1 2005-11-29 Chris Taylor <chris@icculus.org>
3 * main/titles.c: for Descent 1 briefings, look for briefings no
4 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
6 2005-11-07 Chris Taylor <chris@icculus.org>
8 * arch/ogl/ogl.c: make super transparent textures have alpha
10 2005-08-13 Chris Taylor <chris@icculus.org>
12 * main/gauges.c: draw all gauges properly when using the cockpit
13 in d2x-gl, including the energy bars when empty
15 2005-08-07 Chris Taylor <chris@icculus.org>
17 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
18 get the cockpit to show with d2x-gl (actually committed!)
20 2005-08-06 Chris Taylor <chris@icculus.org>
22 * main/automap.c: must_free_canvas isn't used when
23 AUTOMAP_DIRECT_RENDER is defined (whoops)
25 * main/inferno.c: print the command line help properly
27 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
28 get the cockpit to show with d2x-gl
30 2005-08-02 Chris Taylor <chris@icculus.org>
32 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
33 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
35 include/3d.h, include/palette.h,
36 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
37 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
38 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
39 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
40 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
41 main/state.c, main/titles.c:
42 remove DirectDraw use and Windows mouse stuff made redundant by SDL
43 (lots of WINDOWS code).
44 Makes cockpit draw properly in SDL
46 2005-07-30 Chris Taylor <chris@icculus.org>
48 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
49 2d/palette.c, 2d/pcx.c, 2d/rle.c,
51 main/automap.c, main/config.c, main/credits.c, main/escort.c,
52 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
53 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
54 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
55 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
56 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
57 remove all the redundant Polygon Acceleration stuff
60 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
61 main/polyobj.c: remove old _3DFX code
63 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
64 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
65 main/gauges.c, main/hud.c: remove pixel double code
67 2005-07-29 Chris Taylor <chris@icculus.org>
69 * 2d/font.c: show some missing wide 1's (bug #2269)
71 * main/game.c: only shoot when fire button down (fix bug #2271)
73 2005-07-28 Chris Taylor <chris@icculus.org>
75 * main/gauges.c: show gauges in SDL (help fix bug #2267)
77 2005-07-27 Chris Taylor <chris@icculus.org>
79 * d2x.xcode/project.pbxproj: build the editor by default
81 2005-07-25 Chris Taylor <chris@icculus.org>
83 * main/bmread.c: cast some fprintf arguments to int, to fix
86 * main/editor/medrobot.c: no checking if obj->id > -1
89 * main/editor/ksegsize.c, main/editor/segment.c,
90 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
91 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
93 2005-07-24 Chris Taylor <chris@icculus.org>
95 * main/bmread.c: call file static var 'time' 'play_time' instead,
96 because of conflict with function 'time' in /usr/include/time.h
99 2005-07-22 Chris Taylor <chris@icculus.org>
101 * main/editor/group.c: remove duplicate tmap_xlate_table
103 2005-07-21 Chris Taylor <chris@icculus.org>
105 * d2x.xcode/project.pbxproj: make file paths relative to project,
106 add some files (so it builds), warnings are not errors
107 (ubyte *, sbyte * mismatches found when using gcc 4.0)
109 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
110 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
111 main/newdemo.c: fix pointer mismatches, warnings are errors again
113 2005-07-03 Chris Taylor <chris@icculus.org>
115 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
117 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
118 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
119 draw an "O" in the current radio button
121 2005-07-01 Chris Taylor <chris@icculus.org>
123 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
124 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
126 2005-06-23 Chris Taylor <chris@icculus.org>
128 * installation.txt: describe new directory system
129 and mention recursive mission searching
131 2005-06-22 Chris Taylor <chris@icculus.org>
133 * main/editor/kgame.c: load .rl2 files instead of .lvl files
134 (some editor info could be stored in .rdl / .rl2 files)
136 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
137 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
138 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
139 main/wall.c, main/wall.h: add level component saving functions,
140 which use PhysicsFS and are endian friendly
142 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
143 add function for converting descent 2 texture numbers back to
144 descent 1 texture numbers
146 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
147 levels. Entirely endian friendly and allows saving of .rdl and .rl2
150 2005-06-14 Chris Taylor <chris@icculus.org>
152 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
154 2005-06-13 Chris Taylor <chris@icculus.org>
156 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
157 number 198 to maintain bijectivity, when descent.pig is available
158 (used to return 167, which is also returned for Descent 1 texture
161 * include/physfsx.h: added PHYSFSX_writeVector,
162 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
164 2005-04-05 Bradley Bell <btb@icculus.org>
166 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
167 bugs in joystick initialization
169 2005-04-04 Bradley Bell <btb@icculus.org>
171 * main/kconfig.c: cosmetic fixes to joystick config screen
173 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
174 arch/linux/joystick.c, arch/linux/include/joystick.h,
175 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
176 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
177 MAX_BUTTONS to JOY_MAX_BUTTONS
179 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
180 of joystick buttons/axes
182 * arch/win32/midi.c: don't play midi if -nosound
184 * arch/win32/mingw_init.c: remove redundant joy_init()
186 2005-04-01 Chris Taylor <chris@icculus.org>
188 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
189 main/editor/med.c: "Go to Main Menu" now works in editor
191 * main/editor/segment.c: set Highest_vertex_index and
192 Highest_segment_index to 0 when creating a new mine (avoids
193 problems with saving when another level was previously loaded)
195 2005-03-31 Chris Taylor <chris@icculus.org>
197 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
198 main/editor/eglobal.c, main/editor/eobject.c,
199 main/editor/medrobot.c, main/editor/objpage.c,
200 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
201 OL_ constants; use "object" instead of "robot" in some places;
202 draw and place reactors with correct modelnum
204 * main/editor/texpage.c: no using TmapList, initialise texture
205 category globals, no CurrentTmap (just use CurrentTexture)
207 2005-03-29 Bradley Bell <btb@icculus.org>
209 * mem/mem.c: remove obsolete malloc.h
211 2005-03-20 Bradley Bell <btb@icculus.org>
213 * Makefile.am: add some stuff to dist
215 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
218 * console/CON_console.c: Fixed console cursor positioning.
220 * main/text.c: revert to Error if text file not found.
222 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
224 * ui/.cvsignore: New file
226 2005-03-17 Bradley Bell <btb@icculus.org>
228 * arch/win32/midi.c: Add RCS ID tag
230 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
231 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
234 2005-03-16 Bradley Bell <btb@icculus.org>
236 * main/bm.c, main/bm.h: use hardcoded value instead of
237 sizeof(tmap_info), since size depends on whether editor is built
240 * ui/mouse.c: gcc doesn't like multi-line // comments
242 * main/dumpmine.c: get rid of compiler warnings
244 2005-03-15 Bradley Bell <btb@icculus.org>
246 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
247 Fixes laser and plasma lighting bug, hopefully doesn't break
250 * main/state.c: Fix crash if Num_walls=0
252 2005-03-12 Bradley Bell <btb@icculus.org>
254 * Makefile.am, configure.ac: enable editor in unix-style builds
256 2005-03-12 Chris Taylor <chris@icculus.org>
258 * main/gamesave.c: could check reactor model num, don't check
259 reactor object shields (not used anyway, it's stored/calculated
262 2005-03-06 Chris Taylor <chris@icculus.org>
264 * main/piggy.c: load the descent 1 color palette when NDEBUG is
267 * main/editor/seguvs.c: check the uvs after they're assigned
269 2005-02-27 Chris Taylor <chris@icculus.org>
271 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
272 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
273 gr_update in event loops
275 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
276 file.c, involves modifying the listbox so it can use
277 an array of string pointers
279 2005-02-26 Chris Taylor <chris@icculus.org>
281 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
284 * ui/window.c: only disable the keyboard for MS DOS
286 * main/editor/eswitch.c: add remove_trigger_num
289 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
290 still works if there's no BITMAPS.TBL in a PhysicsFS search path
292 * main/inferno.c: determine properly if 800x600 resolution is
293 available (for editor)
295 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
296 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
297 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
298 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
300 * ui/keypad.c: fix the reading of keypad (.pad) files
302 * ui/menubar.c: use cfile to read the menubar file MED.MNU
304 2005-02-25 Chris Taylor <chris@icculus.org>
306 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
307 allowing Mac OS 9 and X to both use conf.h but one can build for
308 OpenGL while the other doesn't.
310 * main/editor/mine.c: use the Descent 2 definitions for maximum
311 segments and vertices
313 2005-02-25 Bradley Bell <btb@icculus.org>
315 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
316 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
317 d2src system for persistent sounds. Untested, of course.
319 * ChangeLog-old: clean up old changelog a little
321 * ChangeLog-old: converted old changelog to "cvs log" format, so
322 it can be manipulated with cvs2cl and other tools.
324 2005-02-24 Tim Massey <tmassey@obscorp.com>
326 * main/inferno.c: allow -notitles to work in shareware [and
327 non-RELEASE] version too. (d1x r1.35)
329 2005-02-24 Peter Hawkins <peterh@isa.net.au>
331 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
333 2005-02-24 Matthew Mueller <donut@dakotacom.net>
335 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
336 don't do it automatically (eg, ati's fglrx linux driver) (d1x
339 2005-02-24 Bradley Bell <btb@icculus.org>
341 * main/movie.c: change movie Warnings to con_printf, simplify
344 2005-02-24 Chris Taylor <chris@icculus.org>
346 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
347 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
348 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
349 PHYSFSX_openWriteBuffered, where appropriate
351 * main/gauges.c: draw behind the shield number properly with OpenGL
353 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
354 is selected as a secondary weapon
356 * main/titles.c: check properly whether there's a briefing
358 * main/mission.c: recursively search directories in "missions"
361 2005-02-11 Bradley Bell <btb@icculus.org>
363 * debian/control: build-dep on libphysfs-dev
365 * arch/ogl/gr.c: use GLint for arb_max_textures
367 * arch/ogl/Makefile.am: added internal.h to dist
369 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
371 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
373 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
374 dynamically find and load the OpenGL library
376 * main/editor/macro.c: use physfs instead of non-existing cflib.h
378 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
380 * main/editor/medwall.c: include cntrlcen.h
382 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
384 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
386 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
387 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
389 * ui/number.c: s/inputbox/Inputbox/
391 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
393 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
395 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
396 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
397 main/gamesave.c: s/128/PATH_MAX
399 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
401 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
403 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
404 mouse_set_limits and mouse_set_pos (we don't want to limit user)
406 * ui/menubar.c: specify int type for state2_alt_down
408 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
410 * main/piggy.c: call bm_read_all even if EDITOR is defined
412 * main/gamesave.c: if LVL can't be found, try filename that was passed
414 * main/mission.c: ensure mission name is properly terminated
416 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
418 * 2d/font.c: fix bug #2167: some characters would not display because
419 of signed/unsigned errors
421 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
423 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
424 gauge when appropriate
426 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
427 all functions in kfuncs.c to return int instead of void
429 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
430 disable old hostage system in editor (d2 is simpler in this regard)
432 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
434 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
436 * main/editor/centers.c: change curseg2p to Curseg2p
438 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
440 * main/editor/macro.c: remove unused variable "length"
442 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
444 * main/editor/medmisc.c: Pass both arguments to render_frame
446 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
447 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
448 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
449 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
450 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
451 instead of d1-style mem.h and types.h
453 * main/editor/texpage.c: do texture replacement for any mission
455 * main/editor/medwall.c: add prototype for create_removable_wall
457 * main/editor/medrobot.c: don't try to set the removed follow_path
459 2005-01-23 Jason Owen <shannara256@yahoo.com>
461 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
462 may crash printf if the list of extensions is huge
464 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
466 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
467 only on last level of built-in mission.
469 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
472 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
473 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
474 buffers (speeding it up), and use cfopen instead of
475 PHYSFS_openRead/PHYSFS_openWrite where appropriate
477 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
478 sure nocfile.h and cfile.h are never both included
480 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
482 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
483 fix bug #1676 (filling up of OLG texture list)
485 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
487 * main/state.c: fix problems with copying/deleting save files
489 * main/automap.c: make automap fonts transparent.
491 2005-01-07 Bradley Bell <btb@icculus.org>
493 * main/menu.c: In Load Level, if there is no current mission,
496 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
498 * main/gameseq.c: Free polymodel data before reloading ham file.
