1 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
3 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
4 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
5 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
6 delete file compbit.h, move functionality to text.c, modify all
7 previous users of compbit.h to use existing function in text.h
9 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
11 * cfile/cfile.c: declare variable on top of block
12 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
13 main/multi.h, main/network.c: move mission list handling functionality
14 to mission.c, remove unnecessary load_mission calls in menu.c
15 * main/game.c: remove unnecessary build_mission_list call
17 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
19 * libmve/mveplay.c: make it compile on Cygwin
21 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
23 * main/config.c: fix bug uncovered by having fgets cut off ending \n
25 * main/text.c: fix crash on Mac OS X, probably fix bug 738
27 * include/mono.h: add mprintf support for carbon (Mac OS 9)
29 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
31 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
32 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
33 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
34 information about the current mission, for easier code refactorisation.
36 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
38 * main/gamemine.c, main/piggy.c: fix bug 1675:
39 use better d2 textures if d1 hog is present but not loadable
41 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
43 * cfile/cfile.c: simplify, reduce number of global vars
45 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
47 * main/gameseg.c: fix bugfix of 2004-05-15
49 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
51 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
53 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
54 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
55 cfgets now always copies the terminating character to the dest buffer.
56 This fixes a bug that occured when reading cmd line args from d2x.ini
58 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
60 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
61 move more old change logs into ChangeLog-old
63 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
64 and Martin Schaffner <maschaffner@gmx.ch>
66 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
67 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
68 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
69 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
70 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
71 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
72 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
73 arch/include/joy.h, arch/win32/include/key.h
74 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
75 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
76 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
77 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
78 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
79 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
80 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
81 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
82 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
83 main/config.c, main/config.h, main/controls.c, main/controls.h
84 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
85 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
86 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
87 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
88 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
89 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
90 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
91 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
92 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
93 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
94 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
95 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
96 main/mission.c, main/mission.h, main/modem.h, main/morph.c
97 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
98 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
99 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
100 main/paging.c, main/paging.h, main/physics.c, main/physics.h
101 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
102 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
103 main/powerup.h, main/render.c, main/render.h, main/robot.c
104 main/robot.h, main/scores.c, main/scores.h, main/screens.h
105 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
106 main/songs.c, main/songs.h, main/sounds.h, main/state.c
107 main/state.h, main/switch.c, main/switch.h, main/terrain.c
108 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
109 main/text.h, main/textures.h, main/titles.c, main/titles.h
110 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
111 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
112 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
113 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
114 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
115 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
117 move old per-file change logs into new file ChangeLog-old
119 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
121 * arch/ogl/ogl.c: enable -gl_mipmap switch
123 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
125 * arch/carbon/descent.r: swap min and max size to correct places
127 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
129 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
131 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
133 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
135 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
137 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
138 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
140 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
141 link) on MPW on Mac OS 9 (carbon)
143 * include/mono.h: disable mprintf on carbon to avoid significant bloat
145 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
147 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
149 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
151 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
153 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
155 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
157 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
158 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
159 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
160 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
161 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
163 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
164 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
165 new files for supporting compilation with MPW for carbon (Mac OS 9)
167 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
169 * main/playsave.c: do not seek while writing, carbon does not like it
171 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
173 * cfile/cfile.c: use portable ffilelength in cfile_size
175 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
176 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
177 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
178 unsigned and signed char, MPW does not like these
180 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
182 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
185 2004-06-01 Bradley Bell <btb@icculus.org>
187 * libmve/mve_main.c: cast malloc function pointer
189 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
190 target to XCode project
192 2004-05-31 Bradley Bell <btb@icculus.org>
194 * include/pstypes.h: fix accidental solaris breakage
196 * main/object.c: fix crash caused by death-cam code
198 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
199 XCode project simplifications, network enabled
201 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
202 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
204 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
207 * English.lproj/InfoPlist.strings, d2x-Info.plist,
208 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
209 d2x.xcode/project.pbxproj: added XCode project files
211 2004-05-22 Bradley Bell <btb@icculus.org>
213 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
216 * rpm/d2x.spec.in: Changed descriptions
218 2004-05-22 Matthew Mueller <donut@dakotacom.net>
220 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
223 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
225 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
226 the win32 code (d1x r1.8, key_arch.c r1.2)
228 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
229 use 32bpp screen mode by default, add option to use 16bpp (d1x
232 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
233 replacement texture paletted->rgb conversion alpha problem (d1x
236 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
237 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
238 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
241 * arch/ogl/gr.c, include/loadgl.h: fix win32
242 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
244 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
245 include/ogl_init.h, main/render.c: opengl hardware
246 super-transparency support using GL_NV_register_combiners (d1x
247 r1.38, r1.41, r1.6, r1.26, r1.7)
249 2004-05-22 Bradley Bell <btb@icculus.org>
251 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
254 2004-05-22 Matthew Mueller <donut@dakotacom.net>
256 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
257 include/ogl_init.h: use GL_RGB for non-transparent textures, and
258 fix fonts not having transparent flag set (wouldn't get paletted)
259 (d1x r1.15, r1.37, r1.40, r1.25)
261 * arch/ogl/ogl.c: don't try to use paletted textures with
262 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
264 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
265 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
268 * 2d/font.c: memset ogl font bitmap data since the copy function
269 leaves some (unused) parts uninitialized, which aggravates
272 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
273 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
276 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
277 screenshots if the entire thing wasn't written in one call to
280 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
281 info not being updated on win32 (d1x r1.11)
283 * arch/win32/digi.c: remove some redundancy by not needing to do
284 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
285 clean up some indenting of DS_release_slot calls. And make
286 DS_release_slot return 1 when a sound is already not playing, in
287 addition to when a sound was killed. (d1x r1.10)
289 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
290 linux version (d1x r1.5)
292 * main/kconfig.c: make next axis config key skip currently
293 allocated axes (d1x r1.11)
295 2004-05-22 David Cleaver <wraithx@morpheus.net>
297 * main/kconfig.c: joy configuration next axis key from WraithX
300 2004-05-22 Bradley Bell <btb@icculus.org>
302 * main/game.c, main/inferno.c: typo
304 2004-05-21 Matthew Mueller <donut@dakotacom.net>
306 * main/game.c, main/game.h, main/inferno.c: make rear view
307 leave_time variable with -rearviewleavetime argument (d1x r1.25,
310 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
312 * main/inferno.c: change -udp documentation to d2x behaviour
314 2004-05-21 Bradley Bell <btb@icculus.org>
316 * include/gr.h: added missing define for menu fullscreen toggle
318 2004-05-21 Matthew Mueller <donut@dakotacom.net>
320 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
321 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
323 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
325 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
326 arch/linux/include/joystick.h: patch from Steven Mueller for using
327 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
329 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
331 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
332 main/physics.c, main/render.c, main/wall.c: file-line for segfault
333 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
335 * arch/win32/digi.c: digisound fixes (d1x r1.7)
337 2004-05-21 Bradley Bell <btb@icculus.org>
339 * main/inferno.c: added -udp documentation from d1x
341 2004-05-20 Bradley Bell <btb@icculus.org>
343 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
345 2004-05-20 David Cleaver <wraithx@morpheus.net>
347 * main/controls.c, main/gamecntl.c, main/kconfig.c,
348 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
349 game.c r1.21, r1.6, r1.4, r1.3)
351 2004-05-20 Bradley Bell <btb@icculus.org>
353 * main/inferno.c: document -ihaveabrokenmouse
355 2004-05-20 Matthew Mueller <donut@dakotacom.net>
357 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
359 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
361 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
362 mouse driver problems (d1x r1.2, r1.2)
364 2004-05-20 Matthew Mueller <donut@dakotacom.net>
366 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
367 join list score crash (d1x r1.8)
369 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
371 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
372 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
375 2004-05-20 Bradley Bell <btb@icculus.org>
377 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
379 * main/inferno.c: integrated some niceautomap stuff from d1x
381 2004-05-20 Matthew Mueller <donut@dakotacom.net>
383 * arch/win32/joyhh.c: fixed the config bug where it'd always put
384 in some weird axis (d1x r1.3)
386 * arch/win32/init.c: set win32 icon to icon from resource file
389 * arch/win32/key.c: win32: fixed space key not working in messages
392 2004-05-20 Bradley Bell <btb@icculus.org>
394 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
397 2004-05-20 Matthew Mueller <donut@dakotacom.net>
399 * main/inferno.c: document -gl_refresh (d1x r1.20)
401 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
402 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
405 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
406 change the arg type for (d1x r1.5)
408 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
410 * arch/win32/digi.c: altsounds (d1x r1.6)
412 2004-05-20 Matthew Mueller <donut@dakotacom.net>
414 * arch/win32/digi.c: fixed a major memory leak and removed a bit
415 of redundancy (d1x r1.5)
417 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
418 fix crashing (d1x r1.4)
420 * arch/win32/digi.c: win32's digi_start_sound was not calling
421 DS_release_slot after setting .playing=0, resulting in a
422 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
424 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
