1 2005-07-30 Chris Taylor <chris@icculus.org>
3 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
4 2d/palette.c, 2d/pcx.c, 2d/rle.c,
6 main/automap.c, main/config.c, main/credits.c, main/escort.c,
7 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
8 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
9 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
10 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
11 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
12 remove all the redundant Polygon Acceleration stuff
15 2005-07-29 Chris Taylor <chris@icculus.org>
17 * 2d/font.c: show some missing wide 1's (bug #2269)
19 * main/game.c: only shoot when fire button down (fix bug #2271)
21 2005-07-28 Chris Taylor <chris@icculus.org>
23 * main/gauges.c: show gauges in SDL (help fix bug #2267)
25 2005-07-27 Chris Taylor <chris@icculus.org>
27 * d2x.xcode/project.pbxproj: build the editor by default
29 2005-07-25 Chris Taylor <chris@icculus.org>
31 * main/bmread.c: cast some fprintf arguments to int, to fix
34 * main/editor/medrobot.c: no checking if obj->id > -1
37 * main/editor/ksegsize.c, main/editor/segment.c,
38 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
39 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
41 2005-07-24 Chris Taylor <chris@icculus.org>
43 * main/bmread.c: call file static var 'time' 'play_time' instead,
44 because of conflict with function 'time' in /usr/include/time.h
47 2005-07-22 Chris Taylor <chris@icculus.org>
49 * main/editor/group.c: remove duplicate tmap_xlate_table
51 2005-07-21 Chris Taylor <chris@icculus.org>
53 * d2x.xcode/project.pbxproj: make file paths relative to project,
54 add some files (so it builds), warnings are not errors
55 (ubyte *, sbyte * mismatches found when using gcc 4.0)
57 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
58 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
59 main/newdemo.c: fix pointer mismatches, warnings are errors again
61 2005-07-03 Chris Taylor <chris@icculus.org>
63 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
65 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
66 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
67 draw an "O" in the current radio button
69 2005-07-01 Chris Taylor <chris@icculus.org>
71 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
72 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
74 2005-06-23 Chris Taylor <chris@icculus.org>
76 * installation.txt: describe new directory system
77 and mention recursive mission searching
79 2005-06-22 Chris Taylor <chris@icculus.org>
81 * main/editor/kgame.c: load .rl2 files instead of .lvl files
82 (some editor info could be stored in .rdl / .rl2 files)
84 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
85 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
86 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
87 main/wall.c, main/wall.h: add level component saving functions,
88 which use PhysicsFS and are endian friendly
90 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
91 add function for converting descent 2 texture numbers back to
92 descent 1 texture numbers
94 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
95 levels. Entirely endian friendly and allows saving of .rdl and .rl2
98 2005-06-14 Chris Taylor <chris@icculus.org>
100 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
102 2005-06-13 Chris Taylor <chris@icculus.org>
104 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
105 number 198 to maintain bijectivity, when descent.pig is available
106 (used to return 167, which is also returned for Descent 1 texture
109 * include/physfsx.h: added PHYSFSX_writeVector,
110 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
112 2005-04-05 Bradley Bell <btb@icculus.org>
114 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
115 bugs in joystick initialization
117 2005-04-04 Bradley Bell <btb@icculus.org>
119 * main/kconfig.c: cosmetic fixes to joystick config screen
121 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
122 arch/linux/joystick.c, arch/linux/include/joystick.h,
123 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
124 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
125 MAX_BUTTONS to JOY_MAX_BUTTONS
127 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
128 of joystick buttons/axes
130 * arch/win32/midi.c: don't play midi if -nosound
132 * arch/win32/mingw_init.c: remove redundant joy_init()
134 2005-04-01 Chris Taylor <chris@icculus.org>
136 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
137 main/editor/med.c: "Go to Main Menu" now works in editor
139 * main/editor/segment.c: set Highest_vertex_index and
140 Highest_segment_index to 0 when creating a new mine (avoids
141 problems with saving when another level was previously loaded)
143 2005-03-31 Chris Taylor <chris@icculus.org>
145 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
146 main/editor/eglobal.c, main/editor/eobject.c,
147 main/editor/medrobot.c, main/editor/objpage.c,
148 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
149 OL_ constants; use "object" instead of "robot" in some places;
150 draw and place reactors with correct modelnum
152 * main/editor/texpage.c: no using TmapList, initialise texture
153 category globals, no CurrentTmap (just use CurrentTexture)
155 2005-03-29 Bradley Bell <btb@icculus.org>
157 * mem/mem.c: remove obsolete malloc.h
159 2005-03-20 Bradley Bell <btb@icculus.org>
161 * Makefile.am: add some stuff to dist
163 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
166 * console/CON_console.c: Fixed console cursor positioning.
168 * main/text.c: revert to Error if text file not found.
170 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
172 * ui/.cvsignore: New file
174 2005-03-17 Bradley Bell <btb@icculus.org>
176 * arch/win32/midi.c: Add RCS ID tag
178 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
179 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
182 2005-03-16 Bradley Bell <btb@icculus.org>
184 * main/bm.c, main/bm.h: use hardcoded value instead of
185 sizeof(tmap_info), since size depends on whether editor is built
188 * ui/mouse.c: gcc doesn't like multi-line // comments
190 * main/dumpmine.c: get rid of compiler warnings
192 2005-03-15 Bradley Bell <btb@icculus.org>
194 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
195 Fixes laser and plasma lighting bug, hopefully doesn't break
198 * main/state.c: Fix crash if Num_walls=0
200 2005-03-12 Bradley Bell <btb@icculus.org>
202 * Makefile.am, configure.ac: enable editor in unix-style builds
204 2005-03-12 Chris Taylor <chris@icculus.org>
206 * main/gamesave.c: could check reactor model num, don't check
207 reactor object shields (not used anyway, it's stored/calculated
210 2005-03-06 Chris Taylor <chris@icculus.org>
212 * main/piggy.c: load the descent 1 color palette when NDEBUG is
215 * main/editor/seguvs.c: check the uvs after they're assigned
217 2005-02-27 Chris Taylor <chris@icculus.org>
219 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
220 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
221 gr_update in event loops
223 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
224 file.c, involves modifying the listbox so it can use
225 an array of string pointers
227 2005-02-26 Chris Taylor <chris@icculus.org>
229 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
232 * ui/window.c: only disable the keyboard for MS DOS
234 * main/editor/eswitch.c: add remove_trigger_num
237 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
238 still works if there's no BITMAPS.TBL in a PhysicsFS search path
240 * main/inferno.c: determine properly if 800x600 resolution is
241 available (for editor)
243 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
244 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
245 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
246 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
248 * ui/keypad.c: fix the reading of keypad (.pad) files
250 * ui/menubar.c: use cfile to read the menubar file MED.MNU
252 2005-02-25 Chris Taylor <chris@icculus.org>
254 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
255 allowing Mac OS 9 and X to both use conf.h but one can build for
256 OpenGL while the other doesn't.
258 * main/editor/mine.c: use the Descent 2 definitions for maximum
259 segments and vertices
261 2005-02-25 Bradley Bell <btb@icculus.org>
263 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
264 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
265 d2src system for persistent sounds. Untested, of course.
267 * ChangeLog-old: clean up old changelog a little
269 * ChangeLog-old: converted old changelog to "cvs log" format, so
270 it can be manipulated with cvs2cl and other tools.
272 2005-02-24 Tim Massey <tmassey@obscorp.com>
274 * main/inferno.c: allow -notitles to work in shareware [and
275 non-RELEASE] version too. (d1x r1.35)
277 2005-02-24 Peter Hawkins <peterh@isa.net.au>
279 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
281 2005-02-24 Matthew Mueller <donut@dakotacom.net>
283 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
284 don't do it automatically (eg, ati's fglrx linux driver) (d1x
287 2005-02-24 Bradley Bell <btb@icculus.org>
289 * main/movie.c: change movie Warnings to con_printf, simplify
292 2005-02-24 Chris Taylor <chris@icculus.org>
294 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
295 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
296 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
297 PHYSFSX_openWriteBuffered, where appropriate
299 * main/gauges.c: draw behind the shield number properly with OpenGL
301 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
302 is selected as a secondary weapon
304 * main/titles.c: check properly whether there's a briefing
306 * main/mission.c: recursively search directories in "missions"
309 2005-02-11 Bradley Bell <btb@icculus.org>
311 * debian/control: build-dep on libphysfs-dev
313 * arch/ogl/gr.c: use GLint for arb_max_textures
315 * arch/ogl/Makefile.am: added internal.h to dist
317 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
319 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
321 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
322 dynamically find and load the OpenGL library
324 * main/editor/macro.c: use physfs instead of non-existing cflib.h
326 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
328 * main/editor/medwall.c: include cntrlcen.h
330 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
332 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
334 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
335 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
337 * ui/number.c: s/inputbox/Inputbox/
339 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
341 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
343 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
344 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
345 main/gamesave.c: s/128/PATH_MAX
347 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
349 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
351 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
352 mouse_set_limits and mouse_set_pos (we don't want to limit user)
354 * ui/menubar.c: specify int type for state2_alt_down
356 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
358 * main/piggy.c: call bm_read_all even if EDITOR is defined
360 * main/gamesave.c: if LVL can't be found, try filename that was passed
362 * main/mission.c: ensure mission name is properly terminated
364 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
366 * 2d/font.c: fix bug #2167: some characters would not display because
367 of signed/unsigned errors
369 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
371 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
372 gauge when appropriate
374 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
375 all functions in kfuncs.c to return int instead of void
377 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
378 disable old hostage system in editor (d2 is simpler in this regard)
380 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
382 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
384 * main/editor/centers.c: change curseg2p to Curseg2p
386 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
388 * main/editor/macro.c: remove unused variable "length"
390 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
392 * main/editor/medmisc.c: Pass both arguments to render_frame
394 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
395 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
396 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
397 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
398 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
399 instead of d1-style mem.h and types.h
401 * main/editor/texpage.c: do texture replacement for any mission
403 * main/editor/medwall.c: add prototype for create_removable_wall
405 * main/editor/medrobot.c: don't try to set the removed follow_path
407 2005-01-23 Jason Owen <shannara256@yahoo.com>
409 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
410 may crash printf if the list of extensions is huge
412 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
414 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
415 only on last level of built-in mission.
417 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
420 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
421 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
422 buffers (speeding it up), and use cfopen instead of
423 PHYSFS_openRead/PHYSFS_openWrite where appropriate
425 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
426 sure nocfile.h and cfile.h are never both included
428 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
430 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
431 fix bug #1676 (filling up of OLG texture list)
433 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
435 * main/state.c: fix problems with copying/deleting save files
437 * main/automap.c: make automap fonts transparent.
439 2005-01-07 Bradley Bell <btb@icculus.org>
441 * main/menu.c: In Load Level, if there is no current mission,
444 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
446 * main/gameseq.c: Free polymodel data before reloading ham file.
448 * arch/ogl/gr.c: Implement fading in ogl_urect()
450 * main/gauges.c: Draw ship before shields in HUD.
452 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
454 * main/editor/centers.c: Use both ints with the robot producer
457 2004-12-23 Bradley Bell <btb@icculus.org>
459 * main/editor/centers.c, main/editor/editor.h,
460 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
461 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
462 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
465 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
467 * main/bmread.c: don't duplicate the period in the filename
469 * main/dumpmine.c: Add function prototypes to remove warnings
471 * main/dumpmine.c, ui/window.c: Specify that two functions return
474 * main/editor/autosave.c, main/editor/curves.c,
475 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
476 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
479 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
481 * main/editor/eobject.c, main/editor/kgame.c,
482 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
483 extra two parameters to get_seg_masks.
485 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
486 structs for mine saving functions
488 * main/inferno.c: Use PhysicsFS for making the hoard ham.
