1 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
3 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
6 2003-10-21 Martin Schaffner <maschaffner@icculus.org>
8 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
9 error with --disable-network, move reset_network_objects()
10 from gameseq.c to multi.c
12 2003-10-14 Bradley Bell <btb@icculus.org>
14 * AUTHORS, NEWS: stuff
16 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
18 2003-10-12 Bradley Bell <btb@icculus.org>
20 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
21 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
24 2003-10-12 Aaron Plattner <plattner@caltech.edu>
26 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
27 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
28 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
29 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
30 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
31 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
32 arch/win32/ipx_win.c, arch/win32/winnet.c,
33 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
34 main/multi.h, main/network.c: add IPv4 multicasting support
36 2003-10-11 Bradley Bell <btb@icculus.org>
38 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
40 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
41 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
42 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
43 main/weapon.h: lots of shareware and oem fixes
45 2003-10-10 Bradley Bell <btb@icculus.org>
47 * arch/win32/winnet.c: fixed stupid win32 network bug
49 2003-10-10 Bradley Bell <btb@icculus.org>
51 * main/piggy.c: increased D1_MAX_TMAP_NUM
53 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
55 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
56 which are animated in d2, refactorizes d1 texture reading
58 2003-10-10 Bradley Bell <btb@icculus.org>
60 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
61 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
62 main/collide.h, main/compbit.h, main/config.h, main/console.c,
63 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
64 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
65 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
66 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
67 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
68 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
69 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
70 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
71 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
72 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
73 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
74 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
75 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
76 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
77 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
78 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
79 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
80 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
81 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
82 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
83 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
84 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
85 main/wall.h: comments/formatting
87 2003-10-09 Bradley Bell <btb@icculus.org>
89 * main/text.c: fix text when using old datafiles
91 * main/laser.h: comments/whitespace
93 * main/laser.c, main/weapon.c: fixed smart missiles and smart
94 mines w/shareware data
96 * include/DT_drawtext.h: deleted unused file
98 2003-10-08 Bradley Bell <btb@icculus.org>
100 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
102 * arch/win32/ipx_udp.c: use closesocket() instead of close()
104 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
105 main/menu.c: Disabled 'd2x keys' weapon selection
107 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
109 * main/object.h, main/multi.h: get rid of most warnings issued by
110 cpp-precomp of gcc from Mac OS X dev tools
112 2003-10-05 Bradley Bell <btb@icculus.org>
114 * NEWS, configure.ac: increment version number
116 * cfile/cfile.c: better handling of CRLF text files (when that is
119 * utilities/hogcreate.c, utilities/hogextract.c,
120 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
121 reading/writing files
123 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
124 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
127 2003-10-04 Bradley Bell <btb@icculus.org>
129 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
131 * main/netmisc.c: change byte to sbyte, comments/whitespace
133 2003-10-03 Bradley Bell <btb@icculus.org>
135 * cfile/cfile.c, main/config.c: fix win32 eof bug.
137 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
140 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
141 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
142 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
143 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
144 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
145 main/object.c, main/object.h, main/paging.c, main/player.h,
146 main/robot.h, main/segment.h, main/state.c, main/switch.c,
147 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
148 main/weapon.c, main/weapon.h: change byte to sbyte,
151 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
152 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
153 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
154 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
156 * configure.ac: better checking for timeval
158 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
160 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
161 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
162 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
163 arch/win32/winnet.c, configure.ac, include/byteswap.h,
164 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
165 main/multibot.c, main/network.c: Make network architecture
166 choosable from game menu, add support for UDP/IP on Mac OS X and
169 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
171 * include/byteswap.h: added macros for coping with alignment
174 2003-10-02 Bradley Bell <btb@icculus.org>
176 * main/multi.h: added padding to little-endian version of
179 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
181 * main/netmisc.c: delete duplicate function
183 2003-10-01 Bradley Bell <btb@icculus.org>
185 * main/bm.c: make sure d1_texture_indices gets freed between
188 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
190 * main/piggy.h: fix size of d1 shareware descent.pig
192 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
194 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
195 main/gameseq.c, main/piggy.c: fix loading of d1 texture
196 replacements for non-animated textures
198 2003-08-02 Matthew Mueller <donut@dakotacom.net>
200 * main/controls.c: use fixed 20fps wiggle
202 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
204 * Makefile.am, debian/changelog.in, debian/control,
205 debian/d2x-common.dirs, debian/d2x-common.install,
206 debian/d2x-common.manpages, debian/d2x-gl.files,
207 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
208 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
209 utilities/Makefile.am, utilities/hogcreate.1,
210 utilities/hogextract.1, utilities/mvlcreate.1,
211 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
212 add man pages, distribute utility programs in new d2x-common deb
214 * rpm/d2x.spec.in: updated rpm spec file
216 2003-08-02 Bradley Bell <btb@icculus.org>
218 * cfile/cfile.c: update raw_position in cfputc and cfputs
220 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
222 * main/piggy.c: make error message more friendly
224 * main/piggy.c: simplify copying of bitmap flags
226 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
229 * cfile/cfile.c: revert to always using custom fgets
231 * main/endlevel.c, main/mission.c: handle missing exit sequence
232 components gracefully
234 * main/playsave.c: comments
236 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
238 * cfile/cfile.c: update raw_position in cfwrite
240 * main/network.c: comments/formatting
242 2003-06-22 Bradley Bell <btb@icculus.org>
244 * cfile/cfile.c: use standard fgets for non-archive files
246 * main/movie.c: use con_printf for missing movie warning
248 2003-06-18 Bradley Bell <btb@icculus.org>
250 * main/movie.c: fixed cfile conversion of movielib code
252 * main/console.c, main/hud.c: strip out colors, etc when printing
255 * include/u_mem.h: fix NDEBUG calloc macro
257 2003-06-15 Bradley Bell <btb@icculus.org>
259 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
262 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
263 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
264 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
265 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
266 main/scores.c, main/state.c, main/text.c, misc/args.c,
267 misc/strio.c: convert file i/o to cfile
269 2003-06-14 Bradley Bell <btb@icculus.org>
271 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
272 writing and other modes besides "rb" (mostly taken from
275 2003-06-09 Bradley Bell <btb@icculus.org>
277 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
280 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
281 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
284 2003-06-07 Taylor Richards <taylor@icculus.org>
286 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
