1 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
4 fix bug #1676 (filling up of OLG texture list)
6 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
8 * main/state.c: fix problems with copying/deleting save files
10 * main/automap.c: make automap fonts transparent.
12 2005-01-07 Bradley Bell <btb@icculus.org>
14 * main/menu.c: In Load Level, if there is no current mission,
17 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
19 * main/gameseq.c: Free polymodel data before reloading ham file.
21 * arch/ogl/gr.c: Implement fading in ogl_urect()
23 * main/gauges.c: Draw ship before shields in HUD.
25 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
27 * main/editor/centers.c: Use both ints with the robot producer
30 2004-12-23 Bradley Bell <btb@icculus.org>
32 * main/editor/centers.c, main/editor/editor.h,
33 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
34 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
35 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
38 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
40 * main/bmread.c: don't duplicate the period in the filename
42 * main/dumpmine.c: Add function prototypes to remove warnings
44 * main/dumpmine.c, ui/window.c: Specify that two functions return
47 * main/editor/autosave.c, main/editor/curves.c,
48 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
49 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
52 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
54 * main/editor/eobject.c, main/editor/kgame.c,
55 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
56 extra two parameters to get_seg_masks.
58 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
59 structs for mine saving functions
61 * main/inferno.c: Use PhysicsFS for making the hoard ham.
63 * main/bmread.c: add missing includes
65 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
67 * main/dumpmine.c: Fix type mismatches
69 2004-12-19 Bradley Bell <btb@icculus.org>
71 * ui/Makefile.am: fix ui Makefile.am
73 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
74 removeext, use it in ds_load instead of splitpath
76 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
78 * include/u_mem.h: prototype for strdup with MPW
80 * main/laser.c: abort weapon fire if unable to create object
82 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
83 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
84 unused/ui/icon.c: replace byte with sbyte
86 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
87 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
88 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
89 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
90 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
91 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
92 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
93 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
94 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
95 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
96 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
97 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
98 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
99 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
100 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
103 * ui/Makefile.am: added Makefile.am for ui
105 * main/editor/Makefile.am, main/editor/autosave.c,
106 main/editor/centers.c, main/editor/centers.h,
107 main/editor/curves.c, main/editor/eglobal.c,
108 main/editor/ehostage.c, main/editor/ehostage.h,
109 main/editor/elight.c, main/editor/eobject.c,
110 main/editor/eobject.h, main/editor/eswitch.c,
111 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
112 main/editor/group.c, main/editor/info.c, main/editor/info.h,
113 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
114 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
115 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
116 main/editor/ksegsel.c, main/editor/ksegsize.c,
117 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
118 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
119 main/editor/medlisp.h, main/editor/medmisc.c,
120 main/editor/medmisc.h, main/editor/medrobot.c,
121 main/editor/medrobot.h, main/editor/medsel.c,
122 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
123 main/editor/objpage.c, main/editor/objpage.h,
124 main/editor/seguvs.c, main/editor/texpage.c,
125 main/editor/texture.c: imported missing editor files from d1x
127 * main/Makefile.am: build dumpmine.c for editor
129 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
130 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
131 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
132 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
133 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
135 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
136 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
137 main/editor/eglobal.c, main/editor/ehostage.c,
138 main/editor/ehostage.h, main/editor/elight.c,
139 main/editor/eobject.c, main/editor/eobject.h,
140 main/editor/eswitch.c, main/editor/eswitch.h,
141 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
142 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
143 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
144 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
145 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
146 main/editor/ksegsel.c, main/editor/ksegsize.c,
147 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
148 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
149 main/editor/meddraw.h, main/editor/medlisp.h,
150 main/editor/medmisc.c, main/editor/medmisc.h,
151 main/editor/medrobot.c, main/editor/medrobot.h,
152 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
153 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
154 main/editor/objpage.h, main/editor/segment.c,
155 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
156 main/editor/texpage.h, main/editor/texture.c: Move old logs to
159 * main/editor/autosave.c main/editor/centers.c
160 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
161 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
162 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
163 main/editor/fixseg.c main/editor/func.c main/editor/group.c
164 main/editor/info.c main/editor/info.h main/editor/kbuild.c
165 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
166 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
167 main/editor/ksegmove.c main/editor/ksegsel.c
168 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
169 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
170 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
171 main/editor/medmisc.h main/editor/medrobot.c
172 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
173 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
174 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
175 main/editor/texpage.h main/editor/texture.c ui/barbox.c
176 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
177 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
178 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
179 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
180 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
181 conf.h in new editor files
183 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
185 * main/state.c: open autosave file for writing, not reading
187 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
188 main/state.c, main/state.h: added fast save
190 * main/gameseq.c, main/inferno.c: force gr_update() so screens
191 always show in OpenGL
193 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
195 * misc/strutil.c: Implement strdup for MPW
197 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
200 * misc/strutil.c: fix MPW compiler errors
202 * main/mission.c, main/mission.h: allocate mission filenames
205 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
207 * 2d/font.c: Initialise the dataptr member correctly.
209 * include/mono.h: Print only mildly interesting messages to
210 stderr.txt. (revert earlier carbon changes)
212 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
214 * include/physfsx.h: getRealPath uses the write directory if it
215 can't get the real directory
217 * D2X.make: remove misc/d_io.c
219 2004-12-03 Bradley Bell <btb@icculus.org>
221 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
222 pathname, ensure correct translation of path separators
224 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
226 * misc/strutil.c: fix stricmp and strnicmp
228 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
231 2004-12-02 Bradley Bell <btb@icculus.org>
233 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
234 I couldn't figure out why the previous code kept segfaulting under
237 * main/kconfig.c: disable call to reset_cockpit() which was
238 causing the "letterbox" bug
240 * main/inferno.c: don't die if title screens not found
242 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
244 * configure.ac: require PhysicsFS header and library
246 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
248 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
250 * D2X.make: fix build on Carbon by adding digiobj.c
252 * main/mission.c: set builtin_hogsize for non-built-in missions
254 * main/mission.c: pass individual mission around instead of whole list
256 * main/mission.c: remove mission list from global memory
258 2004-12-02 Bradley Bell <btb@icculus.org>
260 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
261 path separator gets added to hogdir
263 2004-12-01 Bradley Bell <btb@icculus.org>
265 * README, configure.ac, VisualC/d2x/d2x.dsp,
266 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
267 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
268 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
269 uses dynamic opengl loading
271 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
273 * arch/ogl/gr.c: make write_bmp use PhysicsFS
275 * include/args.h, misc/args.c: new AppendArgs function. This
276 separates the copying of the arguments passed to main() from the
277 reading of the arguments file
279 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
280 the flexible cfgets, Fix compiling issues in MPW.
282 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
283 reading into an int, so it's removed completely. PHYSFSX_getc was
284 removed, because it's only use in misc/strio.c was removed. Put
285 in PHYSFSX_getRealPath, which recognises platform-specific
286 separators and doesn't use snprintf (MPW doesn't have it). MPW
289 * main/inferno.c: Remove use of open_movie_file. Read the
290 arguments file from the base directory, if there is one. Set up
291 D2X's write directory, including replacing any tilde at the start
292 of the path (if there is one) with the string returned by
293 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
294 default is still ~/.d2x. Check if the write directory has to be
295 created. Read the arguments file in this write directory if there
296 is one. If there's still no write directory, set it to the base
297 directory. Won't set it to the current directory if this fails,
298 because of the issue of which character to use for which platform.
300 * main/playsave.c: Use PHYSFS_readSLE32 instead of
301 PHYSFS_readULE32 due to compiling issues in MPW. Use
302 cfile_read_short instead of PHYSFS_readULE16 because of both
303 compiling and endian issues. cfile_read_byte instead of
304 PHYSFSX_readU8. Write a dummy structure instead of seeking when
305 NETWORK isn't defined
307 * D2X.make: Don't compile cfile.c on Mac OS 9.
309 * README: add PhysicsFS to the required 'tools' in README, and
310 instructions for building in MPW.
312 * include/cfile.h: Make cfopen into an inline, where a read buffer
313 is set up. This speeds up loading significantly.
315 2004-12-01 Bradley Bell <btb@icculus.org>
317 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
318 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
321 * main/newmenu.c: fix player file deletion
323 * include/physfsx.h: fix statfs includes for OS X
325 * main/inferno.c, main/network.c: misc physfs conversions
327 * arch/linux/Makefile.am, arch/linux/findfile.c,
328 arch/win32/Makefile.am, arch/win32/findfile.c,
329 include/findfile.h, main/kludge.c, main/mission.c,
330 main/newmenu.c, main/piggy.c: get rid of findfile stuff
332 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
335 * main/state.c: improve savegame load/save
337 * main/movie.c: make -nomovies friendlier
339 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
341 * include/d_io.h, include/physfsx.h, main/inferno.c,
342 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
345 * main/scores.c: use physfs for scores file
347 * main/playsave.c: improve player loading
349 * main/movie.c: improve movie loading
351 * main/mission.c: improve mission loading
353 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
354 main/state.c: use physfs for savegames
356 * README: minor update
358 * main/newdemo.c: use physfs for demos
360 * include/physfsx.h: added PHYSFSX_rename function
362 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
363 physfs/rwops, add libmve callbacks
365 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
366 added physfsrwops stuff
368 * include/cfile.h: added cfile_close wrapper
370 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
373 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
376 * main/config.c: use physfs to read config file
378 * include/physfsx.h: added gets and puts functions
380 * include/cfile.h: correct seek return value
382 * main/config.c, main/playsave.c: use physfs to write
385 * include/physfsx.h: added my physfs extensions
387 * main/inferno.c: physfs initialization stuff
389 * configure.ac: add check for physfs lib
391 * include/cfile.h: made cfile into a wrapper for physfs
393 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
394 disabled althogdir stuff (shouldn't be needed w/physfs)
396 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
397 configure.ac: drop cfile stuff
399 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
401 * D2X.make: Don't use D2XFolder, because the userdir can now be
402 specified in Mac OS 9. Putting it in the source code folder is
403 more convenient. Turn debugging on. Don't compile old files,
404 compile new ones. Add the PhysicsFS library.
406 * iff/iff.c: Get rid of MIN redefinition.
408 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
409 MPW doesn't like switches of long longs
411 2004-11-30 Bradley Bell <btb@icculus.org>
413 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
414 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
415 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
416 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
417 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
418 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
419 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
421 2004-11-28 Bradley Bell <btb@icculus.org>
423 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
425 * arch/sdl/digi.c: use d2src system for persistent sounds
427 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
430 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
431 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
432 ripped object stuff out of digi.c, now using digiobj.c. get rid of
433 a bunch of kludges, sound should be more true to original game now
435 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
438 2004-11-27 Bradley Bell <btb@icculus.org>
440 * main/text.c, main/text.h, main/titles.c: added function to
441 properly decode multi-line strings
443 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
444 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
447 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
449 * main/inferno.c: enable logo screens for shareware/oem
451 2004-11-26 Bradley Bell <btb@icculus.org>
453 * main/mission.c, main/titles.c: fix d1 briefing glitches
455 * main/game.c: free up cpu by not calling timer_delay so many
456 times (fixes Bug 2034)
458 * main/gameseq.c: enable briefing screens for mac shareware
460 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
461 doesn't care if it draws offscreen, I guess)
463 * main/credits.c: reduce flickering in credits w/opengl
465 2004-11-25 Bradley Bell <btb@icculus.org>
467 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
468 garbage on windows for some reason.
