1 2004-05-10 Bradley Bell <btb@icculus.org>
3 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
4 g3_draw_transp_poly had the fade level backwards, decided to just
5 fix g3_draw_poly so it behaves correctly, transparency or not,
6 reverted changes to render_face
8 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
10 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
11 rendering transparent (e.g. cloaked) walls
13 * main/render.c: render_face now calls g3_draw_transp_poly() for
14 cloaked walls in OpenGL
16 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
18 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
19 that from other apps, had "static" distortions.
21 2004-04-22 Bradley Bell <btb@icculus.org>
23 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
25 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
26 aligned version of PUT_INTEL_* macros
28 2004-04-15 Bradley Bell <btb@icculus.org>
30 * main/inferno.c: comment out unused checksum variable
32 2004-04-14 Bradley Bell <btb@icculus.org>
34 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
36 2004-04-14 Terran Melconian <terran@consistent.org>
38 * main/gameseg.c: use portable rand function (fixes #1118)
40 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
42 * main/songs.c: uncomment calls to RBAStop (fixes #473)
44 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
46 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
47 get rid of warnings (now compiles with -Werror on SunOS)
49 * main/piggy.c: fix (really) wierd SunOS bug
51 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
52 caused by not allocating enough mem for rle bitmaps
54 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
56 * include/pstypes.h: sun OS typedef fixes
58 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
60 * main/piggy.c: fix bug 1067
62 * main/piggy.c: fix bugfix for 1067
64 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
65 with descent.pig of mac registered)
67 2003-12-18 Bradley Bell <btb@icculus.org>
69 * main/kconfig.c: fixes for linux-native joystick
71 * main/kconfig.c: bunch of fixes (esp. for non linux-native
74 * arch/include/joy.h: comments/formatting
76 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
78 * compilerdefs.txt: added FreeBSD defs
80 2003-12-08 Bradley Bell <btb@icculus.org>
82 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
85 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
87 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
88 arch/linux/ipx_udp.c: fix FreeBSD compile errors
90 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
92 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
93 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
94 get rid of silly ulongs
96 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
97 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
98 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
99 change relevant __linux__ macros to __ELF__
101 2003-11-27 Bradley Bell <btb@icculus.org>
103 * include/ogl_init.h: added proto for ogl_check_mode
105 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
106 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
109 2003-11-26 Bradley Bell <btb@icculus.org>
111 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
112 3.3 compiler warnings
114 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
117 * include/pstypes.h: OS X fixes
119 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
120 main/newmenu.h: linux fixes
122 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
123 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
124 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
125 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
126 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
129 * arch/sdl/gr.c: fix sdl gr_update
131 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
132 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
133 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
134 cfile/cfile.c, console/CON_console.c, include/d_io.h,
135 include/error.h, include/pstypes.h, include/strutil.h,
136 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
137 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
138 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
139 main/playsave.c, main/songs.c, main/state.c, main/text.c,
140 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
143 2003-11-25 Bradley Bell <btb@icculus.org>
145 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
146 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
147 libmve/VisualC/mveplayer.dsp: updated project files
149 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
152 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
153 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
154 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
155 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
158 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
159 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
162 2003-11-24 Bradley Bell <btb@icculus.org>
164 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
165 libmve/mveplay.c: stuff to play mve's in WinCE
167 * arch/win32/findfile.c: unused functions...
171 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
172 enabled mouse control of menus
174 * main/mission.h: oops, didn't mean to change this.
176 2003-11-21 Bradley Bell <btb@icculus.org>
178 * VisualCE/d2x/d2x.vcp: updated project file
180 2003-11-20 Bradley Bell <btb@icculus.org>
182 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
183 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
184 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
187 2003-11-17 Bradley Bell <btb@icculus.org>
189 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
190 main/menu.c: added option to disable kalinix under unix
192 * main/game.c, main/newmenu.c: always set menu mode for GL popups
194 2003-11-14 Bradley Bell <btb@icculus.org>
196 * main/automap.c: fix automap background image
198 * main/automap.c, main/automap.h: delete cruft
200 * main/automap.c: fix level number position
202 * main/automap.c: simplify g3_draw_line hack
204 * main/menu.c: stop pointless vid mode changes
206 2003-11-07 Bradley Bell <btb@icculus.org>
208 * NEWS, installation.txt: s'more documentation
210 2003-11-07 Steffen Pohle <stpohle@gmx.net>
212 * configure.ac: fix .exe extension problems
214 2003-11-07 Bradley Bell <btb@icculus.org>
216 * arch/ogl/ogl.c: disable texture format verification for OS X -
219 2003-11-06 Bradley Bell <btb@icculus.org>
221 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
222 use more traditional Alt+Enter for toggling fullscreen
224 * 2d/ibitblt.c, main/mission.h: comments/formatting
226 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
228 2003-11-06 Bradley Bell <btb@icculus.org>
230 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
231 resolution change, use kludge to avoid repetitive res changes
233 2003-11-04 Bradley Bell <btb@icculus.org>
235 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
236 structures and i/o routines back to piggy.c
238 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
240 * installation.txt: tell to install d1 .pig for better textures
242 2003-11-04 Bradley Bell <btb@icculus.org>
244 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
245 oem d1 v1.0 and registered d2 v1.0, comments
247 2003-11-03 Bradley Bell <btb@icculus.org>
249 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
250 all d1 shareware - even though files are different!
252 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
255 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
258 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
261 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
263 * main/movie.c: when no movies are found, divide by six the
264 number of warning lines sent to stdout
266 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
268 * include/byteswap.h: fix stupid copy/paste error
270 2003-10-24 Bradley Bell <btb@icculus.org>
272 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
273 gr_linear_rep_movsd_2x instead of almost identical
274 gr_linear_movsd_double. Better since we have assembly versions.
276 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
278 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
281 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
283 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
284 error with --disable-network, move reset_network_objects()
285 from gameseq.c to multi.c
287 2003-10-14 Bradley Bell <btb@icculus.org>
289 * AUTHORS, NEWS: stuff
291 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
293 2003-10-12 Bradley Bell <btb@icculus.org>
295 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
296 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
299 2003-10-12 Aaron Plattner <plattner@caltech.edu>
301 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
302 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
303 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
304 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
305 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
306 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
307 arch/win32/ipx_win.c, arch/win32/winnet.c,
308 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
309 main/multi.h, main/network.c: add IPv4 multicasting support
311 2003-10-11 Bradley Bell <btb@icculus.org>
313 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
315 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
316 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
317 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
318 main/weapon.h: lots of shareware and oem fixes
320 2003-10-10 Bradley Bell <btb@icculus.org>
322 * arch/win32/winnet.c: fixed stupid win32 network bug
324 2003-10-10 Bradley Bell <btb@icculus.org>
326 * main/piggy.c: increased D1_MAX_TMAP_NUM
328 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
330 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
331 which are animated in d2, refactorizes d1 texture reading
333 2003-10-10 Bradley Bell <btb@icculus.org>
335 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
336 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
337 main/collide.h, main/compbit.h, main/config.h, main/console.c,
338 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
339 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
340 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
341 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
342 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
343 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
344 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
345 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
346 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
347 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
348 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
349 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
350 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
351 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
352 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
353 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
354 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
355 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
356 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
357 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
358 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
359 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
360 main/wall.h: comments/formatting
362 2003-10-09 Bradley Bell <btb@icculus.org>
364 * main/text.c: fix text when using old datafiles
366 * main/laser.h: comments/whitespace
368 * main/laser.c, main/weapon.c: fixed smart missiles and smart
369 mines w/shareware data
371 * include/DT_drawtext.h: deleted unused file
373 2003-10-08 Bradley Bell <btb@icculus.org>
375 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
377 * arch/win32/ipx_udp.c: use closesocket() instead of close()
379 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
380 main/menu.c: Disabled 'd2x keys' weapon selection
382 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
384 * main/object.h, main/multi.h: get rid of most warnings issued by
385 cpp-precomp of gcc from Mac OS X dev tools
387 2003-10-05 Bradley Bell <btb@icculus.org>
389 * NEWS, configure.ac: increment version number
391 * cfile/cfile.c: better handling of CRLF text files (when that is
394 * utilities/hogcreate.c, utilities/hogextract.c,
395 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
396 reading/writing files
398 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
399 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
402 2003-10-04 Bradley Bell <btb@icculus.org>
404 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
406 * main/netmisc.c: change byte to sbyte, comments/whitespace
408 2003-10-03 Bradley Bell <btb@icculus.org>
410 * cfile/cfile.c, main/config.c: fix win32 eof bug.
