1 2005-07-03 Chris Taylor <chris@icculus.org>
3 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
5 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
6 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
7 draw an "O" in the current radio button
9 2005-07-01 Chris Taylor <chris@icculus.org>
11 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
12 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
14 2005-06-23 Chris Taylor <chris@icculus.org>
16 * installation.txt: describe new directory system
17 and mention recursive mission searching
19 2005-06-22 Chris Taylor <chris@icculus.org>
21 * main/editor/kgame.c: load .rl2 files instead of .lvl files
22 (some editor info could be stored in .rdl / .rl2 files)
24 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
25 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
26 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
27 main/wall.c, main/wall.h: add level component saving functions,
28 which use PhysicsFS and are endian friendly
30 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
31 add function for converting descent 2 texture numbers back to
32 descent 1 texture numbers
34 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
35 levels. Entirely endian friendly and allows saving of .rdl and .rl2
38 2005-06-14 Chris Taylor <chris@icculus.org>
40 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
42 2005-06-13 Chris Taylor <chris@icculus.org>
44 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
45 number 198 to maintain bijectivity, when descent.pig is available
46 (used to return 167, which is also returned for Descent 1 texture
49 * include/physfsx.h: added PHYSFSX_writeVector,
50 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
52 2005-04-05 Bradley Bell <btb@icculus.org>
54 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
55 bugs in joystick initialization
57 2005-04-04 Bradley Bell <btb@icculus.org>
59 * main/kconfig.c: cosmetic fixes to joystick config screen
61 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
62 arch/linux/joystick.c, arch/linux/include/joystick.h,
63 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
64 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
65 MAX_BUTTONS to JOY_MAX_BUTTONS
67 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
68 of joystick buttons/axes
70 * arch/win32/midi.c: don't play midi if -nosound
72 * arch/win32/mingw_init.c: remove redundant joy_init()
74 2005-04-01 Chris Taylor <chris@icculus.org>
76 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
77 main/editor/med.c: "Go to Main Menu" now works in editor
79 * main/editor/segment.c: set Highest_vertex_index and
80 Highest_segment_index to 0 when creating a new mine (avoids
81 problems with saving when another level was previously loaded)
83 2005-03-31 Chris Taylor <chris@icculus.org>
85 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
86 main/editor/eglobal.c, main/editor/eobject.c,
87 main/editor/medrobot.c, main/editor/objpage.c,
88 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
89 OL_ constants; use "object" instead of "robot" in some places;
90 draw and place reactors with correct modelnum
92 * main/editor/texpage.c: no using TmapList, initialise texture
93 category globals, no CurrentTmap (just use CurrentTexture)
95 2005-03-29 Bradley Bell <btb@icculus.org>
97 * mem/mem.c: remove obsolete malloc.h
99 2005-03-20 Bradley Bell <btb@icculus.org>
101 * Makefile.am: add some stuff to dist
103 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
106 * console/CON_console.c: Fixed console cursor positioning.
108 * main/text.c: revert to Error if text file not found.
110 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
112 * ui/.cvsignore: New file
114 2005-03-17 Bradley Bell <btb@icculus.org>
116 * arch/win32/midi.c: Add RCS ID tag
118 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
119 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
122 2005-03-16 Bradley Bell <btb@icculus.org>
124 * main/bm.c, main/bm.h: use hardcoded value instead of
125 sizeof(tmap_info), since size depends on whether editor is built
128 * ui/mouse.c: gcc doesn't like multi-line // comments
130 * main/dumpmine.c: get rid of compiler warnings
132 2005-03-15 Bradley Bell <btb@icculus.org>
134 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
135 Fixes laser and plasma lighting bug, hopefully doesn't break
138 * main/state.c: Fix crash if Num_walls=0
140 2005-03-12 Bradley Bell <btb@icculus.org>
142 * Makefile.am, configure.ac: enable editor in unix-style builds
144 2005-03-12 Chris Taylor <chris@icculus.org>
146 * main/gamesave.c: could check reactor model num, don't check
147 reactor object shields (not used anyway, it's stored/calculated
150 2005-03-06 Chris Taylor <chris@icculus.org>
152 * main/piggy.c: load the descent 1 color palette when NDEBUG is
155 * main/editor/seguvs.c: check the uvs after they're assigned
157 2005-02-27 Chris Taylor <chris@icculus.org>
159 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
160 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
161 gr_update in event loops
163 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
164 file.c, involves modifying the listbox so it can use
165 an array of string pointers
167 2005-02-26 Chris Taylor <chris@icculus.org>
169 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
172 * ui/window.c: only disable the keyboard for MS DOS
174 * main/editor/eswitch.c: add remove_trigger_num
177 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
178 still works if there's no BITMAPS.TBL in a PhysicsFS search path
180 * main/inferno.c: determine properly if 800x600 resolution is
181 available (for editor)
