1 2003-11-14 Bradley Bell <btb@icculus.org>
3 * main/menu.c: stop pointless vid mode changes
5 2003-11-07 Bradley Bell <btb@icculus.org>
7 * NEWS, installation.txt: s'more documentation
9 2003-11-07 Steffen Pohle <stpohle@gmx.net>
11 * configure.ac: fix .exe extension problems
13 2003-11-07 Bradley Bell <btb@icculus.org>
15 * arch/ogl/ogl.c: disable texture format verification for OS X -
18 2003-11-06 Bradley Bell <btb@icculus.org>
20 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
21 use more traditional Alt+Enter for toggling fullscreen
23 * 2d/ibitblt.c, main/mission.h: comments/formatting
25 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
27 2003-11-06 Bradley Bell <btb@icculus.org>
29 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
30 resolution change, use kludge to avoid repetitive res changes
32 2003-11-04 Bradley Bell <btb@icculus.org>
34 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
35 structures and i/o routines back to piggy.c
37 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
39 * installation.txt: tell to install d1 .pig for better textures
41 2003-11-04 Bradley Bell <btb@icculus.org>
43 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
44 oem d1 v1.0 and registered d2 v1.0, comments
46 2003-11-03 Bradley Bell <btb@icculus.org>
48 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
49 all d1 shareware - even though files are different!
51 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
54 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
57 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
60 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
62 * main/movie.c: when no movies are found, divide by six the
63 number of warning lines sent to stdout
65 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
67 * include/byteswap.h: fix stupid copy/paste error
69 2003-10-24 Bradley Bell <btb@icculus.org>
71 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
72 gr_linear_rep_movsd_2x instead of almost identical
73 gr_linear_movsd_double. Better since we have assembly versions.
75 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
77 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
80 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
82 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
83 error with --disable-network, move reset_network_objects()
84 from gameseq.c to multi.c
86 2003-10-14 Bradley Bell <btb@icculus.org>
88 * AUTHORS, NEWS: stuff
90 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
92 2003-10-12 Bradley Bell <btb@icculus.org>
94 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
95 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
98 2003-10-12 Aaron Plattner <plattner@caltech.edu>
100 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
101 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
102 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
103 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
104 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
105 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
106 arch/win32/ipx_win.c, arch/win32/winnet.c,
107 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
108 main/multi.h, main/network.c: add IPv4 multicasting support
110 2003-10-11 Bradley Bell <btb@icculus.org>
112 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
114 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
115 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
116 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
117 main/weapon.h: lots of shareware and oem fixes
119 2003-10-10 Bradley Bell <btb@icculus.org>
121 * arch/win32/winnet.c: fixed stupid win32 network bug
123 2003-10-10 Bradley Bell <btb@icculus.org>
125 * main/piggy.c: increased D1_MAX_TMAP_NUM
127 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
129 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
130 which are animated in d2, refactorizes d1 texture reading
132 2003-10-10 Bradley Bell <btb@icculus.org>
134 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
135 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
136 main/collide.h, main/compbit.h, main/config.h, main/console.c,
137 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
138 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
139 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
140 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
141 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
142 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
143 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
144 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
145 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
146 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
147 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
148 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
149 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
150 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
151 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
152 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
153 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
154 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
155 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
156 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
157 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
158 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
159 main/wall.h: comments/formatting
161 2003-10-09 Bradley Bell <btb@icculus.org>
163 * main/text.c: fix text when using old datafiles
165 * main/laser.h: comments/whitespace
167 * main/laser.c, main/weapon.c: fixed smart missiles and smart
168 mines w/shareware data
170 * include/DT_drawtext.h: deleted unused file
172 2003-10-08 Bradley Bell <btb@icculus.org>
174 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
176 * arch/win32/ipx_udp.c: use closesocket() instead of close()
178 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
179 main/menu.c: Disabled 'd2x keys' weapon selection
181 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
183 * main/object.h, main/multi.h: get rid of most warnings issued by
184 cpp-precomp of gcc from Mac OS X dev tools
186 2003-10-05 Bradley Bell <btb@icculus.org>
188 * NEWS, configure.ac: increment version number
190 * cfile/cfile.c: better handling of CRLF text files (when that is
193 * utilities/hogcreate.c, utilities/hogextract.c,
194 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
195 reading/writing files
197 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
198 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
201 2003-10-04 Bradley Bell <btb@icculus.org>
203 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
205 * main/netmisc.c: change byte to sbyte, comments/whitespace
207 2003-10-03 Bradley Bell <btb@icculus.org>
209 * cfile/cfile.c, main/config.c: fix win32 eof bug.
211 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
214 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
215 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
216 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
217 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
218 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
219 main/object.c, main/object.h, main/paging.c, main/player.h,
220 main/robot.h, main/segment.h, main/state.c, main/switch.c,
221 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
222 main/weapon.c, main/weapon.h: change byte to sbyte,
225 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
226 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
227 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
228 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
230 * configure.ac: better checking for timeval
232 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
234 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
235 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
236 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
237 arch/win32/winnet.c, configure.ac, include/byteswap.h,
238 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
239 main/multibot.c, main/network.c: Make network architecture
240 choosable from game menu, add support for UDP/IP on Mac OS X and
243 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
245 * include/byteswap.h: added macros for coping with alignment
248 2003-10-02 Bradley Bell <btb@icculus.org>
250 * main/multi.h: added padding to little-endian version of
253 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
255 * main/netmisc.c: delete duplicate function
257 2003-10-01 Bradley Bell <btb@icculus.org>
259 * main/bm.c: make sure d1_texture_indices gets freed between
262 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
264 * main/piggy.h: fix size of d1 shareware descent.pig
266 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
268 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
269 main/gameseq.c, main/piggy.c: fix loading of d1 texture
270 replacements for non-animated textures
272 2003-08-02 Matthew Mueller <donut@dakotacom.net>
274 * main/controls.c: use fixed 20fps wiggle
276 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
278 * Makefile.am, debian/changelog.in, debian/control,
279 debian/d2x-common.dirs, debian/d2x-common.install,
280 debian/d2x-common.manpages, debian/d2x-gl.files,
281 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
282 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
283 utilities/Makefile.am, utilities/hogcreate.1,
284 utilities/hogextract.1, utilities/mvlcreate.1,
285 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
286 add man pages, distribute utility programs in new d2x-common deb
288 * rpm/d2x.spec.in: updated rpm spec file
290 2003-08-02 Bradley Bell <btb@icculus.org>
