1 2003-02-20 Bradley Bell <btb@icculus.org>
3 * arch/sdl/digi.c, main/kludge.c: rest of solution to bug #344
4 * arch/sdl/timer.c, include/timer.h: revert to more accurate
6 * main/kludge.c: partial solution to bug #344
7 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
8 * compilerdefs.txt: added linux/mips info
9 * ChangeLog: clean up changelog
11 2003-02-19 Bradley Bell <btb@icculus.org>
13 * libmve/mveplay.c: os x needs nanosleep prototype.
15 2003-02-18 Bradley Bell <btb@icculus.org>
17 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
18 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
19 to disable/enable audio
20 * libmve/: mve_main.c, mveplay.c: bigendian fixes
21 * main/: movie.h, titles.c: make sure movie's palette is set before
22 writing briefing text. Fixes bug #359
23 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
25 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
26 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
28 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
30 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
31 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
32 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
34 * include/libmve.h: blah
36 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
38 * main/render.c: 2nd attempt to fix solaris qsort bug
40 2003-02-18 Bradley Bell <btb@icculus.org>
42 * configure.ac, include/pstypes.h: put alignment detection in
45 2003-02-17 Bradley Bell <btb@icculus.org>
47 * Makefile.am, README.utils, configure.ac, include/libmve.h,
48 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
49 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
50 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
51 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
52 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
53 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
54 moved mve stuff to separate subdir
55 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
56 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
57 mve code. Fixes (at least) bugs #41, #348, and #350.
59 2003-02-14 Bradley Bell <btb@icculus.org>
61 * main/Makefile.am: no more Makefile.mveplay. again
62 * main/mveplay.c: typo
64 2003-02-13 Bradley Bell <btb@icculus.org>
66 * utilities/mvlextract.c: uint -> unsigned int
67 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
68 standalone mveplayer, win32 support
69 * main/movie.c: random bugfixes, win32 support
70 * arch/sdl/Makefile.am: formatting
71 * configure.ac: disable networking on mac/win for now
72 * main/newmenu.c: comments
74 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
76 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
77 redundant swap functions.
79 2003-02-13 Bradley Bell <btb@icculus.org>
81 * ChangeLog: update changelog
83 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
85 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
86 polymodel alignment issues.
88 2003-02-13 Bradley Bell <btb@icculus.org>
90 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
91 fix various little bugs
92 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
93 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
94 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
96 * README.utils: new file
97 * main/: mve_main.c, mveplay.c: more movie fixes
98 * README: updated README
99 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
101 2003-02-12 Bradley Bell <btb@icculus.org>
103 * utilities/mvlextract.c: bigendian mvl support
104 * main/mveplay.c: formatting, stuff
105 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
106 truecolor mve support, standalone mveplayer
107 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
108 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
109 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
112 2003-01-22 Bradley Bell <btb@icculus.org>
114 * include/: interp.h, interp.h: restore prototype for
115 swap_polygon_model_data
117 2003-01-21 Bradley Bell <btb@icculus.org>
119 * main/piggy.c: use memcpy to avoid alignment problem
120 * compilerdefs.txt: updated some defs, added sunos/sparc
122 2003-01-15 Bradley Bell <btb@icculus.org>
124 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
125 * main/gamemine.c: attempting to support d1 shareware
126 * compilerdefs.txt: update defs
128 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
130 * main/mveplay.c: fix several bugs, comments, formatting.
132 2003-01-15 Bradley Bell <btb@icculus.org>
134 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
135 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
136 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
137 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
139 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
142 2003-01-11 Bradley Bell <btb@icculus.org>
144 * main/: mission.c, mission.h: attempt to support d1 for mac
146 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
149 2003-01-09 Bradley Bell <btb@icculus.org>
151 * main/movie.c: use ifdef around gr_toggle_fullscreen
153 2003-01-07 Bradley Bell <btb@icculus.org>
155 * Makefile.am, descent.msn, installation.txt, main/mission.c,
156 main/mission.h: don't need .msn file for descent.hog anymore
159 2003-01-06 Bradley Bell <btb@icculus.org>
161 * main/mission.h, main/mission.c: comments
162 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
165 2003-01-03 Bradley Bell <btb@icculus.org>
167 * utilities/: txb2txt.c, txt2txb.c: remove old files
168 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
169 * main/polyobj.c: attempt to make read_model_file
171 * main/menu.c: move vertigo text
173 2003-01-02 Bradley Bell <btb@icculus.org>
175 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
176 main/polyobj.h: cleanup alignment changes
177 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
178 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
179 main/object.h: fix alignment issues on sparc
180 * cvshowto.txt: update cvs info
182 * 2d/rle.c: make rle_swap handle RLE_BIG
184 2003-01-01 Bradley Bell <btb@icculus.org>
186 * main/render.c: workaround solaris qsort bug
187 * arch/linux/linuxnet.c, arch/linux/ukali.c,
188 arch/linux/include/ukali.h, main/inferno.c: enabled kali
189 * arch/linux/Makefile.am: enabled linux joystick, kali
190 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
191 arch/sdl/event.c: enabled linux joystick
193 2002-12-31 Bradley Bell <btb@icculus.org>
195 * main/gamemine.c: simplified warning msg
196 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
197 * main/render.h: fix compiler warning
199 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
201 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
203 2002-12-24 Bradley Bell <btb@icculus.org>
205 * main/mission.c: fixes an infinite loop which was caused by d2x
206 thinking d2demo was a descent 1 mission
208 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
210 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
212 2002-12-24 Bradley Bell <btb@icculus.org>
214 * main/render.c: comments
216 2002-10-30 Bradley Bell <btb@icculus.org>
218 * main/inferno.c: add help for -hogdir option
219 * main/inferno.c: added -hogdir option
221 2002-10-28 Bradley Bell <btb@icculus.org>
223 * main/: inferno.c, menu.c: enabled Vertigo displays
226 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
228 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
229 main/netmisc.c, main/network.c: simplify and eliminate redundant
232 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
234 * maths/fixc.c: fix infinite loop in quad_sqrt.