183 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
184 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
185 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
186 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
188 * ui/keypad.c: fix the reading of keypad (.pad) files
190 * ui/menubar.c: use cfile to read the menubar file MED.MNU
192 2005-02-25 Chris Taylor <chris@icculus.org>
194 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
195 allowing Mac OS 9 and X to both use conf.h but one can build for
196 OpenGL while the other doesn't.
198 * main/editor/mine.c: use the Descent 2 definitions for maximum
199 segments and vertices
201 2005-02-25 Bradley Bell <btb@icculus.org>
203 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
204 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
205 d2src system for persistent sounds. Untested, of course.
207 * ChangeLog-old: clean up old changelog a little
209 * ChangeLog-old: converted old changelog to "cvs log" format, so
210 it can be manipulated with cvs2cl and other tools.
212 2005-02-24 Tim Massey <tmassey@obscorp.com>
214 * main/inferno.c: allow -notitles to work in shareware [and
215 non-RELEASE] version too. (d1x r1.35)
217 2005-02-24 Peter Hawkins <peterh@isa.net.au>
219 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
221 2005-02-24 Matthew Mueller <donut@dakotacom.net>
223 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
224 don't do it automatically (eg, ati's fglrx linux driver) (d1x
227 2005-02-24 Bradley Bell <btb@icculus.org>
229 * main/movie.c: change movie Warnings to con_printf, simplify
232 2005-02-24 Chris Taylor <chris@icculus.org>
234 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
235 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
236 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
237 PHYSFSX_openWriteBuffered, where appropriate
239 * main/gauges.c: draw behind the shield number properly with OpenGL
241 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
242 is selected as a secondary weapon
244 * main/titles.c: check properly whether there's a briefing
246 * main/mission.c: recursively search directories in "missions"
249 2005-02-11 Bradley Bell <btb@icculus.org>
251 * debian/control: build-dep on libphysfs-dev
253 * arch/ogl/gr.c: use GLint for arb_max_textures
255 * arch/ogl/Makefile.am: added internal.h to dist
257 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
259 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
261 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
262 dynamically find and load the OpenGL library
264 * main/editor/macro.c: use physfs instead of non-existing cflib.h
266 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
268 * main/editor/medwall.c: include cntrlcen.h
270 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
272 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
274 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
275 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
277 * ui/number.c: s/inputbox/Inputbox/
279 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
281 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
283 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
284 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
285 main/gamesave.c: s/128/PATH_MAX
287 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
289 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
291 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
292 mouse_set_limits and mouse_set_pos (we don't want to limit user)
294 * ui/menubar.c: specify int type for state2_alt_down
296 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
298 * main/piggy.c: call bm_read_all even if EDITOR is defined
300 * main/gamesave.c: if LVL can't be found, try filename that was passed
302 * main/mission.c: ensure mission name is properly terminated
304 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
306 * 2d/font.c: fix bug #2167: some characters would not display because
307 of signed/unsigned errors
309 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
311 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
312 gauge when appropriate
314 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
315 all functions in kfuncs.c to return int instead of void
317 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
318 disable old hostage system in editor (d2 is simpler in this regard)
320 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
322 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
324 * main/editor/centers.c: change curseg2p to Curseg2p
326 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
328 * main/editor/macro.c: remove unused variable "length"
330 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
332 * main/editor/medmisc.c: Pass both arguments to render_frame
334 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
335 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
336 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
337 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
338 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
339 instead of d1-style mem.h and types.h
341 * main/editor/texpage.c: do texture replacement for any mission
343 * main/editor/medwall.c: add prototype for create_removable_wall
345 * main/editor/medrobot.c: don't try to set the removed follow_path
347 2005-01-23 Jason Owen <shannara256@yahoo.com>
349 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
350 may crash printf if the list of extensions is huge
352 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
354 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
355 only on last level of built-in mission.
357 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
360 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
361 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
362 buffers (speeding it up), and use cfopen instead of
363 PHYSFS_openRead/PHYSFS_openWrite where appropriate
365 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
366 sure nocfile.h and cfile.h are never both included
368 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
370 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
371 fix bug #1676 (filling up of OLG texture list)
373 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
375 * main/state.c: fix problems with copying/deleting save files
377 * main/automap.c: make automap fonts transparent.
379 2005-01-07 Bradley Bell <btb@icculus.org>
381 * main/menu.c: In Load Level, if there is no current mission,
384 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
386 * main/gameseq.c: Free polymodel data before reloading ham file.
