1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
4 info not being updated on win32 (d1x r1.11)
6 * arch/win32/digi.c: remove some redundancy by not needing to do
7 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
8 clean up some indenting of DS_release_slot calls. And make
9 DS_release_slot return 1 when a sound is already not playing, in
10 addition to when a sound was killed. (d1x r1.10)
12 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
13 linux version (d1x r1.5)
15 * main/kconfig.c: make next axis config key skip currently
16 allocated axes (d1x r1.11)
18 2004-05-22 David Cleaver <wraithx@morpheus.net>
20 * main/kconfig.c: joy configuration next axis key from WraithX
23 2004-05-22 Bradley Bell <btb@icculus.org>
25 * main/game.c, main/inferno.c: typo
27 2004-05-21 Matthew Mueller <donut@dakotacom.net>
29 * main/game.c, main/game.h, main/inferno.c: make rear view
30 leave_time variable with -rearviewleavetime argument (d1x r1.25,
33 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
35 * main/inferno.c: change -udp documentation to d2x behaviour
37 2004-05-21 Bradley Bell <btb@icculus.org>
39 * include/gr.h: added missing define for menu fullscreen toggle
41 2004-05-21 Matthew Mueller <donut@dakotacom.net>
43 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
44 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
46 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
48 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
49 arch/linux/include/joystick.h: patch from Steven Mueller for using
50 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
52 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
54 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
55 main/physics.c, main/render.c, main/wall.c: file-line for segfault
56 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
58 * arch/win32/digi.c: digisound fixes (d1x r1.7)
60 2004-05-21 Bradley Bell <btb@icculus.org>
62 * main/inferno.c: added -udp documentation from d1x
64 2004-05-20 Bradley Bell <btb@icculus.org>
66 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
68 2004-05-20 David Cleaver <wraithx@morpheus.net>
70 * main/controls.c, main/gamecntl.c, main/kconfig.c,
71 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
72 game.c r1.21, r1.6, r1.4, r1.3)
74 2004-05-20 Bradley Bell <btb@icculus.org>
76 * main/inferno.c: document -ihaveabrokenmouse
78 2004-05-20 Matthew Mueller <donut@dakotacom.net>
80 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
82 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
84 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
85 mouse driver problems (d1x r1.2, r1.2)
87 2004-05-20 Matthew Mueller <donut@dakotacom.net>
89 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
90 join list score crash (d1x r1.8)
92 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
94 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
95 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
98 2004-05-20 Bradley Bell <btb@icculus.org>
100 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
102 * main/inferno.c: integrated some niceautomap stuff from d1x
104 2004-05-20 Matthew Mueller <donut@dakotacom.net>
106 * arch/win32/joyhh.c: fixed the config bug where it'd always put
107 in some weird axis (d1x r1.3)
109 * arch/win32/init.c: set win32 icon to icon from resource file
112 * arch/win32/key.c: win32: fixed space key not working in messages
115 2004-05-20 Bradley Bell <btb@icculus.org>
117 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
120 2004-05-20 Matthew Mueller <donut@dakotacom.net>
122 * main/inferno.c: document -gl_refresh (d1x r1.20)
124 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
125 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
128 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
129 change the arg type for (d1x r1.5)
131 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
133 * arch/win32/digi.c: altsounds (d1x r1.6)
135 2004-05-20 Matthew Mueller <donut@dakotacom.net>
137 * arch/win32/digi.c: fixed a major memory leak and removed a bit
138 of redundancy (d1x r1.5)
140 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
141 fix crashing (d1x r1.4)
143 * arch/win32/digi.c: win32's digi_start_sound was not calling
144 DS_release_slot after setting .playing=0, resulting in a
145 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
147 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
148 apparently it was somehow causing some joysticks (Sidewinder
149 Precision 2) to only turn when the stick was moving, but not when
150 at turned but held stationary. And it was completely unused
151 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
154 * main/game.c: add alt+enter to toggle fullscreen (in addition to
155 previous key combos (d1x r1.29)
157 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
158 g, and b values (d1x r1.15)
160 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
161 sometimes (didn't handle negative palette steps) (d1x r1.34)
163 * arch/ogl/ogl.c: add caching of weapon inner models, screen
164 shatter effects, robot explosions and weapons, and some more
165 always present stuff. Also clean up ogl_cache_weapon_textures
168 2004-05-20 Bradley Bell <btb@icculus.org>
170 * main/kludge.c, main/game.c: move gr_renderstats and
171 gr_badtexture back to game.c
173 2004-05-20 Matthew Mueller <donut@dakotacom.net>
175 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
176 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
178 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
180 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
181 loaded after texture caching stage (d1x r1.34)
183 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
184 for renderstats (d1x r1.33)
186 2004-05-19 Matthew Mueller <donut@dakotacom.net>
188 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
189 main/inferno.c: add anisotropic texture filtering suport (d1x
190 r1.33, r1.32, r1.23, r1.32)
192 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
195 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
196 include/ogl_init.h: utilize hardware multitexturing support if
197 possible (requires GL_NV_texture_env_combine4 extension) (d1x
198 r1.32, r1.30, r1.4, 1.22)
200 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
203 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
205 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
206 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
207 effects in OGL using SetGammaRamp, much faster than the hack that
208 was being used. currently SDL only (though not too hard to add to
209 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
211 * main/menu.c: allow arbitrary (custom) resolution entry in
212 change_res menu (d1x r1.14)
214 2004-05-19 Bradley Bell <btb@icculus.org>
216 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
217 d1x-style res change menu (mostly works)
219 * misc/args.c: use strnicmp instead of strncasecmp
221 2004-05-19 Matthew Mueller <donut@dakotacom.net>
223 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
224 command-line option (d1x r1.27)
226 * main/inferno.c: restore inferno.c initialization of
227 screen_compatible and use_double_buffer to 'normal' values, broken
228 long long ago in one of the high res menu patches (d1x r1.30)
230 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
231 resolutions to be specified on command line (d1x r1.2, r1.29,
232 r1.4) -- doesn't work yet
234 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
236 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
239 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
240 volume song stop/starting (d1x r1.7)
242 2004-05-18 Matthew Mueller <donut@dakotacom.net>
244 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
247 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
248 ogl_ulinec (d1x r1.29)
250 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
252 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
253 bottom are inclusive not exclusive (d1x r1.28)
255 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
256 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
258 * arch/sdl/digi.c: fix typo
260 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
262 * arch/win32/init.c, arch/win32/win32.c: move win32 window
263 creation code from arch_init_start into arch_init to fix weirdness
264 with --help (d1x r1.5, r1.6)
266 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
267 sync issues and lack of midi reset (d1x r1.5)
269 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
272 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
273 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
275 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
278 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
280 2004-05-18 Bradley Bell <btb@icculus.org>
282 * include/vecmat.h: comments/formatting
284 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
286 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
287 include/test.lnk: remove unnecessary files
289 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
290 This enables compilation with gcc 3.1
292 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
294 * main/switch.c: took care of switches triggering single-sided
295 walls (don't try to access the nonexistent adjacent wall via NULL
296 pointers or negative array indices)
298 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
300 * main/wall.c: fix invalid memory access for d1 levels which
301 don't have a corresponding wall behind.
303 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
305 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
306 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
307 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
308 interface header to new header file internal.h
310 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
312 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
313 bitmask for each joystick axis that has sent input data,
314 and will not crash Windows anymore during joystick setup because
315 of for() loop over axis being executed once too often.
317 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
318 gr_remap_mono_font() and call it after loading saved level.
320 * main/laser.c: limit homing missile turn rate
322 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
323 centers (work like fuel centers but provide shield)
325 * main/gameseg.c: fix endless loop in some levels with a
326 certain (complicated) structure
328 2004-05-13 Bradley Bell <btb@icculus.org>
330 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
331 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
332 updated project files for SDL 1.2.7
334 * Makefile.am: add VisualC, VisualCE dirs to tarball
336 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
338 * arch/sdl/digi.c: formatting
340 2004-05-12 Bradley Bell <btb@icculus.org>
342 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
345 * 2d/palette.c, include/palette.h: added function to create blend
348 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
350 2004-05-11 Bradley Bell <btb@icculus.org>
352 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
354 2004-05-10 Bradley Bell <btb@icculus.org>
356 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
357 g3_draw_transp_poly had the fade level backwards, decided to just
358 fix g3_draw_poly so it behaves correctly, transparency or not,
359 reverted changes to render_face
361 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
363 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
364 rendering transparent (e.g. cloaked) walls
366 * main/render.c: render_face now calls g3_draw_transp_poly() for
367 cloaked walls in OpenGL
369 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
371 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
372 that from other apps, had "static" distortions.
