1 2005-04-01 Chris Taylor <chris@icculus.org>
3 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
4 main/editor/med.c: "Go to Main Menu" now works in editor
6 2005-03-31 Chris Taylor <chris@icculus.org>
8 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
9 main/editor/eglobal.c, main/editor/eobject.c,
10 main/editor/medrobot.c, main/editor/objpage.c,
11 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
12 OL_ constants; use "object" instead of "robot" in some places;
13 draw and place reactors with correct modelnum
15 * main/editor/texpage.c: no using TmapList, initialise texture
16 category globals, no CurrentTmap (just use CurrentTexture)
18 2005-03-29 Bradley Bell <btb@icculus.org>
20 * mem/mem.c: remove obsolete malloc.h
22 2005-03-20 Bradley Bell <btb@icculus.org>
24 * Makefile.am: add some stuff to dist
26 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
29 * console/CON_console.c: Fixed console cursor positioning.
31 * main/text.c: revert to Error if text file not found.
33 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
35 * ui/.cvsignore: New file
37 2005-03-17 Bradley Bell <btb@icculus.org>
39 * arch/win32/midi.c: Add RCS ID tag
41 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
42 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
45 2005-03-16 Bradley Bell <btb@icculus.org>
47 * main/bm.c, main/bm.h: use hardcoded value instead of
48 sizeof(tmap_info), since size depends on whether editor is built
51 * ui/mouse.c: gcc doesn't like multi-line // comments
53 * main/dumpmine.c: get rid of compiler warnings
55 2005-03-15 Bradley Bell <btb@icculus.org>
57 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
58 Fixes laser and plasma lighting bug, hopefully doesn't break
61 * main/state.c: Fix crash if Num_walls=0
63 2005-03-12 Bradley Bell <btb@icculus.org>
65 * Makefile.am, configure.ac: enable editor in unix-style builds
67 2005-03-12 Chris Taylor <chris@icculus.org>
69 * main/gamesave.c: could check reactor model num, don't check
70 reactor object shields (not used anyway, it's stored/calculated
73 2005-03-06 Chris Taylor <chris@icculus.org>
75 * main/piggy.c: load the descent 1 color palette when NDEBUG is
78 * main/editor/seguvs.c: check the uvs after they're assigned
80 2005-02-27 Chris Taylor <chris@icculus.org>
82 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
83 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
84 gr_update in event loops
86 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
87 file.c, involves modifying the listbox so it can use
88 an array of string pointers
90 2005-02-26 Chris Taylor <chris@icculus.org>
92 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
95 * ui/window.c: only disable the keyboard for MS DOS
97 * main/editor/eswitch.c: add remove_trigger_num
100 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
101 still works if there's no BITMAPS.TBL in a PhysicsFS search path
103 * main/inferno.c: determine properly if 800x600 resolution is
104 available (for editor)
106 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
107 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
108 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
109 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
111 * ui/keypad.c: fix the reading of keypad (.pad) files
113 * ui/menubar.c: use cfile to read the menubar file MED.MNU
115 2005-02-25 Chris Taylor <chris@icculus.org>
117 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
118 allowing Mac OS 9 and X to both use conf.h but one can build for
119 OpenGL while the other doesn't.
121 * main/editor/mine.c: use the Descent 2 definitions for maximum
122 segments and vertices
124 2005-02-25 Bradley Bell <btb@icculus.org>
126 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
127 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
128 d2src system for persistent sounds. Untested, of course.
130 * ChangeLog-old: clean up old changelog a little
132 * ChangeLog-old: converted old changelog to "cvs log" format, so
133 it can be manipulated with cvs2cl and other tools.
135 2005-02-24 Tim Massey <tmassey@obscorp.com>
137 * main/inferno.c: allow -notitles to work in shareware [and
138 non-RELEASE] version too. (d1x r1.35)
140 2005-02-24 Peter Hawkins <peterh@isa.net.au>
142 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
144 2005-02-24 Matthew Mueller <donut@dakotacom.net>
146 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
147 don't do it automatically (eg, ati's fglrx linux driver) (d1x
150 2005-02-24 Bradley Bell <btb@icculus.org>
152 * main/movie.c: change movie Warnings to con_printf, simplify
155 2005-02-24 Chris Taylor <chris@icculus.org>
157 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
158 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
159 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
160 PHYSFSX_openWriteBuffered, where appropriate
162 * main/gauges.c: draw behind the shield number properly with OpenGL
164 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
165 is selected as a secondary weapon
167 * main/titles.c: check properly whether there's a briefing
169 * main/mission.c: recursively search directories in "missions"
172 2005-02-11 Bradley Bell <btb@icculus.org>
174 * debian/control: build-dep on libphysfs-dev
176 * arch/ogl/gr.c: use GLint for arb_max_textures
178 * arch/ogl/Makefile.am: added internal.h to dist
180 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
182 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
184 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
185 dynamically find and load the OpenGL library
187 * main/editor/macro.c: use physfs instead of non-existing cflib.h
189 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
191 * main/editor/medwall.c: include cntrlcen.h
193 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
195 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
197 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
198 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
200 * ui/number.c: s/inputbox/Inputbox/
202 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
204 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
206 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
207 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
208 main/gamesave.c: s/128/PATH_MAX
210 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
212 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
214 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
215 mouse_set_limits and mouse_set_pos (we don't want to limit user)
217 * ui/menubar.c: specify int type for state2_alt_down
219 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
221 * main/piggy.c: call bm_read_all even if EDITOR is defined
223 * main/gamesave.c: if LVL can't be found, try filename that was passed
225 * main/mission.c: ensure mission name is properly terminated
227 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
229 * 2d/font.c: fix bug #2167: some characters would not display because
230 of signed/unsigned errors
232 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
234 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
235 gauge when appropriate
237 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
238 all functions in kfuncs.c to return int instead of void
240 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
241 disable old hostage system in editor (d2 is simpler in this regard)
243 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
245 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
247 * main/editor/centers.c: change curseg2p to Curseg2p
249 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
251 * main/editor/macro.c: remove unused variable "length"
253 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
255 * main/editor/medmisc.c: Pass both arguments to render_frame
257 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
258 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
259 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
260 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
261 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
262 instead of d1-style mem.h and types.h
264 * main/editor/texpage.c: do texture replacement for any mission
266 * main/editor/medwall.c: add prototype for create_removable_wall
268 * main/editor/medrobot.c: don't try to set the removed follow_path
270 2005-01-23 Jason Owen <shannara256@yahoo.com>
272 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
273 may crash printf if the list of extensions is huge
275 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
277 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
278 only on last level of built-in mission.
280 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
283 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
284 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
285 buffers (speeding it up), and use cfopen instead of
286 PHYSFS_openRead/PHYSFS_openWrite where appropriate
288 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
289 sure nocfile.h and cfile.h are never both included
291 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
293 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
294 fix bug #1676 (filling up of OLG texture list)
296 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
298 * main/state.c: fix problems with copying/deleting save files
300 * main/automap.c: make automap fonts transparent.
302 2005-01-07 Bradley Bell <btb@icculus.org>
304 * main/menu.c: In Load Level, if there is no current mission,
307 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
309 * main/gameseq.c: Free polymodel data before reloading ham file.
311 * arch/ogl/gr.c: Implement fading in ogl_urect()
313 * main/gauges.c: Draw ship before shields in HUD.
315 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
317 * main/editor/centers.c: Use both ints with the robot producer
320 2004-12-23 Bradley Bell <btb@icculus.org>
322 * main/editor/centers.c, main/editor/editor.h,
323 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
324 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
325 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
328 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
330 * main/bmread.c: don't duplicate the period in the filename
332 * main/dumpmine.c: Add function prototypes to remove warnings
334 * main/dumpmine.c, ui/window.c: Specify that two functions return
337 * main/editor/autosave.c, main/editor/curves.c,
338 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
339 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
342 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
344 * main/editor/eobject.c, main/editor/kgame.c,
345 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
346 extra two parameters to get_seg_masks.
348 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
349 structs for mine saving functions
351 * main/inferno.c: Use PhysicsFS for making the hoard ham.
353 * main/bmread.c: add missing includes
355 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
357 * main/dumpmine.c: Fix type mismatches
359 2004-12-19 Bradley Bell <btb@icculus.org>
361 * ui/Makefile.am: fix ui Makefile.am
363 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
364 removeext, use it in ds_load instead of splitpath
366 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
368 * include/u_mem.h: prototype for strdup with MPW
370 * main/laser.c: abort weapon fire if unable to create object
372 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
373 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
374 unused/ui/icon.c: replace byte with sbyte
376 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
377 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
378 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
379 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
380 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
381 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
382 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
383 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
384 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
385 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
386 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
387 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
388 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
389 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
390 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
393 * ui/Makefile.am: added Makefile.am for ui
395 * main/editor/Makefile.am, main/editor/autosave.c,
396 main/editor/centers.c, main/editor/centers.h,
397 main/editor/curves.c, main/editor/eglobal.c,
398 main/editor/ehostage.c, main/editor/ehostage.h,
399 main/editor/elight.c, main/editor/eobject.c,
400 main/editor/eobject.h, main/editor/eswitch.c,
401 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
402 main/editor/group.c, main/editor/info.c, main/editor/info.h,
403 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
404 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
405 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
406 main/editor/ksegsel.c, main/editor/ksegsize.c,
407 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
408 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
409 main/editor/medlisp.h, main/editor/medmisc.c,
410 main/editor/medmisc.h, main/editor/medrobot.c,
411 main/editor/medrobot.h, main/editor/medsel.c,
412 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
413 main/editor/objpage.c, main/editor/objpage.h,
414 main/editor/seguvs.c, main/editor/texpage.c,
415 main/editor/texture.c: imported missing editor files from d1x
417 * main/Makefile.am: build dumpmine.c for editor
419 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
420 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
421 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
422 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
423 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
425 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
426 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
427 main/editor/eglobal.c, main/editor/ehostage.c,
428 main/editor/ehostage.h, main/editor/elight.c,
429 main/editor/eobject.c, main/editor/eobject.h,
430 main/editor/eswitch.c, main/editor/eswitch.h,
431 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
432 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
433 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
434 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
435 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
436 main/editor/ksegsel.c, main/editor/ksegsize.c,
437 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
438 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
439 main/editor/meddraw.h, main/editor/medlisp.h,
440 main/editor/medmisc.c, main/editor/medmisc.h,
441 main/editor/medrobot.c, main/editor/medrobot.h,
442 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
443 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
444 main/editor/objpage.h, main/editor/segment.c,
445 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
446 main/editor/texpage.h, main/editor/texture.c: Move old logs to
449 * main/editor/autosave.c main/editor/centers.c
450 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
451 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
452 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
453 main/editor/fixseg.c main/editor/func.c main/editor/group.c
454 main/editor/info.c main/editor/info.h main/editor/kbuild.c
455 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
456 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
457 main/editor/ksegmove.c main/editor/ksegsel.c
458 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
459 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
460 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
461 main/editor/medmisc.h main/editor/medrobot.c
462 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
463 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
464 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
465 main/editor/texpage.h main/editor/texture.c ui/barbox.c
466 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
467 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
468 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
469 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
470 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
471 conf.h in new editor files
473 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
475 * main/state.c: open autosave file for writing, not reading
477 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
478 main/state.c, main/state.h: added fast save
480 * main/gameseq.c, main/inferno.c: force gr_update() so screens
481 always show in OpenGL
483 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
485 * misc/strutil.c: Implement strdup for MPW
487 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
490 * misc/strutil.c: fix MPW compiler errors
492 * main/mission.c, main/mission.h: allocate mission filenames
495 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
497 * 2d/font.c: Initialise the dataptr member correctly.
