1 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
3 * installation.txt: tell to install d1 .pig for better textures
5 2003-11-04 Bradley Bell <btb@icculus.org>
7 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
8 oem d1 v1.0 and registered d2 v1.0, comments
10 2003-11-03 Bradley Bell <btb@icculus.org>
12 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
13 all d1 shareware - even though files are different!
15 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
18 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
21 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
24 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
26 * main/movie.c: when no movies are found, divide by six the
27 number of warning lines sent to stdout
29 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
31 * include/byteswap.h: fix stupid copy/paste error
33 2003-10-24 Bradley Bell <btb@icculus.org>
35 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
36 gr_linear_rep_movsd_2x instead of almost identical
37 gr_linear_movsd_double. Better since we have assembly versions.
39 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
41 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
44 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
46 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
47 error with --disable-network, move reset_network_objects()
48 from gameseq.c to multi.c
50 2003-10-14 Bradley Bell <btb@icculus.org>
52 * AUTHORS, NEWS: stuff
54 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
56 2003-10-12 Bradley Bell <btb@icculus.org>
58 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
59 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
62 2003-10-12 Aaron Plattner <plattner@caltech.edu>
64 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
65 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
66 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
67 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
68 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
69 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
70 arch/win32/ipx_win.c, arch/win32/winnet.c,
71 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
72 main/multi.h, main/network.c: add IPv4 multicasting support
74 2003-10-11 Bradley Bell <btb@icculus.org>
76 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
78 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
79 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
80 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
81 main/weapon.h: lots of shareware and oem fixes
83 2003-10-10 Bradley Bell <btb@icculus.org>
85 * arch/win32/winnet.c: fixed stupid win32 network bug
87 2003-10-10 Bradley Bell <btb@icculus.org>
89 * main/piggy.c: increased D1_MAX_TMAP_NUM
91 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
93 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
94 which are animated in d2, refactorizes d1 texture reading
96 2003-10-10 Bradley Bell <btb@icculus.org>
98 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
99 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
100 main/collide.h, main/compbit.h, main/config.h, main/console.c,
101 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
102 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
103 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
104 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
105 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
106 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
107 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
108 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
109 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
110 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
111 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
112 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
113 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
114 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
115 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
116 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
117 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
118 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
119 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
120 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
121 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
122 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
123 main/wall.h: comments/formatting
125 2003-10-09 Bradley Bell <btb@icculus.org>
127 * main/text.c: fix text when using old datafiles
129 * main/laser.h: comments/whitespace
131 * main/laser.c, main/weapon.c: fixed smart missiles and smart
132 mines w/shareware data
134 * include/DT_drawtext.h: deleted unused file
136 2003-10-08 Bradley Bell <btb@icculus.org>
138 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
140 * arch/win32/ipx_udp.c: use closesocket() instead of close()
142 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
143 main/menu.c: Disabled 'd2x keys' weapon selection
145 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
147 * main/object.h, main/multi.h: get rid of most warnings issued by
148 cpp-precomp of gcc from Mac OS X dev tools
150 2003-10-05 Bradley Bell <btb@icculus.org>
152 * NEWS, configure.ac: increment version number
154 * cfile/cfile.c: better handling of CRLF text files (when that is
157 * utilities/hogcreate.c, utilities/hogextract.c,
158 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
159 reading/writing files
161 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
162 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
165 2003-10-04 Bradley Bell <btb@icculus.org>
167 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
169 * main/netmisc.c: change byte to sbyte, comments/whitespace
171 2003-10-03 Bradley Bell <btb@icculus.org>
173 * cfile/cfile.c, main/config.c: fix win32 eof bug.
175 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
178 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
179 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
180 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
181 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
182 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
183 main/object.c, main/object.h, main/paging.c, main/player.h,
184 main/robot.h, main/segment.h, main/state.c, main/switch.c,
185 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
186 main/weapon.c, main/weapon.h: change byte to sbyte,
189 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
190 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
191 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
192 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
194 * configure.ac: better checking for timeval
196 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
198 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
199 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
200 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
201 arch/win32/winnet.c, configure.ac, include/byteswap.h,
202 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
203 main/multibot.c, main/network.c: Make network architecture
204 choosable from game menu, add support for UDP/IP on Mac OS X and
207 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
209 * include/byteswap.h: added macros for coping with alignment
212 2003-10-02 Bradley Bell <btb@icculus.org>
214 * main/multi.h: added padding to little-endian version of
217 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
219 * main/netmisc.c: delete duplicate function
221 2003-10-01 Bradley Bell <btb@icculus.org>
223 * main/bm.c: make sure d1_texture_indices gets freed between
226 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
228 * main/piggy.h: fix size of d1 shareware descent.pig
230 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
232 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
233 main/gameseq.c, main/piggy.c: fix loading of d1 texture
234 replacements for non-animated textures
236 2003-08-02 Matthew Mueller <donut@dakotacom.net>
238 * main/controls.c: use fixed 20fps wiggle
240 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
242 * Makefile.am, debian/changelog.in, debian/control,
243 debian/d2x-common.dirs, debian/d2x-common.install,
244 debian/d2x-common.manpages, debian/d2x-gl.files,
245 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
246 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
247 utilities/Makefile.am, utilities/hogcreate.1,
248 utilities/hogextract.1, utilities/mvlcreate.1,
249 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
250 add man pages, distribute utility programs in new d2x-common deb
252 * rpm/d2x.spec.in: updated rpm spec file
254 2003-08-02 Bradley Bell <btb@icculus.org>
256 * cfile/cfile.c: update raw_position in cfputc and cfputs
258 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
260 * main/piggy.c: make error message more friendly
262 * main/piggy.c: simplify copying of bitmap flags
264 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
267 * cfile/cfile.c: revert to always using custom fgets
269 * main/endlevel.c, main/mission.c: handle missing exit sequence
270 components gracefully
272 * main/playsave.c: comments
274 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
276 * cfile/cfile.c: update raw_position in cfwrite
278 * main/network.c: comments/formatting
280 2003-06-22 Bradley Bell <btb@icculus.org>
282 * cfile/cfile.c: use standard fgets for non-archive files
284 * main/movie.c: use con_printf for missing movie warning
286 2003-06-18 Bradley Bell <btb@icculus.org>
288 * main/movie.c: fixed cfile conversion of movielib code
290 * main/console.c, main/hud.c: strip out colors, etc when printing
293 * include/u_mem.h: fix NDEBUG calloc macro
295 2003-06-15 Bradley Bell <btb@icculus.org>
297 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
300 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
