1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: fix bug #2167: some characters would not display because
4 of signed/unsigned errors
6 2005-01-23 Jason Owen <shannara256@yahoo.com>
8 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
9 may crash printf if the list of extensions is huge
11 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
13 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
14 only on last level of built-in mission.
15 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
17 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
18 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
19 buffers (speeding it up), and use cfopen instead of
20 PHYSFS_openRead/PHYSFS_openWrite where appropriate
21 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
22 sure nocfile.h and cfile.h are never both included
24 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
26 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
27 fix bug #1676 (filling up of OLG texture list)
29 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
31 * main/state.c: fix problems with copying/deleting save files
33 * main/automap.c: make automap fonts transparent.
35 2005-01-07 Bradley Bell <btb@icculus.org>
37 * main/menu.c: In Load Level, if there is no current mission,
40 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
42 * main/gameseq.c: Free polymodel data before reloading ham file.
44 * arch/ogl/gr.c: Implement fading in ogl_urect()
46 * main/gauges.c: Draw ship before shields in HUD.
48 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
50 * main/editor/centers.c: Use both ints with the robot producer
53 2004-12-23 Bradley Bell <btb@icculus.org>
55 * main/editor/centers.c, main/editor/editor.h,
56 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
57 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
58 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
61 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
63 * main/bmread.c: don't duplicate the period in the filename
65 * main/dumpmine.c: Add function prototypes to remove warnings
67 * main/dumpmine.c, ui/window.c: Specify that two functions return
70 * main/editor/autosave.c, main/editor/curves.c,
71 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
72 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
75 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
77 * main/editor/eobject.c, main/editor/kgame.c,
78 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
79 extra two parameters to get_seg_masks.
81 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
82 structs for mine saving functions
84 * main/inferno.c: Use PhysicsFS for making the hoard ham.
86 * main/bmread.c: add missing includes
88 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
90 * main/dumpmine.c: Fix type mismatches
92 2004-12-19 Bradley Bell <btb@icculus.org>
94 * ui/Makefile.am: fix ui Makefile.am
96 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
97 removeext, use it in ds_load instead of splitpath
99 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
101 * include/u_mem.h: prototype for strdup with MPW
103 * main/laser.c: abort weapon fire if unable to create object
105 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
106 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
107 unused/ui/icon.c: replace byte with sbyte
109 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
110 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
111 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
112 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
113 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
114 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
115 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
116 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
117 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
118 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
119 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
120 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
121 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
122 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
123 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
126 * ui/Makefile.am: added Makefile.am for ui
128 * main/editor/Makefile.am, main/editor/autosave.c,
129 main/editor/centers.c, main/editor/centers.h,
130 main/editor/curves.c, main/editor/eglobal.c,
131 main/editor/ehostage.c, main/editor/ehostage.h,
132 main/editor/elight.c, main/editor/eobject.c,
133 main/editor/eobject.h, main/editor/eswitch.c,
134 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
135 main/editor/group.c, main/editor/info.c, main/editor/info.h,
136 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
137 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
138 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
139 main/editor/ksegsel.c, main/editor/ksegsize.c,
140 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
141 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
142 main/editor/medlisp.h, main/editor/medmisc.c,
143 main/editor/medmisc.h, main/editor/medrobot.c,
144 main/editor/medrobot.h, main/editor/medsel.c,
145 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
146 main/editor/objpage.c, main/editor/objpage.h,
147 main/editor/seguvs.c, main/editor/texpage.c,
148 main/editor/texture.c: imported missing editor files from d1x
150 * main/Makefile.am: build dumpmine.c for editor
152 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
153 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
154 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
155 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
156 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
158 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
159 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
160 main/editor/eglobal.c, main/editor/ehostage.c,
161 main/editor/ehostage.h, main/editor/elight.c,
162 main/editor/eobject.c, main/editor/eobject.h,
163 main/editor/eswitch.c, main/editor/eswitch.h,
164 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
165 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
166 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
167 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
168 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
169 main/editor/ksegsel.c, main/editor/ksegsize.c,
170 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
171 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
172 main/editor/meddraw.h, main/editor/medlisp.h,
173 main/editor/medmisc.c, main/editor/medmisc.h,
174 main/editor/medrobot.c, main/editor/medrobot.h,
175 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
176 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
177 main/editor/objpage.h, main/editor/segment.c,
178 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
179 main/editor/texpage.h, main/editor/texture.c: Move old logs to
182 * main/editor/autosave.c main/editor/centers.c
183 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
184 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
185 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
186 main/editor/fixseg.c main/editor/func.c main/editor/group.c
187 main/editor/info.c main/editor/info.h main/editor/kbuild.c
188 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
189 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
190 main/editor/ksegmove.c main/editor/ksegsel.c
191 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
192 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
193 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
194 main/editor/medmisc.h main/editor/medrobot.c
195 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
196 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
197 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
198 main/editor/texpage.h main/editor/texture.c ui/barbox.c
199 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
200 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
201 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
202 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
203 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
204 conf.h in new editor files
206 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
208 * main/state.c: open autosave file for writing, not reading
210 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
211 main/state.c, main/state.h: added fast save
213 * main/gameseq.c, main/inferno.c: force gr_update() so screens
214 always show in OpenGL
216 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
218 * misc/strutil.c: Implement strdup for MPW
220 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
223 * misc/strutil.c: fix MPW compiler errors
225 * main/mission.c, main/mission.h: allocate mission filenames
228 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
230 * 2d/font.c: Initialise the dataptr member correctly.
232 * include/mono.h: Print only mildly interesting messages to
233 stderr.txt. (revert earlier carbon changes)
235 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
237 * include/physfsx.h: getRealPath uses the write directory if it
238 can't get the real directory
240 * D2X.make: remove misc/d_io.c
242 2004-12-03 Bradley Bell <btb@icculus.org>
244 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
245 pathname, ensure correct translation of path separators
247 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
249 * misc/strutil.c: fix stricmp and strnicmp
251 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
254 2004-12-02 Bradley Bell <btb@icculus.org>
256 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
257 I couldn't figure out why the previous code kept segfaulting under
260 * main/kconfig.c: disable call to reset_cockpit() which was
261 causing the "letterbox" bug
263 * main/inferno.c: don't die if title screens not found
265 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
267 * configure.ac: require PhysicsFS header and library
269 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
271 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
273 * D2X.make: fix build on Carbon by adding digiobj.c
275 * main/mission.c: set builtin_hogsize for non-built-in missions
277 * main/mission.c: pass individual mission around instead of whole list
279 * main/mission.c: remove mission list from global memory
281 2004-12-02 Bradley Bell <btb@icculus.org>
283 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
284 path separator gets added to hogdir
286 2004-12-01 Bradley Bell <btb@icculus.org>
288 * README, configure.ac, VisualC/d2x/d2x.dsp,
289 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
290 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
291 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
292 uses dynamic opengl loading
294 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
296 * arch/ogl/gr.c: make write_bmp use PhysicsFS
298 * include/args.h, misc/args.c: new AppendArgs function. This
299 separates the copying of the arguments passed to main() from the
300 reading of the arguments file
302 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
303 the flexible cfgets, Fix compiling issues in MPW.
305 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
306 reading into an int, so it's removed completely. PHYSFSX_getc was
307 removed, because it's only use in misc/strio.c was removed. Put
308 in PHYSFSX_getRealPath, which recognises platform-specific
309 separators and doesn't use snprintf (MPW doesn't have it). MPW
312 * main/inferno.c: Remove use of open_movie_file. Read the
313 arguments file from the base directory, if there is one. Set up
314 D2X's write directory, including replacing any tilde at the start
315 of the path (if there is one) with the string returned by
316 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
317 default is still ~/.d2x. Check if the write directory has to be
318 created. Read the arguments file in this write directory if there
319 is one. If there's still no write directory, set it to the base
320 directory. Won't set it to the current directory if this fails,
321 because of the issue of which character to use for which platform.
323 * main/playsave.c: Use PHYSFS_readSLE32 instead of
324 PHYSFS_readULE32 due to compiling issues in MPW. Use
325 cfile_read_short instead of PHYSFS_readULE16 because of both
326 compiling and endian issues. cfile_read_byte instead of
327 PHYSFSX_readU8. Write a dummy structure instead of seeking when
328 NETWORK isn't defined
330 * D2X.make: Don't compile cfile.c on Mac OS 9.
332 * README: add PhysicsFS to the required 'tools' in README, and
333 instructions for building in MPW.
335 * include/cfile.h: Make cfopen into an inline, where a read buffer
336 is set up. This speeds up loading significantly.
338 2004-12-01 Bradley Bell <btb@icculus.org>
340 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
341 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
344 * main/newmenu.c: fix player file deletion
346 * include/physfsx.h: fix statfs includes for OS X
348 * main/inferno.c, main/network.c: misc physfs conversions
350 * arch/linux/Makefile.am, arch/linux/findfile.c,
351 arch/win32/Makefile.am, arch/win32/findfile.c,
352 include/findfile.h, main/kludge.c, main/mission.c,
353 main/newmenu.c, main/piggy.c: get rid of findfile stuff
355 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
358 * main/state.c: improve savegame load/save
360 * main/movie.c: make -nomovies friendlier
362 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
364 * include/d_io.h, include/physfsx.h, main/inferno.c,
365 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
368 * main/scores.c: use physfs for scores file
370 * main/playsave.c: improve player loading
372 * main/movie.c: improve movie loading
374 * main/mission.c: improve mission loading
376 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
377 main/state.c: use physfs for savegames
379 * README: minor update
381 * main/newdemo.c: use physfs for demos
383 * include/physfsx.h: added PHYSFSX_rename function
385 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
386 physfs/rwops, add libmve callbacks
388 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
389 added physfsrwops stuff
391 * include/cfile.h: added cfile_close wrapper
393 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
396 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
399 * main/config.c: use physfs to read config file
401 * include/physfsx.h: added gets and puts functions
403 * include/cfile.h: correct seek return value
405 * main/config.c, main/playsave.c: use physfs to write
408 * include/physfsx.h: added my physfs extensions
410 * main/inferno.c: physfs initialization stuff
412 * configure.ac: add check for physfs lib
414 * include/cfile.h: made cfile into a wrapper for physfs
416 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
417 disabled althogdir stuff (shouldn't be needed w/physfs)
419 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
420 configure.ac: drop cfile stuff
422 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
424 * D2X.make: Don't use D2XFolder, because the userdir can now be
425 specified in Mac OS 9. Putting it in the source code folder is
426 more convenient. Turn debugging on. Don't compile old files,
427 compile new ones. Add the PhysicsFS library.
429 * iff/iff.c: Get rid of MIN redefinition.