425 apparently it was somehow causing some joysticks (Sidewinder
426 Precision 2) to only turn when the stick was moving, but not when
427 at turned but held stationary. And it was completely unused
428 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
431 * main/game.c: add alt+enter to toggle fullscreen (in addition to
432 previous key combos (d1x r1.29)
434 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
435 g, and b values (d1x r1.15)
437 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
438 sometimes (didn't handle negative palette steps) (d1x r1.34)
440 * arch/ogl/ogl.c: add caching of weapon inner models, screen
441 shatter effects, robot explosions and weapons, and some more
442 always present stuff. Also clean up ogl_cache_weapon_textures
445 2004-05-20 Bradley Bell <btb@icculus.org>
447 * main/kludge.c, main/game.c: move gr_renderstats and
448 gr_badtexture back to game.c
450 2004-05-20 Matthew Mueller <donut@dakotacom.net>
452 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
453 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
455 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
457 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
458 loaded after texture caching stage (d1x r1.34)
460 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
461 for renderstats (d1x r1.33)
463 2004-05-19 Matthew Mueller <donut@dakotacom.net>
465 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
466 main/inferno.c: add anisotropic texture filtering suport (d1x
467 r1.33, r1.32, r1.23, r1.32)
469 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
472 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
473 include/ogl_init.h: utilize hardware multitexturing support if
474 possible (requires GL_NV_texture_env_combine4 extension) (d1x
475 r1.32, r1.30, r1.4, 1.22)
477 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
480 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
482 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
483 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
484 effects in OGL using SetGammaRamp, much faster than the hack that
485 was being used. currently SDL only (though not too hard to add to
486 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
488 * main/menu.c: allow arbitrary (custom) resolution entry in
489 change_res menu (d1x r1.14)
491 2004-05-19 Bradley Bell <btb@icculus.org>
493 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
494 d1x-style res change menu (mostly works)
496 * misc/args.c: use strnicmp instead of strncasecmp
498 2004-05-19 Matthew Mueller <donut@dakotacom.net>
500 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
501 command-line option (d1x r1.27)
503 * main/inferno.c: restore inferno.c initialization of
504 screen_compatible and use_double_buffer to 'normal' values, broken
505 long long ago in one of the high res menu patches (d1x r1.30)
507 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
508 resolutions to be specified on command line (d1x r1.2, r1.29,
509 r1.4) -- doesn't work yet
511 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
513 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
516 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
517 volume song stop/starting (d1x r1.7)
519 2004-05-18 Matthew Mueller <donut@dakotacom.net>
521 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
524 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
525 ogl_ulinec (d1x r1.29)
527 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
529 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
530 bottom are inclusive not exclusive (d1x r1.28)
532 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
533 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
535 * arch/sdl/digi.c: fix typo
537 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
539 * arch/win32/init.c, arch/win32/win32.c: move win32 window
540 creation code from arch_init_start into arch_init to fix weirdness
541 with --help (d1x r1.5, r1.6)
543 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
544 sync issues and lack of midi reset (d1x r1.5)
546 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
549 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
550 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
552 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
555 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
557 2004-05-18 Bradley Bell <btb@icculus.org>
559 * include/vecmat.h: comments/formatting
561 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
563 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
564 include/test.lnk: remove unnecessary files
566 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
567 This enables compilation with gcc 3.1
569 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
571 * main/switch.c: took care of switches triggering single-sided
572 walls (don't try to access the nonexistent adjacent wall via NULL
573 pointers or negative array indices)
575 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
577 * main/wall.c: fix invalid memory access for d1 levels which
578 don't have a corresponding wall behind.
580 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
582 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
583 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
584 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
585 interface header to new header file internal.h
587 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
589 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
590 bitmask for each joystick axis that has sent input data,
591 and will not crash Windows anymore during joystick setup because
592 of for() loop over axis being executed once too often.
594 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
595 gr_remap_mono_font() and call it after loading saved level.
597 * main/laser.c: limit homing missile turn rate
599 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
600 centers (work like fuel centers but provide shield)
602 * main/gameseg.c: fix endless loop in some levels with a
603 certain (complicated) structure
605 2004-05-13 Bradley Bell <btb@icculus.org>
607 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
608 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
609 updated project files for SDL 1.2.7
611 * Makefile.am: add VisualC, VisualCE dirs to tarball
613 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
615 * arch/sdl/digi.c: formatting
617 2004-05-12 Bradley Bell <btb@icculus.org>
619 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
622 * 2d/palette.c, include/palette.h: added function to create blend
625 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
627 2004-05-11 Bradley Bell <btb@icculus.org>
629 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
631 2004-05-10 Bradley Bell <btb@icculus.org>
633 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
634 g3_draw_transp_poly had the fade level backwards, decided to just
635 fix g3_draw_poly so it behaves correctly, transparency or not,
636 reverted changes to render_face
638 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
640 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
641 rendering transparent (e.g. cloaked) walls
643 * main/render.c: render_face now calls g3_draw_transp_poly() for
644 cloaked walls in OpenGL
646 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
648 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
649 that from other apps, had "static" distortions.
651 2004-04-22 Bradley Bell <btb@icculus.org>
653 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
655 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
656 aligned version of PUT_INTEL_* macros
658 2004-04-15 Bradley Bell <btb@icculus.org>
660 * main/inferno.c: comment out unused checksum variable
662 2004-04-14 Bradley Bell <btb@icculus.org>
664 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
666 2004-04-14 Terran Melconian <terran@consistent.org>
668 * main/gameseg.c: use portable rand function (fixes #1118)
670 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
672 * main/songs.c: uncomment calls to RBAStop (fixes #473)
674 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
676 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
677 get rid of warnings (now compiles with -Werror on SunOS)
679 * main/piggy.c: fix (really) wierd SunOS bug
681 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
682 caused by not allocating enough mem for rle bitmaps
684 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
686 * include/pstypes.h: sun OS typedef fixes
688 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
690 * main/piggy.c: fix bug 1067
692 * main/piggy.c: fix bugfix for 1067
694 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
695 with descent.pig of mac registered)
697 2003-12-18 Bradley Bell <btb@icculus.org>
699 * main/kconfig.c: fixes for linux-native joystick
701 * main/kconfig.c: bunch of fixes (esp. for non linux-native
704 * arch/include/joy.h: comments/formatting
706 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
708 * compilerdefs.txt: added FreeBSD defs
710 2003-12-08 Bradley Bell <btb@icculus.org>
712 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
715 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
717 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
718 arch/linux/ipx_udp.c: fix FreeBSD compile errors
720 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
722 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
723 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
724 get rid of silly ulongs
726 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
727 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
728 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
729 change relevant __linux__ macros to __ELF__
731 2003-11-27 Bradley Bell <btb@icculus.org>
733 * include/ogl_init.h: added proto for ogl_check_mode
735 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
736 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
739 2003-11-26 Bradley Bell <btb@icculus.org>
741 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
742 3.3 compiler warnings
744 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
747 * include/pstypes.h: OS X fixes
749 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
750 main/newmenu.h: linux fixes
752 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
753 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
754 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
755 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
756 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
759 * arch/sdl/gr.c: fix sdl gr_update
761 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
762 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
763 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
764 cfile/cfile.c, console/CON_console.c, include/d_io.h,
765 include/error.h, include/pstypes.h, include/strutil.h,
766 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
767 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
768 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
769 main/playsave.c, main/songs.c, main/state.c, main/text.c,
770 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
773 2003-11-25 Bradley Bell <btb@icculus.org>
775 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
776 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
777 libmve/VisualC/mveplayer.dsp: updated project files
779 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
782 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
783 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
784 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
785 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
788 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
789 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
792 2003-11-24 Bradley Bell <btb@icculus.org>
794 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
795 libmve/mveplay.c: stuff to play mve's in WinCE
797 * arch/win32/findfile.c: unused functions...
801 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
802 enabled mouse control of menus
804 * main/mission.h: oops, didn't mean to change this.
806 2003-11-21 Bradley Bell <btb@icculus.org>
808 * VisualCE/d2x/d2x.vcp: updated project file
810 2003-11-20 Bradley Bell <btb@icculus.org>
812 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
813 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
814 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
817 2003-11-17 Bradley Bell <btb@icculus.org>
819 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
820 main/menu.c: added option to disable kalinix under unix
822 * main/game.c, main/newmenu.c: always set menu mode for GL popups
824 2003-11-14 Bradley Bell <btb@icculus.org>
826 * main/automap.c: fix automap background image
828 * main/automap.c, main/automap.h: delete cruft
830 * main/automap.c: fix level number position
832 * main/automap.c: simplify g3_draw_line hack
834 * main/menu.c: stop pointless vid mode changes
836 2003-11-07 Bradley Bell <btb@icculus.org>
838 * NEWS, installation.txt: s'more documentation
840 2003-11-07 Steffen Pohle <stpohle@gmx.net>
842 * configure.ac: fix .exe extension problems
844 2003-11-07 Bradley Bell <btb@icculus.org>
846 * arch/ogl/ogl.c: disable texture format verification for OS X -
849 2003-11-06 Bradley Bell <btb@icculus.org>
851 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
852 use more traditional Alt+Enter for toggling fullscreen
854 * 2d/ibitblt.c, main/mission.h: comments/formatting
856 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
858 2003-11-06 Bradley Bell <btb@icculus.org>
860 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
861 resolution change, use kludge to avoid repetitive res changes
863 2003-11-04 Bradley Bell <btb@icculus.org>
865 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
866 structures and i/o routines back to piggy.c
868 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
870 * installation.txt: tell to install d1 .pig for better textures
872 2003-11-04 Bradley Bell <btb@icculus.org>
874 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
875 oem d1 v1.0 and registered d2 v1.0, comments
877 2003-11-03 Bradley Bell <btb@icculus.org>
879 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
880 all d1 shareware - even though files are different!
882 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
885 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
888 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
891 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
893 * main/movie.c: when no movies are found, divide by six the
894 number of warning lines sent to stdout
896 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
898 * include/byteswap.h: fix stupid copy/paste error
900 2003-10-24 Bradley Bell <btb@icculus.org>
902 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
903 gr_linear_rep_movsd_2x instead of almost identical
904 gr_linear_movsd_double. Better since we have assembly versions.
