1 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
4 only on last level of built-in mission.
5 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
8 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
10 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
11 fix bug #1676 (filling up of OLG texture list)
13 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
15 * main/state.c: fix problems with copying/deleting save files
17 * main/automap.c: make automap fonts transparent.
19 2005-01-07 Bradley Bell <btb@icculus.org>
21 * main/menu.c: In Load Level, if there is no current mission,
24 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
26 * main/gameseq.c: Free polymodel data before reloading ham file.
28 * arch/ogl/gr.c: Implement fading in ogl_urect()
30 * main/gauges.c: Draw ship before shields in HUD.
32 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
34 * main/editor/centers.c: Use both ints with the robot producer
37 2004-12-23 Bradley Bell <btb@icculus.org>
39 * main/editor/centers.c, main/editor/editor.h,
40 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
41 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
42 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
45 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
47 * main/bmread.c: don't duplicate the period in the filename
49 * main/dumpmine.c: Add function prototypes to remove warnings
51 * main/dumpmine.c, ui/window.c: Specify that two functions return
54 * main/editor/autosave.c, main/editor/curves.c,
55 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
56 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
59 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
61 * main/editor/eobject.c, main/editor/kgame.c,
62 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
63 extra two parameters to get_seg_masks.
65 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
66 structs for mine saving functions
68 * main/inferno.c: Use PhysicsFS for making the hoard ham.
70 * main/bmread.c: add missing includes
72 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
74 * main/dumpmine.c: Fix type mismatches
76 2004-12-19 Bradley Bell <btb@icculus.org>
78 * ui/Makefile.am: fix ui Makefile.am
80 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
81 removeext, use it in ds_load instead of splitpath
83 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
85 * include/u_mem.h: prototype for strdup with MPW
87 * main/laser.c: abort weapon fire if unable to create object
89 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
90 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
91 unused/ui/icon.c: replace byte with sbyte
93 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
94 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
95 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
96 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
97 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
98 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
99 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
100 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
101 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
102 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
103 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
104 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
105 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
106 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
107 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
110 * ui/Makefile.am: added Makefile.am for ui
112 * main/editor/Makefile.am, main/editor/autosave.c,
113 main/editor/centers.c, main/editor/centers.h,
114 main/editor/curves.c, main/editor/eglobal.c,
115 main/editor/ehostage.c, main/editor/ehostage.h,
116 main/editor/elight.c, main/editor/eobject.c,
117 main/editor/eobject.h, main/editor/eswitch.c,
118 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
119 main/editor/group.c, main/editor/info.c, main/editor/info.h,
120 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
121 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
122 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
123 main/editor/ksegsel.c, main/editor/ksegsize.c,
124 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
125 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
126 main/editor/medlisp.h, main/editor/medmisc.c,
127 main/editor/medmisc.h, main/editor/medrobot.c,
128 main/editor/medrobot.h, main/editor/medsel.c,
129 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
130 main/editor/objpage.c, main/editor/objpage.h,
131 main/editor/seguvs.c, main/editor/texpage.c,
132 main/editor/texture.c: imported missing editor files from d1x
134 * main/Makefile.am: build dumpmine.c for editor
136 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
137 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
138 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
139 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
140 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
142 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
143 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
144 main/editor/eglobal.c, main/editor/ehostage.c,
145 main/editor/ehostage.h, main/editor/elight.c,
146 main/editor/eobject.c, main/editor/eobject.h,
147 main/editor/eswitch.c, main/editor/eswitch.h,
148 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
149 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
150 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
151 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
152 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
153 main/editor/ksegsel.c, main/editor/ksegsize.c,
154 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
155 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
156 main/editor/meddraw.h, main/editor/medlisp.h,
157 main/editor/medmisc.c, main/editor/medmisc.h,
158 main/editor/medrobot.c, main/editor/medrobot.h,
159 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
160 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
161 main/editor/objpage.h, main/editor/segment.c,
162 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
163 main/editor/texpage.h, main/editor/texture.c: Move old logs to
166 * main/editor/autosave.c main/editor/centers.c
167 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
168 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
169 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
170 main/editor/fixseg.c main/editor/func.c main/editor/group.c
171 main/editor/info.c main/editor/info.h main/editor/kbuild.c
172 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
173 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
174 main/editor/ksegmove.c main/editor/ksegsel.c
175 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
176 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
177 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
178 main/editor/medmisc.h main/editor/medrobot.c
179 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
180 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
181 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
182 main/editor/texpage.h main/editor/texture.c ui/barbox.c
183 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
184 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
185 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
186 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
187 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
188 conf.h in new editor files
190 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
192 * main/state.c: open autosave file for writing, not reading
194 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
195 main/state.c, main/state.h: added fast save
197 * main/gameseq.c, main/inferno.c: force gr_update() so screens
198 always show in OpenGL
200 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
202 * misc/strutil.c: Implement strdup for MPW
204 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
207 * misc/strutil.c: fix MPW compiler errors
209 * main/mission.c, main/mission.h: allocate mission filenames
212 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
214 * 2d/font.c: Initialise the dataptr member correctly.
216 * include/mono.h: Print only mildly interesting messages to
217 stderr.txt. (revert earlier carbon changes)
219 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
221 * include/physfsx.h: getRealPath uses the write directory if it
222 can't get the real directory
224 * D2X.make: remove misc/d_io.c
226 2004-12-03 Bradley Bell <btb@icculus.org>
228 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
229 pathname, ensure correct translation of path separators
231 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
233 * misc/strutil.c: fix stricmp and strnicmp
235 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
238 2004-12-02 Bradley Bell <btb@icculus.org>
240 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
241 I couldn't figure out why the previous code kept segfaulting under
244 * main/kconfig.c: disable call to reset_cockpit() which was
245 causing the "letterbox" bug
247 * main/inferno.c: don't die if title screens not found
249 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
251 * configure.ac: require PhysicsFS header and library
253 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
255 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
257 * D2X.make: fix build on Carbon by adding digiobj.c
259 * main/mission.c: set builtin_hogsize for non-built-in missions
261 * main/mission.c: pass individual mission around instead of whole list
263 * main/mission.c: remove mission list from global memory
265 2004-12-02 Bradley Bell <btb@icculus.org>
267 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
268 path separator gets added to hogdir
270 2004-12-01 Bradley Bell <btb@icculus.org>
272 * README, configure.ac, VisualC/d2x/d2x.dsp,
273 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
274 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
275 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
276 uses dynamic opengl loading
278 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
280 * arch/ogl/gr.c: make write_bmp use PhysicsFS
282 * include/args.h, misc/args.c: new AppendArgs function. This
283 separates the copying of the arguments passed to main() from the
284 reading of the arguments file
286 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
287 the flexible cfgets, Fix compiling issues in MPW.
289 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
290 reading into an int, so it's removed completely. PHYSFSX_getc was
291 removed, because it's only use in misc/strio.c was removed. Put
292 in PHYSFSX_getRealPath, which recognises platform-specific
293 separators and doesn't use snprintf (MPW doesn't have it). MPW
296 * main/inferno.c: Remove use of open_movie_file. Read the
297 arguments file from the base directory, if there is one. Set up
298 D2X's write directory, including replacing any tilde at the start
299 of the path (if there is one) with the string returned by
300 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
301 default is still ~/.d2x. Check if the write directory has to be
302 created. Read the arguments file in this write directory if there
303 is one. If there's still no write directory, set it to the base
304 directory. Won't set it to the current directory if this fails,
305 because of the issue of which character to use for which platform.
307 * main/playsave.c: Use PHYSFS_readSLE32 instead of
308 PHYSFS_readULE32 due to compiling issues in MPW. Use
309 cfile_read_short instead of PHYSFS_readULE16 because of both
310 compiling and endian issues. cfile_read_byte instead of
311 PHYSFSX_readU8. Write a dummy structure instead of seeking when
312 NETWORK isn't defined
314 * D2X.make: Don't compile cfile.c on Mac OS 9.
316 * README: add PhysicsFS to the required 'tools' in README, and
317 instructions for building in MPW.
319 * include/cfile.h: Make cfopen into an inline, where a read buffer
320 is set up. This speeds up loading significantly.
322 2004-12-01 Bradley Bell <btb@icculus.org>
324 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
325 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
328 * main/newmenu.c: fix player file deletion
330 * include/physfsx.h: fix statfs includes for OS X
332 * main/inferno.c, main/network.c: misc physfs conversions
334 * arch/linux/Makefile.am, arch/linux/findfile.c,
335 arch/win32/Makefile.am, arch/win32/findfile.c,
336 include/findfile.h, main/kludge.c, main/mission.c,
337 main/newmenu.c, main/piggy.c: get rid of findfile stuff
339 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
342 * main/state.c: improve savegame load/save
344 * main/movie.c: make -nomovies friendlier
346 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
348 * include/d_io.h, include/physfsx.h, main/inferno.c,
349 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
352 * main/scores.c: use physfs for scores file
354 * main/playsave.c: improve player loading
356 * main/movie.c: improve movie loading
358 * main/mission.c: improve mission loading
360 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
361 main/state.c: use physfs for savegames
363 * README: minor update
365 * main/newdemo.c: use physfs for demos
367 * include/physfsx.h: added PHYSFSX_rename function
369 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
370 physfs/rwops, add libmve callbacks
372 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
373 added physfsrwops stuff
375 * include/cfile.h: added cfile_close wrapper
377 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
380 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
383 * main/config.c: use physfs to read config file
385 * include/physfsx.h: added gets and puts functions
387 * include/cfile.h: correct seek return value
389 * main/config.c, main/playsave.c: use physfs to write
392 * include/physfsx.h: added my physfs extensions
394 * main/inferno.c: physfs initialization stuff
396 * configure.ac: add check for physfs lib
398 * include/cfile.h: made cfile into a wrapper for physfs
400 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
401 disabled althogdir stuff (shouldn't be needed w/physfs)
403 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
404 configure.ac: drop cfile stuff
406 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
408 * D2X.make: Don't use D2XFolder, because the userdir can now be
409 specified in Mac OS 9. Putting it in the source code folder is
410 more convenient. Turn debugging on. Don't compile old files,
411 compile new ones. Add the PhysicsFS library.
413 * iff/iff.c: Get rid of MIN redefinition.
415 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
416 MPW doesn't like switches of long longs
418 2004-11-30 Bradley Bell <btb@icculus.org>
420 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
421 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
422 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
423 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
424 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
425 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
426 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
428 2004-11-28 Bradley Bell <btb@icculus.org>
430 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
432 * arch/sdl/digi.c: use d2src system for persistent sounds
434 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
437 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
438 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
439 ripped object stuff out of digi.c, now using digiobj.c. get rid of
440 a bunch of kludges, sound should be more true to original game now
442 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
445 2004-11-27 Bradley Bell <btb@icculus.org>
447 * main/text.c, main/text.h, main/titles.c: added function to
448 properly decode multi-line strings
450 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
451 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
454 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
456 * main/inferno.c: enable logo screens for shareware/oem
458 2004-11-26 Bradley Bell <btb@icculus.org>
460 * main/mission.c, main/titles.c: fix d1 briefing glitches
462 * main/game.c: free up cpu by not calling timer_delay so many
463 times (fixes Bug 2034)
465 * main/gameseq.c: enable briefing screens for mac shareware
467 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
468 doesn't care if it draws offscreen, I guess)
470 * main/credits.c: reduce flickering in credits w/opengl
472 2004-11-25 Bradley Bell <btb@icculus.org>
474 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
475 garbage on windows for some reason.
