1 2005-03-06 Chris Taylor <chris@icculus.org>
3 * main/piggy.c: load the descent 1 color palette when NDEBUG is
6 * main/editor/seguvs.c: check the uvs after they're assigned
8 2005-02-27 Chris Taylor <chris@icculus.org>
10 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
11 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
12 gr_update in event loops
14 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
15 file.c, involves modifying the listbox so it can use
16 an array of string pointers
18 2005-02-26 Chris Taylor <chris@icculus.org>
20 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
23 * ui/window.c: only disable the keyboard for MS DOS
25 * main/editor/eswitch.c: add remove_trigger_num
28 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
29 still works if there's no BITMAPS.TBL in a PhysicsFS search path
31 * main/inferno.c: determine properly if 800x600 resolution is
32 available (for editor)
34 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
35 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
36 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
37 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
39 * ui/keypad.c: fix the reading of keypad (.pad) files
41 * ui/menubar.c: use cfile to read the menubar file MED.MNU
43 2005-02-25 Chris Taylor <chris@icculus.org>
45 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
46 allowing Mac OS 9 and X to both use conf.h but one can build for
47 OpenGL while the other doesn't.
49 * main/editor/mine.c: use the Descent 2 definitions for maximum
52 2005-02-25 Bradley Bell <btb@icculus.org>
54 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
55 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
56 d2src system for persistent sounds. Untested, of course.
58 * ChangeLog-old: clean up old changelog a little
60 * ChangeLog-old: converted old changelog to "cvs log" format, so
61 it can be manipulated with cvs2cl and other tools.
63 2005-02-24 Tim Massey <tmassey@obscorp.com>
65 * main/inferno.c: allow -notitles to work in shareware [and
66 non-RELEASE] version too. (d1x r1.35)
68 2005-02-24 Peter Hawkins <peterh@isa.net.au>
70 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
72 2005-02-24 Matthew Mueller <donut@dakotacom.net>
74 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
75 don't do it automatically (eg, ati's fglrx linux driver) (d1x
78 2005-02-24 Bradley Bell <btb@icculus.org>
80 * main/movie.c: change movie Warnings to con_printf, simplify
83 2005-02-24 Chris Taylor <chris@icculus.org>
85 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
86 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
87 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
88 PHYSFSX_openWriteBuffered, where appropriate
90 * main/gauges.c: draw behind the shield number properly with OpenGL
92 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
93 is selected as a secondary weapon
95 * main/titles.c: check properly whether there's a briefing
97 * main/mission.c: recursively search directories in "missions"
100 2005-02-11 Bradley Bell <btb@icculus.org>
102 * debian/control: build-dep on libphysfs-dev
104 * arch/ogl/gr.c: use GLint for arb_max_textures
106 * arch/ogl/Makefile.am: added internal.h to dist
108 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
110 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
112 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
113 dynamically find and load the OpenGL library
115 * main/editor/macro.c: use physfs instead of non-existing cflib.h
117 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
119 * main/editor/medwall.c: include cntrlcen.h
121 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
123 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
125 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
126 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
128 * ui/number.c: s/inputbox/Inputbox/
130 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
132 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
134 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
135 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
136 main/gamesave.c: s/128/PATH_MAX
138 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
140 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
142 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
143 mouse_set_limits and mouse_set_pos (we don't want to limit user)
145 * ui/menubar.c: specify int type for state2_alt_down
147 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
149 * main/piggy.c: call bm_read_all even if EDITOR is defined
151 * main/gamesave.c: if LVL can't be found, try filename that was passed
153 * main/mission.c: ensure mission name is properly terminated
155 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
157 * 2d/font.c: fix bug #2167: some characters would not display because
158 of signed/unsigned errors
160 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
162 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
163 gauge when appropriate
165 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
166 all functions in kfuncs.c to return int instead of void
168 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
169 disable old hostage system in editor (d2 is simpler in this regard)
171 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
173 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
175 * main/editor/centers.c: change curseg2p to Curseg2p
177 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
179 * main/editor/macro.c: remove unused variable "length"
181 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
183 * main/editor/medmisc.c: Pass both arguments to render_frame
185 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
186 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
187 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
188 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
189 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
190 instead of d1-style mem.h and types.h
192 * main/editor/texpage.c: do texture replacement for any mission
194 * main/editor/medwall.c: add prototype for create_removable_wall
196 * main/editor/medrobot.c: don't try to set the removed follow_path
198 2005-01-23 Jason Owen <shannara256@yahoo.com>
200 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
201 may crash printf if the list of extensions is huge
203 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
205 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
206 only on last level of built-in mission.
208 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
211 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
212 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
213 buffers (speeding it up), and use cfopen instead of
214 PHYSFS_openRead/PHYSFS_openWrite where appropriate
216 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
217 sure nocfile.h and cfile.h are never both included
219 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
221 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
222 fix bug #1676 (filling up of OLG texture list)
224 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
226 * main/state.c: fix problems with copying/deleting save files
228 * main/automap.c: make automap fonts transparent.
230 2005-01-07 Bradley Bell <btb@icculus.org>
232 * main/menu.c: In Load Level, if there is no current mission,
235 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
237 * main/gameseq.c: Free polymodel data before reloading ham file.
239 * arch/ogl/gr.c: Implement fading in ogl_urect()
241 * main/gauges.c: Draw ship before shields in HUD.
243 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
245 * main/editor/centers.c: Use both ints with the robot producer
248 2004-12-23 Bradley Bell <btb@icculus.org>
250 * main/editor/centers.c, main/editor/editor.h,
251 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
252 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
253 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
256 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
258 * main/bmread.c: don't duplicate the period in the filename
260 * main/dumpmine.c: Add function prototypes to remove warnings
262 * main/dumpmine.c, ui/window.c: Specify that two functions return
265 * main/editor/autosave.c, main/editor/curves.c,
266 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
267 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
270 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
272 * main/editor/eobject.c, main/editor/kgame.c,
273 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
274 extra two parameters to get_seg_masks.
276 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
277 structs for mine saving functions
279 * main/inferno.c: Use PhysicsFS for making the hoard ham.
281 * main/bmread.c: add missing includes
283 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
285 * main/dumpmine.c: Fix type mismatches
287 2004-12-19 Bradley Bell <btb@icculus.org>
289 * ui/Makefile.am: fix ui Makefile.am
291 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
292 removeext, use it in ds_load instead of splitpath
294 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
296 * include/u_mem.h: prototype for strdup with MPW
298 * main/laser.c: abort weapon fire if unable to create object
300 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
301 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
302 unused/ui/icon.c: replace byte with sbyte
304 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
305 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
306 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
307 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
308 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
309 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
310 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
311 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
312 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
313 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
314 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
315 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
316 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
317 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
318 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
321 * ui/Makefile.am: added Makefile.am for ui
323 * main/editor/Makefile.am, main/editor/autosave.c,
324 main/editor/centers.c, main/editor/centers.h,
325 main/editor/curves.c, main/editor/eglobal.c,
326 main/editor/ehostage.c, main/editor/ehostage.h,
327 main/editor/elight.c, main/editor/eobject.c,
328 main/editor/eobject.h, main/editor/eswitch.c,
329 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
330 main/editor/group.c, main/editor/info.c, main/editor/info.h,
331 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
332 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
333 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
334 main/editor/ksegsel.c, main/editor/ksegsize.c,
335 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
336 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
337 main/editor/medlisp.h, main/editor/medmisc.c,
338 main/editor/medmisc.h, main/editor/medrobot.c,
339 main/editor/medrobot.h, main/editor/medsel.c,
340 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
341 main/editor/objpage.c, main/editor/objpage.h,
342 main/editor/seguvs.c, main/editor/texpage.c,
343 main/editor/texture.c: imported missing editor files from d1x
345 * main/Makefile.am: build dumpmine.c for editor
347 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
348 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
349 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
350 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
351 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
353 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
354 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
355 main/editor/eglobal.c, main/editor/ehostage.c,
356 main/editor/ehostage.h, main/editor/elight.c,
357 main/editor/eobject.c, main/editor/eobject.h,
358 main/editor/eswitch.c, main/editor/eswitch.h,
359 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
360 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
361 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
362 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
363 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
364 main/editor/ksegsel.c, main/editor/ksegsize.c,
365 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
366 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
367 main/editor/meddraw.h, main/editor/medlisp.h,
368 main/editor/medmisc.c, main/editor/medmisc.h,
369 main/editor/medrobot.c, main/editor/medrobot.h,
370 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
371 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
372 main/editor/objpage.h, main/editor/segment.c,
373 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
374 main/editor/texpage.h, main/editor/texture.c: Move old logs to
377 * main/editor/autosave.c main/editor/centers.c
378 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
379 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
380 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
381 main/editor/fixseg.c main/editor/func.c main/editor/group.c
382 main/editor/info.c main/editor/info.h main/editor/kbuild.c
383 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
384 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
385 main/editor/ksegmove.c main/editor/ksegsel.c
386 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
387 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
388 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
389 main/editor/medmisc.h main/editor/medrobot.c
390 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
391 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
392 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
393 main/editor/texpage.h main/editor/texture.c ui/barbox.c
394 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
395 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
396 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
397 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
398 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
399 conf.h in new editor files
401 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
403 * main/state.c: open autosave file for writing, not reading
405 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
406 main/state.c, main/state.h: added fast save
408 * main/gameseq.c, main/inferno.c: force gr_update() so screens
409 always show in OpenGL
411 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
413 * misc/strutil.c: Implement strdup for MPW
415 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
418 * misc/strutil.c: fix MPW compiler errors
420 * main/mission.c, main/mission.h: allocate mission filenames
423 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
425 * 2d/font.c: Initialise the dataptr member correctly.
427 * include/mono.h: Print only mildly interesting messages to
428 stderr.txt. (revert earlier carbon changes)
430 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
432 * include/physfsx.h: getRealPath uses the write directory if it
433 can't get the real directory
435 * D2X.make: remove misc/d_io.c
437 2004-12-03 Bradley Bell <btb@icculus.org>
439 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
440 pathname, ensure correct translation of path separators
442 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
444 * misc/strutil.c: fix stricmp and strnicmp
446 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
449 2004-12-02 Bradley Bell <btb@icculus.org>
451 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
452 I couldn't figure out why the previous code kept segfaulting under
455 * main/kconfig.c: disable call to reset_cockpit() which was
456 causing the "letterbox" bug
458 * main/inferno.c: don't die if title screens not found
460 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
462 * configure.ac: require PhysicsFS header and library
464 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
466 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
468 * D2X.make: fix build on Carbon by adding digiobj.c
470 * main/mission.c: set builtin_hogsize for non-built-in missions
472 * main/mission.c: pass individual mission around instead of whole list
474 * main/mission.c: remove mission list from global memory
476 2004-12-02 Bradley Bell <btb@icculus.org>
478 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
479 path separator gets added to hogdir
481 2004-12-01 Bradley Bell <btb@icculus.org>
483 * README, configure.ac, VisualC/d2x/d2x.dsp,
484 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
485 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
486 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
487 uses dynamic opengl loading
489 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
491 * arch/ogl/gr.c: make write_bmp use PhysicsFS
493 * include/args.h, misc/args.c: new AppendArgs function. This
494 separates the copying of the arguments passed to main() from the
495 reading of the arguments file
497 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
498 the flexible cfgets, Fix compiling issues in MPW.