500 * arch/ogl/gr.c: Implement fading in ogl_urect()
502 * main/gauges.c: Draw ship before shields in HUD.
504 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
506 * main/editor/centers.c: Use both ints with the robot producer
509 2004-12-23 Bradley Bell <btb@icculus.org>
511 * main/editor/centers.c, main/editor/editor.h,
512 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
513 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
514 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
517 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
519 * main/bmread.c: don't duplicate the period in the filename
521 * main/dumpmine.c: Add function prototypes to remove warnings
523 * main/dumpmine.c, ui/window.c: Specify that two functions return
526 * main/editor/autosave.c, main/editor/curves.c,
527 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
528 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
531 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
533 * main/editor/eobject.c, main/editor/kgame.c,
534 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
535 extra two parameters to get_seg_masks.
537 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
538 structs for mine saving functions
540 * main/inferno.c: Use PhysicsFS for making the hoard ham.
542 * main/bmread.c: add missing includes
544 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
546 * main/dumpmine.c: Fix type mismatches
548 2004-12-19 Bradley Bell <btb@icculus.org>
550 * ui/Makefile.am: fix ui Makefile.am
552 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
553 removeext, use it in ds_load instead of splitpath
555 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
557 * include/u_mem.h: prototype for strdup with MPW
559 * main/laser.c: abort weapon fire if unable to create object
561 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
562 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
563 unused/ui/icon.c: replace byte with sbyte
565 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
566 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
567 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
568 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
569 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
570 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
571 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
572 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
573 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
574 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
575 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
576 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
577 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
578 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
579 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
582 * ui/Makefile.am: added Makefile.am for ui
584 * main/editor/Makefile.am, main/editor/autosave.c,
585 main/editor/centers.c, main/editor/centers.h,
586 main/editor/curves.c, main/editor/eglobal.c,
587 main/editor/ehostage.c, main/editor/ehostage.h,
588 main/editor/elight.c, main/editor/eobject.c,
589 main/editor/eobject.h, main/editor/eswitch.c,
590 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
591 main/editor/group.c, main/editor/info.c, main/editor/info.h,
592 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
593 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
594 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
595 main/editor/ksegsel.c, main/editor/ksegsize.c,
596 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
597 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
598 main/editor/medlisp.h, main/editor/medmisc.c,
599 main/editor/medmisc.h, main/editor/medrobot.c,
600 main/editor/medrobot.h, main/editor/medsel.c,
601 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
602 main/editor/objpage.c, main/editor/objpage.h,
603 main/editor/seguvs.c, main/editor/texpage.c,
604 main/editor/texture.c: imported missing editor files from d1x
606 * main/Makefile.am: build dumpmine.c for editor
608 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
609 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
610 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
611 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
612 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
614 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
615 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
616 main/editor/eglobal.c, main/editor/ehostage.c,
617 main/editor/ehostage.h, main/editor/elight.c,
618 main/editor/eobject.c, main/editor/eobject.h,
619 main/editor/eswitch.c, main/editor/eswitch.h,
620 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
621 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
622 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
623 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
624 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
625 main/editor/ksegsel.c, main/editor/ksegsize.c,
626 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
627 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
628 main/editor/meddraw.h, main/editor/medlisp.h,
629 main/editor/medmisc.c, main/editor/medmisc.h,
630 main/editor/medrobot.c, main/editor/medrobot.h,
631 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
632 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
633 main/editor/objpage.h, main/editor/segment.c,
634 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
635 main/editor/texpage.h, main/editor/texture.c: Move old logs to
638 * main/editor/autosave.c main/editor/centers.c
639 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
640 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
641 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
642 main/editor/fixseg.c main/editor/func.c main/editor/group.c
643 main/editor/info.c main/editor/info.h main/editor/kbuild.c
644 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
645 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
646 main/editor/ksegmove.c main/editor/ksegsel.c
647 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
648 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
649 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
650 main/editor/medmisc.h main/editor/medrobot.c
651 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
652 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
653 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
654 main/editor/texpage.h main/editor/texture.c ui/barbox.c
655 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
656 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
657 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
658 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
659 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
660 conf.h in new editor files
662 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
664 * main/state.c: open autosave file for writing, not reading
666 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
667 main/state.c, main/state.h: added fast save
669 * main/gameseq.c, main/inferno.c: force gr_update() so screens
670 always show in OpenGL
672 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
674 * misc/strutil.c: Implement strdup for MPW
676 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
679 * misc/strutil.c: fix MPW compiler errors
681 * main/mission.c, main/mission.h: allocate mission filenames
684 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
686 * 2d/font.c: Initialise the dataptr member correctly.
688 * include/mono.h: Print only mildly interesting messages to
689 stderr.txt. (revert earlier carbon changes)
691 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
693 * include/physfsx.h: getRealPath uses the write directory if it
694 can't get the real directory
696 * D2X.make: remove misc/d_io.c
698 2004-12-03 Bradley Bell <btb@icculus.org>
700 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
701 pathname, ensure correct translation of path separators
703 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
705 * misc/strutil.c: fix stricmp and strnicmp
707 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
710 2004-12-02 Bradley Bell <btb@icculus.org>
712 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
713 I couldn't figure out why the previous code kept segfaulting under
716 * main/kconfig.c: disable call to reset_cockpit() which was
717 causing the "letterbox" bug
719 * main/inferno.c: don't die if title screens not found
721 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
723 * configure.ac: require PhysicsFS header and library
725 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
727 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
729 * D2X.make: fix build on Carbon by adding digiobj.c
731 * main/mission.c: set builtin_hogsize for non-built-in missions
733 * main/mission.c: pass individual mission around instead of whole list
735 * main/mission.c: remove mission list from global memory
737 2004-12-02 Bradley Bell <btb@icculus.org>
739 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
740 path separator gets added to hogdir
742 2004-12-01 Bradley Bell <btb@icculus.org>
744 * README, configure.ac, VisualC/d2x/d2x.dsp,
745 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
746 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
747 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
748 uses dynamic opengl loading
750 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
752 * arch/ogl/gr.c: make write_bmp use PhysicsFS
754 * include/args.h, misc/args.c: new AppendArgs function. This
755 separates the copying of the arguments passed to main() from the
756 reading of the arguments file
758 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
759 the flexible cfgets, Fix compiling issues in MPW.
761 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
762 reading into an int, so it's removed completely. PHYSFSX_getc was
763 removed, because it's only use in misc/strio.c was removed. Put
764 in PHYSFSX_getRealPath, which recognises platform-specific
765 separators and doesn't use snprintf (MPW doesn't have it). MPW
768 * main/inferno.c: Remove use of open_movie_file. Read the
769 arguments file from the base directory, if there is one. Set up
770 D2X's write directory, including replacing any tilde at the start
771 of the path (if there is one) with the string returned by
772 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
773 default is still ~/.d2x. Check if the write directory has to be
774 created. Read the arguments file in this write directory if there
775 is one. If there's still no write directory, set it to the base
776 directory. Won't set it to the current directory if this fails,
777 because of the issue of which character to use for which platform.
779 * main/playsave.c: Use PHYSFS_readSLE32 instead of
780 PHYSFS_readULE32 due to compiling issues in MPW. Use
781 cfile_read_short instead of PHYSFS_readULE16 because of both
782 compiling and endian issues. cfile_read_byte instead of
783 PHYSFSX_readU8. Write a dummy structure instead of seeking when
784 NETWORK isn't defined
786 * D2X.make: Don't compile cfile.c on Mac OS 9.
788 * README: add PhysicsFS to the required 'tools' in README, and
789 instructions for building in MPW.
791 * include/cfile.h: Make cfopen into an inline, where a read buffer
792 is set up. This speeds up loading significantly.
794 2004-12-01 Bradley Bell <btb@icculus.org>
796 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
797 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
800 * main/newmenu.c: fix player file deletion
802 * include/physfsx.h: fix statfs includes for OS X
804 * main/inferno.c, main/network.c: misc physfs conversions
806 * arch/linux/Makefile.am, arch/linux/findfile.c,
807 arch/win32/Makefile.am, arch/win32/findfile.c,
808 include/findfile.h, main/kludge.c, main/mission.c,
809 main/newmenu.c, main/piggy.c: get rid of findfile stuff
811 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
814 * main/state.c: improve savegame load/save
816 * main/movie.c: make -nomovies friendlier
818 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
820 * include/d_io.h, include/physfsx.h, main/inferno.c,
821 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
824 * main/scores.c: use physfs for scores file
826 * main/playsave.c: improve player loading
828 * main/movie.c: improve movie loading
830 * main/mission.c: improve mission loading
832 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
833 main/state.c: use physfs for savegames
835 * README: minor update
837 * main/newdemo.c: use physfs for demos
839 * include/physfsx.h: added PHYSFSX_rename function
841 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
842 physfs/rwops, add libmve callbacks
844 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
845 added physfsrwops stuff
847 * include/cfile.h: added cfile_close wrapper
849 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
852 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
855 * main/config.c: use physfs to read config file
857 * include/physfsx.h: added gets and puts functions
859 * include/cfile.h: correct seek return value
861 * main/config.c, main/playsave.c: use physfs to write
864 * include/physfsx.h: added my physfs extensions
866 * main/inferno.c: physfs initialization stuff
868 * configure.ac: add check for physfs lib
870 * include/cfile.h: made cfile into a wrapper for physfs
872 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
873 disabled althogdir stuff (shouldn't be needed w/physfs)
875 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
876 configure.ac: drop cfile stuff
878 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
880 * D2X.make: Don't use D2XFolder, because the userdir can now be
881 specified in Mac OS 9. Putting it in the source code folder is
882 more convenient. Turn debugging on. Don't compile old files,
883 compile new ones. Add the PhysicsFS library.
885 * iff/iff.c: Get rid of MIN redefinition.
887 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
888 MPW doesn't like switches of long longs
890 2004-11-30 Bradley Bell <btb@icculus.org>
892 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
893 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
894 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
895 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
896 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
897 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
898 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
900 2004-11-28 Bradley Bell <btb@icculus.org>
902 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
904 * arch/sdl/digi.c: use d2src system for persistent sounds
906 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
909 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
910 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
911 ripped object stuff out of digi.c, now using digiobj.c. get rid of
912 a bunch of kludges, sound should be more true to original game now
914 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
917 2004-11-27 Bradley Bell <btb@icculus.org>
919 * main/text.c, main/text.h, main/titles.c: added function to
920 properly decode multi-line strings
922 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
923 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
926 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
928 * main/inferno.c: enable logo screens for shareware/oem
930 2004-11-26 Bradley Bell <btb@icculus.org>
932 * main/mission.c, main/titles.c: fix d1 briefing glitches
934 * main/game.c: free up cpu by not calling timer_delay so many
935 times (fixes Bug 2034)
937 * main/gameseq.c: enable briefing screens for mac shareware
939 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
940 doesn't care if it draws offscreen, I guess)
942 * main/credits.c: reduce flickering in credits w/opengl
944 2004-11-25 Bradley Bell <btb@icculus.org>
946 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
947 garbage on windows for some reason.
949 * 2d/font.c: fixed opengl menu font bug, caused by doing
950 arithmetic on signed chars.
952 2004-11-23 Bradley Bell <btb@icculus.org>
954 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
956 2004-11-22 Bradley Bell <btb@icculus.org>
958 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
959 arch/linux/joystick.c, arch/linux/include/joystick.h,
960 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
961 arch use global variable joy_num_axes
963 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
965 * main/gamemine.c, main/piggy.c: compile again on older C compilers
967 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
969 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
970 Vertigo) missions, load add-on ham file at every load, not only the 1st
972 * main/bm.ch: fix bug where loading a hxm would affect other levels too
974 * main/fireball.c: don't Int3() every time explosions don't look best
976 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
978 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
980 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
982 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
984 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
986 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
988 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
989 shareware version of descent.hog. This is not yet bug-free
991 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
993 * main/network.c: fix crash introduced with previous change
995 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
997 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
998 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
999 make mission structre memory allocated
1001 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1003 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1004 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1005 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1006 delete file compbit.h, move functionality to text.c, modify all
1007 previous users of compbit.h to use existing function in text.h
1009 * main/inferno.c: remove warning created by the fix for the cfgets
1012 * main/bmread.c: add comment
1014 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1016 * cfile/cfile.c: declare variable on top of block
1018 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1019 main/multi.h, main/network.c: move mission list handling functionality
1020 to mission.c, remove unnecessary load_mission calls in menu.c
1022 * main/game.c: remove unnecessary build_mission_list call
1024 * main/mission.c, main/mission.h: correct comments about anarchy-only
1026 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1027 remove explicit uses of mission list
1029 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1031 * libmve/mveplay.c: make it compile on Cygwin
1033 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1035 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1037 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1039 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1041 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1043 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1044 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1045 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1046 information about the current mission, for easier code refactorisation.