412 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
415 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
416 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
417 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
418 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
419 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
420 main/object.c, main/object.h, main/paging.c, main/player.h,
421 main/robot.h, main/segment.h, main/state.c, main/switch.c,
422 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
423 main/weapon.c, main/weapon.h: change byte to sbyte,
426 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
427 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
428 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
429 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
431 * configure.ac: better checking for timeval
433 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
435 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
436 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
437 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
438 arch/win32/winnet.c, configure.ac, include/byteswap.h,
439 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
440 main/multibot.c, main/network.c: Make network architecture
441 choosable from game menu, add support for UDP/IP on Mac OS X and
444 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
446 * include/byteswap.h: added macros for coping with alignment
449 2003-10-02 Bradley Bell <btb@icculus.org>
451 * main/multi.h: added padding to little-endian version of
454 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
456 * main/netmisc.c: delete duplicate function
458 2003-10-01 Bradley Bell <btb@icculus.org>
460 * main/bm.c: make sure d1_texture_indices gets freed between
463 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
465 * main/piggy.h: fix size of d1 shareware descent.pig
467 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
469 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
470 main/gameseq.c, main/piggy.c: fix loading of d1 texture
471 replacements for non-animated textures
473 2003-08-02 Matthew Mueller <donut@dakotacom.net>
475 * main/controls.c: use fixed 20fps wiggle
477 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
479 * Makefile.am, debian/changelog.in, debian/control,
480 debian/d2x-common.dirs, debian/d2x-common.install,
481 debian/d2x-common.manpages, debian/d2x-gl.files,
482 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
483 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
484 utilities/Makefile.am, utilities/hogcreate.1,
485 utilities/hogextract.1, utilities/mvlcreate.1,
486 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
487 add man pages, distribute utility programs in new d2x-common deb
489 * rpm/d2x.spec.in: updated rpm spec file
491 2003-08-02 Bradley Bell <btb@icculus.org>
493 * cfile/cfile.c: update raw_position in cfputc and cfputs
495 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
497 * main/piggy.c: make error message more friendly
499 * main/piggy.c: simplify copying of bitmap flags
501 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
504 * cfile/cfile.c: revert to always using custom fgets
506 * main/endlevel.c, main/mission.c: handle missing exit sequence
507 components gracefully
509 * main/playsave.c: comments
511 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
513 * cfile/cfile.c: update raw_position in cfwrite
515 * main/network.c: comments/formatting
517 2003-06-22 Bradley Bell <btb@icculus.org>
519 * cfile/cfile.c: use standard fgets for non-archive files
521 * main/movie.c: use con_printf for missing movie warning
523 2003-06-18 Bradley Bell <btb@icculus.org>
525 * main/movie.c: fixed cfile conversion of movielib code
527 * main/console.c, main/hud.c: strip out colors, etc when printing
530 * include/u_mem.h: fix NDEBUG calloc macro
532 2003-06-15 Bradley Bell <btb@icculus.org>
534 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
537 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
538 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
539 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
540 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
541 main/scores.c, main/state.c, main/text.c, misc/args.c,
542 misc/strio.c: convert file i/o to cfile
544 2003-06-14 Bradley Bell <btb@icculus.org>
546 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
547 writing and other modes besides "rb" (mostly taken from
550 2003-06-09 Bradley Bell <btb@icculus.org>
552 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
555 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
556 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
559 2003-06-07 Taylor Richards <taylor@icculus.org>
561 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
563 2003-06-07 Bradley Bell <btb@icculus.org>
565 * main/console.c: fix non-console build
567 * main/gamesave.c: comments
569 * main/bm.c: remove redundant break
571 2003-06-06 Bradley Bell <btb@icculus.org>
573 * main/gauges.c, main/kconfig.c: comments/formatting
575 * console/.cvsignore: added .cvsignore
577 * main/console.c: can't write to console after it's closed
579 2003-06-05 Bradley Bell <btb@icculus.org>
581 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
582 console/internal.c, console/internal.h, include/CON_console.h,
583 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
584 finish console conversion away from SDL
586 2003-06-04 Bradley Bell <btb@icculus.org>
588 * console/CON_console.c, include/CON.console.h, include/console.h,
589 main/console.c, main/game.c: console conversion to native gr,
592 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
593 put prototype for gr_bm_bitblt in gr.h
595 2003-06-03 Bradley Bell <btb@icculus.org>
597 * console/CON_console.c, console/DT_drawtext.c,
598 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
599 main/console.c: use native fonts for console
601 * main/playsave.c: use shorts for short data
603 2003-06-02 Bradley Bell <btb@icculus.org>
605 * configure.ac, main/console.c: set console background, fix
608 2003-06-01 Bradley Bell <btb@icculus.org>
610 * Makefile.am, arch/sdl/event.c, configure.ac,
611 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
612 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
613 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
614 main/gamerend.c: added console code (from SDL_console)
616 2003-05-30 Bradley Bell <btb@icculus.org>
618 * README: minor update
620 2003-05-28 Bradley Bell <btb@icculus.org>
622 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
627 2003-06-06 Bradley Bell <btb@icculus.org>
629 * main/kconfig.c: fix crash in control menus
631 * main/gauges.c: force cockpit redraw in opengl
633 * main/gamerend.c: move ogl swap, so cockpit and console get
636 2003-06-01 Bradley Bell <btb@icculus.org>
638 * configure.ac, libmve/mveplay.c: define struct timeval if needed
642 2003-05-12 Bradley Bell <btb@icculus.org>
644 * configure.ac: increment version number
646 * main/bm.c: use con_printf for exit model warnings
648 * configure.ac: must check for timespec after setting -mno-cygwin
650 * main/inferno.c: added -nohogdir and -userdir options
652 * NEWS, main/titles.c: use briefings with no extension
656 2003-04-30 Bradley Bell <btb@icculus.org>
658 * configure.ac: have to include time.h when checking for nanosleep
660 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
663 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
664 increment version number
666 * main/Makefile.am: make dist fix
670 2003-04-29 Bradley Bell <btb@icculus.org>
672 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
675 2003-04-24 Bradley Bell <btb@icculus.org>
677 * configure.ac: increment version number
679 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
682 2003-04-24 Ingo van Lil <inguin@gmx.de>
684 * main/render.c: fix misspellings of NDEBUG
688 2003-04-14 Bradley Bell <btb@icculus.org>
690 * cfile/cfile.c: prefer files from d2 hog over d1 hog
692 2003-04-11 Bradley Bell <btb@icculus.org>
694 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
699 2003-04-11 Bradley Bell <btb@icculus.org>
701 * libmve/mveplay.c: use _sleep instead of sleep on win32
703 * Makefile.am, README, README.utils, arch/sdl/digi.c,
704 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
705 include/cfile.h, include/error.h, libmve/Makefile.am,
706 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
707 main/endlevel.h, main/playsave.c, misc/fileutil.c:
708 utilities/Makefile.am: comments/formatting/dist problems
710 * configure.ac: use different defines for os x
712 2003-04-07 Bradley Bell <btb@icculus.org>
714 * include/error.h, misc/error.c: put some old stuff back in,
715 eliminate duplicate error messages
717 * main/text.c: don't die on text not found
720 * main/inferno.c: print some useful info if hog not found, allow
721 -help to work if no text available
723 2003-04-07 Steffen Pohle <stpohle@gmx.net>
725 * arch/linux/Makefile.am: revert to previous version, so linux
728 2003-04-03 Bradley Bell <btb@icculus.org>
730 * main/endlevel.c: fixed exit model scheme yet again
732 2003-04-02 Bradley Bell <btb@icculus.org>
734 * misc/error.c: call Int3 on Assert
736 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
739 * main/wall.c: don't die when trying to toggle nonexistent
740 segment... vertigo level 10 is buggy!
