1 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/state.c: open autosave file for writing, not reading
5 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
6 main/state.c, main/state.h: added fast save
8 * main/gameseq.c, main/inferno.c: force gr_update() so screens
11 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
13 * misc/strutil.c: Implement strdup for MPW
15 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
18 * misc/strutil.c: fix MPW compiler errors
20 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
22 * 2d/font.c: Initialise the dataptr member correctly.
24 * include/mono.h: Print only mildly interesting messages to
25 stderr.txt. (revert earlier carbon changes)
27 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
29 * include/physfsx.h: getRealPath uses the write directory if it
30 can't get the real directory
32 * D2X.make: remove misc/d_io.c
34 2004-12-03 Bradley Bell <btb@icculus.org>
36 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
37 pathname, ensure correct translation of path separators
39 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
41 * misc/strutil.c: fix stricmp and strnicmp
43 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
46 2004-12-02 Bradley Bell <btb@icculus.org>
48 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
49 I couldn't figure out why the previous code kept segfaulting under
52 * main/kconfig.c: disable call to reset_cockpit() which was
53 causing the "letterbox" bug
55 * main/inferno.c: don't die if title screens not found
57 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
59 * configure.ac: require PhysicsFS header and library
61 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
63 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
65 * D2X.make: fix build on Carbon by adding digiobj.c
67 * main/mission.c: set builtin_hogsize for non-built-in missions
69 * main/mission.c: pass individual mission around instead of whole list
71 * main/mission.c: remove mission list from global memory
73 2004-12-02 Bradley Bell <btb@icculus.org>
75 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
76 path separator gets added to hogdir
78 2004-12-01 Bradley Bell <btb@icculus.org>
80 * README, configure.ac, VisualC/d2x/d2x.dsp,
81 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
82 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
83 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
84 uses dynamic opengl loading
86 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
88 * arch/ogl/gr.c: make write_bmp use PhysicsFS
90 * include/args.h, misc/args.c: new AppendArgs function. This
91 separates the copying of the arguments passed to main() from the
92 reading of the arguments file
94 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
95 the flexible cfgets, Fix compiling issues in MPW.
97 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
98 reading into an int, so it's removed completely. PHYSFSX_getc was
99 removed, because it's only use in misc/strio.c was removed. Put
100 in PHYSFSX_getRealPath, which recognises platform-specific
101 separators and doesn't use snprintf (MPW doesn't have it). MPW
104 * main/inferno.c: Remove use of open_movie_file. Read the
105 arguments file from the base directory, if there is one. Set up
106 D2X's write directory, including replacing any tilde at the start
107 of the path (if there is one) with the string returned by
108 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
109 default is still ~/.d2x. Check if the write directory has to be
110 created. Read the arguments file in this write directory if there
111 is one. If there's still no write directory, set it to the base
112 directory. Won't set it to the current directory if this fails,
113 because of the issue of which character to use for which platform.
115 * main/playsave.c: Use PHYSFS_readSLE32 instead of
116 PHYSFS_readULE32 due to compiling issues in MPW. Use
117 cfile_read_short instead of PHYSFS_readULE16 because of both
118 compiling and endian issues. cfile_read_byte instead of
119 PHYSFSX_readU8. Write a dummy structure instead of seeking when
120 NETWORK isn't defined
122 * D2X.make: Don't compile cfile.c on Mac OS 9.
124 * README: add PhysicsFS to the required 'tools' in README, and
125 instructions for building in MPW.
127 * include/cfile.h: Make cfopen into an inline, where a read buffer
128 is set up. This speeds up loading significantly.
130 2004-12-01 Bradley Bell <btb@icculus.org>
132 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
133 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
136 * main/newmenu.c: fix player file deletion
138 * include/physfsx.h: fix statfs includes for OS X
140 * main/inferno.c, main/network.c: misc physfs conversions
142 * arch/linux/Makefile.am, arch/linux/findfile.c,
143 arch/win32/Makefile.am, arch/win32/findfile.c,
144 include/findfile.h, main/kludge.c, main/mission.c,
145 main/newmenu.c, main/piggy.c: get rid of findfile stuff
147 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
150 * main/state.c: improve savegame load/save
152 * main/movie.c: make -nomovies friendlier
154 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
156 * include/d_io.h, include/physfsx.h, main/inferno.c,
157 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
160 * main/scores.c: use physfs for scores file
162 * main/playsave.c: improve player loading
164 * main/movie.c: improve movie loading
166 * main/mission.c: improve mission loading
168 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
169 main/state.c: use physfs for savegames
171 * README: minor update
173 * main/newdemo.c: use physfs for demos
175 * include/physfsx.h: added PHYSFSX_rename function
177 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
178 physfs/rwops, add libmve callbacks
180 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
181 added physfsrwops stuff
183 * include/cfile.h: added cfile_close wrapper
185 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
188 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
191 * main/config.c: use physfs to read config file
193 * include/physfsx.h: added gets and puts functions
195 * include/cfile.h: correct seek return value
197 * main/config.c, main/playsave.c: use physfs to write
200 * include/physfsx.h: added my physfs extensions
202 * main/inferno.c: physfs initialization stuff
204 * configure.ac: add check for physfs lib
206 * include/cfile.h: made cfile into a wrapper for physfs
208 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
209 disabled althogdir stuff (shouldn't be needed w/physfs)
211 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
212 configure.ac: drop cfile stuff
214 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
216 * D2X.make: Don't use D2XFolder, because the userdir can now be
217 specified in Mac OS 9. Putting it in the source code folder is
218 more convenient. Turn debugging on. Don't compile old files,
219 compile new ones. Add the PhysicsFS library.
221 * iff/iff.c: Get rid of MIN redefinition.
223 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
224 MPW doesn't like switches of long longs
226 2004-11-30 Bradley Bell <btb@icculus.org>
228 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
229 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
230 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
231 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
232 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
233 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
234 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
236 2004-11-28 Bradley Bell <btb@icculus.org>
238 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
240 * arch/sdl/digi.c: use d2src system for persistent sounds
242 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
245 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
246 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
247 ripped object stuff out of digi.c, now using digiobj.c. get rid of
248 a bunch of kludges, sound should be more true to original game now
250 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
253 2004-11-27 Bradley Bell <btb@icculus.org>
255 * main/text.c, main/text.h, main/titles.c: added function to
256 properly decode multi-line strings
258 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
259 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
262 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
264 * main/inferno.c: enable logo screens for shareware/oem
266 2004-11-26 Bradley Bell <btb@icculus.org>
268 * main/mission.c, main/titles.c: fix d1 briefing glitches
270 * main/game.c: free up cpu by not calling timer_delay so many
271 times (fixes Bug 2034)
273 * main/gameseq.c: enable briefing screens for mac shareware
275 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
276 doesn't care if it draws offscreen, I guess)
278 * main/credits.c: reduce flickering in credits w/opengl
280 2004-11-25 Bradley Bell <btb@icculus.org>
282 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
283 garbage on windows for some reason.
285 * 2d/font.c: fixed opengl menu font bug, caused by doing
286 arithmetic on signed chars.
288 2004-11-23 Bradley Bell <btb@icculus.org>
290 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
292 2004-11-22 Bradley Bell <btb@icculus.org>
294 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
295 arch/linux/joystick.c, arch/linux/include/joystick.h,
296 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
297 arch use global variable joy_num_axes
299 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
301 * main/gamemine.c, main/piggy.c: compile again on older C compilers
303 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
305 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
306 Vertigo) missions, load add-on ham file at every load, not only the 1st
308 * main/bm.ch: fix bug where loading a hxm would affect other levels too
310 * main/fireball.c: don't Int3() every time explosions don't look best
312 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
314 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
316 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
318 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
320 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
322 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
324 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
325 shareware version of descent.hog. This is not yet bug-free
327 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
329 * main/network.c: fix crash introduced with previous change
331 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
333 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
334 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
335 make mission structre memory allocated
337 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
339 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
340 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
341 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
342 delete file compbit.h, move functionality to text.c, modify all
343 previous users of compbit.h to use existing function in text.h
345 * main/inferno.c: remove warning created by the fix for the cfgets
348 * main/bmread.c: add comment
350 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
352 * cfile/cfile.c: declare variable on top of block
354 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
355 main/multi.h, main/network.c: move mission list handling functionality
356 to mission.c, remove unnecessary load_mission calls in menu.c
358 * main/game.c: remove unnecessary build_mission_list call
360 * main/mission.c, main/mission.h: correct comments about anarchy-only
362 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
363 remove explicit uses of mission list
365 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
367 * libmve/mveplay.c: make it compile on Cygwin
369 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
371 * main/config.c: fix bug uncovered by having fgets cut off ending \n
373 * main/text.c: fix crash on Mac OS X, probably fix bug 738
375 * include/mono.h: add mprintf support for carbon (Mac OS 9)
377 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
379 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
380 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
381 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
382 information about the current mission, for easier code refactorisation.
384 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
386 * main/gamemine.c, main/piggy.c: fix bug 1675:
387 use better d2 textures if d1 hog is present but not loadable
389 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
391 * cfile/cfile.c: simplify, reduce number of global vars
393 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
395 * main/gameseg.c: fix bugfix of 2004-05-15
397 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
399 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
401 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
402 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
403 cfgets now always copies the terminating character to the dest buffer.