388 * arch/ogl/gr.c: Implement fading in ogl_urect()
390 * main/gauges.c: Draw ship before shields in HUD.
392 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
394 * main/editor/centers.c: Use both ints with the robot producer
397 2004-12-23 Bradley Bell <btb@icculus.org>
399 * main/editor/centers.c, main/editor/editor.h,
400 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
401 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
402 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
405 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
407 * main/bmread.c: don't duplicate the period in the filename
409 * main/dumpmine.c: Add function prototypes to remove warnings
411 * main/dumpmine.c, ui/window.c: Specify that two functions return
414 * main/editor/autosave.c, main/editor/curves.c,
415 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
416 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
419 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
421 * main/editor/eobject.c, main/editor/kgame.c,
422 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
423 extra two parameters to get_seg_masks.
425 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
426 structs for mine saving functions
428 * main/inferno.c: Use PhysicsFS for making the hoard ham.
430 * main/bmread.c: add missing includes
432 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
434 * main/dumpmine.c: Fix type mismatches
436 2004-12-19 Bradley Bell <btb@icculus.org>
438 * ui/Makefile.am: fix ui Makefile.am
440 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
441 removeext, use it in ds_load instead of splitpath
443 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
445 * include/u_mem.h: prototype for strdup with MPW
447 * main/laser.c: abort weapon fire if unable to create object
449 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
450 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
451 unused/ui/icon.c: replace byte with sbyte
453 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
454 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
455 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
456 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
457 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
458 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
459 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
460 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
461 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
462 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
463 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
464 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
465 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
466 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
467 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
470 * ui/Makefile.am: added Makefile.am for ui
472 * main/editor/Makefile.am, main/editor/autosave.c,
473 main/editor/centers.c, main/editor/centers.h,
474 main/editor/curves.c, main/editor/eglobal.c,
475 main/editor/ehostage.c, main/editor/ehostage.h,
476 main/editor/elight.c, main/editor/eobject.c,
477 main/editor/eobject.h, main/editor/eswitch.c,
478 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
479 main/editor/group.c, main/editor/info.c, main/editor/info.h,
480 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
481 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
482 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
483 main/editor/ksegsel.c, main/editor/ksegsize.c,
484 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
485 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
486 main/editor/medlisp.h, main/editor/medmisc.c,
487 main/editor/medmisc.h, main/editor/medrobot.c,
488 main/editor/medrobot.h, main/editor/medsel.c,
489 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
490 main/editor/objpage.c, main/editor/objpage.h,
491 main/editor/seguvs.c, main/editor/texpage.c,
492 main/editor/texture.c: imported missing editor files from d1x
494 * main/Makefile.am: build dumpmine.c for editor
496 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
497 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
498 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
499 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
500 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
502 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
503 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
504 main/editor/eglobal.c, main/editor/ehostage.c,
505 main/editor/ehostage.h, main/editor/elight.c,
506 main/editor/eobject.c, main/editor/eobject.h,
507 main/editor/eswitch.c, main/editor/eswitch.h,
508 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
509 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
510 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
511 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
512 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
513 main/editor/ksegsel.c, main/editor/ksegsize.c,
514 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
515 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
516 main/editor/meddraw.h, main/editor/medlisp.h,
517 main/editor/medmisc.c, main/editor/medmisc.h,
518 main/editor/medrobot.c, main/editor/medrobot.h,
519 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
520 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
521 main/editor/objpage.h, main/editor/segment.c,
522 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
523 main/editor/texpage.h, main/editor/texture.c: Move old logs to
526 * main/editor/autosave.c main/editor/centers.c
527 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
528 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
529 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
530 main/editor/fixseg.c main/editor/func.c main/editor/group.c
531 main/editor/info.c main/editor/info.h main/editor/kbuild.c
532 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
533 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
534 main/editor/ksegmove.c main/editor/ksegsel.c
535 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
536 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
537 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
538 main/editor/medmisc.h main/editor/medrobot.c
539 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
540 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
541 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
542 main/editor/texpage.h main/editor/texture.c ui/barbox.c
543 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
544 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
545 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
546 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
547 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
548 conf.h in new editor files
550 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
552 * main/state.c: open autosave file for writing, not reading
554 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
555 main/state.c, main/state.h: added fast save
557 * main/gameseq.c, main/inferno.c: force gr_update() so screens
558 always show in OpenGL
560 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
562 * misc/strutil.c: Implement strdup for MPW
564 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
567 * misc/strutil.c: fix MPW compiler errors
569 * main/mission.c, main/mission.h: allocate mission filenames
572 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
574 * 2d/font.c: Initialise the dataptr member correctly.
