1 2004-12-02 Bradley Bell <btb@icculus.org>
3 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
4 path separator gets added to hogdir
6 2004-12-01 Bradley Bell <btb@icculus.org>
8 * README, configure.ac, VisualC/d2x/d2x.dsp,
9 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
10 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
11 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
12 uses dynamic opengl loading
14 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
16 * arch/ogl/gr.c: make write_bmp use PhysicsFS
18 * include/args.h, misc/args.c: new AppendArgs function. This
19 separates the copying of the arguments passed to main() from the
20 reading of the arguments file
22 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
23 the flexible cfgets, Fix compiling issues in MPW.
25 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
26 reading into an int, so it's removed completely. PHYSFSX_getc was
27 removed, because it's only use in misc/strio.c was removed. Put
28 in PHYSFSX_getRealPath, which recognises platform-specific
29 separators and doesn't use snprintf (MPW doesn't have it). MPW
32 * main/inferno.c: Remove use of open_movie_file. Read the
33 arguments file from the base directory, if there is one. Set up
34 D2X's write directory, including replacing any tilde at the start
35 of the path (if there is one) with the string returned by
36 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
37 default is still ~/.d2x. Check if the write directory has to be
38 created. Read the arguments file in this write directory if there
39 is one. If there's still no write directory, set it to the base
40 directory. Won't set it to the current directory if this fails,
41 because of the issue of which character to use for which platform.
43 * main/playsave.c: Use PHYSFS_readSLE32 instead of
44 PHYSFS_readULE32 due to compiling issues in MPW. Use
45 cfile_read_short instead of PHYSFS_readULE16 because of both
46 compiling and endian issues. cfile_read_byte instead of
47 PHYSFSX_readU8. Write a dummy structure instead of seeking when
50 * D2X.make: Don't compile cfile.c on Mac OS 9.
52 * README: add PhysicsFS to the required 'tools' in README, and
53 instructions for building in MPW.
55 * include/cfile.h: Make cfopen into an inline, where a read buffer
56 is set up. This speeds up loading significantly.
58 2004-12-01 Bradley Bell <btb@icculus.org>
60 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
61 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
64 * main/newmenu.c: fix player file deletion
66 * include/physfsx.h: fix statfs includes for OS X
68 * main/inferno.c, main/network.c: misc physfs conversions
70 * arch/linux/Makefile.am, arch/linux/findfile.c,
71 arch/win32/Makefile.am, arch/win32/findfile.c,
72 include/findfile.h, main/kludge.c, main/mission.c,
73 main/newmenu.c, main/piggy.c: get rid of findfile stuff
75 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
78 * main/state.c: improve savegame load/save
80 * main/movie.c: make -nomovies friendlier
82 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
84 * include/d_io.h, include/physfsx.h, main/inferno.c,
85 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
88 * main/scores.c: use physfs for scores file
90 * main/playsave.c: improve player loading
92 * main/movie.c: improve movie loading
94 * main/mission.c: improve mission loading
96 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
97 main/state.c: use physfs for savegames
99 * README: minor update
101 * main/newdemo.c: use physfs for demos
103 * include/physfsx.h: added PHYSFSX_rename function
105 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
106 physfs/rwops, add libmve callbacks
108 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
109 added physfsrwops stuff
111 * include/cfile.h: added cfile_close wrapper
113 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
116 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
119 * main/config.c: use physfs to read config file
121 * include/physfsx.h: added gets and puts functions
123 * include/cfile.h: correct seek return value
125 * main/config.c, main/playsave.c: use physfs to write
128 * include/physfsx.h: added my physfs extensions
130 * main/inferno.c: physfs initialization stuff
132 * configure.ac: add check for physfs lib
134 * include/cfile.h: made cfile into a wrapper for physfs
136 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
137 disabled althogdir stuff (shouldn't be needed w/physfs)
139 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
140 configure.ac: drop cfile stuff
142 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
144 * D2X.make: Don't use D2XFolder, because the userdir can now be
145 specified in Mac OS 9. Putting it in the source code folder is
146 more convenient. Turn debugging on. Don't compile old files,
147 compile new ones. Add the PhysicsFS library.
149 * iff/iff.c: Get rid of MIN redefinition.
151 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
152 MPW doesn't like switches of long longs
154 2004-11-30 Bradley Bell <btb@icculus.org>
156 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
157 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
158 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
159 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
160 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
161 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
162 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
164 2004-11-28 Bradley Bell <btb@icculus.org>
166 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
168 * arch/sdl/digi.c: use d2src system for persistent sounds
170 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
173 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
174 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
175 ripped object stuff out of digi.c, now using digiobj.c. get rid of
176 a bunch of kludges, sound should be more true to original game now
178 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
181 2004-11-27 Bradley Bell <btb@icculus.org>
183 * main/text.c, main/text.h, main/titles.c: added function to
184 properly decode multi-line strings
186 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
187 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
190 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
192 * main/inferno.c: enable logo screens for shareware/oem
194 2004-11-26 Bradley Bell <btb@icculus.org>
196 * main/mission.c, main/titles.c: fix d1 briefing glitches
198 * main/game.c: free up cpu by not calling timer_delay so many
199 times (fixes Bug 2034)
201 * main/gameseq.c: enable briefing screens for mac shareware
203 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
204 doesn't care if it draws offscreen, I guess)
206 * main/credits.c: reduce flickering in credits w/opengl
208 2004-11-25 Bradley Bell <btb@icculus.org>
210 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
211 garbage on windows for some reason.
213 * 2d/font.c: fixed opengl menu font bug, caused by doing
214 arithmetic on signed chars.
216 2004-11-23 Bradley Bell <btb@icculus.org>
218 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
220 2004-11-22 Bradley Bell <btb@icculus.org>
222 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
223 arch/linux/joystick.c, arch/linux/include/joystick.h,
224 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
225 arch use global variable joy_num_axes
227 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
229 * main/gamemine.c, main/piggy.c: compile again on older C compilers
231 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
233 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
234 Vertigo) missions, load add-on ham file at every load, not only the 1st
236 * main/bm.ch: fix bug where loading a hxm would affect other levels too
238 * main/fireball.c: don't Int3() every time explosions don't look best
240 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
242 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
244 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
246 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
248 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
250 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
252 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
253 shareware version of descent.hog. This is not yet bug-free
255 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
257 * main/network.c: fix crash introduced with previous change
259 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
261 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
262 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
263 make mission structre memory allocated
265 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
267 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
268 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
269 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
270 delete file compbit.h, move functionality to text.c, modify all
271 previous users of compbit.h to use existing function in text.h
273 * main/inferno.c: remove warning created by the fix for the cfgets
276 * main/bmread.c: add comment
278 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
280 * cfile/cfile.c: declare variable on top of block
282 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
283 main/multi.h, main/network.c: move mission list handling functionality
284 to mission.c, remove unnecessary load_mission calls in menu.c
286 * main/game.c: remove unnecessary build_mission_list call
288 * main/mission.c, main/mission.h: correct comments about anarchy-only
290 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
291 remove explicit uses of mission list
293 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
295 * libmve/mveplay.c: make it compile on Cygwin
297 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
299 * main/config.c: fix bug uncovered by having fgets cut off ending \n
301 * main/text.c: fix crash on Mac OS X, probably fix bug 738
303 * include/mono.h: add mprintf support for carbon (Mac OS 9)
305 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
307 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
308 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
309 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
310 information about the current mission, for easier code refactorisation.
312 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
314 * main/gamemine.c, main/piggy.c: fix bug 1675:
315 use better d2 textures if d1 hog is present but not loadable
317 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
319 * cfile/cfile.c: simplify, reduce number of global vars
321 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
323 * main/gameseg.c: fix bugfix of 2004-05-15
325 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
327 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
329 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
330 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
331 cfgets now always copies the terminating character to the dest buffer.