292 * cfile/cfile.c: update raw_position in cfputc and cfputs
294 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
296 * main/piggy.c: make error message more friendly
298 * main/piggy.c: simplify copying of bitmap flags
300 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
303 * cfile/cfile.c: revert to always using custom fgets
305 * main/endlevel.c, main/mission.c: handle missing exit sequence
306 components gracefully
308 * main/playsave.c: comments
310 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
312 * cfile/cfile.c: update raw_position in cfwrite
314 * main/network.c: comments/formatting
316 2003-06-22 Bradley Bell <btb@icculus.org>
318 * cfile/cfile.c: use standard fgets for non-archive files
320 * main/movie.c: use con_printf for missing movie warning
322 2003-06-18 Bradley Bell <btb@icculus.org>
324 * main/movie.c: fixed cfile conversion of movielib code
326 * main/console.c, main/hud.c: strip out colors, etc when printing
329 * include/u_mem.h: fix NDEBUG calloc macro
331 2003-06-15 Bradley Bell <btb@icculus.org>
333 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
336 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
337 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
338 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
339 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
340 main/scores.c, main/state.c, main/text.c, misc/args.c,
341 misc/strio.c: convert file i/o to cfile
343 2003-06-14 Bradley Bell <btb@icculus.org>
345 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
346 writing and other modes besides "rb" (mostly taken from
349 2003-06-09 Bradley Bell <btb@icculus.org>
351 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
354 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
355 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
358 2003-06-07 Taylor Richards <taylor@icculus.org>
360 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
362 2003-06-07 Bradley Bell <btb@icculus.org>
364 * main/console.c: fix non-console build
366 * main/gamesave.c: comments
368 * main/bm.c: remove redundant break
370 2003-06-06 Bradley Bell <btb@icculus.org>
372 * main/gauges.c, main/kconfig.c: comments/formatting
374 * console/.cvsignore: added .cvsignore
376 * main/console.c: can't write to console after it's closed
378 2003-06-05 Bradley Bell <btb@icculus.org>
380 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
381 console/internal.c, console/internal.h, include/CON_console.h,
382 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
383 finish console conversion away from SDL
385 2003-06-04 Bradley Bell <btb@icculus.org>
387 * console/CON_console.c, include/CON.console.h, include/console.h,
388 main/console.c, main/game.c: console conversion to native gr,
391 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
392 put prototype for gr_bm_bitblt in gr.h
394 2003-06-03 Bradley Bell <btb@icculus.org>
396 * console/CON_console.c, console/DT_drawtext.c,
397 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
398 main/console.c: use native fonts for console
400 * main/playsave.c: use shorts for short data
402 2003-06-02 Bradley Bell <btb@icculus.org>
404 * configure.ac, main/console.c: set console background, fix
407 2003-06-01 Bradley Bell <btb@icculus.org>
409 * Makefile.am, arch/sdl/event.c, configure.ac,
410 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
411 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
412 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
413 main/gamerend.c: added console code (from SDL_console)
415 2003-05-30 Bradley Bell <btb@icculus.org>
417 * README: minor update
419 2003-05-28 Bradley Bell <btb@icculus.org>
421 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
426 2003-06-06 Bradley Bell <btb@icculus.org>
428 * main/kconfig.c: fix crash in control menus
430 * main/gauges.c: force cockpit redraw in opengl
432 * main/gamerend.c: move ogl swap, so cockpit and console get
435 2003-06-01 Bradley Bell <btb@icculus.org>
437 * configure.ac, libmve/mveplay.c: define struct timeval if needed
441 2003-05-12 Bradley Bell <btb@icculus.org>
443 * configure.ac: increment version number
445 * main/bm.c: use con_printf for exit model warnings
447 * configure.ac: must check for timespec after setting -mno-cygwin
449 * main/inferno.c: added -nohogdir and -userdir options
451 * NEWS, main/titles.c: use briefings with no extension
455 2003-04-30 Bradley Bell <btb@icculus.org>
457 * configure.ac: have to include time.h when checking for nanosleep
459 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
462 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
463 increment version number
465 * main/Makefile.am: make dist fix
469 2003-04-29 Bradley Bell <btb@icculus.org>
471 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
474 2003-04-24 Bradley Bell <btb@icculus.org>
476 * configure.ac: increment version number
478 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
481 2003-04-24 Ingo van Lil <inguin@gmx.de>
483 * main/render.c: fix misspellings of NDEBUG
487 2003-04-14 Bradley Bell <btb@icculus.org>
489 * cfile/cfile.c: prefer files from d2 hog over d1 hog
491 2003-04-11 Bradley Bell <btb@icculus.org>
493 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
498 2003-04-11 Bradley Bell <btb@icculus.org>
500 * libmve/mveplay.c: use _sleep instead of sleep on win32
502 * Makefile.am, README, README.utils, arch/sdl/digi.c,
503 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
504 include/cfile.h, include/error.h, libmve/Makefile.am,
505 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
506 main/endlevel.h, main/playsave.c, misc/fileutil.c:
507 utilities/Makefile.am: comments/formatting/dist problems
509 * configure.ac: use different defines for os x
511 2003-04-07 Bradley Bell <btb@icculus.org>
513 * include/error.h, misc/error.c: put some old stuff back in,
514 eliminate duplicate error messages
516 * main/text.c: don't die on text not found
519 * main/inferno.c: print some useful info if hog not found, allow
520 -help to work if no text available
522 2003-04-07 Steffen Pohle <stpohle@gmx.net>
524 * arch/linux/Makefile.am: revert to previous version, so linux
527 2003-04-03 Bradley Bell <btb@icculus.org>
529 * main/endlevel.c: fixed exit model scheme yet again
531 2003-04-02 Bradley Bell <btb@icculus.org>
533 * misc/error.c: call Int3 on Assert
535 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
538 * main/wall.c: don't die when trying to toggle nonexistent
539 segment... vertigo level 10 is buggy!
541 * main/gamemine.c: comments/formatting
543 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
545 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
546 main/inferno.c: Allow use of 22K sound samples
548 2003-03-29 Bradley Bell <btb@icculus.org>
550 * arch/ogl/gr.c: default to bitmapped reticle
552 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
553 main/polyobj.c: rewrote endlevel stuff to reread exit model info
556 * arch/sdl/joy.c: fixed text seen for hats in control config
559 2003-03-28 Bradley Bell <btb@icculus.org>
561 * main/bm.c: heh, model nums in vertigo are hardcoded,
562 N_D2_POLYGON_MODELS can't change
564 * configure.ac, include/d1x.xpm, include/descent.xpm,
565 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
568 2003-03-27 Bradley Bell <btb@icculus.org>
570 * main/text.h: fixed text references for hat directions
572 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
574 2003-03-26 Bradley Bell <btb@icculus.org>
576 * main/playsave.c: make d2x keys backward compatible
578 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
580 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
583 2003-03-26 Bradley Bell <btb@icculus.org>
585 * main/piggy.c: fix crash when d1 data not present
587 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
588 read/write from plr file
590 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
591 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
592 added escort.h header
594 2003-03-25 Bradley Bell <btb@icculus.org>
596 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
597 D1_PIGFILE ("descent.pig") macro
599 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
600 models from d1 pig file
602 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
603 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
604 really) from d1 pig file
606 2003-03-23 Bradley Bell <btb@icculus.org>
608 * main/bm.c: stop extra robots from overwriting exit models
610 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
611 texture list doesn't get full
613 * main/bm.c: fix mem leak when reading extra robots
615 2003-03-21 Bradley Bell <btb@icculus.org>
617 * main/menu.c: Added option to set movie resolution (mostly works)
619 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
621 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
622 replacement functions to piggy.c
624 * main/gameseq.c: attempt to support mac d1 descent.pig
626 * main/bm.c: fix mem leak
628 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
629 files, both d1 and d2 oem briefing where showed
631 * main/inferno.c, main/movie.c: Change the default movie
632 resolution to "high", implement the option -lowresmovies
634 2003-03-20 Bradley Bell <btb@icculus.org>
636 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
638 * main/piggy.c: comments
640 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
642 * main/gameseq.c: delete duplicate function
644 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
646 2003-03-19 Bradley Bell <btb@icculus.org>
648 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
649 (cddb discid) support
651 * arch/sdl/digi.c, main/kludge.c: implemented
652 digi_link_sound_to_object3 for looping sounds, other looping stuff