500 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
501 reading into an int, so it's removed completely. PHYSFSX_getc was
502 removed, because it's only use in misc/strio.c was removed. Put
503 in PHYSFSX_getRealPath, which recognises platform-specific
504 separators and doesn't use snprintf (MPW doesn't have it). MPW
507 * main/inferno.c: Remove use of open_movie_file. Read the
508 arguments file from the base directory, if there is one. Set up
509 D2X's write directory, including replacing any tilde at the start
510 of the path (if there is one) with the string returned by
511 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
512 default is still ~/.d2x. Check if the write directory has to be
513 created. Read the arguments file in this write directory if there
514 is one. If there's still no write directory, set it to the base
515 directory. Won't set it to the current directory if this fails,
516 because of the issue of which character to use for which platform.
518 * main/playsave.c: Use PHYSFS_readSLE32 instead of
519 PHYSFS_readULE32 due to compiling issues in MPW. Use
520 cfile_read_short instead of PHYSFS_readULE16 because of both
521 compiling and endian issues. cfile_read_byte instead of
522 PHYSFSX_readU8. Write a dummy structure instead of seeking when
523 NETWORK isn't defined
525 * D2X.make: Don't compile cfile.c on Mac OS 9.
527 * README: add PhysicsFS to the required 'tools' in README, and
528 instructions for building in MPW.
530 * include/cfile.h: Make cfopen into an inline, where a read buffer
531 is set up. This speeds up loading significantly.
533 2004-12-01 Bradley Bell <btb@icculus.org>
535 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
536 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
539 * main/newmenu.c: fix player file deletion
541 * include/physfsx.h: fix statfs includes for OS X
543 * main/inferno.c, main/network.c: misc physfs conversions
545 * arch/linux/Makefile.am, arch/linux/findfile.c,
546 arch/win32/Makefile.am, arch/win32/findfile.c,
547 include/findfile.h, main/kludge.c, main/mission.c,
548 main/newmenu.c, main/piggy.c: get rid of findfile stuff
550 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
553 * main/state.c: improve savegame load/save
555 * main/movie.c: make -nomovies friendlier
557 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
559 * include/d_io.h, include/physfsx.h, main/inferno.c,
560 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
563 * main/scores.c: use physfs for scores file
565 * main/playsave.c: improve player loading
567 * main/movie.c: improve movie loading
569 * main/mission.c: improve mission loading
571 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
572 main/state.c: use physfs for savegames
574 * README: minor update
576 * main/newdemo.c: use physfs for demos
578 * include/physfsx.h: added PHYSFSX_rename function
580 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
581 physfs/rwops, add libmve callbacks
583 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
584 added physfsrwops stuff
586 * include/cfile.h: added cfile_close wrapper
588 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
591 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
594 * main/config.c: use physfs to read config file
596 * include/physfsx.h: added gets and puts functions
598 * include/cfile.h: correct seek return value
600 * main/config.c, main/playsave.c: use physfs to write
603 * include/physfsx.h: added my physfs extensions
605 * main/inferno.c: physfs initialization stuff
607 * configure.ac: add check for physfs lib
609 * include/cfile.h: made cfile into a wrapper for physfs
611 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
612 disabled althogdir stuff (shouldn't be needed w/physfs)
614 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
615 configure.ac: drop cfile stuff
617 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
619 * D2X.make: Don't use D2XFolder, because the userdir can now be
620 specified in Mac OS 9. Putting it in the source code folder is
621 more convenient. Turn debugging on. Don't compile old files,
622 compile new ones. Add the PhysicsFS library.
624 * iff/iff.c: Get rid of MIN redefinition.
626 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
627 MPW doesn't like switches of long longs
629 2004-11-30 Bradley Bell <btb@icculus.org>
631 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
632 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
633 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
634 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
635 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
636 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
637 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
639 2004-11-28 Bradley Bell <btb@icculus.org>
641 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
643 * arch/sdl/digi.c: use d2src system for persistent sounds
645 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
648 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
649 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
650 ripped object stuff out of digi.c, now using digiobj.c. get rid of
651 a bunch of kludges, sound should be more true to original game now
653 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
656 2004-11-27 Bradley Bell <btb@icculus.org>
658 * main/text.c, main/text.h, main/titles.c: added function to
659 properly decode multi-line strings
661 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
662 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
665 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
667 * main/inferno.c: enable logo screens for shareware/oem
669 2004-11-26 Bradley Bell <btb@icculus.org>
671 * main/mission.c, main/titles.c: fix d1 briefing glitches
673 * main/game.c: free up cpu by not calling timer_delay so many
674 times (fixes Bug 2034)
676 * main/gameseq.c: enable briefing screens for mac shareware
678 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
679 doesn't care if it draws offscreen, I guess)
681 * main/credits.c: reduce flickering in credits w/opengl
683 2004-11-25 Bradley Bell <btb@icculus.org>
685 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
686 garbage on windows for some reason.
688 * 2d/font.c: fixed opengl menu font bug, caused by doing
689 arithmetic on signed chars.
691 2004-11-23 Bradley Bell <btb@icculus.org>
693 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
695 2004-11-22 Bradley Bell <btb@icculus.org>
697 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
698 arch/linux/joystick.c, arch/linux/include/joystick.h,
699 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
700 arch use global variable joy_num_axes
702 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
704 * main/gamemine.c, main/piggy.c: compile again on older C compilers
706 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
708 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
709 Vertigo) missions, load add-on ham file at every load, not only the 1st
711 * main/bm.ch: fix bug where loading a hxm would affect other levels too
713 * main/fireball.c: don't Int3() every time explosions don't look best
715 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
717 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
719 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
721 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
723 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
725 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
727 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
728 shareware version of descent.hog. This is not yet bug-free
730 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
732 * main/network.c: fix crash introduced with previous change
734 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
736 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
737 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
738 make mission structre memory allocated
740 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
742 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
743 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
744 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
745 delete file compbit.h, move functionality to text.c, modify all
746 previous users of compbit.h to use existing function in text.h
748 * main/inferno.c: remove warning created by the fix for the cfgets
751 * main/bmread.c: add comment
753 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
755 * cfile/cfile.c: declare variable on top of block
757 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
758 main/multi.h, main/network.c: move mission list handling functionality
759 to mission.c, remove unnecessary load_mission calls in menu.c
761 * main/game.c: remove unnecessary build_mission_list call
763 * main/mission.c, main/mission.h: correct comments about anarchy-only
765 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
766 remove explicit uses of mission list
768 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
770 * libmve/mveplay.c: make it compile on Cygwin
772 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
774 * main/config.c: fix bug uncovered by having fgets cut off ending \n
776 * main/text.c: fix crash on Mac OS X, probably fix bug 738
778 * include/mono.h: add mprintf support for carbon (Mac OS 9)
780 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
782 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
783 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
784 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
785 information about the current mission, for easier code refactorisation.
787 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
789 * main/gamemine.c, main/piggy.c: fix bug 1675:
790 use better d2 textures if d1 hog is present but not loadable
792 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
794 * cfile/cfile.c: simplify, reduce number of global vars
796 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
798 * main/gameseg.c: fix bugfix of 2004-05-15
800 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
802 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
804 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
805 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
806 cfgets now always copies the terminating character to the dest buffer.
807 This fixes a bug that occured when reading cmd line args from d2x.ini
809 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
811 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
812 move more old change logs into ChangeLog-old
814 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
815 and Martin Schaffner <maschaffner@gmx.ch>
817 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
818 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
819 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
820 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
821 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
822 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
823 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
824 arch/include/joy.h, arch/win32/include/key.h
825 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
826 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
827 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
828 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
829 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
830 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
831 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
832 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
833 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
834 main/config.c, main/config.h, main/controls.c, main/controls.h
835 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
836 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
837 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
838 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
839 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
840 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
841 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
842 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
843 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
844 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
845 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
846 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
847 main/mission.c, main/mission.h, main/modem.h, main/morph.c
848 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
849 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
850 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
851 main/paging.c, main/paging.h, main/physics.c, main/physics.h
852 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
853 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
854 main/powerup.h, main/render.c, main/render.h, main/robot.c
855 main/robot.h, main/scores.c, main/scores.h, main/screens.h
856 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
857 main/songs.c, main/songs.h, main/sounds.h, main/state.c
858 main/state.h, main/switch.c, main/switch.h, main/terrain.c
859 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
860 main/text.h, main/textures.h, main/titles.c, main/titles.h
861 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
862 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
863 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
864 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
865 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
866 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
868 move old per-file change logs into new file ChangeLog-old
870 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
872 * arch/ogl/ogl.c: enable -gl_mipmap switch
874 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
876 * arch/carbon/descent.r: swap min and max size to correct places
878 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
880 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
882 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
884 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
886 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
888 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
889 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
891 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
892 link) on MPW on Mac OS 9 (carbon)
894 * include/mono.h: disable mprintf on carbon to avoid significant bloat
896 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
898 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
900 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
902 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
904 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
906 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
908 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
909 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
910 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
911 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
912 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
914 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
915 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
916 new files for supporting compilation with MPW for carbon (Mac OS 9)
918 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
920 * main/playsave.c: do not seek while writing, carbon does not like it
922 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
924 * cfile/cfile.c: use portable ffilelength in cfile_size
926 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
927 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
928 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
929 unsigned and signed char, MPW does not like these
931 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
933 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
936 2004-06-01 Bradley Bell <btb@icculus.org>
938 * libmve/mve_main.c: cast malloc function pointer
940 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
941 target to XCode project
943 2004-05-31 Bradley Bell <btb@icculus.org>
945 * include/pstypes.h: fix accidental solaris breakage
947 * main/object.c: fix crash caused by death-cam code
949 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
950 XCode project simplifications, network enabled
952 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
953 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
955 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
958 * English.lproj/InfoPlist.strings, d2x-Info.plist,
959 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
960 d2x.xcode/project.pbxproj: added XCode project files
962 2004-05-22 Bradley Bell <btb@icculus.org>
964 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
967 * rpm/d2x.spec.in: Changed descriptions
969 2004-05-22 Matthew Mueller <donut@dakotacom.net>
971 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
974 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
976 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
977 the win32 code (d1x r1.8, key_arch.c r1.2)
979 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
980 use 32bpp screen mode by default, add option to use 16bpp (d1x
983 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
984 replacement texture paletted->rgb conversion alpha problem (d1x
987 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
988 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
989 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
992 * arch/ogl/gr.c, include/loadgl.h: fix win32
993 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
995 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
996 include/ogl_init.h, main/render.c: opengl hardware
997 super-transparency support using GL_NV_register_combiners (d1x
998 r1.38, r1.41, r1.6, r1.26, r1.7)
1000 2004-05-22 Bradley Bell <btb@icculus.org>
1002 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1005 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1007 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1008 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1009 fix fonts not having transparent flag set (wouldn't get paletted)
1010 (d1x r1.15, r1.37, r1.40, r1.25)
1012 * arch/ogl/ogl.c: don't try to use paletted textures with
1013 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1015 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1016 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1019 * 2d/font.c: memset ogl font bitmap data since the copy function
1020 leaves some (unused) parts uninitialized, which aggravates
1021 valgrind (d1x r1.14)
1023 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1024 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1027 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1028 screenshots if the entire thing wasn't written in one call to
1031 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1032 info not being updated on win32 (d1x r1.11)