1048 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1050 * main/gamemine.c, main/piggy.c: fix bug 1675:
1051 use better d2 textures if d1 hog is present but not loadable
1053 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1055 * cfile/cfile.c: simplify, reduce number of global vars
1057 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1059 * main/gameseg.c: fix bugfix of 2004-05-15
1061 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1063 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1065 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1066 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1067 cfgets now always copies the terminating character to the dest buffer.
1068 This fixes a bug that occured when reading cmd line args from d2x.ini
1070 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1072 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1073 move more old change logs into ChangeLog-old
1075 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1076 and Martin Schaffner <maschaffner@gmx.ch>
1078 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1079 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1080 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1081 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1082 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1083 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1084 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1085 arch/include/joy.h, arch/win32/include/key.h
1086 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1087 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1088 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1089 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1090 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1091 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1092 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1093 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1094 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1095 main/config.c, main/config.h, main/controls.c, main/controls.h
1096 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1097 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1098 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1099 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1100 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1101 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1102 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1103 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1104 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1105 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1106 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1107 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1108 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1109 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1110 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1111 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1112 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1113 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1114 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1115 main/powerup.h, main/render.c, main/render.h, main/robot.c
1116 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1117 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1118 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1119 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1120 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1121 main/text.h, main/textures.h, main/titles.c, main/titles.h
1122 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1123 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1124 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1125 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1126 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1127 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1129 move old per-file change logs into new file ChangeLog-old
1131 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1133 * arch/ogl/ogl.c: enable -gl_mipmap switch
1135 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1137 * arch/carbon/descent.r: swap min and max size to correct places
1139 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1141 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1143 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1145 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1147 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1149 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1150 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1152 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1153 link) on MPW on Mac OS 9 (carbon)
1155 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1157 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1159 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1161 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1163 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1165 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1167 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1169 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1170 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1171 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1172 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1173 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1175 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1176 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1177 new files for supporting compilation with MPW for carbon (Mac OS 9)
1179 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1181 * main/playsave.c: do not seek while writing, carbon does not like it
1183 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1185 * cfile/cfile.c: use portable ffilelength in cfile_size
1187 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1188 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1189 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1190 unsigned and signed char, MPW does not like these
1192 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1194 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1197 2004-06-01 Bradley Bell <btb@icculus.org>
1199 * libmve/mve_main.c: cast malloc function pointer
1201 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1202 target to XCode project
1204 2004-05-31 Bradley Bell <btb@icculus.org>
1206 * include/pstypes.h: fix accidental solaris breakage
1208 * main/object.c: fix crash caused by death-cam code
1210 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1211 XCode project simplifications, network enabled
1213 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1214 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1216 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1219 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1220 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1221 d2x.xcode/project.pbxproj: added XCode project files
1223 2004-05-22 Bradley Bell <btb@icculus.org>
1225 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1228 * rpm/d2x.spec.in: Changed descriptions
1230 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1232 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1235 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1237 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1238 the win32 code (d1x r1.8, key_arch.c r1.2)
1240 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1241 use 32bpp screen mode by default, add option to use 16bpp (d1x
1244 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1245 replacement texture paletted->rgb conversion alpha problem (d1x
1248 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1249 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1250 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1253 * arch/ogl/gr.c, include/loadgl.h: fix win32
1254 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1256 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1257 include/ogl_init.h, main/render.c: opengl hardware
1258 super-transparency support using GL_NV_register_combiners (d1x
1259 r1.38, r1.41, r1.6, r1.26, r1.7)
1261 2004-05-22 Bradley Bell <btb@icculus.org>
1263 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1266 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1268 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1269 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1270 fix fonts not having transparent flag set (wouldn't get paletted)
1271 (d1x r1.15, r1.37, r1.40, r1.25)
1273 * arch/ogl/ogl.c: don't try to use paletted textures with
1274 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1276 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1277 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1280 * 2d/font.c: memset ogl font bitmap data since the copy function
1281 leaves some (unused) parts uninitialized, which aggravates
1282 valgrind (d1x r1.14)
1284 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1285 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1288 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1289 screenshots if the entire thing wasn't written in one call to
1292 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1293 info not being updated on win32 (d1x r1.11)
1295 * arch/win32/digi.c: remove some redundancy by not needing to do
1296 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1297 clean up some indenting of DS_release_slot calls. And make
1298 DS_release_slot return 1 when a sound is already not playing, in
1299 addition to when a sound was killed. (d1x r1.10)
1301 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1302 linux version (d1x r1.5)
1304 * main/kconfig.c: make next axis config key skip currently
1305 allocated axes (d1x r1.11)
1307 2004-05-22 David Cleaver <wraithx@morpheus.net>
1309 * main/kconfig.c: joy configuration next axis key from WraithX
1312 2004-05-22 Bradley Bell <btb@icculus.org>
1314 * main/game.c, main/inferno.c: typo
1316 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1318 * main/game.c, main/game.h, main/inferno.c: make rear view
1319 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1322 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1324 * main/inferno.c: change -udp documentation to d2x behaviour
1326 2004-05-21 Bradley Bell <btb@icculus.org>
1328 * include/gr.h: added missing define for menu fullscreen toggle
1330 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1332 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1333 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1335 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1337 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1338 arch/linux/include/joystick.h: patch from Steven Mueller for using
1339 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1341 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1343 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1344 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1345 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1347 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1349 2004-05-21 Bradley Bell <btb@icculus.org>
1351 * main/inferno.c: added -udp documentation from d1x
1353 2004-05-20 Bradley Bell <btb@icculus.org>
1355 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1357 2004-05-20 David Cleaver <wraithx@morpheus.net>
1359 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1360 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1361 game.c r1.21, r1.6, r1.4, r1.3)
1363 2004-05-20 Bradley Bell <btb@icculus.org>
1365 * main/inferno.c: document -ihaveabrokenmouse
1367 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1369 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1371 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1373 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1374 mouse driver problems (d1x r1.2, r1.2)
1376 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1378 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1379 join list score crash (d1x r1.8)
1381 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1383 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1384 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1387 2004-05-20 Bradley Bell <btb@icculus.org>
1389 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1391 * main/inferno.c: integrated some niceautomap stuff from d1x
1393 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1395 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1396 in some weird axis (d1x r1.3)
1398 * arch/win32/init.c: set win32 icon to icon from resource file
1401 * arch/win32/key.c: win32: fixed space key not working in messages
1404 2004-05-20 Bradley Bell <btb@icculus.org>
1406 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1409 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1411 * main/inferno.c: document -gl_refresh (d1x r1.20)
1413 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1414 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1417 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1418 change the arg type for (d1x r1.5)
1420 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1422 * arch/win32/digi.c: altsounds (d1x r1.6)
1424 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1426 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1427 of redundancy (d1x r1.5)
1429 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1430 fix crashing (d1x r1.4)
1432 * arch/win32/digi.c: win32's digi_start_sound was not calling
1433 DS_release_slot after setting .playing=0, resulting in a
1434 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1436 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1437 apparently it was somehow causing some joysticks (Sidewinder
1438 Precision 2) to only turn when the stick was moving, but not when
1439 at turned but held stationary. And it was completely unused
1440 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1443 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1444 previous key combos (d1x r1.29)
1446 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1447 g, and b values (d1x r1.15)
1449 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1450 sometimes (didn't handle negative palette steps) (d1x r1.34)
1452 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1453 shatter effects, robot explosions and weapons, and some more
1454 always present stuff. Also clean up ogl_cache_weapon_textures
1455 calling. (d1x r1.37)
1457 2004-05-20 Bradley Bell <btb@icculus.org>
1459 * main/kludge.c, main/game.c: move gr_renderstats and
1460 gr_badtexture back to game.c
1462 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1464 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1465 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1467 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1469 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1470 loaded after texture caching stage (d1x r1.34)
1472 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1473 for renderstats (d1x r1.33)
1475 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1477 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1478 main/inferno.c: add anisotropic texture filtering suport (d1x
1479 r1.33, r1.32, r1.23, r1.32)
1481 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1484 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1485 include/ogl_init.h: utilize hardware multitexturing support if
1486 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1487 r1.32, r1.30, r1.4, 1.22)
1489 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1492 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1494 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1495 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1496 effects in OGL using SetGammaRamp, much faster than the hack that
1497 was being used. currently SDL only (though not too hard to add to
1498 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1500 * main/menu.c: allow arbitrary (custom) resolution entry in
1501 change_res menu (d1x r1.14)
1503 2004-05-19 Bradley Bell <btb@icculus.org>
1505 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1506 d1x-style res change menu (mostly works)
1508 * misc/args.c: use strnicmp instead of strncasecmp
1510 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1512 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1513 command-line option (d1x r1.27)
1515 * main/inferno.c: restore inferno.c initialization of
1516 screen_compatible and use_double_buffer to 'normal' values, broken
1517 long long ago in one of the high res menu patches (d1x r1.30)
1519 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1520 resolutions to be specified on command line (d1x r1.2, r1.29,
1521 r1.4) -- doesn't work yet
1523 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1525 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1528 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1529 volume song stop/starting (d1x r1.7)
1531 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1533 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1536 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1537 ogl_ulinec (d1x r1.29)
1539 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1541 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1542 bottom are inclusive not exclusive (d1x r1.28)
1544 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1545 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1547 * arch/sdl/digi.c: fix typo
1549 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1551 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1552 creation code from arch_init_start into arch_init to fix weirdness
1553 with --help (d1x r1.5, r1.6)
1555 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1556 sync issues and lack of midi reset (d1x r1.5)
1558 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1561 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1562 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1564 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1567 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1569 2004-05-18 Bradley Bell <btb@icculus.org>
1571 * include/vecmat.h: comments/formatting
1573 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1575 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1576 include/test.lnk: remove unnecessary files
1578 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1579 This enables compilation with gcc 3.1
1581 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1583 * main/switch.c: took care of switches triggering single-sided
1584 walls (don't try to access the nonexistent adjacent wall via NULL
1585 pointers or negative array indices)
1587 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1589 * main/wall.c: fix invalid memory access for d1 levels which
1590 don't have a corresponding wall behind.
1592 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1594 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1595 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1596 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1597 interface header to new header file internal.h
1599 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1601 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1602 bitmask for each joystick axis that has sent input data,
1603 and will not crash Windows anymore during joystick setup because
1604 of for() loop over axis being executed once too often.
1606 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1607 gr_remap_mono_font() and call it after loading saved level.
1609 * main/laser.c: limit homing missile turn rate
1611 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1612 centers (work like fuel centers but provide shield)
1614 * main/gameseg.c: fix endless loop in some levels with a
1615 certain (complicated) structure
1617 2004-05-13 Bradley Bell <btb@icculus.org>
1619 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1620 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1621 updated project files for SDL 1.2.7
1623 * Makefile.am: add VisualC, VisualCE dirs to tarball
1625 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1627 * arch/sdl/digi.c: formatting
1629 2004-05-12 Bradley Bell <btb@icculus.org>
1631 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1634 * 2d/palette.c, include/palette.h: added function to create blend
1637 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1639 2004-05-11 Bradley Bell <btb@icculus.org>
1641 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1643 2004-05-10 Bradley Bell <btb@icculus.org>
1645 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1646 g3_draw_transp_poly had the fade level backwards, decided to just
1647 fix g3_draw_poly so it behaves correctly, transparency or not,
1648 reverted changes to render_face
1650 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1652 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1653 rendering transparent (e.g. cloaked) walls
1655 * main/render.c: render_face now calls g3_draw_transp_poly() for
1656 cloaked walls in OpenGL
1658 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1660 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1661 that from other apps, had "static" distortions.
