1 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/editor/centers.c: Use both ints with the robot producer
6 2004-12-23 Bradley Bell <btb@icculus.org>
8 * main/editor/centers.c, main/editor/editor.h,
9 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
10 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
11 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
14 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
16 * main/bmread.c: don't duplicate the period in the filename
18 * main/dumpmine.c: Add function prototypes to remove warnings
20 * main/dumpmine.c, ui/window.c: Specify that two functions return
23 * main/editor/autosave.c, main/editor/curves.c,
24 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
25 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
28 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
30 * main/editor/eobject.c, main/editor/kgame.c,
31 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
32 extra two parameters to get_seg_masks.
34 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
35 structs for mine saving functions
37 * main/inferno.c: Use PhysicsFS for making the hoard ham.
39 * main/bmread.c: add missing includes
41 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
43 * main/dumpmine.c: Fix type mismatches
45 2004-12-19 Bradley Bell <btb@icculus.org>
47 * ui/Makefile.am: fix ui Makefile.am
49 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
50 removeext, use it in ds_load instead of splitpath
52 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
54 * include/u_mem.h: prototype for strdup with MPW
56 * main/laser.c: abort weapon fire if unable to create object
58 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
59 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
60 unused/ui/icon.c: replace byte with sbyte
62 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
63 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
64 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
65 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
66 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
67 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
68 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
69 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
70 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
71 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
72 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
73 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
74 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
75 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
76 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
79 * ui/Makefile.am: added Makefile.am for ui
81 * main/editor/Makefile.am, main/editor/autosave.c,
82 main/editor/centers.c, main/editor/centers.h,
83 main/editor/curves.c, main/editor/eglobal.c,
84 main/editor/ehostage.c, main/editor/ehostage.h,
85 main/editor/elight.c, main/editor/eobject.c,
86 main/editor/eobject.h, main/editor/eswitch.c,
87 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
88 main/editor/group.c, main/editor/info.c, main/editor/info.h,
89 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
90 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
91 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
92 main/editor/ksegsel.c, main/editor/ksegsize.c,
93 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
94 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
95 main/editor/medlisp.h, main/editor/medmisc.c,
96 main/editor/medmisc.h, main/editor/medrobot.c,
97 main/editor/medrobot.h, main/editor/medsel.c,
98 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
99 main/editor/objpage.c, main/editor/objpage.h,
100 main/editor/seguvs.c, main/editor/texpage.c,
101 main/editor/texture.c: imported missing editor files from d1x
103 * main/Makefile.am: build dumpmine.c for editor
105 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
106 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
107 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
108 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
109 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
111 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
112 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
113 main/editor/eglobal.c, main/editor/ehostage.c,
114 main/editor/ehostage.h, main/editor/elight.c,
115 main/editor/eobject.c, main/editor/eobject.h,
116 main/editor/eswitch.c, main/editor/eswitch.h,
117 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
118 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
119 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
120 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
121 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
122 main/editor/ksegsel.c, main/editor/ksegsize.c,
123 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
124 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
125 main/editor/meddraw.h, main/editor/medlisp.h,
126 main/editor/medmisc.c, main/editor/medmisc.h,
127 main/editor/medrobot.c, main/editor/medrobot.h,
128 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
129 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
130 main/editor/objpage.h, main/editor/segment.c,
131 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
132 main/editor/texpage.h, main/editor/texture.c: Move old logs to
135 * main/editor/autosave.c main/editor/centers.c
136 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
137 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
138 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
139 main/editor/fixseg.c main/editor/func.c main/editor/group.c
140 main/editor/info.c main/editor/info.h main/editor/kbuild.c
141 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
142 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
143 main/editor/ksegmove.c main/editor/ksegsel.c
144 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
145 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
146 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
147 main/editor/medmisc.h main/editor/medrobot.c
148 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
149 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
150 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
151 main/editor/texpage.h main/editor/texture.c ui/barbox.c
152 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
153 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
154 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
155 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
156 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
157 conf.h in new editor files
159 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
161 * main/state.c: open autosave file for writing, not reading
163 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
164 main/state.c, main/state.h: added fast save
166 * main/gameseq.c, main/inferno.c: force gr_update() so screens
167 always show in OpenGL
169 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
171 * misc/strutil.c: Implement strdup for MPW
173 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
176 * misc/strutil.c: fix MPW compiler errors
178 * main/mission.c, main/mission.h: allocate mission filenames
181 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
183 * 2d/font.c: Initialise the dataptr member correctly.
185 * include/mono.h: Print only mildly interesting messages to
186 stderr.txt. (revert earlier carbon changes)
188 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
190 * include/physfsx.h: getRealPath uses the write directory if it
191 can't get the real directory
193 * D2X.make: remove misc/d_io.c
195 2004-12-03 Bradley Bell <btb@icculus.org>
197 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
198 pathname, ensure correct translation of path separators
200 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
202 * misc/strutil.c: fix stricmp and strnicmp
204 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
207 2004-12-02 Bradley Bell <btb@icculus.org>
209 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
210 I couldn't figure out why the previous code kept segfaulting under
213 * main/kconfig.c: disable call to reset_cockpit() which was
214 causing the "letterbox" bug
216 * main/inferno.c: don't die if title screens not found
218 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
220 * configure.ac: require PhysicsFS header and library
222 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
224 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
226 * D2X.make: fix build on Carbon by adding digiobj.c
228 * main/mission.c: set builtin_hogsize for non-built-in missions
230 * main/mission.c: pass individual mission around instead of whole list
232 * main/mission.c: remove mission list from global memory
234 2004-12-02 Bradley Bell <btb@icculus.org>
236 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
237 path separator gets added to hogdir
239 2004-12-01 Bradley Bell <btb@icculus.org>
241 * README, configure.ac, VisualC/d2x/d2x.dsp,
242 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
243 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
244 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
245 uses dynamic opengl loading
247 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
249 * arch/ogl/gr.c: make write_bmp use PhysicsFS
251 * include/args.h, misc/args.c: new AppendArgs function. This
252 separates the copying of the arguments passed to main() from the
253 reading of the arguments file
255 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
256 the flexible cfgets, Fix compiling issues in MPW.
258 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
259 reading into an int, so it's removed completely. PHYSFSX_getc was
260 removed, because it's only use in misc/strio.c was removed. Put
261 in PHYSFSX_getRealPath, which recognises platform-specific
262 separators and doesn't use snprintf (MPW doesn't have it). MPW
265 * main/inferno.c: Remove use of open_movie_file. Read the
266 arguments file from the base directory, if there is one. Set up
267 D2X's write directory, including replacing any tilde at the start
268 of the path (if there is one) with the string returned by
269 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
270 default is still ~/.d2x. Check if the write directory has to be
271 created. Read the arguments file in this write directory if there
272 is one. If there's still no write directory, set it to the base
273 directory. Won't set it to the current directory if this fails,
274 because of the issue of which character to use for which platform.
276 * main/playsave.c: Use PHYSFS_readSLE32 instead of
277 PHYSFS_readULE32 due to compiling issues in MPW. Use
278 cfile_read_short instead of PHYSFS_readULE16 because of both
279 compiling and endian issues. cfile_read_byte instead of
280 PHYSFSX_readU8. Write a dummy structure instead of seeking when
281 NETWORK isn't defined
283 * D2X.make: Don't compile cfile.c on Mac OS 9.
285 * README: add PhysicsFS to the required 'tools' in README, and
286 instructions for building in MPW.
288 * include/cfile.h: Make cfopen into an inline, where a read buffer
289 is set up. This speeds up loading significantly.
291 2004-12-01 Bradley Bell <btb@icculus.org>
293 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
294 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
297 * main/newmenu.c: fix player file deletion
299 * include/physfsx.h: fix statfs includes for OS X
301 * main/inferno.c, main/network.c: misc physfs conversions
303 * arch/linux/Makefile.am, arch/linux/findfile.c,
304 arch/win32/Makefile.am, arch/win32/findfile.c,
305 include/findfile.h, main/kludge.c, main/mission.c,
306 main/newmenu.c, main/piggy.c: get rid of findfile stuff
308 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
311 * main/state.c: improve savegame load/save
313 * main/movie.c: make -nomovies friendlier
315 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
317 * include/d_io.h, include/physfsx.h, main/inferno.c,
318 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
321 * main/scores.c: use physfs for scores file
323 * main/playsave.c: improve player loading
325 * main/movie.c: improve movie loading
327 * main/mission.c: improve mission loading
329 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
330 main/state.c: use physfs for savegames
332 * README: minor update
334 * main/newdemo.c: use physfs for demos
336 * include/physfsx.h: added PHYSFSX_rename function
338 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
339 physfs/rwops, add libmve callbacks
341 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
342 added physfsrwops stuff
344 * include/cfile.h: added cfile_close wrapper
346 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
349 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
352 * main/config.c: use physfs to read config file
354 * include/physfsx.h: added gets and puts functions
356 * include/cfile.h: correct seek return value
358 * main/config.c, main/playsave.c: use physfs to write
361 * include/physfsx.h: added my physfs extensions
363 * main/inferno.c: physfs initialization stuff
365 * configure.ac: add check for physfs lib
367 * include/cfile.h: made cfile into a wrapper for physfs
369 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
370 disabled althogdir stuff (shouldn't be needed w/physfs)
372 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
373 configure.ac: drop cfile stuff
375 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
377 * D2X.make: Don't use D2XFolder, because the userdir can now be
378 specified in Mac OS 9. Putting it in the source code folder is
379 more convenient. Turn debugging on. Don't compile old files,
380 compile new ones. Add the PhysicsFS library.
382 * iff/iff.c: Get rid of MIN redefinition.
384 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
385 MPW doesn't like switches of long longs
387 2004-11-30 Bradley Bell <btb@icculus.org>
389 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
390 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
391 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
392 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
393 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
394 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
395 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
397 2004-11-28 Bradley Bell <btb@icculus.org>
399 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
401 * arch/sdl/digi.c: use d2src system for persistent sounds
403 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
406 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
407 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
408 ripped object stuff out of digi.c, now using digiobj.c. get rid of
409 a bunch of kludges, sound should be more true to original game now
411 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
414 2004-11-27 Bradley Bell <btb@icculus.org>
416 * main/text.c, main/text.h, main/titles.c: added function to
417 properly decode multi-line strings
419 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
420 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
423 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
425 * main/inferno.c: enable logo screens for shareware/oem
427 2004-11-26 Bradley Bell <btb@icculus.org>
429 * main/mission.c, main/titles.c: fix d1 briefing glitches
431 * main/game.c: free up cpu by not calling timer_delay so many
432 times (fixes Bug 2034)
434 * main/gameseq.c: enable briefing screens for mac shareware
436 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
437 doesn't care if it draws offscreen, I guess)
439 * main/credits.c: reduce flickering in credits w/opengl
441 2004-11-25 Bradley Bell <btb@icculus.org>
443 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
444 garbage on windows for some reason.
446 * 2d/font.c: fixed opengl menu font bug, caused by doing
447 arithmetic on signed chars.