576 * include/mono.h: Print only mildly interesting messages to
577 stderr.txt. (revert earlier carbon changes)
579 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
581 * include/physfsx.h: getRealPath uses the write directory if it
582 can't get the real directory
584 * D2X.make: remove misc/d_io.c
586 2004-12-03 Bradley Bell <btb@icculus.org>
588 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
589 pathname, ensure correct translation of path separators
591 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
593 * misc/strutil.c: fix stricmp and strnicmp
595 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
598 2004-12-02 Bradley Bell <btb@icculus.org>
600 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
601 I couldn't figure out why the previous code kept segfaulting under
604 * main/kconfig.c: disable call to reset_cockpit() which was
605 causing the "letterbox" bug
607 * main/inferno.c: don't die if title screens not found
609 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
611 * configure.ac: require PhysicsFS header and library
613 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
615 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
617 * D2X.make: fix build on Carbon by adding digiobj.c
619 * main/mission.c: set builtin_hogsize for non-built-in missions
621 * main/mission.c: pass individual mission around instead of whole list
623 * main/mission.c: remove mission list from global memory
625 2004-12-02 Bradley Bell <btb@icculus.org>
627 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
628 path separator gets added to hogdir
630 2004-12-01 Bradley Bell <btb@icculus.org>
632 * README, configure.ac, VisualC/d2x/d2x.dsp,
633 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
634 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
635 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
636 uses dynamic opengl loading
638 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
640 * arch/ogl/gr.c: make write_bmp use PhysicsFS
642 * include/args.h, misc/args.c: new AppendArgs function. This
643 separates the copying of the arguments passed to main() from the
644 reading of the arguments file
646 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
647 the flexible cfgets, Fix compiling issues in MPW.
649 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
650 reading into an int, so it's removed completely. PHYSFSX_getc was
651 removed, because it's only use in misc/strio.c was removed. Put
652 in PHYSFSX_getRealPath, which recognises platform-specific
653 separators and doesn't use snprintf (MPW doesn't have it). MPW
656 * main/inferno.c: Remove use of open_movie_file. Read the
657 arguments file from the base directory, if there is one. Set up
658 D2X's write directory, including replacing any tilde at the start
659 of the path (if there is one) with the string returned by
660 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
661 default is still ~/.d2x. Check if the write directory has to be
662 created. Read the arguments file in this write directory if there
663 is one. If there's still no write directory, set it to the base
664 directory. Won't set it to the current directory if this fails,
665 because of the issue of which character to use for which platform.
667 * main/playsave.c: Use PHYSFS_readSLE32 instead of
668 PHYSFS_readULE32 due to compiling issues in MPW. Use
669 cfile_read_short instead of PHYSFS_readULE16 because of both
670 compiling and endian issues. cfile_read_byte instead of
671 PHYSFSX_readU8. Write a dummy structure instead of seeking when
672 NETWORK isn't defined
674 * D2X.make: Don't compile cfile.c on Mac OS 9.
676 * README: add PhysicsFS to the required 'tools' in README, and
677 instructions for building in MPW.
679 * include/cfile.h: Make cfopen into an inline, where a read buffer
680 is set up. This speeds up loading significantly.
682 2004-12-01 Bradley Bell <btb@icculus.org>
684 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
685 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
688 * main/newmenu.c: fix player file deletion
690 * include/physfsx.h: fix statfs includes for OS X
692 * main/inferno.c, main/network.c: misc physfs conversions
694 * arch/linux/Makefile.am, arch/linux/findfile.c,
695 arch/win32/Makefile.am, arch/win32/findfile.c,
696 include/findfile.h, main/kludge.c, main/mission.c,
697 main/newmenu.c, main/piggy.c: get rid of findfile stuff
699 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
702 * main/state.c: improve savegame load/save
704 * main/movie.c: make -nomovies friendlier
706 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
708 * include/d_io.h, include/physfsx.h, main/inferno.c,
709 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
712 * main/scores.c: use physfs for scores file
714 * main/playsave.c: improve player loading
716 * main/movie.c: improve movie loading
718 * main/mission.c: improve mission loading
720 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
721 main/state.c: use physfs for savegames
723 * README: minor update
725 * main/newdemo.c: use physfs for demos
727 * include/physfsx.h: added PHYSFSX_rename function
729 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
730 physfs/rwops, add libmve callbacks
732 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
733 added physfsrwops stuff
735 * include/cfile.h: added cfile_close wrapper
737 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
740 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
743 * main/config.c: use physfs to read config file
745 * include/physfsx.h: added gets and puts functions
747 * include/cfile.h: correct seek return value
749 * main/config.c, main/playsave.c: use physfs to write
752 * include/physfsx.h: added my physfs extensions
754 * main/inferno.c: physfs initialization stuff
756 * configure.ac: add check for physfs lib
758 * include/cfile.h: made cfile into a wrapper for physfs
760 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
761 disabled althogdir stuff (shouldn't be needed w/physfs)
763 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
764 configure.ac: drop cfile stuff
766 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
768 * D2X.make: Don't use D2XFolder, because the userdir can now be
769 specified in Mac OS 9. Putting it in the source code folder is
770 more convenient. Turn debugging on. Don't compile old files,
771 compile new ones. Add the PhysicsFS library.
