1 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/state.c: open autosave file for writing, not reading
5 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
6 main/state.c, main/state.h: added fast save
8 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
10 * 2d/font.c: Initialise the dataptr member correctly.
12 * include/mono.h: Print only mildly interesting messages to
13 stderr.txt. (revert earlier carbon changes)
15 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
17 * include/physfsx.h: getRealPath uses the write directory if it
18 can't get the real directory
20 * D2X.make: remove misc/d_io.c
22 2004-12-03 Bradley Bell <btb@icculus.org>
24 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
25 pathname, ensure correct translation of path separators
27 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
29 * misc/strutil.c: fix stricmp and strnicmp
31 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
34 2004-12-02 Bradley Bell <btb@icculus.org>
36 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
37 I couldn't figure out why the previous code kept segfaulting under
40 * main/kconfig.c: disable call to reset_cockpit() which was
41 causing the "letterbox" bug
43 * main/inferno.c: don't die if title screens not found
45 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
47 * configure.ac: require PhysicsFS header and library
49 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
51 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
53 * D2X.make: fix build on Carbon by adding digiobj.c
55 * main/mission.c: set builtin_hogsize for non-built-in missions
57 * main/mission.c: pass individual mission around instead of whole list
59 * main/mission.c: remove mission list from global memory
61 2004-12-02 Bradley Bell <btb@icculus.org>
63 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
64 path separator gets added to hogdir
66 2004-12-01 Bradley Bell <btb@icculus.org>
68 * README, configure.ac, VisualC/d2x/d2x.dsp,
69 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
70 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
71 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
72 uses dynamic opengl loading
74 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
76 * arch/ogl/gr.c: make write_bmp use PhysicsFS
78 * include/args.h, misc/args.c: new AppendArgs function. This
79 separates the copying of the arguments passed to main() from the
80 reading of the arguments file
82 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
83 the flexible cfgets, Fix compiling issues in MPW.
85 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
86 reading into an int, so it's removed completely. PHYSFSX_getc was
87 removed, because it's only use in misc/strio.c was removed. Put
88 in PHYSFSX_getRealPath, which recognises platform-specific
89 separators and doesn't use snprintf (MPW doesn't have it). MPW
92 * main/inferno.c: Remove use of open_movie_file. Read the
93 arguments file from the base directory, if there is one. Set up
94 D2X's write directory, including replacing any tilde at the start
95 of the path (if there is one) with the string returned by
96 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
97 default is still ~/.d2x. Check if the write directory has to be
98 created. Read the arguments file in this write directory if there
99 is one. If there's still no write directory, set it to the base
100 directory. Won't set it to the current directory if this fails,
101 because of the issue of which character to use for which platform.
103 * main/playsave.c: Use PHYSFS_readSLE32 instead of
104 PHYSFS_readULE32 due to compiling issues in MPW. Use
105 cfile_read_short instead of PHYSFS_readULE16 because of both
106 compiling and endian issues. cfile_read_byte instead of
107 PHYSFSX_readU8. Write a dummy structure instead of seeking when
108 NETWORK isn't defined
110 * D2X.make: Don't compile cfile.c on Mac OS 9.
112 * README: add PhysicsFS to the required 'tools' in README, and
113 instructions for building in MPW.
115 * include/cfile.h: Make cfopen into an inline, where a read buffer
116 is set up. This speeds up loading significantly.
118 2004-12-01 Bradley Bell <btb@icculus.org>
120 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
121 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
124 * main/newmenu.c: fix player file deletion
126 * include/physfsx.h: fix statfs includes for OS X
128 * main/inferno.c, main/network.c: misc physfs conversions
130 * arch/linux/Makefile.am, arch/linux/findfile.c,
131 arch/win32/Makefile.am, arch/win32/findfile.c,
132 include/findfile.h, main/kludge.c, main/mission.c,
133 main/newmenu.c, main/piggy.c: get rid of findfile stuff
135 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
138 * main/state.c: improve savegame load/save
140 * main/movie.c: make -nomovies friendlier
142 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
144 * include/d_io.h, include/physfsx.h, main/inferno.c,
145 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
148 * main/scores.c: use physfs for scores file
150 * main/playsave.c: improve player loading
152 * main/movie.c: improve movie loading
154 * main/mission.c: improve mission loading
156 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
157 main/state.c: use physfs for savegames
159 * README: minor update
161 * main/newdemo.c: use physfs for demos
163 * include/physfsx.h: added PHYSFSX_rename function
165 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
166 physfs/rwops, add libmve callbacks
168 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
169 added physfsrwops stuff
171 * include/cfile.h: added cfile_close wrapper
173 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
176 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
179 * main/config.c: use physfs to read config file
181 * include/physfsx.h: added gets and puts functions
183 * include/cfile.h: correct seek return value
185 * main/config.c, main/playsave.c: use physfs to write
188 * include/physfsx.h: added my physfs extensions
190 * main/inferno.c: physfs initialization stuff
192 * configure.ac: add check for physfs lib
194 * include/cfile.h: made cfile into a wrapper for physfs
196 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
197 disabled althogdir stuff (shouldn't be needed w/physfs)
199 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
200 configure.ac: drop cfile stuff
202 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
204 * D2X.make: Don't use D2XFolder, because the userdir can now be
205 specified in Mac OS 9. Putting it in the source code folder is
206 more convenient. Turn debugging on. Don't compile old files,
207 compile new ones. Add the PhysicsFS library.
209 * iff/iff.c: Get rid of MIN redefinition.
211 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
212 MPW doesn't like switches of long longs
214 2004-11-30 Bradley Bell <btb@icculus.org>
216 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
217 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
218 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
219 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
220 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
221 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
222 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
224 2004-11-28 Bradley Bell <btb@icculus.org>
226 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
228 * arch/sdl/digi.c: use d2src system for persistent sounds
230 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
233 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
234 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
235 ripped object stuff out of digi.c, now using digiobj.c. get rid of
236 a bunch of kludges, sound should be more true to original game now
238 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
241 2004-11-27 Bradley Bell <btb@icculus.org>
243 * main/text.c, main/text.h, main/titles.c: added function to
244 properly decode multi-line strings
246 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
247 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
250 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
252 * main/inferno.c: enable logo screens for shareware/oem
254 2004-11-26 Bradley Bell <btb@icculus.org>
256 * main/mission.c, main/titles.c: fix d1 briefing glitches
258 * main/game.c: free up cpu by not calling timer_delay so many
259 times (fixes Bug 2034)
261 * main/gameseq.c: enable briefing screens for mac shareware
263 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
264 doesn't care if it draws offscreen, I guess)
266 * main/credits.c: reduce flickering in credits w/opengl
268 2004-11-25 Bradley Bell <btb@icculus.org>
270 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
271 garbage on windows for some reason.
273 * 2d/font.c: fixed opengl menu font bug, caused by doing
274 arithmetic on signed chars.
276 2004-11-23 Bradley Bell <btb@icculus.org>
278 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
280 2004-11-22 Bradley Bell <btb@icculus.org>
282 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
283 arch/linux/joystick.c, arch/linux/include/joystick.h,
284 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
285 arch use global variable joy_num_axes
287 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
289 * main/gamemine.c, main/piggy.c: compile again on older C compilers
291 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
293 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
294 Vertigo) missions, load add-on ham file at every load, not only the 1st
296 * main/bm.ch: fix bug where loading a hxm would affect other levels too
298 * main/fireball.c: don't Int3() every time explosions don't look best
300 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
302 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
304 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
306 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
308 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
310 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
312 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
313 shareware version of descent.hog. This is not yet bug-free
315 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
317 * main/network.c: fix crash introduced with previous change
319 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
321 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
322 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
323 make mission structre memory allocated
325 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
327 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
328 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
329 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
330 delete file compbit.h, move functionality to text.c, modify all
331 previous users of compbit.h to use existing function in text.h
333 * main/inferno.c: remove warning created by the fix for the cfgets
336 * main/bmread.c: add comment
338 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
340 * cfile/cfile.c: declare variable on top of block
342 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
343 main/multi.h, main/network.c: move mission list handling functionality
344 to mission.c, remove unnecessary load_mission calls in menu.c
346 * main/game.c: remove unnecessary build_mission_list call
348 * main/mission.c, main/mission.h: correct comments about anarchy-only
350 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
351 remove explicit uses of mission list
353 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
355 * libmve/mveplay.c: make it compile on Cygwin
357 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
359 * main/config.c: fix bug uncovered by having fgets cut off ending \n
361 * main/text.c: fix crash on Mac OS X, probably fix bug 738
363 * include/mono.h: add mprintf support for carbon (Mac OS 9)
365 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
367 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
368 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
369 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
370 information about the current mission, for easier code refactorisation.
372 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
374 * main/gamemine.c, main/piggy.c: fix bug 1675:
375 use better d2 textures if d1 hog is present but not loadable
377 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
379 * cfile/cfile.c: simplify, reduce number of global vars
381 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
383 * main/gameseg.c: fix bugfix of 2004-05-15
385 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
387 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
389 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
390 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
391 cfgets now always copies the terminating character to the dest buffer.