499 * include/mono.h: Print only mildly interesting messages to
500 stderr.txt. (revert earlier carbon changes)
502 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
504 * include/physfsx.h: getRealPath uses the write directory if it
505 can't get the real directory
507 * D2X.make: remove misc/d_io.c
509 2004-12-03 Bradley Bell <btb@icculus.org>
511 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
512 pathname, ensure correct translation of path separators
514 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
516 * misc/strutil.c: fix stricmp and strnicmp
518 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
521 2004-12-02 Bradley Bell <btb@icculus.org>
523 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
524 I couldn't figure out why the previous code kept segfaulting under
527 * main/kconfig.c: disable call to reset_cockpit() which was
528 causing the "letterbox" bug
530 * main/inferno.c: don't die if title screens not found
532 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
534 * configure.ac: require PhysicsFS header and library
536 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
538 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
540 * D2X.make: fix build on Carbon by adding digiobj.c
542 * main/mission.c: set builtin_hogsize for non-built-in missions
544 * main/mission.c: pass individual mission around instead of whole list
546 * main/mission.c: remove mission list from global memory
548 2004-12-02 Bradley Bell <btb@icculus.org>
550 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
551 path separator gets added to hogdir
553 2004-12-01 Bradley Bell <btb@icculus.org>
555 * README, configure.ac, VisualC/d2x/d2x.dsp,
556 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
557 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
558 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
559 uses dynamic opengl loading
561 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
563 * arch/ogl/gr.c: make write_bmp use PhysicsFS
565 * include/args.h, misc/args.c: new AppendArgs function. This
566 separates the copying of the arguments passed to main() from the
567 reading of the arguments file
569 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
570 the flexible cfgets, Fix compiling issues in MPW.
572 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
573 reading into an int, so it's removed completely. PHYSFSX_getc was
574 removed, because it's only use in misc/strio.c was removed. Put
575 in PHYSFSX_getRealPath, which recognises platform-specific
576 separators and doesn't use snprintf (MPW doesn't have it). MPW
579 * main/inferno.c: Remove use of open_movie_file. Read the
580 arguments file from the base directory, if there is one. Set up
581 D2X's write directory, including replacing any tilde at the start
582 of the path (if there is one) with the string returned by
583 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
584 default is still ~/.d2x. Check if the write directory has to be
585 created. Read the arguments file in this write directory if there
586 is one. If there's still no write directory, set it to the base
587 directory. Won't set it to the current directory if this fails,
588 because of the issue of which character to use for which platform.
590 * main/playsave.c: Use PHYSFS_readSLE32 instead of
591 PHYSFS_readULE32 due to compiling issues in MPW. Use
592 cfile_read_short instead of PHYSFS_readULE16 because of both
593 compiling and endian issues. cfile_read_byte instead of
594 PHYSFSX_readU8. Write a dummy structure instead of seeking when
595 NETWORK isn't defined
597 * D2X.make: Don't compile cfile.c on Mac OS 9.
599 * README: add PhysicsFS to the required 'tools' in README, and
600 instructions for building in MPW.
602 * include/cfile.h: Make cfopen into an inline, where a read buffer
603 is set up. This speeds up loading significantly.
605 2004-12-01 Bradley Bell <btb@icculus.org>
607 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
608 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
611 * main/newmenu.c: fix player file deletion
613 * include/physfsx.h: fix statfs includes for OS X
615 * main/inferno.c, main/network.c: misc physfs conversions
617 * arch/linux/Makefile.am, arch/linux/findfile.c,
618 arch/win32/Makefile.am, arch/win32/findfile.c,
619 include/findfile.h, main/kludge.c, main/mission.c,
620 main/newmenu.c, main/piggy.c: get rid of findfile stuff
622 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
625 * main/state.c: improve savegame load/save
627 * main/movie.c: make -nomovies friendlier
629 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
631 * include/d_io.h, include/physfsx.h, main/inferno.c,
632 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
635 * main/scores.c: use physfs for scores file
637 * main/playsave.c: improve player loading
639 * main/movie.c: improve movie loading
641 * main/mission.c: improve mission loading
643 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
644 main/state.c: use physfs for savegames
646 * README: minor update
648 * main/newdemo.c: use physfs for demos
650 * include/physfsx.h: added PHYSFSX_rename function
652 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
653 physfs/rwops, add libmve callbacks
655 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
656 added physfsrwops stuff
658 * include/cfile.h: added cfile_close wrapper
660 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
663 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
666 * main/config.c: use physfs to read config file
668 * include/physfsx.h: added gets and puts functions
670 * include/cfile.h: correct seek return value
672 * main/config.c, main/playsave.c: use physfs to write
675 * include/physfsx.h: added my physfs extensions
677 * main/inferno.c: physfs initialization stuff
679 * configure.ac: add check for physfs lib
681 * include/cfile.h: made cfile into a wrapper for physfs
683 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
684 disabled althogdir stuff (shouldn't be needed w/physfs)
686 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
687 configure.ac: drop cfile stuff
689 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
691 * D2X.make: Don't use D2XFolder, because the userdir can now be
692 specified in Mac OS 9. Putting it in the source code folder is
693 more convenient. Turn debugging on. Don't compile old files,
694 compile new ones. Add the PhysicsFS library.
696 * iff/iff.c: Get rid of MIN redefinition.
698 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
699 MPW doesn't like switches of long longs
701 2004-11-30 Bradley Bell <btb@icculus.org>
703 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
704 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
705 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
706 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
707 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
708 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
709 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
711 2004-11-28 Bradley Bell <btb@icculus.org>
713 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
715 * arch/sdl/digi.c: use d2src system for persistent sounds
717 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
720 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
721 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
722 ripped object stuff out of digi.c, now using digiobj.c. get rid of
723 a bunch of kludges, sound should be more true to original game now
725 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
728 2004-11-27 Bradley Bell <btb@icculus.org>
730 * main/text.c, main/text.h, main/titles.c: added function to
731 properly decode multi-line strings
733 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
734 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
737 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
739 * main/inferno.c: enable logo screens for shareware/oem
741 2004-11-26 Bradley Bell <btb@icculus.org>
743 * main/mission.c, main/titles.c: fix d1 briefing glitches
745 * main/game.c: free up cpu by not calling timer_delay so many
746 times (fixes Bug 2034)
748 * main/gameseq.c: enable briefing screens for mac shareware
750 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
751 doesn't care if it draws offscreen, I guess)
753 * main/credits.c: reduce flickering in credits w/opengl
755 2004-11-25 Bradley Bell <btb@icculus.org>
757 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
758 garbage on windows for some reason.
760 * 2d/font.c: fixed opengl menu font bug, caused by doing
761 arithmetic on signed chars.
763 2004-11-23 Bradley Bell <btb@icculus.org>
765 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
767 2004-11-22 Bradley Bell <btb@icculus.org>
769 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
770 arch/linux/joystick.c, arch/linux/include/joystick.h,
771 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
772 arch use global variable joy_num_axes
774 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
776 * main/gamemine.c, main/piggy.c: compile again on older C compilers
778 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
780 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
781 Vertigo) missions, load add-on ham file at every load, not only the 1st
783 * main/bm.ch: fix bug where loading a hxm would affect other levels too
785 * main/fireball.c: don't Int3() every time explosions don't look best
787 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
789 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
791 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
793 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
795 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
797 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
799 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
800 shareware version of descent.hog. This is not yet bug-free
802 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
804 * main/network.c: fix crash introduced with previous change
806 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
808 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
809 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
810 make mission structre memory allocated
812 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
814 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
815 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
816 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
817 delete file compbit.h, move functionality to text.c, modify all
818 previous users of compbit.h to use existing function in text.h
820 * main/inferno.c: remove warning created by the fix for the cfgets
823 * main/bmread.c: add comment
825 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
827 * cfile/cfile.c: declare variable on top of block
829 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
830 main/multi.h, main/network.c: move mission list handling functionality
831 to mission.c, remove unnecessary load_mission calls in menu.c
833 * main/game.c: remove unnecessary build_mission_list call
835 * main/mission.c, main/mission.h: correct comments about anarchy-only
837 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
838 remove explicit uses of mission list
840 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
842 * libmve/mveplay.c: make it compile on Cygwin
844 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
846 * main/config.c: fix bug uncovered by having fgets cut off ending \n
848 * main/text.c: fix crash on Mac OS X, probably fix bug 738
850 * include/mono.h: add mprintf support for carbon (Mac OS 9)
852 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
854 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
855 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
856 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
857 information about the current mission, for easier code refactorisation.
859 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
861 * main/gamemine.c, main/piggy.c: fix bug 1675:
862 use better d2 textures if d1 hog is present but not loadable
864 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
866 * cfile/cfile.c: simplify, reduce number of global vars
868 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
870 * main/gameseg.c: fix bugfix of 2004-05-15
872 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
874 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
876 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
877 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
878 cfgets now always copies the terminating character to the dest buffer.