470 * 2d/font.c: fixed opengl menu font bug, caused by doing
471 arithmetic on signed chars.
473 2004-11-23 Bradley Bell <btb@icculus.org>
475 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
477 2004-11-22 Bradley Bell <btb@icculus.org>
479 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
480 arch/linux/joystick.c, arch/linux/include/joystick.h,
481 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
482 arch use global variable joy_num_axes
484 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
486 * main/gamemine.c, main/piggy.c: compile again on older C compilers
488 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
490 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
491 Vertigo) missions, load add-on ham file at every load, not only the 1st
493 * main/bm.ch: fix bug where loading a hxm would affect other levels too
495 * main/fireball.c: don't Int3() every time explosions don't look best
497 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
499 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
501 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
503 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
505 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
507 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
509 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
510 shareware version of descent.hog. This is not yet bug-free
512 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
514 * main/network.c: fix crash introduced with previous change
516 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
518 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
519 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
520 make mission structre memory allocated
522 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
524 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
525 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
526 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
527 delete file compbit.h, move functionality to text.c, modify all
528 previous users of compbit.h to use existing function in text.h
530 * main/inferno.c: remove warning created by the fix for the cfgets
533 * main/bmread.c: add comment
535 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
537 * cfile/cfile.c: declare variable on top of block
539 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
540 main/multi.h, main/network.c: move mission list handling functionality
541 to mission.c, remove unnecessary load_mission calls in menu.c
543 * main/game.c: remove unnecessary build_mission_list call
545 * main/mission.c, main/mission.h: correct comments about anarchy-only
547 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
548 remove explicit uses of mission list
550 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
552 * libmve/mveplay.c: make it compile on Cygwin
554 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
556 * main/config.c: fix bug uncovered by having fgets cut off ending \n
558 * main/text.c: fix crash on Mac OS X, probably fix bug 738
560 * include/mono.h: add mprintf support for carbon (Mac OS 9)
562 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
564 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
565 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
566 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
567 information about the current mission, for easier code refactorisation.
569 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
571 * main/gamemine.c, main/piggy.c: fix bug 1675:
572 use better d2 textures if d1 hog is present but not loadable
574 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
576 * cfile/cfile.c: simplify, reduce number of global vars
578 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
580 * main/gameseg.c: fix bugfix of 2004-05-15
582 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
584 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
586 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
587 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
588 cfgets now always copies the terminating character to the dest buffer.
589 This fixes a bug that occured when reading cmd line args from d2x.ini
591 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
593 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
594 move more old change logs into ChangeLog-old
596 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
597 and Martin Schaffner <maschaffner@gmx.ch>
599 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
600 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
601 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
602 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
603 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
604 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
605 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
606 arch/include/joy.h, arch/win32/include/key.h
607 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
608 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
609 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
610 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
611 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
612 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
613 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
614 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
615 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
616 main/config.c, main/config.h, main/controls.c, main/controls.h
617 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
618 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
619 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
620 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
621 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
622 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
623 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
624 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
625 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
626 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
627 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
628 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
629 main/mission.c, main/mission.h, main/modem.h, main/morph.c
630 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
631 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
632 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
633 main/paging.c, main/paging.h, main/physics.c, main/physics.h
634 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
635 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
636 main/powerup.h, main/render.c, main/render.h, main/robot.c
637 main/robot.h, main/scores.c, main/scores.h, main/screens.h
638 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
639 main/songs.c, main/songs.h, main/sounds.h, main/state.c
640 main/state.h, main/switch.c, main/switch.h, main/terrain.c
641 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
642 main/text.h, main/textures.h, main/titles.c, main/titles.h
643 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
644 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
645 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
646 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
647 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
648 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
650 move old per-file change logs into new file ChangeLog-old
652 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
654 * arch/ogl/ogl.c: enable -gl_mipmap switch
656 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
658 * arch/carbon/descent.r: swap min and max size to correct places
660 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
662 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
664 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
666 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
668 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
670 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
671 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
673 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
674 link) on MPW on Mac OS 9 (carbon)
676 * include/mono.h: disable mprintf on carbon to avoid significant bloat
678 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
680 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
682 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
684 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
686 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
688 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
690 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
691 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
692 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
693 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
694 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
696 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
697 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
698 new files for supporting compilation with MPW for carbon (Mac OS 9)
700 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
702 * main/playsave.c: do not seek while writing, carbon does not like it
704 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
706 * cfile/cfile.c: use portable ffilelength in cfile_size
708 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
709 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
710 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
711 unsigned and signed char, MPW does not like these
713 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
715 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
718 2004-06-01 Bradley Bell <btb@icculus.org>
720 * libmve/mve_main.c: cast malloc function pointer
722 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
723 target to XCode project
725 2004-05-31 Bradley Bell <btb@icculus.org>
727 * include/pstypes.h: fix accidental solaris breakage
729 * main/object.c: fix crash caused by death-cam code
731 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
732 XCode project simplifications, network enabled
734 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
735 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
737 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
740 * English.lproj/InfoPlist.strings, d2x-Info.plist,
741 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
742 d2x.xcode/project.pbxproj: added XCode project files
744 2004-05-22 Bradley Bell <btb@icculus.org>
746 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
749 * rpm/d2x.spec.in: Changed descriptions
751 2004-05-22 Matthew Mueller <donut@dakotacom.net>
753 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
756 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
758 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
759 the win32 code (d1x r1.8, key_arch.c r1.2)
761 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
762 use 32bpp screen mode by default, add option to use 16bpp (d1x
765 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
766 replacement texture paletted->rgb conversion alpha problem (d1x
769 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
770 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
771 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
774 * arch/ogl/gr.c, include/loadgl.h: fix win32
775 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
777 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
778 include/ogl_init.h, main/render.c: opengl hardware
779 super-transparency support using GL_NV_register_combiners (d1x
780 r1.38, r1.41, r1.6, r1.26, r1.7)
782 2004-05-22 Bradley Bell <btb@icculus.org>
784 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
787 2004-05-22 Matthew Mueller <donut@dakotacom.net>
789 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
790 include/ogl_init.h: use GL_RGB for non-transparent textures, and
791 fix fonts not having transparent flag set (wouldn't get paletted)
792 (d1x r1.15, r1.37, r1.40, r1.25)
794 * arch/ogl/ogl.c: don't try to use paletted textures with
795 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
797 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
798 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
801 * 2d/font.c: memset ogl font bitmap data since the copy function
802 leaves some (unused) parts uninitialized, which aggravates
805 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
806 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
809 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
810 screenshots if the entire thing wasn't written in one call to
813 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
814 info not being updated on win32 (d1x r1.11)
816 * arch/win32/digi.c: remove some redundancy by not needing to do
817 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
818 clean up some indenting of DS_release_slot calls. And make
819 DS_release_slot return 1 when a sound is already not playing, in
820 addition to when a sound was killed. (d1x r1.10)
822 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
823 linux version (d1x r1.5)
825 * main/kconfig.c: make next axis config key skip currently
826 allocated axes (d1x r1.11)
828 2004-05-22 David Cleaver <wraithx@morpheus.net>
830 * main/kconfig.c: joy configuration next axis key from WraithX
833 2004-05-22 Bradley Bell <btb@icculus.org>
835 * main/game.c, main/inferno.c: typo
837 2004-05-21 Matthew Mueller <donut@dakotacom.net>
839 * main/game.c, main/game.h, main/inferno.c: make rear view
840 leave_time variable with -rearviewleavetime argument (d1x r1.25,
843 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
845 * main/inferno.c: change -udp documentation to d2x behaviour
847 2004-05-21 Bradley Bell <btb@icculus.org>
849 * include/gr.h: added missing define for menu fullscreen toggle
851 2004-05-21 Matthew Mueller <donut@dakotacom.net>
853 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
854 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
856 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
858 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
859 arch/linux/include/joystick.h: patch from Steven Mueller for using
860 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
862 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
864 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
865 main/physics.c, main/render.c, main/wall.c: file-line for segfault
866 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
868 * arch/win32/digi.c: digisound fixes (d1x r1.7)
870 2004-05-21 Bradley Bell <btb@icculus.org>
872 * main/inferno.c: added -udp documentation from d1x
874 2004-05-20 Bradley Bell <btb@icculus.org>
876 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
878 2004-05-20 David Cleaver <wraithx@morpheus.net>
880 * main/controls.c, main/gamecntl.c, main/kconfig.c,
881 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
882 game.c r1.21, r1.6, r1.4, r1.3)
884 2004-05-20 Bradley Bell <btb@icculus.org>
886 * main/inferno.c: document -ihaveabrokenmouse
888 2004-05-20 Matthew Mueller <donut@dakotacom.net>
890 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
892 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
894 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
895 mouse driver problems (d1x r1.2, r1.2)
897 2004-05-20 Matthew Mueller <donut@dakotacom.net>
899 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
900 join list score crash (d1x r1.8)
902 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
904 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
905 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
908 2004-05-20 Bradley Bell <btb@icculus.org>
910 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
912 * main/inferno.c: integrated some niceautomap stuff from d1x
914 2004-05-20 Matthew Mueller <donut@dakotacom.net>
916 * arch/win32/joyhh.c: fixed the config bug where it'd always put
917 in some weird axis (d1x r1.3)
919 * arch/win32/init.c: set win32 icon to icon from resource file
922 * arch/win32/key.c: win32: fixed space key not working in messages
925 2004-05-20 Bradley Bell <btb@icculus.org>
927 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
930 2004-05-20 Matthew Mueller <donut@dakotacom.net>
932 * main/inferno.c: document -gl_refresh (d1x r1.20)
934 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
935 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
938 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
939 change the arg type for (d1x r1.5)
941 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
943 * arch/win32/digi.c: altsounds (d1x r1.6)
945 2004-05-20 Matthew Mueller <donut@dakotacom.net>
947 * arch/win32/digi.c: fixed a major memory leak and removed a bit
948 of redundancy (d1x r1.5)
950 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
951 fix crashing (d1x r1.4)
953 * arch/win32/digi.c: win32's digi_start_sound was not calling
954 DS_release_slot after setting .playing=0, resulting in a
955 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
957 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
958 apparently it was somehow causing some joysticks (Sidewinder
959 Precision 2) to only turn when the stick was moving, but not when
960 at turned but held stationary. And it was completely unused
961 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
964 * main/game.c: add alt+enter to toggle fullscreen (in addition to
965 previous key combos (d1x r1.29)
967 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
968 g, and b values (d1x r1.15)
970 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
971 sometimes (didn't handle negative palette steps) (d1x r1.34)
973 * arch/ogl/ogl.c: add caching of weapon inner models, screen
974 shatter effects, robot explosions and weapons, and some more
975 always present stuff. Also clean up ogl_cache_weapon_textures
978 2004-05-20 Bradley Bell <btb@icculus.org>
980 * main/kludge.c, main/game.c: move gr_renderstats and
981 gr_badtexture back to game.c
983 2004-05-20 Matthew Mueller <donut@dakotacom.net>
985 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
986 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
988 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
990 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
991 loaded after texture caching stage (d1x r1.34)
993 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
994 for renderstats (d1x r1.33)
996 2004-05-19 Matthew Mueller <donut@dakotacom.net>
998 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
999 main/inferno.c: add anisotropic texture filtering suport (d1x
1000 r1.33, r1.32, r1.23, r1.32)
1002 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1005 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1006 include/ogl_init.h: utilize hardware multitexturing support if
1007 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1008 r1.32, r1.30, r1.4, 1.22)
1010 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1013 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1015 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1016 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1017 effects in OGL using SetGammaRamp, much faster than the hack that
1018 was being used. currently SDL only (though not too hard to add to
1019 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1021 * main/menu.c: allow arbitrary (custom) resolution entry in
1022 change_res menu (d1x r1.14)
1024 2004-05-19 Bradley Bell <btb@icculus.org>
1026 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1027 d1x-style res change menu (mostly works)
1029 * misc/args.c: use strnicmp instead of strncasecmp
1031 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1033 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1034 command-line option (d1x r1.27)
1036 * main/inferno.c: restore inferno.c initialization of
1037 screen_compatible and use_double_buffer to 'normal' values, broken
1038 long long ago in one of the high res menu patches (d1x r1.30)
1040 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1041 resolutions to be specified on command line (d1x r1.2, r1.29,
1042 r1.4) -- doesn't work yet
1044 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1046 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1049 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1050 volume song stop/starting (d1x r1.7)
1052 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1054 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1057 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1058 ogl_ulinec (d1x r1.29)
1060 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1062 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1063 bottom are inclusive not exclusive (d1x r1.28)
1065 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1066 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1068 * arch/sdl/digi.c: fix typo
1070 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1072 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1073 creation code from arch_init_start into arch_init to fix weirdness
1074 with --help (d1x r1.5, r1.6)
1076 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1077 sync issues and lack of midi reset (d1x r1.5)
1079 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1082 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1083 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1085 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1088 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1090 2004-05-18 Bradley Bell <btb@icculus.org>
1092 * include/vecmat.h: comments/formatting
1094 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1096 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1097 include/test.lnk: remove unnecessary files
1099 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1100 This enables compilation with gcc 3.1
1102 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1104 * main/switch.c: took care of switches triggering single-sided
1105 walls (don't try to access the nonexistent adjacent wall via NULL
1106 pointers or negative array indices)
1108 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1110 * main/wall.c: fix invalid memory access for d1 levels which
1111 don't have a corresponding wall behind.