235 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
236 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
238 2002-10-12 Bradley Bell <btb@icculus.org>
240 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
242 2002-10-11 Bradley Bell <btb@icculus.org>
244 * main/hud.c: make hud_message work correctly
245 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
247 * main/network.c: formatting, small fixes
249 2002-10-10 Bradley Bell <btb@icculus.org>
251 * main/netmisc.h: no swap_object for little-endian
252 * main/: netmisc.h, network.c: use macros to simplify network
254 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
256 * main/inferno.c: enable loading screen for mac shareware with
258 * main/netmisc.c: whitespace
259 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
261 * main/hud.c: whitespace
262 * configure.ac: remove shareware build, add macdata build
263 * main/songs.c: whitespace
264 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
265 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
267 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
270 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
272 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
273 comments, formatting, etc.
274 * iff/iff.c: fix bigendian iff loading.
276 2002-10-03 Bradley Bell <btb@icculus.org>
278 * utilities/txb2tex.c: typo
279 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
280 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
282 * arch/sdl/mouse.c: whitespace
284 2002-09-19 Bradley Bell <btb@icculus.org>
286 * main/kconfig.c: fix a oops, add old logs
287 * main/kconfig.c: support for >3 mouse buttons
289 2002-09-18 Bradley Bell <btb@icculus.org>
291 * include/gr.h: fix palette swap define
293 2002-09-14 Bradley Bell <btb@icculus.org>
295 * main/titles.c: load hires briefing screen if lores doesn't exist
296 (i.e. vertigo) and MenuHires=0
298 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
300 * main/: multi.h, network.h: pack some structures for ipx
303 2002-09-14 Bradley Bell <btb@icculus.org>
305 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
306 and load_endlevel_data() to expect newline-terminated strings, fix
307 load_game_data to read null-terminated string for
310 2002-09-07 Bradley Bell <btb@icculus.org>
312 * main/newmenu.c: added error message
313 * main/menu.h: enable -nohires with mac shareware
314 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
315 * 2d/font.c: enable 0/255 palette swap for fonts
316 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
318 * 2d/2dsline.c: fix ogl blooper
320 2002-09-05 Bradley Bell <btb@icculus.org>
322 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
324 * include/strutil.h: need string.h for strcasecmp
325 * include/rle.h: okay, maybe it needs to be this way
326 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
327 * 2d/scalec.c: more stuff from d2src
328 * 2d/rle.c: more stuff from d2src, formatting
329 * 2d/font.c: useless cruft
330 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
331 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
334 2002-09-04 Bradley Bell <btb@icculus.org>
336 * include/grdef.h: fix compiler warnings
337 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
338 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
340 * main/game.c: we want the mac ibitblt for everything but dos and
342 * main/texmerge.c: these routines are in tmerge.c
343 * main/credits.c: enable credits for mac and oem data
344 * main/bm.c: use either exit.ham or exit.pofs
345 * include/ibitblt.h: enable some more code from d2src
346 * include/gr.h: enable mac ubitblt_double
347 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
348 * include/grdef.h: moved some inline asm from linear.h
349 * 2d/ibitblt.c: brought in line with original d2 version
350 * 2d/bitblt.c: reverted to original d2 version of this file, then
351 added d1x enhancements
352 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
353 * 2d/linear.h: moved these back to their original locations
355 * main/mveplay.c: close some memory holes, speed up palette loading
356 * main/movie.c: added fullscreen toggle while playing movies
357 * main/inferno.c: comment out -superhires help text (always on)
358 * include/timer.h: added approx_fsec_to_usec macro
359 * arch/sdl/joy.c: fix compiler warning
361 2002-09-01 Bradley Bell <btb@icculus.org>
363 * main/network.c: oops
364 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
365 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
366 timer_get_fixed_seconds
369 2002-08-31 Bradley Bell <btb@icculus.org>
371 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
373 * main/multi.h: network endian stuff
374 * 2d/font.c, include/gr.h: fast file i/o for font headers
375 * arch/win32/arch_ip.cpp: unused file
376 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
377 bigendian networking fixes
378 * main/menu.c: make net menu more accurate, also make superhires
380 * include/pstypes.h: better to have __pack__ all the time, I think.