449 2004-11-23 Bradley Bell <btb@icculus.org>
451 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
453 2004-11-22 Bradley Bell <btb@icculus.org>
455 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
456 arch/linux/joystick.c, arch/linux/include/joystick.h,
457 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
458 arch use global variable joy_num_axes
460 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
462 * main/gamemine.c, main/piggy.c: compile again on older C compilers
464 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
466 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
467 Vertigo) missions, load add-on ham file at every load, not only the 1st
469 * main/bm.ch: fix bug where loading a hxm would affect other levels too
471 * main/fireball.c: don't Int3() every time explosions don't look best
473 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
475 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
477 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
479 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
481 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
483 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
485 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
486 shareware version of descent.hog. This is not yet bug-free
488 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
490 * main/network.c: fix crash introduced with previous change
492 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
494 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
495 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
496 make mission structre memory allocated
498 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
500 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
501 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
502 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
503 delete file compbit.h, move functionality to text.c, modify all
504 previous users of compbit.h to use existing function in text.h
506 * main/inferno.c: remove warning created by the fix for the cfgets
509 * main/bmread.c: add comment
511 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
513 * cfile/cfile.c: declare variable on top of block
515 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
516 main/multi.h, main/network.c: move mission list handling functionality
517 to mission.c, remove unnecessary load_mission calls in menu.c
519 * main/game.c: remove unnecessary build_mission_list call
521 * main/mission.c, main/mission.h: correct comments about anarchy-only
523 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
524 remove explicit uses of mission list
526 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
528 * libmve/mveplay.c: make it compile on Cygwin
530 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
532 * main/config.c: fix bug uncovered by having fgets cut off ending \n
534 * main/text.c: fix crash on Mac OS X, probably fix bug 738
536 * include/mono.h: add mprintf support for carbon (Mac OS 9)
538 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
540 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
541 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
542 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
543 information about the current mission, for easier code refactorisation.
545 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
547 * main/gamemine.c, main/piggy.c: fix bug 1675:
548 use better d2 textures if d1 hog is present but not loadable
550 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
552 * cfile/cfile.c: simplify, reduce number of global vars
554 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
556 * main/gameseg.c: fix bugfix of 2004-05-15
558 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
560 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
562 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
563 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
564 cfgets now always copies the terminating character to the dest buffer.
565 This fixes a bug that occured when reading cmd line args from d2x.ini
567 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
569 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
570 move more old change logs into ChangeLog-old
572 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
573 and Martin Schaffner <maschaffner@gmx.ch>
575 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
576 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
577 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
578 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
579 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
580 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
581 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
582 arch/include/joy.h, arch/win32/include/key.h
583 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
584 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
585 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
586 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
587 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
588 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
589 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
590 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
591 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
592 main/config.c, main/config.h, main/controls.c, main/controls.h
593 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
594 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
595 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
596 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
597 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
598 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
599 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
600 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
601 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
602 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
603 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
604 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
605 main/mission.c, main/mission.h, main/modem.h, main/morph.c
606 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
607 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
608 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
609 main/paging.c, main/paging.h, main/physics.c, main/physics.h
610 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
611 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
612 main/powerup.h, main/render.c, main/render.h, main/robot.c
613 main/robot.h, main/scores.c, main/scores.h, main/screens.h
614 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
615 main/songs.c, main/songs.h, main/sounds.h, main/state.c
616 main/state.h, main/switch.c, main/switch.h, main/terrain.c
617 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
618 main/text.h, main/textures.h, main/titles.c, main/titles.h
619 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
620 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
621 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
622 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
623 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
624 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
626 move old per-file change logs into new file ChangeLog-old
628 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
630 * arch/ogl/ogl.c: enable -gl_mipmap switch
632 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
634 * arch/carbon/descent.r: swap min and max size to correct places
636 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
638 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
640 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
642 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
644 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
646 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
647 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
649 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
650 link) on MPW on Mac OS 9 (carbon)
652 * include/mono.h: disable mprintf on carbon to avoid significant bloat
654 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
656 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
658 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
660 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
662 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
664 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
666 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
667 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
668 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
669 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
670 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
672 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
673 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
674 new files for supporting compilation with MPW for carbon (Mac OS 9)
676 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
678 * main/playsave.c: do not seek while writing, carbon does not like it
680 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
682 * cfile/cfile.c: use portable ffilelength in cfile_size
684 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
685 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
686 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
687 unsigned and signed char, MPW does not like these
689 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
691 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
694 2004-06-01 Bradley Bell <btb@icculus.org>
696 * libmve/mve_main.c: cast malloc function pointer
698 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
699 target to XCode project
701 2004-05-31 Bradley Bell <btb@icculus.org>
703 * include/pstypes.h: fix accidental solaris breakage
705 * main/object.c: fix crash caused by death-cam code
707 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
708 XCode project simplifications, network enabled
710 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
711 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
713 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
716 * English.lproj/InfoPlist.strings, d2x-Info.plist,
717 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
718 d2x.xcode/project.pbxproj: added XCode project files
720 2004-05-22 Bradley Bell <btb@icculus.org>
722 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
725 * rpm/d2x.spec.in: Changed descriptions
727 2004-05-22 Matthew Mueller <donut@dakotacom.net>
729 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
732 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
734 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
735 the win32 code (d1x r1.8, key_arch.c r1.2)
737 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
738 use 32bpp screen mode by default, add option to use 16bpp (d1x
741 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
742 replacement texture paletted->rgb conversion alpha problem (d1x
745 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
746 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
747 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
750 * arch/ogl/gr.c, include/loadgl.h: fix win32
751 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
753 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
754 include/ogl_init.h, main/render.c: opengl hardware
755 super-transparency support using GL_NV_register_combiners (d1x
756 r1.38, r1.41, r1.6, r1.26, r1.7)
758 2004-05-22 Bradley Bell <btb@icculus.org>
760 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
763 2004-05-22 Matthew Mueller <donut@dakotacom.net>
765 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
766 include/ogl_init.h: use GL_RGB for non-transparent textures, and
767 fix fonts not having transparent flag set (wouldn't get paletted)
768 (d1x r1.15, r1.37, r1.40, r1.25)
770 * arch/ogl/ogl.c: don't try to use paletted textures with
771 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
773 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
774 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
777 * 2d/font.c: memset ogl font bitmap data since the copy function
778 leaves some (unused) parts uninitialized, which aggravates
781 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
782 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
785 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
786 screenshots if the entire thing wasn't written in one call to
789 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
790 info not being updated on win32 (d1x r1.11)
792 * arch/win32/digi.c: remove some redundancy by not needing to do
793 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
794 clean up some indenting of DS_release_slot calls. And make
795 DS_release_slot return 1 when a sound is already not playing, in
796 addition to when a sound was killed. (d1x r1.10)
798 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
799 linux version (d1x r1.5)
801 * main/kconfig.c: make next axis config key skip currently
802 allocated axes (d1x r1.11)
804 2004-05-22 David Cleaver <wraithx@morpheus.net>
806 * main/kconfig.c: joy configuration next axis key from WraithX
809 2004-05-22 Bradley Bell <btb@icculus.org>
811 * main/game.c, main/inferno.c: typo
813 2004-05-21 Matthew Mueller <donut@dakotacom.net>
815 * main/game.c, main/game.h, main/inferno.c: make rear view
816 leave_time variable with -rearviewleavetime argument (d1x r1.25,
819 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
821 * main/inferno.c: change -udp documentation to d2x behaviour
823 2004-05-21 Bradley Bell <btb@icculus.org>
825 * include/gr.h: added missing define for menu fullscreen toggle
827 2004-05-21 Matthew Mueller <donut@dakotacom.net>
829 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
830 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
832 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
834 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
835 arch/linux/include/joystick.h: patch from Steven Mueller for using
836 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
838 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
840 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
841 main/physics.c, main/render.c, main/wall.c: file-line for segfault
842 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
844 * arch/win32/digi.c: digisound fixes (d1x r1.7)
846 2004-05-21 Bradley Bell <btb@icculus.org>
848 * main/inferno.c: added -udp documentation from d1x
850 2004-05-20 Bradley Bell <btb@icculus.org>
852 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
854 2004-05-20 David Cleaver <wraithx@morpheus.net>
856 * main/controls.c, main/gamecntl.c, main/kconfig.c,
857 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
858 game.c r1.21, r1.6, r1.4, r1.3)
860 2004-05-20 Bradley Bell <btb@icculus.org>
862 * main/inferno.c: document -ihaveabrokenmouse
864 2004-05-20 Matthew Mueller <donut@dakotacom.net>
866 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
868 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
870 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
871 mouse driver problems (d1x r1.2, r1.2)
873 2004-05-20 Matthew Mueller <donut@dakotacom.net>
875 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
876 join list score crash (d1x r1.8)
878 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
880 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
881 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
884 2004-05-20 Bradley Bell <btb@icculus.org>
886 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
888 * main/inferno.c: integrated some niceautomap stuff from d1x
890 2004-05-20 Matthew Mueller <donut@dakotacom.net>
892 * arch/win32/joyhh.c: fixed the config bug where it'd always put
893 in some weird axis (d1x r1.3)
895 * arch/win32/init.c: set win32 icon to icon from resource file
898 * arch/win32/key.c: win32: fixed space key not working in messages
901 2004-05-20 Bradley Bell <btb@icculus.org>
903 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
906 2004-05-20 Matthew Mueller <donut@dakotacom.net>
908 * main/inferno.c: document -gl_refresh (d1x r1.20)
910 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
911 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
914 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
915 change the arg type for (d1x r1.5)
917 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
919 * arch/win32/digi.c: altsounds (d1x r1.6)
921 2004-05-20 Matthew Mueller <donut@dakotacom.net>
923 * arch/win32/digi.c: fixed a major memory leak and removed a bit
924 of redundancy (d1x r1.5)
926 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
927 fix crashing (d1x r1.4)
929 * arch/win32/digi.c: win32's digi_start_sound was not calling
930 DS_release_slot after setting .playing=0, resulting in a
931 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
933 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
934 apparently it was somehow causing some joysticks (Sidewinder
935 Precision 2) to only turn when the stick was moving, but not when
936 at turned but held stationary. And it was completely unused
937 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
940 * main/game.c: add alt+enter to toggle fullscreen (in addition to
941 previous key combos (d1x r1.29)
943 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
944 g, and b values (d1x r1.15)
946 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
947 sometimes (didn't handle negative palette steps) (d1x r1.34)
949 * arch/ogl/ogl.c: add caching of weapon inner models, screen
950 shatter effects, robot explosions and weapons, and some more
951 always present stuff. Also clean up ogl_cache_weapon_textures
954 2004-05-20 Bradley Bell <btb@icculus.org>
956 * main/kludge.c, main/game.c: move gr_renderstats and
957 gr_badtexture back to game.c
959 2004-05-20 Matthew Mueller <donut@dakotacom.net>
961 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
962 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
964 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
966 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
967 loaded after texture caching stage (d1x r1.34)
969 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
970 for renderstats (d1x r1.33)
972 2004-05-19 Matthew Mueller <donut@dakotacom.net>
974 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
975 main/inferno.c: add anisotropic texture filtering suport (d1x
976 r1.33, r1.32, r1.23, r1.32)
978 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
981 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
982 include/ogl_init.h: utilize hardware multitexturing support if
983 possible (requires GL_NV_texture_env_combine4 extension) (d1x
984 r1.32, r1.30, r1.4, 1.22)
986 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
989 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
991 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
992 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
993 effects in OGL using SetGammaRamp, much faster than the hack that
994 was being used. currently SDL only (though not too hard to add to
995 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
997 * main/menu.c: allow arbitrary (custom) resolution entry in
998 change_res menu (d1x r1.14)
1000 2004-05-19 Bradley Bell <btb@icculus.org>
1002 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1003 d1x-style res change menu (mostly works)
1005 * misc/args.c: use strnicmp instead of strncasecmp
1007 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1009 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1010 command-line option (d1x r1.27)
1012 * main/inferno.c: restore inferno.c initialization of
1013 screen_compatible and use_double_buffer to 'normal' values, broken
1014 long long ago in one of the high res menu patches (d1x r1.30)
1016 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1017 resolutions to be specified on command line (d1x r1.2, r1.29,
1018 r1.4) -- doesn't work yet
1020 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1022 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1025 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1026 volume song stop/starting (d1x r1.7)
1028 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1030 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1033 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1034 ogl_ulinec (d1x r1.29)
1036 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1038 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1039 bottom are inclusive not exclusive (d1x r1.28)
1041 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1042 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1044 * arch/sdl/digi.c: fix typo
1046 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1048 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1049 creation code from arch_init_start into arch_init to fix weirdness
1050 with --help (d1x r1.5, r1.6)
1052 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1053 sync issues and lack of midi reset (d1x r1.5)
1055 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1058 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1059 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1061 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1064 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1066 2004-05-18 Bradley Bell <btb@icculus.org>
1068 * include/vecmat.h: comments/formatting
1070 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1072 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1073 include/test.lnk: remove unnecessary files
1075 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1076 This enables compilation with gcc 3.1
1078 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1080 * main/switch.c: took care of switches triggering single-sided
1081 walls (don't try to access the nonexistent adjacent wall via NULL
1082 pointers or negative array indices)
1084 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1086 * main/wall.c: fix invalid memory access for d1 levels which
1087 don't have a corresponding wall behind.