288 2003-06-07 Bradley Bell <btb@icculus.org>
290 * main/console.c: fix non-console build
292 * main/gamesave.c: comments
294 * main/bm.c: remove redundant break
296 2003-06-06 Bradley Bell <btb@icculus.org>
298 * main/gauges.c, main/kconfig.c: comments/formatting
300 * console/.cvsignore: added .cvsignore
302 * main/console.c: can't write to console after it's closed
304 2003-06-05 Bradley Bell <btb@icculus.org>
306 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
307 console/internal.c, console/internal.h, include/CON_console.h,
308 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
309 finish console conversion away from SDL
311 2003-06-04 Bradley Bell <btb@icculus.org>
313 * console/CON_console.c, include/CON.console.h, include/console.h,
314 main/console.c, main/game.c: console conversion to native gr,
317 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
318 put prototype for gr_bm_bitblt in gr.h
320 2003-06-03 Bradley Bell <btb@icculus.org>
322 * console/CON_console.c, console/DT_drawtext.c,
323 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
324 main/console.c: use native fonts for console
326 * main/playsave.c: use shorts for short data
328 2003-06-02 Bradley Bell <btb@icculus.org>
330 * configure.ac, main/console.c: set console background, fix
333 2003-06-01 Bradley Bell <btb@icculus.org>
335 * Makefile.am, arch/sdl/event.c, configure.ac,
336 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
337 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
338 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
339 main/gamerend.c: added console code (from SDL_console)
341 2003-05-30 Bradley Bell <btb@icculus.org>
343 * README: minor update
345 2003-05-28 Bradley Bell <btb@icculus.org>
347 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
352 2003-06-06 Bradley Bell <btb@icculus.org>
354 * main/kconfig.c: fix crash in control menus
356 * main/gauges.c: force cockpit redraw in opengl
358 * main/gamerend.c: move ogl swap, so cockpit and console get
361 2003-06-01 Bradley Bell <btb@icculus.org>
363 * configure.ac, libmve/mveplay.c: define struct timeval if needed
367 2003-05-12 Bradley Bell <btb@icculus.org>
369 * configure.ac: increment version number
371 * main/bm.c: use con_printf for exit model warnings
373 * configure.ac: must check for timespec after setting -mno-cygwin
375 * main/inferno.c: added -nohogdir and -userdir options
377 * NEWS, main/titles.c: use briefings with no extension
381 2003-04-30 Bradley Bell <btb@icculus.org>
383 * configure.ac: have to include time.h when checking for nanosleep
385 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
388 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
389 increment version number
391 * main/Makefile.am: make dist fix
395 2003-04-29 Bradley Bell <btb@icculus.org>
397 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
400 2003-04-24 Bradley Bell <btb@icculus.org>
402 * configure.ac: increment version number
404 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
407 2003-04-24 Ingo van Lil <inguin@gmx.de>
409 * main/render.c: fix misspellings of NDEBUG
413 2003-04-14 Bradley Bell <btb@icculus.org>
415 * cfile/cfile.c: prefer files from d2 hog over d1 hog
417 2003-04-11 Bradley Bell <btb@icculus.org>
419 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
424 2003-04-11 Bradley Bell <btb@icculus.org>
426 * libmve/mveplay.c: use _sleep instead of sleep on win32
428 * Makefile.am, README, README.utils, arch/sdl/digi.c,
429 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
430 include/cfile.h, include/error.h, libmve/Makefile.am,
431 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
432 main/endlevel.h, main/playsave.c, misc/fileutil.c:
433 utilities/Makefile.am: comments/formatting/dist problems
435 * configure.ac: use different defines for os x
437 2003-04-07 Bradley Bell <btb@icculus.org>
439 * include/error.h, misc/error.c: put some old stuff back in,
440 eliminate duplicate error messages
442 * main/text.c: don't die on text not found
445 * main/inferno.c: print some useful info if hog not found, allow
446 -help to work if no text available
448 2003-04-07 Steffen Pohle <stpohle@gmx.net>
450 * arch/linux/Makefile.am: revert to previous version, so linux
453 2003-04-03 Bradley Bell <btb@icculus.org>
455 * main/endlevel.c: fixed exit model scheme yet again
457 2003-04-02 Bradley Bell <btb@icculus.org>
459 * misc/error.c: call Int3 on Assert
461 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
464 * main/wall.c: don't die when trying to toggle nonexistent
465 segment... vertigo level 10 is buggy!
467 * main/gamemine.c: comments/formatting
469 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
471 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
472 main/inferno.c: Allow use of 22K sound samples
474 2003-03-29 Bradley Bell <btb@icculus.org>
476 * arch/ogl/gr.c: default to bitmapped reticle
478 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
479 main/polyobj.c: rewrote endlevel stuff to reread exit model info
482 * arch/sdl/joy.c: fixed text seen for hats in control config
485 2003-03-28 Bradley Bell <btb@icculus.org>
487 * main/bm.c: heh, model nums in vertigo are hardcoded,
488 N_D2_POLYGON_MODELS can't change
490 * configure.ac, include/d1x.xpm, include/descent.xpm,
491 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
494 2003-03-27 Bradley Bell <btb@icculus.org>
496 * main/text.h: fixed text references for hat directions
498 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
500 2003-03-26 Bradley Bell <btb@icculus.org>
502 * main/playsave.c: make d2x keys backward compatible
504 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
506 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
509 2003-03-26 Bradley Bell <btb@icculus.org>
511 * main/piggy.c: fix crash when d1 data not present
513 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
514 read/write from plr file
516 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
517 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
518 added escort.h header
520 2003-03-25 Bradley Bell <btb@icculus.org>
522 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
523 D1_PIGFILE ("descent.pig") macro
525 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
526 models from d1 pig file
528 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
529 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
530 really) from d1 pig file
532 2003-03-23 Bradley Bell <btb@icculus.org>
534 * main/bm.c: stop extra robots from overwriting exit models
536 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
537 texture list doesn't get full
539 * main/bm.c: fix mem leak when reading extra robots
541 2003-03-21 Bradley Bell <btb@icculus.org>
543 * main/menu.c: Added option to set movie resolution (mostly works)
545 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
547 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
548 replacement functions to piggy.c
550 * main/gameseq.c: attempt to support mac d1 descent.pig
552 * main/bm.c: fix mem leak
554 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
555 files, both d1 and d2 oem briefing where showed
557 * main/inferno.c, main/movie.c: Change the default movie
558 resolution to "high", implement the option -lowresmovies
560 2003-03-20 Bradley Bell <btb@icculus.org>
562 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
564 * main/piggy.c: comments
566 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
568 * main/gameseq.c: delete duplicate function
570 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
572 2003-03-19 Bradley Bell <btb@icculus.org>
574 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
575 (cddb discid) support
577 * arch/sdl/digi.c, main/kludge.c: implemented
578 digi_link_sound_to_object3 for looping sounds, other looping stuff
580 * arch/sdl/gr.c: removing dependencies on stuff in main/
582 * arch/linux/Makefile.am, arch/linux/init.c,
583 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
584 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
585 other header cleanups
587 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
589 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
591 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
592 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
593 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
594 load d1 textures for d1 levels
596 2003-03-19 Bradley Bell <btb@icculus.org>
598 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
599 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
600 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
601 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
604 * README: added some OS X info
606 2003-03-17 Bradley Bell <btb@icculus.org>
608 * main/newdemo.c: simplify DEMO_FILENAME macro
610 * main/console.c, main/game.c: enable experimental console support
612 * main/gamerend.c: fixed location of fps meter in multi
614 2003-03-16 Bradley Bell <btb@icculus.org>
616 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
617 also look in shared data dir for demos
619 * main/newdemo.c, main/newdemo.h: comments/formatting
621 2003-03-15 Christopher Thielen <chris@luethy.net>
623 * main/kludge.c: set CDROM_dir back to "." - tricks game into
624 thinking d2 cd is always present
626 2003-03-15 Bradley Bell <btb@icculus.org>
628 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
631 * arch/sdl/rbaudio.c: formatting, enabled volume control under
634 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
635 gr_init. don't really know why this works, though