1113 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1115 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1116 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1117 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1118 interface header to new header file internal.h
1120 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1122 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1123 bitmask for each joystick axis that has sent input data,
1124 and will not crash Windows anymore during joystick setup because
1125 of for() loop over axis being executed once too often.
1127 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1128 gr_remap_mono_font() and call it after loading saved level.
1130 * main/laser.c: limit homing missile turn rate
1132 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1133 centers (work like fuel centers but provide shield)
1135 * main/gameseg.c: fix endless loop in some levels with a
1136 certain (complicated) structure
1138 2004-05-13 Bradley Bell <btb@icculus.org>
1140 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1141 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1142 updated project files for SDL 1.2.7
1144 * Makefile.am: add VisualC, VisualCE dirs to tarball
1146 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1148 * arch/sdl/digi.c: formatting
1150 2004-05-12 Bradley Bell <btb@icculus.org>
1152 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1155 * 2d/palette.c, include/palette.h: added function to create blend
1158 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1160 2004-05-11 Bradley Bell <btb@icculus.org>
1162 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1164 2004-05-10 Bradley Bell <btb@icculus.org>
1166 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1167 g3_draw_transp_poly had the fade level backwards, decided to just
1168 fix g3_draw_poly so it behaves correctly, transparency or not,
1169 reverted changes to render_face
1171 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1173 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1174 rendering transparent (e.g. cloaked) walls
1176 * main/render.c: render_face now calls g3_draw_transp_poly() for
1177 cloaked walls in OpenGL
1179 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1181 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1182 that from other apps, had "static" distortions.
1184 2004-04-22 Bradley Bell <btb@icculus.org>
1186 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1188 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1189 aligned version of PUT_INTEL_* macros
1191 2004-04-15 Bradley Bell <btb@icculus.org>
1193 * main/inferno.c: comment out unused checksum variable
1195 2004-04-14 Bradley Bell <btb@icculus.org>
1197 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1199 2004-04-14 Terran Melconian <terran@consistent.org>
1201 * main/gameseg.c: use portable rand function (fixes #1118)
1203 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1205 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1207 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1209 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1210 get rid of warnings (now compiles with -Werror on SunOS)
1212 * main/piggy.c: fix (really) wierd SunOS bug
1214 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1215 caused by not allocating enough mem for rle bitmaps
1217 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1219 * include/pstypes.h: sun OS typedef fixes
1221 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1223 * main/piggy.c: fix bug 1067
1225 * main/piggy.c: fix bugfix for 1067
1227 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1228 with descent.pig of mac registered)
1230 2003-12-18 Bradley Bell <btb@icculus.org>
1232 * main/kconfig.c: fixes for linux-native joystick
1234 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1237 * arch/include/joy.h: comments/formatting
1239 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1241 * compilerdefs.txt: added FreeBSD defs
1243 2003-12-08 Bradley Bell <btb@icculus.org>
1245 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1248 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1250 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1251 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1253 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1255 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1256 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1257 get rid of silly ulongs
1259 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1260 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1261 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1262 change relevant __linux__ macros to __ELF__
1264 2003-11-27 Bradley Bell <btb@icculus.org>
1266 * include/ogl_init.h: added proto for ogl_check_mode
1268 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1269 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1272 2003-11-26 Bradley Bell <btb@icculus.org>
1274 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1275 3.3 compiler warnings
1277 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1280 * include/pstypes.h: OS X fixes
1282 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1283 main/newmenu.h: linux fixes
1285 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1286 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1287 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1288 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1289 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1292 * arch/sdl/gr.c: fix sdl gr_update
1294 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1295 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1296 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1297 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1298 include/error.h, include/pstypes.h, include/strutil.h,
1299 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1300 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1301 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1302 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1303 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1306 2003-11-25 Bradley Bell <btb@icculus.org>
1308 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1309 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1310 libmve/VisualC/mveplayer.dsp: updated project files
1312 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1313 working w/Visual C++
1315 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1316 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1317 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1318 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1321 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1322 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1325 2003-11-24 Bradley Bell <btb@icculus.org>
1327 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1328 libmve/mveplay.c: stuff to play mve's in WinCE
1330 * arch/win32/findfile.c: unused functions...
1334 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1335 enabled mouse control of menus
1337 * main/mission.h: oops, didn't mean to change this.
1339 2003-11-21 Bradley Bell <btb@icculus.org>
1341 * VisualCE/d2x/d2x.vcp: updated project file
1343 2003-11-20 Bradley Bell <btb@icculus.org>
1345 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1346 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1347 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1350 2003-11-17 Bradley Bell <btb@icculus.org>
1352 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1353 main/menu.c: added option to disable kalinix under unix
1355 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1357 2003-11-14 Bradley Bell <btb@icculus.org>
1359 * main/automap.c: fix automap background image
1361 * main/automap.c, main/automap.h: delete cruft
1363 * main/automap.c: fix level number position
1365 * main/automap.c: simplify g3_draw_line hack
1367 * main/menu.c: stop pointless vid mode changes
1369 2003-11-07 Bradley Bell <btb@icculus.org>
1371 * NEWS, installation.txt: s'more documentation
1373 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1375 * configure.ac: fix .exe extension problems
1377 2003-11-07 Bradley Bell <btb@icculus.org>
1379 * arch/ogl/ogl.c: disable texture format verification for OS X -
1382 2003-11-06 Bradley Bell <btb@icculus.org>
1384 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1385 use more traditional Alt+Enter for toggling fullscreen
1387 * 2d/ibitblt.c, main/mission.h: comments/formatting
1389 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1391 2003-11-06 Bradley Bell <btb@icculus.org>
1393 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1394 resolution change, use kludge to avoid repetitive res changes
1396 2003-11-04 Bradley Bell <btb@icculus.org>
1398 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1399 structures and i/o routines back to piggy.c
1401 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1403 * installation.txt: tell to install d1 .pig for better textures
1405 2003-11-04 Bradley Bell <btb@icculus.org>
1407 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1408 oem d1 v1.0 and registered d2 v1.0, comments
1410 2003-11-03 Bradley Bell <btb@icculus.org>
1412 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1413 all d1 shareware - even though files are different!
1415 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1418 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1421 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1424 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1426 * main/movie.c: when no movies are found, divide by six the
1427 number of warning lines sent to stdout
1429 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1431 * include/byteswap.h: fix stupid copy/paste error
1433 2003-10-24 Bradley Bell <btb@icculus.org>
1435 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1436 gr_linear_rep_movsd_2x instead of almost identical
1437 gr_linear_movsd_double. Better since we have assembly versions.