742 * main/gamemine.c: comments/formatting
744 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
746 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
747 main/inferno.c: Allow use of 22K sound samples
749 2003-03-29 Bradley Bell <btb@icculus.org>
751 * arch/ogl/gr.c: default to bitmapped reticle
753 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
754 main/polyobj.c: rewrote endlevel stuff to reread exit model info
757 * arch/sdl/joy.c: fixed text seen for hats in control config
760 2003-03-28 Bradley Bell <btb@icculus.org>
762 * main/bm.c: heh, model nums in vertigo are hardcoded,
763 N_D2_POLYGON_MODELS can't change
765 * configure.ac, include/d1x.xpm, include/descent.xpm,
766 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
769 2003-03-27 Bradley Bell <btb@icculus.org>
771 * main/text.h: fixed text references for hat directions
773 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
775 2003-03-26 Bradley Bell <btb@icculus.org>
777 * main/playsave.c: make d2x keys backward compatible
779 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
781 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
784 2003-03-26 Bradley Bell <btb@icculus.org>
786 * main/piggy.c: fix crash when d1 data not present
788 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
789 read/write from plr file
791 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
792 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
793 added escort.h header
795 2003-03-25 Bradley Bell <btb@icculus.org>
797 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
798 D1_PIGFILE ("descent.pig") macro
800 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
801 models from d1 pig file
803 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
804 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
805 really) from d1 pig file
807 2003-03-23 Bradley Bell <btb@icculus.org>
809 * main/bm.c: stop extra robots from overwriting exit models
811 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
812 texture list doesn't get full
814 * main/bm.c: fix mem leak when reading extra robots
816 2003-03-21 Bradley Bell <btb@icculus.org>
818 * main/menu.c: Added option to set movie resolution (mostly works)
820 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
822 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
823 replacement functions to piggy.c
825 * main/gameseq.c: attempt to support mac d1 descent.pig
827 * main/bm.c: fix mem leak
829 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
830 files, both d1 and d2 oem briefing where showed
832 * main/inferno.c, main/movie.c: Change the default movie
833 resolution to "high", implement the option -lowresmovies
835 2003-03-20 Bradley Bell <btb@icculus.org>
837 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
839 * main/piggy.c: comments
841 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
843 * main/gameseq.c: delete duplicate function
845 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
847 2003-03-19 Bradley Bell <btb@icculus.org>
849 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
850 (cddb discid) support
852 * arch/sdl/digi.c, main/kludge.c: implemented
853 digi_link_sound_to_object3 for looping sounds, other looping stuff
855 * arch/sdl/gr.c: removing dependencies on stuff in main/
857 * arch/linux/Makefile.am, arch/linux/init.c,
858 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
859 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
860 other header cleanups
862 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
864 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
866 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
867 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
868 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
869 load d1 textures for d1 levels
871 2003-03-19 Bradley Bell <btb@icculus.org>
873 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
874 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
875 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
876 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
879 * README: added some OS X info
881 2003-03-17 Bradley Bell <btb@icculus.org>
883 * main/newdemo.c: simplify DEMO_FILENAME macro
885 * main/console.c, main/game.c: enable experimental console support
887 * main/gamerend.c: fixed location of fps meter in multi
889 2003-03-16 Bradley Bell <btb@icculus.org>
891 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
892 also look in shared data dir for demos
894 * main/newdemo.c, main/newdemo.h: comments/formatting
896 2003-03-15 Christopher Thielen <chris@luethy.net>
898 * main/kludge.c: set CDROM_dir back to "." - tricks game into
899 thinking d2 cd is always present
901 2003-03-15 Bradley Bell <btb@icculus.org>
903 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
906 * arch/sdl/rbaudio.c: formatting, enabled volume control under
909 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
910 gr_init. don't really know why this works, though
912 2003-03-14 Bradley Bell <btb@icculus.org>
914 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
916 * unused/bios/rbaudio.h: removed duplicate file
918 2003-03-14 Christopher Thielen <chris@luethy.net>
920 * arch/sdl/rbaudio.c: stop cd audio when exiting
922 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
924 * main/gamecntl.c: add comments to the "only matt knows" cheats
926 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
928 * main/gamemine.c: formatting, better texture conversion for d1
931 2003-03-14 Bradley Bell <btb@icculus.org>
933 * main/piggy.c: must swap all mac version pigfiles
935 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
936 main/multi.c: formatting, minor cleanups
938 * 2d/rle.c: need to swap line_size on bigendian machines
940 * main/mission.c, main/mission.h: detect mac full version hogfile
942 2003-03-13 Bradley Bell <btb@icculus.org>
944 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
945 added joy/mouse sensitivity slider, increased range to 16, and
948 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
951 * arch/linux/Makefile.am: removed extra backslash
953 * TODO, installation.txt: updated some documentation
955 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
956 menu, with maxfps option
958 2003-03-12 Bradley Bell <btb@icculus.org>
960 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
962 * arch/linux/alsadigi.c, arch/linux/findfile.c,
963 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
964 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
965 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
966 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
967 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
968 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
969 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
970 arch/linux/include/music.h, arch/linux/include/serial.h,
971 arch/linux/include/ukali.h: formatting
973 2003-03-11 Chris Arena <ccarena@cox.net>
975 * main/menu.c: fixed brightness slider
977 2003-03-01 Bradley Bell <btb@icculus.org>
979 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
980 robots and animated bitmaps work, but colors are messed up
982 2003-02-28 Bradley Bell <btb@icculus.org>
984 * main/player.h: whitespace
986 * main/automap.c, main/cntrlcen.c, main/collide.c,
987 main/gamerend.c: use Builtin_mission_num instead of 0 (if
988 descent.hog is present, d1 becomes mission 0)
990 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
991 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
992 arch/win32/winnet.c: MinGW compiles with network enabled again,
993 but still doesn't work
997 2003-02-28 Bradley Bell <btb@icculus.org>
999 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1000 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1001 many opengl glitches
1003 2003-02-27 Bradley Bell <btb@icculus.org>
1005 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1006 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1007 main/network.c, main/network.h: noted that hoard.ham is only needed
1008 for multiplayer HOARD games, and should not be equated with
1009 "vertigo". put HoardEquipped() back in network.c.
1011 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1012 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1013 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1014 use timer_delay instead of d_delay
1016 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1018 * main/render.c: added replacement qsort for solaris
1020 2003-02-26 Bradley Bell <btb@icculus.org>
1022 * main/gamemine.c: texture conversion for d1 shareware
1024 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1026 * main/gamemine.c: better texture conversion for d1 levels
1028 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1030 * main/kconfig.c: fix joystick support under MinGW
1032 2003-02-26 Bradley Bell <btb@icculus.org>
1034 * main/playsave.c: fix swapping glitch
1036 * configure.ac, readme.txt: clean stuff up, getting ready for
1039 * main/titles.c: begin support for rendering spinning robots in
1042 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1045 * main/gamemine.c: load d1 shareware levels!
1047 2003-02-25 Bradley Bell <btb@icculus.org>
1051 * autogen.sh: add warning about old auto* versions, use
1054 2003-02-24 Bradley Bell <btb@icculus.org>
1056 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1057 briefings mostly working
1058 * main/movie.c, main/titles.c: fixed some more briefing glitches
1060 2003-02-23 Bradley Bell <btb@icculus.org>
1062 * main/movie.c: fixed crash when using shareware data files
1064 * arch/sdl/digi.c: fix crash on non-existent sounds
1065 (i.e. shareware data)
1067 2003-02-22 Bradley Bell <btb@icculus.org>
1069 * main/titles.c: fixed fullscreen toggle in briefings
1071 2003-02-21 Bradley Bell <btb@icculus.org>
1073 * configure.ac: check for mingw when enabling nasm
1074 * main/playsave.c: enable loading player files of either byte
1077 2003-02-20 Bradley Bell <btb@icculus.org>
1079 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1080 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1081 #343, not "rest of solution to bug #344"
1082 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1084 * main/kludge.c: partial solution to bug #344
1085 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1086 * compilerdefs.txt: added linux/mips info
1087 * ChangeLog: clean up changelog
1089 2003-02-19 Bradley Bell <btb@icculus.org>
1091 * libmve/mveplay.c: os x needs nanosleep prototype.