332 This fixes a bug that occured when reading cmd line args from d2x.ini
334 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
336 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
337 move more old change logs into ChangeLog-old
339 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
340 and Martin Schaffner <maschaffner@gmx.ch>
342 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
343 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
344 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
345 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
346 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
347 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
348 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
349 arch/include/joy.h, arch/win32/include/key.h
350 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
351 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
352 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
353 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
354 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
355 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
356 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
357 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
358 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
359 main/config.c, main/config.h, main/controls.c, main/controls.h
360 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
361 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
362 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
363 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
364 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
365 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
366 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
367 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
368 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
369 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
370 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
371 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
372 main/mission.c, main/mission.h, main/modem.h, main/morph.c
373 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
374 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
375 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
376 main/paging.c, main/paging.h, main/physics.c, main/physics.h
377 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
378 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
379 main/powerup.h, main/render.c, main/render.h, main/robot.c
380 main/robot.h, main/scores.c, main/scores.h, main/screens.h
381 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
382 main/songs.c, main/songs.h, main/sounds.h, main/state.c
383 main/state.h, main/switch.c, main/switch.h, main/terrain.c
384 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
385 main/text.h, main/textures.h, main/titles.c, main/titles.h
386 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
387 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
388 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
389 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
390 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
391 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
393 move old per-file change logs into new file ChangeLog-old
395 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
397 * arch/ogl/ogl.c: enable -gl_mipmap switch
399 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
401 * arch/carbon/descent.r: swap min and max size to correct places
403 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
405 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
407 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
409 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
411 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
413 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
414 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
416 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
417 link) on MPW on Mac OS 9 (carbon)
419 * include/mono.h: disable mprintf on carbon to avoid significant bloat
421 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
423 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
425 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
427 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
429 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
431 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
433 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
434 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
435 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
436 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
437 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
439 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
440 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
441 new files for supporting compilation with MPW for carbon (Mac OS 9)
443 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
445 * main/playsave.c: do not seek while writing, carbon does not like it
447 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
449 * cfile/cfile.c: use portable ffilelength in cfile_size
451 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
452 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
453 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
454 unsigned and signed char, MPW does not like these
456 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
458 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
461 2004-06-01 Bradley Bell <btb@icculus.org>
463 * libmve/mve_main.c: cast malloc function pointer
465 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
466 target to XCode project
468 2004-05-31 Bradley Bell <btb@icculus.org>
470 * include/pstypes.h: fix accidental solaris breakage
472 * main/object.c: fix crash caused by death-cam code
474 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
475 XCode project simplifications, network enabled
477 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
478 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
480 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
483 * English.lproj/InfoPlist.strings, d2x-Info.plist,
484 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
485 d2x.xcode/project.pbxproj: added XCode project files
487 2004-05-22 Bradley Bell <btb@icculus.org>
489 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
492 * rpm/d2x.spec.in: Changed descriptions
494 2004-05-22 Matthew Mueller <donut@dakotacom.net>
496 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
499 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
501 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
502 the win32 code (d1x r1.8, key_arch.c r1.2)
504 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
505 use 32bpp screen mode by default, add option to use 16bpp (d1x
508 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
509 replacement texture paletted->rgb conversion alpha problem (d1x
512 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
513 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
514 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
517 * arch/ogl/gr.c, include/loadgl.h: fix win32
518 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
520 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
521 include/ogl_init.h, main/render.c: opengl hardware
522 super-transparency support using GL_NV_register_combiners (d1x
523 r1.38, r1.41, r1.6, r1.26, r1.7)
525 2004-05-22 Bradley Bell <btb@icculus.org>
527 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
530 2004-05-22 Matthew Mueller <donut@dakotacom.net>
532 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
533 include/ogl_init.h: use GL_RGB for non-transparent textures, and
534 fix fonts not having transparent flag set (wouldn't get paletted)
535 (d1x r1.15, r1.37, r1.40, r1.25)
537 * arch/ogl/ogl.c: don't try to use paletted textures with
538 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
540 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
541 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
544 * 2d/font.c: memset ogl font bitmap data since the copy function
545 leaves some (unused) parts uninitialized, which aggravates
548 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
549 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
552 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
553 screenshots if the entire thing wasn't written in one call to
556 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
557 info not being updated on win32 (d1x r1.11)
559 * arch/win32/digi.c: remove some redundancy by not needing to do
560 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
561 clean up some indenting of DS_release_slot calls. And make
562 DS_release_slot return 1 when a sound is already not playing, in
563 addition to when a sound was killed. (d1x r1.10)
565 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
566 linux version (d1x r1.5)
568 * main/kconfig.c: make next axis config key skip currently
569 allocated axes (d1x r1.11)
571 2004-05-22 David Cleaver <wraithx@morpheus.net>
573 * main/kconfig.c: joy configuration next axis key from WraithX
576 2004-05-22 Bradley Bell <btb@icculus.org>
578 * main/game.c, main/inferno.c: typo
580 2004-05-21 Matthew Mueller <donut@dakotacom.net>
582 * main/game.c, main/game.h, main/inferno.c: make rear view
583 leave_time variable with -rearviewleavetime argument (d1x r1.25,
586 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
588 * main/inferno.c: change -udp documentation to d2x behaviour
590 2004-05-21 Bradley Bell <btb@icculus.org>
592 * include/gr.h: added missing define for menu fullscreen toggle
594 2004-05-21 Matthew Mueller <donut@dakotacom.net>
596 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
597 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
599 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
601 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
602 arch/linux/include/joystick.h: patch from Steven Mueller for using
603 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
605 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
607 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
608 main/physics.c, main/render.c, main/wall.c: file-line for segfault
609 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
611 * arch/win32/digi.c: digisound fixes (d1x r1.7)
613 2004-05-21 Bradley Bell <btb@icculus.org>
615 * main/inferno.c: added -udp documentation from d1x
617 2004-05-20 Bradley Bell <btb@icculus.org>
619 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
621 2004-05-20 David Cleaver <wraithx@morpheus.net>
623 * main/controls.c, main/gamecntl.c, main/kconfig.c,
624 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
625 game.c r1.21, r1.6, r1.4, r1.3)
627 2004-05-20 Bradley Bell <btb@icculus.org>
629 * main/inferno.c: document -ihaveabrokenmouse
631 2004-05-20 Matthew Mueller <donut@dakotacom.net>
633 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
635 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
637 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
638 mouse driver problems (d1x r1.2, r1.2)
640 2004-05-20 Matthew Mueller <donut@dakotacom.net>
642 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
643 join list score crash (d1x r1.8)
645 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
647 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
648 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
651 2004-05-20 Bradley Bell <btb@icculus.org>
653 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
655 * main/inferno.c: integrated some niceautomap stuff from d1x
657 2004-05-20 Matthew Mueller <donut@dakotacom.net>
659 * arch/win32/joyhh.c: fixed the config bug where it'd always put
660 in some weird axis (d1x r1.3)
662 * arch/win32/init.c: set win32 icon to icon from resource file
665 * arch/win32/key.c: win32: fixed space key not working in messages
668 2004-05-20 Bradley Bell <btb@icculus.org>
670 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
673 2004-05-20 Matthew Mueller <donut@dakotacom.net>
675 * main/inferno.c: document -gl_refresh (d1x r1.20)
677 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
678 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
681 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
682 change the arg type for (d1x r1.5)
684 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
686 * arch/win32/digi.c: altsounds (d1x r1.6)
688 2004-05-20 Matthew Mueller <donut@dakotacom.net>
690 * arch/win32/digi.c: fixed a major memory leak and removed a bit
691 of redundancy (d1x r1.5)
693 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
694 fix crashing (d1x r1.4)
696 * arch/win32/digi.c: win32's digi_start_sound was not calling
697 DS_release_slot after setting .playing=0, resulting in a
698 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
700 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
701 apparently it was somehow causing some joysticks (Sidewinder
702 Precision 2) to only turn when the stick was moving, but not when
703 at turned but held stationary. And it was completely unused
704 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
707 * main/game.c: add alt+enter to toggle fullscreen (in addition to
708 previous key combos (d1x r1.29)
710 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
711 g, and b values (d1x r1.15)
713 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
714 sometimes (didn't handle negative palette steps) (d1x r1.34)
716 * arch/ogl/ogl.c: add caching of weapon inner models, screen
717 shatter effects, robot explosions and weapons, and some more
718 always present stuff. Also clean up ogl_cache_weapon_textures
721 2004-05-20 Bradley Bell <btb@icculus.org>
723 * main/kludge.c, main/game.c: move gr_renderstats and
724 gr_badtexture back to game.c
726 2004-05-20 Matthew Mueller <donut@dakotacom.net>
728 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
729 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
731 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
733 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
734 loaded after texture caching stage (d1x r1.34)
736 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
737 for renderstats (d1x r1.33)
739 2004-05-19 Matthew Mueller <donut@dakotacom.net>
741 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
742 main/inferno.c: add anisotropic texture filtering suport (d1x
743 r1.33, r1.32, r1.23, r1.32)
745 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
748 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
749 include/ogl_init.h: utilize hardware multitexturing support if
750 possible (requires GL_NV_texture_env_combine4 extension) (d1x
751 r1.32, r1.30, r1.4, 1.22)
753 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
756 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
758 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
759 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
760 effects in OGL using SetGammaRamp, much faster than the hack that
761 was being used. currently SDL only (though not too hard to add to
762 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
764 * main/menu.c: allow arbitrary (custom) resolution entry in
765 change_res menu (d1x r1.14)
767 2004-05-19 Bradley Bell <btb@icculus.org>
769 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
770 d1x-style res change menu (mostly works)
772 * misc/args.c: use strnicmp instead of strncasecmp
774 2004-05-19 Matthew Mueller <donut@dakotacom.net>
776 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
777 command-line option (d1x r1.27)
779 * main/inferno.c: restore inferno.c initialization of
780 screen_compatible and use_double_buffer to 'normal' values, broken
781 long long ago in one of the high res menu patches (d1x r1.30)
783 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
784 resolutions to be specified on command line (d1x r1.2, r1.29,
785 r1.4) -- doesn't work yet
787 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
789 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
792 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
793 volume song stop/starting (d1x r1.7)
795 2004-05-18 Matthew Mueller <donut@dakotacom.net>
797 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
800 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
801 ogl_ulinec (d1x r1.29)
803 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
805 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
806 bottom are inclusive not exclusive (d1x r1.28)
808 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
809 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
811 * arch/sdl/digi.c: fix typo
813 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
815 * arch/win32/init.c, arch/win32/win32.c: move win32 window
816 creation code from arch_init_start into arch_init to fix weirdness
817 with --help (d1x r1.5, r1.6)
819 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
820 sync issues and lack of midi reset (d1x r1.5)
822 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
825 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
826 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
828 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
831 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
833 2004-05-18 Bradley Bell <btb@icculus.org>
835 * include/vecmat.h: comments/formatting
837 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
839 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
840 include/test.lnk: remove unnecessary files
842 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
843 This enables compilation with gcc 3.1
845 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
847 * main/switch.c: took care of switches triggering single-sided
848 walls (don't try to access the nonexistent adjacent wall via NULL
849 pointers or negative array indices)
851 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
853 * main/wall.c: fix invalid memory access for d1 levels which
854 don't have a corresponding wall behind.
856 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
858 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
859 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
860 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
861 interface header to new header file internal.h
863 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
865 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
866 bitmask for each joystick axis that has sent input data,
867 and will not crash Windows anymore during joystick setup because
868 of for() loop over axis being executed once too often.
870 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
871 gr_remap_mono_font() and call it after loading saved level.
873 * main/laser.c: limit homing missile turn rate
875 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
876 centers (work like fuel centers but provide shield)
878 * main/gameseg.c: fix endless loop in some levels with a
879 certain (complicated) structure
881 2004-05-13 Bradley Bell <btb@icculus.org>
883 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
884 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
885 updated project files for SDL 1.2.7
887 * Makefile.am: add VisualC, VisualCE dirs to tarball
889 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
891 * arch/sdl/digi.c: formatting
893 2004-05-12 Bradley Bell <btb@icculus.org>
895 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
898 * 2d/palette.c, include/palette.h: added function to create blend
901 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
903 2004-05-11 Bradley Bell <btb@icculus.org>
905 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
907 2004-05-10 Bradley Bell <btb@icculus.org>
909 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
910 g3_draw_transp_poly had the fade level backwards, decided to just
911 fix g3_draw_poly so it behaves correctly, transparency or not,
912 reverted changes to render_face
914 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
916 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
917 rendering transparent (e.g. cloaked) walls
919 * main/render.c: render_face now calls g3_draw_transp_poly() for
920 cloaked walls in OpenGL
922 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
924 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
925 that from other apps, had "static" distortions.