490 * main/bmread.c: add missing includes
492 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
494 * main/dumpmine.c: Fix type mismatches
496 2004-12-19 Bradley Bell <btb@icculus.org>
498 * ui/Makefile.am: fix ui Makefile.am
500 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
501 removeext, use it in ds_load instead of splitpath
503 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
505 * include/u_mem.h: prototype for strdup with MPW
507 * main/laser.c: abort weapon fire if unable to create object
509 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
510 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
511 unused/ui/icon.c: replace byte with sbyte
513 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
514 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
515 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
516 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
517 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
518 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
519 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
520 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
521 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
522 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
523 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
524 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
525 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
526 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
527 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
530 * ui/Makefile.am: added Makefile.am for ui
532 * main/editor/Makefile.am, main/editor/autosave.c,
533 main/editor/centers.c, main/editor/centers.h,
534 main/editor/curves.c, main/editor/eglobal.c,
535 main/editor/ehostage.c, main/editor/ehostage.h,
536 main/editor/elight.c, main/editor/eobject.c,
537 main/editor/eobject.h, main/editor/eswitch.c,
538 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
539 main/editor/group.c, main/editor/info.c, main/editor/info.h,
540 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
541 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
542 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
543 main/editor/ksegsel.c, main/editor/ksegsize.c,
544 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
545 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
546 main/editor/medlisp.h, main/editor/medmisc.c,
547 main/editor/medmisc.h, main/editor/medrobot.c,
548 main/editor/medrobot.h, main/editor/medsel.c,
549 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
550 main/editor/objpage.c, main/editor/objpage.h,
551 main/editor/seguvs.c, main/editor/texpage.c,
552 main/editor/texture.c: imported missing editor files from d1x
554 * main/Makefile.am: build dumpmine.c for editor
556 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
557 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
558 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
559 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
560 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
562 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
563 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
564 main/editor/eglobal.c, main/editor/ehostage.c,
565 main/editor/ehostage.h, main/editor/elight.c,
566 main/editor/eobject.c, main/editor/eobject.h,
567 main/editor/eswitch.c, main/editor/eswitch.h,
568 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
569 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
570 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
571 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
572 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
573 main/editor/ksegsel.c, main/editor/ksegsize.c,
574 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
575 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
576 main/editor/meddraw.h, main/editor/medlisp.h,
577 main/editor/medmisc.c, main/editor/medmisc.h,
578 main/editor/medrobot.c, main/editor/medrobot.h,
579 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
580 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
581 main/editor/objpage.h, main/editor/segment.c,
582 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
583 main/editor/texpage.h, main/editor/texture.c: Move old logs to
586 * main/editor/autosave.c main/editor/centers.c
587 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
588 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
589 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
590 main/editor/fixseg.c main/editor/func.c main/editor/group.c
591 main/editor/info.c main/editor/info.h main/editor/kbuild.c
592 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
593 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
594 main/editor/ksegmove.c main/editor/ksegsel.c
595 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
596 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
597 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
598 main/editor/medmisc.h main/editor/medrobot.c
599 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
600 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
601 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
602 main/editor/texpage.h main/editor/texture.c ui/barbox.c
603 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
604 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
605 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
606 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
607 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
608 conf.h in new editor files
610 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
612 * main/state.c: open autosave file for writing, not reading
614 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
615 main/state.c, main/state.h: added fast save
617 * main/gameseq.c, main/inferno.c: force gr_update() so screens
618 always show in OpenGL
620 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
622 * misc/strutil.c: Implement strdup for MPW
624 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
627 * misc/strutil.c: fix MPW compiler errors
629 * main/mission.c, main/mission.h: allocate mission filenames
632 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
634 * 2d/font.c: Initialise the dataptr member correctly.
636 * include/mono.h: Print only mildly interesting messages to
637 stderr.txt. (revert earlier carbon changes)
639 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
641 * include/physfsx.h: getRealPath uses the write directory if it
642 can't get the real directory
644 * D2X.make: remove misc/d_io.c
646 2004-12-03 Bradley Bell <btb@icculus.org>
648 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
649 pathname, ensure correct translation of path separators
651 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
653 * misc/strutil.c: fix stricmp and strnicmp
655 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
658 2004-12-02 Bradley Bell <btb@icculus.org>
660 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
661 I couldn't figure out why the previous code kept segfaulting under
664 * main/kconfig.c: disable call to reset_cockpit() which was
665 causing the "letterbox" bug
667 * main/inferno.c: don't die if title screens not found
669 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
671 * configure.ac: require PhysicsFS header and library
673 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
675 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
677 * D2X.make: fix build on Carbon by adding digiobj.c
679 * main/mission.c: set builtin_hogsize for non-built-in missions
681 * main/mission.c: pass individual mission around instead of whole list
683 * main/mission.c: remove mission list from global memory
685 2004-12-02 Bradley Bell <btb@icculus.org>
687 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
688 path separator gets added to hogdir
690 2004-12-01 Bradley Bell <btb@icculus.org>
692 * README, configure.ac, VisualC/d2x/d2x.dsp,
693 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
694 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
695 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
696 uses dynamic opengl loading
698 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
700 * arch/ogl/gr.c: make write_bmp use PhysicsFS
702 * include/args.h, misc/args.c: new AppendArgs function. This
703 separates the copying of the arguments passed to main() from the
704 reading of the arguments file
706 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
707 the flexible cfgets, Fix compiling issues in MPW.
709 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
710 reading into an int, so it's removed completely. PHYSFSX_getc was
711 removed, because it's only use in misc/strio.c was removed. Put
712 in PHYSFSX_getRealPath, which recognises platform-specific
713 separators and doesn't use snprintf (MPW doesn't have it). MPW
716 * main/inferno.c: Remove use of open_movie_file. Read the
717 arguments file from the base directory, if there is one. Set up
718 D2X's write directory, including replacing any tilde at the start
719 of the path (if there is one) with the string returned by
720 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
721 default is still ~/.d2x. Check if the write directory has to be
722 created. Read the arguments file in this write directory if there
723 is one. If there's still no write directory, set it to the base
724 directory. Won't set it to the current directory if this fails,
725 because of the issue of which character to use for which platform.
727 * main/playsave.c: Use PHYSFS_readSLE32 instead of
728 PHYSFS_readULE32 due to compiling issues in MPW. Use
729 cfile_read_short instead of PHYSFS_readULE16 because of both
730 compiling and endian issues. cfile_read_byte instead of
731 PHYSFSX_readU8. Write a dummy structure instead of seeking when
732 NETWORK isn't defined
734 * D2X.make: Don't compile cfile.c on Mac OS 9.
736 * README: add PhysicsFS to the required 'tools' in README, and
737 instructions for building in MPW.
739 * include/cfile.h: Make cfopen into an inline, where a read buffer
740 is set up. This speeds up loading significantly.
742 2004-12-01 Bradley Bell <btb@icculus.org>
744 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
745 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
748 * main/newmenu.c: fix player file deletion
750 * include/physfsx.h: fix statfs includes for OS X
752 * main/inferno.c, main/network.c: misc physfs conversions
754 * arch/linux/Makefile.am, arch/linux/findfile.c,
755 arch/win32/Makefile.am, arch/win32/findfile.c,
756 include/findfile.h, main/kludge.c, main/mission.c,
757 main/newmenu.c, main/piggy.c: get rid of findfile stuff
759 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
762 * main/state.c: improve savegame load/save
764 * main/movie.c: make -nomovies friendlier
766 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
768 * include/d_io.h, include/physfsx.h, main/inferno.c,
769 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
772 * main/scores.c: use physfs for scores file
774 * main/playsave.c: improve player loading
776 * main/movie.c: improve movie loading
778 * main/mission.c: improve mission loading
780 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
781 main/state.c: use physfs for savegames
783 * README: minor update
785 * main/newdemo.c: use physfs for demos
787 * include/physfsx.h: added PHYSFSX_rename function
789 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
790 physfs/rwops, add libmve callbacks
792 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
793 added physfsrwops stuff
795 * include/cfile.h: added cfile_close wrapper
797 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
800 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
803 * main/config.c: use physfs to read config file
805 * include/physfsx.h: added gets and puts functions
807 * include/cfile.h: correct seek return value
809 * main/config.c, main/playsave.c: use physfs to write
812 * include/physfsx.h: added my physfs extensions
814 * main/inferno.c: physfs initialization stuff
816 * configure.ac: add check for physfs lib
818 * include/cfile.h: made cfile into a wrapper for physfs
820 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
821 disabled althogdir stuff (shouldn't be needed w/physfs)
823 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
824 configure.ac: drop cfile stuff
826 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
828 * D2X.make: Don't use D2XFolder, because the userdir can now be
829 specified in Mac OS 9. Putting it in the source code folder is
830 more convenient. Turn debugging on. Don't compile old files,
831 compile new ones. Add the PhysicsFS library.
833 * iff/iff.c: Get rid of MIN redefinition.
835 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
836 MPW doesn't like switches of long longs
838 2004-11-30 Bradley Bell <btb@icculus.org>
840 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
841 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
842 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
843 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
844 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
845 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
846 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
848 2004-11-28 Bradley Bell <btb@icculus.org>
850 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
852 * arch/sdl/digi.c: use d2src system for persistent sounds
854 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
857 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
858 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
859 ripped object stuff out of digi.c, now using digiobj.c. get rid of
860 a bunch of kludges, sound should be more true to original game now
862 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
865 2004-11-27 Bradley Bell <btb@icculus.org>
867 * main/text.c, main/text.h, main/titles.c: added function to
868 properly decode multi-line strings
870 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
871 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
874 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
876 * main/inferno.c: enable logo screens for shareware/oem
878 2004-11-26 Bradley Bell <btb@icculus.org>
880 * main/mission.c, main/titles.c: fix d1 briefing glitches
882 * main/game.c: free up cpu by not calling timer_delay so many
883 times (fixes Bug 2034)
885 * main/gameseq.c: enable briefing screens for mac shareware
887 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
888 doesn't care if it draws offscreen, I guess)
890 * main/credits.c: reduce flickering in credits w/opengl
892 2004-11-25 Bradley Bell <btb@icculus.org>
894 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
895 garbage on windows for some reason.
897 * 2d/font.c: fixed opengl menu font bug, caused by doing
898 arithmetic on signed chars.
900 2004-11-23 Bradley Bell <btb@icculus.org>
902 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
904 2004-11-22 Bradley Bell <btb@icculus.org>
906 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
907 arch/linux/joystick.c, arch/linux/include/joystick.h,
908 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
909 arch use global variable joy_num_axes
911 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
913 * main/gamemine.c, main/piggy.c: compile again on older C compilers
915 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
917 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
918 Vertigo) missions, load add-on ham file at every load, not only the 1st
920 * main/bm.ch: fix bug where loading a hxm would affect other levels too
922 * main/fireball.c: don't Int3() every time explosions don't look best
924 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
926 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
928 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
930 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
932 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
934 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
936 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
937 shareware version of descent.hog. This is not yet bug-free
939 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
941 * main/network.c: fix crash introduced with previous change
943 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
945 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
946 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
947 make mission structre memory allocated
949 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
951 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
952 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
953 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
954 delete file compbit.h, move functionality to text.c, modify all
955 previous users of compbit.h to use existing function in text.h
957 * main/inferno.c: remove warning created by the fix for the cfgets
960 * main/bmread.c: add comment
962 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
964 * cfile/cfile.c: declare variable on top of block
966 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
967 main/multi.h, main/network.c: move mission list handling functionality
968 to mission.c, remove unnecessary load_mission calls in menu.c
970 * main/game.c: remove unnecessary build_mission_list call
972 * main/mission.c, main/mission.h: correct comments about anarchy-only
974 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
975 remove explicit uses of mission list
977 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
979 * libmve/mveplay.c: make it compile on Cygwin
981 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
983 * main/config.c: fix bug uncovered by having fgets cut off ending \n
985 * main/text.c: fix crash on Mac OS X, probably fix bug 738
987 * include/mono.h: add mprintf support for carbon (Mac OS 9)
989 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
991 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
992 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
993 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
994 information about the current mission, for easier code refactorisation.
996 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
998 * main/gamemine.c, main/piggy.c: fix bug 1675:
999 use better d2 textures if d1 hog is present but not loadable
1001 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1003 * cfile/cfile.c: simplify, reduce number of global vars
1005 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1007 * main/gameseg.c: fix bugfix of 2004-05-15
1009 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1011 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1013 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1014 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1015 cfgets now always copies the terminating character to the dest buffer.