773 * iff/iff.c: Get rid of MIN redefinition.
775 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
776 MPW doesn't like switches of long longs
778 2004-11-30 Bradley Bell <btb@icculus.org>
780 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
781 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
782 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
783 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
784 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
785 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
786 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
788 2004-11-28 Bradley Bell <btb@icculus.org>
790 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
792 * arch/sdl/digi.c: use d2src system for persistent sounds
794 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
797 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
798 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
799 ripped object stuff out of digi.c, now using digiobj.c. get rid of
800 a bunch of kludges, sound should be more true to original game now
802 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
805 2004-11-27 Bradley Bell <btb@icculus.org>
807 * main/text.c, main/text.h, main/titles.c: added function to
808 properly decode multi-line strings
810 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
811 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
814 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
816 * main/inferno.c: enable logo screens for shareware/oem
818 2004-11-26 Bradley Bell <btb@icculus.org>
820 * main/mission.c, main/titles.c: fix d1 briefing glitches
822 * main/game.c: free up cpu by not calling timer_delay so many
823 times (fixes Bug 2034)
825 * main/gameseq.c: enable briefing screens for mac shareware
827 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
828 doesn't care if it draws offscreen, I guess)
830 * main/credits.c: reduce flickering in credits w/opengl
832 2004-11-25 Bradley Bell <btb@icculus.org>
834 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
835 garbage on windows for some reason.
837 * 2d/font.c: fixed opengl menu font bug, caused by doing
838 arithmetic on signed chars.
840 2004-11-23 Bradley Bell <btb@icculus.org>
842 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
844 2004-11-22 Bradley Bell <btb@icculus.org>
846 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
847 arch/linux/joystick.c, arch/linux/include/joystick.h,
848 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
849 arch use global variable joy_num_axes
851 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
853 * main/gamemine.c, main/piggy.c: compile again on older C compilers
855 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
857 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
858 Vertigo) missions, load add-on ham file at every load, not only the 1st
860 * main/bm.ch: fix bug where loading a hxm would affect other levels too
862 * main/fireball.c: don't Int3() every time explosions don't look best
864 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
866 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
868 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
870 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
872 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
874 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
876 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
877 shareware version of descent.hog. This is not yet bug-free
879 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
881 * main/network.c: fix crash introduced with previous change
883 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
885 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
886 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
887 make mission structre memory allocated
889 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
891 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
892 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
893 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
894 delete file compbit.h, move functionality to text.c, modify all
895 previous users of compbit.h to use existing function in text.h
897 * main/inferno.c: remove warning created by the fix for the cfgets
900 * main/bmread.c: add comment
902 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
904 * cfile/cfile.c: declare variable on top of block
906 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
907 main/multi.h, main/network.c: move mission list handling functionality
908 to mission.c, remove unnecessary load_mission calls in menu.c
910 * main/game.c: remove unnecessary build_mission_list call
912 * main/mission.c, main/mission.h: correct comments about anarchy-only
914 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
915 remove explicit uses of mission list
917 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
919 * libmve/mveplay.c: make it compile on Cygwin
921 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
923 * main/config.c: fix bug uncovered by having fgets cut off ending \n
925 * main/text.c: fix crash on Mac OS X, probably fix bug 738
927 * include/mono.h: add mprintf support for carbon (Mac OS 9)
929 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
931 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
932 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
933 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
934 information about the current mission, for easier code refactorisation.
936 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
938 * main/gamemine.c, main/piggy.c: fix bug 1675:
939 use better d2 textures if d1 hog is present but not loadable
941 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
943 * cfile/cfile.c: simplify, reduce number of global vars
945 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
947 * main/gameseg.c: fix bugfix of 2004-05-15
949 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
951 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
953 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
954 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
955 cfgets now always copies the terminating character to the dest buffer.