374 2004-04-22 Bradley Bell <btb@icculus.org>
376 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
378 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
379 aligned version of PUT_INTEL_* macros
381 2004-04-15 Bradley Bell <btb@icculus.org>
383 * main/inferno.c: comment out unused checksum variable
385 2004-04-14 Bradley Bell <btb@icculus.org>
387 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
389 2004-04-14 Terran Melconian <terran@consistent.org>
391 * main/gameseg.c: use portable rand function (fixes #1118)
393 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
395 * main/songs.c: uncomment calls to RBAStop (fixes #473)
397 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
399 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
400 get rid of warnings (now compiles with -Werror on SunOS)
402 * main/piggy.c: fix (really) wierd SunOS bug
404 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
405 caused by not allocating enough mem for rle bitmaps
407 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
409 * include/pstypes.h: sun OS typedef fixes
411 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
413 * main/piggy.c: fix bug 1067
415 * main/piggy.c: fix bugfix for 1067
417 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
418 with descent.pig of mac registered)
420 2003-12-18 Bradley Bell <btb@icculus.org>
422 * main/kconfig.c: fixes for linux-native joystick
424 * main/kconfig.c: bunch of fixes (esp. for non linux-native
427 * arch/include/joy.h: comments/formatting
429 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
431 * compilerdefs.txt: added FreeBSD defs
433 2003-12-08 Bradley Bell <btb@icculus.org>
435 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
438 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
440 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
441 arch/linux/ipx_udp.c: fix FreeBSD compile errors
443 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
445 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
446 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
447 get rid of silly ulongs
449 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
450 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
451 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
452 change relevant __linux__ macros to __ELF__
454 2003-11-27 Bradley Bell <btb@icculus.org>
456 * include/ogl_init.h: added proto for ogl_check_mode
458 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
459 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
462 2003-11-26 Bradley Bell <btb@icculus.org>
464 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
465 3.3 compiler warnings
467 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
470 * include/pstypes.h: OS X fixes
472 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
473 main/newmenu.h: linux fixes
475 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
476 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
477 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
478 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
479 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
482 * arch/sdl/gr.c: fix sdl gr_update
484 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
485 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
486 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
487 cfile/cfile.c, console/CON_console.c, include/d_io.h,
488 include/error.h, include/pstypes.h, include/strutil.h,
489 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
490 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
491 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
492 main/playsave.c, main/songs.c, main/state.c, main/text.c,
493 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
496 2003-11-25 Bradley Bell <btb@icculus.org>
498 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
499 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
500 libmve/VisualC/mveplayer.dsp: updated project files
502 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
505 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
506 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
507 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
508 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
511 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
512 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
515 2003-11-24 Bradley Bell <btb@icculus.org>
517 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
518 libmve/mveplay.c: stuff to play mve's in WinCE
520 * arch/win32/findfile.c: unused functions...
524 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
525 enabled mouse control of menus
527 * main/mission.h: oops, didn't mean to change this.
529 2003-11-21 Bradley Bell <btb@icculus.org>
531 * VisualCE/d2x/d2x.vcp: updated project file
533 2003-11-20 Bradley Bell <btb@icculus.org>
535 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
536 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
537 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
540 2003-11-17 Bradley Bell <btb@icculus.org>
542 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
543 main/menu.c: added option to disable kalinix under unix
545 * main/game.c, main/newmenu.c: always set menu mode for GL popups
547 2003-11-14 Bradley Bell <btb@icculus.org>
549 * main/automap.c: fix automap background image
551 * main/automap.c, main/automap.h: delete cruft
553 * main/automap.c: fix level number position
555 * main/automap.c: simplify g3_draw_line hack
557 * main/menu.c: stop pointless vid mode changes
559 2003-11-07 Bradley Bell <btb@icculus.org>
561 * NEWS, installation.txt: s'more documentation
563 2003-11-07 Steffen Pohle <stpohle@gmx.net>
565 * configure.ac: fix .exe extension problems
567 2003-11-07 Bradley Bell <btb@icculus.org>
569 * arch/ogl/ogl.c: disable texture format verification for OS X -
572 2003-11-06 Bradley Bell <btb@icculus.org>
574 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
575 use more traditional Alt+Enter for toggling fullscreen
577 * 2d/ibitblt.c, main/mission.h: comments/formatting
579 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
581 2003-11-06 Bradley Bell <btb@icculus.org>
583 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
584 resolution change, use kludge to avoid repetitive res changes
586 2003-11-04 Bradley Bell <btb@icculus.org>
588 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
589 structures and i/o routines back to piggy.c
591 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
593 * installation.txt: tell to install d1 .pig for better textures
595 2003-11-04 Bradley Bell <btb@icculus.org>
597 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
598 oem d1 v1.0 and registered d2 v1.0, comments
600 2003-11-03 Bradley Bell <btb@icculus.org>
602 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
603 all d1 shareware - even though files are different!
605 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
608 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
611 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
614 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
616 * main/movie.c: when no movies are found, divide by six the
617 number of warning lines sent to stdout
619 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
621 * include/byteswap.h: fix stupid copy/paste error
623 2003-10-24 Bradley Bell <btb@icculus.org>
625 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
626 gr_linear_rep_movsd_2x instead of almost identical
627 gr_linear_movsd_double. Better since we have assembly versions.
629 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
631 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
634 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
636 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
637 error with --disable-network, move reset_network_objects()
638 from gameseq.c to multi.c
640 2003-10-14 Bradley Bell <btb@icculus.org>
642 * AUTHORS, NEWS: stuff
644 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
646 2003-10-12 Bradley Bell <btb@icculus.org>
648 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
649 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
652 2003-10-12 Aaron Plattner <plattner@caltech.edu>
654 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
655 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
656 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
657 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
658 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
659 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
660 arch/win32/ipx_win.c, arch/win32/winnet.c,
661 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
662 main/multi.h, main/network.c: add IPv4 multicasting support
664 2003-10-11 Bradley Bell <btb@icculus.org>
666 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
668 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
669 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
670 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
671 main/weapon.h: lots of shareware and oem fixes
673 2003-10-10 Bradley Bell <btb@icculus.org>
675 * arch/win32/winnet.c: fixed stupid win32 network bug
677 2003-10-10 Bradley Bell <btb@icculus.org>
679 * main/piggy.c: increased D1_MAX_TMAP_NUM
681 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
683 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
684 which are animated in d2, refactorizes d1 texture reading
686 2003-10-10 Bradley Bell <btb@icculus.org>
688 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
689 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
690 main/collide.h, main/compbit.h, main/config.h, main/console.c,
691 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
692 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
693 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
694 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
695 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
696 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
697 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
698 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
699 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
700 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
701 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
702 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
703 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
704 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
705 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
706 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
707 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
708 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
709 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
710 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
711 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
712 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
713 main/wall.h: comments/formatting
715 2003-10-09 Bradley Bell <btb@icculus.org>
717 * main/text.c: fix text when using old datafiles
719 * main/laser.h: comments/whitespace
721 * main/laser.c, main/weapon.c: fixed smart missiles and smart
722 mines w/shareware data
724 * include/DT_drawtext.h: deleted unused file
726 2003-10-08 Bradley Bell <btb@icculus.org>
728 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
730 * arch/win32/ipx_udp.c: use closesocket() instead of close()
732 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
733 main/menu.c: Disabled 'd2x keys' weapon selection
735 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
737 * main/object.h, main/multi.h: get rid of most warnings issued by
738 cpp-precomp of gcc from Mac OS X dev tools
740 2003-10-05 Bradley Bell <btb@icculus.org>
742 * NEWS, configure.ac: increment version number
744 * cfile/cfile.c: better handling of CRLF text files (when that is
747 * utilities/hogcreate.c, utilities/hogextract.c,
748 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
749 reading/writing files
751 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
752 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
755 2003-10-04 Bradley Bell <btb@icculus.org>
757 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
759 * main/netmisc.c: change byte to sbyte, comments/whitespace
761 2003-10-03 Bradley Bell <btb@icculus.org>
763 * cfile/cfile.c, main/config.c: fix win32 eof bug.