1093 2003-02-18 Bradley Bell <btb@icculus.org>
1095 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1096 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1097 to disable/enable audio
1098 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1099 * main/: movie.h, titles.c: make sure movie's palette is set before
1100 writing briefing text. Fixes bug #359
1101 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1103 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1104 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1106 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1108 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1109 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1110 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1112 * include/libmve.h: blah
1114 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1116 * main/render.c: 2nd attempt to fix solaris qsort bug
1118 2003-02-18 Bradley Bell <btb@icculus.org>
1120 * configure.ac, include/pstypes.h: put alignment detection in
1123 2003-02-17 Bradley Bell <btb@icculus.org>
1125 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1126 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1127 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1128 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1129 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1130 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1131 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1132 moved mve stuff to separate subdir
1133 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1134 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1135 mve code. Fixes (at least) bugs #41, #348, and #350.
1137 2003-02-14 Bradley Bell <btb@icculus.org>
1139 * main/Makefile.am: no more Makefile.mveplay. again
1140 * main/mveplay.c: typo
1142 2003-02-13 Bradley Bell <btb@icculus.org>
1144 * utilities/mvlextract.c: uint -> unsigned int
1145 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1146 standalone mveplayer, win32 support
1147 * main/movie.c: random bugfixes, win32 support
1148 * arch/sdl/Makefile.am: formatting
1149 * configure.ac: disable networking on mac/win for now
1150 * main/newmenu.c: comments
1152 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1154 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1155 redundant swap functions.
1157 2003-02-13 Bradley Bell <btb@icculus.org>
1159 * ChangeLog: update changelog
1161 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1163 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1164 polymodel alignment issues.
1166 2003-02-13 Bradley Bell <btb@icculus.org>
1168 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1169 fix various little bugs
1170 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1171 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1172 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1174 * README.utils: new file
1175 * main/: mve_main.c, mveplay.c: more movie fixes
1176 * README: updated README
1177 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1179 2003-02-12 Bradley Bell <btb@icculus.org>
1181 * utilities/mvlextract.c: bigendian mvl support
1182 * main/mveplay.c: formatting, stuff
1183 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1184 truecolor mve support, standalone mveplayer
1185 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1186 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1187 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1188 standalone mveplayer
1190 2003-01-22 Bradley Bell <btb@icculus.org>
1192 * include/: interp.h, interp.h: restore prototype for
1193 swap_polygon_model_data
1195 2003-01-21 Bradley Bell <btb@icculus.org>
1197 * main/piggy.c: use memcpy to avoid alignment problem
1198 * compilerdefs.txt: updated some defs, added sunos/sparc
1200 2003-01-15 Bradley Bell <btb@icculus.org>
1202 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1203 * main/gamemine.c: attempting to support d1 shareware
1204 * compilerdefs.txt: update defs
1206 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1208 * main/mveplay.c: fix several bugs, comments, formatting.
1210 2003-01-15 Bradley Bell <btb@icculus.org>
1212 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1213 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1214 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1215 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1217 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1218 formatting, comments
1220 2003-01-11 Bradley Bell <btb@icculus.org>
1222 * main/: mission.c, mission.h: attempt to support d1 for mac
1224 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1225 * main/object.h: foo
1227 2003-01-09 Bradley Bell <btb@icculus.org>
1229 * main/movie.c: use ifdef around gr_toggle_fullscreen
1231 2003-01-07 Bradley Bell <btb@icculus.org>
1233 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1234 main/mission.h: don't need .msn file for descent.hog anymore
1237 2003-01-06 Bradley Bell <btb@icculus.org>
1239 * main/mission.h, main/mission.c: comments
1240 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1243 2003-01-03 Bradley Bell <btb@icculus.org>
1245 * utilities/: txb2txt.c, txt2txb.c: remove old files
1246 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1247 * main/polyobj.c: attempt to make read_model_file
1249 * main/menu.c: move vertigo text
1251 2003-01-02 Bradley Bell <btb@icculus.org>
1253 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1254 main/polyobj.h: cleanup alignment changes
1255 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1256 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1257 main/object.h: fix alignment issues on sparc
1258 * cvshowto.txt: update cvs info
1260 * 2d/rle.c: make rle_swap handle RLE_BIG
1262 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1264 * main/render.c: workaround solaris qsort bug
1266 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1268 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1269 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1270 * arch/linux/Makefile.am: enabled linux joystick, kali
1271 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1272 arch/sdl/event.c: enabled linux joystick
1274 2002-12-31 Bradley Bell <btb@icculus.org>
1276 * main/gamemine.c: simplified warning msg
1277 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1278 * main/render.h: fix compiler warning
1280 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1282 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1284 2002-12-24 Bradley Bell <btb@icculus.org>
1286 * main/mission.c: fixes an infinite loop which was caused by d2x
1287 thinking d2demo was a descent 1 mission
1289 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1291 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1293 2002-12-24 Bradley Bell <btb@icculus.org>
1295 * main/render.c: comments
1297 2002-10-30 Bradley Bell <btb@icculus.org>
1299 * main/inferno.c: add help for -hogdir option
1300 * main/inferno.c: added -hogdir option
1302 2002-10-28 Bradley Bell <btb@icculus.org>
1304 * main/: inferno.c, menu.c: enabled Vertigo displays
1305 * include/3d.h: typo
1307 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1309 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1310 main/netmisc.c, main/network.c: simplify and eliminate redundant
1313 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1315 * maths/fixc.c: fix infinite loop in quad_sqrt.
1316 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1317 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1319 2002-10-12 Bradley Bell <btb@icculus.org>
1321 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1323 2002-10-11 Bradley Bell <btb@icculus.org>
1325 * main/hud.c: make hud_message work correctly
1326 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1328 * main/network.c: formatting, small fixes
1330 2002-10-10 Bradley Bell <btb@icculus.org>
1332 * main/netmisc.h: no swap_object for little-endian
1333 * main/: netmisc.h, network.c: use macros to simplify network
1335 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1337 * main/inferno.c: enable loading screen for mac shareware with
1339 * main/netmisc.c: whitespace
1340 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1342 * main/hud.c: whitespace
1343 * configure.ac: remove shareware build, add macdata build
1344 * main/songs.c: whitespace
1345 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1346 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1348 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1351 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1353 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1354 comments, formatting, etc.
1355 * iff/iff.c: fix bigendian iff loading.