301 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
302 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
303 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
304 main/scores.c, main/state.c, main/text.c, misc/args.c,
305 misc/strio.c: convert file i/o to cfile
307 2003-06-14 Bradley Bell <btb@icculus.org>
309 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
310 writing and other modes besides "rb" (mostly taken from
313 2003-06-09 Bradley Bell <btb@icculus.org>
315 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
318 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
319 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
322 2003-06-07 Taylor Richards <taylor@icculus.org>
324 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
326 2003-06-07 Bradley Bell <btb@icculus.org>
328 * main/console.c: fix non-console build
330 * main/gamesave.c: comments
332 * main/bm.c: remove redundant break
334 2003-06-06 Bradley Bell <btb@icculus.org>
336 * main/gauges.c, main/kconfig.c: comments/formatting
338 * console/.cvsignore: added .cvsignore
340 * main/console.c: can't write to console after it's closed
342 2003-06-05 Bradley Bell <btb@icculus.org>
344 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
345 console/internal.c, console/internal.h, include/CON_console.h,
346 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
347 finish console conversion away from SDL
349 2003-06-04 Bradley Bell <btb@icculus.org>
351 * console/CON_console.c, include/CON.console.h, include/console.h,
352 main/console.c, main/game.c: console conversion to native gr,
355 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
356 put prototype for gr_bm_bitblt in gr.h
358 2003-06-03 Bradley Bell <btb@icculus.org>
360 * console/CON_console.c, console/DT_drawtext.c,
361 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
362 main/console.c: use native fonts for console
364 * main/playsave.c: use shorts for short data
366 2003-06-02 Bradley Bell <btb@icculus.org>
368 * configure.ac, main/console.c: set console background, fix
371 2003-06-01 Bradley Bell <btb@icculus.org>
373 * Makefile.am, arch/sdl/event.c, configure.ac,
374 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
375 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
376 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
377 main/gamerend.c: added console code (from SDL_console)
379 2003-05-30 Bradley Bell <btb@icculus.org>
381 * README: minor update
383 2003-05-28 Bradley Bell <btb@icculus.org>
385 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
390 2003-06-06 Bradley Bell <btb@icculus.org>
392 * main/kconfig.c: fix crash in control menus
394 * main/gauges.c: force cockpit redraw in opengl
396 * main/gamerend.c: move ogl swap, so cockpit and console get
399 2003-06-01 Bradley Bell <btb@icculus.org>
401 * configure.ac, libmve/mveplay.c: define struct timeval if needed
405 2003-05-12 Bradley Bell <btb@icculus.org>
407 * configure.ac: increment version number
409 * main/bm.c: use con_printf for exit model warnings
411 * configure.ac: must check for timespec after setting -mno-cygwin
413 * main/inferno.c: added -nohogdir and -userdir options
415 * NEWS, main/titles.c: use briefings with no extension
419 2003-04-30 Bradley Bell <btb@icculus.org>
421 * configure.ac: have to include time.h when checking for nanosleep
423 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
426 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
427 increment version number
429 * main/Makefile.am: make dist fix
433 2003-04-29 Bradley Bell <btb@icculus.org>
435 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
438 2003-04-24 Bradley Bell <btb@icculus.org>
440 * configure.ac: increment version number
442 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
445 2003-04-24 Ingo van Lil <inguin@gmx.de>
447 * main/render.c: fix misspellings of NDEBUG
451 2003-04-14 Bradley Bell <btb@icculus.org>
453 * cfile/cfile.c: prefer files from d2 hog over d1 hog
455 2003-04-11 Bradley Bell <btb@icculus.org>
457 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
462 2003-04-11 Bradley Bell <btb@icculus.org>
464 * libmve/mveplay.c: use _sleep instead of sleep on win32
466 * Makefile.am, README, README.utils, arch/sdl/digi.c,
467 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
468 include/cfile.h, include/error.h, libmve/Makefile.am,
469 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
470 main/endlevel.h, main/playsave.c, misc/fileutil.c:
471 utilities/Makefile.am: comments/formatting/dist problems
473 * configure.ac: use different defines for os x
475 2003-04-07 Bradley Bell <btb@icculus.org>
477 * include/error.h, misc/error.c: put some old stuff back in,
478 eliminate duplicate error messages
480 * main/text.c: don't die on text not found
483 * main/inferno.c: print some useful info if hog not found, allow
484 -help to work if no text available
486 2003-04-07 Steffen Pohle <stpohle@gmx.net>
488 * arch/linux/Makefile.am: revert to previous version, so linux
491 2003-04-03 Bradley Bell <btb@icculus.org>
493 * main/endlevel.c: fixed exit model scheme yet again
495 2003-04-02 Bradley Bell <btb@icculus.org>
497 * misc/error.c: call Int3 on Assert
499 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
502 * main/wall.c: don't die when trying to toggle nonexistent
503 segment... vertigo level 10 is buggy!
505 * main/gamemine.c: comments/formatting
507 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
509 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
510 main/inferno.c: Allow use of 22K sound samples
512 2003-03-29 Bradley Bell <btb@icculus.org>
514 * arch/ogl/gr.c: default to bitmapped reticle
516 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
517 main/polyobj.c: rewrote endlevel stuff to reread exit model info
520 * arch/sdl/joy.c: fixed text seen for hats in control config
523 2003-03-28 Bradley Bell <btb@icculus.org>
525 * main/bm.c: heh, model nums in vertigo are hardcoded,
526 N_D2_POLYGON_MODELS can't change
528 * configure.ac, include/d1x.xpm, include/descent.xpm,
529 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
532 2003-03-27 Bradley Bell <btb@icculus.org>
534 * main/text.h: fixed text references for hat directions
536 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
538 2003-03-26 Bradley Bell <btb@icculus.org>
540 * main/playsave.c: make d2x keys backward compatible
542 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
544 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
547 2003-03-26 Bradley Bell <btb@icculus.org>
549 * main/piggy.c: fix crash when d1 data not present
551 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
552 read/write from plr file
554 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
555 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
556 added escort.h header
558 2003-03-25 Bradley Bell <btb@icculus.org>
560 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
561 D1_PIGFILE ("descent.pig") macro
563 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
564 models from d1 pig file
566 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
567 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
568 really) from d1 pig file
570 2003-03-23 Bradley Bell <btb@icculus.org>
572 * main/bm.c: stop extra robots from overwriting exit models
574 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
575 texture list doesn't get full
577 * main/bm.c: fix mem leak when reading extra robots
579 2003-03-21 Bradley Bell <btb@icculus.org>
581 * main/menu.c: Added option to set movie resolution (mostly works)
583 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
585 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
586 replacement functions to piggy.c
588 * main/gameseq.c: attempt to support mac d1 descent.pig
590 * main/bm.c: fix mem leak
592 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
593 files, both d1 and d2 oem briefing where showed
595 * main/inferno.c, main/movie.c: Change the default movie
596 resolution to "high", implement the option -lowresmovies
598 2003-03-20 Bradley Bell <btb@icculus.org>
600 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
602 * main/piggy.c: comments
604 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
606 * main/gameseq.c: delete duplicate function
608 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
610 2003-03-19 Bradley Bell <btb@icculus.org>
612 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
613 (cddb discid) support
615 * arch/sdl/digi.c, main/kludge.c: implemented
616 digi_link_sound_to_object3 for looping sounds, other looping stuff
618 * arch/sdl/gr.c: removing dependencies on stuff in main/
620 * arch/linux/Makefile.am, arch/linux/init.c,
621 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
622 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
623 other header cleanups
625 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
627 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
629 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
630 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
631 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
632 load d1 textures for d1 levels
634 2003-03-19 Bradley Bell <btb@icculus.org>
636 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
637 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
638 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
639 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
642 * README: added some OS X info
644 2003-03-17 Bradley Bell <btb@icculus.org>
646 * main/newdemo.c: simplify DEMO_FILENAME macro
648 * main/console.c, main/game.c: enable experimental console support
650 * main/gamerend.c: fixed location of fps meter in multi
652 2003-03-16 Bradley Bell <btb@icculus.org>
654 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
655 also look in shared data dir for demos
657 * main/newdemo.c, main/newdemo.h: comments/formatting
659 2003-03-15 Christopher Thielen <chris@luethy.net>