1439 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1441 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1444 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1446 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1447 error with --disable-network, move reset_network_objects()
1448 from gameseq.c to multi.c
1450 2003-10-14 Bradley Bell <btb@icculus.org>
1452 * AUTHORS, NEWS: stuff
1454 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1456 2003-10-12 Bradley Bell <btb@icculus.org>
1458 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1459 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1462 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1464 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1465 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1466 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1467 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1468 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1469 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1470 arch/win32/ipx_win.c, arch/win32/winnet.c,
1471 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1472 main/multi.h, main/network.c: add IPv4 multicasting support
1474 2003-10-11 Bradley Bell <btb@icculus.org>
1476 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1478 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1479 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1480 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1481 main/weapon.h: lots of shareware and oem fixes
1483 2003-10-10 Bradley Bell <btb@icculus.org>
1485 * arch/win32/winnet.c: fixed stupid win32 network bug
1487 2003-10-10 Bradley Bell <btb@icculus.org>
1489 * main/piggy.c: increased D1_MAX_TMAP_NUM
1491 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1493 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1494 which are animated in d2, refactorizes d1 texture reading
1496 2003-10-10 Bradley Bell <btb@icculus.org>
1498 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1499 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1500 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1501 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1502 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1503 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1504 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1505 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1506 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1507 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1508 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1509 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1510 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1511 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1512 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1513 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1514 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1515 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1516 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1517 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1518 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1519 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1520 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1521 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1522 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1523 main/wall.h: comments/formatting
1525 2003-10-09 Bradley Bell <btb@icculus.org>
1527 * main/text.c: fix text when using old datafiles
1529 * main/laser.h: comments/whitespace
1531 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1532 mines w/shareware data
1534 * include/DT_drawtext.h: deleted unused file
1536 2003-10-08 Bradley Bell <btb@icculus.org>
1538 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1540 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1542 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1543 main/menu.c: Disabled 'd2x keys' weapon selection
1545 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1547 * main/object.h, main/multi.h: get rid of most warnings issued by
1548 cpp-precomp of gcc from Mac OS X dev tools
1550 2003-10-05 Bradley Bell <btb@icculus.org>
1552 * NEWS, configure.ac: increment version number
1554 * cfile/cfile.c: better handling of CRLF text files (when that is
1557 * utilities/hogcreate.c, utilities/hogextract.c,
1558 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1559 reading/writing files
1561 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1562 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1565 2003-10-04 Bradley Bell <btb@icculus.org>
1567 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1569 * main/netmisc.c: change byte to sbyte, comments/whitespace
1571 2003-10-03 Bradley Bell <btb@icculus.org>
1573 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1575 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1578 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1579 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1580 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1581 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1582 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1583 main/object.c, main/object.h, main/paging.c, main/player.h,
1584 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1585 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1586 main/weapon.c, main/weapon.h: change byte to sbyte,
1589 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1590 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1591 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1592 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1594 * configure.ac: better checking for timeval
1596 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1598 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1599 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1600 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1601 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1602 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1603 main/multibot.c, main/network.c: Make network architecture
1604 choosable from game menu, add support for UDP/IP on Mac OS X and
1607 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1609 * include/byteswap.h: added macros for coping with alignment
1612 2003-10-02 Bradley Bell <btb@icculus.org>
1614 * main/multi.h: added padding to little-endian version of
1617 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1619 * main/netmisc.c: delete duplicate function
1621 2003-10-01 Bradley Bell <btb@icculus.org>
1623 * main/bm.c: make sure d1_texture_indices gets freed between
1626 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1628 * main/piggy.h: fix size of d1 shareware descent.pig
1630 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1632 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1633 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1634 replacements for non-animated textures
1636 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1638 * main/controls.c: use fixed 20fps wiggle
1640 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1642 * Makefile.am, debian/changelog.in, debian/control,
1643 debian/d2x-common.dirs, debian/d2x-common.install,
1644 debian/d2x-common.manpages, debian/d2x-gl.files,
1645 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1646 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1647 utilities/Makefile.am, utilities/hogcreate.1,
1648 utilities/hogextract.1, utilities/mvlcreate.1,
1649 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1650 add man pages, distribute utility programs in new d2x-common deb
1652 * rpm/d2x.spec.in: updated rpm spec file
1654 2003-08-02 Bradley Bell <btb@icculus.org>
1656 * cfile/cfile.c: update raw_position in cfputc and cfputs
1658 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1660 * main/piggy.c: make error message more friendly
1662 * main/piggy.c: simplify copying of bitmap flags
1664 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1667 * cfile/cfile.c: revert to always using custom fgets
1669 * main/endlevel.c, main/mission.c: handle missing exit sequence
1670 components gracefully
1672 * main/playsave.c: comments
1674 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1676 * cfile/cfile.c: update raw_position in cfwrite
1678 * main/network.c: comments/formatting
1680 2003-06-22 Bradley Bell <btb@icculus.org>
1682 * cfile/cfile.c: use standard fgets for non-archive files
1684 * main/movie.c: use con_printf for missing movie warning
1686 2003-06-18 Bradley Bell <btb@icculus.org>
1688 * main/movie.c: fixed cfile conversion of movielib code
1690 * main/console.c, main/hud.c: strip out colors, etc when printing
1693 * include/u_mem.h: fix NDEBUG calloc macro
1695 2003-06-15 Bradley Bell <btb@icculus.org>
1697 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1700 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1701 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1702 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1703 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1704 main/scores.c, main/state.c, main/text.c, misc/args.c,
1705 misc/strio.c: convert file i/o to cfile
1707 2003-06-14 Bradley Bell <btb@icculus.org>
1709 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1710 writing and other modes besides "rb" (mostly taken from
1713 2003-06-09 Bradley Bell <btb@icculus.org>
1715 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1718 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1719 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1722 2003-06-07 Taylor Richards <taylor@icculus.org>
1724 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1726 2003-06-07 Bradley Bell <btb@icculus.org>
1728 * main/console.c: fix non-console build
1730 * main/gamesave.c: comments
1732 * main/bm.c: remove redundant break
1734 2003-06-06 Bradley Bell <btb@icculus.org>
1736 * main/gauges.c, main/kconfig.c: comments/formatting
1738 * console/.cvsignore: added .cvsignore
1740 * main/console.c: can't write to console after it's closed
1742 2003-06-05 Bradley Bell <btb@icculus.org>
1744 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1745 console/internal.c, console/internal.h, include/CON_console.h,
1746 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1747 finish console conversion away from SDL
1749 2003-06-04 Bradley Bell <btb@icculus.org>
1751 * console/CON_console.c, include/CON.console.h, include/console.h,
1752 main/console.c, main/game.c: console conversion to native gr,
1755 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1756 put prototype for gr_bm_bitblt in gr.h
1758 2003-06-03 Bradley Bell <btb@icculus.org>
1760 * console/CON_console.c, console/DT_drawtext.c,
1761 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1762 main/console.c: use native fonts for console
1764 * main/playsave.c: use shorts for short data
1766 2003-06-02 Bradley Bell <btb@icculus.org>
1768 * configure.ac, main/console.c: set console background, fix
1771 2003-06-01 Bradley Bell <btb@icculus.org>
1773 * Makefile.am, arch/sdl/event.c, configure.ac,
1774 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1775 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1776 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1777 main/gamerend.c: added console code (from SDL_console)
1779 2003-05-30 Bradley Bell <btb@icculus.org>
1781 * README: minor update
1783 2003-05-28 Bradley Bell <btb@icculus.org>
1785 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1790 2003-06-06 Bradley Bell <btb@icculus.org>
1792 * main/kconfig.c: fix crash in control menus
1794 * main/gauges.c: force cockpit redraw in opengl
1796 * main/gamerend.c: move ogl swap, so cockpit and console get
1799 2003-06-01 Bradley Bell <btb@icculus.org>
1801 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1805 2003-05-12 Bradley Bell <btb@icculus.org>
1807 * configure.ac: increment version number
1809 * main/bm.c: use con_printf for exit model warnings
1811 * configure.ac: must check for timespec after setting -mno-cygwin
1813 * main/inferno.c: added -nohogdir and -userdir options
1815 * NEWS, main/titles.c: use briefings with no extension
1819 2003-04-30 Bradley Bell <btb@icculus.org>
1821 * configure.ac: have to include time.h when checking for nanosleep
1823 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1826 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1827 increment version number
1829 * main/Makefile.am: make dist fix
1833 2003-04-29 Bradley Bell <btb@icculus.org>
1835 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1838 2003-04-24 Bradley Bell <btb@icculus.org>
1840 * configure.ac: increment version number
1842 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1845 2003-04-24 Ingo van Lil <inguin@gmx.de>
1847 * main/render.c: fix misspellings of NDEBUG
1851 2003-04-14 Bradley Bell <btb@icculus.org>
1853 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1855 2003-04-11 Bradley Bell <btb@icculus.org>
1857 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1862 2003-04-11 Bradley Bell <btb@icculus.org>
1864 * libmve/mveplay.c: use _sleep instead of sleep on win32
1866 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1867 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1868 include/cfile.h, include/error.h, libmve/Makefile.am,
1869 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1870 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1871 utilities/Makefile.am: comments/formatting/dist problems
1873 * configure.ac: use different defines for os x
1875 2003-04-07 Bradley Bell <btb@icculus.org>
1877 * include/error.h, misc/error.c: put some old stuff back in,
1878 eliminate duplicate error messages
1880 * main/text.c: don't die on text not found
1883 * main/inferno.c: print some useful info if hog not found, allow
1884 -help to work if no text available
1886 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1888 * arch/linux/Makefile.am: revert to previous version, so linux
1891 2003-04-03 Bradley Bell <btb@icculus.org>
1893 * main/endlevel.c: fixed exit model scheme yet again
1895 2003-04-02 Bradley Bell <btb@icculus.org>
1897 * misc/error.c: call Int3 on Assert
1899 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1902 * main/wall.c: don't die when trying to toggle nonexistent
1903 segment... vertigo level 10 is buggy!