431 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
432 MPW doesn't like switches of long longs
434 2004-11-30 Bradley Bell <btb@icculus.org>
436 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
437 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
438 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
439 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
440 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
441 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
442 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
444 2004-11-28 Bradley Bell <btb@icculus.org>
446 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
448 * arch/sdl/digi.c: use d2src system for persistent sounds
450 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
453 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
454 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
455 ripped object stuff out of digi.c, now using digiobj.c. get rid of
456 a bunch of kludges, sound should be more true to original game now
458 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
461 2004-11-27 Bradley Bell <btb@icculus.org>
463 * main/text.c, main/text.h, main/titles.c: added function to
464 properly decode multi-line strings
466 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
467 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
470 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
472 * main/inferno.c: enable logo screens for shareware/oem
474 2004-11-26 Bradley Bell <btb@icculus.org>
476 * main/mission.c, main/titles.c: fix d1 briefing glitches
478 * main/game.c: free up cpu by not calling timer_delay so many
479 times (fixes Bug 2034)
481 * main/gameseq.c: enable briefing screens for mac shareware
483 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
484 doesn't care if it draws offscreen, I guess)
486 * main/credits.c: reduce flickering in credits w/opengl
488 2004-11-25 Bradley Bell <btb@icculus.org>
490 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
491 garbage on windows for some reason.
493 * 2d/font.c: fixed opengl menu font bug, caused by doing
494 arithmetic on signed chars.
496 2004-11-23 Bradley Bell <btb@icculus.org>
498 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
500 2004-11-22 Bradley Bell <btb@icculus.org>
502 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
503 arch/linux/joystick.c, arch/linux/include/joystick.h,
504 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
505 arch use global variable joy_num_axes
507 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
509 * main/gamemine.c, main/piggy.c: compile again on older C compilers
511 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
513 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
514 Vertigo) missions, load add-on ham file at every load, not only the 1st
516 * main/bm.ch: fix bug where loading a hxm would affect other levels too
518 * main/fireball.c: don't Int3() every time explosions don't look best
520 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
522 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
524 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
526 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
528 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
530 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
532 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
533 shareware version of descent.hog. This is not yet bug-free
535 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
537 * main/network.c: fix crash introduced with previous change
539 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
541 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
542 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
543 make mission structre memory allocated
545 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
547 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
548 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
549 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
550 delete file compbit.h, move functionality to text.c, modify all
551 previous users of compbit.h to use existing function in text.h
553 * main/inferno.c: remove warning created by the fix for the cfgets
556 * main/bmread.c: add comment
558 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
560 * cfile/cfile.c: declare variable on top of block
562 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
563 main/multi.h, main/network.c: move mission list handling functionality
564 to mission.c, remove unnecessary load_mission calls in menu.c
566 * main/game.c: remove unnecessary build_mission_list call
568 * main/mission.c, main/mission.h: correct comments about anarchy-only
570 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
571 remove explicit uses of mission list
573 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
575 * libmve/mveplay.c: make it compile on Cygwin
577 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
579 * main/config.c: fix bug uncovered by having fgets cut off ending \n
581 * main/text.c: fix crash on Mac OS X, probably fix bug 738
583 * include/mono.h: add mprintf support for carbon (Mac OS 9)
585 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
587 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
588 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
589 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
590 information about the current mission, for easier code refactorisation.
592 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
594 * main/gamemine.c, main/piggy.c: fix bug 1675:
595 use better d2 textures if d1 hog is present but not loadable
597 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
599 * cfile/cfile.c: simplify, reduce number of global vars
601 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
603 * main/gameseg.c: fix bugfix of 2004-05-15
605 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
607 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
609 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
610 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
611 cfgets now always copies the terminating character to the dest buffer.
612 This fixes a bug that occured when reading cmd line args from d2x.ini
614 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
616 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
617 move more old change logs into ChangeLog-old
619 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
620 and Martin Schaffner <maschaffner@gmx.ch>
622 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
623 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
624 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
625 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
626 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
627 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
628 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
629 arch/include/joy.h, arch/win32/include/key.h
630 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
631 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
632 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
633 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
634 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
635 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
636 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
637 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
638 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
639 main/config.c, main/config.h, main/controls.c, main/controls.h
640 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
641 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
642 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
643 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
644 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
645 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
646 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
647 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
648 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
649 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
650 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
651 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
652 main/mission.c, main/mission.h, main/modem.h, main/morph.c
653 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
654 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
655 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
656 main/paging.c, main/paging.h, main/physics.c, main/physics.h
657 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
658 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
659 main/powerup.h, main/render.c, main/render.h, main/robot.c
660 main/robot.h, main/scores.c, main/scores.h, main/screens.h
661 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
662 main/songs.c, main/songs.h, main/sounds.h, main/state.c
663 main/state.h, main/switch.c, main/switch.h, main/terrain.c
664 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
665 main/text.h, main/textures.h, main/titles.c, main/titles.h
666 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
667 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
668 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
669 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
670 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
671 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
673 move old per-file change logs into new file ChangeLog-old
675 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
677 * arch/ogl/ogl.c: enable -gl_mipmap switch
679 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
681 * arch/carbon/descent.r: swap min and max size to correct places
683 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
685 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
687 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
689 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
691 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
693 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
694 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
696 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
697 link) on MPW on Mac OS 9 (carbon)
699 * include/mono.h: disable mprintf on carbon to avoid significant bloat
701 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
703 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
705 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
707 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
709 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
711 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
713 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
714 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
715 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
716 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
717 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
719 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
720 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
721 new files for supporting compilation with MPW for carbon (Mac OS 9)
723 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
725 * main/playsave.c: do not seek while writing, carbon does not like it
727 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
729 * cfile/cfile.c: use portable ffilelength in cfile_size
731 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
732 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
733 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
734 unsigned and signed char, MPW does not like these
736 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
738 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
741 2004-06-01 Bradley Bell <btb@icculus.org>
743 * libmve/mve_main.c: cast malloc function pointer
745 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
746 target to XCode project
748 2004-05-31 Bradley Bell <btb@icculus.org>
750 * include/pstypes.h: fix accidental solaris breakage
752 * main/object.c: fix crash caused by death-cam code
754 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
755 XCode project simplifications, network enabled
757 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
758 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
760 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
763 * English.lproj/InfoPlist.strings, d2x-Info.plist,
764 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
765 d2x.xcode/project.pbxproj: added XCode project files
767 2004-05-22 Bradley Bell <btb@icculus.org>
769 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
772 * rpm/d2x.spec.in: Changed descriptions
774 2004-05-22 Matthew Mueller <donut@dakotacom.net>
776 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
779 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
781 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
782 the win32 code (d1x r1.8, key_arch.c r1.2)
784 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
785 use 32bpp screen mode by default, add option to use 16bpp (d1x
788 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
789 replacement texture paletted->rgb conversion alpha problem (d1x
792 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
793 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
794 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
797 * arch/ogl/gr.c, include/loadgl.h: fix win32
798 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
800 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
801 include/ogl_init.h, main/render.c: opengl hardware
802 super-transparency support using GL_NV_register_combiners (d1x
803 r1.38, r1.41, r1.6, r1.26, r1.7)
805 2004-05-22 Bradley Bell <btb@icculus.org>
807 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
810 2004-05-22 Matthew Mueller <donut@dakotacom.net>
812 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
813 include/ogl_init.h: use GL_RGB for non-transparent textures, and
814 fix fonts not having transparent flag set (wouldn't get paletted)
815 (d1x r1.15, r1.37, r1.40, r1.25)
817 * arch/ogl/ogl.c: don't try to use paletted textures with
818 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
820 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
821 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
824 * 2d/font.c: memset ogl font bitmap data since the copy function
825 leaves some (unused) parts uninitialized, which aggravates
828 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
829 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
832 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
833 screenshots if the entire thing wasn't written in one call to
836 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
837 info not being updated on win32 (d1x r1.11)
839 * arch/win32/digi.c: remove some redundancy by not needing to do
840 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
841 clean up some indenting of DS_release_slot calls. And make
842 DS_release_slot return 1 when a sound is already not playing, in
843 addition to when a sound was killed. (d1x r1.10)
845 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
846 linux version (d1x r1.5)
848 * main/kconfig.c: make next axis config key skip currently
849 allocated axes (d1x r1.11)
851 2004-05-22 David Cleaver <wraithx@morpheus.net>
853 * main/kconfig.c: joy configuration next axis key from WraithX
856 2004-05-22 Bradley Bell <btb@icculus.org>
858 * main/game.c, main/inferno.c: typo
860 2004-05-21 Matthew Mueller <donut@dakotacom.net>
862 * main/game.c, main/game.h, main/inferno.c: make rear view
863 leave_time variable with -rearviewleavetime argument (d1x r1.25,
866 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
868 * main/inferno.c: change -udp documentation to d2x behaviour
870 2004-05-21 Bradley Bell <btb@icculus.org>
872 * include/gr.h: added missing define for menu fullscreen toggle
874 2004-05-21 Matthew Mueller <donut@dakotacom.net>
876 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
877 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
879 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
881 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
882 arch/linux/include/joystick.h: patch from Steven Mueller for using
883 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
885 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
887 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
888 main/physics.c, main/render.c, main/wall.c: file-line for segfault
889 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
891 * arch/win32/digi.c: digisound fixes (d1x r1.7)
893 2004-05-21 Bradley Bell <btb@icculus.org>
895 * main/inferno.c: added -udp documentation from d1x
897 2004-05-20 Bradley Bell <btb@icculus.org>
899 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
901 2004-05-20 David Cleaver <wraithx@morpheus.net>
903 * main/controls.c, main/gamecntl.c, main/kconfig.c,
904 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
905 game.c r1.21, r1.6, r1.4, r1.3)
907 2004-05-20 Bradley Bell <btb@icculus.org>
909 * main/inferno.c: document -ihaveabrokenmouse
911 2004-05-20 Matthew Mueller <donut@dakotacom.net>
913 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
915 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
917 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
918 mouse driver problems (d1x r1.2, r1.2)
920 2004-05-20 Matthew Mueller <donut@dakotacom.net>
922 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
923 join list score crash (d1x r1.8)
925 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
927 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
928 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
931 2004-05-20 Bradley Bell <btb@icculus.org>
933 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
935 * main/inferno.c: integrated some niceautomap stuff from d1x
937 2004-05-20 Matthew Mueller <donut@dakotacom.net>
939 * arch/win32/joyhh.c: fixed the config bug where it'd always put
940 in some weird axis (d1x r1.3)
942 * arch/win32/init.c: set win32 icon to icon from resource file
945 * arch/win32/key.c: win32: fixed space key not working in messages
948 2004-05-20 Bradley Bell <btb@icculus.org>
950 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
953 2004-05-20 Matthew Mueller <donut@dakotacom.net>
955 * main/inferno.c: document -gl_refresh (d1x r1.20)
957 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
958 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
961 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
962 change the arg type for (d1x r1.5)
964 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
966 * arch/win32/digi.c: altsounds (d1x r1.6)
968 2004-05-20 Matthew Mueller <donut@dakotacom.net>
970 * arch/win32/digi.c: fixed a major memory leak and removed a bit
971 of redundancy (d1x r1.5)
973 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
974 fix crashing (d1x r1.4)
976 * arch/win32/digi.c: win32's digi_start_sound was not calling
977 DS_release_slot after setting .playing=0, resulting in a
978 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
980 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
981 apparently it was somehow causing some joysticks (Sidewinder
982 Precision 2) to only turn when the stick was moving, but not when
983 at turned but held stationary. And it was completely unused
984 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
987 * main/game.c: add alt+enter to toggle fullscreen (in addition to
988 previous key combos (d1x r1.29)
990 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
991 g, and b values (d1x r1.15)
993 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
994 sometimes (didn't handle negative palette steps) (d1x r1.34)
996 * arch/ogl/ogl.c: add caching of weapon inner models, screen
997 shatter effects, robot explosions and weapons, and some more
998 always present stuff. Also clean up ogl_cache_weapon_textures
1001 2004-05-20 Bradley Bell <btb@icculus.org>
1003 * main/kludge.c, main/game.c: move gr_renderstats and
1004 gr_badtexture back to game.c
1006 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1008 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1009 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1011 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1013 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1014 loaded after texture caching stage (d1x r1.34)
1016 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1017 for renderstats (d1x r1.33)
1019 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1021 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1022 main/inferno.c: add anisotropic texture filtering suport (d1x
1023 r1.33, r1.32, r1.23, r1.32)
1025 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1028 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1029 include/ogl_init.h: utilize hardware multitexturing support if
1030 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1031 r1.32, r1.30, r1.4, 1.22)
1033 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1036 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1038 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1039 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1040 effects in OGL using SetGammaRamp, much faster than the hack that
1041 was being used. currently SDL only (though not too hard to add to
1042 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1044 * main/menu.c: allow arbitrary (custom) resolution entry in
1045 change_res menu (d1x r1.14)
1047 2004-05-19 Bradley Bell <btb@icculus.org>
1049 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1050 d1x-style res change menu (mostly works)
1052 * misc/args.c: use strnicmp instead of strncasecmp
1054 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1056 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1057 command-line option (d1x r1.27)
1059 * main/inferno.c: restore inferno.c initialization of
1060 screen_compatible and use_double_buffer to 'normal' values, broken
1061 long long ago in one of the high res menu patches (d1x r1.30)
1063 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1064 resolutions to be specified on command line (d1x r1.2, r1.29,
1065 r1.4) -- doesn't work yet
1067 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1069 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1072 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1073 volume song stop/starting (d1x r1.7)
1075 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1077 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1080 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1081 ogl_ulinec (d1x r1.29)
1083 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1085 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1086 bottom are inclusive not exclusive (d1x r1.28)
1088 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1089 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1091 * arch/sdl/digi.c: fix typo
1093 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1095 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1096 creation code from arch_init_start into arch_init to fix weirdness
1097 with --help (d1x r1.5, r1.6)
1099 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1100 sync issues and lack of midi reset (d1x r1.5)
1102 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1105 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1106 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1108 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1111 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1113 2004-05-18 Bradley Bell <btb@icculus.org>
1115 * include/vecmat.h: comments/formatting
1117 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1119 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1120 include/test.lnk: remove unnecessary files
1122 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1123 This enables compilation with gcc 3.1
1125 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1127 * main/switch.c: took care of switches triggering single-sided
1128 walls (don't try to access the nonexistent adjacent wall via NULL
1129 pointers or negative array indices)
1131 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1133 * main/wall.c: fix invalid memory access for d1 levels which
1134 don't have a corresponding wall behind.