661 * main/kludge.c: set CDROM_dir back to "." - tricks game into
662 thinking d2 cd is always present
664 2003-03-15 Bradley Bell <btb@icculus.org>
666 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
669 * arch/sdl/rbaudio.c: formatting, enabled volume control under
672 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
673 gr_init. don't really know why this works, though
675 2003-03-14 Bradley Bell <btb@icculus.org>
677 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
679 * unused/bios/rbaudio.h: removed duplicate file
681 2003-03-14 Christopher Thielen <chris@luethy.net>
683 * arch/sdl/rbaudio.c: stop cd audio when exiting
685 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
687 * main/gamecntl.c: add comments to the "only matt knows" cheats
689 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
691 * main/gamemine.c: formatting, better texture conversion for d1
694 2003-03-14 Bradley Bell <btb@icculus.org>
696 * main/piggy.c: must swap all mac version pigfiles
698 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
699 main/multi.c: formatting, minor cleanups
701 * 2d/rle.c: need to swap line_size on bigendian machines
703 * main/mission.c, main/mission.h: detect mac full version hogfile
705 2003-03-13 Bradley Bell <btb@icculus.org>
707 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
708 added joy/mouse sensitivity slider, increased range to 16, and
711 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
714 * arch/linux/Makefile.am: removed extra backslash
716 * TODO, installation.txt: updated some documentation
718 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
719 menu, with maxfps option
721 2003-03-12 Bradley Bell <btb@icculus.org>
723 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
725 * arch/linux/alsadigi.c, arch/linux/findfile.c,
726 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
727 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
728 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
729 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
730 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
731 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
732 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
733 arch/linux/include/music.h, arch/linux/include/serial.h,
734 arch/linux/include/ukali.h: formatting
736 2003-03-11 Chris Arena <ccarena@cox.net>
738 * main/menu.c: fixed brightness slider
740 2003-03-01 Bradley Bell <btb@icculus.org>
742 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
743 robots and animated bitmaps work, but colors are messed up
745 2003-02-28 Bradley Bell <btb@icculus.org>
747 * main/player.h: whitespace
749 * main/automap.c, main/cntrlcen.c, main/collide.c,
750 main/gamerend.c: use Builtin_mission_num instead of 0 (if
751 descent.hog is present, d1 becomes mission 0)
753 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
754 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
755 arch/win32/winnet.c: MinGW compiles with network enabled again,
756 but still doesn't work
760 2003-02-28 Bradley Bell <btb@icculus.org>
762 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
763 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
766 2003-02-27 Bradley Bell <btb@icculus.org>
768 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
769 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
770 main/network.c, main/network.h: noted that hoard.ham is only needed
771 for multiplayer HOARD games, and should not be equated with
772 "vertigo". put HoardEquipped() back in network.c.
774 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
775 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
776 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
777 use timer_delay instead of d_delay
779 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
781 * main/render.c: added replacement qsort for solaris
783 2003-02-26 Bradley Bell <btb@icculus.org>
785 * main/gamemine.c: texture conversion for d1 shareware
787 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
789 * main/gamemine.c: better texture conversion for d1 levels
791 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
793 * main/kconfig.c: fix joystick support under MinGW
795 2003-02-26 Bradley Bell <btb@icculus.org>
797 * main/playsave.c: fix swapping glitch
799 * configure.ac, readme.txt: clean stuff up, getting ready for
802 * main/titles.c: begin support for rendering spinning robots in
805 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
808 * main/gamemine.c: load d1 shareware levels!
810 2003-02-25 Bradley Bell <btb@icculus.org>
814 * autogen.sh: add warning about old auto* versions, use
817 2003-02-24 Bradley Bell <btb@icculus.org>
819 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
820 briefings mostly working
821 * main/movie.c, main/titles.c: fixed some more briefing glitches
823 2003-02-23 Bradley Bell <btb@icculus.org>
825 * main/movie.c: fixed crash when using shareware data files
827 * arch/sdl/digi.c: fix crash on non-existent sounds
828 (i.e. shareware data)
830 2003-02-22 Bradley Bell <btb@icculus.org>
832 * main/titles.c: fixed fullscreen toggle in briefings
834 2003-02-21 Bradley Bell <btb@icculus.org>
836 * configure.ac: check for mingw when enabling nasm
837 * main/playsave.c: enable loading player files of either byte
840 2003-02-20 Bradley Bell <btb@icculus.org>
842 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
843 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
844 #343, not "rest of solution to bug #344"
845 * arch/sdl/timer.c, include/timer.h: revert to more accurate
847 * main/kludge.c: partial solution to bug #344
848 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
849 * compilerdefs.txt: added linux/mips info
850 * ChangeLog: clean up changelog
852 2003-02-19 Bradley Bell <btb@icculus.org>
854 * libmve/mveplay.c: os x needs nanosleep prototype.
856 2003-02-18 Bradley Bell <btb@icculus.org>
858 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
859 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
860 to disable/enable audio
861 * libmve/: mve_main.c, mveplay.c: bigendian fixes
862 * main/: movie.h, titles.c: make sure movie's palette is set before
863 writing briefing text. Fixes bug #359
864 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
866 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
867 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
869 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
871 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
872 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
873 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
875 * include/libmve.h: blah
877 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
879 * main/render.c: 2nd attempt to fix solaris qsort bug
881 2003-02-18 Bradley Bell <btb@icculus.org>
883 * configure.ac, include/pstypes.h: put alignment detection in
886 2003-02-17 Bradley Bell <btb@icculus.org>
888 * Makefile.am, README.utils, configure.ac, include/libmve.h,
889 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
890 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
891 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
892 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
893 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
894 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
895 moved mve stuff to separate subdir
896 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
897 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
898 mve code. Fixes (at least) bugs #41, #348, and #350.
900 2003-02-14 Bradley Bell <btb@icculus.org>
902 * main/Makefile.am: no more Makefile.mveplay. again
903 * main/mveplay.c: typo
905 2003-02-13 Bradley Bell <btb@icculus.org>
907 * utilities/mvlextract.c: uint -> unsigned int
908 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
909 standalone mveplayer, win32 support
910 * main/movie.c: random bugfixes, win32 support
911 * arch/sdl/Makefile.am: formatting
912 * configure.ac: disable networking on mac/win for now
913 * main/newmenu.c: comments
915 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
917 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
918 redundant swap functions.
920 2003-02-13 Bradley Bell <btb@icculus.org>
922 * ChangeLog: update changelog
924 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
926 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
927 polymodel alignment issues.
929 2003-02-13 Bradley Bell <btb@icculus.org>
931 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
932 fix various little bugs
933 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
934 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
935 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
937 * README.utils: new file
938 * main/: mve_main.c, mveplay.c: more movie fixes
939 * README: updated README
940 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
942 2003-02-12 Bradley Bell <btb@icculus.org>
944 * utilities/mvlextract.c: bigendian mvl support
945 * main/mveplay.c: formatting, stuff
946 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
947 truecolor mve support, standalone mveplayer
948 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
949 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
950 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
953 2003-01-22 Bradley Bell <btb@icculus.org>
955 * include/: interp.h, interp.h: restore prototype for
956 swap_polygon_model_data
958 2003-01-21 Bradley Bell <btb@icculus.org>
960 * main/piggy.c: use memcpy to avoid alignment problem
961 * compilerdefs.txt: updated some defs, added sunos/sparc
963 2003-01-15 Bradley Bell <btb@icculus.org>
965 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
966 * main/gamemine.c: attempting to support d1 shareware
967 * compilerdefs.txt: update defs
969 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
971 * main/mveplay.c: fix several bugs, comments, formatting.