477 * 2d/font.c: fixed opengl menu font bug, caused by doing
478 arithmetic on signed chars.
480 2004-11-23 Bradley Bell <btb@icculus.org>
482 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
484 2004-11-22 Bradley Bell <btb@icculus.org>
486 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
487 arch/linux/joystick.c, arch/linux/include/joystick.h,
488 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
489 arch use global variable joy_num_axes
491 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
493 * main/gamemine.c, main/piggy.c: compile again on older C compilers
495 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
497 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
498 Vertigo) missions, load add-on ham file at every load, not only the 1st
500 * main/bm.ch: fix bug where loading a hxm would affect other levels too
502 * main/fireball.c: don't Int3() every time explosions don't look best
504 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
506 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
508 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
510 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
512 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
514 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
516 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
517 shareware version of descent.hog. This is not yet bug-free
519 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
521 * main/network.c: fix crash introduced with previous change
523 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
525 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
526 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
527 make mission structre memory allocated
529 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
531 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
532 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
533 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
534 delete file compbit.h, move functionality to text.c, modify all
535 previous users of compbit.h to use existing function in text.h
537 * main/inferno.c: remove warning created by the fix for the cfgets
540 * main/bmread.c: add comment
542 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
544 * cfile/cfile.c: declare variable on top of block
546 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
547 main/multi.h, main/network.c: move mission list handling functionality
548 to mission.c, remove unnecessary load_mission calls in menu.c
550 * main/game.c: remove unnecessary build_mission_list call
552 * main/mission.c, main/mission.h: correct comments about anarchy-only
554 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
555 remove explicit uses of mission list
557 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
559 * libmve/mveplay.c: make it compile on Cygwin
561 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
563 * main/config.c: fix bug uncovered by having fgets cut off ending \n
565 * main/text.c: fix crash on Mac OS X, probably fix bug 738
567 * include/mono.h: add mprintf support for carbon (Mac OS 9)
569 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
571 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
572 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
573 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
574 information about the current mission, for easier code refactorisation.
576 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
578 * main/gamemine.c, main/piggy.c: fix bug 1675:
579 use better d2 textures if d1 hog is present but not loadable
581 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
583 * cfile/cfile.c: simplify, reduce number of global vars
585 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
587 * main/gameseg.c: fix bugfix of 2004-05-15
589 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
591 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
593 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
594 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
595 cfgets now always copies the terminating character to the dest buffer.
596 This fixes a bug that occured when reading cmd line args from d2x.ini
598 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
600 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
601 move more old change logs into ChangeLog-old
603 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
604 and Martin Schaffner <maschaffner@gmx.ch>
606 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
607 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
608 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
609 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
610 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
611 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
612 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
613 arch/include/joy.h, arch/win32/include/key.h
614 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
615 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
616 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
617 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
618 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
619 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
620 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
621 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
622 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
623 main/config.c, main/config.h, main/controls.c, main/controls.h
624 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
625 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
626 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
627 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
628 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
629 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
630 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
631 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
632 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
633 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
634 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
635 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
636 main/mission.c, main/mission.h, main/modem.h, main/morph.c
637 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
638 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
639 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
640 main/paging.c, main/paging.h, main/physics.c, main/physics.h
641 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
642 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
643 main/powerup.h, main/render.c, main/render.h, main/robot.c
644 main/robot.h, main/scores.c, main/scores.h, main/screens.h
645 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
646 main/songs.c, main/songs.h, main/sounds.h, main/state.c
647 main/state.h, main/switch.c, main/switch.h, main/terrain.c
648 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
649 main/text.h, main/textures.h, main/titles.c, main/titles.h
650 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
651 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
652 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
653 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
654 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
655 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
657 move old per-file change logs into new file ChangeLog-old
659 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
661 * arch/ogl/ogl.c: enable -gl_mipmap switch
663 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
665 * arch/carbon/descent.r: swap min and max size to correct places
667 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
669 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
671 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
673 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
675 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
677 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
678 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
680 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
681 link) on MPW on Mac OS 9 (carbon)
683 * include/mono.h: disable mprintf on carbon to avoid significant bloat
685 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
687 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
689 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
691 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
693 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
695 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
697 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
698 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
699 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
700 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
701 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
703 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
704 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
705 new files for supporting compilation with MPW for carbon (Mac OS 9)
707 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
709 * main/playsave.c: do not seek while writing, carbon does not like it
711 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
713 * cfile/cfile.c: use portable ffilelength in cfile_size
715 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
716 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
717 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
718 unsigned and signed char, MPW does not like these
720 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
722 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
725 2004-06-01 Bradley Bell <btb@icculus.org>
727 * libmve/mve_main.c: cast malloc function pointer
729 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
730 target to XCode project
732 2004-05-31 Bradley Bell <btb@icculus.org>
734 * include/pstypes.h: fix accidental solaris breakage
736 * main/object.c: fix crash caused by death-cam code
738 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
739 XCode project simplifications, network enabled
741 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
742 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
744 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
747 * English.lproj/InfoPlist.strings, d2x-Info.plist,
748 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
749 d2x.xcode/project.pbxproj: added XCode project files
751 2004-05-22 Bradley Bell <btb@icculus.org>
753 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
756 * rpm/d2x.spec.in: Changed descriptions
758 2004-05-22 Matthew Mueller <donut@dakotacom.net>
760 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
763 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
765 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
766 the win32 code (d1x r1.8, key_arch.c r1.2)
768 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
769 use 32bpp screen mode by default, add option to use 16bpp (d1x
772 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
773 replacement texture paletted->rgb conversion alpha problem (d1x
776 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
777 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
778 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
781 * arch/ogl/gr.c, include/loadgl.h: fix win32
782 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
784 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
785 include/ogl_init.h, main/render.c: opengl hardware
786 super-transparency support using GL_NV_register_combiners (d1x
787 r1.38, r1.41, r1.6, r1.26, r1.7)
789 2004-05-22 Bradley Bell <btb@icculus.org>
791 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
794 2004-05-22 Matthew Mueller <donut@dakotacom.net>
796 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
797 include/ogl_init.h: use GL_RGB for non-transparent textures, and
798 fix fonts not having transparent flag set (wouldn't get paletted)
799 (d1x r1.15, r1.37, r1.40, r1.25)
801 * arch/ogl/ogl.c: don't try to use paletted textures with
802 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
804 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
805 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
808 * 2d/font.c: memset ogl font bitmap data since the copy function
809 leaves some (unused) parts uninitialized, which aggravates
812 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
813 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
816 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
817 screenshots if the entire thing wasn't written in one call to
820 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
821 info not being updated on win32 (d1x r1.11)
823 * arch/win32/digi.c: remove some redundancy by not needing to do
824 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
825 clean up some indenting of DS_release_slot calls. And make
826 DS_release_slot return 1 when a sound is already not playing, in
827 addition to when a sound was killed. (d1x r1.10)
829 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
830 linux version (d1x r1.5)
832 * main/kconfig.c: make next axis config key skip currently
833 allocated axes (d1x r1.11)
835 2004-05-22 David Cleaver <wraithx@morpheus.net>
837 * main/kconfig.c: joy configuration next axis key from WraithX
840 2004-05-22 Bradley Bell <btb@icculus.org>
842 * main/game.c, main/inferno.c: typo
844 2004-05-21 Matthew Mueller <donut@dakotacom.net>
846 * main/game.c, main/game.h, main/inferno.c: make rear view
847 leave_time variable with -rearviewleavetime argument (d1x r1.25,
850 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
852 * main/inferno.c: change -udp documentation to d2x behaviour
854 2004-05-21 Bradley Bell <btb@icculus.org>
856 * include/gr.h: added missing define for menu fullscreen toggle
858 2004-05-21 Matthew Mueller <donut@dakotacom.net>
860 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
861 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
863 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
865 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
866 arch/linux/include/joystick.h: patch from Steven Mueller for using
867 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
869 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
871 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
872 main/physics.c, main/render.c, main/wall.c: file-line for segfault
873 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
875 * arch/win32/digi.c: digisound fixes (d1x r1.7)
877 2004-05-21 Bradley Bell <btb@icculus.org>
879 * main/inferno.c: added -udp documentation from d1x
881 2004-05-20 Bradley Bell <btb@icculus.org>
883 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
885 2004-05-20 David Cleaver <wraithx@morpheus.net>
887 * main/controls.c, main/gamecntl.c, main/kconfig.c,
888 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
889 game.c r1.21, r1.6, r1.4, r1.3)
891 2004-05-20 Bradley Bell <btb@icculus.org>
893 * main/inferno.c: document -ihaveabrokenmouse
895 2004-05-20 Matthew Mueller <donut@dakotacom.net>
897 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
899 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
901 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
902 mouse driver problems (d1x r1.2, r1.2)
904 2004-05-20 Matthew Mueller <donut@dakotacom.net>
906 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
907 join list score crash (d1x r1.8)
909 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
911 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
912 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
915 2004-05-20 Bradley Bell <btb@icculus.org>
917 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
919 * main/inferno.c: integrated some niceautomap stuff from d1x
921 2004-05-20 Matthew Mueller <donut@dakotacom.net>
923 * arch/win32/joyhh.c: fixed the config bug where it'd always put
924 in some weird axis (d1x r1.3)
926 * arch/win32/init.c: set win32 icon to icon from resource file
929 * arch/win32/key.c: win32: fixed space key not working in messages
932 2004-05-20 Bradley Bell <btb@icculus.org>
934 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
937 2004-05-20 Matthew Mueller <donut@dakotacom.net>
939 * main/inferno.c: document -gl_refresh (d1x r1.20)
941 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
942 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
945 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
946 change the arg type for (d1x r1.5)
948 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
950 * arch/win32/digi.c: altsounds (d1x r1.6)
952 2004-05-20 Matthew Mueller <donut@dakotacom.net>
954 * arch/win32/digi.c: fixed a major memory leak and removed a bit
955 of redundancy (d1x r1.5)
957 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
958 fix crashing (d1x r1.4)
960 * arch/win32/digi.c: win32's digi_start_sound was not calling
961 DS_release_slot after setting .playing=0, resulting in a
962 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
964 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
965 apparently it was somehow causing some joysticks (Sidewinder
966 Precision 2) to only turn when the stick was moving, but not when
967 at turned but held stationary. And it was completely unused
968 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
971 * main/game.c: add alt+enter to toggle fullscreen (in addition to
972 previous key combos (d1x r1.29)
974 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
975 g, and b values (d1x r1.15)
977 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
978 sometimes (didn't handle negative palette steps) (d1x r1.34)
980 * arch/ogl/ogl.c: add caching of weapon inner models, screen
981 shatter effects, robot explosions and weapons, and some more
982 always present stuff. Also clean up ogl_cache_weapon_textures
985 2004-05-20 Bradley Bell <btb@icculus.org>
987 * main/kludge.c, main/game.c: move gr_renderstats and
988 gr_badtexture back to game.c
990 2004-05-20 Matthew Mueller <donut@dakotacom.net>
992 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
993 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
995 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
997 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
998 loaded after texture caching stage (d1x r1.34)
1000 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1001 for renderstats (d1x r1.33)
1003 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1005 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1006 main/inferno.c: add anisotropic texture filtering suport (d1x
1007 r1.33, r1.32, r1.23, r1.32)
1009 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1012 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1013 include/ogl_init.h: utilize hardware multitexturing support if
1014 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1015 r1.32, r1.30, r1.4, 1.22)
1017 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1020 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1022 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1023 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1024 effects in OGL using SetGammaRamp, much faster than the hack that
1025 was being used. currently SDL only (though not too hard to add to
1026 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1028 * main/menu.c: allow arbitrary (custom) resolution entry in
1029 change_res menu (d1x r1.14)
1031 2004-05-19 Bradley Bell <btb@icculus.org>
1033 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1034 d1x-style res change menu (mostly works)
1036 * misc/args.c: use strnicmp instead of strncasecmp
1038 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1040 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1041 command-line option (d1x r1.27)
1043 * main/inferno.c: restore inferno.c initialization of
1044 screen_compatible and use_double_buffer to 'normal' values, broken
1045 long long ago in one of the high res menu patches (d1x r1.30)
1047 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1048 resolutions to be specified on command line (d1x r1.2, r1.29,
1049 r1.4) -- doesn't work yet
1051 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1053 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1056 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1057 volume song stop/starting (d1x r1.7)
1059 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1061 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1064 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1065 ogl_ulinec (d1x r1.29)
1067 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1069 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1070 bottom are inclusive not exclusive (d1x r1.28)
1072 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1073 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1075 * arch/sdl/digi.c: fix typo
1077 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1079 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1080 creation code from arch_init_start into arch_init to fix weirdness
1081 with --help (d1x r1.5, r1.6)
1083 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1084 sync issues and lack of midi reset (d1x r1.5)
1086 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1089 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1090 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1092 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1095 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1097 2004-05-18 Bradley Bell <btb@icculus.org>
1099 * include/vecmat.h: comments/formatting
1101 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1103 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1104 include/test.lnk: remove unnecessary files
1106 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1107 This enables compilation with gcc 3.1
1109 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1111 * main/switch.c: took care of switches triggering single-sided
1112 walls (don't try to access the nonexistent adjacent wall via NULL
1113 pointers or negative array indices)
1115 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1117 * main/wall.c: fix invalid memory access for d1 levels which
1118 don't have a corresponding wall behind.