927 2004-04-22 Bradley Bell <btb@icculus.org>
929 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
931 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
932 aligned version of PUT_INTEL_* macros
934 2004-04-15 Bradley Bell <btb@icculus.org>
936 * main/inferno.c: comment out unused checksum variable
938 2004-04-14 Bradley Bell <btb@icculus.org>
940 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
942 2004-04-14 Terran Melconian <terran@consistent.org>
944 * main/gameseg.c: use portable rand function (fixes #1118)
946 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
948 * main/songs.c: uncomment calls to RBAStop (fixes #473)
950 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
952 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
953 get rid of warnings (now compiles with -Werror on SunOS)
955 * main/piggy.c: fix (really) wierd SunOS bug
957 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
958 caused by not allocating enough mem for rle bitmaps
960 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
962 * include/pstypes.h: sun OS typedef fixes
964 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
966 * main/piggy.c: fix bug 1067
968 * main/piggy.c: fix bugfix for 1067
970 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
971 with descent.pig of mac registered)
973 2003-12-18 Bradley Bell <btb@icculus.org>
975 * main/kconfig.c: fixes for linux-native joystick
977 * main/kconfig.c: bunch of fixes (esp. for non linux-native
980 * arch/include/joy.h: comments/formatting
982 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
984 * compilerdefs.txt: added FreeBSD defs
986 2003-12-08 Bradley Bell <btb@icculus.org>
988 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
991 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
993 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
994 arch/linux/ipx_udp.c: fix FreeBSD compile errors
996 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
998 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
999 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1000 get rid of silly ulongs
1002 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1003 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1004 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1005 change relevant __linux__ macros to __ELF__
1007 2003-11-27 Bradley Bell <btb@icculus.org>
1009 * include/ogl_init.h: added proto for ogl_check_mode
1011 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1012 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1015 2003-11-26 Bradley Bell <btb@icculus.org>
1017 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1018 3.3 compiler warnings
1020 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1023 * include/pstypes.h: OS X fixes
1025 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1026 main/newmenu.h: linux fixes
1028 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1029 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1030 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1031 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1032 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1035 * arch/sdl/gr.c: fix sdl gr_update
1037 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1038 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1039 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1040 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1041 include/error.h, include/pstypes.h, include/strutil.h,
1042 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1043 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1044 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1045 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1046 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1049 2003-11-25 Bradley Bell <btb@icculus.org>
1051 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1052 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1053 libmve/VisualC/mveplayer.dsp: updated project files
1055 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1056 working w/Visual C++
1058 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1059 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1060 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1061 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1064 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1065 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1068 2003-11-24 Bradley Bell <btb@icculus.org>
1070 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1071 libmve/mveplay.c: stuff to play mve's in WinCE
1073 * arch/win32/findfile.c: unused functions...
1077 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1078 enabled mouse control of menus
1080 * main/mission.h: oops, didn't mean to change this.
1082 2003-11-21 Bradley Bell <btb@icculus.org>
1084 * VisualCE/d2x/d2x.vcp: updated project file
1086 2003-11-20 Bradley Bell <btb@icculus.org>
1088 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1089 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1090 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1093 2003-11-17 Bradley Bell <btb@icculus.org>
1095 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1096 main/menu.c: added option to disable kalinix under unix
1098 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1100 2003-11-14 Bradley Bell <btb@icculus.org>
1102 * main/automap.c: fix automap background image
1104 * main/automap.c, main/automap.h: delete cruft
1106 * main/automap.c: fix level number position
1108 * main/automap.c: simplify g3_draw_line hack
1110 * main/menu.c: stop pointless vid mode changes
1112 2003-11-07 Bradley Bell <btb@icculus.org>
1114 * NEWS, installation.txt: s'more documentation
1116 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1118 * configure.ac: fix .exe extension problems
1120 2003-11-07 Bradley Bell <btb@icculus.org>
1122 * arch/ogl/ogl.c: disable texture format verification for OS X -
1125 2003-11-06 Bradley Bell <btb@icculus.org>
1127 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1128 use more traditional Alt+Enter for toggling fullscreen
1130 * 2d/ibitblt.c, main/mission.h: comments/formatting
1132 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1134 2003-11-06 Bradley Bell <btb@icculus.org>
1136 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1137 resolution change, use kludge to avoid repetitive res changes
1139 2003-11-04 Bradley Bell <btb@icculus.org>
1141 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1142 structures and i/o routines back to piggy.c
1144 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1146 * installation.txt: tell to install d1 .pig for better textures
1148 2003-11-04 Bradley Bell <btb@icculus.org>
1150 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1151 oem d1 v1.0 and registered d2 v1.0, comments
1153 2003-11-03 Bradley Bell <btb@icculus.org>
1155 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1156 all d1 shareware - even though files are different!
1158 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1161 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1164 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1167 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1169 * main/movie.c: when no movies are found, divide by six the
1170 number of warning lines sent to stdout
1172 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1174 * include/byteswap.h: fix stupid copy/paste error
1176 2003-10-24 Bradley Bell <btb@icculus.org>
1178 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1179 gr_linear_rep_movsd_2x instead of almost identical
1180 gr_linear_movsd_double. Better since we have assembly versions.
1182 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1184 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1187 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1189 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1190 error with --disable-network, move reset_network_objects()
1191 from gameseq.c to multi.c
1193 2003-10-14 Bradley Bell <btb@icculus.org>
1195 * AUTHORS, NEWS: stuff
1197 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1199 2003-10-12 Bradley Bell <btb@icculus.org>
1201 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1202 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1205 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1207 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1208 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1209 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1210 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1211 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1212 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1213 arch/win32/ipx_win.c, arch/win32/winnet.c,
1214 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1215 main/multi.h, main/network.c: add IPv4 multicasting support
1217 2003-10-11 Bradley Bell <btb@icculus.org>
1219 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1221 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1222 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1223 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1224 main/weapon.h: lots of shareware and oem fixes
1226 2003-10-10 Bradley Bell <btb@icculus.org>
1228 * arch/win32/winnet.c: fixed stupid win32 network bug
1230 2003-10-10 Bradley Bell <btb@icculus.org>
1232 * main/piggy.c: increased D1_MAX_TMAP_NUM
1234 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1236 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1237 which are animated in d2, refactorizes d1 texture reading
1239 2003-10-10 Bradley Bell <btb@icculus.org>
1241 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1242 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1243 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1244 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1245 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1246 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1247 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1248 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1249 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1250 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1251 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1252 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1253 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1254 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1255 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1256 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1257 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1258 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1259 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1260 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1261 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1262 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1263 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1264 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1265 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1266 main/wall.h: comments/formatting
1268 2003-10-09 Bradley Bell <btb@icculus.org>
1270 * main/text.c: fix text when using old datafiles
1272 * main/laser.h: comments/whitespace
1274 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1275 mines w/shareware data
1277 * include/DT_drawtext.h: deleted unused file
1279 2003-10-08 Bradley Bell <btb@icculus.org>
1281 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1283 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1285 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1286 main/menu.c: Disabled 'd2x keys' weapon selection
1288 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1290 * main/object.h, main/multi.h: get rid of most warnings issued by
1291 cpp-precomp of gcc from Mac OS X dev tools
1293 2003-10-05 Bradley Bell <btb@icculus.org>
1295 * NEWS, configure.ac: increment version number
1297 * cfile/cfile.c: better handling of CRLF text files (when that is
1300 * utilities/hogcreate.c, utilities/hogextract.c,
1301 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1302 reading/writing files
1304 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1305 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1308 2003-10-04 Bradley Bell <btb@icculus.org>
1310 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1312 * main/netmisc.c: change byte to sbyte, comments/whitespace
1314 2003-10-03 Bradley Bell <btb@icculus.org>
1316 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1318 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1321 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1322 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1323 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1324 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1325 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1326 main/object.c, main/object.h, main/paging.c, main/player.h,
1327 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1328 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1329 main/weapon.c, main/weapon.h: change byte to sbyte,
1332 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1333 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1334 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1335 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1337 * configure.ac: better checking for timeval
1339 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1341 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1342 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1343 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1344 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1345 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1346 main/multibot.c, main/network.c: Make network architecture
1347 choosable from game menu, add support for UDP/IP on Mac OS X and
1350 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1352 * include/byteswap.h: added macros for coping with alignment
1355 2003-10-02 Bradley Bell <btb@icculus.org>
1357 * main/multi.h: added padding to little-endian version of
1360 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1362 * main/netmisc.c: delete duplicate function
1364 2003-10-01 Bradley Bell <btb@icculus.org>
1366 * main/bm.c: make sure d1_texture_indices gets freed between
1369 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1371 * main/piggy.h: fix size of d1 shareware descent.pig
1373 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1375 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1376 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1377 replacements for non-animated textures
1379 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1381 * main/controls.c: use fixed 20fps wiggle
1383 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1385 * Makefile.am, debian/changelog.in, debian/control,
1386 debian/d2x-common.dirs, debian/d2x-common.install,
1387 debian/d2x-common.manpages, debian/d2x-gl.files,
1388 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1389 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1390 utilities/Makefile.am, utilities/hogcreate.1,