956 This fixes a bug that occured when reading cmd line args from d2x.ini
958 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
960 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
961 move more old change logs into ChangeLog-old
963 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
964 and Martin Schaffner <maschaffner@gmx.ch>
966 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
967 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
968 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
969 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
970 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
971 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
972 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
973 arch/include/joy.h, arch/win32/include/key.h
974 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
975 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
976 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
977 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
978 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
979 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
980 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
981 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
982 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
983 main/config.c, main/config.h, main/controls.c, main/controls.h
984 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
985 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
986 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
987 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
988 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
989 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
990 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
991 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
992 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
993 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
994 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
995 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
996 main/mission.c, main/mission.h, main/modem.h, main/morph.c
997 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
998 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
999 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1000 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1001 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1002 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1003 main/powerup.h, main/render.c, main/render.h, main/robot.c
1004 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1005 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1006 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1007 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1008 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1009 main/text.h, main/textures.h, main/titles.c, main/titles.h
1010 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1011 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1012 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1013 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1014 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1015 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1017 move old per-file change logs into new file ChangeLog-old
1019 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1021 * arch/ogl/ogl.c: enable -gl_mipmap switch
1023 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1025 * arch/carbon/descent.r: swap min and max size to correct places
1027 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1029 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1031 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1033 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1035 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1037 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1038 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1040 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1041 link) on MPW on Mac OS 9 (carbon)
1043 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1045 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1047 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1049 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1051 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1053 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1055 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1057 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1058 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1059 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1060 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1061 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1063 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1064 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1065 new files for supporting compilation with MPW for carbon (Mac OS 9)
1067 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1069 * main/playsave.c: do not seek while writing, carbon does not like it
1071 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1073 * cfile/cfile.c: use portable ffilelength in cfile_size
1075 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1076 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1077 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1078 unsigned and signed char, MPW does not like these
1080 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1082 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1085 2004-06-01 Bradley Bell <btb@icculus.org>
1087 * libmve/mve_main.c: cast malloc function pointer
1089 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1090 target to XCode project
1092 2004-05-31 Bradley Bell <btb@icculus.org>
1094 * include/pstypes.h: fix accidental solaris breakage
1096 * main/object.c: fix crash caused by death-cam code
1098 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1099 XCode project simplifications, network enabled
1101 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1102 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1104 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1107 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1108 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1109 d2x.xcode/project.pbxproj: added XCode project files
1111 2004-05-22 Bradley Bell <btb@icculus.org>
1113 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1116 * rpm/d2x.spec.in: Changed descriptions
1118 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1120 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1123 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1125 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1126 the win32 code (d1x r1.8, key_arch.c r1.2)
1128 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1129 use 32bpp screen mode by default, add option to use 16bpp (d1x
1132 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1133 replacement texture paletted->rgb conversion alpha problem (d1x
1136 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1137 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1138 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1141 * arch/ogl/gr.c, include/loadgl.h: fix win32
1142 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1144 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1145 include/ogl_init.h, main/render.c: opengl hardware
1146 super-transparency support using GL_NV_register_combiners (d1x
1147 r1.38, r1.41, r1.6, r1.26, r1.7)
1149 2004-05-22 Bradley Bell <btb@icculus.org>
1151 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1154 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1156 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1157 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1158 fix fonts not having transparent flag set (wouldn't get paletted)
1159 (d1x r1.15, r1.37, r1.40, r1.25)
1161 * arch/ogl/ogl.c: don't try to use paletted textures with
1162 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1164 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1165 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1168 * 2d/font.c: memset ogl font bitmap data since the copy function
1169 leaves some (unused) parts uninitialized, which aggravates
1170 valgrind (d1x r1.14)
1172 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1173 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1176 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1177 screenshots if the entire thing wasn't written in one call to
1180 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1181 info not being updated on win32 (d1x r1.11)
1183 * arch/win32/digi.c: remove some redundancy by not needing to do
1184 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1185 clean up some indenting of DS_release_slot calls. And make
1186 DS_release_slot return 1 when a sound is already not playing, in
1187 addition to when a sound was killed. (d1x r1.10)
1189 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1190 linux version (d1x r1.5)
1192 * main/kconfig.c: make next axis config key skip currently
1193 allocated axes (d1x r1.11)