404 This fixes a bug that occured when reading cmd line args from d2x.ini
406 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
408 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
409 move more old change logs into ChangeLog-old
411 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
412 and Martin Schaffner <maschaffner@gmx.ch>
414 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
415 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
416 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
417 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
418 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
419 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
420 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
421 arch/include/joy.h, arch/win32/include/key.h
422 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
423 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
424 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
425 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
426 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
427 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
428 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
429 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
430 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
431 main/config.c, main/config.h, main/controls.c, main/controls.h
432 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
433 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
434 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
435 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
436 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
437 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
438 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
439 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
440 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
441 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
442 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
443 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
444 main/mission.c, main/mission.h, main/modem.h, main/morph.c
445 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
446 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
447 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
448 main/paging.c, main/paging.h, main/physics.c, main/physics.h
449 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
450 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
451 main/powerup.h, main/render.c, main/render.h, main/robot.c
452 main/robot.h, main/scores.c, main/scores.h, main/screens.h
453 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
454 main/songs.c, main/songs.h, main/sounds.h, main/state.c
455 main/state.h, main/switch.c, main/switch.h, main/terrain.c
456 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
457 main/text.h, main/textures.h, main/titles.c, main/titles.h
458 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
459 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
460 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
461 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
462 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
463 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
465 move old per-file change logs into new file ChangeLog-old
467 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
469 * arch/ogl/ogl.c: enable -gl_mipmap switch
471 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
473 * arch/carbon/descent.r: swap min and max size to correct places
475 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
477 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
479 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
481 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
483 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
485 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
486 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
488 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
489 link) on MPW on Mac OS 9 (carbon)
491 * include/mono.h: disable mprintf on carbon to avoid significant bloat
493 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
495 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
497 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
499 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
501 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
503 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
505 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
506 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
507 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
508 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
509 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
511 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
512 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
513 new files for supporting compilation with MPW for carbon (Mac OS 9)
515 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
517 * main/playsave.c: do not seek while writing, carbon does not like it
519 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
521 * cfile/cfile.c: use portable ffilelength in cfile_size
523 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
524 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
525 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
526 unsigned and signed char, MPW does not like these
528 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
530 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
533 2004-06-01 Bradley Bell <btb@icculus.org>
535 * libmve/mve_main.c: cast malloc function pointer
537 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
538 target to XCode project
540 2004-05-31 Bradley Bell <btb@icculus.org>
542 * include/pstypes.h: fix accidental solaris breakage
544 * main/object.c: fix crash caused by death-cam code
546 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
547 XCode project simplifications, network enabled
549 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
550 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
552 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
555 * English.lproj/InfoPlist.strings, d2x-Info.plist,
556 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
557 d2x.xcode/project.pbxproj: added XCode project files
559 2004-05-22 Bradley Bell <btb@icculus.org>
561 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
564 * rpm/d2x.spec.in: Changed descriptions
566 2004-05-22 Matthew Mueller <donut@dakotacom.net>
568 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
571 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
573 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
574 the win32 code (d1x r1.8, key_arch.c r1.2)
576 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
577 use 32bpp screen mode by default, add option to use 16bpp (d1x
580 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
581 replacement texture paletted->rgb conversion alpha problem (d1x
584 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
585 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
586 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
589 * arch/ogl/gr.c, include/loadgl.h: fix win32
590 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
592 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
593 include/ogl_init.h, main/render.c: opengl hardware
594 super-transparency support using GL_NV_register_combiners (d1x
595 r1.38, r1.41, r1.6, r1.26, r1.7)
597 2004-05-22 Bradley Bell <btb@icculus.org>
599 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
602 2004-05-22 Matthew Mueller <donut@dakotacom.net>
604 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
605 include/ogl_init.h: use GL_RGB for non-transparent textures, and
606 fix fonts not having transparent flag set (wouldn't get paletted)
607 (d1x r1.15, r1.37, r1.40, r1.25)
609 * arch/ogl/ogl.c: don't try to use paletted textures with
610 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
612 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
613 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
616 * 2d/font.c: memset ogl font bitmap data since the copy function
617 leaves some (unused) parts uninitialized, which aggravates
620 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
621 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
624 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
625 screenshots if the entire thing wasn't written in one call to
628 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
629 info not being updated on win32 (d1x r1.11)
631 * arch/win32/digi.c: remove some redundancy by not needing to do
632 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
633 clean up some indenting of DS_release_slot calls. And make
634 DS_release_slot return 1 when a sound is already not playing, in
635 addition to when a sound was killed. (d1x r1.10)
637 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
638 linux version (d1x r1.5)
640 * main/kconfig.c: make next axis config key skip currently
641 allocated axes (d1x r1.11)
643 2004-05-22 David Cleaver <wraithx@morpheus.net>
645 * main/kconfig.c: joy configuration next axis key from WraithX
648 2004-05-22 Bradley Bell <btb@icculus.org>
650 * main/game.c, main/inferno.c: typo
652 2004-05-21 Matthew Mueller <donut@dakotacom.net>
654 * main/game.c, main/game.h, main/inferno.c: make rear view
655 leave_time variable with -rearviewleavetime argument (d1x r1.25,
658 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
660 * main/inferno.c: change -udp documentation to d2x behaviour
662 2004-05-21 Bradley Bell <btb@icculus.org>
664 * include/gr.h: added missing define for menu fullscreen toggle
666 2004-05-21 Matthew Mueller <donut@dakotacom.net>
668 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
669 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
671 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
673 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
674 arch/linux/include/joystick.h: patch from Steven Mueller for using
675 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
677 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
679 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
680 main/physics.c, main/render.c, main/wall.c: file-line for segfault
681 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
683 * arch/win32/digi.c: digisound fixes (d1x r1.7)
685 2004-05-21 Bradley Bell <btb@icculus.org>
687 * main/inferno.c: added -udp documentation from d1x
689 2004-05-20 Bradley Bell <btb@icculus.org>
691 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
693 2004-05-20 David Cleaver <wraithx@morpheus.net>
695 * main/controls.c, main/gamecntl.c, main/kconfig.c,
696 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
697 game.c r1.21, r1.6, r1.4, r1.3)
699 2004-05-20 Bradley Bell <btb@icculus.org>
701 * main/inferno.c: document -ihaveabrokenmouse
703 2004-05-20 Matthew Mueller <donut@dakotacom.net>
705 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
707 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
709 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
710 mouse driver problems (d1x r1.2, r1.2)
712 2004-05-20 Matthew Mueller <donut@dakotacom.net>
714 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
715 join list score crash (d1x r1.8)
717 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
719 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
720 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
723 2004-05-20 Bradley Bell <btb@icculus.org>
725 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
727 * main/inferno.c: integrated some niceautomap stuff from d1x
729 2004-05-20 Matthew Mueller <donut@dakotacom.net>
731 * arch/win32/joyhh.c: fixed the config bug where it'd always put
732 in some weird axis (d1x r1.3)
734 * arch/win32/init.c: set win32 icon to icon from resource file
737 * arch/win32/key.c: win32: fixed space key not working in messages
740 2004-05-20 Bradley Bell <btb@icculus.org>
742 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
745 2004-05-20 Matthew Mueller <donut@dakotacom.net>
747 * main/inferno.c: document -gl_refresh (d1x r1.20)
749 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
750 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
753 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
754 change the arg type for (d1x r1.5)
756 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
758 * arch/win32/digi.c: altsounds (d1x r1.6)
760 2004-05-20 Matthew Mueller <donut@dakotacom.net>
762 * arch/win32/digi.c: fixed a major memory leak and removed a bit
763 of redundancy (d1x r1.5)
765 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
766 fix crashing (d1x r1.4)
768 * arch/win32/digi.c: win32's digi_start_sound was not calling
769 DS_release_slot after setting .playing=0, resulting in a
770 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
772 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
773 apparently it was somehow causing some joysticks (Sidewinder
774 Precision 2) to only turn when the stick was moving, but not when
775 at turned but held stationary. And it was completely unused
776 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
779 * main/game.c: add alt+enter to toggle fullscreen (in addition to
780 previous key combos (d1x r1.29)
782 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
783 g, and b values (d1x r1.15)
785 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
786 sometimes (didn't handle negative palette steps) (d1x r1.34)
788 * arch/ogl/ogl.c: add caching of weapon inner models, screen
789 shatter effects, robot explosions and weapons, and some more
790 always present stuff. Also clean up ogl_cache_weapon_textures
793 2004-05-20 Bradley Bell <btb@icculus.org>
795 * main/kludge.c, main/game.c: move gr_renderstats and
796 gr_badtexture back to game.c
798 2004-05-20 Matthew Mueller <donut@dakotacom.net>
800 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
801 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
803 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
805 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
806 loaded after texture caching stage (d1x r1.34)
808 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
809 for renderstats (d1x r1.33)
811 2004-05-19 Matthew Mueller <donut@dakotacom.net>
813 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
814 main/inferno.c: add anisotropic texture filtering suport (d1x
815 r1.33, r1.32, r1.23, r1.32)
817 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
820 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
821 include/ogl_init.h: utilize hardware multitexturing support if
822 possible (requires GL_NV_texture_env_combine4 extension) (d1x
823 r1.32, r1.30, r1.4, 1.22)
825 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
828 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
830 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
831 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
832 effects in OGL using SetGammaRamp, much faster than the hack that
833 was being used. currently SDL only (though not too hard to add to
834 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
836 * main/menu.c: allow arbitrary (custom) resolution entry in
837 change_res menu (d1x r1.14)
839 2004-05-19 Bradley Bell <btb@icculus.org>
841 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
842 d1x-style res change menu (mostly works)
844 * misc/args.c: use strnicmp instead of strncasecmp
846 2004-05-19 Matthew Mueller <donut@dakotacom.net>
848 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
849 command-line option (d1x r1.27)
851 * main/inferno.c: restore inferno.c initialization of
852 screen_compatible and use_double_buffer to 'normal' values, broken
853 long long ago in one of the high res menu patches (d1x r1.30)
855 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
856 resolutions to be specified on command line (d1x r1.2, r1.29,
857 r1.4) -- doesn't work yet
859 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
861 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
864 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
865 volume song stop/starting (d1x r1.7)
867 2004-05-18 Matthew Mueller <donut@dakotacom.net>
869 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
872 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
873 ogl_ulinec (d1x r1.29)
875 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
877 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
878 bottom are inclusive not exclusive (d1x r1.28)
880 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
881 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
883 * arch/sdl/digi.c: fix typo
885 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
887 * arch/win32/init.c, arch/win32/win32.c: move win32 window
888 creation code from arch_init_start into arch_init to fix weirdness
889 with --help (d1x r1.5, r1.6)
891 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
892 sync issues and lack of midi reset (d1x r1.5)
894 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
897 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
898 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
900 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
903 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
905 2004-05-18 Bradley Bell <btb@icculus.org>
907 * include/vecmat.h: comments/formatting
909 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
911 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
912 include/test.lnk: remove unnecessary files
914 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
915 This enables compilation with gcc 3.1
917 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
919 * main/switch.c: took care of switches triggering single-sided
920 walls (don't try to access the nonexistent adjacent wall via NULL
921 pointers or negative array indices)
923 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
925 * main/wall.c: fix invalid memory access for d1 levels which
926 don't have a corresponding wall behind.
928 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
930 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
931 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
932 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
933 interface header to new header file internal.h
935 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
937 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
938 bitmask for each joystick axis that has sent input data,
939 and will not crash Windows anymore during joystick setup because
940 of for() loop over axis being executed once too often.
942 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
943 gr_remap_mono_font() and call it after loading saved level.