1016 This fixes a bug that occured when reading cmd line args from d2x.ini
1018 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1020 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1021 move more old change logs into ChangeLog-old
1023 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1024 and Martin Schaffner <maschaffner@gmx.ch>
1026 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1027 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1028 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1029 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1030 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1031 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1032 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1033 arch/include/joy.h, arch/win32/include/key.h
1034 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1035 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1036 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1037 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1038 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1039 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1040 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1041 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1042 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1043 main/config.c, main/config.h, main/controls.c, main/controls.h
1044 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1045 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1046 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1047 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1048 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1049 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1050 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1051 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1052 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1053 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1054 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1055 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1056 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1057 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1058 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1059 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1060 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1061 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1062 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1063 main/powerup.h, main/render.c, main/render.h, main/robot.c
1064 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1065 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1066 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1067 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1068 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1069 main/text.h, main/textures.h, main/titles.c, main/titles.h
1070 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1071 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1072 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1073 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1074 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1075 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1077 move old per-file change logs into new file ChangeLog-old
1079 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1081 * arch/ogl/ogl.c: enable -gl_mipmap switch
1083 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1085 * arch/carbon/descent.r: swap min and max size to correct places
1087 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1089 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1091 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1093 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1095 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1097 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1098 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1100 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1101 link) on MPW on Mac OS 9 (carbon)
1103 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1105 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1107 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1109 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1111 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1113 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1115 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1117 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1118 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1119 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1120 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1121 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1123 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1124 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1125 new files for supporting compilation with MPW for carbon (Mac OS 9)
1127 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1129 * main/playsave.c: do not seek while writing, carbon does not like it
1131 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1133 * cfile/cfile.c: use portable ffilelength in cfile_size
1135 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1136 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1137 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1138 unsigned and signed char, MPW does not like these
1140 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1142 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1145 2004-06-01 Bradley Bell <btb@icculus.org>
1147 * libmve/mve_main.c: cast malloc function pointer
1149 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1150 target to XCode project
1152 2004-05-31 Bradley Bell <btb@icculus.org>
1154 * include/pstypes.h: fix accidental solaris breakage
1156 * main/object.c: fix crash caused by death-cam code
1158 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1159 XCode project simplifications, network enabled
1161 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1162 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1164 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1167 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1168 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1169 d2x.xcode/project.pbxproj: added XCode project files
1171 2004-05-22 Bradley Bell <btb@icculus.org>
1173 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1176 * rpm/d2x.spec.in: Changed descriptions
1178 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1180 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1183 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1185 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1186 the win32 code (d1x r1.8, key_arch.c r1.2)
1188 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1189 use 32bpp screen mode by default, add option to use 16bpp (d1x
1192 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1193 replacement texture paletted->rgb conversion alpha problem (d1x
1196 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1197 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1198 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1201 * arch/ogl/gr.c, include/loadgl.h: fix win32
1202 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1204 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1205 include/ogl_init.h, main/render.c: opengl hardware
1206 super-transparency support using GL_NV_register_combiners (d1x
1207 r1.38, r1.41, r1.6, r1.26, r1.7)
1209 2004-05-22 Bradley Bell <btb@icculus.org>
1211 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1214 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1216 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1217 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1218 fix fonts not having transparent flag set (wouldn't get paletted)
1219 (d1x r1.15, r1.37, r1.40, r1.25)
1221 * arch/ogl/ogl.c: don't try to use paletted textures with
1222 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1224 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1225 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1228 * 2d/font.c: memset ogl font bitmap data since the copy function
1229 leaves some (unused) parts uninitialized, which aggravates
1230 valgrind (d1x r1.14)
1232 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1233 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1236 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1237 screenshots if the entire thing wasn't written in one call to
1240 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1241 info not being updated on win32 (d1x r1.11)
1243 * arch/win32/digi.c: remove some redundancy by not needing to do
1244 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1245 clean up some indenting of DS_release_slot calls. And make
1246 DS_release_slot return 1 when a sound is already not playing, in
1247 addition to when a sound was killed. (d1x r1.10)
1249 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1250 linux version (d1x r1.5)
1252 * main/kconfig.c: make next axis config key skip currently
1253 allocated axes (d1x r1.11)
1255 2004-05-22 David Cleaver <wraithx@morpheus.net>
1257 * main/kconfig.c: joy configuration next axis key from WraithX
1260 2004-05-22 Bradley Bell <btb@icculus.org>
1262 * main/game.c, main/inferno.c: typo
1264 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1266 * main/game.c, main/game.h, main/inferno.c: make rear view
1267 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1270 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1272 * main/inferno.c: change -udp documentation to d2x behaviour
1274 2004-05-21 Bradley Bell <btb@icculus.org>
1276 * include/gr.h: added missing define for menu fullscreen toggle
1278 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1280 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1281 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1283 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1285 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1286 arch/linux/include/joystick.h: patch from Steven Mueller for using
1287 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1289 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1291 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1292 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1293 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1295 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1297 2004-05-21 Bradley Bell <btb@icculus.org>
1299 * main/inferno.c: added -udp documentation from d1x
1301 2004-05-20 Bradley Bell <btb@icculus.org>
1303 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1305 2004-05-20 David Cleaver <wraithx@morpheus.net>
1307 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1308 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1309 game.c r1.21, r1.6, r1.4, r1.3)
1311 2004-05-20 Bradley Bell <btb@icculus.org>
1313 * main/inferno.c: document -ihaveabrokenmouse
1315 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1317 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1319 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1321 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1322 mouse driver problems (d1x r1.2, r1.2)
1324 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1326 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1327 join list score crash (d1x r1.8)
1329 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1331 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1332 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1335 2004-05-20 Bradley Bell <btb@icculus.org>
1337 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1339 * main/inferno.c: integrated some niceautomap stuff from d1x
1341 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1343 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1344 in some weird axis (d1x r1.3)
1346 * arch/win32/init.c: set win32 icon to icon from resource file
1349 * arch/win32/key.c: win32: fixed space key not working in messages
1352 2004-05-20 Bradley Bell <btb@icculus.org>
1354 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1357 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1359 * main/inferno.c: document -gl_refresh (d1x r1.20)
1361 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1362 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1365 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1366 change the arg type for (d1x r1.5)
1368 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1370 * arch/win32/digi.c: altsounds (d1x r1.6)
1372 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1374 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1375 of redundancy (d1x r1.5)
1377 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1378 fix crashing (d1x r1.4)
1380 * arch/win32/digi.c: win32's digi_start_sound was not calling
1381 DS_release_slot after setting .playing=0, resulting in a
1382 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1384 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1385 apparently it was somehow causing some joysticks (Sidewinder
1386 Precision 2) to only turn when the stick was moving, but not when
1387 at turned but held stationary. And it was completely unused
1388 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1391 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1392 previous key combos (d1x r1.29)
1394 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1395 g, and b values (d1x r1.15)
1397 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1398 sometimes (didn't handle negative palette steps) (d1x r1.34)
1400 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1401 shatter effects, robot explosions and weapons, and some more
1402 always present stuff. Also clean up ogl_cache_weapon_textures
1403 calling. (d1x r1.37)
1405 2004-05-20 Bradley Bell <btb@icculus.org>
1407 * main/kludge.c, main/game.c: move gr_renderstats and
1408 gr_badtexture back to game.c
1410 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1412 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1413 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1415 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1417 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1418 loaded after texture caching stage (d1x r1.34)
1420 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1421 for renderstats (d1x r1.33)
1423 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1425 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1426 main/inferno.c: add anisotropic texture filtering suport (d1x
1427 r1.33, r1.32, r1.23, r1.32)
1429 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1432 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1433 include/ogl_init.h: utilize hardware multitexturing support if
1434 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1435 r1.32, r1.30, r1.4, 1.22)
1437 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1440 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1442 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1443 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1444 effects in OGL using SetGammaRamp, much faster than the hack that
1445 was being used. currently SDL only (though not too hard to add to
1446 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1448 * main/menu.c: allow arbitrary (custom) resolution entry in
1449 change_res menu (d1x r1.14)
1451 2004-05-19 Bradley Bell <btb@icculus.org>
1453 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1454 d1x-style res change menu (mostly works)
1456 * misc/args.c: use strnicmp instead of strncasecmp
1458 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1460 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1461 command-line option (d1x r1.27)
1463 * main/inferno.c: restore inferno.c initialization of
1464 screen_compatible and use_double_buffer to 'normal' values, broken
1465 long long ago in one of the high res menu patches (d1x r1.30)
1467 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1468 resolutions to be specified on command line (d1x r1.2, r1.29,
1469 r1.4) -- doesn't work yet
1471 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1473 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1476 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1477 volume song stop/starting (d1x r1.7)
1479 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1481 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1484 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1485 ogl_ulinec (d1x r1.29)
1487 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1489 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1490 bottom are inclusive not exclusive (d1x r1.28)
1492 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1493 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1495 * arch/sdl/digi.c: fix typo
1497 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1499 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1500 creation code from arch_init_start into arch_init to fix weirdness
1501 with --help (d1x r1.5, r1.6)
1503 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1504 sync issues and lack of midi reset (d1x r1.5)
1506 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1509 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1510 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1512 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1515 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1517 2004-05-18 Bradley Bell <btb@icculus.org>
1519 * include/vecmat.h: comments/formatting
1521 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1523 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1524 include/test.lnk: remove unnecessary files
1526 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1527 This enables compilation with gcc 3.1
1529 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1531 * main/switch.c: took care of switches triggering single-sided
1532 walls (don't try to access the nonexistent adjacent wall via NULL
1533 pointers or negative array indices)
1535 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1537 * main/wall.c: fix invalid memory access for d1 levels which
1538 don't have a corresponding wall behind.
1540 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1542 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1543 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1544 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1545 interface header to new header file internal.h
1547 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1549 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1550 bitmask for each joystick axis that has sent input data,
1551 and will not crash Windows anymore during joystick setup because
1552 of for() loop over axis being executed once too often.
1554 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1555 gr_remap_mono_font() and call it after loading saved level.
1557 * main/laser.c: limit homing missile turn rate
1559 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1560 centers (work like fuel centers but provide shield)
1562 * main/gameseg.c: fix endless loop in some levels with a
1563 certain (complicated) structure
1565 2004-05-13 Bradley Bell <btb@icculus.org>
1567 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1568 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1569 updated project files for SDL 1.2.7
1571 * Makefile.am: add VisualC, VisualCE dirs to tarball
1573 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1575 * arch/sdl/digi.c: formatting
1577 2004-05-12 Bradley Bell <btb@icculus.org>
1579 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1582 * 2d/palette.c, include/palette.h: added function to create blend
1585 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1587 2004-05-11 Bradley Bell <btb@icculus.org>
1589 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1591 2004-05-10 Bradley Bell <btb@icculus.org>
1593 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1594 g3_draw_transp_poly had the fade level backwards, decided to just
1595 fix g3_draw_poly so it behaves correctly, transparency or not,
1596 reverted changes to render_face
1598 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1600 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1601 rendering transparent (e.g. cloaked) walls
1603 * main/render.c: render_face now calls g3_draw_transp_poly() for
1604 cloaked walls in OpenGL
1606 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1608 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1609 that from other apps, had "static" distortions.