1120 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1122 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1123 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1124 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1125 interface header to new header file internal.h
1127 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1129 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1130 bitmask for each joystick axis that has sent input data,
1131 and will not crash Windows anymore during joystick setup because
1132 of for() loop over axis being executed once too often.
1134 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1135 gr_remap_mono_font() and call it after loading saved level.
1137 * main/laser.c: limit homing missile turn rate
1139 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1140 centers (work like fuel centers but provide shield)
1142 * main/gameseg.c: fix endless loop in some levels with a
1143 certain (complicated) structure
1145 2004-05-13 Bradley Bell <btb@icculus.org>
1147 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1148 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1149 updated project files for SDL 1.2.7
1151 * Makefile.am: add VisualC, VisualCE dirs to tarball
1153 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1155 * arch/sdl/digi.c: formatting
1157 2004-05-12 Bradley Bell <btb@icculus.org>
1159 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1162 * 2d/palette.c, include/palette.h: added function to create blend
1165 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1167 2004-05-11 Bradley Bell <btb@icculus.org>
1169 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1171 2004-05-10 Bradley Bell <btb@icculus.org>
1173 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1174 g3_draw_transp_poly had the fade level backwards, decided to just
1175 fix g3_draw_poly so it behaves correctly, transparency or not,
1176 reverted changes to render_face
1178 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1180 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1181 rendering transparent (e.g. cloaked) walls
1183 * main/render.c: render_face now calls g3_draw_transp_poly() for
1184 cloaked walls in OpenGL
1186 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1188 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1189 that from other apps, had "static" distortions.
1191 2004-04-22 Bradley Bell <btb@icculus.org>
1193 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1195 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1196 aligned version of PUT_INTEL_* macros
1198 2004-04-15 Bradley Bell <btb@icculus.org>
1200 * main/inferno.c: comment out unused checksum variable
1202 2004-04-14 Bradley Bell <btb@icculus.org>
1204 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1206 2004-04-14 Terran Melconian <terran@consistent.org>
1208 * main/gameseg.c: use portable rand function (fixes #1118)
1210 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1212 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1214 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1216 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1217 get rid of warnings (now compiles with -Werror on SunOS)
1219 * main/piggy.c: fix (really) wierd SunOS bug
1221 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1222 caused by not allocating enough mem for rle bitmaps
1224 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1226 * include/pstypes.h: sun OS typedef fixes
1228 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1230 * main/piggy.c: fix bug 1067
1232 * main/piggy.c: fix bugfix for 1067
1234 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1235 with descent.pig of mac registered)
1237 2003-12-18 Bradley Bell <btb@icculus.org>
1239 * main/kconfig.c: fixes for linux-native joystick
1241 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1244 * arch/include/joy.h: comments/formatting
1246 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1248 * compilerdefs.txt: added FreeBSD defs
1250 2003-12-08 Bradley Bell <btb@icculus.org>
1252 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1255 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1257 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1258 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1260 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1262 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1263 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1264 get rid of silly ulongs
1266 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1267 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1268 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1269 change relevant __linux__ macros to __ELF__
1271 2003-11-27 Bradley Bell <btb@icculus.org>
1273 * include/ogl_init.h: added proto for ogl_check_mode
1275 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1276 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1279 2003-11-26 Bradley Bell <btb@icculus.org>
1281 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1282 3.3 compiler warnings
1284 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1287 * include/pstypes.h: OS X fixes
1289 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1290 main/newmenu.h: linux fixes
1292 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1293 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1294 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1295 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1296 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1299 * arch/sdl/gr.c: fix sdl gr_update
1301 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1302 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1303 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1304 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1305 include/error.h, include/pstypes.h, include/strutil.h,
1306 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1307 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1308 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1309 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1310 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1313 2003-11-25 Bradley Bell <btb@icculus.org>
1315 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1316 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1317 libmve/VisualC/mveplayer.dsp: updated project files
1319 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1320 working w/Visual C++
1322 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1323 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1324 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1325 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1328 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1329 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1332 2003-11-24 Bradley Bell <btb@icculus.org>
1334 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1335 libmve/mveplay.c: stuff to play mve's in WinCE
1337 * arch/win32/findfile.c: unused functions...
1341 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1342 enabled mouse control of menus
1344 * main/mission.h: oops, didn't mean to change this.
1346 2003-11-21 Bradley Bell <btb@icculus.org>
1348 * VisualCE/d2x/d2x.vcp: updated project file
1350 2003-11-20 Bradley Bell <btb@icculus.org>
1352 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1353 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1354 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1357 2003-11-17 Bradley Bell <btb@icculus.org>
1359 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1360 main/menu.c: added option to disable kalinix under unix
1362 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1364 2003-11-14 Bradley Bell <btb@icculus.org>
1366 * main/automap.c: fix automap background image
1368 * main/automap.c, main/automap.h: delete cruft
1370 * main/automap.c: fix level number position
1372 * main/automap.c: simplify g3_draw_line hack
1374 * main/menu.c: stop pointless vid mode changes
1376 2003-11-07 Bradley Bell <btb@icculus.org>
1378 * NEWS, installation.txt: s'more documentation
1380 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1382 * configure.ac: fix .exe extension problems
1384 2003-11-07 Bradley Bell <btb@icculus.org>
1386 * arch/ogl/ogl.c: disable texture format verification for OS X -
1389 2003-11-06 Bradley Bell <btb@icculus.org>
1391 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1392 use more traditional Alt+Enter for toggling fullscreen
1394 * 2d/ibitblt.c, main/mission.h: comments/formatting
1396 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1398 2003-11-06 Bradley Bell <btb@icculus.org>
1400 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1401 resolution change, use kludge to avoid repetitive res changes
1403 2003-11-04 Bradley Bell <btb@icculus.org>
1405 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1406 structures and i/o routines back to piggy.c
1408 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1410 * installation.txt: tell to install d1 .pig for better textures
1412 2003-11-04 Bradley Bell <btb@icculus.org>
1414 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1415 oem d1 v1.0 and registered d2 v1.0, comments
1417 2003-11-03 Bradley Bell <btb@icculus.org>
1419 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1420 all d1 shareware - even though files are different!
1422 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1425 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1428 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1431 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1433 * main/movie.c: when no movies are found, divide by six the
1434 number of warning lines sent to stdout
1436 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1438 * include/byteswap.h: fix stupid copy/paste error
1440 2003-10-24 Bradley Bell <btb@icculus.org>
1442 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1443 gr_linear_rep_movsd_2x instead of almost identical
1444 gr_linear_movsd_double. Better since we have assembly versions.