945 * main/laser.c: limit homing missile turn rate
947 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
948 centers (work like fuel centers but provide shield)
950 * main/gameseg.c: fix endless loop in some levels with a
951 certain (complicated) structure
953 2004-05-13 Bradley Bell <btb@icculus.org>
955 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
956 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
957 updated project files for SDL 1.2.7
959 * Makefile.am: add VisualC, VisualCE dirs to tarball
961 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
963 * arch/sdl/digi.c: formatting
965 2004-05-12 Bradley Bell <btb@icculus.org>
967 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
970 * 2d/palette.c, include/palette.h: added function to create blend
973 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
975 2004-05-11 Bradley Bell <btb@icculus.org>
977 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
979 2004-05-10 Bradley Bell <btb@icculus.org>
981 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
982 g3_draw_transp_poly had the fade level backwards, decided to just
983 fix g3_draw_poly so it behaves correctly, transparency or not,
984 reverted changes to render_face
986 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
988 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
989 rendering transparent (e.g. cloaked) walls
991 * main/render.c: render_face now calls g3_draw_transp_poly() for
992 cloaked walls in OpenGL
994 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
996 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
997 that from other apps, had "static" distortions.
999 2004-04-22 Bradley Bell <btb@icculus.org>
1001 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1003 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1004 aligned version of PUT_INTEL_* macros
1006 2004-04-15 Bradley Bell <btb@icculus.org>
1008 * main/inferno.c: comment out unused checksum variable
1010 2004-04-14 Bradley Bell <btb@icculus.org>
1012 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1014 2004-04-14 Terran Melconian <terran@consistent.org>
1016 * main/gameseg.c: use portable rand function (fixes #1118)
1018 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1020 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1022 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1024 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1025 get rid of warnings (now compiles with -Werror on SunOS)
1027 * main/piggy.c: fix (really) wierd SunOS bug
1029 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1030 caused by not allocating enough mem for rle bitmaps
1032 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1034 * include/pstypes.h: sun OS typedef fixes
1036 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1038 * main/piggy.c: fix bug 1067
1040 * main/piggy.c: fix bugfix for 1067
1042 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1043 with descent.pig of mac registered)
1045 2003-12-18 Bradley Bell <btb@icculus.org>
1047 * main/kconfig.c: fixes for linux-native joystick
1049 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1052 * arch/include/joy.h: comments/formatting
1054 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1056 * compilerdefs.txt: added FreeBSD defs
1058 2003-12-08 Bradley Bell <btb@icculus.org>
1060 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1063 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1065 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1066 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1068 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1070 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1071 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1072 get rid of silly ulongs
1074 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1075 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1076 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1077 change relevant __linux__ macros to __ELF__
1079 2003-11-27 Bradley Bell <btb@icculus.org>
1081 * include/ogl_init.h: added proto for ogl_check_mode
1083 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1084 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1087 2003-11-26 Bradley Bell <btb@icculus.org>
1089 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1090 3.3 compiler warnings
1092 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1095 * include/pstypes.h: OS X fixes
1097 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1098 main/newmenu.h: linux fixes
1100 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1101 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1102 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1103 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1104 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1107 * arch/sdl/gr.c: fix sdl gr_update
1109 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1110 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1111 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1112 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1113 include/error.h, include/pstypes.h, include/strutil.h,
1114 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1115 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1116 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1117 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1118 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1121 2003-11-25 Bradley Bell <btb@icculus.org>
1123 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1124 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1125 libmve/VisualC/mveplayer.dsp: updated project files
1127 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1128 working w/Visual C++
1130 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1131 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1132 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1133 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1136 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1137 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1140 2003-11-24 Bradley Bell <btb@icculus.org>
1142 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1143 libmve/mveplay.c: stuff to play mve's in WinCE
1145 * arch/win32/findfile.c: unused functions...
1149 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1150 enabled mouse control of menus
1152 * main/mission.h: oops, didn't mean to change this.
1154 2003-11-21 Bradley Bell <btb@icculus.org>
1156 * VisualCE/d2x/d2x.vcp: updated project file
1158 2003-11-20 Bradley Bell <btb@icculus.org>
1160 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1161 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1162 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1165 2003-11-17 Bradley Bell <btb@icculus.org>
1167 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1168 main/menu.c: added option to disable kalinix under unix
1170 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1172 2003-11-14 Bradley Bell <btb@icculus.org>
1174 * main/automap.c: fix automap background image
1176 * main/automap.c, main/automap.h: delete cruft
1178 * main/automap.c: fix level number position
1180 * main/automap.c: simplify g3_draw_line hack
1182 * main/menu.c: stop pointless vid mode changes
1184 2003-11-07 Bradley Bell <btb@icculus.org>
1186 * NEWS, installation.txt: s'more documentation
1188 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1190 * configure.ac: fix .exe extension problems
1192 2003-11-07 Bradley Bell <btb@icculus.org>
1194 * arch/ogl/ogl.c: disable texture format verification for OS X -
1197 2003-11-06 Bradley Bell <btb@icculus.org>
1199 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1200 use more traditional Alt+Enter for toggling fullscreen
1202 * 2d/ibitblt.c, main/mission.h: comments/formatting
1204 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1206 2003-11-06 Bradley Bell <btb@icculus.org>
1208 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1209 resolution change, use kludge to avoid repetitive res changes
1211 2003-11-04 Bradley Bell <btb@icculus.org>
1213 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1214 structures and i/o routines back to piggy.c
1216 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1218 * installation.txt: tell to install d1 .pig for better textures
1220 2003-11-04 Bradley Bell <btb@icculus.org>
1222 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1223 oem d1 v1.0 and registered d2 v1.0, comments
1225 2003-11-03 Bradley Bell <btb@icculus.org>
1227 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1228 all d1 shareware - even though files are different!
1230 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1233 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1236 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1239 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1241 * main/movie.c: when no movies are found, divide by six the
1242 number of warning lines sent to stdout
1244 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1246 * include/byteswap.h: fix stupid copy/paste error
1248 2003-10-24 Bradley Bell <btb@icculus.org>
1250 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1251 gr_linear_rep_movsd_2x instead of almost identical
1252 gr_linear_movsd_double. Better since we have assembly versions.
1254 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1256 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1259 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1261 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1262 error with --disable-network, move reset_network_objects()
1263 from gameseq.c to multi.c
1265 2003-10-14 Bradley Bell <btb@icculus.org>
1267 * AUTHORS, NEWS: stuff
1269 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1271 2003-10-12 Bradley Bell <btb@icculus.org>
1273 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1274 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1277 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1279 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1280 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1281 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1282 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1283 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1284 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1285 arch/win32/ipx_win.c, arch/win32/winnet.c,
1286 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1287 main/multi.h, main/network.c: add IPv4 multicasting support
1289 2003-10-11 Bradley Bell <btb@icculus.org>
1291 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1293 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1294 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1295 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1296 main/weapon.h: lots of shareware and oem fixes
1298 2003-10-10 Bradley Bell <btb@icculus.org>
1300 * arch/win32/winnet.c: fixed stupid win32 network bug
1302 2003-10-10 Bradley Bell <btb@icculus.org>
1304 * main/piggy.c: increased D1_MAX_TMAP_NUM
1306 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1308 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1309 which are animated in d2, refactorizes d1 texture reading
1311 2003-10-10 Bradley Bell <btb@icculus.org>
1313 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1314 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1315 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1316 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1317 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1318 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1319 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1320 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1321 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1322 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1323 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1324 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1325 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1326 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1327 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1328 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1329 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1330 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1331 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1332 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1333 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1334 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1335 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1336 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1337 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1338 main/wall.h: comments/formatting
1340 2003-10-09 Bradley Bell <btb@icculus.org>
1342 * main/text.c: fix text when using old datafiles
1344 * main/laser.h: comments/whitespace
1346 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1347 mines w/shareware data
1349 * include/DT_drawtext.h: deleted unused file
1351 2003-10-08 Bradley Bell <btb@icculus.org>
1353 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1355 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1357 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1358 main/menu.c: Disabled 'd2x keys' weapon selection
1360 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1362 * main/object.h, main/multi.h: get rid of most warnings issued by
1363 cpp-precomp of gcc from Mac OS X dev tools
1365 2003-10-05 Bradley Bell <btb@icculus.org>
1367 * NEWS, configure.ac: increment version number
1369 * cfile/cfile.c: better handling of CRLF text files (when that is
1372 * utilities/hogcreate.c, utilities/hogextract.c,
1373 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1374 reading/writing files
1376 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1377 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1380 2003-10-04 Bradley Bell <btb@icculus.org>
1382 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1384 * main/netmisc.c: change byte to sbyte, comments/whitespace
1386 2003-10-03 Bradley Bell <btb@icculus.org>
1388 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1390 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1393 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1394 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1395 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1396 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1397 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1398 main/object.c, main/object.h, main/paging.c, main/player.h,
1399 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1400 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1401 main/weapon.c, main/weapon.h: change byte to sbyte,
1404 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1405 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1406 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1407 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1409 * configure.ac: better checking for timeval
1411 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1413 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1414 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1415 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1416 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1417 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1418 main/multibot.c, main/network.c: Make network architecture
1419 choosable from game menu, add support for UDP/IP on Mac OS X and
1422 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1424 * include/byteswap.h: added macros for coping with alignment
1427 2003-10-02 Bradley Bell <btb@icculus.org>
1429 * main/multi.h: added padding to little-endian version of
1432 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1434 * main/netmisc.c: delete duplicate function
1436 2003-10-01 Bradley Bell <btb@icculus.org>
1438 * main/bm.c: make sure d1_texture_indices gets freed between