1663 2004-04-22 Bradley Bell <btb@icculus.org>
1665 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1667 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1668 aligned version of PUT_INTEL_* macros
1670 2004-04-15 Bradley Bell <btb@icculus.org>
1672 * main/inferno.c: comment out unused checksum variable
1674 2004-04-14 Bradley Bell <btb@icculus.org>
1676 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1678 2004-04-14 Terran Melconian <terran@consistent.org>
1680 * main/gameseg.c: use portable rand function (fixes #1118)
1682 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1684 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1686 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1688 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1689 get rid of warnings (now compiles with -Werror on SunOS)
1691 * main/piggy.c: fix (really) wierd SunOS bug
1693 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1694 caused by not allocating enough mem for rle bitmaps
1696 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1698 * include/pstypes.h: sun OS typedef fixes
1700 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1702 * main/piggy.c: fix bug 1067
1704 * main/piggy.c: fix bugfix for 1067
1706 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1707 with descent.pig of mac registered)
1709 2003-12-18 Bradley Bell <btb@icculus.org>
1711 * main/kconfig.c: fixes for linux-native joystick
1713 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1716 * arch/include/joy.h: comments/formatting
1718 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1720 * compilerdefs.txt: added FreeBSD defs
1722 2003-12-08 Bradley Bell <btb@icculus.org>
1724 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1727 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1729 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1730 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1732 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1734 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1735 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1736 get rid of silly ulongs
1738 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1739 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1740 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1741 change relevant __linux__ macros to __ELF__
1743 2003-11-27 Bradley Bell <btb@icculus.org>
1745 * include/ogl_init.h: added proto for ogl_check_mode
1747 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1748 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1751 2003-11-26 Bradley Bell <btb@icculus.org>
1753 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1754 3.3 compiler warnings
1756 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1759 * include/pstypes.h: OS X fixes
1761 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1762 main/newmenu.h: linux fixes
1764 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1765 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1766 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1767 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1768 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1771 * arch/sdl/gr.c: fix sdl gr_update
1773 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1774 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1775 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1776 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1777 include/error.h, include/pstypes.h, include/strutil.h,
1778 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1779 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1780 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1781 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1782 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1785 2003-11-25 Bradley Bell <btb@icculus.org>
1787 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1788 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1789 libmve/VisualC/mveplayer.dsp: updated project files
1791 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1792 working w/Visual C++
1794 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1795 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1796 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1797 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1800 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1801 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1804 2003-11-24 Bradley Bell <btb@icculus.org>
1806 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1807 libmve/mveplay.c: stuff to play mve's in WinCE
1809 * arch/win32/findfile.c: unused functions...
1813 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1814 enabled mouse control of menus
1816 * main/mission.h: oops, didn't mean to change this.
1818 2003-11-21 Bradley Bell <btb@icculus.org>
1820 * VisualCE/d2x/d2x.vcp: updated project file
1822 2003-11-20 Bradley Bell <btb@icculus.org>
1824 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1825 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1826 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1829 2003-11-17 Bradley Bell <btb@icculus.org>
1831 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1832 main/menu.c: added option to disable kalinix under unix
1834 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1836 2003-11-14 Bradley Bell <btb@icculus.org>
1838 * main/automap.c: fix automap background image
1840 * main/automap.c, main/automap.h: delete cruft
1842 * main/automap.c: fix level number position
1844 * main/automap.c: simplify g3_draw_line hack
1846 * main/menu.c: stop pointless vid mode changes
1848 2003-11-07 Bradley Bell <btb@icculus.org>
1850 * NEWS, installation.txt: s'more documentation
1852 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1854 * configure.ac: fix .exe extension problems
1856 2003-11-07 Bradley Bell <btb@icculus.org>
1858 * arch/ogl/ogl.c: disable texture format verification for OS X -
1861 2003-11-06 Bradley Bell <btb@icculus.org>
1863 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1864 use more traditional Alt+Enter for toggling fullscreen
1866 * 2d/ibitblt.c, main/mission.h: comments/formatting
1868 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1870 2003-11-06 Bradley Bell <btb@icculus.org>
1872 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1873 resolution change, use kludge to avoid repetitive res changes
1875 2003-11-04 Bradley Bell <btb@icculus.org>
1877 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1878 structures and i/o routines back to piggy.c
1880 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1882 * installation.txt: tell to install d1 .pig for better textures
1884 2003-11-04 Bradley Bell <btb@icculus.org>
1886 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1887 oem d1 v1.0 and registered d2 v1.0, comments
1889 2003-11-03 Bradley Bell <btb@icculus.org>
1891 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1892 all d1 shareware - even though files are different!
1894 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1897 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1900 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1903 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1905 * main/movie.c: when no movies are found, divide by six the
1906 number of warning lines sent to stdout
1908 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1910 * include/byteswap.h: fix stupid copy/paste error
1912 2003-10-24 Bradley Bell <btb@icculus.org>
1914 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1915 gr_linear_rep_movsd_2x instead of almost identical
1916 gr_linear_movsd_double. Better since we have assembly versions.
1918 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1920 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1923 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1925 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1926 error with --disable-network, move reset_network_objects()
1927 from gameseq.c to multi.c
1929 2003-10-14 Bradley Bell <btb@icculus.org>
1931 * AUTHORS, NEWS: stuff
1933 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1935 2003-10-12 Bradley Bell <btb@icculus.org>
1937 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1938 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1941 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1943 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1944 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1945 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1946 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1947 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1948 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1949 arch/win32/ipx_win.c, arch/win32/winnet.c,
1950 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1951 main/multi.h, main/network.c: add IPv4 multicasting support
1953 2003-10-11 Bradley Bell <btb@icculus.org>
1955 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1957 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1958 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1959 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1960 main/weapon.h: lots of shareware and oem fixes
1962 2003-10-10 Bradley Bell <btb@icculus.org>
1964 * arch/win32/winnet.c: fixed stupid win32 network bug
1966 2003-10-10 Bradley Bell <btb@icculus.org>
1968 * main/piggy.c: increased D1_MAX_TMAP_NUM
1970 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1972 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1973 which are animated in d2, refactorizes d1 texture reading
1975 2003-10-10 Bradley Bell <btb@icculus.org>
1977 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1978 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1979 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1980 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1981 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1982 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1983 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1984 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1985 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1986 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1987 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1988 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1989 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1990 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1991 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1992 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1993 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1994 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1995 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1996 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1997 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1998 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1999 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2000 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2001 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2002 main/wall.h: comments/formatting
2004 2003-10-09 Bradley Bell <btb@icculus.org>
2006 * main/text.c: fix text when using old datafiles
2008 * main/laser.h: comments/whitespace
2010 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2011 mines w/shareware data
2013 * include/DT_drawtext.h: deleted unused file
2015 2003-10-08 Bradley Bell <btb@icculus.org>
2017 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2019 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2021 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2022 main/menu.c: Disabled 'd2x keys' weapon selection
2024 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2026 * main/object.h, main/multi.h: get rid of most warnings issued by
2027 cpp-precomp of gcc from Mac OS X dev tools
2029 2003-10-05 Bradley Bell <btb@icculus.org>
2031 * NEWS, configure.ac: increment version number
2033 * cfile/cfile.c: better handling of CRLF text files (when that is
2036 * utilities/hogcreate.c, utilities/hogextract.c,
2037 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2038 reading/writing files
2040 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2041 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2044 2003-10-04 Bradley Bell <btb@icculus.org>
2046 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2048 * main/netmisc.c: change byte to sbyte, comments/whitespace
2050 2003-10-03 Bradley Bell <btb@icculus.org>
2052 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2054 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2057 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2058 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2059 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2060 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2061 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2062 main/object.c, main/object.h, main/paging.c, main/player.h,
2063 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2064 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2065 main/weapon.c, main/weapon.h: change byte to sbyte,
2068 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2069 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2070 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2071 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2073 * configure.ac: better checking for timeval
2075 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2077 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2078 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2079 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2080 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2081 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2082 main/multibot.c, main/network.c: Make network architecture
2083 choosable from game menu, add support for UDP/IP on Mac OS X and
2086 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2088 * include/byteswap.h: added macros for coping with alignment
2091 2003-10-02 Bradley Bell <btb@icculus.org>
2093 * main/multi.h: added padding to little-endian version of
2096 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2098 * main/netmisc.c: delete duplicate function
2100 2003-10-01 Bradley Bell <btb@icculus.org>
2102 * main/bm.c: make sure d1_texture_indices gets freed between
2105 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2107 * main/piggy.h: fix size of d1 shareware descent.pig
2109 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2111 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2112 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2113 replacements for non-animated textures
2115 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2117 * main/controls.c: use fixed 20fps wiggle
2119 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2121 * Makefile.am, debian/changelog.in, debian/control,
2122 debian/d2x-common.dirs, debian/d2x-common.install,
2123 debian/d2x-common.manpages, debian/d2x-gl.files,
2124 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2125 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2126 utilities/Makefile.am, utilities/hogcreate.1,
2127 utilities/hogextract.1, utilities/mvlcreate.1,
2128 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2129 add man pages, distribute utility programs in new d2x-common deb
2131 * rpm/d2x.spec.in: updated rpm spec file
2133 2003-08-02 Bradley Bell <btb@icculus.org>
2135 * cfile/cfile.c: update raw_position in cfputc and cfputs
2137 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2139 * main/piggy.c: make error message more friendly
2141 * main/piggy.c: simplify copying of bitmap flags
2143 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2146 * cfile/cfile.c: revert to always using custom fgets
2148 * main/endlevel.c, main/mission.c: handle missing exit sequence
2149 components gracefully
2151 * main/playsave.c: comments
2153 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2155 * cfile/cfile.c: update raw_position in cfwrite
2157 * main/network.c: comments/formatting
2159 2003-06-22 Bradley Bell <btb@icculus.org>
2161 * cfile/cfile.c: use standard fgets for non-archive files
2163 * main/movie.c: use con_printf for missing movie warning
2165 2003-06-18 Bradley Bell <btb@icculus.org>
2167 * main/movie.c: fixed cfile conversion of movielib code
2169 * main/console.c, main/hud.c: strip out colors, etc when printing
2172 * include/u_mem.h: fix NDEBUG calloc macro
2174 2003-06-15 Bradley Bell <btb@icculus.org>
2176 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2179 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2180 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2181 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2182 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2183 main/scores.c, main/state.c, main/text.c, misc/args.c,
2184 misc/strio.c: convert file i/o to cfile
2186 2003-06-14 Bradley Bell <btb@icculus.org>
2188 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2189 writing and other modes besides "rb" (mostly taken from
2192 2003-06-09 Bradley Bell <btb@icculus.org>
2194 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2197 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2198 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2201 2003-06-07 Taylor Richards <taylor@icculus.org>
2203 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2205 2003-06-07 Bradley Bell <btb@icculus.org>
2207 * main/console.c: fix non-console build
2209 * main/gamesave.c: comments
2211 * main/bm.c: remove redundant break
2213 2003-06-06 Bradley Bell <btb@icculus.org>
2215 * main/gauges.c, main/kconfig.c: comments/formatting
2217 * console/.cvsignore: added .cvsignore
2219 * main/console.c: can't write to console after it's closed
2221 2003-06-05 Bradley Bell <btb@icculus.org>
2223 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2224 console/internal.c, console/internal.h, include/CON_console.h,
2225 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2226 finish console conversion away from SDL
2228 2003-06-04 Bradley Bell <btb@icculus.org>
2230 * console/CON_console.c, include/CON.console.h, include/console.h,
2231 main/console.c, main/game.c: console conversion to native gr,
2234 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2235 put prototype for gr_bm_bitblt in gr.h
2237 2003-06-03 Bradley Bell <btb@icculus.org>
2239 * console/CON_console.c, console/DT_drawtext.c,
2240 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2241 main/console.c: use native fonts for console
2243 * main/playsave.c: use shorts for short data
2245 2003-06-02 Bradley Bell <btb@icculus.org>
2247 * configure.ac, main/console.c: set console background, fix
2250 2003-06-01 Bradley Bell <btb@icculus.org>
2252 * Makefile.am, arch/sdl/event.c, configure.ac,
2253 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2254 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2255 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2256 main/gamerend.c: added console code (from SDL_console)
2258 2003-05-30 Bradley Bell <btb@icculus.org>
2260 * README: minor update
2262 2003-05-28 Bradley Bell <btb@icculus.org>
2264 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2269 2003-06-06 Bradley Bell <btb@icculus.org>
2271 * main/kconfig.c: fix crash in control menus
2273 * main/gauges.c: force cockpit redraw in opengl
2275 * main/gamerend.c: move ogl swap, so cockpit and console get
2278 2003-06-01 Bradley Bell <btb@icculus.org>
2280 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2284 2003-05-12 Bradley Bell <btb@icculus.org>
2286 * configure.ac: increment version number
2288 * main/bm.c: use con_printf for exit model warnings
2290 * configure.ac: must check for timespec after setting -mno-cygwin
2292 * main/inferno.c: added -nohogdir and -userdir options
2294 * NEWS, main/titles.c: use briefings with no extension
2298 2003-04-30 Bradley Bell <btb@icculus.org>
2300 * configure.ac: have to include time.h when checking for nanosleep
2302 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2305 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2306 increment version number
2308 * main/Makefile.am: make dist fix
2312 2003-04-29 Bradley Bell <btb@icculus.org>
2314 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2317 2003-04-24 Bradley Bell <btb@icculus.org>
2319 * configure.ac: increment version number
2321 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2324 2003-04-24 Ingo van Lil <inguin@gmx.de>
2326 * main/render.c: fix misspellings of NDEBUG
2330 2003-04-14 Bradley Bell <btb@icculus.org>
2332 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2334 2003-04-11 Bradley Bell <btb@icculus.org>
2336 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2341 2003-04-11 Bradley Bell <btb@icculus.org>
2343 * libmve/mveplay.c: use _sleep instead of sleep on win32
2345 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2346 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2347 include/cfile.h, include/error.h, libmve/Makefile.am,
2348 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2349 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2350 utilities/Makefile.am: comments/formatting/dist problems
2352 * configure.ac: use different defines for os x
2354 2003-04-07 Bradley Bell <btb@icculus.org>
2356 * include/error.h, misc/error.c: put some old stuff back in,
2357 eliminate duplicate error messages
2359 * main/text.c: don't die on text not found
2362 * main/inferno.c: print some useful info if hog not found, allow
2363 -help to work if no text available
2365 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2367 * arch/linux/Makefile.am: revert to previous version, so linux
2370 2003-04-03 Bradley Bell <btb@icculus.org>
2372 * main/endlevel.c: fixed exit model scheme yet again
2374 2003-04-02 Bradley Bell <btb@icculus.org>
2376 * misc/error.c: call Int3 on Assert
2378 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2381 * main/wall.c: don't die when trying to toggle nonexistent
2382 segment... vertigo level 10 is buggy!