1611 2004-04-22 Bradley Bell <btb@icculus.org>
1613 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1615 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1616 aligned version of PUT_INTEL_* macros
1618 2004-04-15 Bradley Bell <btb@icculus.org>
1620 * main/inferno.c: comment out unused checksum variable
1622 2004-04-14 Bradley Bell <btb@icculus.org>
1624 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1626 2004-04-14 Terran Melconian <terran@consistent.org>
1628 * main/gameseg.c: use portable rand function (fixes #1118)
1630 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1632 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1634 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1636 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1637 get rid of warnings (now compiles with -Werror on SunOS)
1639 * main/piggy.c: fix (really) wierd SunOS bug
1641 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1642 caused by not allocating enough mem for rle bitmaps
1644 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1646 * include/pstypes.h: sun OS typedef fixes
1648 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1650 * main/piggy.c: fix bug 1067
1652 * main/piggy.c: fix bugfix for 1067
1654 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1655 with descent.pig of mac registered)
1657 2003-12-18 Bradley Bell <btb@icculus.org>
1659 * main/kconfig.c: fixes for linux-native joystick
1661 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1664 * arch/include/joy.h: comments/formatting
1666 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1668 * compilerdefs.txt: added FreeBSD defs
1670 2003-12-08 Bradley Bell <btb@icculus.org>
1672 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1675 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1677 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1678 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1680 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1682 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1683 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1684 get rid of silly ulongs
1686 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1687 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1688 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1689 change relevant __linux__ macros to __ELF__
1691 2003-11-27 Bradley Bell <btb@icculus.org>
1693 * include/ogl_init.h: added proto for ogl_check_mode
1695 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1696 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1699 2003-11-26 Bradley Bell <btb@icculus.org>
1701 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1702 3.3 compiler warnings
1704 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1707 * include/pstypes.h: OS X fixes
1709 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1710 main/newmenu.h: linux fixes
1712 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1713 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1714 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1715 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1716 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1719 * arch/sdl/gr.c: fix sdl gr_update
1721 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1722 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1723 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1724 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1725 include/error.h, include/pstypes.h, include/strutil.h,
1726 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1727 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1728 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1729 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1730 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1733 2003-11-25 Bradley Bell <btb@icculus.org>
1735 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1736 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1737 libmve/VisualC/mveplayer.dsp: updated project files
1739 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1740 working w/Visual C++
1742 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1743 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1744 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1745 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1748 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1749 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1752 2003-11-24 Bradley Bell <btb@icculus.org>
1754 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1755 libmve/mveplay.c: stuff to play mve's in WinCE
1757 * arch/win32/findfile.c: unused functions...
1761 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1762 enabled mouse control of menus
1764 * main/mission.h: oops, didn't mean to change this.
1766 2003-11-21 Bradley Bell <btb@icculus.org>
1768 * VisualCE/d2x/d2x.vcp: updated project file
1770 2003-11-20 Bradley Bell <btb@icculus.org>
1772 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1773 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1774 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1777 2003-11-17 Bradley Bell <btb@icculus.org>
1779 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1780 main/menu.c: added option to disable kalinix under unix
1782 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1784 2003-11-14 Bradley Bell <btb@icculus.org>
1786 * main/automap.c: fix automap background image
1788 * main/automap.c, main/automap.h: delete cruft
1790 * main/automap.c: fix level number position
1792 * main/automap.c: simplify g3_draw_line hack
1794 * main/menu.c: stop pointless vid mode changes
1796 2003-11-07 Bradley Bell <btb@icculus.org>
1798 * NEWS, installation.txt: s'more documentation
1800 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1802 * configure.ac: fix .exe extension problems
1804 2003-11-07 Bradley Bell <btb@icculus.org>
1806 * arch/ogl/ogl.c: disable texture format verification for OS X -
1809 2003-11-06 Bradley Bell <btb@icculus.org>
1811 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1812 use more traditional Alt+Enter for toggling fullscreen
1814 * 2d/ibitblt.c, main/mission.h: comments/formatting
1816 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1818 2003-11-06 Bradley Bell <btb@icculus.org>
1820 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1821 resolution change, use kludge to avoid repetitive res changes
1823 2003-11-04 Bradley Bell <btb@icculus.org>
1825 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1826 structures and i/o routines back to piggy.c
1828 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1830 * installation.txt: tell to install d1 .pig for better textures
1832 2003-11-04 Bradley Bell <btb@icculus.org>
1834 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1835 oem d1 v1.0 and registered d2 v1.0, comments
1837 2003-11-03 Bradley Bell <btb@icculus.org>
1839 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1840 all d1 shareware - even though files are different!
1842 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1845 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1848 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1851 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1853 * main/movie.c: when no movies are found, divide by six the
1854 number of warning lines sent to stdout
1856 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1858 * include/byteswap.h: fix stupid copy/paste error
1860 2003-10-24 Bradley Bell <btb@icculus.org>
1862 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1863 gr_linear_rep_movsd_2x instead of almost identical
1864 gr_linear_movsd_double. Better since we have assembly versions.
1866 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1868 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1871 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1873 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1874 error with --disable-network, move reset_network_objects()
1875 from gameseq.c to multi.c
1877 2003-10-14 Bradley Bell <btb@icculus.org>
1879 * AUTHORS, NEWS: stuff
1881 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1883 2003-10-12 Bradley Bell <btb@icculus.org>
1885 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1886 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1889 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1891 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1892 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1893 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1894 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1895 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1896 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1897 arch/win32/ipx_win.c, arch/win32/winnet.c,
1898 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1899 main/multi.h, main/network.c: add IPv4 multicasting support
1901 2003-10-11 Bradley Bell <btb@icculus.org>
1903 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1905 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1906 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1907 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1908 main/weapon.h: lots of shareware and oem fixes
1910 2003-10-10 Bradley Bell <btb@icculus.org>
1912 * arch/win32/winnet.c: fixed stupid win32 network bug
1914 2003-10-10 Bradley Bell <btb@icculus.org>
1916 * main/piggy.c: increased D1_MAX_TMAP_NUM
1918 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1920 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1921 which are animated in d2, refactorizes d1 texture reading
1923 2003-10-10 Bradley Bell <btb@icculus.org>
1925 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1926 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1927 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1928 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1929 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1930 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1931 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1932 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1933 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1934 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1935 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1936 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1937 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1938 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1939 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1940 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1941 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1942 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1943 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1944 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1945 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1946 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1947 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1948 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1949 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1950 main/wall.h: comments/formatting
1952 2003-10-09 Bradley Bell <btb@icculus.org>
1954 * main/text.c: fix text when using old datafiles
1956 * main/laser.h: comments/whitespace
1958 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1959 mines w/shareware data
1961 * include/DT_drawtext.h: deleted unused file
1963 2003-10-08 Bradley Bell <btb@icculus.org>
1965 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1967 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1969 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1970 main/menu.c: Disabled 'd2x keys' weapon selection
1972 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1974 * main/object.h, main/multi.h: get rid of most warnings issued by
1975 cpp-precomp of gcc from Mac OS X dev tools
1977 2003-10-05 Bradley Bell <btb@icculus.org>
1979 * NEWS, configure.ac: increment version number
1981 * cfile/cfile.c: better handling of CRLF text files (when that is
1984 * utilities/hogcreate.c, utilities/hogextract.c,
1985 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1986 reading/writing files
1988 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1989 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1992 2003-10-04 Bradley Bell <btb@icculus.org>
1994 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1996 * main/netmisc.c: change byte to sbyte, comments/whitespace
1998 2003-10-03 Bradley Bell <btb@icculus.org>
2000 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2002 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2005 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2006 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2007 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2008 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2009 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2010 main/object.c, main/object.h, main/paging.c, main/player.h,
2011 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2012 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2013 main/weapon.c, main/weapon.h: change byte to sbyte,
2016 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2017 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2018 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2019 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2021 * configure.ac: better checking for timeval
2023 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2025 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2026 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2027 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2028 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2029 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2030 main/multibot.c, main/network.c: Make network architecture
2031 choosable from game menu, add support for UDP/IP on Mac OS X and
2034 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2036 * include/byteswap.h: added macros for coping with alignment
2039 2003-10-02 Bradley Bell <btb@icculus.org>
2041 * main/multi.h: added padding to little-endian version of
2044 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2046 * main/netmisc.c: delete duplicate function
2048 2003-10-01 Bradley Bell <btb@icculus.org>
2050 * main/bm.c: make sure d1_texture_indices gets freed between
2053 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2055 * main/piggy.h: fix size of d1 shareware descent.pig
2057 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2059 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2060 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2061 replacements for non-animated textures
2063 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2065 * main/controls.c: use fixed 20fps wiggle
2067 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2069 * Makefile.am, debian/changelog.in, debian/control,
2070 debian/d2x-common.dirs, debian/d2x-common.install,
2071 debian/d2x-common.manpages, debian/d2x-gl.files,
2072 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2073 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2074 utilities/Makefile.am, utilities/hogcreate.1,
2075 utilities/hogextract.1, utilities/mvlcreate.1,
2076 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2077 add man pages, distribute utility programs in new d2x-common deb
2079 * rpm/d2x.spec.in: updated rpm spec file
2081 2003-08-02 Bradley Bell <btb@icculus.org>
2083 * cfile/cfile.c: update raw_position in cfputc and cfputs
2085 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2087 * main/piggy.c: make error message more friendly
2089 * main/piggy.c: simplify copying of bitmap flags
2091 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2094 * cfile/cfile.c: revert to always using custom fgets
2096 * main/endlevel.c, main/mission.c: handle missing exit sequence
2097 components gracefully
2099 * main/playsave.c: comments
2101 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2103 * cfile/cfile.c: update raw_position in cfwrite
2105 * main/network.c: comments/formatting
2107 2003-06-22 Bradley Bell <btb@icculus.org>
2109 * cfile/cfile.c: use standard fgets for non-archive files
2111 * main/movie.c: use con_printf for missing movie warning
2113 2003-06-18 Bradley Bell <btb@icculus.org>
2115 * main/movie.c: fixed cfile conversion of movielib code
2117 * main/console.c, main/hud.c: strip out colors, etc when printing
2120 * include/u_mem.h: fix NDEBUG calloc macro
2122 2003-06-15 Bradley Bell <btb@icculus.org>
2124 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2127 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2128 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2129 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2130 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2131 main/scores.c, main/state.c, main/text.c, misc/args.c,
2132 misc/strio.c: convert file i/o to cfile
2134 2003-06-14 Bradley Bell <btb@icculus.org>
2136 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2137 writing and other modes besides "rb" (mostly taken from
2140 2003-06-09 Bradley Bell <btb@icculus.org>
2142 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2145 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2146 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2149 2003-06-07 Taylor Richards <taylor@icculus.org>
2151 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2153 2003-06-07 Bradley Bell <btb@icculus.org>
2155 * main/console.c: fix non-console build
2157 * main/gamesave.c: comments
2159 * main/bm.c: remove redundant break
2161 2003-06-06 Bradley Bell <btb@icculus.org>
2163 * main/gauges.c, main/kconfig.c: comments/formatting
2165 * console/.cvsignore: added .cvsignore
2167 * main/console.c: can't write to console after it's closed
2169 2003-06-05 Bradley Bell <btb@icculus.org>
2171 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2172 console/internal.c, console/internal.h, include/CON_console.h,
2173 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2174 finish console conversion away from SDL
2176 2003-06-04 Bradley Bell <btb@icculus.org>
2178 * console/CON_console.c, include/CON.console.h, include/console.h,
2179 main/console.c, main/game.c: console conversion to native gr,
2182 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2183 put prototype for gr_bm_bitblt in gr.h
2185 2003-06-03 Bradley Bell <btb@icculus.org>
2187 * console/CON_console.c, console/DT_drawtext.c,
2188 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2189 main/console.c: use native fonts for console
2191 * main/playsave.c: use shorts for short data
2193 2003-06-02 Bradley Bell <btb@icculus.org>
2195 * configure.ac, main/console.c: set console background, fix
2198 2003-06-01 Bradley Bell <btb@icculus.org>
2200 * Makefile.am, arch/sdl/event.c, configure.ac,
2201 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2202 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2203 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2204 main/gamerend.c: added console code (from SDL_console)
2206 2003-05-30 Bradley Bell <btb@icculus.org>
2208 * README: minor update
2210 2003-05-28 Bradley Bell <btb@icculus.org>
2212 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2217 2003-06-06 Bradley Bell <btb@icculus.org>
2219 * main/kconfig.c: fix crash in control menus
2221 * main/gauges.c: force cockpit redraw in opengl
2223 * main/gamerend.c: move ogl swap, so cockpit and console get
2226 2003-06-01 Bradley Bell <btb@icculus.org>
2228 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2232 2003-05-12 Bradley Bell <btb@icculus.org>
2234 * configure.ac: increment version number
2236 * main/bm.c: use con_printf for exit model warnings
2238 * configure.ac: must check for timespec after setting -mno-cygwin
2240 * main/inferno.c: added -nohogdir and -userdir options
2242 * NEWS, main/titles.c: use briefings with no extension
2246 2003-04-30 Bradley Bell <btb@icculus.org>
2248 * configure.ac: have to include time.h when checking for nanosleep
2250 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2253 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2254 increment version number
2256 * main/Makefile.am: make dist fix
2260 2003-04-29 Bradley Bell <btb@icculus.org>
2262 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2265 2003-04-24 Bradley Bell <btb@icculus.org>
2267 * configure.ac: increment version number
2269 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2272 2003-04-24 Ingo van Lil <inguin@gmx.de>
2274 * main/render.c: fix misspellings of NDEBUG
2278 2003-04-14 Bradley Bell <btb@icculus.org>
2280 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2282 2003-04-11 Bradley Bell <btb@icculus.org>
2284 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2289 2003-04-11 Bradley Bell <btb@icculus.org>
2291 * libmve/mveplay.c: use _sleep instead of sleep on win32
2293 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2294 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2295 include/cfile.h, include/error.h, libmve/Makefile.am,
2296 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2297 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2298 utilities/Makefile.am: comments/formatting/dist problems
2300 * configure.ac: use different defines for os x
2302 2003-04-07 Bradley Bell <btb@icculus.org>
2304 * include/error.h, misc/error.c: put some old stuff back in,
2305 eliminate duplicate error messages
2307 * main/text.c: don't die on text not found
2310 * main/inferno.c: print some useful info if hog not found, allow
2311 -help to work if no text available
2313 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2315 * arch/linux/Makefile.am: revert to previous version, so linux
2318 2003-04-03 Bradley Bell <btb@icculus.org>
2320 * main/endlevel.c: fixed exit model scheme yet again
2322 2003-04-02 Bradley Bell <btb@icculus.org>
2324 * misc/error.c: call Int3 on Assert
2326 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2329 * main/wall.c: don't die when trying to toggle nonexistent
2330 segment... vertigo level 10 is buggy!