637 2003-03-14 Bradley Bell <btb@icculus.org>
639 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
641 * unused/bios/rbaudio.h: removed duplicate file
643 2003-03-14 Christopher Thielen <chris@luethy.net>
645 * arch/sdl/rbaudio.c: stop cd audio when exiting
647 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
649 * main/gamecntl.c: add comments to the "only matt knows" cheats
651 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
653 * main/gamemine.c: formatting, better texture conversion for d1
656 2003-03-14 Bradley Bell <btb@icculus.org>
658 * main/piggy.c: must swap all mac version pigfiles
660 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
661 main/multi.c: formatting, minor cleanups
663 * 2d/rle.c: need to swap line_size on bigendian machines
665 * main/mission.c, main/mission.h: detect mac full version hogfile
667 2003-03-13 Bradley Bell <btb@icculus.org>
669 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
670 added joy/mouse sensitivity slider, increased range to 16, and
673 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
676 * arch/linux/Makefile.am: removed extra backslash
678 * TODO, installation.txt: updated some documentation
680 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
681 menu, with maxfps option
683 2003-03-12 Bradley Bell <btb@icculus.org>
685 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
687 * arch/linux/alsadigi.c, arch/linux/findfile.c,
688 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
689 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
690 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
691 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
692 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
693 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
694 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
695 arch/linux/include/music.h, arch/linux/include/serial.h,
696 arch/linux/include/ukali.h: formatting
698 2003-03-11 Chris Arena <ccarena@cox.net>
700 * main/menu.c: fixed brightness slider
702 2003-03-01 Bradley Bell <btb@icculus.org>
704 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
705 robots and animated bitmaps work, but colors are messed up
707 2003-02-28 Bradley Bell <btb@icculus.org>
709 * main/player.h: whitespace
711 * main/automap.c, main/cntrlcen.c, main/collide.c,
712 main/gamerend.c: use Builtin_mission_num instead of 0 (if
713 descent.hog is present, d1 becomes mission 0)
715 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
716 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
717 arch/win32/winnet.c: MinGW compiles with network enabled again,
718 but still doesn't work
722 2003-02-28 Bradley Bell <btb@icculus.org>
724 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
725 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
728 2003-02-27 Bradley Bell <btb@icculus.org>
730 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
731 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
732 main/network.c, main/network.h: noted that hoard.ham is only needed
733 for multiplayer HOARD games, and should not be equated with
734 "vertigo". put HoardEquipped() back in network.c.
736 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
737 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
738 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
739 use timer_delay instead of d_delay
741 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
743 * main/render.c: added replacement qsort for solaris
745 2003-02-26 Bradley Bell <btb@icculus.org>
747 * main/gamemine.c: texture conversion for d1 shareware
749 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
751 * main/gamemine.c: better texture conversion for d1 levels
753 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
755 * main/kconfig.c: fix joystick support under MinGW
757 2003-02-26 Bradley Bell <btb@icculus.org>
759 * main/playsave.c: fix swapping glitch
761 * configure.ac, readme.txt: clean stuff up, getting ready for
764 * main/titles.c: begin support for rendering spinning robots in
767 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
770 * main/gamemine.c: load d1 shareware levels!
772 2003-02-25 Bradley Bell <btb@icculus.org>
776 * autogen.sh: add warning about old auto* versions, use
779 2003-02-24 Bradley Bell <btb@icculus.org>
781 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
782 briefings mostly working
783 * main/movie.c, main/titles.c: fixed some more briefing glitches
785 2003-02-23 Bradley Bell <btb@icculus.org>
787 * main/movie.c: fixed crash when using shareware data files
789 * arch/sdl/digi.c: fix crash on non-existent sounds
790 (i.e. shareware data)
792 2003-02-22 Bradley Bell <btb@icculus.org>
794 * main/titles.c: fixed fullscreen toggle in briefings
796 2003-02-21 Bradley Bell <btb@icculus.org>
798 * configure.ac: check for mingw when enabling nasm
799 * main/playsave.c: enable loading player files of either byte
802 2003-02-20 Bradley Bell <btb@icculus.org>
804 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
805 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
806 #343, not "rest of solution to bug #344"
807 * arch/sdl/timer.c, include/timer.h: revert to more accurate
809 * main/kludge.c: partial solution to bug #344
810 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
811 * compilerdefs.txt: added linux/mips info
812 * ChangeLog: clean up changelog
814 2003-02-19 Bradley Bell <btb@icculus.org>
816 * libmve/mveplay.c: os x needs nanosleep prototype.
818 2003-02-18 Bradley Bell <btb@icculus.org>
820 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
821 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
822 to disable/enable audio
823 * libmve/: mve_main.c, mveplay.c: bigendian fixes
824 * main/: movie.h, titles.c: make sure movie's palette is set before
825 writing briefing text. Fixes bug #359
826 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
828 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
829 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
831 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
833 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
834 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
835 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
837 * include/libmve.h: blah
839 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
841 * main/render.c: 2nd attempt to fix solaris qsort bug
843 2003-02-18 Bradley Bell <btb@icculus.org>
845 * configure.ac, include/pstypes.h: put alignment detection in
848 2003-02-17 Bradley Bell <btb@icculus.org>
850 * Makefile.am, README.utils, configure.ac, include/libmve.h,
851 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
852 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
853 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
854 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
855 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
856 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
857 moved mve stuff to separate subdir
858 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
859 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
860 mve code. Fixes (at least) bugs #41, #348, and #350.
862 2003-02-14 Bradley Bell <btb@icculus.org>
864 * main/Makefile.am: no more Makefile.mveplay. again
865 * main/mveplay.c: typo
867 2003-02-13 Bradley Bell <btb@icculus.org>
869 * utilities/mvlextract.c: uint -> unsigned int
870 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
871 standalone mveplayer, win32 support
872 * main/movie.c: random bugfixes, win32 support
873 * arch/sdl/Makefile.am: formatting
874 * configure.ac: disable networking on mac/win for now
875 * main/newmenu.c: comments
877 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
879 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
880 redundant swap functions.
882 2003-02-13 Bradley Bell <btb@icculus.org>
884 * ChangeLog: update changelog
886 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
888 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
889 polymodel alignment issues.
891 2003-02-13 Bradley Bell <btb@icculus.org>
893 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
894 fix various little bugs
895 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
896 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
897 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
899 * README.utils: new file
900 * main/: mve_main.c, mveplay.c: more movie fixes
901 * README: updated README
902 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
904 2003-02-12 Bradley Bell <btb@icculus.org>
906 * utilities/mvlextract.c: bigendian mvl support
907 * main/mveplay.c: formatting, stuff
908 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
909 truecolor mve support, standalone mveplayer
910 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
911 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
912 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
915 2003-01-22 Bradley Bell <btb@icculus.org>
917 * include/: interp.h, interp.h: restore prototype for
918 swap_polygon_model_data
920 2003-01-21 Bradley Bell <btb@icculus.org>
922 * main/piggy.c: use memcpy to avoid alignment problem
923 * compilerdefs.txt: updated some defs, added sunos/sparc
925 2003-01-15 Bradley Bell <btb@icculus.org>
927 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
928 * main/gamemine.c: attempting to support d1 shareware
929 * compilerdefs.txt: update defs
931 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
933 * main/mveplay.c: fix several bugs, comments, formatting.