879 This fixes a bug that occured when reading cmd line args from d2x.ini
881 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
883 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
884 move more old change logs into ChangeLog-old
886 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
887 and Martin Schaffner <maschaffner@gmx.ch>
889 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
890 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
891 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
892 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
893 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
894 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
895 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
896 arch/include/joy.h, arch/win32/include/key.h
897 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
898 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
899 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
900 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
901 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
902 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
903 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
904 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
905 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
906 main/config.c, main/config.h, main/controls.c, main/controls.h
907 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
908 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
909 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
910 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
911 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
912 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
913 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
914 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
915 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
916 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
917 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
918 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
919 main/mission.c, main/mission.h, main/modem.h, main/morph.c
920 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
921 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
922 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
923 main/paging.c, main/paging.h, main/physics.c, main/physics.h
924 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
925 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
926 main/powerup.h, main/render.c, main/render.h, main/robot.c
927 main/robot.h, main/scores.c, main/scores.h, main/screens.h
928 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
929 main/songs.c, main/songs.h, main/sounds.h, main/state.c
930 main/state.h, main/switch.c, main/switch.h, main/terrain.c
931 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
932 main/text.h, main/textures.h, main/titles.c, main/titles.h
933 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
934 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
935 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
936 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
937 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
938 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
940 move old per-file change logs into new file ChangeLog-old
942 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
944 * arch/ogl/ogl.c: enable -gl_mipmap switch
946 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
948 * arch/carbon/descent.r: swap min and max size to correct places
950 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
952 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
954 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
956 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
958 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
960 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
961 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
963 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
964 link) on MPW on Mac OS 9 (carbon)
966 * include/mono.h: disable mprintf on carbon to avoid significant bloat
968 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
970 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
972 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
974 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
976 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
978 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
980 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
981 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
982 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
983 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
984 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
986 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
987 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
988 new files for supporting compilation with MPW for carbon (Mac OS 9)
990 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
992 * main/playsave.c: do not seek while writing, carbon does not like it
994 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
996 * cfile/cfile.c: use portable ffilelength in cfile_size
998 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
999 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1000 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1001 unsigned and signed char, MPW does not like these
1003 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1005 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1008 2004-06-01 Bradley Bell <btb@icculus.org>
1010 * libmve/mve_main.c: cast malloc function pointer
1012 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1013 target to XCode project
1015 2004-05-31 Bradley Bell <btb@icculus.org>
1017 * include/pstypes.h: fix accidental solaris breakage
1019 * main/object.c: fix crash caused by death-cam code
1021 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1022 XCode project simplifications, network enabled
1024 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1025 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1027 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1030 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1031 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1032 d2x.xcode/project.pbxproj: added XCode project files
1034 2004-05-22 Bradley Bell <btb@icculus.org>
1036 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1039 * rpm/d2x.spec.in: Changed descriptions
1041 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1043 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1046 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1048 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1049 the win32 code (d1x r1.8, key_arch.c r1.2)
1051 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1052 use 32bpp screen mode by default, add option to use 16bpp (d1x
1055 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1056 replacement texture paletted->rgb conversion alpha problem (d1x
1059 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1060 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1061 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1064 * arch/ogl/gr.c, include/loadgl.h: fix win32
1065 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1067 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1068 include/ogl_init.h, main/render.c: opengl hardware
1069 super-transparency support using GL_NV_register_combiners (d1x
1070 r1.38, r1.41, r1.6, r1.26, r1.7)
1072 2004-05-22 Bradley Bell <btb@icculus.org>
1074 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1077 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1079 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1080 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1081 fix fonts not having transparent flag set (wouldn't get paletted)
1082 (d1x r1.15, r1.37, r1.40, r1.25)
1084 * arch/ogl/ogl.c: don't try to use paletted textures with
1085 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1087 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1088 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1091 * 2d/font.c: memset ogl font bitmap data since the copy function
1092 leaves some (unused) parts uninitialized, which aggravates
1093 valgrind (d1x r1.14)
1095 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1096 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1099 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1100 screenshots if the entire thing wasn't written in one call to
1103 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1104 info not being updated on win32 (d1x r1.11)
1106 * arch/win32/digi.c: remove some redundancy by not needing to do
1107 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1108 clean up some indenting of DS_release_slot calls. And make
1109 DS_release_slot return 1 when a sound is already not playing, in
1110 addition to when a sound was killed. (d1x r1.10)
1112 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1113 linux version (d1x r1.5)
1115 * main/kconfig.c: make next axis config key skip currently
1116 allocated axes (d1x r1.11)
1118 2004-05-22 David Cleaver <wraithx@morpheus.net>
1120 * main/kconfig.c: joy configuration next axis key from WraithX
1123 2004-05-22 Bradley Bell <btb@icculus.org>
1125 * main/game.c, main/inferno.c: typo
1127 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1129 * main/game.c, main/game.h, main/inferno.c: make rear view
1130 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1133 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1135 * main/inferno.c: change -udp documentation to d2x behaviour
1137 2004-05-21 Bradley Bell <btb@icculus.org>
1139 * include/gr.h: added missing define for menu fullscreen toggle
1141 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1143 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1144 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1146 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1148 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1149 arch/linux/include/joystick.h: patch from Steven Mueller for using
1150 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1152 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1154 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1155 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1156 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1158 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1160 2004-05-21 Bradley Bell <btb@icculus.org>
1162 * main/inferno.c: added -udp documentation from d1x
1164 2004-05-20 Bradley Bell <btb@icculus.org>
1166 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1168 2004-05-20 David Cleaver <wraithx@morpheus.net>
1170 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1171 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1172 game.c r1.21, r1.6, r1.4, r1.3)
1174 2004-05-20 Bradley Bell <btb@icculus.org>
1176 * main/inferno.c: document -ihaveabrokenmouse
1178 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1180 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1182 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1184 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1185 mouse driver problems (d1x r1.2, r1.2)
1187 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1189 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1190 join list score crash (d1x r1.8)
1192 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1194 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1195 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1198 2004-05-20 Bradley Bell <btb@icculus.org>
1200 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1202 * main/inferno.c: integrated some niceautomap stuff from d1x
1204 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1206 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1207 in some weird axis (d1x r1.3)
1209 * arch/win32/init.c: set win32 icon to icon from resource file
1212 * arch/win32/key.c: win32: fixed space key not working in messages
1215 2004-05-20 Bradley Bell <btb@icculus.org>
1217 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1220 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1222 * main/inferno.c: document -gl_refresh (d1x r1.20)
1224 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1225 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1228 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1229 change the arg type for (d1x r1.5)
1231 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1233 * arch/win32/digi.c: altsounds (d1x r1.6)
1235 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1237 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1238 of redundancy (d1x r1.5)
1240 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1241 fix crashing (d1x r1.4)
1243 * arch/win32/digi.c: win32's digi_start_sound was not calling
1244 DS_release_slot after setting .playing=0, resulting in a
1245 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1247 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1248 apparently it was somehow causing some joysticks (Sidewinder
1249 Precision 2) to only turn when the stick was moving, but not when
1250 at turned but held stationary. And it was completely unused
1251 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1254 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1255 previous key combos (d1x r1.29)
1257 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1258 g, and b values (d1x r1.15)
1260 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1261 sometimes (didn't handle negative palette steps) (d1x r1.34)
1263 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1264 shatter effects, robot explosions and weapons, and some more
1265 always present stuff. Also clean up ogl_cache_weapon_textures
1266 calling. (d1x r1.37)
1268 2004-05-20 Bradley Bell <btb@icculus.org>
1270 * main/kludge.c, main/game.c: move gr_renderstats and
1271 gr_badtexture back to game.c
1273 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1275 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1276 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1278 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1280 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1281 loaded after texture caching stage (d1x r1.34)
1283 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1284 for renderstats (d1x r1.33)
1286 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1288 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1289 main/inferno.c: add anisotropic texture filtering suport (d1x
1290 r1.33, r1.32, r1.23, r1.32)
1292 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1295 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1296 include/ogl_init.h: utilize hardware multitexturing support if
1297 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1298 r1.32, r1.30, r1.4, 1.22)
1300 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1303 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1305 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1306 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1307 effects in OGL using SetGammaRamp, much faster than the hack that
1308 was being used. currently SDL only (though not too hard to add to
1309 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1311 * main/menu.c: allow arbitrary (custom) resolution entry in
1312 change_res menu (d1x r1.14)
1314 2004-05-19 Bradley Bell <btb@icculus.org>
1316 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1317 d1x-style res change menu (mostly works)
1319 * misc/args.c: use strnicmp instead of strncasecmp
1321 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1323 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1324 command-line option (d1x r1.27)
1326 * main/inferno.c: restore inferno.c initialization of
1327 screen_compatible and use_double_buffer to 'normal' values, broken
1328 long long ago in one of the high res menu patches (d1x r1.30)
1330 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1331 resolutions to be specified on command line (d1x r1.2, r1.29,
1332 r1.4) -- doesn't work yet
1334 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1336 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1339 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1340 volume song stop/starting (d1x r1.7)
1342 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1344 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1347 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1348 ogl_ulinec (d1x r1.29)
1350 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1352 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1353 bottom are inclusive not exclusive (d1x r1.28)
1355 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1356 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1358 * arch/sdl/digi.c: fix typo
1360 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1362 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1363 creation code from arch_init_start into arch_init to fix weirdness
1364 with --help (d1x r1.5, r1.6)
1366 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1367 sync issues and lack of midi reset (d1x r1.5)
1369 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1372 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1373 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1375 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1378 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1380 2004-05-18 Bradley Bell <btb@icculus.org>
1382 * include/vecmat.h: comments/formatting
1384 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1386 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1387 include/test.lnk: remove unnecessary files
1389 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1390 This enables compilation with gcc 3.1
1392 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1394 * main/switch.c: took care of switches triggering single-sided
1395 walls (don't try to access the nonexistent adjacent wall via NULL
1396 pointers or negative array indices)
1398 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1400 * main/wall.c: fix invalid memory access for d1 levels which
1401 don't have a corresponding wall behind.
1403 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1405 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1406 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1407 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1408 interface header to new header file internal.h
1410 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1412 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1413 bitmask for each joystick axis that has sent input data,
1414 and will not crash Windows anymore during joystick setup because
1415 of for() loop over axis being executed once too often.
1417 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1418 gr_remap_mono_font() and call it after loading saved level.
1420 * main/laser.c: limit homing missile turn rate
1422 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1423 centers (work like fuel centers but provide shield)
1425 * main/gameseg.c: fix endless loop in some levels with a
1426 certain (complicated) structure
1428 2004-05-13 Bradley Bell <btb@icculus.org>
1430 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1431 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1432 updated project files for SDL 1.2.7
1434 * Makefile.am: add VisualC, VisualCE dirs to tarball
1436 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1438 * arch/sdl/digi.c: formatting
1440 2004-05-12 Bradley Bell <btb@icculus.org>
1442 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1445 * 2d/palette.c, include/palette.h: added function to create blend
1448 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1450 2004-05-11 Bradley Bell <btb@icculus.org>
1452 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1454 2004-05-10 Bradley Bell <btb@icculus.org>
1456 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1457 g3_draw_transp_poly had the fade level backwards, decided to just
1458 fix g3_draw_poly so it behaves correctly, transparency or not,
1459 reverted changes to render_face
1461 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1463 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1464 rendering transparent (e.g. cloaked) walls
1466 * main/render.c: render_face now calls g3_draw_transp_poly() for
1467 cloaked walls in OpenGL
1469 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1471 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1472 that from other apps, had "static" distortions.
1474 2004-04-22 Bradley Bell <btb@icculus.org>
1476 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1478 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1479 aligned version of PUT_INTEL_* macros
1481 2004-04-15 Bradley Bell <btb@icculus.org>
1483 * main/inferno.c: comment out unused checksum variable
1485 2004-04-14 Bradley Bell <btb@icculus.org>
1487 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1489 2004-04-14 Terran Melconian <terran@consistent.org>
1491 * main/gameseg.c: use portable rand function (fixes #1118)
1493 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1495 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1497 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1499 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1500 get rid of warnings (now compiles with -Werror on SunOS)
1502 * main/piggy.c: fix (really) wierd SunOS bug
1504 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1505 caused by not allocating enough mem for rle bitmaps
1507 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1509 * include/pstypes.h: sun OS typedef fixes
1511 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1513 * main/piggy.c: fix bug 1067
1515 * main/piggy.c: fix bugfix for 1067
1517 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1518 with descent.pig of mac registered)
1520 2003-12-18 Bradley Bell <btb@icculus.org>
1522 * main/kconfig.c: fixes for linux-native joystick
1524 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1527 * arch/include/joy.h: comments/formatting
1529 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1531 * compilerdefs.txt: added FreeBSD defs
1533 2003-12-08 Bradley Bell <btb@icculus.org>
1535 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1538 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1540 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1541 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1543 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1545 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1546 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1547 get rid of silly ulongs
1549 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1550 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1551 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1552 change relevant __linux__ macros to __ELF__
1554 2003-11-27 Bradley Bell <btb@icculus.org>
1556 * include/ogl_init.h: added proto for ogl_check_mode
1558 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1559 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1562 2003-11-26 Bradley Bell <btb@icculus.org>
1564 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1565 3.3 compiler warnings
1567 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1570 * include/pstypes.h: OS X fixes
1572 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1573 main/newmenu.h: linux fixes
1575 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1576 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1577 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1578 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1579 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1582 * arch/sdl/gr.c: fix sdl gr_update
1584 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1585 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1586 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1587 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1588 include/error.h, include/pstypes.h, include/strutil.h,
1589 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1590 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1591 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1592 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1593 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1596 2003-11-25 Bradley Bell <btb@icculus.org>
1598 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1599 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1600 libmve/VisualC/mveplayer.dsp: updated project files
1602 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1603 working w/Visual C++
1605 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1606 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1607 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1608 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1611 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1612 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1615 2003-11-24 Bradley Bell <btb@icculus.org>
1617 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1618 libmve/mveplay.c: stuff to play mve's in WinCE
1620 * arch/win32/findfile.c: unused functions...
1624 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1625 enabled mouse control of menus
1627 * main/mission.h: oops, didn't mean to change this.
