1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: fix bug #2167: some characters would not display because
4 of signed/unsigned errors
5 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
6 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
8 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
9 all functions in kfuncs.c to return int instead of void
11 2005-01-23 Jason Owen <shannara256@yahoo.com>
13 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
14 may crash printf if the list of extensions is huge
16 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
18 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
19 only on last level of built-in mission.
20 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
22 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
23 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
24 buffers (speeding it up), and use cfopen instead of
25 PHYSFS_openRead/PHYSFS_openWrite where appropriate
26 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
27 sure nocfile.h and cfile.h are never both included
29 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
31 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
32 fix bug #1676 (filling up of OLG texture list)
34 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
36 * main/state.c: fix problems with copying/deleting save files
38 * main/automap.c: make automap fonts transparent.
40 2005-01-07 Bradley Bell <btb@icculus.org>
42 * main/menu.c: In Load Level, if there is no current mission,
45 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
47 * main/gameseq.c: Free polymodel data before reloading ham file.
49 * arch/ogl/gr.c: Implement fading in ogl_urect()
51 * main/gauges.c: Draw ship before shields in HUD.
53 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
55 * main/editor/centers.c: Use both ints with the robot producer
58 2004-12-23 Bradley Bell <btb@icculus.org>
60 * main/editor/centers.c, main/editor/editor.h,
61 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
62 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
63 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
66 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
68 * main/bmread.c: don't duplicate the period in the filename
70 * main/dumpmine.c: Add function prototypes to remove warnings
72 * main/dumpmine.c, ui/window.c: Specify that two functions return
75 * main/editor/autosave.c, main/editor/curves.c,
76 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
77 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
80 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
82 * main/editor/eobject.c, main/editor/kgame.c,
83 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
84 extra two parameters to get_seg_masks.
86 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
87 structs for mine saving functions
89 * main/inferno.c: Use PhysicsFS for making the hoard ham.
91 * main/bmread.c: add missing includes
93 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
95 * main/dumpmine.c: Fix type mismatches
97 2004-12-19 Bradley Bell <btb@icculus.org>
99 * ui/Makefile.am: fix ui Makefile.am
101 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
102 removeext, use it in ds_load instead of splitpath
104 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
106 * include/u_mem.h: prototype for strdup with MPW
108 * main/laser.c: abort weapon fire if unable to create object
110 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
111 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
112 unused/ui/icon.c: replace byte with sbyte
114 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
115 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
116 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
117 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
118 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
119 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
120 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
121 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
122 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
123 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
124 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
125 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
126 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
127 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
128 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
131 * ui/Makefile.am: added Makefile.am for ui
133 * main/editor/Makefile.am, main/editor/autosave.c,
134 main/editor/centers.c, main/editor/centers.h,
135 main/editor/curves.c, main/editor/eglobal.c,
136 main/editor/ehostage.c, main/editor/ehostage.h,
137 main/editor/elight.c, main/editor/eobject.c,
138 main/editor/eobject.h, main/editor/eswitch.c,
139 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
140 main/editor/group.c, main/editor/info.c, main/editor/info.h,
141 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
142 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
143 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
144 main/editor/ksegsel.c, main/editor/ksegsize.c,
145 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
146 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
147 main/editor/medlisp.h, main/editor/medmisc.c,
148 main/editor/medmisc.h, main/editor/medrobot.c,
149 main/editor/medrobot.h, main/editor/medsel.c,
150 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
151 main/editor/objpage.c, main/editor/objpage.h,
152 main/editor/seguvs.c, main/editor/texpage.c,
153 main/editor/texture.c: imported missing editor files from d1x
155 * main/Makefile.am: build dumpmine.c for editor
157 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
158 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
159 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
160 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
161 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
163 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
164 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
165 main/editor/eglobal.c, main/editor/ehostage.c,
166 main/editor/ehostage.h, main/editor/elight.c,
167 main/editor/eobject.c, main/editor/eobject.h,
168 main/editor/eswitch.c, main/editor/eswitch.h,
169 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
170 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
171 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
172 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
173 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
174 main/editor/ksegsel.c, main/editor/ksegsize.c,
175 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
176 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
177 main/editor/meddraw.h, main/editor/medlisp.h,
178 main/editor/medmisc.c, main/editor/medmisc.h,
179 main/editor/medrobot.c, main/editor/medrobot.h,
180 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
181 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
182 main/editor/objpage.h, main/editor/segment.c,
183 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
184 main/editor/texpage.h, main/editor/texture.c: Move old logs to
187 * main/editor/autosave.c main/editor/centers.c
188 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
189 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
190 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
191 main/editor/fixseg.c main/editor/func.c main/editor/group.c
192 main/editor/info.c main/editor/info.h main/editor/kbuild.c
193 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
194 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
195 main/editor/ksegmove.c main/editor/ksegsel.c
196 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
197 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
198 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
199 main/editor/medmisc.h main/editor/medrobot.c
200 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
201 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
202 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
203 main/editor/texpage.h main/editor/texture.c ui/barbox.c
204 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
205 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
206 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
207 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
208 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
209 conf.h in new editor files
211 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
213 * main/state.c: open autosave file for writing, not reading
215 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
216 main/state.c, main/state.h: added fast save
218 * main/gameseq.c, main/inferno.c: force gr_update() so screens
219 always show in OpenGL
221 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
223 * misc/strutil.c: Implement strdup for MPW
225 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
228 * misc/strutil.c: fix MPW compiler errors
230 * main/mission.c, main/mission.h: allocate mission filenames
233 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
235 * 2d/font.c: Initialise the dataptr member correctly.
237 * include/mono.h: Print only mildly interesting messages to
238 stderr.txt. (revert earlier carbon changes)
240 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
242 * include/physfsx.h: getRealPath uses the write directory if it
243 can't get the real directory
245 * D2X.make: remove misc/d_io.c
247 2004-12-03 Bradley Bell <btb@icculus.org>
249 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
250 pathname, ensure correct translation of path separators
252 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
254 * misc/strutil.c: fix stricmp and strnicmp
256 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
259 2004-12-02 Bradley Bell <btb@icculus.org>
261 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
262 I couldn't figure out why the previous code kept segfaulting under
265 * main/kconfig.c: disable call to reset_cockpit() which was
266 causing the "letterbox" bug
268 * main/inferno.c: don't die if title screens not found
270 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
272 * configure.ac: require PhysicsFS header and library
274 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
276 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
278 * D2X.make: fix build on Carbon by adding digiobj.c
280 * main/mission.c: set builtin_hogsize for non-built-in missions
282 * main/mission.c: pass individual mission around instead of whole list
284 * main/mission.c: remove mission list from global memory
286 2004-12-02 Bradley Bell <btb@icculus.org>
288 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
289 path separator gets added to hogdir
291 2004-12-01 Bradley Bell <btb@icculus.org>
293 * README, configure.ac, VisualC/d2x/d2x.dsp,
294 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
295 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
296 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
297 uses dynamic opengl loading
299 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
301 * arch/ogl/gr.c: make write_bmp use PhysicsFS
303 * include/args.h, misc/args.c: new AppendArgs function. This
304 separates the copying of the arguments passed to main() from the
305 reading of the arguments file
307 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
308 the flexible cfgets, Fix compiling issues in MPW.
310 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
311 reading into an int, so it's removed completely. PHYSFSX_getc was
312 removed, because it's only use in misc/strio.c was removed. Put
313 in PHYSFSX_getRealPath, which recognises platform-specific
314 separators and doesn't use snprintf (MPW doesn't have it). MPW
317 * main/inferno.c: Remove use of open_movie_file. Read the
318 arguments file from the base directory, if there is one. Set up
319 D2X's write directory, including replacing any tilde at the start
320 of the path (if there is one) with the string returned by
321 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
322 default is still ~/.d2x. Check if the write directory has to be
323 created. Read the arguments file in this write directory if there
324 is one. If there's still no write directory, set it to the base
325 directory. Won't set it to the current directory if this fails,
326 because of the issue of which character to use for which platform.
328 * main/playsave.c: Use PHYSFS_readSLE32 instead of
329 PHYSFS_readULE32 due to compiling issues in MPW. Use
330 cfile_read_short instead of PHYSFS_readULE16 because of both
331 compiling and endian issues. cfile_read_byte instead of
332 PHYSFSX_readU8. Write a dummy structure instead of seeking when
333 NETWORK isn't defined
335 * D2X.make: Don't compile cfile.c on Mac OS 9.
337 * README: add PhysicsFS to the required 'tools' in README, and
338 instructions for building in MPW.
340 * include/cfile.h: Make cfopen into an inline, where a read buffer
341 is set up. This speeds up loading significantly.
343 2004-12-01 Bradley Bell <btb@icculus.org>
345 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
346 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
349 * main/newmenu.c: fix player file deletion
351 * include/physfsx.h: fix statfs includes for OS X
353 * main/inferno.c, main/network.c: misc physfs conversions
355 * arch/linux/Makefile.am, arch/linux/findfile.c,
356 arch/win32/Makefile.am, arch/win32/findfile.c,
357 include/findfile.h, main/kludge.c, main/mission.c,
358 main/newmenu.c, main/piggy.c: get rid of findfile stuff
360 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
363 * main/state.c: improve savegame load/save
365 * main/movie.c: make -nomovies friendlier
367 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
369 * include/d_io.h, include/physfsx.h, main/inferno.c,
370 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
373 * main/scores.c: use physfs for scores file
375 * main/playsave.c: improve player loading
377 * main/movie.c: improve movie loading
379 * main/mission.c: improve mission loading
381 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
382 main/state.c: use physfs for savegames
384 * README: minor update
386 * main/newdemo.c: use physfs for demos
388 * include/physfsx.h: added PHYSFSX_rename function
390 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
391 physfs/rwops, add libmve callbacks
393 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
394 added physfsrwops stuff
396 * include/cfile.h: added cfile_close wrapper
398 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
401 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
404 * main/config.c: use physfs to read config file
406 * include/physfsx.h: added gets and puts functions
408 * include/cfile.h: correct seek return value
410 * main/config.c, main/playsave.c: use physfs to write
413 * include/physfsx.h: added my physfs extensions
415 * main/inferno.c: physfs initialization stuff
417 * configure.ac: add check for physfs lib
419 * include/cfile.h: made cfile into a wrapper for physfs
421 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
422 disabled althogdir stuff (shouldn't be needed w/physfs)
424 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
425 configure.ac: drop cfile stuff
427 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
429 * D2X.make: Don't use D2XFolder, because the userdir can now be
430 specified in Mac OS 9. Putting it in the source code folder is
431 more convenient. Turn debugging on. Don't compile old files,
432 compile new ones. Add the PhysicsFS library.
434 * iff/iff.c: Get rid of MIN redefinition.