1136 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1138 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1139 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1140 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1141 interface header to new header file internal.h
1143 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1145 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1146 bitmask for each joystick axis that has sent input data,
1147 and will not crash Windows anymore during joystick setup because
1148 of for() loop over axis being executed once too often.
1150 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1151 gr_remap_mono_font() and call it after loading saved level.
1153 * main/laser.c: limit homing missile turn rate
1155 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1156 centers (work like fuel centers but provide shield)
1158 * main/gameseg.c: fix endless loop in some levels with a
1159 certain (complicated) structure
1161 2004-05-13 Bradley Bell <btb@icculus.org>
1163 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1164 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1165 updated project files for SDL 1.2.7
1167 * Makefile.am: add VisualC, VisualCE dirs to tarball
1169 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1171 * arch/sdl/digi.c: formatting
1173 2004-05-12 Bradley Bell <btb@icculus.org>
1175 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1178 * 2d/palette.c, include/palette.h: added function to create blend
1181 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1183 2004-05-11 Bradley Bell <btb@icculus.org>
1185 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1187 2004-05-10 Bradley Bell <btb@icculus.org>
1189 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1190 g3_draw_transp_poly had the fade level backwards, decided to just
1191 fix g3_draw_poly so it behaves correctly, transparency or not,
1192 reverted changes to render_face
1194 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1196 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1197 rendering transparent (e.g. cloaked) walls
1199 * main/render.c: render_face now calls g3_draw_transp_poly() for
1200 cloaked walls in OpenGL
1202 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1204 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1205 that from other apps, had "static" distortions.
1207 2004-04-22 Bradley Bell <btb@icculus.org>
1209 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1211 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1212 aligned version of PUT_INTEL_* macros
1214 2004-04-15 Bradley Bell <btb@icculus.org>
1216 * main/inferno.c: comment out unused checksum variable
1218 2004-04-14 Bradley Bell <btb@icculus.org>
1220 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1222 2004-04-14 Terran Melconian <terran@consistent.org>
1224 * main/gameseg.c: use portable rand function (fixes #1118)
1226 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1228 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1230 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1232 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1233 get rid of warnings (now compiles with -Werror on SunOS)
1235 * main/piggy.c: fix (really) wierd SunOS bug
1237 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1238 caused by not allocating enough mem for rle bitmaps
1240 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1242 * include/pstypes.h: sun OS typedef fixes
1244 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1246 * main/piggy.c: fix bug 1067
1248 * main/piggy.c: fix bugfix for 1067
1250 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1251 with descent.pig of mac registered)
1253 2003-12-18 Bradley Bell <btb@icculus.org>
1255 * main/kconfig.c: fixes for linux-native joystick
1257 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1260 * arch/include/joy.h: comments/formatting
1262 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1264 * compilerdefs.txt: added FreeBSD defs
1266 2003-12-08 Bradley Bell <btb@icculus.org>
1268 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1271 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1273 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1274 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1276 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1278 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1279 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1280 get rid of silly ulongs
1282 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1283 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1284 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1285 change relevant __linux__ macros to __ELF__
1287 2003-11-27 Bradley Bell <btb@icculus.org>
1289 * include/ogl_init.h: added proto for ogl_check_mode
1291 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1292 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1295 2003-11-26 Bradley Bell <btb@icculus.org>
1297 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1298 3.3 compiler warnings
1300 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1303 * include/pstypes.h: OS X fixes
1305 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1306 main/newmenu.h: linux fixes
1308 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1309 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1310 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1311 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1312 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1315 * arch/sdl/gr.c: fix sdl gr_update
1317 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1318 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1319 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1320 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1321 include/error.h, include/pstypes.h, include/strutil.h,
1322 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1323 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1324 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1325 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1326 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1329 2003-11-25 Bradley Bell <btb@icculus.org>
1331 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1332 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1333 libmve/VisualC/mveplayer.dsp: updated project files
1335 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1336 working w/Visual C++
1338 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1339 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1340 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1341 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1344 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1345 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1348 2003-11-24 Bradley Bell <btb@icculus.org>
1350 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1351 libmve/mveplay.c: stuff to play mve's in WinCE
1353 * arch/win32/findfile.c: unused functions...
1357 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1358 enabled mouse control of menus
1360 * main/mission.h: oops, didn't mean to change this.
1362 2003-11-21 Bradley Bell <btb@icculus.org>
1364 * VisualCE/d2x/d2x.vcp: updated project file
1366 2003-11-20 Bradley Bell <btb@icculus.org>
1368 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1369 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1370 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1373 2003-11-17 Bradley Bell <btb@icculus.org>
1375 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1376 main/menu.c: added option to disable kalinix under unix
1378 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1380 2003-11-14 Bradley Bell <btb@icculus.org>
1382 * main/automap.c: fix automap background image
1384 * main/automap.c, main/automap.h: delete cruft
1386 * main/automap.c: fix level number position
1388 * main/automap.c: simplify g3_draw_line hack
1390 * main/menu.c: stop pointless vid mode changes
1392 2003-11-07 Bradley Bell <btb@icculus.org>
1394 * NEWS, installation.txt: s'more documentation
1396 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1398 * configure.ac: fix .exe extension problems
1400 2003-11-07 Bradley Bell <btb@icculus.org>
1402 * arch/ogl/ogl.c: disable texture format verification for OS X -
1405 2003-11-06 Bradley Bell <btb@icculus.org>
1407 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1408 use more traditional Alt+Enter for toggling fullscreen
1410 * 2d/ibitblt.c, main/mission.h: comments/formatting
1412 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1414 2003-11-06 Bradley Bell <btb@icculus.org>
1416 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1417 resolution change, use kludge to avoid repetitive res changes
1419 2003-11-04 Bradley Bell <btb@icculus.org>
1421 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1422 structures and i/o routines back to piggy.c
1424 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1426 * installation.txt: tell to install d1 .pig for better textures
1428 2003-11-04 Bradley Bell <btb@icculus.org>
1430 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1431 oem d1 v1.0 and registered d2 v1.0, comments
1433 2003-11-03 Bradley Bell <btb@icculus.org>
1435 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1436 all d1 shareware - even though files are different!
1438 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1441 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1444 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1447 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1449 * main/movie.c: when no movies are found, divide by six the
1450 number of warning lines sent to stdout
1452 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1454 * include/byteswap.h: fix stupid copy/paste error
1456 2003-10-24 Bradley Bell <btb@icculus.org>
1458 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1459 gr_linear_rep_movsd_2x instead of almost identical
1460 gr_linear_movsd_double. Better since we have assembly versions.