1446 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1448 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1451 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1453 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1454 error with --disable-network, move reset_network_objects()
1455 from gameseq.c to multi.c
1457 2003-10-14 Bradley Bell <btb@icculus.org>
1459 * AUTHORS, NEWS: stuff
1461 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1463 2003-10-12 Bradley Bell <btb@icculus.org>
1465 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1466 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1469 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1471 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1472 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1473 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1474 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1475 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1476 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1477 arch/win32/ipx_win.c, arch/win32/winnet.c,
1478 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1479 main/multi.h, main/network.c: add IPv4 multicasting support
1481 2003-10-11 Bradley Bell <btb@icculus.org>
1483 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1485 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1486 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1487 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1488 main/weapon.h: lots of shareware and oem fixes
1490 2003-10-10 Bradley Bell <btb@icculus.org>
1492 * arch/win32/winnet.c: fixed stupid win32 network bug
1494 2003-10-10 Bradley Bell <btb@icculus.org>
1496 * main/piggy.c: increased D1_MAX_TMAP_NUM
1498 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1500 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1501 which are animated in d2, refactorizes d1 texture reading
1503 2003-10-10 Bradley Bell <btb@icculus.org>
1505 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1506 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1507 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1508 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1509 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1510 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1511 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1512 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1513 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1514 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1515 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1516 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1517 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1518 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1519 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1520 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1521 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1522 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1523 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1524 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1525 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1526 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1527 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1528 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1529 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1530 main/wall.h: comments/formatting
1532 2003-10-09 Bradley Bell <btb@icculus.org>
1534 * main/text.c: fix text when using old datafiles
1536 * main/laser.h: comments/whitespace
1538 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1539 mines w/shareware data
1541 * include/DT_drawtext.h: deleted unused file
1543 2003-10-08 Bradley Bell <btb@icculus.org>
1545 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1547 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1549 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1550 main/menu.c: Disabled 'd2x keys' weapon selection
1552 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1554 * main/object.h, main/multi.h: get rid of most warnings issued by
1555 cpp-precomp of gcc from Mac OS X dev tools
1557 2003-10-05 Bradley Bell <btb@icculus.org>
1559 * NEWS, configure.ac: increment version number
1561 * cfile/cfile.c: better handling of CRLF text files (when that is
1564 * utilities/hogcreate.c, utilities/hogextract.c,
1565 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1566 reading/writing files
1568 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1569 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1572 2003-10-04 Bradley Bell <btb@icculus.org>
1574 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1576 * main/netmisc.c: change byte to sbyte, comments/whitespace
1578 2003-10-03 Bradley Bell <btb@icculus.org>
1580 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1582 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1585 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1586 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1587 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1588 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1589 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1590 main/object.c, main/object.h, main/paging.c, main/player.h,
1591 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1592 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1593 main/weapon.c, main/weapon.h: change byte to sbyte,
1596 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1597 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1598 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1599 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1601 * configure.ac: better checking for timeval
1603 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1605 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1606 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1607 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1608 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1609 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1610 main/multibot.c, main/network.c: Make network architecture
1611 choosable from game menu, add support for UDP/IP on Mac OS X and
1614 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1616 * include/byteswap.h: added macros for coping with alignment
1619 2003-10-02 Bradley Bell <btb@icculus.org>
1621 * main/multi.h: added padding to little-endian version of
1624 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1626 * main/netmisc.c: delete duplicate function
1628 2003-10-01 Bradley Bell <btb@icculus.org>
1630 * main/bm.c: make sure d1_texture_indices gets freed between
1633 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1635 * main/piggy.h: fix size of d1 shareware descent.pig
1637 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1639 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1640 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1641 replacements for non-animated textures
1643 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1645 * main/controls.c: use fixed 20fps wiggle
1647 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1649 * Makefile.am, debian/changelog.in, debian/control,
1650 debian/d2x-common.dirs, debian/d2x-common.install,
1651 debian/d2x-common.manpages, debian/d2x-gl.files,
1652 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1653 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1654 utilities/Makefile.am, utilities/hogcreate.1,
1655 utilities/hogextract.1, utilities/mvlcreate.1,
1656 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1657 add man pages, distribute utility programs in new d2x-common deb
1659 * rpm/d2x.spec.in: updated rpm spec file
1661 2003-08-02 Bradley Bell <btb@icculus.org>
1663 * cfile/cfile.c: update raw_position in cfputc and cfputs
1665 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1667 * main/piggy.c: make error message more friendly
1669 * main/piggy.c: simplify copying of bitmap flags
1671 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1674 * cfile/cfile.c: revert to always using custom fgets
1676 * main/endlevel.c, main/mission.c: handle missing exit sequence
1677 components gracefully
1679 * main/playsave.c: comments
1681 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1683 * cfile/cfile.c: update raw_position in cfwrite
1685 * main/network.c: comments/formatting
1687 2003-06-22 Bradley Bell <btb@icculus.org>
1689 * cfile/cfile.c: use standard fgets for non-archive files
1691 * main/movie.c: use con_printf for missing movie warning
1693 2003-06-18 Bradley Bell <btb@icculus.org>
1695 * main/movie.c: fixed cfile conversion of movielib code
1697 * main/console.c, main/hud.c: strip out colors, etc when printing
1700 * include/u_mem.h: fix NDEBUG calloc macro
1702 2003-06-15 Bradley Bell <btb@icculus.org>
1704 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1707 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1708 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1709 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1710 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1711 main/scores.c, main/state.c, main/text.c, misc/args.c,
1712 misc/strio.c: convert file i/o to cfile
1714 2003-06-14 Bradley Bell <btb@icculus.org>
1716 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1717 writing and other modes besides "rb" (mostly taken from
1720 2003-06-09 Bradley Bell <btb@icculus.org>
1722 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1725 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1726 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1729 2003-06-07 Taylor Richards <taylor@icculus.org>
1731 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1733 2003-06-07 Bradley Bell <btb@icculus.org>
1735 * main/console.c: fix non-console build
1737 * main/gamesave.c: comments
1739 * main/bm.c: remove redundant break
1741 2003-06-06 Bradley Bell <btb@icculus.org>
1743 * main/gauges.c, main/kconfig.c: comments/formatting
1745 * console/.cvsignore: added .cvsignore
1747 * main/console.c: can't write to console after it's closed
1749 2003-06-05 Bradley Bell <btb@icculus.org>
1751 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1752 console/internal.c, console/internal.h, include/CON_console.h,
1753 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1754 finish console conversion away from SDL
1756 2003-06-04 Bradley Bell <btb@icculus.org>
1758 * console/CON_console.c, include/CON.console.h, include/console.h,
1759 main/console.c, main/game.c: console conversion to native gr,
1762 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1763 put prototype for gr_bm_bitblt in gr.h
1765 2003-06-03 Bradley Bell <btb@icculus.org>
1767 * console/CON_console.c, console/DT_drawtext.c,
1768 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1769 main/console.c: use native fonts for console
1771 * main/playsave.c: use shorts for short data
1773 2003-06-02 Bradley Bell <btb@icculus.org>
1775 * configure.ac, main/console.c: set console background, fix
1778 2003-06-01 Bradley Bell <btb@icculus.org>
1780 * Makefile.am, arch/sdl/event.c, configure.ac,
1781 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1782 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1783 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1784 main/gamerend.c: added console code (from SDL_console)
1786 2003-05-30 Bradley Bell <btb@icculus.org>
1788 * README: minor update
1790 2003-05-28 Bradley Bell <btb@icculus.org>
1792 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1797 2003-06-06 Bradley Bell <btb@icculus.org>
1799 * main/kconfig.c: fix crash in control menus
1801 * main/gauges.c: force cockpit redraw in opengl
1803 * main/gamerend.c: move ogl swap, so cockpit and console get
1806 2003-06-01 Bradley Bell <btb@icculus.org>
1808 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1812 2003-05-12 Bradley Bell <btb@icculus.org>
1814 * configure.ac: increment version number
1816 * main/bm.c: use con_printf for exit model warnings
1818 * configure.ac: must check for timespec after setting -mno-cygwin
1820 * main/inferno.c: added -nohogdir and -userdir options
1822 * NEWS, main/titles.c: use briefings with no extension
1826 2003-04-30 Bradley Bell <btb@icculus.org>
1828 * configure.ac: have to include time.h when checking for nanosleep
1830 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1833 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1834 increment version number
1836 * main/Makefile.am: make dist fix
1840 2003-04-29 Bradley Bell <btb@icculus.org>
1842 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1845 2003-04-24 Bradley Bell <btb@icculus.org>
1847 * configure.ac: increment version number
1849 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1852 2003-04-24 Ingo van Lil <inguin@gmx.de>
1854 * main/render.c: fix misspellings of NDEBUG
1858 2003-04-14 Bradley Bell <btb@icculus.org>
1860 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1862 2003-04-11 Bradley Bell <btb@icculus.org>
1864 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1869 2003-04-11 Bradley Bell <btb@icculus.org>
1871 * libmve/mveplay.c: use _sleep instead of sleep on win32
1873 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1874 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1875 include/cfile.h, include/error.h, libmve/Makefile.am,
1876 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1877 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1878 utilities/Makefile.am: comments/formatting/dist problems
1880 * configure.ac: use different defines for os x
1882 2003-04-07 Bradley Bell <btb@icculus.org>
1884 * include/error.h, misc/error.c: put some old stuff back in,
1885 eliminate duplicate error messages
1887 * main/text.c: don't die on text not found
1890 * main/inferno.c: print some useful info if hog not found, allow
1891 -help to work if no text available
1893 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1895 * arch/linux/Makefile.am: revert to previous version, so linux
1898 2003-04-03 Bradley Bell <btb@icculus.org>
1900 * main/endlevel.c: fixed exit model scheme yet again
1902 2003-04-02 Bradley Bell <btb@icculus.org>
1904 * misc/error.c: call Int3 on Assert
1906 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1909 * main/wall.c: don't die when trying to toggle nonexistent
1910 segment... vertigo level 10 is buggy!