973 2003-01-15 Bradley Bell <btb@icculus.org>
975 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
976 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
977 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
978 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
980 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
983 2003-01-11 Bradley Bell <btb@icculus.org>
985 * main/: mission.c, mission.h: attempt to support d1 for mac
987 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
990 2003-01-09 Bradley Bell <btb@icculus.org>
992 * main/movie.c: use ifdef around gr_toggle_fullscreen
994 2003-01-07 Bradley Bell <btb@icculus.org>
996 * Makefile.am, descent.msn, installation.txt, main/mission.c,
997 main/mission.h: don't need .msn file for descent.hog anymore
1000 2003-01-06 Bradley Bell <btb@icculus.org>
1002 * main/mission.h, main/mission.c: comments
1003 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1006 2003-01-03 Bradley Bell <btb@icculus.org>
1008 * utilities/: txb2txt.c, txt2txb.c: remove old files
1009 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1010 * main/polyobj.c: attempt to make read_model_file
1012 * main/menu.c: move vertigo text
1014 2003-01-02 Bradley Bell <btb@icculus.org>
1016 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1017 main/polyobj.h: cleanup alignment changes
1018 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1019 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1020 main/object.h: fix alignment issues on sparc
1021 * cvshowto.txt: update cvs info
1023 * 2d/rle.c: make rle_swap handle RLE_BIG
1025 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1027 * main/render.c: workaround solaris qsort bug
1029 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1031 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1032 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1033 * arch/linux/Makefile.am: enabled linux joystick, kali
1034 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1035 arch/sdl/event.c: enabled linux joystick
1037 2002-12-31 Bradley Bell <btb@icculus.org>
1039 * main/gamemine.c: simplified warning msg
1040 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1041 * main/render.h: fix compiler warning
1043 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1045 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1047 2002-12-24 Bradley Bell <btb@icculus.org>
1049 * main/mission.c: fixes an infinite loop which was caused by d2x
1050 thinking d2demo was a descent 1 mission
1052 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1054 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1056 2002-12-24 Bradley Bell <btb@icculus.org>
1058 * main/render.c: comments
1060 2002-10-30 Bradley Bell <btb@icculus.org>
1062 * main/inferno.c: add help for -hogdir option
1063 * main/inferno.c: added -hogdir option
1065 2002-10-28 Bradley Bell <btb@icculus.org>
1067 * main/: inferno.c, menu.c: enabled Vertigo displays
1068 * include/3d.h: typo
1070 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1072 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1073 main/netmisc.c, main/network.c: simplify and eliminate redundant
1076 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1078 * maths/fixc.c: fix infinite loop in quad_sqrt.
1079 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1080 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1082 2002-10-12 Bradley Bell <btb@icculus.org>
1084 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1086 2002-10-11 Bradley Bell <btb@icculus.org>
1088 * main/hud.c: make hud_message work correctly
1089 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1091 * main/network.c: formatting, small fixes
1093 2002-10-10 Bradley Bell <btb@icculus.org>
1095 * main/netmisc.h: no swap_object for little-endian
1096 * main/: netmisc.h, network.c: use macros to simplify network
1098 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1100 * main/inferno.c: enable loading screen for mac shareware with
1102 * main/netmisc.c: whitespace
1103 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1105 * main/hud.c: whitespace
1106 * configure.ac: remove shareware build, add macdata build
1107 * main/songs.c: whitespace
1108 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1109 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1111 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1114 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1116 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1117 comments, formatting, etc.
1118 * iff/iff.c: fix bigendian iff loading.
1120 2002-10-03 Bradley Bell <btb@icculus.org>
1122 * utilities/txb2tex.c: typo
1123 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1124 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1126 * arch/sdl/mouse.c: whitespace
1128 2002-09-19 Bradley Bell <btb@icculus.org>
1130 * main/kconfig.c: fix a oops, add old logs
1131 * main/kconfig.c: support for >3 mouse buttons
1133 2002-09-18 Bradley Bell <btb@icculus.org>
1135 * include/gr.h: fix palette swap define
1137 2002-09-14 Bradley Bell <btb@icculus.org>
1139 * main/titles.c: load hires briefing screen if lores doesn't exist
1140 (i.e. vertigo) and MenuHires=0
1142 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1144 * main/: multi.h, network.h: pack some structures for ipx
1147 2002-09-14 Bradley Bell <btb@icculus.org>
1149 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1150 and load_endlevel_data() to expect newline-terminated strings, fix
1151 load_game_data to read null-terminated string for
1154 2002-09-07 Bradley Bell <btb@icculus.org>
1156 * main/newmenu.c: added error message
1157 * main/menu.h: enable -nohires with mac shareware
1158 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1159 * 2d/font.c: enable 0/255 palette swap for fonts
1160 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1162 * 2d/2dsline.c: fix ogl blooper
1164 2002-09-05 Bradley Bell <btb@icculus.org>
1166 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1168 * include/strutil.h: need string.h for strcasecmp
1169 * include/rle.h: okay, maybe it needs to be this way
1170 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1171 * 2d/scalec.c: more stuff from d2src
1172 * 2d/rle.c: more stuff from d2src, formatting
1173 * 2d/font.c: useless cruft
1174 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1175 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1178 2002-09-04 Bradley Bell <btb@icculus.org>
1180 * include/grdef.h: fix compiler warnings
1181 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1182 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1184 * main/game.c: we want the mac ibitblt for everything but dos and
1186 * main/texmerge.c: these routines are in tmerge.c
1187 * main/credits.c: enable credits for mac and oem data
1188 * main/bm.c: use either exit.ham or exit.pofs
1189 * include/ibitblt.h: enable some more code from d2src
1190 * include/gr.h: enable mac ubitblt_double
1191 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1192 * include/grdef.h: moved some inline asm from linear.h
1193 * 2d/ibitblt.c: brought in line with original d2 version
1194 * 2d/bitblt.c: reverted to original d2 version of this file, then
1195 added d1x enhancements
1196 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1197 * 2d/linear.h: moved these back to their original locations
1199 * main/mveplay.c: close some memory holes, speed up palette loading
1200 * main/movie.c: added fullscreen toggle while playing movies
1201 * main/inferno.c: comment out -superhires help text (always on)
1202 * include/timer.h: added approx_fsec_to_usec macro
1203 * arch/sdl/joy.c: fix compiler warning
1205 2002-09-01 Bradley Bell <btb@icculus.org>
1207 * main/network.c: oops
1208 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1209 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1210 timer_get_fixed_seconds
1213 2002-08-31 Bradley Bell <btb@icculus.org>
1215 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1217 * main/multi.h: network endian stuff
1218 * 2d/font.c, include/gr.h: fast file i/o for font headers
1219 * arch/win32/arch_ip.cpp: unused file
1220 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1221 bigendian networking fixes
1222 * main/menu.c: make net menu more accurate, also make superhires
1224 * include/pstypes.h: better to have __pack__ all the time, I think.
1225 needed for networking, e.g.