1462 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1464 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1467 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1469 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1470 error with --disable-network, move reset_network_objects()
1471 from gameseq.c to multi.c
1473 2003-10-14 Bradley Bell <btb@icculus.org>
1475 * AUTHORS, NEWS: stuff
1477 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1479 2003-10-12 Bradley Bell <btb@icculus.org>
1481 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1482 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1485 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1487 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1488 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1489 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1490 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1491 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1492 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1493 arch/win32/ipx_win.c, arch/win32/winnet.c,
1494 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1495 main/multi.h, main/network.c: add IPv4 multicasting support
1497 2003-10-11 Bradley Bell <btb@icculus.org>
1499 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1501 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1502 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1503 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1504 main/weapon.h: lots of shareware and oem fixes
1506 2003-10-10 Bradley Bell <btb@icculus.org>
1508 * arch/win32/winnet.c: fixed stupid win32 network bug
1510 2003-10-10 Bradley Bell <btb@icculus.org>
1512 * main/piggy.c: increased D1_MAX_TMAP_NUM
1514 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1516 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1517 which are animated in d2, refactorizes d1 texture reading
1519 2003-10-10 Bradley Bell <btb@icculus.org>
1521 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1522 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1523 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1524 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1525 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1526 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1527 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1528 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1529 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1530 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1531 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1532 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1533 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1534 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1535 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1536 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1537 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1538 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1539 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1540 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1541 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1542 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1543 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1544 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1545 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1546 main/wall.h: comments/formatting
1548 2003-10-09 Bradley Bell <btb@icculus.org>
1550 * main/text.c: fix text when using old datafiles
1552 * main/laser.h: comments/whitespace
1554 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1555 mines w/shareware data
1557 * include/DT_drawtext.h: deleted unused file
1559 2003-10-08 Bradley Bell <btb@icculus.org>
1561 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1563 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1565 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1566 main/menu.c: Disabled 'd2x keys' weapon selection
1568 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1570 * main/object.h, main/multi.h: get rid of most warnings issued by
1571 cpp-precomp of gcc from Mac OS X dev tools
1573 2003-10-05 Bradley Bell <btb@icculus.org>
1575 * NEWS, configure.ac: increment version number
1577 * cfile/cfile.c: better handling of CRLF text files (when that is
1580 * utilities/hogcreate.c, utilities/hogextract.c,
1581 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1582 reading/writing files
1584 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1585 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1588 2003-10-04 Bradley Bell <btb@icculus.org>
1590 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1592 * main/netmisc.c: change byte to sbyte, comments/whitespace
1594 2003-10-03 Bradley Bell <btb@icculus.org>
1596 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1598 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1601 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1602 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1603 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1604 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1605 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1606 main/object.c, main/object.h, main/paging.c, main/player.h,
1607 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1608 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1609 main/weapon.c, main/weapon.h: change byte to sbyte,
1612 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1613 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1614 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1615 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1617 * configure.ac: better checking for timeval
1619 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1621 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1622 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1623 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1624 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1625 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1626 main/multibot.c, main/network.c: Make network architecture
1627 choosable from game menu, add support for UDP/IP on Mac OS X and
1630 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1632 * include/byteswap.h: added macros for coping with alignment
1635 2003-10-02 Bradley Bell <btb@icculus.org>
1637 * main/multi.h: added padding to little-endian version of
1640 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1642 * main/netmisc.c: delete duplicate function
1644 2003-10-01 Bradley Bell <btb@icculus.org>
1646 * main/bm.c: make sure d1_texture_indices gets freed between
1649 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1651 * main/piggy.h: fix size of d1 shareware descent.pig
1653 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1655 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1656 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1657 replacements for non-animated textures
1659 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1661 * main/controls.c: use fixed 20fps wiggle
1663 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1665 * Makefile.am, debian/changelog.in, debian/control,
1666 debian/d2x-common.dirs, debian/d2x-common.install,
1667 debian/d2x-common.manpages, debian/d2x-gl.files,
1668 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1669 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1670 utilities/Makefile.am, utilities/hogcreate.1,
1671 utilities/hogextract.1, utilities/mvlcreate.1,
1672 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1673 add man pages, distribute utility programs in new d2x-common deb
1675 * rpm/d2x.spec.in: updated rpm spec file
1677 2003-08-02 Bradley Bell <btb@icculus.org>
1679 * cfile/cfile.c: update raw_position in cfputc and cfputs
1681 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1683 * main/piggy.c: make error message more friendly
1685 * main/piggy.c: simplify copying of bitmap flags
1687 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1690 * cfile/cfile.c: revert to always using custom fgets
1692 * main/endlevel.c, main/mission.c: handle missing exit sequence
1693 components gracefully
1695 * main/playsave.c: comments
1697 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1699 * cfile/cfile.c: update raw_position in cfwrite
1701 * main/network.c: comments/formatting
1703 2003-06-22 Bradley Bell <btb@icculus.org>
1705 * cfile/cfile.c: use standard fgets for non-archive files
1707 * main/movie.c: use con_printf for missing movie warning
1709 2003-06-18 Bradley Bell <btb@icculus.org>
1711 * main/movie.c: fixed cfile conversion of movielib code
1713 * main/console.c, main/hud.c: strip out colors, etc when printing
1716 * include/u_mem.h: fix NDEBUG calloc macro
1718 2003-06-15 Bradley Bell <btb@icculus.org>
1720 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1723 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1724 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1725 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1726 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1727 main/scores.c, main/state.c, main/text.c, misc/args.c,
1728 misc/strio.c: convert file i/o to cfile
1730 2003-06-14 Bradley Bell <btb@icculus.org>
1732 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1733 writing and other modes besides "rb" (mostly taken from
1736 2003-06-09 Bradley Bell <btb@icculus.org>
1738 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1741 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1742 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1745 2003-06-07 Taylor Richards <taylor@icculus.org>
1747 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1749 2003-06-07 Bradley Bell <btb@icculus.org>
1751 * main/console.c: fix non-console build
1753 * main/gamesave.c: comments
1755 * main/bm.c: remove redundant break
1757 2003-06-06 Bradley Bell <btb@icculus.org>
1759 * main/gauges.c, main/kconfig.c: comments/formatting
1761 * console/.cvsignore: added .cvsignore
1763 * main/console.c: can't write to console after it's closed
1765 2003-06-05 Bradley Bell <btb@icculus.org>
1767 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1768 console/internal.c, console/internal.h, include/CON_console.h,
1769 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1770 finish console conversion away from SDL
1772 2003-06-04 Bradley Bell <btb@icculus.org>
1774 * console/CON_console.c, include/CON.console.h, include/console.h,
1775 main/console.c, main/game.c: console conversion to native gr,
1778 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1779 put prototype for gr_bm_bitblt in gr.h
1781 2003-06-03 Bradley Bell <btb@icculus.org>
1783 * console/CON_console.c, console/DT_drawtext.c,
1784 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1785 main/console.c: use native fonts for console
1787 * main/playsave.c: use shorts for short data
1789 2003-06-02 Bradley Bell <btb@icculus.org>
1791 * configure.ac, main/console.c: set console background, fix
1794 2003-06-01 Bradley Bell <btb@icculus.org>
1796 * Makefile.am, arch/sdl/event.c, configure.ac,
1797 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1798 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1799 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1800 main/gamerend.c: added console code (from SDL_console)
1802 2003-05-30 Bradley Bell <btb@icculus.org>
1804 * README: minor update
1806 2003-05-28 Bradley Bell <btb@icculus.org>
1808 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1813 2003-06-06 Bradley Bell <btb@icculus.org>
1815 * main/kconfig.c: fix crash in control menus
1817 * main/gauges.c: force cockpit redraw in opengl
1819 * main/gamerend.c: move ogl swap, so cockpit and console get
1822 2003-06-01 Bradley Bell <btb@icculus.org>
1824 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1828 2003-05-12 Bradley Bell <btb@icculus.org>
1830 * configure.ac: increment version number
1832 * main/bm.c: use con_printf for exit model warnings
1834 * configure.ac: must check for timespec after setting -mno-cygwin
1836 * main/inferno.c: added -nohogdir and -userdir options
1838 * NEWS, main/titles.c: use briefings with no extension
1842 2003-04-30 Bradley Bell <btb@icculus.org>
1844 * configure.ac: have to include time.h when checking for nanosleep
1846 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1849 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1850 increment version number
1852 * main/Makefile.am: make dist fix
1856 2003-04-29 Bradley Bell <btb@icculus.org>
1858 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1861 2003-04-24 Bradley Bell <btb@icculus.org>
1863 * configure.ac: increment version number
1865 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1868 2003-04-24 Ingo van Lil <inguin@gmx.de>
1870 * main/render.c: fix misspellings of NDEBUG
1874 2003-04-14 Bradley Bell <btb@icculus.org>
1876 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1878 2003-04-11 Bradley Bell <btb@icculus.org>
1880 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1885 2003-04-11 Bradley Bell <btb@icculus.org>
1887 * libmve/mveplay.c: use _sleep instead of sleep on win32
1889 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1890 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1891 include/cfile.h, include/error.h, libmve/Makefile.am,
1892 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1893 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1894 utilities/Makefile.am: comments/formatting/dist problems
1896 * configure.ac: use different defines for os x
1898 2003-04-07 Bradley Bell <btb@icculus.org>
1900 * include/error.h, misc/error.c: put some old stuff back in,
1901 eliminate duplicate error messages
1903 * main/text.c: don't die on text not found
1906 * main/inferno.c: print some useful info if hog not found, allow
1907 -help to work if no text available
1909 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1911 * arch/linux/Makefile.am: revert to previous version, so linux
1914 2003-04-03 Bradley Bell <btb@icculus.org>
1916 * main/endlevel.c: fixed exit model scheme yet again
1918 2003-04-02 Bradley Bell <btb@icculus.org>
1920 * misc/error.c: call Int3 on Assert
1922 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1925 * main/wall.c: don't die when trying to toggle nonexistent
1926 segment... vertigo level 10 is buggy!