2384 * main/gamemine.c: comments/formatting
2386 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2388 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2389 main/inferno.c: Allow use of 22K sound samples
2391 2003-03-29 Bradley Bell <btb@icculus.org>
2393 * arch/ogl/gr.c: default to bitmapped reticle
2395 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2396 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2399 * arch/sdl/joy.c: fixed text seen for hats in control config
2402 2003-03-28 Bradley Bell <btb@icculus.org>
2404 * main/bm.c: heh, model nums in vertigo are hardcoded,
2405 N_D2_POLYGON_MODELS can't change
2407 * configure.ac, include/d1x.xpm, include/descent.xpm,
2408 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2411 2003-03-27 Bradley Bell <btb@icculus.org>
2413 * main/text.h: fixed text references for hat directions
2415 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2417 2003-03-26 Bradley Bell <btb@icculus.org>
2419 * main/playsave.c: make d2x keys backward compatible
2421 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2423 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2426 2003-03-26 Bradley Bell <btb@icculus.org>
2428 * main/piggy.c: fix crash when d1 data not present
2430 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2431 read/write from plr file
2433 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2434 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2435 added escort.h header
2437 2003-03-25 Bradley Bell <btb@icculus.org>
2439 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2440 D1_PIGFILE ("descent.pig") macro
2442 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2443 models from d1 pig file
2445 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2446 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2447 really) from d1 pig file
2449 2003-03-23 Bradley Bell <btb@icculus.org>
2451 * main/bm.c: stop extra robots from overwriting exit models
2453 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2454 texture list doesn't get full
2456 * main/bm.c: fix mem leak when reading extra robots
2458 2003-03-21 Bradley Bell <btb@icculus.org>
2460 * main/menu.c: Added option to set movie resolution (mostly works)
2462 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2464 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2465 replacement functions to piggy.c
2467 * main/gameseq.c: attempt to support mac d1 descent.pig
2469 * main/bm.c: fix mem leak
2471 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2472 files, both d1 and d2 oem briefing where showed
2474 * main/inferno.c, main/movie.c: Change the default movie
2475 resolution to "high", implement the option -lowresmovies
2477 2003-03-20 Bradley Bell <btb@icculus.org>
2479 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2481 * main/piggy.c: comments
2483 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2485 * main/gameseq.c: delete duplicate function
2487 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2489 2003-03-19 Bradley Bell <btb@icculus.org>
2491 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2492 (cddb discid) support
2494 * arch/sdl/digi.c, main/kludge.c: implemented
2495 digi_link_sound_to_object3 for looping sounds, other looping stuff
2497 * arch/sdl/gr.c: removing dependencies on stuff in main/
2499 * arch/linux/Makefile.am, arch/linux/init.c,
2500 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2501 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2502 other header cleanups
2504 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2506 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2508 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2509 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2510 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2511 load d1 textures for d1 levels
2513 2003-03-19 Bradley Bell <btb@icculus.org>
2515 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2516 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2517 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2518 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2521 * README: added some OS X info
2523 2003-03-17 Bradley Bell <btb@icculus.org>
2525 * main/newdemo.c: simplify DEMO_FILENAME macro
2527 * main/console.c, main/game.c: enable experimental console support
2529 * main/gamerend.c: fixed location of fps meter in multi
2531 2003-03-16 Bradley Bell <btb@icculus.org>
2533 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2534 also look in shared data dir for demos
2536 * main/newdemo.c, main/newdemo.h: comments/formatting
2538 2003-03-15 Christopher Thielen <chris@luethy.net>
2540 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2541 thinking d2 cd is always present
2543 2003-03-15 Bradley Bell <btb@icculus.org>
2545 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2548 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2551 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2552 gr_init. don't really know why this works, though
2554 2003-03-14 Bradley Bell <btb@icculus.org>
2556 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2558 * unused/bios/rbaudio.h: removed duplicate file
2560 2003-03-14 Christopher Thielen <chris@luethy.net>
2562 * arch/sdl/rbaudio.c: stop cd audio when exiting
2564 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2566 * main/gamecntl.c: add comments to the "only matt knows" cheats
2568 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2570 * main/gamemine.c: formatting, better texture conversion for d1
2573 2003-03-14 Bradley Bell <btb@icculus.org>
2575 * main/piggy.c: must swap all mac version pigfiles
2577 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2578 main/multi.c: formatting, minor cleanups
2580 * 2d/rle.c: need to swap line_size on bigendian machines
2582 * main/mission.c, main/mission.h: detect mac full version hogfile
2584 2003-03-13 Bradley Bell <btb@icculus.org>
2586 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2587 added joy/mouse sensitivity slider, increased range to 16, and
2590 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2593 * arch/linux/Makefile.am: removed extra backslash
2595 * TODO, installation.txt: updated some documentation
2597 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2598 menu, with maxfps option
2600 2003-03-12 Bradley Bell <btb@icculus.org>
2602 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2604 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2605 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2606 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2607 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2608 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2609 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2610 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2611 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2612 arch/linux/include/music.h, arch/linux/include/serial.h,
2613 arch/linux/include/ukali.h: formatting
2615 2003-03-11 Chris Arena <ccarena@cox.net>
2617 * main/menu.c: fixed brightness slider
2619 2003-03-01 Bradley Bell <btb@icculus.org>
2621 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2622 robots and animated bitmaps work, but colors are messed up
2624 2003-02-28 Bradley Bell <btb@icculus.org>
2626 * main/player.h: whitespace
2628 * main/automap.c, main/cntrlcen.c, main/collide.c,
2629 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2630 descent.hog is present, d1 becomes mission 0)
2632 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2633 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2634 arch/win32/winnet.c: MinGW compiles with network enabled again,
2635 but still doesn't work
2639 2003-02-28 Bradley Bell <btb@icculus.org>
2641 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2642 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2643 many opengl glitches
2645 2003-02-27 Bradley Bell <btb@icculus.org>
2647 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2648 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2649 main/network.c, main/network.h: noted that hoard.ham is only needed
2650 for multiplayer HOARD games, and should not be equated with
2651 "vertigo". put HoardEquipped() back in network.c.
2653 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2654 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2655 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2656 use timer_delay instead of d_delay
2658 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2660 * main/render.c: added replacement qsort for solaris
2662 2003-02-26 Bradley Bell <btb@icculus.org>
2664 * main/gamemine.c: texture conversion for d1 shareware
2666 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2668 * main/gamemine.c: better texture conversion for d1 levels
2670 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2672 * main/kconfig.c: fix joystick support under MinGW
2674 2003-02-26 Bradley Bell <btb@icculus.org>
2676 * main/playsave.c: fix swapping glitch
2678 * configure.ac, readme.txt: clean stuff up, getting ready for
2681 * main/titles.c: begin support for rendering spinning robots in
2684 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2687 * main/gamemine.c: load d1 shareware levels!
2689 2003-02-25 Bradley Bell <btb@icculus.org>
2693 * autogen.sh: add warning about old auto* versions, use
2696 2003-02-24 Bradley Bell <btb@icculus.org>
2698 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2699 briefings mostly working
2701 * main/movie.c, main/titles.c: fixed some more briefing glitches
2703 2003-02-23 Bradley Bell <btb@icculus.org>
2705 * main/movie.c: fixed crash when using shareware data files
2708 * arch/sdl/digi.c: fix crash on non-existent sounds
2709 (i.e. shareware data)
2711 2003-02-22 Bradley Bell <btb@icculus.org>
2713 * main/titles.c: fixed fullscreen toggle in briefings
2715 2003-02-21 Bradley Bell <btb@icculus.org>
2717 * configure.ac: check for mingw when enabling nasm
2719 * main/playsave.c: enable loading player files of either byte
2722 2003-02-20 Bradley Bell <btb@icculus.org>
2724 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2726 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2727 #343, not "rest of solution to bug #344"
2729 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2732 * main/kludge.c: partial solution to bug #344
2734 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2736 * compilerdefs.txt: added linux/mips info
2738 * ChangeLog: clean up changelog
2740 2003-02-19 Bradley Bell <btb@icculus.org>
2742 * libmve/mveplay.c: os x needs nanosleep prototype.
2744 2003-02-18 Bradley Bell <btb@icculus.org>
2746 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2748 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2749 to disable/enable audio
2751 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2753 * main/: movie.h, titles.c: make sure movie's palette is set before
2754 writing briefing text. Fixes bug #359
2756 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2759 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2760 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2763 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2766 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2767 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2768 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2771 * include/libmve.h: blah
2773 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2775 * main/render.c: 2nd attempt to fix solaris qsort bug
2777 2003-02-18 Bradley Bell <btb@icculus.org>
2779 * configure.ac, include/pstypes.h: put alignment detection in
2782 2003-02-17 Bradley Bell <btb@icculus.org>
2784 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2785 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2786 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2787 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2788 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2789 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2790 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2791 moved mve stuff to separate subdir
2793 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2794 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2795 mve code. Fixes (at least) bugs #41, #348, and #350.
2797 2003-02-14 Bradley Bell <btb@icculus.org>
2799 * main/Makefile.am: no more Makefile.mveplay. again
2801 * main/mveplay.c: typo
2803 2003-02-13 Bradley Bell <btb@icculus.org>
2805 * utilities/mvlextract.c: uint -> unsigned int
2807 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2808 standalone mveplayer, win32 support
2810 * main/movie.c: random bugfixes, win32 support
2812 * arch/sdl/Makefile.am: formatting
2814 * configure.ac: disable networking on mac/win for now
2816 * main/newmenu.c: comments
2818 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2820 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2821 redundant swap functions.
2823 2003-02-13 Bradley Bell <btb@icculus.org>
2825 * ChangeLog: update changelog
2827 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2829 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2830 polymodel alignment issues.