1226 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1228 * arch/win32/Makefile.am: unused file
1231 2002-08-30 Bradley Bell <btb@icculus.org>
1233 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1234 * main/: newmenu.h, titles.c: formatting
1235 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1236 main/multi.h: networking works, finally
1237 * TODO: added TODO file
1238 * arch/linux/arch_ip.cpp: unused fine
1239 * README: network sorta working
1240 * main/: Makefile.am, multi.c, network.c, network.h: more
1242 * main/menu.c: load builtin mission correctly
1243 * main/inferno.c: documentation
1244 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1246 * main/Makefile.mveplay: don't need no more
1248 2002-08-29 Bradley Bell <btb@icculus.org>
1250 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1251 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1252 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1254 * include/ipx_drv.h: more network fixing
1255 * arch/linux/include/ipx_drv.h: more network fixing
1256 * include/ipx.h: formatting
1257 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1258 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1259 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1260 main/inferno.c: fixed networking fuck-up?
1261 * Makefile.am: moved mingw info to README
1262 * README, mingw32.txt: moved mingw info to README
1264 2002-08-27 Bradley Bell <btb@icculus.org>
1266 * utilities/mvlextract.c: allow specifying file to extract
1267 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1269 * utilities/hogextract.c: allow specifying file to extract
1270 * main/mission.c: Have to get mission_num _after_ promoting...
1271 * main/: gameseq.c, titles.c: beginning d1 briefing support
1272 * descent.msn: beginning d1 briefing support
1273 * main/: titles.c, titles.h: d1-style mission briefings
1274 * main/piggy.h: whitespace
1275 * main/movie.c: beginning robot movie support, fall back on lo/hi
1276 res if hi/lo not available
1277 * main/mission.c: added Builtin_mission_num for builtin mission,
1278 D1Hogdir, d1-style mission briefings
1279 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1281 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1282 (for d1 missions that need d1 data)
1283 * 2d/ibitblt.c: whitespace
1285 2002-08-26 Bradley Bell <btb@icculus.org>
1287 * utilities/mvlcreate.c: oops
1288 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1290 * utilities/hogextract.c: added [v]iew option
1291 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1292 * main/titles.c: fix writable string, disable DumbAdjust thing
1293 * main/polyobj.h: whitespace
1294 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1296 * main/movie.c: read movies from AltHogDir, other fixes
1297 * main/: mission.c, mission.h: fix bug w/mission filename
1298 * main/gameseq.c: comments
1299 * main/digi.h: whitespace n stuff
1300 * include/mve_audio.h: added audio flag macros
1301 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1305 2002-08-23 Bradley Bell <btb@icculus.org>
1307 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1309 * Makefile.am: remove d2demo.mn2
1310 * cfile/cfile.c, include/cfile.h: add cfile_size function
1311 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1312 eliminate need for .mn2 files for oem and demo
1314 2002-08-22 Bradley Bell <btb@icculus.org>
1316 * main/bm.c: fix for vertigo
1317 * main/menu.h: make OEM menu pcx available
1318 * 2d/rle.c: merge with original d2 file
1319 * Makefile.am, configure.ac: let mission files get installed by
1322 2002-08-17 Bradley Bell <btb@icculus.org>
1324 * configure.ac: make FAST_FILE_IO the default on little-endian
1326 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1327 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1330 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1332 * main/: game.c, menu.c, mission.c: promote builtin missions.
1334 2002-08-15 Bradley Bell <btb@icculus.org>
1336 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1337 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1338 * utilities/.cvsignore: added cvsignore
1339 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1341 * main/piggy.c: mac data file loading
1342 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1343 transparency and swap 0/255 correctly for mac data files
1345 2002-08-13 Bradley Bell <btb@icculus.org>
1347 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1348 to utilities to avoid conflict with c++ std lib <utility>
1349 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1350 txt2txb.c: moved utility to utilities to avoid conflict with c++
1352 * Makefile.am, configure.ac: add utilities
1354 2002-08-09 Bradley Bell <btb@icculus.org>
1356 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1359 2002-08-08 Bradley Bell <btb@icculus.org>
1361 * main/inferno.c: comments
1362 * main/: newmenu.c, songs.c: mac demo datafile support
1363 * installation.txt: update
1364 * main/gamesave.c: use lowercase for consistency
1365 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1366 models for other than d2demo
1368 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1370 * main/gamemine.c: formatting, better d1 texture conversion
1371 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1372 main/mission.h: recognize .msn mission files.
1374 2002-08-07 Bradley Bell <btb@icculus.org>
1376 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1377 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1378 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1379 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1380 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1381 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1384 2002-08-06 Bradley Bell <btb@icculus.org>
1386 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1387 * main/Makefile.am: formatting
1388 * 2d/font.c: make gr_remap_font just reload the whole thing
1389 * configure.ac: formatting
1390 * Makefile.am: added d2demo.mn2
1391 * d2demo.mn2: mission file for shareware
1392 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1393 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1394 * main/sounds.h: shareware stuff, whitespace
1395 * main/: polyobj.c, polyobj.h: more fast i/o macros
1396 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1398 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1399 endlevel stuff to non-shareware, allow movies/endlevel for
1401 * main/cntrlcen.c: typo
1402 * main/bm.h: use global Piggy_hamfile_version
1403 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1404 macros, use global Piggy_hamfile_version
1405 * main/Makefile.am: terrain and movie stuff always used now
1406 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1408 * main/: gamemine.c, gamesave.c: load DMB levels
1409 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1410 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1412 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1414 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1416 2002-08-04 Bradley Bell <btb@icculus.org>
1418 * main/inferno.c: shareware stuff, formatting
1419 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1420 * arch/sdl/gr.c: don't need to set mode in gr_init
1422 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1424 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1426 * Makefile.am, descent.mn2: added mission file for descent 1
1428 2002-08-02 Bradley Bell <btb@icculus.org>
1430 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1431 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1432 main/piggy.h, misc/error.c: junk
1433 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1434 render.h, scores.c, scores.h, terrain.c: shareware stuff
1435 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1436 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1437 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1438 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1439 main/weapon.c, main/weapon.h: fast i/o macros
1441 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1443 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1444 main/gamemine.h, main/gamesave.c: load d1 levels
1446 2002-07-30 Bradley Bell <btb@icculus.org>
1448 * configure.ac: oops
1449 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1451 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1452 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1453 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1454 main/piggy.c, main/titles.c: support shareware datafiles!