1357 2002-10-03 Bradley Bell <btb@icculus.org>
1359 * utilities/txb2tex.c: typo
1360 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1361 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1363 * arch/sdl/mouse.c: whitespace
1365 2002-09-19 Bradley Bell <btb@icculus.org>
1367 * main/kconfig.c: fix a oops, add old logs
1368 * main/kconfig.c: support for >3 mouse buttons
1370 2002-09-18 Bradley Bell <btb@icculus.org>
1372 * include/gr.h: fix palette swap define
1374 2002-09-14 Bradley Bell <btb@icculus.org>
1376 * main/titles.c: load hires briefing screen if lores doesn't exist
1377 (i.e. vertigo) and MenuHires=0
1379 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1381 * main/: multi.h, network.h: pack some structures for ipx
1384 2002-09-14 Bradley Bell <btb@icculus.org>
1386 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1387 and load_endlevel_data() to expect newline-terminated strings, fix
1388 load_game_data to read null-terminated string for
1391 2002-09-07 Bradley Bell <btb@icculus.org>
1393 * main/newmenu.c: added error message
1394 * main/menu.h: enable -nohires with mac shareware
1395 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1396 * 2d/font.c: enable 0/255 palette swap for fonts
1397 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1399 * 2d/2dsline.c: fix ogl blooper
1401 2002-09-05 Bradley Bell <btb@icculus.org>
1403 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1405 * include/strutil.h: need string.h for strcasecmp
1406 * include/rle.h: okay, maybe it needs to be this way
1407 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1408 * 2d/scalec.c: more stuff from d2src
1409 * 2d/rle.c: more stuff from d2src, formatting
1410 * 2d/font.c: useless cruft
1411 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1412 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1415 2002-09-04 Bradley Bell <btb@icculus.org>
1417 * include/grdef.h: fix compiler warnings
1418 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1419 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1421 * main/game.c: we want the mac ibitblt for everything but dos and
1423 * main/texmerge.c: these routines are in tmerge.c
1424 * main/credits.c: enable credits for mac and oem data
1425 * main/bm.c: use either exit.ham or exit.pofs
1426 * include/ibitblt.h: enable some more code from d2src
1427 * include/gr.h: enable mac ubitblt_double
1428 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1429 * include/grdef.h: moved some inline asm from linear.h
1430 * 2d/ibitblt.c: brought in line with original d2 version
1431 * 2d/bitblt.c: reverted to original d2 version of this file, then
1432 added d1x enhancements
1433 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1434 * 2d/linear.h: moved these back to their original locations
1436 * main/mveplay.c: close some memory holes, speed up palette loading
1437 * main/movie.c: added fullscreen toggle while playing movies
1438 * main/inferno.c: comment out -superhires help text (always on)
1439 * include/timer.h: added approx_fsec_to_usec macro
1440 * arch/sdl/joy.c: fix compiler warning
1442 2002-09-01 Bradley Bell <btb@icculus.org>
1444 * main/network.c: oops
1445 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1446 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1447 timer_get_fixed_seconds
1450 2002-08-31 Bradley Bell <btb@icculus.org>
1452 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1454 * main/multi.h: network endian stuff
1455 * 2d/font.c, include/gr.h: fast file i/o for font headers
1456 * arch/win32/arch_ip.cpp: unused file
1457 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1458 bigendian networking fixes
1459 * main/menu.c: make net menu more accurate, also make superhires
1461 * include/pstypes.h: better to have __pack__ all the time, I think.
1462 needed for networking, e.g.
1463 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1465 * arch/win32/Makefile.am: unused file
1468 2002-08-30 Bradley Bell <btb@icculus.org>
1470 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1471 * main/: newmenu.h, titles.c: formatting
1472 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1473 main/multi.h: networking works, finally
1474 * TODO: added TODO file
1475 * arch/linux/arch_ip.cpp: unused fine
1476 * README: network sorta working
1477 * main/: Makefile.am, multi.c, network.c, network.h: more
1479 * main/menu.c: load builtin mission correctly
1480 * main/inferno.c: documentation
1481 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1483 * main/Makefile.mveplay: don't need no more
1485 2002-08-29 Bradley Bell <btb@icculus.org>
1487 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1488 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1489 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1491 * include/ipx_drv.h: more network fixing
1492 * arch/linux/include/ipx_drv.h: more network fixing
1493 * include/ipx.h: formatting
1494 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1495 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1496 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1497 main/inferno.c: fixed networking fuck-up?
1498 * Makefile.am: moved mingw info to README
1499 * README, mingw32.txt: moved mingw info to README
1501 2002-08-27 Bradley Bell <btb@icculus.org>
1503 * utilities/mvlextract.c: allow specifying file to extract
1504 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1506 * utilities/hogextract.c: allow specifying file to extract
1507 * main/mission.c: Have to get mission_num _after_ promoting...
1508 * main/: gameseq.c, titles.c: beginning d1 briefing support
1509 * descent.msn: beginning d1 briefing support
1510 * main/: titles.c, titles.h: d1-style mission briefings
1511 * main/piggy.h: whitespace
1512 * main/movie.c: beginning robot movie support, fall back on lo/hi
1513 res if hi/lo not available
1514 * main/mission.c: added Builtin_mission_num for builtin mission,
1515 D1Hogdir, d1-style mission briefings
1516 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1518 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1519 (for d1 missions that need d1 data)
1520 * 2d/ibitblt.c: whitespace
1522 2002-08-26 Bradley Bell <btb@icculus.org>
1524 * utilities/mvlcreate.c: oops
1525 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1527 * utilities/hogextract.c: added [v]iew option
1528 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1529 * main/titles.c: fix writable string, disable DumbAdjust thing
1530 * main/polyobj.h: whitespace
1531 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1533 * main/movie.c: read movies from AltHogDir, other fixes
1534 * main/: mission.c, mission.h: fix bug w/mission filename
1535 * main/gameseq.c: comments
1536 * main/digi.h: whitespace n stuff
1537 * include/mve_audio.h: added audio flag macros
1538 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1542 2002-08-23 Bradley Bell <btb@icculus.org>
1544 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1546 * Makefile.am: remove d2demo.mn2
1547 * cfile/cfile.c, include/cfile.h: add cfile_size function
1548 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1549 eliminate need for .mn2 files for oem and demo
1551 2002-08-22 Bradley Bell <btb@icculus.org>
1553 * main/bm.c: fix for vertigo
1554 * main/menu.h: make OEM menu pcx available
1555 * 2d/rle.c: merge with original d2 file
1556 * Makefile.am, configure.ac: let mission files get installed by
1559 2002-08-17 Bradley Bell <btb@icculus.org>
1561 * configure.ac: make FAST_FILE_IO the default on little-endian
1563 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1564 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1567 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1569 * main/: game.c, menu.c, mission.c: promote builtin missions.
1571 2002-08-15 Bradley Bell <btb@icculus.org>
1573 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1574 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1575 * utilities/.cvsignore: added cvsignore
1576 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1578 * main/piggy.c: mac data file loading
1579 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1580 transparency and swap 0/255 correctly for mac data files
1582 2002-08-13 Bradley Bell <btb@icculus.org>
1584 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1585 to utilities to avoid conflict with c++ std lib <utility>
1586 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1587 txt2txb.c: moved utility to utilities to avoid conflict with c++
1589 * Makefile.am, configure.ac: add utilities
1591 2002-08-09 Bradley Bell <btb@icculus.org>
1593 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1596 2002-08-08 Bradley Bell <btb@icculus.org>
1598 * main/inferno.c: comments
1599 * main/: newmenu.c, songs.c: mac demo datafile support
1600 * installation.txt: update
1601 * main/gamesave.c: use lowercase for consistency
1602 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1603 models for other than d2demo
1605 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1607 * main/gamemine.c: formatting, better d1 texture conversion
1608 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1609 main/mission.h: recognize .msn mission files.
1611 2002-08-07 Bradley Bell <btb@icculus.org>
1613 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1614 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1615 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1616 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1617 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1618 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1621 2002-08-06 Bradley Bell <btb@icculus.org>
1623 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1624 * main/Makefile.am: formatting
1625 * 2d/font.c: make gr_remap_font just reload the whole thing
1626 * configure.ac: formatting
1627 * Makefile.am: added d2demo.mn2
1628 * d2demo.mn2: mission file for shareware
1629 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1630 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1631 * main/sounds.h: shareware stuff, whitespace
1632 * main/: polyobj.c, polyobj.h: more fast i/o macros
1633 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1635 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1636 endlevel stuff to non-shareware, allow movies/endlevel for
1638 * main/cntrlcen.c: typo
1639 * main/bm.h: use global Piggy_hamfile_version
1640 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1641 macros, use global Piggy_hamfile_version
1642 * main/Makefile.am: terrain and movie stuff always used now
1643 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1645 * main/: gamemine.c, gamesave.c: load DMB levels
1646 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1647 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1649 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1651 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1653 2002-08-04 Bradley Bell <btb@icculus.org>
1655 * main/inferno.c: shareware stuff, formatting
1656 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1657 * arch/sdl/gr.c: don't need to set mode in gr_init
1659 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1661 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1663 * Makefile.am, descent.mn2: added mission file for descent 1
1665 2002-08-02 Bradley Bell <btb@icculus.org>
1667 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1668 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1669 main/piggy.h, misc/error.c: junk
1670 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1671 render.h, scores.c, scores.h, terrain.c: shareware stuff
1672 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1673 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1674 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1675 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1676 main/weapon.c, main/weapon.h: fast i/o macros
1678 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1680 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1681 main/gamemine.h, main/gamesave.c: load d1 levels
1683 2002-07-30 Bradley Bell <btb@icculus.org>
1685 * configure.ac: oops
1686 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1688 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1689 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1690 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1691 main/piggy.c, main/titles.c: support shareware datafiles!