1629 2003-11-21 Bradley Bell <btb@icculus.org>
1631 * VisualCE/d2x/d2x.vcp: updated project file
1633 2003-11-20 Bradley Bell <btb@icculus.org>
1635 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1636 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1637 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1640 2003-11-17 Bradley Bell <btb@icculus.org>
1642 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1643 main/menu.c: added option to disable kalinix under unix
1645 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1647 2003-11-14 Bradley Bell <btb@icculus.org>
1649 * main/automap.c: fix automap background image
1651 * main/automap.c, main/automap.h: delete cruft
1653 * main/automap.c: fix level number position
1655 * main/automap.c: simplify g3_draw_line hack
1657 * main/menu.c: stop pointless vid mode changes
1659 2003-11-07 Bradley Bell <btb@icculus.org>
1661 * NEWS, installation.txt: s'more documentation
1663 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1665 * configure.ac: fix .exe extension problems
1667 2003-11-07 Bradley Bell <btb@icculus.org>
1669 * arch/ogl/ogl.c: disable texture format verification for OS X -
1672 2003-11-06 Bradley Bell <btb@icculus.org>
1674 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1675 use more traditional Alt+Enter for toggling fullscreen
1677 * 2d/ibitblt.c, main/mission.h: comments/formatting
1679 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1681 2003-11-06 Bradley Bell <btb@icculus.org>
1683 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1684 resolution change, use kludge to avoid repetitive res changes
1686 2003-11-04 Bradley Bell <btb@icculus.org>
1688 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1689 structures and i/o routines back to piggy.c
1691 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1693 * installation.txt: tell to install d1 .pig for better textures
1695 2003-11-04 Bradley Bell <btb@icculus.org>
1697 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1698 oem d1 v1.0 and registered d2 v1.0, comments
1700 2003-11-03 Bradley Bell <btb@icculus.org>
1702 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1703 all d1 shareware - even though files are different!
1705 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1708 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1711 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1714 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1716 * main/movie.c: when no movies are found, divide by six the
1717 number of warning lines sent to stdout
1719 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1721 * include/byteswap.h: fix stupid copy/paste error
1723 2003-10-24 Bradley Bell <btb@icculus.org>
1725 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1726 gr_linear_rep_movsd_2x instead of almost identical
1727 gr_linear_movsd_double. Better since we have assembly versions.
1729 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1731 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1734 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1736 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1737 error with --disable-network, move reset_network_objects()
1738 from gameseq.c to multi.c
1740 2003-10-14 Bradley Bell <btb@icculus.org>
1742 * AUTHORS, NEWS: stuff
1744 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1746 2003-10-12 Bradley Bell <btb@icculus.org>
1748 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1749 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1752 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1754 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1755 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1756 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1757 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1758 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1759 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1760 arch/win32/ipx_win.c, arch/win32/winnet.c,
1761 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1762 main/multi.h, main/network.c: add IPv4 multicasting support
1764 2003-10-11 Bradley Bell <btb@icculus.org>
1766 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1768 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1769 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1770 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1771 main/weapon.h: lots of shareware and oem fixes
1773 2003-10-10 Bradley Bell <btb@icculus.org>
1775 * arch/win32/winnet.c: fixed stupid win32 network bug
1777 2003-10-10 Bradley Bell <btb@icculus.org>
1779 * main/piggy.c: increased D1_MAX_TMAP_NUM
1781 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1783 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1784 which are animated in d2, refactorizes d1 texture reading
1786 2003-10-10 Bradley Bell <btb@icculus.org>
1788 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1789 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1790 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1791 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1792 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1793 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1794 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1795 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1796 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1797 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1798 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1799 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1800 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1801 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1802 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1803 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1804 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1805 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1806 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1807 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1808 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1809 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1810 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1811 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1812 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1813 main/wall.h: comments/formatting
1815 2003-10-09 Bradley Bell <btb@icculus.org>
1817 * main/text.c: fix text when using old datafiles
1819 * main/laser.h: comments/whitespace
1821 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1822 mines w/shareware data
1824 * include/DT_drawtext.h: deleted unused file
1826 2003-10-08 Bradley Bell <btb@icculus.org>
1828 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1830 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1832 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1833 main/menu.c: Disabled 'd2x keys' weapon selection
1835 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1837 * main/object.h, main/multi.h: get rid of most warnings issued by
1838 cpp-precomp of gcc from Mac OS X dev tools
1840 2003-10-05 Bradley Bell <btb@icculus.org>
1842 * NEWS, configure.ac: increment version number
1844 * cfile/cfile.c: better handling of CRLF text files (when that is
1847 * utilities/hogcreate.c, utilities/hogextract.c,
1848 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1849 reading/writing files
1851 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1852 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1855 2003-10-04 Bradley Bell <btb@icculus.org>
1857 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1859 * main/netmisc.c: change byte to sbyte, comments/whitespace
1861 2003-10-03 Bradley Bell <btb@icculus.org>
1863 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1865 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1868 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1869 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1870 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1871 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1872 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1873 main/object.c, main/object.h, main/paging.c, main/player.h,
1874 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1875 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1876 main/weapon.c, main/weapon.h: change byte to sbyte,
1879 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1880 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1881 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1882 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1884 * configure.ac: better checking for timeval
1886 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1888 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1889 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1890 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1891 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1892 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1893 main/multibot.c, main/network.c: Make network architecture
1894 choosable from game menu, add support for UDP/IP on Mac OS X and
1897 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1899 * include/byteswap.h: added macros for coping with alignment
1902 2003-10-02 Bradley Bell <btb@icculus.org>
1904 * main/multi.h: added padding to little-endian version of
1907 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1909 * main/netmisc.c: delete duplicate function
1911 2003-10-01 Bradley Bell <btb@icculus.org>
1913 * main/bm.c: make sure d1_texture_indices gets freed between
1916 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1918 * main/piggy.h: fix size of d1 shareware descent.pig
1920 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1922 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1923 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1924 replacements for non-animated textures
1926 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1928 * main/controls.c: use fixed 20fps wiggle
1930 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1932 * Makefile.am, debian/changelog.in, debian/control,
1933 debian/d2x-common.dirs, debian/d2x-common.install,
1934 debian/d2x-common.manpages, debian/d2x-gl.files,
1935 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1936 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1937 utilities/Makefile.am, utilities/hogcreate.1,
1938 utilities/hogextract.1, utilities/mvlcreate.1,
1939 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1940 add man pages, distribute utility programs in new d2x-common deb
1942 * rpm/d2x.spec.in: updated rpm spec file
1944 2003-08-02 Bradley Bell <btb@icculus.org>
1946 * cfile/cfile.c: update raw_position in cfputc and cfputs
1948 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1950 * main/piggy.c: make error message more friendly
1952 * main/piggy.c: simplify copying of bitmap flags
1954 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1957 * cfile/cfile.c: revert to always using custom fgets
1959 * main/endlevel.c, main/mission.c: handle missing exit sequence
1960 components gracefully
1962 * main/playsave.c: comments
1964 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1966 * cfile/cfile.c: update raw_position in cfwrite
1968 * main/network.c: comments/formatting
1970 2003-06-22 Bradley Bell <btb@icculus.org>
1972 * cfile/cfile.c: use standard fgets for non-archive files
1974 * main/movie.c: use con_printf for missing movie warning
1976 2003-06-18 Bradley Bell <btb@icculus.org>
1978 * main/movie.c: fixed cfile conversion of movielib code
1980 * main/console.c, main/hud.c: strip out colors, etc when printing
1983 * include/u_mem.h: fix NDEBUG calloc macro
1985 2003-06-15 Bradley Bell <btb@icculus.org>
1987 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1990 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1991 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1992 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1993 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1994 main/scores.c, main/state.c, main/text.c, misc/args.c,
1995 misc/strio.c: convert file i/o to cfile
1997 2003-06-14 Bradley Bell <btb@icculus.org>
1999 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2000 writing and other modes besides "rb" (mostly taken from
2003 2003-06-09 Bradley Bell <btb@icculus.org>
2005 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2008 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2009 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2012 2003-06-07 Taylor Richards <taylor@icculus.org>
2014 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2016 2003-06-07 Bradley Bell <btb@icculus.org>
2018 * main/console.c: fix non-console build
2020 * main/gamesave.c: comments
2022 * main/bm.c: remove redundant break
2024 2003-06-06 Bradley Bell <btb@icculus.org>
2026 * main/gauges.c, main/kconfig.c: comments/formatting
2028 * console/.cvsignore: added .cvsignore
2030 * main/console.c: can't write to console after it's closed
2032 2003-06-05 Bradley Bell <btb@icculus.org>
2034 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2035 console/internal.c, console/internal.h, include/CON_console.h,
2036 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2037 finish console conversion away from SDL
2039 2003-06-04 Bradley Bell <btb@icculus.org>
2041 * console/CON_console.c, include/CON.console.h, include/console.h,
2042 main/console.c, main/game.c: console conversion to native gr,
2045 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2046 put prototype for gr_bm_bitblt in gr.h
2048 2003-06-03 Bradley Bell <btb@icculus.org>
2050 * console/CON_console.c, console/DT_drawtext.c,
2051 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2052 main/console.c: use native fonts for console
2054 * main/playsave.c: use shorts for short data
2056 2003-06-02 Bradley Bell <btb@icculus.org>
2058 * configure.ac, main/console.c: set console background, fix
2061 2003-06-01 Bradley Bell <btb@icculus.org>
2063 * Makefile.am, arch/sdl/event.c, configure.ac,
2064 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2065 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2066 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2067 main/gamerend.c: added console code (from SDL_console)
2069 2003-05-30 Bradley Bell <btb@icculus.org>
2071 * README: minor update
2073 2003-05-28 Bradley Bell <btb@icculus.org>
2075 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2080 2003-06-06 Bradley Bell <btb@icculus.org>
2082 * main/kconfig.c: fix crash in control menus
2084 * main/gauges.c: force cockpit redraw in opengl
2086 * main/gamerend.c: move ogl swap, so cockpit and console get
2089 2003-06-01 Bradley Bell <btb@icculus.org>
2091 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2095 2003-05-12 Bradley Bell <btb@icculus.org>
2097 * configure.ac: increment version number
2099 * main/bm.c: use con_printf for exit model warnings
2101 * configure.ac: must check for timespec after setting -mno-cygwin
2103 * main/inferno.c: added -nohogdir and -userdir options
2105 * NEWS, main/titles.c: use briefings with no extension
2109 2003-04-30 Bradley Bell <btb@icculus.org>
2111 * configure.ac: have to include time.h when checking for nanosleep
2113 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2116 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2117 increment version number
2119 * main/Makefile.am: make dist fix
2123 2003-04-29 Bradley Bell <btb@icculus.org>
2125 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2128 2003-04-24 Bradley Bell <btb@icculus.org>
2130 * configure.ac: increment version number
2132 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2135 2003-04-24 Ingo van Lil <inguin@gmx.de>
2137 * main/render.c: fix misspellings of NDEBUG
2141 2003-04-14 Bradley Bell <btb@icculus.org>
2143 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2145 2003-04-11 Bradley Bell <btb@icculus.org>
2147 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2152 2003-04-11 Bradley Bell <btb@icculus.org>
2154 * libmve/mveplay.c: use _sleep instead of sleep on win32
2156 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2157 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2158 include/cfile.h, include/error.h, libmve/Makefile.am,
2159 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2160 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2161 utilities/Makefile.am: comments/formatting/dist problems
2163 * configure.ac: use different defines for os x
2165 2003-04-07 Bradley Bell <btb@icculus.org>
2167 * include/error.h, misc/error.c: put some old stuff back in,
2168 eliminate duplicate error messages
2170 * main/text.c: don't die on text not found
2173 * main/inferno.c: print some useful info if hog not found, allow
2174 -help to work if no text available
2176 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2178 * arch/linux/Makefile.am: revert to previous version, so linux
2181 2003-04-03 Bradley Bell <btb@icculus.org>
2183 * main/endlevel.c: fixed exit model scheme yet again
2185 2003-04-02 Bradley Bell <btb@icculus.org>
2187 * misc/error.c: call Int3 on Assert
2189 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2192 * main/wall.c: don't die when trying to toggle nonexistent
2193 segment... vertigo level 10 is buggy!