1089 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1091 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1092 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1093 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1094 interface header to new header file internal.h
1096 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1098 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1099 bitmask for each joystick axis that has sent input data,
1100 and will not crash Windows anymore during joystick setup because
1101 of for() loop over axis being executed once too often.
1103 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1104 gr_remap_mono_font() and call it after loading saved level.
1106 * main/laser.c: limit homing missile turn rate
1108 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1109 centers (work like fuel centers but provide shield)
1111 * main/gameseg.c: fix endless loop in some levels with a
1112 certain (complicated) structure
1114 2004-05-13 Bradley Bell <btb@icculus.org>
1116 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1117 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1118 updated project files for SDL 1.2.7
1120 * Makefile.am: add VisualC, VisualCE dirs to tarball
1122 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1124 * arch/sdl/digi.c: formatting
1126 2004-05-12 Bradley Bell <btb@icculus.org>
1128 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1131 * 2d/palette.c, include/palette.h: added function to create blend
1134 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1136 2004-05-11 Bradley Bell <btb@icculus.org>
1138 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1140 2004-05-10 Bradley Bell <btb@icculus.org>
1142 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1143 g3_draw_transp_poly had the fade level backwards, decided to just
1144 fix g3_draw_poly so it behaves correctly, transparency or not,
1145 reverted changes to render_face
1147 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1149 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1150 rendering transparent (e.g. cloaked) walls
1152 * main/render.c: render_face now calls g3_draw_transp_poly() for
1153 cloaked walls in OpenGL
1155 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1157 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1158 that from other apps, had "static" distortions.
1160 2004-04-22 Bradley Bell <btb@icculus.org>
1162 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1164 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1165 aligned version of PUT_INTEL_* macros
1167 2004-04-15 Bradley Bell <btb@icculus.org>
1169 * main/inferno.c: comment out unused checksum variable
1171 2004-04-14 Bradley Bell <btb@icculus.org>
1173 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1175 2004-04-14 Terran Melconian <terran@consistent.org>
1177 * main/gameseg.c: use portable rand function (fixes #1118)
1179 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1181 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1183 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1185 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1186 get rid of warnings (now compiles with -Werror on SunOS)
1188 * main/piggy.c: fix (really) wierd SunOS bug
1190 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1191 caused by not allocating enough mem for rle bitmaps
1193 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1195 * include/pstypes.h: sun OS typedef fixes
1197 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1199 * main/piggy.c: fix bug 1067
1201 * main/piggy.c: fix bugfix for 1067
1203 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1204 with descent.pig of mac registered)
1206 2003-12-18 Bradley Bell <btb@icculus.org>
1208 * main/kconfig.c: fixes for linux-native joystick
1210 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1213 * arch/include/joy.h: comments/formatting
1215 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1217 * compilerdefs.txt: added FreeBSD defs
1219 2003-12-08 Bradley Bell <btb@icculus.org>
1221 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1224 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1226 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1227 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1229 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1231 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1232 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1233 get rid of silly ulongs
1235 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1236 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1237 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1238 change relevant __linux__ macros to __ELF__
1240 2003-11-27 Bradley Bell <btb@icculus.org>
1242 * include/ogl_init.h: added proto for ogl_check_mode
1244 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1245 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1248 2003-11-26 Bradley Bell <btb@icculus.org>
1250 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1251 3.3 compiler warnings
1253 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1256 * include/pstypes.h: OS X fixes
1258 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1259 main/newmenu.h: linux fixes
1261 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1262 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1263 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1264 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1265 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1268 * arch/sdl/gr.c: fix sdl gr_update
1270 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1271 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1272 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1273 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1274 include/error.h, include/pstypes.h, include/strutil.h,
1275 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1276 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1277 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1278 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1279 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1282 2003-11-25 Bradley Bell <btb@icculus.org>
1284 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1285 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1286 libmve/VisualC/mveplayer.dsp: updated project files
1288 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1289 working w/Visual C++
1291 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1292 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1293 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1294 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1297 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1298 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1301 2003-11-24 Bradley Bell <btb@icculus.org>
1303 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1304 libmve/mveplay.c: stuff to play mve's in WinCE
1306 * arch/win32/findfile.c: unused functions...
1310 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1311 enabled mouse control of menus
1313 * main/mission.h: oops, didn't mean to change this.
1315 2003-11-21 Bradley Bell <btb@icculus.org>
1317 * VisualCE/d2x/d2x.vcp: updated project file
1319 2003-11-20 Bradley Bell <btb@icculus.org>
1321 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1322 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1323 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1326 2003-11-17 Bradley Bell <btb@icculus.org>
1328 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1329 main/menu.c: added option to disable kalinix under unix
1331 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1333 2003-11-14 Bradley Bell <btb@icculus.org>
1335 * main/automap.c: fix automap background image
1337 * main/automap.c, main/automap.h: delete cruft
1339 * main/automap.c: fix level number position
1341 * main/automap.c: simplify g3_draw_line hack
1343 * main/menu.c: stop pointless vid mode changes
1345 2003-11-07 Bradley Bell <btb@icculus.org>
1347 * NEWS, installation.txt: s'more documentation
1349 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1351 * configure.ac: fix .exe extension problems
1353 2003-11-07 Bradley Bell <btb@icculus.org>
1355 * arch/ogl/ogl.c: disable texture format verification for OS X -
1358 2003-11-06 Bradley Bell <btb@icculus.org>
1360 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1361 use more traditional Alt+Enter for toggling fullscreen
1363 * 2d/ibitblt.c, main/mission.h: comments/formatting
1365 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1367 2003-11-06 Bradley Bell <btb@icculus.org>
1369 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1370 resolution change, use kludge to avoid repetitive res changes
1372 2003-11-04 Bradley Bell <btb@icculus.org>
1374 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1375 structures and i/o routines back to piggy.c
1377 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1379 * installation.txt: tell to install d1 .pig for better textures
1381 2003-11-04 Bradley Bell <btb@icculus.org>
1383 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1384 oem d1 v1.0 and registered d2 v1.0, comments
1386 2003-11-03 Bradley Bell <btb@icculus.org>
1388 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1389 all d1 shareware - even though files are different!
1391 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1394 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1397 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1400 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1402 * main/movie.c: when no movies are found, divide by six the
1403 number of warning lines sent to stdout
1405 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1407 * include/byteswap.h: fix stupid copy/paste error
1409 2003-10-24 Bradley Bell <btb@icculus.org>
1411 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1412 gr_linear_rep_movsd_2x instead of almost identical
1413 gr_linear_movsd_double. Better since we have assembly versions.