1455 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1456 piggy.c: SHAREWARE fixes
1458 2002-07-29 Bradley Bell <btb@icculus.org>
1460 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1461 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1462 misc/fileutil.c: Portability - OS X support
1464 2002-07-27 Bradley Bell <btb@icculus.org>
1466 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1467 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1468 segment.h: portability
1469 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1470 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1471 main/wall.h: portabilization
1472 * 2d/font.c, include/gr.h: portability
1474 2002-07-26 Bradley Bell <btb@icculus.org>
1476 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1477 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1478 * main/player.c: foo
1479 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1480 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1481 misc/fileutil.h: portable file i/o utils
1482 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1483 writable string anymore... / formatting
1484 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1485 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1486 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1487 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1488 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1489 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1490 portable-izing file loading routines
1492 2002-07-24 Bradley Bell <btb@icculus.org>
1494 * main/mveplay.c: correctly play files with 16bit uncompressed
1495 audio, mem checking, etc
1496 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1499 2002-07-23 Bradley Bell <btb@icculus.org>
1501 * misc/Makefile.am: unused file
1502 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1503 main/sounds.h: remove experimental nmovie stuff
1504 * main/movie.c: add some debugging output
1506 2002-07-22 Bradley Bell <btb@icculus.org>
1508 * main/: console.c, state.c: simplified header
1509 * main/movie.c: enable mveplay audio
1510 * main/old/movie.c: moved to main/
1511 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1512 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1513 main/mvelib.c, main/mveplay.c: initial movie support
1514 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1515 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1516 include/ogl_init.h, include/pstypes.h, main/console.c,
1517 main/state.c, mem/mem.c: OS X stuff
1518 * configure.ac: OS X and movie stuff
1520 2002-07-19 Bradley Bell <btb@icculus.org>
1522 * compilerdefs.txt: OSX defs
1524 2002-07-18 Bradley Bell <btb@icculus.org>
1526 * main/inferno.c: use simpler rcs tags
1527 * autogen.sh: keep Changelog in cvs (and use --accum)
1528 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1529 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1530 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1531 main/songs.c: changed cdrom->rbaudio
1532 * include/rbaudio.h: moved to /include
1534 2002-07-17 Bradley Bell <btb@icculus.org>
1536 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1537 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1538 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1539 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1540 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1541 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1542 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1543 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1544 3d/setup.c: use simpler rcs tags
1549 2002-07-17 Bradley Bell <btb@icculus.org>
1551 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1552 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1553 * debian/rules: don't need readme's
1554 * debian/rules: move d1x license to COPYING, license clarifications
1555 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1556 license to COPYING, license clarifications
1557 * debian/rules: fix debian docs
1558 * debian/rules: fix debian manpages
1559 * debian/d2x-sdl.menu: fix debian menu
1560 * debian/rules: link to undocumented man page for debs
1561 * Makefile.am, configure.ac, debian/control, debian/copyright,
1562 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1563 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1564 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1567 2002-07-16 Bradley Bell <btb@icculus.org>
1569 * debian/: rules, changelog.in: deb stuff
1570 * configure.ac: cleaner nasm detection
1571 * debian/: changelog.in, control, rules: deb stuff
1572 * README, installation.txt: typos, stuff
1573 * configure.ac: better #defines
1574 * configure.ac: whitespace
1575 * configure.ac: better documentation
1576 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1577 SDL_JOYSTICK not needed
1578 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1579 * configure.ac: need higher SDL for joystick
1580 * debian/: control, rules: deb stuff
1581 * arch/sdl/joy.c: old junk
1582 * Makefile.am, configure.ac: automake updates
1583 * main/: inferno.c, text.c: don't use althogdir on non-unix
1584 * configure.ac: more autoconf updates
1585 * misc/strutil.c: better strrev
1586 * main/inferno.c: need limits.h on mingw also
1587 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1590 2002-04-19 Bradley Bell <btb@icculus.org>
1592 * main/network.c: let hoard.ham be a cfile
1593 * main/text.c: better error message when hog not found
1596 2002-03-23 Bradley Bell <btb@icculus.org>
1598 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1599 arch/sdl/Makefile.am: Use SDL joystick automatically
1600 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1602 2002-03-05 Bradley Bell <btb@icculus.org>
1604 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1607 2002-02-23 Bradley Bell <btb@icculus.org>
1609 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1610 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1611 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1612 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1613 main/editor/Makefile.am: moved includes to include
1614 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1615 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1616 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1617 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1619 * main/game.c: disabled cockpit for OGL, formatting
1620 * 2d/ibitblt.c: formatting
1622 2002-02-16 Bradley Bell <btb@icculus.org>
1624 * include/oldsdl.h: check for older macros
1625 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1626 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1627 allow older sdl versions
1629 2002-02-15 Bradley Bell <btb@icculus.org>
1631 * main/: automap.c, automap.h, inferno.c: automap resolution now
1633 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1634 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1635 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1636 win32/include/key_arch.h: never mind - that would be pointless
1637 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1638 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1639 win32/include/key_arch.h: copied files from d1x
1640 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1641 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1642 * main/multipow.c: need conf.h
1643 * arch/win32/Makefile.am: new file
1644 * include/pstypes.h: added u_int16_t (needed in base_ip)
1645 * arch/win32/arch_ip.cpp: copied from d1x
1647 2002-02-14 Bradley Bell <btb@icculus.org>
1649 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1650 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1651 main/netlist.c: Added hotkeys to toggle fullscreen mode
1652 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1653 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1654 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1655 reorder.h: Lotsa networking stuff from d1x
1657 2002-02-13 Bradley Bell <btb@icculus.org>
1659 * include/gr.h, main/game.c: Fullscreen toggle stuff
1660 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1662 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1663 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1666 2002-02-11 Bradley Bell <btb@icculus.org>
1668 * main/bm.c: use portable loader if bigendian
1669 * include/pstypes.h: don't define bool for c++
1670 * include/cfile.h: extern AltHogDir stuff
1671 * include/byteswap.h: use WORDS_BIGENDIAN
1672 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1673 * main/vers_id.h: added D2X_IVER
1674 * misc/args.c: don't use d1x.ini
1675 * Makefile.am: rpm stuff
1676 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1679 2002-02-09 Bradley Bell <btb@icculus.org>
1681 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1683 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1685 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1688 2002-02-06 Bradley Bell <btb@icculus.org>
1690 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1691 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1692 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1693 * debian/: changelog.in, control, copyright, d2x-gl.files,
1694 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1698 2002-02-02 Bradley Bell <btb@icculus.org>
1700 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1701 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1702 Enabled RELEASE option
1704 2002-01-31 Bradley Bell <btb@icculus.org>
1706 * Makefile.am, configure.ac: specify prerequisite versions of
1707 autoconf and automake
1709 2002-01-29 Bradley Bell <btb@icculus.org>
1711 * main/mission.c: RCS header added
1712 * main/inferno.c: update copyright date
1713 * main/mission.c: allow missions to be in AltHogDir
1714 * configure.ac: Display results of configure
1715 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1718 2002-01-28 Bradley Bell <btb@icculus.org>
1720 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1721 Data files now go in DATADIR/games/d2x, user files now go in
1724 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1726 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1727 files now go in ~/.d2x
1729 2002-01-24 Bradley Bell <btb@icculus.org>
1731 * configure.ac: fix nasm not found error message
1733 2002-01-18 Bradley Bell <btb@icculus.org>
1735 * configure.in: getting rid of old configure.in
1736 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1737 main/movie.c: Movie playing kludgey stuff
1738 * misc/args.c: formatting
1739 * main/inferno.c: allow -h for help
1740 * include/error.h: don't die on int3, unless -debug given
1741 * mingw32.txt: more stuff
1743 2001-12-29 Bradley Bell <btb@icculus.org>
1745 * Makefile.am: Got rid of thinking.txt
1746 * main/inferno.c: document -nomovies option
1748 2001-12-28 Bradley Bell <btb@icculus.org>
1750 * main/titles.c: formatting, put some code into place for rendering
1751 of robots during briefings
1753 2001-12-27 Bradley Bell <btb@icculus.org>
1757 2001-12-23 Craig Hadady <chadady@iglou.com>
1759 * 2d/rle.c: fixed bug in dummy array.