2195 * main/gamemine.c: comments/formatting
2197 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2199 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2200 main/inferno.c: Allow use of 22K sound samples
2202 2003-03-29 Bradley Bell <btb@icculus.org>
2204 * arch/ogl/gr.c: default to bitmapped reticle
2206 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2207 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2210 * arch/sdl/joy.c: fixed text seen for hats in control config
2213 2003-03-28 Bradley Bell <btb@icculus.org>
2215 * main/bm.c: heh, model nums in vertigo are hardcoded,
2216 N_D2_POLYGON_MODELS can't change
2218 * configure.ac, include/d1x.xpm, include/descent.xpm,
2219 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2222 2003-03-27 Bradley Bell <btb@icculus.org>
2224 * main/text.h: fixed text references for hat directions
2226 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2228 2003-03-26 Bradley Bell <btb@icculus.org>
2230 * main/playsave.c: make d2x keys backward compatible
2232 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2234 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2237 2003-03-26 Bradley Bell <btb@icculus.org>
2239 * main/piggy.c: fix crash when d1 data not present
2241 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2242 read/write from plr file
2244 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2245 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2246 added escort.h header
2248 2003-03-25 Bradley Bell <btb@icculus.org>
2250 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2251 D1_PIGFILE ("descent.pig") macro
2253 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2254 models from d1 pig file
2256 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2257 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2258 really) from d1 pig file
2260 2003-03-23 Bradley Bell <btb@icculus.org>
2262 * main/bm.c: stop extra robots from overwriting exit models
2264 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2265 texture list doesn't get full
2267 * main/bm.c: fix mem leak when reading extra robots
2269 2003-03-21 Bradley Bell <btb@icculus.org>
2271 * main/menu.c: Added option to set movie resolution (mostly works)
2273 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2275 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2276 replacement functions to piggy.c
2278 * main/gameseq.c: attempt to support mac d1 descent.pig
2280 * main/bm.c: fix mem leak
2282 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2283 files, both d1 and d2 oem briefing where showed
2285 * main/inferno.c, main/movie.c: Change the default movie
2286 resolution to "high", implement the option -lowresmovies
2288 2003-03-20 Bradley Bell <btb@icculus.org>
2290 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2292 * main/piggy.c: comments
2294 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2296 * main/gameseq.c: delete duplicate function
2298 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2300 2003-03-19 Bradley Bell <btb@icculus.org>
2302 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2303 (cddb discid) support
2305 * arch/sdl/digi.c, main/kludge.c: implemented
2306 digi_link_sound_to_object3 for looping sounds, other looping stuff
2308 * arch/sdl/gr.c: removing dependencies on stuff in main/
2310 * arch/linux/Makefile.am, arch/linux/init.c,
2311 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2312 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2313 other header cleanups
2315 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2317 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2319 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2320 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2321 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2322 load d1 textures for d1 levels
2324 2003-03-19 Bradley Bell <btb@icculus.org>
2326 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2327 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2328 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2329 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2332 * README: added some OS X info
2334 2003-03-17 Bradley Bell <btb@icculus.org>
2336 * main/newdemo.c: simplify DEMO_FILENAME macro
2338 * main/console.c, main/game.c: enable experimental console support
2340 * main/gamerend.c: fixed location of fps meter in multi
2342 2003-03-16 Bradley Bell <btb@icculus.org>
2344 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2345 also look in shared data dir for demos
2347 * main/newdemo.c, main/newdemo.h: comments/formatting
2349 2003-03-15 Christopher Thielen <chris@luethy.net>
2351 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2352 thinking d2 cd is always present
2354 2003-03-15 Bradley Bell <btb@icculus.org>
2356 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2359 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2362 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2363 gr_init. don't really know why this works, though
2365 2003-03-14 Bradley Bell <btb@icculus.org>
2367 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2369 * unused/bios/rbaudio.h: removed duplicate file
2371 2003-03-14 Christopher Thielen <chris@luethy.net>
2373 * arch/sdl/rbaudio.c: stop cd audio when exiting
2375 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2377 * main/gamecntl.c: add comments to the "only matt knows" cheats
2379 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2381 * main/gamemine.c: formatting, better texture conversion for d1
2384 2003-03-14 Bradley Bell <btb@icculus.org>
2386 * main/piggy.c: must swap all mac version pigfiles
2388 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2389 main/multi.c: formatting, minor cleanups
2391 * 2d/rle.c: need to swap line_size on bigendian machines
2393 * main/mission.c, main/mission.h: detect mac full version hogfile
2395 2003-03-13 Bradley Bell <btb@icculus.org>
2397 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2398 added joy/mouse sensitivity slider, increased range to 16, and
2401 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2404 * arch/linux/Makefile.am: removed extra backslash
2406 * TODO, installation.txt: updated some documentation
2408 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2409 menu, with maxfps option
2411 2003-03-12 Bradley Bell <btb@icculus.org>
2413 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2415 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2416 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2417 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2418 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2419 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2420 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2421 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2422 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2423 arch/linux/include/music.h, arch/linux/include/serial.h,
2424 arch/linux/include/ukali.h: formatting
2426 2003-03-11 Chris Arena <ccarena@cox.net>
2428 * main/menu.c: fixed brightness slider
2430 2003-03-01 Bradley Bell <btb@icculus.org>
2432 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2433 robots and animated bitmaps work, but colors are messed up
2435 2003-02-28 Bradley Bell <btb@icculus.org>
2437 * main/player.h: whitespace
2439 * main/automap.c, main/cntrlcen.c, main/collide.c,
2440 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2441 descent.hog is present, d1 becomes mission 0)
2443 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2444 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2445 arch/win32/winnet.c: MinGW compiles with network enabled again,
2446 but still doesn't work
2450 2003-02-28 Bradley Bell <btb@icculus.org>
2452 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2453 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2454 many opengl glitches
2456 2003-02-27 Bradley Bell <btb@icculus.org>
2458 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2459 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2460 main/network.c, main/network.h: noted that hoard.ham is only needed
2461 for multiplayer HOARD games, and should not be equated with
2462 "vertigo". put HoardEquipped() back in network.c.
2464 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2465 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2466 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2467 use timer_delay instead of d_delay
2469 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2471 * main/render.c: added replacement qsort for solaris
2473 2003-02-26 Bradley Bell <btb@icculus.org>
2475 * main/gamemine.c: texture conversion for d1 shareware
2477 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2479 * main/gamemine.c: better texture conversion for d1 levels
2481 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2483 * main/kconfig.c: fix joystick support under MinGW
2485 2003-02-26 Bradley Bell <btb@icculus.org>
2487 * main/playsave.c: fix swapping glitch
2489 * configure.ac, readme.txt: clean stuff up, getting ready for
2492 * main/titles.c: begin support for rendering spinning robots in
2495 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2498 * main/gamemine.c: load d1 shareware levels!
2500 2003-02-25 Bradley Bell <btb@icculus.org>
2504 * autogen.sh: add warning about old auto* versions, use
2507 2003-02-24 Bradley Bell <btb@icculus.org>
2509 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2510 briefings mostly working
2512 * main/movie.c, main/titles.c: fixed some more briefing glitches
2514 2003-02-23 Bradley Bell <btb@icculus.org>
2516 * main/movie.c: fixed crash when using shareware data files
2519 * arch/sdl/digi.c: fix crash on non-existent sounds
2520 (i.e. shareware data)
2522 2003-02-22 Bradley Bell <btb@icculus.org>
2524 * main/titles.c: fixed fullscreen toggle in briefings
2526 2003-02-21 Bradley Bell <btb@icculus.org>
2528 * configure.ac: check for mingw when enabling nasm
2530 * main/playsave.c: enable loading player files of either byte
2533 2003-02-20 Bradley Bell <btb@icculus.org>
2535 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2537 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2538 #343, not "rest of solution to bug #344"
2540 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2543 * main/kludge.c: partial solution to bug #344
2545 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2547 * compilerdefs.txt: added linux/mips info
2549 * ChangeLog: clean up changelog
2551 2003-02-19 Bradley Bell <btb@icculus.org>
2553 * libmve/mveplay.c: os x needs nanosleep prototype.
2555 2003-02-18 Bradley Bell <btb@icculus.org>
2557 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2559 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2560 to disable/enable audio
2562 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2564 * main/: movie.h, titles.c: make sure movie's palette is set before
2565 writing briefing text. Fixes bug #359
2567 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2570 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2571 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2574 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2577 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2578 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2579 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2582 * include/libmve.h: blah
2584 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2586 * main/render.c: 2nd attempt to fix solaris qsort bug
2588 2003-02-18 Bradley Bell <btb@icculus.org>
2590 * configure.ac, include/pstypes.h: put alignment detection in
2593 2003-02-17 Bradley Bell <btb@icculus.org>
2595 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2596 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2597 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2598 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2599 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2600 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2601 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2602 moved mve stuff to separate subdir
2604 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2605 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2606 mve code. Fixes (at least) bugs #41, #348, and #350.
2608 2003-02-14 Bradley Bell <btb@icculus.org>
2610 * main/Makefile.am: no more Makefile.mveplay. again
2612 * main/mveplay.c: typo
2614 2003-02-13 Bradley Bell <btb@icculus.org>
2616 * utilities/mvlextract.c: uint -> unsigned int
2618 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2619 standalone mveplayer, win32 support
2621 * main/movie.c: random bugfixes, win32 support
2623 * arch/sdl/Makefile.am: formatting
2625 * configure.ac: disable networking on mac/win for now
2627 * main/newmenu.c: comments
2629 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2631 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2632 redundant swap functions.
2634 2003-02-13 Bradley Bell <btb@icculus.org>
2636 * ChangeLog: update changelog
2638 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2640 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2641 polymodel alignment issues.
2643 2003-02-13 Bradley Bell <btb@icculus.org>
2645 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2646 fix various little bugs
2648 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2649 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2651 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2654 * README.utils: new file
2656 * main/: mve_main.c, mveplay.c: more movie fixes
2658 * README: updated README
2660 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2662 2003-02-12 Bradley Bell <btb@icculus.org>
2664 * utilities/mvlextract.c: bigendian mvl support
2666 * main/mveplay.c: formatting, stuff
2668 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2669 truecolor mve support, standalone mveplayer
2671 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2672 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2673 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2674 standalone mveplayer
2676 2003-01-22 Bradley Bell <btb@icculus.org>
2678 * include/: interp.h, interp.h: restore prototype for
2679 swap_polygon_model_data
2681 2003-01-21 Bradley Bell <btb@icculus.org>
2683 * main/piggy.c: use memcpy to avoid alignment problem
2685 * compilerdefs.txt: updated some defs, added sunos/sparc
2687 2003-01-15 Bradley Bell <btb@icculus.org>
2689 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2691 * main/gamemine.c: attempting to support d1 shareware
2693 * compilerdefs.txt: update defs
2695 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2697 * main/mveplay.c: fix several bugs, comments, formatting.