1441 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1443 * main/piggy.h: fix size of d1 shareware descent.pig
1445 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1447 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1448 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1449 replacements for non-animated textures
1451 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1453 * main/controls.c: use fixed 20fps wiggle
1455 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1457 * Makefile.am, debian/changelog.in, debian/control,
1458 debian/d2x-common.dirs, debian/d2x-common.install,
1459 debian/d2x-common.manpages, debian/d2x-gl.files,
1460 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1461 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1462 utilities/Makefile.am, utilities/hogcreate.1,
1463 utilities/hogextract.1, utilities/mvlcreate.1,
1464 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1465 add man pages, distribute utility programs in new d2x-common deb
1467 * rpm/d2x.spec.in: updated rpm spec file
1469 2003-08-02 Bradley Bell <btb@icculus.org>
1471 * cfile/cfile.c: update raw_position in cfputc and cfputs
1473 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1475 * main/piggy.c: make error message more friendly
1477 * main/piggy.c: simplify copying of bitmap flags
1479 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1482 * cfile/cfile.c: revert to always using custom fgets
1484 * main/endlevel.c, main/mission.c: handle missing exit sequence
1485 components gracefully
1487 * main/playsave.c: comments
1489 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1491 * cfile/cfile.c: update raw_position in cfwrite
1493 * main/network.c: comments/formatting
1495 2003-06-22 Bradley Bell <btb@icculus.org>
1497 * cfile/cfile.c: use standard fgets for non-archive files
1499 * main/movie.c: use con_printf for missing movie warning
1501 2003-06-18 Bradley Bell <btb@icculus.org>
1503 * main/movie.c: fixed cfile conversion of movielib code
1505 * main/console.c, main/hud.c: strip out colors, etc when printing
1508 * include/u_mem.h: fix NDEBUG calloc macro
1510 2003-06-15 Bradley Bell <btb@icculus.org>
1512 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1515 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1516 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1517 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1518 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1519 main/scores.c, main/state.c, main/text.c, misc/args.c,
1520 misc/strio.c: convert file i/o to cfile
1522 2003-06-14 Bradley Bell <btb@icculus.org>
1524 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1525 writing and other modes besides "rb" (mostly taken from
1528 2003-06-09 Bradley Bell <btb@icculus.org>
1530 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1533 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1534 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1537 2003-06-07 Taylor Richards <taylor@icculus.org>
1539 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1541 2003-06-07 Bradley Bell <btb@icculus.org>
1543 * main/console.c: fix non-console build
1545 * main/gamesave.c: comments
1547 * main/bm.c: remove redundant break
1549 2003-06-06 Bradley Bell <btb@icculus.org>
1551 * main/gauges.c, main/kconfig.c: comments/formatting
1553 * console/.cvsignore: added .cvsignore
1555 * main/console.c: can't write to console after it's closed
1557 2003-06-05 Bradley Bell <btb@icculus.org>
1559 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1560 console/internal.c, console/internal.h, include/CON_console.h,
1561 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1562 finish console conversion away from SDL
1564 2003-06-04 Bradley Bell <btb@icculus.org>
1566 * console/CON_console.c, include/CON.console.h, include/console.h,
1567 main/console.c, main/game.c: console conversion to native gr,
1570 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1571 put prototype for gr_bm_bitblt in gr.h
1573 2003-06-03 Bradley Bell <btb@icculus.org>
1575 * console/CON_console.c, console/DT_drawtext.c,
1576 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1577 main/console.c: use native fonts for console
1579 * main/playsave.c: use shorts for short data
1581 2003-06-02 Bradley Bell <btb@icculus.org>
1583 * configure.ac, main/console.c: set console background, fix
1586 2003-06-01 Bradley Bell <btb@icculus.org>
1588 * Makefile.am, arch/sdl/event.c, configure.ac,
1589 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1590 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1591 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1592 main/gamerend.c: added console code (from SDL_console)
1594 2003-05-30 Bradley Bell <btb@icculus.org>
1596 * README: minor update
1598 2003-05-28 Bradley Bell <btb@icculus.org>
1600 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1605 2003-06-06 Bradley Bell <btb@icculus.org>
1607 * main/kconfig.c: fix crash in control menus
1609 * main/gauges.c: force cockpit redraw in opengl
1611 * main/gamerend.c: move ogl swap, so cockpit and console get
1614 2003-06-01 Bradley Bell <btb@icculus.org>
1616 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1620 2003-05-12 Bradley Bell <btb@icculus.org>
1622 * configure.ac: increment version number
1624 * main/bm.c: use con_printf for exit model warnings
1626 * configure.ac: must check for timespec after setting -mno-cygwin
1628 * main/inferno.c: added -nohogdir and -userdir options
1630 * NEWS, main/titles.c: use briefings with no extension
1634 2003-04-30 Bradley Bell <btb@icculus.org>
1636 * configure.ac: have to include time.h when checking for nanosleep
1638 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1641 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1642 increment version number
1644 * main/Makefile.am: make dist fix
1648 2003-04-29 Bradley Bell <btb@icculus.org>
1650 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1653 2003-04-24 Bradley Bell <btb@icculus.org>
1655 * configure.ac: increment version number
1657 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1660 2003-04-24 Ingo van Lil <inguin@gmx.de>
1662 * main/render.c: fix misspellings of NDEBUG
1666 2003-04-14 Bradley Bell <btb@icculus.org>
1668 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1670 2003-04-11 Bradley Bell <btb@icculus.org>
1672 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1677 2003-04-11 Bradley Bell <btb@icculus.org>
1679 * libmve/mveplay.c: use _sleep instead of sleep on win32
1681 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1682 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1683 include/cfile.h, include/error.h, libmve/Makefile.am,
1684 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1685 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1686 utilities/Makefile.am: comments/formatting/dist problems
1688 * configure.ac: use different defines for os x
1690 2003-04-07 Bradley Bell <btb@icculus.org>
1692 * include/error.h, misc/error.c: put some old stuff back in,
1693 eliminate duplicate error messages
1695 * main/text.c: don't die on text not found
1698 * main/inferno.c: print some useful info if hog not found, allow
1699 -help to work if no text available
1701 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1703 * arch/linux/Makefile.am: revert to previous version, so linux
1706 2003-04-03 Bradley Bell <btb@icculus.org>
1708 * main/endlevel.c: fixed exit model scheme yet again
1710 2003-04-02 Bradley Bell <btb@icculus.org>
1712 * misc/error.c: call Int3 on Assert
1714 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1717 * main/wall.c: don't die when trying to toggle nonexistent
1718 segment... vertigo level 10 is buggy!
1720 * main/gamemine.c: comments/formatting
1722 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1724 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1725 main/inferno.c: Allow use of 22K sound samples
1727 2003-03-29 Bradley Bell <btb@icculus.org>
1729 * arch/ogl/gr.c: default to bitmapped reticle
1731 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1732 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1735 * arch/sdl/joy.c: fixed text seen for hats in control config
1738 2003-03-28 Bradley Bell <btb@icculus.org>
1740 * main/bm.c: heh, model nums in vertigo are hardcoded,
1741 N_D2_POLYGON_MODELS can't change
1743 * configure.ac, include/d1x.xpm, include/descent.xpm,
1744 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1747 2003-03-27 Bradley Bell <btb@icculus.org>
1749 * main/text.h: fixed text references for hat directions
1751 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1753 2003-03-26 Bradley Bell <btb@icculus.org>
1755 * main/playsave.c: make d2x keys backward compatible
1757 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1759 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1762 2003-03-26 Bradley Bell <btb@icculus.org>
1764 * main/piggy.c: fix crash when d1 data not present
1766 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1767 read/write from plr file
1769 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1770 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1771 added escort.h header
1773 2003-03-25 Bradley Bell <btb@icculus.org>
1775 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1776 D1_PIGFILE ("descent.pig") macro
1778 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1779 models from d1 pig file
1781 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1782 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1783 really) from d1 pig file
1785 2003-03-23 Bradley Bell <btb@icculus.org>
1787 * main/bm.c: stop extra robots from overwriting exit models
1789 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1790 texture list doesn't get full
1792 * main/bm.c: fix mem leak when reading extra robots
1794 2003-03-21 Bradley Bell <btb@icculus.org>
1796 * main/menu.c: Added option to set movie resolution (mostly works)
1798 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1800 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1801 replacement functions to piggy.c
1803 * main/gameseq.c: attempt to support mac d1 descent.pig
1805 * main/bm.c: fix mem leak
1807 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1808 files, both d1 and d2 oem briefing where showed
1810 * main/inferno.c, main/movie.c: Change the default movie
1811 resolution to "high", implement the option -lowresmovies
1813 2003-03-20 Bradley Bell <btb@icculus.org>
1815 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1817 * main/piggy.c: comments
1819 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1821 * main/gameseq.c: delete duplicate function
1823 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1825 2003-03-19 Bradley Bell <btb@icculus.org>
1827 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1828 (cddb discid) support
1830 * arch/sdl/digi.c, main/kludge.c: implemented
1831 digi_link_sound_to_object3 for looping sounds, other looping stuff
1833 * arch/sdl/gr.c: removing dependencies on stuff in main/
1835 * arch/linux/Makefile.am, arch/linux/init.c,
1836 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1837 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1838 other header cleanups
1840 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1842 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1844 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1845 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1846 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1847 load d1 textures for d1 levels
1849 2003-03-19 Bradley Bell <btb@icculus.org>
1851 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1852 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1853 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1854 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1857 * README: added some OS X info
1859 2003-03-17 Bradley Bell <btb@icculus.org>
1861 * main/newdemo.c: simplify DEMO_FILENAME macro
1863 * main/console.c, main/game.c: enable experimental console support
1865 * main/gamerend.c: fixed location of fps meter in multi
1867 2003-03-16 Bradley Bell <btb@icculus.org>
1869 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1870 also look in shared data dir for demos
1872 * main/newdemo.c, main/newdemo.h: comments/formatting
1874 2003-03-15 Christopher Thielen <chris@luethy.net>
1876 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1877 thinking d2 cd is always present
1879 2003-03-15 Bradley Bell <btb@icculus.org>
1881 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1884 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1887 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1888 gr_init. don't really know why this works, though
1890 2003-03-14 Bradley Bell <btb@icculus.org>
1892 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1894 * unused/bios/rbaudio.h: removed duplicate file
1896 2003-03-14 Christopher Thielen <chris@luethy.net>
1898 * arch/sdl/rbaudio.c: stop cd audio when exiting
1900 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1902 * main/gamecntl.c: add comments to the "only matt knows" cheats
1904 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1906 * main/gamemine.c: formatting, better texture conversion for d1
1909 2003-03-14 Bradley Bell <btb@icculus.org>
1911 * main/piggy.c: must swap all mac version pigfiles
1913 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1914 main/multi.c: formatting, minor cleanups
1916 * 2d/rle.c: need to swap line_size on bigendian machines
1918 * main/mission.c, main/mission.h: detect mac full version hogfile
1920 2003-03-13 Bradley Bell <btb@icculus.org>
1922 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1923 added joy/mouse sensitivity slider, increased range to 16, and
1926 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1929 * arch/linux/Makefile.am: removed extra backslash
1931 * TODO, installation.txt: updated some documentation
1933 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1934 menu, with maxfps option
1936 2003-03-12 Bradley Bell <btb@icculus.org>
1938 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1940 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1941 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1942 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1943 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1944 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1945 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1946 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1947 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1948 arch/linux/include/music.h, arch/linux/include/serial.h,
1949 arch/linux/include/ukali.h: formatting
1951 2003-03-11 Chris Arena <ccarena@cox.net>
1953 * main/menu.c: fixed brightness slider
1955 2003-03-01 Bradley Bell <btb@icculus.org>
1957 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1958 robots and animated bitmaps work, but colors are messed up
1960 2003-02-28 Bradley Bell <btb@icculus.org>
1962 * main/player.h: whitespace
1964 * main/automap.c, main/cntrlcen.c, main/collide.c,
1965 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1966 descent.hog is present, d1 becomes mission 0)
1968 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1969 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1970 arch/win32/winnet.c: MinGW compiles with network enabled again,
1971 but still doesn't work
1975 2003-02-28 Bradley Bell <btb@icculus.org>
1977 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1978 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1979 many opengl glitches
1981 2003-02-27 Bradley Bell <btb@icculus.org>
1983 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1984 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1985 main/network.c, main/network.h: noted that hoard.ham is only needed
1986 for multiplayer HOARD games, and should not be equated with
1987 "vertigo". put HoardEquipped() back in network.c.