2832 2003-02-13 Bradley Bell <btb@icculus.org>
2834 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2835 fix various little bugs
2837 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2838 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2840 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2843 * README.utils: new file
2845 * main/: mve_main.c, mveplay.c: more movie fixes
2847 * README: updated README
2849 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2851 2003-02-12 Bradley Bell <btb@icculus.org>
2853 * utilities/mvlextract.c: bigendian mvl support
2855 * main/mveplay.c: formatting, stuff
2857 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2858 truecolor mve support, standalone mveplayer
2860 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2861 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2862 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2863 standalone mveplayer
2865 2003-01-22 Bradley Bell <btb@icculus.org>
2867 * include/: interp.h, interp.h: restore prototype for
2868 swap_polygon_model_data
2870 2003-01-21 Bradley Bell <btb@icculus.org>
2872 * main/piggy.c: use memcpy to avoid alignment problem
2874 * compilerdefs.txt: updated some defs, added sunos/sparc
2876 2003-01-15 Bradley Bell <btb@icculus.org>
2878 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2880 * main/gamemine.c: attempting to support d1 shareware
2882 * compilerdefs.txt: update defs
2884 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2886 * main/mveplay.c: fix several bugs, comments, formatting.
2888 2003-01-15 Bradley Bell <btb@icculus.org>
2890 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2891 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2892 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2893 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2896 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2897 formatting, comments
2899 2003-01-11 Bradley Bell <btb@icculus.org>
2901 * main/: mission.c, mission.h: attempt to support d1 for mac
2904 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2906 * main/object.h: foo
2908 2003-01-09 Bradley Bell <btb@icculus.org>
2910 * main/movie.c: use ifdef around gr_toggle_fullscreen
2912 2003-01-07 Bradley Bell <btb@icculus.org>
2914 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2915 main/mission.h: don't need .msn file for descent.hog anymore
2919 2003-01-06 Bradley Bell <btb@icculus.org>
2921 * main/mission.h, main/mission.c: comments
2923 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2926 2003-01-03 Bradley Bell <btb@icculus.org>
2928 * utilities/: txb2txt.c, txt2txb.c: remove old files
2930 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2932 * main/polyobj.c: attempt to make read_model_file
2935 * main/menu.c: move vertigo text
2937 2003-01-02 Bradley Bell <btb@icculus.org>
2939 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2940 main/polyobj.h: cleanup alignment changes
2942 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2943 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2944 main/object.h: fix alignment issues on sparc
2946 * cvshowto.txt: update cvs info
2950 * 2d/rle.c: make rle_swap handle RLE_BIG
2952 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2954 * main/render.c: workaround solaris qsort bug
2956 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2958 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2959 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2961 * arch/linux/Makefile.am: enabled linux joystick, kali
2963 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2964 arch/sdl/event.c: enabled linux joystick
2966 2002-12-31 Bradley Bell <btb@icculus.org>
2968 * main/gamemine.c: simplified warning msg
2970 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2972 * main/render.h: fix compiler warning
2974 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2976 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2978 2002-12-24 Bradley Bell <btb@icculus.org>
2980 * main/mission.c: fixes an infinite loop which was caused by d2x
2981 thinking d2demo was a descent 1 mission
2983 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2985 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2987 2002-12-24 Bradley Bell <btb@icculus.org>
2989 * main/render.c: comments
2991 2002-10-30 Bradley Bell <btb@icculus.org>
2993 * main/inferno.c: add help for -hogdir option
2995 * main/inferno.c: added -hogdir option
2997 2002-10-28 Bradley Bell <btb@icculus.org>
2999 * main/: inferno.c, menu.c: enabled Vertigo displays
3001 * include/3d.h: typo
3003 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3005 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3006 main/netmisc.c, main/network.c: simplify and eliminate redundant
3009 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3011 * maths/fixc.c: fix infinite loop in quad_sqrt.
3013 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3014 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3016 2002-10-12 Bradley Bell <btb@icculus.org>
3018 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3020 2002-10-11 Bradley Bell <btb@icculus.org>
3022 * main/hud.c: make hud_message work correctly
3024 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3027 * main/network.c: formatting, small fixes
3029 2002-10-10 Bradley Bell <btb@icculus.org>
3031 * main/netmisc.h: no swap_object for little-endian
3033 * main/: netmisc.h, network.c: use macros to simplify network
3036 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3039 * main/inferno.c: enable loading screen for mac shareware with
3042 * main/netmisc.c: whitespace
3044 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3047 * main/hud.c: whitespace
3049 * configure.ac: remove shareware build, add macdata build
3051 * main/songs.c: whitespace
3053 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3054 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3057 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3060 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3062 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3063 comments, formatting, etc.
3065 * iff/iff.c: fix bigendian iff loading.
3067 2002-10-03 Bradley Bell <btb@icculus.org>
3069 * utilities/txb2tex.c: typo
3071 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3072 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3075 * arch/sdl/mouse.c: whitespace
3077 2002-09-19 Bradley Bell <btb@icculus.org>
3079 * main/kconfig.c: fix a oops, add old logs
3081 * main/kconfig.c: support for >3 mouse buttons
3083 2002-09-18 Bradley Bell <btb@icculus.org>
3085 * include/gr.h: fix palette swap define
3087 2002-09-14 Bradley Bell <btb@icculus.org>
3089 * main/titles.c: load hires briefing screen if lores doesn't exist
3090 (i.e. vertigo) and MenuHires=0
3092 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3094 * main/: multi.h, network.h: pack some structures for ipx
3097 2002-09-14 Bradley Bell <btb@icculus.org>
3099 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3100 and load_endlevel_data() to expect newline-terminated strings, fix
3101 load_game_data to read null-terminated string for
3104 2002-09-07 Bradley Bell <btb@icculus.org>
3106 * main/newmenu.c: added error message
3108 * main/menu.h: enable -nohires with mac shareware
3110 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3112 * 2d/font.c: enable 0/255 palette swap for fonts
3114 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3117 * 2d/2dsline.c: fix ogl blooper
3119 2002-09-05 Bradley Bell <btb@icculus.org>
3121 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3124 * include/strutil.h: need string.h for strcasecmp
3126 * include/rle.h: okay, maybe it needs to be this way
3128 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3130 * 2d/scalec.c: more stuff from d2src
3132 * 2d/rle.c: more stuff from d2src, formatting
3134 * 2d/font.c: useless cruft
3136 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3138 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3141 2002-09-04 Bradley Bell <btb@icculus.org>
3143 * include/grdef.h: fix compiler warnings
3145 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3147 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3150 * main/game.c: we want the mac ibitblt for everything but dos and
3153 * main/texmerge.c: these routines are in tmerge.c
3155 * main/credits.c: enable credits for mac and oem data
3157 * main/bm.c: use either exit.ham or exit.pofs
3159 * include/ibitblt.h: enable some more code from d2src
3161 * include/gr.h: enable mac ubitblt_double
3163 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3165 * include/grdef.h: moved some inline asm from linear.h
3167 * 2d/ibitblt.c: brought in line with original d2 version
3169 * 2d/bitblt.c: reverted to original d2 version of this file, then
3170 added d1x enhancements
3172 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3174 * 2d/linear.h: moved these back to their original locations
3177 * main/mveplay.c: close some memory holes, speed up palette loading
3179 * main/movie.c: added fullscreen toggle while playing movies
3181 * main/inferno.c: comment out -superhires help text (always on)
3183 * include/timer.h: added approx_fsec_to_usec macro
3185 * arch/sdl/joy.c: fix compiler warning
3187 2002-09-01 Bradley Bell <btb@icculus.org>
3189 * main/network.c: oops
3191 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3193 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3194 timer_get_fixed_seconds
3198 2002-08-31 Bradley Bell <btb@icculus.org>
3200 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3203 * main/multi.h: network endian stuff
3205 * 2d/font.c, include/gr.h: fast file i/o for font headers
3207 * arch/win32/arch_ip.cpp: unused file
3209 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3210 bigendian networking fixes
3212 * main/menu.c: make net menu more accurate, also make superhires
3215 * include/pstypes.h: better to have __pack__ all the time, I think.
3216 needed for networking, e.g.
3218 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3221 * arch/win32/Makefile.am: unused file
3225 2002-08-30 Bradley Bell <btb@icculus.org>
3227 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3229 * main/: newmenu.h, titles.c: formatting
3231 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3232 main/multi.h: networking works, finally
3234 * TODO: added TODO file
3236 * arch/linux/arch_ip.cpp: unused fine
3238 * README: network sorta working
3240 * main/: Makefile.am, multi.c, network.c, network.h: more
3243 * main/menu.c: load builtin mission correctly
3245 * main/inferno.c: documentation
3247 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3250 * main/Makefile.mveplay: don't need no more
3252 2002-08-29 Bradley Bell <btb@icculus.org>
3254 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3255 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3256 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3259 * include/ipx_drv.h: more network fixing
3261 * arch/linux/include/ipx_drv.h: more network fixing
3263 * include/ipx.h: formatting
3265 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3267 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3268 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3269 main/inferno.c: fixed networking fuck-up?
3271 * Makefile.am: moved mingw info to README
3273 * README, mingw32.txt: moved mingw info to README
3275 2002-08-27 Bradley Bell <btb@icculus.org>
3277 * utilities/mvlextract.c: allow specifying file to extract
3279 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3282 * utilities/hogextract.c: allow specifying file to extract
3284 * main/mission.c: Have to get mission_num _after_ promoting...
3286 * main/: gameseq.c, titles.c: beginning d1 briefing support
3288 * descent.msn: beginning d1 briefing support
3290 * main/: titles.c, titles.h: d1-style mission briefings
3292 * main/piggy.h: whitespace
3294 * main/movie.c: beginning robot movie support, fall back on lo/hi
3295 res if hi/lo not available
3297 * main/mission.c: added Builtin_mission_num for builtin mission,
3298 D1Hogdir, d1-style mission briefings
3300 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3303 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3304 (for d1 missions that need d1 data)
3306 * 2d/ibitblt.c: whitespace
3308 2002-08-26 Bradley Bell <btb@icculus.org>
3310 * utilities/mvlcreate.c: oops
3312 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3315 * utilities/hogextract.c: added [v]iew option
3317 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3319 * main/titles.c: fix writable string, disable DumbAdjust thing
3321 * main/polyobj.h: whitespace
3323 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3326 * main/movie.c: read movies from AltHogDir, other fixes
3328 * main/: mission.c, mission.h: fix bug w/mission filename
3330 * main/gameseq.c: comments
3332 * main/digi.h: whitespace n stuff
3334 * include/mve_audio.h: added audio flag macros
3336 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3341 2002-08-23 Bradley Bell <btb@icculus.org>
3343 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3346 * Makefile.am: remove d2demo.mn2
3348 * cfile/cfile.c, include/cfile.h: add cfile_size function
3350 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3351 eliminate need for .mn2 files for oem and demo
3353 2002-08-22 Bradley Bell <btb@icculus.org>
3355 * main/bm.c: fix for vertigo
3357 * main/menu.h: make OEM menu pcx available
3359 * 2d/rle.c: merge with original d2 file
3361 * Makefile.am, configure.ac: let mission files get installed by
3364 2002-08-17 Bradley Bell <btb@icculus.org>
3366 * configure.ac: make FAST_FILE_IO the default on little-endian
3369 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3371 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3374 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3376 * main/: game.c, menu.c, mission.c: promote builtin missions.
3378 2002-08-15 Bradley Bell <btb@icculus.org>
3380 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3381 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3383 * utilities/.cvsignore: added cvsignore
3385 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3388 * main/piggy.c: mac data file loading
3390 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3391 transparency and swap 0/255 correctly for mac data files
3393 2002-08-13 Bradley Bell <btb@icculus.org>
3395 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3396 to utilities to avoid conflict with c++ std lib <utility>
3398 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3399 txt2txb.c: moved utility to utilities to avoid conflict with c++
3402 * Makefile.am, configure.ac: add utilities
3404 2002-08-09 Bradley Bell <btb@icculus.org>
3406 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3409 2002-08-08 Bradley Bell <btb@icculus.org>
3411 * main/inferno.c: comments
3413 * main/: newmenu.c, songs.c: mac demo datafile support
3415 * installation.txt: update
3417 * main/gamesave.c: use lowercase for consistency
3419 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3420 models for other than d2demo
3422 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3424 * main/gamemine.c: formatting, better d1 texture conversion
3426 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3427 main/mission.h: recognize .msn mission files.