1034 * arch/win32/digi.c: remove some redundancy by not needing to do
1035 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1036 clean up some indenting of DS_release_slot calls. And make
1037 DS_release_slot return 1 when a sound is already not playing, in
1038 addition to when a sound was killed. (d1x r1.10)
1040 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1041 linux version (d1x r1.5)
1043 * main/kconfig.c: make next axis config key skip currently
1044 allocated axes (d1x r1.11)
1046 2004-05-22 David Cleaver <wraithx@morpheus.net>
1048 * main/kconfig.c: joy configuration next axis key from WraithX
1051 2004-05-22 Bradley Bell <btb@icculus.org>
1053 * main/game.c, main/inferno.c: typo
1055 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1057 * main/game.c, main/game.h, main/inferno.c: make rear view
1058 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1061 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1063 * main/inferno.c: change -udp documentation to d2x behaviour
1065 2004-05-21 Bradley Bell <btb@icculus.org>
1067 * include/gr.h: added missing define for menu fullscreen toggle
1069 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1071 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1072 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1074 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1076 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1077 arch/linux/include/joystick.h: patch from Steven Mueller for using
1078 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1080 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1082 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1083 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1084 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1086 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1088 2004-05-21 Bradley Bell <btb@icculus.org>
1090 * main/inferno.c: added -udp documentation from d1x
1092 2004-05-20 Bradley Bell <btb@icculus.org>
1094 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1096 2004-05-20 David Cleaver <wraithx@morpheus.net>
1098 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1099 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1100 game.c r1.21, r1.6, r1.4, r1.3)
1102 2004-05-20 Bradley Bell <btb@icculus.org>
1104 * main/inferno.c: document -ihaveabrokenmouse
1106 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1108 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1110 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1112 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1113 mouse driver problems (d1x r1.2, r1.2)
1115 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1117 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1118 join list score crash (d1x r1.8)
1120 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1122 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1123 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1126 2004-05-20 Bradley Bell <btb@icculus.org>
1128 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1130 * main/inferno.c: integrated some niceautomap stuff from d1x
1132 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1134 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1135 in some weird axis (d1x r1.3)
1137 * arch/win32/init.c: set win32 icon to icon from resource file
1140 * arch/win32/key.c: win32: fixed space key not working in messages
1143 2004-05-20 Bradley Bell <btb@icculus.org>
1145 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1148 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1150 * main/inferno.c: document -gl_refresh (d1x r1.20)
1152 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1153 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1156 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1157 change the arg type for (d1x r1.5)
1159 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1161 * arch/win32/digi.c: altsounds (d1x r1.6)
1163 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1165 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1166 of redundancy (d1x r1.5)
1168 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1169 fix crashing (d1x r1.4)
1171 * arch/win32/digi.c: win32's digi_start_sound was not calling
1172 DS_release_slot after setting .playing=0, resulting in a
1173 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1175 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1176 apparently it was somehow causing some joysticks (Sidewinder
1177 Precision 2) to only turn when the stick was moving, but not when
1178 at turned but held stationary. And it was completely unused
1179 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1182 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1183 previous key combos (d1x r1.29)
1185 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1186 g, and b values (d1x r1.15)
1188 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1189 sometimes (didn't handle negative palette steps) (d1x r1.34)
1191 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1192 shatter effects, robot explosions and weapons, and some more
1193 always present stuff. Also clean up ogl_cache_weapon_textures
1194 calling. (d1x r1.37)
1196 2004-05-20 Bradley Bell <btb@icculus.org>
1198 * main/kludge.c, main/game.c: move gr_renderstats and
1199 gr_badtexture back to game.c
1201 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1203 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1204 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1206 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1208 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1209 loaded after texture caching stage (d1x r1.34)
1211 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1212 for renderstats (d1x r1.33)
1214 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1216 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1217 main/inferno.c: add anisotropic texture filtering suport (d1x
1218 r1.33, r1.32, r1.23, r1.32)
1220 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1223 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1224 include/ogl_init.h: utilize hardware multitexturing support if
1225 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1226 r1.32, r1.30, r1.4, 1.22)
1228 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1231 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1233 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1234 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1235 effects in OGL using SetGammaRamp, much faster than the hack that
1236 was being used. currently SDL only (though not too hard to add to
1237 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1239 * main/menu.c: allow arbitrary (custom) resolution entry in
1240 change_res menu (d1x r1.14)
1242 2004-05-19 Bradley Bell <btb@icculus.org>
1244 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1245 d1x-style res change menu (mostly works)
1247 * misc/args.c: use strnicmp instead of strncasecmp
1249 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1251 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1252 command-line option (d1x r1.27)
1254 * main/inferno.c: restore inferno.c initialization of
1255 screen_compatible and use_double_buffer to 'normal' values, broken
1256 long long ago in one of the high res menu patches (d1x r1.30)
1258 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1259 resolutions to be specified on command line (d1x r1.2, r1.29,
1260 r1.4) -- doesn't work yet
1262 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1264 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1267 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1268 volume song stop/starting (d1x r1.7)
1270 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1272 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1275 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1276 ogl_ulinec (d1x r1.29)
1278 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1280 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1281 bottom are inclusive not exclusive (d1x r1.28)
1283 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1284 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1286 * arch/sdl/digi.c: fix typo
1288 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1290 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1291 creation code from arch_init_start into arch_init to fix weirdness
1292 with --help (d1x r1.5, r1.6)
1294 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1295 sync issues and lack of midi reset (d1x r1.5)
1297 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1300 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1301 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1303 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1306 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1308 2004-05-18 Bradley Bell <btb@icculus.org>
1310 * include/vecmat.h: comments/formatting
1312 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1314 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1315 include/test.lnk: remove unnecessary files
1317 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1318 This enables compilation with gcc 3.1
1320 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1322 * main/switch.c: took care of switches triggering single-sided
1323 walls (don't try to access the nonexistent adjacent wall via NULL
1324 pointers or negative array indices)
1326 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1328 * main/wall.c: fix invalid memory access for d1 levels which
1329 don't have a corresponding wall behind.
1331 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1333 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1334 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1335 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1336 interface header to new header file internal.h
1338 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1340 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1341 bitmask for each joystick axis that has sent input data,
1342 and will not crash Windows anymore during joystick setup because
1343 of for() loop over axis being executed once too often.
1345 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1346 gr_remap_mono_font() and call it after loading saved level.
1348 * main/laser.c: limit homing missile turn rate
1350 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1351 centers (work like fuel centers but provide shield)
1353 * main/gameseg.c: fix endless loop in some levels with a
1354 certain (complicated) structure
1356 2004-05-13 Bradley Bell <btb@icculus.org>
1358 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1359 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1360 updated project files for SDL 1.2.7
1362 * Makefile.am: add VisualC, VisualCE dirs to tarball
1364 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1366 * arch/sdl/digi.c: formatting
1368 2004-05-12 Bradley Bell <btb@icculus.org>
1370 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1373 * 2d/palette.c, include/palette.h: added function to create blend
1376 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1378 2004-05-11 Bradley Bell <btb@icculus.org>
1380 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1382 2004-05-10 Bradley Bell <btb@icculus.org>
1384 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1385 g3_draw_transp_poly had the fade level backwards, decided to just
1386 fix g3_draw_poly so it behaves correctly, transparency or not,
1387 reverted changes to render_face
1389 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1391 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1392 rendering transparent (e.g. cloaked) walls
1394 * main/render.c: render_face now calls g3_draw_transp_poly() for
1395 cloaked walls in OpenGL
1397 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1399 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1400 that from other apps, had "static" distortions.
1402 2004-04-22 Bradley Bell <btb@icculus.org>
1404 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1406 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1407 aligned version of PUT_INTEL_* macros
1409 2004-04-15 Bradley Bell <btb@icculus.org>
1411 * main/inferno.c: comment out unused checksum variable
1413 2004-04-14 Bradley Bell <btb@icculus.org>
1415 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1417 2004-04-14 Terran Melconian <terran@consistent.org>
1419 * main/gameseg.c: use portable rand function (fixes #1118)
1421 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1423 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1425 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1427 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1428 get rid of warnings (now compiles with -Werror on SunOS)
1430 * main/piggy.c: fix (really) wierd SunOS bug
1432 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1433 caused by not allocating enough mem for rle bitmaps
1435 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1437 * include/pstypes.h: sun OS typedef fixes
1439 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1441 * main/piggy.c: fix bug 1067
1443 * main/piggy.c: fix bugfix for 1067
1445 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1446 with descent.pig of mac registered)
1448 2003-12-18 Bradley Bell <btb@icculus.org>
1450 * main/kconfig.c: fixes for linux-native joystick
1452 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1455 * arch/include/joy.h: comments/formatting
1457 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1459 * compilerdefs.txt: added FreeBSD defs
1461 2003-12-08 Bradley Bell <btb@icculus.org>
1463 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1466 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1468 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1469 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1471 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1473 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1474 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1475 get rid of silly ulongs
1477 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1478 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1479 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1480 change relevant __linux__ macros to __ELF__
1482 2003-11-27 Bradley Bell <btb@icculus.org>
1484 * include/ogl_init.h: added proto for ogl_check_mode
1486 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1487 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1490 2003-11-26 Bradley Bell <btb@icculus.org>
1492 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1493 3.3 compiler warnings
1495 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1498 * include/pstypes.h: OS X fixes
1500 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1501 main/newmenu.h: linux fixes
1503 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1504 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1505 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1506 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1507 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1510 * arch/sdl/gr.c: fix sdl gr_update
1512 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1513 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1514 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1515 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1516 include/error.h, include/pstypes.h, include/strutil.h,
1517 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1518 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1519 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1520 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1521 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1524 2003-11-25 Bradley Bell <btb@icculus.org>
1526 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1527 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1528 libmve/VisualC/mveplayer.dsp: updated project files
1530 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1531 working w/Visual C++
1533 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1534 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1535 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1536 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1539 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1540 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1543 2003-11-24 Bradley Bell <btb@icculus.org>
1545 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1546 libmve/mveplay.c: stuff to play mve's in WinCE
1548 * arch/win32/findfile.c: unused functions...
1552 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1553 enabled mouse control of menus
1555 * main/mission.h: oops, didn't mean to change this.
1557 2003-11-21 Bradley Bell <btb@icculus.org>
1559 * VisualCE/d2x/d2x.vcp: updated project file
1561 2003-11-20 Bradley Bell <btb@icculus.org>
1563 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1564 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1565 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1568 2003-11-17 Bradley Bell <btb@icculus.org>
1570 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1571 main/menu.c: added option to disable kalinix under unix
1573 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1575 2003-11-14 Bradley Bell <btb@icculus.org>
1577 * main/automap.c: fix automap background image
1579 * main/automap.c, main/automap.h: delete cruft
1581 * main/automap.c: fix level number position
1583 * main/automap.c: simplify g3_draw_line hack
1585 * main/menu.c: stop pointless vid mode changes
1587 2003-11-07 Bradley Bell <btb@icculus.org>
1589 * NEWS, installation.txt: s'more documentation
1591 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1593 * configure.ac: fix .exe extension problems
1595 2003-11-07 Bradley Bell <btb@icculus.org>
1597 * arch/ogl/ogl.c: disable texture format verification for OS X -
1600 2003-11-06 Bradley Bell <btb@icculus.org>
1602 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1603 use more traditional Alt+Enter for toggling fullscreen
1605 * 2d/ibitblt.c, main/mission.h: comments/formatting
1607 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1609 2003-11-06 Bradley Bell <btb@icculus.org>
1611 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1612 resolution change, use kludge to avoid repetitive res changes
1614 2003-11-04 Bradley Bell <btb@icculus.org>
1616 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1617 structures and i/o routines back to piggy.c
1619 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1621 * installation.txt: tell to install d1 .pig for better textures
1623 2003-11-04 Bradley Bell <btb@icculus.org>
1625 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1626 oem d1 v1.0 and registered d2 v1.0, comments
1628 2003-11-03 Bradley Bell <btb@icculus.org>
1630 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1631 all d1 shareware - even though files are different!