654 * arch/sdl/gr.c: removing dependencies on stuff in main/
656 * arch/linux/Makefile.am, arch/linux/init.c,
657 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
658 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
659 other header cleanups
661 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
663 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
665 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
666 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
667 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
668 load d1 textures for d1 levels
670 2003-03-19 Bradley Bell <btb@icculus.org>
672 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
673 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
674 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
675 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
678 * README: added some OS X info
680 2003-03-17 Bradley Bell <btb@icculus.org>
682 * main/newdemo.c: simplify DEMO_FILENAME macro
684 * main/console.c, main/game.c: enable experimental console support
686 * main/gamerend.c: fixed location of fps meter in multi
688 2003-03-16 Bradley Bell <btb@icculus.org>
690 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
691 also look in shared data dir for demos
693 * main/newdemo.c, main/newdemo.h: comments/formatting
695 2003-03-15 Christopher Thielen <chris@luethy.net>
697 * main/kludge.c: set CDROM_dir back to "." - tricks game into
698 thinking d2 cd is always present
700 2003-03-15 Bradley Bell <btb@icculus.org>
702 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
705 * arch/sdl/rbaudio.c: formatting, enabled volume control under
708 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
709 gr_init. don't really know why this works, though
711 2003-03-14 Bradley Bell <btb@icculus.org>
713 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
715 * unused/bios/rbaudio.h: removed duplicate file
717 2003-03-14 Christopher Thielen <chris@luethy.net>
719 * arch/sdl/rbaudio.c: stop cd audio when exiting
721 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
723 * main/gamecntl.c: add comments to the "only matt knows" cheats
725 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
727 * main/gamemine.c: formatting, better texture conversion for d1
730 2003-03-14 Bradley Bell <btb@icculus.org>
732 * main/piggy.c: must swap all mac version pigfiles
734 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
735 main/multi.c: formatting, minor cleanups
737 * 2d/rle.c: need to swap line_size on bigendian machines
739 * main/mission.c, main/mission.h: detect mac full version hogfile
741 2003-03-13 Bradley Bell <btb@icculus.org>
743 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
744 added joy/mouse sensitivity slider, increased range to 16, and
747 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
750 * arch/linux/Makefile.am: removed extra backslash
752 * TODO, installation.txt: updated some documentation
754 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
755 menu, with maxfps option
757 2003-03-12 Bradley Bell <btb@icculus.org>
759 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
761 * arch/linux/alsadigi.c, arch/linux/findfile.c,
762 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
763 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
764 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
765 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
766 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
767 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
768 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
769 arch/linux/include/music.h, arch/linux/include/serial.h,
770 arch/linux/include/ukali.h: formatting
772 2003-03-11 Chris Arena <ccarena@cox.net>
774 * main/menu.c: fixed brightness slider
776 2003-03-01 Bradley Bell <btb@icculus.org>
778 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
779 robots and animated bitmaps work, but colors are messed up
781 2003-02-28 Bradley Bell <btb@icculus.org>
783 * main/player.h: whitespace
785 * main/automap.c, main/cntrlcen.c, main/collide.c,
786 main/gamerend.c: use Builtin_mission_num instead of 0 (if
787 descent.hog is present, d1 becomes mission 0)
789 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
790 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
791 arch/win32/winnet.c: MinGW compiles with network enabled again,
792 but still doesn't work
796 2003-02-28 Bradley Bell <btb@icculus.org>
798 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
799 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
802 2003-02-27 Bradley Bell <btb@icculus.org>
804 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
805 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
806 main/network.c, main/network.h: noted that hoard.ham is only needed
807 for multiplayer HOARD games, and should not be equated with
808 "vertigo". put HoardEquipped() back in network.c.
810 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
811 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
812 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
813 use timer_delay instead of d_delay
815 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
817 * main/render.c: added replacement qsort for solaris
819 2003-02-26 Bradley Bell <btb@icculus.org>
821 * main/gamemine.c: texture conversion for d1 shareware
823 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
825 * main/gamemine.c: better texture conversion for d1 levels
827 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
829 * main/kconfig.c: fix joystick support under MinGW
831 2003-02-26 Bradley Bell <btb@icculus.org>
833 * main/playsave.c: fix swapping glitch
835 * configure.ac, readme.txt: clean stuff up, getting ready for
838 * main/titles.c: begin support for rendering spinning robots in
841 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
844 * main/gamemine.c: load d1 shareware levels!
846 2003-02-25 Bradley Bell <btb@icculus.org>
850 * autogen.sh: add warning about old auto* versions, use
853 2003-02-24 Bradley Bell <btb@icculus.org>
855 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
856 briefings mostly working
857 * main/movie.c, main/titles.c: fixed some more briefing glitches
859 2003-02-23 Bradley Bell <btb@icculus.org>
861 * main/movie.c: fixed crash when using shareware data files
863 * arch/sdl/digi.c: fix crash on non-existent sounds
864 (i.e. shareware data)
866 2003-02-22 Bradley Bell <btb@icculus.org>
868 * main/titles.c: fixed fullscreen toggle in briefings
870 2003-02-21 Bradley Bell <btb@icculus.org>
872 * configure.ac: check for mingw when enabling nasm
873 * main/playsave.c: enable loading player files of either byte
876 2003-02-20 Bradley Bell <btb@icculus.org>
878 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
879 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
880 #343, not "rest of solution to bug #344"
881 * arch/sdl/timer.c, include/timer.h: revert to more accurate
883 * main/kludge.c: partial solution to bug #344
884 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
885 * compilerdefs.txt: added linux/mips info
886 * ChangeLog: clean up changelog
888 2003-02-19 Bradley Bell <btb@icculus.org>
890 * libmve/mveplay.c: os x needs nanosleep prototype.
892 2003-02-18 Bradley Bell <btb@icculus.org>
894 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
895 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
896 to disable/enable audio
897 * libmve/: mve_main.c, mveplay.c: bigendian fixes
898 * main/: movie.h, titles.c: make sure movie's palette is set before
899 writing briefing text. Fixes bug #359
900 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
902 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
903 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
905 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
907 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
908 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
909 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
911 * include/libmve.h: blah
913 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
915 * main/render.c: 2nd attempt to fix solaris qsort bug
917 2003-02-18 Bradley Bell <btb@icculus.org>
919 * configure.ac, include/pstypes.h: put alignment detection in
922 2003-02-17 Bradley Bell <btb@icculus.org>
924 * Makefile.am, README.utils, configure.ac, include/libmve.h,
925 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
926 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
927 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
928 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
929 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
930 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
931 moved mve stuff to separate subdir
932 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
933 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
934 mve code. Fixes (at least) bugs #41, #348, and #350.
936 2003-02-14 Bradley Bell <btb@icculus.org>
938 * main/Makefile.am: no more Makefile.mveplay. again
939 * main/mveplay.c: typo
941 2003-02-13 Bradley Bell <btb@icculus.org>
943 * utilities/mvlextract.c: uint -> unsigned int
944 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
945 standalone mveplayer, win32 support
946 * main/movie.c: random bugfixes, win32 support
947 * arch/sdl/Makefile.am: formatting
948 * configure.ac: disable networking on mac/win for now
949 * main/newmenu.c: comments
951 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
953 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
954 redundant swap functions.
956 2003-02-13 Bradley Bell <btb@icculus.org>
958 * ChangeLog: update changelog
960 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
962 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
963 polymodel alignment issues.