392 This fixes a bug that occured when reading cmd line args from d2x.ini
394 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
396 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
397 move more old change logs into ChangeLog-old
399 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
400 and Martin Schaffner <maschaffner@gmx.ch>
402 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
403 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
404 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
405 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
406 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
407 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
408 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
409 arch/include/joy.h, arch/win32/include/key.h
410 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
411 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
412 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
413 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
414 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
415 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
416 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
417 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
418 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
419 main/config.c, main/config.h, main/controls.c, main/controls.h
420 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
421 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
422 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
423 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
424 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
425 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
426 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
427 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
428 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
429 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
430 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
431 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
432 main/mission.c, main/mission.h, main/modem.h, main/morph.c
433 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
434 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
435 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
436 main/paging.c, main/paging.h, main/physics.c, main/physics.h
437 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
438 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
439 main/powerup.h, main/render.c, main/render.h, main/robot.c
440 main/robot.h, main/scores.c, main/scores.h, main/screens.h
441 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
442 main/songs.c, main/songs.h, main/sounds.h, main/state.c
443 main/state.h, main/switch.c, main/switch.h, main/terrain.c
444 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
445 main/text.h, main/textures.h, main/titles.c, main/titles.h
446 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
447 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
448 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
449 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
450 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
451 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
453 move old per-file change logs into new file ChangeLog-old
455 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
457 * arch/ogl/ogl.c: enable -gl_mipmap switch
459 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
461 * arch/carbon/descent.r: swap min and max size to correct places
463 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
465 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
467 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
469 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
471 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
473 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
474 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
476 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
477 link) on MPW on Mac OS 9 (carbon)
479 * include/mono.h: disable mprintf on carbon to avoid significant bloat
481 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
483 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
485 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
487 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
489 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
491 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
493 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
494 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
495 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
496 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
497 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
499 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
500 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
501 new files for supporting compilation with MPW for carbon (Mac OS 9)
503 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
505 * main/playsave.c: do not seek while writing, carbon does not like it
507 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
509 * cfile/cfile.c: use portable ffilelength in cfile_size
511 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
512 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
513 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
514 unsigned and signed char, MPW does not like these
516 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
518 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
521 2004-06-01 Bradley Bell <btb@icculus.org>
523 * libmve/mve_main.c: cast malloc function pointer
525 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
526 target to XCode project
528 2004-05-31 Bradley Bell <btb@icculus.org>
530 * include/pstypes.h: fix accidental solaris breakage
532 * main/object.c: fix crash caused by death-cam code
534 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
535 XCode project simplifications, network enabled
537 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
538 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
540 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
543 * English.lproj/InfoPlist.strings, d2x-Info.plist,
544 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
545 d2x.xcode/project.pbxproj: added XCode project files
547 2004-05-22 Bradley Bell <btb@icculus.org>
549 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
552 * rpm/d2x.spec.in: Changed descriptions
554 2004-05-22 Matthew Mueller <donut@dakotacom.net>
556 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
559 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
561 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
562 the win32 code (d1x r1.8, key_arch.c r1.2)
564 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
565 use 32bpp screen mode by default, add option to use 16bpp (d1x
568 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
569 replacement texture paletted->rgb conversion alpha problem (d1x
572 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
573 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
574 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
577 * arch/ogl/gr.c, include/loadgl.h: fix win32
578 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
580 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
581 include/ogl_init.h, main/render.c: opengl hardware
582 super-transparency support using GL_NV_register_combiners (d1x
583 r1.38, r1.41, r1.6, r1.26, r1.7)
585 2004-05-22 Bradley Bell <btb@icculus.org>
587 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
590 2004-05-22 Matthew Mueller <donut@dakotacom.net>
592 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
593 include/ogl_init.h: use GL_RGB for non-transparent textures, and
594 fix fonts not having transparent flag set (wouldn't get paletted)
595 (d1x r1.15, r1.37, r1.40, r1.25)
597 * arch/ogl/ogl.c: don't try to use paletted textures with
598 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
600 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
601 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
604 * 2d/font.c: memset ogl font bitmap data since the copy function
605 leaves some (unused) parts uninitialized, which aggravates
608 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
609 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
612 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
613 screenshots if the entire thing wasn't written in one call to
616 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
617 info not being updated on win32 (d1x r1.11)
619 * arch/win32/digi.c: remove some redundancy by not needing to do
620 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
621 clean up some indenting of DS_release_slot calls. And make
622 DS_release_slot return 1 when a sound is already not playing, in
623 addition to when a sound was killed. (d1x r1.10)
625 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
626 linux version (d1x r1.5)
628 * main/kconfig.c: make next axis config key skip currently
629 allocated axes (d1x r1.11)
631 2004-05-22 David Cleaver <wraithx@morpheus.net>
633 * main/kconfig.c: joy configuration next axis key from WraithX
636 2004-05-22 Bradley Bell <btb@icculus.org>
638 * main/game.c, main/inferno.c: typo
640 2004-05-21 Matthew Mueller <donut@dakotacom.net>
642 * main/game.c, main/game.h, main/inferno.c: make rear view
643 leave_time variable with -rearviewleavetime argument (d1x r1.25,
646 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
648 * main/inferno.c: change -udp documentation to d2x behaviour
650 2004-05-21 Bradley Bell <btb@icculus.org>
652 * include/gr.h: added missing define for menu fullscreen toggle
654 2004-05-21 Matthew Mueller <donut@dakotacom.net>
656 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
657 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
659 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
661 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
662 arch/linux/include/joystick.h: patch from Steven Mueller for using
663 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
665 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
667 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
668 main/physics.c, main/render.c, main/wall.c: file-line for segfault
669 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
671 * arch/win32/digi.c: digisound fixes (d1x r1.7)
673 2004-05-21 Bradley Bell <btb@icculus.org>
675 * main/inferno.c: added -udp documentation from d1x
677 2004-05-20 Bradley Bell <btb@icculus.org>
679 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
681 2004-05-20 David Cleaver <wraithx@morpheus.net>
683 * main/controls.c, main/gamecntl.c, main/kconfig.c,
684 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
685 game.c r1.21, r1.6, r1.4, r1.3)
687 2004-05-20 Bradley Bell <btb@icculus.org>
689 * main/inferno.c: document -ihaveabrokenmouse
691 2004-05-20 Matthew Mueller <donut@dakotacom.net>
693 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
695 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
697 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
698 mouse driver problems (d1x r1.2, r1.2)
700 2004-05-20 Matthew Mueller <donut@dakotacom.net>
702 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
703 join list score crash (d1x r1.8)
705 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
707 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
708 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
711 2004-05-20 Bradley Bell <btb@icculus.org>
713 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
715 * main/inferno.c: integrated some niceautomap stuff from d1x
717 2004-05-20 Matthew Mueller <donut@dakotacom.net>
719 * arch/win32/joyhh.c: fixed the config bug where it'd always put
720 in some weird axis (d1x r1.3)
722 * arch/win32/init.c: set win32 icon to icon from resource file
725 * arch/win32/key.c: win32: fixed space key not working in messages
728 2004-05-20 Bradley Bell <btb@icculus.org>
730 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
733 2004-05-20 Matthew Mueller <donut@dakotacom.net>
735 * main/inferno.c: document -gl_refresh (d1x r1.20)
737 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
738 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
741 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
742 change the arg type for (d1x r1.5)
744 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
746 * arch/win32/digi.c: altsounds (d1x r1.6)
748 2004-05-20 Matthew Mueller <donut@dakotacom.net>
750 * arch/win32/digi.c: fixed a major memory leak and removed a bit
751 of redundancy (d1x r1.5)
753 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
754 fix crashing (d1x r1.4)
756 * arch/win32/digi.c: win32's digi_start_sound was not calling
757 DS_release_slot after setting .playing=0, resulting in a
758 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
760 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
761 apparently it was somehow causing some joysticks (Sidewinder
762 Precision 2) to only turn when the stick was moving, but not when
763 at turned but held stationary. And it was completely unused
764 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
767 * main/game.c: add alt+enter to toggle fullscreen (in addition to
768 previous key combos (d1x r1.29)
770 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
771 g, and b values (d1x r1.15)
773 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
774 sometimes (didn't handle negative palette steps) (d1x r1.34)
776 * arch/ogl/ogl.c: add caching of weapon inner models, screen
777 shatter effects, robot explosions and weapons, and some more
778 always present stuff. Also clean up ogl_cache_weapon_textures
781 2004-05-20 Bradley Bell <btb@icculus.org>
783 * main/kludge.c, main/game.c: move gr_renderstats and
784 gr_badtexture back to game.c
786 2004-05-20 Matthew Mueller <donut@dakotacom.net>
788 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
789 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
791 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
793 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
794 loaded after texture caching stage (d1x r1.34)
796 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
797 for renderstats (d1x r1.33)
799 2004-05-19 Matthew Mueller <donut@dakotacom.net>
801 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
802 main/inferno.c: add anisotropic texture filtering suport (d1x
803 r1.33, r1.32, r1.23, r1.32)
805 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
808 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
809 include/ogl_init.h: utilize hardware multitexturing support if
810 possible (requires GL_NV_texture_env_combine4 extension) (d1x
811 r1.32, r1.30, r1.4, 1.22)
813 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
816 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
818 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
819 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
820 effects in OGL using SetGammaRamp, much faster than the hack that
821 was being used. currently SDL only (though not too hard to add to
822 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
824 * main/menu.c: allow arbitrary (custom) resolution entry in
825 change_res menu (d1x r1.14)
827 2004-05-19 Bradley Bell <btb@icculus.org>
829 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
830 d1x-style res change menu (mostly works)
832 * misc/args.c: use strnicmp instead of strncasecmp
834 2004-05-19 Matthew Mueller <donut@dakotacom.net>
836 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
837 command-line option (d1x r1.27)
839 * main/inferno.c: restore inferno.c initialization of
840 screen_compatible and use_double_buffer to 'normal' values, broken
841 long long ago in one of the high res menu patches (d1x r1.30)
843 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
844 resolutions to be specified on command line (d1x r1.2, r1.29,
845 r1.4) -- doesn't work yet
847 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
849 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
852 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
853 volume song stop/starting (d1x r1.7)
855 2004-05-18 Matthew Mueller <donut@dakotacom.net>
857 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
860 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
861 ogl_ulinec (d1x r1.29)
863 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
865 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
866 bottom are inclusive not exclusive (d1x r1.28)
868 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
869 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
871 * arch/sdl/digi.c: fix typo
873 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
875 * arch/win32/init.c, arch/win32/win32.c: move win32 window
876 creation code from arch_init_start into arch_init to fix weirdness
877 with --help (d1x r1.5, r1.6)
879 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
880 sync issues and lack of midi reset (d1x r1.5)
882 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
885 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
886 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
888 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
891 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
893 2004-05-18 Bradley Bell <btb@icculus.org>
895 * include/vecmat.h: comments/formatting
897 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
899 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
900 include/test.lnk: remove unnecessary files
902 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
903 This enables compilation with gcc 3.1
905 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
907 * main/switch.c: took care of switches triggering single-sided
908 walls (don't try to access the nonexistent adjacent wall via NULL
909 pointers or negative array indices)
911 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
913 * main/wall.c: fix invalid memory access for d1 levels which
914 don't have a corresponding wall behind.
916 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
918 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
919 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
920 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
921 interface header to new header file internal.h
923 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
925 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
926 bitmask for each joystick axis that has sent input data,
927 and will not crash Windows anymore during joystick setup because
928 of for() loop over axis being executed once too often.
930 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
931 gr_remap_mono_font() and call it after loading saved level.