1633 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1636 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1639 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1642 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1644 * main/movie.c: when no movies are found, divide by six the
1645 number of warning lines sent to stdout
1647 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1649 * include/byteswap.h: fix stupid copy/paste error
1651 2003-10-24 Bradley Bell <btb@icculus.org>
1653 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1654 gr_linear_rep_movsd_2x instead of almost identical
1655 gr_linear_movsd_double. Better since we have assembly versions.
1657 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1659 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1662 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1664 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1665 error with --disable-network, move reset_network_objects()
1666 from gameseq.c to multi.c
1668 2003-10-14 Bradley Bell <btb@icculus.org>
1670 * AUTHORS, NEWS: stuff
1672 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1674 2003-10-12 Bradley Bell <btb@icculus.org>
1676 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1677 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1680 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1682 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1683 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1684 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1685 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1686 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1687 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1688 arch/win32/ipx_win.c, arch/win32/winnet.c,
1689 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1690 main/multi.h, main/network.c: add IPv4 multicasting support
1692 2003-10-11 Bradley Bell <btb@icculus.org>
1694 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1696 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1697 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1698 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1699 main/weapon.h: lots of shareware and oem fixes
1701 2003-10-10 Bradley Bell <btb@icculus.org>
1703 * arch/win32/winnet.c: fixed stupid win32 network bug
1705 2003-10-10 Bradley Bell <btb@icculus.org>
1707 * main/piggy.c: increased D1_MAX_TMAP_NUM
1709 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1711 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1712 which are animated in d2, refactorizes d1 texture reading
1714 2003-10-10 Bradley Bell <btb@icculus.org>
1716 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1717 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1718 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1719 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1720 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1721 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1722 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1723 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1724 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1725 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1726 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1727 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1728 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1729 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1730 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1731 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1732 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1733 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1734 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1735 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1736 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1737 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1738 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1739 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1740 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1741 main/wall.h: comments/formatting
1743 2003-10-09 Bradley Bell <btb@icculus.org>
1745 * main/text.c: fix text when using old datafiles
1747 * main/laser.h: comments/whitespace
1749 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1750 mines w/shareware data
1752 * include/DT_drawtext.h: deleted unused file
1754 2003-10-08 Bradley Bell <btb@icculus.org>
1756 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1758 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1760 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1761 main/menu.c: Disabled 'd2x keys' weapon selection
1763 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1765 * main/object.h, main/multi.h: get rid of most warnings issued by
1766 cpp-precomp of gcc from Mac OS X dev tools
1768 2003-10-05 Bradley Bell <btb@icculus.org>
1770 * NEWS, configure.ac: increment version number
1772 * cfile/cfile.c: better handling of CRLF text files (when that is
1775 * utilities/hogcreate.c, utilities/hogextract.c,
1776 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1777 reading/writing files
1779 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1780 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1783 2003-10-04 Bradley Bell <btb@icculus.org>
1785 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1787 * main/netmisc.c: change byte to sbyte, comments/whitespace
1789 2003-10-03 Bradley Bell <btb@icculus.org>
1791 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1793 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1796 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1797 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1798 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1799 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1800 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1801 main/object.c, main/object.h, main/paging.c, main/player.h,
1802 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1803 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1804 main/weapon.c, main/weapon.h: change byte to sbyte,
1807 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1808 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1809 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1810 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1812 * configure.ac: better checking for timeval
1814 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1816 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1817 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1818 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1819 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1820 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1821 main/multibot.c, main/network.c: Make network architecture
1822 choosable from game menu, add support for UDP/IP on Mac OS X and
1825 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1827 * include/byteswap.h: added macros for coping with alignment
1830 2003-10-02 Bradley Bell <btb@icculus.org>
1832 * main/multi.h: added padding to little-endian version of
1835 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1837 * main/netmisc.c: delete duplicate function
1839 2003-10-01 Bradley Bell <btb@icculus.org>
1841 * main/bm.c: make sure d1_texture_indices gets freed between
1844 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1846 * main/piggy.h: fix size of d1 shareware descent.pig
1848 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1850 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1851 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1852 replacements for non-animated textures
1854 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1856 * main/controls.c: use fixed 20fps wiggle
1858 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1860 * Makefile.am, debian/changelog.in, debian/control,
1861 debian/d2x-common.dirs, debian/d2x-common.install,
1862 debian/d2x-common.manpages, debian/d2x-gl.files,
1863 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1864 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1865 utilities/Makefile.am, utilities/hogcreate.1,
1866 utilities/hogextract.1, utilities/mvlcreate.1,
1867 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1868 add man pages, distribute utility programs in new d2x-common deb
1870 * rpm/d2x.spec.in: updated rpm spec file
1872 2003-08-02 Bradley Bell <btb@icculus.org>
1874 * cfile/cfile.c: update raw_position in cfputc and cfputs
1876 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1878 * main/piggy.c: make error message more friendly
1880 * main/piggy.c: simplify copying of bitmap flags
1882 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1885 * cfile/cfile.c: revert to always using custom fgets
1887 * main/endlevel.c, main/mission.c: handle missing exit sequence
1888 components gracefully
1890 * main/playsave.c: comments
1892 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1894 * cfile/cfile.c: update raw_position in cfwrite
1896 * main/network.c: comments/formatting
1898 2003-06-22 Bradley Bell <btb@icculus.org>
1900 * cfile/cfile.c: use standard fgets for non-archive files
1902 * main/movie.c: use con_printf for missing movie warning
1904 2003-06-18 Bradley Bell <btb@icculus.org>
1906 * main/movie.c: fixed cfile conversion of movielib code
1908 * main/console.c, main/hud.c: strip out colors, etc when printing
1911 * include/u_mem.h: fix NDEBUG calloc macro
1913 2003-06-15 Bradley Bell <btb@icculus.org>
1915 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1918 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1919 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1920 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1921 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1922 main/scores.c, main/state.c, main/text.c, misc/args.c,
1923 misc/strio.c: convert file i/o to cfile
1925 2003-06-14 Bradley Bell <btb@icculus.org>
1927 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1928 writing and other modes besides "rb" (mostly taken from
1931 2003-06-09 Bradley Bell <btb@icculus.org>
1933 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1936 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1937 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1940 2003-06-07 Taylor Richards <taylor@icculus.org>
1942 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1944 2003-06-07 Bradley Bell <btb@icculus.org>
1946 * main/console.c: fix non-console build
1948 * main/gamesave.c: comments
1950 * main/bm.c: remove redundant break
1952 2003-06-06 Bradley Bell <btb@icculus.org>
1954 * main/gauges.c, main/kconfig.c: comments/formatting
1956 * console/.cvsignore: added .cvsignore
1958 * main/console.c: can't write to console after it's closed
1960 2003-06-05 Bradley Bell <btb@icculus.org>
1962 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1963 console/internal.c, console/internal.h, include/CON_console.h,
1964 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1965 finish console conversion away from SDL
1967 2003-06-04 Bradley Bell <btb@icculus.org>
1969 * console/CON_console.c, include/CON.console.h, include/console.h,
1970 main/console.c, main/game.c: console conversion to native gr,
1973 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1974 put prototype for gr_bm_bitblt in gr.h
1976 2003-06-03 Bradley Bell <btb@icculus.org>
1978 * console/CON_console.c, console/DT_drawtext.c,
1979 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1980 main/console.c: use native fonts for console
1982 * main/playsave.c: use shorts for short data
1984 2003-06-02 Bradley Bell <btb@icculus.org>
1986 * configure.ac, main/console.c: set console background, fix
1989 2003-06-01 Bradley Bell <btb@icculus.org>
1991 * Makefile.am, arch/sdl/event.c, configure.ac,
1992 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1993 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1994 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1995 main/gamerend.c: added console code (from SDL_console)
1997 2003-05-30 Bradley Bell <btb@icculus.org>
1999 * README: minor update
2001 2003-05-28 Bradley Bell <btb@icculus.org>
2003 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2008 2003-06-06 Bradley Bell <btb@icculus.org>
2010 * main/kconfig.c: fix crash in control menus
2012 * main/gauges.c: force cockpit redraw in opengl
2014 * main/gamerend.c: move ogl swap, so cockpit and console get
2017 2003-06-01 Bradley Bell <btb@icculus.org>
2019 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2023 2003-05-12 Bradley Bell <btb@icculus.org>
2025 * configure.ac: increment version number
2027 * main/bm.c: use con_printf for exit model warnings
2029 * configure.ac: must check for timespec after setting -mno-cygwin
2031 * main/inferno.c: added -nohogdir and -userdir options
2033 * NEWS, main/titles.c: use briefings with no extension
2037 2003-04-30 Bradley Bell <btb@icculus.org>
2039 * configure.ac: have to include time.h when checking for nanosleep
2041 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2044 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2045 increment version number
2047 * main/Makefile.am: make dist fix
2051 2003-04-29 Bradley Bell <btb@icculus.org>
2053 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2056 2003-04-24 Bradley Bell <btb@icculus.org>
2058 * configure.ac: increment version number
2060 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2063 2003-04-24 Ingo van Lil <inguin@gmx.de>
2065 * main/render.c: fix misspellings of NDEBUG
2069 2003-04-14 Bradley Bell <btb@icculus.org>
2071 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2073 2003-04-11 Bradley Bell <btb@icculus.org>
2075 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2080 2003-04-11 Bradley Bell <btb@icculus.org>
2082 * libmve/mveplay.c: use _sleep instead of sleep on win32
2084 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2085 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2086 include/cfile.h, include/error.h, libmve/Makefile.am,
2087 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2088 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2089 utilities/Makefile.am: comments/formatting/dist problems
2091 * configure.ac: use different defines for os x
2093 2003-04-07 Bradley Bell <btb@icculus.org>
2095 * include/error.h, misc/error.c: put some old stuff back in,
2096 eliminate duplicate error messages
2098 * main/text.c: don't die on text not found
2101 * main/inferno.c: print some useful info if hog not found, allow
2102 -help to work if no text available
2104 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2106 * arch/linux/Makefile.am: revert to previous version, so linux
2109 2003-04-03 Bradley Bell <btb@icculus.org>
2111 * main/endlevel.c: fixed exit model scheme yet again
2113 2003-04-02 Bradley Bell <btb@icculus.org>
2115 * misc/error.c: call Int3 on Assert
2117 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2120 * main/wall.c: don't die when trying to toggle nonexistent
2121 segment... vertigo level 10 is buggy!