2332 * main/gamemine.c: comments/formatting
2334 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2336 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2337 main/inferno.c: Allow use of 22K sound samples
2339 2003-03-29 Bradley Bell <btb@icculus.org>
2341 * arch/ogl/gr.c: default to bitmapped reticle
2343 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2344 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2347 * arch/sdl/joy.c: fixed text seen for hats in control config
2350 2003-03-28 Bradley Bell <btb@icculus.org>
2352 * main/bm.c: heh, model nums in vertigo are hardcoded,
2353 N_D2_POLYGON_MODELS can't change
2355 * configure.ac, include/d1x.xpm, include/descent.xpm,
2356 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2359 2003-03-27 Bradley Bell <btb@icculus.org>
2361 * main/text.h: fixed text references for hat directions
2363 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2365 2003-03-26 Bradley Bell <btb@icculus.org>
2367 * main/playsave.c: make d2x keys backward compatible
2369 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2371 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2374 2003-03-26 Bradley Bell <btb@icculus.org>
2376 * main/piggy.c: fix crash when d1 data not present
2378 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2379 read/write from plr file
2381 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2382 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2383 added escort.h header
2385 2003-03-25 Bradley Bell <btb@icculus.org>
2387 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2388 D1_PIGFILE ("descent.pig") macro
2390 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2391 models from d1 pig file
2393 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2394 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2395 really) from d1 pig file
2397 2003-03-23 Bradley Bell <btb@icculus.org>
2399 * main/bm.c: stop extra robots from overwriting exit models
2401 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2402 texture list doesn't get full
2404 * main/bm.c: fix mem leak when reading extra robots
2406 2003-03-21 Bradley Bell <btb@icculus.org>
2408 * main/menu.c: Added option to set movie resolution (mostly works)
2410 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2412 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2413 replacement functions to piggy.c
2415 * main/gameseq.c: attempt to support mac d1 descent.pig
2417 * main/bm.c: fix mem leak
2419 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2420 files, both d1 and d2 oem briefing where showed
2422 * main/inferno.c, main/movie.c: Change the default movie
2423 resolution to "high", implement the option -lowresmovies
2425 2003-03-20 Bradley Bell <btb@icculus.org>
2427 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2429 * main/piggy.c: comments
2431 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2433 * main/gameseq.c: delete duplicate function
2435 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2437 2003-03-19 Bradley Bell <btb@icculus.org>
2439 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2440 (cddb discid) support
2442 * arch/sdl/digi.c, main/kludge.c: implemented
2443 digi_link_sound_to_object3 for looping sounds, other looping stuff
2445 * arch/sdl/gr.c: removing dependencies on stuff in main/
2447 * arch/linux/Makefile.am, arch/linux/init.c,
2448 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2449 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2450 other header cleanups
2452 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2454 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2456 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2457 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2458 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2459 load d1 textures for d1 levels
2461 2003-03-19 Bradley Bell <btb@icculus.org>
2463 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2464 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2465 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2466 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2469 * README: added some OS X info
2471 2003-03-17 Bradley Bell <btb@icculus.org>
2473 * main/newdemo.c: simplify DEMO_FILENAME macro
2475 * main/console.c, main/game.c: enable experimental console support
2477 * main/gamerend.c: fixed location of fps meter in multi
2479 2003-03-16 Bradley Bell <btb@icculus.org>
2481 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2482 also look in shared data dir for demos
2484 * main/newdemo.c, main/newdemo.h: comments/formatting
2486 2003-03-15 Christopher Thielen <chris@luethy.net>
2488 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2489 thinking d2 cd is always present
2491 2003-03-15 Bradley Bell <btb@icculus.org>
2493 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2496 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2499 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2500 gr_init. don't really know why this works, though
2502 2003-03-14 Bradley Bell <btb@icculus.org>
2504 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2506 * unused/bios/rbaudio.h: removed duplicate file
2508 2003-03-14 Christopher Thielen <chris@luethy.net>
2510 * arch/sdl/rbaudio.c: stop cd audio when exiting
2512 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2514 * main/gamecntl.c: add comments to the "only matt knows" cheats
2516 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2518 * main/gamemine.c: formatting, better texture conversion for d1
2521 2003-03-14 Bradley Bell <btb@icculus.org>
2523 * main/piggy.c: must swap all mac version pigfiles
2525 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2526 main/multi.c: formatting, minor cleanups
2528 * 2d/rle.c: need to swap line_size on bigendian machines
2530 * main/mission.c, main/mission.h: detect mac full version hogfile
2532 2003-03-13 Bradley Bell <btb@icculus.org>
2534 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2535 added joy/mouse sensitivity slider, increased range to 16, and
2538 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2541 * arch/linux/Makefile.am: removed extra backslash
2543 * TODO, installation.txt: updated some documentation
2545 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2546 menu, with maxfps option
2548 2003-03-12 Bradley Bell <btb@icculus.org>
2550 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2552 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2553 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2554 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2555 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2556 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2557 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2558 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2559 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2560 arch/linux/include/music.h, arch/linux/include/serial.h,
2561 arch/linux/include/ukali.h: formatting
2563 2003-03-11 Chris Arena <ccarena@cox.net>
2565 * main/menu.c: fixed brightness slider
2567 2003-03-01 Bradley Bell <btb@icculus.org>
2569 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2570 robots and animated bitmaps work, but colors are messed up
2572 2003-02-28 Bradley Bell <btb@icculus.org>
2574 * main/player.h: whitespace
2576 * main/automap.c, main/cntrlcen.c, main/collide.c,
2577 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2578 descent.hog is present, d1 becomes mission 0)
2580 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2581 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2582 arch/win32/winnet.c: MinGW compiles with network enabled again,
2583 but still doesn't work
2587 2003-02-28 Bradley Bell <btb@icculus.org>
2589 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2590 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2591 many opengl glitches
2593 2003-02-27 Bradley Bell <btb@icculus.org>
2595 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2596 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2597 main/network.c, main/network.h: noted that hoard.ham is only needed
2598 for multiplayer HOARD games, and should not be equated with
2599 "vertigo". put HoardEquipped() back in network.c.
2601 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2602 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2603 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2604 use timer_delay instead of d_delay
2606 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2608 * main/render.c: added replacement qsort for solaris
2610 2003-02-26 Bradley Bell <btb@icculus.org>
2612 * main/gamemine.c: texture conversion for d1 shareware
2614 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2616 * main/gamemine.c: better texture conversion for d1 levels
2618 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2620 * main/kconfig.c: fix joystick support under MinGW
2622 2003-02-26 Bradley Bell <btb@icculus.org>
2624 * main/playsave.c: fix swapping glitch
2626 * configure.ac, readme.txt: clean stuff up, getting ready for
2629 * main/titles.c: begin support for rendering spinning robots in
2632 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2635 * main/gamemine.c: load d1 shareware levels!
2637 2003-02-25 Bradley Bell <btb@icculus.org>
2641 * autogen.sh: add warning about old auto* versions, use
2644 2003-02-24 Bradley Bell <btb@icculus.org>
2646 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2647 briefings mostly working
2649 * main/movie.c, main/titles.c: fixed some more briefing glitches
2651 2003-02-23 Bradley Bell <btb@icculus.org>
2653 * main/movie.c: fixed crash when using shareware data files
2656 * arch/sdl/digi.c: fix crash on non-existent sounds
2657 (i.e. shareware data)
2659 2003-02-22 Bradley Bell <btb@icculus.org>
2661 * main/titles.c: fixed fullscreen toggle in briefings
2663 2003-02-21 Bradley Bell <btb@icculus.org>
2665 * configure.ac: check for mingw when enabling nasm
2667 * main/playsave.c: enable loading player files of either byte
2670 2003-02-20 Bradley Bell <btb@icculus.org>
2672 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2674 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2675 #343, not "rest of solution to bug #344"
2677 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2680 * main/kludge.c: partial solution to bug #344
2682 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2684 * compilerdefs.txt: added linux/mips info
2686 * ChangeLog: clean up changelog
2688 2003-02-19 Bradley Bell <btb@icculus.org>
2690 * libmve/mveplay.c: os x needs nanosleep prototype.
2692 2003-02-18 Bradley Bell <btb@icculus.org>
2694 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2696 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2697 to disable/enable audio
2699 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2701 * main/: movie.h, titles.c: make sure movie's palette is set before
2702 writing briefing text. Fixes bug #359
2704 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2707 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2708 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2711 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2714 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2715 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2716 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2719 * include/libmve.h: blah
2721 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2723 * main/render.c: 2nd attempt to fix solaris qsort bug
2725 2003-02-18 Bradley Bell <btb@icculus.org>
2727 * configure.ac, include/pstypes.h: put alignment detection in
2730 2003-02-17 Bradley Bell <btb@icculus.org>
2732 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2733 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2734 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2735 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2736 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2737 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2738 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2739 moved mve stuff to separate subdir
2741 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2742 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2743 mve code. Fixes (at least) bugs #41, #348, and #350.
2745 2003-02-14 Bradley Bell <btb@icculus.org>
2747 * main/Makefile.am: no more Makefile.mveplay. again
2749 * main/mveplay.c: typo
2751 2003-02-13 Bradley Bell <btb@icculus.org>
2753 * utilities/mvlextract.c: uint -> unsigned int
2755 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2756 standalone mveplayer, win32 support
2758 * main/movie.c: random bugfixes, win32 support
2760 * arch/sdl/Makefile.am: formatting
2762 * configure.ac: disable networking on mac/win for now
2764 * main/newmenu.c: comments
2766 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2768 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2769 redundant swap functions.
2771 2003-02-13 Bradley Bell <btb@icculus.org>
2773 * ChangeLog: update changelog
2775 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2777 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2778 polymodel alignment issues.
2780 2003-02-13 Bradley Bell <btb@icculus.org>
2782 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2783 fix various little bugs
2785 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2786 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2788 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2791 * README.utils: new file
2793 * main/: mve_main.c, mveplay.c: more movie fixes
2795 * README: updated README
2797 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2799 2003-02-12 Bradley Bell <btb@icculus.org>
2801 * utilities/mvlextract.c: bigendian mvl support
2803 * main/mveplay.c: formatting, stuff
2805 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2806 truecolor mve support, standalone mveplayer
2808 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2809 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2810 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2811 standalone mveplayer
2813 2003-01-22 Bradley Bell <btb@icculus.org>
2815 * include/: interp.h, interp.h: restore prototype for
2816 swap_polygon_model_data
2818 2003-01-21 Bradley Bell <btb@icculus.org>
2820 * main/piggy.c: use memcpy to avoid alignment problem
2822 * compilerdefs.txt: updated some defs, added sunos/sparc
2824 2003-01-15 Bradley Bell <btb@icculus.org>
2826 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2828 * main/gamemine.c: attempting to support d1 shareware
2830 * compilerdefs.txt: update defs
2832 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2834 * main/mveplay.c: fix several bugs, comments, formatting.