965 2003-02-13 Bradley Bell <btb@icculus.org>
967 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
968 fix various little bugs
969 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
970 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
971 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
973 * README.utils: new file
974 * main/: mve_main.c, mveplay.c: more movie fixes
975 * README: updated README
976 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
978 2003-02-12 Bradley Bell <btb@icculus.org>
980 * utilities/mvlextract.c: bigendian mvl support
981 * main/mveplay.c: formatting, stuff
982 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
983 truecolor mve support, standalone mveplayer
984 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
985 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
986 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
989 2003-01-22 Bradley Bell <btb@icculus.org>
991 * include/: interp.h, interp.h: restore prototype for
992 swap_polygon_model_data
994 2003-01-21 Bradley Bell <btb@icculus.org>
996 * main/piggy.c: use memcpy to avoid alignment problem
997 * compilerdefs.txt: updated some defs, added sunos/sparc
999 2003-01-15 Bradley Bell <btb@icculus.org>
1001 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1002 * main/gamemine.c: attempting to support d1 shareware
1003 * compilerdefs.txt: update defs
1005 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1007 * main/mveplay.c: fix several bugs, comments, formatting.
1009 2003-01-15 Bradley Bell <btb@icculus.org>
1011 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1012 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1013 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1014 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1016 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1017 formatting, comments
1019 2003-01-11 Bradley Bell <btb@icculus.org>
1021 * main/: mission.c, mission.h: attempt to support d1 for mac
1023 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1024 * main/object.h: foo
1026 2003-01-09 Bradley Bell <btb@icculus.org>
1028 * main/movie.c: use ifdef around gr_toggle_fullscreen
1030 2003-01-07 Bradley Bell <btb@icculus.org>
1032 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1033 main/mission.h: don't need .msn file for descent.hog anymore
1036 2003-01-06 Bradley Bell <btb@icculus.org>
1038 * main/mission.h, main/mission.c: comments
1039 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1042 2003-01-03 Bradley Bell <btb@icculus.org>
1044 * utilities/: txb2txt.c, txt2txb.c: remove old files
1045 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1046 * main/polyobj.c: attempt to make read_model_file
1048 * main/menu.c: move vertigo text
1050 2003-01-02 Bradley Bell <btb@icculus.org>
1052 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1053 main/polyobj.h: cleanup alignment changes
1054 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1055 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1056 main/object.h: fix alignment issues on sparc
1057 * cvshowto.txt: update cvs info
1059 * 2d/rle.c: make rle_swap handle RLE_BIG
1061 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1063 * main/render.c: workaround solaris qsort bug
1065 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1067 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1068 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1069 * arch/linux/Makefile.am: enabled linux joystick, kali
1070 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1071 arch/sdl/event.c: enabled linux joystick
1073 2002-12-31 Bradley Bell <btb@icculus.org>
1075 * main/gamemine.c: simplified warning msg
1076 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1077 * main/render.h: fix compiler warning
1079 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1081 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1083 2002-12-24 Bradley Bell <btb@icculus.org>
1085 * main/mission.c: fixes an infinite loop which was caused by d2x
1086 thinking d2demo was a descent 1 mission
1088 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1090 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1092 2002-12-24 Bradley Bell <btb@icculus.org>
1094 * main/render.c: comments
1096 2002-10-30 Bradley Bell <btb@icculus.org>
1098 * main/inferno.c: add help for -hogdir option
1099 * main/inferno.c: added -hogdir option
1101 2002-10-28 Bradley Bell <btb@icculus.org>
1103 * main/: inferno.c, menu.c: enabled Vertigo displays
1104 * include/3d.h: typo
1106 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1108 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1109 main/netmisc.c, main/network.c: simplify and eliminate redundant
1112 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1114 * maths/fixc.c: fix infinite loop in quad_sqrt.
1115 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1116 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1118 2002-10-12 Bradley Bell <btb@icculus.org>
1120 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1122 2002-10-11 Bradley Bell <btb@icculus.org>
1124 * main/hud.c: make hud_message work correctly
1125 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1127 * main/network.c: formatting, small fixes
1129 2002-10-10 Bradley Bell <btb@icculus.org>
1131 * main/netmisc.h: no swap_object for little-endian
1132 * main/: netmisc.h, network.c: use macros to simplify network
1134 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1136 * main/inferno.c: enable loading screen for mac shareware with
1138 * main/netmisc.c: whitespace
1139 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1141 * main/hud.c: whitespace
1142 * configure.ac: remove shareware build, add macdata build
1143 * main/songs.c: whitespace
1144 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1145 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1147 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1150 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1152 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1153 comments, formatting, etc.
1154 * iff/iff.c: fix bigendian iff loading.
1156 2002-10-03 Bradley Bell <btb@icculus.org>
1158 * utilities/txb2tex.c: typo
1159 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1160 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1162 * arch/sdl/mouse.c: whitespace
1164 2002-09-19 Bradley Bell <btb@icculus.org>
1166 * main/kconfig.c: fix a oops, add old logs
1167 * main/kconfig.c: support for >3 mouse buttons
1169 2002-09-18 Bradley Bell <btb@icculus.org>
1171 * include/gr.h: fix palette swap define
1173 2002-09-14 Bradley Bell <btb@icculus.org>
1175 * main/titles.c: load hires briefing screen if lores doesn't exist
1176 (i.e. vertigo) and MenuHires=0
1178 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1180 * main/: multi.h, network.h: pack some structures for ipx
1183 2002-09-14 Bradley Bell <btb@icculus.org>
1185 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1186 and load_endlevel_data() to expect newline-terminated strings, fix
1187 load_game_data to read null-terminated string for
1190 2002-09-07 Bradley Bell <btb@icculus.org>
1192 * main/newmenu.c: added error message
1193 * main/menu.h: enable -nohires with mac shareware
1194 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1195 * 2d/font.c: enable 0/255 palette swap for fonts
1196 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1198 * 2d/2dsline.c: fix ogl blooper
1200 2002-09-05 Bradley Bell <btb@icculus.org>
1202 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1204 * include/strutil.h: need string.h for strcasecmp
1205 * include/rle.h: okay, maybe it needs to be this way
1206 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1207 * 2d/scalec.c: more stuff from d2src
1208 * 2d/rle.c: more stuff from d2src, formatting
1209 * 2d/font.c: useless cruft
1210 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1211 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1214 2002-09-04 Bradley Bell <btb@icculus.org>
1216 * include/grdef.h: fix compiler warnings
1217 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1218 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1220 * main/game.c: we want the mac ibitblt for everything but dos and
1222 * main/texmerge.c: these routines are in tmerge.c
1223 * main/credits.c: enable credits for mac and oem data
1224 * main/bm.c: use either exit.ham or exit.pofs
1225 * include/ibitblt.h: enable some more code from d2src
1226 * include/gr.h: enable mac ubitblt_double
1227 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1228 * include/grdef.h: moved some inline asm from linear.h
1229 * 2d/ibitblt.c: brought in line with original d2 version
1230 * 2d/bitblt.c: reverted to original d2 version of this file, then
1231 added d1x enhancements
1232 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1233 * 2d/linear.h: moved these back to their original locations
1235 * main/mveplay.c: close some memory holes, speed up palette loading
1236 * main/movie.c: added fullscreen toggle while playing movies
1237 * main/inferno.c: comment out -superhires help text (always on)
1238 * include/timer.h: added approx_fsec_to_usec macro
1239 * arch/sdl/joy.c: fix compiler warning
1241 2002-09-01 Bradley Bell <btb@icculus.org>
1243 * main/network.c: oops
1244 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1245 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1246 timer_get_fixed_seconds
1249 2002-08-31 Bradley Bell <btb@icculus.org>
1251 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1253 * main/multi.h: network endian stuff
1254 * 2d/font.c, include/gr.h: fast file i/o for font headers
1255 * arch/win32/arch_ip.cpp: unused file
1256 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1257 bigendian networking fixes
1258 * main/menu.c: make net menu more accurate, also make superhires
1260 * include/pstypes.h: better to have __pack__ all the time, I think.