1391 utilities/hogextract.1, utilities/mvlcreate.1,
1392 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1393 add man pages, distribute utility programs in new d2x-common deb
1395 * rpm/d2x.spec.in: updated rpm spec file
1397 2003-08-02 Bradley Bell <btb@icculus.org>
1399 * cfile/cfile.c: update raw_position in cfputc and cfputs
1401 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1403 * main/piggy.c: make error message more friendly
1405 * main/piggy.c: simplify copying of bitmap flags
1407 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1410 * cfile/cfile.c: revert to always using custom fgets
1412 * main/endlevel.c, main/mission.c: handle missing exit sequence
1413 components gracefully
1415 * main/playsave.c: comments
1417 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1419 * cfile/cfile.c: update raw_position in cfwrite
1421 * main/network.c: comments/formatting
1423 2003-06-22 Bradley Bell <btb@icculus.org>
1425 * cfile/cfile.c: use standard fgets for non-archive files
1427 * main/movie.c: use con_printf for missing movie warning
1429 2003-06-18 Bradley Bell <btb@icculus.org>
1431 * main/movie.c: fixed cfile conversion of movielib code
1433 * main/console.c, main/hud.c: strip out colors, etc when printing
1436 * include/u_mem.h: fix NDEBUG calloc macro
1438 2003-06-15 Bradley Bell <btb@icculus.org>
1440 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1443 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1444 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1445 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1446 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1447 main/scores.c, main/state.c, main/text.c, misc/args.c,
1448 misc/strio.c: convert file i/o to cfile
1450 2003-06-14 Bradley Bell <btb@icculus.org>
1452 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1453 writing and other modes besides "rb" (mostly taken from
1456 2003-06-09 Bradley Bell <btb@icculus.org>
1458 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1461 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1462 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1465 2003-06-07 Taylor Richards <taylor@icculus.org>
1467 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1469 2003-06-07 Bradley Bell <btb@icculus.org>
1471 * main/console.c: fix non-console build
1473 * main/gamesave.c: comments
1475 * main/bm.c: remove redundant break
1477 2003-06-06 Bradley Bell <btb@icculus.org>
1479 * main/gauges.c, main/kconfig.c: comments/formatting
1481 * console/.cvsignore: added .cvsignore
1483 * main/console.c: can't write to console after it's closed
1485 2003-06-05 Bradley Bell <btb@icculus.org>
1487 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1488 console/internal.c, console/internal.h, include/CON_console.h,
1489 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1490 finish console conversion away from SDL
1492 2003-06-04 Bradley Bell <btb@icculus.org>
1494 * console/CON_console.c, include/CON.console.h, include/console.h,
1495 main/console.c, main/game.c: console conversion to native gr,
1498 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1499 put prototype for gr_bm_bitblt in gr.h
1501 2003-06-03 Bradley Bell <btb@icculus.org>
1503 * console/CON_console.c, console/DT_drawtext.c,
1504 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1505 main/console.c: use native fonts for console
1507 * main/playsave.c: use shorts for short data
1509 2003-06-02 Bradley Bell <btb@icculus.org>
1511 * configure.ac, main/console.c: set console background, fix
1514 2003-06-01 Bradley Bell <btb@icculus.org>
1516 * Makefile.am, arch/sdl/event.c, configure.ac,
1517 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1518 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1519 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1520 main/gamerend.c: added console code (from SDL_console)
1522 2003-05-30 Bradley Bell <btb@icculus.org>
1524 * README: minor update
1526 2003-05-28 Bradley Bell <btb@icculus.org>
1528 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1533 2003-06-06 Bradley Bell <btb@icculus.org>
1535 * main/kconfig.c: fix crash in control menus
1537 * main/gauges.c: force cockpit redraw in opengl
1539 * main/gamerend.c: move ogl swap, so cockpit and console get
1542 2003-06-01 Bradley Bell <btb@icculus.org>
1544 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1548 2003-05-12 Bradley Bell <btb@icculus.org>
1550 * configure.ac: increment version number
1552 * main/bm.c: use con_printf for exit model warnings
1554 * configure.ac: must check for timespec after setting -mno-cygwin
1556 * main/inferno.c: added -nohogdir and -userdir options
1558 * NEWS, main/titles.c: use briefings with no extension
1562 2003-04-30 Bradley Bell <btb@icculus.org>
1564 * configure.ac: have to include time.h when checking for nanosleep
1566 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1569 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1570 increment version number
1572 * main/Makefile.am: make dist fix
1576 2003-04-29 Bradley Bell <btb@icculus.org>
1578 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1581 2003-04-24 Bradley Bell <btb@icculus.org>
1583 * configure.ac: increment version number
1585 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1588 2003-04-24 Ingo van Lil <inguin@gmx.de>
1590 * main/render.c: fix misspellings of NDEBUG
1594 2003-04-14 Bradley Bell <btb@icculus.org>
1596 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1598 2003-04-11 Bradley Bell <btb@icculus.org>
1600 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1605 2003-04-11 Bradley Bell <btb@icculus.org>
1607 * libmve/mveplay.c: use _sleep instead of sleep on win32
1609 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1610 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1611 include/cfile.h, include/error.h, libmve/Makefile.am,
1612 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1613 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1614 utilities/Makefile.am: comments/formatting/dist problems
1616 * configure.ac: use different defines for os x
1618 2003-04-07 Bradley Bell <btb@icculus.org>
1620 * include/error.h, misc/error.c: put some old stuff back in,
1621 eliminate duplicate error messages
1623 * main/text.c: don't die on text not found
1626 * main/inferno.c: print some useful info if hog not found, allow
1627 -help to work if no text available
1629 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1631 * arch/linux/Makefile.am: revert to previous version, so linux
1634 2003-04-03 Bradley Bell <btb@icculus.org>
1636 * main/endlevel.c: fixed exit model scheme yet again
1638 2003-04-02 Bradley Bell <btb@icculus.org>
1640 * misc/error.c: call Int3 on Assert
1642 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1645 * main/wall.c: don't die when trying to toggle nonexistent
1646 segment... vertigo level 10 is buggy!
1648 * main/gamemine.c: comments/formatting
1650 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1652 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1653 main/inferno.c: Allow use of 22K sound samples
1655 2003-03-29 Bradley Bell <btb@icculus.org>
1657 * arch/ogl/gr.c: default to bitmapped reticle
1659 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1660 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1663 * arch/sdl/joy.c: fixed text seen for hats in control config
1666 2003-03-28 Bradley Bell <btb@icculus.org>
1668 * main/bm.c: heh, model nums in vertigo are hardcoded,
1669 N_D2_POLYGON_MODELS can't change
1671 * configure.ac, include/d1x.xpm, include/descent.xpm,
1672 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1675 2003-03-27 Bradley Bell <btb@icculus.org>
1677 * main/text.h: fixed text references for hat directions
1679 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1681 2003-03-26 Bradley Bell <btb@icculus.org>
1683 * main/playsave.c: make d2x keys backward compatible
1685 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1687 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1690 2003-03-26 Bradley Bell <btb@icculus.org>
1692 * main/piggy.c: fix crash when d1 data not present
1694 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1695 read/write from plr file
1697 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1698 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1699 added escort.h header
1701 2003-03-25 Bradley Bell <btb@icculus.org>
1703 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1704 D1_PIGFILE ("descent.pig") macro
1706 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1707 models from d1 pig file
1709 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1710 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1711 really) from d1 pig file
1713 2003-03-23 Bradley Bell <btb@icculus.org>
1715 * main/bm.c: stop extra robots from overwriting exit models
1717 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1718 texture list doesn't get full
1720 * main/bm.c: fix mem leak when reading extra robots
1722 2003-03-21 Bradley Bell <btb@icculus.org>
1724 * main/menu.c: Added option to set movie resolution (mostly works)
1726 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1728 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1729 replacement functions to piggy.c
1731 * main/gameseq.c: attempt to support mac d1 descent.pig
1733 * main/bm.c: fix mem leak
1735 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1736 files, both d1 and d2 oem briefing where showed
1738 * main/inferno.c, main/movie.c: Change the default movie
1739 resolution to "high", implement the option -lowresmovies
1741 2003-03-20 Bradley Bell <btb@icculus.org>
1743 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1745 * main/piggy.c: comments
1747 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1749 * main/gameseq.c: delete duplicate function
1751 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1753 2003-03-19 Bradley Bell <btb@icculus.org>
1755 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1756 (cddb discid) support
1758 * arch/sdl/digi.c, main/kludge.c: implemented
1759 digi_link_sound_to_object3 for looping sounds, other looping stuff
1761 * arch/sdl/gr.c: removing dependencies on stuff in main/
1763 * arch/linux/Makefile.am, arch/linux/init.c,
1764 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1765 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1766 other header cleanups
1768 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1770 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1772 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1773 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1774 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1775 load d1 textures for d1 levels
1777 2003-03-19 Bradley Bell <btb@icculus.org>
1779 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1780 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1781 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1782 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1785 * README: added some OS X info
1787 2003-03-17 Bradley Bell <btb@icculus.org>
1789 * main/newdemo.c: simplify DEMO_FILENAME macro
1791 * main/console.c, main/game.c: enable experimental console support
1793 * main/gamerend.c: fixed location of fps meter in multi
1795 2003-03-16 Bradley Bell <btb@icculus.org>
1797 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1798 also look in shared data dir for demos
1800 * main/newdemo.c, main/newdemo.h: comments/formatting
1802 2003-03-15 Christopher Thielen <chris@luethy.net>
1804 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1805 thinking d2 cd is always present
1807 2003-03-15 Bradley Bell <btb@icculus.org>
1809 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1812 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1815 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1816 gr_init. don't really know why this works, though
1818 2003-03-14 Bradley Bell <btb@icculus.org>
1820 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1822 * unused/bios/rbaudio.h: removed duplicate file
1824 2003-03-14 Christopher Thielen <chris@luethy.net>
1826 * arch/sdl/rbaudio.c: stop cd audio when exiting
1828 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1830 * main/gamecntl.c: add comments to the "only matt knows" cheats
1832 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1834 * main/gamemine.c: formatting, better texture conversion for d1
1837 2003-03-14 Bradley Bell <btb@icculus.org>
1839 * main/piggy.c: must swap all mac version pigfiles
1841 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1842 main/multi.c: formatting, minor cleanups
1844 * 2d/rle.c: need to swap line_size on bigendian machines
1846 * main/mission.c, main/mission.h: detect mac full version hogfile
1848 2003-03-13 Bradley Bell <btb@icculus.org>
1850 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1851 added joy/mouse sensitivity slider, increased range to 16, and
1854 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1857 * arch/linux/Makefile.am: removed extra backslash
1859 * TODO, installation.txt: updated some documentation
1861 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1862 menu, with maxfps option
1864 2003-03-12 Bradley Bell <btb@icculus.org>
1866 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1868 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1869 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1870 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1871 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1872 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1873 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1874 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1875 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1876 arch/linux/include/music.h, arch/linux/include/serial.h,
1877 arch/linux/include/ukali.h: formatting
1879 2003-03-11 Chris Arena <ccarena@cox.net>
1881 * main/menu.c: fixed brightness slider
1883 2003-03-01 Bradley Bell <btb@icculus.org>
1885 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1886 robots and animated bitmaps work, but colors are messed up
1888 2003-02-28 Bradley Bell <btb@icculus.org>
1890 * main/player.h: whitespace
1892 * main/automap.c, main/cntrlcen.c, main/collide.c,
1893 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1894 descent.hog is present, d1 becomes mission 0)
1896 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1897 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1898 arch/win32/winnet.c: MinGW compiles with network enabled again,
1899 but still doesn't work
1903 2003-02-28 Bradley Bell <btb@icculus.org>
1905 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1906 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1907 many opengl glitches
1909 2003-02-27 Bradley Bell <btb@icculus.org>
1911 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1912 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1913 main/network.c, main/network.h: noted that hoard.ham is only needed
1914 for multiplayer HOARD games, and should not be equated with
1915 "vertigo". put HoardEquipped() back in network.c.