436 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
437 MPW doesn't like switches of long longs
439 2004-11-30 Bradley Bell <btb@icculus.org>
441 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
442 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
443 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
444 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
445 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
446 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
447 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
449 2004-11-28 Bradley Bell <btb@icculus.org>
451 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
453 * arch/sdl/digi.c: use d2src system for persistent sounds
455 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
458 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
459 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
460 ripped object stuff out of digi.c, now using digiobj.c. get rid of
461 a bunch of kludges, sound should be more true to original game now
463 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
466 2004-11-27 Bradley Bell <btb@icculus.org>
468 * main/text.c, main/text.h, main/titles.c: added function to
469 properly decode multi-line strings
471 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
472 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
475 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
477 * main/inferno.c: enable logo screens for shareware/oem
479 2004-11-26 Bradley Bell <btb@icculus.org>
481 * main/mission.c, main/titles.c: fix d1 briefing glitches
483 * main/game.c: free up cpu by not calling timer_delay so many
484 times (fixes Bug 2034)
486 * main/gameseq.c: enable briefing screens for mac shareware
488 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
489 doesn't care if it draws offscreen, I guess)
491 * main/credits.c: reduce flickering in credits w/opengl
493 2004-11-25 Bradley Bell <btb@icculus.org>
495 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
496 garbage on windows for some reason.
498 * 2d/font.c: fixed opengl menu font bug, caused by doing
499 arithmetic on signed chars.
501 2004-11-23 Bradley Bell <btb@icculus.org>
503 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
505 2004-11-22 Bradley Bell <btb@icculus.org>
507 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
508 arch/linux/joystick.c, arch/linux/include/joystick.h,
509 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
510 arch use global variable joy_num_axes
512 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
514 * main/gamemine.c, main/piggy.c: compile again on older C compilers
516 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
518 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
519 Vertigo) missions, load add-on ham file at every load, not only the 1st
521 * main/bm.ch: fix bug where loading a hxm would affect other levels too
523 * main/fireball.c: don't Int3() every time explosions don't look best
525 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
527 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
529 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
531 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
533 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
535 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
537 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
538 shareware version of descent.hog. This is not yet bug-free
540 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
542 * main/network.c: fix crash introduced with previous change
544 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
546 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
547 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
548 make mission structre memory allocated
550 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
552 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
553 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
554 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
555 delete file compbit.h, move functionality to text.c, modify all
556 previous users of compbit.h to use existing function in text.h
558 * main/inferno.c: remove warning created by the fix for the cfgets
561 * main/bmread.c: add comment
563 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
565 * cfile/cfile.c: declare variable on top of block
567 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
568 main/multi.h, main/network.c: move mission list handling functionality
569 to mission.c, remove unnecessary load_mission calls in menu.c
571 * main/game.c: remove unnecessary build_mission_list call
573 * main/mission.c, main/mission.h: correct comments about anarchy-only
575 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
576 remove explicit uses of mission list
578 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
580 * libmve/mveplay.c: make it compile on Cygwin
582 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
584 * main/config.c: fix bug uncovered by having fgets cut off ending \n
586 * main/text.c: fix crash on Mac OS X, probably fix bug 738
588 * include/mono.h: add mprintf support for carbon (Mac OS 9)
590 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
592 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
593 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
594 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
595 information about the current mission, for easier code refactorisation.
597 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
599 * main/gamemine.c, main/piggy.c: fix bug 1675:
600 use better d2 textures if d1 hog is present but not loadable
602 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
604 * cfile/cfile.c: simplify, reduce number of global vars
606 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
608 * main/gameseg.c: fix bugfix of 2004-05-15
610 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
612 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
614 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
615 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
616 cfgets now always copies the terminating character to the dest buffer.
617 This fixes a bug that occured when reading cmd line args from d2x.ini
619 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
621 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
622 move more old change logs into ChangeLog-old
624 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
625 and Martin Schaffner <maschaffner@gmx.ch>
627 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
628 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
629 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
630 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
631 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
632 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
633 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
634 arch/include/joy.h, arch/win32/include/key.h
635 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
636 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
637 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
638 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
639 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
640 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
641 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
642 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
643 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
644 main/config.c, main/config.h, main/controls.c, main/controls.h
645 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
646 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
647 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
648 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
649 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
650 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
651 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
652 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
653 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
654 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
655 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
656 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
657 main/mission.c, main/mission.h, main/modem.h, main/morph.c
658 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
659 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
660 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
661 main/paging.c, main/paging.h, main/physics.c, main/physics.h
662 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
663 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
664 main/powerup.h, main/render.c, main/render.h, main/robot.c
665 main/robot.h, main/scores.c, main/scores.h, main/screens.h
666 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
667 main/songs.c, main/songs.h, main/sounds.h, main/state.c
668 main/state.h, main/switch.c, main/switch.h, main/terrain.c
669 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
670 main/text.h, main/textures.h, main/titles.c, main/titles.h
671 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
672 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
673 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
674 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
675 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
676 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
678 move old per-file change logs into new file ChangeLog-old
680 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
682 * arch/ogl/ogl.c: enable -gl_mipmap switch
684 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
686 * arch/carbon/descent.r: swap min and max size to correct places
688 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
690 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
692 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
694 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
696 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
698 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
699 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
701 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
702 link) on MPW on Mac OS 9 (carbon)
704 * include/mono.h: disable mprintf on carbon to avoid significant bloat
706 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
708 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
710 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
712 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
714 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
716 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
718 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
719 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
720 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
721 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
722 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
724 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
725 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
726 new files for supporting compilation with MPW for carbon (Mac OS 9)
728 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
730 * main/playsave.c: do not seek while writing, carbon does not like it
732 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
734 * cfile/cfile.c: use portable ffilelength in cfile_size
736 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
737 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
738 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
739 unsigned and signed char, MPW does not like these
741 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
743 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
746 2004-06-01 Bradley Bell <btb@icculus.org>
748 * libmve/mve_main.c: cast malloc function pointer
750 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
751 target to XCode project
753 2004-05-31 Bradley Bell <btb@icculus.org>
755 * include/pstypes.h: fix accidental solaris breakage
757 * main/object.c: fix crash caused by death-cam code
759 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
760 XCode project simplifications, network enabled
762 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
763 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
765 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
768 * English.lproj/InfoPlist.strings, d2x-Info.plist,
769 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
770 d2x.xcode/project.pbxproj: added XCode project files
772 2004-05-22 Bradley Bell <btb@icculus.org>
774 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
777 * rpm/d2x.spec.in: Changed descriptions
779 2004-05-22 Matthew Mueller <donut@dakotacom.net>
781 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
784 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
786 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
787 the win32 code (d1x r1.8, key_arch.c r1.2)
789 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
790 use 32bpp screen mode by default, add option to use 16bpp (d1x
793 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
794 replacement texture paletted->rgb conversion alpha problem (d1x
797 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
798 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
799 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
802 * arch/ogl/gr.c, include/loadgl.h: fix win32
803 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
805 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
806 include/ogl_init.h, main/render.c: opengl hardware
807 super-transparency support using GL_NV_register_combiners (d1x
808 r1.38, r1.41, r1.6, r1.26, r1.7)
810 2004-05-22 Bradley Bell <btb@icculus.org>
812 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
815 2004-05-22 Matthew Mueller <donut@dakotacom.net>
817 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
818 include/ogl_init.h: use GL_RGB for non-transparent textures, and
819 fix fonts not having transparent flag set (wouldn't get paletted)
820 (d1x r1.15, r1.37, r1.40, r1.25)
822 * arch/ogl/ogl.c: don't try to use paletted textures with
823 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
825 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
826 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
829 * 2d/font.c: memset ogl font bitmap data since the copy function
830 leaves some (unused) parts uninitialized, which aggravates
833 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
834 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
837 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
838 screenshots if the entire thing wasn't written in one call to
841 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
842 info not being updated on win32 (d1x r1.11)
844 * arch/win32/digi.c: remove some redundancy by not needing to do
845 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
846 clean up some indenting of DS_release_slot calls. And make
847 DS_release_slot return 1 when a sound is already not playing, in
848 addition to when a sound was killed. (d1x r1.10)
850 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
851 linux version (d1x r1.5)
853 * main/kconfig.c: make next axis config key skip currently
854 allocated axes (d1x r1.11)
856 2004-05-22 David Cleaver <wraithx@morpheus.net>
858 * main/kconfig.c: joy configuration next axis key from WraithX
861 2004-05-22 Bradley Bell <btb@icculus.org>
863 * main/game.c, main/inferno.c: typo
865 2004-05-21 Matthew Mueller <donut@dakotacom.net>
867 * main/game.c, main/game.h, main/inferno.c: make rear view
868 leave_time variable with -rearviewleavetime argument (d1x r1.25,
871 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
873 * main/inferno.c: change -udp documentation to d2x behaviour
875 2004-05-21 Bradley Bell <btb@icculus.org>
877 * include/gr.h: added missing define for menu fullscreen toggle
879 2004-05-21 Matthew Mueller <donut@dakotacom.net>
881 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
882 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
884 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
886 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
887 arch/linux/include/joystick.h: patch from Steven Mueller for using
888 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
890 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
892 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
893 main/physics.c, main/render.c, main/wall.c: file-line for segfault
894 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
896 * arch/win32/digi.c: digisound fixes (d1x r1.7)
898 2004-05-21 Bradley Bell <btb@icculus.org>
900 * main/inferno.c: added -udp documentation from d1x
902 2004-05-20 Bradley Bell <btb@icculus.org>
904 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
906 2004-05-20 David Cleaver <wraithx@morpheus.net>
908 * main/controls.c, main/gamecntl.c, main/kconfig.c,
909 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
910 game.c r1.21, r1.6, r1.4, r1.3)
912 2004-05-20 Bradley Bell <btb@icculus.org>
914 * main/inferno.c: document -ihaveabrokenmouse
916 2004-05-20 Matthew Mueller <donut@dakotacom.net>
918 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
920 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
922 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
923 mouse driver problems (d1x r1.2, r1.2)
925 2004-05-20 Matthew Mueller <donut@dakotacom.net>
927 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
928 join list score crash (d1x r1.8)
930 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
932 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
933 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
936 2004-05-20 Bradley Bell <btb@icculus.org>
938 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
940 * main/inferno.c: integrated some niceautomap stuff from d1x
942 2004-05-20 Matthew Mueller <donut@dakotacom.net>
944 * arch/win32/joyhh.c: fixed the config bug where it'd always put
945 in some weird axis (d1x r1.3)
947 * arch/win32/init.c: set win32 icon to icon from resource file
950 * arch/win32/key.c: win32: fixed space key not working in messages
953 2004-05-20 Bradley Bell <btb@icculus.org>
955 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
958 2004-05-20 Matthew Mueller <donut@dakotacom.net>
960 * main/inferno.c: document -gl_refresh (d1x r1.20)
962 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
963 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
966 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
967 change the arg type for (d1x r1.5)
969 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
971 * arch/win32/digi.c: altsounds (d1x r1.6)
973 2004-05-20 Matthew Mueller <donut@dakotacom.net>
975 * arch/win32/digi.c: fixed a major memory leak and removed a bit
976 of redundancy (d1x r1.5)
978 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
979 fix crashing (d1x r1.4)
981 * arch/win32/digi.c: win32's digi_start_sound was not calling
982 DS_release_slot after setting .playing=0, resulting in a
983 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
985 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
986 apparently it was somehow causing some joysticks (Sidewinder
987 Precision 2) to only turn when the stick was moving, but not when
988 at turned but held stationary. And it was completely unused
989 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
992 * main/game.c: add alt+enter to toggle fullscreen (in addition to
993 previous key combos (d1x r1.29)
995 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
996 g, and b values (d1x r1.15)
998 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
999 sometimes (didn't handle negative palette steps) (d1x r1.34)
1001 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1002 shatter effects, robot explosions and weapons, and some more
1003 always present stuff. Also clean up ogl_cache_weapon_textures
1004 calling. (d1x r1.37)
1006 2004-05-20 Bradley Bell <btb@icculus.org>
1008 * main/kludge.c, main/game.c: move gr_renderstats and
1009 gr_badtexture back to game.c
1011 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1013 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1014 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1016 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1018 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1019 loaded after texture caching stage (d1x r1.34)
1021 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1022 for renderstats (d1x r1.33)
1024 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1026 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1027 main/inferno.c: add anisotropic texture filtering suport (d1x
1028 r1.33, r1.32, r1.23, r1.32)
1030 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1033 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1034 include/ogl_init.h: utilize hardware multitexturing support if
1035 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1036 r1.32, r1.30, r1.4, 1.22)
1038 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1041 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1043 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1044 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1045 effects in OGL using SetGammaRamp, much faster than the hack that
1046 was being used. currently SDL only (though not too hard to add to
1047 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1049 * main/menu.c: allow arbitrary (custom) resolution entry in
1050 change_res menu (d1x r1.14)
1052 2004-05-19 Bradley Bell <btb@icculus.org>
1054 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1055 d1x-style res change menu (mostly works)
1057 * misc/args.c: use strnicmp instead of strncasecmp
1059 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1061 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1062 command-line option (d1x r1.27)
1064 * main/inferno.c: restore inferno.c initialization of
1065 screen_compatible and use_double_buffer to 'normal' values, broken
1066 long long ago in one of the high res menu patches (d1x r1.30)
1068 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1069 resolutions to be specified on command line (d1x r1.2, r1.29,
1070 r1.4) -- doesn't work yet
1072 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1074 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1077 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1078 volume song stop/starting (d1x r1.7)
1080 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1082 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1085 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1086 ogl_ulinec (d1x r1.29)
1088 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1090 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1091 bottom are inclusive not exclusive (d1x r1.28)
1093 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1094 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1096 * arch/sdl/digi.c: fix typo
1098 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1100 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1101 creation code from arch_init_start into arch_init to fix weirdness
1102 with --help (d1x r1.5, r1.6)
1104 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1105 sync issues and lack of midi reset (d1x r1.5)
1107 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1110 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1111 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1113 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1116 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1118 2004-05-18 Bradley Bell <btb@icculus.org>
1120 * include/vecmat.h: comments/formatting
1122 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1124 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1125 include/test.lnk: remove unnecessary files
1127 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1128 This enables compilation with gcc 3.1
1130 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1132 * main/switch.c: took care of switches triggering single-sided
1133 walls (don't try to access the nonexistent adjacent wall via NULL
1134 pointers or negative array indices)
1136 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1138 * main/wall.c: fix invalid memory access for d1 levels which
1139 don't have a corresponding wall behind.