1692 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1693 piggy.c: SHAREWARE fixes
1695 2002-07-29 Bradley Bell <btb@icculus.org>
1697 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1698 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1699 misc/fileutil.c: Portability - OS X support
1701 2002-07-27 Bradley Bell <btb@icculus.org>
1703 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1704 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1705 segment.h: portability
1706 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1707 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1708 main/wall.h: portabilization
1709 * 2d/font.c, include/gr.h: portability
1711 2002-07-26 Bradley Bell <btb@icculus.org>
1713 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1714 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1715 * main/player.c: foo
1716 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1717 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1718 misc/fileutil.h: portable file i/o utils
1719 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1720 writable string anymore... / formatting
1721 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1722 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1723 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1724 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1725 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1726 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1727 portable-izing file loading routines
1729 2002-07-24 Bradley Bell <btb@icculus.org>
1731 * main/mveplay.c: correctly play files with 16bit uncompressed
1732 audio, mem checking, etc
1733 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1736 2002-07-23 Bradley Bell <btb@icculus.org>
1738 * misc/Makefile.am: unused file
1739 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1740 main/sounds.h: remove experimental nmovie stuff
1741 * main/movie.c: add some debugging output
1743 2002-07-22 Bradley Bell <btb@icculus.org>
1745 * main/: console.c, state.c: simplified header
1746 * main/movie.c: enable mveplay audio
1747 * main/old/movie.c: moved to main/
1748 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1749 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1750 main/mvelib.c, main/mveplay.c: initial movie support
1751 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1752 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1753 include/ogl_init.h, include/pstypes.h, main/console.c,
1754 main/state.c, mem/mem.c: OS X stuff
1755 * configure.ac: OS X and movie stuff
1757 2002-07-19 Bradley Bell <btb@icculus.org>
1759 * compilerdefs.txt: OSX defs
1761 2002-07-18 Bradley Bell <btb@icculus.org>
1763 * main/inferno.c: use simpler rcs tags
1764 * autogen.sh: keep Changelog in cvs (and use --accum)
1765 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1766 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1767 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1768 main/songs.c: changed cdrom->rbaudio
1769 * include/rbaudio.h: moved to /include
1771 2002-07-17 Bradley Bell <btb@icculus.org>
1773 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1774 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1775 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1776 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1777 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1778 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1779 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1780 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1781 3d/setup.c: use simpler rcs tags
1786 2002-07-17 Bradley Bell <btb@icculus.org>
1788 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1789 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1790 * debian/rules: don't need readme's
1791 * debian/rules: move d1x license to COPYING, license clarifications
1792 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1793 license to COPYING, license clarifications
1794 * debian/rules: fix debian docs
1795 * debian/rules: fix debian manpages
1796 * debian/d2x-sdl.menu: fix debian menu
1797 * debian/rules: link to undocumented man page for debs
1798 * Makefile.am, configure.ac, debian/control, debian/copyright,
1799 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1800 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1801 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1804 2002-07-16 Bradley Bell <btb@icculus.org>
1806 * debian/: rules, changelog.in: deb stuff
1807 * configure.ac: cleaner nasm detection
1808 * debian/: changelog.in, control, rules: deb stuff
1809 * README, installation.txt: typos, stuff
1810 * configure.ac: better #defines
1811 * configure.ac: whitespace
1812 * configure.ac: better documentation
1813 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1814 SDL_JOYSTICK not needed
1815 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1816 * configure.ac: need higher SDL for joystick
1817 * debian/: control, rules: deb stuff
1818 * arch/sdl/joy.c: old junk
1819 * Makefile.am, configure.ac: automake updates
1820 * main/: inferno.c, text.c: don't use althogdir on non-unix
1821 * configure.ac: more autoconf updates
1822 * misc/strutil.c: better strrev
1823 * main/inferno.c: need limits.h on mingw also
1824 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1827 2002-04-19 Bradley Bell <btb@icculus.org>
1829 * main/network.c: let hoard.ham be a cfile
1830 * main/text.c: better error message when hog not found
1833 2002-03-23 Bradley Bell <btb@icculus.org>
1835 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1836 arch/sdl/Makefile.am: Use SDL joystick automatically
1837 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1839 2002-03-05 Bradley Bell <btb@icculus.org>
1841 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1844 2002-02-23 Bradley Bell <btb@icculus.org>
1846 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1847 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1848 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1849 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1850 main/editor/Makefile.am: moved includes to include
1851 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1852 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1853 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1854 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1856 * main/game.c: disabled cockpit for OGL, formatting
1857 * 2d/ibitblt.c: formatting
1859 2002-02-16 Bradley Bell <btb@icculus.org>
1861 * include/oldsdl.h: check for older macros
1862 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1863 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1864 allow older sdl versions
1866 2002-02-15 Bradley Bell <btb@icculus.org>
1868 * main/: automap.c, automap.h, inferno.c: automap resolution now
1870 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1871 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1872 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1873 win32/include/key_arch.h: never mind - that would be pointless
1874 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1875 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1876 win32/include/key_arch.h: copied files from d1x
1877 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1878 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1879 * main/multipow.c: need conf.h
1880 * arch/win32/Makefile.am: new file
1881 * include/pstypes.h: added u_int16_t (needed in base_ip)
1882 * arch/win32/arch_ip.cpp: copied from d1x
1884 2002-02-14 Bradley Bell <btb@icculus.org>
1886 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1887 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1888 main/netlist.c: Added hotkeys to toggle fullscreen mode
1889 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1890 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1891 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1892 reorder.h: Lotsa networking stuff from d1x
1894 2002-02-13 Bradley Bell <btb@icculus.org>
1896 * include/gr.h, main/game.c: Fullscreen toggle stuff
1897 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1899 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1900 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1903 2002-02-11 Bradley Bell <btb@icculus.org>
1905 * main/bm.c: use portable loader if bigendian
1906 * include/pstypes.h: don't define bool for c++
1907 * include/cfile.h: extern AltHogDir stuff
1908 * include/byteswap.h: use WORDS_BIGENDIAN
1909 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1910 * main/vers_id.h: added D2X_IVER
1911 * misc/args.c: don't use d1x.ini
1912 * Makefile.am: rpm stuff
1913 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1916 2002-02-09 Bradley Bell <btb@icculus.org>
1918 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1920 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1922 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1925 2002-02-06 Bradley Bell <btb@icculus.org>
1927 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1928 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1929 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1930 * debian/: changelog.in, control, copyright, d2x-gl.files,
1931 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1935 2002-02-02 Bradley Bell <btb@icculus.org>
1937 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1938 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1939 Enabled RELEASE option
1941 2002-01-31 Bradley Bell <btb@icculus.org>
1943 * Makefile.am, configure.ac: specify prerequisite versions of
1944 autoconf and automake
1946 2002-01-29 Bradley Bell <btb@icculus.org>
1948 * main/mission.c: RCS header added
1949 * main/inferno.c: update copyright date
1950 * main/mission.c: allow missions to be in AltHogDir
1951 * configure.ac: Display results of configure
1952 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1955 2002-01-28 Bradley Bell <btb@icculus.org>
1957 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1958 Data files now go in DATADIR/games/d2x, user files now go in
1961 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1963 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1964 files now go in ~/.d2x
1966 2002-01-24 Bradley Bell <btb@icculus.org>
1968 * configure.ac: fix nasm not found error message
1970 2002-01-18 Bradley Bell <btb@icculus.org>
1972 * configure.in: getting rid of old configure.in
1973 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1974 main/movie.c: Movie playing kludgey stuff
1975 * misc/args.c: formatting
1976 * main/inferno.c: allow -h for help
1977 * include/error.h: don't die on int3, unless -debug given
1978 * mingw32.txt: more stuff
1980 2001-12-29 Bradley Bell <btb@icculus.org>
1982 * Makefile.am: Got rid of thinking.txt
1983 * main/inferno.c: document -nomovies option
1985 2001-12-28 Bradley Bell <btb@icculus.org>
1987 * main/titles.c: formatting, put some code into place for rendering
1988 of robots during briefings
1990 2001-12-27 Bradley Bell <btb@icculus.org>
1994 2001-12-23 Craig Hadady <chadady@iglou.com>
1996 * 2d/rle.c: fixed bug in dummy array.