1989 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1990 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1991 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1992 use timer_delay instead of d_delay
1994 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1996 * main/render.c: added replacement qsort for solaris
1998 2003-02-26 Bradley Bell <btb@icculus.org>
2000 * main/gamemine.c: texture conversion for d1 shareware
2002 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2004 * main/gamemine.c: better texture conversion for d1 levels
2006 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2008 * main/kconfig.c: fix joystick support under MinGW
2010 2003-02-26 Bradley Bell <btb@icculus.org>
2012 * main/playsave.c: fix swapping glitch
2014 * configure.ac, readme.txt: clean stuff up, getting ready for
2017 * main/titles.c: begin support for rendering spinning robots in
2020 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2023 * main/gamemine.c: load d1 shareware levels!
2025 2003-02-25 Bradley Bell <btb@icculus.org>
2029 * autogen.sh: add warning about old auto* versions, use
2032 2003-02-24 Bradley Bell <btb@icculus.org>
2034 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2035 briefings mostly working
2037 * main/movie.c, main/titles.c: fixed some more briefing glitches
2039 2003-02-23 Bradley Bell <btb@icculus.org>
2041 * main/movie.c: fixed crash when using shareware data files
2044 * arch/sdl/digi.c: fix crash on non-existent sounds
2045 (i.e. shareware data)
2047 2003-02-22 Bradley Bell <btb@icculus.org>
2049 * main/titles.c: fixed fullscreen toggle in briefings
2051 2003-02-21 Bradley Bell <btb@icculus.org>
2053 * configure.ac: check for mingw when enabling nasm
2055 * main/playsave.c: enable loading player files of either byte
2058 2003-02-20 Bradley Bell <btb@icculus.org>
2060 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2062 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2063 #343, not "rest of solution to bug #344"
2065 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2068 * main/kludge.c: partial solution to bug #344
2070 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2072 * compilerdefs.txt: added linux/mips info
2074 * ChangeLog: clean up changelog
2076 2003-02-19 Bradley Bell <btb@icculus.org>
2078 * libmve/mveplay.c: os x needs nanosleep prototype.
2080 2003-02-18 Bradley Bell <btb@icculus.org>
2082 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2084 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2085 to disable/enable audio
2087 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2089 * main/: movie.h, titles.c: make sure movie's palette is set before
2090 writing briefing text. Fixes bug #359
2092 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2095 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2096 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2099 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2102 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2103 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2104 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2107 * include/libmve.h: blah
2109 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2111 * main/render.c: 2nd attempt to fix solaris qsort bug
2113 2003-02-18 Bradley Bell <btb@icculus.org>
2115 * configure.ac, include/pstypes.h: put alignment detection in
2118 2003-02-17 Bradley Bell <btb@icculus.org>
2120 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2121 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2122 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2123 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2124 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2125 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2126 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2127 moved mve stuff to separate subdir
2129 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2130 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2131 mve code. Fixes (at least) bugs #41, #348, and #350.
2133 2003-02-14 Bradley Bell <btb@icculus.org>
2135 * main/Makefile.am: no more Makefile.mveplay. again
2137 * main/mveplay.c: typo
2139 2003-02-13 Bradley Bell <btb@icculus.org>
2141 * utilities/mvlextract.c: uint -> unsigned int
2143 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2144 standalone mveplayer, win32 support
2146 * main/movie.c: random bugfixes, win32 support
2148 * arch/sdl/Makefile.am: formatting
2150 * configure.ac: disable networking on mac/win for now
2152 * main/newmenu.c: comments
2154 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2156 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2157 redundant swap functions.
2159 2003-02-13 Bradley Bell <btb@icculus.org>
2161 * ChangeLog: update changelog
2163 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2165 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2166 polymodel alignment issues.
2168 2003-02-13 Bradley Bell <btb@icculus.org>
2170 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2171 fix various little bugs
2173 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2174 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2176 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2179 * README.utils: new file
2181 * main/: mve_main.c, mveplay.c: more movie fixes
2183 * README: updated README
2185 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2187 2003-02-12 Bradley Bell <btb@icculus.org>
2189 * utilities/mvlextract.c: bigendian mvl support
2191 * main/mveplay.c: formatting, stuff
2193 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2194 truecolor mve support, standalone mveplayer
2196 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2197 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2198 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2199 standalone mveplayer
2201 2003-01-22 Bradley Bell <btb@icculus.org>
2203 * include/: interp.h, interp.h: restore prototype for
2204 swap_polygon_model_data
2206 2003-01-21 Bradley Bell <btb@icculus.org>
2208 * main/piggy.c: use memcpy to avoid alignment problem
2210 * compilerdefs.txt: updated some defs, added sunos/sparc
2212 2003-01-15 Bradley Bell <btb@icculus.org>
2214 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2216 * main/gamemine.c: attempting to support d1 shareware
2218 * compilerdefs.txt: update defs
2220 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2222 * main/mveplay.c: fix several bugs, comments, formatting.
2224 2003-01-15 Bradley Bell <btb@icculus.org>
2226 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2227 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2228 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2229 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2232 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2233 formatting, comments
2235 2003-01-11 Bradley Bell <btb@icculus.org>
2237 * main/: mission.c, mission.h: attempt to support d1 for mac
2240 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2242 * main/object.h: foo
2244 2003-01-09 Bradley Bell <btb@icculus.org>
2246 * main/movie.c: use ifdef around gr_toggle_fullscreen
2248 2003-01-07 Bradley Bell <btb@icculus.org>
2250 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2251 main/mission.h: don't need .msn file for descent.hog anymore
2255 2003-01-06 Bradley Bell <btb@icculus.org>
2257 * main/mission.h, main/mission.c: comments
2259 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2262 2003-01-03 Bradley Bell <btb@icculus.org>
2264 * utilities/: txb2txt.c, txt2txb.c: remove old files
2266 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2268 * main/polyobj.c: attempt to make read_model_file
2271 * main/menu.c: move vertigo text
2273 2003-01-02 Bradley Bell <btb@icculus.org>
2275 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2276 main/polyobj.h: cleanup alignment changes
2278 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2279 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2280 main/object.h: fix alignment issues on sparc
2282 * cvshowto.txt: update cvs info
2286 * 2d/rle.c: make rle_swap handle RLE_BIG
2288 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2290 * main/render.c: workaround solaris qsort bug
2292 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2294 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2295 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2297 * arch/linux/Makefile.am: enabled linux joystick, kali
2299 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2300 arch/sdl/event.c: enabled linux joystick
2302 2002-12-31 Bradley Bell <btb@icculus.org>
2304 * main/gamemine.c: simplified warning msg
2306 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2308 * main/render.h: fix compiler warning
2310 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2312 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2314 2002-12-24 Bradley Bell <btb@icculus.org>
2316 * main/mission.c: fixes an infinite loop which was caused by d2x
2317 thinking d2demo was a descent 1 mission
2319 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2321 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2323 2002-12-24 Bradley Bell <btb@icculus.org>
2325 * main/render.c: comments
2327 2002-10-30 Bradley Bell <btb@icculus.org>
2329 * main/inferno.c: add help for -hogdir option
2331 * main/inferno.c: added -hogdir option
2333 2002-10-28 Bradley Bell <btb@icculus.org>
2335 * main/: inferno.c, menu.c: enabled Vertigo displays
2337 * include/3d.h: typo
2339 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2341 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2342 main/netmisc.c, main/network.c: simplify and eliminate redundant
2345 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2347 * maths/fixc.c: fix infinite loop in quad_sqrt.
2349 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2350 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2352 2002-10-12 Bradley Bell <btb@icculus.org>
2354 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2356 2002-10-11 Bradley Bell <btb@icculus.org>
2358 * main/hud.c: make hud_message work correctly
2360 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2363 * main/network.c: formatting, small fixes
2365 2002-10-10 Bradley Bell <btb@icculus.org>
2367 * main/netmisc.h: no swap_object for little-endian
2369 * main/: netmisc.h, network.c: use macros to simplify network
2372 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2375 * main/inferno.c: enable loading screen for mac shareware with
2378 * main/netmisc.c: whitespace
2380 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2383 * main/hud.c: whitespace
2385 * configure.ac: remove shareware build, add macdata build
2387 * main/songs.c: whitespace
2389 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2390 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2393 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2396 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2398 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2399 comments, formatting, etc.
2401 * iff/iff.c: fix bigendian iff loading.