933 * main/laser.c: limit homing missile turn rate
935 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
936 centers (work like fuel centers but provide shield)
938 * main/gameseg.c: fix endless loop in some levels with a
939 certain (complicated) structure
941 2004-05-13 Bradley Bell <btb@icculus.org>
943 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
944 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
945 updated project files for SDL 1.2.7
947 * Makefile.am: add VisualC, VisualCE dirs to tarball
949 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
951 * arch/sdl/digi.c: formatting
953 2004-05-12 Bradley Bell <btb@icculus.org>
955 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
958 * 2d/palette.c, include/palette.h: added function to create blend
961 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
963 2004-05-11 Bradley Bell <btb@icculus.org>
965 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
967 2004-05-10 Bradley Bell <btb@icculus.org>
969 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
970 g3_draw_transp_poly had the fade level backwards, decided to just
971 fix g3_draw_poly so it behaves correctly, transparency or not,
972 reverted changes to render_face
974 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
976 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
977 rendering transparent (e.g. cloaked) walls
979 * main/render.c: render_face now calls g3_draw_transp_poly() for
980 cloaked walls in OpenGL
982 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
984 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
985 that from other apps, had "static" distortions.
987 2004-04-22 Bradley Bell <btb@icculus.org>
989 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
991 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
992 aligned version of PUT_INTEL_* macros
994 2004-04-15 Bradley Bell <btb@icculus.org>
996 * main/inferno.c: comment out unused checksum variable
998 2004-04-14 Bradley Bell <btb@icculus.org>
1000 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1002 2004-04-14 Terran Melconian <terran@consistent.org>
1004 * main/gameseg.c: use portable rand function (fixes #1118)
1006 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1008 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1010 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1012 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1013 get rid of warnings (now compiles with -Werror on SunOS)
1015 * main/piggy.c: fix (really) wierd SunOS bug
1017 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1018 caused by not allocating enough mem for rle bitmaps
1020 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1022 * include/pstypes.h: sun OS typedef fixes
1024 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1026 * main/piggy.c: fix bug 1067
1028 * main/piggy.c: fix bugfix for 1067
1030 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1031 with descent.pig of mac registered)
1033 2003-12-18 Bradley Bell <btb@icculus.org>
1035 * main/kconfig.c: fixes for linux-native joystick
1037 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1040 * arch/include/joy.h: comments/formatting
1042 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1044 * compilerdefs.txt: added FreeBSD defs
1046 2003-12-08 Bradley Bell <btb@icculus.org>
1048 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1051 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1053 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1054 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1056 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1058 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1059 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1060 get rid of silly ulongs
1062 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1063 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1064 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1065 change relevant __linux__ macros to __ELF__
1067 2003-11-27 Bradley Bell <btb@icculus.org>
1069 * include/ogl_init.h: added proto for ogl_check_mode
1071 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1072 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1075 2003-11-26 Bradley Bell <btb@icculus.org>
1077 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1078 3.3 compiler warnings
1080 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1083 * include/pstypes.h: OS X fixes
1085 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1086 main/newmenu.h: linux fixes
1088 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1089 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1090 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1091 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1092 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1095 * arch/sdl/gr.c: fix sdl gr_update
1097 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1098 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1099 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1100 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1101 include/error.h, include/pstypes.h, include/strutil.h,
1102 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1103 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1104 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1105 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1106 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1109 2003-11-25 Bradley Bell <btb@icculus.org>
1111 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1112 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1113 libmve/VisualC/mveplayer.dsp: updated project files
1115 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1116 working w/Visual C++
1118 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1119 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1120 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1121 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1124 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1125 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1128 2003-11-24 Bradley Bell <btb@icculus.org>
1130 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1131 libmve/mveplay.c: stuff to play mve's in WinCE
1133 * arch/win32/findfile.c: unused functions...
1137 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1138 enabled mouse control of menus
1140 * main/mission.h: oops, didn't mean to change this.
1142 2003-11-21 Bradley Bell <btb@icculus.org>
1144 * VisualCE/d2x/d2x.vcp: updated project file
1146 2003-11-20 Bradley Bell <btb@icculus.org>
1148 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1149 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1150 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1153 2003-11-17 Bradley Bell <btb@icculus.org>
1155 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1156 main/menu.c: added option to disable kalinix under unix
1158 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1160 2003-11-14 Bradley Bell <btb@icculus.org>
1162 * main/automap.c: fix automap background image
1164 * main/automap.c, main/automap.h: delete cruft
1166 * main/automap.c: fix level number position
1168 * main/automap.c: simplify g3_draw_line hack
1170 * main/menu.c: stop pointless vid mode changes
1172 2003-11-07 Bradley Bell <btb@icculus.org>
1174 * NEWS, installation.txt: s'more documentation
1176 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1178 * configure.ac: fix .exe extension problems
1180 2003-11-07 Bradley Bell <btb@icculus.org>
1182 * arch/ogl/ogl.c: disable texture format verification for OS X -
1185 2003-11-06 Bradley Bell <btb@icculus.org>
1187 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1188 use more traditional Alt+Enter for toggling fullscreen
1190 * 2d/ibitblt.c, main/mission.h: comments/formatting
1192 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1194 2003-11-06 Bradley Bell <btb@icculus.org>
1196 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1197 resolution change, use kludge to avoid repetitive res changes
1199 2003-11-04 Bradley Bell <btb@icculus.org>
1201 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1202 structures and i/o routines back to piggy.c
1204 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1206 * installation.txt: tell to install d1 .pig for better textures
1208 2003-11-04 Bradley Bell <btb@icculus.org>
1210 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1211 oem d1 v1.0 and registered d2 v1.0, comments
1213 2003-11-03 Bradley Bell <btb@icculus.org>
1215 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1216 all d1 shareware - even though files are different!
1218 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1221 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1224 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1227 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1229 * main/movie.c: when no movies are found, divide by six the
1230 number of warning lines sent to stdout
1232 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1234 * include/byteswap.h: fix stupid copy/paste error
1236 2003-10-24 Bradley Bell <btb@icculus.org>
1238 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1239 gr_linear_rep_movsd_2x instead of almost identical
1240 gr_linear_movsd_double. Better since we have assembly versions.
1242 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1244 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1247 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1249 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1250 error with --disable-network, move reset_network_objects()
1251 from gameseq.c to multi.c
1253 2003-10-14 Bradley Bell <btb@icculus.org>
1255 * AUTHORS, NEWS: stuff
1257 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1259 2003-10-12 Bradley Bell <btb@icculus.org>
1261 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1262 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1265 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1267 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1268 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1269 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1270 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1271 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1272 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1273 arch/win32/ipx_win.c, arch/win32/winnet.c,
1274 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1275 main/multi.h, main/network.c: add IPv4 multicasting support
1277 2003-10-11 Bradley Bell <btb@icculus.org>
1279 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1281 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1282 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1283 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1284 main/weapon.h: lots of shareware and oem fixes
1286 2003-10-10 Bradley Bell <btb@icculus.org>
1288 * arch/win32/winnet.c: fixed stupid win32 network bug
1290 2003-10-10 Bradley Bell <btb@icculus.org>
1292 * main/piggy.c: increased D1_MAX_TMAP_NUM
1294 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1296 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1297 which are animated in d2, refactorizes d1 texture reading
1299 2003-10-10 Bradley Bell <btb@icculus.org>
1301 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1302 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1303 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1304 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1305 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1306 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1307 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1308 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1309 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1310 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1311 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1312 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1313 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1314 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1315 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1316 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1317 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1318 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1319 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1320 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1321 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1322 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1323 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1324 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1325 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1326 main/wall.h: comments/formatting
1328 2003-10-09 Bradley Bell <btb@icculus.org>
1330 * main/text.c: fix text when using old datafiles
1332 * main/laser.h: comments/whitespace
1334 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1335 mines w/shareware data
1337 * include/DT_drawtext.h: deleted unused file
1339 2003-10-08 Bradley Bell <btb@icculus.org>
1341 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1343 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1345 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1346 main/menu.c: Disabled 'd2x keys' weapon selection
1348 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1350 * main/object.h, main/multi.h: get rid of most warnings issued by
1351 cpp-precomp of gcc from Mac OS X dev tools
1353 2003-10-05 Bradley Bell <btb@icculus.org>
1355 * NEWS, configure.ac: increment version number
1357 * cfile/cfile.c: better handling of CRLF text files (when that is
1360 * utilities/hogcreate.c, utilities/hogextract.c,
1361 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1362 reading/writing files
1364 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1365 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1368 2003-10-04 Bradley Bell <btb@icculus.org>
1370 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1372 * main/netmisc.c: change byte to sbyte, comments/whitespace
1374 2003-10-03 Bradley Bell <btb@icculus.org>
1376 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1378 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1381 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1382 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1383 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1384 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1385 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1386 main/object.c, main/object.h, main/paging.c, main/player.h,
1387 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1388 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1389 main/weapon.c, main/weapon.h: change byte to sbyte,
1392 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1393 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1394 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1395 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1397 * configure.ac: better checking for timeval
1399 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1401 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1402 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1403 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1404 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1405 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1406 main/multibot.c, main/network.c: Make network architecture
1407 choosable from game menu, add support for UDP/IP on Mac OS X and
1410 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1412 * include/byteswap.h: added macros for coping with alignment
1415 2003-10-02 Bradley Bell <btb@icculus.org>
1417 * main/multi.h: added padding to little-endian version of
1420 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1422 * main/netmisc.c: delete duplicate function
1424 2003-10-01 Bradley Bell <btb@icculus.org>
1426 * main/bm.c: make sure d1_texture_indices gets freed between