1261 needed for networking, e.g.
1262 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1264 * arch/win32/Makefile.am: unused file
1267 2002-08-30 Bradley Bell <btb@icculus.org>
1269 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1270 * main/: newmenu.h, titles.c: formatting
1271 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1272 main/multi.h: networking works, finally
1273 * TODO: added TODO file
1274 * arch/linux/arch_ip.cpp: unused fine
1275 * README: network sorta working
1276 * main/: Makefile.am, multi.c, network.c, network.h: more
1278 * main/menu.c: load builtin mission correctly
1279 * main/inferno.c: documentation
1280 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1282 * main/Makefile.mveplay: don't need no more
1284 2002-08-29 Bradley Bell <btb@icculus.org>
1286 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1287 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1288 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1290 * include/ipx_drv.h: more network fixing
1291 * arch/linux/include/ipx_drv.h: more network fixing
1292 * include/ipx.h: formatting
1293 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1294 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1295 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1296 main/inferno.c: fixed networking fuck-up?
1297 * Makefile.am: moved mingw info to README
1298 * README, mingw32.txt: moved mingw info to README
1300 2002-08-27 Bradley Bell <btb@icculus.org>
1302 * utilities/mvlextract.c: allow specifying file to extract
1303 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1305 * utilities/hogextract.c: allow specifying file to extract
1306 * main/mission.c: Have to get mission_num _after_ promoting...
1307 * main/: gameseq.c, titles.c: beginning d1 briefing support
1308 * descent.msn: beginning d1 briefing support
1309 * main/: titles.c, titles.h: d1-style mission briefings
1310 * main/piggy.h: whitespace
1311 * main/movie.c: beginning robot movie support, fall back on lo/hi
1312 res if hi/lo not available
1313 * main/mission.c: added Builtin_mission_num for builtin mission,
1314 D1Hogdir, d1-style mission briefings
1315 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1317 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1318 (for d1 missions that need d1 data)
1319 * 2d/ibitblt.c: whitespace
1321 2002-08-26 Bradley Bell <btb@icculus.org>
1323 * utilities/mvlcreate.c: oops
1324 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1326 * utilities/hogextract.c: added [v]iew option
1327 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1328 * main/titles.c: fix writable string, disable DumbAdjust thing
1329 * main/polyobj.h: whitespace
1330 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1332 * main/movie.c: read movies from AltHogDir, other fixes
1333 * main/: mission.c, mission.h: fix bug w/mission filename
1334 * main/gameseq.c: comments
1335 * main/digi.h: whitespace n stuff
1336 * include/mve_audio.h: added audio flag macros
1337 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1341 2002-08-23 Bradley Bell <btb@icculus.org>
1343 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1345 * Makefile.am: remove d2demo.mn2
1346 * cfile/cfile.c, include/cfile.h: add cfile_size function
1347 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1348 eliminate need for .mn2 files for oem and demo
1350 2002-08-22 Bradley Bell <btb@icculus.org>
1352 * main/bm.c: fix for vertigo
1353 * main/menu.h: make OEM menu pcx available
1354 * 2d/rle.c: merge with original d2 file
1355 * Makefile.am, configure.ac: let mission files get installed by
1358 2002-08-17 Bradley Bell <btb@icculus.org>
1360 * configure.ac: make FAST_FILE_IO the default on little-endian
1362 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1363 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1366 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1368 * main/: game.c, menu.c, mission.c: promote builtin missions.
1370 2002-08-15 Bradley Bell <btb@icculus.org>
1372 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1373 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1374 * utilities/.cvsignore: added cvsignore
1375 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1377 * main/piggy.c: mac data file loading
1378 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1379 transparency and swap 0/255 correctly for mac data files
1381 2002-08-13 Bradley Bell <btb@icculus.org>
1383 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1384 to utilities to avoid conflict with c++ std lib <utility>
1385 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1386 txt2txb.c: moved utility to utilities to avoid conflict with c++
1388 * Makefile.am, configure.ac: add utilities
1390 2002-08-09 Bradley Bell <btb@icculus.org>
1392 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1395 2002-08-08 Bradley Bell <btb@icculus.org>
1397 * main/inferno.c: comments
1398 * main/: newmenu.c, songs.c: mac demo datafile support
1399 * installation.txt: update
1400 * main/gamesave.c: use lowercase for consistency
1401 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1402 models for other than d2demo
1404 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1406 * main/gamemine.c: formatting, better d1 texture conversion
1407 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1408 main/mission.h: recognize .msn mission files.
1410 2002-08-07 Bradley Bell <btb@icculus.org>
1412 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1413 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1414 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1415 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1416 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1417 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1420 2002-08-06 Bradley Bell <btb@icculus.org>
1422 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1423 * main/Makefile.am: formatting
1424 * 2d/font.c: make gr_remap_font just reload the whole thing
1425 * configure.ac: formatting
1426 * Makefile.am: added d2demo.mn2
1427 * d2demo.mn2: mission file for shareware
1428 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1429 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1430 * main/sounds.h: shareware stuff, whitespace
1431 * main/: polyobj.c, polyobj.h: more fast i/o macros
1432 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1434 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1435 endlevel stuff to non-shareware, allow movies/endlevel for
1437 * main/cntrlcen.c: typo
1438 * main/bm.h: use global Piggy_hamfile_version
1439 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1440 macros, use global Piggy_hamfile_version
1441 * main/Makefile.am: terrain and movie stuff always used now
1442 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1444 * main/: gamemine.c, gamesave.c: load DMB levels
1445 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1446 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1448 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1450 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1452 2002-08-04 Bradley Bell <btb@icculus.org>
1454 * main/inferno.c: shareware stuff, formatting
1455 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1456 * arch/sdl/gr.c: don't need to set mode in gr_init
1458 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1460 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1462 * Makefile.am, descent.mn2: added mission file for descent 1
1464 2002-08-02 Bradley Bell <btb@icculus.org>
1466 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1467 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1468 main/piggy.h, misc/error.c: junk
1469 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1470 render.h, scores.c, scores.h, terrain.c: shareware stuff
1471 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1472 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1473 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1474 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1475 main/weapon.c, main/weapon.h: fast i/o macros
1477 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1479 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1480 main/gamemine.h, main/gamesave.c: load d1 levels
1482 2002-07-30 Bradley Bell <btb@icculus.org>
1484 * configure.ac: oops
1485 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1487 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1488 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1489 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1490 main/piggy.c, main/titles.c: support shareware datafiles!