381 needed for networking, e.g.
382 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
384 * arch/win32/Makefile.am: unused file
387 2002-08-30 Bradley Bell <btb@icculus.org>
389 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
390 * main/: newmenu.h, titles.c: formatting
391 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
392 main/multi.h: networking works, finally
393 * TODO: added TODO file
394 * arch/linux/arch_ip.cpp: unused fine
395 * README: network sorta working
396 * main/: Makefile.am, multi.c, network.c, network.h: more
398 * main/menu.c: load builtin mission correctly
399 * main/inferno.c: documentation
400 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
402 * main/Makefile.mveplay: don't need no more
404 2002-08-29 Bradley Bell <btb@icculus.org>
406 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
407 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
408 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
410 * include/ipx_drv.h: more network fixing
411 * arch/linux/include/ipx_drv.h: more network fixing
412 * include/ipx.h: formatting
413 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
414 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
415 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
416 main/inferno.c: fixed networking fuck-up?
417 * Makefile.am: moved mingw info to README
418 * README, mingw32.txt: moved mingw info to README
420 2002-08-27 Bradley Bell <btb@icculus.org>
422 * utilities/mvlextract.c: allow specifying file to extract
423 * utilities/: tex2txb.c, txb2tex.c: use default extension to
425 * utilities/hogextract.c: allow specifying file to extract
426 * main/mission.c: Have to get mission_num _after_ promoting...
427 * main/: gameseq.c, titles.c: beginning d1 briefing support
428 * descent.msn: beginning d1 briefing support
429 * main/: titles.c, titles.h: d1-style mission briefings
430 * main/piggy.h: whitespace
431 * main/movie.c: beginning robot movie support, fall back on lo/hi
432 res if hi/lo not available
433 * main/mission.c: added Builtin_mission_num for builtin mission,
434 D1Hogdir, d1-style mission briefings
435 * main/: gameseq.c, mission.h: added Builtin_mission_num for
437 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
438 (for d1 missions that need d1 data)
439 * 2d/ibitblt.c: whitespace
441 2002-08-26 Bradley Bell <btb@icculus.org>
443 * utilities/mvlcreate.c: oops
444 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
446 * utilities/hogextract.c: added [v]iew option
447 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
448 * main/titles.c: fix writable string, disable DumbAdjust thing
449 * main/polyobj.h: whitespace
450 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
452 * main/movie.c: read movies from AltHogDir, other fixes
453 * main/: mission.c, mission.h: fix bug w/mission filename
454 * main/gameseq.c: comments
455 * main/digi.h: whitespace n stuff
456 * include/mve_audio.h: added audio flag macros
457 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
461 2002-08-23 Bradley Bell <btb@icculus.org>
463 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
465 * Makefile.am: remove d2demo.mn2
466 * cfile/cfile.c, include/cfile.h: add cfile_size function
467 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
468 eliminate need for .mn2 files for oem and demo
470 2002-08-22 Bradley Bell <btb@icculus.org>
472 * main/bm.c: fix for vertigo
473 * main/menu.h: make OEM menu pcx available
474 * 2d/rle.c: merge with original d2 file
475 * Makefile.am, configure.ac: let mission files get installed by
478 2002-08-17 Bradley Bell <btb@icculus.org>
480 * configure.ac: make FAST_FILE_IO the default on little-endian
482 * NEWS, README, compilerdefs.txt, readme.txt: documentation
483 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
486 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
488 * main/: game.c, menu.c, mission.c: promote builtin missions.
490 2002-08-15 Bradley Bell <btb@icculus.org>
492 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
493 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
494 * utilities/.cvsignore: added cvsignore
495 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
497 * main/piggy.c: mac data file loading
498 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
499 transparency and swap 0/255 correctly for mac data files
501 2002-08-13 Bradley Bell <btb@icculus.org>
503 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
504 to utilities to avoid conflict with c++ std lib <utility>
505 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
506 txt2txb.c: moved utility to utilities to avoid conflict with c++
508 * Makefile.am, configure.ac: add utilities
510 2002-08-09 Bradley Bell <btb@icculus.org>
512 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
515 2002-08-08 Bradley Bell <btb@icculus.org>
517 * main/inferno.c: comments
518 * main/: newmenu.c, songs.c: mac demo datafile support
519 * installation.txt: update
520 * main/gamesave.c: use lowercase for consistency
521 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
522 models for other than d2demo
524 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
526 * main/gamemine.c: formatting, better d1 texture conversion
527 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
528 main/mission.h: recognize .msn mission files.