935 2003-01-15 Bradley Bell <btb@icculus.org>
937 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
938 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
939 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
940 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
942 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
945 2003-01-11 Bradley Bell <btb@icculus.org>
947 * main/: mission.c, mission.h: attempt to support d1 for mac
949 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
952 2003-01-09 Bradley Bell <btb@icculus.org>
954 * main/movie.c: use ifdef around gr_toggle_fullscreen
956 2003-01-07 Bradley Bell <btb@icculus.org>
958 * Makefile.am, descent.msn, installation.txt, main/mission.c,
959 main/mission.h: don't need .msn file for descent.hog anymore
962 2003-01-06 Bradley Bell <btb@icculus.org>
964 * main/mission.h, main/mission.c: comments
965 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
968 2003-01-03 Bradley Bell <btb@icculus.org>
970 * utilities/: txb2txt.c, txt2txb.c: remove old files
971 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
972 * main/polyobj.c: attempt to make read_model_file
974 * main/menu.c: move vertigo text
976 2003-01-02 Bradley Bell <btb@icculus.org>
978 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
979 main/polyobj.h: cleanup alignment changes
980 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
981 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
982 main/object.h: fix alignment issues on sparc
983 * cvshowto.txt: update cvs info
985 * 2d/rle.c: make rle_swap handle RLE_BIG
987 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
989 * main/render.c: workaround solaris qsort bug
991 2003-01-01 Steffen Pohle <stpohle@gmx.net>
993 * arch/linux/linuxnet.c, arch/linux/ukali.c,
994 arch/linux/include/ukali.h, main/inferno.c: enabled kali
995 * arch/linux/Makefile.am: enabled linux joystick, kali
996 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
997 arch/sdl/event.c: enabled linux joystick
999 2002-12-31 Bradley Bell <btb@icculus.org>
1001 * main/gamemine.c: simplified warning msg
1002 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1003 * main/render.h: fix compiler warning
1005 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1007 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1009 2002-12-24 Bradley Bell <btb@icculus.org>
1011 * main/mission.c: fixes an infinite loop which was caused by d2x
1012 thinking d2demo was a descent 1 mission
1014 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1016 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1018 2002-12-24 Bradley Bell <btb@icculus.org>
1020 * main/render.c: comments
1022 2002-10-30 Bradley Bell <btb@icculus.org>
1024 * main/inferno.c: add help for -hogdir option
1025 * main/inferno.c: added -hogdir option
1027 2002-10-28 Bradley Bell <btb@icculus.org>
1029 * main/: inferno.c, menu.c: enabled Vertigo displays
1030 * include/3d.h: typo
1032 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1034 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1035 main/netmisc.c, main/network.c: simplify and eliminate redundant
1038 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1040 * maths/fixc.c: fix infinite loop in quad_sqrt.
1041 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1042 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1044 2002-10-12 Bradley Bell <btb@icculus.org>
1046 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1048 2002-10-11 Bradley Bell <btb@icculus.org>
1050 * main/hud.c: make hud_message work correctly
1051 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1053 * main/network.c: formatting, small fixes
1055 2002-10-10 Bradley Bell <btb@icculus.org>
1057 * main/netmisc.h: no swap_object for little-endian
1058 * main/: netmisc.h, network.c: use macros to simplify network
1060 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1062 * main/inferno.c: enable loading screen for mac shareware with
1064 * main/netmisc.c: whitespace
1065 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1067 * main/hud.c: whitespace
1068 * configure.ac: remove shareware build, add macdata build
1069 * main/songs.c: whitespace
1070 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1071 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1073 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1076 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1078 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1079 comments, formatting, etc.
1080 * iff/iff.c: fix bigendian iff loading.
1082 2002-10-03 Bradley Bell <btb@icculus.org>
1084 * utilities/txb2tex.c: typo
1085 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1086 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1088 * arch/sdl/mouse.c: whitespace
1090 2002-09-19 Bradley Bell <btb@icculus.org>
1092 * main/kconfig.c: fix a oops, add old logs
1093 * main/kconfig.c: support for >3 mouse buttons
1095 2002-09-18 Bradley Bell <btb@icculus.org>
1097 * include/gr.h: fix palette swap define
1099 2002-09-14 Bradley Bell <btb@icculus.org>
1101 * main/titles.c: load hires briefing screen if lores doesn't exist
1102 (i.e. vertigo) and MenuHires=0
1104 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1106 * main/: multi.h, network.h: pack some structures for ipx
1109 2002-09-14 Bradley Bell <btb@icculus.org>
1111 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1112 and load_endlevel_data() to expect newline-terminated strings, fix
1113 load_game_data to read null-terminated string for
1116 2002-09-07 Bradley Bell <btb@icculus.org>
1118 * main/newmenu.c: added error message
1119 * main/menu.h: enable -nohires with mac shareware
1120 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1121 * 2d/font.c: enable 0/255 palette swap for fonts
1122 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1124 * 2d/2dsline.c: fix ogl blooper
1126 2002-09-05 Bradley Bell <btb@icculus.org>
1128 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1130 * include/strutil.h: need string.h for strcasecmp
1131 * include/rle.h: okay, maybe it needs to be this way
1132 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1133 * 2d/scalec.c: more stuff from d2src
1134 * 2d/rle.c: more stuff from d2src, formatting
1135 * 2d/font.c: useless cruft
1136 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1137 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1140 2002-09-04 Bradley Bell <btb@icculus.org>
1142 * include/grdef.h: fix compiler warnings
1143 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1144 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1146 * main/game.c: we want the mac ibitblt for everything but dos and
1148 * main/texmerge.c: these routines are in tmerge.c
1149 * main/credits.c: enable credits for mac and oem data
1150 * main/bm.c: use either exit.ham or exit.pofs
1151 * include/ibitblt.h: enable some more code from d2src
1152 * include/gr.h: enable mac ubitblt_double
1153 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1154 * include/grdef.h: moved some inline asm from linear.h
1155 * 2d/ibitblt.c: brought in line with original d2 version
1156 * 2d/bitblt.c: reverted to original d2 version of this file, then
1157 added d1x enhancements
1158 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1159 * 2d/linear.h: moved these back to their original locations
1161 * main/mveplay.c: close some memory holes, speed up palette loading
1162 * main/movie.c: added fullscreen toggle while playing movies
1163 * main/inferno.c: comment out -superhires help text (always on)
1164 * include/timer.h: added approx_fsec_to_usec macro
1165 * arch/sdl/joy.c: fix compiler warning
1167 2002-09-01 Bradley Bell <btb@icculus.org>
1169 * main/network.c: oops
1170 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1171 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1172 timer_get_fixed_seconds
1175 2002-08-31 Bradley Bell <btb@icculus.org>
1177 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1179 * main/multi.h: network endian stuff
1180 * 2d/font.c, include/gr.h: fast file i/o for font headers
1181 * arch/win32/arch_ip.cpp: unused file
1182 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1183 bigendian networking fixes
1184 * main/menu.c: make net menu more accurate, also make superhires
1186 * include/pstypes.h: better to have __pack__ all the time, I think.
1187 needed for networking, e.g.