1917 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1918 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1919 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1920 use timer_delay instead of d_delay
1922 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1924 * main/render.c: added replacement qsort for solaris
1926 2003-02-26 Bradley Bell <btb@icculus.org>
1928 * main/gamemine.c: texture conversion for d1 shareware
1930 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1932 * main/gamemine.c: better texture conversion for d1 levels
1934 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1936 * main/kconfig.c: fix joystick support under MinGW
1938 2003-02-26 Bradley Bell <btb@icculus.org>
1940 * main/playsave.c: fix swapping glitch
1942 * configure.ac, readme.txt: clean stuff up, getting ready for
1945 * main/titles.c: begin support for rendering spinning robots in
1948 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1951 * main/gamemine.c: load d1 shareware levels!
1953 2003-02-25 Bradley Bell <btb@icculus.org>
1957 * autogen.sh: add warning about old auto* versions, use
1960 2003-02-24 Bradley Bell <btb@icculus.org>
1962 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1963 briefings mostly working
1965 * main/movie.c, main/titles.c: fixed some more briefing glitches
1967 2003-02-23 Bradley Bell <btb@icculus.org>
1969 * main/movie.c: fixed crash when using shareware data files
1972 * arch/sdl/digi.c: fix crash on non-existent sounds
1973 (i.e. shareware data)
1975 2003-02-22 Bradley Bell <btb@icculus.org>
1977 * main/titles.c: fixed fullscreen toggle in briefings
1979 2003-02-21 Bradley Bell <btb@icculus.org>
1981 * configure.ac: check for mingw when enabling nasm
1983 * main/playsave.c: enable loading player files of either byte
1986 2003-02-20 Bradley Bell <btb@icculus.org>
1988 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1990 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1991 #343, not "rest of solution to bug #344"
1993 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1996 * main/kludge.c: partial solution to bug #344
1998 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2000 * compilerdefs.txt: added linux/mips info
2002 * ChangeLog: clean up changelog
2004 2003-02-19 Bradley Bell <btb@icculus.org>
2006 * libmve/mveplay.c: os x needs nanosleep prototype.
2008 2003-02-18 Bradley Bell <btb@icculus.org>
2010 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2012 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2013 to disable/enable audio
2015 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2017 * main/: movie.h, titles.c: make sure movie's palette is set before
2018 writing briefing text. Fixes bug #359
2020 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2023 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2024 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2027 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2030 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2031 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2032 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2035 * include/libmve.h: blah
2037 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2039 * main/render.c: 2nd attempt to fix solaris qsort bug
2041 2003-02-18 Bradley Bell <btb@icculus.org>
2043 * configure.ac, include/pstypes.h: put alignment detection in
2046 2003-02-17 Bradley Bell <btb@icculus.org>
2048 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2049 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2050 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2051 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2052 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2053 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2054 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2055 moved mve stuff to separate subdir
2057 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2058 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2059 mve code. Fixes (at least) bugs #41, #348, and #350.
2061 2003-02-14 Bradley Bell <btb@icculus.org>
2063 * main/Makefile.am: no more Makefile.mveplay. again
2065 * main/mveplay.c: typo
2067 2003-02-13 Bradley Bell <btb@icculus.org>
2069 * utilities/mvlextract.c: uint -> unsigned int
2071 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2072 standalone mveplayer, win32 support
2074 * main/movie.c: random bugfixes, win32 support
2076 * arch/sdl/Makefile.am: formatting
2078 * configure.ac: disable networking on mac/win for now
2080 * main/newmenu.c: comments
2082 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2084 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2085 redundant swap functions.
2087 2003-02-13 Bradley Bell <btb@icculus.org>
2089 * ChangeLog: update changelog
2091 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2093 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2094 polymodel alignment issues.
2096 2003-02-13 Bradley Bell <btb@icculus.org>
2098 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2099 fix various little bugs
2101 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2102 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2104 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2107 * README.utils: new file
2109 * main/: mve_main.c, mveplay.c: more movie fixes
2111 * README: updated README
2113 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2115 2003-02-12 Bradley Bell <btb@icculus.org>
2117 * utilities/mvlextract.c: bigendian mvl support
2119 * main/mveplay.c: formatting, stuff
2121 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2122 truecolor mve support, standalone mveplayer
2124 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2125 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2126 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2127 standalone mveplayer
2129 2003-01-22 Bradley Bell <btb@icculus.org>
2131 * include/: interp.h, interp.h: restore prototype for
2132 swap_polygon_model_data
2134 2003-01-21 Bradley Bell <btb@icculus.org>
2136 * main/piggy.c: use memcpy to avoid alignment problem
2138 * compilerdefs.txt: updated some defs, added sunos/sparc
2140 2003-01-15 Bradley Bell <btb@icculus.org>
2142 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2144 * main/gamemine.c: attempting to support d1 shareware
2146 * compilerdefs.txt: update defs
2148 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2150 * main/mveplay.c: fix several bugs, comments, formatting.
2152 2003-01-15 Bradley Bell <btb@icculus.org>
2154 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2155 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2156 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2157 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2160 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2161 formatting, comments
2163 2003-01-11 Bradley Bell <btb@icculus.org>
2165 * main/: mission.c, mission.h: attempt to support d1 for mac
2168 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2170 * main/object.h: foo
2172 2003-01-09 Bradley Bell <btb@icculus.org>
2174 * main/movie.c: use ifdef around gr_toggle_fullscreen
2176 2003-01-07 Bradley Bell <btb@icculus.org>
2178 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2179 main/mission.h: don't need .msn file for descent.hog anymore
2183 2003-01-06 Bradley Bell <btb@icculus.org>
2185 * main/mission.h, main/mission.c: comments
2187 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2190 2003-01-03 Bradley Bell <btb@icculus.org>
2192 * utilities/: txb2txt.c, txt2txb.c: remove old files
2194 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2196 * main/polyobj.c: attempt to make read_model_file
2199 * main/menu.c: move vertigo text
2201 2003-01-02 Bradley Bell <btb@icculus.org>
2203 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2204 main/polyobj.h: cleanup alignment changes
2206 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2207 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2208 main/object.h: fix alignment issues on sparc
2210 * cvshowto.txt: update cvs info
2214 * 2d/rle.c: make rle_swap handle RLE_BIG
2216 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2218 * main/render.c: workaround solaris qsort bug
2220 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2222 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2223 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2225 * arch/linux/Makefile.am: enabled linux joystick, kali
2227 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2228 arch/sdl/event.c: enabled linux joystick
2230 2002-12-31 Bradley Bell <btb@icculus.org>
2232 * main/gamemine.c: simplified warning msg
2234 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2236 * main/render.h: fix compiler warning
2238 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2240 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2242 2002-12-24 Bradley Bell <btb@icculus.org>
2244 * main/mission.c: fixes an infinite loop which was caused by d2x
2245 thinking d2demo was a descent 1 mission
2247 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2249 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2251 2002-12-24 Bradley Bell <btb@icculus.org>
2253 * main/render.c: comments
2255 2002-10-30 Bradley Bell <btb@icculus.org>
2257 * main/inferno.c: add help for -hogdir option
2259 * main/inferno.c: added -hogdir option
2261 2002-10-28 Bradley Bell <btb@icculus.org>
2263 * main/: inferno.c, menu.c: enabled Vertigo displays
2265 * include/3d.h: typo
2267 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2269 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2270 main/netmisc.c, main/network.c: simplify and eliminate redundant
2273 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2275 * maths/fixc.c: fix infinite loop in quad_sqrt.
2277 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2278 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2280 2002-10-12 Bradley Bell <btb@icculus.org>
2282 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2284 2002-10-11 Bradley Bell <btb@icculus.org>
2286 * main/hud.c: make hud_message work correctly
2288 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2291 * main/network.c: formatting, small fixes
2293 2002-10-10 Bradley Bell <btb@icculus.org>
2295 * main/netmisc.h: no swap_object for little-endian
2297 * main/: netmisc.h, network.c: use macros to simplify network
2300 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2303 * main/inferno.c: enable loading screen for mac shareware with
2306 * main/netmisc.c: whitespace
2308 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2311 * main/hud.c: whitespace
2313 * configure.ac: remove shareware build, add macdata build
2315 * main/songs.c: whitespace
2317 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2318 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2321 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2324 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2326 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2327 comments, formatting, etc.
2329 * iff/iff.c: fix bigendian iff loading.
2331 2002-10-03 Bradley Bell <btb@icculus.org>
2333 * utilities/txb2tex.c: typo
2335 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2336 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2339 * arch/sdl/mouse.c: whitespace
2341 2002-09-19 Bradley Bell <btb@icculus.org>
2343 * main/kconfig.c: fix a oops, add old logs
2345 * main/kconfig.c: support for >3 mouse buttons
2347 2002-09-18 Bradley Bell <btb@icculus.org>
2349 * include/gr.h: fix palette swap define
2351 2002-09-14 Bradley Bell <btb@icculus.org>
2353 * main/titles.c: load hires briefing screen if lores doesn't exist
2354 (i.e. vertigo) and MenuHires=0
2356 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2358 * main/: multi.h, network.h: pack some structures for ipx
2361 2002-09-14 Bradley Bell <btb@icculus.org>
2363 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2364 and load_endlevel_data() to expect newline-terminated strings, fix
2365 load_game_data to read null-terminated string for
2368 2002-09-07 Bradley Bell <btb@icculus.org>
2370 * main/newmenu.c: added error message
2372 * main/menu.h: enable -nohires with mac shareware
2374 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2376 * 2d/font.c: enable 0/255 palette swap for fonts
2378 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2381 * 2d/2dsline.c: fix ogl blooper
2383 2002-09-05 Bradley Bell <btb@icculus.org>
2385 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2388 * include/strutil.h: need string.h for strcasecmp
2390 * include/rle.h: okay, maybe it needs to be this way
2392 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2394 * 2d/scalec.c: more stuff from d2src
2396 * 2d/rle.c: more stuff from d2src, formatting
2398 * 2d/font.c: useless cruft
2400 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2402 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2405 2002-09-04 Bradley Bell <btb@icculus.org>
2407 * include/grdef.h: fix compiler warnings
2409 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2411 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2414 * main/game.c: we want the mac ibitblt for everything but dos and
2417 * main/texmerge.c: these routines are in tmerge.c
2419 * main/credits.c: enable credits for mac and oem data
2421 * main/bm.c: use either exit.ham or exit.pofs
2423 * include/ibitblt.h: enable some more code from d2src
2425 * include/gr.h: enable mac ubitblt_double
2427 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2429 * include/grdef.h: moved some inline asm from linear.h
2431 * 2d/ibitblt.c: brought in line with original d2 version
2433 * 2d/bitblt.c: reverted to original d2 version of this file, then
2434 added d1x enhancements
2436 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2438 * 2d/linear.h: moved these back to their original locations
2441 * main/mveplay.c: close some memory holes, speed up palette loading
2443 * main/movie.c: added fullscreen toggle while playing movies
2445 * main/inferno.c: comment out -superhires help text (always on)
2447 * include/timer.h: added approx_fsec_to_usec macro
2449 * arch/sdl/joy.c: fix compiler warning
2451 2002-09-01 Bradley Bell <btb@icculus.org>
2453 * main/network.c: oops
2455 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2457 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2458 timer_get_fixed_seconds
2462 2002-08-31 Bradley Bell <btb@icculus.org>
2464 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2467 * main/multi.h: network endian stuff
2469 * 2d/font.c, include/gr.h: fast file i/o for font headers
2471 * arch/win32/arch_ip.cpp: unused file
2473 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2474 bigendian networking fixes
2476 * main/menu.c: make net menu more accurate, also make superhires
2479 * include/pstypes.h: better to have __pack__ all the time, I think.