1998 2001-12-03 Bradley Bell <btb@icculus.org>
2000 * arch/sdl/init.c: fix formatting
2001 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2002 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2003 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2004 and sdl joystick stuff
2006 2001-11-30 Bradley Bell <btb@icculus.org>
2008 * thinking.txt: not needed
2010 2001-11-27 Bradley Bell <btb@icculus.org>
2012 * cygconf, mingw32.txt: use sdl from source on cygwin
2013 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2014 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2015 SDL_CFLAGS to CFLAGS
2017 2001-11-27 Bradley Bell <btb@icculus.org>
2021 2001-11-14 Bradley Bell <btb@icculus.org>
2023 * texmap/scanline.c: use optimization flags as texmap default
2024 * NEWS: mouse wheel, etc
2025 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2026 wheel to emulate 3rd axis
2027 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2028 * include/error.h: kludge to ungrab mouse when we hit an int3
2029 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2030 __ENV_MSDOS__ to __MSDOS__
2031 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2033 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2035 * arch/sdl/digi.c: implemented digi_set_volume
2036 * include/grdef.h, main/config.c, misc/d_io.c: change
2037 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2038 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2039 main/piggy.c: use MAKE_SIG
2040 * installation.txt: update
2041 * configure.ac: new file
2042 * arch/sdl/joydefs.c: #include pstypes.h
2043 * arch/sdl/init.c: SDL joystick stuff
2044 * acconfig.h: adjust MINGW defines
2045 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2046 controls menu now works
2048 2001-11-13 Bradley Bell <btb@icculus.org>
2050 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2052 * Makefile.am: New file
2053 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2055 * compilerdefs.txt: New file
2056 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2058 2001-11-12 Bradley Bell <btb@icculus.org>
2060 * main/playsave.c: load player files regardless of byte order of
2063 2001-11-11 Bradley Bell <btb@icculus.org>
2065 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2067 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2068 * NEWS: GL savegame thumbnails
2069 * acconfig.h, configure.in: make option for NMOVIES, default to off
2071 2001-11-09 Bradley Bell <btb@icculus.org>
2073 * main/state.c: Enabled savegame thumbnails under OpenGL
2074 * unused/pa_null/pa_enabl.h: remove duplicate header
2075 * misc/args.c: use d2x.ini for option file
2076 * mem/mem.c: Move mem_realloc inside the ifdef
2077 * main/menu.c: fix 640x400 menu text
2078 * main/inferno.c: added documentation
2079 * main/endlevel.c: fix warnings
2080 * arch/ogl/gr.c: Get rid of gl spew
2081 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2082 * acconfig.h: Define __SDL__ for mingw
2084 2001-11-08 Bradley Bell <btb@icculus.org>
2086 * 2d/font.c: free OGL font data when rereading
2087 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2088 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2089 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2090 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2091 main/weapon.h: Enabled shareware build, endlevel flythrough
2093 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2094 of use for shareware build
2095 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2097 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2099 2001-11-05 Bradley Bell <btb@icculus.org>
2101 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2103 * include/3d.h: Add comment
2105 2001-11-04 Bradley Bell <btb@icculus.org>
2107 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2109 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2111 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2112 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2113 main/hudmsg.h: Enable d1x-style hud_message
2114 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2115 * 2d/font.c: re-init ogl fonts after remapping colors.
2117 2001-11-02 Bradley Bell <btb@icculus.org>
2119 * misc/Makefile.am: remove byteswap.h (duplicate header)
2120 * 2d/font.c: fixed gr_remap_font, minor stuff
2121 * configure.in: take out -O2 if doing debug build
2122 * main/bm.c: formatting
2123 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2124 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2125 macros, get rid of functions
2127 2001-11-01 Bradley Bell <btb@icculus.org>
2129 * misc/byteswap.h: removed duplicate header
2131 2001-10-31 Bradley Bell <btb@icculus.org>
2133 * NEWS, main/automap.c: automap works in opengl
2134 * NEWS, configure.in: Added news
2135 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2136 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2137 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2138 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2139 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2140 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2141 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2142 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2143 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2145 2001-10-27 Bradley Bell <btb@icculus.org>
2147 * main/inferno.c: added some documentation
2149 2001-10-25 Bradley Bell <btb@icculus.org>
2151 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2153 * Makefile.am, configure.in, arch/Makefile.am,
2154 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2155 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2156 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2157 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2158 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2159 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2160 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2161 it's ugly, but It'll be easier to sync with d1x.
2162 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2163 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2164 main/editor/Makefile.am: attempt at support for editor, makefile
2166 * misc/d_delay.c: formatting fix
2167 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2168 tmappent.S, tmapppro.S: adding support for runtime selection of
2170 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2171 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2172 including multi.h and network.h, fix backslashes, fix compiler
2174 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2175 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2176 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2177 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2178 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2179 including multi.h and network.h, fix backslashes
2180 * include/pstypes.h: added typedef for u_int64_t on mingw
2181 * include/3d.h: added prototype for g3_uninit_polygon_model
2182 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2184 2001-10-24 Bradley Bell <btb@icculus.org>
2186 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2187 arch subdirs, as in d1x.
2188 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2189 earlier style until i understand automake 1.5 better. remove input
2191 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2192 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2193 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2194 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2195 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2196 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2197 Moved input stuff to arch subdirs, as in d1x.
2198 * NEWS, configure.in: blah blah
2200 2001-10-23 Bradley Bell <btb@icculus.org>
2202 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2203 * texmap/tmapppro.S: no need for #include <conf.h> here
2204 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2206 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2207 file. RCS header added
2208 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2209 #ifdef'ing out the whole file. RCS header added
2210 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2211 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2212 fixes. Now works with automake 1.5 and autoconf 2.52.
2213 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2214 mingw (-grabmouse now works on win32).
2215 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2216 These don't belong in cvs
2220 2001-10-20 Bradley Bell <btb@icculus.org>
2222 * 2d/font.c: Don't free unused variables...
2223 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2225 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2226 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2227 main/Makefile.am: make dist more sensible
2228 * Makefile.am: Kludge for linking on mingw
2230 2001-10-19 Bradley Bell <btb@icculus.org>
2232 * Makefile.am, configure.in, arch/win32/Makefile.am,
2233 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2234 * include/ipx_drv.h: Check for __MINGW32__
2235 * include/i86.h: Imported from d1x
2236 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2237 * arch/dos/modex.asm: Fixed %include
2238 * main/console.c: RCS headers added
2239 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2241 * Makefile.am, main/Makefile.am: Moved final link to top-level
2242 directory instead of main/
2243 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2244 __ENV_LINUX__ to __linux__
2245 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2246 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2247 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2248 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2249 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2250 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2251 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2252 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2253 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2254 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2256 * configure.in: add --enable-xploader, support arch/linux subdir,
2258 * main/inferno.c: conditionalize conf.h
2260 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2262 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2263 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2264 misc/fileutil.h: Partial application of linux/alpha patch.