765 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
768 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
769 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
770 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
771 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
772 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
773 main/object.c, main/object.h, main/paging.c, main/player.h,
774 main/robot.h, main/segment.h, main/state.c, main/switch.c,
775 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
776 main/weapon.c, main/weapon.h: change byte to sbyte,
779 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
780 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
781 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
782 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
784 * configure.ac: better checking for timeval
786 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
788 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
789 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
790 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
791 arch/win32/winnet.c, configure.ac, include/byteswap.h,
792 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
793 main/multibot.c, main/network.c: Make network architecture
794 choosable from game menu, add support for UDP/IP on Mac OS X and
797 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
799 * include/byteswap.h: added macros for coping with alignment
802 2003-10-02 Bradley Bell <btb@icculus.org>
804 * main/multi.h: added padding to little-endian version of
807 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
809 * main/netmisc.c: delete duplicate function
811 2003-10-01 Bradley Bell <btb@icculus.org>
813 * main/bm.c: make sure d1_texture_indices gets freed between
816 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
818 * main/piggy.h: fix size of d1 shareware descent.pig
820 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
822 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
823 main/gameseq.c, main/piggy.c: fix loading of d1 texture
824 replacements for non-animated textures
826 2003-08-02 Matthew Mueller <donut@dakotacom.net>
828 * main/controls.c: use fixed 20fps wiggle
830 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
832 * Makefile.am, debian/changelog.in, debian/control,
833 debian/d2x-common.dirs, debian/d2x-common.install,
834 debian/d2x-common.manpages, debian/d2x-gl.files,
835 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
836 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
837 utilities/Makefile.am, utilities/hogcreate.1,
838 utilities/hogextract.1, utilities/mvlcreate.1,
839 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
840 add man pages, distribute utility programs in new d2x-common deb
842 * rpm/d2x.spec.in: updated rpm spec file
844 2003-08-02 Bradley Bell <btb@icculus.org>
846 * cfile/cfile.c: update raw_position in cfputc and cfputs
848 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
850 * main/piggy.c: make error message more friendly
852 * main/piggy.c: simplify copying of bitmap flags
854 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
857 * cfile/cfile.c: revert to always using custom fgets
859 * main/endlevel.c, main/mission.c: handle missing exit sequence
860 components gracefully
862 * main/playsave.c: comments
864 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
866 * cfile/cfile.c: update raw_position in cfwrite
868 * main/network.c: comments/formatting
870 2003-06-22 Bradley Bell <btb@icculus.org>
872 * cfile/cfile.c: use standard fgets for non-archive files
874 * main/movie.c: use con_printf for missing movie warning
876 2003-06-18 Bradley Bell <btb@icculus.org>
878 * main/movie.c: fixed cfile conversion of movielib code
880 * main/console.c, main/hud.c: strip out colors, etc when printing
883 * include/u_mem.h: fix NDEBUG calloc macro
885 2003-06-15 Bradley Bell <btb@icculus.org>
887 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
890 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
891 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
892 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
893 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
894 main/scores.c, main/state.c, main/text.c, misc/args.c,
895 misc/strio.c: convert file i/o to cfile
897 2003-06-14 Bradley Bell <btb@icculus.org>
899 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
900 writing and other modes besides "rb" (mostly taken from
903 2003-06-09 Bradley Bell <btb@icculus.org>
905 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
908 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
909 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
912 2003-06-07 Taylor Richards <taylor@icculus.org>
914 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
916 2003-06-07 Bradley Bell <btb@icculus.org>
918 * main/console.c: fix non-console build
920 * main/gamesave.c: comments
922 * main/bm.c: remove redundant break
924 2003-06-06 Bradley Bell <btb@icculus.org>
926 * main/gauges.c, main/kconfig.c: comments/formatting
928 * console/.cvsignore: added .cvsignore
930 * main/console.c: can't write to console after it's closed
932 2003-06-05 Bradley Bell <btb@icculus.org>
934 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
935 console/internal.c, console/internal.h, include/CON_console.h,
936 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
937 finish console conversion away from SDL
939 2003-06-04 Bradley Bell <btb@icculus.org>
941 * console/CON_console.c, include/CON.console.h, include/console.h,
942 main/console.c, main/game.c: console conversion to native gr,
945 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
946 put prototype for gr_bm_bitblt in gr.h
948 2003-06-03 Bradley Bell <btb@icculus.org>
950 * console/CON_console.c, console/DT_drawtext.c,
951 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
952 main/console.c: use native fonts for console
954 * main/playsave.c: use shorts for short data
956 2003-06-02 Bradley Bell <btb@icculus.org>
958 * configure.ac, main/console.c: set console background, fix
961 2003-06-01 Bradley Bell <btb@icculus.org>
963 * Makefile.am, arch/sdl/event.c, configure.ac,
964 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
965 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
966 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
967 main/gamerend.c: added console code (from SDL_console)
969 2003-05-30 Bradley Bell <btb@icculus.org>
971 * README: minor update
973 2003-05-28 Bradley Bell <btb@icculus.org>
975 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
980 2003-06-06 Bradley Bell <btb@icculus.org>
982 * main/kconfig.c: fix crash in control menus
984 * main/gauges.c: force cockpit redraw in opengl
986 * main/gamerend.c: move ogl swap, so cockpit and console get
989 2003-06-01 Bradley Bell <btb@icculus.org>
991 * configure.ac, libmve/mveplay.c: define struct timeval if needed
995 2003-05-12 Bradley Bell <btb@icculus.org>
997 * configure.ac: increment version number
999 * main/bm.c: use con_printf for exit model warnings
1001 * configure.ac: must check for timespec after setting -mno-cygwin
1003 * main/inferno.c: added -nohogdir and -userdir options
1005 * NEWS, main/titles.c: use briefings with no extension
1009 2003-04-30 Bradley Bell <btb@icculus.org>
1011 * configure.ac: have to include time.h when checking for nanosleep
1013 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1016 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1017 increment version number
1019 * main/Makefile.am: make dist fix
1023 2003-04-29 Bradley Bell <btb@icculus.org>
1025 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1028 2003-04-24 Bradley Bell <btb@icculus.org>
1030 * configure.ac: increment version number
1032 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1035 2003-04-24 Ingo van Lil <inguin@gmx.de>
1037 * main/render.c: fix misspellings of NDEBUG
1041 2003-04-14 Bradley Bell <btb@icculus.org>
1043 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1045 2003-04-11 Bradley Bell <btb@icculus.org>
1047 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1052 2003-04-11 Bradley Bell <btb@icculus.org>
1054 * libmve/mveplay.c: use _sleep instead of sleep on win32
1056 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1057 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1058 include/cfile.h, include/error.h, libmve/Makefile.am,
1059 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1060 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1061 utilities/Makefile.am: comments/formatting/dist problems
1063 * configure.ac: use different defines for os x
1065 2003-04-07 Bradley Bell <btb@icculus.org>
1067 * include/error.h, misc/error.c: put some old stuff back in,
1068 eliminate duplicate error messages
1070 * main/text.c: don't die on text not found
1073 * main/inferno.c: print some useful info if hog not found, allow
1074 -help to work if no text available
1076 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1078 * arch/linux/Makefile.am: revert to previous version, so linux
1081 2003-04-03 Bradley Bell <btb@icculus.org>
1083 * main/endlevel.c: fixed exit model scheme yet again
1085 2003-04-02 Bradley Bell <btb@icculus.org>
1087 * misc/error.c: call Int3 on Assert
1089 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1092 * main/wall.c: don't die when trying to toggle nonexistent
1093 segment... vertigo level 10 is buggy!