1188 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1190 * arch/win32/Makefile.am: unused file
1193 2002-08-30 Bradley Bell <btb@icculus.org>
1195 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1196 * main/: newmenu.h, titles.c: formatting
1197 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1198 main/multi.h: networking works, finally
1199 * TODO: added TODO file
1200 * arch/linux/arch_ip.cpp: unused fine
1201 * README: network sorta working
1202 * main/: Makefile.am, multi.c, network.c, network.h: more
1204 * main/menu.c: load builtin mission correctly
1205 * main/inferno.c: documentation
1206 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1208 * main/Makefile.mveplay: don't need no more
1210 2002-08-29 Bradley Bell <btb@icculus.org>
1212 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1213 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1214 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1216 * include/ipx_drv.h: more network fixing
1217 * arch/linux/include/ipx_drv.h: more network fixing
1218 * include/ipx.h: formatting
1219 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1220 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1221 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1222 main/inferno.c: fixed networking fuck-up?
1223 * Makefile.am: moved mingw info to README
1224 * README, mingw32.txt: moved mingw info to README
1226 2002-08-27 Bradley Bell <btb@icculus.org>
1228 * utilities/mvlextract.c: allow specifying file to extract
1229 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1231 * utilities/hogextract.c: allow specifying file to extract
1232 * main/mission.c: Have to get mission_num _after_ promoting...
1233 * main/: gameseq.c, titles.c: beginning d1 briefing support
1234 * descent.msn: beginning d1 briefing support
1235 * main/: titles.c, titles.h: d1-style mission briefings
1236 * main/piggy.h: whitespace
1237 * main/movie.c: beginning robot movie support, fall back on lo/hi
1238 res if hi/lo not available
1239 * main/mission.c: added Builtin_mission_num for builtin mission,
1240 D1Hogdir, d1-style mission briefings
1241 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1243 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1244 (for d1 missions that need d1 data)
1245 * 2d/ibitblt.c: whitespace
1247 2002-08-26 Bradley Bell <btb@icculus.org>
1249 * utilities/mvlcreate.c: oops
1250 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1252 * utilities/hogextract.c: added [v]iew option
1253 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1254 * main/titles.c: fix writable string, disable DumbAdjust thing
1255 * main/polyobj.h: whitespace
1256 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1258 * main/movie.c: read movies from AltHogDir, other fixes
1259 * main/: mission.c, mission.h: fix bug w/mission filename
1260 * main/gameseq.c: comments
1261 * main/digi.h: whitespace n stuff
1262 * include/mve_audio.h: added audio flag macros
1263 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1267 2002-08-23 Bradley Bell <btb@icculus.org>
1269 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1271 * Makefile.am: remove d2demo.mn2
1272 * cfile/cfile.c, include/cfile.h: add cfile_size function
1273 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1274 eliminate need for .mn2 files for oem and demo
1276 2002-08-22 Bradley Bell <btb@icculus.org>
1278 * main/bm.c: fix for vertigo
1279 * main/menu.h: make OEM menu pcx available
1280 * 2d/rle.c: merge with original d2 file
1281 * Makefile.am, configure.ac: let mission files get installed by
1284 2002-08-17 Bradley Bell <btb@icculus.org>
1286 * configure.ac: make FAST_FILE_IO the default on little-endian
1288 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1289 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1292 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1294 * main/: game.c, menu.c, mission.c: promote builtin missions.
1296 2002-08-15 Bradley Bell <btb@icculus.org>
1298 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1299 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1300 * utilities/.cvsignore: added cvsignore
1301 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1303 * main/piggy.c: mac data file loading
1304 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1305 transparency and swap 0/255 correctly for mac data files
1307 2002-08-13 Bradley Bell <btb@icculus.org>
1309 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1310 to utilities to avoid conflict with c++ std lib <utility>
1311 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1312 txt2txb.c: moved utility to utilities to avoid conflict with c++
1314 * Makefile.am, configure.ac: add utilities
1316 2002-08-09 Bradley Bell <btb@icculus.org>
1318 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1321 2002-08-08 Bradley Bell <btb@icculus.org>
1323 * main/inferno.c: comments
1324 * main/: newmenu.c, songs.c: mac demo datafile support
1325 * installation.txt: update
1326 * main/gamesave.c: use lowercase for consistency
1327 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1328 models for other than d2demo
1330 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1332 * main/gamemine.c: formatting, better d1 texture conversion
1333 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1334 main/mission.h: recognize .msn mission files.
1336 2002-08-07 Bradley Bell <btb@icculus.org>
1338 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1339 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1340 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1341 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1342 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1343 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1346 2002-08-06 Bradley Bell <btb@icculus.org>
1348 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1349 * main/Makefile.am: formatting
1350 * 2d/font.c: make gr_remap_font just reload the whole thing
1351 * configure.ac: formatting
1352 * Makefile.am: added d2demo.mn2
1353 * d2demo.mn2: mission file for shareware
1354 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1355 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1356 * main/sounds.h: shareware stuff, whitespace
1357 * main/: polyobj.c, polyobj.h: more fast i/o macros
1358 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1360 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1361 endlevel stuff to non-shareware, allow movies/endlevel for
1363 * main/cntrlcen.c: typo
1364 * main/bm.h: use global Piggy_hamfile_version
1365 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1366 macros, use global Piggy_hamfile_version
1367 * main/Makefile.am: terrain and movie stuff always used now
1368 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1370 * main/: gamemine.c, gamesave.c: load DMB levels
1371 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1372 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1374 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1376 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1378 2002-08-04 Bradley Bell <btb@icculus.org>
1380 * main/inferno.c: shareware stuff, formatting
1381 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1382 * arch/sdl/gr.c: don't need to set mode in gr_init
1384 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1386 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1388 * Makefile.am, descent.mn2: added mission file for descent 1
1390 2002-08-02 Bradley Bell <btb@icculus.org>
1392 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1393 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1394 main/piggy.h, misc/error.c: junk
1395 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1396 render.h, scores.c, scores.h, terrain.c: shareware stuff
1397 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1398 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1399 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1400 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1401 main/weapon.c, main/weapon.h: fast i/o macros
1403 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1405 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1406 main/gamemine.h, main/gamesave.c: load d1 levels
1408 2002-07-30 Bradley Bell <btb@icculus.org>
1410 * configure.ac: oops
1411 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1413 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1414 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1415 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1416 main/piggy.c, main/titles.c: support shareware datafiles!