1141 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1143 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1144 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1145 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1146 interface header to new header file internal.h
1148 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1150 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1151 bitmask for each joystick axis that has sent input data,
1152 and will not crash Windows anymore during joystick setup because
1153 of for() loop over axis being executed once too often.
1155 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1156 gr_remap_mono_font() and call it after loading saved level.
1158 * main/laser.c: limit homing missile turn rate
1160 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1161 centers (work like fuel centers but provide shield)
1163 * main/gameseg.c: fix endless loop in some levels with a
1164 certain (complicated) structure
1166 2004-05-13 Bradley Bell <btb@icculus.org>
1168 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1169 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1170 updated project files for SDL 1.2.7
1172 * Makefile.am: add VisualC, VisualCE dirs to tarball
1174 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1176 * arch/sdl/digi.c: formatting
1178 2004-05-12 Bradley Bell <btb@icculus.org>
1180 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1183 * 2d/palette.c, include/palette.h: added function to create blend
1186 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1188 2004-05-11 Bradley Bell <btb@icculus.org>
1190 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1192 2004-05-10 Bradley Bell <btb@icculus.org>
1194 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1195 g3_draw_transp_poly had the fade level backwards, decided to just
1196 fix g3_draw_poly so it behaves correctly, transparency or not,
1197 reverted changes to render_face
1199 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1201 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1202 rendering transparent (e.g. cloaked) walls
1204 * main/render.c: render_face now calls g3_draw_transp_poly() for
1205 cloaked walls in OpenGL
1207 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1209 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1210 that from other apps, had "static" distortions.
1212 2004-04-22 Bradley Bell <btb@icculus.org>
1214 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1216 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1217 aligned version of PUT_INTEL_* macros
1219 2004-04-15 Bradley Bell <btb@icculus.org>
1221 * main/inferno.c: comment out unused checksum variable
1223 2004-04-14 Bradley Bell <btb@icculus.org>
1225 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1227 2004-04-14 Terran Melconian <terran@consistent.org>
1229 * main/gameseg.c: use portable rand function (fixes #1118)
1231 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1233 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1235 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1237 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1238 get rid of warnings (now compiles with -Werror on SunOS)
1240 * main/piggy.c: fix (really) wierd SunOS bug
1242 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1243 caused by not allocating enough mem for rle bitmaps
1245 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1247 * include/pstypes.h: sun OS typedef fixes
1249 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1251 * main/piggy.c: fix bug 1067
1253 * main/piggy.c: fix bugfix for 1067
1255 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1256 with descent.pig of mac registered)
1258 2003-12-18 Bradley Bell <btb@icculus.org>
1260 * main/kconfig.c: fixes for linux-native joystick
1262 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1265 * arch/include/joy.h: comments/formatting
1267 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1269 * compilerdefs.txt: added FreeBSD defs
1271 2003-12-08 Bradley Bell <btb@icculus.org>
1273 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1276 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1278 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1279 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1281 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1283 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1284 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1285 get rid of silly ulongs
1287 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1288 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1289 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1290 change relevant __linux__ macros to __ELF__
1292 2003-11-27 Bradley Bell <btb@icculus.org>
1294 * include/ogl_init.h: added proto for ogl_check_mode
1296 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1297 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1300 2003-11-26 Bradley Bell <btb@icculus.org>
1302 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1303 3.3 compiler warnings
1305 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1308 * include/pstypes.h: OS X fixes
1310 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1311 main/newmenu.h: linux fixes
1313 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1314 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1315 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1316 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1317 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1320 * arch/sdl/gr.c: fix sdl gr_update
1322 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1323 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1324 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1325 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1326 include/error.h, include/pstypes.h, include/strutil.h,
1327 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1328 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1329 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1330 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1331 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1334 2003-11-25 Bradley Bell <btb@icculus.org>
1336 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1337 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1338 libmve/VisualC/mveplayer.dsp: updated project files
1340 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1341 working w/Visual C++
1343 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1344 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1345 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1346 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1349 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1350 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1353 2003-11-24 Bradley Bell <btb@icculus.org>
1355 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1356 libmve/mveplay.c: stuff to play mve's in WinCE
1358 * arch/win32/findfile.c: unused functions...
1362 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1363 enabled mouse control of menus
1365 * main/mission.h: oops, didn't mean to change this.
1367 2003-11-21 Bradley Bell <btb@icculus.org>
1369 * VisualCE/d2x/d2x.vcp: updated project file
1371 2003-11-20 Bradley Bell <btb@icculus.org>
1373 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1374 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1375 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1378 2003-11-17 Bradley Bell <btb@icculus.org>
1380 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1381 main/menu.c: added option to disable kalinix under unix
1383 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1385 2003-11-14 Bradley Bell <btb@icculus.org>
1387 * main/automap.c: fix automap background image
1389 * main/automap.c, main/automap.h: delete cruft
1391 * main/automap.c: fix level number position
1393 * main/automap.c: simplify g3_draw_line hack
1395 * main/menu.c: stop pointless vid mode changes
1397 2003-11-07 Bradley Bell <btb@icculus.org>
1399 * NEWS, installation.txt: s'more documentation
1401 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1403 * configure.ac: fix .exe extension problems
1405 2003-11-07 Bradley Bell <btb@icculus.org>
1407 * arch/ogl/ogl.c: disable texture format verification for OS X -
1410 2003-11-06 Bradley Bell <btb@icculus.org>
1412 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1413 use more traditional Alt+Enter for toggling fullscreen
1415 * 2d/ibitblt.c, main/mission.h: comments/formatting
1417 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1419 2003-11-06 Bradley Bell <btb@icculus.org>
1421 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1422 resolution change, use kludge to avoid repetitive res changes
1424 2003-11-04 Bradley Bell <btb@icculus.org>
1426 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1427 structures and i/o routines back to piggy.c
1429 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1431 * installation.txt: tell to install d1 .pig for better textures
1433 2003-11-04 Bradley Bell <btb@icculus.org>
1435 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1436 oem d1 v1.0 and registered d2 v1.0, comments
1438 2003-11-03 Bradley Bell <btb@icculus.org>
1440 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1441 all d1 shareware - even though files are different!
1443 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1446 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1449 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1452 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1454 * main/movie.c: when no movies are found, divide by six the
1455 number of warning lines sent to stdout
1457 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1459 * include/byteswap.h: fix stupid copy/paste error
1461 2003-10-24 Bradley Bell <btb@icculus.org>
1463 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1464 gr_linear_rep_movsd_2x instead of almost identical
1465 gr_linear_movsd_double. Better since we have assembly versions.