2403 2002-10-03 Bradley Bell <btb@icculus.org>
2405 * utilities/txb2tex.c: typo
2407 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2408 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2411 * arch/sdl/mouse.c: whitespace
2413 2002-09-19 Bradley Bell <btb@icculus.org>
2415 * main/kconfig.c: fix a oops, add old logs
2417 * main/kconfig.c: support for >3 mouse buttons
2419 2002-09-18 Bradley Bell <btb@icculus.org>
2421 * include/gr.h: fix palette swap define
2423 2002-09-14 Bradley Bell <btb@icculus.org>
2425 * main/titles.c: load hires briefing screen if lores doesn't exist
2426 (i.e. vertigo) and MenuHires=0
2428 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2430 * main/: multi.h, network.h: pack some structures for ipx
2433 2002-09-14 Bradley Bell <btb@icculus.org>
2435 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2436 and load_endlevel_data() to expect newline-terminated strings, fix
2437 load_game_data to read null-terminated string for
2440 2002-09-07 Bradley Bell <btb@icculus.org>
2442 * main/newmenu.c: added error message
2444 * main/menu.h: enable -nohires with mac shareware
2446 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2448 * 2d/font.c: enable 0/255 palette swap for fonts
2450 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2453 * 2d/2dsline.c: fix ogl blooper
2455 2002-09-05 Bradley Bell <btb@icculus.org>
2457 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2460 * include/strutil.h: need string.h for strcasecmp
2462 * include/rle.h: okay, maybe it needs to be this way
2464 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2466 * 2d/scalec.c: more stuff from d2src
2468 * 2d/rle.c: more stuff from d2src, formatting
2470 * 2d/font.c: useless cruft
2472 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2474 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2477 2002-09-04 Bradley Bell <btb@icculus.org>
2479 * include/grdef.h: fix compiler warnings
2481 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2483 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2486 * main/game.c: we want the mac ibitblt for everything but dos and
2489 * main/texmerge.c: these routines are in tmerge.c
2491 * main/credits.c: enable credits for mac and oem data
2493 * main/bm.c: use either exit.ham or exit.pofs
2495 * include/ibitblt.h: enable some more code from d2src
2497 * include/gr.h: enable mac ubitblt_double
2499 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2501 * include/grdef.h: moved some inline asm from linear.h
2503 * 2d/ibitblt.c: brought in line with original d2 version
2505 * 2d/bitblt.c: reverted to original d2 version of this file, then
2506 added d1x enhancements
2508 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2510 * 2d/linear.h: moved these back to their original locations
2513 * main/mveplay.c: close some memory holes, speed up palette loading
2515 * main/movie.c: added fullscreen toggle while playing movies
2517 * main/inferno.c: comment out -superhires help text (always on)
2519 * include/timer.h: added approx_fsec_to_usec macro
2521 * arch/sdl/joy.c: fix compiler warning
2523 2002-09-01 Bradley Bell <btb@icculus.org>
2525 * main/network.c: oops
2527 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2529 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2530 timer_get_fixed_seconds
2534 2002-08-31 Bradley Bell <btb@icculus.org>
2536 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2539 * main/multi.h: network endian stuff
2541 * 2d/font.c, include/gr.h: fast file i/o for font headers
2543 * arch/win32/arch_ip.cpp: unused file
2545 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2546 bigendian networking fixes
2548 * main/menu.c: make net menu more accurate, also make superhires
2551 * include/pstypes.h: better to have __pack__ all the time, I think.
2552 needed for networking, e.g.
2554 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2557 * arch/win32/Makefile.am: unused file
2561 2002-08-30 Bradley Bell <btb@icculus.org>
2563 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2565 * main/: newmenu.h, titles.c: formatting
2567 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2568 main/multi.h: networking works, finally
2570 * TODO: added TODO file
2572 * arch/linux/arch_ip.cpp: unused fine
2574 * README: network sorta working
2576 * main/: Makefile.am, multi.c, network.c, network.h: more
2579 * main/menu.c: load builtin mission correctly
2581 * main/inferno.c: documentation
2583 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2586 * main/Makefile.mveplay: don't need no more
2588 2002-08-29 Bradley Bell <btb@icculus.org>
2590 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2591 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2592 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2595 * include/ipx_drv.h: more network fixing
2597 * arch/linux/include/ipx_drv.h: more network fixing
2599 * include/ipx.h: formatting
2601 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2603 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2604 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2605 main/inferno.c: fixed networking fuck-up?
2607 * Makefile.am: moved mingw info to README
2609 * README, mingw32.txt: moved mingw info to README
2611 2002-08-27 Bradley Bell <btb@icculus.org>
2613 * utilities/mvlextract.c: allow specifying file to extract
2615 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2618 * utilities/hogextract.c: allow specifying file to extract
2620 * main/mission.c: Have to get mission_num _after_ promoting...
2622 * main/: gameseq.c, titles.c: beginning d1 briefing support
2624 * descent.msn: beginning d1 briefing support
2626 * main/: titles.c, titles.h: d1-style mission briefings
2628 * main/piggy.h: whitespace
2630 * main/movie.c: beginning robot movie support, fall back on lo/hi
2631 res if hi/lo not available
2633 * main/mission.c: added Builtin_mission_num for builtin mission,
2634 D1Hogdir, d1-style mission briefings
2636 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2639 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2640 (for d1 missions that need d1 data)
2642 * 2d/ibitblt.c: whitespace
2644 2002-08-26 Bradley Bell <btb@icculus.org>
2646 * utilities/mvlcreate.c: oops
2648 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2651 * utilities/hogextract.c: added [v]iew option
2653 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2655 * main/titles.c: fix writable string, disable DumbAdjust thing
2657 * main/polyobj.h: whitespace
2659 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2662 * main/movie.c: read movies from AltHogDir, other fixes
2664 * main/: mission.c, mission.h: fix bug w/mission filename
2666 * main/gameseq.c: comments
2668 * main/digi.h: whitespace n stuff
2670 * include/mve_audio.h: added audio flag macros
2672 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2677 2002-08-23 Bradley Bell <btb@icculus.org>
2679 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2682 * Makefile.am: remove d2demo.mn2
2684 * cfile/cfile.c, include/cfile.h: add cfile_size function
2686 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2687 eliminate need for .mn2 files for oem and demo
2689 2002-08-22 Bradley Bell <btb@icculus.org>
2691 * main/bm.c: fix for vertigo
2693 * main/menu.h: make OEM menu pcx available
2695 * 2d/rle.c: merge with original d2 file
2697 * Makefile.am, configure.ac: let mission files get installed by
2700 2002-08-17 Bradley Bell <btb@icculus.org>
2702 * configure.ac: make FAST_FILE_IO the default on little-endian
2705 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2707 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2710 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2712 * main/: game.c, menu.c, mission.c: promote builtin missions.
2714 2002-08-15 Bradley Bell <btb@icculus.org>
2716 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2717 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2719 * utilities/.cvsignore: added cvsignore
2721 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2724 * main/piggy.c: mac data file loading
2726 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2727 transparency and swap 0/255 correctly for mac data files
2729 2002-08-13 Bradley Bell <btb@icculus.org>
2731 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2732 to utilities to avoid conflict with c++ std lib <utility>
2734 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2735 txt2txb.c: moved utility to utilities to avoid conflict with c++
2738 * Makefile.am, configure.ac: add utilities
2740 2002-08-09 Bradley Bell <btb@icculus.org>
2742 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2745 2002-08-08 Bradley Bell <btb@icculus.org>
2747 * main/inferno.c: comments
2749 * main/: newmenu.c, songs.c: mac demo datafile support
2751 * installation.txt: update
2753 * main/gamesave.c: use lowercase for consistency
2755 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2756 models for other than d2demo
2758 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2760 * main/gamemine.c: formatting, better d1 texture conversion
2762 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2763 main/mission.h: recognize .msn mission files.
2765 2002-08-07 Bradley Bell <btb@icculus.org>
2767 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2768 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2769 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2770 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2771 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2772 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2775 2002-08-06 Bradley Bell <btb@icculus.org>
2777 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2779 * main/Makefile.am: formatting
2781 * 2d/font.c: make gr_remap_font just reload the whole thing
2783 * configure.ac: formatting
2785 * Makefile.am: added d2demo.mn2
2787 * d2demo.mn2: mission file for shareware
2789 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2790 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2792 * main/sounds.h: shareware stuff, whitespace
2794 * main/: polyobj.c, polyobj.h: more fast i/o macros
2796 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2799 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2800 endlevel stuff to non-shareware, allow movies/endlevel for
2803 * main/cntrlcen.c: typo
2805 * main/bm.h: use global Piggy_hamfile_version
2807 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2808 macros, use global Piggy_hamfile_version
2810 * main/Makefile.am: terrain and movie stuff always used now
2812 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2815 * main/: gamemine.c, gamesave.c: load DMB levels
2817 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2818 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2820 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2822 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2824 2002-08-04 Bradley Bell <btb@icculus.org>
2826 * main/inferno.c: shareware stuff, formatting
2828 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2830 * arch/sdl/gr.c: don't need to set mode in gr_init
2832 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2834 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2837 * Makefile.am, descent.mn2: added mission file for descent 1
2839 2002-08-02 Bradley Bell <btb@icculus.org>
2841 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2842 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2843 main/piggy.h, misc/error.c: junk
2845 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2846 render.h, scores.c, scores.h, terrain.c: shareware stuff
2848 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2849 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2850 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2851 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2852 main/weapon.c, main/weapon.h: fast i/o macros
2854 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2856 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2857 main/gamemine.h, main/gamesave.c: load d1 levels
2859 2002-07-30 Bradley Bell <btb@icculus.org>
2861 * configure.ac: oops
2863 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2866 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2867 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2868 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2869 main/piggy.c, main/titles.c: support shareware datafiles!