2699 2003-01-15 Bradley Bell <btb@icculus.org>
2701 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2702 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2703 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2704 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2707 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2708 formatting, comments
2710 2003-01-11 Bradley Bell <btb@icculus.org>
2712 * main/: mission.c, mission.h: attempt to support d1 for mac
2715 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2717 * main/object.h: foo
2719 2003-01-09 Bradley Bell <btb@icculus.org>
2721 * main/movie.c: use ifdef around gr_toggle_fullscreen
2723 2003-01-07 Bradley Bell <btb@icculus.org>
2725 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2726 main/mission.h: don't need .msn file for descent.hog anymore
2730 2003-01-06 Bradley Bell <btb@icculus.org>
2732 * main/mission.h, main/mission.c: comments
2734 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2737 2003-01-03 Bradley Bell <btb@icculus.org>
2739 * utilities/: txb2txt.c, txt2txb.c: remove old files
2741 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2743 * main/polyobj.c: attempt to make read_model_file
2746 * main/menu.c: move vertigo text
2748 2003-01-02 Bradley Bell <btb@icculus.org>
2750 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2751 main/polyobj.h: cleanup alignment changes
2753 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2754 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2755 main/object.h: fix alignment issues on sparc
2757 * cvshowto.txt: update cvs info
2761 * 2d/rle.c: make rle_swap handle RLE_BIG
2763 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2765 * main/render.c: workaround solaris qsort bug
2767 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2769 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2770 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2772 * arch/linux/Makefile.am: enabled linux joystick, kali
2774 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2775 arch/sdl/event.c: enabled linux joystick
2777 2002-12-31 Bradley Bell <btb@icculus.org>
2779 * main/gamemine.c: simplified warning msg
2781 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2783 * main/render.h: fix compiler warning
2785 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2787 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2789 2002-12-24 Bradley Bell <btb@icculus.org>
2791 * main/mission.c: fixes an infinite loop which was caused by d2x
2792 thinking d2demo was a descent 1 mission
2794 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2796 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2798 2002-12-24 Bradley Bell <btb@icculus.org>
2800 * main/render.c: comments
2802 2002-10-30 Bradley Bell <btb@icculus.org>
2804 * main/inferno.c: add help for -hogdir option
2806 * main/inferno.c: added -hogdir option
2808 2002-10-28 Bradley Bell <btb@icculus.org>
2810 * main/: inferno.c, menu.c: enabled Vertigo displays
2812 * include/3d.h: typo
2814 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2816 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2817 main/netmisc.c, main/network.c: simplify and eliminate redundant
2820 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2822 * maths/fixc.c: fix infinite loop in quad_sqrt.
2824 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2825 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2827 2002-10-12 Bradley Bell <btb@icculus.org>
2829 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2831 2002-10-11 Bradley Bell <btb@icculus.org>
2833 * main/hud.c: make hud_message work correctly
2835 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2838 * main/network.c: formatting, small fixes
2840 2002-10-10 Bradley Bell <btb@icculus.org>
2842 * main/netmisc.h: no swap_object for little-endian
2844 * main/: netmisc.h, network.c: use macros to simplify network
2847 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2850 * main/inferno.c: enable loading screen for mac shareware with
2853 * main/netmisc.c: whitespace
2855 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2858 * main/hud.c: whitespace
2860 * configure.ac: remove shareware build, add macdata build
2862 * main/songs.c: whitespace
2864 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2865 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2868 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2871 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2873 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2874 comments, formatting, etc.
2876 * iff/iff.c: fix bigendian iff loading.
2878 2002-10-03 Bradley Bell <btb@icculus.org>
2880 * utilities/txb2tex.c: typo
2882 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2883 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2886 * arch/sdl/mouse.c: whitespace
2888 2002-09-19 Bradley Bell <btb@icculus.org>
2890 * main/kconfig.c: fix a oops, add old logs
2892 * main/kconfig.c: support for >3 mouse buttons
2894 2002-09-18 Bradley Bell <btb@icculus.org>
2896 * include/gr.h: fix palette swap define
2898 2002-09-14 Bradley Bell <btb@icculus.org>
2900 * main/titles.c: load hires briefing screen if lores doesn't exist
2901 (i.e. vertigo) and MenuHires=0
2903 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2905 * main/: multi.h, network.h: pack some structures for ipx
2908 2002-09-14 Bradley Bell <btb@icculus.org>
2910 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2911 and load_endlevel_data() to expect newline-terminated strings, fix
2912 load_game_data to read null-terminated string for
2915 2002-09-07 Bradley Bell <btb@icculus.org>
2917 * main/newmenu.c: added error message
2919 * main/menu.h: enable -nohires with mac shareware
2921 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2923 * 2d/font.c: enable 0/255 palette swap for fonts
2925 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2928 * 2d/2dsline.c: fix ogl blooper
2930 2002-09-05 Bradley Bell <btb@icculus.org>
2932 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2935 * include/strutil.h: need string.h for strcasecmp
2937 * include/rle.h: okay, maybe it needs to be this way
2939 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2941 * 2d/scalec.c: more stuff from d2src
2943 * 2d/rle.c: more stuff from d2src, formatting
2945 * 2d/font.c: useless cruft
2947 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2949 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2952 2002-09-04 Bradley Bell <btb@icculus.org>
2954 * include/grdef.h: fix compiler warnings
2956 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2958 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2961 * main/game.c: we want the mac ibitblt for everything but dos and
2964 * main/texmerge.c: these routines are in tmerge.c
2966 * main/credits.c: enable credits for mac and oem data
2968 * main/bm.c: use either exit.ham or exit.pofs
2970 * include/ibitblt.h: enable some more code from d2src
2972 * include/gr.h: enable mac ubitblt_double
2974 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2976 * include/grdef.h: moved some inline asm from linear.h
2978 * 2d/ibitblt.c: brought in line with original d2 version
2980 * 2d/bitblt.c: reverted to original d2 version of this file, then
2981 added d1x enhancements
2983 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2985 * 2d/linear.h: moved these back to their original locations
2988 * main/mveplay.c: close some memory holes, speed up palette loading
2990 * main/movie.c: added fullscreen toggle while playing movies
2992 * main/inferno.c: comment out -superhires help text (always on)
2994 * include/timer.h: added approx_fsec_to_usec macro
2996 * arch/sdl/joy.c: fix compiler warning
2998 2002-09-01 Bradley Bell <btb@icculus.org>
3000 * main/network.c: oops
3002 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3004 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3005 timer_get_fixed_seconds
3009 2002-08-31 Bradley Bell <btb@icculus.org>
3011 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3014 * main/multi.h: network endian stuff
3016 * 2d/font.c, include/gr.h: fast file i/o for font headers
3018 * arch/win32/arch_ip.cpp: unused file
3020 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3021 bigendian networking fixes
3023 * main/menu.c: make net menu more accurate, also make superhires
3026 * include/pstypes.h: better to have __pack__ all the time, I think.
3027 needed for networking, e.g.
3029 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3032 * arch/win32/Makefile.am: unused file
3036 2002-08-30 Bradley Bell <btb@icculus.org>
3038 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3040 * main/: newmenu.h, titles.c: formatting
3042 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3043 main/multi.h: networking works, finally
3045 * TODO: added TODO file
3047 * arch/linux/arch_ip.cpp: unused fine
3049 * README: network sorta working
3051 * main/: Makefile.am, multi.c, network.c, network.h: more
3054 * main/menu.c: load builtin mission correctly
3056 * main/inferno.c: documentation
3058 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3061 * main/Makefile.mveplay: don't need no more
3063 2002-08-29 Bradley Bell <btb@icculus.org>
3065 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3066 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3067 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3070 * include/ipx_drv.h: more network fixing
3072 * arch/linux/include/ipx_drv.h: more network fixing
3074 * include/ipx.h: formatting
3076 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3078 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3079 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3080 main/inferno.c: fixed networking fuck-up?
3082 * Makefile.am: moved mingw info to README
3084 * README, mingw32.txt: moved mingw info to README
3086 2002-08-27 Bradley Bell <btb@icculus.org>
3088 * utilities/mvlextract.c: allow specifying file to extract
3090 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3093 * utilities/hogextract.c: allow specifying file to extract
3095 * main/mission.c: Have to get mission_num _after_ promoting...
3097 * main/: gameseq.c, titles.c: beginning d1 briefing support
3099 * descent.msn: beginning d1 briefing support
3101 * main/: titles.c, titles.h: d1-style mission briefings
3103 * main/piggy.h: whitespace
3105 * main/movie.c: beginning robot movie support, fall back on lo/hi
3106 res if hi/lo not available
3108 * main/mission.c: added Builtin_mission_num for builtin mission,
3109 D1Hogdir, d1-style mission briefings
3111 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3114 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3115 (for d1 missions that need d1 data)
3117 * 2d/ibitblt.c: whitespace
3119 2002-08-26 Bradley Bell <btb@icculus.org>
3121 * utilities/mvlcreate.c: oops
3123 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3126 * utilities/hogextract.c: added [v]iew option
3128 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3130 * main/titles.c: fix writable string, disable DumbAdjust thing
3132 * main/polyobj.h: whitespace
3134 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3137 * main/movie.c: read movies from AltHogDir, other fixes
3139 * main/: mission.c, mission.h: fix bug w/mission filename
3141 * main/gameseq.c: comments
3143 * main/digi.h: whitespace n stuff
3145 * include/mve_audio.h: added audio flag macros
3147 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3152 2002-08-23 Bradley Bell <btb@icculus.org>
3154 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3157 * Makefile.am: remove d2demo.mn2
3159 * cfile/cfile.c, include/cfile.h: add cfile_size function
3161 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3162 eliminate need for .mn2 files for oem and demo
3164 2002-08-22 Bradley Bell <btb@icculus.org>
3166 * main/bm.c: fix for vertigo
3168 * main/menu.h: make OEM menu pcx available
3170 * 2d/rle.c: merge with original d2 file
3172 * Makefile.am, configure.ac: let mission files get installed by
3175 2002-08-17 Bradley Bell <btb@icculus.org>
3177 * configure.ac: make FAST_FILE_IO the default on little-endian
3180 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3182 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3185 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3187 * main/: game.c, menu.c, mission.c: promote builtin missions.
3189 2002-08-15 Bradley Bell <btb@icculus.org>
3191 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3192 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3194 * utilities/.cvsignore: added cvsignore
3196 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3199 * main/piggy.c: mac data file loading
3201 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3202 transparency and swap 0/255 correctly for mac data files
3204 2002-08-13 Bradley Bell <btb@icculus.org>
3206 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3207 to utilities to avoid conflict with c++ std lib <utility>
3209 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3210 txt2txb.c: moved utility to utilities to avoid conflict with c++
3213 * Makefile.am, configure.ac: add utilities
3215 2002-08-09 Bradley Bell <btb@icculus.org>
3217 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3220 2002-08-08 Bradley Bell <btb@icculus.org>
3222 * main/inferno.c: comments
3224 * main/: newmenu.c, songs.c: mac demo datafile support
3226 * installation.txt: update
3228 * main/gamesave.c: use lowercase for consistency
3230 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3231 models for other than d2demo
3233 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3235 * main/gamemine.c: formatting, better d1 texture conversion
3237 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3238 main/mission.h: recognize .msn mission files.
3240 2002-08-07 Bradley Bell <btb@icculus.org>
3242 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3243 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3244 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3245 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3246 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3247 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3250 2002-08-06 Bradley Bell <btb@icculus.org>
3252 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3254 * main/Makefile.am: formatting
3256 * 2d/font.c: make gr_remap_font just reload the whole thing
3258 * configure.ac: formatting
3260 * Makefile.am: added d2demo.mn2
3262 * d2demo.mn2: mission file for shareware
3264 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3265 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3267 * main/sounds.h: shareware stuff, whitespace
3269 * main/: polyobj.c, polyobj.h: more fast i/o macros
3271 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3274 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3275 endlevel stuff to non-shareware, allow movies/endlevel for
3278 * main/cntrlcen.c: typo
3280 * main/bm.h: use global Piggy_hamfile_version
3282 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3283 macros, use global Piggy_hamfile_version
3285 * main/Makefile.am: terrain and movie stuff always used now
3287 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3290 * main/: gamemine.c, gamesave.c: load DMB levels
3292 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3293 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3295 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3297 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3299 2002-08-04 Bradley Bell <btb@icculus.org>
3301 * main/inferno.c: shareware stuff, formatting
3303 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3305 * arch/sdl/gr.c: don't need to set mode in gr_init
3307 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3309 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3312 * Makefile.am, descent.mn2: added mission file for descent 1
3314 2002-08-02 Bradley Bell <btb@icculus.org>
3316 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3317 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3318 main/piggy.h, misc/error.c: junk
3320 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3321 render.h, scores.c, scores.h, terrain.c: shareware stuff
3323 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3324 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3325 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3326 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3327 main/weapon.c, main/weapon.h: fast i/o macros
3329 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3331 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3332 main/gamemine.h, main/gamesave.c: load d1 levels
3334 2002-07-30 Bradley Bell <btb@icculus.org>
3336 * configure.ac: oops
3338 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3341 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3342 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3343 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3344 main/piggy.c, main/titles.c: support shareware datafiles!