1928 * main/gamemine.c: comments/formatting
1930 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1932 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1933 main/inferno.c: Allow use of 22K sound samples
1935 2003-03-29 Bradley Bell <btb@icculus.org>
1937 * arch/ogl/gr.c: default to bitmapped reticle
1939 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1940 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1943 * arch/sdl/joy.c: fixed text seen for hats in control config
1946 2003-03-28 Bradley Bell <btb@icculus.org>
1948 * main/bm.c: heh, model nums in vertigo are hardcoded,
1949 N_D2_POLYGON_MODELS can't change
1951 * configure.ac, include/d1x.xpm, include/descent.xpm,
1952 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1955 2003-03-27 Bradley Bell <btb@icculus.org>
1957 * main/text.h: fixed text references for hat directions
1959 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1961 2003-03-26 Bradley Bell <btb@icculus.org>
1963 * main/playsave.c: make d2x keys backward compatible
1965 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1967 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1970 2003-03-26 Bradley Bell <btb@icculus.org>
1972 * main/piggy.c: fix crash when d1 data not present
1974 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1975 read/write from plr file
1977 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1978 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1979 added escort.h header
1981 2003-03-25 Bradley Bell <btb@icculus.org>
1983 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1984 D1_PIGFILE ("descent.pig") macro
1986 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1987 models from d1 pig file
1989 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1990 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1991 really) from d1 pig file
1993 2003-03-23 Bradley Bell <btb@icculus.org>
1995 * main/bm.c: stop extra robots from overwriting exit models
1997 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1998 texture list doesn't get full
2000 * main/bm.c: fix mem leak when reading extra robots
2002 2003-03-21 Bradley Bell <btb@icculus.org>
2004 * main/menu.c: Added option to set movie resolution (mostly works)
2006 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2008 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2009 replacement functions to piggy.c
2011 * main/gameseq.c: attempt to support mac d1 descent.pig
2013 * main/bm.c: fix mem leak
2015 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2016 files, both d1 and d2 oem briefing where showed
2018 * main/inferno.c, main/movie.c: Change the default movie
2019 resolution to "high", implement the option -lowresmovies
2021 2003-03-20 Bradley Bell <btb@icculus.org>
2023 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2025 * main/piggy.c: comments
2027 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2029 * main/gameseq.c: delete duplicate function
2031 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2033 2003-03-19 Bradley Bell <btb@icculus.org>
2035 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2036 (cddb discid) support
2038 * arch/sdl/digi.c, main/kludge.c: implemented
2039 digi_link_sound_to_object3 for looping sounds, other looping stuff
2041 * arch/sdl/gr.c: removing dependencies on stuff in main/
2043 * arch/linux/Makefile.am, arch/linux/init.c,
2044 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2045 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2046 other header cleanups
2048 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2050 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2052 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2053 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2054 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2055 load d1 textures for d1 levels
2057 2003-03-19 Bradley Bell <btb@icculus.org>
2059 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2060 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2061 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2062 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2065 * README: added some OS X info
2067 2003-03-17 Bradley Bell <btb@icculus.org>
2069 * main/newdemo.c: simplify DEMO_FILENAME macro
2071 * main/console.c, main/game.c: enable experimental console support
2073 * main/gamerend.c: fixed location of fps meter in multi
2075 2003-03-16 Bradley Bell <btb@icculus.org>
2077 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2078 also look in shared data dir for demos
2080 * main/newdemo.c, main/newdemo.h: comments/formatting
2082 2003-03-15 Christopher Thielen <chris@luethy.net>
2084 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2085 thinking d2 cd is always present
2087 2003-03-15 Bradley Bell <btb@icculus.org>
2089 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2092 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2095 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2096 gr_init. don't really know why this works, though
2098 2003-03-14 Bradley Bell <btb@icculus.org>
2100 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2102 * unused/bios/rbaudio.h: removed duplicate file
2104 2003-03-14 Christopher Thielen <chris@luethy.net>
2106 * arch/sdl/rbaudio.c: stop cd audio when exiting
2108 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2110 * main/gamecntl.c: add comments to the "only matt knows" cheats
2112 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2114 * main/gamemine.c: formatting, better texture conversion for d1
2117 2003-03-14 Bradley Bell <btb@icculus.org>
2119 * main/piggy.c: must swap all mac version pigfiles
2121 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2122 main/multi.c: formatting, minor cleanups
2124 * 2d/rle.c: need to swap line_size on bigendian machines
2126 * main/mission.c, main/mission.h: detect mac full version hogfile
2128 2003-03-13 Bradley Bell <btb@icculus.org>
2130 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2131 added joy/mouse sensitivity slider, increased range to 16, and
2134 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2137 * arch/linux/Makefile.am: removed extra backslash
2139 * TODO, installation.txt: updated some documentation
2141 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2142 menu, with maxfps option
2144 2003-03-12 Bradley Bell <btb@icculus.org>
2146 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2148 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2149 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2150 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2151 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2152 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2153 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2154 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2155 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2156 arch/linux/include/music.h, arch/linux/include/serial.h,
2157 arch/linux/include/ukali.h: formatting
2159 2003-03-11 Chris Arena <ccarena@cox.net>
2161 * main/menu.c: fixed brightness slider
2163 2003-03-01 Bradley Bell <btb@icculus.org>
2165 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2166 robots and animated bitmaps work, but colors are messed up
2168 2003-02-28 Bradley Bell <btb@icculus.org>
2170 * main/player.h: whitespace
2172 * main/automap.c, main/cntrlcen.c, main/collide.c,
2173 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2174 descent.hog is present, d1 becomes mission 0)
2176 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2177 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2178 arch/win32/winnet.c: MinGW compiles with network enabled again,
2179 but still doesn't work
2183 2003-02-28 Bradley Bell <btb@icculus.org>
2185 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2186 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2187 many opengl glitches
2189 2003-02-27 Bradley Bell <btb@icculus.org>
2191 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2192 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2193 main/network.c, main/network.h: noted that hoard.ham is only needed
2194 for multiplayer HOARD games, and should not be equated with
2195 "vertigo". put HoardEquipped() back in network.c.
2197 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2198 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2199 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2200 use timer_delay instead of d_delay
2202 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2204 * main/render.c: added replacement qsort for solaris
2206 2003-02-26 Bradley Bell <btb@icculus.org>
2208 * main/gamemine.c: texture conversion for d1 shareware
2210 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2212 * main/gamemine.c: better texture conversion for d1 levels
2214 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2216 * main/kconfig.c: fix joystick support under MinGW
2218 2003-02-26 Bradley Bell <btb@icculus.org>
2220 * main/playsave.c: fix swapping glitch
2222 * configure.ac, readme.txt: clean stuff up, getting ready for
2225 * main/titles.c: begin support for rendering spinning robots in
2228 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2231 * main/gamemine.c: load d1 shareware levels!
2233 2003-02-25 Bradley Bell <btb@icculus.org>
2237 * autogen.sh: add warning about old auto* versions, use
2240 2003-02-24 Bradley Bell <btb@icculus.org>
2242 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2243 briefings mostly working
2245 * main/movie.c, main/titles.c: fixed some more briefing glitches
2247 2003-02-23 Bradley Bell <btb@icculus.org>
2249 * main/movie.c: fixed crash when using shareware data files
2252 * arch/sdl/digi.c: fix crash on non-existent sounds
2253 (i.e. shareware data)
2255 2003-02-22 Bradley Bell <btb@icculus.org>
2257 * main/titles.c: fixed fullscreen toggle in briefings
2259 2003-02-21 Bradley Bell <btb@icculus.org>
2261 * configure.ac: check for mingw when enabling nasm
2263 * main/playsave.c: enable loading player files of either byte
2266 2003-02-20 Bradley Bell <btb@icculus.org>
2268 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2270 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2271 #343, not "rest of solution to bug #344"
2273 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2276 * main/kludge.c: partial solution to bug #344
2278 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2280 * compilerdefs.txt: added linux/mips info
2282 * ChangeLog: clean up changelog
2284 2003-02-19 Bradley Bell <btb@icculus.org>
2286 * libmve/mveplay.c: os x needs nanosleep prototype.
2288 2003-02-18 Bradley Bell <btb@icculus.org>
2290 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2292 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2293 to disable/enable audio
2295 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2297 * main/: movie.h, titles.c: make sure movie's palette is set before
2298 writing briefing text. Fixes bug #359
2300 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2303 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2304 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2307 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2310 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2311 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2312 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2315 * include/libmve.h: blah
2317 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2319 * main/render.c: 2nd attempt to fix solaris qsort bug
2321 2003-02-18 Bradley Bell <btb@icculus.org>
2323 * configure.ac, include/pstypes.h: put alignment detection in
2326 2003-02-17 Bradley Bell <btb@icculus.org>
2328 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2329 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2330 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2331 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2332 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2333 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2334 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2335 moved mve stuff to separate subdir
2337 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2338 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2339 mve code. Fixes (at least) bugs #41, #348, and #350.
2341 2003-02-14 Bradley Bell <btb@icculus.org>
2343 * main/Makefile.am: no more Makefile.mveplay. again
2345 * main/mveplay.c: typo
2347 2003-02-13 Bradley Bell <btb@icculus.org>
2349 * utilities/mvlextract.c: uint -> unsigned int
2351 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2352 standalone mveplayer, win32 support
2354 * main/movie.c: random bugfixes, win32 support
2356 * arch/sdl/Makefile.am: formatting
2358 * configure.ac: disable networking on mac/win for now
2360 * main/newmenu.c: comments
2362 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2364 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2365 redundant swap functions.
2367 2003-02-13 Bradley Bell <btb@icculus.org>
2369 * ChangeLog: update changelog
2371 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2373 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2374 polymodel alignment issues.
2376 2003-02-13 Bradley Bell <btb@icculus.org>
2378 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2379 fix various little bugs
2381 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2382 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2384 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2387 * README.utils: new file
2389 * main/: mve_main.c, mveplay.c: more movie fixes
2391 * README: updated README
2393 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2395 2003-02-12 Bradley Bell <btb@icculus.org>
2397 * utilities/mvlextract.c: bigendian mvl support
2399 * main/mveplay.c: formatting, stuff
2401 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2402 truecolor mve support, standalone mveplayer
2404 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2405 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2406 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2407 standalone mveplayer
2409 2003-01-22 Bradley Bell <btb@icculus.org>
2411 * include/: interp.h, interp.h: restore prototype for
2412 swap_polygon_model_data
2414 2003-01-21 Bradley Bell <btb@icculus.org>
2416 * main/piggy.c: use memcpy to avoid alignment problem
2418 * compilerdefs.txt: updated some defs, added sunos/sparc
2420 2003-01-15 Bradley Bell <btb@icculus.org>
2422 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2424 * main/gamemine.c: attempting to support d1 shareware
2426 * compilerdefs.txt: update defs
2428 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2430 * main/mveplay.c: fix several bugs, comments, formatting.
2432 2003-01-15 Bradley Bell <btb@icculus.org>
2434 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2435 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2436 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2437 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2440 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2441 formatting, comments
2443 2003-01-11 Bradley Bell <btb@icculus.org>
2445 * main/: mission.c, mission.h: attempt to support d1 for mac
2448 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2450 * main/object.h: foo
2452 2003-01-09 Bradley Bell <btb@icculus.org>
2454 * main/movie.c: use ifdef around gr_toggle_fullscreen
2456 2003-01-07 Bradley Bell <btb@icculus.org>
2458 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2459 main/mission.h: don't need .msn file for descent.hog anymore
2463 2003-01-06 Bradley Bell <btb@icculus.org>
2465 * main/mission.h, main/mission.c: comments
2467 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2470 2003-01-03 Bradley Bell <btb@icculus.org>
2472 * utilities/: txb2txt.c, txt2txb.c: remove old files
2474 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2476 * main/polyobj.c: attempt to make read_model_file
2479 * main/menu.c: move vertigo text
2481 2003-01-02 Bradley Bell <btb@icculus.org>
2483 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2484 main/polyobj.h: cleanup alignment changes
2486 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2487 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2488 main/object.h: fix alignment issues on sparc
2490 * cvshowto.txt: update cvs info
2494 * 2d/rle.c: make rle_swap handle RLE_BIG
2496 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2498 * main/render.c: workaround solaris qsort bug
2500 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2502 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2503 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2505 * arch/linux/Makefile.am: enabled linux joystick, kali
2507 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2508 arch/sdl/event.c: enabled linux joystick
2510 2002-12-31 Bradley Bell <btb@icculus.org>
2512 * main/gamemine.c: simplified warning msg
2514 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2516 * main/render.h: fix compiler warning
2518 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2520 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2522 2002-12-24 Bradley Bell <btb@icculus.org>
2524 * main/mission.c: fixes an infinite loop which was caused by d2x
2525 thinking d2demo was a descent 1 mission
2527 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2529 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2531 2002-12-24 Bradley Bell <btb@icculus.org>
2533 * main/render.c: comments
2535 2002-10-30 Bradley Bell <btb@icculus.org>
2537 * main/inferno.c: add help for -hogdir option
2539 * main/inferno.c: added -hogdir option
2541 2002-10-28 Bradley Bell <btb@icculus.org>
2543 * main/: inferno.c, menu.c: enabled Vertigo displays
2545 * include/3d.h: typo
2547 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2549 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2550 main/netmisc.c, main/network.c: simplify and eliminate redundant
2553 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2555 * maths/fixc.c: fix infinite loop in quad_sqrt.