1195 2004-05-22 David Cleaver <wraithx@morpheus.net>
1197 * main/kconfig.c: joy configuration next axis key from WraithX
1200 2004-05-22 Bradley Bell <btb@icculus.org>
1202 * main/game.c, main/inferno.c: typo
1204 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1206 * main/game.c, main/game.h, main/inferno.c: make rear view
1207 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1210 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1212 * main/inferno.c: change -udp documentation to d2x behaviour
1214 2004-05-21 Bradley Bell <btb@icculus.org>
1216 * include/gr.h: added missing define for menu fullscreen toggle
1218 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1220 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1221 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1223 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1225 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1226 arch/linux/include/joystick.h: patch from Steven Mueller for using
1227 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1229 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1231 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1232 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1233 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1235 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1237 2004-05-21 Bradley Bell <btb@icculus.org>
1239 * main/inferno.c: added -udp documentation from d1x
1241 2004-05-20 Bradley Bell <btb@icculus.org>
1243 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1245 2004-05-20 David Cleaver <wraithx@morpheus.net>
1247 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1248 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1249 game.c r1.21, r1.6, r1.4, r1.3)
1251 2004-05-20 Bradley Bell <btb@icculus.org>
1253 * main/inferno.c: document -ihaveabrokenmouse
1255 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1257 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1259 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1261 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1262 mouse driver problems (d1x r1.2, r1.2)
1264 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1266 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1267 join list score crash (d1x r1.8)
1269 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1271 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1272 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1275 2004-05-20 Bradley Bell <btb@icculus.org>
1277 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1279 * main/inferno.c: integrated some niceautomap stuff from d1x
1281 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1283 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1284 in some weird axis (d1x r1.3)
1286 * arch/win32/init.c: set win32 icon to icon from resource file
1289 * arch/win32/key.c: win32: fixed space key not working in messages
1292 2004-05-20 Bradley Bell <btb@icculus.org>
1294 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1297 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1299 * main/inferno.c: document -gl_refresh (d1x r1.20)
1301 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1302 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1305 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1306 change the arg type for (d1x r1.5)
1308 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1310 * arch/win32/digi.c: altsounds (d1x r1.6)
1312 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1314 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1315 of redundancy (d1x r1.5)
1317 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1318 fix crashing (d1x r1.4)
1320 * arch/win32/digi.c: win32's digi_start_sound was not calling
1321 DS_release_slot after setting .playing=0, resulting in a
1322 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1324 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1325 apparently it was somehow causing some joysticks (Sidewinder
1326 Precision 2) to only turn when the stick was moving, but not when
1327 at turned but held stationary. And it was completely unused
1328 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1331 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1332 previous key combos (d1x r1.29)
1334 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1335 g, and b values (d1x r1.15)
1337 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1338 sometimes (didn't handle negative palette steps) (d1x r1.34)
1340 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1341 shatter effects, robot explosions and weapons, and some more
1342 always present stuff. Also clean up ogl_cache_weapon_textures
1343 calling. (d1x r1.37)
1345 2004-05-20 Bradley Bell <btb@icculus.org>
1347 * main/kludge.c, main/game.c: move gr_renderstats and
1348 gr_badtexture back to game.c
1350 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1352 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1353 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1355 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1357 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1358 loaded after texture caching stage (d1x r1.34)
1360 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1361 for renderstats (d1x r1.33)
1363 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1365 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1366 main/inferno.c: add anisotropic texture filtering suport (d1x
1367 r1.33, r1.32, r1.23, r1.32)
1369 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1372 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1373 include/ogl_init.h: utilize hardware multitexturing support if
1374 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1375 r1.32, r1.30, r1.4, 1.22)
1377 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1380 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1382 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1383 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1384 effects in OGL using SetGammaRamp, much faster than the hack that
1385 was being used. currently SDL only (though not too hard to add to
1386 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1388 * main/menu.c: allow arbitrary (custom) resolution entry in
1389 change_res menu (d1x r1.14)
1391 2004-05-19 Bradley Bell <btb@icculus.org>
1393 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1394 d1x-style res change menu (mostly works)
1396 * misc/args.c: use strnicmp instead of strncasecmp
1398 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1400 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1401 command-line option (d1x r1.27)
1403 * main/inferno.c: restore inferno.c initialization of
1404 screen_compatible and use_double_buffer to 'normal' values, broken
1405 long long ago in one of the high res menu patches (d1x r1.30)
1407 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1408 resolutions to be specified on command line (d1x r1.2, r1.29,
1409 r1.4) -- doesn't work yet
1411 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1413 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1416 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1417 volume song stop/starting (d1x r1.7)
1419 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1421 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1424 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1425 ogl_ulinec (d1x r1.29)
1427 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1429 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1430 bottom are inclusive not exclusive (d1x r1.28)
1432 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1433 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1435 * arch/sdl/digi.c: fix typo
1437 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1439 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1440 creation code from arch_init_start into arch_init to fix weirdness
1441 with --help (d1x r1.5, r1.6)
1443 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1444 sync issues and lack of midi reset (d1x r1.5)
1446 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1449 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1450 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1452 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1455 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1457 2004-05-18 Bradley Bell <btb@icculus.org>
1459 * include/vecmat.h: comments/formatting
1461 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1463 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1464 include/test.lnk: remove unnecessary files
1466 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1467 This enables compilation with gcc 3.1
1469 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1471 * main/switch.c: took care of switches triggering single-sided
1472 walls (don't try to access the nonexistent adjacent wall via NULL
1473 pointers or negative array indices)
1475 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1477 * main/wall.c: fix invalid memory access for d1 levels which
1478 don't have a corresponding wall behind.