1761 2001-12-03 Bradley Bell <btb@icculus.org>
1763 * arch/sdl/init.c: fix formatting
1764 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1765 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1766 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1767 and sdl joystick stuff
1769 2001-11-30 Bradley Bell <btb@icculus.org>
1771 * thinking.txt: not needed
1773 2001-11-27 Bradley Bell <btb@icculus.org>
1775 * cygconf, mingw32.txt: use sdl from source on cygwin
1776 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1777 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1778 SDL_CFLAGS to CFLAGS
1780 2001-11-27 Bradley Bell <btb@icculus.org>
1784 2001-11-14 Bradley Bell <btb@icculus.org>
1786 * texmap/scanline.c: use optimization flags as texmap default
1787 * NEWS: mouse wheel, etc
1788 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1789 wheel to emulate 3rd axis
1790 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1791 * include/error.h: kludge to ungrab mouse when we hit an int3
1792 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1793 __ENV_MSDOS__ to __MSDOS__
1794 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1796 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1798 * arch/sdl/digi.c: implemented digi_set_volume
1799 * include/grdef.h, main/config.c, misc/d_io.c: change
1800 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1801 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1802 main/piggy.c: use MAKE_SIG
1803 * installation.txt: update
1804 * configure.ac: new file
1805 * arch/sdl/joydefs.c: #include pstypes.h
1806 * arch/sdl/init.c: SDL joystick stuff
1807 * acconfig.h: adjust MINGW defines
1808 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1809 controls menu now works
1811 2001-11-13 Bradley Bell <btb@icculus.org>
1813 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1815 * Makefile.am: New file
1816 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1818 * compilerdefs.txt: New file
1819 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1821 2001-11-12 Bradley Bell <btb@icculus.org>
1823 * main/playsave.c: load player files regardless of byte order of
1826 2001-11-11 Bradley Bell <btb@icculus.org>
1828 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1830 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1831 * NEWS: GL savegame thumbnails
1832 * acconfig.h, configure.in: make option for NMOVIES, default to off
1834 2001-11-09 Bradley Bell <btb@icculus.org>
1836 * main/state.c: Enabled savegame thumbnails under OpenGL
1837 * unused/pa_null/pa_enabl.h: remove duplicate header
1838 * misc/args.c: use d2x.ini for option file
1839 * mem/mem.c: Move mem_realloc inside the ifdef
1840 * main/menu.c: fix 640x400 menu text
1841 * main/inferno.c: added documentation
1842 * main/endlevel.c: fix warnings
1843 * arch/ogl/gr.c: Get rid of gl spew
1844 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1845 * acconfig.h: Define __SDL__ for mingw
1847 2001-11-08 Bradley Bell <btb@icculus.org>
1849 * 2d/font.c: free OGL font data when rereading
1850 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1851 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1852 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1853 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1854 main/weapon.h: Enabled shareware build, endlevel flythrough
1856 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1857 of use for shareware build
1858 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1860 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1862 2001-11-05 Bradley Bell <btb@icculus.org>
1864 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1866 * include/3d.h: Add comment
1868 2001-11-04 Bradley Bell <btb@icculus.org>
1870 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1872 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1874 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1875 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1876 main/hudmsg.h: Enable d1x-style hud_message
1877 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1878 * 2d/font.c: re-init ogl fonts after remapping colors.
1880 2001-11-02 Bradley Bell <btb@icculus.org>
1882 * misc/Makefile.am: remove byteswap.h (duplicate header)
1883 * 2d/font.c: fixed gr_remap_font, minor stuff
1884 * configure.in: take out -O2 if doing debug build
1885 * main/bm.c: formatting
1886 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1887 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1888 macros, get rid of functions
1890 2001-11-01 Bradley Bell <btb@icculus.org>
1892 * misc/byteswap.h: removed duplicate header
1894 2001-10-31 Bradley Bell <btb@icculus.org>
1896 * NEWS, main/automap.c: automap works in opengl
1897 * NEWS, configure.in: Added news
1898 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1899 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1900 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1901 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1902 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1903 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1904 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1905 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1906 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1908 2001-10-27 Bradley Bell <btb@icculus.org>
1910 * main/inferno.c: added some documentation
1912 2001-10-25 Bradley Bell <btb@icculus.org>
1914 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1916 * Makefile.am, configure.in, arch/Makefile.am,
1917 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1918 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1919 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1920 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1921 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1922 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1923 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1924 it's ugly, but It'll be easier to sync with d1x.
1925 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1926 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1927 main/editor/Makefile.am: attempt at support for editor, makefile
1929 * misc/d_delay.c: formatting fix
1930 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1931 tmappent.S, tmapppro.S: adding support for runtime selection of
1933 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1934 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1935 including multi.h and network.h, fix backslashes, fix compiler
1937 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1938 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1939 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1940 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1941 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1942 including multi.h and network.h, fix backslashes
1943 * include/pstypes.h: added typedef for u_int64_t on mingw
1944 * include/3d.h: added prototype for g3_uninit_polygon_model
1945 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1947 2001-10-24 Bradley Bell <btb@icculus.org>
1949 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1950 arch subdirs, as in d1x.
1951 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1952 earlier style until i understand automake 1.5 better. remove input
1954 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1955 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1956 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1957 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1958 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1959 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1960 Moved input stuff to arch subdirs, as in d1x.
1961 * NEWS, configure.in: blah blah
1963 2001-10-23 Bradley Bell <btb@icculus.org>
1965 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1966 * texmap/tmapppro.S: no need for #include <conf.h> here
1967 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1969 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1970 file. RCS header added
1971 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1972 #ifdef'ing out the whole file. RCS header added
1973 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1974 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1975 fixes. Now works with automake 1.5 and autoconf 2.52.
1976 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1977 mingw (-grabmouse now works on win32).
1978 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1979 These don't belong in cvs
1983 2001-10-20 Bradley Bell <btb@icculus.org>
1985 * 2d/font.c: Don't free unused variables...
1986 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1988 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1989 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1990 main/Makefile.am: make dist more sensible
1991 * Makefile.am: Kludge for linking on mingw
1993 2001-10-19 Bradley Bell <btb@icculus.org>
1995 * Makefile.am, configure.in, arch/win32/Makefile.am,
1996 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1997 * include/ipx_drv.h: Check for __MINGW32__
1998 * include/i86.h: Imported from d1x
1999 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2000 * arch/dos/modex.asm: Fixed %include
2001 * main/console.c: RCS headers added
2002 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2004 * Makefile.am, main/Makefile.am: Moved final link to top-level
2005 directory instead of main/
2006 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2007 __ENV_LINUX__ to __linux__
2008 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2009 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2010 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2011 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2012 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2013 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2014 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2015 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2016 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2017 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2019 * configure.in: add --enable-xploader, support arch/linux subdir,
2021 * main/inferno.c: conditionalize conf.h
2023 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2025 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2026 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2027 misc/fileutil.h: Partial application of linux/alpha patch.
2029 2001-10-19 Bradley Bell <btb@icculus.org>
2031 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2032 networking in line with d1x, moved some arch/linux_* stuff to
2034 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2035 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2036 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2037 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2039 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2040 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2041 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2042 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2043 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2044 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2045 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2046 linux/include/ukali.h: Brought linux networking in line with d1x,
2047 moved some arch/linux_* stuff to arch/linux/*
2048 * include/ipx_drv.h: Imported from d1x
2049 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2050 * main/ipx_drv.c: Imported from d1x
2051 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2052 main/network.h, main/Makefile.am: Trying to get network working on
2054 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2055 main/Makefile.am: build fixes
2056 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2057 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2058 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2059 starting to get net working.