2266 2001-10-19 Bradley Bell <btb@icculus.org>
2268 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2269 networking in line with d1x, moved some arch/linux_* stuff to
2271 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2272 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2273 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2274 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2276 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2277 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2278 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2279 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2280 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2281 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2282 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2283 linux/include/ukali.h: Brought linux networking in line with d1x,
2284 moved some arch/linux_* stuff to arch/linux/*
2285 * include/ipx_drv.h: Imported from d1x
2286 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2287 * main/ipx_drv.c: Imported from d1x
2288 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2289 main/network.h, main/Makefile.am: Trying to get network working on
2291 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2292 main/Makefile.am: build fixes
2293 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2294 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2295 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2296 starting to get net working.
2297 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2298 conditionalized min,max macros
2300 2001-10-18 Bradley Bell <btb@icculus.org>
2302 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2303 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2304 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2305 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2307 * 2d/2dsline.c: RCS headers added/changed
2308 * configure.in: fix NASMFLAGS bug
2309 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2312 2001-10-17 Bradley Bell <btb@icculus.org>
2314 * NEWS: Fixed the invulnerable robots bug!
2315 * main/collide.c: Fixed the invulnerable robots bug!
2317 2001-10-14 Bradley Bell <btb@icculus.org>
2319 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2322 2001-10-13 Bradley Bell <btb@icculus.org>
2324 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2325 arch/Makefile.am, arch/dos/Makefile.am,
2326 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2327 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2328 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2329 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2330 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2331 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2332 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2333 arch/win32/include/Makefile.am, iff/Makefile.am,
2334 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2335 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2336 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2337 unused/bios/Makefile.am, unused/lib/Makefile.am,
2338 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2339 unused/ui/Makefile.am, unused/vga/Makefile.am,
2340 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2341 automake stuff from "inert" subdirs. And there was much rejoicing.
2342 * Makefile.am, NEWS, configure.in: Stuff
2343 * ChangeLog: removing auto-generated file
2344 * cygconf: Added instructions for mingw32 build
2345 * Makefile.am: renamed INSTALL to installation.txt
2346 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2347 * mingw32.txt: Added instructions for mingw32 build
2348 * configure.in: Enable assembly under mingw32
2350 2001-10-12 Bradley Bell <btb@icculus.org>
2352 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2353 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2354 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2355 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2356 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2357 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2358 to __DJGPP__, since it's built-in.
2360 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2362 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2363 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2367 2001-10-12 Bradley Bell <btb@icculus.org>
2369 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2370 * Makefile.am: make sure cygconf gets archived
2371 * configure.in: Increment version number in preparation for release
2372 * configure.in: Fix detection of opengl
2373 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2374 cygconf, arch/Makefile.am, arch/include/joy.h,
2375 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2376 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2377 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2378 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2379 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2380 Vastly improved compilability.
2382 2001-10-11 Bradley Bell <btb@icculus.org>
2384 * Makefile.am: Added macros/sdl.m4
2385 * autogen.sh: Added macros/sdl.m4
2387 2001-10-09 Bradley Bell <btb@icculus.org>
2389 * main/vers_id.h: Added DESCENT_VERSION constant
2390 * main/inferno.c: Added command-line help.
2391 * include/ogl_init.h: opengl improvments (following d1x changes)
2393 2001-10-07 Bradley Bell <btb@icculus.org>
2395 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2396 arch/ogl/Makefile.am: Remove duplicate headers.
2398 2001-08-02 Thimo Neubauer <thimo@debian.org>
2400 * mem/mem.c: totally crippled the memory manager because it does
2401 not make sense for non-DOS-systems and it would have been too
2402 complicated to get it 64bit clean
2404 2001-06-19 Bradley Bell <btb@icculus.org>
2406 * cvshowto.txt: updated anonymous password
2408 2001-02-08 Bradley Bell <btb@icculus.org>
2410 * COPYING, license.txt: Added d1x license
2412 2001-02-01 Bradley Bell <btb@icculus.org>
2414 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2416 2001-01-31 Bradley Bell <btb@icculus.org>
2418 * configure.in, arch/include/mouse.h, include/pstypes.h,
2419 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2420 * main/polyobj.c: fix typo
2421 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2422 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2423 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2424 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2425 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2426 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2427 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2428 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2429 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2430 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2431 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2432 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2433 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2434 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2435 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2436 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2437 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2438 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2439 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2440 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2441 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2442 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2443 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2444 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2445 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2446 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2448 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2449 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2450 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2451 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2453 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2455 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2456 cross-compiling, and cygwin fixes
2458 2001-01-30 Bradley Bell <btb@icculus.org>
2460 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2461 include/pstypes.h, include/strutil.h, main/Makefile.am,
2462 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2463 needs --without-assembler and --without-network to compile
2465 2001-01-29 Bradley Bell <btb@icculus.org>
2467 * configure.in, main/Makefile.am: Fixes to build system
2468 * main/kconfig.c: fix for non-linux joysticks
2469 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2470 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2471 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2472 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2473 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2474 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2475 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2477 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2478 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2479 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2480 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2481 sdl_timer.c: Fixed build system, minor fixes
2482 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2483 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2485 2001-01-28 Bradley Bell <btb@icculus.org>
2487 * conf.h.in, configure.in, arch/Makefile.am,
2488 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2489 arch/include/key.h, main/Makefile.am: More header unification...
2490 * main/newdemo.c: Added <ctype.h>
2491 * arch/include/: event.h, joy.h: unified input headers.
2492 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2493 OpenGL now uses SDL-GL instead of gii
2494 * arch/include/: key.h, mouse.h: Unified arch headers
2496 2001-01-25 Bradley Bell <btb@icculus.org>
2498 * autogen.sh: use "set -e" so execution stops if something goes
2501 2001-01-24 Bradley Bell <btb@icculus.org>
2504 * Makefile.am: Add ChangeLog to dist
2505 * ChangeLog: Putting this here so automake doesn't complain
2509 2001-01-24 Bradley Bell <btb@icculus.org>
2511 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2512 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2513 for building ChangeLog from RCS entries
2514 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2515 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2516 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2517 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2518 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2519 arch/Makefile.am, arch/dos/Makefile.am,
2520 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2521 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2522 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2523 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2524 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2525 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2526 unused/Makefile.am, unused/bios/Makefile.am,
2527 unused/lib/Makefile.am, unused/novga/Makefile.am,
2528 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2529 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2530 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2531 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2532 make dist, VPATH builds, ...
2533 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2534 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2535 arch/dos/Makefile.in, arch/linux/Makefile.in,
2536 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2537 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2538 misc/Makefile.in, texmap/Makefile.in: cruft removal
2539 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2541 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2542 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2543 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2544 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2546 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2547 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2548 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2549 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2550 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2551 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2552 main/songs.c, misc/args.c: changed args_find to FindArg
2554 2001-01-22 Bradley Bell <btb@icculus.org>
2556 * configure, main/Makefile.am, main/Makefile.in: configuration
2558 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2559 fix compiler warnings w/opengl
2560 * include/console.h: ggi support
2561 * arch/linux_init.c: svgalib support
2562 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2563 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2564 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2565 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2566 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2567 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2568 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2569 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2570 warnings and enable NDEBUG
2571 * arch/svgalib_init.c: svgalib support
2573 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2575 * main/kconfig.c: joystick support
2577 2001-01-21 Bradley Bell <btb@icculus.org>
2579 * cvshowto.txt: new file, taken from d1x webpage
2580 * AUTHORS, README: Taking over as maintainer of d2x
2581 * ChangeLog: Grab mouse with SDL/X11
2582 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2584 2001-01-20 Bradley Bell <btb@icculus.org>
2586 * configure, configure.in: Turned -Werror back off by default
2587 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2588 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2589 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2590 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2591 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2592 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2593 main/laser.c, main/multi.c, main/network.c, main/network.h,
2594 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2595 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2596 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2597 warnings, for non-OpenGL on linux, anyway...
2599 2001-01-19 Bradley Bell <btb@icculus.org>
2601 * copying: remove duplicate file
2602 * Import of d2x-0.0.9-pre1
2603 * Import of d2x-0.0.8