3346 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3347 piggy.c: SHAREWARE fixes
3349 2002-07-29 Bradley Bell <btb@icculus.org>
3351 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3352 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3353 misc/fileutil.c: Portability - OS X support
3355 2002-07-27 Bradley Bell <btb@icculus.org>
3357 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3358 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3359 segment.h: portability
3361 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3362 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3363 main/wall.h: portabilization
3365 * 2d/font.c, include/gr.h: portability
3367 2002-07-26 Bradley Bell <btb@icculus.org>
3369 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3371 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3373 * main/player.c: foo
3375 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3377 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3378 misc/fileutil.h: portable file i/o utils
3380 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3381 writable string anymore... / formatting
3383 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3384 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3385 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3386 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3387 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3388 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3389 portable-izing file loading routines
3391 2002-07-24 Bradley Bell <btb@icculus.org>
3393 * main/mveplay.c: correctly play files with 16bit uncompressed
3394 audio, mem checking, etc
3396 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3399 2002-07-23 Bradley Bell <btb@icculus.org>
3401 * misc/Makefile.am: unused file
3403 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3404 main/sounds.h: remove experimental nmovie stuff
3406 * main/movie.c: add some debugging output
3408 2002-07-22 Bradley Bell <btb@icculus.org>
3410 * main/: console.c, state.c: simplified header
3412 * main/movie.c: enable mveplay audio
3414 * main/old/movie.c: moved to main/
3416 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3417 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3418 main/mvelib.c, main/mveplay.c: initial movie support
3420 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3421 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3422 include/ogl_init.h, include/pstypes.h, main/console.c,
3423 main/state.c, mem/mem.c: OS X stuff
3425 * configure.ac: OS X and movie stuff
3427 2002-07-19 Bradley Bell <btb@icculus.org>
3429 * compilerdefs.txt: OSX defs
3431 2002-07-18 Bradley Bell <btb@icculus.org>
3433 * main/inferno.c: use simpler rcs tags
3435 * autogen.sh: keep Changelog in cvs (and use --accum)
3437 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3438 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3439 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3440 main/songs.c: changed cdrom->rbaudio
3442 * include/rbaudio.h: moved to /include
3444 2002-07-17 Bradley Bell <btb@icculus.org>
3446 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3447 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3448 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3449 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3450 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3451 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3452 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3453 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3454 3d/setup.c: use simpler rcs tags
3459 2002-07-17 Bradley Bell <btb@icculus.org>
3461 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3463 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3465 * debian/rules: don't need readme's
3467 * debian/rules: move d1x license to COPYING, license clarifications
3469 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3470 license to COPYING, license clarifications
3472 * debian/rules: fix debian docs
3474 * debian/rules: fix debian manpages
3476 * debian/d2x-sdl.menu: fix debian menu
3478 * debian/rules: link to undocumented man page for debs
3480 * Makefile.am, configure.ac, debian/control, debian/copyright,
3481 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3482 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3483 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3486 2002-07-16 Bradley Bell <btb@icculus.org>
3488 * debian/: rules, changelog.in: deb stuff
3490 * configure.ac: cleaner nasm detection
3492 * debian/: changelog.in, control, rules: deb stuff
3494 * README, installation.txt: typos, stuff
3496 * configure.ac: better #defines
3498 * configure.ac: whitespace
3500 * configure.ac: better documentation
3502 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3503 SDL_JOYSTICK not needed
3505 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3507 * configure.ac: need higher SDL for joystick
3509 * debian/: control, rules: deb stuff
3511 * arch/sdl/joy.c: old junk
3513 * Makefile.am, configure.ac: automake updates
3515 * main/: inferno.c, text.c: don't use althogdir on non-unix
3517 * configure.ac: more autoconf updates
3519 * misc/strutil.c: better strrev
3521 * main/inferno.c: need limits.h on mingw also
3523 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3526 2002-04-19 Bradley Bell <btb@icculus.org>
3528 * main/network.c: let hoard.ham be a cfile
3530 * main/text.c: better error message when hog not found
3534 2002-03-23 Bradley Bell <btb@icculus.org>
3536 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3537 arch/sdl/Makefile.am: Use SDL joystick automatically
3539 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3541 2002-03-05 Bradley Bell <btb@icculus.org>
3543 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3546 2002-02-23 Bradley Bell <btb@icculus.org>
3548 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3550 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3551 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3552 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3553 main/editor/Makefile.am: moved includes to include
3555 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3557 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3558 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3559 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3562 * main/game.c: disabled cockpit for OGL, formatting
3564 * 2d/ibitblt.c: formatting
3566 2002-02-16 Bradley Bell <btb@icculus.org>
3568 * include/oldsdl.h: check for older macros
3570 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3571 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3572 allow older sdl versions
3574 2002-02-15 Bradley Bell <btb@icculus.org>
3576 * main/: automap.c, automap.h, inferno.c: automap resolution now
3579 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3581 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3582 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3583 win32/include/key_arch.h: never mind - that would be pointless
3585 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3586 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3587 win32/include/key_arch.h: copied files from d1x
3589 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3590 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3592 * main/multipow.c: need conf.h
3594 * arch/win32/Makefile.am: new file
3596 * include/pstypes.h: added u_int16_t (needed in base_ip)
3598 * arch/win32/arch_ip.cpp: copied from d1x
3600 2002-02-14 Bradley Bell <btb@icculus.org>
3602 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3604 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3605 main/netlist.c: Added hotkeys to toggle fullscreen mode
3607 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3608 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3610 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3611 reorder.h: Lotsa networking stuff from d1x
3613 2002-02-13 Bradley Bell <btb@icculus.org>
3615 * include/gr.h, main/game.c: Fullscreen toggle stuff
3617 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3620 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3621 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3624 2002-02-11 Bradley Bell <btb@icculus.org>
3626 * main/bm.c: use portable loader if bigendian
3628 * include/pstypes.h: don't define bool for c++
3630 * include/cfile.h: extern AltHogDir stuff
3632 * include/byteswap.h: use WORDS_BIGENDIAN
3634 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3636 * main/vers_id.h: added D2X_IVER
3638 * misc/args.c: don't use d1x.ini
3640 * Makefile.am: rpm stuff
3642 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3645 2002-02-09 Bradley Bell <btb@icculus.org>
3647 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3649 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3651 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3654 2002-02-06 Bradley Bell <btb@icculus.org>
3656 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3657 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3658 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3660 * debian/: changelog.in, control, copyright, d2x-gl.files,
3661 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3665 2002-02-02 Bradley Bell <btb@icculus.org>
3667 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3669 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3670 Enabled RELEASE option
3672 2002-01-31 Bradley Bell <btb@icculus.org>
3674 * Makefile.am, configure.ac: specify prerequisite versions of
3675 autoconf and automake
3677 2002-01-29 Bradley Bell <btb@icculus.org>
3679 * main/mission.c: RCS header added
3681 * main/inferno.c: update copyright date
3683 * main/mission.c: allow missions to be in AltHogDir
3685 * configure.ac: Display results of configure
3687 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3690 2002-01-28 Bradley Bell <btb@icculus.org>
3692 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3693 Data files now go in DATADIR/games/d2x, user files now go in
3696 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3698 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3699 files now go in ~/.d2x
3701 2002-01-24 Bradley Bell <btb@icculus.org>
3703 * configure.ac: fix nasm not found error message
3705 2002-01-18 Bradley Bell <btb@icculus.org>
3707 * configure.in: getting rid of old configure.in
3709 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3710 main/movie.c: Movie playing kludgey stuff
3712 * misc/args.c: formatting
3714 * main/inferno.c: allow -h for help
3716 * include/error.h: don't die on int3, unless -debug given
3718 * mingw32.txt: more stuff
3720 2001-12-29 Bradley Bell <btb@icculus.org>
3722 * Makefile.am: Got rid of thinking.txt
3724 * main/inferno.c: document -nomovies option
3726 2001-12-28 Bradley Bell <btb@icculus.org>
3728 * main/titles.c: formatting, put some code into place for rendering
3729 of robots during briefings
3731 2001-12-27 Bradley Bell <btb@icculus.org>
3735 2001-12-23 Craig Hadady <chadady@iglou.com>
3737 * 2d/rle.c: fixed bug in dummy array.
3739 2001-12-03 Bradley Bell <btb@icculus.org>
3741 * arch/sdl/init.c: fix formatting
3743 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3744 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3745 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3746 and sdl joystick stuff
3748 2001-11-30 Bradley Bell <btb@icculus.org>
3750 * thinking.txt: not needed
3752 2001-11-27 Bradley Bell <btb@icculus.org>
3754 * cygconf, mingw32.txt: use sdl from source on cygwin
3756 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3757 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3758 SDL_CFLAGS to CFLAGS
3760 2001-11-27 Bradley Bell <btb@icculus.org>
3764 2001-11-14 Bradley Bell <btb@icculus.org>
3766 * texmap/scanline.c: use optimization flags as texmap default
3768 * NEWS: mouse wheel, etc
3770 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3771 wheel to emulate 3rd axis
3773 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3775 * include/error.h: kludge to ungrab mouse when we hit an int3
3777 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3778 __ENV_MSDOS__ to __MSDOS__
3780 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3783 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3786 * arch/sdl/digi.c: implemented digi_set_volume
3788 * include/grdef.h, main/config.c, misc/d_io.c: change
3789 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3791 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3792 main/piggy.c: use MAKE_SIG
3794 * installation.txt: update
3796 * configure.ac: new file
3798 * arch/sdl/joydefs.c: #include pstypes.h
3800 * arch/sdl/init.c: SDL joystick stuff
3802 * acconfig.h: adjust MINGW defines
3804 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3805 controls menu now works
3807 2001-11-13 Bradley Bell <btb@icculus.org>
3809 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3812 * Makefile.am: New file
3814 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3817 * compilerdefs.txt: New file
3819 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3821 2001-11-12 Bradley Bell <btb@icculus.org>
3823 * main/playsave.c: load player files regardless of byte order of
3826 2001-11-11 Bradley Bell <btb@icculus.org>
3828 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3831 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3833 * NEWS: GL savegame thumbnails
3835 * acconfig.h, configure.in: make option for NMOVIES, default to off
3837 2001-11-09 Bradley Bell <btb@icculus.org>
3839 * main/state.c: Enabled savegame thumbnails under OpenGL
3841 * unused/pa_null/pa_enabl.h: remove duplicate header
3843 * misc/args.c: use d2x.ini for option file
3845 * mem/mem.c: Move mem_realloc inside the ifdef
3847 * main/menu.c: fix 640x400 menu text
3849 * main/inferno.c: added documentation
3851 * main/endlevel.c: fix warnings
3853 * arch/ogl/gr.c: Get rid of gl spew
3855 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3857 * acconfig.h: Define __SDL__ for mingw
3859 2001-11-08 Bradley Bell <btb@icculus.org>
3861 * 2d/font.c: free OGL font data when rereading
3863 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3864 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3865 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3866 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3867 main/weapon.h: Enabled shareware build, endlevel flythrough
3870 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3871 of use for shareware build
3873 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3876 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3878 2001-11-05 Bradley Bell <btb@icculus.org>
3880 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3883 * include/3d.h: Add comment
3885 2001-11-04 Bradley Bell <btb@icculus.org>
3887 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3890 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3893 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3895 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3896 main/hudmsg.h: Enable d1x-style hud_message
3898 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3900 * 2d/font.c: re-init ogl fonts after remapping colors.