1429 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1431 * main/piggy.h: fix size of d1 shareware descent.pig
1433 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1435 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1436 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1437 replacements for non-animated textures
1439 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1441 * main/controls.c: use fixed 20fps wiggle
1443 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1445 * Makefile.am, debian/changelog.in, debian/control,
1446 debian/d2x-common.dirs, debian/d2x-common.install,
1447 debian/d2x-common.manpages, debian/d2x-gl.files,
1448 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1449 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1450 utilities/Makefile.am, utilities/hogcreate.1,
1451 utilities/hogextract.1, utilities/mvlcreate.1,
1452 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1453 add man pages, distribute utility programs in new d2x-common deb
1455 * rpm/d2x.spec.in: updated rpm spec file
1457 2003-08-02 Bradley Bell <btb@icculus.org>
1459 * cfile/cfile.c: update raw_position in cfputc and cfputs
1461 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1463 * main/piggy.c: make error message more friendly
1465 * main/piggy.c: simplify copying of bitmap flags
1467 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1470 * cfile/cfile.c: revert to always using custom fgets
1472 * main/endlevel.c, main/mission.c: handle missing exit sequence
1473 components gracefully
1475 * main/playsave.c: comments
1477 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1479 * cfile/cfile.c: update raw_position in cfwrite
1481 * main/network.c: comments/formatting
1483 2003-06-22 Bradley Bell <btb@icculus.org>
1485 * cfile/cfile.c: use standard fgets for non-archive files
1487 * main/movie.c: use con_printf for missing movie warning
1489 2003-06-18 Bradley Bell <btb@icculus.org>
1491 * main/movie.c: fixed cfile conversion of movielib code
1493 * main/console.c, main/hud.c: strip out colors, etc when printing
1496 * include/u_mem.h: fix NDEBUG calloc macro
1498 2003-06-15 Bradley Bell <btb@icculus.org>
1500 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1503 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1504 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1505 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1506 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1507 main/scores.c, main/state.c, main/text.c, misc/args.c,
1508 misc/strio.c: convert file i/o to cfile
1510 2003-06-14 Bradley Bell <btb@icculus.org>
1512 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1513 writing and other modes besides "rb" (mostly taken from
1516 2003-06-09 Bradley Bell <btb@icculus.org>
1518 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1521 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1522 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1525 2003-06-07 Taylor Richards <taylor@icculus.org>
1527 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1529 2003-06-07 Bradley Bell <btb@icculus.org>
1531 * main/console.c: fix non-console build
1533 * main/gamesave.c: comments
1535 * main/bm.c: remove redundant break
1537 2003-06-06 Bradley Bell <btb@icculus.org>
1539 * main/gauges.c, main/kconfig.c: comments/formatting
1541 * console/.cvsignore: added .cvsignore
1543 * main/console.c: can't write to console after it's closed
1545 2003-06-05 Bradley Bell <btb@icculus.org>
1547 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1548 console/internal.c, console/internal.h, include/CON_console.h,
1549 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1550 finish console conversion away from SDL
1552 2003-06-04 Bradley Bell <btb@icculus.org>
1554 * console/CON_console.c, include/CON.console.h, include/console.h,
1555 main/console.c, main/game.c: console conversion to native gr,
1558 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1559 put prototype for gr_bm_bitblt in gr.h
1561 2003-06-03 Bradley Bell <btb@icculus.org>
1563 * console/CON_console.c, console/DT_drawtext.c,
1564 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1565 main/console.c: use native fonts for console
1567 * main/playsave.c: use shorts for short data
1569 2003-06-02 Bradley Bell <btb@icculus.org>
1571 * configure.ac, main/console.c: set console background, fix
1574 2003-06-01 Bradley Bell <btb@icculus.org>
1576 * Makefile.am, arch/sdl/event.c, configure.ac,
1577 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1578 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1579 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1580 main/gamerend.c: added console code (from SDL_console)
1582 2003-05-30 Bradley Bell <btb@icculus.org>
1584 * README: minor update
1586 2003-05-28 Bradley Bell <btb@icculus.org>
1588 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1593 2003-06-06 Bradley Bell <btb@icculus.org>
1595 * main/kconfig.c: fix crash in control menus
1597 * main/gauges.c: force cockpit redraw in opengl
1599 * main/gamerend.c: move ogl swap, so cockpit and console get
1602 2003-06-01 Bradley Bell <btb@icculus.org>
1604 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1608 2003-05-12 Bradley Bell <btb@icculus.org>
1610 * configure.ac: increment version number
1612 * main/bm.c: use con_printf for exit model warnings
1614 * configure.ac: must check for timespec after setting -mno-cygwin
1616 * main/inferno.c: added -nohogdir and -userdir options
1618 * NEWS, main/titles.c: use briefings with no extension
1622 2003-04-30 Bradley Bell <btb@icculus.org>
1624 * configure.ac: have to include time.h when checking for nanosleep
1626 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1629 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1630 increment version number
1632 * main/Makefile.am: make dist fix
1636 2003-04-29 Bradley Bell <btb@icculus.org>
1638 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1641 2003-04-24 Bradley Bell <btb@icculus.org>
1643 * configure.ac: increment version number
1645 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1648 2003-04-24 Ingo van Lil <inguin@gmx.de>
1650 * main/render.c: fix misspellings of NDEBUG
1654 2003-04-14 Bradley Bell <btb@icculus.org>
1656 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1658 2003-04-11 Bradley Bell <btb@icculus.org>
1660 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1665 2003-04-11 Bradley Bell <btb@icculus.org>
1667 * libmve/mveplay.c: use _sleep instead of sleep on win32
1669 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1670 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1671 include/cfile.h, include/error.h, libmve/Makefile.am,
1672 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1673 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1674 utilities/Makefile.am: comments/formatting/dist problems
1676 * configure.ac: use different defines for os x
1678 2003-04-07 Bradley Bell <btb@icculus.org>
1680 * include/error.h, misc/error.c: put some old stuff back in,
1681 eliminate duplicate error messages
1683 * main/text.c: don't die on text not found
1686 * main/inferno.c: print some useful info if hog not found, allow
1687 -help to work if no text available
1689 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1691 * arch/linux/Makefile.am: revert to previous version, so linux
1694 2003-04-03 Bradley Bell <btb@icculus.org>
1696 * main/endlevel.c: fixed exit model scheme yet again
1698 2003-04-02 Bradley Bell <btb@icculus.org>
1700 * misc/error.c: call Int3 on Assert
1702 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1705 * main/wall.c: don't die when trying to toggle nonexistent
1706 segment... vertigo level 10 is buggy!
1708 * main/gamemine.c: comments/formatting
1710 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1712 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1713 main/inferno.c: Allow use of 22K sound samples
1715 2003-03-29 Bradley Bell <btb@icculus.org>
1717 * arch/ogl/gr.c: default to bitmapped reticle
1719 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1720 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1723 * arch/sdl/joy.c: fixed text seen for hats in control config
1726 2003-03-28 Bradley Bell <btb@icculus.org>
1728 * main/bm.c: heh, model nums in vertigo are hardcoded,
1729 N_D2_POLYGON_MODELS can't change
1731 * configure.ac, include/d1x.xpm, include/descent.xpm,
1732 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1735 2003-03-27 Bradley Bell <btb@icculus.org>
1737 * main/text.h: fixed text references for hat directions
1739 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1741 2003-03-26 Bradley Bell <btb@icculus.org>
1743 * main/playsave.c: make d2x keys backward compatible
1745 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1747 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1750 2003-03-26 Bradley Bell <btb@icculus.org>
1752 * main/piggy.c: fix crash when d1 data not present
1754 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1755 read/write from plr file
1757 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1758 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1759 added escort.h header
1761 2003-03-25 Bradley Bell <btb@icculus.org>
1763 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1764 D1_PIGFILE ("descent.pig") macro
1766 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1767 models from d1 pig file
1769 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1770 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1771 really) from d1 pig file
1773 2003-03-23 Bradley Bell <btb@icculus.org>
1775 * main/bm.c: stop extra robots from overwriting exit models
1777 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1778 texture list doesn't get full
1780 * main/bm.c: fix mem leak when reading extra robots
1782 2003-03-21 Bradley Bell <btb@icculus.org>
1784 * main/menu.c: Added option to set movie resolution (mostly works)
1786 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1788 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1789 replacement functions to piggy.c
1791 * main/gameseq.c: attempt to support mac d1 descent.pig
1793 * main/bm.c: fix mem leak
1795 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1796 files, both d1 and d2 oem briefing where showed
1798 * main/inferno.c, main/movie.c: Change the default movie
1799 resolution to "high", implement the option -lowresmovies
1801 2003-03-20 Bradley Bell <btb@icculus.org>
1803 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1805 * main/piggy.c: comments
1807 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1809 * main/gameseq.c: delete duplicate function
1811 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1813 2003-03-19 Bradley Bell <btb@icculus.org>
1815 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1816 (cddb discid) support
1818 * arch/sdl/digi.c, main/kludge.c: implemented
1819 digi_link_sound_to_object3 for looping sounds, other looping stuff
1821 * arch/sdl/gr.c: removing dependencies on stuff in main/
1823 * arch/linux/Makefile.am, arch/linux/init.c,
1824 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1825 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1826 other header cleanups
1828 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1830 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1832 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1833 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1834 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1835 load d1 textures for d1 levels
1837 2003-03-19 Bradley Bell <btb@icculus.org>
1839 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1840 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1841 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1842 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1845 * README: added some OS X info
1847 2003-03-17 Bradley Bell <btb@icculus.org>
1849 * main/newdemo.c: simplify DEMO_FILENAME macro
1851 * main/console.c, main/game.c: enable experimental console support
1853 * main/gamerend.c: fixed location of fps meter in multi
1855 2003-03-16 Bradley Bell <btb@icculus.org>
1857 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1858 also look in shared data dir for demos
1860 * main/newdemo.c, main/newdemo.h: comments/formatting
1862 2003-03-15 Christopher Thielen <chris@luethy.net>
1864 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1865 thinking d2 cd is always present
1867 2003-03-15 Bradley Bell <btb@icculus.org>
1869 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1872 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1875 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1876 gr_init. don't really know why this works, though
1878 2003-03-14 Bradley Bell <btb@icculus.org>
1880 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1882 * unused/bios/rbaudio.h: removed duplicate file
1884 2003-03-14 Christopher Thielen <chris@luethy.net>
1886 * arch/sdl/rbaudio.c: stop cd audio when exiting
1888 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1890 * main/gamecntl.c: add comments to the "only matt knows" cheats
1892 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1894 * main/gamemine.c: formatting, better texture conversion for d1
1897 2003-03-14 Bradley Bell <btb@icculus.org>
1899 * main/piggy.c: must swap all mac version pigfiles
1901 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1902 main/multi.c: formatting, minor cleanups
1904 * 2d/rle.c: need to swap line_size on bigendian machines
1906 * main/mission.c, main/mission.h: detect mac full version hogfile
1908 2003-03-13 Bradley Bell <btb@icculus.org>
1910 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1911 added joy/mouse sensitivity slider, increased range to 16, and
1914 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1917 * arch/linux/Makefile.am: removed extra backslash
1919 * TODO, installation.txt: updated some documentation
1921 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1922 menu, with maxfps option
1924 2003-03-12 Bradley Bell <btb@icculus.org>
1926 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1928 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1929 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1930 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1931 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1932 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1933 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1934 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1935 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1936 arch/linux/include/music.h, arch/linux/include/serial.h,
1937 arch/linux/include/ukali.h: formatting
1939 2003-03-11 Chris Arena <ccarena@cox.net>
1941 * main/menu.c: fixed brightness slider
1943 2003-03-01 Bradley Bell <btb@icculus.org>
1945 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1946 robots and animated bitmaps work, but colors are messed up
1948 2003-02-28 Bradley Bell <btb@icculus.org>
1950 * main/player.h: whitespace
1952 * main/automap.c, main/cntrlcen.c, main/collide.c,
1953 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1954 descent.hog is present, d1 becomes mission 0)
1956 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1957 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1958 arch/win32/winnet.c: MinGW compiles with network enabled again,
1959 but still doesn't work
1963 2003-02-28 Bradley Bell <btb@icculus.org>
1965 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1966 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1967 many opengl glitches
1969 2003-02-27 Bradley Bell <btb@icculus.org>
1971 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1972 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1973 main/network.c, main/network.h: noted that hoard.ham is only needed
1974 for multiplayer HOARD games, and should not be equated with
1975 "vertigo". put HoardEquipped() back in network.c.