2480 needed for networking, e.g.
2482 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2485 * arch/win32/Makefile.am: unused file
2489 2002-08-30 Bradley Bell <btb@icculus.org>
2491 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2493 * main/: newmenu.h, titles.c: formatting
2495 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2496 main/multi.h: networking works, finally
2498 * TODO: added TODO file
2500 * arch/linux/arch_ip.cpp: unused fine
2502 * README: network sorta working
2504 * main/: Makefile.am, multi.c, network.c, network.h: more
2507 * main/menu.c: load builtin mission correctly
2509 * main/inferno.c: documentation
2511 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2514 * main/Makefile.mveplay: don't need no more
2516 2002-08-29 Bradley Bell <btb@icculus.org>
2518 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2519 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2520 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2523 * include/ipx_drv.h: more network fixing
2525 * arch/linux/include/ipx_drv.h: more network fixing
2527 * include/ipx.h: formatting
2529 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2531 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2532 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2533 main/inferno.c: fixed networking fuck-up?
2535 * Makefile.am: moved mingw info to README
2537 * README, mingw32.txt: moved mingw info to README
2539 2002-08-27 Bradley Bell <btb@icculus.org>
2541 * utilities/mvlextract.c: allow specifying file to extract
2543 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2546 * utilities/hogextract.c: allow specifying file to extract
2548 * main/mission.c: Have to get mission_num _after_ promoting...
2550 * main/: gameseq.c, titles.c: beginning d1 briefing support
2552 * descent.msn: beginning d1 briefing support
2554 * main/: titles.c, titles.h: d1-style mission briefings
2556 * main/piggy.h: whitespace
2558 * main/movie.c: beginning robot movie support, fall back on lo/hi
2559 res if hi/lo not available
2561 * main/mission.c: added Builtin_mission_num for builtin mission,
2562 D1Hogdir, d1-style mission briefings
2564 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2567 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2568 (for d1 missions that need d1 data)
2570 * 2d/ibitblt.c: whitespace
2572 2002-08-26 Bradley Bell <btb@icculus.org>
2574 * utilities/mvlcreate.c: oops
2576 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2579 * utilities/hogextract.c: added [v]iew option
2581 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2583 * main/titles.c: fix writable string, disable DumbAdjust thing
2585 * main/polyobj.h: whitespace
2587 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2590 * main/movie.c: read movies from AltHogDir, other fixes
2592 * main/: mission.c, mission.h: fix bug w/mission filename
2594 * main/gameseq.c: comments
2596 * main/digi.h: whitespace n stuff
2598 * include/mve_audio.h: added audio flag macros
2600 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2605 2002-08-23 Bradley Bell <btb@icculus.org>
2607 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2610 * Makefile.am: remove d2demo.mn2
2612 * cfile/cfile.c, include/cfile.h: add cfile_size function
2614 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2615 eliminate need for .mn2 files for oem and demo
2617 2002-08-22 Bradley Bell <btb@icculus.org>
2619 * main/bm.c: fix for vertigo
2621 * main/menu.h: make OEM menu pcx available
2623 * 2d/rle.c: merge with original d2 file
2625 * Makefile.am, configure.ac: let mission files get installed by
2628 2002-08-17 Bradley Bell <btb@icculus.org>
2630 * configure.ac: make FAST_FILE_IO the default on little-endian
2633 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2635 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2638 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2640 * main/: game.c, menu.c, mission.c: promote builtin missions.
2642 2002-08-15 Bradley Bell <btb@icculus.org>
2644 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2645 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2647 * utilities/.cvsignore: added cvsignore
2649 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2652 * main/piggy.c: mac data file loading
2654 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2655 transparency and swap 0/255 correctly for mac data files
2657 2002-08-13 Bradley Bell <btb@icculus.org>
2659 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2660 to utilities to avoid conflict with c++ std lib <utility>
2662 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2663 txt2txb.c: moved utility to utilities to avoid conflict with c++
2666 * Makefile.am, configure.ac: add utilities
2668 2002-08-09 Bradley Bell <btb@icculus.org>
2670 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2673 2002-08-08 Bradley Bell <btb@icculus.org>
2675 * main/inferno.c: comments
2677 * main/: newmenu.c, songs.c: mac demo datafile support
2679 * installation.txt: update
2681 * main/gamesave.c: use lowercase for consistency
2683 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2684 models for other than d2demo
2686 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2688 * main/gamemine.c: formatting, better d1 texture conversion
2690 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2691 main/mission.h: recognize .msn mission files.
2693 2002-08-07 Bradley Bell <btb@icculus.org>
2695 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2696 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2697 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2698 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2699 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2700 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2703 2002-08-06 Bradley Bell <btb@icculus.org>
2705 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2707 * main/Makefile.am: formatting
2709 * 2d/font.c: make gr_remap_font just reload the whole thing
2711 * configure.ac: formatting
2713 * Makefile.am: added d2demo.mn2
2715 * d2demo.mn2: mission file for shareware
2717 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2718 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2720 * main/sounds.h: shareware stuff, whitespace
2722 * main/: polyobj.c, polyobj.h: more fast i/o macros
2724 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2727 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2728 endlevel stuff to non-shareware, allow movies/endlevel for
2731 * main/cntrlcen.c: typo
2733 * main/bm.h: use global Piggy_hamfile_version
2735 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2736 macros, use global Piggy_hamfile_version
2738 * main/Makefile.am: terrain and movie stuff always used now
2740 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2743 * main/: gamemine.c, gamesave.c: load DMB levels
2745 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2746 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2748 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2750 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2752 2002-08-04 Bradley Bell <btb@icculus.org>
2754 * main/inferno.c: shareware stuff, formatting
2756 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2758 * arch/sdl/gr.c: don't need to set mode in gr_init
2760 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2762 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2765 * Makefile.am, descent.mn2: added mission file for descent 1
2767 2002-08-02 Bradley Bell <btb@icculus.org>
2769 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2770 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2771 main/piggy.h, misc/error.c: junk
2773 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2774 render.h, scores.c, scores.h, terrain.c: shareware stuff
2776 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2777 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2778 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2779 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2780 main/weapon.c, main/weapon.h: fast i/o macros
2782 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2784 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2785 main/gamemine.h, main/gamesave.c: load d1 levels
2787 2002-07-30 Bradley Bell <btb@icculus.org>
2789 * configure.ac: oops
2791 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2794 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2795 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2796 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2797 main/piggy.c, main/titles.c: support shareware datafiles!