1491 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1492 piggy.c: SHAREWARE fixes
1494 2002-07-29 Bradley Bell <btb@icculus.org>
1496 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1497 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1498 misc/fileutil.c: Portability - OS X support
1500 2002-07-27 Bradley Bell <btb@icculus.org>
1502 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1503 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1504 segment.h: portability
1505 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1506 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1507 main/wall.h: portabilization
1508 * 2d/font.c, include/gr.h: portability
1510 2002-07-26 Bradley Bell <btb@icculus.org>
1512 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1513 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1514 * main/player.c: foo
1515 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1516 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1517 misc/fileutil.h: portable file i/o utils
1518 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1519 writable string anymore... / formatting
1520 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1521 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1522 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1523 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1524 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1525 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1526 portable-izing file loading routines
1528 2002-07-24 Bradley Bell <btb@icculus.org>
1530 * main/mveplay.c: correctly play files with 16bit uncompressed
1531 audio, mem checking, etc
1532 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1535 2002-07-23 Bradley Bell <btb@icculus.org>
1537 * misc/Makefile.am: unused file
1538 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1539 main/sounds.h: remove experimental nmovie stuff
1540 * main/movie.c: add some debugging output
1542 2002-07-22 Bradley Bell <btb@icculus.org>
1544 * main/: console.c, state.c: simplified header
1545 * main/movie.c: enable mveplay audio
1546 * main/old/movie.c: moved to main/
1547 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1548 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1549 main/mvelib.c, main/mveplay.c: initial movie support
1550 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1551 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1552 include/ogl_init.h, include/pstypes.h, main/console.c,
1553 main/state.c, mem/mem.c: OS X stuff
1554 * configure.ac: OS X and movie stuff
1556 2002-07-19 Bradley Bell <btb@icculus.org>
1558 * compilerdefs.txt: OSX defs
1560 2002-07-18 Bradley Bell <btb@icculus.org>
1562 * main/inferno.c: use simpler rcs tags
1563 * autogen.sh: keep Changelog in cvs (and use --accum)
1564 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1565 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1566 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1567 main/songs.c: changed cdrom->rbaudio
1568 * include/rbaudio.h: moved to /include
1570 2002-07-17 Bradley Bell <btb@icculus.org>
1572 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1573 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1574 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1575 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1576 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1577 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1578 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1579 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1580 3d/setup.c: use simpler rcs tags
1585 2002-07-17 Bradley Bell <btb@icculus.org>
1587 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1588 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1589 * debian/rules: don't need readme's
1590 * debian/rules: move d1x license to COPYING, license clarifications
1591 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1592 license to COPYING, license clarifications
1593 * debian/rules: fix debian docs
1594 * debian/rules: fix debian manpages
1595 * debian/d2x-sdl.menu: fix debian menu
1596 * debian/rules: link to undocumented man page for debs
1597 * Makefile.am, configure.ac, debian/control, debian/copyright,
1598 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1599 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1600 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1603 2002-07-16 Bradley Bell <btb@icculus.org>
1605 * debian/: rules, changelog.in: deb stuff
1606 * configure.ac: cleaner nasm detection
1607 * debian/: changelog.in, control, rules: deb stuff
1608 * README, installation.txt: typos, stuff
1609 * configure.ac: better #defines
1610 * configure.ac: whitespace
1611 * configure.ac: better documentation
1612 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1613 SDL_JOYSTICK not needed
1614 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1615 * configure.ac: need higher SDL for joystick
1616 * debian/: control, rules: deb stuff
1617 * arch/sdl/joy.c: old junk
1618 * Makefile.am, configure.ac: automake updates
1619 * main/: inferno.c, text.c: don't use althogdir on non-unix
1620 * configure.ac: more autoconf updates
1621 * misc/strutil.c: better strrev
1622 * main/inferno.c: need limits.h on mingw also
1623 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1626 2002-04-19 Bradley Bell <btb@icculus.org>
1628 * main/network.c: let hoard.ham be a cfile
1629 * main/text.c: better error message when hog not found
1632 2002-03-23 Bradley Bell <btb@icculus.org>
1634 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1635 arch/sdl/Makefile.am: Use SDL joystick automatically
1636 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1638 2002-03-05 Bradley Bell <btb@icculus.org>
1640 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1643 2002-02-23 Bradley Bell <btb@icculus.org>
1645 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1646 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1647 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1648 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1649 main/editor/Makefile.am: moved includes to include
1650 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1651 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1652 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1653 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1655 * main/game.c: disabled cockpit for OGL, formatting
1656 * 2d/ibitblt.c: formatting
1658 2002-02-16 Bradley Bell <btb@icculus.org>
1660 * include/oldsdl.h: check for older macros
1661 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1662 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1663 allow older sdl versions
1665 2002-02-15 Bradley Bell <btb@icculus.org>
1667 * main/: automap.c, automap.h, inferno.c: automap resolution now
1669 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1670 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1671 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1672 win32/include/key_arch.h: never mind - that would be pointless
1673 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1674 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1675 win32/include/key_arch.h: copied files from d1x
1676 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1677 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1678 * main/multipow.c: need conf.h
1679 * arch/win32/Makefile.am: new file
1680 * include/pstypes.h: added u_int16_t (needed in base_ip)
1681 * arch/win32/arch_ip.cpp: copied from d1x
1683 2002-02-14 Bradley Bell <btb@icculus.org>
1685 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1686 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1687 main/netlist.c: Added hotkeys to toggle fullscreen mode
1688 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1689 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1690 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1691 reorder.h: Lotsa networking stuff from d1x
1693 2002-02-13 Bradley Bell <btb@icculus.org>
1695 * include/gr.h, main/game.c: Fullscreen toggle stuff
1696 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1698 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1699 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1702 2002-02-11 Bradley Bell <btb@icculus.org>
1704 * main/bm.c: use portable loader if bigendian
1705 * include/pstypes.h: don't define bool for c++
1706 * include/cfile.h: extern AltHogDir stuff
1707 * include/byteswap.h: use WORDS_BIGENDIAN
1708 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1709 * main/vers_id.h: added D2X_IVER
1710 * misc/args.c: don't use d1x.ini
1711 * Makefile.am: rpm stuff
1712 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1715 2002-02-09 Bradley Bell <btb@icculus.org>
1717 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1719 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1721 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1724 2002-02-06 Bradley Bell <btb@icculus.org>
1726 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1727 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1728 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1729 * debian/: changelog.in, control, copyright, d2x-gl.files,
1730 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1734 2002-02-02 Bradley Bell <btb@icculus.org>
1736 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1737 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1738 Enabled RELEASE option
1740 2002-01-31 Bradley Bell <btb@icculus.org>
1742 * Makefile.am, configure.ac: specify prerequisite versions of
1743 autoconf and automake
1745 2002-01-29 Bradley Bell <btb@icculus.org>
1747 * main/mission.c: RCS header added
1748 * main/inferno.c: update copyright date
1749 * main/mission.c: allow missions to be in AltHogDir
1750 * configure.ac: Display results of configure
1751 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1754 2002-01-28 Bradley Bell <btb@icculus.org>
1756 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1757 Data files now go in DATADIR/games/d2x, user files now go in
1760 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1762 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1763 files now go in ~/.d2x
1765 2002-01-24 Bradley Bell <btb@icculus.org>
1767 * configure.ac: fix nasm not found error message
1769 2002-01-18 Bradley Bell <btb@icculus.org>
1771 * configure.in: getting rid of old configure.in
1772 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1773 main/movie.c: Movie playing kludgey stuff
1774 * misc/args.c: formatting
1775 * main/inferno.c: allow -h for help
1776 * include/error.h: don't die on int3, unless -debug given
1777 * mingw32.txt: more stuff
1779 2001-12-29 Bradley Bell <btb@icculus.org>
1781 * Makefile.am: Got rid of thinking.txt
1782 * main/inferno.c: document -nomovies option
1784 2001-12-28 Bradley Bell <btb@icculus.org>
1786 * main/titles.c: formatting, put some code into place for rendering
1787 of robots during briefings
1789 2001-12-27 Bradley Bell <btb@icculus.org>
1793 2001-12-23 Craig Hadady <chadady@iglou.com>
1795 * 2d/rle.c: fixed bug in dummy array.