2871 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2872 piggy.c: SHAREWARE fixes
2874 2002-07-29 Bradley Bell <btb@icculus.org>
2876 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2877 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2878 misc/fileutil.c: Portability - OS X support
2880 2002-07-27 Bradley Bell <btb@icculus.org>
2882 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2883 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2884 segment.h: portability
2886 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2887 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2888 main/wall.h: portabilization
2890 * 2d/font.c, include/gr.h: portability
2892 2002-07-26 Bradley Bell <btb@icculus.org>
2894 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2896 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2898 * main/player.c: foo
2900 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2902 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2903 misc/fileutil.h: portable file i/o utils
2905 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2906 writable string anymore... / formatting
2908 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2909 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2910 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2911 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2912 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2913 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2914 portable-izing file loading routines
2916 2002-07-24 Bradley Bell <btb@icculus.org>
2918 * main/mveplay.c: correctly play files with 16bit uncompressed
2919 audio, mem checking, etc
2921 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2924 2002-07-23 Bradley Bell <btb@icculus.org>
2926 * misc/Makefile.am: unused file
2928 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2929 main/sounds.h: remove experimental nmovie stuff
2931 * main/movie.c: add some debugging output
2933 2002-07-22 Bradley Bell <btb@icculus.org>
2935 * main/: console.c, state.c: simplified header
2937 * main/movie.c: enable mveplay audio
2939 * main/old/movie.c: moved to main/
2941 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2942 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2943 main/mvelib.c, main/mveplay.c: initial movie support
2945 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2946 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2947 include/ogl_init.h, include/pstypes.h, main/console.c,
2948 main/state.c, mem/mem.c: OS X stuff
2950 * configure.ac: OS X and movie stuff
2952 2002-07-19 Bradley Bell <btb@icculus.org>
2954 * compilerdefs.txt: OSX defs
2956 2002-07-18 Bradley Bell <btb@icculus.org>
2958 * main/inferno.c: use simpler rcs tags
2960 * autogen.sh: keep Changelog in cvs (and use --accum)
2962 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2963 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2964 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2965 main/songs.c: changed cdrom->rbaudio
2967 * include/rbaudio.h: moved to /include
2969 2002-07-17 Bradley Bell <btb@icculus.org>
2971 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2972 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2973 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2974 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2975 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2976 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2977 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2978 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2979 3d/setup.c: use simpler rcs tags
2984 2002-07-17 Bradley Bell <btb@icculus.org>
2986 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2988 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2990 * debian/rules: don't need readme's
2992 * debian/rules: move d1x license to COPYING, license clarifications
2994 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2995 license to COPYING, license clarifications
2997 * debian/rules: fix debian docs
2999 * debian/rules: fix debian manpages
3001 * debian/d2x-sdl.menu: fix debian menu
3003 * debian/rules: link to undocumented man page for debs
3005 * Makefile.am, configure.ac, debian/control, debian/copyright,
3006 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3007 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3008 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3011 2002-07-16 Bradley Bell <btb@icculus.org>
3013 * debian/: rules, changelog.in: deb stuff
3015 * configure.ac: cleaner nasm detection
3017 * debian/: changelog.in, control, rules: deb stuff
3019 * README, installation.txt: typos, stuff
3021 * configure.ac: better #defines
3023 * configure.ac: whitespace
3025 * configure.ac: better documentation
3027 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3028 SDL_JOYSTICK not needed
3030 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3032 * configure.ac: need higher SDL for joystick
3034 * debian/: control, rules: deb stuff
3036 * arch/sdl/joy.c: old junk
3038 * Makefile.am, configure.ac: automake updates
3040 * main/: inferno.c, text.c: don't use althogdir on non-unix
3042 * configure.ac: more autoconf updates
3044 * misc/strutil.c: better strrev
3046 * main/inferno.c: need limits.h on mingw also
3048 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3051 2002-04-19 Bradley Bell <btb@icculus.org>
3053 * main/network.c: let hoard.ham be a cfile
3055 * main/text.c: better error message when hog not found
3059 2002-03-23 Bradley Bell <btb@icculus.org>
3061 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3062 arch/sdl/Makefile.am: Use SDL joystick automatically
3064 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3066 2002-03-05 Bradley Bell <btb@icculus.org>
3068 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3071 2002-02-23 Bradley Bell <btb@icculus.org>
3073 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3075 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3076 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3077 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3078 main/editor/Makefile.am: moved includes to include
3080 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3082 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3083 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3084 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3087 * main/game.c: disabled cockpit for OGL, formatting
3089 * 2d/ibitblt.c: formatting
3091 2002-02-16 Bradley Bell <btb@icculus.org>
3093 * include/oldsdl.h: check for older macros
3095 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3096 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3097 allow older sdl versions
3099 2002-02-15 Bradley Bell <btb@icculus.org>
3101 * main/: automap.c, automap.h, inferno.c: automap resolution now
3104 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3106 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3107 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3108 win32/include/key_arch.h: never mind - that would be pointless
3110 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3111 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3112 win32/include/key_arch.h: copied files from d1x
3114 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3115 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3117 * main/multipow.c: need conf.h
3119 * arch/win32/Makefile.am: new file
3121 * include/pstypes.h: added u_int16_t (needed in base_ip)
3123 * arch/win32/arch_ip.cpp: copied from d1x
3125 2002-02-14 Bradley Bell <btb@icculus.org>
3127 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3129 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3130 main/netlist.c: Added hotkeys to toggle fullscreen mode
3132 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3133 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3135 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3136 reorder.h: Lotsa networking stuff from d1x
3138 2002-02-13 Bradley Bell <btb@icculus.org>
3140 * include/gr.h, main/game.c: Fullscreen toggle stuff
3142 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3145 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3146 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3149 2002-02-11 Bradley Bell <btb@icculus.org>
3151 * main/bm.c: use portable loader if bigendian
3153 * include/pstypes.h: don't define bool for c++
3155 * include/cfile.h: extern AltHogDir stuff
3157 * include/byteswap.h: use WORDS_BIGENDIAN
3159 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3161 * main/vers_id.h: added D2X_IVER
3163 * misc/args.c: don't use d1x.ini
3165 * Makefile.am: rpm stuff
3167 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3170 2002-02-09 Bradley Bell <btb@icculus.org>
3172 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3174 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3176 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3179 2002-02-06 Bradley Bell <btb@icculus.org>
3181 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3182 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3183 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3185 * debian/: changelog.in, control, copyright, d2x-gl.files,
3186 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3190 2002-02-02 Bradley Bell <btb@icculus.org>
3192 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3194 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3195 Enabled RELEASE option
3197 2002-01-31 Bradley Bell <btb@icculus.org>
3199 * Makefile.am, configure.ac: specify prerequisite versions of
3200 autoconf and automake
3202 2002-01-29 Bradley Bell <btb@icculus.org>
3204 * main/mission.c: RCS header added
3206 * main/inferno.c: update copyright date
3208 * main/mission.c: allow missions to be in AltHogDir
3210 * configure.ac: Display results of configure
3212 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3215 2002-01-28 Bradley Bell <btb@icculus.org>
3217 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3218 Data files now go in DATADIR/games/d2x, user files now go in
3221 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3223 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3224 files now go in ~/.d2x
3226 2002-01-24 Bradley Bell <btb@icculus.org>
3228 * configure.ac: fix nasm not found error message
3230 2002-01-18 Bradley Bell <btb@icculus.org>
3232 * configure.in: getting rid of old configure.in
3234 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3235 main/movie.c: Movie playing kludgey stuff
3237 * misc/args.c: formatting
3239 * main/inferno.c: allow -h for help
3241 * include/error.h: don't die on int3, unless -debug given
3243 * mingw32.txt: more stuff
3245 2001-12-29 Bradley Bell <btb@icculus.org>
3247 * Makefile.am: Got rid of thinking.txt
3249 * main/inferno.c: document -nomovies option
3251 2001-12-28 Bradley Bell <btb@icculus.org>
3253 * main/titles.c: formatting, put some code into place for rendering
3254 of robots during briefings
3256 2001-12-27 Bradley Bell <btb@icculus.org>
3260 2001-12-23 Craig Hadady <chadady@iglou.com>
3262 * 2d/rle.c: fixed bug in dummy array.
3264 2001-12-03 Bradley Bell <btb@icculus.org>
3266 * arch/sdl/init.c: fix formatting
3268 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3269 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3270 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3271 and sdl joystick stuff
3273 2001-11-30 Bradley Bell <btb@icculus.org>
3275 * thinking.txt: not needed
3277 2001-11-27 Bradley Bell <btb@icculus.org>
3279 * cygconf, mingw32.txt: use sdl from source on cygwin
3281 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3282 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3283 SDL_CFLAGS to CFLAGS
3285 2001-11-27 Bradley Bell <btb@icculus.org>
3289 2001-11-14 Bradley Bell <btb@icculus.org>
3291 * texmap/scanline.c: use optimization flags as texmap default
3293 * NEWS: mouse wheel, etc
3295 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3296 wheel to emulate 3rd axis
3298 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3300 * include/error.h: kludge to ungrab mouse when we hit an int3
3302 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3303 __ENV_MSDOS__ to __MSDOS__
3305 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3308 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3311 * arch/sdl/digi.c: implemented digi_set_volume
3313 * include/grdef.h, main/config.c, misc/d_io.c: change
3314 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3316 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3317 main/piggy.c: use MAKE_SIG
3319 * installation.txt: update
3321 * configure.ac: new file
3323 * arch/sdl/joydefs.c: #include pstypes.h
3325 * arch/sdl/init.c: SDL joystick stuff
3327 * acconfig.h: adjust MINGW defines
3329 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3330 controls menu now works
3332 2001-11-13 Bradley Bell <btb@icculus.org>
3334 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3337 * Makefile.am: New file
3339 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3342 * compilerdefs.txt: New file
3344 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3346 2001-11-12 Bradley Bell <btb@icculus.org>
3348 * main/playsave.c: load player files regardless of byte order of
3351 2001-11-11 Bradley Bell <btb@icculus.org>
3353 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3356 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3358 * NEWS: GL savegame thumbnails
3360 * acconfig.h, configure.in: make option for NMOVIES, default to off
3362 2001-11-09 Bradley Bell <btb@icculus.org>
3364 * main/state.c: Enabled savegame thumbnails under OpenGL
3366 * unused/pa_null/pa_enabl.h: remove duplicate header
3368 * misc/args.c: use d2x.ini for option file
3370 * mem/mem.c: Move mem_realloc inside the ifdef
3372 * main/menu.c: fix 640x400 menu text
3374 * main/inferno.c: added documentation
3376 * main/endlevel.c: fix warnings
3378 * arch/ogl/gr.c: Get rid of gl spew
3380 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3382 * acconfig.h: Define __SDL__ for mingw
3384 2001-11-08 Bradley Bell <btb@icculus.org>
3386 * 2d/font.c: free OGL font data when rereading
3388 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3389 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3390 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3391 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3392 main/weapon.h: Enabled shareware build, endlevel flythrough
3395 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3396 of use for shareware build
3398 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3401 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3403 2001-11-05 Bradley Bell <btb@icculus.org>
3405 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3408 * include/3d.h: Add comment
3410 2001-11-04 Bradley Bell <btb@icculus.org>
3412 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3415 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3418 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3420 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3421 main/hudmsg.h: Enable d1x-style hud_message
3423 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3425 * 2d/font.c: re-init ogl fonts after remapping colors.
3427 2001-11-02 Bradley Bell <btb@icculus.org>
3429 * misc/Makefile.am: remove byteswap.h (duplicate header)
3431 * 2d/font.c: fixed gr_remap_font, minor stuff
3433 * configure.in: take out -O2 if doing debug build
3435 * main/bm.c: formatting
3437 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3439 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3440 macros, get rid of functions
3442 2001-11-01 Bradley Bell <btb@icculus.org>
3444 * misc/byteswap.h: removed duplicate header
3446 2001-10-31 Bradley Bell <btb@icculus.org>
3448 * NEWS, main/automap.c: automap works in opengl
3450 * NEWS, configure.in: Added news
3452 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3454 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3456 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3457 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3458 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3460 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3462 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3464 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3465 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3467 2001-10-27 Bradley Bell <btb@icculus.org>
3469 * main/inferno.c: added some documentation
3471 2001-10-25 Bradley Bell <btb@icculus.org>
3473 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3476 * Makefile.am, configure.in, arch/Makefile.am,
3477 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3478 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3479 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3480 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3481 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3482 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3483 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3484 it's ugly, but It'll be easier to sync with d1x.