1417 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1418 piggy.c: SHAREWARE fixes
1420 2002-07-29 Bradley Bell <btb@icculus.org>
1422 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1423 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1424 misc/fileutil.c: Portability - OS X support
1426 2002-07-27 Bradley Bell <btb@icculus.org>
1428 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1429 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1430 segment.h: portability
1431 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1432 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1433 main/wall.h: portabilization
1434 * 2d/font.c, include/gr.h: portability
1436 2002-07-26 Bradley Bell <btb@icculus.org>
1438 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1439 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1440 * main/player.c: foo
1441 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1442 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1443 misc/fileutil.h: portable file i/o utils
1444 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1445 writable string anymore... / formatting
1446 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1447 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1448 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1449 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1450 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1451 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1452 portable-izing file loading routines
1454 2002-07-24 Bradley Bell <btb@icculus.org>
1456 * main/mveplay.c: correctly play files with 16bit uncompressed
1457 audio, mem checking, etc
1458 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1461 2002-07-23 Bradley Bell <btb@icculus.org>
1463 * misc/Makefile.am: unused file
1464 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1465 main/sounds.h: remove experimental nmovie stuff
1466 * main/movie.c: add some debugging output
1468 2002-07-22 Bradley Bell <btb@icculus.org>
1470 * main/: console.c, state.c: simplified header
1471 * main/movie.c: enable mveplay audio
1472 * main/old/movie.c: moved to main/
1473 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1474 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1475 main/mvelib.c, main/mveplay.c: initial movie support
1476 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1477 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1478 include/ogl_init.h, include/pstypes.h, main/console.c,
1479 main/state.c, mem/mem.c: OS X stuff
1480 * configure.ac: OS X and movie stuff
1482 2002-07-19 Bradley Bell <btb@icculus.org>
1484 * compilerdefs.txt: OSX defs
1486 2002-07-18 Bradley Bell <btb@icculus.org>
1488 * main/inferno.c: use simpler rcs tags
1489 * autogen.sh: keep Changelog in cvs (and use --accum)
1490 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1491 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1492 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1493 main/songs.c: changed cdrom->rbaudio
1494 * include/rbaudio.h: moved to /include
1496 2002-07-17 Bradley Bell <btb@icculus.org>
1498 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1499 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1500 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1501 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1502 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1503 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1504 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1505 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1506 3d/setup.c: use simpler rcs tags
1511 2002-07-17 Bradley Bell <btb@icculus.org>
1513 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1514 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1515 * debian/rules: don't need readme's
1516 * debian/rules: move d1x license to COPYING, license clarifications
1517 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1518 license to COPYING, license clarifications
1519 * debian/rules: fix debian docs
1520 * debian/rules: fix debian manpages
1521 * debian/d2x-sdl.menu: fix debian menu
1522 * debian/rules: link to undocumented man page for debs
1523 * Makefile.am, configure.ac, debian/control, debian/copyright,
1524 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1525 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1526 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1529 2002-07-16 Bradley Bell <btb@icculus.org>
1531 * debian/: rules, changelog.in: deb stuff
1532 * configure.ac: cleaner nasm detection
1533 * debian/: changelog.in, control, rules: deb stuff
1534 * README, installation.txt: typos, stuff
1535 * configure.ac: better #defines
1536 * configure.ac: whitespace
1537 * configure.ac: better documentation
1538 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1539 SDL_JOYSTICK not needed
1540 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1541 * configure.ac: need higher SDL for joystick
1542 * debian/: control, rules: deb stuff
1543 * arch/sdl/joy.c: old junk
1544 * Makefile.am, configure.ac: automake updates
1545 * main/: inferno.c, text.c: don't use althogdir on non-unix
1546 * configure.ac: more autoconf updates
1547 * misc/strutil.c: better strrev
1548 * main/inferno.c: need limits.h on mingw also
1549 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1552 2002-04-19 Bradley Bell <btb@icculus.org>
1554 * main/network.c: let hoard.ham be a cfile
1555 * main/text.c: better error message when hog not found
1558 2002-03-23 Bradley Bell <btb@icculus.org>
1560 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1561 arch/sdl/Makefile.am: Use SDL joystick automatically
1562 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1564 2002-03-05 Bradley Bell <btb@icculus.org>
1566 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1569 2002-02-23 Bradley Bell <btb@icculus.org>
1571 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1572 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1573 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1574 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1575 main/editor/Makefile.am: moved includes to include
1576 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1577 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1578 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1579 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1581 * main/game.c: disabled cockpit for OGL, formatting
1582 * 2d/ibitblt.c: formatting
1584 2002-02-16 Bradley Bell <btb@icculus.org>
1586 * include/oldsdl.h: check for older macros
1587 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1588 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1589 allow older sdl versions
1591 2002-02-15 Bradley Bell <btb@icculus.org>
1593 * main/: automap.c, automap.h, inferno.c: automap resolution now
1595 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1596 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1597 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1598 win32/include/key_arch.h: never mind - that would be pointless
1599 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1600 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1601 win32/include/key_arch.h: copied files from d1x
1602 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1603 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1604 * main/multipow.c: need conf.h
1605 * arch/win32/Makefile.am: new file
1606 * include/pstypes.h: added u_int16_t (needed in base_ip)
1607 * arch/win32/arch_ip.cpp: copied from d1x
1609 2002-02-14 Bradley Bell <btb@icculus.org>
1611 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1612 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1613 main/netlist.c: Added hotkeys to toggle fullscreen mode
1614 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1615 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1616 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1617 reorder.h: Lotsa networking stuff from d1x
1619 2002-02-13 Bradley Bell <btb@icculus.org>
1621 * include/gr.h, main/game.c: Fullscreen toggle stuff
1622 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1624 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1625 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1628 2002-02-11 Bradley Bell <btb@icculus.org>
1630 * main/bm.c: use portable loader if bigendian
1631 * include/pstypes.h: don't define bool for c++
1632 * include/cfile.h: extern AltHogDir stuff
1633 * include/byteswap.h: use WORDS_BIGENDIAN
1634 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1635 * main/vers_id.h: added D2X_IVER
1636 * misc/args.c: don't use d1x.ini
1637 * Makefile.am: rpm stuff
1638 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1641 2002-02-09 Bradley Bell <btb@icculus.org>
1643 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1645 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1647 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1650 2002-02-06 Bradley Bell <btb@icculus.org>
1652 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1653 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1654 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1655 * debian/: changelog.in, control, copyright, d2x-gl.files,
1656 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1660 2002-02-02 Bradley Bell <btb@icculus.org>
1662 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1663 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1664 Enabled RELEASE option
1666 2002-01-31 Bradley Bell <btb@icculus.org>
1668 * Makefile.am, configure.ac: specify prerequisite versions of
1669 autoconf and automake
1671 2002-01-29 Bradley Bell <btb@icculus.org>
1673 * main/mission.c: RCS header added
1674 * main/inferno.c: update copyright date
1675 * main/mission.c: allow missions to be in AltHogDir
1676 * configure.ac: Display results of configure
1677 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1680 2002-01-28 Bradley Bell <btb@icculus.org>
1682 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1683 Data files now go in DATADIR/games/d2x, user files now go in
1686 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1688 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1689 files now go in ~/.d2x
1691 2002-01-24 Bradley Bell <btb@icculus.org>
1693 * configure.ac: fix nasm not found error message
1695 2002-01-18 Bradley Bell <btb@icculus.org>
1697 * configure.in: getting rid of old configure.in
1698 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1699 main/movie.c: Movie playing kludgey stuff
1700 * misc/args.c: formatting
1701 * main/inferno.c: allow -h for help
1702 * include/error.h: don't die on int3, unless -debug given
1703 * mingw32.txt: more stuff
1705 2001-12-29 Bradley Bell <btb@icculus.org>
1707 * Makefile.am: Got rid of thinking.txt
1708 * main/inferno.c: document -nomovies option
1710 2001-12-28 Bradley Bell <btb@icculus.org>
1712 * main/titles.c: formatting, put some code into place for rendering
1713 of robots during briefings
1715 2001-12-27 Bradley Bell <btb@icculus.org>
1719 2001-12-23 Craig Hadady <chadady@iglou.com>
1721 * 2d/rle.c: fixed bug in dummy array.