530 2002-08-07 Bradley Bell <btb@icculus.org>
532 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
533 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
534 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
535 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
536 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
537 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
540 2002-08-06 Bradley Bell <btb@icculus.org>
542 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
543 * main/Makefile.am: formatting
544 * 2d/font.c: make gr_remap_font just reload the whole thing
545 * configure.ac: formatting
546 * Makefile.am: added d2demo.mn2
547 * d2demo.mn2: mission file for shareware
548 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
549 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
550 * main/sounds.h: shareware stuff, whitespace
551 * main/: polyobj.c, polyobj.h: more fast i/o macros
552 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
554 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
555 endlevel stuff to non-shareware, allow movies/endlevel for
557 * main/cntrlcen.c: typo
558 * main/bm.h: use global Piggy_hamfile_version
559 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
560 macros, use global Piggy_hamfile_version
561 * main/Makefile.am: terrain and movie stuff always used now
562 * 2d/pcx.c, include/pcx.h: make pcx header available to other
564 * main/: gamemine.c, gamesave.c: load DMB levels
565 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
566 segment.c, segment.h, switch.c, switch.h: fast i/o macros
568 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
570 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
572 2002-08-04 Bradley Bell <btb@icculus.org>
574 * main/inferno.c: shareware stuff, formatting
575 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
576 * arch/sdl/gr.c: don't need to set mode in gr_init
578 2002-08-02 Bradley Bell <btb@icculus.org>
580 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
582 * Makefile.am, descent.mn2: added mission file for descent 1
583 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
584 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
585 main/piggy.h, misc/error.c: junk
586 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
587 render.h, scores.c, scores.h, terrain.c: shareware stuff
588 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
589 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
590 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
591 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
592 main/weapon.c, main/weapon.h: fast i/o macros
594 2002-08-01 Bradley Bell <btb@icculus.org>
596 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
597 main/gamemine.h, main/gamesave.c: load d1 levels
599 2002-07-30 Bradley Bell <btb@icculus.org>
602 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
604 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
605 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
606 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
607 main/piggy.c, main/titles.c: support shareware datafiles!
608 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
609 piggy.c: SHAREWARE fixes
611 2002-07-29 Bradley Bell <btb@icculus.org>
613 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
614 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
615 misc/fileutil.c: Portability - OS X support
617 2002-07-27 Bradley Bell <btb@icculus.org>
619 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
620 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
621 segment.h: portability
622 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
623 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
624 main/wall.h: portabilization
625 * 2d/font.c, include/gr.h: portability
627 2002-07-26 Bradley Bell <btb@icculus.org>
629 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
630 * arch/linux/findfile.c, include/pstypes.h: os x fixes
632 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
633 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
634 misc/fileutil.h: portable file i/o utils
635 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
636 writable string anymore... / formatting
637 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
638 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
639 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
640 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
641 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
642 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
643 portable-izing file loading routines
645 2002-07-24 Bradley Bell <btb@icculus.org>
647 * main/mveplay.c: correctly play files with 16bit uncompressed
648 audio, mem checking, etc
649 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
652 2002-07-23 Bradley Bell <btb@icculus.org>
654 * misc/Makefile.am: unused file
655 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
656 main/sounds.h: remove experimental nmovie stuff
657 * main/movie.c: add some debugging output
659 2002-07-22 Bradley Bell <btb@icculus.org>
661 * main/: console.c, state.c: simplified header
662 * main/movie.c: enable mveplay audio
663 * main/old/movie.c: moved to main/
664 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
665 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
666 main/mvelib.c, main/mveplay.c: initial movie support
667 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
668 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
669 include/ogl_init.h, include/pstypes.h, main/console.c,
670 main/state.c, mem/mem.c: OS X stuff
671 * configure.ac: OS X and movie stuff
673 2002-07-19 Bradley Bell <btb@icculus.org>
675 * compilerdefs.txt: OSX defs
677 2002-07-18 Bradley Bell <btb@icculus.org>
679 * main/inferno.c: use simpler rcs tags
680 * autogen.sh: keep Changelog in cvs (and use --accum)
681 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
682 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
683 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
684 main/songs.c: changed cdrom->rbaudio
685 * include/rbaudio.h: moved to /include
687 2002-07-17 Bradley Bell <btb@icculus.org>
689 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
690 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
691 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
692 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
693 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
694 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
695 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
696 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
697 3d/setup.c: use simpler rcs tags
702 2002-07-17 Bradley Bell <btb@icculus.org>
704 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
705 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
706 * debian/rules: don't need readme's
707 * debian/rules: move d1x license to COPYING, license clarifications