1912 * main/gamemine.c: comments/formatting
1914 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1916 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1917 main/inferno.c: Allow use of 22K sound samples
1919 2003-03-29 Bradley Bell <btb@icculus.org>
1921 * arch/ogl/gr.c: default to bitmapped reticle
1923 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1924 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1927 * arch/sdl/joy.c: fixed text seen for hats in control config
1930 2003-03-28 Bradley Bell <btb@icculus.org>
1932 * main/bm.c: heh, model nums in vertigo are hardcoded,
1933 N_D2_POLYGON_MODELS can't change
1935 * configure.ac, include/d1x.xpm, include/descent.xpm,
1936 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1939 2003-03-27 Bradley Bell <btb@icculus.org>
1941 * main/text.h: fixed text references for hat directions
1943 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1945 2003-03-26 Bradley Bell <btb@icculus.org>
1947 * main/playsave.c: make d2x keys backward compatible
1949 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1951 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1954 2003-03-26 Bradley Bell <btb@icculus.org>
1956 * main/piggy.c: fix crash when d1 data not present
1958 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1959 read/write from plr file
1961 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1962 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1963 added escort.h header
1965 2003-03-25 Bradley Bell <btb@icculus.org>
1967 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1968 D1_PIGFILE ("descent.pig") macro
1970 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1971 models from d1 pig file
1973 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1974 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1975 really) from d1 pig file
1977 2003-03-23 Bradley Bell <btb@icculus.org>
1979 * main/bm.c: stop extra robots from overwriting exit models
1981 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1982 texture list doesn't get full
1984 * main/bm.c: fix mem leak when reading extra robots
1986 2003-03-21 Bradley Bell <btb@icculus.org>
1988 * main/menu.c: Added option to set movie resolution (mostly works)
1990 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1992 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1993 replacement functions to piggy.c
1995 * main/gameseq.c: attempt to support mac d1 descent.pig
1997 * main/bm.c: fix mem leak
1999 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2000 files, both d1 and d2 oem briefing where showed
2002 * main/inferno.c, main/movie.c: Change the default movie
2003 resolution to "high", implement the option -lowresmovies
2005 2003-03-20 Bradley Bell <btb@icculus.org>
2007 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2009 * main/piggy.c: comments
2011 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2013 * main/gameseq.c: delete duplicate function
2015 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2017 2003-03-19 Bradley Bell <btb@icculus.org>
2019 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2020 (cddb discid) support
2022 * arch/sdl/digi.c, main/kludge.c: implemented
2023 digi_link_sound_to_object3 for looping sounds, other looping stuff
2025 * arch/sdl/gr.c: removing dependencies on stuff in main/
2027 * arch/linux/Makefile.am, arch/linux/init.c,
2028 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2029 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2030 other header cleanups
2032 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2034 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2036 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2037 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2038 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2039 load d1 textures for d1 levels
2041 2003-03-19 Bradley Bell <btb@icculus.org>
2043 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2044 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2045 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2046 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2049 * README: added some OS X info
2051 2003-03-17 Bradley Bell <btb@icculus.org>
2053 * main/newdemo.c: simplify DEMO_FILENAME macro
2055 * main/console.c, main/game.c: enable experimental console support
2057 * main/gamerend.c: fixed location of fps meter in multi
2059 2003-03-16 Bradley Bell <btb@icculus.org>
2061 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2062 also look in shared data dir for demos
2064 * main/newdemo.c, main/newdemo.h: comments/formatting
2066 2003-03-15 Christopher Thielen <chris@luethy.net>
2068 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2069 thinking d2 cd is always present
2071 2003-03-15 Bradley Bell <btb@icculus.org>
2073 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2076 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2079 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2080 gr_init. don't really know why this works, though
2082 2003-03-14 Bradley Bell <btb@icculus.org>
2084 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2086 * unused/bios/rbaudio.h: removed duplicate file
2088 2003-03-14 Christopher Thielen <chris@luethy.net>
2090 * arch/sdl/rbaudio.c: stop cd audio when exiting
2092 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2094 * main/gamecntl.c: add comments to the "only matt knows" cheats
2096 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2098 * main/gamemine.c: formatting, better texture conversion for d1
2101 2003-03-14 Bradley Bell <btb@icculus.org>
2103 * main/piggy.c: must swap all mac version pigfiles
2105 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2106 main/multi.c: formatting, minor cleanups
2108 * 2d/rle.c: need to swap line_size on bigendian machines
2110 * main/mission.c, main/mission.h: detect mac full version hogfile
2112 2003-03-13 Bradley Bell <btb@icculus.org>
2114 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2115 added joy/mouse sensitivity slider, increased range to 16, and
2118 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2121 * arch/linux/Makefile.am: removed extra backslash
2123 * TODO, installation.txt: updated some documentation
2125 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2126 menu, with maxfps option
2128 2003-03-12 Bradley Bell <btb@icculus.org>
2130 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2132 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2133 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2134 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2135 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2136 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2137 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2138 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2139 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2140 arch/linux/include/music.h, arch/linux/include/serial.h,
2141 arch/linux/include/ukali.h: formatting
2143 2003-03-11 Chris Arena <ccarena@cox.net>
2145 * main/menu.c: fixed brightness slider
2147 2003-03-01 Bradley Bell <btb@icculus.org>
2149 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2150 robots and animated bitmaps work, but colors are messed up
2152 2003-02-28 Bradley Bell <btb@icculus.org>
2154 * main/player.h: whitespace
2156 * main/automap.c, main/cntrlcen.c, main/collide.c,
2157 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2158 descent.hog is present, d1 becomes mission 0)
2160 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2161 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2162 arch/win32/winnet.c: MinGW compiles with network enabled again,
2163 but still doesn't work
2167 2003-02-28 Bradley Bell <btb@icculus.org>
2169 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2170 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2171 many opengl glitches
2173 2003-02-27 Bradley Bell <btb@icculus.org>
2175 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2176 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2177 main/network.c, main/network.h: noted that hoard.ham is only needed
2178 for multiplayer HOARD games, and should not be equated with
2179 "vertigo". put HoardEquipped() back in network.c.
2181 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2182 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2183 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2184 use timer_delay instead of d_delay
2186 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2188 * main/render.c: added replacement qsort for solaris
2190 2003-02-26 Bradley Bell <btb@icculus.org>
2192 * main/gamemine.c: texture conversion for d1 shareware
2194 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2196 * main/gamemine.c: better texture conversion for d1 levels
2198 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2200 * main/kconfig.c: fix joystick support under MinGW
2202 2003-02-26 Bradley Bell <btb@icculus.org>
2204 * main/playsave.c: fix swapping glitch
2206 * configure.ac, readme.txt: clean stuff up, getting ready for
2209 * main/titles.c: begin support for rendering spinning robots in
2212 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2215 * main/gamemine.c: load d1 shareware levels!
2217 2003-02-25 Bradley Bell <btb@icculus.org>
2221 * autogen.sh: add warning about old auto* versions, use
2224 2003-02-24 Bradley Bell <btb@icculus.org>
2226 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2227 briefings mostly working
2229 * main/movie.c, main/titles.c: fixed some more briefing glitches
2231 2003-02-23 Bradley Bell <btb@icculus.org>
2233 * main/movie.c: fixed crash when using shareware data files
2236 * arch/sdl/digi.c: fix crash on non-existent sounds
2237 (i.e. shareware data)
2239 2003-02-22 Bradley Bell <btb@icculus.org>
2241 * main/titles.c: fixed fullscreen toggle in briefings
2243 2003-02-21 Bradley Bell <btb@icculus.org>
2245 * configure.ac: check for mingw when enabling nasm
2247 * main/playsave.c: enable loading player files of either byte
2250 2003-02-20 Bradley Bell <btb@icculus.org>
2252 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2254 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2255 #343, not "rest of solution to bug #344"
2257 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2260 * main/kludge.c: partial solution to bug #344
2262 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2264 * compilerdefs.txt: added linux/mips info
2266 * ChangeLog: clean up changelog
2268 2003-02-19 Bradley Bell <btb@icculus.org>
2270 * libmve/mveplay.c: os x needs nanosleep prototype.
2272 2003-02-18 Bradley Bell <btb@icculus.org>
2274 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2276 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2277 to disable/enable audio
2279 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2281 * main/: movie.h, titles.c: make sure movie's palette is set before
2282 writing briefing text. Fixes bug #359
2284 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2287 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2288 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2291 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2294 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2295 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2296 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2299 * include/libmve.h: blah
2301 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2303 * main/render.c: 2nd attempt to fix solaris qsort bug
2305 2003-02-18 Bradley Bell <btb@icculus.org>
2307 * configure.ac, include/pstypes.h: put alignment detection in
2310 2003-02-17 Bradley Bell <btb@icculus.org>
2312 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2313 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2314 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2315 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2316 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2317 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2318 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2319 moved mve stuff to separate subdir
2321 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2322 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2323 mve code. Fixes (at least) bugs #41, #348, and #350.
2325 2003-02-14 Bradley Bell <btb@icculus.org>
2327 * main/Makefile.am: no more Makefile.mveplay. again
2329 * main/mveplay.c: typo
2331 2003-02-13 Bradley Bell <btb@icculus.org>
2333 * utilities/mvlextract.c: uint -> unsigned int
2335 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2336 standalone mveplayer, win32 support
2338 * main/movie.c: random bugfixes, win32 support
2340 * arch/sdl/Makefile.am: formatting
2342 * configure.ac: disable networking on mac/win for now
2344 * main/newmenu.c: comments
2346 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2348 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2349 redundant swap functions.
2351 2003-02-13 Bradley Bell <btb@icculus.org>
2353 * ChangeLog: update changelog
2355 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2357 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2358 polymodel alignment issues.
2360 2003-02-13 Bradley Bell <btb@icculus.org>
2362 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2363 fix various little bugs
2365 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2366 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2368 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2371 * README.utils: new file
2373 * main/: mve_main.c, mveplay.c: more movie fixes
2375 * README: updated README
2377 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2379 2003-02-12 Bradley Bell <btb@icculus.org>
2381 * utilities/mvlextract.c: bigendian mvl support
2383 * main/mveplay.c: formatting, stuff
2385 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2386 truecolor mve support, standalone mveplayer
2388 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2389 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2390 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2391 standalone mveplayer
2393 2003-01-22 Bradley Bell <btb@icculus.org>
2395 * include/: interp.h, interp.h: restore prototype for
2396 swap_polygon_model_data
2398 2003-01-21 Bradley Bell <btb@icculus.org>
2400 * main/piggy.c: use memcpy to avoid alignment problem
2402 * compilerdefs.txt: updated some defs, added sunos/sparc
2404 2003-01-15 Bradley Bell <btb@icculus.org>
2406 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2408 * main/gamemine.c: attempting to support d1 shareware
2410 * compilerdefs.txt: update defs
2412 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2414 * main/mveplay.c: fix several bugs, comments, formatting.
2416 2003-01-15 Bradley Bell <btb@icculus.org>
2418 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2419 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2420 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2421 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2424 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2425 formatting, comments
2427 2003-01-11 Bradley Bell <btb@icculus.org>
2429 * main/: mission.c, mission.h: attempt to support d1 for mac
2432 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2434 * main/object.h: foo
2436 2003-01-09 Bradley Bell <btb@icculus.org>
2438 * main/movie.c: use ifdef around gr_toggle_fullscreen
2440 2003-01-07 Bradley Bell <btb@icculus.org>
2442 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2443 main/mission.h: don't need .msn file for descent.hog anymore
2447 2003-01-06 Bradley Bell <btb@icculus.org>
2449 * main/mission.h, main/mission.c: comments
2451 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2454 2003-01-03 Bradley Bell <btb@icculus.org>
2456 * utilities/: txb2txt.c, txt2txb.c: remove old files
2458 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2460 * main/polyobj.c: attempt to make read_model_file
2463 * main/menu.c: move vertigo text
2465 2003-01-02 Bradley Bell <btb@icculus.org>
2467 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2468 main/polyobj.h: cleanup alignment changes
2470 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2471 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2472 main/object.h: fix alignment issues on sparc
2474 * cvshowto.txt: update cvs info
2478 * 2d/rle.c: make rle_swap handle RLE_BIG
2480 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2482 * main/render.c: workaround solaris qsort bug
2484 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2486 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2487 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2489 * arch/linux/Makefile.am: enabled linux joystick, kali
2491 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2492 arch/sdl/event.c: enabled linux joystick
2494 2002-12-31 Bradley Bell <btb@icculus.org>
2496 * main/gamemine.c: simplified warning msg
2498 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2500 * main/render.h: fix compiler warning
2502 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2504 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2506 2002-12-24 Bradley Bell <btb@icculus.org>
2508 * main/mission.c: fixes an infinite loop which was caused by d2x
2509 thinking d2demo was a descent 1 mission
2511 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2513 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2515 2002-12-24 Bradley Bell <btb@icculus.org>
2517 * main/render.c: comments
2519 2002-10-30 Bradley Bell <btb@icculus.org>
2521 * main/inferno.c: add help for -hogdir option
2523 * main/inferno.c: added -hogdir option
2525 2002-10-28 Bradley Bell <btb@icculus.org>
2527 * main/: inferno.c, menu.c: enabled Vertigo displays
2529 * include/3d.h: typo
2531 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2533 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2534 main/netmisc.c, main/network.c: simplify and eliminate redundant
2537 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2539 * maths/fixc.c: fix infinite loop in quad_sqrt.
2541 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2542 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2544 2002-10-12 Bradley Bell <btb@icculus.org>
2546 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2548 2002-10-11 Bradley Bell <btb@icculus.org>
2550 * main/hud.c: make hud_message work correctly
2552 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2555 * main/network.c: formatting, small fixes
2557 2002-10-10 Bradley Bell <btb@icculus.org>
2559 * main/netmisc.h: no swap_object for little-endian
2561 * main/: netmisc.h, network.c: use macros to simplify network
2564 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2567 * main/inferno.c: enable loading screen for mac shareware with
2570 * main/netmisc.c: whitespace
2572 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2575 * main/hud.c: whitespace
2577 * configure.ac: remove shareware build, add macdata build
2579 * main/songs.c: whitespace
2581 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2582 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2585 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2588 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2590 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2591 comments, formatting, etc.