2799 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2800 piggy.c: SHAREWARE fixes
2802 2002-07-29 Bradley Bell <btb@icculus.org>
2804 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2805 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2806 misc/fileutil.c: Portability - OS X support
2808 2002-07-27 Bradley Bell <btb@icculus.org>
2810 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2811 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2812 segment.h: portability
2814 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2815 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2816 main/wall.h: portabilization
2818 * 2d/font.c, include/gr.h: portability
2820 2002-07-26 Bradley Bell <btb@icculus.org>
2822 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2824 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2826 * main/player.c: foo
2828 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2830 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2831 misc/fileutil.h: portable file i/o utils
2833 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2834 writable string anymore... / formatting
2836 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2837 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2838 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2839 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2840 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2841 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2842 portable-izing file loading routines
2844 2002-07-24 Bradley Bell <btb@icculus.org>
2846 * main/mveplay.c: correctly play files with 16bit uncompressed
2847 audio, mem checking, etc
2849 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2852 2002-07-23 Bradley Bell <btb@icculus.org>
2854 * misc/Makefile.am: unused file
2856 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2857 main/sounds.h: remove experimental nmovie stuff
2859 * main/movie.c: add some debugging output
2861 2002-07-22 Bradley Bell <btb@icculus.org>
2863 * main/: console.c, state.c: simplified header
2865 * main/movie.c: enable mveplay audio
2867 * main/old/movie.c: moved to main/
2869 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2870 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2871 main/mvelib.c, main/mveplay.c: initial movie support
2873 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2874 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2875 include/ogl_init.h, include/pstypes.h, main/console.c,
2876 main/state.c, mem/mem.c: OS X stuff
2878 * configure.ac: OS X and movie stuff
2880 2002-07-19 Bradley Bell <btb@icculus.org>
2882 * compilerdefs.txt: OSX defs
2884 2002-07-18 Bradley Bell <btb@icculus.org>
2886 * main/inferno.c: use simpler rcs tags
2888 * autogen.sh: keep Changelog in cvs (and use --accum)
2890 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2891 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2892 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2893 main/songs.c: changed cdrom->rbaudio
2895 * include/rbaudio.h: moved to /include
2897 2002-07-17 Bradley Bell <btb@icculus.org>
2899 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2900 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2901 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2902 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2903 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2904 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2905 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2906 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2907 3d/setup.c: use simpler rcs tags
2912 2002-07-17 Bradley Bell <btb@icculus.org>
2914 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2916 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2918 * debian/rules: don't need readme's
2920 * debian/rules: move d1x license to COPYING, license clarifications
2922 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2923 license to COPYING, license clarifications
2925 * debian/rules: fix debian docs
2927 * debian/rules: fix debian manpages
2929 * debian/d2x-sdl.menu: fix debian menu
2931 * debian/rules: link to undocumented man page for debs
2933 * Makefile.am, configure.ac, debian/control, debian/copyright,
2934 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2935 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2936 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2939 2002-07-16 Bradley Bell <btb@icculus.org>
2941 * debian/: rules, changelog.in: deb stuff
2943 * configure.ac: cleaner nasm detection
2945 * debian/: changelog.in, control, rules: deb stuff
2947 * README, installation.txt: typos, stuff
2949 * configure.ac: better #defines
2951 * configure.ac: whitespace
2953 * configure.ac: better documentation
2955 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2956 SDL_JOYSTICK not needed
2958 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2960 * configure.ac: need higher SDL for joystick
2962 * debian/: control, rules: deb stuff
2964 * arch/sdl/joy.c: old junk
2966 * Makefile.am, configure.ac: automake updates
2968 * main/: inferno.c, text.c: don't use althogdir on non-unix
2970 * configure.ac: more autoconf updates
2972 * misc/strutil.c: better strrev
2974 * main/inferno.c: need limits.h on mingw also
2976 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2979 2002-04-19 Bradley Bell <btb@icculus.org>
2981 * main/network.c: let hoard.ham be a cfile
2983 * main/text.c: better error message when hog not found
2987 2002-03-23 Bradley Bell <btb@icculus.org>
2989 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2990 arch/sdl/Makefile.am: Use SDL joystick automatically
2992 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2994 2002-03-05 Bradley Bell <btb@icculus.org>
2996 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2999 2002-02-23 Bradley Bell <btb@icculus.org>
3001 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3003 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3004 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3005 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3006 main/editor/Makefile.am: moved includes to include
3008 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3010 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3011 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3012 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3015 * main/game.c: disabled cockpit for OGL, formatting
3017 * 2d/ibitblt.c: formatting
3019 2002-02-16 Bradley Bell <btb@icculus.org>
3021 * include/oldsdl.h: check for older macros
3023 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3024 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3025 allow older sdl versions
3027 2002-02-15 Bradley Bell <btb@icculus.org>
3029 * main/: automap.c, automap.h, inferno.c: automap resolution now
3032 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3034 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3035 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3036 win32/include/key_arch.h: never mind - that would be pointless
3038 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3039 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3040 win32/include/key_arch.h: copied files from d1x
3042 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3043 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3045 * main/multipow.c: need conf.h
3047 * arch/win32/Makefile.am: new file
3049 * include/pstypes.h: added u_int16_t (needed in base_ip)
3051 * arch/win32/arch_ip.cpp: copied from d1x
3053 2002-02-14 Bradley Bell <btb@icculus.org>
3055 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3057 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3058 main/netlist.c: Added hotkeys to toggle fullscreen mode
3060 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3061 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3063 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3064 reorder.h: Lotsa networking stuff from d1x
3066 2002-02-13 Bradley Bell <btb@icculus.org>
3068 * include/gr.h, main/game.c: Fullscreen toggle stuff
3070 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3073 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3074 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3077 2002-02-11 Bradley Bell <btb@icculus.org>
3079 * main/bm.c: use portable loader if bigendian
3081 * include/pstypes.h: don't define bool for c++
3083 * include/cfile.h: extern AltHogDir stuff
3085 * include/byteswap.h: use WORDS_BIGENDIAN
3087 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3089 * main/vers_id.h: added D2X_IVER
3091 * misc/args.c: don't use d1x.ini
3093 * Makefile.am: rpm stuff
3095 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3098 2002-02-09 Bradley Bell <btb@icculus.org>
3100 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3102 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3104 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3107 2002-02-06 Bradley Bell <btb@icculus.org>
3109 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3110 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3111 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3113 * debian/: changelog.in, control, copyright, d2x-gl.files,
3114 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3118 2002-02-02 Bradley Bell <btb@icculus.org>
3120 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3122 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3123 Enabled RELEASE option
3125 2002-01-31 Bradley Bell <btb@icculus.org>
3127 * Makefile.am, configure.ac: specify prerequisite versions of
3128 autoconf and automake
3130 2002-01-29 Bradley Bell <btb@icculus.org>
3132 * main/mission.c: RCS header added
3134 * main/inferno.c: update copyright date
3136 * main/mission.c: allow missions to be in AltHogDir
3138 * configure.ac: Display results of configure
3140 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3143 2002-01-28 Bradley Bell <btb@icculus.org>
3145 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3146 Data files now go in DATADIR/games/d2x, user files now go in
3149 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3151 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3152 files now go in ~/.d2x
3154 2002-01-24 Bradley Bell <btb@icculus.org>
3156 * configure.ac: fix nasm not found error message
3158 2002-01-18 Bradley Bell <btb@icculus.org>
3160 * configure.in: getting rid of old configure.in
3162 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3163 main/movie.c: Movie playing kludgey stuff
3165 * misc/args.c: formatting
3167 * main/inferno.c: allow -h for help
3169 * include/error.h: don't die on int3, unless -debug given
3171 * mingw32.txt: more stuff
3173 2001-12-29 Bradley Bell <btb@icculus.org>
3175 * Makefile.am: Got rid of thinking.txt
3177 * main/inferno.c: document -nomovies option
3179 2001-12-28 Bradley Bell <btb@icculus.org>
3181 * main/titles.c: formatting, put some code into place for rendering
3182 of robots during briefings
3184 2001-12-27 Bradley Bell <btb@icculus.org>
3188 2001-12-23 Craig Hadady <chadady@iglou.com>
3190 * 2d/rle.c: fixed bug in dummy array.
3192 2001-12-03 Bradley Bell <btb@icculus.org>
3194 * arch/sdl/init.c: fix formatting
3196 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3197 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3198 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3199 and sdl joystick stuff
3201 2001-11-30 Bradley Bell <btb@icculus.org>
3203 * thinking.txt: not needed
3205 2001-11-27 Bradley Bell <btb@icculus.org>
3207 * cygconf, mingw32.txt: use sdl from source on cygwin
3209 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3210 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3211 SDL_CFLAGS to CFLAGS
3213 2001-11-27 Bradley Bell <btb@icculus.org>
3217 2001-11-14 Bradley Bell <btb@icculus.org>
3219 * texmap/scanline.c: use optimization flags as texmap default
3221 * NEWS: mouse wheel, etc
3223 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3224 wheel to emulate 3rd axis
3226 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3228 * include/error.h: kludge to ungrab mouse when we hit an int3
3230 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3231 __ENV_MSDOS__ to __MSDOS__
3233 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3236 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3239 * arch/sdl/digi.c: implemented digi_set_volume
3241 * include/grdef.h, main/config.c, misc/d_io.c: change
3242 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3244 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3245 main/piggy.c: use MAKE_SIG
3247 * installation.txt: update
3249 * configure.ac: new file
3251 * arch/sdl/joydefs.c: #include pstypes.h
3253 * arch/sdl/init.c: SDL joystick stuff
3255 * acconfig.h: adjust MINGW defines
3257 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3258 controls menu now works
3260 2001-11-13 Bradley Bell <btb@icculus.org>
3262 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3265 * Makefile.am: New file
3267 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3270 * compilerdefs.txt: New file
3272 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3274 2001-11-12 Bradley Bell <btb@icculus.org>
3276 * main/playsave.c: load player files regardless of byte order of
3279 2001-11-11 Bradley Bell <btb@icculus.org>
3281 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3284 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3286 * NEWS: GL savegame thumbnails
3288 * acconfig.h, configure.in: make option for NMOVIES, default to off
3290 2001-11-09 Bradley Bell <btb@icculus.org>
3292 * main/state.c: Enabled savegame thumbnails under OpenGL
3294 * unused/pa_null/pa_enabl.h: remove duplicate header
3296 * misc/args.c: use d2x.ini for option file
3298 * mem/mem.c: Move mem_realloc inside the ifdef
3300 * main/menu.c: fix 640x400 menu text
3302 * main/inferno.c: added documentation
3304 * main/endlevel.c: fix warnings
3306 * arch/ogl/gr.c: Get rid of gl spew
3308 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3310 * acconfig.h: Define __SDL__ for mingw
3312 2001-11-08 Bradley Bell <btb@icculus.org>
3314 * 2d/font.c: free OGL font data when rereading
3316 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3317 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3318 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3319 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3320 main/weapon.h: Enabled shareware build, endlevel flythrough
3323 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3324 of use for shareware build
3326 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3329 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3331 2001-11-05 Bradley Bell <btb@icculus.org>
3333 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3336 * include/3d.h: Add comment
3338 2001-11-04 Bradley Bell <btb@icculus.org>
3340 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3343 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3346 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3348 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3349 main/hudmsg.h: Enable d1x-style hud_message
3351 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3353 * 2d/font.c: re-init ogl fonts after remapping colors.
3355 2001-11-02 Bradley Bell <btb@icculus.org>
3357 * misc/Makefile.am: remove byteswap.h (duplicate header)
3359 * 2d/font.c: fixed gr_remap_font, minor stuff
3361 * configure.in: take out -O2 if doing debug build
3363 * main/bm.c: formatting
3365 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3367 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3368 macros, get rid of functions
3370 2001-11-01 Bradley Bell <btb@icculus.org>
3372 * misc/byteswap.h: removed duplicate header
3374 2001-10-31 Bradley Bell <btb@icculus.org>
3376 * NEWS, main/automap.c: automap works in opengl
3378 * NEWS, configure.in: Added news
3380 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3382 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3384 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3385 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3386 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3388 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3390 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3392 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3393 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3395 2001-10-27 Bradley Bell <btb@icculus.org>
3397 * main/inferno.c: added some documentation
3399 2001-10-25 Bradley Bell <btb@icculus.org>
3401 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3404 * Makefile.am, configure.in, arch/Makefile.am,
3405 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3406 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3407 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3408 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3409 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3410 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3411 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3412 it's ugly, but It'll be easier to sync with d1x.