1415 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1417 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1420 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1422 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1423 error with --disable-network, move reset_network_objects()
1424 from gameseq.c to multi.c
1426 2003-10-14 Bradley Bell <btb@icculus.org>
1428 * AUTHORS, NEWS: stuff
1430 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1432 2003-10-12 Bradley Bell <btb@icculus.org>
1434 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1435 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1438 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1440 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1441 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1442 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1443 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1444 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1445 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1446 arch/win32/ipx_win.c, arch/win32/winnet.c,
1447 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1448 main/multi.h, main/network.c: add IPv4 multicasting support
1450 2003-10-11 Bradley Bell <btb@icculus.org>
1452 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1454 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1455 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1456 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1457 main/weapon.h: lots of shareware and oem fixes
1459 2003-10-10 Bradley Bell <btb@icculus.org>
1461 * arch/win32/winnet.c: fixed stupid win32 network bug
1463 2003-10-10 Bradley Bell <btb@icculus.org>
1465 * main/piggy.c: increased D1_MAX_TMAP_NUM
1467 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1469 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1470 which are animated in d2, refactorizes d1 texture reading
1472 2003-10-10 Bradley Bell <btb@icculus.org>
1474 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1475 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1476 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1477 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1478 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1479 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1480 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1481 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1482 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1483 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1484 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1485 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1486 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1487 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1488 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1489 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1490 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1491 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1492 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1493 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1494 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1495 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1496 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1497 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1498 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1499 main/wall.h: comments/formatting
1501 2003-10-09 Bradley Bell <btb@icculus.org>
1503 * main/text.c: fix text when using old datafiles
1505 * main/laser.h: comments/whitespace
1507 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1508 mines w/shareware data
1510 * include/DT_drawtext.h: deleted unused file
1512 2003-10-08 Bradley Bell <btb@icculus.org>
1514 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1516 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1518 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1519 main/menu.c: Disabled 'd2x keys' weapon selection
1521 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1523 * main/object.h, main/multi.h: get rid of most warnings issued by
1524 cpp-precomp of gcc from Mac OS X dev tools
1526 2003-10-05 Bradley Bell <btb@icculus.org>
1528 * NEWS, configure.ac: increment version number
1530 * cfile/cfile.c: better handling of CRLF text files (when that is
1533 * utilities/hogcreate.c, utilities/hogextract.c,
1534 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1535 reading/writing files
1537 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1538 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1541 2003-10-04 Bradley Bell <btb@icculus.org>
1543 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1545 * main/netmisc.c: change byte to sbyte, comments/whitespace
1547 2003-10-03 Bradley Bell <btb@icculus.org>
1549 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1551 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1554 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1555 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1556 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1557 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1558 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1559 main/object.c, main/object.h, main/paging.c, main/player.h,
1560 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1561 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1562 main/weapon.c, main/weapon.h: change byte to sbyte,
1565 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1566 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1567 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1568 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1570 * configure.ac: better checking for timeval
1572 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1574 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1575 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1576 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1577 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1578 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1579 main/multibot.c, main/network.c: Make network architecture
1580 choosable from game menu, add support for UDP/IP on Mac OS X and
1583 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1585 * include/byteswap.h: added macros for coping with alignment
1588 2003-10-02 Bradley Bell <btb@icculus.org>
1590 * main/multi.h: added padding to little-endian version of
1593 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1595 * main/netmisc.c: delete duplicate function
1597 2003-10-01 Bradley Bell <btb@icculus.org>
1599 * main/bm.c: make sure d1_texture_indices gets freed between
1602 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1604 * main/piggy.h: fix size of d1 shareware descent.pig
1606 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1608 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1609 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1610 replacements for non-animated textures
1612 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1614 * main/controls.c: use fixed 20fps wiggle
1616 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1618 * Makefile.am, debian/changelog.in, debian/control,
1619 debian/d2x-common.dirs, debian/d2x-common.install,
1620 debian/d2x-common.manpages, debian/d2x-gl.files,
1621 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1622 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1623 utilities/Makefile.am, utilities/hogcreate.1,
1624 utilities/hogextract.1, utilities/mvlcreate.1,
1625 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1626 add man pages, distribute utility programs in new d2x-common deb
1628 * rpm/d2x.spec.in: updated rpm spec file
1630 2003-08-02 Bradley Bell <btb@icculus.org>
1632 * cfile/cfile.c: update raw_position in cfputc and cfputs
1634 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1636 * main/piggy.c: make error message more friendly
1638 * main/piggy.c: simplify copying of bitmap flags
1640 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1643 * cfile/cfile.c: revert to always using custom fgets
1645 * main/endlevel.c, main/mission.c: handle missing exit sequence
1646 components gracefully
1648 * main/playsave.c: comments
1650 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1652 * cfile/cfile.c: update raw_position in cfwrite
1654 * main/network.c: comments/formatting
1656 2003-06-22 Bradley Bell <btb@icculus.org>
1658 * cfile/cfile.c: use standard fgets for non-archive files
1660 * main/movie.c: use con_printf for missing movie warning
1662 2003-06-18 Bradley Bell <btb@icculus.org>
1664 * main/movie.c: fixed cfile conversion of movielib code
1666 * main/console.c, main/hud.c: strip out colors, etc when printing
1669 * include/u_mem.h: fix NDEBUG calloc macro
1671 2003-06-15 Bradley Bell <btb@icculus.org>
1673 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1676 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1677 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1678 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1679 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1680 main/scores.c, main/state.c, main/text.c, misc/args.c,
1681 misc/strio.c: convert file i/o to cfile
1683 2003-06-14 Bradley Bell <btb@icculus.org>
1685 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1686 writing and other modes besides "rb" (mostly taken from
1689 2003-06-09 Bradley Bell <btb@icculus.org>
1691 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1694 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1695 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1698 2003-06-07 Taylor Richards <taylor@icculus.org>
1700 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1702 2003-06-07 Bradley Bell <btb@icculus.org>
1704 * main/console.c: fix non-console build
1706 * main/gamesave.c: comments
1708 * main/bm.c: remove redundant break
1710 2003-06-06 Bradley Bell <btb@icculus.org>
1712 * main/gauges.c, main/kconfig.c: comments/formatting
1714 * console/.cvsignore: added .cvsignore
1716 * main/console.c: can't write to console after it's closed
1718 2003-06-05 Bradley Bell <btb@icculus.org>
1720 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1721 console/internal.c, console/internal.h, include/CON_console.h,
1722 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1723 finish console conversion away from SDL
1725 2003-06-04 Bradley Bell <btb@icculus.org>
1727 * console/CON_console.c, include/CON.console.h, include/console.h,
1728 main/console.c, main/game.c: console conversion to native gr,
1731 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1732 put prototype for gr_bm_bitblt in gr.h
1734 2003-06-03 Bradley Bell <btb@icculus.org>
1736 * console/CON_console.c, console/DT_drawtext.c,
1737 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1738 main/console.c: use native fonts for console
1740 * main/playsave.c: use shorts for short data
1742 2003-06-02 Bradley Bell <btb@icculus.org>
1744 * configure.ac, main/console.c: set console background, fix
1747 2003-06-01 Bradley Bell <btb@icculus.org>
1749 * Makefile.am, arch/sdl/event.c, configure.ac,
1750 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1751 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1752 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1753 main/gamerend.c: added console code (from SDL_console)
1755 2003-05-30 Bradley Bell <btb@icculus.org>
1757 * README: minor update
1759 2003-05-28 Bradley Bell <btb@icculus.org>
1761 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1766 2003-06-06 Bradley Bell <btb@icculus.org>
1768 * main/kconfig.c: fix crash in control menus
1770 * main/gauges.c: force cockpit redraw in opengl
1772 * main/gamerend.c: move ogl swap, so cockpit and console get
1775 2003-06-01 Bradley Bell <btb@icculus.org>
1777 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1781 2003-05-12 Bradley Bell <btb@icculus.org>
1783 * configure.ac: increment version number
1785 * main/bm.c: use con_printf for exit model warnings
1787 * configure.ac: must check for timespec after setting -mno-cygwin
1789 * main/inferno.c: added -nohogdir and -userdir options
1791 * NEWS, main/titles.c: use briefings with no extension
1795 2003-04-30 Bradley Bell <btb@icculus.org>
1797 * configure.ac: have to include time.h when checking for nanosleep
1799 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1802 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1803 increment version number
1805 * main/Makefile.am: make dist fix
1809 2003-04-29 Bradley Bell <btb@icculus.org>
1811 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1814 2003-04-24 Bradley Bell <btb@icculus.org>
1816 * configure.ac: increment version number
1818 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1821 2003-04-24 Ingo van Lil <inguin@gmx.de>
1823 * main/render.c: fix misspellings of NDEBUG
1827 2003-04-14 Bradley Bell <btb@icculus.org>
1829 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1831 2003-04-11 Bradley Bell <btb@icculus.org>
1833 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1838 2003-04-11 Bradley Bell <btb@icculus.org>
1840 * libmve/mveplay.c: use _sleep instead of sleep on win32
1842 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1843 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1844 include/cfile.h, include/error.h, libmve/Makefile.am,
1845 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1846 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1847 utilities/Makefile.am: comments/formatting/dist problems
1849 * configure.ac: use different defines for os x
1851 2003-04-07 Bradley Bell <btb@icculus.org>
1853 * include/error.h, misc/error.c: put some old stuff back in,
1854 eliminate duplicate error messages
1856 * main/text.c: don't die on text not found
1859 * main/inferno.c: print some useful info if hog not found, allow
1860 -help to work if no text available
1862 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1864 * arch/linux/Makefile.am: revert to previous version, so linux
1867 2003-04-03 Bradley Bell <btb@icculus.org>
1869 * main/endlevel.c: fixed exit model scheme yet again
1871 2003-04-02 Bradley Bell <btb@icculus.org>
1873 * misc/error.c: call Int3 on Assert
1875 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1878 * main/wall.c: don't die when trying to toggle nonexistent
1879 segment... vertigo level 10 is buggy!
1881 * main/gamemine.c: comments/formatting
1883 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1885 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1886 main/inferno.c: Allow use of 22K sound samples
1888 2003-03-29 Bradley Bell <btb@icculus.org>
1890 * arch/ogl/gr.c: default to bitmapped reticle
1892 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1893 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1896 * arch/sdl/joy.c: fixed text seen for hats in control config
1899 2003-03-28 Bradley Bell <btb@icculus.org>
1901 * main/bm.c: heh, model nums in vertigo are hardcoded,
1902 N_D2_POLYGON_MODELS can't change
1904 * configure.ac, include/d1x.xpm, include/descent.xpm,
1905 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1908 2003-03-27 Bradley Bell <btb@icculus.org>
1910 * main/text.h: fixed text references for hat directions
1912 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1914 2003-03-26 Bradley Bell <btb@icculus.org>
1916 * main/playsave.c: make d2x keys backward compatible
1918 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1920 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1923 2003-03-26 Bradley Bell <btb@icculus.org>
1925 * main/piggy.c: fix crash when d1 data not present
1927 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1928 read/write from plr file
1930 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1931 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1932 added escort.h header
1934 2003-03-25 Bradley Bell <btb@icculus.org>
1936 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1937 D1_PIGFILE ("descent.pig") macro
1939 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1940 models from d1 pig file
1942 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1943 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1944 really) from d1 pig file
1946 2003-03-23 Bradley Bell <btb@icculus.org>
1948 * main/bm.c: stop extra robots from overwriting exit models
1950 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1951 texture list doesn't get full
1953 * main/bm.c: fix mem leak when reading extra robots
1955 2003-03-21 Bradley Bell <btb@icculus.org>
1957 * main/menu.c: Added option to set movie resolution (mostly works)
1959 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1961 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1962 replacement functions to piggy.c
1964 * main/gameseq.c: attempt to support mac d1 descent.pig
1966 * main/bm.c: fix mem leak
1968 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1969 files, both d1 and d2 oem briefing where showed
1971 * main/inferno.c, main/movie.c: Change the default movie
1972 resolution to "high", implement the option -lowresmovies
1974 2003-03-20 Bradley Bell <btb@icculus.org>
1976 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1978 * main/piggy.c: comments
1980 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1982 * main/gameseq.c: delete duplicate function
1984 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1986 2003-03-19 Bradley Bell <btb@icculus.org>
1988 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1989 (cddb discid) support
1991 * arch/sdl/digi.c, main/kludge.c: implemented
1992 digi_link_sound_to_object3 for looping sounds, other looping stuff
1994 * arch/sdl/gr.c: removing dependencies on stuff in main/
1996 * arch/linux/Makefile.am, arch/linux/init.c,
1997 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1998 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1999 other header cleanups
2001 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2003 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2005 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2006 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2007 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2008 load d1 textures for d1 levels
2010 2003-03-19 Bradley Bell <btb@icculus.org>
2012 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2013 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2014 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2015 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2018 * README: added some OS X info
2020 2003-03-17 Bradley Bell <btb@icculus.org>
2022 * main/newdemo.c: simplify DEMO_FILENAME macro
2024 * main/console.c, main/game.c: enable experimental console support
2026 * main/gamerend.c: fixed location of fps meter in multi
2028 2003-03-16 Bradley Bell <btb@icculus.org>
2030 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2031 also look in shared data dir for demos
2033 * main/newdemo.c, main/newdemo.h: comments/formatting
2035 2003-03-15 Christopher Thielen <chris@luethy.net>
2037 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2038 thinking d2 cd is always present
2040 2003-03-15 Bradley Bell <btb@icculus.org>
2042 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2045 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2048 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2049 gr_init. don't really know why this works, though
2051 2003-03-14 Bradley Bell <btb@icculus.org>
2053 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2055 * unused/bios/rbaudio.h: removed duplicate file
2057 2003-03-14 Christopher Thielen <chris@luethy.net>
2059 * arch/sdl/rbaudio.c: stop cd audio when exiting
2061 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2063 * main/gamecntl.c: add comments to the "only matt knows" cheats
2065 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2067 * main/gamemine.c: formatting, better texture conversion for d1
2070 2003-03-14 Bradley Bell <btb@icculus.org>
2072 * main/piggy.c: must swap all mac version pigfiles
2074 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2075 main/multi.c: formatting, minor cleanups
2077 * 2d/rle.c: need to swap line_size on bigendian machines
2079 * main/mission.c, main/mission.h: detect mac full version hogfile
2081 2003-03-13 Bradley Bell <btb@icculus.org>
2083 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2084 added joy/mouse sensitivity slider, increased range to 16, and
2087 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2090 * arch/linux/Makefile.am: removed extra backslash
2092 * TODO, installation.txt: updated some documentation
2094 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2095 menu, with maxfps option
2097 2003-03-12 Bradley Bell <btb@icculus.org>
2099 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2101 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2102 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2103 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2104 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2105 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2106 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2107 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2108 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2109 arch/linux/include/music.h, arch/linux/include/serial.h,
2110 arch/linux/include/ukali.h: formatting
2112 2003-03-11 Chris Arena <ccarena@cox.net>
2114 * main/menu.c: fixed brightness slider
2116 2003-03-01 Bradley Bell <btb@icculus.org>
2118 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2119 robots and animated bitmaps work, but colors are messed up
2121 2003-02-28 Bradley Bell <btb@icculus.org>
2123 * main/player.h: whitespace
2125 * main/automap.c, main/cntrlcen.c, main/collide.c,
2126 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2127 descent.hog is present, d1 becomes mission 0)
2129 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2130 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2131 arch/win32/winnet.c: MinGW compiles with network enabled again,
2132 but still doesn't work
2136 2003-02-28 Bradley Bell <btb@icculus.org>
2138 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2139 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2140 many opengl glitches
2142 2003-02-27 Bradley Bell <btb@icculus.org>
2144 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2145 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2146 main/network.c, main/network.h: noted that hoard.ham is only needed
2147 for multiplayer HOARD games, and should not be equated with
2148 "vertigo". put HoardEquipped() back in network.c.