1723 2001-12-03 Bradley Bell <btb@icculus.org>
1725 * arch/sdl/init.c: fix formatting
1726 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1727 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1728 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1729 and sdl joystick stuff
1731 2001-11-30 Bradley Bell <btb@icculus.org>
1733 * thinking.txt: not needed
1735 2001-11-27 Bradley Bell <btb@icculus.org>
1737 * cygconf, mingw32.txt: use sdl from source on cygwin
1738 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1739 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1740 SDL_CFLAGS to CFLAGS
1742 2001-11-27 Bradley Bell <btb@icculus.org>
1746 2001-11-14 Bradley Bell <btb@icculus.org>
1748 * texmap/scanline.c: use optimization flags as texmap default
1749 * NEWS: mouse wheel, etc
1750 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1751 wheel to emulate 3rd axis
1752 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1753 * include/error.h: kludge to ungrab mouse when we hit an int3
1754 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1755 __ENV_MSDOS__ to __MSDOS__
1756 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1758 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1760 * arch/sdl/digi.c: implemented digi_set_volume
1761 * include/grdef.h, main/config.c, misc/d_io.c: change
1762 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1763 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1764 main/piggy.c: use MAKE_SIG
1765 * installation.txt: update
1766 * configure.ac: new file
1767 * arch/sdl/joydefs.c: #include pstypes.h
1768 * arch/sdl/init.c: SDL joystick stuff
1769 * acconfig.h: adjust MINGW defines
1770 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1771 controls menu now works
1773 2001-11-13 Bradley Bell <btb@icculus.org>
1775 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1777 * Makefile.am: New file
1778 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1780 * compilerdefs.txt: New file
1781 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1783 2001-11-12 Bradley Bell <btb@icculus.org>
1785 * main/playsave.c: load player files regardless of byte order of
1788 2001-11-11 Bradley Bell <btb@icculus.org>
1790 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1792 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1793 * NEWS: GL savegame thumbnails
1794 * acconfig.h, configure.in: make option for NMOVIES, default to off
1796 2001-11-09 Bradley Bell <btb@icculus.org>
1798 * main/state.c: Enabled savegame thumbnails under OpenGL
1799 * unused/pa_null/pa_enabl.h: remove duplicate header
1800 * misc/args.c: use d2x.ini for option file
1801 * mem/mem.c: Move mem_realloc inside the ifdef
1802 * main/menu.c: fix 640x400 menu text
1803 * main/inferno.c: added documentation
1804 * main/endlevel.c: fix warnings
1805 * arch/ogl/gr.c: Get rid of gl spew
1806 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1807 * acconfig.h: Define __SDL__ for mingw
1809 2001-11-08 Bradley Bell <btb@icculus.org>
1811 * 2d/font.c: free OGL font data when rereading
1812 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1813 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1814 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1815 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1816 main/weapon.h: Enabled shareware build, endlevel flythrough
1818 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1819 of use for shareware build
1820 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1822 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1824 2001-11-05 Bradley Bell <btb@icculus.org>
1826 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1828 * include/3d.h: Add comment
1830 2001-11-04 Bradley Bell <btb@icculus.org>
1832 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1834 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1836 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1837 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1838 main/hudmsg.h: Enable d1x-style hud_message
1839 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1840 * 2d/font.c: re-init ogl fonts after remapping colors.
1842 2001-11-02 Bradley Bell <btb@icculus.org>
1844 * misc/Makefile.am: remove byteswap.h (duplicate header)
1845 * 2d/font.c: fixed gr_remap_font, minor stuff
1846 * configure.in: take out -O2 if doing debug build
1847 * main/bm.c: formatting
1848 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1849 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1850 macros, get rid of functions
1852 2001-11-01 Bradley Bell <btb@icculus.org>
1854 * misc/byteswap.h: removed duplicate header
1856 2001-10-31 Bradley Bell <btb@icculus.org>
1858 * NEWS, main/automap.c: automap works in opengl
1859 * NEWS, configure.in: Added news
1860 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1861 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1862 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1863 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1864 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1865 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1866 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1867 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1868 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1870 2001-10-27 Bradley Bell <btb@icculus.org>
1872 * main/inferno.c: added some documentation
1874 2001-10-25 Bradley Bell <btb@icculus.org>
1876 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1878 * Makefile.am, configure.in, arch/Makefile.am,
1879 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1880 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1881 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1882 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1883 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1884 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1885 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1886 it's ugly, but It'll be easier to sync with d1x.
1887 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1888 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1889 main/editor/Makefile.am: attempt at support for editor, makefile
1891 * misc/d_delay.c: formatting fix
1892 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1893 tmappent.S, tmapppro.S: adding support for runtime selection of
1895 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1896 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1897 including multi.h and network.h, fix backslashes, fix compiler
1899 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1900 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1901 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1902 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1903 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1904 including multi.h and network.h, fix backslashes
1905 * include/pstypes.h: added typedef for u_int64_t on mingw
1906 * include/3d.h: added prototype for g3_uninit_polygon_model
1907 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1909 2001-10-24 Bradley Bell <btb@icculus.org>
1911 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1912 arch subdirs, as in d1x.
1913 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1914 earlier style until i understand automake 1.5 better. remove input
1916 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1917 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1918 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1919 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1920 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1921 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1922 Moved input stuff to arch subdirs, as in d1x.
1923 * NEWS, configure.in: blah blah
1925 2001-10-23 Bradley Bell <btb@icculus.org>
1927 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1928 * texmap/tmapppro.S: no need for #include <conf.h> here
1929 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1931 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1932 file. RCS header added
1933 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1934 #ifdef'ing out the whole file. RCS header added
1935 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1936 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1937 fixes. Now works with automake 1.5 and autoconf 2.52.
1938 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1939 mingw (-grabmouse now works on win32).
1940 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1941 These don't belong in cvs
1945 2001-10-20 Bradley Bell <btb@icculus.org>
1947 * 2d/font.c: Don't free unused variables...
1948 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1950 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1951 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1952 main/Makefile.am: make dist more sensible
1953 * Makefile.am: Kludge for linking on mingw
1955 2001-10-19 Bradley Bell <btb@icculus.org>
1957 * Makefile.am, configure.in, arch/win32/Makefile.am,
1958 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1959 * include/ipx_drv.h: Check for __MINGW32__
1960 * include/i86.h: Imported from d1x
1961 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1962 * arch/dos/modex.asm: Fixed %include
1963 * main/console.c: RCS headers added
1964 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1966 * Makefile.am, main/Makefile.am: Moved final link to top-level
1967 directory instead of main/
1968 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1969 __ENV_LINUX__ to __linux__
1970 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1971 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1972 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1973 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1974 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1975 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1976 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1977 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1978 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1979 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1981 * configure.in: add --enable-xploader, support arch/linux subdir,
1983 * main/inferno.c: conditionalize conf.h
1985 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1987 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1988 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1989 misc/fileutil.h: Partial application of linux/alpha patch.
1991 2001-10-19 Bradley Bell <btb@icculus.org>
1993 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1994 networking in line with d1x, moved some arch/linux_* stuff to
1996 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1997 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1998 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1999 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2001 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2002 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2003 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2004 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2005 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2006 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2007 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2008 linux/include/ukali.h: Brought linux networking in line with d1x,
2009 moved some arch/linux_* stuff to arch/linux/*
2010 * include/ipx_drv.h: Imported from d1x
2011 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2012 * main/ipx_drv.c: Imported from d1x
2013 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2014 main/network.h, main/Makefile.am: Trying to get network working on
2016 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2017 main/Makefile.am: build fixes
2018 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2019 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2020 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2021 starting to get net working.