2593 * iff/iff.c: fix bigendian iff loading.
2595 2002-10-03 Bradley Bell <btb@icculus.org>
2597 * utilities/txb2tex.c: typo
2599 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2600 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2603 * arch/sdl/mouse.c: whitespace
2605 2002-09-19 Bradley Bell <btb@icculus.org>
2607 * main/kconfig.c: fix a oops, add old logs
2609 * main/kconfig.c: support for >3 mouse buttons
2611 2002-09-18 Bradley Bell <btb@icculus.org>
2613 * include/gr.h: fix palette swap define
2615 2002-09-14 Bradley Bell <btb@icculus.org>
2617 * main/titles.c: load hires briefing screen if lores doesn't exist
2618 (i.e. vertigo) and MenuHires=0
2620 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2622 * main/: multi.h, network.h: pack some structures for ipx
2625 2002-09-14 Bradley Bell <btb@icculus.org>
2627 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2628 and load_endlevel_data() to expect newline-terminated strings, fix
2629 load_game_data to read null-terminated string for
2632 2002-09-07 Bradley Bell <btb@icculus.org>
2634 * main/newmenu.c: added error message
2636 * main/menu.h: enable -nohires with mac shareware
2638 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2640 * 2d/font.c: enable 0/255 palette swap for fonts
2642 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2645 * 2d/2dsline.c: fix ogl blooper
2647 2002-09-05 Bradley Bell <btb@icculus.org>
2649 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2652 * include/strutil.h: need string.h for strcasecmp
2654 * include/rle.h: okay, maybe it needs to be this way
2656 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2658 * 2d/scalec.c: more stuff from d2src
2660 * 2d/rle.c: more stuff from d2src, formatting
2662 * 2d/font.c: useless cruft
2664 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2666 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2669 2002-09-04 Bradley Bell <btb@icculus.org>
2671 * include/grdef.h: fix compiler warnings
2673 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2675 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2678 * main/game.c: we want the mac ibitblt for everything but dos and
2681 * main/texmerge.c: these routines are in tmerge.c
2683 * main/credits.c: enable credits for mac and oem data
2685 * main/bm.c: use either exit.ham or exit.pofs
2687 * include/ibitblt.h: enable some more code from d2src
2689 * include/gr.h: enable mac ubitblt_double
2691 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2693 * include/grdef.h: moved some inline asm from linear.h
2695 * 2d/ibitblt.c: brought in line with original d2 version
2697 * 2d/bitblt.c: reverted to original d2 version of this file, then
2698 added d1x enhancements
2700 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2702 * 2d/linear.h: moved these back to their original locations
2705 * main/mveplay.c: close some memory holes, speed up palette loading
2707 * main/movie.c: added fullscreen toggle while playing movies
2709 * main/inferno.c: comment out -superhires help text (always on)
2711 * include/timer.h: added approx_fsec_to_usec macro
2713 * arch/sdl/joy.c: fix compiler warning
2715 2002-09-01 Bradley Bell <btb@icculus.org>
2717 * main/network.c: oops
2719 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2721 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2722 timer_get_fixed_seconds
2726 2002-08-31 Bradley Bell <btb@icculus.org>
2728 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2731 * main/multi.h: network endian stuff
2733 * 2d/font.c, include/gr.h: fast file i/o for font headers
2735 * arch/win32/arch_ip.cpp: unused file
2737 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2738 bigendian networking fixes
2740 * main/menu.c: make net menu more accurate, also make superhires
2743 * include/pstypes.h: better to have __pack__ all the time, I think.
2744 needed for networking, e.g.
2746 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2749 * arch/win32/Makefile.am: unused file
2753 2002-08-30 Bradley Bell <btb@icculus.org>
2755 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2757 * main/: newmenu.h, titles.c: formatting
2759 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2760 main/multi.h: networking works, finally
2762 * TODO: added TODO file
2764 * arch/linux/arch_ip.cpp: unused fine
2766 * README: network sorta working
2768 * main/: Makefile.am, multi.c, network.c, network.h: more
2771 * main/menu.c: load builtin mission correctly
2773 * main/inferno.c: documentation
2775 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2778 * main/Makefile.mveplay: don't need no more
2780 2002-08-29 Bradley Bell <btb@icculus.org>
2782 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2783 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2784 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2787 * include/ipx_drv.h: more network fixing
2789 * arch/linux/include/ipx_drv.h: more network fixing
2791 * include/ipx.h: formatting
2793 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2795 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2796 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2797 main/inferno.c: fixed networking fuck-up?
2799 * Makefile.am: moved mingw info to README
2801 * README, mingw32.txt: moved mingw info to README
2803 2002-08-27 Bradley Bell <btb@icculus.org>
2805 * utilities/mvlextract.c: allow specifying file to extract
2807 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2810 * utilities/hogextract.c: allow specifying file to extract
2812 * main/mission.c: Have to get mission_num _after_ promoting...
2814 * main/: gameseq.c, titles.c: beginning d1 briefing support
2816 * descent.msn: beginning d1 briefing support
2818 * main/: titles.c, titles.h: d1-style mission briefings
2820 * main/piggy.h: whitespace
2822 * main/movie.c: beginning robot movie support, fall back on lo/hi
2823 res if hi/lo not available
2825 * main/mission.c: added Builtin_mission_num for builtin mission,
2826 D1Hogdir, d1-style mission briefings
2828 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2831 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2832 (for d1 missions that need d1 data)
2834 * 2d/ibitblt.c: whitespace
2836 2002-08-26 Bradley Bell <btb@icculus.org>
2838 * utilities/mvlcreate.c: oops
2840 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2843 * utilities/hogextract.c: added [v]iew option
2845 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2847 * main/titles.c: fix writable string, disable DumbAdjust thing
2849 * main/polyobj.h: whitespace
2851 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2854 * main/movie.c: read movies from AltHogDir, other fixes
2856 * main/: mission.c, mission.h: fix bug w/mission filename
2858 * main/gameseq.c: comments
2860 * main/digi.h: whitespace n stuff
2862 * include/mve_audio.h: added audio flag macros
2864 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2869 2002-08-23 Bradley Bell <btb@icculus.org>
2871 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2874 * Makefile.am: remove d2demo.mn2
2876 * cfile/cfile.c, include/cfile.h: add cfile_size function
2878 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2879 eliminate need for .mn2 files for oem and demo
2881 2002-08-22 Bradley Bell <btb@icculus.org>
2883 * main/bm.c: fix for vertigo
2885 * main/menu.h: make OEM menu pcx available
2887 * 2d/rle.c: merge with original d2 file
2889 * Makefile.am, configure.ac: let mission files get installed by
2892 2002-08-17 Bradley Bell <btb@icculus.org>
2894 * configure.ac: make FAST_FILE_IO the default on little-endian
2897 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2899 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2902 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2904 * main/: game.c, menu.c, mission.c: promote builtin missions.
2906 2002-08-15 Bradley Bell <btb@icculus.org>
2908 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2909 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2911 * utilities/.cvsignore: added cvsignore
2913 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2916 * main/piggy.c: mac data file loading
2918 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2919 transparency and swap 0/255 correctly for mac data files
2921 2002-08-13 Bradley Bell <btb@icculus.org>
2923 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2924 to utilities to avoid conflict with c++ std lib <utility>
2926 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2927 txt2txb.c: moved utility to utilities to avoid conflict with c++
2930 * Makefile.am, configure.ac: add utilities
2932 2002-08-09 Bradley Bell <btb@icculus.org>
2934 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2937 2002-08-08 Bradley Bell <btb@icculus.org>
2939 * main/inferno.c: comments
2941 * main/: newmenu.c, songs.c: mac demo datafile support
2943 * installation.txt: update
2945 * main/gamesave.c: use lowercase for consistency
2947 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2948 models for other than d2demo
2950 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2952 * main/gamemine.c: formatting, better d1 texture conversion
2954 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2955 main/mission.h: recognize .msn mission files.
2957 2002-08-07 Bradley Bell <btb@icculus.org>
2959 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2960 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2961 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2962 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2963 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2964 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2967 2002-08-06 Bradley Bell <btb@icculus.org>
2969 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2971 * main/Makefile.am: formatting
2973 * 2d/font.c: make gr_remap_font just reload the whole thing
2975 * configure.ac: formatting
2977 * Makefile.am: added d2demo.mn2
2979 * d2demo.mn2: mission file for shareware
2981 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2982 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2984 * main/sounds.h: shareware stuff, whitespace
2986 * main/: polyobj.c, polyobj.h: more fast i/o macros
2988 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2991 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2992 endlevel stuff to non-shareware, allow movies/endlevel for
2995 * main/cntrlcen.c: typo
2997 * main/bm.h: use global Piggy_hamfile_version
2999 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3000 macros, use global Piggy_hamfile_version
3002 * main/Makefile.am: terrain and movie stuff always used now
3004 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3007 * main/: gamemine.c, gamesave.c: load DMB levels
3009 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3010 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3012 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3014 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3016 2002-08-04 Bradley Bell <btb@icculus.org>
3018 * main/inferno.c: shareware stuff, formatting
3020 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3022 * arch/sdl/gr.c: don't need to set mode in gr_init
3024 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3026 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3029 * Makefile.am, descent.mn2: added mission file for descent 1
3031 2002-08-02 Bradley Bell <btb@icculus.org>
3033 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3034 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3035 main/piggy.h, misc/error.c: junk
3037 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3038 render.h, scores.c, scores.h, terrain.c: shareware stuff
3040 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3041 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3042 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3043 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3044 main/weapon.c, main/weapon.h: fast i/o macros
3046 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3048 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3049 main/gamemine.h, main/gamesave.c: load d1 levels
3051 2002-07-30 Bradley Bell <btb@icculus.org>
3053 * configure.ac: oops
3055 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3058 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3059 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3060 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3061 main/piggy.c, main/titles.c: support shareware datafiles!