708 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
709 license to COPYING, license clarifications
710 * debian/rules: fix debian docs
711 * debian/rules: fix debian manpages
712 * debian/d2x-sdl.menu: fix debian menu
713 * debian/rules: link to undocumented man page for debs
714 * Makefile.am, configure.ac, debian/control, debian/copyright,
715 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
716 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
717 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
720 2002-07-16 Bradley Bell <btb@icculus.org>
722 * debian/: rules, changelog.in: deb stuff
723 * configure.ac: cleaner nasm detection
724 * debian/: changelog.in, control, rules: deb stuff
725 * README, installation.txt: typos, stuff
726 * configure.ac: better #defines
727 * configure.ac: whitespace
728 * configure.ac: better documentation
729 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
730 SDL_JOYSTICK not needed
731 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
732 * configure.ac: need higher SDL for joystick
733 * debian/: control, rules: deb stuff
734 * arch/sdl/joy.c: old junk
735 * Makefile.am, configure.ac: automake updates
736 * main/: inferno.c, text.c: don't use althogdir on non-unix
737 * configure.ac: more autoconf updates
738 * misc/strutil.c: better strrev
739 * main/inferno.c: need limits.h on mingw also
740 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
743 2002-04-19 Bradley Bell <btb@icculus.org>
745 * main/network.c: let hoard.ham be a cfile
746 * main/text.c: better error message when hog not found
749 2002-03-23 Bradley Bell <btb@icculus.org>
751 * acconfig.h, configure.ac, arch/linux/Makefile.am,
752 arch/sdl/Makefile.am: Use SDL joystick automatically
753 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
755 2002-03-05 Bradley Bell <btb@icculus.org>
757 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
760 2002-02-23 Bradley Bell <btb@icculus.org>
762 * texmap/ntmap.c: fix bug preventing higher res sdl modes
763 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
764 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
765 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
766 main/editor/Makefile.am: moved includes to include
767 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
768 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
769 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
770 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
772 * main/game.c: disabled cockpit for OGL, formatting
773 * 2d/ibitblt.c: formatting
775 2002-02-16 Bradley Bell <btb@icculus.org>
777 * include/oldsdl.h: check for older macros
778 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
779 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
780 allow older sdl versions
782 2002-02-15 Bradley Bell <btb@icculus.org>
784 * main/: automap.c, automap.h, inferno.c: automap resolution now
786 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
787 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
788 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
789 win32/include/key_arch.h: never mind - that would be pointless
790 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
791 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
792 win32/include/key_arch.h: copied files from d1x
793 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
794 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
795 * main/multipow.c: need conf.h
796 * arch/win32/Makefile.am: new file
797 * include/pstypes.h: added u_int16_t (needed in base_ip)
798 * arch/win32/arch_ip.cpp: copied from d1x
800 2002-02-14 Bradley Bell <btb@icculus.org>
802 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
803 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
804 main/netlist.c: Added hotkeys to toggle fullscreen mode
805 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
806 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
807 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
808 reorder.h: Lotsa networking stuff from d1x
810 2002-02-13 Bradley Bell <btb@icculus.org>
812 * include/gr.h, main/game.c: Fullscreen toggle stuff
813 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
815 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
816 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
819 2002-02-11 Bradley Bell <btb@icculus.org>
821 * main/bm.c: use portable loader if bigendian
822 * include/pstypes.h: don't define bool for c++
823 * include/cfile.h: extern AltHogDir stuff
824 * include/byteswap.h: use WORDS_BIGENDIAN
825 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
826 * main/vers_id.h: added D2X_IVER
827 * misc/args.c: don't use d1x.ini
828 * Makefile.am: rpm stuff
829 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
832 2002-02-09 Bradley Bell <btb@icculus.org>
834 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
836 2002-02-09 Paolo Ulivi <pulivi@libero.it>
838 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
841 2002-02-06 Bradley Bell <btb@icculus.org>
843 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
844 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
845 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
846 * debian/: changelog.in, control, copyright, d2x-gl.files,
847 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
851 2002-02-02 Bradley Bell <btb@icculus.org>
853 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
854 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
855 Enabled RELEASE option
857 2002-01-31 Bradley Bell <btb@icculus.org>
859 * Makefile.am, configure.ac: specify prerequisite versions of
860 autoconf and automake
862 2002-01-29 Bradley Bell <btb@icculus.org>
864 * main/mission.c: RCS header added
865 * main/inferno.c: update copyright date
866 * main/mission.c: allow missions to be in AltHogDir
867 * configure.ac: Display results of configure
868 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
871 2002-01-28 Bradley Bell <btb@icculus.org>
873 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/inferno.c,
874 main/newdemo.c: Data files now go in DATADIR/games/d2x, user files
877 2002-01-24 Bradley Bell <btb@icculus.org>
879 * configure.ac: fix nasm not found error message
881 2002-01-18 Bradley Bell <btb@icculus.org>
883 * configure.in: getting rid of old configure.in
884 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
885 main/movie.c: Movie playing kludgey stuff
886 * misc/args.c: formatting
887 * main/inferno.c: allow -h for help
888 * include/error.h: don't die on int3, unless -debug given
889 * mingw32.txt: more stuff
891 2001-12-29 Bradley Bell <btb@icculus.org>
893 * Makefile.am: Got rid of thinking.txt
894 * main/inferno.c: document -nomovies option
896 2001-12-28 Bradley Bell <btb@icculus.org>
898 * main/titles.c: formatting, put some code into place for rendering
899 of robots during briefings
901 2001-12-27 Bradley Bell <btb@icculus.org>
905 2001-12-23 Craig Hadady <chadady@iglou.com>
907 * 2d/rle.c: fixed bug in dummy array.