1905 * main/gamemine.c: comments/formatting
1907 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1909 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1910 main/inferno.c: Allow use of 22K sound samples
1912 2003-03-29 Bradley Bell <btb@icculus.org>
1914 * arch/ogl/gr.c: default to bitmapped reticle
1916 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1917 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1920 * arch/sdl/joy.c: fixed text seen for hats in control config
1923 2003-03-28 Bradley Bell <btb@icculus.org>
1925 * main/bm.c: heh, model nums in vertigo are hardcoded,
1926 N_D2_POLYGON_MODELS can't change
1928 * configure.ac, include/d1x.xpm, include/descent.xpm,
1929 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1932 2003-03-27 Bradley Bell <btb@icculus.org>
1934 * main/text.h: fixed text references for hat directions
1936 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1938 2003-03-26 Bradley Bell <btb@icculus.org>
1940 * main/playsave.c: make d2x keys backward compatible
1942 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1944 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1947 2003-03-26 Bradley Bell <btb@icculus.org>
1949 * main/piggy.c: fix crash when d1 data not present
1951 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1952 read/write from plr file
1954 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1955 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1956 added escort.h header
1958 2003-03-25 Bradley Bell <btb@icculus.org>
1960 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1961 D1_PIGFILE ("descent.pig") macro
1963 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1964 models from d1 pig file
1966 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1967 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1968 really) from d1 pig file
1970 2003-03-23 Bradley Bell <btb@icculus.org>
1972 * main/bm.c: stop extra robots from overwriting exit models
1974 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1975 texture list doesn't get full
1977 * main/bm.c: fix mem leak when reading extra robots
1979 2003-03-21 Bradley Bell <btb@icculus.org>
1981 * main/menu.c: Added option to set movie resolution (mostly works)
1983 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1985 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1986 replacement functions to piggy.c
1988 * main/gameseq.c: attempt to support mac d1 descent.pig
1990 * main/bm.c: fix mem leak
1992 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1993 files, both d1 and d2 oem briefing where showed
1995 * main/inferno.c, main/movie.c: Change the default movie
1996 resolution to "high", implement the option -lowresmovies
1998 2003-03-20 Bradley Bell <btb@icculus.org>
2000 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2002 * main/piggy.c: comments
2004 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2006 * main/gameseq.c: delete duplicate function
2008 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2010 2003-03-19 Bradley Bell <btb@icculus.org>
2012 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2013 (cddb discid) support
2015 * arch/sdl/digi.c, main/kludge.c: implemented
2016 digi_link_sound_to_object3 for looping sounds, other looping stuff
2018 * arch/sdl/gr.c: removing dependencies on stuff in main/
2020 * arch/linux/Makefile.am, arch/linux/init.c,
2021 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2022 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2023 other header cleanups
2025 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2027 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2029 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2030 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2031 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2032 load d1 textures for d1 levels
2034 2003-03-19 Bradley Bell <btb@icculus.org>
2036 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2037 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2038 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2039 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2042 * README: added some OS X info
2044 2003-03-17 Bradley Bell <btb@icculus.org>
2046 * main/newdemo.c: simplify DEMO_FILENAME macro
2048 * main/console.c, main/game.c: enable experimental console support
2050 * main/gamerend.c: fixed location of fps meter in multi
2052 2003-03-16 Bradley Bell <btb@icculus.org>
2054 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2055 also look in shared data dir for demos
2057 * main/newdemo.c, main/newdemo.h: comments/formatting
2059 2003-03-15 Christopher Thielen <chris@luethy.net>
2061 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2062 thinking d2 cd is always present
2064 2003-03-15 Bradley Bell <btb@icculus.org>
2066 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2069 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2072 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2073 gr_init. don't really know why this works, though
2075 2003-03-14 Bradley Bell <btb@icculus.org>
2077 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2079 * unused/bios/rbaudio.h: removed duplicate file
2081 2003-03-14 Christopher Thielen <chris@luethy.net>
2083 * arch/sdl/rbaudio.c: stop cd audio when exiting
2085 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2087 * main/gamecntl.c: add comments to the "only matt knows" cheats
2089 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2091 * main/gamemine.c: formatting, better texture conversion for d1
2094 2003-03-14 Bradley Bell <btb@icculus.org>
2096 * main/piggy.c: must swap all mac version pigfiles
2098 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2099 main/multi.c: formatting, minor cleanups
2101 * 2d/rle.c: need to swap line_size on bigendian machines
2103 * main/mission.c, main/mission.h: detect mac full version hogfile
2105 2003-03-13 Bradley Bell <btb@icculus.org>
2107 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2108 added joy/mouse sensitivity slider, increased range to 16, and
2111 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2114 * arch/linux/Makefile.am: removed extra backslash
2116 * TODO, installation.txt: updated some documentation
2118 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2119 menu, with maxfps option
2121 2003-03-12 Bradley Bell <btb@icculus.org>
2123 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2125 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2126 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2127 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2128 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2129 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2130 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2131 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2132 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2133 arch/linux/include/music.h, arch/linux/include/serial.h,
2134 arch/linux/include/ukali.h: formatting
2136 2003-03-11 Chris Arena <ccarena@cox.net>
2138 * main/menu.c: fixed brightness slider
2140 2003-03-01 Bradley Bell <btb@icculus.org>
2142 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2143 robots and animated bitmaps work, but colors are messed up
2145 2003-02-28 Bradley Bell <btb@icculus.org>
2147 * main/player.h: whitespace
2149 * main/automap.c, main/cntrlcen.c, main/collide.c,
2150 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2151 descent.hog is present, d1 becomes mission 0)
2153 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2154 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2155 arch/win32/winnet.c: MinGW compiles with network enabled again,
2156 but still doesn't work
2160 2003-02-28 Bradley Bell <btb@icculus.org>
2162 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2163 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2164 many opengl glitches
2166 2003-02-27 Bradley Bell <btb@icculus.org>
2168 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2169 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2170 main/network.c, main/network.h: noted that hoard.ham is only needed
2171 for multiplayer HOARD games, and should not be equated with
2172 "vertigo". put HoardEquipped() back in network.c.
2174 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2175 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2176 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2177 use timer_delay instead of d_delay
2179 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2181 * main/render.c: added replacement qsort for solaris
2183 2003-02-26 Bradley Bell <btb@icculus.org>
2185 * main/gamemine.c: texture conversion for d1 shareware
2187 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2189 * main/gamemine.c: better texture conversion for d1 levels
2191 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2193 * main/kconfig.c: fix joystick support under MinGW
2195 2003-02-26 Bradley Bell <btb@icculus.org>
2197 * main/playsave.c: fix swapping glitch
2199 * configure.ac, readme.txt: clean stuff up, getting ready for
2202 * main/titles.c: begin support for rendering spinning robots in
2205 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2208 * main/gamemine.c: load d1 shareware levels!
2210 2003-02-25 Bradley Bell <btb@icculus.org>
2214 * autogen.sh: add warning about old auto* versions, use
2217 2003-02-24 Bradley Bell <btb@icculus.org>
2219 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2220 briefings mostly working
2222 * main/movie.c, main/titles.c: fixed some more briefing glitches
2224 2003-02-23 Bradley Bell <btb@icculus.org>
2226 * main/movie.c: fixed crash when using shareware data files
2229 * arch/sdl/digi.c: fix crash on non-existent sounds
2230 (i.e. shareware data)
2232 2003-02-22 Bradley Bell <btb@icculus.org>
2234 * main/titles.c: fixed fullscreen toggle in briefings
2236 2003-02-21 Bradley Bell <btb@icculus.org>
2238 * configure.ac: check for mingw when enabling nasm
2240 * main/playsave.c: enable loading player files of either byte
2243 2003-02-20 Bradley Bell <btb@icculus.org>
2245 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2247 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2248 #343, not "rest of solution to bug #344"
2250 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2253 * main/kludge.c: partial solution to bug #344
2255 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2257 * compilerdefs.txt: added linux/mips info
2259 * ChangeLog: clean up changelog
2261 2003-02-19 Bradley Bell <btb@icculus.org>
2263 * libmve/mveplay.c: os x needs nanosleep prototype.
2265 2003-02-18 Bradley Bell <btb@icculus.org>
2267 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2269 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2270 to disable/enable audio
2272 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2274 * main/: movie.h, titles.c: make sure movie's palette is set before
2275 writing briefing text. Fixes bug #359
2277 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2280 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2281 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2284 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2287 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2288 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2289 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2292 * include/libmve.h: blah
2294 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2296 * main/render.c: 2nd attempt to fix solaris qsort bug
2298 2003-02-18 Bradley Bell <btb@icculus.org>
2300 * configure.ac, include/pstypes.h: put alignment detection in
2303 2003-02-17 Bradley Bell <btb@icculus.org>
2305 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2306 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2307 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2308 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2309 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2310 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2311 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2312 moved mve stuff to separate subdir
2314 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2315 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2316 mve code. Fixes (at least) bugs #41, #348, and #350.
2318 2003-02-14 Bradley Bell <btb@icculus.org>
2320 * main/Makefile.am: no more Makefile.mveplay. again
2322 * main/mveplay.c: typo
2324 2003-02-13 Bradley Bell <btb@icculus.org>
2326 * utilities/mvlextract.c: uint -> unsigned int
2328 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2329 standalone mveplayer, win32 support
2331 * main/movie.c: random bugfixes, win32 support
2333 * arch/sdl/Makefile.am: formatting
2335 * configure.ac: disable networking on mac/win for now
2337 * main/newmenu.c: comments
2339 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2341 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2342 redundant swap functions.
2344 2003-02-13 Bradley Bell <btb@icculus.org>
2346 * ChangeLog: update changelog
2348 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2350 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2351 polymodel alignment issues.
2353 2003-02-13 Bradley Bell <btb@icculus.org>
2355 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2356 fix various little bugs
2358 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2359 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2361 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2364 * README.utils: new file
2366 * main/: mve_main.c, mveplay.c: more movie fixes
2368 * README: updated README
2370 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2372 2003-02-12 Bradley Bell <btb@icculus.org>
2374 * utilities/mvlextract.c: bigendian mvl support
2376 * main/mveplay.c: formatting, stuff
2378 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2379 truecolor mve support, standalone mveplayer
2381 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2382 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2383 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2384 standalone mveplayer
2386 2003-01-22 Bradley Bell <btb@icculus.org>
2388 * include/: interp.h, interp.h: restore prototype for
2389 swap_polygon_model_data
2391 2003-01-21 Bradley Bell <btb@icculus.org>
2393 * main/piggy.c: use memcpy to avoid alignment problem
2395 * compilerdefs.txt: updated some defs, added sunos/sparc
2397 2003-01-15 Bradley Bell <btb@icculus.org>
2399 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2401 * main/gamemine.c: attempting to support d1 shareware
2403 * compilerdefs.txt: update defs
2405 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2407 * main/mveplay.c: fix several bugs, comments, formatting.
2409 2003-01-15 Bradley Bell <btb@icculus.org>
2411 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2412 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2413 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2414 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2417 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2418 formatting, comments
2420 2003-01-11 Bradley Bell <btb@icculus.org>
2422 * main/: mission.c, mission.h: attempt to support d1 for mac
2425 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2427 * main/object.h: foo
2429 2003-01-09 Bradley Bell <btb@icculus.org>
2431 * main/movie.c: use ifdef around gr_toggle_fullscreen
2433 2003-01-07 Bradley Bell <btb@icculus.org>
2435 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2436 main/mission.h: don't need .msn file for descent.hog anymore
2440 2003-01-06 Bradley Bell <btb@icculus.org>
2442 * main/mission.h, main/mission.c: comments
2444 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2447 2003-01-03 Bradley Bell <btb@icculus.org>
2449 * utilities/: txb2txt.c, txt2txb.c: remove old files
2451 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2453 * main/polyobj.c: attempt to make read_model_file
2456 * main/menu.c: move vertigo text
2458 2003-01-02 Bradley Bell <btb@icculus.org>
2460 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2461 main/polyobj.h: cleanup alignment changes
2463 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2464 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2465 main/object.h: fix alignment issues on sparc
2467 * cvshowto.txt: update cvs info
2471 * 2d/rle.c: make rle_swap handle RLE_BIG
2473 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2475 * main/render.c: workaround solaris qsort bug
2477 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2479 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2480 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2482 * arch/linux/Makefile.am: enabled linux joystick, kali
2484 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2485 arch/sdl/event.c: enabled linux joystick
2487 2002-12-31 Bradley Bell <btb@icculus.org>
2489 * main/gamemine.c: simplified warning msg
2491 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2493 * main/render.h: fix compiler warning
2495 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2497 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2499 2002-12-24 Bradley Bell <btb@icculus.org>
2501 * main/mission.c: fixes an infinite loop which was caused by d2x
2502 thinking d2demo was a descent 1 mission
2504 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2506 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2508 2002-12-24 Bradley Bell <btb@icculus.org>
2510 * main/render.c: comments
2512 2002-10-30 Bradley Bell <btb@icculus.org>
2514 * main/inferno.c: add help for -hogdir option
2516 * main/inferno.c: added -hogdir option
2518 2002-10-28 Bradley Bell <btb@icculus.org>
2520 * main/: inferno.c, menu.c: enabled Vertigo displays
2522 * include/3d.h: typo
2524 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2526 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2527 main/netmisc.c, main/network.c: simplify and eliminate redundant
2530 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2532 * maths/fixc.c: fix infinite loop in quad_sqrt.
2534 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2535 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2537 2002-10-12 Bradley Bell <btb@icculus.org>
2539 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2541 2002-10-11 Bradley Bell <btb@icculus.org>
2543 * main/hud.c: make hud_message work correctly
2545 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2548 * main/network.c: formatting, small fixes
2550 2002-10-10 Bradley Bell <btb@icculus.org>
2552 * main/netmisc.h: no swap_object for little-endian
2554 * main/: netmisc.h, network.c: use macros to simplify network
2557 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2560 * main/inferno.c: enable loading screen for mac shareware with
2563 * main/netmisc.c: whitespace
2565 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2568 * main/hud.c: whitespace
2570 * configure.ac: remove shareware build, add macdata build
2572 * main/songs.c: whitespace
2574 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2575 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2578 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2581 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2583 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2584 comments, formatting, etc.