2123 * main/gamemine.c: comments/formatting
2125 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2127 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2128 main/inferno.c: Allow use of 22K sound samples
2130 2003-03-29 Bradley Bell <btb@icculus.org>
2132 * arch/ogl/gr.c: default to bitmapped reticle
2134 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2135 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2138 * arch/sdl/joy.c: fixed text seen for hats in control config
2141 2003-03-28 Bradley Bell <btb@icculus.org>
2143 * main/bm.c: heh, model nums in vertigo are hardcoded,
2144 N_D2_POLYGON_MODELS can't change
2146 * configure.ac, include/d1x.xpm, include/descent.xpm,
2147 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2150 2003-03-27 Bradley Bell <btb@icculus.org>
2152 * main/text.h: fixed text references for hat directions
2154 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2156 2003-03-26 Bradley Bell <btb@icculus.org>
2158 * main/playsave.c: make d2x keys backward compatible
2160 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2162 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2165 2003-03-26 Bradley Bell <btb@icculus.org>
2167 * main/piggy.c: fix crash when d1 data not present
2169 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2170 read/write from plr file
2172 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2173 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2174 added escort.h header
2176 2003-03-25 Bradley Bell <btb@icculus.org>
2178 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2179 D1_PIGFILE ("descent.pig") macro
2181 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2182 models from d1 pig file
2184 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2185 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2186 really) from d1 pig file
2188 2003-03-23 Bradley Bell <btb@icculus.org>
2190 * main/bm.c: stop extra robots from overwriting exit models
2192 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2193 texture list doesn't get full
2195 * main/bm.c: fix mem leak when reading extra robots
2197 2003-03-21 Bradley Bell <btb@icculus.org>
2199 * main/menu.c: Added option to set movie resolution (mostly works)
2201 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2203 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2204 replacement functions to piggy.c
2206 * main/gameseq.c: attempt to support mac d1 descent.pig
2208 * main/bm.c: fix mem leak
2210 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2211 files, both d1 and d2 oem briefing where showed
2213 * main/inferno.c, main/movie.c: Change the default movie
2214 resolution to "high", implement the option -lowresmovies
2216 2003-03-20 Bradley Bell <btb@icculus.org>
2218 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2220 * main/piggy.c: comments
2222 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2224 * main/gameseq.c: delete duplicate function
2226 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2228 2003-03-19 Bradley Bell <btb@icculus.org>
2230 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2231 (cddb discid) support
2233 * arch/sdl/digi.c, main/kludge.c: implemented
2234 digi_link_sound_to_object3 for looping sounds, other looping stuff
2236 * arch/sdl/gr.c: removing dependencies on stuff in main/
2238 * arch/linux/Makefile.am, arch/linux/init.c,
2239 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2240 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2241 other header cleanups
2243 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2245 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2247 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2248 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2249 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2250 load d1 textures for d1 levels
2252 2003-03-19 Bradley Bell <btb@icculus.org>
2254 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2255 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2256 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2257 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2260 * README: added some OS X info
2262 2003-03-17 Bradley Bell <btb@icculus.org>
2264 * main/newdemo.c: simplify DEMO_FILENAME macro
2266 * main/console.c, main/game.c: enable experimental console support
2268 * main/gamerend.c: fixed location of fps meter in multi
2270 2003-03-16 Bradley Bell <btb@icculus.org>
2272 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2273 also look in shared data dir for demos
2275 * main/newdemo.c, main/newdemo.h: comments/formatting
2277 2003-03-15 Christopher Thielen <chris@luethy.net>
2279 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2280 thinking d2 cd is always present
2282 2003-03-15 Bradley Bell <btb@icculus.org>
2284 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2287 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2290 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2291 gr_init. don't really know why this works, though
2293 2003-03-14 Bradley Bell <btb@icculus.org>
2295 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2297 * unused/bios/rbaudio.h: removed duplicate file
2299 2003-03-14 Christopher Thielen <chris@luethy.net>
2301 * arch/sdl/rbaudio.c: stop cd audio when exiting
2303 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2305 * main/gamecntl.c: add comments to the "only matt knows" cheats
2307 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2309 * main/gamemine.c: formatting, better texture conversion for d1
2312 2003-03-14 Bradley Bell <btb@icculus.org>
2314 * main/piggy.c: must swap all mac version pigfiles
2316 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2317 main/multi.c: formatting, minor cleanups
2319 * 2d/rle.c: need to swap line_size on bigendian machines
2321 * main/mission.c, main/mission.h: detect mac full version hogfile
2323 2003-03-13 Bradley Bell <btb@icculus.org>
2325 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2326 added joy/mouse sensitivity slider, increased range to 16, and
2329 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2332 * arch/linux/Makefile.am: removed extra backslash
2334 * TODO, installation.txt: updated some documentation
2336 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2337 menu, with maxfps option
2339 2003-03-12 Bradley Bell <btb@icculus.org>
2341 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2343 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2344 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2345 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2346 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2347 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2348 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2349 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2350 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2351 arch/linux/include/music.h, arch/linux/include/serial.h,
2352 arch/linux/include/ukali.h: formatting
2354 2003-03-11 Chris Arena <ccarena@cox.net>
2356 * main/menu.c: fixed brightness slider
2358 2003-03-01 Bradley Bell <btb@icculus.org>
2360 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2361 robots and animated bitmaps work, but colors are messed up
2363 2003-02-28 Bradley Bell <btb@icculus.org>
2365 * main/player.h: whitespace
2367 * main/automap.c, main/cntrlcen.c, main/collide.c,
2368 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2369 descent.hog is present, d1 becomes mission 0)
2371 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2372 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2373 arch/win32/winnet.c: MinGW compiles with network enabled again,
2374 but still doesn't work
2378 2003-02-28 Bradley Bell <btb@icculus.org>
2380 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2381 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2382 many opengl glitches
2384 2003-02-27 Bradley Bell <btb@icculus.org>
2386 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2387 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2388 main/network.c, main/network.h: noted that hoard.ham is only needed
2389 for multiplayer HOARD games, and should not be equated with
2390 "vertigo". put HoardEquipped() back in network.c.
2392 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2393 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2394 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2395 use timer_delay instead of d_delay
2397 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2399 * main/render.c: added replacement qsort for solaris
2401 2003-02-26 Bradley Bell <btb@icculus.org>
2403 * main/gamemine.c: texture conversion for d1 shareware
2405 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2407 * main/gamemine.c: better texture conversion for d1 levels
2409 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2411 * main/kconfig.c: fix joystick support under MinGW
2413 2003-02-26 Bradley Bell <btb@icculus.org>
2415 * main/playsave.c: fix swapping glitch
2417 * configure.ac, readme.txt: clean stuff up, getting ready for
2420 * main/titles.c: begin support for rendering spinning robots in
2423 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2426 * main/gamemine.c: load d1 shareware levels!
2428 2003-02-25 Bradley Bell <btb@icculus.org>
2432 * autogen.sh: add warning about old auto* versions, use
2435 2003-02-24 Bradley Bell <btb@icculus.org>
2437 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2438 briefings mostly working
2440 * main/movie.c, main/titles.c: fixed some more briefing glitches
2442 2003-02-23 Bradley Bell <btb@icculus.org>
2444 * main/movie.c: fixed crash when using shareware data files
2447 * arch/sdl/digi.c: fix crash on non-existent sounds
2448 (i.e. shareware data)
2450 2003-02-22 Bradley Bell <btb@icculus.org>
2452 * main/titles.c: fixed fullscreen toggle in briefings
2454 2003-02-21 Bradley Bell <btb@icculus.org>
2456 * configure.ac: check for mingw when enabling nasm
2458 * main/playsave.c: enable loading player files of either byte
2461 2003-02-20 Bradley Bell <btb@icculus.org>
2463 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2465 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2466 #343, not "rest of solution to bug #344"
2468 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2471 * main/kludge.c: partial solution to bug #344
2473 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2475 * compilerdefs.txt: added linux/mips info
2477 * ChangeLog: clean up changelog
2479 2003-02-19 Bradley Bell <btb@icculus.org>
2481 * libmve/mveplay.c: os x needs nanosleep prototype.
2483 2003-02-18 Bradley Bell <btb@icculus.org>
2485 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2487 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2488 to disable/enable audio
2490 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2492 * main/: movie.h, titles.c: make sure movie's palette is set before
2493 writing briefing text. Fixes bug #359
2495 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2498 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2499 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2502 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2505 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2506 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2507 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2510 * include/libmve.h: blah
2512 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2514 * main/render.c: 2nd attempt to fix solaris qsort bug
2516 2003-02-18 Bradley Bell <btb@icculus.org>
2518 * configure.ac, include/pstypes.h: put alignment detection in
2521 2003-02-17 Bradley Bell <btb@icculus.org>
2523 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2524 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2525 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2526 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2527 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2528 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2529 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2530 moved mve stuff to separate subdir
2532 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2533 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2534 mve code. Fixes (at least) bugs #41, #348, and #350.
2536 2003-02-14 Bradley Bell <btb@icculus.org>
2538 * main/Makefile.am: no more Makefile.mveplay. again
2540 * main/mveplay.c: typo
2542 2003-02-13 Bradley Bell <btb@icculus.org>
2544 * utilities/mvlextract.c: uint -> unsigned int
2546 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2547 standalone mveplayer, win32 support
2549 * main/movie.c: random bugfixes, win32 support
2551 * arch/sdl/Makefile.am: formatting
2553 * configure.ac: disable networking on mac/win for now
2555 * main/newmenu.c: comments
2557 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2559 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2560 redundant swap functions.
2562 2003-02-13 Bradley Bell <btb@icculus.org>
2564 * ChangeLog: update changelog
2566 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2568 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2569 polymodel alignment issues.
2571 2003-02-13 Bradley Bell <btb@icculus.org>
2573 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2574 fix various little bugs
2576 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2577 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2579 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2582 * README.utils: new file
2584 * main/: mve_main.c, mveplay.c: more movie fixes
2586 * README: updated README
2588 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2590 2003-02-12 Bradley Bell <btb@icculus.org>
2592 * utilities/mvlextract.c: bigendian mvl support
2594 * main/mveplay.c: formatting, stuff
2596 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2597 truecolor mve support, standalone mveplayer
2599 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2600 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2601 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2602 standalone mveplayer
2604 2003-01-22 Bradley Bell <btb@icculus.org>
2606 * include/: interp.h, interp.h: restore prototype for
2607 swap_polygon_model_data
2609 2003-01-21 Bradley Bell <btb@icculus.org>
2611 * main/piggy.c: use memcpy to avoid alignment problem
2613 * compilerdefs.txt: updated some defs, added sunos/sparc
2615 2003-01-15 Bradley Bell <btb@icculus.org>
2617 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2619 * main/gamemine.c: attempting to support d1 shareware
2621 * compilerdefs.txt: update defs
2623 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2625 * main/mveplay.c: fix several bugs, comments, formatting.
2627 2003-01-15 Bradley Bell <btb@icculus.org>
2629 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2630 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2631 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2632 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2635 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2636 formatting, comments
2638 2003-01-11 Bradley Bell <btb@icculus.org>
2640 * main/: mission.c, mission.h: attempt to support d1 for mac
2643 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2645 * main/object.h: foo
2647 2003-01-09 Bradley Bell <btb@icculus.org>
2649 * main/movie.c: use ifdef around gr_toggle_fullscreen
2651 2003-01-07 Bradley Bell <btb@icculus.org>
2653 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2654 main/mission.h: don't need .msn file for descent.hog anymore
2658 2003-01-06 Bradley Bell <btb@icculus.org>
2660 * main/mission.h, main/mission.c: comments
2662 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2665 2003-01-03 Bradley Bell <btb@icculus.org>
2667 * utilities/: txb2txt.c, txt2txb.c: remove old files
2669 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2671 * main/polyobj.c: attempt to make read_model_file
2674 * main/menu.c: move vertigo text
2676 2003-01-02 Bradley Bell <btb@icculus.org>
2678 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2679 main/polyobj.h: cleanup alignment changes
2681 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2682 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2683 main/object.h: fix alignment issues on sparc
2685 * cvshowto.txt: update cvs info
2689 * 2d/rle.c: make rle_swap handle RLE_BIG
2691 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2693 * main/render.c: workaround solaris qsort bug
2695 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2697 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2698 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2700 * arch/linux/Makefile.am: enabled linux joystick, kali
2702 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2703 arch/sdl/event.c: enabled linux joystick
2705 2002-12-31 Bradley Bell <btb@icculus.org>
2707 * main/gamemine.c: simplified warning msg
2709 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2711 * main/render.h: fix compiler warning
2713 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2715 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2717 2002-12-24 Bradley Bell <btb@icculus.org>
2719 * main/mission.c: fixes an infinite loop which was caused by d2x
2720 thinking d2demo was a descent 1 mission
2722 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2724 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2726 2002-12-24 Bradley Bell <btb@icculus.org>
2728 * main/render.c: comments
2730 2002-10-30 Bradley Bell <btb@icculus.org>
2732 * main/inferno.c: add help for -hogdir option
2734 * main/inferno.c: added -hogdir option
2736 2002-10-28 Bradley Bell <btb@icculus.org>
2738 * main/: inferno.c, menu.c: enabled Vertigo displays
2740 * include/3d.h: typo
2742 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2744 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2745 main/netmisc.c, main/network.c: simplify and eliminate redundant
2748 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2750 * maths/fixc.c: fix infinite loop in quad_sqrt.