3429 2002-08-07 Bradley Bell <btb@icculus.org>
3431 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3432 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3433 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3434 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3435 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3436 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3439 2002-08-06 Bradley Bell <btb@icculus.org>
3441 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3443 * main/Makefile.am: formatting
3445 * 2d/font.c: make gr_remap_font just reload the whole thing
3447 * configure.ac: formatting
3449 * Makefile.am: added d2demo.mn2
3451 * d2demo.mn2: mission file for shareware
3453 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3454 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3456 * main/sounds.h: shareware stuff, whitespace
3458 * main/: polyobj.c, polyobj.h: more fast i/o macros
3460 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3463 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3464 endlevel stuff to non-shareware, allow movies/endlevel for
3467 * main/cntrlcen.c: typo
3469 * main/bm.h: use global Piggy_hamfile_version
3471 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3472 macros, use global Piggy_hamfile_version
3474 * main/Makefile.am: terrain and movie stuff always used now
3476 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3479 * main/: gamemine.c, gamesave.c: load DMB levels
3481 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3482 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3484 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3486 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3488 2002-08-04 Bradley Bell <btb@icculus.org>
3490 * main/inferno.c: shareware stuff, formatting
3492 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3494 * arch/sdl/gr.c: don't need to set mode in gr_init
3496 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3498 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3501 * Makefile.am, descent.mn2: added mission file for descent 1
3503 2002-08-02 Bradley Bell <btb@icculus.org>
3505 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3506 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3507 main/piggy.h, misc/error.c: junk
3509 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3510 render.h, scores.c, scores.h, terrain.c: shareware stuff
3512 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3513 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3514 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3515 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3516 main/weapon.c, main/weapon.h: fast i/o macros
3518 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3520 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3521 main/gamemine.h, main/gamesave.c: load d1 levels
3523 2002-07-30 Bradley Bell <btb@icculus.org>
3525 * configure.ac: oops
3527 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3530 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3531 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3532 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3533 main/piggy.c, main/titles.c: support shareware datafiles!
3535 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3536 piggy.c: SHAREWARE fixes
3538 2002-07-29 Bradley Bell <btb@icculus.org>
3540 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3541 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3542 misc/fileutil.c: Portability - OS X support
3544 2002-07-27 Bradley Bell <btb@icculus.org>
3546 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3547 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3548 segment.h: portability
3550 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3551 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3552 main/wall.h: portabilization
3554 * 2d/font.c, include/gr.h: portability
3556 2002-07-26 Bradley Bell <btb@icculus.org>
3558 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3560 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3562 * main/player.c: foo
3564 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3566 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3567 misc/fileutil.h: portable file i/o utils
3569 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3570 writable string anymore... / formatting
3572 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3573 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3574 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3575 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3576 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3577 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3578 portable-izing file loading routines
3580 2002-07-24 Bradley Bell <btb@icculus.org>
3582 * main/mveplay.c: correctly play files with 16bit uncompressed
3583 audio, mem checking, etc
3585 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3588 2002-07-23 Bradley Bell <btb@icculus.org>
3590 * misc/Makefile.am: unused file
3592 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3593 main/sounds.h: remove experimental nmovie stuff
3595 * main/movie.c: add some debugging output
3597 2002-07-22 Bradley Bell <btb@icculus.org>
3599 * main/: console.c, state.c: simplified header
3601 * main/movie.c: enable mveplay audio
3603 * main/old/movie.c: moved to main/
3605 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3606 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3607 main/mvelib.c, main/mveplay.c: initial movie support
3609 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3610 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3611 include/ogl_init.h, include/pstypes.h, main/console.c,
3612 main/state.c, mem/mem.c: OS X stuff
3614 * configure.ac: OS X and movie stuff
3616 2002-07-19 Bradley Bell <btb@icculus.org>
3618 * compilerdefs.txt: OSX defs
3620 2002-07-18 Bradley Bell <btb@icculus.org>
3622 * main/inferno.c: use simpler rcs tags
3624 * autogen.sh: keep Changelog in cvs (and use --accum)
3626 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3627 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3628 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3629 main/songs.c: changed cdrom->rbaudio
3631 * include/rbaudio.h: moved to /include
3633 2002-07-17 Bradley Bell <btb@icculus.org>
3635 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3636 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3637 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3638 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3639 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3640 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3641 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3642 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3643 3d/setup.c: use simpler rcs tags
3648 2002-07-17 Bradley Bell <btb@icculus.org>
3650 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3652 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3654 * debian/rules: don't need readme's
3656 * debian/rules: move d1x license to COPYING, license clarifications
3658 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3659 license to COPYING, license clarifications
3661 * debian/rules: fix debian docs
3663 * debian/rules: fix debian manpages
3665 * debian/d2x-sdl.menu: fix debian menu
3667 * debian/rules: link to undocumented man page for debs
3669 * Makefile.am, configure.ac, debian/control, debian/copyright,
3670 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3671 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3672 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3675 2002-07-16 Bradley Bell <btb@icculus.org>
3677 * debian/: rules, changelog.in: deb stuff
3679 * configure.ac: cleaner nasm detection
3681 * debian/: changelog.in, control, rules: deb stuff
3683 * README, installation.txt: typos, stuff
3685 * configure.ac: better #defines
3687 * configure.ac: whitespace
3689 * configure.ac: better documentation
3691 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3692 SDL_JOYSTICK not needed
3694 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3696 * configure.ac: need higher SDL for joystick
3698 * debian/: control, rules: deb stuff
3700 * arch/sdl/joy.c: old junk
3702 * Makefile.am, configure.ac: automake updates
3704 * main/: inferno.c, text.c: don't use althogdir on non-unix
3706 * configure.ac: more autoconf updates
3708 * misc/strutil.c: better strrev
3710 * main/inferno.c: need limits.h on mingw also
3712 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3715 2002-04-19 Bradley Bell <btb@icculus.org>
3717 * main/network.c: let hoard.ham be a cfile
3719 * main/text.c: better error message when hog not found
3723 2002-03-23 Bradley Bell <btb@icculus.org>
3725 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3726 arch/sdl/Makefile.am: Use SDL joystick automatically
3728 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3730 2002-03-05 Bradley Bell <btb@icculus.org>
3732 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3735 2002-02-23 Bradley Bell <btb@icculus.org>
3737 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3739 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3740 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3741 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3742 main/editor/Makefile.am: moved includes to include
3744 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3746 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3747 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3748 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3751 * main/game.c: disabled cockpit for OGL, formatting
3753 * 2d/ibitblt.c: formatting
3755 2002-02-16 Bradley Bell <btb@icculus.org>
3757 * include/oldsdl.h: check for older macros
3759 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3760 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3761 allow older sdl versions
3763 2002-02-15 Bradley Bell <btb@icculus.org>
3765 * main/: automap.c, automap.h, inferno.c: automap resolution now
3768 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3770 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3771 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3772 win32/include/key_arch.h: never mind - that would be pointless
3774 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3775 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3776 win32/include/key_arch.h: copied files from d1x
3778 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3779 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3781 * main/multipow.c: need conf.h
3783 * arch/win32/Makefile.am: new file
3785 * include/pstypes.h: added u_int16_t (needed in base_ip)
3787 * arch/win32/arch_ip.cpp: copied from d1x
3789 2002-02-14 Bradley Bell <btb@icculus.org>
3791 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3793 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3794 main/netlist.c: Added hotkeys to toggle fullscreen mode
3796 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3797 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3799 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3800 reorder.h: Lotsa networking stuff from d1x
3802 2002-02-13 Bradley Bell <btb@icculus.org>
3804 * include/gr.h, main/game.c: Fullscreen toggle stuff
3806 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3809 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3810 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3813 2002-02-11 Bradley Bell <btb@icculus.org>
3815 * main/bm.c: use portable loader if bigendian
3817 * include/pstypes.h: don't define bool for c++
3819 * include/cfile.h: extern AltHogDir stuff
3821 * include/byteswap.h: use WORDS_BIGENDIAN
3823 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3825 * main/vers_id.h: added D2X_IVER
3827 * misc/args.c: don't use d1x.ini
3829 * Makefile.am: rpm stuff
3831 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3834 2002-02-09 Bradley Bell <btb@icculus.org>
3836 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3838 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3840 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3843 2002-02-06 Bradley Bell <btb@icculus.org>
3845 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3846 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3847 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3849 * debian/: changelog.in, control, copyright, d2x-gl.files,
3850 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3854 2002-02-02 Bradley Bell <btb@icculus.org>
3856 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3858 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3859 Enabled RELEASE option
3861 2002-01-31 Bradley Bell <btb@icculus.org>
3863 * Makefile.am, configure.ac: specify prerequisite versions of
3864 autoconf and automake
3866 2002-01-29 Bradley Bell <btb@icculus.org>
3868 * main/mission.c: RCS header added
3870 * main/inferno.c: update copyright date
3872 * main/mission.c: allow missions to be in AltHogDir
3874 * configure.ac: Display results of configure
3876 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3879 2002-01-28 Bradley Bell <btb@icculus.org>
3881 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3882 Data files now go in DATADIR/games/d2x, user files now go in
3885 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3887 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3888 files now go in ~/.d2x
3890 2002-01-24 Bradley Bell <btb@icculus.org>
3892 * configure.ac: fix nasm not found error message
3894 2002-01-18 Bradley Bell <btb@icculus.org>
3896 * configure.in: getting rid of old configure.in
3898 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3899 main/movie.c: Movie playing kludgey stuff
3901 * misc/args.c: formatting
3903 * main/inferno.c: allow -h for help
3905 * include/error.h: don't die on int3, unless -debug given
3907 * mingw32.txt: more stuff
3909 2001-12-29 Bradley Bell <btb@icculus.org>
3911 * Makefile.am: Got rid of thinking.txt
3913 * main/inferno.c: document -nomovies option
3915 2001-12-28 Bradley Bell <btb@icculus.org>
3917 * main/titles.c: formatting, put some code into place for rendering
3918 of robots during briefings
3920 2001-12-27 Bradley Bell <btb@icculus.org>
3924 2001-12-23 Craig Hadady <chadady@iglou.com>
3926 * 2d/rle.c: fixed bug in dummy array.
3928 2001-12-03 Bradley Bell <btb@icculus.org>
3930 * arch/sdl/init.c: fix formatting
3932 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3933 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3934 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3935 and sdl joystick stuff
3937 2001-11-30 Bradley Bell <btb@icculus.org>
3939 * thinking.txt: not needed
3941 2001-11-27 Bradley Bell <btb@icculus.org>
3943 * cygconf, mingw32.txt: use sdl from source on cygwin
3945 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3946 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3947 SDL_CFLAGS to CFLAGS
3949 2001-11-27 Bradley Bell <btb@icculus.org>
3953 2001-11-14 Bradley Bell <btb@icculus.org>
3955 * texmap/scanline.c: use optimization flags as texmap default
3957 * NEWS: mouse wheel, etc
3959 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3960 wheel to emulate 3rd axis
3962 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3964 * include/error.h: kludge to ungrab mouse when we hit an int3
3966 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3967 __ENV_MSDOS__ to __MSDOS__
3969 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3972 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3975 * arch/sdl/digi.c: implemented digi_set_volume
3977 * include/grdef.h, main/config.c, misc/d_io.c: change
3978 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3980 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3981 main/piggy.c: use MAKE_SIG
3983 * installation.txt: update
3985 * configure.ac: new file
3987 * arch/sdl/joydefs.c: #include pstypes.h
3989 * arch/sdl/init.c: SDL joystick stuff
3991 * acconfig.h: adjust MINGW defines
3993 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3994 controls menu now works
3996 2001-11-13 Bradley Bell <btb@icculus.org>
3998 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4001 * Makefile.am: New file
4003 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4006 * compilerdefs.txt: New file
4008 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4010 2001-11-12 Bradley Bell <btb@icculus.org>
4012 * main/playsave.c: load player files regardless of byte order of
4015 2001-11-11 Bradley Bell <btb@icculus.org>
4017 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4020 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4022 * NEWS: GL savegame thumbnails
4024 * acconfig.h, configure.in: make option for NMOVIES, default to off
4026 2001-11-09 Bradley Bell <btb@icculus.org>
4028 * main/state.c: Enabled savegame thumbnails under OpenGL
4030 * unused/pa_null/pa_enabl.h: remove duplicate header
4032 * misc/args.c: use d2x.ini for option file
4034 * mem/mem.c: Move mem_realloc inside the ifdef
4036 * main/menu.c: fix 640x400 menu text
4038 * main/inferno.c: added documentation
4040 * main/endlevel.c: fix warnings
4042 * arch/ogl/gr.c: Get rid of gl spew
4044 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4046 * acconfig.h: Define __SDL__ for mingw
4048 2001-11-08 Bradley Bell <btb@icculus.org>
4050 * 2d/font.c: free OGL font data when rereading
4052 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4053 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4054 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4055 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4056 main/weapon.h: Enabled shareware build, endlevel flythrough
4059 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4060 of use for shareware build
4062 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4065 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4067 2001-11-05 Bradley Bell <btb@icculus.org>
4069 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4072 * include/3d.h: Add comment
4074 2001-11-04 Bradley Bell <btb@icculus.org>
4076 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4079 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4082 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4084 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4085 main/hudmsg.h: Enable d1x-style hud_message
4087 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4089 * 2d/font.c: re-init ogl fonts after remapping colors.