1977 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1978 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1979 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1980 use timer_delay instead of d_delay
1982 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1984 * main/render.c: added replacement qsort for solaris
1986 2003-02-26 Bradley Bell <btb@icculus.org>
1988 * main/gamemine.c: texture conversion for d1 shareware
1990 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1992 * main/gamemine.c: better texture conversion for d1 levels
1994 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1996 * main/kconfig.c: fix joystick support under MinGW
1998 2003-02-26 Bradley Bell <btb@icculus.org>
2000 * main/playsave.c: fix swapping glitch
2002 * configure.ac, readme.txt: clean stuff up, getting ready for
2005 * main/titles.c: begin support for rendering spinning robots in
2008 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2011 * main/gamemine.c: load d1 shareware levels!
2013 2003-02-25 Bradley Bell <btb@icculus.org>
2017 * autogen.sh: add warning about old auto* versions, use
2020 2003-02-24 Bradley Bell <btb@icculus.org>
2022 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2023 briefings mostly working
2025 * main/movie.c, main/titles.c: fixed some more briefing glitches
2027 2003-02-23 Bradley Bell <btb@icculus.org>
2029 * main/movie.c: fixed crash when using shareware data files
2032 * arch/sdl/digi.c: fix crash on non-existent sounds
2033 (i.e. shareware data)
2035 2003-02-22 Bradley Bell <btb@icculus.org>
2037 * main/titles.c: fixed fullscreen toggle in briefings
2039 2003-02-21 Bradley Bell <btb@icculus.org>
2041 * configure.ac: check for mingw when enabling nasm
2043 * main/playsave.c: enable loading player files of either byte
2046 2003-02-20 Bradley Bell <btb@icculus.org>
2048 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2050 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2051 #343, not "rest of solution to bug #344"
2053 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2056 * main/kludge.c: partial solution to bug #344
2058 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2060 * compilerdefs.txt: added linux/mips info
2062 * ChangeLog: clean up changelog
2064 2003-02-19 Bradley Bell <btb@icculus.org>
2066 * libmve/mveplay.c: os x needs nanosleep prototype.
2068 2003-02-18 Bradley Bell <btb@icculus.org>
2070 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2072 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2073 to disable/enable audio
2075 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2077 * main/: movie.h, titles.c: make sure movie's palette is set before
2078 writing briefing text. Fixes bug #359
2080 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2083 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2084 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2087 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2090 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2091 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2092 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2095 * include/libmve.h: blah
2097 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2099 * main/render.c: 2nd attempt to fix solaris qsort bug
2101 2003-02-18 Bradley Bell <btb@icculus.org>
2103 * configure.ac, include/pstypes.h: put alignment detection in
2106 2003-02-17 Bradley Bell <btb@icculus.org>
2108 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2109 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2110 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2111 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2112 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2113 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2114 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2115 moved mve stuff to separate subdir
2117 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2118 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2119 mve code. Fixes (at least) bugs #41, #348, and #350.
2121 2003-02-14 Bradley Bell <btb@icculus.org>
2123 * main/Makefile.am: no more Makefile.mveplay. again
2125 * main/mveplay.c: typo
2127 2003-02-13 Bradley Bell <btb@icculus.org>
2129 * utilities/mvlextract.c: uint -> unsigned int
2131 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2132 standalone mveplayer, win32 support
2134 * main/movie.c: random bugfixes, win32 support
2136 * arch/sdl/Makefile.am: formatting
2138 * configure.ac: disable networking on mac/win for now
2140 * main/newmenu.c: comments
2142 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2144 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2145 redundant swap functions.
2147 2003-02-13 Bradley Bell <btb@icculus.org>
2149 * ChangeLog: update changelog
2151 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2153 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2154 polymodel alignment issues.
2156 2003-02-13 Bradley Bell <btb@icculus.org>
2158 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2159 fix various little bugs
2161 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2162 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2164 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2167 * README.utils: new file
2169 * main/: mve_main.c, mveplay.c: more movie fixes
2171 * README: updated README
2173 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2175 2003-02-12 Bradley Bell <btb@icculus.org>
2177 * utilities/mvlextract.c: bigendian mvl support
2179 * main/mveplay.c: formatting, stuff
2181 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2182 truecolor mve support, standalone mveplayer
2184 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2185 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2186 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2187 standalone mveplayer
2189 2003-01-22 Bradley Bell <btb@icculus.org>
2191 * include/: interp.h, interp.h: restore prototype for
2192 swap_polygon_model_data
2194 2003-01-21 Bradley Bell <btb@icculus.org>
2196 * main/piggy.c: use memcpy to avoid alignment problem
2198 * compilerdefs.txt: updated some defs, added sunos/sparc
2200 2003-01-15 Bradley Bell <btb@icculus.org>
2202 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2204 * main/gamemine.c: attempting to support d1 shareware
2206 * compilerdefs.txt: update defs
2208 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2210 * main/mveplay.c: fix several bugs, comments, formatting.
2212 2003-01-15 Bradley Bell <btb@icculus.org>
2214 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2215 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2216 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2217 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2220 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2221 formatting, comments
2223 2003-01-11 Bradley Bell <btb@icculus.org>
2225 * main/: mission.c, mission.h: attempt to support d1 for mac
2228 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2230 * main/object.h: foo
2232 2003-01-09 Bradley Bell <btb@icculus.org>
2234 * main/movie.c: use ifdef around gr_toggle_fullscreen
2236 2003-01-07 Bradley Bell <btb@icculus.org>
2238 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2239 main/mission.h: don't need .msn file for descent.hog anymore
2243 2003-01-06 Bradley Bell <btb@icculus.org>
2245 * main/mission.h, main/mission.c: comments
2247 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2250 2003-01-03 Bradley Bell <btb@icculus.org>
2252 * utilities/: txb2txt.c, txt2txb.c: remove old files
2254 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2256 * main/polyobj.c: attempt to make read_model_file
2259 * main/menu.c: move vertigo text
2261 2003-01-02 Bradley Bell <btb@icculus.org>
2263 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2264 main/polyobj.h: cleanup alignment changes
2266 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2267 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2268 main/object.h: fix alignment issues on sparc
2270 * cvshowto.txt: update cvs info
2274 * 2d/rle.c: make rle_swap handle RLE_BIG
2276 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2278 * main/render.c: workaround solaris qsort bug
2280 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2282 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2283 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2285 * arch/linux/Makefile.am: enabled linux joystick, kali
2287 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2288 arch/sdl/event.c: enabled linux joystick
2290 2002-12-31 Bradley Bell <btb@icculus.org>
2292 * main/gamemine.c: simplified warning msg
2294 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2296 * main/render.h: fix compiler warning
2298 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2300 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2302 2002-12-24 Bradley Bell <btb@icculus.org>
2304 * main/mission.c: fixes an infinite loop which was caused by d2x
2305 thinking d2demo was a descent 1 mission
2307 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2309 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2311 2002-12-24 Bradley Bell <btb@icculus.org>
2313 * main/render.c: comments
2315 2002-10-30 Bradley Bell <btb@icculus.org>
2317 * main/inferno.c: add help for -hogdir option
2319 * main/inferno.c: added -hogdir option
2321 2002-10-28 Bradley Bell <btb@icculus.org>
2323 * main/: inferno.c, menu.c: enabled Vertigo displays
2325 * include/3d.h: typo
2327 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2329 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2330 main/netmisc.c, main/network.c: simplify and eliminate redundant
2333 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2335 * maths/fixc.c: fix infinite loop in quad_sqrt.
2337 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2338 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2340 2002-10-12 Bradley Bell <btb@icculus.org>
2342 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2344 2002-10-11 Bradley Bell <btb@icculus.org>
2346 * main/hud.c: make hud_message work correctly
2348 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2351 * main/network.c: formatting, small fixes
2353 2002-10-10 Bradley Bell <btb@icculus.org>
2355 * main/netmisc.h: no swap_object for little-endian
2357 * main/: netmisc.h, network.c: use macros to simplify network
2360 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2363 * main/inferno.c: enable loading screen for mac shareware with
2366 * main/netmisc.c: whitespace
2368 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2371 * main/hud.c: whitespace
2373 * configure.ac: remove shareware build, add macdata build
2375 * main/songs.c: whitespace
2377 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2378 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2381 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2384 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2386 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2387 comments, formatting, etc.
2389 * iff/iff.c: fix bigendian iff loading.