1095 * main/gamemine.c: comments/formatting
1097 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1099 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1100 main/inferno.c: Allow use of 22K sound samples
1102 2003-03-29 Bradley Bell <btb@icculus.org>
1104 * arch/ogl/gr.c: default to bitmapped reticle
1106 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1107 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1110 * arch/sdl/joy.c: fixed text seen for hats in control config
1113 2003-03-28 Bradley Bell <btb@icculus.org>
1115 * main/bm.c: heh, model nums in vertigo are hardcoded,
1116 N_D2_POLYGON_MODELS can't change
1118 * configure.ac, include/d1x.xpm, include/descent.xpm,
1119 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1122 2003-03-27 Bradley Bell <btb@icculus.org>
1124 * main/text.h: fixed text references for hat directions
1126 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1128 2003-03-26 Bradley Bell <btb@icculus.org>
1130 * main/playsave.c: make d2x keys backward compatible
1132 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1134 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1137 2003-03-26 Bradley Bell <btb@icculus.org>
1139 * main/piggy.c: fix crash when d1 data not present
1141 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1142 read/write from plr file
1144 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1145 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1146 added escort.h header
1148 2003-03-25 Bradley Bell <btb@icculus.org>
1150 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1151 D1_PIGFILE ("descent.pig") macro
1153 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1154 models from d1 pig file
1156 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1157 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1158 really) from d1 pig file
1160 2003-03-23 Bradley Bell <btb@icculus.org>
1162 * main/bm.c: stop extra robots from overwriting exit models
1164 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1165 texture list doesn't get full
1167 * main/bm.c: fix mem leak when reading extra robots
1169 2003-03-21 Bradley Bell <btb@icculus.org>
1171 * main/menu.c: Added option to set movie resolution (mostly works)
1173 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1175 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1176 replacement functions to piggy.c
1178 * main/gameseq.c: attempt to support mac d1 descent.pig
1180 * main/bm.c: fix mem leak
1182 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1183 files, both d1 and d2 oem briefing where showed
1185 * main/inferno.c, main/movie.c: Change the default movie
1186 resolution to "high", implement the option -lowresmovies
1188 2003-03-20 Bradley Bell <btb@icculus.org>
1190 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1192 * main/piggy.c: comments
1194 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1196 * main/gameseq.c: delete duplicate function
1198 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1200 2003-03-19 Bradley Bell <btb@icculus.org>
1202 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1203 (cddb discid) support
1205 * arch/sdl/digi.c, main/kludge.c: implemented
1206 digi_link_sound_to_object3 for looping sounds, other looping stuff
1208 * arch/sdl/gr.c: removing dependencies on stuff in main/
1210 * arch/linux/Makefile.am, arch/linux/init.c,
1211 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1212 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1213 other header cleanups
1215 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1217 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1219 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1220 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1221 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1222 load d1 textures for d1 levels
1224 2003-03-19 Bradley Bell <btb@icculus.org>
1226 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1227 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1228 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1229 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1232 * README: added some OS X info
1234 2003-03-17 Bradley Bell <btb@icculus.org>
1236 * main/newdemo.c: simplify DEMO_FILENAME macro
1238 * main/console.c, main/game.c: enable experimental console support
1240 * main/gamerend.c: fixed location of fps meter in multi
1242 2003-03-16 Bradley Bell <btb@icculus.org>
1244 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1245 also look in shared data dir for demos
1247 * main/newdemo.c, main/newdemo.h: comments/formatting
1249 2003-03-15 Christopher Thielen <chris@luethy.net>
1251 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1252 thinking d2 cd is always present
1254 2003-03-15 Bradley Bell <btb@icculus.org>
1256 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1259 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1262 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1263 gr_init. don't really know why this works, though
1265 2003-03-14 Bradley Bell <btb@icculus.org>
1267 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1269 * unused/bios/rbaudio.h: removed duplicate file
1271 2003-03-14 Christopher Thielen <chris@luethy.net>
1273 * arch/sdl/rbaudio.c: stop cd audio when exiting
1275 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1277 * main/gamecntl.c: add comments to the "only matt knows" cheats
1279 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1281 * main/gamemine.c: formatting, better texture conversion for d1
1284 2003-03-14 Bradley Bell <btb@icculus.org>
1286 * main/piggy.c: must swap all mac version pigfiles
1288 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1289 main/multi.c: formatting, minor cleanups
1291 * 2d/rle.c: need to swap line_size on bigendian machines
1293 * main/mission.c, main/mission.h: detect mac full version hogfile
1295 2003-03-13 Bradley Bell <btb@icculus.org>
1297 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1298 added joy/mouse sensitivity slider, increased range to 16, and
1301 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1304 * arch/linux/Makefile.am: removed extra backslash
1306 * TODO, installation.txt: updated some documentation
1308 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1309 menu, with maxfps option
1311 2003-03-12 Bradley Bell <btb@icculus.org>
1313 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1315 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1316 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1317 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1318 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1319 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1320 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1321 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1322 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1323 arch/linux/include/music.h, arch/linux/include/serial.h,
1324 arch/linux/include/ukali.h: formatting
1326 2003-03-11 Chris Arena <ccarena@cox.net>
1328 * main/menu.c: fixed brightness slider
1330 2003-03-01 Bradley Bell <btb@icculus.org>
1332 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1333 robots and animated bitmaps work, but colors are messed up
1335 2003-02-28 Bradley Bell <btb@icculus.org>
1337 * main/player.h: whitespace
1339 * main/automap.c, main/cntrlcen.c, main/collide.c,
1340 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1341 descent.hog is present, d1 becomes mission 0)
1343 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1344 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1345 arch/win32/winnet.c: MinGW compiles with network enabled again,
1346 but still doesn't work
1350 2003-02-28 Bradley Bell <btb@icculus.org>
1352 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1353 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1354 many opengl glitches
1356 2003-02-27 Bradley Bell <btb@icculus.org>
1358 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1359 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1360 main/network.c, main/network.h: noted that hoard.ham is only needed
1361 for multiplayer HOARD games, and should not be equated with
1362 "vertigo". put HoardEquipped() back in network.c.
1364 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1365 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1366 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1367 use timer_delay instead of d_delay
1369 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1371 * main/render.c: added replacement qsort for solaris
1373 2003-02-26 Bradley Bell <btb@icculus.org>
1375 * main/gamemine.c: texture conversion for d1 shareware
1377 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1379 * main/gamemine.c: better texture conversion for d1 levels
1381 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1383 * main/kconfig.c: fix joystick support under MinGW
1385 2003-02-26 Bradley Bell <btb@icculus.org>
1387 * main/playsave.c: fix swapping glitch
1389 * configure.ac, readme.txt: clean stuff up, getting ready for
1392 * main/titles.c: begin support for rendering spinning robots in
1395 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1398 * main/gamemine.c: load d1 shareware levels!
1400 2003-02-25 Bradley Bell <btb@icculus.org>
1404 * autogen.sh: add warning about old auto* versions, use
1407 2003-02-24 Bradley Bell <btb@icculus.org>
1409 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1410 briefings mostly working
1412 * main/movie.c, main/titles.c: fixed some more briefing glitches
1414 2003-02-23 Bradley Bell <btb@icculus.org>
1416 * main/movie.c: fixed crash when using shareware data files
1419 * arch/sdl/digi.c: fix crash on non-existent sounds
1420 (i.e. shareware data)
1422 2003-02-22 Bradley Bell <btb@icculus.org>
1424 * main/titles.c: fixed fullscreen toggle in briefings
1426 2003-02-21 Bradley Bell <btb@icculus.org>
1428 * configure.ac: check for mingw when enabling nasm
1430 * main/playsave.c: enable loading player files of either byte
1433 2003-02-20 Bradley Bell <btb@icculus.org>
1435 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1437 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1438 #343, not "rest of solution to bug #344"
1440 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1443 * main/kludge.c: partial solution to bug #344
1445 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1447 * compilerdefs.txt: added linux/mips info
1449 * ChangeLog: clean up changelog
1451 2003-02-19 Bradley Bell <btb@icculus.org>
1453 * libmve/mveplay.c: os x needs nanosleep prototype.
1455 2003-02-18 Bradley Bell <btb@icculus.org>
1457 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1459 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1460 to disable/enable audio
1462 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1464 * main/: movie.h, titles.c: make sure movie's palette is set before
1465 writing briefing text. Fixes bug #359
1467 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1470 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1471 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1474 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1477 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1478 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1479 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1482 * include/libmve.h: blah
1484 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1486 * main/render.c: 2nd attempt to fix solaris qsort bug
1488 2003-02-18 Bradley Bell <btb@icculus.org>
1490 * configure.ac, include/pstypes.h: put alignment detection in
1493 2003-02-17 Bradley Bell <btb@icculus.org>
1495 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1496 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1497 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1498 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1499 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1500 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1501 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1502 moved mve stuff to separate subdir
1504 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1505 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1506 mve code. Fixes (at least) bugs #41, #348, and #350.
1508 2003-02-14 Bradley Bell <btb@icculus.org>
1510 * main/Makefile.am: no more Makefile.mveplay. again
1512 * main/mveplay.c: typo
1514 2003-02-13 Bradley Bell <btb@icculus.org>
1516 * utilities/mvlextract.c: uint -> unsigned int
1518 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1519 standalone mveplayer, win32 support
1521 * main/movie.c: random bugfixes, win32 support
1523 * arch/sdl/Makefile.am: formatting
1525 * configure.ac: disable networking on mac/win for now
1527 * main/newmenu.c: comments
1529 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1531 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1532 redundant swap functions.
1534 2003-02-13 Bradley Bell <btb@icculus.org>
1536 * ChangeLog: update changelog
1538 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1540 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1541 polymodel alignment issues.
1543 2003-02-13 Bradley Bell <btb@icculus.org>
1545 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1546 fix various little bugs
1548 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1549 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1551 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1554 * README.utils: new file
1556 * main/: mve_main.c, mveplay.c: more movie fixes
1558 * README: updated README
1560 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1562 2003-02-12 Bradley Bell <btb@icculus.org>
1564 * utilities/mvlextract.c: bigendian mvl support
1566 * main/mveplay.c: formatting, stuff
1568 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1569 truecolor mve support, standalone mveplayer
1571 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1572 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1573 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1574 standalone mveplayer
1576 2003-01-22 Bradley Bell <btb@icculus.org>
1578 * include/: interp.h, interp.h: restore prototype for
1579 swap_polygon_model_data
1581 2003-01-21 Bradley Bell <btb@icculus.org>
1583 * main/piggy.c: use memcpy to avoid alignment problem
1585 * compilerdefs.txt: updated some defs, added sunos/sparc
1587 2003-01-15 Bradley Bell <btb@icculus.org>
1589 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1591 * main/gamemine.c: attempting to support d1 shareware
1593 * compilerdefs.txt: update defs
1595 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1597 * main/mveplay.c: fix several bugs, comments, formatting.