2586 * iff/iff.c: fix bigendian iff loading.
2588 2002-10-03 Bradley Bell <btb@icculus.org>
2590 * utilities/txb2tex.c: typo
2592 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2593 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2596 * arch/sdl/mouse.c: whitespace
2598 2002-09-19 Bradley Bell <btb@icculus.org>
2600 * main/kconfig.c: fix a oops, add old logs
2602 * main/kconfig.c: support for >3 mouse buttons
2604 2002-09-18 Bradley Bell <btb@icculus.org>
2606 * include/gr.h: fix palette swap define
2608 2002-09-14 Bradley Bell <btb@icculus.org>
2610 * main/titles.c: load hires briefing screen if lores doesn't exist
2611 (i.e. vertigo) and MenuHires=0
2613 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2615 * main/: multi.h, network.h: pack some structures for ipx
2618 2002-09-14 Bradley Bell <btb@icculus.org>
2620 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2621 and load_endlevel_data() to expect newline-terminated strings, fix
2622 load_game_data to read null-terminated string for
2625 2002-09-07 Bradley Bell <btb@icculus.org>
2627 * main/newmenu.c: added error message
2629 * main/menu.h: enable -nohires with mac shareware
2631 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2633 * 2d/font.c: enable 0/255 palette swap for fonts
2635 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2638 * 2d/2dsline.c: fix ogl blooper
2640 2002-09-05 Bradley Bell <btb@icculus.org>
2642 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2645 * include/strutil.h: need string.h for strcasecmp
2647 * include/rle.h: okay, maybe it needs to be this way
2649 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2651 * 2d/scalec.c: more stuff from d2src
2653 * 2d/rle.c: more stuff from d2src, formatting
2655 * 2d/font.c: useless cruft
2657 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2659 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2662 2002-09-04 Bradley Bell <btb@icculus.org>
2664 * include/grdef.h: fix compiler warnings
2666 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2668 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2671 * main/game.c: we want the mac ibitblt for everything but dos and
2674 * main/texmerge.c: these routines are in tmerge.c
2676 * main/credits.c: enable credits for mac and oem data
2678 * main/bm.c: use either exit.ham or exit.pofs
2680 * include/ibitblt.h: enable some more code from d2src
2682 * include/gr.h: enable mac ubitblt_double
2684 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2686 * include/grdef.h: moved some inline asm from linear.h
2688 * 2d/ibitblt.c: brought in line with original d2 version
2690 * 2d/bitblt.c: reverted to original d2 version of this file, then
2691 added d1x enhancements
2693 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2695 * 2d/linear.h: moved these back to their original locations
2698 * main/mveplay.c: close some memory holes, speed up palette loading
2700 * main/movie.c: added fullscreen toggle while playing movies
2702 * main/inferno.c: comment out -superhires help text (always on)
2704 * include/timer.h: added approx_fsec_to_usec macro
2706 * arch/sdl/joy.c: fix compiler warning
2708 2002-09-01 Bradley Bell <btb@icculus.org>
2710 * main/network.c: oops
2712 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2714 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2715 timer_get_fixed_seconds
2719 2002-08-31 Bradley Bell <btb@icculus.org>
2721 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2724 * main/multi.h: network endian stuff
2726 * 2d/font.c, include/gr.h: fast file i/o for font headers
2728 * arch/win32/arch_ip.cpp: unused file
2730 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2731 bigendian networking fixes
2733 * main/menu.c: make net menu more accurate, also make superhires
2736 * include/pstypes.h: better to have __pack__ all the time, I think.
2737 needed for networking, e.g.
2739 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2742 * arch/win32/Makefile.am: unused file
2746 2002-08-30 Bradley Bell <btb@icculus.org>
2748 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2750 * main/: newmenu.h, titles.c: formatting
2752 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2753 main/multi.h: networking works, finally
2755 * TODO: added TODO file
2757 * arch/linux/arch_ip.cpp: unused fine
2759 * README: network sorta working
2761 * main/: Makefile.am, multi.c, network.c, network.h: more
2764 * main/menu.c: load builtin mission correctly
2766 * main/inferno.c: documentation
2768 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2771 * main/Makefile.mveplay: don't need no more
2773 2002-08-29 Bradley Bell <btb@icculus.org>
2775 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2776 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2777 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2780 * include/ipx_drv.h: more network fixing
2782 * arch/linux/include/ipx_drv.h: more network fixing
2784 * include/ipx.h: formatting
2786 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2788 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2789 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2790 main/inferno.c: fixed networking fuck-up?
2792 * Makefile.am: moved mingw info to README
2794 * README, mingw32.txt: moved mingw info to README
2796 2002-08-27 Bradley Bell <btb@icculus.org>
2798 * utilities/mvlextract.c: allow specifying file to extract
2800 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2803 * utilities/hogextract.c: allow specifying file to extract
2805 * main/mission.c: Have to get mission_num _after_ promoting...
2807 * main/: gameseq.c, titles.c: beginning d1 briefing support
2809 * descent.msn: beginning d1 briefing support
2811 * main/: titles.c, titles.h: d1-style mission briefings
2813 * main/piggy.h: whitespace
2815 * main/movie.c: beginning robot movie support, fall back on lo/hi
2816 res if hi/lo not available
2818 * main/mission.c: added Builtin_mission_num for builtin mission,
2819 D1Hogdir, d1-style mission briefings
2821 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2824 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2825 (for d1 missions that need d1 data)
2827 * 2d/ibitblt.c: whitespace
2829 2002-08-26 Bradley Bell <btb@icculus.org>
2831 * utilities/mvlcreate.c: oops
2833 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2836 * utilities/hogextract.c: added [v]iew option
2838 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2840 * main/titles.c: fix writable string, disable DumbAdjust thing
2842 * main/polyobj.h: whitespace
2844 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2847 * main/movie.c: read movies from AltHogDir, other fixes
2849 * main/: mission.c, mission.h: fix bug w/mission filename
2851 * main/gameseq.c: comments
2853 * main/digi.h: whitespace n stuff
2855 * include/mve_audio.h: added audio flag macros
2857 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2862 2002-08-23 Bradley Bell <btb@icculus.org>
2864 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2867 * Makefile.am: remove d2demo.mn2
2869 * cfile/cfile.c, include/cfile.h: add cfile_size function
2871 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2872 eliminate need for .mn2 files for oem and demo
2874 2002-08-22 Bradley Bell <btb@icculus.org>
2876 * main/bm.c: fix for vertigo
2878 * main/menu.h: make OEM menu pcx available
2880 * 2d/rle.c: merge with original d2 file
2882 * Makefile.am, configure.ac: let mission files get installed by
2885 2002-08-17 Bradley Bell <btb@icculus.org>
2887 * configure.ac: make FAST_FILE_IO the default on little-endian
2890 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2892 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2895 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2897 * main/: game.c, menu.c, mission.c: promote builtin missions.
2899 2002-08-15 Bradley Bell <btb@icculus.org>
2901 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2902 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2904 * utilities/.cvsignore: added cvsignore
2906 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2909 * main/piggy.c: mac data file loading
2911 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2912 transparency and swap 0/255 correctly for mac data files
2914 2002-08-13 Bradley Bell <btb@icculus.org>
2916 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2917 to utilities to avoid conflict with c++ std lib <utility>
2919 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2920 txt2txb.c: moved utility to utilities to avoid conflict with c++
2923 * Makefile.am, configure.ac: add utilities
2925 2002-08-09 Bradley Bell <btb@icculus.org>
2927 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2930 2002-08-08 Bradley Bell <btb@icculus.org>
2932 * main/inferno.c: comments
2934 * main/: newmenu.c, songs.c: mac demo datafile support
2936 * installation.txt: update
2938 * main/gamesave.c: use lowercase for consistency
2940 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2941 models for other than d2demo
2943 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2945 * main/gamemine.c: formatting, better d1 texture conversion
2947 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2948 main/mission.h: recognize .msn mission files.
2950 2002-08-07 Bradley Bell <btb@icculus.org>
2952 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2953 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2954 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2955 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2956 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2957 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2960 2002-08-06 Bradley Bell <btb@icculus.org>
2962 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2964 * main/Makefile.am: formatting
2966 * 2d/font.c: make gr_remap_font just reload the whole thing
2968 * configure.ac: formatting
2970 * Makefile.am: added d2demo.mn2
2972 * d2demo.mn2: mission file for shareware
2974 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2975 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2977 * main/sounds.h: shareware stuff, whitespace
2979 * main/: polyobj.c, polyobj.h: more fast i/o macros
2981 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2984 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2985 endlevel stuff to non-shareware, allow movies/endlevel for
2988 * main/cntrlcen.c: typo
2990 * main/bm.h: use global Piggy_hamfile_version
2992 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2993 macros, use global Piggy_hamfile_version
2995 * main/Makefile.am: terrain and movie stuff always used now
2997 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3000 * main/: gamemine.c, gamesave.c: load DMB levels
3002 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3003 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3005 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3007 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3009 2002-08-04 Bradley Bell <btb@icculus.org>
3011 * main/inferno.c: shareware stuff, formatting
3013 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3015 * arch/sdl/gr.c: don't need to set mode in gr_init
3017 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3019 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3022 * Makefile.am, descent.mn2: added mission file for descent 1
3024 2002-08-02 Bradley Bell <btb@icculus.org>
3026 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3027 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3028 main/piggy.h, misc/error.c: junk
3030 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3031 render.h, scores.c, scores.h, terrain.c: shareware stuff
3033 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3034 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3035 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3036 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3037 main/weapon.c, main/weapon.h: fast i/o macros
3039 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3041 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3042 main/gamemine.h, main/gamesave.c: load d1 levels
3044 2002-07-30 Bradley Bell <btb@icculus.org>
3046 * configure.ac: oops
3048 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3051 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3052 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3053 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3054 main/piggy.c, main/titles.c: support shareware datafiles!