2391 2002-10-03 Bradley Bell <btb@icculus.org>
2393 * utilities/txb2tex.c: typo
2395 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2396 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2399 * arch/sdl/mouse.c: whitespace
2401 2002-09-19 Bradley Bell <btb@icculus.org>
2403 * main/kconfig.c: fix a oops, add old logs
2405 * main/kconfig.c: support for >3 mouse buttons
2407 2002-09-18 Bradley Bell <btb@icculus.org>
2409 * include/gr.h: fix palette swap define
2411 2002-09-14 Bradley Bell <btb@icculus.org>
2413 * main/titles.c: load hires briefing screen if lores doesn't exist
2414 (i.e. vertigo) and MenuHires=0
2416 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2418 * main/: multi.h, network.h: pack some structures for ipx
2421 2002-09-14 Bradley Bell <btb@icculus.org>
2423 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2424 and load_endlevel_data() to expect newline-terminated strings, fix
2425 load_game_data to read null-terminated string for
2428 2002-09-07 Bradley Bell <btb@icculus.org>
2430 * main/newmenu.c: added error message
2432 * main/menu.h: enable -nohires with mac shareware
2434 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2436 * 2d/font.c: enable 0/255 palette swap for fonts
2438 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2441 * 2d/2dsline.c: fix ogl blooper
2443 2002-09-05 Bradley Bell <btb@icculus.org>
2445 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2448 * include/strutil.h: need string.h for strcasecmp
2450 * include/rle.h: okay, maybe it needs to be this way
2452 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2454 * 2d/scalec.c: more stuff from d2src
2456 * 2d/rle.c: more stuff from d2src, formatting
2458 * 2d/font.c: useless cruft
2460 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2462 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2465 2002-09-04 Bradley Bell <btb@icculus.org>
2467 * include/grdef.h: fix compiler warnings
2469 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2471 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2474 * main/game.c: we want the mac ibitblt for everything but dos and
2477 * main/texmerge.c: these routines are in tmerge.c
2479 * main/credits.c: enable credits for mac and oem data
2481 * main/bm.c: use either exit.ham or exit.pofs
2483 * include/ibitblt.h: enable some more code from d2src
2485 * include/gr.h: enable mac ubitblt_double
2487 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2489 * include/grdef.h: moved some inline asm from linear.h
2491 * 2d/ibitblt.c: brought in line with original d2 version
2493 * 2d/bitblt.c: reverted to original d2 version of this file, then
2494 added d1x enhancements
2496 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2498 * 2d/linear.h: moved these back to their original locations
2501 * main/mveplay.c: close some memory holes, speed up palette loading
2503 * main/movie.c: added fullscreen toggle while playing movies
2505 * main/inferno.c: comment out -superhires help text (always on)
2507 * include/timer.h: added approx_fsec_to_usec macro
2509 * arch/sdl/joy.c: fix compiler warning
2511 2002-09-01 Bradley Bell <btb@icculus.org>
2513 * main/network.c: oops
2515 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2517 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2518 timer_get_fixed_seconds
2522 2002-08-31 Bradley Bell <btb@icculus.org>
2524 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2527 * main/multi.h: network endian stuff
2529 * 2d/font.c, include/gr.h: fast file i/o for font headers
2531 * arch/win32/arch_ip.cpp: unused file
2533 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2534 bigendian networking fixes
2536 * main/menu.c: make net menu more accurate, also make superhires
2539 * include/pstypes.h: better to have __pack__ all the time, I think.
2540 needed for networking, e.g.
2542 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2545 * arch/win32/Makefile.am: unused file
2549 2002-08-30 Bradley Bell <btb@icculus.org>
2551 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2553 * main/: newmenu.h, titles.c: formatting
2555 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2556 main/multi.h: networking works, finally
2558 * TODO: added TODO file
2560 * arch/linux/arch_ip.cpp: unused fine
2562 * README: network sorta working
2564 * main/: Makefile.am, multi.c, network.c, network.h: more
2567 * main/menu.c: load builtin mission correctly
2569 * main/inferno.c: documentation
2571 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2574 * main/Makefile.mveplay: don't need no more
2576 2002-08-29 Bradley Bell <btb@icculus.org>
2578 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2579 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2580 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2583 * include/ipx_drv.h: more network fixing
2585 * arch/linux/include/ipx_drv.h: more network fixing
2587 * include/ipx.h: formatting
2589 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2591 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2592 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2593 main/inferno.c: fixed networking fuck-up?
2595 * Makefile.am: moved mingw info to README
2597 * README, mingw32.txt: moved mingw info to README
2599 2002-08-27 Bradley Bell <btb@icculus.org>
2601 * utilities/mvlextract.c: allow specifying file to extract
2603 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2606 * utilities/hogextract.c: allow specifying file to extract
2608 * main/mission.c: Have to get mission_num _after_ promoting...
2610 * main/: gameseq.c, titles.c: beginning d1 briefing support
2612 * descent.msn: beginning d1 briefing support
2614 * main/: titles.c, titles.h: d1-style mission briefings
2616 * main/piggy.h: whitespace
2618 * main/movie.c: beginning robot movie support, fall back on lo/hi
2619 res if hi/lo not available
2621 * main/mission.c: added Builtin_mission_num for builtin mission,
2622 D1Hogdir, d1-style mission briefings
2624 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2627 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2628 (for d1 missions that need d1 data)
2630 * 2d/ibitblt.c: whitespace
2632 2002-08-26 Bradley Bell <btb@icculus.org>
2634 * utilities/mvlcreate.c: oops
2636 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2639 * utilities/hogextract.c: added [v]iew option
2641 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2643 * main/titles.c: fix writable string, disable DumbAdjust thing
2645 * main/polyobj.h: whitespace
2647 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2650 * main/movie.c: read movies from AltHogDir, other fixes
2652 * main/: mission.c, mission.h: fix bug w/mission filename
2654 * main/gameseq.c: comments
2656 * main/digi.h: whitespace n stuff
2658 * include/mve_audio.h: added audio flag macros
2660 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2665 2002-08-23 Bradley Bell <btb@icculus.org>
2667 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2670 * Makefile.am: remove d2demo.mn2
2672 * cfile/cfile.c, include/cfile.h: add cfile_size function
2674 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2675 eliminate need for .mn2 files for oem and demo
2677 2002-08-22 Bradley Bell <btb@icculus.org>
2679 * main/bm.c: fix for vertigo
2681 * main/menu.h: make OEM menu pcx available
2683 * 2d/rle.c: merge with original d2 file
2685 * Makefile.am, configure.ac: let mission files get installed by
2688 2002-08-17 Bradley Bell <btb@icculus.org>
2690 * configure.ac: make FAST_FILE_IO the default on little-endian
2693 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2695 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2698 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2700 * main/: game.c, menu.c, mission.c: promote builtin missions.
2702 2002-08-15 Bradley Bell <btb@icculus.org>
2704 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2705 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2707 * utilities/.cvsignore: added cvsignore
2709 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2712 * main/piggy.c: mac data file loading
2714 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2715 transparency and swap 0/255 correctly for mac data files
2717 2002-08-13 Bradley Bell <btb@icculus.org>
2719 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2720 to utilities to avoid conflict with c++ std lib <utility>
2722 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2723 txt2txb.c: moved utility to utilities to avoid conflict with c++
2726 * Makefile.am, configure.ac: add utilities
2728 2002-08-09 Bradley Bell <btb@icculus.org>
2730 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2733 2002-08-08 Bradley Bell <btb@icculus.org>
2735 * main/inferno.c: comments
2737 * main/: newmenu.c, songs.c: mac demo datafile support
2739 * installation.txt: update
2741 * main/gamesave.c: use lowercase for consistency
2743 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2744 models for other than d2demo
2746 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2748 * main/gamemine.c: formatting, better d1 texture conversion
2750 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2751 main/mission.h: recognize .msn mission files.
2753 2002-08-07 Bradley Bell <btb@icculus.org>
2755 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2756 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2757 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2758 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2759 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2760 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2763 2002-08-06 Bradley Bell <btb@icculus.org>
2765 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2767 * main/Makefile.am: formatting
2769 * 2d/font.c: make gr_remap_font just reload the whole thing
2771 * configure.ac: formatting
2773 * Makefile.am: added d2demo.mn2
2775 * d2demo.mn2: mission file for shareware
2777 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2778 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2780 * main/sounds.h: shareware stuff, whitespace
2782 * main/: polyobj.c, polyobj.h: more fast i/o macros
2784 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2787 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2788 endlevel stuff to non-shareware, allow movies/endlevel for
2791 * main/cntrlcen.c: typo
2793 * main/bm.h: use global Piggy_hamfile_version
2795 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2796 macros, use global Piggy_hamfile_version
2798 * main/Makefile.am: terrain and movie stuff always used now
2800 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2803 * main/: gamemine.c, gamesave.c: load DMB levels
2805 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2806 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2808 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2810 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2812 2002-08-04 Bradley Bell <btb@icculus.org>
2814 * main/inferno.c: shareware stuff, formatting
2816 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2818 * arch/sdl/gr.c: don't need to set mode in gr_init
2820 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2822 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2825 * Makefile.am, descent.mn2: added mission file for descent 1
2827 2002-08-02 Bradley Bell <btb@icculus.org>
2829 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2830 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2831 main/piggy.h, misc/error.c: junk
2833 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2834 render.h, scores.c, scores.h, terrain.c: shareware stuff
2836 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2837 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2838 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2839 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2840 main/weapon.c, main/weapon.h: fast i/o macros
2842 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2844 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2845 main/gamemine.h, main/gamesave.c: load d1 levels
2847 2002-07-30 Bradley Bell <btb@icculus.org>
2849 * configure.ac: oops
2851 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2854 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2855 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2856 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2857 main/piggy.c, main/titles.c: support shareware datafiles!