2752 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2753 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2755 2002-10-12 Bradley Bell <btb@icculus.org>
2757 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2759 2002-10-11 Bradley Bell <btb@icculus.org>
2761 * main/hud.c: make hud_message work correctly
2763 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2766 * main/network.c: formatting, small fixes
2768 2002-10-10 Bradley Bell <btb@icculus.org>
2770 * main/netmisc.h: no swap_object for little-endian
2772 * main/: netmisc.h, network.c: use macros to simplify network
2775 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2778 * main/inferno.c: enable loading screen for mac shareware with
2781 * main/netmisc.c: whitespace
2783 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2786 * main/hud.c: whitespace
2788 * configure.ac: remove shareware build, add macdata build
2790 * main/songs.c: whitespace
2792 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2793 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2796 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2799 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2801 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2802 comments, formatting, etc.
2804 * iff/iff.c: fix bigendian iff loading.
2806 2002-10-03 Bradley Bell <btb@icculus.org>
2808 * utilities/txb2tex.c: typo
2810 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2811 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2814 * arch/sdl/mouse.c: whitespace
2816 2002-09-19 Bradley Bell <btb@icculus.org>
2818 * main/kconfig.c: fix a oops, add old logs
2820 * main/kconfig.c: support for >3 mouse buttons
2822 2002-09-18 Bradley Bell <btb@icculus.org>
2824 * include/gr.h: fix palette swap define
2826 2002-09-14 Bradley Bell <btb@icculus.org>
2828 * main/titles.c: load hires briefing screen if lores doesn't exist
2829 (i.e. vertigo) and MenuHires=0
2831 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2833 * main/: multi.h, network.h: pack some structures for ipx
2836 2002-09-14 Bradley Bell <btb@icculus.org>
2838 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2839 and load_endlevel_data() to expect newline-terminated strings, fix
2840 load_game_data to read null-terminated string for
2843 2002-09-07 Bradley Bell <btb@icculus.org>
2845 * main/newmenu.c: added error message
2847 * main/menu.h: enable -nohires with mac shareware
2849 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2851 * 2d/font.c: enable 0/255 palette swap for fonts
2853 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2856 * 2d/2dsline.c: fix ogl blooper
2858 2002-09-05 Bradley Bell <btb@icculus.org>
2860 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2863 * include/strutil.h: need string.h for strcasecmp
2865 * include/rle.h: okay, maybe it needs to be this way
2867 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2869 * 2d/scalec.c: more stuff from d2src
2871 * 2d/rle.c: more stuff from d2src, formatting
2873 * 2d/font.c: useless cruft
2875 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2877 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2880 2002-09-04 Bradley Bell <btb@icculus.org>
2882 * include/grdef.h: fix compiler warnings
2884 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2886 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2889 * main/game.c: we want the mac ibitblt for everything but dos and
2892 * main/texmerge.c: these routines are in tmerge.c
2894 * main/credits.c: enable credits for mac and oem data
2896 * main/bm.c: use either exit.ham or exit.pofs
2898 * include/ibitblt.h: enable some more code from d2src
2900 * include/gr.h: enable mac ubitblt_double
2902 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2904 * include/grdef.h: moved some inline asm from linear.h
2906 * 2d/ibitblt.c: brought in line with original d2 version
2908 * 2d/bitblt.c: reverted to original d2 version of this file, then
2909 added d1x enhancements
2911 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2913 * 2d/linear.h: moved these back to their original locations
2916 * main/mveplay.c: close some memory holes, speed up palette loading
2918 * main/movie.c: added fullscreen toggle while playing movies
2920 * main/inferno.c: comment out -superhires help text (always on)
2922 * include/timer.h: added approx_fsec_to_usec macro
2924 * arch/sdl/joy.c: fix compiler warning
2926 2002-09-01 Bradley Bell <btb@icculus.org>
2928 * main/network.c: oops
2930 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2932 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2933 timer_get_fixed_seconds
2937 2002-08-31 Bradley Bell <btb@icculus.org>
2939 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2942 * main/multi.h: network endian stuff
2944 * 2d/font.c, include/gr.h: fast file i/o for font headers
2946 * arch/win32/arch_ip.cpp: unused file
2948 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2949 bigendian networking fixes
2951 * main/menu.c: make net menu more accurate, also make superhires
2954 * include/pstypes.h: better to have __pack__ all the time, I think.
2955 needed for networking, e.g.
2957 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2960 * arch/win32/Makefile.am: unused file
2964 2002-08-30 Bradley Bell <btb@icculus.org>
2966 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2968 * main/: newmenu.h, titles.c: formatting
2970 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2971 main/multi.h: networking works, finally
2973 * TODO: added TODO file
2975 * arch/linux/arch_ip.cpp: unused fine
2977 * README: network sorta working
2979 * main/: Makefile.am, multi.c, network.c, network.h: more
2982 * main/menu.c: load builtin mission correctly
2984 * main/inferno.c: documentation
2986 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2989 * main/Makefile.mveplay: don't need no more
2991 2002-08-29 Bradley Bell <btb@icculus.org>
2993 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2994 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2995 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2998 * include/ipx_drv.h: more network fixing
3000 * arch/linux/include/ipx_drv.h: more network fixing
3002 * include/ipx.h: formatting
3004 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3006 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3007 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3008 main/inferno.c: fixed networking fuck-up?
3010 * Makefile.am: moved mingw info to README
3012 * README, mingw32.txt: moved mingw info to README
3014 2002-08-27 Bradley Bell <btb@icculus.org>
3016 * utilities/mvlextract.c: allow specifying file to extract
3018 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3021 * utilities/hogextract.c: allow specifying file to extract
3023 * main/mission.c: Have to get mission_num _after_ promoting...
3025 * main/: gameseq.c, titles.c: beginning d1 briefing support
3027 * descent.msn: beginning d1 briefing support
3029 * main/: titles.c, titles.h: d1-style mission briefings
3031 * main/piggy.h: whitespace
3033 * main/movie.c: beginning robot movie support, fall back on lo/hi
3034 res if hi/lo not available
3036 * main/mission.c: added Builtin_mission_num for builtin mission,
3037 D1Hogdir, d1-style mission briefings
3039 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3042 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3043 (for d1 missions that need d1 data)
3045 * 2d/ibitblt.c: whitespace
3047 2002-08-26 Bradley Bell <btb@icculus.org>
3049 * utilities/mvlcreate.c: oops
3051 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3054 * utilities/hogextract.c: added [v]iew option
3056 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3058 * main/titles.c: fix writable string, disable DumbAdjust thing
3060 * main/polyobj.h: whitespace
3062 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3065 * main/movie.c: read movies from AltHogDir, other fixes
3067 * main/: mission.c, mission.h: fix bug w/mission filename
3069 * main/gameseq.c: comments
3071 * main/digi.h: whitespace n stuff
3073 * include/mve_audio.h: added audio flag macros
3075 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3080 2002-08-23 Bradley Bell <btb@icculus.org>
3082 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3085 * Makefile.am: remove d2demo.mn2
3087 * cfile/cfile.c, include/cfile.h: add cfile_size function
3089 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3090 eliminate need for .mn2 files for oem and demo
3092 2002-08-22 Bradley Bell <btb@icculus.org>
3094 * main/bm.c: fix for vertigo
3096 * main/menu.h: make OEM menu pcx available
3098 * 2d/rle.c: merge with original d2 file
3100 * Makefile.am, configure.ac: let mission files get installed by
3103 2002-08-17 Bradley Bell <btb@icculus.org>
3105 * configure.ac: make FAST_FILE_IO the default on little-endian
3108 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3110 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3113 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3115 * main/: game.c, menu.c, mission.c: promote builtin missions.
3117 2002-08-15 Bradley Bell <btb@icculus.org>
3119 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3120 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3122 * utilities/.cvsignore: added cvsignore
3124 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3127 * main/piggy.c: mac data file loading
3129 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3130 transparency and swap 0/255 correctly for mac data files
3132 2002-08-13 Bradley Bell <btb@icculus.org>
3134 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3135 to utilities to avoid conflict with c++ std lib <utility>
3137 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3138 txt2txb.c: moved utility to utilities to avoid conflict with c++
3141 * Makefile.am, configure.ac: add utilities
3143 2002-08-09 Bradley Bell <btb@icculus.org>
3145 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3148 2002-08-08 Bradley Bell <btb@icculus.org>
3150 * main/inferno.c: comments
3152 * main/: newmenu.c, songs.c: mac demo datafile support
3154 * installation.txt: update
3156 * main/gamesave.c: use lowercase for consistency
3158 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3159 models for other than d2demo
3161 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3163 * main/gamemine.c: formatting, better d1 texture conversion
3165 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3166 main/mission.h: recognize .msn mission files.
3168 2002-08-07 Bradley Bell <btb@icculus.org>
3170 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3171 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3172 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3173 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3174 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3175 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3178 2002-08-06 Bradley Bell <btb@icculus.org>
3180 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3182 * main/Makefile.am: formatting
3184 * 2d/font.c: make gr_remap_font just reload the whole thing
3186 * configure.ac: formatting
3188 * Makefile.am: added d2demo.mn2
3190 * d2demo.mn2: mission file for shareware
3192 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3193 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3195 * main/sounds.h: shareware stuff, whitespace
3197 * main/: polyobj.c, polyobj.h: more fast i/o macros
3199 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3202 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3203 endlevel stuff to non-shareware, allow movies/endlevel for
3206 * main/cntrlcen.c: typo
3208 * main/bm.h: use global Piggy_hamfile_version
3210 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3211 macros, use global Piggy_hamfile_version
3213 * main/Makefile.am: terrain and movie stuff always used now
3215 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3218 * main/: gamemine.c, gamesave.c: load DMB levels
3220 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3221 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3223 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3225 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3227 2002-08-04 Bradley Bell <btb@icculus.org>
3229 * main/inferno.c: shareware stuff, formatting
3231 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3233 * arch/sdl/gr.c: don't need to set mode in gr_init
3235 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3237 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3240 * Makefile.am, descent.mn2: added mission file for descent 1
3242 2002-08-02 Bradley Bell <btb@icculus.org>
3244 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3245 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3246 main/piggy.h, misc/error.c: junk
3248 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3249 render.h, scores.c, scores.h, terrain.c: shareware stuff
3251 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3252 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3253 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3254 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3255 main/weapon.c, main/weapon.h: fast i/o macros
3257 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3259 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3260 main/gamemine.h, main/gamesave.c: load d1 levels
3262 2002-07-30 Bradley Bell <btb@icculus.org>
3264 * configure.ac: oops
3266 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3269 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3270 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3271 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3272 main/piggy.c, main/titles.c: support shareware datafiles!