1797 2001-12-03 Bradley Bell <btb@icculus.org>
1799 * arch/sdl/init.c: fix formatting
1800 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1801 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1802 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1803 and sdl joystick stuff
1805 2001-11-30 Bradley Bell <btb@icculus.org>
1807 * thinking.txt: not needed
1809 2001-11-27 Bradley Bell <btb@icculus.org>
1811 * cygconf, mingw32.txt: use sdl from source on cygwin
1812 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1813 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1814 SDL_CFLAGS to CFLAGS
1816 2001-11-27 Bradley Bell <btb@icculus.org>
1820 2001-11-14 Bradley Bell <btb@icculus.org>
1822 * texmap/scanline.c: use optimization flags as texmap default
1823 * NEWS: mouse wheel, etc
1824 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1825 wheel to emulate 3rd axis
1826 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1827 * include/error.h: kludge to ungrab mouse when we hit an int3
1828 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1829 __ENV_MSDOS__ to __MSDOS__
1830 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1832 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1834 * arch/sdl/digi.c: implemented digi_set_volume
1835 * include/grdef.h, main/config.c, misc/d_io.c: change
1836 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1837 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1838 main/piggy.c: use MAKE_SIG
1839 * installation.txt: update
1840 * configure.ac: new file
1841 * arch/sdl/joydefs.c: #include pstypes.h
1842 * arch/sdl/init.c: SDL joystick stuff
1843 * acconfig.h: adjust MINGW defines
1844 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1845 controls menu now works
1847 2001-11-13 Bradley Bell <btb@icculus.org>
1849 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1851 * Makefile.am: New file
1852 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1854 * compilerdefs.txt: New file
1855 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1857 2001-11-12 Bradley Bell <btb@icculus.org>
1859 * main/playsave.c: load player files regardless of byte order of
1862 2001-11-11 Bradley Bell <btb@icculus.org>
1864 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1866 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1867 * NEWS: GL savegame thumbnails
1868 * acconfig.h, configure.in: make option for NMOVIES, default to off
1870 2001-11-09 Bradley Bell <btb@icculus.org>
1872 * main/state.c: Enabled savegame thumbnails under OpenGL
1873 * unused/pa_null/pa_enabl.h: remove duplicate header
1874 * misc/args.c: use d2x.ini for option file
1875 * mem/mem.c: Move mem_realloc inside the ifdef
1876 * main/menu.c: fix 640x400 menu text
1877 * main/inferno.c: added documentation
1878 * main/endlevel.c: fix warnings
1879 * arch/ogl/gr.c: Get rid of gl spew
1880 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1881 * acconfig.h: Define __SDL__ for mingw
1883 2001-11-08 Bradley Bell <btb@icculus.org>
1885 * 2d/font.c: free OGL font data when rereading
1886 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1887 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1888 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1889 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1890 main/weapon.h: Enabled shareware build, endlevel flythrough
1892 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1893 of use for shareware build
1894 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1896 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1898 2001-11-05 Bradley Bell <btb@icculus.org>
1900 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1902 * include/3d.h: Add comment
1904 2001-11-04 Bradley Bell <btb@icculus.org>
1906 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1908 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1910 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1911 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1912 main/hudmsg.h: Enable d1x-style hud_message
1913 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1914 * 2d/font.c: re-init ogl fonts after remapping colors.
1916 2001-11-02 Bradley Bell <btb@icculus.org>
1918 * misc/Makefile.am: remove byteswap.h (duplicate header)
1919 * 2d/font.c: fixed gr_remap_font, minor stuff
1920 * configure.in: take out -O2 if doing debug build
1921 * main/bm.c: formatting
1922 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1923 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1924 macros, get rid of functions
1926 2001-11-01 Bradley Bell <btb@icculus.org>
1928 * misc/byteswap.h: removed duplicate header
1930 2001-10-31 Bradley Bell <btb@icculus.org>
1932 * NEWS, main/automap.c: automap works in opengl
1933 * NEWS, configure.in: Added news
1934 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1935 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1936 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1937 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1938 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1939 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1940 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1941 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1942 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1944 2001-10-27 Bradley Bell <btb@icculus.org>
1946 * main/inferno.c: added some documentation
1948 2001-10-25 Bradley Bell <btb@icculus.org>
1950 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1952 * Makefile.am, configure.in, arch/Makefile.am,
1953 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1954 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1955 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1956 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1957 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1958 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1959 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1960 it's ugly, but It'll be easier to sync with d1x.
1961 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1962 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1963 main/editor/Makefile.am: attempt at support for editor, makefile
1965 * misc/d_delay.c: formatting fix
1966 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1967 tmappent.S, tmapppro.S: adding support for runtime selection of
1969 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1970 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1971 including multi.h and network.h, fix backslashes, fix compiler
1973 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1974 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1975 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1976 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1977 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1978 including multi.h and network.h, fix backslashes
1979 * include/pstypes.h: added typedef for u_int64_t on mingw
1980 * include/3d.h: added prototype for g3_uninit_polygon_model
1981 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1983 2001-10-24 Bradley Bell <btb@icculus.org>
1985 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1986 arch subdirs, as in d1x.
1987 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1988 earlier style until i understand automake 1.5 better. remove input
1990 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1991 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1992 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1993 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1994 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1995 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1996 Moved input stuff to arch subdirs, as in d1x.
1997 * NEWS, configure.in: blah blah
1999 2001-10-23 Bradley Bell <btb@icculus.org>
2001 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2002 * texmap/tmapppro.S: no need for #include <conf.h> here
2003 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2005 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2006 file. RCS header added
2007 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2008 #ifdef'ing out the whole file. RCS header added
2009 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2010 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2011 fixes. Now works with automake 1.5 and autoconf 2.52.
2012 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2013 mingw (-grabmouse now works on win32).
2014 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2015 These don't belong in cvs
2019 2001-10-20 Bradley Bell <btb@icculus.org>
2021 * 2d/font.c: Don't free unused variables...
2022 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2024 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2025 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2026 main/Makefile.am: make dist more sensible
2027 * Makefile.am: Kludge for linking on mingw
2029 2001-10-19 Bradley Bell <btb@icculus.org>
2031 * Makefile.am, configure.in, arch/win32/Makefile.am,
2032 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2033 * include/ipx_drv.h: Check for __MINGW32__
2034 * include/i86.h: Imported from d1x
2035 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2036 * arch/dos/modex.asm: Fixed %include
2037 * main/console.c: RCS headers added
2038 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2040 * Makefile.am, main/Makefile.am: Moved final link to top-level
2041 directory instead of main/
2042 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2043 __ENV_LINUX__ to __linux__
2044 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2045 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2046 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2047 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2048 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2049 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2050 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2051 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2052 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2053 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2055 * configure.in: add --enable-xploader, support arch/linux subdir,
2057 * main/inferno.c: conditionalize conf.h
2059 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2061 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2062 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2063 misc/fileutil.h: Partial application of linux/alpha patch.
2065 2001-10-19 Bradley Bell <btb@icculus.org>
2067 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2068 networking in line with d1x, moved some arch/linux_* stuff to
2070 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2071 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2072 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2073 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2075 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2076 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2077 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2078 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2079 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2080 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2081 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2082 linux/include/ukali.h: Brought linux networking in line with d1x,
2083 moved some arch/linux_* stuff to arch/linux/*
2084 * include/ipx_drv.h: Imported from d1x
2085 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2086 * main/ipx_drv.c: Imported from d1x
2087 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2088 main/network.h, main/Makefile.am: Trying to get network working on
2090 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2091 main/Makefile.am: build fixes
2092 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2093 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2094 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2095 starting to get net working.