2859 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2860 piggy.c: SHAREWARE fixes
2862 2002-07-29 Bradley Bell <btb@icculus.org>
2864 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2865 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2866 misc/fileutil.c: Portability - OS X support
2868 2002-07-27 Bradley Bell <btb@icculus.org>
2870 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2871 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2872 segment.h: portability
2874 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2875 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2876 main/wall.h: portabilization
2878 * 2d/font.c, include/gr.h: portability
2880 2002-07-26 Bradley Bell <btb@icculus.org>
2882 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2884 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2886 * main/player.c: foo
2888 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2890 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2891 misc/fileutil.h: portable file i/o utils
2893 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2894 writable string anymore... / formatting
2896 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2897 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2898 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2899 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2900 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2901 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2902 portable-izing file loading routines
2904 2002-07-24 Bradley Bell <btb@icculus.org>
2906 * main/mveplay.c: correctly play files with 16bit uncompressed
2907 audio, mem checking, etc
2909 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2912 2002-07-23 Bradley Bell <btb@icculus.org>
2914 * misc/Makefile.am: unused file
2916 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2917 main/sounds.h: remove experimental nmovie stuff
2919 * main/movie.c: add some debugging output
2921 2002-07-22 Bradley Bell <btb@icculus.org>
2923 * main/: console.c, state.c: simplified header
2925 * main/movie.c: enable mveplay audio
2927 * main/old/movie.c: moved to main/
2929 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2930 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2931 main/mvelib.c, main/mveplay.c: initial movie support
2933 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2934 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2935 include/ogl_init.h, include/pstypes.h, main/console.c,
2936 main/state.c, mem/mem.c: OS X stuff
2938 * configure.ac: OS X and movie stuff
2940 2002-07-19 Bradley Bell <btb@icculus.org>
2942 * compilerdefs.txt: OSX defs
2944 2002-07-18 Bradley Bell <btb@icculus.org>
2946 * main/inferno.c: use simpler rcs tags
2948 * autogen.sh: keep Changelog in cvs (and use --accum)
2950 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2951 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2952 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2953 main/songs.c: changed cdrom->rbaudio
2955 * include/rbaudio.h: moved to /include
2957 2002-07-17 Bradley Bell <btb@icculus.org>
2959 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2960 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2961 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2962 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2963 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2964 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2965 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2966 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2967 3d/setup.c: use simpler rcs tags
2972 2002-07-17 Bradley Bell <btb@icculus.org>
2974 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2976 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2978 * debian/rules: don't need readme's
2980 * debian/rules: move d1x license to COPYING, license clarifications
2982 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2983 license to COPYING, license clarifications
2985 * debian/rules: fix debian docs
2987 * debian/rules: fix debian manpages
2989 * debian/d2x-sdl.menu: fix debian menu
2991 * debian/rules: link to undocumented man page for debs
2993 * Makefile.am, configure.ac, debian/control, debian/copyright,
2994 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2995 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2996 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2999 2002-07-16 Bradley Bell <btb@icculus.org>
3001 * debian/: rules, changelog.in: deb stuff
3003 * configure.ac: cleaner nasm detection
3005 * debian/: changelog.in, control, rules: deb stuff
3007 * README, installation.txt: typos, stuff
3009 * configure.ac: better #defines
3011 * configure.ac: whitespace
3013 * configure.ac: better documentation
3015 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3016 SDL_JOYSTICK not needed
3018 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3020 * configure.ac: need higher SDL for joystick
3022 * debian/: control, rules: deb stuff
3024 * arch/sdl/joy.c: old junk
3026 * Makefile.am, configure.ac: automake updates
3028 * main/: inferno.c, text.c: don't use althogdir on non-unix
3030 * configure.ac: more autoconf updates
3032 * misc/strutil.c: better strrev
3034 * main/inferno.c: need limits.h on mingw also
3036 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3039 2002-04-19 Bradley Bell <btb@icculus.org>
3041 * main/network.c: let hoard.ham be a cfile
3043 * main/text.c: better error message when hog not found
3047 2002-03-23 Bradley Bell <btb@icculus.org>
3049 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3050 arch/sdl/Makefile.am: Use SDL joystick automatically
3052 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3054 2002-03-05 Bradley Bell <btb@icculus.org>
3056 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3059 2002-02-23 Bradley Bell <btb@icculus.org>
3061 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3063 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3064 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3065 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3066 main/editor/Makefile.am: moved includes to include
3068 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3070 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3071 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3072 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3075 * main/game.c: disabled cockpit for OGL, formatting
3077 * 2d/ibitblt.c: formatting
3079 2002-02-16 Bradley Bell <btb@icculus.org>
3081 * include/oldsdl.h: check for older macros
3083 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3084 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3085 allow older sdl versions
3087 2002-02-15 Bradley Bell <btb@icculus.org>
3089 * main/: automap.c, automap.h, inferno.c: automap resolution now
3092 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3094 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3095 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3096 win32/include/key_arch.h: never mind - that would be pointless
3098 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3099 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3100 win32/include/key_arch.h: copied files from d1x
3102 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3103 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3105 * main/multipow.c: need conf.h
3107 * arch/win32/Makefile.am: new file
3109 * include/pstypes.h: added u_int16_t (needed in base_ip)
3111 * arch/win32/arch_ip.cpp: copied from d1x
3113 2002-02-14 Bradley Bell <btb@icculus.org>
3115 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3117 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3118 main/netlist.c: Added hotkeys to toggle fullscreen mode
3120 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3121 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3123 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3124 reorder.h: Lotsa networking stuff from d1x
3126 2002-02-13 Bradley Bell <btb@icculus.org>
3128 * include/gr.h, main/game.c: Fullscreen toggle stuff
3130 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3133 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3134 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3137 2002-02-11 Bradley Bell <btb@icculus.org>
3139 * main/bm.c: use portable loader if bigendian
3141 * include/pstypes.h: don't define bool for c++
3143 * include/cfile.h: extern AltHogDir stuff
3145 * include/byteswap.h: use WORDS_BIGENDIAN
3147 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3149 * main/vers_id.h: added D2X_IVER
3151 * misc/args.c: don't use d1x.ini
3153 * Makefile.am: rpm stuff
3155 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3158 2002-02-09 Bradley Bell <btb@icculus.org>
3160 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3162 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3164 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3167 2002-02-06 Bradley Bell <btb@icculus.org>
3169 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3170 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3171 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3173 * debian/: changelog.in, control, copyright, d2x-gl.files,
3174 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3178 2002-02-02 Bradley Bell <btb@icculus.org>
3180 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3182 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3183 Enabled RELEASE option
3185 2002-01-31 Bradley Bell <btb@icculus.org>
3187 * Makefile.am, configure.ac: specify prerequisite versions of
3188 autoconf and automake
3190 2002-01-29 Bradley Bell <btb@icculus.org>
3192 * main/mission.c: RCS header added
3194 * main/inferno.c: update copyright date
3196 * main/mission.c: allow missions to be in AltHogDir
3198 * configure.ac: Display results of configure
3200 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3203 2002-01-28 Bradley Bell <btb@icculus.org>
3205 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3206 Data files now go in DATADIR/games/d2x, user files now go in
3209 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3211 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3212 files now go in ~/.d2x
3214 2002-01-24 Bradley Bell <btb@icculus.org>
3216 * configure.ac: fix nasm not found error message
3218 2002-01-18 Bradley Bell <btb@icculus.org>
3220 * configure.in: getting rid of old configure.in
3222 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3223 main/movie.c: Movie playing kludgey stuff
3225 * misc/args.c: formatting
3227 * main/inferno.c: allow -h for help
3229 * include/error.h: don't die on int3, unless -debug given
3231 * mingw32.txt: more stuff
3233 2001-12-29 Bradley Bell <btb@icculus.org>
3235 * Makefile.am: Got rid of thinking.txt
3237 * main/inferno.c: document -nomovies option
3239 2001-12-28 Bradley Bell <btb@icculus.org>
3241 * main/titles.c: formatting, put some code into place for rendering
3242 of robots during briefings
3244 2001-12-27 Bradley Bell <btb@icculus.org>
3248 2001-12-23 Craig Hadady <chadady@iglou.com>
3250 * 2d/rle.c: fixed bug in dummy array.
3252 2001-12-03 Bradley Bell <btb@icculus.org>
3254 * arch/sdl/init.c: fix formatting
3256 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3257 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3258 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3259 and sdl joystick stuff
3261 2001-11-30 Bradley Bell <btb@icculus.org>
3263 * thinking.txt: not needed
3265 2001-11-27 Bradley Bell <btb@icculus.org>
3267 * cygconf, mingw32.txt: use sdl from source on cygwin
3269 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3270 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3271 SDL_CFLAGS to CFLAGS
3273 2001-11-27 Bradley Bell <btb@icculus.org>
3277 2001-11-14 Bradley Bell <btb@icculus.org>
3279 * texmap/scanline.c: use optimization flags as texmap default
3281 * NEWS: mouse wheel, etc
3283 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3284 wheel to emulate 3rd axis
3286 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3288 * include/error.h: kludge to ungrab mouse when we hit an int3
3290 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3291 __ENV_MSDOS__ to __MSDOS__
3293 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3296 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3299 * arch/sdl/digi.c: implemented digi_set_volume
3301 * include/grdef.h, main/config.c, misc/d_io.c: change
3302 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3304 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3305 main/piggy.c: use MAKE_SIG
3307 * installation.txt: update
3309 * configure.ac: new file
3311 * arch/sdl/joydefs.c: #include pstypes.h
3313 * arch/sdl/init.c: SDL joystick stuff
3315 * acconfig.h: adjust MINGW defines
3317 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3318 controls menu now works
3320 2001-11-13 Bradley Bell <btb@icculus.org>
3322 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3325 * Makefile.am: New file
3327 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3330 * compilerdefs.txt: New file
3332 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3334 2001-11-12 Bradley Bell <btb@icculus.org>
3336 * main/playsave.c: load player files regardless of byte order of
3339 2001-11-11 Bradley Bell <btb@icculus.org>
3341 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3344 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3346 * NEWS: GL savegame thumbnails
3348 * acconfig.h, configure.in: make option for NMOVIES, default to off
3350 2001-11-09 Bradley Bell <btb@icculus.org>
3352 * main/state.c: Enabled savegame thumbnails under OpenGL
3354 * unused/pa_null/pa_enabl.h: remove duplicate header
3356 * misc/args.c: use d2x.ini for option file
3358 * mem/mem.c: Move mem_realloc inside the ifdef
3360 * main/menu.c: fix 640x400 menu text
3362 * main/inferno.c: added documentation
3364 * main/endlevel.c: fix warnings
3366 * arch/ogl/gr.c: Get rid of gl spew
3368 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3370 * acconfig.h: Define __SDL__ for mingw
3372 2001-11-08 Bradley Bell <btb@icculus.org>
3374 * 2d/font.c: free OGL font data when rereading
3376 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3377 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3378 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3379 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3380 main/weapon.h: Enabled shareware build, endlevel flythrough
3383 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3384 of use for shareware build
3386 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3389 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3391 2001-11-05 Bradley Bell <btb@icculus.org>
3393 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3396 * include/3d.h: Add comment
3398 2001-11-04 Bradley Bell <btb@icculus.org>
3400 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3403 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3406 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3408 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3409 main/hudmsg.h: Enable d1x-style hud_message
3411 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3413 * 2d/font.c: re-init ogl fonts after remapping colors.
3415 2001-11-02 Bradley Bell <btb@icculus.org>
3417 * misc/Makefile.am: remove byteswap.h (duplicate header)
3419 * 2d/font.c: fixed gr_remap_font, minor stuff
3421 * configure.in: take out -O2 if doing debug build
3423 * main/bm.c: formatting
3425 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3427 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3428 macros, get rid of functions
3430 2001-11-01 Bradley Bell <btb@icculus.org>
3432 * misc/byteswap.h: removed duplicate header
3434 2001-10-31 Bradley Bell <btb@icculus.org>
3436 * NEWS, main/automap.c: automap works in opengl
3438 * NEWS, configure.in: Added news
3440 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3442 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3444 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3445 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3446 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3448 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3450 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3452 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3453 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3455 2001-10-27 Bradley Bell <btb@icculus.org>
3457 * main/inferno.c: added some documentation
3459 2001-10-25 Bradley Bell <btb@icculus.org>
3461 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3464 * Makefile.am, configure.in, arch/Makefile.am,
3465 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3466 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3467 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3468 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3469 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3470 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3471 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3472 it's ugly, but It'll be easier to sync with d1x.