906 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
908 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
911 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
913 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
914 error with --disable-network, move reset_network_objects()
915 from gameseq.c to multi.c
917 2003-10-14 Bradley Bell <btb@icculus.org>
919 * AUTHORS, NEWS: stuff
921 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
923 2003-10-12 Bradley Bell <btb@icculus.org>
925 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
926 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
929 2003-10-12 Aaron Plattner <plattner@caltech.edu>
931 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
932 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
933 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
934 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
935 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
936 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
937 arch/win32/ipx_win.c, arch/win32/winnet.c,
938 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
939 main/multi.h, main/network.c: add IPv4 multicasting support
941 2003-10-11 Bradley Bell <btb@icculus.org>
943 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
945 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
946 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
947 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
948 main/weapon.h: lots of shareware and oem fixes
950 2003-10-10 Bradley Bell <btb@icculus.org>
952 * arch/win32/winnet.c: fixed stupid win32 network bug
954 2003-10-10 Bradley Bell <btb@icculus.org>
956 * main/piggy.c: increased D1_MAX_TMAP_NUM
958 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
960 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
961 which are animated in d2, refactorizes d1 texture reading
963 2003-10-10 Bradley Bell <btb@icculus.org>
965 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
966 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
967 main/collide.h, main/compbit.h, main/config.h, main/console.c,
968 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
969 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
970 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
971 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
972 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
973 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
974 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
975 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
976 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
977 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
978 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
979 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
980 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
981 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
982 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
983 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
984 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
985 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
986 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
987 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
988 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
989 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
990 main/wall.h: comments/formatting
992 2003-10-09 Bradley Bell <btb@icculus.org>
994 * main/text.c: fix text when using old datafiles
996 * main/laser.h: comments/whitespace
998 * main/laser.c, main/weapon.c: fixed smart missiles and smart
999 mines w/shareware data
1001 * include/DT_drawtext.h: deleted unused file
1003 2003-10-08 Bradley Bell <btb@icculus.org>
1005 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1007 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1009 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1010 main/menu.c: Disabled 'd2x keys' weapon selection
1012 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1014 * main/object.h, main/multi.h: get rid of most warnings issued by
1015 cpp-precomp of gcc from Mac OS X dev tools
1017 2003-10-05 Bradley Bell <btb@icculus.org>
1019 * NEWS, configure.ac: increment version number
1021 * cfile/cfile.c: better handling of CRLF text files (when that is
1024 * utilities/hogcreate.c, utilities/hogextract.c,
1025 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1026 reading/writing files
1028 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1029 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1032 2003-10-04 Bradley Bell <btb@icculus.org>
1034 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1036 * main/netmisc.c: change byte to sbyte, comments/whitespace
1038 2003-10-03 Bradley Bell <btb@icculus.org>
1040 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1042 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1045 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1046 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1047 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1048 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1049 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1050 main/object.c, main/object.h, main/paging.c, main/player.h,
1051 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1052 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1053 main/weapon.c, main/weapon.h: change byte to sbyte,
1056 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1057 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1058 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1059 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1061 * configure.ac: better checking for timeval
1063 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1065 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1066 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1067 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1068 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1069 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1070 main/multibot.c, main/network.c: Make network architecture
1071 choosable from game menu, add support for UDP/IP on Mac OS X and
1074 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1076 * include/byteswap.h: added macros for coping with alignment
1079 2003-10-02 Bradley Bell <btb@icculus.org>
1081 * main/multi.h: added padding to little-endian version of
1084 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1086 * main/netmisc.c: delete duplicate function
1088 2003-10-01 Bradley Bell <btb@icculus.org>
1090 * main/bm.c: make sure d1_texture_indices gets freed between
1093 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1095 * main/piggy.h: fix size of d1 shareware descent.pig
1097 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1099 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1100 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1101 replacements for non-animated textures
1103 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1105 * main/controls.c: use fixed 20fps wiggle
1107 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1109 * Makefile.am, debian/changelog.in, debian/control,
1110 debian/d2x-common.dirs, debian/d2x-common.install,
1111 debian/d2x-common.manpages, debian/d2x-gl.files,
1112 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1113 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1114 utilities/Makefile.am, utilities/hogcreate.1,
1115 utilities/hogextract.1, utilities/mvlcreate.1,
1116 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1117 add man pages, distribute utility programs in new d2x-common deb
1119 * rpm/d2x.spec.in: updated rpm spec file
1121 2003-08-02 Bradley Bell <btb@icculus.org>
1123 * cfile/cfile.c: update raw_position in cfputc and cfputs
1125 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1127 * main/piggy.c: make error message more friendly
1129 * main/piggy.c: simplify copying of bitmap flags
1131 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1134 * cfile/cfile.c: revert to always using custom fgets
1136 * main/endlevel.c, main/mission.c: handle missing exit sequence
1137 components gracefully
1139 * main/playsave.c: comments
1141 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1143 * cfile/cfile.c: update raw_position in cfwrite
1145 * main/network.c: comments/formatting
1147 2003-06-22 Bradley Bell <btb@icculus.org>
1149 * cfile/cfile.c: use standard fgets for non-archive files
1151 * main/movie.c: use con_printf for missing movie warning
1153 2003-06-18 Bradley Bell <btb@icculus.org>
1155 * main/movie.c: fixed cfile conversion of movielib code
1157 * main/console.c, main/hud.c: strip out colors, etc when printing
1160 * include/u_mem.h: fix NDEBUG calloc macro
1162 2003-06-15 Bradley Bell <btb@icculus.org>
1164 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1167 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1168 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1169 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1170 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1171 main/scores.c, main/state.c, main/text.c, misc/args.c,
1172 misc/strio.c: convert file i/o to cfile
1174 2003-06-14 Bradley Bell <btb@icculus.org>
1176 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1177 writing and other modes besides "rb" (mostly taken from
1180 2003-06-09 Bradley Bell <btb@icculus.org>
1182 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1185 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1186 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1189 2003-06-07 Taylor Richards <taylor@icculus.org>
1191 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1193 2003-06-07 Bradley Bell <btb@icculus.org>
1195 * main/console.c: fix non-console build
1197 * main/gamesave.c: comments
1199 * main/bm.c: remove redundant break
1201 2003-06-06 Bradley Bell <btb@icculus.org>
1203 * main/gauges.c, main/kconfig.c: comments/formatting
1205 * console/.cvsignore: added .cvsignore
1207 * main/console.c: can't write to console after it's closed
1209 2003-06-05 Bradley Bell <btb@icculus.org>
1211 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1212 console/internal.c, console/internal.h, include/CON_console.h,
1213 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1214 finish console conversion away from SDL
1216 2003-06-04 Bradley Bell <btb@icculus.org>
1218 * console/CON_console.c, include/CON.console.h, include/console.h,
1219 main/console.c, main/game.c: console conversion to native gr,
1222 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1223 put prototype for gr_bm_bitblt in gr.h
1225 2003-06-03 Bradley Bell <btb@icculus.org>
1227 * console/CON_console.c, console/DT_drawtext.c,
1228 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1229 main/console.c: use native fonts for console
1231 * main/playsave.c: use shorts for short data
1233 2003-06-02 Bradley Bell <btb@icculus.org>
1235 * configure.ac, main/console.c: set console background, fix
1238 2003-06-01 Bradley Bell <btb@icculus.org>
1240 * Makefile.am, arch/sdl/event.c, configure.ac,
1241 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1242 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1243 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1244 main/gamerend.c: added console code (from SDL_console)
1246 2003-05-30 Bradley Bell <btb@icculus.org>
1248 * README: minor update
1250 2003-05-28 Bradley Bell <btb@icculus.org>
1252 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1257 2003-06-06 Bradley Bell <btb@icculus.org>
1259 * main/kconfig.c: fix crash in control menus
1261 * main/gauges.c: force cockpit redraw in opengl
1263 * main/gamerend.c: move ogl swap, so cockpit and console get
1266 2003-06-01 Bradley Bell <btb@icculus.org>
1268 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1272 2003-05-12 Bradley Bell <btb@icculus.org>
1274 * configure.ac: increment version number
1276 * main/bm.c: use con_printf for exit model warnings
1278 * configure.ac: must check for timespec after setting -mno-cygwin
1280 * main/inferno.c: added -nohogdir and -userdir options
1282 * NEWS, main/titles.c: use briefings with no extension
1286 2003-04-30 Bradley Bell <btb@icculus.org>
1288 * configure.ac: have to include time.h when checking for nanosleep
1290 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1293 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1294 increment version number
1296 * main/Makefile.am: make dist fix
1300 2003-04-29 Bradley Bell <btb@icculus.org>
1302 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1305 2003-04-24 Bradley Bell <btb@icculus.org>
1307 * configure.ac: increment version number
1309 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1312 2003-04-24 Ingo van Lil <inguin@gmx.de>
1314 * main/render.c: fix misspellings of NDEBUG
1318 2003-04-14 Bradley Bell <btb@icculus.org>
1320 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1322 2003-04-11 Bradley Bell <btb@icculus.org>
1324 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1329 2003-04-11 Bradley Bell <btb@icculus.org>
1331 * libmve/mveplay.c: use _sleep instead of sleep on win32
1333 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1334 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1335 include/cfile.h, include/error.h, libmve/Makefile.am,
1336 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1337 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1338 utilities/Makefile.am: comments/formatting/dist problems
1340 * configure.ac: use different defines for os x
1342 2003-04-07 Bradley Bell <btb@icculus.org>
1344 * include/error.h, misc/error.c: put some old stuff back in,
1345 eliminate duplicate error messages
1347 * main/text.c: don't die on text not found
1350 * main/inferno.c: print some useful info if hog not found, allow
1351 -help to work if no text available
1353 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1355 * arch/linux/Makefile.am: revert to previous version, so linux
1358 2003-04-03 Bradley Bell <btb@icculus.org>
1360 * main/endlevel.c: fixed exit model scheme yet again
1362 2003-04-02 Bradley Bell <btb@icculus.org>
1364 * misc/error.c: call Int3 on Assert
1366 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1369 * main/wall.c: don't die when trying to toggle nonexistent
1370 segment... vertigo level 10 is buggy!