1467 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1469 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1472 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1474 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1475 error with --disable-network, move reset_network_objects()
1476 from gameseq.c to multi.c
1478 2003-10-14 Bradley Bell <btb@icculus.org>
1480 * AUTHORS, NEWS: stuff
1482 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1484 2003-10-12 Bradley Bell <btb@icculus.org>
1486 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1487 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1490 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1492 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1493 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1494 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1495 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1496 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1497 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1498 arch/win32/ipx_win.c, arch/win32/winnet.c,
1499 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1500 main/multi.h, main/network.c: add IPv4 multicasting support
1502 2003-10-11 Bradley Bell <btb@icculus.org>
1504 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1506 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1507 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1508 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1509 main/weapon.h: lots of shareware and oem fixes
1511 2003-10-10 Bradley Bell <btb@icculus.org>
1513 * arch/win32/winnet.c: fixed stupid win32 network bug
1515 2003-10-10 Bradley Bell <btb@icculus.org>
1517 * main/piggy.c: increased D1_MAX_TMAP_NUM
1519 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1521 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1522 which are animated in d2, refactorizes d1 texture reading
1524 2003-10-10 Bradley Bell <btb@icculus.org>
1526 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1527 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1528 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1529 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1530 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1531 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1532 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1533 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1534 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1535 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1536 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1537 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1538 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1539 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1540 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1541 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1542 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1543 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1544 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1545 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1546 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1547 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1548 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1549 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1550 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1551 main/wall.h: comments/formatting
1553 2003-10-09 Bradley Bell <btb@icculus.org>
1555 * main/text.c: fix text when using old datafiles
1557 * main/laser.h: comments/whitespace
1559 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1560 mines w/shareware data
1562 * include/DT_drawtext.h: deleted unused file
1564 2003-10-08 Bradley Bell <btb@icculus.org>
1566 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1568 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1570 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1571 main/menu.c: Disabled 'd2x keys' weapon selection
1573 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1575 * main/object.h, main/multi.h: get rid of most warnings issued by
1576 cpp-precomp of gcc from Mac OS X dev tools
1578 2003-10-05 Bradley Bell <btb@icculus.org>
1580 * NEWS, configure.ac: increment version number
1582 * cfile/cfile.c: better handling of CRLF text files (when that is
1585 * utilities/hogcreate.c, utilities/hogextract.c,
1586 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1587 reading/writing files
1589 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1590 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1593 2003-10-04 Bradley Bell <btb@icculus.org>
1595 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1597 * main/netmisc.c: change byte to sbyte, comments/whitespace
1599 2003-10-03 Bradley Bell <btb@icculus.org>
1601 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1603 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1606 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1607 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1608 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1609 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1610 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1611 main/object.c, main/object.h, main/paging.c, main/player.h,
1612 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1613 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1614 main/weapon.c, main/weapon.h: change byte to sbyte,
1617 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1618 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1619 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1620 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1622 * configure.ac: better checking for timeval
1624 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1626 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1627 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1628 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1629 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1630 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1631 main/multibot.c, main/network.c: Make network architecture
1632 choosable from game menu, add support for UDP/IP on Mac OS X and
1635 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1637 * include/byteswap.h: added macros for coping with alignment
1640 2003-10-02 Bradley Bell <btb@icculus.org>
1642 * main/multi.h: added padding to little-endian version of
1645 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1647 * main/netmisc.c: delete duplicate function
1649 2003-10-01 Bradley Bell <btb@icculus.org>
1651 * main/bm.c: make sure d1_texture_indices gets freed between
1654 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1656 * main/piggy.h: fix size of d1 shareware descent.pig
1658 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1660 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1661 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1662 replacements for non-animated textures
1664 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1666 * main/controls.c: use fixed 20fps wiggle
1668 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1670 * Makefile.am, debian/changelog.in, debian/control,
1671 debian/d2x-common.dirs, debian/d2x-common.install,
1672 debian/d2x-common.manpages, debian/d2x-gl.files,
1673 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1674 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1675 utilities/Makefile.am, utilities/hogcreate.1,
1676 utilities/hogextract.1, utilities/mvlcreate.1,
1677 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1678 add man pages, distribute utility programs in new d2x-common deb
1680 * rpm/d2x.spec.in: updated rpm spec file
1682 2003-08-02 Bradley Bell <btb@icculus.org>
1684 * cfile/cfile.c: update raw_position in cfputc and cfputs
1686 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1688 * main/piggy.c: make error message more friendly
1690 * main/piggy.c: simplify copying of bitmap flags
1692 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1695 * cfile/cfile.c: revert to always using custom fgets
1697 * main/endlevel.c, main/mission.c: handle missing exit sequence
1698 components gracefully
1700 * main/playsave.c: comments
1702 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1704 * cfile/cfile.c: update raw_position in cfwrite
1706 * main/network.c: comments/formatting
1708 2003-06-22 Bradley Bell <btb@icculus.org>
1710 * cfile/cfile.c: use standard fgets for non-archive files
1712 * main/movie.c: use con_printf for missing movie warning
1714 2003-06-18 Bradley Bell <btb@icculus.org>
1716 * main/movie.c: fixed cfile conversion of movielib code
1718 * main/console.c, main/hud.c: strip out colors, etc when printing
1721 * include/u_mem.h: fix NDEBUG calloc macro
1723 2003-06-15 Bradley Bell <btb@icculus.org>
1725 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1728 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1729 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1730 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1731 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1732 main/scores.c, main/state.c, main/text.c, misc/args.c,
1733 misc/strio.c: convert file i/o to cfile
1735 2003-06-14 Bradley Bell <btb@icculus.org>
1737 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1738 writing and other modes besides "rb" (mostly taken from
1741 2003-06-09 Bradley Bell <btb@icculus.org>
1743 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1746 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1747 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1750 2003-06-07 Taylor Richards <taylor@icculus.org>
1752 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1754 2003-06-07 Bradley Bell <btb@icculus.org>
1756 * main/console.c: fix non-console build
1758 * main/gamesave.c: comments
1760 * main/bm.c: remove redundant break
1762 2003-06-06 Bradley Bell <btb@icculus.org>
1764 * main/gauges.c, main/kconfig.c: comments/formatting
1766 * console/.cvsignore: added .cvsignore
1768 * main/console.c: can't write to console after it's closed
1770 2003-06-05 Bradley Bell <btb@icculus.org>
1772 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1773 console/internal.c, console/internal.h, include/CON_console.h,
1774 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1775 finish console conversion away from SDL
1777 2003-06-04 Bradley Bell <btb@icculus.org>
1779 * console/CON_console.c, include/CON.console.h, include/console.h,
1780 main/console.c, main/game.c: console conversion to native gr,
1783 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1784 put prototype for gr_bm_bitblt in gr.h
1786 2003-06-03 Bradley Bell <btb@icculus.org>
1788 * console/CON_console.c, console/DT_drawtext.c,
1789 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1790 main/console.c: use native fonts for console
1792 * main/playsave.c: use shorts for short data
1794 2003-06-02 Bradley Bell <btb@icculus.org>
1796 * configure.ac, main/console.c: set console background, fix
1799 2003-06-01 Bradley Bell <btb@icculus.org>
1801 * Makefile.am, arch/sdl/event.c, configure.ac,
1802 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1803 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1804 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1805 main/gamerend.c: added console code (from SDL_console)
1807 2003-05-30 Bradley Bell <btb@icculus.org>
1809 * README: minor update
1811 2003-05-28 Bradley Bell <btb@icculus.org>
1813 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1818 2003-06-06 Bradley Bell <btb@icculus.org>
1820 * main/kconfig.c: fix crash in control menus
1822 * main/gauges.c: force cockpit redraw in opengl
1824 * main/gamerend.c: move ogl swap, so cockpit and console get
1827 2003-06-01 Bradley Bell <btb@icculus.org>
1829 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1833 2003-05-12 Bradley Bell <btb@icculus.org>
1835 * configure.ac: increment version number
1837 * main/bm.c: use con_printf for exit model warnings
1839 * configure.ac: must check for timespec after setting -mno-cygwin
1841 * main/inferno.c: added -nohogdir and -userdir options
1843 * NEWS, main/titles.c: use briefings with no extension
1847 2003-04-30 Bradley Bell <btb@icculus.org>
1849 * configure.ac: have to include time.h when checking for nanosleep
1851 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1854 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1855 increment version number
1857 * main/Makefile.am: make dist fix
1861 2003-04-29 Bradley Bell <btb@icculus.org>
1863 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1866 2003-04-24 Bradley Bell <btb@icculus.org>
1868 * configure.ac: increment version number
1870 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1873 2003-04-24 Ingo van Lil <inguin@gmx.de>
1875 * main/render.c: fix misspellings of NDEBUG
1879 2003-04-14 Bradley Bell <btb@icculus.org>
1881 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1883 2003-04-11 Bradley Bell <btb@icculus.org>
1885 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1890 2003-04-11 Bradley Bell <btb@icculus.org>
1892 * libmve/mveplay.c: use _sleep instead of sleep on win32
1894 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1895 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1896 include/cfile.h, include/error.h, libmve/Makefile.am,
1897 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1898 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1899 utilities/Makefile.am: comments/formatting/dist problems
1901 * configure.ac: use different defines for os x
1903 2003-04-07 Bradley Bell <btb@icculus.org>
1905 * include/error.h, misc/error.c: put some old stuff back in,
1906 eliminate duplicate error messages
1908 * main/text.c: don't die on text not found
1911 * main/inferno.c: print some useful info if hog not found, allow
1912 -help to work if no text available
1914 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1916 * arch/linux/Makefile.am: revert to previous version, so linux
1919 2003-04-03 Bradley Bell <btb@icculus.org>
1921 * main/endlevel.c: fixed exit model scheme yet again
1923 2003-04-02 Bradley Bell <btb@icculus.org>
1925 * misc/error.c: call Int3 on Assert
1927 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1930 * main/wall.c: don't die when trying to toggle nonexistent
1931 segment... vertigo level 10 is buggy!