3056 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3057 piggy.c: SHAREWARE fixes
3059 2002-07-29 Bradley Bell <btb@icculus.org>
3061 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3062 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3063 misc/fileutil.c: Portability - OS X support
3065 2002-07-27 Bradley Bell <btb@icculus.org>
3067 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3068 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3069 segment.h: portability
3071 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3072 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3073 main/wall.h: portabilization
3075 * 2d/font.c, include/gr.h: portability
3077 2002-07-26 Bradley Bell <btb@icculus.org>
3079 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3081 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3083 * main/player.c: foo
3085 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3087 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3088 misc/fileutil.h: portable file i/o utils
3090 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3091 writable string anymore... / formatting
3093 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3094 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3095 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3096 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3097 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3098 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3099 portable-izing file loading routines
3101 2002-07-24 Bradley Bell <btb@icculus.org>
3103 * main/mveplay.c: correctly play files with 16bit uncompressed
3104 audio, mem checking, etc
3106 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3109 2002-07-23 Bradley Bell <btb@icculus.org>
3111 * misc/Makefile.am: unused file
3113 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3114 main/sounds.h: remove experimental nmovie stuff
3116 * main/movie.c: add some debugging output
3118 2002-07-22 Bradley Bell <btb@icculus.org>
3120 * main/: console.c, state.c: simplified header
3122 * main/movie.c: enable mveplay audio
3124 * main/old/movie.c: moved to main/
3126 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3127 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3128 main/mvelib.c, main/mveplay.c: initial movie support
3130 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3131 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3132 include/ogl_init.h, include/pstypes.h, main/console.c,
3133 main/state.c, mem/mem.c: OS X stuff
3135 * configure.ac: OS X and movie stuff
3137 2002-07-19 Bradley Bell <btb@icculus.org>
3139 * compilerdefs.txt: OSX defs
3141 2002-07-18 Bradley Bell <btb@icculus.org>
3143 * main/inferno.c: use simpler rcs tags
3145 * autogen.sh: keep Changelog in cvs (and use --accum)
3147 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3148 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3149 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3150 main/songs.c: changed cdrom->rbaudio
3152 * include/rbaudio.h: moved to /include
3154 2002-07-17 Bradley Bell <btb@icculus.org>
3156 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3157 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3158 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3159 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3160 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3161 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3162 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3163 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3164 3d/setup.c: use simpler rcs tags
3169 2002-07-17 Bradley Bell <btb@icculus.org>
3171 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3173 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3175 * debian/rules: don't need readme's
3177 * debian/rules: move d1x license to COPYING, license clarifications
3179 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3180 license to COPYING, license clarifications
3182 * debian/rules: fix debian docs
3184 * debian/rules: fix debian manpages
3186 * debian/d2x-sdl.menu: fix debian menu
3188 * debian/rules: link to undocumented man page for debs
3190 * Makefile.am, configure.ac, debian/control, debian/copyright,
3191 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3192 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3193 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3196 2002-07-16 Bradley Bell <btb@icculus.org>
3198 * debian/: rules, changelog.in: deb stuff
3200 * configure.ac: cleaner nasm detection
3202 * debian/: changelog.in, control, rules: deb stuff
3204 * README, installation.txt: typos, stuff
3206 * configure.ac: better #defines
3208 * configure.ac: whitespace
3210 * configure.ac: better documentation
3212 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3213 SDL_JOYSTICK not needed
3215 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3217 * configure.ac: need higher SDL for joystick
3219 * debian/: control, rules: deb stuff
3221 * arch/sdl/joy.c: old junk
3223 * Makefile.am, configure.ac: automake updates
3225 * main/: inferno.c, text.c: don't use althogdir on non-unix
3227 * configure.ac: more autoconf updates
3229 * misc/strutil.c: better strrev
3231 * main/inferno.c: need limits.h on mingw also
3233 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3236 2002-04-19 Bradley Bell <btb@icculus.org>
3238 * main/network.c: let hoard.ham be a cfile
3240 * main/text.c: better error message when hog not found
3244 2002-03-23 Bradley Bell <btb@icculus.org>
3246 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3247 arch/sdl/Makefile.am: Use SDL joystick automatically
3249 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3251 2002-03-05 Bradley Bell <btb@icculus.org>
3253 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3256 2002-02-23 Bradley Bell <btb@icculus.org>
3258 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3260 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3261 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3262 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3263 main/editor/Makefile.am: moved includes to include
3265 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3267 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3268 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3269 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3272 * main/game.c: disabled cockpit for OGL, formatting
3274 * 2d/ibitblt.c: formatting
3276 2002-02-16 Bradley Bell <btb@icculus.org>
3278 * include/oldsdl.h: check for older macros
3280 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3281 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3282 allow older sdl versions
3284 2002-02-15 Bradley Bell <btb@icculus.org>
3286 * main/: automap.c, automap.h, inferno.c: automap resolution now
3289 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3291 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3292 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3293 win32/include/key_arch.h: never mind - that would be pointless
3295 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3296 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3297 win32/include/key_arch.h: copied files from d1x
3299 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3300 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3302 * main/multipow.c: need conf.h
3304 * arch/win32/Makefile.am: new file
3306 * include/pstypes.h: added u_int16_t (needed in base_ip)
3308 * arch/win32/arch_ip.cpp: copied from d1x
3310 2002-02-14 Bradley Bell <btb@icculus.org>
3312 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3314 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3315 main/netlist.c: Added hotkeys to toggle fullscreen mode
3317 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3318 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3320 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3321 reorder.h: Lotsa networking stuff from d1x
3323 2002-02-13 Bradley Bell <btb@icculus.org>
3325 * include/gr.h, main/game.c: Fullscreen toggle stuff
3327 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3330 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3331 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3334 2002-02-11 Bradley Bell <btb@icculus.org>
3336 * main/bm.c: use portable loader if bigendian
3338 * include/pstypes.h: don't define bool for c++
3340 * include/cfile.h: extern AltHogDir stuff
3342 * include/byteswap.h: use WORDS_BIGENDIAN
3344 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3346 * main/vers_id.h: added D2X_IVER
3348 * misc/args.c: don't use d1x.ini
3350 * Makefile.am: rpm stuff
3352 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3355 2002-02-09 Bradley Bell <btb@icculus.org>
3357 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3359 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3361 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3364 2002-02-06 Bradley Bell <btb@icculus.org>
3366 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3367 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3368 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3370 * debian/: changelog.in, control, copyright, d2x-gl.files,
3371 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3375 2002-02-02 Bradley Bell <btb@icculus.org>
3377 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3379 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3380 Enabled RELEASE option
3382 2002-01-31 Bradley Bell <btb@icculus.org>
3384 * Makefile.am, configure.ac: specify prerequisite versions of
3385 autoconf and automake
3387 2002-01-29 Bradley Bell <btb@icculus.org>
3389 * main/mission.c: RCS header added
3391 * main/inferno.c: update copyright date
3393 * main/mission.c: allow missions to be in AltHogDir
3395 * configure.ac: Display results of configure
3397 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3400 2002-01-28 Bradley Bell <btb@icculus.org>
3402 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3403 Data files now go in DATADIR/games/d2x, user files now go in
3406 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3408 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3409 files now go in ~/.d2x
3411 2002-01-24 Bradley Bell <btb@icculus.org>
3413 * configure.ac: fix nasm not found error message
3415 2002-01-18 Bradley Bell <btb@icculus.org>
3417 * configure.in: getting rid of old configure.in
3419 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3420 main/movie.c: Movie playing kludgey stuff
3422 * misc/args.c: formatting
3424 * main/inferno.c: allow -h for help
3426 * include/error.h: don't die on int3, unless -debug given
3428 * mingw32.txt: more stuff
3430 2001-12-29 Bradley Bell <btb@icculus.org>
3432 * Makefile.am: Got rid of thinking.txt
3434 * main/inferno.c: document -nomovies option
3436 2001-12-28 Bradley Bell <btb@icculus.org>
3438 * main/titles.c: formatting, put some code into place for rendering
3439 of robots during briefings
3441 2001-12-27 Bradley Bell <btb@icculus.org>
3445 2001-12-23 Craig Hadady <chadady@iglou.com>
3447 * 2d/rle.c: fixed bug in dummy array.
3449 2001-12-03 Bradley Bell <btb@icculus.org>
3451 * arch/sdl/init.c: fix formatting
3453 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3454 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3455 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3456 and sdl joystick stuff
3458 2001-11-30 Bradley Bell <btb@icculus.org>
3460 * thinking.txt: not needed
3462 2001-11-27 Bradley Bell <btb@icculus.org>
3464 * cygconf, mingw32.txt: use sdl from source on cygwin
3466 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3467 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3468 SDL_CFLAGS to CFLAGS
3470 2001-11-27 Bradley Bell <btb@icculus.org>
3474 2001-11-14 Bradley Bell <btb@icculus.org>
3476 * texmap/scanline.c: use optimization flags as texmap default
3478 * NEWS: mouse wheel, etc
3480 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3481 wheel to emulate 3rd axis
3483 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3485 * include/error.h: kludge to ungrab mouse when we hit an int3
3487 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3488 __ENV_MSDOS__ to __MSDOS__
3490 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3493 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3496 * arch/sdl/digi.c: implemented digi_set_volume
3498 * include/grdef.h, main/config.c, misc/d_io.c: change
3499 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3501 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3502 main/piggy.c: use MAKE_SIG
3504 * installation.txt: update
3506 * configure.ac: new file
3508 * arch/sdl/joydefs.c: #include pstypes.h
3510 * arch/sdl/init.c: SDL joystick stuff
3512 * acconfig.h: adjust MINGW defines
3514 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3515 controls menu now works
3517 2001-11-13 Bradley Bell <btb@icculus.org>
3519 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3522 * Makefile.am: New file
3524 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3527 * compilerdefs.txt: New file
3529 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3531 2001-11-12 Bradley Bell <btb@icculus.org>
3533 * main/playsave.c: load player files regardless of byte order of
3536 2001-11-11 Bradley Bell <btb@icculus.org>
3538 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3541 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3543 * NEWS: GL savegame thumbnails
3545 * acconfig.h, configure.in: make option for NMOVIES, default to off
3547 2001-11-09 Bradley Bell <btb@icculus.org>
3549 * main/state.c: Enabled savegame thumbnails under OpenGL
3551 * unused/pa_null/pa_enabl.h: remove duplicate header
3553 * misc/args.c: use d2x.ini for option file
3555 * mem/mem.c: Move mem_realloc inside the ifdef
3557 * main/menu.c: fix 640x400 menu text
3559 * main/inferno.c: added documentation
3561 * main/endlevel.c: fix warnings
3563 * arch/ogl/gr.c: Get rid of gl spew
3565 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3567 * acconfig.h: Define __SDL__ for mingw
3569 2001-11-08 Bradley Bell <btb@icculus.org>
3571 * 2d/font.c: free OGL font data when rereading
3573 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3574 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3575 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3576 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3577 main/weapon.h: Enabled shareware build, endlevel flythrough
3580 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3581 of use for shareware build
3583 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3586 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3588 2001-11-05 Bradley Bell <btb@icculus.org>
3590 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3593 * include/3d.h: Add comment
3595 2001-11-04 Bradley Bell <btb@icculus.org>
3597 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3600 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3603 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3605 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3606 main/hudmsg.h: Enable d1x-style hud_message
3608 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3610 * 2d/font.c: re-init ogl fonts after remapping colors.
3612 2001-11-02 Bradley Bell <btb@icculus.org>
3614 * misc/Makefile.am: remove byteswap.h (duplicate header)
3616 * 2d/font.c: fixed gr_remap_font, minor stuff
3618 * configure.in: take out -O2 if doing debug build
3620 * main/bm.c: formatting
3622 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3624 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3625 macros, get rid of functions
3627 2001-11-01 Bradley Bell <btb@icculus.org>
3629 * misc/byteswap.h: removed duplicate header
3631 2001-10-31 Bradley Bell <btb@icculus.org>
3633 * NEWS, main/automap.c: automap works in opengl
3635 * NEWS, configure.in: Added news
3637 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3639 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3641 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3642 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3643 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3645 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3647 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3649 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3650 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3652 2001-10-27 Bradley Bell <btb@icculus.org>
3654 * main/inferno.c: added some documentation
3656 2001-10-25 Bradley Bell <btb@icculus.org>
3658 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3661 * Makefile.am, configure.in, arch/Makefile.am,
3662 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3663 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3664 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3665 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3666 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3667 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3668 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3669 it's ugly, but It'll be easier to sync with d1x.