1372 * main/gamemine.c: comments/formatting
1374 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1376 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1377 main/inferno.c: Allow use of 22K sound samples
1379 2003-03-29 Bradley Bell <btb@icculus.org>
1381 * arch/ogl/gr.c: default to bitmapped reticle
1383 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1384 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1387 * arch/sdl/joy.c: fixed text seen for hats in control config
1390 2003-03-28 Bradley Bell <btb@icculus.org>
1392 * main/bm.c: heh, model nums in vertigo are hardcoded,
1393 N_D2_POLYGON_MODELS can't change
1395 * configure.ac, include/d1x.xpm, include/descent.xpm,
1396 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1399 2003-03-27 Bradley Bell <btb@icculus.org>
1401 * main/text.h: fixed text references for hat directions
1403 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1405 2003-03-26 Bradley Bell <btb@icculus.org>
1407 * main/playsave.c: make d2x keys backward compatible
1409 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1411 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1414 2003-03-26 Bradley Bell <btb@icculus.org>
1416 * main/piggy.c: fix crash when d1 data not present
1418 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1419 read/write from plr file
1421 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1422 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1423 added escort.h header
1425 2003-03-25 Bradley Bell <btb@icculus.org>
1427 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1428 D1_PIGFILE ("descent.pig") macro
1430 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1431 models from d1 pig file
1433 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1434 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1435 really) from d1 pig file
1437 2003-03-23 Bradley Bell <btb@icculus.org>
1439 * main/bm.c: stop extra robots from overwriting exit models
1441 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1442 texture list doesn't get full
1444 * main/bm.c: fix mem leak when reading extra robots
1446 2003-03-21 Bradley Bell <btb@icculus.org>
1448 * main/menu.c: Added option to set movie resolution (mostly works)
1450 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1452 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1453 replacement functions to piggy.c
1455 * main/gameseq.c: attempt to support mac d1 descent.pig
1457 * main/bm.c: fix mem leak
1459 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1460 files, both d1 and d2 oem briefing where showed
1462 * main/inferno.c, main/movie.c: Change the default movie
1463 resolution to "high", implement the option -lowresmovies
1465 2003-03-20 Bradley Bell <btb@icculus.org>
1467 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1469 * main/piggy.c: comments
1471 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1473 * main/gameseq.c: delete duplicate function
1475 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1477 2003-03-19 Bradley Bell <btb@icculus.org>
1479 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1480 (cddb discid) support
1482 * arch/sdl/digi.c, main/kludge.c: implemented
1483 digi_link_sound_to_object3 for looping sounds, other looping stuff
1485 * arch/sdl/gr.c: removing dependencies on stuff in main/
1487 * arch/linux/Makefile.am, arch/linux/init.c,
1488 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1489 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1490 other header cleanups
1492 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1494 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1496 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1497 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1498 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1499 load d1 textures for d1 levels
1501 2003-03-19 Bradley Bell <btb@icculus.org>
1503 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1504 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1505 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1506 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1509 * README: added some OS X info
1511 2003-03-17 Bradley Bell <btb@icculus.org>
1513 * main/newdemo.c: simplify DEMO_FILENAME macro
1515 * main/console.c, main/game.c: enable experimental console support
1517 * main/gamerend.c: fixed location of fps meter in multi
1519 2003-03-16 Bradley Bell <btb@icculus.org>
1521 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1522 also look in shared data dir for demos
1524 * main/newdemo.c, main/newdemo.h: comments/formatting
1526 2003-03-15 Christopher Thielen <chris@luethy.net>
1528 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1529 thinking d2 cd is always present
1531 2003-03-15 Bradley Bell <btb@icculus.org>
1533 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1536 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1539 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1540 gr_init. don't really know why this works, though
1542 2003-03-14 Bradley Bell <btb@icculus.org>
1544 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1546 * unused/bios/rbaudio.h: removed duplicate file
1548 2003-03-14 Christopher Thielen <chris@luethy.net>
1550 * arch/sdl/rbaudio.c: stop cd audio when exiting
1552 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1554 * main/gamecntl.c: add comments to the "only matt knows" cheats
1556 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1558 * main/gamemine.c: formatting, better texture conversion for d1
1561 2003-03-14 Bradley Bell <btb@icculus.org>
1563 * main/piggy.c: must swap all mac version pigfiles
1565 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1566 main/multi.c: formatting, minor cleanups
1568 * 2d/rle.c: need to swap line_size on bigendian machines
1570 * main/mission.c, main/mission.h: detect mac full version hogfile
1572 2003-03-13 Bradley Bell <btb@icculus.org>
1574 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1575 added joy/mouse sensitivity slider, increased range to 16, and
1578 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1581 * arch/linux/Makefile.am: removed extra backslash
1583 * TODO, installation.txt: updated some documentation
1585 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1586 menu, with maxfps option
1588 2003-03-12 Bradley Bell <btb@icculus.org>
1590 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1592 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1593 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1594 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1595 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1596 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1597 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1598 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1599 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1600 arch/linux/include/music.h, arch/linux/include/serial.h,
1601 arch/linux/include/ukali.h: formatting
1603 2003-03-11 Chris Arena <ccarena@cox.net>
1605 * main/menu.c: fixed brightness slider
1607 2003-03-01 Bradley Bell <btb@icculus.org>
1609 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1610 robots and animated bitmaps work, but colors are messed up
1612 2003-02-28 Bradley Bell <btb@icculus.org>
1614 * main/player.h: whitespace
1616 * main/automap.c, main/cntrlcen.c, main/collide.c,
1617 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1618 descent.hog is present, d1 becomes mission 0)
1620 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1621 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1622 arch/win32/winnet.c: MinGW compiles with network enabled again,
1623 but still doesn't work
1627 2003-02-28 Bradley Bell <btb@icculus.org>
1629 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1630 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1631 many opengl glitches
1633 2003-02-27 Bradley Bell <btb@icculus.org>
1635 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1636 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1637 main/network.c, main/network.h: noted that hoard.ham is only needed
1638 for multiplayer HOARD games, and should not be equated with
1639 "vertigo". put HoardEquipped() back in network.c.
1641 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1642 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1643 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1644 use timer_delay instead of d_delay
1646 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1648 * main/render.c: added replacement qsort for solaris
1650 2003-02-26 Bradley Bell <btb@icculus.org>
1652 * main/gamemine.c: texture conversion for d1 shareware
1654 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1656 * main/gamemine.c: better texture conversion for d1 levels
1658 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1660 * main/kconfig.c: fix joystick support under MinGW
1662 2003-02-26 Bradley Bell <btb@icculus.org>
1664 * main/playsave.c: fix swapping glitch
1666 * configure.ac, readme.txt: clean stuff up, getting ready for
1669 * main/titles.c: begin support for rendering spinning robots in
1672 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1675 * main/gamemine.c: load d1 shareware levels!
1677 2003-02-25 Bradley Bell <btb@icculus.org>
1681 * autogen.sh: add warning about old auto* versions, use
1684 2003-02-24 Bradley Bell <btb@icculus.org>
1686 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1687 briefings mostly working
1689 * main/movie.c, main/titles.c: fixed some more briefing glitches
1691 2003-02-23 Bradley Bell <btb@icculus.org>
1693 * main/movie.c: fixed crash when using shareware data files
1696 * arch/sdl/digi.c: fix crash on non-existent sounds
1697 (i.e. shareware data)
1699 2003-02-22 Bradley Bell <btb@icculus.org>
1701 * main/titles.c: fixed fullscreen toggle in briefings
1703 2003-02-21 Bradley Bell <btb@icculus.org>
1705 * configure.ac: check for mingw when enabling nasm
1707 * main/playsave.c: enable loading player files of either byte
1710 2003-02-20 Bradley Bell <btb@icculus.org>
1712 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1714 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1715 #343, not "rest of solution to bug #344"
1717 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1720 * main/kludge.c: partial solution to bug #344
1722 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1724 * compilerdefs.txt: added linux/mips info
1726 * ChangeLog: clean up changelog
1728 2003-02-19 Bradley Bell <btb@icculus.org>
1730 * libmve/mveplay.c: os x needs nanosleep prototype.
1732 2003-02-18 Bradley Bell <btb@icculus.org>
1734 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1736 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1737 to disable/enable audio
1739 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1741 * main/: movie.h, titles.c: make sure movie's palette is set before
1742 writing briefing text. Fixes bug #359
1744 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1747 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1748 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1751 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1754 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1755 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1756 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1759 * include/libmve.h: blah
1761 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1763 * main/render.c: 2nd attempt to fix solaris qsort bug
1765 2003-02-18 Bradley Bell <btb@icculus.org>
1767 * configure.ac, include/pstypes.h: put alignment detection in
1770 2003-02-17 Bradley Bell <btb@icculus.org>
1772 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1773 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1774 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1775 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1776 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1777 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1778 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1779 moved mve stuff to separate subdir
1781 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1782 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1783 mve code. Fixes (at least) bugs #41, #348, and #350.