909 2001-12-03 Bradley Bell <btb@icculus.org>
911 * arch/sdl/init.c: fix formatting
912 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
913 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
914 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
915 and sdl joystick stuff
917 2001-11-30 Bradley Bell <btb@icculus.org>
919 * thinking.txt: not needed
921 2001-11-27 Bradley Bell <btb@icculus.org>
923 * cygconf, mingw32.txt: use sdl from source on cygwin
924 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
925 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
928 2001-11-27 Bradley Bell <btb@icculus.org>
932 2001-11-14 Bradley Bell <btb@icculus.org>
934 * texmap/scanline.c: use optimization flags as texmap default
935 * NEWS: mouse wheel, etc
936 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
937 wheel to emulate 3rd axis
938 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
939 * include/error.h: kludge to ungrab mouse when we hit an int3
940 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
941 __ENV_MSDOS__ to __MSDOS__
942 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
944 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
946 * arch/sdl/digi.c: implemented digi_set_volume
947 * include/grdef.h, main/config.c, misc/d_io.c: change
948 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
949 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
950 main/piggy.c: use MAKE_SIG
951 * installation.txt: update
952 * configure.ac: new file
953 * arch/sdl/joydefs.c: #include pstypes.h
954 * arch/sdl/init.c: SDL joystick stuff
955 * acconfig.h: adjust MINGW defines
956 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
957 controls menu now works
959 2001-11-13 Bradley Bell <btb@icculus.org>
961 * main/Makefile.am: Make sure bmread.c and terrain.c get included
963 * Makefile.am: New file
964 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
966 * compilerdefs.txt: New file
967 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
969 2001-11-12 Bradley Bell <btb@icculus.org>
971 * main/playsave.c: load player files regardless of byte order of
974 2001-11-11 Bradley Bell <btb@icculus.org>
976 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
978 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
979 * NEWS: GL savegame thumbnails
980 * acconfig.h, configure.in: make option for NMOVIES, default to off
982 2001-11-09 Bradley Bell <btb@icculus.org>
984 * main/state.c: Enabled savegame thumbnails under OpenGL
985 * unused/pa_null/pa_enabl.h: remove duplicate header
986 * misc/args.c: use d2x.ini for option file
987 * mem/mem.c: Move mem_realloc inside the ifdef
988 * main/menu.c: fix 640x400 menu text
989 * main/inferno.c: added documentation
990 * main/endlevel.c: fix warnings
991 * arch/ogl/gr.c: Get rid of gl spew
992 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
993 * acconfig.h: Define __SDL__ for mingw
995 2001-11-08 Bradley Bell <btb@icculus.org>
997 * 2d/font.c: free OGL font data when rereading
998 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
999 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1000 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1001 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1002 main/weapon.h: Enabled shareware build, endlevel flythrough
1004 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1005 of use for shareware build
1006 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1008 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1010 2001-11-05 Bradley Bell <btb@icculus.org>
1012 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1014 * include/3d.h: Add comment
1016 2001-11-04 Bradley Bell <btb@icculus.org>
1018 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1020 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1022 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1023 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1024 main/hudmsg.h: Enable d1x-style hud_message
1025 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1026 * 2d/font.c: re-init ogl fonts after remapping colors.
1028 2001-11-02 Bradley Bell <btb@icculus.org>
1030 * misc/Makefile.am: remove byteswap.h (duplicate header)
1031 * 2d/font.c: fixed gr_remap_font, minor stuff
1032 * configure.in: take out -O2 if doing debug build
1033 * main/bm.c: formatting
1034 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1035 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1036 macros, get rid of functions
1038 2001-11-01 Bradley Bell <btb@icculus.org>
1040 * misc/byteswap.h: removed duplicate header
1042 2001-10-31 Bradley Bell <btb@icculus.org>
1044 * NEWS, main/automap.c: automap works in opengl
1045 * NEWS, configure.in: Added news
1046 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1047 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1048 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1049 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1050 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1051 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1052 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1053 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1054 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1056 2001-10-27 Bradley Bell <btb@icculus.org>
1058 * main/inferno.c: added some documentation
1060 2001-10-25 Bradley Bell <btb@icculus.org>
1062 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1064 * Makefile.am, configure.in, arch/Makefile.am,
1065 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1066 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1067 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1068 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1069 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1070 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1071 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1072 it's ugly, but It'll be easier to sync with d1x.
1073 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1074 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1075 main/editor/Makefile.am: attempt at support for editor, makefile
1077 * misc/d_delay.c: formatting fix
1078 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1079 tmappent.S, tmapppro.S: adding support for runtime selection of
1081 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1082 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1083 including multi.h and network.h, fix backslashes, fix compiler
1085 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1086 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1087 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1088 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1089 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1090 including multi.h and network.h, fix backslashes
1091 * include/pstypes.h: added typedef for u_int64_t on mingw
1092 * include/3d.h: added prototype for g3_uninit_polygon_model
1093 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1095 2001-10-24 Bradley Bell <btb@icculus.org>
1097 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1098 arch subdirs, as in d1x.