3671 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3672 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3673 main/editor/Makefile.am: attempt at support for editor, makefile
3676 * misc/d_delay.c: formatting fix
3678 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3679 tmappent.S, tmapppro.S: adding support for runtime selection of
3682 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3683 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3684 including multi.h and network.h, fix backslashes, fix compiler
3687 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3688 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3689 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3690 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3691 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3692 including multi.h and network.h, fix backslashes
3694 * include/pstypes.h: added typedef for u_int64_t on mingw
3696 * include/3d.h: added prototype for g3_uninit_polygon_model
3698 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3700 2001-10-24 Bradley Bell <btb@icculus.org>
3702 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3703 arch subdirs, as in d1x.
3705 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3706 earlier style until i understand automake 1.5 better. remove input
3709 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3710 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3711 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3712 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3713 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3714 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3715 Moved input stuff to arch subdirs, as in d1x.
3717 * NEWS, configure.in: blah blah
3719 2001-10-23 Bradley Bell <btb@icculus.org>
3721 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3723 * texmap/tmapppro.S: no need for #include <conf.h> here
3725 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3728 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3729 file. RCS header added
3731 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3732 #ifdef'ing out the whole file. RCS header added
3734 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3735 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3736 fixes. Now works with automake 1.5 and autoconf 2.52.
3737 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3738 mingw (-grabmouse now works on win32).
3740 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3741 These don't belong in cvs
3745 2001-10-20 Bradley Bell <btb@icculus.org>
3747 * 2d/font.c: Don't free unused variables...
3749 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3752 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3753 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3754 main/Makefile.am: make dist more sensible
3756 * Makefile.am: Kludge for linking on mingw
3758 2001-10-19 Bradley Bell <btb@icculus.org>
3760 * Makefile.am, configure.in, arch/win32/Makefile.am,
3761 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3763 * include/ipx_drv.h: Check for __MINGW32__
3765 * include/i86.h: Imported from d1x
3767 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3769 * arch/dos/modex.asm: Fixed %include
3771 * main/console.c: RCS headers added
3773 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3776 * Makefile.am, main/Makefile.am: Moved final link to top-level
3777 directory instead of main/
3779 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3780 __ENV_LINUX__ to __linux__
3782 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3783 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3784 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3785 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3786 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3787 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3788 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3789 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3790 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3791 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3794 * configure.in: add --enable-xploader, support arch/linux subdir,
3797 * main/inferno.c: conditionalize conf.h
3799 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3801 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3802 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3803 misc/fileutil.h: Partial application of linux/alpha patch.
3805 2001-10-19 Bradley Bell <btb@icculus.org>
3807 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3808 networking in line with d1x, moved some arch/linux_* stuff to
3811 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3812 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3813 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3814 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3817 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3818 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3819 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3820 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3821 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3822 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3823 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3824 linux/include/ukali.h: Brought linux networking in line with d1x,
3825 moved some arch/linux_* stuff to arch/linux/*
3827 * include/ipx_drv.h: Imported from d1x
3829 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3831 * main/ipx_drv.c: Imported from d1x
3833 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3834 main/network.h, main/Makefile.am: Trying to get network working on
3837 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3838 main/Makefile.am: build fixes
3840 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3841 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3842 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3843 starting to get net working.
3845 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3846 conditionalized min,max macros
3848 2001-10-18 Bradley Bell <btb@icculus.org>
3850 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3851 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3852 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3853 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3856 * 2d/2dsline.c: RCS headers added/changed
3858 * configure.in: fix NASMFLAGS bug
3860 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3863 2001-10-17 Bradley Bell <btb@icculus.org>
3865 * NEWS: Fixed the invulnerable robots bug!
3867 * main/collide.c: Fixed the invulnerable robots bug!
3869 2001-10-14 Bradley Bell <btb@icculus.org>
3871 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3874 2001-10-13 Bradley Bell <btb@icculus.org>
3876 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3877 arch/Makefile.am, arch/dos/Makefile.am,
3878 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3879 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3880 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3881 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3882 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3883 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3884 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3885 arch/win32/include/Makefile.am, iff/Makefile.am,
3886 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3887 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3888 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3889 unused/bios/Makefile.am, unused/lib/Makefile.am,
3890 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3891 unused/ui/Makefile.am, unused/vga/Makefile.am,
3892 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3893 automake stuff from "inert" subdirs. And there was much rejoicing.
3895 * Makefile.am, NEWS, configure.in: Stuff
3897 * ChangeLog: removing auto-generated file
3899 * cygconf: Added instructions for mingw32 build
3901 * Makefile.am: renamed INSTALL to installation.txt
3903 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3905 * mingw32.txt: Added instructions for mingw32 build
3907 * configure.in: Enable assembly under mingw32
3909 2001-10-12 Bradley Bell <btb@icculus.org>
3911 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3913 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3914 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3915 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3916 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3917 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3918 to __DJGPP__, since it's built-in.
3920 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3922 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3923 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3927 2001-10-12 Bradley Bell <btb@icculus.org>
3929 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3931 * Makefile.am: make sure cygconf gets archived
3933 * configure.in: Increment version number in preparation for release
3935 * configure.in: Fix detection of opengl
3937 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3938 cygconf, arch/Makefile.am, arch/include/joy.h,
3939 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3940 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3941 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3942 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3943 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3944 Vastly improved compilability.
3946 2001-10-11 Bradley Bell <btb@icculus.org>
3948 * Makefile.am: Added macros/sdl.m4
3950 * autogen.sh: Added macros/sdl.m4
3952 2001-10-09 Bradley Bell <btb@icculus.org>
3954 * main/vers_id.h: Added DESCENT_VERSION constant
3956 * main/inferno.c: Added command-line help.
3958 * include/ogl_init.h: opengl improvments (following d1x changes)
3960 2001-10-07 Bradley Bell <btb@icculus.org>
3962 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3963 arch/ogl/Makefile.am: Remove duplicate headers.
3965 2001-08-02 Thimo Neubauer <thimo@debian.org>
3967 * mem/mem.c: totally crippled the memory manager because it does
3968 not make sense for non-DOS-systems and it would have been too
3969 complicated to get it 64bit clean
3971 2001-06-19 Bradley Bell <btb@icculus.org>
3973 * cvshowto.txt: updated anonymous password
3975 2001-02-08 Bradley Bell <btb@icculus.org>
3977 * COPYING, license.txt: Added d1x license
3979 2001-02-01 Bradley Bell <btb@icculus.org>
3981 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3983 2001-01-31 Bradley Bell <btb@icculus.org>
3985 * configure.in, arch/include/mouse.h, include/pstypes.h,
3986 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3988 * main/polyobj.c: fix typo
3990 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3991 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3992 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3993 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3994 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3995 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3996 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3997 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3998 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3999 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4000 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4001 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4002 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4003 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4004 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4005 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4006 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4007 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4008 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4009 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4010 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4011 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4012 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4013 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4014 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4015 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4018 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4019 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4020 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4021 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4024 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4027 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4028 cross-compiling, and cygwin fixes
4030 2001-01-30 Bradley Bell <btb@icculus.org>
4032 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4033 include/pstypes.h, include/strutil.h, main/Makefile.am,
4034 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4035 needs --without-assembler and --without-network to compile
4037 2001-01-29 Bradley Bell <btb@icculus.org>
4039 * configure.in, main/Makefile.am: Fixes to build system
4041 * main/kconfig.c: fix for non-linux joysticks
4043 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4044 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4045 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4046 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4047 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4048 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4049 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4050 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4051 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4052 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4054 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4055 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4056 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4057 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4058 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4059 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4062 * arch/dos/include/joy.h, arch/dos/include/key.h,
4063 arch/dos/include/mouse.h: Unified input headers.
4065 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4067 2001-01-28 Bradley Bell <btb@icculus.org>
4069 * conf.h.in, configure.in, arch/Makefile.am,
4070 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4071 arch/include/key.h, main/Makefile.am: More header unification...
4073 * main/newdemo.c: Added <ctype.h>
4075 * arch/include/event.h, arch/include/joy.h: unified input headers.
4077 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4078 OpenGL now uses SDL-GL instead of gii
4080 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4082 2001-01-25 Bradley Bell <btb@icculus.org>
4084 * autogen.sh: use "set -e" so execution stops if something goes
4087 2001-01-24 Bradley Bell <btb@icculus.org>
4091 * Makefile.am: Add ChangeLog to dist
4095 2001-01-24 Bradley Bell <btb@icculus.org>
4097 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4099 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4100 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4103 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4104 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4105 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4106 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4107 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4108 arch/Makefile.am, arch/dos/Makefile.am,
4109 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4110 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4111 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4112 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4113 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4114 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4115 unused/Makefile.am, unused/bios/Makefile.am,
4116 unused/lib/Makefile.am, unused/novga/Makefile.am,
4117 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4118 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4119 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4120 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4121 make dist, VPATH builds, ...
4123 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4124 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4125 arch/dos/Makefile.in, arch/linux/Makefile.in,
4126 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4127 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4128 misc/Makefile.in, texmap/Makefile.in: cruft removal
4130 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4133 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4135 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4137 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4140 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4141 added -grabmouse option
4143 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4144 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4145 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4146 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4147 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4148 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4149 main/songs.c, misc/args.c: changed args_find to FindArg
4151 2001-01-22 Bradley Bell <btb@icculus.org>
4153 * configure, main/Makefile.am, main/Makefile.in: configuration
4156 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4157 fix compiler warnings w/opengl
4159 * include/console.h: ggi support
4161 * arch/linux_init.c: svgalib support
4163 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4164 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4165 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4166 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4167 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4168 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4171 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4173 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4174 main/render.c: fix warnings and enable NDEBUG *
4175 arch/svgalib_init.c: svgalib support
4177 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4179 * main/kconfig.c: joystick support
4181 2001-01-21 Bradley Bell <btb@icculus.org>
4183 * cvshowto.txt: new file, taken from d1x webpage
4185 * AUTHORS, README: Taking over as maintainer of d2x
4187 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4189 2001-01-20 Bradley Bell <btb@icculus.org>
4191 * configure, configure.in: Turned -Werror back off by default
4193 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4194 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4195 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4196 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4197 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4198 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4199 main/laser.c, main/multi.c, main/network.c, main/network.h,
4200 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4201 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4202 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4203 warnings, for non-OpenGL on linux, anyway...
4205 2001-01-19 Bradley Bell <btb@icculus.org>
4207 * copying: remove duplicate file
4209 * Import of d2x-0.0.9-pre1
4211 * Import of d2x-0.0.8