4091 2001-11-02 Bradley Bell <btb@icculus.org>
4093 * misc/Makefile.am: remove byteswap.h (duplicate header)
4095 * 2d/font.c: fixed gr_remap_font, minor stuff
4097 * configure.in: take out -O2 if doing debug build
4099 * main/bm.c: formatting
4101 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4103 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4104 macros, get rid of functions
4106 2001-11-01 Bradley Bell <btb@icculus.org>
4108 * misc/byteswap.h: removed duplicate header
4110 2001-10-31 Bradley Bell <btb@icculus.org>
4112 * NEWS, main/automap.c: automap works in opengl
4114 * NEWS, configure.in: Added news
4116 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4118 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4120 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4121 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4122 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4124 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4126 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4128 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4129 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4131 2001-10-27 Bradley Bell <btb@icculus.org>
4133 * main/inferno.c: added some documentation
4135 2001-10-25 Bradley Bell <btb@icculus.org>
4137 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4140 * Makefile.am, configure.in, arch/Makefile.am,
4141 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4142 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4143 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4144 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4145 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4146 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4147 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4148 it's ugly, but It'll be easier to sync with d1x.
4150 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4151 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4152 main/editor/Makefile.am: attempt at support for editor, makefile
4155 * misc/d_delay.c: formatting fix
4157 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4158 tmappent.S, tmapppro.S: adding support for runtime selection of
4161 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4162 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4163 including multi.h and network.h, fix backslashes, fix compiler
4166 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4167 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4168 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4169 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4170 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4171 including multi.h and network.h, fix backslashes
4173 * include/pstypes.h: added typedef for u_int64_t on mingw
4175 * include/3d.h: added prototype for g3_uninit_polygon_model
4177 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4179 2001-10-24 Bradley Bell <btb@icculus.org>
4181 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4182 arch subdirs, as in d1x.
4184 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4185 earlier style until i understand automake 1.5 better. remove input
4188 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4189 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4190 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4191 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4192 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4193 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4194 Moved input stuff to arch subdirs, as in d1x.
4196 * NEWS, configure.in: blah blah
4198 2001-10-23 Bradley Bell <btb@icculus.org>
4200 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4202 * texmap/tmapppro.S: no need for #include <conf.h> here
4204 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4207 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4208 file. RCS header added
4210 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4211 #ifdef'ing out the whole file. RCS header added
4213 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4214 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4215 fixes. Now works with automake 1.5 and autoconf 2.52.
4216 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4217 mingw (-grabmouse now works on win32).
4219 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4220 These don't belong in cvs
4224 2001-10-20 Bradley Bell <btb@icculus.org>
4226 * 2d/font.c: Don't free unused variables...
4228 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4231 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4232 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4233 main/Makefile.am: make dist more sensible
4235 * Makefile.am: Kludge for linking on mingw
4237 2001-10-19 Bradley Bell <btb@icculus.org>
4239 * Makefile.am, configure.in, arch/win32/Makefile.am,
4240 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4242 * include/ipx_drv.h: Check for __MINGW32__
4244 * include/i86.h: Imported from d1x
4246 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4248 * arch/dos/modex.asm: Fixed %include
4250 * main/console.c: RCS headers added
4252 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4255 * Makefile.am, main/Makefile.am: Moved final link to top-level
4256 directory instead of main/
4258 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4259 __ENV_LINUX__ to __linux__
4261 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4262 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4263 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4264 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4265 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4266 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4267 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4268 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4269 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4270 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4273 * configure.in: add --enable-xploader, support arch/linux subdir,
4276 * main/inferno.c: conditionalize conf.h
4278 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4280 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4281 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4282 misc/fileutil.h: Partial application of linux/alpha patch.
4284 2001-10-19 Bradley Bell <btb@icculus.org>
4286 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4287 networking in line with d1x, moved some arch/linux_* stuff to
4290 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4291 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4292 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4293 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4296 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4297 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4298 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4299 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4300 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4301 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4302 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4303 linux/include/ukali.h: Brought linux networking in line with d1x,
4304 moved some arch/linux_* stuff to arch/linux/*
4306 * include/ipx_drv.h: Imported from d1x
4308 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4310 * main/ipx_drv.c: Imported from d1x
4312 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4313 main/network.h, main/Makefile.am: Trying to get network working on
4316 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4317 main/Makefile.am: build fixes
4319 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4320 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4321 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4322 starting to get net working.
4324 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4325 conditionalized min,max macros
4327 2001-10-18 Bradley Bell <btb@icculus.org>
4329 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4330 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4331 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4332 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4335 * 2d/2dsline.c: RCS headers added/changed
4337 * configure.in: fix NASMFLAGS bug
4339 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4342 2001-10-17 Bradley Bell <btb@icculus.org>
4344 * NEWS: Fixed the invulnerable robots bug!
4346 * main/collide.c: Fixed the invulnerable robots bug!
4348 2001-10-14 Bradley Bell <btb@icculus.org>
4350 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4353 2001-10-13 Bradley Bell <btb@icculus.org>
4355 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4356 arch/Makefile.am, arch/dos/Makefile.am,
4357 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4358 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4359 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4360 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4361 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4362 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4363 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4364 arch/win32/include/Makefile.am, iff/Makefile.am,
4365 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4366 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4367 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4368 unused/bios/Makefile.am, unused/lib/Makefile.am,
4369 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4370 unused/ui/Makefile.am, unused/vga/Makefile.am,
4371 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4372 automake stuff from "inert" subdirs. And there was much rejoicing.
4374 * Makefile.am, NEWS, configure.in: Stuff
4376 * ChangeLog: removing auto-generated file
4378 * cygconf: Added instructions for mingw32 build
4380 * Makefile.am: renamed INSTALL to installation.txt
4382 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4384 * mingw32.txt: Added instructions for mingw32 build
4386 * configure.in: Enable assembly under mingw32
4388 2001-10-12 Bradley Bell <btb@icculus.org>
4390 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4392 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4393 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4394 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4395 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4396 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4397 to __DJGPP__, since it's built-in.
4399 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4401 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4402 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4406 2001-10-12 Bradley Bell <btb@icculus.org>
4408 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4410 * Makefile.am: make sure cygconf gets archived
4412 * configure.in: Increment version number in preparation for release
4414 * configure.in: Fix detection of opengl
4416 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4417 cygconf, arch/Makefile.am, arch/include/joy.h,
4418 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4419 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4420 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4421 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4422 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4423 Vastly improved compilability.
4425 2001-10-11 Bradley Bell <btb@icculus.org>
4427 * Makefile.am: Added macros/sdl.m4
4429 * autogen.sh: Added macros/sdl.m4
4431 2001-10-09 Bradley Bell <btb@icculus.org>
4433 * main/vers_id.h: Added DESCENT_VERSION constant
4435 * main/inferno.c: Added command-line help.
4437 * include/ogl_init.h: opengl improvments (following d1x changes)
4439 2001-10-07 Bradley Bell <btb@icculus.org>
4441 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4442 arch/ogl/Makefile.am: Remove duplicate headers.
4444 2001-08-02 Thimo Neubauer <thimo@debian.org>
4446 * mem/mem.c: totally crippled the memory manager because it does
4447 not make sense for non-DOS-systems and it would have been too
4448 complicated to get it 64bit clean
4450 2001-06-19 Bradley Bell <btb@icculus.org>
4452 * cvshowto.txt: updated anonymous password
4454 2001-02-08 Bradley Bell <btb@icculus.org>
4456 * COPYING, license.txt: Added d1x license
4458 2001-02-01 Bradley Bell <btb@icculus.org>
4460 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4462 2001-01-31 Bradley Bell <btb@icculus.org>
4464 * configure.in, arch/include/mouse.h, include/pstypes.h,
4465 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4467 * main/polyobj.c: fix typo
4469 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4470 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4471 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4472 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4473 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4474 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4475 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4476 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4477 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4478 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4479 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4480 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4481 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4482 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4483 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4484 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4485 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4486 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4487 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4488 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4489 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4490 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4491 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4492 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4493 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4494 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4497 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4498 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4499 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4500 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4503 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4506 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4507 cross-compiling, and cygwin fixes
4509 2001-01-30 Bradley Bell <btb@icculus.org>
4511 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4512 include/pstypes.h, include/strutil.h, main/Makefile.am,
4513 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4514 needs --without-assembler and --without-network to compile
4516 2001-01-29 Bradley Bell <btb@icculus.org>
4518 * configure.in, main/Makefile.am: Fixes to build system
4520 * main/kconfig.c: fix for non-linux joysticks
4522 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4523 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4524 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4525 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4526 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4527 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4528 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4529 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4530 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4531 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4533 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4534 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4535 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4536 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4537 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4538 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4541 * arch/dos/include/joy.h, arch/dos/include/key.h,
4542 arch/dos/include/mouse.h: Unified input headers.
4544 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4546 2001-01-28 Bradley Bell <btb@icculus.org>
4548 * conf.h.in, configure.in, arch/Makefile.am,
4549 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4550 arch/include/key.h, main/Makefile.am: More header unification...
4552 * main/newdemo.c: Added <ctype.h>
4554 * arch/include/event.h, arch/include/joy.h: unified input headers.
4556 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4557 OpenGL now uses SDL-GL instead of gii
4559 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4561 2001-01-25 Bradley Bell <btb@icculus.org>
4563 * autogen.sh: use "set -e" so execution stops if something goes
4566 2001-01-24 Bradley Bell <btb@icculus.org>
4570 * Makefile.am: Add ChangeLog to dist
4574 2001-01-24 Bradley Bell <btb@icculus.org>
4576 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4578 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4579 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4582 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4583 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4584 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4585 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4586 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4587 arch/Makefile.am, arch/dos/Makefile.am,
4588 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4589 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4590 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4591 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4592 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4593 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4594 unused/Makefile.am, unused/bios/Makefile.am,
4595 unused/lib/Makefile.am, unused/novga/Makefile.am,
4596 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4597 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4598 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4599 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4600 make dist, VPATH builds, ...
4602 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4603 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4604 arch/dos/Makefile.in, arch/linux/Makefile.in,
4605 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4606 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4607 misc/Makefile.in, texmap/Makefile.in: cruft removal
4609 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4612 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4614 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4616 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4619 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4620 added -grabmouse option
4622 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4623 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4624 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4625 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4626 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4627 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4628 main/songs.c, misc/args.c: changed args_find to FindArg
4630 2001-01-22 Bradley Bell <btb@icculus.org>
4632 * configure, main/Makefile.am, main/Makefile.in: configuration
4635 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4636 fix compiler warnings w/opengl
4638 * include/console.h: ggi support
4640 * arch/linux_init.c: svgalib support
4642 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4643 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4644 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4645 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4646 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4647 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4650 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4652 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4653 main/render.c: fix warnings and enable NDEBUG *
4654 arch/svgalib_init.c: svgalib support
4656 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4658 * main/kconfig.c: joystick support
4660 2001-01-21 Bradley Bell <btb@icculus.org>
4662 * cvshowto.txt: new file, taken from d1x webpage
4664 * AUTHORS, README: Taking over as maintainer of d2x
4666 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4668 2001-01-20 Bradley Bell <btb@icculus.org>
4670 * configure, configure.in: Turned -Werror back off by default
4672 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4673 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4674 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4675 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4676 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4677 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4678 main/laser.c, main/multi.c, main/network.c, main/network.h,
4679 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4680 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4681 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4682 warnings, for non-OpenGL on linux, anyway...
4684 2001-01-19 Bradley Bell <btb@icculus.org>
4686 * copying: remove duplicate file
4688 * Import of d2x-0.0.9-pre1
4690 * Import of d2x-0.0.8