1933 * main/gamemine.c: comments/formatting
1935 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1937 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1938 main/inferno.c: Allow use of 22K sound samples
1940 2003-03-29 Bradley Bell <btb@icculus.org>
1942 * arch/ogl/gr.c: default to bitmapped reticle
1944 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1945 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1948 * arch/sdl/joy.c: fixed text seen for hats in control config
1951 2003-03-28 Bradley Bell <btb@icculus.org>
1953 * main/bm.c: heh, model nums in vertigo are hardcoded,
1954 N_D2_POLYGON_MODELS can't change
1956 * configure.ac, include/d1x.xpm, include/descent.xpm,
1957 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1960 2003-03-27 Bradley Bell <btb@icculus.org>
1962 * main/text.h: fixed text references for hat directions
1964 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1966 2003-03-26 Bradley Bell <btb@icculus.org>
1968 * main/playsave.c: make d2x keys backward compatible
1970 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1972 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1975 2003-03-26 Bradley Bell <btb@icculus.org>
1977 * main/piggy.c: fix crash when d1 data not present
1979 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1980 read/write from plr file
1982 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1983 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1984 added escort.h header
1986 2003-03-25 Bradley Bell <btb@icculus.org>
1988 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1989 D1_PIGFILE ("descent.pig") macro
1991 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1992 models from d1 pig file
1994 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1995 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1996 really) from d1 pig file
1998 2003-03-23 Bradley Bell <btb@icculus.org>
2000 * main/bm.c: stop extra robots from overwriting exit models
2002 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2003 texture list doesn't get full
2005 * main/bm.c: fix mem leak when reading extra robots
2007 2003-03-21 Bradley Bell <btb@icculus.org>
2009 * main/menu.c: Added option to set movie resolution (mostly works)
2011 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2013 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2014 replacement functions to piggy.c
2016 * main/gameseq.c: attempt to support mac d1 descent.pig
2018 * main/bm.c: fix mem leak
2020 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2021 files, both d1 and d2 oem briefing where showed
2023 * main/inferno.c, main/movie.c: Change the default movie
2024 resolution to "high", implement the option -lowresmovies
2026 2003-03-20 Bradley Bell <btb@icculus.org>
2028 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2030 * main/piggy.c: comments
2032 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2034 * main/gameseq.c: delete duplicate function
2036 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2038 2003-03-19 Bradley Bell <btb@icculus.org>
2040 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2041 (cddb discid) support
2043 * arch/sdl/digi.c, main/kludge.c: implemented
2044 digi_link_sound_to_object3 for looping sounds, other looping stuff
2046 * arch/sdl/gr.c: removing dependencies on stuff in main/
2048 * arch/linux/Makefile.am, arch/linux/init.c,
2049 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2050 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2051 other header cleanups
2053 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2055 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2057 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2058 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2059 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2060 load d1 textures for d1 levels
2062 2003-03-19 Bradley Bell <btb@icculus.org>
2064 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2065 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2066 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2067 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2070 * README: added some OS X info
2072 2003-03-17 Bradley Bell <btb@icculus.org>
2074 * main/newdemo.c: simplify DEMO_FILENAME macro
2076 * main/console.c, main/game.c: enable experimental console support
2078 * main/gamerend.c: fixed location of fps meter in multi
2080 2003-03-16 Bradley Bell <btb@icculus.org>
2082 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2083 also look in shared data dir for demos
2085 * main/newdemo.c, main/newdemo.h: comments/formatting
2087 2003-03-15 Christopher Thielen <chris@luethy.net>
2089 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2090 thinking d2 cd is always present
2092 2003-03-15 Bradley Bell <btb@icculus.org>
2094 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2097 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2100 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2101 gr_init. don't really know why this works, though
2103 2003-03-14 Bradley Bell <btb@icculus.org>
2105 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2107 * unused/bios/rbaudio.h: removed duplicate file
2109 2003-03-14 Christopher Thielen <chris@luethy.net>
2111 * arch/sdl/rbaudio.c: stop cd audio when exiting
2113 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2115 * main/gamecntl.c: add comments to the "only matt knows" cheats
2117 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2119 * main/gamemine.c: formatting, better texture conversion for d1
2122 2003-03-14 Bradley Bell <btb@icculus.org>
2124 * main/piggy.c: must swap all mac version pigfiles
2126 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2127 main/multi.c: formatting, minor cleanups
2129 * 2d/rle.c: need to swap line_size on bigendian machines
2131 * main/mission.c, main/mission.h: detect mac full version hogfile
2133 2003-03-13 Bradley Bell <btb@icculus.org>
2135 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2136 added joy/mouse sensitivity slider, increased range to 16, and
2139 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2142 * arch/linux/Makefile.am: removed extra backslash
2144 * TODO, installation.txt: updated some documentation
2146 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2147 menu, with maxfps option
2149 2003-03-12 Bradley Bell <btb@icculus.org>
2151 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2153 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2154 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2155 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2156 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2157 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2158 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2159 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2160 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2161 arch/linux/include/music.h, arch/linux/include/serial.h,
2162 arch/linux/include/ukali.h: formatting
2164 2003-03-11 Chris Arena <ccarena@cox.net>
2166 * main/menu.c: fixed brightness slider
2168 2003-03-01 Bradley Bell <btb@icculus.org>
2170 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2171 robots and animated bitmaps work, but colors are messed up
2173 2003-02-28 Bradley Bell <btb@icculus.org>
2175 * main/player.h: whitespace
2177 * main/automap.c, main/cntrlcen.c, main/collide.c,
2178 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2179 descent.hog is present, d1 becomes mission 0)
2181 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2182 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2183 arch/win32/winnet.c: MinGW compiles with network enabled again,
2184 but still doesn't work
2188 2003-02-28 Bradley Bell <btb@icculus.org>
2190 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2191 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2192 many opengl glitches
2194 2003-02-27 Bradley Bell <btb@icculus.org>
2196 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2197 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2198 main/network.c, main/network.h: noted that hoard.ham is only needed
2199 for multiplayer HOARD games, and should not be equated with
2200 "vertigo". put HoardEquipped() back in network.c.
2202 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2203 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2204 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2205 use timer_delay instead of d_delay
2207 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2209 * main/render.c: added replacement qsort for solaris
2211 2003-02-26 Bradley Bell <btb@icculus.org>
2213 * main/gamemine.c: texture conversion for d1 shareware
2215 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2217 * main/gamemine.c: better texture conversion for d1 levels
2219 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2221 * main/kconfig.c: fix joystick support under MinGW
2223 2003-02-26 Bradley Bell <btb@icculus.org>
2225 * main/playsave.c: fix swapping glitch
2227 * configure.ac, readme.txt: clean stuff up, getting ready for
2230 * main/titles.c: begin support for rendering spinning robots in
2233 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2236 * main/gamemine.c: load d1 shareware levels!
2238 2003-02-25 Bradley Bell <btb@icculus.org>
2242 * autogen.sh: add warning about old auto* versions, use
2245 2003-02-24 Bradley Bell <btb@icculus.org>
2247 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2248 briefings mostly working
2250 * main/movie.c, main/titles.c: fixed some more briefing glitches
2252 2003-02-23 Bradley Bell <btb@icculus.org>
2254 * main/movie.c: fixed crash when using shareware data files
2257 * arch/sdl/digi.c: fix crash on non-existent sounds
2258 (i.e. shareware data)
2260 2003-02-22 Bradley Bell <btb@icculus.org>
2262 * main/titles.c: fixed fullscreen toggle in briefings
2264 2003-02-21 Bradley Bell <btb@icculus.org>
2266 * configure.ac: check for mingw when enabling nasm
2268 * main/playsave.c: enable loading player files of either byte
2271 2003-02-20 Bradley Bell <btb@icculus.org>
2273 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2275 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2276 #343, not "rest of solution to bug #344"
2278 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2281 * main/kludge.c: partial solution to bug #344
2283 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2285 * compilerdefs.txt: added linux/mips info
2287 * ChangeLog: clean up changelog
2289 2003-02-19 Bradley Bell <btb@icculus.org>
2291 * libmve/mveplay.c: os x needs nanosleep prototype.
2293 2003-02-18 Bradley Bell <btb@icculus.org>
2295 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2297 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2298 to disable/enable audio
2300 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2302 * main/: movie.h, titles.c: make sure movie's palette is set before
2303 writing briefing text. Fixes bug #359
2305 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2308 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2309 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2312 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2315 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2316 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2317 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2320 * include/libmve.h: blah
2322 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2324 * main/render.c: 2nd attempt to fix solaris qsort bug
2326 2003-02-18 Bradley Bell <btb@icculus.org>
2328 * configure.ac, include/pstypes.h: put alignment detection in
2331 2003-02-17 Bradley Bell <btb@icculus.org>
2333 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2334 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2335 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2336 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2337 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2338 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2339 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2340 moved mve stuff to separate subdir
2342 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2343 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2344 mve code. Fixes (at least) bugs #41, #348, and #350.
2346 2003-02-14 Bradley Bell <btb@icculus.org>
2348 * main/Makefile.am: no more Makefile.mveplay. again
2350 * main/mveplay.c: typo
2352 2003-02-13 Bradley Bell <btb@icculus.org>
2354 * utilities/mvlextract.c: uint -> unsigned int
2356 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2357 standalone mveplayer, win32 support
2359 * main/movie.c: random bugfixes, win32 support
2361 * arch/sdl/Makefile.am: formatting
2363 * configure.ac: disable networking on mac/win for now
2365 * main/newmenu.c: comments
2367 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2369 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2370 redundant swap functions.
2372 2003-02-13 Bradley Bell <btb@icculus.org>
2374 * ChangeLog: update changelog
2376 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2378 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2379 polymodel alignment issues.
2381 2003-02-13 Bradley Bell <btb@icculus.org>
2383 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2384 fix various little bugs
2386 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2387 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2389 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2392 * README.utils: new file
2394 * main/: mve_main.c, mveplay.c: more movie fixes
2396 * README: updated README
2398 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2400 2003-02-12 Bradley Bell <btb@icculus.org>
2402 * utilities/mvlextract.c: bigendian mvl support
2404 * main/mveplay.c: formatting, stuff
2406 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2407 truecolor mve support, standalone mveplayer
2409 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2410 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2411 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2412 standalone mveplayer
2414 2003-01-22 Bradley Bell <btb@icculus.org>
2416 * include/: interp.h, interp.h: restore prototype for
2417 swap_polygon_model_data
2419 2003-01-21 Bradley Bell <btb@icculus.org>
2421 * main/piggy.c: use memcpy to avoid alignment problem
2423 * compilerdefs.txt: updated some defs, added sunos/sparc
2425 2003-01-15 Bradley Bell <btb@icculus.org>
2427 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2429 * main/gamemine.c: attempting to support d1 shareware
2431 * compilerdefs.txt: update defs
2433 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2435 * main/mveplay.c: fix several bugs, comments, formatting.
2437 2003-01-15 Bradley Bell <btb@icculus.org>
2439 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2440 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2441 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2442 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2445 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2446 formatting, comments
2448 2003-01-11 Bradley Bell <btb@icculus.org>
2450 * main/: mission.c, mission.h: attempt to support d1 for mac
2453 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2455 * main/object.h: foo
2457 2003-01-09 Bradley Bell <btb@icculus.org>
2459 * main/movie.c: use ifdef around gr_toggle_fullscreen
2461 2003-01-07 Bradley Bell <btb@icculus.org>
2463 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2464 main/mission.h: don't need .msn file for descent.hog anymore
2468 2003-01-06 Bradley Bell <btb@icculus.org>
2470 * main/mission.h, main/mission.c: comments
2472 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2475 2003-01-03 Bradley Bell <btb@icculus.org>
2477 * utilities/: txb2txt.c, txt2txb.c: remove old files
2479 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2481 * main/polyobj.c: attempt to make read_model_file
2484 * main/menu.c: move vertigo text
2486 2003-01-02 Bradley Bell <btb@icculus.org>
2488 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2489 main/polyobj.h: cleanup alignment changes
2491 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2492 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2493 main/object.h: fix alignment issues on sparc
2495 * cvshowto.txt: update cvs info
2499 * 2d/rle.c: make rle_swap handle RLE_BIG
2501 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2503 * main/render.c: workaround solaris qsort bug
2505 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2507 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2508 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2510 * arch/linux/Makefile.am: enabled linux joystick, kali
2512 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2513 arch/sdl/event.c: enabled linux joystick
2515 2002-12-31 Bradley Bell <btb@icculus.org>
2517 * main/gamemine.c: simplified warning msg
2519 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2521 * main/render.h: fix compiler warning
2523 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2525 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2527 2002-12-24 Bradley Bell <btb@icculus.org>
2529 * main/mission.c: fixes an infinite loop which was caused by d2x
2530 thinking d2demo was a descent 1 mission
2532 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2534 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2536 2002-12-24 Bradley Bell <btb@icculus.org>
2538 * main/render.c: comments
2540 2002-10-30 Bradley Bell <btb@icculus.org>
2542 * main/inferno.c: add help for -hogdir option
2544 * main/inferno.c: added -hogdir option
2546 2002-10-28 Bradley Bell <btb@icculus.org>
2548 * main/: inferno.c, menu.c: enabled Vertigo displays
2550 * include/3d.h: typo
2552 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2554 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2555 main/netmisc.c, main/network.c: simplify and eliminate redundant
2558 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2560 * maths/fixc.c: fix infinite loop in quad_sqrt.