2557 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2558 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2560 2002-10-12 Bradley Bell <btb@icculus.org>
2562 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2564 2002-10-11 Bradley Bell <btb@icculus.org>
2566 * main/hud.c: make hud_message work correctly
2568 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2571 * main/network.c: formatting, small fixes
2573 2002-10-10 Bradley Bell <btb@icculus.org>
2575 * main/netmisc.h: no swap_object for little-endian
2577 * main/: netmisc.h, network.c: use macros to simplify network
2580 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2583 * main/inferno.c: enable loading screen for mac shareware with
2586 * main/netmisc.c: whitespace
2588 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2591 * main/hud.c: whitespace
2593 * configure.ac: remove shareware build, add macdata build
2595 * main/songs.c: whitespace
2597 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2598 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2601 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2604 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2606 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2607 comments, formatting, etc.
2609 * iff/iff.c: fix bigendian iff loading.
2611 2002-10-03 Bradley Bell <btb@icculus.org>
2613 * utilities/txb2tex.c: typo
2615 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2616 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2619 * arch/sdl/mouse.c: whitespace
2621 2002-09-19 Bradley Bell <btb@icculus.org>
2623 * main/kconfig.c: fix a oops, add old logs
2625 * main/kconfig.c: support for >3 mouse buttons
2627 2002-09-18 Bradley Bell <btb@icculus.org>
2629 * include/gr.h: fix palette swap define
2631 2002-09-14 Bradley Bell <btb@icculus.org>
2633 * main/titles.c: load hires briefing screen if lores doesn't exist
2634 (i.e. vertigo) and MenuHires=0
2636 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2638 * main/: multi.h, network.h: pack some structures for ipx
2641 2002-09-14 Bradley Bell <btb@icculus.org>
2643 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2644 and load_endlevel_data() to expect newline-terminated strings, fix
2645 load_game_data to read null-terminated string for
2648 2002-09-07 Bradley Bell <btb@icculus.org>
2650 * main/newmenu.c: added error message
2652 * main/menu.h: enable -nohires with mac shareware
2654 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2656 * 2d/font.c: enable 0/255 palette swap for fonts
2658 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2661 * 2d/2dsline.c: fix ogl blooper
2663 2002-09-05 Bradley Bell <btb@icculus.org>
2665 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2668 * include/strutil.h: need string.h for strcasecmp
2670 * include/rle.h: okay, maybe it needs to be this way
2672 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2674 * 2d/scalec.c: more stuff from d2src
2676 * 2d/rle.c: more stuff from d2src, formatting
2678 * 2d/font.c: useless cruft
2680 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2682 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2685 2002-09-04 Bradley Bell <btb@icculus.org>
2687 * include/grdef.h: fix compiler warnings
2689 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2691 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2694 * main/game.c: we want the mac ibitblt for everything but dos and
2697 * main/texmerge.c: these routines are in tmerge.c
2699 * main/credits.c: enable credits for mac and oem data
2701 * main/bm.c: use either exit.ham or exit.pofs
2703 * include/ibitblt.h: enable some more code from d2src
2705 * include/gr.h: enable mac ubitblt_double
2707 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2709 * include/grdef.h: moved some inline asm from linear.h
2711 * 2d/ibitblt.c: brought in line with original d2 version
2713 * 2d/bitblt.c: reverted to original d2 version of this file, then
2714 added d1x enhancements
2716 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2718 * 2d/linear.h: moved these back to their original locations
2721 * main/mveplay.c: close some memory holes, speed up palette loading
2723 * main/movie.c: added fullscreen toggle while playing movies
2725 * main/inferno.c: comment out -superhires help text (always on)
2727 * include/timer.h: added approx_fsec_to_usec macro
2729 * arch/sdl/joy.c: fix compiler warning
2731 2002-09-01 Bradley Bell <btb@icculus.org>
2733 * main/network.c: oops
2735 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2737 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2738 timer_get_fixed_seconds
2742 2002-08-31 Bradley Bell <btb@icculus.org>
2744 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2747 * main/multi.h: network endian stuff
2749 * 2d/font.c, include/gr.h: fast file i/o for font headers
2751 * arch/win32/arch_ip.cpp: unused file
2753 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2754 bigendian networking fixes
2756 * main/menu.c: make net menu more accurate, also make superhires
2759 * include/pstypes.h: better to have __pack__ all the time, I think.
2760 needed for networking, e.g.
2762 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2765 * arch/win32/Makefile.am: unused file
2769 2002-08-30 Bradley Bell <btb@icculus.org>
2771 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2773 * main/: newmenu.h, titles.c: formatting
2775 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2776 main/multi.h: networking works, finally
2778 * TODO: added TODO file
2780 * arch/linux/arch_ip.cpp: unused fine
2782 * README: network sorta working
2784 * main/: Makefile.am, multi.c, network.c, network.h: more
2787 * main/menu.c: load builtin mission correctly
2789 * main/inferno.c: documentation
2791 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2794 * main/Makefile.mveplay: don't need no more
2796 2002-08-29 Bradley Bell <btb@icculus.org>
2798 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2799 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2800 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2803 * include/ipx_drv.h: more network fixing
2805 * arch/linux/include/ipx_drv.h: more network fixing
2807 * include/ipx.h: formatting
2809 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2811 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2812 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2813 main/inferno.c: fixed networking fuck-up?
2815 * Makefile.am: moved mingw info to README
2817 * README, mingw32.txt: moved mingw info to README
2819 2002-08-27 Bradley Bell <btb@icculus.org>
2821 * utilities/mvlextract.c: allow specifying file to extract
2823 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2826 * utilities/hogextract.c: allow specifying file to extract
2828 * main/mission.c: Have to get mission_num _after_ promoting...
2830 * main/: gameseq.c, titles.c: beginning d1 briefing support
2832 * descent.msn: beginning d1 briefing support
2834 * main/: titles.c, titles.h: d1-style mission briefings
2836 * main/piggy.h: whitespace
2838 * main/movie.c: beginning robot movie support, fall back on lo/hi
2839 res if hi/lo not available
2841 * main/mission.c: added Builtin_mission_num for builtin mission,
2842 D1Hogdir, d1-style mission briefings
2844 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2847 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2848 (for d1 missions that need d1 data)
2850 * 2d/ibitblt.c: whitespace
2852 2002-08-26 Bradley Bell <btb@icculus.org>
2854 * utilities/mvlcreate.c: oops
2856 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2859 * utilities/hogextract.c: added [v]iew option
2861 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2863 * main/titles.c: fix writable string, disable DumbAdjust thing
2865 * main/polyobj.h: whitespace
2867 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2870 * main/movie.c: read movies from AltHogDir, other fixes
2872 * main/: mission.c, mission.h: fix bug w/mission filename
2874 * main/gameseq.c: comments
2876 * main/digi.h: whitespace n stuff
2878 * include/mve_audio.h: added audio flag macros
2880 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2885 2002-08-23 Bradley Bell <btb@icculus.org>
2887 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2890 * Makefile.am: remove d2demo.mn2
2892 * cfile/cfile.c, include/cfile.h: add cfile_size function
2894 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2895 eliminate need for .mn2 files for oem and demo
2897 2002-08-22 Bradley Bell <btb@icculus.org>
2899 * main/bm.c: fix for vertigo
2901 * main/menu.h: make OEM menu pcx available
2903 * 2d/rle.c: merge with original d2 file
2905 * Makefile.am, configure.ac: let mission files get installed by
2908 2002-08-17 Bradley Bell <btb@icculus.org>
2910 * configure.ac: make FAST_FILE_IO the default on little-endian
2913 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2915 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2918 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2920 * main/: game.c, menu.c, mission.c: promote builtin missions.
2922 2002-08-15 Bradley Bell <btb@icculus.org>
2924 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2925 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2927 * utilities/.cvsignore: added cvsignore
2929 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2932 * main/piggy.c: mac data file loading
2934 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2935 transparency and swap 0/255 correctly for mac data files
2937 2002-08-13 Bradley Bell <btb@icculus.org>
2939 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2940 to utilities to avoid conflict with c++ std lib <utility>
2942 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2943 txt2txb.c: moved utility to utilities to avoid conflict with c++
2946 * Makefile.am, configure.ac: add utilities
2948 2002-08-09 Bradley Bell <btb@icculus.org>
2950 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2953 2002-08-08 Bradley Bell <btb@icculus.org>
2955 * main/inferno.c: comments
2957 * main/: newmenu.c, songs.c: mac demo datafile support
2959 * installation.txt: update
2961 * main/gamesave.c: use lowercase for consistency
2963 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2964 models for other than d2demo
2966 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2968 * main/gamemine.c: formatting, better d1 texture conversion
2970 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2971 main/mission.h: recognize .msn mission files.
2973 2002-08-07 Bradley Bell <btb@icculus.org>
2975 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2976 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2977 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2978 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2979 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2980 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2983 2002-08-06 Bradley Bell <btb@icculus.org>
2985 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2987 * main/Makefile.am: formatting
2989 * 2d/font.c: make gr_remap_font just reload the whole thing
2991 * configure.ac: formatting
2993 * Makefile.am: added d2demo.mn2
2995 * d2demo.mn2: mission file for shareware
2997 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2998 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3000 * main/sounds.h: shareware stuff, whitespace
3002 * main/: polyobj.c, polyobj.h: more fast i/o macros
3004 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3007 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3008 endlevel stuff to non-shareware, allow movies/endlevel for
3011 * main/cntrlcen.c: typo
3013 * main/bm.h: use global Piggy_hamfile_version
3015 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3016 macros, use global Piggy_hamfile_version
3018 * main/Makefile.am: terrain and movie stuff always used now
3020 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3023 * main/: gamemine.c, gamesave.c: load DMB levels
3025 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3026 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3028 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3030 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3032 2002-08-04 Bradley Bell <btb@icculus.org>
3034 * main/inferno.c: shareware stuff, formatting
3036 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3038 * arch/sdl/gr.c: don't need to set mode in gr_init
3040 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3042 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3045 * Makefile.am, descent.mn2: added mission file for descent 1
3047 2002-08-02 Bradley Bell <btb@icculus.org>
3049 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3050 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3051 main/piggy.h, misc/error.c: junk
3053 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3054 render.h, scores.c, scores.h, terrain.c: shareware stuff
3056 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3057 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3058 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3059 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3060 main/weapon.c, main/weapon.h: fast i/o macros
3062 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3064 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3065 main/gamemine.h, main/gamesave.c: load d1 levels
3067 2002-07-30 Bradley Bell <btb@icculus.org>
3069 * configure.ac: oops
3071 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3074 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3075 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3076 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3077 main/piggy.c, main/titles.c: support shareware datafiles!