3063 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3064 piggy.c: SHAREWARE fixes
3066 2002-07-29 Bradley Bell <btb@icculus.org>
3068 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3069 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3070 misc/fileutil.c: Portability - OS X support
3072 2002-07-27 Bradley Bell <btb@icculus.org>
3074 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3075 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3076 segment.h: portability
3078 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3079 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3080 main/wall.h: portabilization
3082 * 2d/font.c, include/gr.h: portability
3084 2002-07-26 Bradley Bell <btb@icculus.org>
3086 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3088 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3090 * main/player.c: foo
3092 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3094 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3095 misc/fileutil.h: portable file i/o utils
3097 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3098 writable string anymore... / formatting
3100 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3101 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3102 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3103 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3104 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3105 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3106 portable-izing file loading routines
3108 2002-07-24 Bradley Bell <btb@icculus.org>
3110 * main/mveplay.c: correctly play files with 16bit uncompressed
3111 audio, mem checking, etc
3113 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3116 2002-07-23 Bradley Bell <btb@icculus.org>
3118 * misc/Makefile.am: unused file
3120 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3121 main/sounds.h: remove experimental nmovie stuff
3123 * main/movie.c: add some debugging output
3125 2002-07-22 Bradley Bell <btb@icculus.org>
3127 * main/: console.c, state.c: simplified header
3129 * main/movie.c: enable mveplay audio
3131 * main/old/movie.c: moved to main/
3133 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3134 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3135 main/mvelib.c, main/mveplay.c: initial movie support
3137 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3138 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3139 include/ogl_init.h, include/pstypes.h, main/console.c,
3140 main/state.c, mem/mem.c: OS X stuff
3142 * configure.ac: OS X and movie stuff
3144 2002-07-19 Bradley Bell <btb@icculus.org>
3146 * compilerdefs.txt: OSX defs
3148 2002-07-18 Bradley Bell <btb@icculus.org>
3150 * main/inferno.c: use simpler rcs tags
3152 * autogen.sh: keep Changelog in cvs (and use --accum)
3154 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3155 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3156 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3157 main/songs.c: changed cdrom->rbaudio
3159 * include/rbaudio.h: moved to /include
3161 2002-07-17 Bradley Bell <btb@icculus.org>
3163 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3164 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3165 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3166 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3167 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3168 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3169 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3170 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3171 3d/setup.c: use simpler rcs tags
3176 2002-07-17 Bradley Bell <btb@icculus.org>
3178 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3180 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3182 * debian/rules: don't need readme's
3184 * debian/rules: move d1x license to COPYING, license clarifications
3186 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3187 license to COPYING, license clarifications
3189 * debian/rules: fix debian docs
3191 * debian/rules: fix debian manpages
3193 * debian/d2x-sdl.menu: fix debian menu
3195 * debian/rules: link to undocumented man page for debs
3197 * Makefile.am, configure.ac, debian/control, debian/copyright,
3198 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3199 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3200 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3203 2002-07-16 Bradley Bell <btb@icculus.org>
3205 * debian/: rules, changelog.in: deb stuff
3207 * configure.ac: cleaner nasm detection
3209 * debian/: changelog.in, control, rules: deb stuff
3211 * README, installation.txt: typos, stuff
3213 * configure.ac: better #defines
3215 * configure.ac: whitespace
3217 * configure.ac: better documentation
3219 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3220 SDL_JOYSTICK not needed
3222 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3224 * configure.ac: need higher SDL for joystick
3226 * debian/: control, rules: deb stuff
3228 * arch/sdl/joy.c: old junk
3230 * Makefile.am, configure.ac: automake updates
3232 * main/: inferno.c, text.c: don't use althogdir on non-unix
3234 * configure.ac: more autoconf updates
3236 * misc/strutil.c: better strrev
3238 * main/inferno.c: need limits.h on mingw also
3240 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3243 2002-04-19 Bradley Bell <btb@icculus.org>
3245 * main/network.c: let hoard.ham be a cfile
3247 * main/text.c: better error message when hog not found
3251 2002-03-23 Bradley Bell <btb@icculus.org>
3253 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3254 arch/sdl/Makefile.am: Use SDL joystick automatically
3256 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3258 2002-03-05 Bradley Bell <btb@icculus.org>
3260 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3263 2002-02-23 Bradley Bell <btb@icculus.org>
3265 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3267 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3268 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3269 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3270 main/editor/Makefile.am: moved includes to include
3272 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3274 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3275 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3276 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3279 * main/game.c: disabled cockpit for OGL, formatting
3281 * 2d/ibitblt.c: formatting
3283 2002-02-16 Bradley Bell <btb@icculus.org>
3285 * include/oldsdl.h: check for older macros
3287 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3288 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3289 allow older sdl versions
3291 2002-02-15 Bradley Bell <btb@icculus.org>
3293 * main/: automap.c, automap.h, inferno.c: automap resolution now
3296 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3298 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3299 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3300 win32/include/key_arch.h: never mind - that would be pointless
3302 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3303 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3304 win32/include/key_arch.h: copied files from d1x
3306 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3307 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3309 * main/multipow.c: need conf.h
3311 * arch/win32/Makefile.am: new file
3313 * include/pstypes.h: added u_int16_t (needed in base_ip)
3315 * arch/win32/arch_ip.cpp: copied from d1x
3317 2002-02-14 Bradley Bell <btb@icculus.org>
3319 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3321 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3322 main/netlist.c: Added hotkeys to toggle fullscreen mode
3324 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3325 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3327 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3328 reorder.h: Lotsa networking stuff from d1x
3330 2002-02-13 Bradley Bell <btb@icculus.org>
3332 * include/gr.h, main/game.c: Fullscreen toggle stuff
3334 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3337 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3338 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3341 2002-02-11 Bradley Bell <btb@icculus.org>
3343 * main/bm.c: use portable loader if bigendian
3345 * include/pstypes.h: don't define bool for c++
3347 * include/cfile.h: extern AltHogDir stuff
3349 * include/byteswap.h: use WORDS_BIGENDIAN
3351 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3353 * main/vers_id.h: added D2X_IVER
3355 * misc/args.c: don't use d1x.ini
3357 * Makefile.am: rpm stuff
3359 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3362 2002-02-09 Bradley Bell <btb@icculus.org>
3364 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3366 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3368 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3371 2002-02-06 Bradley Bell <btb@icculus.org>
3373 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3374 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3375 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3377 * debian/: changelog.in, control, copyright, d2x-gl.files,
3378 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3382 2002-02-02 Bradley Bell <btb@icculus.org>
3384 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3386 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3387 Enabled RELEASE option
3389 2002-01-31 Bradley Bell <btb@icculus.org>
3391 * Makefile.am, configure.ac: specify prerequisite versions of
3392 autoconf and automake
3394 2002-01-29 Bradley Bell <btb@icculus.org>
3396 * main/mission.c: RCS header added
3398 * main/inferno.c: update copyright date
3400 * main/mission.c: allow missions to be in AltHogDir
3402 * configure.ac: Display results of configure
3404 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3407 2002-01-28 Bradley Bell <btb@icculus.org>
3409 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3410 Data files now go in DATADIR/games/d2x, user files now go in
3413 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3415 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3416 files now go in ~/.d2x
3418 2002-01-24 Bradley Bell <btb@icculus.org>
3420 * configure.ac: fix nasm not found error message
3422 2002-01-18 Bradley Bell <btb@icculus.org>
3424 * configure.in: getting rid of old configure.in
3426 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3427 main/movie.c: Movie playing kludgey stuff
3429 * misc/args.c: formatting
3431 * main/inferno.c: allow -h for help
3433 * include/error.h: don't die on int3, unless -debug given
3435 * mingw32.txt: more stuff
3437 2001-12-29 Bradley Bell <btb@icculus.org>
3439 * Makefile.am: Got rid of thinking.txt
3441 * main/inferno.c: document -nomovies option
3443 2001-12-28 Bradley Bell <btb@icculus.org>
3445 * main/titles.c: formatting, put some code into place for rendering
3446 of robots during briefings
3448 2001-12-27 Bradley Bell <btb@icculus.org>
3452 2001-12-23 Craig Hadady <chadady@iglou.com>
3454 * 2d/rle.c: fixed bug in dummy array.
3456 2001-12-03 Bradley Bell <btb@icculus.org>
3458 * arch/sdl/init.c: fix formatting
3460 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3461 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3462 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3463 and sdl joystick stuff
3465 2001-11-30 Bradley Bell <btb@icculus.org>
3467 * thinking.txt: not needed
3469 2001-11-27 Bradley Bell <btb@icculus.org>
3471 * cygconf, mingw32.txt: use sdl from source on cygwin
3473 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3474 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3475 SDL_CFLAGS to CFLAGS
3477 2001-11-27 Bradley Bell <btb@icculus.org>
3481 2001-11-14 Bradley Bell <btb@icculus.org>
3483 * texmap/scanline.c: use optimization flags as texmap default
3485 * NEWS: mouse wheel, etc
3487 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3488 wheel to emulate 3rd axis
3490 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3492 * include/error.h: kludge to ungrab mouse when we hit an int3
3494 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3495 __ENV_MSDOS__ to __MSDOS__
3497 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3500 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3503 * arch/sdl/digi.c: implemented digi_set_volume
3505 * include/grdef.h, main/config.c, misc/d_io.c: change
3506 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3508 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3509 main/piggy.c: use MAKE_SIG
3511 * installation.txt: update
3513 * configure.ac: new file
3515 * arch/sdl/joydefs.c: #include pstypes.h
3517 * arch/sdl/init.c: SDL joystick stuff
3519 * acconfig.h: adjust MINGW defines
3521 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3522 controls menu now works
3524 2001-11-13 Bradley Bell <btb@icculus.org>
3526 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3529 * Makefile.am: New file
3531 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3534 * compilerdefs.txt: New file
3536 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3538 2001-11-12 Bradley Bell <btb@icculus.org>
3540 * main/playsave.c: load player files regardless of byte order of
3543 2001-11-11 Bradley Bell <btb@icculus.org>
3545 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3548 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3550 * NEWS: GL savegame thumbnails
3552 * acconfig.h, configure.in: make option for NMOVIES, default to off
3554 2001-11-09 Bradley Bell <btb@icculus.org>
3556 * main/state.c: Enabled savegame thumbnails under OpenGL
3558 * unused/pa_null/pa_enabl.h: remove duplicate header
3560 * misc/args.c: use d2x.ini for option file
3562 * mem/mem.c: Move mem_realloc inside the ifdef
3564 * main/menu.c: fix 640x400 menu text
3566 * main/inferno.c: added documentation
3568 * main/endlevel.c: fix warnings
3570 * arch/ogl/gr.c: Get rid of gl spew
3572 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3574 * acconfig.h: Define __SDL__ for mingw
3576 2001-11-08 Bradley Bell <btb@icculus.org>
3578 * 2d/font.c: free OGL font data when rereading
3580 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3581 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3582 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3583 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3584 main/weapon.h: Enabled shareware build, endlevel flythrough
3587 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3588 of use for shareware build
3590 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3593 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3595 2001-11-05 Bradley Bell <btb@icculus.org>
3597 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3600 * include/3d.h: Add comment
3602 2001-11-04 Bradley Bell <btb@icculus.org>
3604 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3607 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3610 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3612 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3613 main/hudmsg.h: Enable d1x-style hud_message
3615 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3617 * 2d/font.c: re-init ogl fonts after remapping colors.
3619 2001-11-02 Bradley Bell <btb@icculus.org>
3621 * misc/Makefile.am: remove byteswap.h (duplicate header)
3623 * 2d/font.c: fixed gr_remap_font, minor stuff
3625 * configure.in: take out -O2 if doing debug build
3627 * main/bm.c: formatting
3629 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3631 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3632 macros, get rid of functions
3634 2001-11-01 Bradley Bell <btb@icculus.org>
3636 * misc/byteswap.h: removed duplicate header
3638 2001-10-31 Bradley Bell <btb@icculus.org>
3640 * NEWS, main/automap.c: automap works in opengl
3642 * NEWS, configure.in: Added news
3644 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3646 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3648 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3649 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3650 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3652 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3654 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3656 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3657 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3659 2001-10-27 Bradley Bell <btb@icculus.org>
3661 * main/inferno.c: added some documentation
3663 2001-10-25 Bradley Bell <btb@icculus.org>
3665 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3668 * Makefile.am, configure.in, arch/Makefile.am,
3669 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3670 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3671 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3672 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3673 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3674 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3675 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3676 it's ugly, but It'll be easier to sync with d1x.