1599 2003-01-15 Bradley Bell <btb@icculus.org>
1601 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1602 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1603 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1604 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1607 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1608 formatting, comments
1610 2003-01-11 Bradley Bell <btb@icculus.org>
1612 * main/: mission.c, mission.h: attempt to support d1 for mac
1615 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1617 * main/object.h: foo
1619 2003-01-09 Bradley Bell <btb@icculus.org>
1621 * main/movie.c: use ifdef around gr_toggle_fullscreen
1623 2003-01-07 Bradley Bell <btb@icculus.org>
1625 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1626 main/mission.h: don't need .msn file for descent.hog anymore
1630 2003-01-06 Bradley Bell <btb@icculus.org>
1632 * main/mission.h, main/mission.c: comments
1634 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1637 2003-01-03 Bradley Bell <btb@icculus.org>
1639 * utilities/: txb2txt.c, txt2txb.c: remove old files
1641 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1643 * main/polyobj.c: attempt to make read_model_file
1646 * main/menu.c: move vertigo text
1648 2003-01-02 Bradley Bell <btb@icculus.org>
1650 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1651 main/polyobj.h: cleanup alignment changes
1653 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1654 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1655 main/object.h: fix alignment issues on sparc
1657 * cvshowto.txt: update cvs info
1661 * 2d/rle.c: make rle_swap handle RLE_BIG
1663 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1665 * main/render.c: workaround solaris qsort bug
1667 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1669 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1670 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1672 * arch/linux/Makefile.am: enabled linux joystick, kali
1674 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1675 arch/sdl/event.c: enabled linux joystick
1677 2002-12-31 Bradley Bell <btb@icculus.org>
1679 * main/gamemine.c: simplified warning msg
1681 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1683 * main/render.h: fix compiler warning
1685 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1687 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1689 2002-12-24 Bradley Bell <btb@icculus.org>
1691 * main/mission.c: fixes an infinite loop which was caused by d2x
1692 thinking d2demo was a descent 1 mission
1694 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1696 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1698 2002-12-24 Bradley Bell <btb@icculus.org>
1700 * main/render.c: comments
1702 2002-10-30 Bradley Bell <btb@icculus.org>
1704 * main/inferno.c: add help for -hogdir option
1706 * main/inferno.c: added -hogdir option
1708 2002-10-28 Bradley Bell <btb@icculus.org>
1710 * main/: inferno.c, menu.c: enabled Vertigo displays
1712 * include/3d.h: typo
1714 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1716 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1717 main/netmisc.c, main/network.c: simplify and eliminate redundant
1720 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1722 * maths/fixc.c: fix infinite loop in quad_sqrt.
1724 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1725 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1727 2002-10-12 Bradley Bell <btb@icculus.org>
1729 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1731 2002-10-11 Bradley Bell <btb@icculus.org>
1733 * main/hud.c: make hud_message work correctly
1735 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1738 * main/network.c: formatting, small fixes
1740 2002-10-10 Bradley Bell <btb@icculus.org>
1742 * main/netmisc.h: no swap_object for little-endian
1744 * main/: netmisc.h, network.c: use macros to simplify network
1747 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1750 * main/inferno.c: enable loading screen for mac shareware with
1753 * main/netmisc.c: whitespace
1755 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1758 * main/hud.c: whitespace
1760 * configure.ac: remove shareware build, add macdata build
1762 * main/songs.c: whitespace
1764 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1765 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1768 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1771 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1773 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1774 comments, formatting, etc.
1776 * iff/iff.c: fix bigendian iff loading.
1778 2002-10-03 Bradley Bell <btb@icculus.org>
1780 * utilities/txb2tex.c: typo
1782 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1783 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1786 * arch/sdl/mouse.c: whitespace
1788 2002-09-19 Bradley Bell <btb@icculus.org>
1790 * main/kconfig.c: fix a oops, add old logs
1792 * main/kconfig.c: support for >3 mouse buttons
1794 2002-09-18 Bradley Bell <btb@icculus.org>
1796 * include/gr.h: fix palette swap define
1798 2002-09-14 Bradley Bell <btb@icculus.org>
1800 * main/titles.c: load hires briefing screen if lores doesn't exist
1801 (i.e. vertigo) and MenuHires=0
1803 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1805 * main/: multi.h, network.h: pack some structures for ipx
1808 2002-09-14 Bradley Bell <btb@icculus.org>
1810 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1811 and load_endlevel_data() to expect newline-terminated strings, fix
1812 load_game_data to read null-terminated string for
1815 2002-09-07 Bradley Bell <btb@icculus.org>
1817 * main/newmenu.c: added error message
1819 * main/menu.h: enable -nohires with mac shareware
1821 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1823 * 2d/font.c: enable 0/255 palette swap for fonts
1825 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1828 * 2d/2dsline.c: fix ogl blooper
1830 2002-09-05 Bradley Bell <btb@icculus.org>
1832 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1835 * include/strutil.h: need string.h for strcasecmp
1837 * include/rle.h: okay, maybe it needs to be this way
1839 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1841 * 2d/scalec.c: more stuff from d2src
1843 * 2d/rle.c: more stuff from d2src, formatting
1845 * 2d/font.c: useless cruft
1847 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1849 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1852 2002-09-04 Bradley Bell <btb@icculus.org>
1854 * include/grdef.h: fix compiler warnings
1856 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1858 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1861 * main/game.c: we want the mac ibitblt for everything but dos and
1864 * main/texmerge.c: these routines are in tmerge.c
1866 * main/credits.c: enable credits for mac and oem data
1868 * main/bm.c: use either exit.ham or exit.pofs
1870 * include/ibitblt.h: enable some more code from d2src
1872 * include/gr.h: enable mac ubitblt_double
1874 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1876 * include/grdef.h: moved some inline asm from linear.h
1878 * 2d/ibitblt.c: brought in line with original d2 version
1880 * 2d/bitblt.c: reverted to original d2 version of this file, then
1881 added d1x enhancements
1883 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1885 * 2d/linear.h: moved these back to their original locations
1888 * main/mveplay.c: close some memory holes, speed up palette loading
1890 * main/movie.c: added fullscreen toggle while playing movies
1892 * main/inferno.c: comment out -superhires help text (always on)
1894 * include/timer.h: added approx_fsec_to_usec macro
1896 * arch/sdl/joy.c: fix compiler warning
1898 2002-09-01 Bradley Bell <btb@icculus.org>
1900 * main/network.c: oops
1902 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1904 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1905 timer_get_fixed_seconds
1909 2002-08-31 Bradley Bell <btb@icculus.org>
1911 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1914 * main/multi.h: network endian stuff
1916 * 2d/font.c, include/gr.h: fast file i/o for font headers
1918 * arch/win32/arch_ip.cpp: unused file
1920 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1921 bigendian networking fixes
1923 * main/menu.c: make net menu more accurate, also make superhires
1926 * include/pstypes.h: better to have __pack__ all the time, I think.
1927 needed for networking, e.g.
1929 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1932 * arch/win32/Makefile.am: unused file
1936 2002-08-30 Bradley Bell <btb@icculus.org>
1938 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1940 * main/: newmenu.h, titles.c: formatting
1942 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1943 main/multi.h: networking works, finally
1945 * TODO: added TODO file
1947 * arch/linux/arch_ip.cpp: unused fine
1949 * README: network sorta working
1951 * main/: Makefile.am, multi.c, network.c, network.h: more
1954 * main/menu.c: load builtin mission correctly
1956 * main/inferno.c: documentation
1958 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1961 * main/Makefile.mveplay: don't need no more
1963 2002-08-29 Bradley Bell <btb@icculus.org>
1965 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1966 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1967 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1970 * include/ipx_drv.h: more network fixing
1972 * arch/linux/include/ipx_drv.h: more network fixing
1974 * include/ipx.h: formatting
1976 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1978 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1979 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1980 main/inferno.c: fixed networking fuck-up?
1982 * Makefile.am: moved mingw info to README
1984 * README, mingw32.txt: moved mingw info to README
1986 2002-08-27 Bradley Bell <btb@icculus.org>
1988 * utilities/mvlextract.c: allow specifying file to extract
1990 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1993 * utilities/hogextract.c: allow specifying file to extract
1995 * main/mission.c: Have to get mission_num _after_ promoting...
1997 * main/: gameseq.c, titles.c: beginning d1 briefing support
1999 * descent.msn: beginning d1 briefing support
2001 * main/: titles.c, titles.h: d1-style mission briefings
2003 * main/piggy.h: whitespace
2005 * main/movie.c: beginning robot movie support, fall back on lo/hi
2006 res if hi/lo not available
2008 * main/mission.c: added Builtin_mission_num for builtin mission,
2009 D1Hogdir, d1-style mission briefings
2011 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2014 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2015 (for d1 missions that need d1 data)
2017 * 2d/ibitblt.c: whitespace
2019 2002-08-26 Bradley Bell <btb@icculus.org>
2021 * utilities/mvlcreate.c: oops
2023 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2026 * utilities/hogextract.c: added [v]iew option
2028 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2030 * main/titles.c: fix writable string, disable DumbAdjust thing
2032 * main/polyobj.h: whitespace
2034 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2037 * main/movie.c: read movies from AltHogDir, other fixes
2039 * main/: mission.c, mission.h: fix bug w/mission filename
2041 * main/gameseq.c: comments
2043 * main/digi.h: whitespace n stuff
2045 * include/mve_audio.h: added audio flag macros
2047 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2052 2002-08-23 Bradley Bell <btb@icculus.org>
2054 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2057 * Makefile.am: remove d2demo.mn2
2059 * cfile/cfile.c, include/cfile.h: add cfile_size function
2061 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2062 eliminate need for .mn2 files for oem and demo
2064 2002-08-22 Bradley Bell <btb@icculus.org>
2066 * main/bm.c: fix for vertigo
2068 * main/menu.h: make OEM menu pcx available
2070 * 2d/rle.c: merge with original d2 file
2072 * Makefile.am, configure.ac: let mission files get installed by
2075 2002-08-17 Bradley Bell <btb@icculus.org>
2077 * configure.ac: make FAST_FILE_IO the default on little-endian
2080 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2082 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2085 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2087 * main/: game.c, menu.c, mission.c: promote builtin missions.