2150 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2151 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2152 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2153 use timer_delay instead of d_delay
2155 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2157 * main/render.c: added replacement qsort for solaris
2159 2003-02-26 Bradley Bell <btb@icculus.org>
2161 * main/gamemine.c: texture conversion for d1 shareware
2163 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2165 * main/gamemine.c: better texture conversion for d1 levels
2167 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2169 * main/kconfig.c: fix joystick support under MinGW
2171 2003-02-26 Bradley Bell <btb@icculus.org>
2173 * main/playsave.c: fix swapping glitch
2175 * configure.ac, readme.txt: clean stuff up, getting ready for
2178 * main/titles.c: begin support for rendering spinning robots in
2181 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2184 * main/gamemine.c: load d1 shareware levels!
2186 2003-02-25 Bradley Bell <btb@icculus.org>
2190 * autogen.sh: add warning about old auto* versions, use
2193 2003-02-24 Bradley Bell <btb@icculus.org>
2195 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2196 briefings mostly working
2198 * main/movie.c, main/titles.c: fixed some more briefing glitches
2200 2003-02-23 Bradley Bell <btb@icculus.org>
2202 * main/movie.c: fixed crash when using shareware data files
2205 * arch/sdl/digi.c: fix crash on non-existent sounds
2206 (i.e. shareware data)
2208 2003-02-22 Bradley Bell <btb@icculus.org>
2210 * main/titles.c: fixed fullscreen toggle in briefings
2212 2003-02-21 Bradley Bell <btb@icculus.org>
2214 * configure.ac: check for mingw when enabling nasm
2216 * main/playsave.c: enable loading player files of either byte
2219 2003-02-20 Bradley Bell <btb@icculus.org>
2221 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2223 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2224 #343, not "rest of solution to bug #344"
2226 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2229 * main/kludge.c: partial solution to bug #344
2231 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2233 * compilerdefs.txt: added linux/mips info
2235 * ChangeLog: clean up changelog
2237 2003-02-19 Bradley Bell <btb@icculus.org>
2239 * libmve/mveplay.c: os x needs nanosleep prototype.
2241 2003-02-18 Bradley Bell <btb@icculus.org>
2243 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2245 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2246 to disable/enable audio
2248 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2250 * main/: movie.h, titles.c: make sure movie's palette is set before
2251 writing briefing text. Fixes bug #359
2253 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2256 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2257 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2260 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2263 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2264 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2265 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2268 * include/libmve.h: blah
2270 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2272 * main/render.c: 2nd attempt to fix solaris qsort bug
2274 2003-02-18 Bradley Bell <btb@icculus.org>
2276 * configure.ac, include/pstypes.h: put alignment detection in
2279 2003-02-17 Bradley Bell <btb@icculus.org>
2281 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2282 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2283 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2284 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2285 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2286 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2287 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2288 moved mve stuff to separate subdir
2290 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2291 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2292 mve code. Fixes (at least) bugs #41, #348, and #350.
2294 2003-02-14 Bradley Bell <btb@icculus.org>
2296 * main/Makefile.am: no more Makefile.mveplay. again
2298 * main/mveplay.c: typo
2300 2003-02-13 Bradley Bell <btb@icculus.org>
2302 * utilities/mvlextract.c: uint -> unsigned int
2304 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2305 standalone mveplayer, win32 support
2307 * main/movie.c: random bugfixes, win32 support
2309 * arch/sdl/Makefile.am: formatting
2311 * configure.ac: disable networking on mac/win for now
2313 * main/newmenu.c: comments
2315 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2317 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2318 redundant swap functions.
2320 2003-02-13 Bradley Bell <btb@icculus.org>
2322 * ChangeLog: update changelog
2324 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2326 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2327 polymodel alignment issues.
2329 2003-02-13 Bradley Bell <btb@icculus.org>
2331 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2332 fix various little bugs
2334 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2335 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2337 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2340 * README.utils: new file
2342 * main/: mve_main.c, mveplay.c: more movie fixes
2344 * README: updated README
2346 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2348 2003-02-12 Bradley Bell <btb@icculus.org>
2350 * utilities/mvlextract.c: bigendian mvl support
2352 * main/mveplay.c: formatting, stuff
2354 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2355 truecolor mve support, standalone mveplayer
2357 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2358 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2359 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2360 standalone mveplayer
2362 2003-01-22 Bradley Bell <btb@icculus.org>
2364 * include/: interp.h, interp.h: restore prototype for
2365 swap_polygon_model_data
2367 2003-01-21 Bradley Bell <btb@icculus.org>
2369 * main/piggy.c: use memcpy to avoid alignment problem
2371 * compilerdefs.txt: updated some defs, added sunos/sparc
2373 2003-01-15 Bradley Bell <btb@icculus.org>
2375 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2377 * main/gamemine.c: attempting to support d1 shareware
2379 * compilerdefs.txt: update defs
2381 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2383 * main/mveplay.c: fix several bugs, comments, formatting.
2385 2003-01-15 Bradley Bell <btb@icculus.org>
2387 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2388 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2389 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2390 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2393 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2394 formatting, comments
2396 2003-01-11 Bradley Bell <btb@icculus.org>
2398 * main/: mission.c, mission.h: attempt to support d1 for mac
2401 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2403 * main/object.h: foo
2405 2003-01-09 Bradley Bell <btb@icculus.org>
2407 * main/movie.c: use ifdef around gr_toggle_fullscreen
2409 2003-01-07 Bradley Bell <btb@icculus.org>
2411 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2412 main/mission.h: don't need .msn file for descent.hog anymore
2416 2003-01-06 Bradley Bell <btb@icculus.org>
2418 * main/mission.h, main/mission.c: comments
2420 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2423 2003-01-03 Bradley Bell <btb@icculus.org>
2425 * utilities/: txb2txt.c, txt2txb.c: remove old files
2427 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2429 * main/polyobj.c: attempt to make read_model_file
2432 * main/menu.c: move vertigo text
2434 2003-01-02 Bradley Bell <btb@icculus.org>
2436 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2437 main/polyobj.h: cleanup alignment changes
2439 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2440 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2441 main/object.h: fix alignment issues on sparc
2443 * cvshowto.txt: update cvs info
2447 * 2d/rle.c: make rle_swap handle RLE_BIG
2449 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2451 * main/render.c: workaround solaris qsort bug
2453 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2455 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2456 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2458 * arch/linux/Makefile.am: enabled linux joystick, kali
2460 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2461 arch/sdl/event.c: enabled linux joystick
2463 2002-12-31 Bradley Bell <btb@icculus.org>
2465 * main/gamemine.c: simplified warning msg
2467 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2469 * main/render.h: fix compiler warning
2471 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2473 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2475 2002-12-24 Bradley Bell <btb@icculus.org>
2477 * main/mission.c: fixes an infinite loop which was caused by d2x
2478 thinking d2demo was a descent 1 mission
2480 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2482 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2484 2002-12-24 Bradley Bell <btb@icculus.org>
2486 * main/render.c: comments
2488 2002-10-30 Bradley Bell <btb@icculus.org>
2490 * main/inferno.c: add help for -hogdir option
2492 * main/inferno.c: added -hogdir option
2494 2002-10-28 Bradley Bell <btb@icculus.org>
2496 * main/: inferno.c, menu.c: enabled Vertigo displays
2498 * include/3d.h: typo
2500 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2502 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2503 main/netmisc.c, main/network.c: simplify and eliminate redundant
2506 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2508 * maths/fixc.c: fix infinite loop in quad_sqrt.
2510 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2511 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2513 2002-10-12 Bradley Bell <btb@icculus.org>
2515 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2517 2002-10-11 Bradley Bell <btb@icculus.org>
2519 * main/hud.c: make hud_message work correctly
2521 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2524 * main/network.c: formatting, small fixes
2526 2002-10-10 Bradley Bell <btb@icculus.org>
2528 * main/netmisc.h: no swap_object for little-endian
2530 * main/: netmisc.h, network.c: use macros to simplify network
2533 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2536 * main/inferno.c: enable loading screen for mac shareware with
2539 * main/netmisc.c: whitespace
2541 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2544 * main/hud.c: whitespace
2546 * configure.ac: remove shareware build, add macdata build
2548 * main/songs.c: whitespace
2550 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2551 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2554 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2557 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2559 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2560 comments, formatting, etc.