1099 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1100 earlier style until i understand automake 1.5 better. remove input
1102 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1103 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1104 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1105 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1106 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1107 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1108 Moved input stuff to arch subdirs, as in d1x.
1109 * NEWS, configure.in: blah blah
1111 2001-10-23 Bradley Bell <btb@icculus.org>
1113 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1114 * texmap/tmapppro.S: no need for #include <conf.h> here
1115 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1117 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1118 file. RCS header added
1119 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1120 #ifdef'ing out the whole file. RCS header added
1121 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1122 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1123 fixes. Now works with automake 1.5 and autoconf 2.52.
1124 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1125 mingw (-grabmouse now works on win32).
1126 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1127 These don't belong in cvs
1131 2001-10-20 Bradley Bell <btb@icculus.org>
1133 * 2d/font.c: Don't free unused variables...
1134 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1136 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1137 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1138 main/Makefile.am: make dist more sensible
1139 * Makefile.am: Kludge for linking on mingw
1141 2001-10-19 Bradley Bell <btb@icculus.org>
1143 * Makefile.am, configure.in, arch/win32/Makefile.am,
1144 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1145 * include/ipx_drv.h: Check for __MINGW32__
1146 * include/i86.h: Imported from d1x
1147 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1148 * arch/dos/modex.asm: Fixed %include
1149 * main/console.c: RCS headers added
1150 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1152 * Makefile.am, main/Makefile.am: Moved final link to top-level
1153 directory instead of main/
1154 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1155 __ENV_LINUX__ to __linux__
1156 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1157 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1158 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1159 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1160 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1161 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1162 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1163 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1164 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1165 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1167 * configure.in: add --enable-xploader, support arch/linux subdir,
1169 * main/inferno.c: conditionalize conf.h
1171 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1173 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1174 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1175 misc/fileutil.h: Partial application of linux/alpha patch.
1177 2001-10-19 Bradley Bell <btb@icculus.org>
1179 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1180 networking in line with d1x, moved some arch/linux_* stuff to
1182 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1183 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1184 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1185 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1187 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1188 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1189 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1190 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1191 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1192 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1193 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1194 linux/include/ukali.h: Brought linux networking in line with d1x,
1195 moved some arch/linux_* stuff to arch/linux/*
1196 * include/ipx_drv.h: Imported from d1x
1197 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1198 * main/ipx_drv.c: Imported from d1x
1199 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1200 main/network.h, main/Makefile.am: Trying to get network working on
1202 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1203 main/Makefile.am: build fixes
1204 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1205 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1206 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1207 starting to get net working.
1208 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1209 conditionalized min,max macros
1211 2001-10-18 Bradley Bell <btb@icculus.org>
1213 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1214 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1215 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1216 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1218 * 2d/2dsline.c: RCS headers added/changed
1219 * configure.in: fix NASMFLAGS bug
1220 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1223 2001-10-17 Bradley Bell <btb@icculus.org>
1225 * NEWS: Fixed the invulnerable robots bug!
1226 * main/collide.c: Fixed the invulnerable robots bug!
1228 2001-10-14 Bradley Bell <btb@icculus.org>
1230 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1233 2001-10-13 Bradley Bell <btb@icculus.org>
1235 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1236 arch/Makefile.am, arch/dos/Makefile.am,
1237 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1238 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1239 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1240 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1241 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1242 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1243 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1244 arch/win32/include/Makefile.am, iff/Makefile.am,
1245 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1246 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1247 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1248 unused/bios/Makefile.am, unused/lib/Makefile.am,
1249 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1250 unused/ui/Makefile.am, unused/vga/Makefile.am,
1251 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1252 automake stuff from "inert" subdirs. And there was much rejoicing.
1253 * Makefile.am, NEWS, configure.in: Stuff
1254 * ChangeLog: removing auto-generated file
1255 * cygconf: Added instructions for mingw32 build
1256 * Makefile.am: renamed INSTALL to installation.txt
1257 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1258 * mingw32.txt: Added instructions for mingw32 build
1259 * configure.in: Enable assembly under mingw32
1261 2001-10-12 Bradley Bell <btb@icculus.org>
1263 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1264 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1265 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1266 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1267 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1268 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1269 to __DJGPP__, since it's built-in.
1271 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1273 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1274 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1278 2001-10-12 Bradley Bell <btb@icculus.org>
1280 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1281 * Makefile.am: make sure cygconf gets archived
1282 * configure.in: Increment version number in preparation for release
1283 * configure.in: Fix detection of opengl
1284 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1285 cygconf, arch/Makefile.am, arch/include/joy.h,
1286 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1287 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1288 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1289 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1290 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1291 Vastly improved compilability.
1293 2001-10-11 Bradley Bell <btb@icculus.org>
1295 * Makefile.am: Added macros/sdl.m4
1296 * autogen.sh: Added macros/sdl.m4
1298 2001-10-09 Bradley Bell <btb@icculus.org>
1300 * main/vers_id.h: Added DESCENT_VERSION constant
1301 * main/inferno.c: Added command-line help.