3274 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3275 piggy.c: SHAREWARE fixes
3277 2002-07-29 Bradley Bell <btb@icculus.org>
3279 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3280 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3281 misc/fileutil.c: Portability - OS X support
3283 2002-07-27 Bradley Bell <btb@icculus.org>
3285 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3286 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3287 segment.h: portability
3289 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3290 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3291 main/wall.h: portabilization
3293 * 2d/font.c, include/gr.h: portability
3295 2002-07-26 Bradley Bell <btb@icculus.org>
3297 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3299 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3301 * main/player.c: foo
3303 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3305 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3306 misc/fileutil.h: portable file i/o utils
3308 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3309 writable string anymore... / formatting
3311 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3312 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3313 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3314 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3315 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3316 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3317 portable-izing file loading routines
3319 2002-07-24 Bradley Bell <btb@icculus.org>
3321 * main/mveplay.c: correctly play files with 16bit uncompressed
3322 audio, mem checking, etc
3324 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3327 2002-07-23 Bradley Bell <btb@icculus.org>
3329 * misc/Makefile.am: unused file
3331 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3332 main/sounds.h: remove experimental nmovie stuff
3334 * main/movie.c: add some debugging output
3336 2002-07-22 Bradley Bell <btb@icculus.org>
3338 * main/: console.c, state.c: simplified header
3340 * main/movie.c: enable mveplay audio
3342 * main/old/movie.c: moved to main/
3344 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3345 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3346 main/mvelib.c, main/mveplay.c: initial movie support
3348 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3349 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3350 include/ogl_init.h, include/pstypes.h, main/console.c,
3351 main/state.c, mem/mem.c: OS X stuff
3353 * configure.ac: OS X and movie stuff
3355 2002-07-19 Bradley Bell <btb@icculus.org>
3357 * compilerdefs.txt: OSX defs
3359 2002-07-18 Bradley Bell <btb@icculus.org>
3361 * main/inferno.c: use simpler rcs tags
3363 * autogen.sh: keep Changelog in cvs (and use --accum)
3365 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3366 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3367 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3368 main/songs.c: changed cdrom->rbaudio
3370 * include/rbaudio.h: moved to /include
3372 2002-07-17 Bradley Bell <btb@icculus.org>
3374 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3375 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3376 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3377 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3378 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3379 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3380 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3381 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3382 3d/setup.c: use simpler rcs tags
3387 2002-07-17 Bradley Bell <btb@icculus.org>
3389 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3391 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3393 * debian/rules: don't need readme's
3395 * debian/rules: move d1x license to COPYING, license clarifications
3397 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3398 license to COPYING, license clarifications
3400 * debian/rules: fix debian docs
3402 * debian/rules: fix debian manpages
3404 * debian/d2x-sdl.menu: fix debian menu
3406 * debian/rules: link to undocumented man page for debs
3408 * Makefile.am, configure.ac, debian/control, debian/copyright,
3409 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3410 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3411 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3414 2002-07-16 Bradley Bell <btb@icculus.org>
3416 * debian/: rules, changelog.in: deb stuff
3418 * configure.ac: cleaner nasm detection
3420 * debian/: changelog.in, control, rules: deb stuff
3422 * README, installation.txt: typos, stuff
3424 * configure.ac: better #defines
3426 * configure.ac: whitespace
3428 * configure.ac: better documentation
3430 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3431 SDL_JOYSTICK not needed
3433 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3435 * configure.ac: need higher SDL for joystick
3437 * debian/: control, rules: deb stuff
3439 * arch/sdl/joy.c: old junk
3441 * Makefile.am, configure.ac: automake updates
3443 * main/: inferno.c, text.c: don't use althogdir on non-unix
3445 * configure.ac: more autoconf updates
3447 * misc/strutil.c: better strrev
3449 * main/inferno.c: need limits.h on mingw also
3451 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3454 2002-04-19 Bradley Bell <btb@icculus.org>
3456 * main/network.c: let hoard.ham be a cfile
3458 * main/text.c: better error message when hog not found
3462 2002-03-23 Bradley Bell <btb@icculus.org>
3464 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3465 arch/sdl/Makefile.am: Use SDL joystick automatically
3467 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3469 2002-03-05 Bradley Bell <btb@icculus.org>
3471 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3474 2002-02-23 Bradley Bell <btb@icculus.org>
3476 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3478 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3479 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3480 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3481 main/editor/Makefile.am: moved includes to include
3483 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3485 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3486 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3487 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3490 * main/game.c: disabled cockpit for OGL, formatting
3492 * 2d/ibitblt.c: formatting
3494 2002-02-16 Bradley Bell <btb@icculus.org>
3496 * include/oldsdl.h: check for older macros
3498 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3499 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3500 allow older sdl versions
3502 2002-02-15 Bradley Bell <btb@icculus.org>
3504 * main/: automap.c, automap.h, inferno.c: automap resolution now
3507 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3509 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3510 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3511 win32/include/key_arch.h: never mind - that would be pointless
3513 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3514 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3515 win32/include/key_arch.h: copied files from d1x
3517 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3518 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3520 * main/multipow.c: need conf.h
3522 * arch/win32/Makefile.am: new file
3524 * include/pstypes.h: added u_int16_t (needed in base_ip)
3526 * arch/win32/arch_ip.cpp: copied from d1x
3528 2002-02-14 Bradley Bell <btb@icculus.org>
3530 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3532 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3533 main/netlist.c: Added hotkeys to toggle fullscreen mode
3535 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3536 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3538 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3539 reorder.h: Lotsa networking stuff from d1x
3541 2002-02-13 Bradley Bell <btb@icculus.org>
3543 * include/gr.h, main/game.c: Fullscreen toggle stuff
3545 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3548 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3549 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3552 2002-02-11 Bradley Bell <btb@icculus.org>
3554 * main/bm.c: use portable loader if bigendian
3556 * include/pstypes.h: don't define bool for c++
3558 * include/cfile.h: extern AltHogDir stuff
3560 * include/byteswap.h: use WORDS_BIGENDIAN
3562 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3564 * main/vers_id.h: added D2X_IVER
3566 * misc/args.c: don't use d1x.ini
3568 * Makefile.am: rpm stuff
3570 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3573 2002-02-09 Bradley Bell <btb@icculus.org>
3575 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3577 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3579 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3582 2002-02-06 Bradley Bell <btb@icculus.org>
3584 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3585 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3586 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3588 * debian/: changelog.in, control, copyright, d2x-gl.files,
3589 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3593 2002-02-02 Bradley Bell <btb@icculus.org>
3595 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3597 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3598 Enabled RELEASE option
3600 2002-01-31 Bradley Bell <btb@icculus.org>
3602 * Makefile.am, configure.ac: specify prerequisite versions of
3603 autoconf and automake
3605 2002-01-29 Bradley Bell <btb@icculus.org>
3607 * main/mission.c: RCS header added
3609 * main/inferno.c: update copyright date
3611 * main/mission.c: allow missions to be in AltHogDir
3613 * configure.ac: Display results of configure
3615 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3618 2002-01-28 Bradley Bell <btb@icculus.org>
3620 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3621 Data files now go in DATADIR/games/d2x, user files now go in
3624 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3626 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3627 files now go in ~/.d2x
3629 2002-01-24 Bradley Bell <btb@icculus.org>
3631 * configure.ac: fix nasm not found error message
3633 2002-01-18 Bradley Bell <btb@icculus.org>
3635 * configure.in: getting rid of old configure.in
3637 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3638 main/movie.c: Movie playing kludgey stuff
3640 * misc/args.c: formatting
3642 * main/inferno.c: allow -h for help
3644 * include/error.h: don't die on int3, unless -debug given
3646 * mingw32.txt: more stuff
3648 2001-12-29 Bradley Bell <btb@icculus.org>
3650 * Makefile.am: Got rid of thinking.txt
3652 * main/inferno.c: document -nomovies option
3654 2001-12-28 Bradley Bell <btb@icculus.org>
3656 * main/titles.c: formatting, put some code into place for rendering
3657 of robots during briefings
3659 2001-12-27 Bradley Bell <btb@icculus.org>
3663 2001-12-23 Craig Hadady <chadady@iglou.com>
3665 * 2d/rle.c: fixed bug in dummy array.
3667 2001-12-03 Bradley Bell <btb@icculus.org>
3669 * arch/sdl/init.c: fix formatting
3671 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3672 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3673 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3674 and sdl joystick stuff
3676 2001-11-30 Bradley Bell <btb@icculus.org>
3678 * thinking.txt: not needed
3680 2001-11-27 Bradley Bell <btb@icculus.org>
3682 * cygconf, mingw32.txt: use sdl from source on cygwin
3684 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3685 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3686 SDL_CFLAGS to CFLAGS
3688 2001-11-27 Bradley Bell <btb@icculus.org>
3692 2001-11-14 Bradley Bell <btb@icculus.org>
3694 * texmap/scanline.c: use optimization flags as texmap default
3696 * NEWS: mouse wheel, etc
3698 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3699 wheel to emulate 3rd axis
3701 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3703 * include/error.h: kludge to ungrab mouse when we hit an int3
3705 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3706 __ENV_MSDOS__ to __MSDOS__
3708 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3711 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3714 * arch/sdl/digi.c: implemented digi_set_volume
3716 * include/grdef.h, main/config.c, misc/d_io.c: change
3717 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3719 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3720 main/piggy.c: use MAKE_SIG
3722 * installation.txt: update
3724 * configure.ac: new file
3726 * arch/sdl/joydefs.c: #include pstypes.h
3728 * arch/sdl/init.c: SDL joystick stuff
3730 * acconfig.h: adjust MINGW defines
3732 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3733 controls menu now works
3735 2001-11-13 Bradley Bell <btb@icculus.org>
3737 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3740 * Makefile.am: New file
3742 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3745 * compilerdefs.txt: New file
3747 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3749 2001-11-12 Bradley Bell <btb@icculus.org>
3751 * main/playsave.c: load player files regardless of byte order of
3754 2001-11-11 Bradley Bell <btb@icculus.org>
3756 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3759 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3761 * NEWS: GL savegame thumbnails
3763 * acconfig.h, configure.in: make option for NMOVIES, default to off
3765 2001-11-09 Bradley Bell <btb@icculus.org>
3767 * main/state.c: Enabled savegame thumbnails under OpenGL
3769 * unused/pa_null/pa_enabl.h: remove duplicate header
3771 * misc/args.c: use d2x.ini for option file
3773 * mem/mem.c: Move mem_realloc inside the ifdef
3775 * main/menu.c: fix 640x400 menu text
3777 * main/inferno.c: added documentation
3779 * main/endlevel.c: fix warnings
3781 * arch/ogl/gr.c: Get rid of gl spew
3783 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3785 * acconfig.h: Define __SDL__ for mingw
3787 2001-11-08 Bradley Bell <btb@icculus.org>
3789 * 2d/font.c: free OGL font data when rereading
3791 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3792 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3793 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3794 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3795 main/weapon.h: Enabled shareware build, endlevel flythrough
3798 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3799 of use for shareware build
3801 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3804 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3806 2001-11-05 Bradley Bell <btb@icculus.org>
3808 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3811 * include/3d.h: Add comment
3813 2001-11-04 Bradley Bell <btb@icculus.org>
3815 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3818 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3821 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3823 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3824 main/hudmsg.h: Enable d1x-style hud_message
3826 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3828 * 2d/font.c: re-init ogl fonts after remapping colors.