3902 2001-11-02 Bradley Bell <btb@icculus.org>
3904 * misc/Makefile.am: remove byteswap.h (duplicate header)
3906 * 2d/font.c: fixed gr_remap_font, minor stuff
3908 * configure.in: take out -O2 if doing debug build
3910 * main/bm.c: formatting
3912 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3914 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3915 macros, get rid of functions
3917 2001-11-01 Bradley Bell <btb@icculus.org>
3919 * misc/byteswap.h: removed duplicate header
3921 2001-10-31 Bradley Bell <btb@icculus.org>
3923 * NEWS, main/automap.c: automap works in opengl
3925 * NEWS, configure.in: Added news
3927 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3929 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3931 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3932 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3933 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3935 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3937 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3939 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3940 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3942 2001-10-27 Bradley Bell <btb@icculus.org>
3944 * main/inferno.c: added some documentation
3946 2001-10-25 Bradley Bell <btb@icculus.org>
3948 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3951 * Makefile.am, configure.in, arch/Makefile.am,
3952 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3953 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3954 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3955 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3956 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3957 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3958 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3959 it's ugly, but It'll be easier to sync with d1x.
3961 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3962 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3963 main/editor/Makefile.am: attempt at support for editor, makefile
3966 * misc/d_delay.c: formatting fix
3968 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3969 tmappent.S, tmapppro.S: adding support for runtime selection of
3972 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3973 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3974 including multi.h and network.h, fix backslashes, fix compiler
3977 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3978 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3979 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3980 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3981 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3982 including multi.h and network.h, fix backslashes
3984 * include/pstypes.h: added typedef for u_int64_t on mingw
3986 * include/3d.h: added prototype for g3_uninit_polygon_model
3988 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3990 2001-10-24 Bradley Bell <btb@icculus.org>
3992 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3993 arch subdirs, as in d1x.
3995 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3996 earlier style until i understand automake 1.5 better. remove input
3999 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4000 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4001 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4002 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4003 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4004 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4005 Moved input stuff to arch subdirs, as in d1x.
4007 * NEWS, configure.in: blah blah
4009 2001-10-23 Bradley Bell <btb@icculus.org>
4011 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4013 * texmap/tmapppro.S: no need for #include <conf.h> here
4015 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4018 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4019 file. RCS header added
4021 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4022 #ifdef'ing out the whole file. RCS header added
4024 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4025 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4026 fixes. Now works with automake 1.5 and autoconf 2.52.
4027 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4028 mingw (-grabmouse now works on win32).
4030 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4031 These don't belong in cvs
4035 2001-10-20 Bradley Bell <btb@icculus.org>
4037 * 2d/font.c: Don't free unused variables...
4039 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4042 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4043 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4044 main/Makefile.am: make dist more sensible
4046 * Makefile.am: Kludge for linking on mingw
4048 2001-10-19 Bradley Bell <btb@icculus.org>
4050 * Makefile.am, configure.in, arch/win32/Makefile.am,
4051 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4053 * include/ipx_drv.h: Check for __MINGW32__
4055 * include/i86.h: Imported from d1x
4057 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4059 * arch/dos/modex.asm: Fixed %include
4061 * main/console.c: RCS headers added
4063 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4066 * Makefile.am, main/Makefile.am: Moved final link to top-level
4067 directory instead of main/
4069 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4070 __ENV_LINUX__ to __linux__
4072 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4073 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4074 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4075 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4076 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4077 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4078 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4079 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4080 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4081 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4084 * configure.in: add --enable-xploader, support arch/linux subdir,
4087 * main/inferno.c: conditionalize conf.h
4089 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4091 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4092 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4093 misc/fileutil.h: Partial application of linux/alpha patch.
4095 2001-10-19 Bradley Bell <btb@icculus.org>
4097 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4098 networking in line with d1x, moved some arch/linux_* stuff to
4101 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4102 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4103 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4104 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4107 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4108 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4109 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4110 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4111 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4112 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4113 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4114 linux/include/ukali.h: Brought linux networking in line with d1x,
4115 moved some arch/linux_* stuff to arch/linux/*
4117 * include/ipx_drv.h: Imported from d1x
4119 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4121 * main/ipx_drv.c: Imported from d1x
4123 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4124 main/network.h, main/Makefile.am: Trying to get network working on
4127 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4128 main/Makefile.am: build fixes
4130 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4131 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4132 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4133 starting to get net working.
4135 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4136 conditionalized min,max macros
4138 2001-10-18 Bradley Bell <btb@icculus.org>
4140 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4141 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4142 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4143 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4146 * 2d/2dsline.c: RCS headers added/changed
4148 * configure.in: fix NASMFLAGS bug
4150 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4153 2001-10-17 Bradley Bell <btb@icculus.org>
4155 * NEWS: Fixed the invulnerable robots bug!
4157 * main/collide.c: Fixed the invulnerable robots bug!
4159 2001-10-14 Bradley Bell <btb@icculus.org>
4161 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4164 2001-10-13 Bradley Bell <btb@icculus.org>
4166 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4167 arch/Makefile.am, arch/dos/Makefile.am,
4168 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4169 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4170 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4171 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4172 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4173 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4174 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4175 arch/win32/include/Makefile.am, iff/Makefile.am,
4176 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4177 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4178 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4179 unused/bios/Makefile.am, unused/lib/Makefile.am,
4180 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4181 unused/ui/Makefile.am, unused/vga/Makefile.am,
4182 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4183 automake stuff from "inert" subdirs. And there was much rejoicing.
4185 * Makefile.am, NEWS, configure.in: Stuff
4187 * ChangeLog: removing auto-generated file
4189 * cygconf: Added instructions for mingw32 build
4191 * Makefile.am: renamed INSTALL to installation.txt
4193 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4195 * mingw32.txt: Added instructions for mingw32 build
4197 * configure.in: Enable assembly under mingw32
4199 2001-10-12 Bradley Bell <btb@icculus.org>
4201 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4203 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4204 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4205 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4206 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4207 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4208 to __DJGPP__, since it's built-in.
4210 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4212 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4213 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4217 2001-10-12 Bradley Bell <btb@icculus.org>
4219 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4221 * Makefile.am: make sure cygconf gets archived
4223 * configure.in: Increment version number in preparation for release
4225 * configure.in: Fix detection of opengl
4227 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4228 cygconf, arch/Makefile.am, arch/include/joy.h,
4229 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4230 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4231 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4232 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4233 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4234 Vastly improved compilability.
4236 2001-10-11 Bradley Bell <btb@icculus.org>
4238 * Makefile.am: Added macros/sdl.m4
4240 * autogen.sh: Added macros/sdl.m4
4242 2001-10-09 Bradley Bell <btb@icculus.org>
4244 * main/vers_id.h: Added DESCENT_VERSION constant
4246 * main/inferno.c: Added command-line help.
4248 * include/ogl_init.h: opengl improvments (following d1x changes)
4250 2001-10-07 Bradley Bell <btb@icculus.org>
4252 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4253 arch/ogl/Makefile.am: Remove duplicate headers.
4255 2001-08-02 Thimo Neubauer <thimo@debian.org>
4257 * mem/mem.c: totally crippled the memory manager because it does
4258 not make sense for non-DOS-systems and it would have been too
4259 complicated to get it 64bit clean
4261 2001-06-19 Bradley Bell <btb@icculus.org>
4263 * cvshowto.txt: updated anonymous password
4265 2001-02-08 Bradley Bell <btb@icculus.org>
4267 * COPYING, license.txt: Added d1x license
4269 2001-02-01 Bradley Bell <btb@icculus.org>
4271 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4273 2001-01-31 Bradley Bell <btb@icculus.org>
4275 * configure.in, arch/include/mouse.h, include/pstypes.h,
4276 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4278 * main/polyobj.c: fix typo
4280 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4281 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4282 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4283 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4284 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4285 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4286 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4287 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4288 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4289 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4290 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4291 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4292 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4293 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4294 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4295 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4296 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4297 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4298 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4299 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4300 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4301 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4302 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4303 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4304 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4305 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4308 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4309 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4310 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4311 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4314 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4317 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4318 cross-compiling, and cygwin fixes
4320 2001-01-30 Bradley Bell <btb@icculus.org>
4322 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4323 include/pstypes.h, include/strutil.h, main/Makefile.am,
4324 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4325 needs --without-assembler and --without-network to compile
4327 2001-01-29 Bradley Bell <btb@icculus.org>
4329 * configure.in, main/Makefile.am: Fixes to build system
4331 * main/kconfig.c: fix for non-linux joysticks
4333 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4334 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4335 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4336 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4337 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4338 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4339 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4340 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4341 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4342 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4344 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4345 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4346 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4347 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4348 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4349 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4352 * arch/dos/include/joy.h, arch/dos/include/key.h,
4353 arch/dos/include/mouse.h: Unified input headers.
4355 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4357 2001-01-28 Bradley Bell <btb@icculus.org>
4359 * conf.h.in, configure.in, arch/Makefile.am,
4360 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4361 arch/include/key.h, main/Makefile.am: More header unification...
4363 * main/newdemo.c: Added <ctype.h>
4365 * arch/include/event.h, arch/include/joy.h: unified input headers.
4367 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4368 OpenGL now uses SDL-GL instead of gii
4370 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4372 2001-01-25 Bradley Bell <btb@icculus.org>
4374 * autogen.sh: use "set -e" so execution stops if something goes
4377 2001-01-24 Bradley Bell <btb@icculus.org>
4381 * Makefile.am: Add ChangeLog to dist
4385 2001-01-24 Bradley Bell <btb@icculus.org>
4387 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4389 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4390 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4393 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4394 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4395 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4396 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4397 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4398 arch/Makefile.am, arch/dos/Makefile.am,
4399 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4400 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4401 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4402 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4403 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4404 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4405 unused/Makefile.am, unused/bios/Makefile.am,
4406 unused/lib/Makefile.am, unused/novga/Makefile.am,
4407 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4408 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4409 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4410 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4411 make dist, VPATH builds, ...
4413 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4414 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4415 arch/dos/Makefile.in, arch/linux/Makefile.in,
4416 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4417 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4418 misc/Makefile.in, texmap/Makefile.in: cruft removal
4420 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4423 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4425 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4427 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4430 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4431 added -grabmouse option
4433 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4434 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4435 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4436 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4437 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4438 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4439 main/songs.c, misc/args.c: changed args_find to FindArg
4441 2001-01-22 Bradley Bell <btb@icculus.org>
4443 * configure, main/Makefile.am, main/Makefile.in: configuration
4446 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4447 fix compiler warnings w/opengl
4449 * include/console.h: ggi support
4451 * arch/linux_init.c: svgalib support
4453 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4454 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4455 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4456 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4457 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4458 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4461 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4463 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4464 main/render.c: fix warnings and enable NDEBUG *
4465 arch/svgalib_init.c: svgalib support
4467 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4469 * main/kconfig.c: joystick support
4471 2001-01-21 Bradley Bell <btb@icculus.org>
4473 * cvshowto.txt: new file, taken from d1x webpage
4475 * AUTHORS, README: Taking over as maintainer of d2x
4477 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4479 2001-01-20 Bradley Bell <btb@icculus.org>
4481 * configure, configure.in: Turned -Werror back off by default
4483 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4484 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4485 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4486 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4487 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4488 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4489 main/laser.c, main/multi.c, main/network.c, main/network.h,
4490 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4491 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4492 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4493 warnings, for non-OpenGL on linux, anyway...
4495 2001-01-19 Bradley Bell <btb@icculus.org>
4497 * copying: remove duplicate file
4499 * Import of d2x-0.0.9-pre1
4501 * Import of d2x-0.0.8