2022 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2023 conditionalized min,max macros
2025 2001-10-18 Bradley Bell <btb@icculus.org>
2027 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2028 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2029 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2030 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2032 * 2d/2dsline.c: RCS headers added/changed
2033 * configure.in: fix NASMFLAGS bug
2034 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2037 2001-10-17 Bradley Bell <btb@icculus.org>
2039 * NEWS: Fixed the invulnerable robots bug!
2040 * main/collide.c: Fixed the invulnerable robots bug!
2042 2001-10-14 Bradley Bell <btb@icculus.org>
2044 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2047 2001-10-13 Bradley Bell <btb@icculus.org>
2049 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2050 arch/Makefile.am, arch/dos/Makefile.am,
2051 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2052 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2053 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2054 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2055 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2056 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2057 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2058 arch/win32/include/Makefile.am, iff/Makefile.am,
2059 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2060 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2061 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2062 unused/bios/Makefile.am, unused/lib/Makefile.am,
2063 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2064 unused/ui/Makefile.am, unused/vga/Makefile.am,
2065 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2066 automake stuff from "inert" subdirs. And there was much rejoicing.
2067 * Makefile.am, NEWS, configure.in: Stuff
2068 * ChangeLog: removing auto-generated file
2069 * cygconf: Added instructions for mingw32 build
2070 * Makefile.am: renamed INSTALL to installation.txt
2071 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2072 * mingw32.txt: Added instructions for mingw32 build
2073 * configure.in: Enable assembly under mingw32
2075 2001-10-12 Bradley Bell <btb@icculus.org>
2077 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2078 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2079 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2080 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2081 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2082 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2083 to __DJGPP__, since it's built-in.
2085 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2087 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2088 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2092 2001-10-12 Bradley Bell <btb@icculus.org>
2094 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2095 * Makefile.am: make sure cygconf gets archived
2096 * configure.in: Increment version number in preparation for release
2097 * configure.in: Fix detection of opengl
2098 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2099 cygconf, arch/Makefile.am, arch/include/joy.h,
2100 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2101 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2102 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2103 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2104 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2105 Vastly improved compilability.
2107 2001-10-11 Bradley Bell <btb@icculus.org>
2109 * Makefile.am: Added macros/sdl.m4
2110 * autogen.sh: Added macros/sdl.m4
2112 2001-10-09 Bradley Bell <btb@icculus.org>
2114 * main/vers_id.h: Added DESCENT_VERSION constant
2115 * main/inferno.c: Added command-line help.
2116 * include/ogl_init.h: opengl improvments (following d1x changes)
2118 2001-10-07 Bradley Bell <btb@icculus.org>
2120 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2121 arch/ogl/Makefile.am: Remove duplicate headers.
2123 2001-08-02 Thimo Neubauer <thimo@debian.org>
2125 * mem/mem.c: totally crippled the memory manager because it does
2126 not make sense for non-DOS-systems and it would have been too
2127 complicated to get it 64bit clean
2129 2001-06-19 Bradley Bell <btb@icculus.org>
2131 * cvshowto.txt: updated anonymous password
2133 2001-02-08 Bradley Bell <btb@icculus.org>
2135 * COPYING, license.txt: Added d1x license
2137 2001-02-01 Bradley Bell <btb@icculus.org>
2139 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2141 2001-01-31 Bradley Bell <btb@icculus.org>
2143 * configure.in, arch/include/mouse.h, include/pstypes.h,
2144 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2145 * main/polyobj.c: fix typo
2146 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2147 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2148 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2149 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2150 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2151 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2152 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2153 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2154 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2155 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2156 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2157 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2158 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2159 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2160 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2161 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2162 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2163 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2164 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2165 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2166 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2167 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2168 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2169 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2170 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2171 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2173 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2174 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2175 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2176 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2178 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2180 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2181 cross-compiling, and cygwin fixes
2183 2001-01-30 Bradley Bell <btb@icculus.org>
2185 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2186 include/pstypes.h, include/strutil.h, main/Makefile.am,
2187 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2188 needs --without-assembler and --without-network to compile
2190 2001-01-29 Bradley Bell <btb@icculus.org>
2192 * configure.in, main/Makefile.am: Fixes to build system
2193 * main/kconfig.c: fix for non-linux joysticks
2194 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2195 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2196 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2197 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2198 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2199 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2200 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2202 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2203 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2204 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2205 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2206 sdl_timer.c: Fixed build system, minor fixes
2207 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2208 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2210 2001-01-28 Bradley Bell <btb@icculus.org>
2212 * conf.h.in, configure.in, arch/Makefile.am,
2213 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2214 arch/include/key.h, main/Makefile.am: More header unification...
2215 * main/newdemo.c: Added <ctype.h>
2216 * arch/include/: event.h, joy.h: unified input headers.
2217 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2218 OpenGL now uses SDL-GL instead of gii
2219 * arch/include/: key.h, mouse.h: Unified arch headers
2221 2001-01-25 Bradley Bell <btb@icculus.org>
2223 * autogen.sh: use "set -e" so execution stops if something goes
2226 2001-01-24 Bradley Bell <btb@icculus.org>
2229 * Makefile.am: Add ChangeLog to dist
2230 * ChangeLog: Putting this here so automake doesn't complain
2234 2001-01-24 Bradley Bell <btb@icculus.org>
2236 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2237 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2238 for building ChangeLog from RCS entries
2239 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2240 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2241 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2242 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2243 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2244 arch/Makefile.am, arch/dos/Makefile.am,
2245 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2246 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2247 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2248 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2249 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2250 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2251 unused/Makefile.am, unused/bios/Makefile.am,
2252 unused/lib/Makefile.am, unused/novga/Makefile.am,
2253 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2254 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2255 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2256 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2257 make dist, VPATH builds, ...
2258 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2259 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2260 arch/dos/Makefile.in, arch/linux/Makefile.in,
2261 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2262 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2263 misc/Makefile.in, texmap/Makefile.in: cruft removal
2264 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2266 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2267 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2268 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2269 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2271 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2272 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2273 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2274 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2275 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2276 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2277 main/songs.c, misc/args.c: changed args_find to FindArg
2279 2001-01-22 Bradley Bell <btb@icculus.org>
2281 * configure, main/Makefile.am, main/Makefile.in: configuration
2283 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2284 fix compiler warnings w/opengl
2285 * include/console.h: ggi support
2286 * arch/linux_init.c: svgalib support
2287 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2288 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2289 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2290 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2291 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2292 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2293 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2294 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2295 warnings and enable NDEBUG
2296 * arch/svgalib_init.c: svgalib support
2298 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2300 * main/kconfig.c: joystick support
2302 2001-01-21 Bradley Bell <btb@icculus.org>
2304 * cvshowto.txt: new file, taken from d1x webpage
2305 * AUTHORS, README: Taking over as maintainer of d2x
2306 * ChangeLog: Grab mouse with SDL/X11
2307 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2309 2001-01-20 Bradley Bell <btb@icculus.org>
2311 * configure, configure.in: Turned -Werror back off by default
2312 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2313 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2314 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2315 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2316 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2317 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2318 main/laser.c, main/multi.c, main/network.c, main/network.h,
2319 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2320 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2321 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2322 warnings, for non-OpenGL on linux, anyway...
2324 2001-01-19 Bradley Bell <btb@icculus.org>
2326 * copying: remove duplicate file
2327 * Import of d2x-0.0.9-pre1
2328 * Import of d2x-0.0.8