2060 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2061 conditionalized min,max macros
2063 2001-10-18 Bradley Bell <btb@icculus.org>
2065 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2066 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2067 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2068 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2070 * 2d/2dsline.c: RCS headers added/changed
2071 * configure.in: fix NASMFLAGS bug
2072 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2075 2001-10-17 Bradley Bell <btb@icculus.org>
2077 * NEWS: Fixed the invulnerable robots bug!
2078 * main/collide.c: Fixed the invulnerable robots bug!
2080 2001-10-14 Bradley Bell <btb@icculus.org>
2082 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2085 2001-10-13 Bradley Bell <btb@icculus.org>
2087 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2088 arch/Makefile.am, arch/dos/Makefile.am,
2089 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2090 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2091 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2092 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2093 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2094 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2095 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2096 arch/win32/include/Makefile.am, iff/Makefile.am,
2097 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2098 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2099 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2100 unused/bios/Makefile.am, unused/lib/Makefile.am,
2101 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2102 unused/ui/Makefile.am, unused/vga/Makefile.am,
2103 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2104 automake stuff from "inert" subdirs. And there was much rejoicing.
2105 * Makefile.am, NEWS, configure.in: Stuff
2106 * ChangeLog: removing auto-generated file
2107 * cygconf: Added instructions for mingw32 build
2108 * Makefile.am: renamed INSTALL to installation.txt
2109 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2110 * mingw32.txt: Added instructions for mingw32 build
2111 * configure.in: Enable assembly under mingw32
2113 2001-10-12 Bradley Bell <btb@icculus.org>
2115 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2116 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2117 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2118 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2119 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2120 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2121 to __DJGPP__, since it's built-in.
2123 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2125 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2126 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2130 2001-10-12 Bradley Bell <btb@icculus.org>
2132 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2133 * Makefile.am: make sure cygconf gets archived
2134 * configure.in: Increment version number in preparation for release
2135 * configure.in: Fix detection of opengl
2136 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2137 cygconf, arch/Makefile.am, arch/include/joy.h,
2138 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2139 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2140 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2141 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2142 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2143 Vastly improved compilability.
2145 2001-10-11 Bradley Bell <btb@icculus.org>
2147 * Makefile.am: Added macros/sdl.m4
2148 * autogen.sh: Added macros/sdl.m4
2150 2001-10-09 Bradley Bell <btb@icculus.org>
2152 * main/vers_id.h: Added DESCENT_VERSION constant
2153 * main/inferno.c: Added command-line help.
2154 * include/ogl_init.h: opengl improvments (following d1x changes)
2156 2001-10-07 Bradley Bell <btb@icculus.org>
2158 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2159 arch/ogl/Makefile.am: Remove duplicate headers.
2161 2001-08-02 Thimo Neubauer <thimo@debian.org>
2163 * mem/mem.c: totally crippled the memory manager because it does
2164 not make sense for non-DOS-systems and it would have been too
2165 complicated to get it 64bit clean
2167 2001-06-19 Bradley Bell <btb@icculus.org>
2169 * cvshowto.txt: updated anonymous password
2171 2001-02-08 Bradley Bell <btb@icculus.org>
2173 * COPYING, license.txt: Added d1x license
2175 2001-02-01 Bradley Bell <btb@icculus.org>
2177 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2179 2001-01-31 Bradley Bell <btb@icculus.org>
2181 * configure.in, arch/include/mouse.h, include/pstypes.h,
2182 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2183 * main/polyobj.c: fix typo
2184 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2185 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2186 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2187 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2188 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2189 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2190 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2191 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2192 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2193 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2194 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2195 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2196 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2197 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2198 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2199 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2200 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2201 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2202 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2203 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2204 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2205 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2206 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2207 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2208 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2209 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2211 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2212 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2213 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2214 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2216 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2218 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2219 cross-compiling, and cygwin fixes
2221 2001-01-30 Bradley Bell <btb@icculus.org>
2223 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2224 include/pstypes.h, include/strutil.h, main/Makefile.am,
2225 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2226 needs --without-assembler and --without-network to compile
2228 2001-01-29 Bradley Bell <btb@icculus.org>
2230 * configure.in, main/Makefile.am: Fixes to build system
2231 * main/kconfig.c: fix for non-linux joysticks
2232 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2233 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2234 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2235 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2236 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2237 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2238 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2240 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2241 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2242 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2243 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2244 sdl_timer.c: Fixed build system, minor fixes
2245 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2246 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2248 2001-01-28 Bradley Bell <btb@icculus.org>
2250 * conf.h.in, configure.in, arch/Makefile.am,
2251 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2252 arch/include/key.h, main/Makefile.am: More header unification...
2253 * main/newdemo.c: Added <ctype.h>
2254 * arch/include/: event.h, joy.h: unified input headers.
2255 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2256 OpenGL now uses SDL-GL instead of gii
2257 * arch/include/: key.h, mouse.h: Unified arch headers
2259 2001-01-25 Bradley Bell <btb@icculus.org>
2261 * autogen.sh: use "set -e" so execution stops if something goes
2264 2001-01-24 Bradley Bell <btb@icculus.org>
2267 * Makefile.am: Add ChangeLog to dist
2268 * ChangeLog: Putting this here so automake doesn't complain
2272 2001-01-24 Bradley Bell <btb@icculus.org>
2274 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2275 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2276 for building ChangeLog from RCS entries
2277 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2278 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2279 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2280 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2281 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2282 arch/Makefile.am, arch/dos/Makefile.am,
2283 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2284 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2285 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2286 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2287 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2288 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2289 unused/Makefile.am, unused/bios/Makefile.am,
2290 unused/lib/Makefile.am, unused/novga/Makefile.am,
2291 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2292 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2293 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2294 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2295 make dist, VPATH builds, ...
2296 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2297 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2298 arch/dos/Makefile.in, arch/linux/Makefile.in,
2299 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2300 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2301 misc/Makefile.in, texmap/Makefile.in: cruft removal
2302 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2304 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2305 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2306 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2307 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2309 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2310 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2311 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2312 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2313 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2314 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2315 main/songs.c, misc/args.c: changed args_find to FindArg
2317 2001-01-22 Bradley Bell <btb@icculus.org>
2319 * configure, main/Makefile.am, main/Makefile.in: configuration
2321 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2322 fix compiler warnings w/opengl
2323 * include/console.h: ggi support
2324 * arch/linux_init.c: svgalib support
2325 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2326 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2327 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2328 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2329 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2330 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2331 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2332 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2333 warnings and enable NDEBUG
2334 * arch/svgalib_init.c: svgalib support
2336 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2338 * main/kconfig.c: joystick support
2340 2001-01-21 Bradley Bell <btb@icculus.org>
2342 * cvshowto.txt: new file, taken from d1x webpage
2343 * AUTHORS, README: Taking over as maintainer of d2x
2344 * ChangeLog: Grab mouse with SDL/X11
2345 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2347 2001-01-20 Bradley Bell <btb@icculus.org>
2349 * configure, configure.in: Turned -Werror back off by default
2350 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2351 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2352 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2353 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2354 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2355 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2356 main/laser.c, main/multi.c, main/network.c, main/network.h,
2357 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2358 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2359 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2360 warnings, for non-OpenGL on linux, anyway...
2362 2001-01-19 Bradley Bell <btb@icculus.org>
2364 * copying: remove duplicate file
2365 * Import of d2x-0.0.9-pre1
2366 * Import of d2x-0.0.8