2562 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2563 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2565 2002-10-12 Bradley Bell <btb@icculus.org>
2567 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2569 2002-10-11 Bradley Bell <btb@icculus.org>
2571 * main/hud.c: make hud_message work correctly
2573 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2576 * main/network.c: formatting, small fixes
2578 2002-10-10 Bradley Bell <btb@icculus.org>
2580 * main/netmisc.h: no swap_object for little-endian
2582 * main/: netmisc.h, network.c: use macros to simplify network
2585 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2588 * main/inferno.c: enable loading screen for mac shareware with
2591 * main/netmisc.c: whitespace
2593 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2596 * main/hud.c: whitespace
2598 * configure.ac: remove shareware build, add macdata build
2600 * main/songs.c: whitespace
2602 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2603 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2606 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2609 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2611 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2612 comments, formatting, etc.
2614 * iff/iff.c: fix bigendian iff loading.
2616 2002-10-03 Bradley Bell <btb@icculus.org>
2618 * utilities/txb2tex.c: typo
2620 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2621 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2624 * arch/sdl/mouse.c: whitespace
2626 2002-09-19 Bradley Bell <btb@icculus.org>
2628 * main/kconfig.c: fix a oops, add old logs
2630 * main/kconfig.c: support for >3 mouse buttons
2632 2002-09-18 Bradley Bell <btb@icculus.org>
2634 * include/gr.h: fix palette swap define
2636 2002-09-14 Bradley Bell <btb@icculus.org>
2638 * main/titles.c: load hires briefing screen if lores doesn't exist
2639 (i.e. vertigo) and MenuHires=0
2641 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2643 * main/: multi.h, network.h: pack some structures for ipx
2646 2002-09-14 Bradley Bell <btb@icculus.org>
2648 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2649 and load_endlevel_data() to expect newline-terminated strings, fix
2650 load_game_data to read null-terminated string for
2653 2002-09-07 Bradley Bell <btb@icculus.org>
2655 * main/newmenu.c: added error message
2657 * main/menu.h: enable -nohires with mac shareware
2659 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2661 * 2d/font.c: enable 0/255 palette swap for fonts
2663 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2666 * 2d/2dsline.c: fix ogl blooper
2668 2002-09-05 Bradley Bell <btb@icculus.org>
2670 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2673 * include/strutil.h: need string.h for strcasecmp
2675 * include/rle.h: okay, maybe it needs to be this way
2677 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2679 * 2d/scalec.c: more stuff from d2src
2681 * 2d/rle.c: more stuff from d2src, formatting
2683 * 2d/font.c: useless cruft
2685 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2687 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2690 2002-09-04 Bradley Bell <btb@icculus.org>
2692 * include/grdef.h: fix compiler warnings
2694 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2696 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2699 * main/game.c: we want the mac ibitblt for everything but dos and
2702 * main/texmerge.c: these routines are in tmerge.c
2704 * main/credits.c: enable credits for mac and oem data
2706 * main/bm.c: use either exit.ham or exit.pofs
2708 * include/ibitblt.h: enable some more code from d2src
2710 * include/gr.h: enable mac ubitblt_double
2712 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2714 * include/grdef.h: moved some inline asm from linear.h
2716 * 2d/ibitblt.c: brought in line with original d2 version
2718 * 2d/bitblt.c: reverted to original d2 version of this file, then
2719 added d1x enhancements
2721 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2723 * 2d/linear.h: moved these back to their original locations
2726 * main/mveplay.c: close some memory holes, speed up palette loading
2728 * main/movie.c: added fullscreen toggle while playing movies
2730 * main/inferno.c: comment out -superhires help text (always on)
2732 * include/timer.h: added approx_fsec_to_usec macro
2734 * arch/sdl/joy.c: fix compiler warning
2736 2002-09-01 Bradley Bell <btb@icculus.org>
2738 * main/network.c: oops
2740 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2742 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2743 timer_get_fixed_seconds
2747 2002-08-31 Bradley Bell <btb@icculus.org>
2749 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2752 * main/multi.h: network endian stuff
2754 * 2d/font.c, include/gr.h: fast file i/o for font headers
2756 * arch/win32/arch_ip.cpp: unused file
2758 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2759 bigendian networking fixes
2761 * main/menu.c: make net menu more accurate, also make superhires
2764 * include/pstypes.h: better to have __pack__ all the time, I think.
2765 needed for networking, e.g.
2767 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2770 * arch/win32/Makefile.am: unused file
2774 2002-08-30 Bradley Bell <btb@icculus.org>
2776 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2778 * main/: newmenu.h, titles.c: formatting
2780 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2781 main/multi.h: networking works, finally
2783 * TODO: added TODO file
2785 * arch/linux/arch_ip.cpp: unused fine
2787 * README: network sorta working
2789 * main/: Makefile.am, multi.c, network.c, network.h: more
2792 * main/menu.c: load builtin mission correctly
2794 * main/inferno.c: documentation
2796 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2799 * main/Makefile.mveplay: don't need no more
2801 2002-08-29 Bradley Bell <btb@icculus.org>
2803 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2804 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2805 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2808 * include/ipx_drv.h: more network fixing
2810 * arch/linux/include/ipx_drv.h: more network fixing
2812 * include/ipx.h: formatting
2814 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2816 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2817 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2818 main/inferno.c: fixed networking fuck-up?
2820 * Makefile.am: moved mingw info to README
2822 * README, mingw32.txt: moved mingw info to README
2824 2002-08-27 Bradley Bell <btb@icculus.org>
2826 * utilities/mvlextract.c: allow specifying file to extract
2828 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2831 * utilities/hogextract.c: allow specifying file to extract
2833 * main/mission.c: Have to get mission_num _after_ promoting...
2835 * main/: gameseq.c, titles.c: beginning d1 briefing support
2837 * descent.msn: beginning d1 briefing support
2839 * main/: titles.c, titles.h: d1-style mission briefings
2841 * main/piggy.h: whitespace
2843 * main/movie.c: beginning robot movie support, fall back on lo/hi
2844 res if hi/lo not available
2846 * main/mission.c: added Builtin_mission_num for builtin mission,
2847 D1Hogdir, d1-style mission briefings
2849 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2852 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2853 (for d1 missions that need d1 data)
2855 * 2d/ibitblt.c: whitespace
2857 2002-08-26 Bradley Bell <btb@icculus.org>
2859 * utilities/mvlcreate.c: oops
2861 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2864 * utilities/hogextract.c: added [v]iew option
2866 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2868 * main/titles.c: fix writable string, disable DumbAdjust thing
2870 * main/polyobj.h: whitespace
2872 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2875 * main/movie.c: read movies from AltHogDir, other fixes
2877 * main/: mission.c, mission.h: fix bug w/mission filename
2879 * main/gameseq.c: comments
2881 * main/digi.h: whitespace n stuff
2883 * include/mve_audio.h: added audio flag macros
2885 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2890 2002-08-23 Bradley Bell <btb@icculus.org>
2892 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2895 * Makefile.am: remove d2demo.mn2
2897 * cfile/cfile.c, include/cfile.h: add cfile_size function
2899 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2900 eliminate need for .mn2 files for oem and demo
2902 2002-08-22 Bradley Bell <btb@icculus.org>
2904 * main/bm.c: fix for vertigo
2906 * main/menu.h: make OEM menu pcx available
2908 * 2d/rle.c: merge with original d2 file
2910 * Makefile.am, configure.ac: let mission files get installed by
2913 2002-08-17 Bradley Bell <btb@icculus.org>
2915 * configure.ac: make FAST_FILE_IO the default on little-endian
2918 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2920 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2923 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2925 * main/: game.c, menu.c, mission.c: promote builtin missions.
2927 2002-08-15 Bradley Bell <btb@icculus.org>
2929 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2930 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2932 * utilities/.cvsignore: added cvsignore
2934 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2937 * main/piggy.c: mac data file loading
2939 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2940 transparency and swap 0/255 correctly for mac data files
2942 2002-08-13 Bradley Bell <btb@icculus.org>
2944 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2945 to utilities to avoid conflict with c++ std lib <utility>
2947 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2948 txt2txb.c: moved utility to utilities to avoid conflict with c++
2951 * Makefile.am, configure.ac: add utilities
2953 2002-08-09 Bradley Bell <btb@icculus.org>
2955 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2958 2002-08-08 Bradley Bell <btb@icculus.org>
2960 * main/inferno.c: comments
2962 * main/: newmenu.c, songs.c: mac demo datafile support
2964 * installation.txt: update
2966 * main/gamesave.c: use lowercase for consistency
2968 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2969 models for other than d2demo
2971 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2973 * main/gamemine.c: formatting, better d1 texture conversion
2975 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2976 main/mission.h: recognize .msn mission files.
2978 2002-08-07 Bradley Bell <btb@icculus.org>
2980 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2981 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2982 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2983 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2984 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2985 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2988 2002-08-06 Bradley Bell <btb@icculus.org>
2990 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2992 * main/Makefile.am: formatting
2994 * 2d/font.c: make gr_remap_font just reload the whole thing
2996 * configure.ac: formatting
2998 * Makefile.am: added d2demo.mn2
3000 * d2demo.mn2: mission file for shareware
3002 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3003 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3005 * main/sounds.h: shareware stuff, whitespace
3007 * main/: polyobj.c, polyobj.h: more fast i/o macros
3009 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3012 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3013 endlevel stuff to non-shareware, allow movies/endlevel for
3016 * main/cntrlcen.c: typo
3018 * main/bm.h: use global Piggy_hamfile_version
3020 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3021 macros, use global Piggy_hamfile_version
3023 * main/Makefile.am: terrain and movie stuff always used now
3025 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3028 * main/: gamemine.c, gamesave.c: load DMB levels
3030 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3031 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3033 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3035 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3037 2002-08-04 Bradley Bell <btb@icculus.org>
3039 * main/inferno.c: shareware stuff, formatting
3041 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3043 * arch/sdl/gr.c: don't need to set mode in gr_init
3045 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3047 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3050 * Makefile.am, descent.mn2: added mission file for descent 1
3052 2002-08-02 Bradley Bell <btb@icculus.org>
3054 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3055 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3056 main/piggy.h, misc/error.c: junk
3058 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3059 render.h, scores.c, scores.h, terrain.c: shareware stuff
3061 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3062 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3063 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3064 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3065 main/weapon.c, main/weapon.h: fast i/o macros
3067 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3069 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3070 main/gamemine.h, main/gamesave.c: load d1 levels
3072 2002-07-30 Bradley Bell <btb@icculus.org>
3074 * configure.ac: oops
3076 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3079 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3080 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3081 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3082 main/piggy.c, main/titles.c: support shareware datafiles!