3678 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3679 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3680 main/editor/Makefile.am: attempt at support for editor, makefile
3683 * misc/d_delay.c: formatting fix
3685 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3686 tmappent.S, tmapppro.S: adding support for runtime selection of
3689 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3690 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3691 including multi.h and network.h, fix backslashes, fix compiler
3694 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3695 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3696 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3697 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3698 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3699 including multi.h and network.h, fix backslashes
3701 * include/pstypes.h: added typedef for u_int64_t on mingw
3703 * include/3d.h: added prototype for g3_uninit_polygon_model
3705 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3707 2001-10-24 Bradley Bell <btb@icculus.org>
3709 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3710 arch subdirs, as in d1x.
3712 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3713 earlier style until i understand automake 1.5 better. remove input
3716 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3717 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3718 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3719 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3720 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3721 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3722 Moved input stuff to arch subdirs, as in d1x.
3724 * NEWS, configure.in: blah blah
3726 2001-10-23 Bradley Bell <btb@icculus.org>
3728 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3730 * texmap/tmapppro.S: no need for #include <conf.h> here
3732 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3735 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3736 file. RCS header added
3738 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3739 #ifdef'ing out the whole file. RCS header added
3741 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3742 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3743 fixes. Now works with automake 1.5 and autoconf 2.52.
3744 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3745 mingw (-grabmouse now works on win32).
3747 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3748 These don't belong in cvs
3752 2001-10-20 Bradley Bell <btb@icculus.org>
3754 * 2d/font.c: Don't free unused variables...
3756 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3759 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3760 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3761 main/Makefile.am: make dist more sensible
3763 * Makefile.am: Kludge for linking on mingw
3765 2001-10-19 Bradley Bell <btb@icculus.org>
3767 * Makefile.am, configure.in, arch/win32/Makefile.am,
3768 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3770 * include/ipx_drv.h: Check for __MINGW32__
3772 * include/i86.h: Imported from d1x
3774 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3776 * arch/dos/modex.asm: Fixed %include
3778 * main/console.c: RCS headers added
3780 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3783 * Makefile.am, main/Makefile.am: Moved final link to top-level
3784 directory instead of main/
3786 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3787 __ENV_LINUX__ to __linux__
3789 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3790 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3791 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3792 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3793 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3794 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3795 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3796 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3797 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3798 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3801 * configure.in: add --enable-xploader, support arch/linux subdir,
3804 * main/inferno.c: conditionalize conf.h
3806 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3808 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3809 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3810 misc/fileutil.h: Partial application of linux/alpha patch.
3812 2001-10-19 Bradley Bell <btb@icculus.org>
3814 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3815 networking in line with d1x, moved some arch/linux_* stuff to
3818 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3819 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3820 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3821 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3824 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3825 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3826 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3827 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3828 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3829 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3830 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3831 linux/include/ukali.h: Brought linux networking in line with d1x,
3832 moved some arch/linux_* stuff to arch/linux/*
3834 * include/ipx_drv.h: Imported from d1x
3836 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3838 * main/ipx_drv.c: Imported from d1x
3840 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3841 main/network.h, main/Makefile.am: Trying to get network working on
3844 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3845 main/Makefile.am: build fixes
3847 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3848 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3849 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3850 starting to get net working.
3852 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3853 conditionalized min,max macros
3855 2001-10-18 Bradley Bell <btb@icculus.org>
3857 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3858 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3859 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3860 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3863 * 2d/2dsline.c: RCS headers added/changed
3865 * configure.in: fix NASMFLAGS bug
3867 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3870 2001-10-17 Bradley Bell <btb@icculus.org>
3872 * NEWS: Fixed the invulnerable robots bug!
3874 * main/collide.c: Fixed the invulnerable robots bug!
3876 2001-10-14 Bradley Bell <btb@icculus.org>
3878 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3881 2001-10-13 Bradley Bell <btb@icculus.org>
3883 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3884 arch/Makefile.am, arch/dos/Makefile.am,
3885 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3886 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3887 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3888 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3889 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3890 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3891 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3892 arch/win32/include/Makefile.am, iff/Makefile.am,
3893 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3894 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3895 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3896 unused/bios/Makefile.am, unused/lib/Makefile.am,
3897 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3898 unused/ui/Makefile.am, unused/vga/Makefile.am,
3899 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3900 automake stuff from "inert" subdirs. And there was much rejoicing.
3902 * Makefile.am, NEWS, configure.in: Stuff
3904 * ChangeLog: removing auto-generated file
3906 * cygconf: Added instructions for mingw32 build
3908 * Makefile.am: renamed INSTALL to installation.txt
3910 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3912 * mingw32.txt: Added instructions for mingw32 build
3914 * configure.in: Enable assembly under mingw32
3916 2001-10-12 Bradley Bell <btb@icculus.org>
3918 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3920 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3921 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3922 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3923 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3924 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3925 to __DJGPP__, since it's built-in.
3927 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3929 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3930 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3934 2001-10-12 Bradley Bell <btb@icculus.org>
3936 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3938 * Makefile.am: make sure cygconf gets archived
3940 * configure.in: Increment version number in preparation for release
3942 * configure.in: Fix detection of opengl
3944 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3945 cygconf, arch/Makefile.am, arch/include/joy.h,
3946 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3947 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3948 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3949 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3950 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3951 Vastly improved compilability.
3953 2001-10-11 Bradley Bell <btb@icculus.org>
3955 * Makefile.am: Added macros/sdl.m4
3957 * autogen.sh: Added macros/sdl.m4
3959 2001-10-09 Bradley Bell <btb@icculus.org>
3961 * main/vers_id.h: Added DESCENT_VERSION constant
3963 * main/inferno.c: Added command-line help.
3965 * include/ogl_init.h: opengl improvments (following d1x changes)
3967 2001-10-07 Bradley Bell <btb@icculus.org>
3969 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3970 arch/ogl/Makefile.am: Remove duplicate headers.
3972 2001-08-02 Thimo Neubauer <thimo@debian.org>
3974 * mem/mem.c: totally crippled the memory manager because it does
3975 not make sense for non-DOS-systems and it would have been too
3976 complicated to get it 64bit clean
3978 2001-06-19 Bradley Bell <btb@icculus.org>
3980 * cvshowto.txt: updated anonymous password
3982 2001-02-08 Bradley Bell <btb@icculus.org>
3984 * COPYING, license.txt: Added d1x license
3986 2001-02-01 Bradley Bell <btb@icculus.org>
3988 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3990 2001-01-31 Bradley Bell <btb@icculus.org>
3992 * configure.in, arch/include/mouse.h, include/pstypes.h,
3993 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3995 * main/polyobj.c: fix typo
3997 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3998 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3999 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4000 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4001 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4002 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4003 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4004 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4005 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4006 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4007 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4008 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4009 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4010 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4011 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4012 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4013 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4014 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4015 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4016 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4017 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4018 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4019 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4020 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4021 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4022 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4025 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4026 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4027 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4028 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4031 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4034 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4035 cross-compiling, and cygwin fixes
4037 2001-01-30 Bradley Bell <btb@icculus.org>
4039 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4040 include/pstypes.h, include/strutil.h, main/Makefile.am,
4041 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4042 needs --without-assembler and --without-network to compile
4044 2001-01-29 Bradley Bell <btb@icculus.org>
4046 * configure.in, main/Makefile.am: Fixes to build system
4048 * main/kconfig.c: fix for non-linux joysticks
4050 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4051 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4052 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4053 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4054 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4055 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4056 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4057 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4058 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4059 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4061 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4062 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4063 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4064 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4065 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4066 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4069 * arch/dos/include/joy.h, arch/dos/include/key.h,
4070 arch/dos/include/mouse.h: Unified input headers.
4072 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4074 2001-01-28 Bradley Bell <btb@icculus.org>
4076 * conf.h.in, configure.in, arch/Makefile.am,
4077 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4078 arch/include/key.h, main/Makefile.am: More header unification...
4080 * main/newdemo.c: Added <ctype.h>
4082 * arch/include/event.h, arch/include/joy.h: unified input headers.
4084 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4085 OpenGL now uses SDL-GL instead of gii
4087 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4089 2001-01-25 Bradley Bell <btb@icculus.org>
4091 * autogen.sh: use "set -e" so execution stops if something goes
4094 2001-01-24 Bradley Bell <btb@icculus.org>
4098 * Makefile.am: Add ChangeLog to dist
4102 2001-01-24 Bradley Bell <btb@icculus.org>
4104 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4106 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4107 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4110 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4111 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4112 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4113 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4114 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4115 arch/Makefile.am, arch/dos/Makefile.am,
4116 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4117 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4118 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4119 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4120 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4121 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4122 unused/Makefile.am, unused/bios/Makefile.am,
4123 unused/lib/Makefile.am, unused/novga/Makefile.am,
4124 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4125 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4126 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4127 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4128 make dist, VPATH builds, ...
4130 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4131 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4132 arch/dos/Makefile.in, arch/linux/Makefile.in,
4133 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4134 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4135 misc/Makefile.in, texmap/Makefile.in: cruft removal
4137 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4140 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4142 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4144 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4147 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4148 added -grabmouse option
4150 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4151 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4152 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4153 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4154 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4155 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4156 main/songs.c, misc/args.c: changed args_find to FindArg
4158 2001-01-22 Bradley Bell <btb@icculus.org>
4160 * configure, main/Makefile.am, main/Makefile.in: configuration
4163 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4164 fix compiler warnings w/opengl
4166 * include/console.h: ggi support
4168 * arch/linux_init.c: svgalib support
4170 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4171 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4172 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4173 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4174 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4175 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4178 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4180 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4181 main/render.c: fix warnings and enable NDEBUG *
4182 arch/svgalib_init.c: svgalib support
4184 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4186 * main/kconfig.c: joystick support
4188 2001-01-21 Bradley Bell <btb@icculus.org>
4190 * cvshowto.txt: new file, taken from d1x webpage
4192 * AUTHORS, README: Taking over as maintainer of d2x
4194 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4196 2001-01-20 Bradley Bell <btb@icculus.org>
4198 * configure, configure.in: Turned -Werror back off by default
4200 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4201 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4202 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4203 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4204 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4205 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4206 main/laser.c, main/multi.c, main/network.c, main/network.h,
4207 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4208 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4209 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4210 warnings, for non-OpenGL on linux, anyway...
4212 2001-01-19 Bradley Bell <btb@icculus.org>
4214 * copying: remove duplicate file
4216 * Import of d2x-0.0.9-pre1
4218 * Import of d2x-0.0.8