2089 2002-08-15 Bradley Bell <btb@icculus.org>
2091 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2092 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2094 * utilities/.cvsignore: added cvsignore
2096 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2099 * main/piggy.c: mac data file loading
2101 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2102 transparency and swap 0/255 correctly for mac data files
2104 2002-08-13 Bradley Bell <btb@icculus.org>
2106 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2107 to utilities to avoid conflict with c++ std lib <utility>
2109 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2110 txt2txb.c: moved utility to utilities to avoid conflict with c++
2113 * Makefile.am, configure.ac: add utilities
2115 2002-08-09 Bradley Bell <btb@icculus.org>
2117 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2120 2002-08-08 Bradley Bell <btb@icculus.org>
2122 * main/inferno.c: comments
2124 * main/: newmenu.c, songs.c: mac demo datafile support
2126 * installation.txt: update
2128 * main/gamesave.c: use lowercase for consistency
2130 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2131 models for other than d2demo
2133 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2135 * main/gamemine.c: formatting, better d1 texture conversion
2137 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2138 main/mission.h: recognize .msn mission files.
2140 2002-08-07 Bradley Bell <btb@icculus.org>
2142 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2143 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2144 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2145 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2146 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2147 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2150 2002-08-06 Bradley Bell <btb@icculus.org>
2152 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2154 * main/Makefile.am: formatting
2156 * 2d/font.c: make gr_remap_font just reload the whole thing
2158 * configure.ac: formatting
2160 * Makefile.am: added d2demo.mn2
2162 * d2demo.mn2: mission file for shareware
2164 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2165 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2167 * main/sounds.h: shareware stuff, whitespace
2169 * main/: polyobj.c, polyobj.h: more fast i/o macros
2171 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2174 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2175 endlevel stuff to non-shareware, allow movies/endlevel for
2178 * main/cntrlcen.c: typo
2180 * main/bm.h: use global Piggy_hamfile_version
2182 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2183 macros, use global Piggy_hamfile_version
2185 * main/Makefile.am: terrain and movie stuff always used now
2187 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2190 * main/: gamemine.c, gamesave.c: load DMB levels
2192 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2193 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2195 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2197 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2199 2002-08-04 Bradley Bell <btb@icculus.org>
2201 * main/inferno.c: shareware stuff, formatting
2203 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2205 * arch/sdl/gr.c: don't need to set mode in gr_init
2207 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2209 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2212 * Makefile.am, descent.mn2: added mission file for descent 1
2214 2002-08-02 Bradley Bell <btb@icculus.org>
2216 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2217 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2218 main/piggy.h, misc/error.c: junk
2220 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2221 render.h, scores.c, scores.h, terrain.c: shareware stuff
2223 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2224 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2225 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2226 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2227 main/weapon.c, main/weapon.h: fast i/o macros
2229 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2231 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2232 main/gamemine.h, main/gamesave.c: load d1 levels
2234 2002-07-30 Bradley Bell <btb@icculus.org>
2236 * configure.ac: oops
2238 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2241 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2242 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2243 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2244 main/piggy.c, main/titles.c: support shareware datafiles!
2246 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2247 piggy.c: SHAREWARE fixes
2249 2002-07-29 Bradley Bell <btb@icculus.org>
2251 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2252 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2253 misc/fileutil.c: Portability - OS X support
2255 2002-07-27 Bradley Bell <btb@icculus.org>
2257 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2258 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2259 segment.h: portability
2261 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2262 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2263 main/wall.h: portabilization
2265 * 2d/font.c, include/gr.h: portability
2267 2002-07-26 Bradley Bell <btb@icculus.org>
2269 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2271 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2273 * main/player.c: foo
2275 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2277 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2278 misc/fileutil.h: portable file i/o utils
2280 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2281 writable string anymore... / formatting
2283 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2284 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2285 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2286 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2287 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2288 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2289 portable-izing file loading routines
2291 2002-07-24 Bradley Bell <btb@icculus.org>
2293 * main/mveplay.c: correctly play files with 16bit uncompressed
2294 audio, mem checking, etc
2296 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2299 2002-07-23 Bradley Bell <btb@icculus.org>
2301 * misc/Makefile.am: unused file
2303 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2304 main/sounds.h: remove experimental nmovie stuff
2306 * main/movie.c: add some debugging output
2308 2002-07-22 Bradley Bell <btb@icculus.org>
2310 * main/: console.c, state.c: simplified header
2312 * main/movie.c: enable mveplay audio
2314 * main/old/movie.c: moved to main/
2316 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2317 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2318 main/mvelib.c, main/mveplay.c: initial movie support
2320 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2321 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2322 include/ogl_init.h, include/pstypes.h, main/console.c,
2323 main/state.c, mem/mem.c: OS X stuff
2325 * configure.ac: OS X and movie stuff
2327 2002-07-19 Bradley Bell <btb@icculus.org>
2329 * compilerdefs.txt: OSX defs
2331 2002-07-18 Bradley Bell <btb@icculus.org>
2333 * main/inferno.c: use simpler rcs tags
2335 * autogen.sh: keep Changelog in cvs (and use --accum)
2337 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2338 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2339 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2340 main/songs.c: changed cdrom->rbaudio
2342 * include/rbaudio.h: moved to /include
2344 2002-07-17 Bradley Bell <btb@icculus.org>
2346 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2347 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2348 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2349 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2350 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2351 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2352 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2353 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2354 3d/setup.c: use simpler rcs tags
2359 2002-07-17 Bradley Bell <btb@icculus.org>
2361 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2363 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2365 * debian/rules: don't need readme's
2367 * debian/rules: move d1x license to COPYING, license clarifications
2369 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2370 license to COPYING, license clarifications
2372 * debian/rules: fix debian docs
2374 * debian/rules: fix debian manpages
2376 * debian/d2x-sdl.menu: fix debian menu
2378 * debian/rules: link to undocumented man page for debs
2380 * Makefile.am, configure.ac, debian/control, debian/copyright,
2381 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2382 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2383 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2386 2002-07-16 Bradley Bell <btb@icculus.org>
2388 * debian/: rules, changelog.in: deb stuff
2390 * configure.ac: cleaner nasm detection
2392 * debian/: changelog.in, control, rules: deb stuff
2394 * README, installation.txt: typos, stuff
2396 * configure.ac: better #defines
2398 * configure.ac: whitespace
2400 * configure.ac: better documentation
2402 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2403 SDL_JOYSTICK not needed
2405 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2407 * configure.ac: need higher SDL for joystick
2409 * debian/: control, rules: deb stuff
2411 * arch/sdl/joy.c: old junk
2413 * Makefile.am, configure.ac: automake updates
2415 * main/: inferno.c, text.c: don't use althogdir on non-unix
2417 * configure.ac: more autoconf updates
2419 * misc/strutil.c: better strrev
2421 * main/inferno.c: need limits.h on mingw also
2423 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2426 2002-04-19 Bradley Bell <btb@icculus.org>
2428 * main/network.c: let hoard.ham be a cfile
2430 * main/text.c: better error message when hog not found
2434 2002-03-23 Bradley Bell <btb@icculus.org>
2436 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2437 arch/sdl/Makefile.am: Use SDL joystick automatically
2439 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2441 2002-03-05 Bradley Bell <btb@icculus.org>
2443 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2446 2002-02-23 Bradley Bell <btb@icculus.org>
2448 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2450 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2451 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2452 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2453 main/editor/Makefile.am: moved includes to include
2455 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2457 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2458 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2459 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2462 * main/game.c: disabled cockpit for OGL, formatting
2464 * 2d/ibitblt.c: formatting
2466 2002-02-16 Bradley Bell <btb@icculus.org>
2468 * include/oldsdl.h: check for older macros
2470 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2471 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2472 allow older sdl versions
2474 2002-02-15 Bradley Bell <btb@icculus.org>
2476 * main/: automap.c, automap.h, inferno.c: automap resolution now
2479 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2481 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2482 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2483 win32/include/key_arch.h: never mind - that would be pointless
2485 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2486 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2487 win32/include/key_arch.h: copied files from d1x
2489 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2490 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2492 * main/multipow.c: need conf.h
2494 * arch/win32/Makefile.am: new file
2496 * include/pstypes.h: added u_int16_t (needed in base_ip)
2498 * arch/win32/arch_ip.cpp: copied from d1x