3414 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3415 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3416 main/editor/Makefile.am: attempt at support for editor, makefile
3419 * misc/d_delay.c: formatting fix
3421 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3422 tmappent.S, tmapppro.S: adding support for runtime selection of
3425 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3426 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3427 including multi.h and network.h, fix backslashes, fix compiler
3430 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3431 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3432 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3433 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3434 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3435 including multi.h and network.h, fix backslashes
3437 * include/pstypes.h: added typedef for u_int64_t on mingw
3439 * include/3d.h: added prototype for g3_uninit_polygon_model
3441 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3443 2001-10-24 Bradley Bell <btb@icculus.org>
3445 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3446 arch subdirs, as in d1x.
3448 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3449 earlier style until i understand automake 1.5 better. remove input
3452 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3453 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3454 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3455 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3456 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3457 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3458 Moved input stuff to arch subdirs, as in d1x.
3460 * NEWS, configure.in: blah blah
3462 2001-10-23 Bradley Bell <btb@icculus.org>
3464 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3466 * texmap/tmapppro.S: no need for #include <conf.h> here
3468 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3471 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3472 file. RCS header added
3474 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3475 #ifdef'ing out the whole file. RCS header added
3477 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3478 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3479 fixes. Now works with automake 1.5 and autoconf 2.52.
3480 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3481 mingw (-grabmouse now works on win32).
3483 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3484 These don't belong in cvs
3488 2001-10-20 Bradley Bell <btb@icculus.org>
3490 * 2d/font.c: Don't free unused variables...
3492 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3495 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3496 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3497 main/Makefile.am: make dist more sensible
3499 * Makefile.am: Kludge for linking on mingw
3501 2001-10-19 Bradley Bell <btb@icculus.org>
3503 * Makefile.am, configure.in, arch/win32/Makefile.am,
3504 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3506 * include/ipx_drv.h: Check for __MINGW32__
3508 * include/i86.h: Imported from d1x
3510 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3512 * arch/dos/modex.asm: Fixed %include
3514 * main/console.c: RCS headers added
3516 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3519 * Makefile.am, main/Makefile.am: Moved final link to top-level
3520 directory instead of main/
3522 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3523 __ENV_LINUX__ to __linux__
3525 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3526 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3527 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3528 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3529 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3530 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3531 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3532 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3533 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3534 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3537 * configure.in: add --enable-xploader, support arch/linux subdir,
3540 * main/inferno.c: conditionalize conf.h
3542 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3544 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3545 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3546 misc/fileutil.h: Partial application of linux/alpha patch.
3548 2001-10-19 Bradley Bell <btb@icculus.org>
3550 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3551 networking in line with d1x, moved some arch/linux_* stuff to
3554 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3555 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3556 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3557 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3560 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3561 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3562 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3563 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3564 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3565 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3566 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3567 linux/include/ukali.h: Brought linux networking in line with d1x,
3568 moved some arch/linux_* stuff to arch/linux/*
3570 * include/ipx_drv.h: Imported from d1x
3572 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3574 * main/ipx_drv.c: Imported from d1x
3576 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3577 main/network.h, main/Makefile.am: Trying to get network working on
3580 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3581 main/Makefile.am: build fixes
3583 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3584 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3585 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3586 starting to get net working.
3588 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3589 conditionalized min,max macros
3591 2001-10-18 Bradley Bell <btb@icculus.org>
3593 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3594 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3595 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3596 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3599 * 2d/2dsline.c: RCS headers added/changed
3601 * configure.in: fix NASMFLAGS bug
3603 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3606 2001-10-17 Bradley Bell <btb@icculus.org>
3608 * NEWS: Fixed the invulnerable robots bug!
3610 * main/collide.c: Fixed the invulnerable robots bug!
3612 2001-10-14 Bradley Bell <btb@icculus.org>
3614 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3617 2001-10-13 Bradley Bell <btb@icculus.org>
3619 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3620 arch/Makefile.am, arch/dos/Makefile.am,
3621 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3622 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3623 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3624 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3625 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3626 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3627 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3628 arch/win32/include/Makefile.am, iff/Makefile.am,
3629 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3630 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3631 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3632 unused/bios/Makefile.am, unused/lib/Makefile.am,
3633 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3634 unused/ui/Makefile.am, unused/vga/Makefile.am,
3635 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3636 automake stuff from "inert" subdirs. And there was much rejoicing.
3638 * Makefile.am, NEWS, configure.in: Stuff
3640 * ChangeLog: removing auto-generated file
3642 * cygconf: Added instructions for mingw32 build
3644 * Makefile.am: renamed INSTALL to installation.txt
3646 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3648 * mingw32.txt: Added instructions for mingw32 build
3650 * configure.in: Enable assembly under mingw32
3652 2001-10-12 Bradley Bell <btb@icculus.org>
3654 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3656 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3657 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3658 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3659 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3660 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3661 to __DJGPP__, since it's built-in.
3663 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3665 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3666 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3670 2001-10-12 Bradley Bell <btb@icculus.org>
3672 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3674 * Makefile.am: make sure cygconf gets archived
3676 * configure.in: Increment version number in preparation for release
3678 * configure.in: Fix detection of opengl
3680 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3681 cygconf, arch/Makefile.am, arch/include/joy.h,
3682 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3683 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3684 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3685 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3686 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3687 Vastly improved compilability.
3689 2001-10-11 Bradley Bell <btb@icculus.org>
3691 * Makefile.am: Added macros/sdl.m4
3693 * autogen.sh: Added macros/sdl.m4
3695 2001-10-09 Bradley Bell <btb@icculus.org>
3697 * main/vers_id.h: Added DESCENT_VERSION constant
3699 * main/inferno.c: Added command-line help.
3701 * include/ogl_init.h: opengl improvments (following d1x changes)
3703 2001-10-07 Bradley Bell <btb@icculus.org>
3705 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3706 arch/ogl/Makefile.am: Remove duplicate headers.
3708 2001-08-02 Thimo Neubauer <thimo@debian.org>
3710 * mem/mem.c: totally crippled the memory manager because it does
3711 not make sense for non-DOS-systems and it would have been too
3712 complicated to get it 64bit clean
3714 2001-06-19 Bradley Bell <btb@icculus.org>
3716 * cvshowto.txt: updated anonymous password
3718 2001-02-08 Bradley Bell <btb@icculus.org>
3720 * COPYING, license.txt: Added d1x license
3722 2001-02-01 Bradley Bell <btb@icculus.org>
3724 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3726 2001-01-31 Bradley Bell <btb@icculus.org>
3728 * configure.in, arch/include/mouse.h, include/pstypes.h,
3729 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3731 * main/polyobj.c: fix typo
3733 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3734 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3735 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3736 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3737 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3738 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3739 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3740 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3741 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3742 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3743 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3744 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3745 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3746 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3747 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3748 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3749 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3750 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3751 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3752 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3753 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3754 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3755 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3756 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3757 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3758 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3761 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3762 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3763 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3764 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3767 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3770 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3771 cross-compiling, and cygwin fixes
3773 2001-01-30 Bradley Bell <btb@icculus.org>
3775 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3776 include/pstypes.h, include/strutil.h, main/Makefile.am,
3777 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3778 needs --without-assembler and --without-network to compile
3780 2001-01-29 Bradley Bell <btb@icculus.org>
3782 * configure.in, main/Makefile.am: Fixes to build system
3784 * main/kconfig.c: fix for non-linux joysticks
3786 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3787 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3788 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3789 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3790 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3791 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3792 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3793 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3794 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3795 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3797 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3798 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3799 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3800 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3801 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3802 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3805 * arch/dos/include/joy.h, arch/dos/include/key.h,
3806 arch/dos/include/mouse.h: Unified input headers.
3808 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3810 2001-01-28 Bradley Bell <btb@icculus.org>
3812 * conf.h.in, configure.in, arch/Makefile.am,
3813 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3814 arch/include/key.h, main/Makefile.am: More header unification...
3816 * main/newdemo.c: Added <ctype.h>
3818 * arch/include/event.h, arch/include/joy.h: unified input headers.
3820 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3821 OpenGL now uses SDL-GL instead of gii
3823 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3825 2001-01-25 Bradley Bell <btb@icculus.org>
3827 * autogen.sh: use "set -e" so execution stops if something goes
3830 2001-01-24 Bradley Bell <btb@icculus.org>
3834 * Makefile.am: Add ChangeLog to dist
3838 2001-01-24 Bradley Bell <btb@icculus.org>
3840 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3842 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3843 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3846 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3847 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3848 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3849 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3850 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3851 arch/Makefile.am, arch/dos/Makefile.am,
3852 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3853 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3854 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3855 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3856 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3857 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3858 unused/Makefile.am, unused/bios/Makefile.am,
3859 unused/lib/Makefile.am, unused/novga/Makefile.am,
3860 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3861 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3862 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3863 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3864 make dist, VPATH builds, ...
3866 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3867 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3868 arch/dos/Makefile.in, arch/linux/Makefile.in,
3869 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3870 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3871 misc/Makefile.in, texmap/Makefile.in: cruft removal
3873 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3876 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3878 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3880 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3883 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3884 added -grabmouse option
3886 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3887 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3888 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3889 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3890 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3891 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3892 main/songs.c, misc/args.c: changed args_find to FindArg
3894 2001-01-22 Bradley Bell <btb@icculus.org>
3896 * configure, main/Makefile.am, main/Makefile.in: configuration
3899 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3900 fix compiler warnings w/opengl
3902 * include/console.h: ggi support
3904 * arch/linux_init.c: svgalib support
3906 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3907 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3908 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3909 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3910 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3911 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3914 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3916 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3917 main/render.c: fix warnings and enable NDEBUG *
3918 arch/svgalib_init.c: svgalib support
3920 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3922 * main/kconfig.c: joystick support
3924 2001-01-21 Bradley Bell <btb@icculus.org>
3926 * cvshowto.txt: new file, taken from d1x webpage
3928 * AUTHORS, README: Taking over as maintainer of d2x
3930 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3932 2001-01-20 Bradley Bell <btb@icculus.org>
3934 * configure, configure.in: Turned -Werror back off by default
3936 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3937 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3938 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3939 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3940 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3941 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3942 main/laser.c, main/multi.c, main/network.c, main/network.h,
3943 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3944 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3945 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3946 warnings, for non-OpenGL on linux, anyway...
3948 2001-01-19 Bradley Bell <btb@icculus.org>
3950 * copying: remove duplicate file
3952 * Import of d2x-0.0.9-pre1
3954 * Import of d2x-0.0.8