2562 * iff/iff.c: fix bigendian iff loading.
2564 2002-10-03 Bradley Bell <btb@icculus.org>
2566 * utilities/txb2tex.c: typo
2568 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2569 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2572 * arch/sdl/mouse.c: whitespace
2574 2002-09-19 Bradley Bell <btb@icculus.org>
2576 * main/kconfig.c: fix a oops, add old logs
2578 * main/kconfig.c: support for >3 mouse buttons
2580 2002-09-18 Bradley Bell <btb@icculus.org>
2582 * include/gr.h: fix palette swap define
2584 2002-09-14 Bradley Bell <btb@icculus.org>
2586 * main/titles.c: load hires briefing screen if lores doesn't exist
2587 (i.e. vertigo) and MenuHires=0
2589 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2591 * main/: multi.h, network.h: pack some structures for ipx
2594 2002-09-14 Bradley Bell <btb@icculus.org>
2596 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2597 and load_endlevel_data() to expect newline-terminated strings, fix
2598 load_game_data to read null-terminated string for
2601 2002-09-07 Bradley Bell <btb@icculus.org>
2603 * main/newmenu.c: added error message
2605 * main/menu.h: enable -nohires with mac shareware
2607 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2609 * 2d/font.c: enable 0/255 palette swap for fonts
2611 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2614 * 2d/2dsline.c: fix ogl blooper
2616 2002-09-05 Bradley Bell <btb@icculus.org>
2618 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2621 * include/strutil.h: need string.h for strcasecmp
2623 * include/rle.h: okay, maybe it needs to be this way
2625 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2627 * 2d/scalec.c: more stuff from d2src
2629 * 2d/rle.c: more stuff from d2src, formatting
2631 * 2d/font.c: useless cruft
2633 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2635 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2638 2002-09-04 Bradley Bell <btb@icculus.org>
2640 * include/grdef.h: fix compiler warnings
2642 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2644 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2647 * main/game.c: we want the mac ibitblt for everything but dos and
2650 * main/texmerge.c: these routines are in tmerge.c
2652 * main/credits.c: enable credits for mac and oem data
2654 * main/bm.c: use either exit.ham or exit.pofs
2656 * include/ibitblt.h: enable some more code from d2src
2658 * include/gr.h: enable mac ubitblt_double
2660 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2662 * include/grdef.h: moved some inline asm from linear.h
2664 * 2d/ibitblt.c: brought in line with original d2 version
2666 * 2d/bitblt.c: reverted to original d2 version of this file, then
2667 added d1x enhancements
2669 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2671 * 2d/linear.h: moved these back to their original locations
2674 * main/mveplay.c: close some memory holes, speed up palette loading
2676 * main/movie.c: added fullscreen toggle while playing movies
2678 * main/inferno.c: comment out -superhires help text (always on)
2680 * include/timer.h: added approx_fsec_to_usec macro
2682 * arch/sdl/joy.c: fix compiler warning
2684 2002-09-01 Bradley Bell <btb@icculus.org>
2686 * main/network.c: oops
2688 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2690 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2691 timer_get_fixed_seconds
2695 2002-08-31 Bradley Bell <btb@icculus.org>
2697 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2700 * main/multi.h: network endian stuff
2702 * 2d/font.c, include/gr.h: fast file i/o for font headers
2704 * arch/win32/arch_ip.cpp: unused file
2706 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2707 bigendian networking fixes
2709 * main/menu.c: make net menu more accurate, also make superhires
2712 * include/pstypes.h: better to have __pack__ all the time, I think.
2713 needed for networking, e.g.
2715 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2718 * arch/win32/Makefile.am: unused file
2722 2002-08-30 Bradley Bell <btb@icculus.org>
2724 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2726 * main/: newmenu.h, titles.c: formatting
2728 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2729 main/multi.h: networking works, finally
2731 * TODO: added TODO file
2733 * arch/linux/arch_ip.cpp: unused fine
2735 * README: network sorta working
2737 * main/: Makefile.am, multi.c, network.c, network.h: more
2740 * main/menu.c: load builtin mission correctly
2742 * main/inferno.c: documentation
2744 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2747 * main/Makefile.mveplay: don't need no more
2749 2002-08-29 Bradley Bell <btb@icculus.org>
2751 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2752 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2753 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2756 * include/ipx_drv.h: more network fixing
2758 * arch/linux/include/ipx_drv.h: more network fixing
2760 * include/ipx.h: formatting
2762 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2764 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2765 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2766 main/inferno.c: fixed networking fuck-up?
2768 * Makefile.am: moved mingw info to README
2770 * README, mingw32.txt: moved mingw info to README
2772 2002-08-27 Bradley Bell <btb@icculus.org>
2774 * utilities/mvlextract.c: allow specifying file to extract
2776 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2779 * utilities/hogextract.c: allow specifying file to extract
2781 * main/mission.c: Have to get mission_num _after_ promoting...
2783 * main/: gameseq.c, titles.c: beginning d1 briefing support
2785 * descent.msn: beginning d1 briefing support
2787 * main/: titles.c, titles.h: d1-style mission briefings
2789 * main/piggy.h: whitespace
2791 * main/movie.c: beginning robot movie support, fall back on lo/hi
2792 res if hi/lo not available
2794 * main/mission.c: added Builtin_mission_num for builtin mission,
2795 D1Hogdir, d1-style mission briefings
2797 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2800 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2801 (for d1 missions that need d1 data)
2803 * 2d/ibitblt.c: whitespace
2805 2002-08-26 Bradley Bell <btb@icculus.org>
2807 * utilities/mvlcreate.c: oops
2809 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2812 * utilities/hogextract.c: added [v]iew option
2814 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2816 * main/titles.c: fix writable string, disable DumbAdjust thing
2818 * main/polyobj.h: whitespace
2820 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2823 * main/movie.c: read movies from AltHogDir, other fixes
2825 * main/: mission.c, mission.h: fix bug w/mission filename
2827 * main/gameseq.c: comments
2829 * main/digi.h: whitespace n stuff
2831 * include/mve_audio.h: added audio flag macros
2833 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2838 2002-08-23 Bradley Bell <btb@icculus.org>
2840 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2843 * Makefile.am: remove d2demo.mn2
2845 * cfile/cfile.c, include/cfile.h: add cfile_size function
2847 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2848 eliminate need for .mn2 files for oem and demo
2850 2002-08-22 Bradley Bell <btb@icculus.org>
2852 * main/bm.c: fix for vertigo
2854 * main/menu.h: make OEM menu pcx available
2856 * 2d/rle.c: merge with original d2 file
2858 * Makefile.am, configure.ac: let mission files get installed by
2861 2002-08-17 Bradley Bell <btb@icculus.org>
2863 * configure.ac: make FAST_FILE_IO the default on little-endian
2866 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2868 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2871 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2873 * main/: game.c, menu.c, mission.c: promote builtin missions.
2875 2002-08-15 Bradley Bell <btb@icculus.org>
2877 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2878 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2880 * utilities/.cvsignore: added cvsignore
2882 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2885 * main/piggy.c: mac data file loading
2887 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2888 transparency and swap 0/255 correctly for mac data files
2890 2002-08-13 Bradley Bell <btb@icculus.org>
2892 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2893 to utilities to avoid conflict with c++ std lib <utility>
2895 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2896 txt2txb.c: moved utility to utilities to avoid conflict with c++
2899 * Makefile.am, configure.ac: add utilities
2901 2002-08-09 Bradley Bell <btb@icculus.org>
2903 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2906 2002-08-08 Bradley Bell <btb@icculus.org>
2908 * main/inferno.c: comments
2910 * main/: newmenu.c, songs.c: mac demo datafile support
2912 * installation.txt: update
2914 * main/gamesave.c: use lowercase for consistency
2916 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2917 models for other than d2demo
2919 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2921 * main/gamemine.c: formatting, better d1 texture conversion
2923 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2924 main/mission.h: recognize .msn mission files.
2926 2002-08-07 Bradley Bell <btb@icculus.org>
2928 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2929 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2930 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2931 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2932 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2933 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2936 2002-08-06 Bradley Bell <btb@icculus.org>
2938 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2940 * main/Makefile.am: formatting
2942 * 2d/font.c: make gr_remap_font just reload the whole thing
2944 * configure.ac: formatting
2946 * Makefile.am: added d2demo.mn2
2948 * d2demo.mn2: mission file for shareware
2950 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2951 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2953 * main/sounds.h: shareware stuff, whitespace
2955 * main/: polyobj.c, polyobj.h: more fast i/o macros
2957 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2960 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2961 endlevel stuff to non-shareware, allow movies/endlevel for
2964 * main/cntrlcen.c: typo
2966 * main/bm.h: use global Piggy_hamfile_version
2968 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2969 macros, use global Piggy_hamfile_version
2971 * main/Makefile.am: terrain and movie stuff always used now
2973 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2976 * main/: gamemine.c, gamesave.c: load DMB levels
2978 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2979 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2981 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2983 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2985 2002-08-04 Bradley Bell <btb@icculus.org>
2987 * main/inferno.c: shareware stuff, formatting
2989 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2991 * arch/sdl/gr.c: don't need to set mode in gr_init
2993 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2995 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2998 * Makefile.am, descent.mn2: added mission file for descent 1
3000 2002-08-02 Bradley Bell <btb@icculus.org>
3002 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3003 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3004 main/piggy.h, misc/error.c: junk
3006 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3007 render.h, scores.c, scores.h, terrain.c: shareware stuff
3009 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3010 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3011 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3012 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3013 main/weapon.c, main/weapon.h: fast i/o macros
3015 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3017 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3018 main/gamemine.h, main/gamesave.c: load d1 levels
3020 2002-07-30 Bradley Bell <btb@icculus.org>
3022 * configure.ac: oops
3024 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3027 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3028 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3029 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3030 main/piggy.c, main/titles.c: support shareware datafiles!