1785 2003-02-14 Bradley Bell <btb@icculus.org>
1787 * main/Makefile.am: no more Makefile.mveplay. again
1789 * main/mveplay.c: typo
1791 2003-02-13 Bradley Bell <btb@icculus.org>
1793 * utilities/mvlextract.c: uint -> unsigned int
1795 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1796 standalone mveplayer, win32 support
1798 * main/movie.c: random bugfixes, win32 support
1800 * arch/sdl/Makefile.am: formatting
1802 * configure.ac: disable networking on mac/win for now
1804 * main/newmenu.c: comments
1806 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1808 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1809 redundant swap functions.
1811 2003-02-13 Bradley Bell <btb@icculus.org>
1813 * ChangeLog: update changelog
1815 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1817 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1818 polymodel alignment issues.
1820 2003-02-13 Bradley Bell <btb@icculus.org>
1822 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1823 fix various little bugs
1825 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1826 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1828 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1831 * README.utils: new file
1833 * main/: mve_main.c, mveplay.c: more movie fixes
1835 * README: updated README
1837 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1839 2003-02-12 Bradley Bell <btb@icculus.org>
1841 * utilities/mvlextract.c: bigendian mvl support
1843 * main/mveplay.c: formatting, stuff
1845 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1846 truecolor mve support, standalone mveplayer
1848 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1849 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1850 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1851 standalone mveplayer
1853 2003-01-22 Bradley Bell <btb@icculus.org>
1855 * include/: interp.h, interp.h: restore prototype for
1856 swap_polygon_model_data
1858 2003-01-21 Bradley Bell <btb@icculus.org>
1860 * main/piggy.c: use memcpy to avoid alignment problem
1862 * compilerdefs.txt: updated some defs, added sunos/sparc
1864 2003-01-15 Bradley Bell <btb@icculus.org>
1866 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1868 * main/gamemine.c: attempting to support d1 shareware
1870 * compilerdefs.txt: update defs
1872 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1874 * main/mveplay.c: fix several bugs, comments, formatting.
1876 2003-01-15 Bradley Bell <btb@icculus.org>
1878 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1879 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1880 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1881 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1884 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1885 formatting, comments
1887 2003-01-11 Bradley Bell <btb@icculus.org>
1889 * main/: mission.c, mission.h: attempt to support d1 for mac
1892 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1894 * main/object.h: foo
1896 2003-01-09 Bradley Bell <btb@icculus.org>
1898 * main/movie.c: use ifdef around gr_toggle_fullscreen
1900 2003-01-07 Bradley Bell <btb@icculus.org>
1902 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1903 main/mission.h: don't need .msn file for descent.hog anymore
1907 2003-01-06 Bradley Bell <btb@icculus.org>
1909 * main/mission.h, main/mission.c: comments
1911 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1914 2003-01-03 Bradley Bell <btb@icculus.org>
1916 * utilities/: txb2txt.c, txt2txb.c: remove old files
1918 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1920 * main/polyobj.c: attempt to make read_model_file
1923 * main/menu.c: move vertigo text
1925 2003-01-02 Bradley Bell <btb@icculus.org>
1927 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1928 main/polyobj.h: cleanup alignment changes
1930 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1931 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1932 main/object.h: fix alignment issues on sparc
1934 * cvshowto.txt: update cvs info
1938 * 2d/rle.c: make rle_swap handle RLE_BIG
1940 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1942 * main/render.c: workaround solaris qsort bug
1944 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1946 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1947 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1949 * arch/linux/Makefile.am: enabled linux joystick, kali
1951 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1952 arch/sdl/event.c: enabled linux joystick
1954 2002-12-31 Bradley Bell <btb@icculus.org>
1956 * main/gamemine.c: simplified warning msg
1958 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1960 * main/render.h: fix compiler warning
1962 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1964 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1966 2002-12-24 Bradley Bell <btb@icculus.org>
1968 * main/mission.c: fixes an infinite loop which was caused by d2x
1969 thinking d2demo was a descent 1 mission
1971 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1973 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1975 2002-12-24 Bradley Bell <btb@icculus.org>
1977 * main/render.c: comments
1979 2002-10-30 Bradley Bell <btb@icculus.org>
1981 * main/inferno.c: add help for -hogdir option
1983 * main/inferno.c: added -hogdir option
1985 2002-10-28 Bradley Bell <btb@icculus.org>
1987 * main/: inferno.c, menu.c: enabled Vertigo displays
1989 * include/3d.h: typo
1991 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1993 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1994 main/netmisc.c, main/network.c: simplify and eliminate redundant
1997 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1999 * maths/fixc.c: fix infinite loop in quad_sqrt.
2001 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2002 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2004 2002-10-12 Bradley Bell <btb@icculus.org>
2006 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2008 2002-10-11 Bradley Bell <btb@icculus.org>
2010 * main/hud.c: make hud_message work correctly
2012 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2015 * main/network.c: formatting, small fixes
2017 2002-10-10 Bradley Bell <btb@icculus.org>
2019 * main/netmisc.h: no swap_object for little-endian
2021 * main/: netmisc.h, network.c: use macros to simplify network
2024 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2027 * main/inferno.c: enable loading screen for mac shareware with
2030 * main/netmisc.c: whitespace
2032 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2035 * main/hud.c: whitespace
2037 * configure.ac: remove shareware build, add macdata build
2039 * main/songs.c: whitespace
2041 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2042 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2045 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2048 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2050 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2051 comments, formatting, etc.
2053 * iff/iff.c: fix bigendian iff loading.
2055 2002-10-03 Bradley Bell <btb@icculus.org>
2057 * utilities/txb2tex.c: typo
2059 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2060 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2063 * arch/sdl/mouse.c: whitespace
2065 2002-09-19 Bradley Bell <btb@icculus.org>
2067 * main/kconfig.c: fix a oops, add old logs
2069 * main/kconfig.c: support for >3 mouse buttons
2071 2002-09-18 Bradley Bell <btb@icculus.org>
2073 * include/gr.h: fix palette swap define
2075 2002-09-14 Bradley Bell <btb@icculus.org>
2077 * main/titles.c: load hires briefing screen if lores doesn't exist
2078 (i.e. vertigo) and MenuHires=0
2080 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2082 * main/: multi.h, network.h: pack some structures for ipx
2085 2002-09-14 Bradley Bell <btb@icculus.org>
2087 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2088 and load_endlevel_data() to expect newline-terminated strings, fix
2089 load_game_data to read null-terminated string for
2092 2002-09-07 Bradley Bell <btb@icculus.org>
2094 * main/newmenu.c: added error message
2096 * main/menu.h: enable -nohires with mac shareware
2098 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2100 * 2d/font.c: enable 0/255 palette swap for fonts
2102 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2105 * 2d/2dsline.c: fix ogl blooper
2107 2002-09-05 Bradley Bell <btb@icculus.org>
2109 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2112 * include/strutil.h: need string.h for strcasecmp
2114 * include/rle.h: okay, maybe it needs to be this way
2116 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2118 * 2d/scalec.c: more stuff from d2src
2120 * 2d/rle.c: more stuff from d2src, formatting
2122 * 2d/font.c: useless cruft
2124 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2126 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2129 2002-09-04 Bradley Bell <btb@icculus.org>
2131 * include/grdef.h: fix compiler warnings
2133 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2135 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2138 * main/game.c: we want the mac ibitblt for everything but dos and
2141 * main/texmerge.c: these routines are in tmerge.c
2143 * main/credits.c: enable credits for mac and oem data
2145 * main/bm.c: use either exit.ham or exit.pofs
2147 * include/ibitblt.h: enable some more code from d2src
2149 * include/gr.h: enable mac ubitblt_double
2151 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2153 * include/grdef.h: moved some inline asm from linear.h
2155 * 2d/ibitblt.c: brought in line with original d2 version
2157 * 2d/bitblt.c: reverted to original d2 version of this file, then
2158 added d1x enhancements
2160 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2162 * 2d/linear.h: moved these back to their original locations
2165 * main/mveplay.c: close some memory holes, speed up palette loading
2167 * main/movie.c: added fullscreen toggle while playing movies
2169 * main/inferno.c: comment out -superhires help text (always on)
2171 * include/timer.h: added approx_fsec_to_usec macro
2173 * arch/sdl/joy.c: fix compiler warning
2175 2002-09-01 Bradley Bell <btb@icculus.org>
2177 * main/network.c: oops
2179 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2181 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2182 timer_get_fixed_seconds
2186 2002-08-31 Bradley Bell <btb@icculus.org>
2188 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2191 * main/multi.h: network endian stuff
2193 * 2d/font.c, include/gr.h: fast file i/o for font headers
2195 * arch/win32/arch_ip.cpp: unused file
2197 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2198 bigendian networking fixes
2200 * main/menu.c: make net menu more accurate, also make superhires
2203 * include/pstypes.h: better to have __pack__ all the time, I think.
2204 needed for networking, e.g.
2206 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2209 * arch/win32/Makefile.am: unused file
2213 2002-08-30 Bradley Bell <btb@icculus.org>
2215 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2217 * main/: newmenu.h, titles.c: formatting
2219 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2220 main/multi.h: networking works, finally
2222 * TODO: added TODO file
2224 * arch/linux/arch_ip.cpp: unused fine
2226 * README: network sorta working
2228 * main/: Makefile.am, multi.c, network.c, network.h: more
2231 * main/menu.c: load builtin mission correctly
2233 * main/inferno.c: documentation
2235 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2238 * main/Makefile.mveplay: don't need no more
2240 2002-08-29 Bradley Bell <btb@icculus.org>
2242 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2243 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2244 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2247 * include/ipx_drv.h: more network fixing
2249 * arch/linux/include/ipx_drv.h: more network fixing
2251 * include/ipx.h: formatting
2253 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2255 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2256 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2257 main/inferno.c: fixed networking fuck-up?