2836 2003-01-15 Bradley Bell <btb@icculus.org>
2838 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2839 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2840 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2841 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2844 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2845 formatting, comments
2847 2003-01-11 Bradley Bell <btb@icculus.org>
2849 * main/: mission.c, mission.h: attempt to support d1 for mac
2852 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2854 * main/object.h: foo
2856 2003-01-09 Bradley Bell <btb@icculus.org>
2858 * main/movie.c: use ifdef around gr_toggle_fullscreen
2860 2003-01-07 Bradley Bell <btb@icculus.org>
2862 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2863 main/mission.h: don't need .msn file for descent.hog anymore
2867 2003-01-06 Bradley Bell <btb@icculus.org>
2869 * main/mission.h, main/mission.c: comments
2871 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2874 2003-01-03 Bradley Bell <btb@icculus.org>
2876 * utilities/: txb2txt.c, txt2txb.c: remove old files
2878 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2880 * main/polyobj.c: attempt to make read_model_file
2883 * main/menu.c: move vertigo text
2885 2003-01-02 Bradley Bell <btb@icculus.org>
2887 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2888 main/polyobj.h: cleanup alignment changes
2890 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2891 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2892 main/object.h: fix alignment issues on sparc
2894 * cvshowto.txt: update cvs info
2898 * 2d/rle.c: make rle_swap handle RLE_BIG
2900 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2902 * main/render.c: workaround solaris qsort bug
2904 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2906 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2907 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2909 * arch/linux/Makefile.am: enabled linux joystick, kali
2911 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2912 arch/sdl/event.c: enabled linux joystick
2914 2002-12-31 Bradley Bell <btb@icculus.org>
2916 * main/gamemine.c: simplified warning msg
2918 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2920 * main/render.h: fix compiler warning
2922 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2924 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2926 2002-12-24 Bradley Bell <btb@icculus.org>
2928 * main/mission.c: fixes an infinite loop which was caused by d2x
2929 thinking d2demo was a descent 1 mission
2931 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2933 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2935 2002-12-24 Bradley Bell <btb@icculus.org>
2937 * main/render.c: comments
2939 2002-10-30 Bradley Bell <btb@icculus.org>
2941 * main/inferno.c: add help for -hogdir option
2943 * main/inferno.c: added -hogdir option
2945 2002-10-28 Bradley Bell <btb@icculus.org>
2947 * main/: inferno.c, menu.c: enabled Vertigo displays
2949 * include/3d.h: typo
2951 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2953 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2954 main/netmisc.c, main/network.c: simplify and eliminate redundant
2957 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2959 * maths/fixc.c: fix infinite loop in quad_sqrt.
2961 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2962 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2964 2002-10-12 Bradley Bell <btb@icculus.org>
2966 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2968 2002-10-11 Bradley Bell <btb@icculus.org>
2970 * main/hud.c: make hud_message work correctly
2972 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2975 * main/network.c: formatting, small fixes
2977 2002-10-10 Bradley Bell <btb@icculus.org>
2979 * main/netmisc.h: no swap_object for little-endian
2981 * main/: netmisc.h, network.c: use macros to simplify network
2984 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2987 * main/inferno.c: enable loading screen for mac shareware with
2990 * main/netmisc.c: whitespace
2992 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2995 * main/hud.c: whitespace
2997 * configure.ac: remove shareware build, add macdata build
2999 * main/songs.c: whitespace
3001 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3002 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3005 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3008 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3010 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3011 comments, formatting, etc.
3013 * iff/iff.c: fix bigendian iff loading.
3015 2002-10-03 Bradley Bell <btb@icculus.org>
3017 * utilities/txb2tex.c: typo
3019 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3020 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3023 * arch/sdl/mouse.c: whitespace
3025 2002-09-19 Bradley Bell <btb@icculus.org>
3027 * main/kconfig.c: fix a oops, add old logs
3029 * main/kconfig.c: support for >3 mouse buttons
3031 2002-09-18 Bradley Bell <btb@icculus.org>
3033 * include/gr.h: fix palette swap define
3035 2002-09-14 Bradley Bell <btb@icculus.org>
3037 * main/titles.c: load hires briefing screen if lores doesn't exist
3038 (i.e. vertigo) and MenuHires=0
3040 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3042 * main/: multi.h, network.h: pack some structures for ipx
3045 2002-09-14 Bradley Bell <btb@icculus.org>
3047 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3048 and load_endlevel_data() to expect newline-terminated strings, fix
3049 load_game_data to read null-terminated string for
3052 2002-09-07 Bradley Bell <btb@icculus.org>
3054 * main/newmenu.c: added error message
3056 * main/menu.h: enable -nohires with mac shareware
3058 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3060 * 2d/font.c: enable 0/255 palette swap for fonts
3062 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3065 * 2d/2dsline.c: fix ogl blooper
3067 2002-09-05 Bradley Bell <btb@icculus.org>
3069 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3072 * include/strutil.h: need string.h for strcasecmp
3074 * include/rle.h: okay, maybe it needs to be this way
3076 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3078 * 2d/scalec.c: more stuff from d2src
3080 * 2d/rle.c: more stuff from d2src, formatting
3082 * 2d/font.c: useless cruft
3084 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3086 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3089 2002-09-04 Bradley Bell <btb@icculus.org>
3091 * include/grdef.h: fix compiler warnings
3093 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3095 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3098 * main/game.c: we want the mac ibitblt for everything but dos and
3101 * main/texmerge.c: these routines are in tmerge.c
3103 * main/credits.c: enable credits for mac and oem data
3105 * main/bm.c: use either exit.ham or exit.pofs
3107 * include/ibitblt.h: enable some more code from d2src
3109 * include/gr.h: enable mac ubitblt_double
3111 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3113 * include/grdef.h: moved some inline asm from linear.h
3115 * 2d/ibitblt.c: brought in line with original d2 version
3117 * 2d/bitblt.c: reverted to original d2 version of this file, then
3118 added d1x enhancements
3120 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3122 * 2d/linear.h: moved these back to their original locations
3125 * main/mveplay.c: close some memory holes, speed up palette loading
3127 * main/movie.c: added fullscreen toggle while playing movies
3129 * main/inferno.c: comment out -superhires help text (always on)
3131 * include/timer.h: added approx_fsec_to_usec macro
3133 * arch/sdl/joy.c: fix compiler warning
3135 2002-09-01 Bradley Bell <btb@icculus.org>
3137 * main/network.c: oops
3139 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3141 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3142 timer_get_fixed_seconds
3146 2002-08-31 Bradley Bell <btb@icculus.org>
3148 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3151 * main/multi.h: network endian stuff
3153 * 2d/font.c, include/gr.h: fast file i/o for font headers
3155 * arch/win32/arch_ip.cpp: unused file
3157 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3158 bigendian networking fixes
3160 * main/menu.c: make net menu more accurate, also make superhires
3163 * include/pstypes.h: better to have __pack__ all the time, I think.
3164 needed for networking, e.g.
3166 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3169 * arch/win32/Makefile.am: unused file
3173 2002-08-30 Bradley Bell <btb@icculus.org>
3175 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3177 * main/: newmenu.h, titles.c: formatting
3179 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3180 main/multi.h: networking works, finally
3182 * TODO: added TODO file
3184 * arch/linux/arch_ip.cpp: unused fine
3186 * README: network sorta working
3188 * main/: Makefile.am, multi.c, network.c, network.h: more
3191 * main/menu.c: load builtin mission correctly
3193 * main/inferno.c: documentation
3195 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3198 * main/Makefile.mveplay: don't need no more
3200 2002-08-29 Bradley Bell <btb@icculus.org>
3202 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3203 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3204 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3207 * include/ipx_drv.h: more network fixing
3209 * arch/linux/include/ipx_drv.h: more network fixing
3211 * include/ipx.h: formatting
3213 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3215 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3216 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3217 main/inferno.c: fixed networking fuck-up?
3219 * Makefile.am: moved mingw info to README
3221 * README, mingw32.txt: moved mingw info to README
3223 2002-08-27 Bradley Bell <btb@icculus.org>
3225 * utilities/mvlextract.c: allow specifying file to extract
3227 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3230 * utilities/hogextract.c: allow specifying file to extract
3232 * main/mission.c: Have to get mission_num _after_ promoting...
3234 * main/: gameseq.c, titles.c: beginning d1 briefing support
3236 * descent.msn: beginning d1 briefing support
3238 * main/: titles.c, titles.h: d1-style mission briefings
3240 * main/piggy.h: whitespace
3242 * main/movie.c: beginning robot movie support, fall back on lo/hi
3243 res if hi/lo not available
3245 * main/mission.c: added Builtin_mission_num for builtin mission,
3246 D1Hogdir, d1-style mission briefings
3248 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3251 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3252 (for d1 missions that need d1 data)
3254 * 2d/ibitblt.c: whitespace
3256 2002-08-26 Bradley Bell <btb@icculus.org>
3258 * utilities/mvlcreate.c: oops
3260 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3263 * utilities/hogextract.c: added [v]iew option
3265 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3267 * main/titles.c: fix writable string, disable DumbAdjust thing
3269 * main/polyobj.h: whitespace
3271 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3274 * main/movie.c: read movies from AltHogDir, other fixes
3276 * main/: mission.c, mission.h: fix bug w/mission filename
3278 * main/gameseq.c: comments
3280 * main/digi.h: whitespace n stuff
3282 * include/mve_audio.h: added audio flag macros
3284 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3289 2002-08-23 Bradley Bell <btb@icculus.org>
3291 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3294 * Makefile.am: remove d2demo.mn2
3296 * cfile/cfile.c, include/cfile.h: add cfile_size function
3298 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3299 eliminate need for .mn2 files for oem and demo
3301 2002-08-22 Bradley Bell <btb@icculus.org>
3303 * main/bm.c: fix for vertigo
3305 * main/menu.h: make OEM menu pcx available
3307 * 2d/rle.c: merge with original d2 file
3309 * Makefile.am, configure.ac: let mission files get installed by
3312 2002-08-17 Bradley Bell <btb@icculus.org>
3314 * configure.ac: make FAST_FILE_IO the default on little-endian
3317 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3319 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3322 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3324 * main/: game.c, menu.c, mission.c: promote builtin missions.
3326 2002-08-15 Bradley Bell <btb@icculus.org>
3328 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3329 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3331 * utilities/.cvsignore: added cvsignore
3333 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3336 * main/piggy.c: mac data file loading
3338 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3339 transparency and swap 0/255 correctly for mac data files
3341 2002-08-13 Bradley Bell <btb@icculus.org>
3343 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3344 to utilities to avoid conflict with c++ std lib <utility>
3346 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3347 txt2txb.c: moved utility to utilities to avoid conflict with c++
3350 * Makefile.am, configure.ac: add utilities
3352 2002-08-09 Bradley Bell <btb@icculus.org>
3354 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3357 2002-08-08 Bradley Bell <btb@icculus.org>
3359 * main/inferno.c: comments
3361 * main/: newmenu.c, songs.c: mac demo datafile support
3363 * installation.txt: update
3365 * main/gamesave.c: use lowercase for consistency
3367 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3368 models for other than d2demo
3370 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3372 * main/gamemine.c: formatting, better d1 texture conversion
3374 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3375 main/mission.h: recognize .msn mission files.