3032 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3033 piggy.c: SHAREWARE fixes
3035 2002-07-29 Bradley Bell <btb@icculus.org>
3037 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3038 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3039 misc/fileutil.c: Portability - OS X support
3041 2002-07-27 Bradley Bell <btb@icculus.org>
3043 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3044 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3045 segment.h: portability
3047 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3048 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3049 main/wall.h: portabilization
3051 * 2d/font.c, include/gr.h: portability
3053 2002-07-26 Bradley Bell <btb@icculus.org>
3055 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3057 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3059 * main/player.c: foo
3061 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3063 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3064 misc/fileutil.h: portable file i/o utils
3066 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3067 writable string anymore... / formatting
3069 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3070 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3071 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3072 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3073 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3074 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3075 portable-izing file loading routines
3077 2002-07-24 Bradley Bell <btb@icculus.org>
3079 * main/mveplay.c: correctly play files with 16bit uncompressed
3080 audio, mem checking, etc
3082 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3085 2002-07-23 Bradley Bell <btb@icculus.org>
3087 * misc/Makefile.am: unused file
3089 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3090 main/sounds.h: remove experimental nmovie stuff
3092 * main/movie.c: add some debugging output
3094 2002-07-22 Bradley Bell <btb@icculus.org>
3096 * main/: console.c, state.c: simplified header
3098 * main/movie.c: enable mveplay audio
3100 * main/old/movie.c: moved to main/
3102 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3103 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3104 main/mvelib.c, main/mveplay.c: initial movie support
3106 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3107 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3108 include/ogl_init.h, include/pstypes.h, main/console.c,
3109 main/state.c, mem/mem.c: OS X stuff
3111 * configure.ac: OS X and movie stuff
3113 2002-07-19 Bradley Bell <btb@icculus.org>
3115 * compilerdefs.txt: OSX defs
3117 2002-07-18 Bradley Bell <btb@icculus.org>
3119 * main/inferno.c: use simpler rcs tags
3121 * autogen.sh: keep Changelog in cvs (and use --accum)
3123 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3124 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3125 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3126 main/songs.c: changed cdrom->rbaudio
3128 * include/rbaudio.h: moved to /include
3130 2002-07-17 Bradley Bell <btb@icculus.org>
3132 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3133 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3134 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3135 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3136 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3137 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3138 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3139 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3140 3d/setup.c: use simpler rcs tags
3145 2002-07-17 Bradley Bell <btb@icculus.org>
3147 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3149 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3151 * debian/rules: don't need readme's
3153 * debian/rules: move d1x license to COPYING, license clarifications
3155 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3156 license to COPYING, license clarifications
3158 * debian/rules: fix debian docs
3160 * debian/rules: fix debian manpages
3162 * debian/d2x-sdl.menu: fix debian menu
3164 * debian/rules: link to undocumented man page for debs
3166 * Makefile.am, configure.ac, debian/control, debian/copyright,
3167 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3168 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3169 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3172 2002-07-16 Bradley Bell <btb@icculus.org>
3174 * debian/: rules, changelog.in: deb stuff
3176 * configure.ac: cleaner nasm detection
3178 * debian/: changelog.in, control, rules: deb stuff
3180 * README, installation.txt: typos, stuff
3182 * configure.ac: better #defines
3184 * configure.ac: whitespace
3186 * configure.ac: better documentation
3188 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3189 SDL_JOYSTICK not needed
3191 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3193 * configure.ac: need higher SDL for joystick
3195 * debian/: control, rules: deb stuff
3197 * arch/sdl/joy.c: old junk
3199 * Makefile.am, configure.ac: automake updates
3201 * main/: inferno.c, text.c: don't use althogdir on non-unix
3203 * configure.ac: more autoconf updates
3205 * misc/strutil.c: better strrev
3207 * main/inferno.c: need limits.h on mingw also
3209 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3212 2002-04-19 Bradley Bell <btb@icculus.org>
3214 * main/network.c: let hoard.ham be a cfile
3216 * main/text.c: better error message when hog not found
3220 2002-03-23 Bradley Bell <btb@icculus.org>
3222 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3223 arch/sdl/Makefile.am: Use SDL joystick automatically
3225 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3227 2002-03-05 Bradley Bell <btb@icculus.org>
3229 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3232 2002-02-23 Bradley Bell <btb@icculus.org>
3234 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3236 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3237 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3238 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3239 main/editor/Makefile.am: moved includes to include
3241 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3243 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3244 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3245 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3248 * main/game.c: disabled cockpit for OGL, formatting
3250 * 2d/ibitblt.c: formatting
3252 2002-02-16 Bradley Bell <btb@icculus.org>
3254 * include/oldsdl.h: check for older macros
3256 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3257 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3258 allow older sdl versions
3260 2002-02-15 Bradley Bell <btb@icculus.org>
3262 * main/: automap.c, automap.h, inferno.c: automap resolution now
3265 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3267 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3268 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3269 win32/include/key_arch.h: never mind - that would be pointless
3271 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3272 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3273 win32/include/key_arch.h: copied files from d1x
3275 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3276 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3278 * main/multipow.c: need conf.h
3280 * arch/win32/Makefile.am: new file
3282 * include/pstypes.h: added u_int16_t (needed in base_ip)
3284 * arch/win32/arch_ip.cpp: copied from d1x
3286 2002-02-14 Bradley Bell <btb@icculus.org>
3288 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3290 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3291 main/netlist.c: Added hotkeys to toggle fullscreen mode
3293 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3294 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3296 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3297 reorder.h: Lotsa networking stuff from d1x
3299 2002-02-13 Bradley Bell <btb@icculus.org>
3301 * include/gr.h, main/game.c: Fullscreen toggle stuff
3303 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3306 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3307 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3310 2002-02-11 Bradley Bell <btb@icculus.org>
3312 * main/bm.c: use portable loader if bigendian
3314 * include/pstypes.h: don't define bool for c++
3316 * include/cfile.h: extern AltHogDir stuff
3318 * include/byteswap.h: use WORDS_BIGENDIAN
3320 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3322 * main/vers_id.h: added D2X_IVER
3324 * misc/args.c: don't use d1x.ini
3326 * Makefile.am: rpm stuff
3328 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3331 2002-02-09 Bradley Bell <btb@icculus.org>
3333 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3335 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3337 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3340 2002-02-06 Bradley Bell <btb@icculus.org>
3342 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3343 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3344 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3346 * debian/: changelog.in, control, copyright, d2x-gl.files,
3347 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3351 2002-02-02 Bradley Bell <btb@icculus.org>
3353 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3355 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3356 Enabled RELEASE option
3358 2002-01-31 Bradley Bell <btb@icculus.org>
3360 * Makefile.am, configure.ac: specify prerequisite versions of
3361 autoconf and automake
3363 2002-01-29 Bradley Bell <btb@icculus.org>
3365 * main/mission.c: RCS header added
3367 * main/inferno.c: update copyright date
3369 * main/mission.c: allow missions to be in AltHogDir
3371 * configure.ac: Display results of configure
3373 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3376 2002-01-28 Bradley Bell <btb@icculus.org>
3378 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3379 Data files now go in DATADIR/games/d2x, user files now go in
3382 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3384 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3385 files now go in ~/.d2x
3387 2002-01-24 Bradley Bell <btb@icculus.org>
3389 * configure.ac: fix nasm not found error message
3391 2002-01-18 Bradley Bell <btb@icculus.org>
3393 * configure.in: getting rid of old configure.in
3395 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3396 main/movie.c: Movie playing kludgey stuff
3398 * misc/args.c: formatting
3400 * main/inferno.c: allow -h for help
3402 * include/error.h: don't die on int3, unless -debug given
3404 * mingw32.txt: more stuff
3406 2001-12-29 Bradley Bell <btb@icculus.org>
3408 * Makefile.am: Got rid of thinking.txt
3410 * main/inferno.c: document -nomovies option
3412 2001-12-28 Bradley Bell <btb@icculus.org>
3414 * main/titles.c: formatting, put some code into place for rendering
3415 of robots during briefings
3417 2001-12-27 Bradley Bell <btb@icculus.org>
3421 2001-12-23 Craig Hadady <chadady@iglou.com>
3423 * 2d/rle.c: fixed bug in dummy array.
3425 2001-12-03 Bradley Bell <btb@icculus.org>
3427 * arch/sdl/init.c: fix formatting
3429 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3430 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3431 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3432 and sdl joystick stuff
3434 2001-11-30 Bradley Bell <btb@icculus.org>
3436 * thinking.txt: not needed
3438 2001-11-27 Bradley Bell <btb@icculus.org>
3440 * cygconf, mingw32.txt: use sdl from source on cygwin
3442 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3443 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3444 SDL_CFLAGS to CFLAGS
3446 2001-11-27 Bradley Bell <btb@icculus.org>
3450 2001-11-14 Bradley Bell <btb@icculus.org>
3452 * texmap/scanline.c: use optimization flags as texmap default
3454 * NEWS: mouse wheel, etc
3456 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3457 wheel to emulate 3rd axis
3459 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3461 * include/error.h: kludge to ungrab mouse when we hit an int3
3463 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3464 __ENV_MSDOS__ to __MSDOS__
3466 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3469 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3472 * arch/sdl/digi.c: implemented digi_set_volume
3474 * include/grdef.h, main/config.c, misc/d_io.c: change
3475 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3477 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3478 main/piggy.c: use MAKE_SIG
3480 * installation.txt: update
3482 * configure.ac: new file
3484 * arch/sdl/joydefs.c: #include pstypes.h
3486 * arch/sdl/init.c: SDL joystick stuff
3488 * acconfig.h: adjust MINGW defines
3490 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3491 controls menu now works
3493 2001-11-13 Bradley Bell <btb@icculus.org>
3495 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3498 * Makefile.am: New file
3500 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3503 * compilerdefs.txt: New file
3505 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3507 2001-11-12 Bradley Bell <btb@icculus.org>
3509 * main/playsave.c: load player files regardless of byte order of
3512 2001-11-11 Bradley Bell <btb@icculus.org>
3514 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3517 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3519 * NEWS: GL savegame thumbnails
3521 * acconfig.h, configure.in: make option for NMOVIES, default to off
3523 2001-11-09 Bradley Bell <btb@icculus.org>
3525 * main/state.c: Enabled savegame thumbnails under OpenGL
3527 * unused/pa_null/pa_enabl.h: remove duplicate header
3529 * misc/args.c: use d2x.ini for option file
3531 * mem/mem.c: Move mem_realloc inside the ifdef
3533 * main/menu.c: fix 640x400 menu text
3535 * main/inferno.c: added documentation
3537 * main/endlevel.c: fix warnings
3539 * arch/ogl/gr.c: Get rid of gl spew
3541 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3543 * acconfig.h: Define __SDL__ for mingw
3545 2001-11-08 Bradley Bell <btb@icculus.org>
3547 * 2d/font.c: free OGL font data when rereading
3549 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3550 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3551 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3552 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3553 main/weapon.h: Enabled shareware build, endlevel flythrough
3556 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3557 of use for shareware build
3559 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3562 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3564 2001-11-05 Bradley Bell <btb@icculus.org>
3566 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3569 * include/3d.h: Add comment
3571 2001-11-04 Bradley Bell <btb@icculus.org>
3573 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3576 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3579 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3581 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3582 main/hudmsg.h: Enable d1x-style hud_message
3584 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3586 * 2d/font.c: re-init ogl fonts after remapping colors.
3588 2001-11-02 Bradley Bell <btb@icculus.org>
3590 * misc/Makefile.am: remove byteswap.h (duplicate header)
3592 * 2d/font.c: fixed gr_remap_font, minor stuff
3594 * configure.in: take out -O2 if doing debug build
3596 * main/bm.c: formatting
3598 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3600 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3601 macros, get rid of functions
3603 2001-11-01 Bradley Bell <btb@icculus.org>
3605 * misc/byteswap.h: removed duplicate header
3607 2001-10-31 Bradley Bell <btb@icculus.org>
3609 * NEWS, main/automap.c: automap works in opengl
3611 * NEWS, configure.in: Added news
3613 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3615 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3617 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3618 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3619 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3621 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3623 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3625 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3626 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3628 2001-10-27 Bradley Bell <btb@icculus.org>
3630 * main/inferno.c: added some documentation
3632 2001-10-25 Bradley Bell <btb@icculus.org>
3634 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3637 * Makefile.am, configure.in, arch/Makefile.am,
3638 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3639 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3640 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3641 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3642 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3643 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3644 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3645 it's ugly, but It'll be easier to sync with d1x.