2259 * Makefile.am: moved mingw info to README
2261 * README, mingw32.txt: moved mingw info to README
2263 2002-08-27 Bradley Bell <btb@icculus.org>
2265 * utilities/mvlextract.c: allow specifying file to extract
2267 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2270 * utilities/hogextract.c: allow specifying file to extract
2272 * main/mission.c: Have to get mission_num _after_ promoting...
2274 * main/: gameseq.c, titles.c: beginning d1 briefing support
2276 * descent.msn: beginning d1 briefing support
2278 * main/: titles.c, titles.h: d1-style mission briefings
2280 * main/piggy.h: whitespace
2282 * main/movie.c: beginning robot movie support, fall back on lo/hi
2283 res if hi/lo not available
2285 * main/mission.c: added Builtin_mission_num for builtin mission,
2286 D1Hogdir, d1-style mission briefings
2288 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2291 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2292 (for d1 missions that need d1 data)
2294 * 2d/ibitblt.c: whitespace
2296 2002-08-26 Bradley Bell <btb@icculus.org>
2298 * utilities/mvlcreate.c: oops
2300 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2303 * utilities/hogextract.c: added [v]iew option
2305 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2307 * main/titles.c: fix writable string, disable DumbAdjust thing
2309 * main/polyobj.h: whitespace
2311 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2314 * main/movie.c: read movies from AltHogDir, other fixes
2316 * main/: mission.c, mission.h: fix bug w/mission filename
2318 * main/gameseq.c: comments
2320 * main/digi.h: whitespace n stuff
2322 * include/mve_audio.h: added audio flag macros
2324 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2329 2002-08-23 Bradley Bell <btb@icculus.org>
2331 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2334 * Makefile.am: remove d2demo.mn2
2336 * cfile/cfile.c, include/cfile.h: add cfile_size function
2338 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2339 eliminate need for .mn2 files for oem and demo
2341 2002-08-22 Bradley Bell <btb@icculus.org>
2343 * main/bm.c: fix for vertigo
2345 * main/menu.h: make OEM menu pcx available
2347 * 2d/rle.c: merge with original d2 file
2349 * Makefile.am, configure.ac: let mission files get installed by
2352 2002-08-17 Bradley Bell <btb@icculus.org>
2354 * configure.ac: make FAST_FILE_IO the default on little-endian
2357 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2359 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2362 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2364 * main/: game.c, menu.c, mission.c: promote builtin missions.
2366 2002-08-15 Bradley Bell <btb@icculus.org>
2368 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2369 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2371 * utilities/.cvsignore: added cvsignore
2373 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2376 * main/piggy.c: mac data file loading
2378 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2379 transparency and swap 0/255 correctly for mac data files
2381 2002-08-13 Bradley Bell <btb@icculus.org>
2383 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2384 to utilities to avoid conflict with c++ std lib <utility>
2386 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2387 txt2txb.c: moved utility to utilities to avoid conflict with c++
2390 * Makefile.am, configure.ac: add utilities
2392 2002-08-09 Bradley Bell <btb@icculus.org>
2394 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2397 2002-08-08 Bradley Bell <btb@icculus.org>
2399 * main/inferno.c: comments
2401 * main/: newmenu.c, songs.c: mac demo datafile support
2403 * installation.txt: update
2405 * main/gamesave.c: use lowercase for consistency
2407 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2408 models for other than d2demo
2410 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2412 * main/gamemine.c: formatting, better d1 texture conversion
2414 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2415 main/mission.h: recognize .msn mission files.
2417 2002-08-07 Bradley Bell <btb@icculus.org>
2419 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2420 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2421 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2422 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2423 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2424 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2427 2002-08-06 Bradley Bell <btb@icculus.org>
2429 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2431 * main/Makefile.am: formatting
2433 * 2d/font.c: make gr_remap_font just reload the whole thing
2435 * configure.ac: formatting
2437 * Makefile.am: added d2demo.mn2
2439 * d2demo.mn2: mission file for shareware
2441 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2442 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2444 * main/sounds.h: shareware stuff, whitespace
2446 * main/: polyobj.c, polyobj.h: more fast i/o macros
2448 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2451 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2452 endlevel stuff to non-shareware, allow movies/endlevel for
2455 * main/cntrlcen.c: typo
2457 * main/bm.h: use global Piggy_hamfile_version
2459 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2460 macros, use global Piggy_hamfile_version
2462 * main/Makefile.am: terrain and movie stuff always used now
2464 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2467 * main/: gamemine.c, gamesave.c: load DMB levels
2469 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2470 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2472 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2474 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2476 2002-08-04 Bradley Bell <btb@icculus.org>
2478 * main/inferno.c: shareware stuff, formatting
2480 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2482 * arch/sdl/gr.c: don't need to set mode in gr_init
2484 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2486 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2489 * Makefile.am, descent.mn2: added mission file for descent 1
2491 2002-08-02 Bradley Bell <btb@icculus.org>
2493 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2494 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2495 main/piggy.h, misc/error.c: junk
2497 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2498 render.h, scores.c, scores.h, terrain.c: shareware stuff
2500 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2501 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2502 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2503 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2504 main/weapon.c, main/weapon.h: fast i/o macros
2506 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2508 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2509 main/gamemine.h, main/gamesave.c: load d1 levels
2511 2002-07-30 Bradley Bell <btb@icculus.org>
2513 * configure.ac: oops
2515 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2518 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2519 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2520 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2521 main/piggy.c, main/titles.c: support shareware datafiles!
2523 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2524 piggy.c: SHAREWARE fixes
2526 2002-07-29 Bradley Bell <btb@icculus.org>
2528 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2529 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2530 misc/fileutil.c: Portability - OS X support
2532 2002-07-27 Bradley Bell <btb@icculus.org>
2534 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2535 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2536 segment.h: portability
2538 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2539 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2540 main/wall.h: portabilization
2542 * 2d/font.c, include/gr.h: portability
2544 2002-07-26 Bradley Bell <btb@icculus.org>
2546 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2548 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2550 * main/player.c: foo
2552 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2554 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2555 misc/fileutil.h: portable file i/o utils
2557 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2558 writable string anymore... / formatting
2560 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2561 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2562 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2563 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2564 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2565 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2566 portable-izing file loading routines
2568 2002-07-24 Bradley Bell <btb@icculus.org>
2570 * main/mveplay.c: correctly play files with 16bit uncompressed
2571 audio, mem checking, etc
2573 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2576 2002-07-23 Bradley Bell <btb@icculus.org>
2578 * misc/Makefile.am: unused file
2580 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2581 main/sounds.h: remove experimental nmovie stuff
2583 * main/movie.c: add some debugging output
2585 2002-07-22 Bradley Bell <btb@icculus.org>
2587 * main/: console.c, state.c: simplified header
2589 * main/movie.c: enable mveplay audio
2591 * main/old/movie.c: moved to main/
2593 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2594 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2595 main/mvelib.c, main/mveplay.c: initial movie support
2597 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2598 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2599 include/ogl_init.h, include/pstypes.h, main/console.c,
2600 main/state.c, mem/mem.c: OS X stuff
2602 * configure.ac: OS X and movie stuff
2604 2002-07-19 Bradley Bell <btb@icculus.org>
2606 * compilerdefs.txt: OSX defs
2608 2002-07-18 Bradley Bell <btb@icculus.org>
2610 * main/inferno.c: use simpler rcs tags
2612 * autogen.sh: keep Changelog in cvs (and use --accum)
2614 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2615 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2616 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2617 main/songs.c: changed cdrom->rbaudio
2619 * include/rbaudio.h: moved to /include
2621 2002-07-17 Bradley Bell <btb@icculus.org>
2623 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2624 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2625 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2626 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2627 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2628 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2629 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2630 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2631 3d/setup.c: use simpler rcs tags
2636 2002-07-17 Bradley Bell <btb@icculus.org>
2638 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2640 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2642 * debian/rules: don't need readme's
2644 * debian/rules: move d1x license to COPYING, license clarifications
2646 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2647 license to COPYING, license clarifications
2649 * debian/rules: fix debian docs
2651 * debian/rules: fix debian manpages
2653 * debian/d2x-sdl.menu: fix debian menu
2655 * debian/rules: link to undocumented man page for debs
2657 * Makefile.am, configure.ac, debian/control, debian/copyright,
2658 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2659 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2660 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2663 2002-07-16 Bradley Bell <btb@icculus.org>
2665 * debian/: rules, changelog.in: deb stuff
2667 * configure.ac: cleaner nasm detection
2669 * debian/: changelog.in, control, rules: deb stuff
2671 * README, installation.txt: typos, stuff
2673 * configure.ac: better #defines
2675 * configure.ac: whitespace
2677 * configure.ac: better documentation
2679 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2680 SDL_JOYSTICK not needed
2682 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2684 * configure.ac: need higher SDL for joystick
2686 * debian/: control, rules: deb stuff
2688 * arch/sdl/joy.c: old junk
2690 * Makefile.am, configure.ac: automake updates
2692 * main/: inferno.c, text.c: don't use althogdir on non-unix
2694 * configure.ac: more autoconf updates
2696 * misc/strutil.c: better strrev
2698 * main/inferno.c: need limits.h on mingw also
2700 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2703 2002-04-19 Bradley Bell <btb@icculus.org>
2705 * main/network.c: let hoard.ham be a cfile
2707 * main/text.c: better error message when hog not found
2711 2002-03-23 Bradley Bell <btb@icculus.org>
2713 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2714 arch/sdl/Makefile.am: Use SDL joystick automatically
2716 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2718 2002-03-05 Bradley Bell <btb@icculus.org>