3084 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3085 piggy.c: SHAREWARE fixes
3087 2002-07-29 Bradley Bell <btb@icculus.org>
3089 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3090 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3091 misc/fileutil.c: Portability - OS X support
3093 2002-07-27 Bradley Bell <btb@icculus.org>
3095 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3096 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3097 segment.h: portability
3099 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3100 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3101 main/wall.h: portabilization
3103 * 2d/font.c, include/gr.h: portability
3105 2002-07-26 Bradley Bell <btb@icculus.org>
3107 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3109 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3111 * main/player.c: foo
3113 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3115 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3116 misc/fileutil.h: portable file i/o utils
3118 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3119 writable string anymore... / formatting
3121 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3122 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3123 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3124 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3125 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3126 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3127 portable-izing file loading routines
3129 2002-07-24 Bradley Bell <btb@icculus.org>
3131 * main/mveplay.c: correctly play files with 16bit uncompressed
3132 audio, mem checking, etc
3134 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3137 2002-07-23 Bradley Bell <btb@icculus.org>
3139 * misc/Makefile.am: unused file
3141 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3142 main/sounds.h: remove experimental nmovie stuff
3144 * main/movie.c: add some debugging output
3146 2002-07-22 Bradley Bell <btb@icculus.org>
3148 * main/: console.c, state.c: simplified header
3150 * main/movie.c: enable mveplay audio
3152 * main/old/movie.c: moved to main/
3154 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3155 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3156 main/mvelib.c, main/mveplay.c: initial movie support
3158 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3159 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3160 include/ogl_init.h, include/pstypes.h, main/console.c,
3161 main/state.c, mem/mem.c: OS X stuff
3163 * configure.ac: OS X and movie stuff
3165 2002-07-19 Bradley Bell <btb@icculus.org>
3167 * compilerdefs.txt: OSX defs
3169 2002-07-18 Bradley Bell <btb@icculus.org>
3171 * main/inferno.c: use simpler rcs tags
3173 * autogen.sh: keep Changelog in cvs (and use --accum)
3175 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3176 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3177 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3178 main/songs.c: changed cdrom->rbaudio
3180 * include/rbaudio.h: moved to /include
3182 2002-07-17 Bradley Bell <btb@icculus.org>
3184 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3185 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3186 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3187 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3188 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3189 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3190 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3191 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3192 3d/setup.c: use simpler rcs tags
3197 2002-07-17 Bradley Bell <btb@icculus.org>
3199 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3201 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3203 * debian/rules: don't need readme's
3205 * debian/rules: move d1x license to COPYING, license clarifications
3207 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3208 license to COPYING, license clarifications
3210 * debian/rules: fix debian docs
3212 * debian/rules: fix debian manpages
3214 * debian/d2x-sdl.menu: fix debian menu
3216 * debian/rules: link to undocumented man page for debs
3218 * Makefile.am, configure.ac, debian/control, debian/copyright,
3219 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3220 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3221 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3224 2002-07-16 Bradley Bell <btb@icculus.org>
3226 * debian/: rules, changelog.in: deb stuff
3228 * configure.ac: cleaner nasm detection
3230 * debian/: changelog.in, control, rules: deb stuff
3232 * README, installation.txt: typos, stuff
3234 * configure.ac: better #defines
3236 * configure.ac: whitespace
3238 * configure.ac: better documentation
3240 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3241 SDL_JOYSTICK not needed
3243 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3245 * configure.ac: need higher SDL for joystick
3247 * debian/: control, rules: deb stuff
3249 * arch/sdl/joy.c: old junk
3251 * Makefile.am, configure.ac: automake updates
3253 * main/: inferno.c, text.c: don't use althogdir on non-unix
3255 * configure.ac: more autoconf updates
3257 * misc/strutil.c: better strrev
3259 * main/inferno.c: need limits.h on mingw also
3261 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3264 2002-04-19 Bradley Bell <btb@icculus.org>
3266 * main/network.c: let hoard.ham be a cfile
3268 * main/text.c: better error message when hog not found
3272 2002-03-23 Bradley Bell <btb@icculus.org>
3274 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3275 arch/sdl/Makefile.am: Use SDL joystick automatically
3277 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3279 2002-03-05 Bradley Bell <btb@icculus.org>
3281 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3284 2002-02-23 Bradley Bell <btb@icculus.org>
3286 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3288 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3289 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3290 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3291 main/editor/Makefile.am: moved includes to include
3293 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3295 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3296 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3297 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3300 * main/game.c: disabled cockpit for OGL, formatting
3302 * 2d/ibitblt.c: formatting
3304 2002-02-16 Bradley Bell <btb@icculus.org>
3306 * include/oldsdl.h: check for older macros
3308 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3309 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3310 allow older sdl versions
3312 2002-02-15 Bradley Bell <btb@icculus.org>
3314 * main/: automap.c, automap.h, inferno.c: automap resolution now
3317 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3319 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3320 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3321 win32/include/key_arch.h: never mind - that would be pointless
3323 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3324 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3325 win32/include/key_arch.h: copied files from d1x
3327 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3328 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3330 * main/multipow.c: need conf.h
3332 * arch/win32/Makefile.am: new file
3334 * include/pstypes.h: added u_int16_t (needed in base_ip)
3336 * arch/win32/arch_ip.cpp: copied from d1x
3338 2002-02-14 Bradley Bell <btb@icculus.org>
3340 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3342 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3343 main/netlist.c: Added hotkeys to toggle fullscreen mode
3345 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3346 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3348 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3349 reorder.h: Lotsa networking stuff from d1x
3351 2002-02-13 Bradley Bell <btb@icculus.org>
3353 * include/gr.h, main/game.c: Fullscreen toggle stuff
3355 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3358 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3359 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3362 2002-02-11 Bradley Bell <btb@icculus.org>
3364 * main/bm.c: use portable loader if bigendian
3366 * include/pstypes.h: don't define bool for c++
3368 * include/cfile.h: extern AltHogDir stuff
3370 * include/byteswap.h: use WORDS_BIGENDIAN
3372 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3374 * main/vers_id.h: added D2X_IVER
3376 * misc/args.c: don't use d1x.ini
3378 * Makefile.am: rpm stuff
3380 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3383 2002-02-09 Bradley Bell <btb@icculus.org>
3385 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3387 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3389 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3392 2002-02-06 Bradley Bell <btb@icculus.org>
3394 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3395 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3396 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3398 * debian/: changelog.in, control, copyright, d2x-gl.files,
3399 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3403 2002-02-02 Bradley Bell <btb@icculus.org>
3405 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3407 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3408 Enabled RELEASE option
3410 2002-01-31 Bradley Bell <btb@icculus.org>
3412 * Makefile.am, configure.ac: specify prerequisite versions of
3413 autoconf and automake
3415 2002-01-29 Bradley Bell <btb@icculus.org>
3417 * main/mission.c: RCS header added
3419 * main/inferno.c: update copyright date
3421 * main/mission.c: allow missions to be in AltHogDir
3423 * configure.ac: Display results of configure
3425 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3428 2002-01-28 Bradley Bell <btb@icculus.org>
3430 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3431 Data files now go in DATADIR/games/d2x, user files now go in
3434 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3436 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3437 files now go in ~/.d2x
3439 2002-01-24 Bradley Bell <btb@icculus.org>
3441 * configure.ac: fix nasm not found error message
3443 2002-01-18 Bradley Bell <btb@icculus.org>
3445 * configure.in: getting rid of old configure.in
3447 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3448 main/movie.c: Movie playing kludgey stuff
3450 * misc/args.c: formatting
3452 * main/inferno.c: allow -h for help
3454 * include/error.h: don't die on int3, unless -debug given
3456 * mingw32.txt: more stuff
3458 2001-12-29 Bradley Bell <btb@icculus.org>
3460 * Makefile.am: Got rid of thinking.txt
3462 * main/inferno.c: document -nomovies option
3464 2001-12-28 Bradley Bell <btb@icculus.org>
3466 * main/titles.c: formatting, put some code into place for rendering
3467 of robots during briefings
3469 2001-12-27 Bradley Bell <btb@icculus.org>
3473 2001-12-23 Craig Hadady <chadady@iglou.com>
3475 * 2d/rle.c: fixed bug in dummy array.
3477 2001-12-03 Bradley Bell <btb@icculus.org>
3479 * arch/sdl/init.c: fix formatting
3481 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3482 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3483 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3484 and sdl joystick stuff
3486 2001-11-30 Bradley Bell <btb@icculus.org>
3488 * thinking.txt: not needed
3490 2001-11-27 Bradley Bell <btb@icculus.org>
3492 * cygconf, mingw32.txt: use sdl from source on cygwin
3494 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3495 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3496 SDL_CFLAGS to CFLAGS
3498 2001-11-27 Bradley Bell <btb@icculus.org>
3502 2001-11-14 Bradley Bell <btb@icculus.org>
3504 * texmap/scanline.c: use optimization flags as texmap default
3506 * NEWS: mouse wheel, etc
3508 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3509 wheel to emulate 3rd axis
3511 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3513 * include/error.h: kludge to ungrab mouse when we hit an int3
3515 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3516 __ENV_MSDOS__ to __MSDOS__
3518 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3521 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3524 * arch/sdl/digi.c: implemented digi_set_volume
3526 * include/grdef.h, main/config.c, misc/d_io.c: change
3527 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3529 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3530 main/piggy.c: use MAKE_SIG
3532 * installation.txt: update
3534 * configure.ac: new file
3536 * arch/sdl/joydefs.c: #include pstypes.h
3538 * arch/sdl/init.c: SDL joystick stuff
3540 * acconfig.h: adjust MINGW defines
3542 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3543 controls menu now works
3545 2001-11-13 Bradley Bell <btb@icculus.org>
3547 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3550 * Makefile.am: New file
3552 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3555 * compilerdefs.txt: New file
3557 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3559 2001-11-12 Bradley Bell <btb@icculus.org>
3561 * main/playsave.c: load player files regardless of byte order of
3564 2001-11-11 Bradley Bell <btb@icculus.org>
3566 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3569 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3571 * NEWS: GL savegame thumbnails
3573 * acconfig.h, configure.in: make option for NMOVIES, default to off
3575 2001-11-09 Bradley Bell <btb@icculus.org>
3577 * main/state.c: Enabled savegame thumbnails under OpenGL
3579 * unused/pa_null/pa_enabl.h: remove duplicate header
3581 * misc/args.c: use d2x.ini for option file
3583 * mem/mem.c: Move mem_realloc inside the ifdef
3585 * main/menu.c: fix 640x400 menu text
3587 * main/inferno.c: added documentation
3589 * main/endlevel.c: fix warnings
3591 * arch/ogl/gr.c: Get rid of gl spew
3593 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3595 * acconfig.h: Define __SDL__ for mingw
3597 2001-11-08 Bradley Bell <btb@icculus.org>
3599 * 2d/font.c: free OGL font data when rereading
3601 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3602 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3603 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3604 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3605 main/weapon.h: Enabled shareware build, endlevel flythrough
3608 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3609 of use for shareware build
3611 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3614 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3616 2001-11-05 Bradley Bell <btb@icculus.org>
3618 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3621 * include/3d.h: Add comment
3623 2001-11-04 Bradley Bell <btb@icculus.org>
3625 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3628 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3631 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3633 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3634 main/hudmsg.h: Enable d1x-style hud_message
3636 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3638 * 2d/font.c: re-init ogl fonts after remapping colors.