3377 2002-08-07 Bradley Bell <btb@icculus.org>
3379 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3380 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3381 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3382 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3383 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3384 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3387 2002-08-06 Bradley Bell <btb@icculus.org>
3389 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3391 * main/Makefile.am: formatting
3393 * 2d/font.c: make gr_remap_font just reload the whole thing
3395 * configure.ac: formatting
3397 * Makefile.am: added d2demo.mn2
3399 * d2demo.mn2: mission file for shareware
3401 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3402 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3404 * main/sounds.h: shareware stuff, whitespace
3406 * main/: polyobj.c, polyobj.h: more fast i/o macros
3408 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3411 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3412 endlevel stuff to non-shareware, allow movies/endlevel for
3415 * main/cntrlcen.c: typo
3417 * main/bm.h: use global Piggy_hamfile_version
3419 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3420 macros, use global Piggy_hamfile_version
3422 * main/Makefile.am: terrain and movie stuff always used now
3424 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3427 * main/: gamemine.c, gamesave.c: load DMB levels
3429 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3430 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3432 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3434 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3436 2002-08-04 Bradley Bell <btb@icculus.org>
3438 * main/inferno.c: shareware stuff, formatting
3440 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3442 * arch/sdl/gr.c: don't need to set mode in gr_init
3444 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3446 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3449 * Makefile.am, descent.mn2: added mission file for descent 1
3451 2002-08-02 Bradley Bell <btb@icculus.org>
3453 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3454 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3455 main/piggy.h, misc/error.c: junk
3457 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3458 render.h, scores.c, scores.h, terrain.c: shareware stuff
3460 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3461 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3462 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3463 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3464 main/weapon.c, main/weapon.h: fast i/o macros
3466 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3468 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3469 main/gamemine.h, main/gamesave.c: load d1 levels
3471 2002-07-30 Bradley Bell <btb@icculus.org>
3473 * configure.ac: oops
3475 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3478 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3479 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3480 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3481 main/piggy.c, main/titles.c: support shareware datafiles!
3483 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3484 piggy.c: SHAREWARE fixes
3486 2002-07-29 Bradley Bell <btb@icculus.org>
3488 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3489 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3490 misc/fileutil.c: Portability - OS X support
3492 2002-07-27 Bradley Bell <btb@icculus.org>
3494 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3495 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3496 segment.h: portability
3498 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3499 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3500 main/wall.h: portabilization
3502 * 2d/font.c, include/gr.h: portability
3504 2002-07-26 Bradley Bell <btb@icculus.org>
3506 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3508 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3510 * main/player.c: foo
3512 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3514 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3515 misc/fileutil.h: portable file i/o utils
3517 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3518 writable string anymore... / formatting
3520 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3521 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3522 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3523 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3524 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3525 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3526 portable-izing file loading routines
3528 2002-07-24 Bradley Bell <btb@icculus.org>
3530 * main/mveplay.c: correctly play files with 16bit uncompressed
3531 audio, mem checking, etc
3533 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3536 2002-07-23 Bradley Bell <btb@icculus.org>
3538 * misc/Makefile.am: unused file
3540 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3541 main/sounds.h: remove experimental nmovie stuff
3543 * main/movie.c: add some debugging output
3545 2002-07-22 Bradley Bell <btb@icculus.org>
3547 * main/: console.c, state.c: simplified header
3549 * main/movie.c: enable mveplay audio
3551 * main/old/movie.c: moved to main/
3553 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3554 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3555 main/mvelib.c, main/mveplay.c: initial movie support
3557 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3558 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3559 include/ogl_init.h, include/pstypes.h, main/console.c,
3560 main/state.c, mem/mem.c: OS X stuff
3562 * configure.ac: OS X and movie stuff
3564 2002-07-19 Bradley Bell <btb@icculus.org>
3566 * compilerdefs.txt: OSX defs
3568 2002-07-18 Bradley Bell <btb@icculus.org>
3570 * main/inferno.c: use simpler rcs tags
3572 * autogen.sh: keep Changelog in cvs (and use --accum)
3574 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3575 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3576 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3577 main/songs.c: changed cdrom->rbaudio
3579 * include/rbaudio.h: moved to /include
3581 2002-07-17 Bradley Bell <btb@icculus.org>
3583 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3584 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3585 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3586 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3587 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3588 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3589 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3590 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3591 3d/setup.c: use simpler rcs tags
3596 2002-07-17 Bradley Bell <btb@icculus.org>
3598 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3600 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3602 * debian/rules: don't need readme's
3604 * debian/rules: move d1x license to COPYING, license clarifications
3606 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3607 license to COPYING, license clarifications
3609 * debian/rules: fix debian docs
3611 * debian/rules: fix debian manpages
3613 * debian/d2x-sdl.menu: fix debian menu
3615 * debian/rules: link to undocumented man page for debs
3617 * Makefile.am, configure.ac, debian/control, debian/copyright,
3618 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3619 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3620 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3623 2002-07-16 Bradley Bell <btb@icculus.org>
3625 * debian/: rules, changelog.in: deb stuff
3627 * configure.ac: cleaner nasm detection
3629 * debian/: changelog.in, control, rules: deb stuff
3631 * README, installation.txt: typos, stuff
3633 * configure.ac: better #defines
3635 * configure.ac: whitespace
3637 * configure.ac: better documentation
3639 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3640 SDL_JOYSTICK not needed
3642 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3644 * configure.ac: need higher SDL for joystick
3646 * debian/: control, rules: deb stuff
3648 * arch/sdl/joy.c: old junk
3650 * Makefile.am, configure.ac: automake updates
3652 * main/: inferno.c, text.c: don't use althogdir on non-unix
3654 * configure.ac: more autoconf updates
3656 * misc/strutil.c: better strrev
3658 * main/inferno.c: need limits.h on mingw also
3660 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3663 2002-04-19 Bradley Bell <btb@icculus.org>
3665 * main/network.c: let hoard.ham be a cfile
3667 * main/text.c: better error message when hog not found
3671 2002-03-23 Bradley Bell <btb@icculus.org>
3673 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3674 arch/sdl/Makefile.am: Use SDL joystick automatically
3676 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3678 2002-03-05 Bradley Bell <btb@icculus.org>
3680 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3683 2002-02-23 Bradley Bell <btb@icculus.org>
3685 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3687 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3688 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3689 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3690 main/editor/Makefile.am: moved includes to include
3692 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3694 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3695 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3696 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3699 * main/game.c: disabled cockpit for OGL, formatting
3701 * 2d/ibitblt.c: formatting
3703 2002-02-16 Bradley Bell <btb@icculus.org>
3705 * include/oldsdl.h: check for older macros
3707 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3708 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3709 allow older sdl versions
3711 2002-02-15 Bradley Bell <btb@icculus.org>
3713 * main/: automap.c, automap.h, inferno.c: automap resolution now
3716 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3718 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3719 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3720 win32/include/key_arch.h: never mind - that would be pointless
3722 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3723 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3724 win32/include/key_arch.h: copied files from d1x
3726 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3727 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3729 * main/multipow.c: need conf.h
3731 * arch/win32/Makefile.am: new file
3733 * include/pstypes.h: added u_int16_t (needed in base_ip)
3735 * arch/win32/arch_ip.cpp: copied from d1x
3737 2002-02-14 Bradley Bell <btb@icculus.org>
3739 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3741 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3742 main/netlist.c: Added hotkeys to toggle fullscreen mode
3744 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3745 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3747 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3748 reorder.h: Lotsa networking stuff from d1x
3750 2002-02-13 Bradley Bell <btb@icculus.org>
3752 * include/gr.h, main/game.c: Fullscreen toggle stuff
3754 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3757 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3758 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3761 2002-02-11 Bradley Bell <btb@icculus.org>
3763 * main/bm.c: use portable loader if bigendian
3765 * include/pstypes.h: don't define bool for c++
3767 * include/cfile.h: extern AltHogDir stuff
3769 * include/byteswap.h: use WORDS_BIGENDIAN
3771 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3773 * main/vers_id.h: added D2X_IVER
3775 * misc/args.c: don't use d1x.ini
3777 * Makefile.am: rpm stuff
3779 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3782 2002-02-09 Bradley Bell <btb@icculus.org>
3784 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3786 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3788 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3791 2002-02-06 Bradley Bell <btb@icculus.org>
3793 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3794 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3795 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3797 * debian/: changelog.in, control, copyright, d2x-gl.files,
3798 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3802 2002-02-02 Bradley Bell <btb@icculus.org>
3804 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3806 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3807 Enabled RELEASE option
3809 2002-01-31 Bradley Bell <btb@icculus.org>
3811 * Makefile.am, configure.ac: specify prerequisite versions of
3812 autoconf and automake
3814 2002-01-29 Bradley Bell <btb@icculus.org>
3816 * main/mission.c: RCS header added
3818 * main/inferno.c: update copyright date
3820 * main/mission.c: allow missions to be in AltHogDir
3822 * configure.ac: Display results of configure
3824 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3827 2002-01-28 Bradley Bell <btb@icculus.org>
3829 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3830 Data files now go in DATADIR/games/d2x, user files now go in
3833 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3835 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3836 files now go in ~/.d2x
3838 2002-01-24 Bradley Bell <btb@icculus.org>
3840 * configure.ac: fix nasm not found error message
3842 2002-01-18 Bradley Bell <btb@icculus.org>
3844 * configure.in: getting rid of old configure.in
3846 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3847 main/movie.c: Movie playing kludgey stuff
3849 * misc/args.c: formatting
3851 * main/inferno.c: allow -h for help
3853 * include/error.h: don't die on int3, unless -debug given
3855 * mingw32.txt: more stuff
3857 2001-12-29 Bradley Bell <btb@icculus.org>
3859 * Makefile.am: Got rid of thinking.txt
3861 * main/inferno.c: document -nomovies option
3863 2001-12-28 Bradley Bell <btb@icculus.org>
3865 * main/titles.c: formatting, put some code into place for rendering
3866 of robots during briefings
3868 2001-12-27 Bradley Bell <btb@icculus.org>
3872 2001-12-23 Craig Hadady <chadady@iglou.com>
3874 * 2d/rle.c: fixed bug in dummy array.
3876 2001-12-03 Bradley Bell <btb@icculus.org>
3878 * arch/sdl/init.c: fix formatting
3880 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3881 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3882 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3883 and sdl joystick stuff
3885 2001-11-30 Bradley Bell <btb@icculus.org>
3887 * thinking.txt: not needed
3889 2001-11-27 Bradley Bell <btb@icculus.org>
3891 * cygconf, mingw32.txt: use sdl from source on cygwin
3893 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3894 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3895 SDL_CFLAGS to CFLAGS
3897 2001-11-27 Bradley Bell <btb@icculus.org>
3901 2001-11-14 Bradley Bell <btb@icculus.org>
3903 * texmap/scanline.c: use optimization flags as texmap default
3905 * NEWS: mouse wheel, etc
3907 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3908 wheel to emulate 3rd axis
3910 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3912 * include/error.h: kludge to ungrab mouse when we hit an int3
3914 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3915 __ENV_MSDOS__ to __MSDOS__
3917 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3920 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3923 * arch/sdl/digi.c: implemented digi_set_volume
3925 * include/grdef.h, main/config.c, misc/d_io.c: change
3926 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3928 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3929 main/piggy.c: use MAKE_SIG
3931 * installation.txt: update
3933 * configure.ac: new file
3935 * arch/sdl/joydefs.c: #include pstypes.h
3937 * arch/sdl/init.c: SDL joystick stuff
3939 * acconfig.h: adjust MINGW defines
3941 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3942 controls menu now works
3944 2001-11-13 Bradley Bell <btb@icculus.org>
3946 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3949 * Makefile.am: New file
3951 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3954 * compilerdefs.txt: New file
3956 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3958 2001-11-12 Bradley Bell <btb@icculus.org>
3960 * main/playsave.c: load player files regardless of byte order of
3963 2001-11-11 Bradley Bell <btb@icculus.org>
3965 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3968 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3970 * NEWS: GL savegame thumbnails
3972 * acconfig.h, configure.in: make option for NMOVIES, default to off
3974 2001-11-09 Bradley Bell <btb@icculus.org>
3976 * main/state.c: Enabled savegame thumbnails under OpenGL
3978 * unused/pa_null/pa_enabl.h: remove duplicate header
3980 * misc/args.c: use d2x.ini for option file
3982 * mem/mem.c: Move mem_realloc inside the ifdef
3984 * main/menu.c: fix 640x400 menu text
3986 * main/inferno.c: added documentation
3988 * main/endlevel.c: fix warnings
3990 * arch/ogl/gr.c: Get rid of gl spew
3992 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3994 * acconfig.h: Define __SDL__ for mingw
3996 2001-11-08 Bradley Bell <btb@icculus.org>
3998 * 2d/font.c: free OGL font data when rereading
4000 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4001 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4002 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4003 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4004 main/weapon.h: Enabled shareware build, endlevel flythrough
4007 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4008 of use for shareware build
4010 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4013 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4015 2001-11-05 Bradley Bell <btb@icculus.org>
4017 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4020 * include/3d.h: Add comment
4022 2001-11-04 Bradley Bell <btb@icculus.org>
4024 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4027 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4030 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4032 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4033 main/hudmsg.h: Enable d1x-style hud_message
4035 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4037 * 2d/font.c: re-init ogl fonts after remapping colors.