2720 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2723 2002-02-23 Bradley Bell <btb@icculus.org>
2725 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2727 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2728 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2729 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2730 main/editor/Makefile.am: moved includes to include
2732 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2734 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2735 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2736 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2739 * main/game.c: disabled cockpit for OGL, formatting
2741 * 2d/ibitblt.c: formatting
2743 2002-02-16 Bradley Bell <btb@icculus.org>
2745 * include/oldsdl.h: check for older macros
2747 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2748 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2749 allow older sdl versions
2751 2002-02-15 Bradley Bell <btb@icculus.org>
2753 * main/: automap.c, automap.h, inferno.c: automap resolution now
2756 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2758 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2759 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2760 win32/include/key_arch.h: never mind - that would be pointless
2762 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2763 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2764 win32/include/key_arch.h: copied files from d1x
2766 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2767 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2769 * main/multipow.c: need conf.h
2771 * arch/win32/Makefile.am: new file
2773 * include/pstypes.h: added u_int16_t (needed in base_ip)
2775 * arch/win32/arch_ip.cpp: copied from d1x
2777 2002-02-14 Bradley Bell <btb@icculus.org>
2779 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2781 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2782 main/netlist.c: Added hotkeys to toggle fullscreen mode
2784 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2785 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2787 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2788 reorder.h: Lotsa networking stuff from d1x
2790 2002-02-13 Bradley Bell <btb@icculus.org>
2792 * include/gr.h, main/game.c: Fullscreen toggle stuff
2794 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2797 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2798 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2801 2002-02-11 Bradley Bell <btb@icculus.org>
2803 * main/bm.c: use portable loader if bigendian
2805 * include/pstypes.h: don't define bool for c++
2807 * include/cfile.h: extern AltHogDir stuff
2809 * include/byteswap.h: use WORDS_BIGENDIAN
2811 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2813 * main/vers_id.h: added D2X_IVER
2815 * misc/args.c: don't use d1x.ini
2817 * Makefile.am: rpm stuff
2819 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2822 2002-02-09 Bradley Bell <btb@icculus.org>
2824 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2826 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2828 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2831 2002-02-06 Bradley Bell <btb@icculus.org>
2833 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2834 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2835 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2837 * debian/: changelog.in, control, copyright, d2x-gl.files,
2838 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2842 2002-02-02 Bradley Bell <btb@icculus.org>
2844 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2846 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2847 Enabled RELEASE option
2849 2002-01-31 Bradley Bell <btb@icculus.org>
2851 * Makefile.am, configure.ac: specify prerequisite versions of
2852 autoconf and automake
2854 2002-01-29 Bradley Bell <btb@icculus.org>
2856 * main/mission.c: RCS header added
2858 * main/inferno.c: update copyright date
2860 * main/mission.c: allow missions to be in AltHogDir
2862 * configure.ac: Display results of configure
2864 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2867 2002-01-28 Bradley Bell <btb@icculus.org>
2869 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2870 Data files now go in DATADIR/games/d2x, user files now go in
2873 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2875 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2876 files now go in ~/.d2x
2878 2002-01-24 Bradley Bell <btb@icculus.org>
2880 * configure.ac: fix nasm not found error message
2882 2002-01-18 Bradley Bell <btb@icculus.org>
2884 * configure.in: getting rid of old configure.in
2886 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2887 main/movie.c: Movie playing kludgey stuff
2889 * misc/args.c: formatting
2891 * main/inferno.c: allow -h for help
2893 * include/error.h: don't die on int3, unless -debug given
2895 * mingw32.txt: more stuff
2897 2001-12-29 Bradley Bell <btb@icculus.org>
2899 * Makefile.am: Got rid of thinking.txt
2901 * main/inferno.c: document -nomovies option
2903 2001-12-28 Bradley Bell <btb@icculus.org>
2905 * main/titles.c: formatting, put some code into place for rendering
2906 of robots during briefings
2908 2001-12-27 Bradley Bell <btb@icculus.org>
2912 2001-12-23 Craig Hadady <chadady@iglou.com>
2914 * 2d/rle.c: fixed bug in dummy array.
2916 2001-12-03 Bradley Bell <btb@icculus.org>
2918 * arch/sdl/init.c: fix formatting
2920 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2921 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2922 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2923 and sdl joystick stuff
2925 2001-11-30 Bradley Bell <btb@icculus.org>
2927 * thinking.txt: not needed
2929 2001-11-27 Bradley Bell <btb@icculus.org>
2931 * cygconf, mingw32.txt: use sdl from source on cygwin
2933 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2934 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2935 SDL_CFLAGS to CFLAGS
2937 2001-11-27 Bradley Bell <btb@icculus.org>
2941 2001-11-14 Bradley Bell <btb@icculus.org>
2943 * texmap/scanline.c: use optimization flags as texmap default
2945 * NEWS: mouse wheel, etc
2947 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2948 wheel to emulate 3rd axis
2950 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2952 * include/error.h: kludge to ungrab mouse when we hit an int3
2954 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2955 __ENV_MSDOS__ to __MSDOS__
2957 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2960 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2963 * arch/sdl/digi.c: implemented digi_set_volume
2965 * include/grdef.h, main/config.c, misc/d_io.c: change
2966 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2968 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2969 main/piggy.c: use MAKE_SIG
2971 * installation.txt: update
2973 * configure.ac: new file
2975 * arch/sdl/joydefs.c: #include pstypes.h
2977 * arch/sdl/init.c: SDL joystick stuff
2979 * acconfig.h: adjust MINGW defines
2981 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2982 controls menu now works
2984 2001-11-13 Bradley Bell <btb@icculus.org>
2986 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2989 * Makefile.am: New file
2991 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2994 * compilerdefs.txt: New file
2996 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2998 2001-11-12 Bradley Bell <btb@icculus.org>
3000 * main/playsave.c: load player files regardless of byte order of
3003 2001-11-11 Bradley Bell <btb@icculus.org>
3005 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3008 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3010 * NEWS: GL savegame thumbnails
3012 * acconfig.h, configure.in: make option for NMOVIES, default to off
3014 2001-11-09 Bradley Bell <btb@icculus.org>
3016 * main/state.c: Enabled savegame thumbnails under OpenGL
3018 * unused/pa_null/pa_enabl.h: remove duplicate header
3020 * misc/args.c: use d2x.ini for option file
3022 * mem/mem.c: Move mem_realloc inside the ifdef
3024 * main/menu.c: fix 640x400 menu text
3026 * main/inferno.c: added documentation
3028 * main/endlevel.c: fix warnings
3030 * arch/ogl/gr.c: Get rid of gl spew
3032 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3034 * acconfig.h: Define __SDL__ for mingw
3036 2001-11-08 Bradley Bell <btb@icculus.org>
3038 * 2d/font.c: free OGL font data when rereading
3040 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3041 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3042 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3043 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3044 main/weapon.h: Enabled shareware build, endlevel flythrough
3047 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3048 of use for shareware build
3050 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3053 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3055 2001-11-05 Bradley Bell <btb@icculus.org>
3057 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3060 * include/3d.h: Add comment
3062 2001-11-04 Bradley Bell <btb@icculus.org>
3064 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3067 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3070 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3072 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3073 main/hudmsg.h: Enable d1x-style hud_message
3075 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3077 * 2d/font.c: re-init ogl fonts after remapping colors.
3079 2001-11-02 Bradley Bell <btb@icculus.org>
3081 * misc/Makefile.am: remove byteswap.h (duplicate header)
3083 * 2d/font.c: fixed gr_remap_font, minor stuff
3085 * configure.in: take out -O2 if doing debug build
3087 * main/bm.c: formatting
3089 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3091 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3092 macros, get rid of functions
3094 2001-11-01 Bradley Bell <btb@icculus.org>
3096 * misc/byteswap.h: removed duplicate header
3098 2001-10-31 Bradley Bell <btb@icculus.org>
3100 * NEWS, main/automap.c: automap works in opengl
3102 * NEWS, configure.in: Added news
3104 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3106 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3108 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3109 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3110 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3112 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3114 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3116 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3117 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3119 2001-10-27 Bradley Bell <btb@icculus.org>
3121 * main/inferno.c: added some documentation
3123 2001-10-25 Bradley Bell <btb@icculus.org>
3125 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3128 * Makefile.am, configure.in, arch/Makefile.am,
3129 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3130 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3131 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3132 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3133 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3134 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3135 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3136 it's ugly, but It'll be easier to sync with d1x.
3138 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3139 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3140 main/editor/Makefile.am: attempt at support for editor, makefile
3143 * misc/d_delay.c: formatting fix
3145 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3146 tmappent.S, tmapppro.S: adding support for runtime selection of
3149 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3150 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3151 including multi.h and network.h, fix backslashes, fix compiler
3154 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3155 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3156 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3157 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3158 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3159 including multi.h and network.h, fix backslashes
3161 * include/pstypes.h: added typedef for u_int64_t on mingw
3163 * include/3d.h: added prototype for g3_uninit_polygon_model
3165 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3167 2001-10-24 Bradley Bell <btb@icculus.org>
3169 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3170 arch subdirs, as in d1x.
3172 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3173 earlier style until i understand automake 1.5 better. remove input
3176 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3177 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3178 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3179 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3180 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3181 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3182 Moved input stuff to arch subdirs, as in d1x.