3640 2001-11-02 Bradley Bell <btb@icculus.org>
3642 * misc/Makefile.am: remove byteswap.h (duplicate header)
3644 * 2d/font.c: fixed gr_remap_font, minor stuff
3646 * configure.in: take out -O2 if doing debug build
3648 * main/bm.c: formatting
3650 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3652 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3653 macros, get rid of functions
3655 2001-11-01 Bradley Bell <btb@icculus.org>
3657 * misc/byteswap.h: removed duplicate header
3659 2001-10-31 Bradley Bell <btb@icculus.org>
3661 * NEWS, main/automap.c: automap works in opengl
3663 * NEWS, configure.in: Added news
3665 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3667 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3669 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3670 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3671 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3673 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3675 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3677 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3678 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3680 2001-10-27 Bradley Bell <btb@icculus.org>
3682 * main/inferno.c: added some documentation
3684 2001-10-25 Bradley Bell <btb@icculus.org>
3686 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3689 * Makefile.am, configure.in, arch/Makefile.am,
3690 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3691 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3692 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3693 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3694 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3695 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3696 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3697 it's ugly, but It'll be easier to sync with d1x.
3699 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3700 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3701 main/editor/Makefile.am: attempt at support for editor, makefile
3704 * misc/d_delay.c: formatting fix
3706 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3707 tmappent.S, tmapppro.S: adding support for runtime selection of
3710 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3711 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3712 including multi.h and network.h, fix backslashes, fix compiler
3715 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3716 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3717 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3718 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3719 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3720 including multi.h and network.h, fix backslashes
3722 * include/pstypes.h: added typedef for u_int64_t on mingw
3724 * include/3d.h: added prototype for g3_uninit_polygon_model
3726 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3728 2001-10-24 Bradley Bell <btb@icculus.org>
3730 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3731 arch subdirs, as in d1x.
3733 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3734 earlier style until i understand automake 1.5 better. remove input
3737 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3738 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3739 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3740 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3741 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3742 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3743 Moved input stuff to arch subdirs, as in d1x.
3745 * NEWS, configure.in: blah blah
3747 2001-10-23 Bradley Bell <btb@icculus.org>
3749 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3751 * texmap/tmapppro.S: no need for #include <conf.h> here
3753 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3756 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3757 file. RCS header added
3759 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3760 #ifdef'ing out the whole file. RCS header added
3762 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3763 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3764 fixes. Now works with automake 1.5 and autoconf 2.52.
3765 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3766 mingw (-grabmouse now works on win32).
3768 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3769 These don't belong in cvs
3773 2001-10-20 Bradley Bell <btb@icculus.org>
3775 * 2d/font.c: Don't free unused variables...
3777 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3780 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3781 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3782 main/Makefile.am: make dist more sensible
3784 * Makefile.am: Kludge for linking on mingw
3786 2001-10-19 Bradley Bell <btb@icculus.org>
3788 * Makefile.am, configure.in, arch/win32/Makefile.am,
3789 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3791 * include/ipx_drv.h: Check for __MINGW32__
3793 * include/i86.h: Imported from d1x
3795 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3797 * arch/dos/modex.asm: Fixed %include
3799 * main/console.c: RCS headers added
3801 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3804 * Makefile.am, main/Makefile.am: Moved final link to top-level
3805 directory instead of main/
3807 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3808 __ENV_LINUX__ to __linux__
3810 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3811 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3812 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3813 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3814 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3815 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3816 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3817 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3818 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3819 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3822 * configure.in: add --enable-xploader, support arch/linux subdir,
3825 * main/inferno.c: conditionalize conf.h
3827 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3829 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3830 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3831 misc/fileutil.h: Partial application of linux/alpha patch.
3833 2001-10-19 Bradley Bell <btb@icculus.org>
3835 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3836 networking in line with d1x, moved some arch/linux_* stuff to
3839 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3840 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3841 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3842 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3845 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3846 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3847 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3848 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3849 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3850 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3851 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3852 linux/include/ukali.h: Brought linux networking in line with d1x,
3853 moved some arch/linux_* stuff to arch/linux/*
3855 * include/ipx_drv.h: Imported from d1x
3857 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3859 * main/ipx_drv.c: Imported from d1x
3861 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3862 main/network.h, main/Makefile.am: Trying to get network working on
3865 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3866 main/Makefile.am: build fixes
3868 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3869 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3870 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3871 starting to get net working.
3873 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3874 conditionalized min,max macros
3876 2001-10-18 Bradley Bell <btb@icculus.org>
3878 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3879 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3880 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3881 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3884 * 2d/2dsline.c: RCS headers added/changed
3886 * configure.in: fix NASMFLAGS bug
3888 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3891 2001-10-17 Bradley Bell <btb@icculus.org>
3893 * NEWS: Fixed the invulnerable robots bug!
3895 * main/collide.c: Fixed the invulnerable robots bug!
3897 2001-10-14 Bradley Bell <btb@icculus.org>
3899 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3902 2001-10-13 Bradley Bell <btb@icculus.org>
3904 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3905 arch/Makefile.am, arch/dos/Makefile.am,
3906 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3907 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3908 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3909 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3910 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3911 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3912 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3913 arch/win32/include/Makefile.am, iff/Makefile.am,
3914 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3915 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3916 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3917 unused/bios/Makefile.am, unused/lib/Makefile.am,
3918 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3919 unused/ui/Makefile.am, unused/vga/Makefile.am,
3920 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3921 automake stuff from "inert" subdirs. And there was much rejoicing.
3923 * Makefile.am, NEWS, configure.in: Stuff
3925 * ChangeLog: removing auto-generated file
3927 * cygconf: Added instructions for mingw32 build
3929 * Makefile.am: renamed INSTALL to installation.txt
3931 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3933 * mingw32.txt: Added instructions for mingw32 build
3935 * configure.in: Enable assembly under mingw32
3937 2001-10-12 Bradley Bell <btb@icculus.org>
3939 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3941 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3942 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3943 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3944 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3945 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3946 to __DJGPP__, since it's built-in.
3948 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3950 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3951 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3955 2001-10-12 Bradley Bell <btb@icculus.org>
3957 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3959 * Makefile.am: make sure cygconf gets archived
3961 * configure.in: Increment version number in preparation for release
3963 * configure.in: Fix detection of opengl
3965 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3966 cygconf, arch/Makefile.am, arch/include/joy.h,
3967 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3968 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3969 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3970 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3971 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3972 Vastly improved compilability.
3974 2001-10-11 Bradley Bell <btb@icculus.org>
3976 * Makefile.am: Added macros/sdl.m4
3978 * autogen.sh: Added macros/sdl.m4
3980 2001-10-09 Bradley Bell <btb@icculus.org>
3982 * main/vers_id.h: Added DESCENT_VERSION constant
3984 * main/inferno.c: Added command-line help.
3986 * include/ogl_init.h: opengl improvments (following d1x changes)
3988 2001-10-07 Bradley Bell <btb@icculus.org>
3990 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3991 arch/ogl/Makefile.am: Remove duplicate headers.
3993 2001-08-02 Thimo Neubauer <thimo@debian.org>
3995 * mem/mem.c: totally crippled the memory manager because it does
3996 not make sense for non-DOS-systems and it would have been too
3997 complicated to get it 64bit clean
3999 2001-06-19 Bradley Bell <btb@icculus.org>
4001 * cvshowto.txt: updated anonymous password
4003 2001-02-08 Bradley Bell <btb@icculus.org>
4005 * COPYING, license.txt: Added d1x license
4007 2001-02-01 Bradley Bell <btb@icculus.org>
4009 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4011 2001-01-31 Bradley Bell <btb@icculus.org>
4013 * configure.in, arch/include/mouse.h, include/pstypes.h,
4014 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4016 * main/polyobj.c: fix typo
4018 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4019 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4020 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4021 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4022 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4023 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4024 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4025 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4026 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4027 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4028 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4029 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4030 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4031 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4032 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4033 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4034 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4035 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4036 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4037 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4038 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4039 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4040 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4041 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4042 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4043 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4046 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4047 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4048 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4049 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4052 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4055 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4056 cross-compiling, and cygwin fixes
4058 2001-01-30 Bradley Bell <btb@icculus.org>
4060 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4061 include/pstypes.h, include/strutil.h, main/Makefile.am,
4062 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4063 needs --without-assembler and --without-network to compile
4065 2001-01-29 Bradley Bell <btb@icculus.org>
4067 * configure.in, main/Makefile.am: Fixes to build system
4069 * main/kconfig.c: fix for non-linux joysticks
4071 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4072 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4073 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4074 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4075 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4076 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4077 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4078 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4079 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4080 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4082 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4083 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4084 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4085 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4086 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4087 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4090 * arch/dos/include/joy.h, arch/dos/include/key.h,
4091 arch/dos/include/mouse.h: Unified input headers.
4093 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4095 2001-01-28 Bradley Bell <btb@icculus.org>
4097 * conf.h.in, configure.in, arch/Makefile.am,
4098 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4099 arch/include/key.h, main/Makefile.am: More header unification...
4101 * main/newdemo.c: Added <ctype.h>
4103 * arch/include/event.h, arch/include/joy.h: unified input headers.
4105 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4106 OpenGL now uses SDL-GL instead of gii
4108 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4110 2001-01-25 Bradley Bell <btb@icculus.org>
4112 * autogen.sh: use "set -e" so execution stops if something goes
4115 2001-01-24 Bradley Bell <btb@icculus.org>
4119 * Makefile.am: Add ChangeLog to dist
4123 2001-01-24 Bradley Bell <btb@icculus.org>
4125 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4127 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4128 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4131 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4132 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4133 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4134 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4135 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4136 arch/Makefile.am, arch/dos/Makefile.am,
4137 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4138 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4139 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4140 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4141 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4142 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4143 unused/Makefile.am, unused/bios/Makefile.am,
4144 unused/lib/Makefile.am, unused/novga/Makefile.am,
4145 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4146 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4147 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4148 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4149 make dist, VPATH builds, ...
4151 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4152 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4153 arch/dos/Makefile.in, arch/linux/Makefile.in,
4154 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4155 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4156 misc/Makefile.in, texmap/Makefile.in: cruft removal
4158 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4161 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4163 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4165 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4168 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4169 added -grabmouse option
4171 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4172 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4173 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4174 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4175 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4176 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4177 main/songs.c, misc/args.c: changed args_find to FindArg
4179 2001-01-22 Bradley Bell <btb@icculus.org>
4181 * configure, main/Makefile.am, main/Makefile.in: configuration
4184 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4185 fix compiler warnings w/opengl
4187 * include/console.h: ggi support
4189 * arch/linux_init.c: svgalib support
4191 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4192 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4193 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4194 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4195 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4196 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4199 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4201 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4202 main/render.c: fix warnings and enable NDEBUG *
4203 arch/svgalib_init.c: svgalib support
4205 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4207 * main/kconfig.c: joystick support
4209 2001-01-21 Bradley Bell <btb@icculus.org>
4211 * cvshowto.txt: new file, taken from d1x webpage
4213 * AUTHORS, README: Taking over as maintainer of d2x
4215 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4217 2001-01-20 Bradley Bell <btb@icculus.org>
4219 * configure, configure.in: Turned -Werror back off by default
4221 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4222 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4223 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4224 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4225 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4226 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4227 main/laser.c, main/multi.c, main/network.c, main/network.h,
4228 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4229 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4230 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4231 warnings, for non-OpenGL on linux, anyway...
4233 2001-01-19 Bradley Bell <btb@icculus.org>
4235 * copying: remove duplicate file
4237 * Import of d2x-0.0.9-pre1
4239 * Import of d2x-0.0.8