4039 2001-11-02 Bradley Bell <btb@icculus.org>
4041 * misc/Makefile.am: remove byteswap.h (duplicate header)
4043 * 2d/font.c: fixed gr_remap_font, minor stuff
4045 * configure.in: take out -O2 if doing debug build
4047 * main/bm.c: formatting
4049 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4051 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4052 macros, get rid of functions
4054 2001-11-01 Bradley Bell <btb@icculus.org>
4056 * misc/byteswap.h: removed duplicate header
4058 2001-10-31 Bradley Bell <btb@icculus.org>
4060 * NEWS, main/automap.c: automap works in opengl
4062 * NEWS, configure.in: Added news
4064 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4066 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4068 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4069 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4070 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4072 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4074 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4076 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4077 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4079 2001-10-27 Bradley Bell <btb@icculus.org>
4081 * main/inferno.c: added some documentation
4083 2001-10-25 Bradley Bell <btb@icculus.org>
4085 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4088 * Makefile.am, configure.in, arch/Makefile.am,
4089 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4090 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4091 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4092 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4093 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4094 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4095 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4096 it's ugly, but It'll be easier to sync with d1x.
4098 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4099 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4100 main/editor/Makefile.am: attempt at support for editor, makefile
4103 * misc/d_delay.c: formatting fix
4105 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4106 tmappent.S, tmapppro.S: adding support for runtime selection of
4109 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4110 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4111 including multi.h and network.h, fix backslashes, fix compiler
4114 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4115 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4116 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4117 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4118 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4119 including multi.h and network.h, fix backslashes
4121 * include/pstypes.h: added typedef for u_int64_t on mingw
4123 * include/3d.h: added prototype for g3_uninit_polygon_model
4125 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4127 2001-10-24 Bradley Bell <btb@icculus.org>
4129 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4130 arch subdirs, as in d1x.
4132 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4133 earlier style until i understand automake 1.5 better. remove input
4136 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4137 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4138 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4139 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4140 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4141 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4142 Moved input stuff to arch subdirs, as in d1x.
4144 * NEWS, configure.in: blah blah
4146 2001-10-23 Bradley Bell <btb@icculus.org>
4148 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4150 * texmap/tmapppro.S: no need for #include <conf.h> here
4152 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4155 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4156 file. RCS header added
4158 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4159 #ifdef'ing out the whole file. RCS header added
4161 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4162 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4163 fixes. Now works with automake 1.5 and autoconf 2.52.
4164 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4165 mingw (-grabmouse now works on win32).
4167 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4168 These don't belong in cvs
4172 2001-10-20 Bradley Bell <btb@icculus.org>
4174 * 2d/font.c: Don't free unused variables...
4176 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4179 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4180 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4181 main/Makefile.am: make dist more sensible
4183 * Makefile.am: Kludge for linking on mingw
4185 2001-10-19 Bradley Bell <btb@icculus.org>
4187 * Makefile.am, configure.in, arch/win32/Makefile.am,
4188 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4190 * include/ipx_drv.h: Check for __MINGW32__
4192 * include/i86.h: Imported from d1x
4194 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4196 * arch/dos/modex.asm: Fixed %include
4198 * main/console.c: RCS headers added
4200 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4203 * Makefile.am, main/Makefile.am: Moved final link to top-level
4204 directory instead of main/
4206 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4207 __ENV_LINUX__ to __linux__
4209 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4210 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4211 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4212 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4213 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4214 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4215 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4216 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4217 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4218 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4221 * configure.in: add --enable-xploader, support arch/linux subdir,
4224 * main/inferno.c: conditionalize conf.h
4226 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4228 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4229 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4230 misc/fileutil.h: Partial application of linux/alpha patch.
4232 2001-10-19 Bradley Bell <btb@icculus.org>
4234 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4235 networking in line with d1x, moved some arch/linux_* stuff to
4238 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4239 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4240 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4241 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4244 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4245 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4246 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4247 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4248 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4249 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4250 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4251 linux/include/ukali.h: Brought linux networking in line with d1x,
4252 moved some arch/linux_* stuff to arch/linux/*
4254 * include/ipx_drv.h: Imported from d1x
4256 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4258 * main/ipx_drv.c: Imported from d1x
4260 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4261 main/network.h, main/Makefile.am: Trying to get network working on
4264 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4265 main/Makefile.am: build fixes
4267 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4268 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4269 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4270 starting to get net working.
4272 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4273 conditionalized min,max macros
4275 2001-10-18 Bradley Bell <btb@icculus.org>
4277 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4278 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4279 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4280 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4283 * 2d/2dsline.c: RCS headers added/changed
4285 * configure.in: fix NASMFLAGS bug
4287 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4290 2001-10-17 Bradley Bell <btb@icculus.org>
4292 * NEWS: Fixed the invulnerable robots bug!
4294 * main/collide.c: Fixed the invulnerable robots bug!
4296 2001-10-14 Bradley Bell <btb@icculus.org>
4298 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4301 2001-10-13 Bradley Bell <btb@icculus.org>
4303 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4304 arch/Makefile.am, arch/dos/Makefile.am,
4305 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4306 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4307 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4308 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4309 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4310 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4311 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4312 arch/win32/include/Makefile.am, iff/Makefile.am,
4313 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4314 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4315 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4316 unused/bios/Makefile.am, unused/lib/Makefile.am,
4317 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4318 unused/ui/Makefile.am, unused/vga/Makefile.am,
4319 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4320 automake stuff from "inert" subdirs. And there was much rejoicing.
4322 * Makefile.am, NEWS, configure.in: Stuff
4324 * ChangeLog: removing auto-generated file
4326 * cygconf: Added instructions for mingw32 build
4328 * Makefile.am: renamed INSTALL to installation.txt
4330 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4332 * mingw32.txt: Added instructions for mingw32 build
4334 * configure.in: Enable assembly under mingw32
4336 2001-10-12 Bradley Bell <btb@icculus.org>
4338 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4340 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4341 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4342 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4343 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4344 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4345 to __DJGPP__, since it's built-in.
4347 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4349 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4350 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4354 2001-10-12 Bradley Bell <btb@icculus.org>
4356 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4358 * Makefile.am: make sure cygconf gets archived
4360 * configure.in: Increment version number in preparation for release
4362 * configure.in: Fix detection of opengl
4364 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4365 cygconf, arch/Makefile.am, arch/include/joy.h,
4366 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4367 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4368 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4369 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4370 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4371 Vastly improved compilability.
4373 2001-10-11 Bradley Bell <btb@icculus.org>
4375 * Makefile.am: Added macros/sdl.m4
4377 * autogen.sh: Added macros/sdl.m4
4379 2001-10-09 Bradley Bell <btb@icculus.org>
4381 * main/vers_id.h: Added DESCENT_VERSION constant
4383 * main/inferno.c: Added command-line help.
4385 * include/ogl_init.h: opengl improvments (following d1x changes)
4387 2001-10-07 Bradley Bell <btb@icculus.org>
4389 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4390 arch/ogl/Makefile.am: Remove duplicate headers.
4392 2001-08-02 Thimo Neubauer <thimo@debian.org>
4394 * mem/mem.c: totally crippled the memory manager because it does
4395 not make sense for non-DOS-systems and it would have been too
4396 complicated to get it 64bit clean
4398 2001-06-19 Bradley Bell <btb@icculus.org>
4400 * cvshowto.txt: updated anonymous password
4402 2001-02-08 Bradley Bell <btb@icculus.org>
4404 * COPYING, license.txt: Added d1x license
4406 2001-02-01 Bradley Bell <btb@icculus.org>
4408 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4410 2001-01-31 Bradley Bell <btb@icculus.org>
4412 * configure.in, arch/include/mouse.h, include/pstypes.h,
4413 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4415 * main/polyobj.c: fix typo
4417 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4418 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4419 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4420 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4421 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4422 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4423 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4424 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4425 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4426 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4427 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4428 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4429 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4430 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4431 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4432 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4433 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4434 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4435 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4436 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4437 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4438 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4439 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4440 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4441 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4442 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4445 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4446 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4447 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4448 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4451 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4454 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4455 cross-compiling, and cygwin fixes
4457 2001-01-30 Bradley Bell <btb@icculus.org>
4459 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4460 include/pstypes.h, include/strutil.h, main/Makefile.am,
4461 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4462 needs --without-assembler and --without-network to compile
4464 2001-01-29 Bradley Bell <btb@icculus.org>
4466 * configure.in, main/Makefile.am: Fixes to build system
4468 * main/kconfig.c: fix for non-linux joysticks
4470 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4471 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4472 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4473 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4474 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4475 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4476 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4477 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4478 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4479 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4481 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4482 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4483 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4484 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4485 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4486 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4489 * arch/dos/include/joy.h, arch/dos/include/key.h,
4490 arch/dos/include/mouse.h: Unified input headers.
4492 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4494 2001-01-28 Bradley Bell <btb@icculus.org>
4496 * conf.h.in, configure.in, arch/Makefile.am,
4497 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4498 arch/include/key.h, main/Makefile.am: More header unification...
4500 * main/newdemo.c: Added <ctype.h>
4502 * arch/include/event.h, arch/include/joy.h: unified input headers.
4504 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4505 OpenGL now uses SDL-GL instead of gii
4507 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4509 2001-01-25 Bradley Bell <btb@icculus.org>
4511 * autogen.sh: use "set -e" so execution stops if something goes
4514 2001-01-24 Bradley Bell <btb@icculus.org>
4518 * Makefile.am: Add ChangeLog to dist
4522 2001-01-24 Bradley Bell <btb@icculus.org>
4524 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4526 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4527 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4530 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4531 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4532 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4533 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4534 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4535 arch/Makefile.am, arch/dos/Makefile.am,
4536 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4537 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4538 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4539 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4540 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4541 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4542 unused/Makefile.am, unused/bios/Makefile.am,
4543 unused/lib/Makefile.am, unused/novga/Makefile.am,
4544 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4545 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4546 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4547 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4548 make dist, VPATH builds, ...
4550 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4551 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4552 arch/dos/Makefile.in, arch/linux/Makefile.in,
4553 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4554 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4555 misc/Makefile.in, texmap/Makefile.in: cruft removal
4557 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4560 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4562 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4564 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4567 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4568 added -grabmouse option
4570 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4571 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4572 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4573 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4574 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4575 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4576 main/songs.c, misc/args.c: changed args_find to FindArg
4578 2001-01-22 Bradley Bell <btb@icculus.org>
4580 * configure, main/Makefile.am, main/Makefile.in: configuration
4583 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4584 fix compiler warnings w/opengl
4586 * include/console.h: ggi support
4588 * arch/linux_init.c: svgalib support
4590 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4591 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4592 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4593 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4594 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4595 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4598 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4600 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4601 main/render.c: fix warnings and enable NDEBUG *
4602 arch/svgalib_init.c: svgalib support
4604 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4606 * main/kconfig.c: joystick support
4608 2001-01-21 Bradley Bell <btb@icculus.org>
4610 * cvshowto.txt: new file, taken from d1x webpage
4612 * AUTHORS, README: Taking over as maintainer of d2x
4614 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4616 2001-01-20 Bradley Bell <btb@icculus.org>
4618 * configure, configure.in: Turned -Werror back off by default
4620 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4621 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4622 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4623 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4624 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4625 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4626 main/laser.c, main/multi.c, main/network.c, main/network.h,
4627 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4628 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4629 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4630 warnings, for non-OpenGL on linux, anyway...
4632 2001-01-19 Bradley Bell <btb@icculus.org>
4634 * copying: remove duplicate file
4636 * Import of d2x-0.0.9-pre1
4638 * Import of d2x-0.0.8