2500 2002-02-14 Bradley Bell <btb@icculus.org>
2502 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2504 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2505 main/netlist.c: Added hotkeys to toggle fullscreen mode
2507 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2508 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2510 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2511 reorder.h: Lotsa networking stuff from d1x
2513 2002-02-13 Bradley Bell <btb@icculus.org>
2515 * include/gr.h, main/game.c: Fullscreen toggle stuff
2517 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2520 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2521 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2524 2002-02-11 Bradley Bell <btb@icculus.org>
2526 * main/bm.c: use portable loader if bigendian
2528 * include/pstypes.h: don't define bool for c++
2530 * include/cfile.h: extern AltHogDir stuff
2532 * include/byteswap.h: use WORDS_BIGENDIAN
2534 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2536 * main/vers_id.h: added D2X_IVER
2538 * misc/args.c: don't use d1x.ini
2540 * Makefile.am: rpm stuff
2542 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2545 2002-02-09 Bradley Bell <btb@icculus.org>
2547 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2549 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2551 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2554 2002-02-06 Bradley Bell <btb@icculus.org>
2556 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2557 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2558 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2560 * debian/: changelog.in, control, copyright, d2x-gl.files,
2561 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2565 2002-02-02 Bradley Bell <btb@icculus.org>
2567 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2569 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2570 Enabled RELEASE option
2572 2002-01-31 Bradley Bell <btb@icculus.org>
2574 * Makefile.am, configure.ac: specify prerequisite versions of
2575 autoconf and automake
2577 2002-01-29 Bradley Bell <btb@icculus.org>
2579 * main/mission.c: RCS header added
2581 * main/inferno.c: update copyright date
2583 * main/mission.c: allow missions to be in AltHogDir
2585 * configure.ac: Display results of configure
2587 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2590 2002-01-28 Bradley Bell <btb@icculus.org>
2592 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2593 Data files now go in DATADIR/games/d2x, user files now go in
2596 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2598 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2599 files now go in ~/.d2x
2601 2002-01-24 Bradley Bell <btb@icculus.org>
2603 * configure.ac: fix nasm not found error message
2605 2002-01-18 Bradley Bell <btb@icculus.org>
2607 * configure.in: getting rid of old configure.in
2609 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2610 main/movie.c: Movie playing kludgey stuff
2612 * misc/args.c: formatting
2614 * main/inferno.c: allow -h for help
2616 * include/error.h: don't die on int3, unless -debug given
2618 * mingw32.txt: more stuff
2620 2001-12-29 Bradley Bell <btb@icculus.org>
2622 * Makefile.am: Got rid of thinking.txt
2624 * main/inferno.c: document -nomovies option
2626 2001-12-28 Bradley Bell <btb@icculus.org>
2628 * main/titles.c: formatting, put some code into place for rendering
2629 of robots during briefings
2631 2001-12-27 Bradley Bell <btb@icculus.org>
2635 2001-12-23 Craig Hadady <chadady@iglou.com>
2637 * 2d/rle.c: fixed bug in dummy array.
2639 2001-12-03 Bradley Bell <btb@icculus.org>
2641 * arch/sdl/init.c: fix formatting
2643 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2644 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2645 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2646 and sdl joystick stuff
2648 2001-11-30 Bradley Bell <btb@icculus.org>
2650 * thinking.txt: not needed
2652 2001-11-27 Bradley Bell <btb@icculus.org>
2654 * cygconf, mingw32.txt: use sdl from source on cygwin
2656 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2657 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2658 SDL_CFLAGS to CFLAGS
2660 2001-11-27 Bradley Bell <btb@icculus.org>
2664 2001-11-14 Bradley Bell <btb@icculus.org>
2666 * texmap/scanline.c: use optimization flags as texmap default
2668 * NEWS: mouse wheel, etc
2670 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2671 wheel to emulate 3rd axis
2673 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2675 * include/error.h: kludge to ungrab mouse when we hit an int3
2677 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2678 __ENV_MSDOS__ to __MSDOS__
2680 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2683 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2686 * arch/sdl/digi.c: implemented digi_set_volume
2688 * include/grdef.h, main/config.c, misc/d_io.c: change
2689 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2691 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2692 main/piggy.c: use MAKE_SIG
2694 * installation.txt: update
2696 * configure.ac: new file
2698 * arch/sdl/joydefs.c: #include pstypes.h
2700 * arch/sdl/init.c: SDL joystick stuff
2702 * acconfig.h: adjust MINGW defines
2704 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2705 controls menu now works
2707 2001-11-13 Bradley Bell <btb@icculus.org>
2709 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2712 * Makefile.am: New file
2714 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2717 * compilerdefs.txt: New file
2719 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2721 2001-11-12 Bradley Bell <btb@icculus.org>
2723 * main/playsave.c: load player files regardless of byte order of
2726 2001-11-11 Bradley Bell <btb@icculus.org>
2728 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2731 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2733 * NEWS: GL savegame thumbnails
2735 * acconfig.h, configure.in: make option for NMOVIES, default to off
2737 2001-11-09 Bradley Bell <btb@icculus.org>
2739 * main/state.c: Enabled savegame thumbnails under OpenGL
2741 * unused/pa_null/pa_enabl.h: remove duplicate header
2743 * misc/args.c: use d2x.ini for option file
2745 * mem/mem.c: Move mem_realloc inside the ifdef
2747 * main/menu.c: fix 640x400 menu text
2749 * main/inferno.c: added documentation
2751 * main/endlevel.c: fix warnings
2753 * arch/ogl/gr.c: Get rid of gl spew
2755 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2757 * acconfig.h: Define __SDL__ for mingw
2759 2001-11-08 Bradley Bell <btb@icculus.org>
2761 * 2d/font.c: free OGL font data when rereading
2763 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2764 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2765 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2766 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2767 main/weapon.h: Enabled shareware build, endlevel flythrough
2770 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2771 of use for shareware build
2773 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2776 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2778 2001-11-05 Bradley Bell <btb@icculus.org>
2780 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2783 * include/3d.h: Add comment
2785 2001-11-04 Bradley Bell <btb@icculus.org>
2787 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2790 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2793 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2795 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2796 main/hudmsg.h: Enable d1x-style hud_message
2798 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2800 * 2d/font.c: re-init ogl fonts after remapping colors.
2802 2001-11-02 Bradley Bell <btb@icculus.org>
2804 * misc/Makefile.am: remove byteswap.h (duplicate header)
2806 * 2d/font.c: fixed gr_remap_font, minor stuff
2808 * configure.in: take out -O2 if doing debug build
2810 * main/bm.c: formatting
2812 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2814 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2815 macros, get rid of functions
2817 2001-11-01 Bradley Bell <btb@icculus.org>
2819 * misc/byteswap.h: removed duplicate header
2821 2001-10-31 Bradley Bell <btb@icculus.org>
2823 * NEWS, main/automap.c: automap works in opengl
2825 * NEWS, configure.in: Added news
2827 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2829 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2831 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2832 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2833 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2835 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2837 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2839 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2840 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2842 2001-10-27 Bradley Bell <btb@icculus.org>
2844 * main/inferno.c: added some documentation
2846 2001-10-25 Bradley Bell <btb@icculus.org>
2848 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2851 * Makefile.am, configure.in, arch/Makefile.am,
2852 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2853 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2854 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2855 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2856 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2857 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2858 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2859 it's ugly, but It'll be easier to sync with d1x.
2861 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2862 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2863 main/editor/Makefile.am: attempt at support for editor, makefile
2866 * misc/d_delay.c: formatting fix
2868 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2869 tmappent.S, tmapppro.S: adding support for runtime selection of
2872 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2873 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2874 including multi.h and network.h, fix backslashes, fix compiler
2877 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2878 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2879 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2880 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2881 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2882 including multi.h and network.h, fix backslashes
2884 * include/pstypes.h: added typedef for u_int64_t on mingw
2886 * include/3d.h: added prototype for g3_uninit_polygon_model
2888 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2890 2001-10-24 Bradley Bell <btb@icculus.org>
2892 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2893 arch subdirs, as in d1x.
2895 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2896 earlier style until i understand automake 1.5 better. remove input
2899 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2900 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2901 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2902 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2903 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2904 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2905 Moved input stuff to arch subdirs, as in d1x.
2907 * NEWS, configure.in: blah blah
2909 2001-10-23 Bradley Bell <btb@icculus.org>
2911 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2913 * texmap/tmapppro.S: no need for #include <conf.h> here
2915 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2918 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2919 file. RCS header added
2921 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2922 #ifdef'ing out the whole file. RCS header added
2924 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2925 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2926 fixes. Now works with automake 1.5 and autoconf 2.52.
2927 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2928 mingw (-grabmouse now works on win32).
2930 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2931 These don't belong in cvs
2935 2001-10-20 Bradley Bell <btb@icculus.org>
2937 * 2d/font.c: Don't free unused variables...