3079 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3080 piggy.c: SHAREWARE fixes
3082 2002-07-29 Bradley Bell <btb@icculus.org>
3084 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3085 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3086 misc/fileutil.c: Portability - OS X support
3088 2002-07-27 Bradley Bell <btb@icculus.org>
3090 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3091 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3092 segment.h: portability
3094 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3095 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3096 main/wall.h: portabilization
3098 * 2d/font.c, include/gr.h: portability
3100 2002-07-26 Bradley Bell <btb@icculus.org>
3102 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3104 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3106 * main/player.c: foo
3108 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3110 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3111 misc/fileutil.h: portable file i/o utils
3113 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3114 writable string anymore... / formatting
3116 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3117 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3118 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3119 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3120 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3121 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3122 portable-izing file loading routines
3124 2002-07-24 Bradley Bell <btb@icculus.org>
3126 * main/mveplay.c: correctly play files with 16bit uncompressed
3127 audio, mem checking, etc
3129 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3132 2002-07-23 Bradley Bell <btb@icculus.org>
3134 * misc/Makefile.am: unused file
3136 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3137 main/sounds.h: remove experimental nmovie stuff
3139 * main/movie.c: add some debugging output
3141 2002-07-22 Bradley Bell <btb@icculus.org>
3143 * main/: console.c, state.c: simplified header
3145 * main/movie.c: enable mveplay audio
3147 * main/old/movie.c: moved to main/
3149 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3150 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3151 main/mvelib.c, main/mveplay.c: initial movie support
3153 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3154 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3155 include/ogl_init.h, include/pstypes.h, main/console.c,
3156 main/state.c, mem/mem.c: OS X stuff
3158 * configure.ac: OS X and movie stuff
3160 2002-07-19 Bradley Bell <btb@icculus.org>
3162 * compilerdefs.txt: OSX defs
3164 2002-07-18 Bradley Bell <btb@icculus.org>
3166 * main/inferno.c: use simpler rcs tags
3168 * autogen.sh: keep Changelog in cvs (and use --accum)
3170 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3171 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3172 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3173 main/songs.c: changed cdrom->rbaudio
3175 * include/rbaudio.h: moved to /include
3177 2002-07-17 Bradley Bell <btb@icculus.org>
3179 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3180 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3181 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3182 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3183 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3184 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3185 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3186 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3187 3d/setup.c: use simpler rcs tags
3192 2002-07-17 Bradley Bell <btb@icculus.org>
3194 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3196 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3198 * debian/rules: don't need readme's
3200 * debian/rules: move d1x license to COPYING, license clarifications
3202 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3203 license to COPYING, license clarifications
3205 * debian/rules: fix debian docs
3207 * debian/rules: fix debian manpages
3209 * debian/d2x-sdl.menu: fix debian menu
3211 * debian/rules: link to undocumented man page for debs
3213 * Makefile.am, configure.ac, debian/control, debian/copyright,
3214 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3215 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3216 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3219 2002-07-16 Bradley Bell <btb@icculus.org>
3221 * debian/: rules, changelog.in: deb stuff
3223 * configure.ac: cleaner nasm detection
3225 * debian/: changelog.in, control, rules: deb stuff
3227 * README, installation.txt: typos, stuff
3229 * configure.ac: better #defines
3231 * configure.ac: whitespace
3233 * configure.ac: better documentation
3235 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3236 SDL_JOYSTICK not needed
3238 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3240 * configure.ac: need higher SDL for joystick
3242 * debian/: control, rules: deb stuff
3244 * arch/sdl/joy.c: old junk
3246 * Makefile.am, configure.ac: automake updates
3248 * main/: inferno.c, text.c: don't use althogdir on non-unix
3250 * configure.ac: more autoconf updates
3252 * misc/strutil.c: better strrev
3254 * main/inferno.c: need limits.h on mingw also
3256 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3259 2002-04-19 Bradley Bell <btb@icculus.org>
3261 * main/network.c: let hoard.ham be a cfile
3263 * main/text.c: better error message when hog not found
3267 2002-03-23 Bradley Bell <btb@icculus.org>
3269 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3270 arch/sdl/Makefile.am: Use SDL joystick automatically
3272 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3274 2002-03-05 Bradley Bell <btb@icculus.org>
3276 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3279 2002-02-23 Bradley Bell <btb@icculus.org>
3281 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3283 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3284 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3285 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3286 main/editor/Makefile.am: moved includes to include
3288 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3290 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3291 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3292 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3295 * main/game.c: disabled cockpit for OGL, formatting
3297 * 2d/ibitblt.c: formatting
3299 2002-02-16 Bradley Bell <btb@icculus.org>
3301 * include/oldsdl.h: check for older macros
3303 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3304 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3305 allow older sdl versions
3307 2002-02-15 Bradley Bell <btb@icculus.org>
3309 * main/: automap.c, automap.h, inferno.c: automap resolution now
3312 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3314 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3315 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3316 win32/include/key_arch.h: never mind - that would be pointless
3318 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3319 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3320 win32/include/key_arch.h: copied files from d1x
3322 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3323 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3325 * main/multipow.c: need conf.h
3327 * arch/win32/Makefile.am: new file
3329 * include/pstypes.h: added u_int16_t (needed in base_ip)
3331 * arch/win32/arch_ip.cpp: copied from d1x
3333 2002-02-14 Bradley Bell <btb@icculus.org>
3335 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3337 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3338 main/netlist.c: Added hotkeys to toggle fullscreen mode
3340 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3341 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3343 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3344 reorder.h: Lotsa networking stuff from d1x
3346 2002-02-13 Bradley Bell <btb@icculus.org>
3348 * include/gr.h, main/game.c: Fullscreen toggle stuff
3350 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3353 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3354 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3357 2002-02-11 Bradley Bell <btb@icculus.org>
3359 * main/bm.c: use portable loader if bigendian
3361 * include/pstypes.h: don't define bool for c++
3363 * include/cfile.h: extern AltHogDir stuff
3365 * include/byteswap.h: use WORDS_BIGENDIAN
3367 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3369 * main/vers_id.h: added D2X_IVER
3371 * misc/args.c: don't use d1x.ini
3373 * Makefile.am: rpm stuff
3375 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3378 2002-02-09 Bradley Bell <btb@icculus.org>
3380 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3382 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3384 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3387 2002-02-06 Bradley Bell <btb@icculus.org>
3389 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3390 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3391 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3393 * debian/: changelog.in, control, copyright, d2x-gl.files,
3394 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3398 2002-02-02 Bradley Bell <btb@icculus.org>
3400 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3402 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3403 Enabled RELEASE option
3405 2002-01-31 Bradley Bell <btb@icculus.org>
3407 * Makefile.am, configure.ac: specify prerequisite versions of
3408 autoconf and automake
3410 2002-01-29 Bradley Bell <btb@icculus.org>
3412 * main/mission.c: RCS header added
3414 * main/inferno.c: update copyright date
3416 * main/mission.c: allow missions to be in AltHogDir
3418 * configure.ac: Display results of configure
3420 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3423 2002-01-28 Bradley Bell <btb@icculus.org>
3425 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3426 Data files now go in DATADIR/games/d2x, user files now go in
3429 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3431 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3432 files now go in ~/.d2x
3434 2002-01-24 Bradley Bell <btb@icculus.org>
3436 * configure.ac: fix nasm not found error message
3438 2002-01-18 Bradley Bell <btb@icculus.org>
3440 * configure.in: getting rid of old configure.in
3442 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3443 main/movie.c: Movie playing kludgey stuff
3445 * misc/args.c: formatting
3447 * main/inferno.c: allow -h for help
3449 * include/error.h: don't die on int3, unless -debug given
3451 * mingw32.txt: more stuff
3453 2001-12-29 Bradley Bell <btb@icculus.org>
3455 * Makefile.am: Got rid of thinking.txt
3457 * main/inferno.c: document -nomovies option
3459 2001-12-28 Bradley Bell <btb@icculus.org>
3461 * main/titles.c: formatting, put some code into place for rendering
3462 of robots during briefings
3464 2001-12-27 Bradley Bell <btb@icculus.org>
3468 2001-12-23 Craig Hadady <chadady@iglou.com>
3470 * 2d/rle.c: fixed bug in dummy array.
3472 2001-12-03 Bradley Bell <btb@icculus.org>
3474 * arch/sdl/init.c: fix formatting
3476 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3477 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3478 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3479 and sdl joystick stuff
3481 2001-11-30 Bradley Bell <btb@icculus.org>
3483 * thinking.txt: not needed
3485 2001-11-27 Bradley Bell <btb@icculus.org>
3487 * cygconf, mingw32.txt: use sdl from source on cygwin
3489 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3490 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3491 SDL_CFLAGS to CFLAGS
3493 2001-11-27 Bradley Bell <btb@icculus.org>
3497 2001-11-14 Bradley Bell <btb@icculus.org>
3499 * texmap/scanline.c: use optimization flags as texmap default
3501 * NEWS: mouse wheel, etc
3503 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3504 wheel to emulate 3rd axis
3506 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3508 * include/error.h: kludge to ungrab mouse when we hit an int3
3510 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3511 __ENV_MSDOS__ to __MSDOS__
3513 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3516 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3519 * arch/sdl/digi.c: implemented digi_set_volume
3521 * include/grdef.h, main/config.c, misc/d_io.c: change
3522 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3524 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3525 main/piggy.c: use MAKE_SIG
3527 * installation.txt: update
3529 * configure.ac: new file
3531 * arch/sdl/joydefs.c: #include pstypes.h
3533 * arch/sdl/init.c: SDL joystick stuff
3535 * acconfig.h: adjust MINGW defines
3537 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3538 controls menu now works
3540 2001-11-13 Bradley Bell <btb@icculus.org>
3542 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3545 * Makefile.am: New file
3547 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3550 * compilerdefs.txt: New file
3552 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3554 2001-11-12 Bradley Bell <btb@icculus.org>
3556 * main/playsave.c: load player files regardless of byte order of
3559 2001-11-11 Bradley Bell <btb@icculus.org>
3561 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3564 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3566 * NEWS: GL savegame thumbnails
3568 * acconfig.h, configure.in: make option for NMOVIES, default to off
3570 2001-11-09 Bradley Bell <btb@icculus.org>
3572 * main/state.c: Enabled savegame thumbnails under OpenGL
3574 * unused/pa_null/pa_enabl.h: remove duplicate header
3576 * misc/args.c: use d2x.ini for option file
3578 * mem/mem.c: Move mem_realloc inside the ifdef
3580 * main/menu.c: fix 640x400 menu text
3582 * main/inferno.c: added documentation
3584 * main/endlevel.c: fix warnings
3586 * arch/ogl/gr.c: Get rid of gl spew
3588 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3590 * acconfig.h: Define __SDL__ for mingw
3592 2001-11-08 Bradley Bell <btb@icculus.org>
3594 * 2d/font.c: free OGL font data when rereading
3596 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3597 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3598 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3599 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3600 main/weapon.h: Enabled shareware build, endlevel flythrough
3603 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3604 of use for shareware build
3606 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3609 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3611 2001-11-05 Bradley Bell <btb@icculus.org>
3613 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3616 * include/3d.h: Add comment
3618 2001-11-04 Bradley Bell <btb@icculus.org>
3620 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3623 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3626 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3628 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3629 main/hudmsg.h: Enable d1x-style hud_message
3631 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3633 * 2d/font.c: re-init ogl fonts after remapping colors.