3830 2001-11-02 Bradley Bell <btb@icculus.org>
3832 * misc/Makefile.am: remove byteswap.h (duplicate header)
3834 * 2d/font.c: fixed gr_remap_font, minor stuff
3836 * configure.in: take out -O2 if doing debug build
3838 * main/bm.c: formatting
3840 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3842 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3843 macros, get rid of functions
3845 2001-11-01 Bradley Bell <btb@icculus.org>
3847 * misc/byteswap.h: removed duplicate header
3849 2001-10-31 Bradley Bell <btb@icculus.org>
3851 * NEWS, main/automap.c: automap works in opengl
3853 * NEWS, configure.in: Added news
3855 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3857 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3859 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3860 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3861 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3863 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3865 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3867 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3868 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3870 2001-10-27 Bradley Bell <btb@icculus.org>
3872 * main/inferno.c: added some documentation
3874 2001-10-25 Bradley Bell <btb@icculus.org>
3876 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3879 * Makefile.am, configure.in, arch/Makefile.am,
3880 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3881 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3882 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3883 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3884 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3885 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3886 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3887 it's ugly, but It'll be easier to sync with d1x.
3889 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3890 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3891 main/editor/Makefile.am: attempt at support for editor, makefile
3894 * misc/d_delay.c: formatting fix
3896 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3897 tmappent.S, tmapppro.S: adding support for runtime selection of
3900 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3901 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3902 including multi.h and network.h, fix backslashes, fix compiler
3905 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3906 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3907 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3908 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3909 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3910 including multi.h and network.h, fix backslashes
3912 * include/pstypes.h: added typedef for u_int64_t on mingw
3914 * include/3d.h: added prototype for g3_uninit_polygon_model
3916 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3918 2001-10-24 Bradley Bell <btb@icculus.org>
3920 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3921 arch subdirs, as in d1x.
3923 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3924 earlier style until i understand automake 1.5 better. remove input
3927 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3928 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3929 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3930 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3931 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3932 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3933 Moved input stuff to arch subdirs, as in d1x.
3935 * NEWS, configure.in: blah blah
3937 2001-10-23 Bradley Bell <btb@icculus.org>
3939 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3941 * texmap/tmapppro.S: no need for #include <conf.h> here
3943 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3946 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3947 file. RCS header added
3949 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3950 #ifdef'ing out the whole file. RCS header added
3952 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3953 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3954 fixes. Now works with automake 1.5 and autoconf 2.52.
3955 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3956 mingw (-grabmouse now works on win32).
3958 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3959 These don't belong in cvs
3963 2001-10-20 Bradley Bell <btb@icculus.org>
3965 * 2d/font.c: Don't free unused variables...
3967 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3970 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3971 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3972 main/Makefile.am: make dist more sensible
3974 * Makefile.am: Kludge for linking on mingw
3976 2001-10-19 Bradley Bell <btb@icculus.org>
3978 * Makefile.am, configure.in, arch/win32/Makefile.am,
3979 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3981 * include/ipx_drv.h: Check for __MINGW32__
3983 * include/i86.h: Imported from d1x
3985 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3987 * arch/dos/modex.asm: Fixed %include
3989 * main/console.c: RCS headers added
3991 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3994 * Makefile.am, main/Makefile.am: Moved final link to top-level
3995 directory instead of main/
3997 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3998 __ENV_LINUX__ to __linux__
4000 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4001 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4002 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4003 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4004 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4005 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4006 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4007 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4008 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4009 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4012 * configure.in: add --enable-xploader, support arch/linux subdir,
4015 * main/inferno.c: conditionalize conf.h
4017 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4019 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4020 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4021 misc/fileutil.h: Partial application of linux/alpha patch.
4023 2001-10-19 Bradley Bell <btb@icculus.org>
4025 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4026 networking in line with d1x, moved some arch/linux_* stuff to
4029 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4030 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4031 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4032 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4035 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4036 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4037 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4038 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4039 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4040 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4041 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4042 linux/include/ukali.h: Brought linux networking in line with d1x,
4043 moved some arch/linux_* stuff to arch/linux/*
4045 * include/ipx_drv.h: Imported from d1x
4047 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4049 * main/ipx_drv.c: Imported from d1x
4051 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4052 main/network.h, main/Makefile.am: Trying to get network working on
4055 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4056 main/Makefile.am: build fixes
4058 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4059 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4060 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4061 starting to get net working.
4063 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4064 conditionalized min,max macros
4066 2001-10-18 Bradley Bell <btb@icculus.org>
4068 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4069 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4070 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4071 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4074 * 2d/2dsline.c: RCS headers added/changed
4076 * configure.in: fix NASMFLAGS bug
4078 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4081 2001-10-17 Bradley Bell <btb@icculus.org>
4083 * NEWS: Fixed the invulnerable robots bug!
4085 * main/collide.c: Fixed the invulnerable robots bug!
4087 2001-10-14 Bradley Bell <btb@icculus.org>
4089 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4092 2001-10-13 Bradley Bell <btb@icculus.org>
4094 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4095 arch/Makefile.am, arch/dos/Makefile.am,
4096 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4097 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4098 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4099 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4100 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4101 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4102 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4103 arch/win32/include/Makefile.am, iff/Makefile.am,
4104 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4105 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4106 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4107 unused/bios/Makefile.am, unused/lib/Makefile.am,
4108 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4109 unused/ui/Makefile.am, unused/vga/Makefile.am,
4110 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4111 automake stuff from "inert" subdirs. And there was much rejoicing.
4113 * Makefile.am, NEWS, configure.in: Stuff
4115 * ChangeLog: removing auto-generated file
4117 * cygconf: Added instructions for mingw32 build
4119 * Makefile.am: renamed INSTALL to installation.txt
4121 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4123 * mingw32.txt: Added instructions for mingw32 build
4125 * configure.in: Enable assembly under mingw32
4127 2001-10-12 Bradley Bell <btb@icculus.org>
4129 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4131 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4132 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4133 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4134 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4135 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4136 to __DJGPP__, since it's built-in.
4138 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4140 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4141 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4145 2001-10-12 Bradley Bell <btb@icculus.org>
4147 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4149 * Makefile.am: make sure cygconf gets archived
4151 * configure.in: Increment version number in preparation for release
4153 * configure.in: Fix detection of opengl
4155 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4156 cygconf, arch/Makefile.am, arch/include/joy.h,
4157 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4158 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4159 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4160 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4161 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4162 Vastly improved compilability.
4164 2001-10-11 Bradley Bell <btb@icculus.org>
4166 * Makefile.am: Added macros/sdl.m4
4168 * autogen.sh: Added macros/sdl.m4
4170 2001-10-09 Bradley Bell <btb@icculus.org>
4172 * main/vers_id.h: Added DESCENT_VERSION constant
4174 * main/inferno.c: Added command-line help.
4176 * include/ogl_init.h: opengl improvments (following d1x changes)
4178 2001-10-07 Bradley Bell <btb@icculus.org>
4180 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4181 arch/ogl/Makefile.am: Remove duplicate headers.
4183 2001-08-02 Thimo Neubauer <thimo@debian.org>
4185 * mem/mem.c: totally crippled the memory manager because it does
4186 not make sense for non-DOS-systems and it would have been too
4187 complicated to get it 64bit clean
4189 2001-06-19 Bradley Bell <btb@icculus.org>
4191 * cvshowto.txt: updated anonymous password
4193 2001-02-08 Bradley Bell <btb@icculus.org>
4195 * COPYING, license.txt: Added d1x license
4197 2001-02-01 Bradley Bell <btb@icculus.org>
4199 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4201 2001-01-31 Bradley Bell <btb@icculus.org>
4203 * configure.in, arch/include/mouse.h, include/pstypes.h,
4204 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4206 * main/polyobj.c: fix typo
4208 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4209 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4210 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4211 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4212 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4213 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4214 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4215 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4216 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4217 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4218 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4219 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4220 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4221 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4222 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4223 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4224 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4225 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4226 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4227 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4228 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4229 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4230 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4231 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4232 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4233 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4236 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4237 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4238 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4239 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4242 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4245 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4246 cross-compiling, and cygwin fixes
4248 2001-01-30 Bradley Bell <btb@icculus.org>
4250 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4251 include/pstypes.h, include/strutil.h, main/Makefile.am,
4252 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4253 needs --without-assembler and --without-network to compile
4255 2001-01-29 Bradley Bell <btb@icculus.org>
4257 * configure.in, main/Makefile.am: Fixes to build system
4259 * main/kconfig.c: fix for non-linux joysticks
4261 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4262 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4263 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4264 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4265 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4266 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4267 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4268 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4269 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4270 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4272 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4273 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4274 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4275 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4276 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4277 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4280 * arch/dos/include/joy.h, arch/dos/include/key.h,
4281 arch/dos/include/mouse.h: Unified input headers.
4283 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4285 2001-01-28 Bradley Bell <btb@icculus.org>
4287 * conf.h.in, configure.in, arch/Makefile.am,
4288 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4289 arch/include/key.h, main/Makefile.am: More header unification...
4291 * main/newdemo.c: Added <ctype.h>
4293 * arch/include/event.h, arch/include/joy.h: unified input headers.
4295 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4296 OpenGL now uses SDL-GL instead of gii
4298 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4300 2001-01-25 Bradley Bell <btb@icculus.org>
4302 * autogen.sh: use "set -e" so execution stops if something goes
4305 2001-01-24 Bradley Bell <btb@icculus.org>
4309 * Makefile.am: Add ChangeLog to dist
4313 2001-01-24 Bradley Bell <btb@icculus.org>
4315 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4317 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4318 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4321 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4322 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4323 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4324 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4325 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4326 arch/Makefile.am, arch/dos/Makefile.am,
4327 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4328 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4329 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4330 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4331 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4332 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4333 unused/Makefile.am, unused/bios/Makefile.am,
4334 unused/lib/Makefile.am, unused/novga/Makefile.am,
4335 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4336 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4337 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4338 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4339 make dist, VPATH builds, ...
4341 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4342 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4343 arch/dos/Makefile.in, arch/linux/Makefile.in,
4344 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4345 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4346 misc/Makefile.in, texmap/Makefile.in: cruft removal
4348 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4351 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4353 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4355 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4358 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4359 added -grabmouse option
4361 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4362 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4363 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4364 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4365 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4366 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4367 main/songs.c, misc/args.c: changed args_find to FindArg
4369 2001-01-22 Bradley Bell <btb@icculus.org>
4371 * configure, main/Makefile.am, main/Makefile.in: configuration
4374 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4375 fix compiler warnings w/opengl
4377 * include/console.h: ggi support
4379 * arch/linux_init.c: svgalib support
4381 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4382 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4383 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4384 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4385 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4386 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4389 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4391 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4392 main/render.c: fix warnings and enable NDEBUG *
4393 arch/svgalib_init.c: svgalib support
4395 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4397 * main/kconfig.c: joystick support
4399 2001-01-21 Bradley Bell <btb@icculus.org>
4401 * cvshowto.txt: new file, taken from d1x webpage
4403 * AUTHORS, README: Taking over as maintainer of d2x
4405 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4407 2001-01-20 Bradley Bell <btb@icculus.org>
4409 * configure, configure.in: Turned -Werror back off by default
4411 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4412 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4413 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4414 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4415 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4416 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4417 main/laser.c, main/multi.c, main/network.c, main/network.h,
4418 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4419 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4420 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4421 warnings, for non-OpenGL on linux, anyway...
4423 2001-01-19 Bradley Bell <btb@icculus.org>
4425 * copying: remove duplicate file
4427 * Import of d2x-0.0.9-pre1
4429 * Import of d2x-0.0.8