3486 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3487 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3488 main/editor/Makefile.am: attempt at support for editor, makefile
3491 * misc/d_delay.c: formatting fix
3493 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3494 tmappent.S, tmapppro.S: adding support for runtime selection of
3497 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3498 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3499 including multi.h and network.h, fix backslashes, fix compiler
3502 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3503 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3504 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3505 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3506 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3507 including multi.h and network.h, fix backslashes
3509 * include/pstypes.h: added typedef for u_int64_t on mingw
3511 * include/3d.h: added prototype for g3_uninit_polygon_model
3513 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3515 2001-10-24 Bradley Bell <btb@icculus.org>
3517 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3518 arch subdirs, as in d1x.
3520 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3521 earlier style until i understand automake 1.5 better. remove input
3524 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3525 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3526 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3527 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3528 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3529 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3530 Moved input stuff to arch subdirs, as in d1x.
3532 * NEWS, configure.in: blah blah
3534 2001-10-23 Bradley Bell <btb@icculus.org>
3536 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3538 * texmap/tmapppro.S: no need for #include <conf.h> here
3540 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3543 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3544 file. RCS header added
3546 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3547 #ifdef'ing out the whole file. RCS header added
3549 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3550 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3551 fixes. Now works with automake 1.5 and autoconf 2.52.
3552 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3553 mingw (-grabmouse now works on win32).
3555 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3556 These don't belong in cvs
3560 2001-10-20 Bradley Bell <btb@icculus.org>
3562 * 2d/font.c: Don't free unused variables...
3564 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3567 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3568 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3569 main/Makefile.am: make dist more sensible
3571 * Makefile.am: Kludge for linking on mingw
3573 2001-10-19 Bradley Bell <btb@icculus.org>
3575 * Makefile.am, configure.in, arch/win32/Makefile.am,
3576 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3578 * include/ipx_drv.h: Check for __MINGW32__
3580 * include/i86.h: Imported from d1x
3582 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3584 * arch/dos/modex.asm: Fixed %include
3586 * main/console.c: RCS headers added
3588 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3591 * Makefile.am, main/Makefile.am: Moved final link to top-level
3592 directory instead of main/
3594 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3595 __ENV_LINUX__ to __linux__
3597 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3598 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3599 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3600 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3601 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3602 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3603 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3604 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3605 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3606 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3609 * configure.in: add --enable-xploader, support arch/linux subdir,
3612 * main/inferno.c: conditionalize conf.h
3614 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3616 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3617 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3618 misc/fileutil.h: Partial application of linux/alpha patch.
3620 2001-10-19 Bradley Bell <btb@icculus.org>
3622 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3623 networking in line with d1x, moved some arch/linux_* stuff to
3626 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3627 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3628 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3629 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3632 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3633 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3634 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3635 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3636 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3637 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3638 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3639 linux/include/ukali.h: Brought linux networking in line with d1x,
3640 moved some arch/linux_* stuff to arch/linux/*
3642 * include/ipx_drv.h: Imported from d1x
3644 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3646 * main/ipx_drv.c: Imported from d1x
3648 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3649 main/network.h, main/Makefile.am: Trying to get network working on
3652 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3653 main/Makefile.am: build fixes
3655 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3656 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3657 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3658 starting to get net working.
3660 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3661 conditionalized min,max macros
3663 2001-10-18 Bradley Bell <btb@icculus.org>
3665 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3666 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3667 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3668 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3671 * 2d/2dsline.c: RCS headers added/changed
3673 * configure.in: fix NASMFLAGS bug
3675 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3678 2001-10-17 Bradley Bell <btb@icculus.org>
3680 * NEWS: Fixed the invulnerable robots bug!
3682 * main/collide.c: Fixed the invulnerable robots bug!
3684 2001-10-14 Bradley Bell <btb@icculus.org>
3686 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3689 2001-10-13 Bradley Bell <btb@icculus.org>
3691 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3692 arch/Makefile.am, arch/dos/Makefile.am,
3693 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3694 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3695 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3696 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3697 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3698 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3699 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3700 arch/win32/include/Makefile.am, iff/Makefile.am,
3701 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3702 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3703 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3704 unused/bios/Makefile.am, unused/lib/Makefile.am,
3705 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3706 unused/ui/Makefile.am, unused/vga/Makefile.am,
3707 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3708 automake stuff from "inert" subdirs. And there was much rejoicing.
3710 * Makefile.am, NEWS, configure.in: Stuff
3712 * ChangeLog: removing auto-generated file
3714 * cygconf: Added instructions for mingw32 build
3716 * Makefile.am: renamed INSTALL to installation.txt
3718 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3720 * mingw32.txt: Added instructions for mingw32 build
3722 * configure.in: Enable assembly under mingw32
3724 2001-10-12 Bradley Bell <btb@icculus.org>
3726 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3728 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3729 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3730 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3731 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3732 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3733 to __DJGPP__, since it's built-in.
3735 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3737 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3738 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3742 2001-10-12 Bradley Bell <btb@icculus.org>
3744 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3746 * Makefile.am: make sure cygconf gets archived
3748 * configure.in: Increment version number in preparation for release
3750 * configure.in: Fix detection of opengl
3752 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3753 cygconf, arch/Makefile.am, arch/include/joy.h,
3754 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3755 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3756 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3757 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3758 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3759 Vastly improved compilability.
3761 2001-10-11 Bradley Bell <btb@icculus.org>
3763 * Makefile.am: Added macros/sdl.m4
3765 * autogen.sh: Added macros/sdl.m4
3767 2001-10-09 Bradley Bell <btb@icculus.org>
3769 * main/vers_id.h: Added DESCENT_VERSION constant
3771 * main/inferno.c: Added command-line help.
3773 * include/ogl_init.h: opengl improvments (following d1x changes)
3775 2001-10-07 Bradley Bell <btb@icculus.org>
3777 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3778 arch/ogl/Makefile.am: Remove duplicate headers.
3780 2001-08-02 Thimo Neubauer <thimo@debian.org>
3782 * mem/mem.c: totally crippled the memory manager because it does
3783 not make sense for non-DOS-systems and it would have been too
3784 complicated to get it 64bit clean
3786 2001-06-19 Bradley Bell <btb@icculus.org>
3788 * cvshowto.txt: updated anonymous password
3790 2001-02-08 Bradley Bell <btb@icculus.org>
3792 * COPYING, license.txt: Added d1x license
3794 2001-02-01 Bradley Bell <btb@icculus.org>
3796 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3798 2001-01-31 Bradley Bell <btb@icculus.org>
3800 * configure.in, arch/include/mouse.h, include/pstypes.h,
3801 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3803 * main/polyobj.c: fix typo
3805 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3806 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3807 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3808 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3809 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3810 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3811 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3812 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3813 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3814 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3815 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3816 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3817 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3818 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3819 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3820 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3821 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3822 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3823 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3824 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3825 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3826 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3827 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3828 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3829 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3830 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3833 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3834 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3835 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3836 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3839 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3842 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3843 cross-compiling, and cygwin fixes
3845 2001-01-30 Bradley Bell <btb@icculus.org>
3847 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3848 include/pstypes.h, include/strutil.h, main/Makefile.am,
3849 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3850 needs --without-assembler and --without-network to compile
3852 2001-01-29 Bradley Bell <btb@icculus.org>
3854 * configure.in, main/Makefile.am: Fixes to build system
3856 * main/kconfig.c: fix for non-linux joysticks
3858 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3859 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3860 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3861 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3862 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3863 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3864 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3865 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3866 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3867 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3869 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3870 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3871 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3872 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3873 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3874 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3877 * arch/dos/include/joy.h, arch/dos/include/key.h,
3878 arch/dos/include/mouse.h: Unified input headers.
3880 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3882 2001-01-28 Bradley Bell <btb@icculus.org>
3884 * conf.h.in, configure.in, arch/Makefile.am,
3885 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3886 arch/include/key.h, main/Makefile.am: More header unification...
3888 * main/newdemo.c: Added <ctype.h>
3890 * arch/include/event.h, arch/include/joy.h: unified input headers.
3892 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3893 OpenGL now uses SDL-GL instead of gii
3895 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3897 2001-01-25 Bradley Bell <btb@icculus.org>
3899 * autogen.sh: use "set -e" so execution stops if something goes
3902 2001-01-24 Bradley Bell <btb@icculus.org>
3906 * Makefile.am: Add ChangeLog to dist
3910 2001-01-24 Bradley Bell <btb@icculus.org>
3912 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3914 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3915 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3918 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3919 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3920 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3921 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3922 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3923 arch/Makefile.am, arch/dos/Makefile.am,
3924 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3925 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3926 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3927 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3928 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3929 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3930 unused/Makefile.am, unused/bios/Makefile.am,
3931 unused/lib/Makefile.am, unused/novga/Makefile.am,
3932 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3933 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3934 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3935 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3936 make dist, VPATH builds, ...
3938 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3939 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3940 arch/dos/Makefile.in, arch/linux/Makefile.in,
3941 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3942 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3943 misc/Makefile.in, texmap/Makefile.in: cruft removal
3945 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3948 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3950 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3952 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3955 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3956 added -grabmouse option
3958 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3959 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3960 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3961 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3962 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3963 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3964 main/songs.c, misc/args.c: changed args_find to FindArg
3966 2001-01-22 Bradley Bell <btb@icculus.org>
3968 * configure, main/Makefile.am, main/Makefile.in: configuration
3971 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3972 fix compiler warnings w/opengl
3974 * include/console.h: ggi support
3976 * arch/linux_init.c: svgalib support
3978 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3979 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3980 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3981 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3982 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3983 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3986 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3988 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3989 main/render.c: fix warnings and enable NDEBUG *
3990 arch/svgalib_init.c: svgalib support
3992 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3994 * main/kconfig.c: joystick support
3996 2001-01-21 Bradley Bell <btb@icculus.org>
3998 * cvshowto.txt: new file, taken from d1x webpage
4000 * AUTHORS, README: Taking over as maintainer of d2x
4002 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4004 2001-01-20 Bradley Bell <btb@icculus.org>
4006 * configure, configure.in: Turned -Werror back off by default
4008 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4009 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4010 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4011 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4012 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4013 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4014 main/laser.c, main/multi.c, main/network.c, main/network.h,
4015 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4016 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4017 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4018 warnings, for non-OpenGL on linux, anyway...
4020 2001-01-19 Bradley Bell <btb@icculus.org>
4022 * copying: remove duplicate file
4024 * Import of d2x-0.0.9-pre1
4026 * Import of d2x-0.0.8