3635 2001-11-02 Bradley Bell <btb@icculus.org>
3637 * misc/Makefile.am: remove byteswap.h (duplicate header)
3639 * 2d/font.c: fixed gr_remap_font, minor stuff
3641 * configure.in: take out -O2 if doing debug build
3643 * main/bm.c: formatting
3645 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3647 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3648 macros, get rid of functions
3650 2001-11-01 Bradley Bell <btb@icculus.org>
3652 * misc/byteswap.h: removed duplicate header
3654 2001-10-31 Bradley Bell <btb@icculus.org>
3656 * NEWS, main/automap.c: automap works in opengl
3658 * NEWS, configure.in: Added news
3660 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3662 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3664 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3665 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3666 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3668 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3670 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3672 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3673 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3675 2001-10-27 Bradley Bell <btb@icculus.org>
3677 * main/inferno.c: added some documentation
3679 2001-10-25 Bradley Bell <btb@icculus.org>
3681 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3684 * Makefile.am, configure.in, arch/Makefile.am,
3685 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3686 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3687 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3688 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3689 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3690 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3691 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3692 it's ugly, but It'll be easier to sync with d1x.
3694 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3695 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3696 main/editor/Makefile.am: attempt at support for editor, makefile
3699 * misc/d_delay.c: formatting fix
3701 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3702 tmappent.S, tmapppro.S: adding support for runtime selection of
3705 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3706 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3707 including multi.h and network.h, fix backslashes, fix compiler
3710 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3711 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3712 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3713 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3714 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3715 including multi.h and network.h, fix backslashes
3717 * include/pstypes.h: added typedef for u_int64_t on mingw
3719 * include/3d.h: added prototype for g3_uninit_polygon_model
3721 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3723 2001-10-24 Bradley Bell <btb@icculus.org>
3725 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3726 arch subdirs, as in d1x.
3728 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3729 earlier style until i understand automake 1.5 better. remove input
3732 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3733 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3734 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3735 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3736 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3737 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3738 Moved input stuff to arch subdirs, as in d1x.
3740 * NEWS, configure.in: blah blah
3742 2001-10-23 Bradley Bell <btb@icculus.org>
3744 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3746 * texmap/tmapppro.S: no need for #include <conf.h> here
3748 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3751 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3752 file. RCS header added
3754 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3755 #ifdef'ing out the whole file. RCS header added
3757 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3758 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3759 fixes. Now works with automake 1.5 and autoconf 2.52.
3760 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3761 mingw (-grabmouse now works on win32).
3763 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3764 These don't belong in cvs
3768 2001-10-20 Bradley Bell <btb@icculus.org>
3770 * 2d/font.c: Don't free unused variables...
3772 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3775 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3776 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3777 main/Makefile.am: make dist more sensible
3779 * Makefile.am: Kludge for linking on mingw
3781 2001-10-19 Bradley Bell <btb@icculus.org>
3783 * Makefile.am, configure.in, arch/win32/Makefile.am,
3784 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3786 * include/ipx_drv.h: Check for __MINGW32__
3788 * include/i86.h: Imported from d1x
3790 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3792 * arch/dos/modex.asm: Fixed %include
3794 * main/console.c: RCS headers added
3796 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3799 * Makefile.am, main/Makefile.am: Moved final link to top-level
3800 directory instead of main/
3802 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3803 __ENV_LINUX__ to __linux__
3805 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3806 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3807 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3808 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3809 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3810 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3811 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3812 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3813 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3814 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3817 * configure.in: add --enable-xploader, support arch/linux subdir,
3820 * main/inferno.c: conditionalize conf.h
3822 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3824 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3825 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3826 misc/fileutil.h: Partial application of linux/alpha patch.
3828 2001-10-19 Bradley Bell <btb@icculus.org>
3830 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3831 networking in line with d1x, moved some arch/linux_* stuff to
3834 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3835 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3836 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3837 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3840 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3841 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3842 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3843 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3844 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3845 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3846 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3847 linux/include/ukali.h: Brought linux networking in line with d1x,
3848 moved some arch/linux_* stuff to arch/linux/*
3850 * include/ipx_drv.h: Imported from d1x
3852 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3854 * main/ipx_drv.c: Imported from d1x
3856 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3857 main/network.h, main/Makefile.am: Trying to get network working on
3860 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3861 main/Makefile.am: build fixes
3863 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3864 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3865 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3866 starting to get net working.
3868 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3869 conditionalized min,max macros
3871 2001-10-18 Bradley Bell <btb@icculus.org>
3873 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3874 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3875 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3876 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3879 * 2d/2dsline.c: RCS headers added/changed
3881 * configure.in: fix NASMFLAGS bug
3883 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3886 2001-10-17 Bradley Bell <btb@icculus.org>
3888 * NEWS: Fixed the invulnerable robots bug!
3890 * main/collide.c: Fixed the invulnerable robots bug!
3892 2001-10-14 Bradley Bell <btb@icculus.org>
3894 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3897 2001-10-13 Bradley Bell <btb@icculus.org>
3899 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3900 arch/Makefile.am, arch/dos/Makefile.am,
3901 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3902 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3903 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3904 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3905 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3906 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3907 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3908 arch/win32/include/Makefile.am, iff/Makefile.am,
3909 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3910 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3911 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3912 unused/bios/Makefile.am, unused/lib/Makefile.am,
3913 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3914 unused/ui/Makefile.am, unused/vga/Makefile.am,
3915 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3916 automake stuff from "inert" subdirs. And there was much rejoicing.
3918 * Makefile.am, NEWS, configure.in: Stuff
3920 * ChangeLog: removing auto-generated file
3922 * cygconf: Added instructions for mingw32 build
3924 * Makefile.am: renamed INSTALL to installation.txt
3926 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3928 * mingw32.txt: Added instructions for mingw32 build
3930 * configure.in: Enable assembly under mingw32
3932 2001-10-12 Bradley Bell <btb@icculus.org>
3934 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3936 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3937 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3938 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3939 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3940 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3941 to __DJGPP__, since it's built-in.
3943 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3945 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3946 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3950 2001-10-12 Bradley Bell <btb@icculus.org>
3952 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3954 * Makefile.am: make sure cygconf gets archived
3956 * configure.in: Increment version number in preparation for release
3958 * configure.in: Fix detection of opengl
3960 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3961 cygconf, arch/Makefile.am, arch/include/joy.h,
3962 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3963 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3964 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3965 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3966 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3967 Vastly improved compilability.
3969 2001-10-11 Bradley Bell <btb@icculus.org>
3971 * Makefile.am: Added macros/sdl.m4
3973 * autogen.sh: Added macros/sdl.m4
3975 2001-10-09 Bradley Bell <btb@icculus.org>
3977 * main/vers_id.h: Added DESCENT_VERSION constant
3979 * main/inferno.c: Added command-line help.
3981 * include/ogl_init.h: opengl improvments (following d1x changes)
3983 2001-10-07 Bradley Bell <btb@icculus.org>
3985 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3986 arch/ogl/Makefile.am: Remove duplicate headers.
3988 2001-08-02 Thimo Neubauer <thimo@debian.org>
3990 * mem/mem.c: totally crippled the memory manager because it does
3991 not make sense for non-DOS-systems and it would have been too
3992 complicated to get it 64bit clean
3994 2001-06-19 Bradley Bell <btb@icculus.org>
3996 * cvshowto.txt: updated anonymous password
3998 2001-02-08 Bradley Bell <btb@icculus.org>
4000 * COPYING, license.txt: Added d1x license
4002 2001-02-01 Bradley Bell <btb@icculus.org>
4004 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4006 2001-01-31 Bradley Bell <btb@icculus.org>
4008 * configure.in, arch/include/mouse.h, include/pstypes.h,
4009 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4011 * main/polyobj.c: fix typo
4013 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4014 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4015 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4016 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4017 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4018 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4019 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4020 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4021 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4022 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4023 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4024 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4025 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4026 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4027 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4028 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4029 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4030 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4031 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4032 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4033 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4034 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4035 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4036 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4037 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4038 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4041 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4042 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4043 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4044 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4047 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4050 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4051 cross-compiling, and cygwin fixes
4053 2001-01-30 Bradley Bell <btb@icculus.org>
4055 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4056 include/pstypes.h, include/strutil.h, main/Makefile.am,
4057 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4058 needs --without-assembler and --without-network to compile
4060 2001-01-29 Bradley Bell <btb@icculus.org>
4062 * configure.in, main/Makefile.am: Fixes to build system
4064 * main/kconfig.c: fix for non-linux joysticks
4066 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4067 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4068 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4069 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4070 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4071 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4072 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4073 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4074 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4075 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4077 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4078 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4079 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4080 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4081 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4082 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4085 * arch/dos/include/joy.h, arch/dos/include/key.h,
4086 arch/dos/include/mouse.h: Unified input headers.
4088 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4090 2001-01-28 Bradley Bell <btb@icculus.org>
4092 * conf.h.in, configure.in, arch/Makefile.am,
4093 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4094 arch/include/key.h, main/Makefile.am: More header unification...
4096 * main/newdemo.c: Added <ctype.h>
4098 * arch/include/event.h, arch/include/joy.h: unified input headers.
4100 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4101 OpenGL now uses SDL-GL instead of gii
4103 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4105 2001-01-25 Bradley Bell <btb@icculus.org>
4107 * autogen.sh: use "set -e" so execution stops if something goes
4110 2001-01-24 Bradley Bell <btb@icculus.org>
4114 * Makefile.am: Add ChangeLog to dist
4118 2001-01-24 Bradley Bell <btb@icculus.org>
4120 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4122 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4123 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4126 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4127 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4128 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4129 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4130 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4131 arch/Makefile.am, arch/dos/Makefile.am,
4132 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4133 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4134 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4135 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4136 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4137 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4138 unused/Makefile.am, unused/bios/Makefile.am,
4139 unused/lib/Makefile.am, unused/novga/Makefile.am,
4140 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4141 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4142 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4143 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4144 make dist, VPATH builds, ...
4146 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4147 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4148 arch/dos/Makefile.in, arch/linux/Makefile.in,
4149 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4150 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4151 misc/Makefile.in, texmap/Makefile.in: cruft removal
4153 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4156 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4158 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4160 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4163 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4164 added -grabmouse option
4166 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4167 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4168 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4169 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4170 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4171 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4172 main/songs.c, misc/args.c: changed args_find to FindArg
4174 2001-01-22 Bradley Bell <btb@icculus.org>
4176 * configure, main/Makefile.am, main/Makefile.in: configuration
4179 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4180 fix compiler warnings w/opengl
4182 * include/console.h: ggi support
4184 * arch/linux_init.c: svgalib support
4186 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4187 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4188 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4189 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4190 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4191 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4194 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4196 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4197 main/render.c: fix warnings and enable NDEBUG *
4198 arch/svgalib_init.c: svgalib support
4200 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4202 * main/kconfig.c: joystick support
4204 2001-01-21 Bradley Bell <btb@icculus.org>
4206 * cvshowto.txt: new file, taken from d1x webpage
4208 * AUTHORS, README: Taking over as maintainer of d2x
4210 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4212 2001-01-20 Bradley Bell <btb@icculus.org>
4214 * configure, configure.in: Turned -Werror back off by default
4216 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4217 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4218 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4219 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4220 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4221 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4222 main/laser.c, main/multi.c, main/network.c, main/network.h,
4223 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4224 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4225 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4226 warnings, for non-OpenGL on linux, anyway...
4228 2001-01-19 Bradley Bell <btb@icculus.org>
4230 * copying: remove duplicate file
4232 * Import of d2x-0.0.9-pre1
4234 * Import of d2x-0.0.8