1302 * include/ogl_init.h: opengl improvments (following d1x changes)
1304 2001-10-07 Bradley Bell <btb@icculus.org>
1306 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1307 arch/ogl/Makefile.am: Remove duplicate headers.
1309 2001-08-02 Thimo Neubauer <thimo@debian.org>
1311 * mem/mem.c: totally crippled the memory manager because it does
1312 not make sense for non-DOS-systems and it would have been too
1313 complicated to get it 64bit clean
1315 2001-06-19 Bradley Bell <btb@icculus.org>
1317 * cvshowto.txt: updated anonymous password
1319 2001-02-08 Bradley Bell <btb@icculus.org>
1321 * COPYING, license.txt: Added d1x license
1323 2001-02-01 Bradley Bell <btb@icculus.org>
1325 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1327 2001-01-31 Bradley Bell <btb@icculus.org>
1329 * configure.in, arch/include/mouse.h, include/pstypes.h,
1330 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1331 * main/polyobj.c: fix typo
1332 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1333 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1334 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1335 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1336 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1337 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1338 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1339 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1340 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1341 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1342 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1343 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1344 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1345 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1346 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1347 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1348 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1349 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1350 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1351 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1352 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1353 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1354 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1355 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1356 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1357 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1359 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1360 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1361 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1362 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1364 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1366 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1367 cross-compiling, and cygwin fixes
1369 2001-01-30 Bradley Bell <btb@icculus.org>
1371 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1372 include/pstypes.h, include/strutil.h, main/Makefile.am,
1373 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1374 needs --without-assembler and --without-network to compile
1376 2001-01-29 Bradley Bell <btb@icculus.org>
1378 * configure.in, main/Makefile.am: Fixes to build system
1379 * main/kconfig.c: fix for non-linux joysticks
1380 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1381 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1382 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1383 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1384 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1385 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1386 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1388 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1389 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1390 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1391 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1392 sdl_timer.c: Fixed build system, minor fixes
1393 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1394 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1396 2001-01-28 Bradley Bell <btb@icculus.org>
1398 * conf.h.in, configure.in, arch/Makefile.am,
1399 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1400 arch/include/key.h, main/Makefile.am: More header unification...
1401 * main/newdemo.c: Added <ctype.h>
1402 * arch/include/: event.h, joy.h: unified input headers.
1403 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1404 OpenGL now uses SDL-GL instead of gii
1405 * arch/include/: key.h, mouse.h: Unified arch headers
1407 2001-01-25 Bradley Bell <btb@icculus.org>
1409 * autogen.sh: use "set -e" so execution stops if something goes
1412 2001-01-24 Bradley Bell <btb@icculus.org>
1415 * Makefile.am: Add ChangeLog to dist
1416 * ChangeLog: Putting this here so automake doesn't complain
1420 2001-01-24 Bradley Bell <btb@icculus.org>
1422 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1423 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1424 for building ChangeLog from RCS entries
1425 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1426 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1427 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1428 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1429 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1430 arch/Makefile.am, arch/dos/Makefile.am,
1431 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1432 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1433 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1434 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1435 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1436 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1437 unused/Makefile.am, unused/bios/Makefile.am,
1438 unused/lib/Makefile.am, unused/novga/Makefile.am,
1439 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1440 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1441 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1442 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1443 make dist, VPATH builds, ...
1444 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1445 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1446 arch/dos/Makefile.in, arch/linux/Makefile.in,
1447 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1448 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1449 misc/Makefile.in, texmap/Makefile.in: cruft removal
1450 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1452 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1453 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1454 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1455 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1457 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1458 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1459 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1460 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1461 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1462 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1463 main/songs.c, misc/args.c: changed args_find to FindArg
1465 2001-01-22 Bradley Bell <btb@icculus.org>
1467 * configure, main/Makefile.am, main/Makefile.in: configuration
1469 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1470 fix compiler warnings w/opengl
1471 * include/console.h: ggi support
1472 * arch/linux_init.c: svgalib support
1473 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1474 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1475 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1476 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1477 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1478 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1479 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1480 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1481 warnings and enable NDEBUG
1482 * ChangeLog, main/kconfig.c: joystick support
1483 * arch/svgalib_init.c: svgalib support
1485 2001-01-21 Bradley Bell <btb@icculus.org>
1487 * cvshowto.txt: new file, taken from d1x webpage
1488 * AUTHORS, README: Taking over as maintainer of d2x
1489 * ChangeLog: Grab mouse with SDL/X11
1490 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1492 2001-01-20 Bradley Bell <btb@icculus.org>
1494 * configure, configure.in: Turned -Werror back off by default
1495 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1496 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1497 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1498 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1499 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1500 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1501 main/laser.c, main/multi.c, main/network.c, main/network.h,
1502 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1503 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1504 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1505 warnings, for non-OpenGL on linux, anyway...
1507 2001-01-19 Bradley Bell <btb@icculus.org>
1509 * copying: remove duplicate file
1510 * Import of d2x-0.0.9-pre1
1511 * Import of d2x-0.0.8