3474 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3475 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3476 main/editor/Makefile.am: attempt at support for editor, makefile
3479 * misc/d_delay.c: formatting fix
3481 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3482 tmappent.S, tmapppro.S: adding support for runtime selection of
3485 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3486 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3487 including multi.h and network.h, fix backslashes, fix compiler
3490 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3491 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3492 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3493 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3494 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3495 including multi.h and network.h, fix backslashes
3497 * include/pstypes.h: added typedef for u_int64_t on mingw
3499 * include/3d.h: added prototype for g3_uninit_polygon_model
3501 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3503 2001-10-24 Bradley Bell <btb@icculus.org>
3505 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3506 arch subdirs, as in d1x.
3508 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3509 earlier style until i understand automake 1.5 better. remove input
3512 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3513 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3514 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3515 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3516 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3517 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3518 Moved input stuff to arch subdirs, as in d1x.
3520 * NEWS, configure.in: blah blah
3522 2001-10-23 Bradley Bell <btb@icculus.org>
3524 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3526 * texmap/tmapppro.S: no need for #include <conf.h> here
3528 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3531 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3532 file. RCS header added
3534 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3535 #ifdef'ing out the whole file. RCS header added
3537 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3538 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3539 fixes. Now works with automake 1.5 and autoconf 2.52.
3540 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3541 mingw (-grabmouse now works on win32).
3543 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3544 These don't belong in cvs
3548 2001-10-20 Bradley Bell <btb@icculus.org>
3550 * 2d/font.c: Don't free unused variables...
3552 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3555 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3556 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3557 main/Makefile.am: make dist more sensible
3559 * Makefile.am: Kludge for linking on mingw
3561 2001-10-19 Bradley Bell <btb@icculus.org>
3563 * Makefile.am, configure.in, arch/win32/Makefile.am,
3564 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3566 * include/ipx_drv.h: Check for __MINGW32__
3568 * include/i86.h: Imported from d1x
3570 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3572 * arch/dos/modex.asm: Fixed %include
3574 * main/console.c: RCS headers added
3576 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3579 * Makefile.am, main/Makefile.am: Moved final link to top-level
3580 directory instead of main/
3582 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3583 __ENV_LINUX__ to __linux__
3585 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3586 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3587 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3588 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3589 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3590 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3591 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3592 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3593 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3594 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3597 * configure.in: add --enable-xploader, support arch/linux subdir,
3600 * main/inferno.c: conditionalize conf.h
3602 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3604 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3605 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3606 misc/fileutil.h: Partial application of linux/alpha patch.
3608 2001-10-19 Bradley Bell <btb@icculus.org>
3610 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3611 networking in line with d1x, moved some arch/linux_* stuff to
3614 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3615 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3616 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3617 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3620 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3621 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3622 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3623 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3624 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3625 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3626 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3627 linux/include/ukali.h: Brought linux networking in line with d1x,
3628 moved some arch/linux_* stuff to arch/linux/*
3630 * include/ipx_drv.h: Imported from d1x
3632 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3634 * main/ipx_drv.c: Imported from d1x
3636 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3637 main/network.h, main/Makefile.am: Trying to get network working on
3640 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3641 main/Makefile.am: build fixes
3643 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3644 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3645 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3646 starting to get net working.
3648 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3649 conditionalized min,max macros
3651 2001-10-18 Bradley Bell <btb@icculus.org>
3653 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3654 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3655 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3656 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3659 * 2d/2dsline.c: RCS headers added/changed
3661 * configure.in: fix NASMFLAGS bug
3663 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3666 2001-10-17 Bradley Bell <btb@icculus.org>
3668 * NEWS: Fixed the invulnerable robots bug!
3670 * main/collide.c: Fixed the invulnerable robots bug!
3672 2001-10-14 Bradley Bell <btb@icculus.org>
3674 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3677 2001-10-13 Bradley Bell <btb@icculus.org>
3679 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3680 arch/Makefile.am, arch/dos/Makefile.am,
3681 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3682 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3683 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3684 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3685 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3686 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3687 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3688 arch/win32/include/Makefile.am, iff/Makefile.am,
3689 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3690 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3691 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3692 unused/bios/Makefile.am, unused/lib/Makefile.am,
3693 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3694 unused/ui/Makefile.am, unused/vga/Makefile.am,
3695 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3696 automake stuff from "inert" subdirs. And there was much rejoicing.
3698 * Makefile.am, NEWS, configure.in: Stuff
3700 * ChangeLog: removing auto-generated file
3702 * cygconf: Added instructions for mingw32 build
3704 * Makefile.am: renamed INSTALL to installation.txt
3706 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3708 * mingw32.txt: Added instructions for mingw32 build
3710 * configure.in: Enable assembly under mingw32
3712 2001-10-12 Bradley Bell <btb@icculus.org>
3714 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3716 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3717 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3718 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3719 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3720 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3721 to __DJGPP__, since it's built-in.
3723 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3725 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3726 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3730 2001-10-12 Bradley Bell <btb@icculus.org>
3732 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3734 * Makefile.am: make sure cygconf gets archived
3736 * configure.in: Increment version number in preparation for release
3738 * configure.in: Fix detection of opengl
3740 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3741 cygconf, arch/Makefile.am, arch/include/joy.h,
3742 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3743 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3744 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3745 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3746 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3747 Vastly improved compilability.
3749 2001-10-11 Bradley Bell <btb@icculus.org>
3751 * Makefile.am: Added macros/sdl.m4
3753 * autogen.sh: Added macros/sdl.m4
3755 2001-10-09 Bradley Bell <btb@icculus.org>
3757 * main/vers_id.h: Added DESCENT_VERSION constant
3759 * main/inferno.c: Added command-line help.
3761 * include/ogl_init.h: opengl improvments (following d1x changes)
3763 2001-10-07 Bradley Bell <btb@icculus.org>
3765 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3766 arch/ogl/Makefile.am: Remove duplicate headers.
3768 2001-08-02 Thimo Neubauer <thimo@debian.org>
3770 * mem/mem.c: totally crippled the memory manager because it does
3771 not make sense for non-DOS-systems and it would have been too
3772 complicated to get it 64bit clean
3774 2001-06-19 Bradley Bell <btb@icculus.org>
3776 * cvshowto.txt: updated anonymous password
3778 2001-02-08 Bradley Bell <btb@icculus.org>
3780 * COPYING, license.txt: Added d1x license
3782 2001-02-01 Bradley Bell <btb@icculus.org>
3784 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3786 2001-01-31 Bradley Bell <btb@icculus.org>
3788 * configure.in, arch/include/mouse.h, include/pstypes.h,
3789 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3791 * main/polyobj.c: fix typo
3793 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3794 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3795 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3796 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3797 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3798 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3799 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3800 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3801 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3802 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3803 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3804 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3805 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3806 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3807 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3808 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3809 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3810 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3811 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3812 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3813 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3814 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3815 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3816 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3817 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3818 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3821 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3822 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3823 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3824 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3827 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3830 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3831 cross-compiling, and cygwin fixes
3833 2001-01-30 Bradley Bell <btb@icculus.org>
3835 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3836 include/pstypes.h, include/strutil.h, main/Makefile.am,
3837 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3838 needs --without-assembler and --without-network to compile
3840 2001-01-29 Bradley Bell <btb@icculus.org>
3842 * configure.in, main/Makefile.am: Fixes to build system
3844 * main/kconfig.c: fix for non-linux joysticks
3846 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3847 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3848 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3849 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3850 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3851 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3852 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3853 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3854 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3855 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3857 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3858 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3859 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3860 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3861 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3862 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3865 * arch/dos/include/joy.h, arch/dos/include/key.h,
3866 arch/dos/include/mouse.h: Unified input headers.
3868 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3870 2001-01-28 Bradley Bell <btb@icculus.org>
3872 * conf.h.in, configure.in, arch/Makefile.am,
3873 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3874 arch/include/key.h, main/Makefile.am: More header unification...
3876 * main/newdemo.c: Added <ctype.h>
3878 * arch/include/event.h, arch/include/joy.h: unified input headers.
3880 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3881 OpenGL now uses SDL-GL instead of gii
3883 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3885 2001-01-25 Bradley Bell <btb@icculus.org>
3887 * autogen.sh: use "set -e" so execution stops if something goes
3890 2001-01-24 Bradley Bell <btb@icculus.org>
3894 * Makefile.am: Add ChangeLog to dist
3898 2001-01-24 Bradley Bell <btb@icculus.org>
3900 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3902 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3903 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3906 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3907 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3908 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3909 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3910 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3911 arch/Makefile.am, arch/dos/Makefile.am,
3912 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3913 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3914 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3915 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3916 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3917 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3918 unused/Makefile.am, unused/bios/Makefile.am,
3919 unused/lib/Makefile.am, unused/novga/Makefile.am,
3920 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3921 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3922 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3923 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3924 make dist, VPATH builds, ...
3926 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3927 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3928 arch/dos/Makefile.in, arch/linux/Makefile.in,
3929 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3930 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3931 misc/Makefile.in, texmap/Makefile.in: cruft removal
3933 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3936 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3938 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3940 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3943 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3944 added -grabmouse option
3946 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3947 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3948 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3949 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3950 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3951 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3952 main/songs.c, misc/args.c: changed args_find to FindArg
3954 2001-01-22 Bradley Bell <btb@icculus.org>
3956 * configure, main/Makefile.am, main/Makefile.in: configuration
3959 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3960 fix compiler warnings w/opengl
3962 * include/console.h: ggi support
3964 * arch/linux_init.c: svgalib support
3966 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3967 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3968 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3969 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3970 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3971 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3974 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3976 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3977 main/render.c: fix warnings and enable NDEBUG *
3978 arch/svgalib_init.c: svgalib support
3980 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3982 * main/kconfig.c: joystick support
3984 2001-01-21 Bradley Bell <btb@icculus.org>
3986 * cvshowto.txt: new file, taken from d1x webpage
3988 * AUTHORS, README: Taking over as maintainer of d2x
3990 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3992 2001-01-20 Bradley Bell <btb@icculus.org>
3994 * configure, configure.in: Turned -Werror back off by default
3996 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3997 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3998 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3999 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4000 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4001 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4002 main/laser.c, main/multi.c, main/network.c, main/network.h,
4003 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4004 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4005 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4006 warnings, for non-OpenGL on linux, anyway...
4008 2001-01-19 Bradley Bell <btb@icculus.org>
4010 * copying: remove duplicate file
4012 * Import of d2x-0.0.9-pre1
4014 * Import of d2x-0.0.8