3647 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3648 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3649 main/editor/Makefile.am: attempt at support for editor, makefile
3652 * misc/d_delay.c: formatting fix
3654 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3655 tmappent.S, tmapppro.S: adding support for runtime selection of
3658 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3659 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3660 including multi.h and network.h, fix backslashes, fix compiler
3663 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3664 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3665 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3666 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3667 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3668 including multi.h and network.h, fix backslashes
3670 * include/pstypes.h: added typedef for u_int64_t on mingw
3672 * include/3d.h: added prototype for g3_uninit_polygon_model
3674 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3676 2001-10-24 Bradley Bell <btb@icculus.org>
3678 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3679 arch subdirs, as in d1x.
3681 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3682 earlier style until i understand automake 1.5 better. remove input
3685 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3686 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3687 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3688 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3689 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3690 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3691 Moved input stuff to arch subdirs, as in d1x.
3693 * NEWS, configure.in: blah blah
3695 2001-10-23 Bradley Bell <btb@icculus.org>
3697 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3699 * texmap/tmapppro.S: no need for #include <conf.h> here
3701 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3704 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3705 file. RCS header added
3707 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3708 #ifdef'ing out the whole file. RCS header added
3710 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3711 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3712 fixes. Now works with automake 1.5 and autoconf 2.52.
3713 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3714 mingw (-grabmouse now works on win32).
3716 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3717 These don't belong in cvs
3721 2001-10-20 Bradley Bell <btb@icculus.org>
3723 * 2d/font.c: Don't free unused variables...
3725 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3728 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3729 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3730 main/Makefile.am: make dist more sensible
3732 * Makefile.am: Kludge for linking on mingw
3734 2001-10-19 Bradley Bell <btb@icculus.org>
3736 * Makefile.am, configure.in, arch/win32/Makefile.am,
3737 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3739 * include/ipx_drv.h: Check for __MINGW32__
3741 * include/i86.h: Imported from d1x
3743 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3745 * arch/dos/modex.asm: Fixed %include
3747 * main/console.c: RCS headers added
3749 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3752 * Makefile.am, main/Makefile.am: Moved final link to top-level
3753 directory instead of main/
3755 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3756 __ENV_LINUX__ to __linux__
3758 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3759 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3760 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3761 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3762 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3763 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3764 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3765 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3766 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3767 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3770 * configure.in: add --enable-xploader, support arch/linux subdir,
3773 * main/inferno.c: conditionalize conf.h
3775 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3777 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3778 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3779 misc/fileutil.h: Partial application of linux/alpha patch.
3781 2001-10-19 Bradley Bell <btb@icculus.org>
3783 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3784 networking in line with d1x, moved some arch/linux_* stuff to
3787 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3788 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3789 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3790 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3793 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3794 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3795 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3796 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3797 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3798 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3799 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3800 linux/include/ukali.h: Brought linux networking in line with d1x,
3801 moved some arch/linux_* stuff to arch/linux/*
3803 * include/ipx_drv.h: Imported from d1x
3805 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3807 * main/ipx_drv.c: Imported from d1x
3809 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3810 main/network.h, main/Makefile.am: Trying to get network working on
3813 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3814 main/Makefile.am: build fixes
3816 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3817 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3818 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3819 starting to get net working.
3821 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3822 conditionalized min,max macros
3824 2001-10-18 Bradley Bell <btb@icculus.org>
3826 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3827 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3828 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3829 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3832 * 2d/2dsline.c: RCS headers added/changed
3834 * configure.in: fix NASMFLAGS bug
3836 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3839 2001-10-17 Bradley Bell <btb@icculus.org>
3841 * NEWS: Fixed the invulnerable robots bug!
3843 * main/collide.c: Fixed the invulnerable robots bug!
3845 2001-10-14 Bradley Bell <btb@icculus.org>
3847 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3850 2001-10-13 Bradley Bell <btb@icculus.org>
3852 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3853 arch/Makefile.am, arch/dos/Makefile.am,
3854 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3855 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3856 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3857 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3858 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3859 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3860 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3861 arch/win32/include/Makefile.am, iff/Makefile.am,
3862 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3863 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3864 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3865 unused/bios/Makefile.am, unused/lib/Makefile.am,
3866 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3867 unused/ui/Makefile.am, unused/vga/Makefile.am,
3868 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3869 automake stuff from "inert" subdirs. And there was much rejoicing.
3871 * Makefile.am, NEWS, configure.in: Stuff
3873 * ChangeLog: removing auto-generated file
3875 * cygconf: Added instructions for mingw32 build
3877 * Makefile.am: renamed INSTALL to installation.txt
3879 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3881 * mingw32.txt: Added instructions for mingw32 build
3883 * configure.in: Enable assembly under mingw32
3885 2001-10-12 Bradley Bell <btb@icculus.org>
3887 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3889 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3890 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3891 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3892 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3893 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3894 to __DJGPP__, since it's built-in.
3896 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3898 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3899 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3903 2001-10-12 Bradley Bell <btb@icculus.org>
3905 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3907 * Makefile.am: make sure cygconf gets archived
3909 * configure.in: Increment version number in preparation for release
3911 * configure.in: Fix detection of opengl
3913 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3914 cygconf, arch/Makefile.am, arch/include/joy.h,
3915 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3916 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3917 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3918 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3919 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3920 Vastly improved compilability.
3922 2001-10-11 Bradley Bell <btb@icculus.org>
3924 * Makefile.am: Added macros/sdl.m4
3926 * autogen.sh: Added macros/sdl.m4
3928 2001-10-09 Bradley Bell <btb@icculus.org>
3930 * main/vers_id.h: Added DESCENT_VERSION constant
3932 * main/inferno.c: Added command-line help.
3934 * include/ogl_init.h: opengl improvments (following d1x changes)
3936 2001-10-07 Bradley Bell <btb@icculus.org>
3938 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3939 arch/ogl/Makefile.am: Remove duplicate headers.
3941 2001-08-02 Thimo Neubauer <thimo@debian.org>
3943 * mem/mem.c: totally crippled the memory manager because it does
3944 not make sense for non-DOS-systems and it would have been too
3945 complicated to get it 64bit clean
3947 2001-06-19 Bradley Bell <btb@icculus.org>
3949 * cvshowto.txt: updated anonymous password
3951 2001-02-08 Bradley Bell <btb@icculus.org>
3953 * COPYING, license.txt: Added d1x license
3955 2001-02-01 Bradley Bell <btb@icculus.org>
3957 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3959 2001-01-31 Bradley Bell <btb@icculus.org>
3961 * configure.in, arch/include/mouse.h, include/pstypes.h,
3962 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3964 * main/polyobj.c: fix typo
3966 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3967 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3968 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3969 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3970 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3971 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3972 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3973 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3974 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3975 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3976 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3977 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3978 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3979 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3980 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3981 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3982 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3983 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3984 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3985 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3986 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3987 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3988 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3989 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3990 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3991 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3994 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3995 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3996 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3997 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4000 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4003 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4004 cross-compiling, and cygwin fixes
4006 2001-01-30 Bradley Bell <btb@icculus.org>
4008 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4009 include/pstypes.h, include/strutil.h, main/Makefile.am,
4010 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4011 needs --without-assembler and --without-network to compile
4013 2001-01-29 Bradley Bell <btb@icculus.org>
4015 * configure.in, main/Makefile.am: Fixes to build system
4017 * main/kconfig.c: fix for non-linux joysticks
4019 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4020 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4021 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4022 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4023 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4024 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4025 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4026 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4027 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4028 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4030 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4031 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4032 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4033 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4034 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4035 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4038 * arch/dos/include/joy.h, arch/dos/include/key.h,
4039 arch/dos/include/mouse.h: Unified input headers.
4041 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4043 2001-01-28 Bradley Bell <btb@icculus.org>
4045 * conf.h.in, configure.in, arch/Makefile.am,
4046 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4047 arch/include/key.h, main/Makefile.am: More header unification...
4049 * main/newdemo.c: Added <ctype.h>
4051 * arch/include/event.h, arch/include/joy.h: unified input headers.
4053 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4054 OpenGL now uses SDL-GL instead of gii
4056 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4058 2001-01-25 Bradley Bell <btb@icculus.org>
4060 * autogen.sh: use "set -e" so execution stops if something goes
4063 2001-01-24 Bradley Bell <btb@icculus.org>
4067 * Makefile.am: Add ChangeLog to dist
4071 2001-01-24 Bradley Bell <btb@icculus.org>
4073 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4075 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4076 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4079 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4080 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4081 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4082 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4083 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4084 arch/Makefile.am, arch/dos/Makefile.am,
4085 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4086 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4087 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4088 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4089 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4090 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4091 unused/Makefile.am, unused/bios/Makefile.am,
4092 unused/lib/Makefile.am, unused/novga/Makefile.am,
4093 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4094 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4095 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4096 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4097 make dist, VPATH builds, ...
4099 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4100 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4101 arch/dos/Makefile.in, arch/linux/Makefile.in,
4102 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4103 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4104 misc/Makefile.in, texmap/Makefile.in: cruft removal
4106 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4109 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4111 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4113 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4116 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4117 added -grabmouse option
4119 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4120 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4121 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4122 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4123 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4124 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4125 main/songs.c, misc/args.c: changed args_find to FindArg
4127 2001-01-22 Bradley Bell <btb@icculus.org>
4129 * configure, main/Makefile.am, main/Makefile.in: configuration
4132 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4133 fix compiler warnings w/opengl
4135 * include/console.h: ggi support
4137 * arch/linux_init.c: svgalib support
4139 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4140 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4141 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4142 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4143 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4144 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4147 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4149 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4150 main/render.c: fix warnings and enable NDEBUG *
4151 arch/svgalib_init.c: svgalib support
4153 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4155 * main/kconfig.c: joystick support
4157 2001-01-21 Bradley Bell <btb@icculus.org>
4159 * cvshowto.txt: new file, taken from d1x webpage
4161 * AUTHORS, README: Taking over as maintainer of d2x
4163 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4165 2001-01-20 Bradley Bell <btb@icculus.org>
4167 * configure, configure.in: Turned -Werror back off by default
4169 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4170 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4171 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4172 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4173 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4174 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4175 main/laser.c, main/multi.c, main/network.c, main/network.h,
4176 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4177 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4178 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4179 warnings, for non-OpenGL on linux, anyway...
4181 2001-01-19 Bradley Bell <btb@icculus.org>
4183 * copying: remove duplicate file
4185 * Import of d2x-0.0.9-pre1
4187 * Import of d2x-0.0.8