2096 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2097 conditionalized min,max macros
2099 2001-10-18 Bradley Bell <btb@icculus.org>
2101 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2102 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2103 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2104 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2106 * 2d/2dsline.c: RCS headers added/changed
2107 * configure.in: fix NASMFLAGS bug
2108 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2111 2001-10-17 Bradley Bell <btb@icculus.org>
2113 * NEWS: Fixed the invulnerable robots bug!
2114 * main/collide.c: Fixed the invulnerable robots bug!
2116 2001-10-14 Bradley Bell <btb@icculus.org>
2118 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2121 2001-10-13 Bradley Bell <btb@icculus.org>
2123 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2124 arch/Makefile.am, arch/dos/Makefile.am,
2125 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2126 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2127 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2128 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2129 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2130 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2131 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2132 arch/win32/include/Makefile.am, iff/Makefile.am,
2133 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2134 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2135 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2136 unused/bios/Makefile.am, unused/lib/Makefile.am,
2137 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2138 unused/ui/Makefile.am, unused/vga/Makefile.am,
2139 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2140 automake stuff from "inert" subdirs. And there was much rejoicing.
2141 * Makefile.am, NEWS, configure.in: Stuff
2142 * ChangeLog: removing auto-generated file
2143 * cygconf: Added instructions for mingw32 build
2144 * Makefile.am: renamed INSTALL to installation.txt
2145 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2146 * mingw32.txt: Added instructions for mingw32 build
2147 * configure.in: Enable assembly under mingw32
2149 2001-10-12 Bradley Bell <btb@icculus.org>
2151 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2152 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2153 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2154 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2155 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2156 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2157 to __DJGPP__, since it's built-in.
2159 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2161 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2162 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2166 2001-10-12 Bradley Bell <btb@icculus.org>
2168 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2169 * Makefile.am: make sure cygconf gets archived
2170 * configure.in: Increment version number in preparation for release
2171 * configure.in: Fix detection of opengl
2172 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2173 cygconf, arch/Makefile.am, arch/include/joy.h,
2174 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2175 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2176 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2177 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2178 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2179 Vastly improved compilability.
2181 2001-10-11 Bradley Bell <btb@icculus.org>
2183 * Makefile.am: Added macros/sdl.m4
2184 * autogen.sh: Added macros/sdl.m4
2186 2001-10-09 Bradley Bell <btb@icculus.org>
2188 * main/vers_id.h: Added DESCENT_VERSION constant
2189 * main/inferno.c: Added command-line help.
2190 * include/ogl_init.h: opengl improvments (following d1x changes)
2192 2001-10-07 Bradley Bell <btb@icculus.org>
2194 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2195 arch/ogl/Makefile.am: Remove duplicate headers.
2197 2001-08-02 Thimo Neubauer <thimo@debian.org>
2199 * mem/mem.c: totally crippled the memory manager because it does
2200 not make sense for non-DOS-systems and it would have been too
2201 complicated to get it 64bit clean
2203 2001-06-19 Bradley Bell <btb@icculus.org>
2205 * cvshowto.txt: updated anonymous password
2207 2001-02-08 Bradley Bell <btb@icculus.org>
2209 * COPYING, license.txt: Added d1x license
2211 2001-02-01 Bradley Bell <btb@icculus.org>
2213 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2215 2001-01-31 Bradley Bell <btb@icculus.org>
2217 * configure.in, arch/include/mouse.h, include/pstypes.h,
2218 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2219 * main/polyobj.c: fix typo
2220 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2221 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2222 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2223 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2224 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2225 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2226 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2227 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2228 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2229 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2230 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2231 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2232 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2233 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2234 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2235 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2236 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2237 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2238 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2239 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2240 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2241 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2242 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2243 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2244 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2245 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2247 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2248 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2249 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2250 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2252 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2254 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2255 cross-compiling, and cygwin fixes
2257 2001-01-30 Bradley Bell <btb@icculus.org>
2259 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2260 include/pstypes.h, include/strutil.h, main/Makefile.am,
2261 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2262 needs --without-assembler and --without-network to compile
2264 2001-01-29 Bradley Bell <btb@icculus.org>
2266 * configure.in, main/Makefile.am: Fixes to build system
2267 * main/kconfig.c: fix for non-linux joysticks
2268 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2269 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2270 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2271 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2272 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2273 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2274 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2276 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2277 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2278 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2279 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2280 sdl_timer.c: Fixed build system, minor fixes
2281 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2282 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2284 2001-01-28 Bradley Bell <btb@icculus.org>
2286 * conf.h.in, configure.in, arch/Makefile.am,
2287 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2288 arch/include/key.h, main/Makefile.am: More header unification...
2289 * main/newdemo.c: Added <ctype.h>
2290 * arch/include/: event.h, joy.h: unified input headers.
2291 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2292 OpenGL now uses SDL-GL instead of gii
2293 * arch/include/: key.h, mouse.h: Unified arch headers
2295 2001-01-25 Bradley Bell <btb@icculus.org>
2297 * autogen.sh: use "set -e" so execution stops if something goes
2300 2001-01-24 Bradley Bell <btb@icculus.org>
2303 * Makefile.am: Add ChangeLog to dist
2304 * ChangeLog: Putting this here so automake doesn't complain
2308 2001-01-24 Bradley Bell <btb@icculus.org>
2310 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2311 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2312 for building ChangeLog from RCS entries
2313 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2314 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2315 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2316 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2317 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2318 arch/Makefile.am, arch/dos/Makefile.am,
2319 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2320 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2321 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2322 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2323 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2324 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2325 unused/Makefile.am, unused/bios/Makefile.am,
2326 unused/lib/Makefile.am, unused/novga/Makefile.am,
2327 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2328 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2329 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2330 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2331 make dist, VPATH builds, ...
2332 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2333 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2334 arch/dos/Makefile.in, arch/linux/Makefile.in,
2335 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2336 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2337 misc/Makefile.in, texmap/Makefile.in: cruft removal
2338 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2340 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2341 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2342 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2343 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2345 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2346 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2347 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2348 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2349 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2350 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2351 main/songs.c, misc/args.c: changed args_find to FindArg
2353 2001-01-22 Bradley Bell <btb@icculus.org>
2355 * configure, main/Makefile.am, main/Makefile.in: configuration
2357 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2358 fix compiler warnings w/opengl
2359 * include/console.h: ggi support
2360 * arch/linux_init.c: svgalib support
2361 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2362 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2363 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2364 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2365 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2366 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2367 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2368 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2369 warnings and enable NDEBUG
2370 * arch/svgalib_init.c: svgalib support
2372 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2374 * main/kconfig.c: joystick support
2376 2001-01-21 Bradley Bell <btb@icculus.org>
2378 * cvshowto.txt: new file, taken from d1x webpage
2379 * AUTHORS, README: Taking over as maintainer of d2x
2380 * ChangeLog: Grab mouse with SDL/X11
2381 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2383 2001-01-20 Bradley Bell <btb@icculus.org>
2385 * configure, configure.in: Turned -Werror back off by default
2386 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2387 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2388 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2389 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2390 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2391 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2392 main/laser.c, main/multi.c, main/network.c, main/network.h,
2393 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2394 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2395 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2396 warnings, for non-OpenGL on linux, anyway...
2398 2001-01-19 Bradley Bell <btb@icculus.org>
2400 * copying: remove duplicate file
2401 * Import of d2x-0.0.9-pre1
2402 * Import of d2x-0.0.8