3184 * NEWS, configure.in: blah blah
3186 2001-10-23 Bradley Bell <btb@icculus.org>
3188 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3190 * texmap/tmapppro.S: no need for #include <conf.h> here
3192 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3195 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3196 file. RCS header added
3198 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3199 #ifdef'ing out the whole file. RCS header added
3201 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3202 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3203 fixes. Now works with automake 1.5 and autoconf 2.52.
3204 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3205 mingw (-grabmouse now works on win32).
3207 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3208 These don't belong in cvs
3212 2001-10-20 Bradley Bell <btb@icculus.org>
3214 * 2d/font.c: Don't free unused variables...
3216 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3219 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3220 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3221 main/Makefile.am: make dist more sensible
3223 * Makefile.am: Kludge for linking on mingw
3225 2001-10-19 Bradley Bell <btb@icculus.org>
3227 * Makefile.am, configure.in, arch/win32/Makefile.am,
3228 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3230 * include/ipx_drv.h: Check for __MINGW32__
3232 * include/i86.h: Imported from d1x
3234 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3236 * arch/dos/modex.asm: Fixed %include
3238 * main/console.c: RCS headers added
3240 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3243 * Makefile.am, main/Makefile.am: Moved final link to top-level
3244 directory instead of main/
3246 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3247 __ENV_LINUX__ to __linux__
3249 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3250 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3251 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3252 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3253 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3254 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3255 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3256 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3257 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3258 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3261 * configure.in: add --enable-xploader, support arch/linux subdir,
3264 * main/inferno.c: conditionalize conf.h
3266 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3268 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3269 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3270 misc/fileutil.h: Partial application of linux/alpha patch.
3272 2001-10-19 Bradley Bell <btb@icculus.org>
3274 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3275 networking in line with d1x, moved some arch/linux_* stuff to
3278 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3279 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3280 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3281 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3284 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3285 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3286 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3287 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3288 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3289 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3290 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3291 linux/include/ukali.h: Brought linux networking in line with d1x,
3292 moved some arch/linux_* stuff to arch/linux/*
3294 * include/ipx_drv.h: Imported from d1x
3296 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3298 * main/ipx_drv.c: Imported from d1x
3300 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3301 main/network.h, main/Makefile.am: Trying to get network working on
3304 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3305 main/Makefile.am: build fixes
3307 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3308 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3309 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3310 starting to get net working.
3312 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3313 conditionalized min,max macros
3315 2001-10-18 Bradley Bell <btb@icculus.org>
3317 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3318 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3319 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3320 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3323 * 2d/2dsline.c: RCS headers added/changed
3325 * configure.in: fix NASMFLAGS bug
3327 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3330 2001-10-17 Bradley Bell <btb@icculus.org>
3332 * NEWS: Fixed the invulnerable robots bug!
3334 * main/collide.c: Fixed the invulnerable robots bug!
3336 2001-10-14 Bradley Bell <btb@icculus.org>
3338 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3341 2001-10-13 Bradley Bell <btb@icculus.org>
3343 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3344 arch/Makefile.am, arch/dos/Makefile.am,
3345 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3346 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3347 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3348 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3349 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3350 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3351 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3352 arch/win32/include/Makefile.am, iff/Makefile.am,
3353 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3354 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3355 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3356 unused/bios/Makefile.am, unused/lib/Makefile.am,
3357 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3358 unused/ui/Makefile.am, unused/vga/Makefile.am,
3359 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3360 automake stuff from "inert" subdirs. And there was much rejoicing.
3362 * Makefile.am, NEWS, configure.in: Stuff
3364 * ChangeLog: removing auto-generated file
3366 * cygconf: Added instructions for mingw32 build
3368 * Makefile.am: renamed INSTALL to installation.txt
3370 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3372 * mingw32.txt: Added instructions for mingw32 build
3374 * configure.in: Enable assembly under mingw32
3376 2001-10-12 Bradley Bell <btb@icculus.org>
3378 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3380 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3381 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3382 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3383 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3384 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3385 to __DJGPP__, since it's built-in.
3387 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3389 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3390 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3394 2001-10-12 Bradley Bell <btb@icculus.org>
3396 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3398 * Makefile.am: make sure cygconf gets archived
3400 * configure.in: Increment version number in preparation for release
3402 * configure.in: Fix detection of opengl
3404 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3405 cygconf, arch/Makefile.am, arch/include/joy.h,
3406 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3407 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3408 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3409 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3410 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3411 Vastly improved compilability.
3413 2001-10-11 Bradley Bell <btb@icculus.org>
3415 * Makefile.am: Added macros/sdl.m4
3417 * autogen.sh: Added macros/sdl.m4
3419 2001-10-09 Bradley Bell <btb@icculus.org>
3421 * main/vers_id.h: Added DESCENT_VERSION constant
3423 * main/inferno.c: Added command-line help.
3425 * include/ogl_init.h: opengl improvments (following d1x changes)
3427 2001-10-07 Bradley Bell <btb@icculus.org>
3429 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3430 arch/ogl/Makefile.am: Remove duplicate headers.
3432 2001-08-02 Thimo Neubauer <thimo@debian.org>
3434 * mem/mem.c: totally crippled the memory manager because it does
3435 not make sense for non-DOS-systems and it would have been too
3436 complicated to get it 64bit clean
3438 2001-06-19 Bradley Bell <btb@icculus.org>
3440 * cvshowto.txt: updated anonymous password
3442 2001-02-08 Bradley Bell <btb@icculus.org>
3444 * COPYING, license.txt: Added d1x license
3446 2001-02-01 Bradley Bell <btb@icculus.org>
3448 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3450 2001-01-31 Bradley Bell <btb@icculus.org>
3452 * configure.in, arch/include/mouse.h, include/pstypes.h,
3453 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3455 * main/polyobj.c: fix typo
3457 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3458 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3459 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3460 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3461 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3462 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3463 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3464 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3465 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3466 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3467 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3468 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3469 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3470 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3471 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3472 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3473 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3474 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3475 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3476 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3477 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3478 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3479 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3480 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3481 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3482 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3485 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3486 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3487 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3488 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3491 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3494 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3495 cross-compiling, and cygwin fixes
3497 2001-01-30 Bradley Bell <btb@icculus.org>
3499 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3500 include/pstypes.h, include/strutil.h, main/Makefile.am,
3501 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3502 needs --without-assembler and --without-network to compile
3504 2001-01-29 Bradley Bell <btb@icculus.org>
3506 * configure.in, main/Makefile.am: Fixes to build system
3508 * main/kconfig.c: fix for non-linux joysticks
3510 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3511 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3512 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3513 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3514 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3515 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3516 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3517 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3518 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3519 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3521 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3522 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3523 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3524 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3525 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3526 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3529 * arch/dos/include/joy.h, arch/dos/include/key.h,
3530 arch/dos/include/mouse.h: Unified input headers.
3532 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3534 2001-01-28 Bradley Bell <btb@icculus.org>
3536 * conf.h.in, configure.in, arch/Makefile.am,
3537 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3538 arch/include/key.h, main/Makefile.am: More header unification...
3540 * main/newdemo.c: Added <ctype.h>
3542 * arch/include/event.h, arch/include/joy.h: unified input headers.
3544 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3545 OpenGL now uses SDL-GL instead of gii
3547 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3549 2001-01-25 Bradley Bell <btb@icculus.org>
3551 * autogen.sh: use "set -e" so execution stops if something goes
3554 2001-01-24 Bradley Bell <btb@icculus.org>
3558 * Makefile.am: Add ChangeLog to dist
3562 2001-01-24 Bradley Bell <btb@icculus.org>
3564 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3566 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3567 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3570 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3571 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3572 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3573 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3574 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3575 arch/Makefile.am, arch/dos/Makefile.am,
3576 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3577 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3578 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3579 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3580 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3581 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3582 unused/Makefile.am, unused/bios/Makefile.am,
3583 unused/lib/Makefile.am, unused/novga/Makefile.am,
3584 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3585 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3586 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3587 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3588 make dist, VPATH builds, ...
3590 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3591 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3592 arch/dos/Makefile.in, arch/linux/Makefile.in,
3593 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3594 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3595 misc/Makefile.in, texmap/Makefile.in: cruft removal
3597 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3600 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3602 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3604 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3607 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3608 added -grabmouse option
3610 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3611 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3612 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3613 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3614 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3615 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3616 main/songs.c, misc/args.c: changed args_find to FindArg
3618 2001-01-22 Bradley Bell <btb@icculus.org>
3620 * configure, main/Makefile.am, main/Makefile.in: configuration
3623 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3624 fix compiler warnings w/opengl
3626 * include/console.h: ggi support
3628 * arch/linux_init.c: svgalib support
3630 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3631 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3632 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3633 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3634 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3635 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3638 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3640 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3641 main/render.c: fix warnings and enable NDEBUG *
3642 arch/svgalib_init.c: svgalib support
3644 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3646 * main/kconfig.c: joystick support
3648 2001-01-21 Bradley Bell <btb@icculus.org>
3650 * cvshowto.txt: new file, taken from d1x webpage
3652 * AUTHORS, README: Taking over as maintainer of d2x
3654 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3656 2001-01-20 Bradley Bell <btb@icculus.org>
3658 * configure, configure.in: Turned -Werror back off by default
3660 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3661 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3662 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3663 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3664 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3665 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3666 main/laser.c, main/multi.c, main/network.c, main/network.h,
3667 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3668 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3669 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3670 warnings, for non-OpenGL on linux, anyway...
3672 2001-01-19 Bradley Bell <btb@icculus.org>
3674 * copying: remove duplicate file
3676 * Import of d2x-0.0.9-pre1
3678 * Import of d2x-0.0.8