2939 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2942 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2943 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2944 main/Makefile.am: make dist more sensible
2946 * Makefile.am: Kludge for linking on mingw
2948 2001-10-19 Bradley Bell <btb@icculus.org>
2950 * Makefile.am, configure.in, arch/win32/Makefile.am,
2951 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2953 * include/ipx_drv.h: Check for __MINGW32__
2955 * include/i86.h: Imported from d1x
2957 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2959 * arch/dos/modex.asm: Fixed %include
2961 * main/console.c: RCS headers added
2963 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2966 * Makefile.am, main/Makefile.am: Moved final link to top-level
2967 directory instead of main/
2969 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2970 __ENV_LINUX__ to __linux__
2972 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2973 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2974 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2975 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2976 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2977 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2978 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2979 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2980 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2981 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2984 * configure.in: add --enable-xploader, support arch/linux subdir,
2987 * main/inferno.c: conditionalize conf.h
2989 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2991 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2992 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2993 misc/fileutil.h: Partial application of linux/alpha patch.
2995 2001-10-19 Bradley Bell <btb@icculus.org>
2997 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2998 networking in line with d1x, moved some arch/linux_* stuff to
3001 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3002 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3003 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3004 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3007 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3008 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3009 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3010 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3011 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3012 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3013 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3014 linux/include/ukali.h: Brought linux networking in line with d1x,
3015 moved some arch/linux_* stuff to arch/linux/*
3017 * include/ipx_drv.h: Imported from d1x
3019 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3021 * main/ipx_drv.c: Imported from d1x
3023 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3024 main/network.h, main/Makefile.am: Trying to get network working on
3027 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3028 main/Makefile.am: build fixes
3030 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3031 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3032 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3033 starting to get net working.
3035 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3036 conditionalized min,max macros
3038 2001-10-18 Bradley Bell <btb@icculus.org>
3040 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3041 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3042 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3043 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3046 * 2d/2dsline.c: RCS headers added/changed
3048 * configure.in: fix NASMFLAGS bug
3050 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3053 2001-10-17 Bradley Bell <btb@icculus.org>
3055 * NEWS: Fixed the invulnerable robots bug!
3057 * main/collide.c: Fixed the invulnerable robots bug!
3059 2001-10-14 Bradley Bell <btb@icculus.org>
3061 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3064 2001-10-13 Bradley Bell <btb@icculus.org>
3066 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3067 arch/Makefile.am, arch/dos/Makefile.am,
3068 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3069 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3070 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3071 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3072 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3073 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3074 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3075 arch/win32/include/Makefile.am, iff/Makefile.am,
3076 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3077 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3078 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3079 unused/bios/Makefile.am, unused/lib/Makefile.am,
3080 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3081 unused/ui/Makefile.am, unused/vga/Makefile.am,
3082 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3083 automake stuff from "inert" subdirs. And there was much rejoicing.
3085 * Makefile.am, NEWS, configure.in: Stuff
3087 * ChangeLog: removing auto-generated file
3089 * cygconf: Added instructions for mingw32 build
3091 * Makefile.am: renamed INSTALL to installation.txt
3093 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3095 * mingw32.txt: Added instructions for mingw32 build
3097 * configure.in: Enable assembly under mingw32
3099 2001-10-12 Bradley Bell <btb@icculus.org>
3101 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3103 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3104 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3105 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3106 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3107 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3108 to __DJGPP__, since it's built-in.
3110 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3112 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3113 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3117 2001-10-12 Bradley Bell <btb@icculus.org>
3119 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3121 * Makefile.am: make sure cygconf gets archived
3123 * configure.in: Increment version number in preparation for release
3125 * configure.in: Fix detection of opengl
3127 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3128 cygconf, arch/Makefile.am, arch/include/joy.h,
3129 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3130 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3131 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3132 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3133 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3134 Vastly improved compilability.
3136 2001-10-11 Bradley Bell <btb@icculus.org>
3138 * Makefile.am: Added macros/sdl.m4
3140 * autogen.sh: Added macros/sdl.m4
3142 2001-10-09 Bradley Bell <btb@icculus.org>
3144 * main/vers_id.h: Added DESCENT_VERSION constant
3146 * main/inferno.c: Added command-line help.
3148 * include/ogl_init.h: opengl improvments (following d1x changes)
3150 2001-10-07 Bradley Bell <btb@icculus.org>
3152 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3153 arch/ogl/Makefile.am: Remove duplicate headers.
3155 2001-08-02 Thimo Neubauer <thimo@debian.org>
3157 * mem/mem.c: totally crippled the memory manager because it does
3158 not make sense for non-DOS-systems and it would have been too
3159 complicated to get it 64bit clean
3161 2001-06-19 Bradley Bell <btb@icculus.org>
3163 * cvshowto.txt: updated anonymous password
3165 2001-02-08 Bradley Bell <btb@icculus.org>
3167 * COPYING, license.txt: Added d1x license
3169 2001-02-01 Bradley Bell <btb@icculus.org>
3171 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3173 2001-01-31 Bradley Bell <btb@icculus.org>
3175 * configure.in, arch/include/mouse.h, include/pstypes.h,
3176 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3178 * main/polyobj.c: fix typo
3180 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3181 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3182 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3183 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3184 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3185 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3186 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3187 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3188 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3189 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3190 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3191 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3192 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3193 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3194 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3195 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3196 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3197 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3198 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3199 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3200 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3201 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3202 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3203 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3204 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3205 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3208 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3209 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3210 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3211 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3214 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3217 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3218 cross-compiling, and cygwin fixes
3220 2001-01-30 Bradley Bell <btb@icculus.org>
3222 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3223 include/pstypes.h, include/strutil.h, main/Makefile.am,
3224 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3225 needs --without-assembler and --without-network to compile
3227 2001-01-29 Bradley Bell <btb@icculus.org>
3229 * configure.in, main/Makefile.am: Fixes to build system
3231 * main/kconfig.c: fix for non-linux joysticks
3233 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3234 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3235 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3236 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3237 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3238 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3239 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3240 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3241 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3242 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3244 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3245 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3246 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3247 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3248 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3249 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3252 * arch/dos/include/joy.h, arch/dos/include/key.h,
3253 arch/dos/include/mouse.h: Unified input headers.
3255 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3257 2001-01-28 Bradley Bell <btb@icculus.org>
3259 * conf.h.in, configure.in, arch/Makefile.am,
3260 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3261 arch/include/key.h, main/Makefile.am: More header unification...
3263 * main/newdemo.c: Added <ctype.h>
3265 * arch/include/event.h, arch/include/joy.h: unified input headers.
3267 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3268 OpenGL now uses SDL-GL instead of gii
3270 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3272 2001-01-25 Bradley Bell <btb@icculus.org>
3274 * autogen.sh: use "set -e" so execution stops if something goes
3277 2001-01-24 Bradley Bell <btb@icculus.org>
3281 * Makefile.am: Add ChangeLog to dist
3285 2001-01-24 Bradley Bell <btb@icculus.org>
3287 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3289 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3290 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3293 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3294 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3295 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3296 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3297 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3298 arch/Makefile.am, arch/dos/Makefile.am,
3299 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3300 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3301 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3302 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3303 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3304 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3305 unused/Makefile.am, unused/bios/Makefile.am,
3306 unused/lib/Makefile.am, unused/novga/Makefile.am,
3307 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3308 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3309 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3310 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3311 make dist, VPATH builds, ...
3313 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3314 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3315 arch/dos/Makefile.in, arch/linux/Makefile.in,
3316 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3317 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3318 misc/Makefile.in, texmap/Makefile.in: cruft removal
3320 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3323 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3325 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3327 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3330 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3331 added -grabmouse option
3333 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3334 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3335 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3336 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3337 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3338 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3339 main/songs.c, misc/args.c: changed args_find to FindArg
3341 2001-01-22 Bradley Bell <btb@icculus.org>
3343 * configure, main/Makefile.am, main/Makefile.in: configuration
3346 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3347 fix compiler warnings w/opengl
3349 * include/console.h: ggi support
3351 * arch/linux_init.c: svgalib support
3353 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3354 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3355 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3356 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3357 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3358 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3361 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3363 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3364 main/render.c: fix warnings and enable NDEBUG *
3365 arch/svgalib_init.c: svgalib support
3367 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3369 * main/kconfig.c: joystick support
3371 2001-01-21 Bradley Bell <btb@icculus.org>
3373 * cvshowto.txt: new file, taken from d1x webpage
3375 * AUTHORS, README: Taking over as maintainer of d2x
3377 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3379 2001-01-20 Bradley Bell <btb@icculus.org>
3381 * configure, configure.in: Turned -Werror back off by default
3383 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3384 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3385 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3386 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3387 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3388 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3389 main/laser.c, main/multi.c, main/network.c, main/network.h,
3390 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3391 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3392 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3393 warnings, for non-OpenGL on linux, anyway...
3395 2001-01-19 Bradley Bell <btb@icculus.org>
3397 * copying: remove duplicate file
3399 * Import of d2x-0.0.9-pre1
3401 * Import of d2x-0.0.8