1480 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1482 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1483 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1484 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1485 interface header to new header file internal.h
1487 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1489 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1490 bitmask for each joystick axis that has sent input data,
1491 and will not crash Windows anymore during joystick setup because
1492 of for() loop over axis being executed once too often.
1494 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1495 gr_remap_mono_font() and call it after loading saved level.
1497 * main/laser.c: limit homing missile turn rate
1499 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1500 centers (work like fuel centers but provide shield)
1502 * main/gameseg.c: fix endless loop in some levels with a
1503 certain (complicated) structure
1505 2004-05-13 Bradley Bell <btb@icculus.org>
1507 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1508 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1509 updated project files for SDL 1.2.7
1511 * Makefile.am: add VisualC, VisualCE dirs to tarball
1513 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1515 * arch/sdl/digi.c: formatting
1517 2004-05-12 Bradley Bell <btb@icculus.org>
1519 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1522 * 2d/palette.c, include/palette.h: added function to create blend
1525 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1527 2004-05-11 Bradley Bell <btb@icculus.org>
1529 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1531 2004-05-10 Bradley Bell <btb@icculus.org>
1533 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1534 g3_draw_transp_poly had the fade level backwards, decided to just
1535 fix g3_draw_poly so it behaves correctly, transparency or not,
1536 reverted changes to render_face
1538 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1540 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1541 rendering transparent (e.g. cloaked) walls
1543 * main/render.c: render_face now calls g3_draw_transp_poly() for
1544 cloaked walls in OpenGL
1546 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1548 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1549 that from other apps, had "static" distortions.
1551 2004-04-22 Bradley Bell <btb@icculus.org>
1553 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1555 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1556 aligned version of PUT_INTEL_* macros
1558 2004-04-15 Bradley Bell <btb@icculus.org>
1560 * main/inferno.c: comment out unused checksum variable
1562 2004-04-14 Bradley Bell <btb@icculus.org>
1564 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1566 2004-04-14 Terran Melconian <terran@consistent.org>
1568 * main/gameseg.c: use portable rand function (fixes #1118)
1570 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1572 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1574 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1576 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1577 get rid of warnings (now compiles with -Werror on SunOS)
1579 * main/piggy.c: fix (really) wierd SunOS bug
1581 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1582 caused by not allocating enough mem for rle bitmaps
1584 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1586 * include/pstypes.h: sun OS typedef fixes
1588 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1590 * main/piggy.c: fix bug 1067
1592 * main/piggy.c: fix bugfix for 1067
1594 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1595 with descent.pig of mac registered)
1597 2003-12-18 Bradley Bell <btb@icculus.org>
1599 * main/kconfig.c: fixes for linux-native joystick
1601 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1604 * arch/include/joy.h: comments/formatting
1606 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1608 * compilerdefs.txt: added FreeBSD defs
1610 2003-12-08 Bradley Bell <btb@icculus.org>
1612 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1615 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1617 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1618 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1620 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1622 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1623 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1624 get rid of silly ulongs
1626 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1627 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1628 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1629 change relevant __linux__ macros to __ELF__
1631 2003-11-27 Bradley Bell <btb@icculus.org>
1633 * include/ogl_init.h: added proto for ogl_check_mode
1635 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1636 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1639 2003-11-26 Bradley Bell <btb@icculus.org>
1641 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1642 3.3 compiler warnings
1644 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1647 * include/pstypes.h: OS X fixes
1649 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1650 main/newmenu.h: linux fixes
1652 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1653 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1654 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1655 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1656 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1659 * arch/sdl/gr.c: fix sdl gr_update
1661 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1662 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1663 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1664 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1665 include/error.h, include/pstypes.h, include/strutil.h,
1666 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1667 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1668 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1669 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1670 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1673 2003-11-25 Bradley Bell <btb@icculus.org>
1675 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1676 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1677 libmve/VisualC/mveplayer.dsp: updated project files
1679 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1680 working w/Visual C++
1682 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1683 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1684 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1685 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1688 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1689 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1692 2003-11-24 Bradley Bell <btb@icculus.org>
1694 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1695 libmve/mveplay.c: stuff to play mve's in WinCE
1697 * arch/win32/findfile.c: unused functions...
1701 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1702 enabled mouse control of menus
1704 * main/mission.h: oops, didn't mean to change this.
1706 2003-11-21 Bradley Bell <btb@icculus.org>
1708 * VisualCE/d2x/d2x.vcp: updated project file
1710 2003-11-20 Bradley Bell <btb@icculus.org>
1712 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1713 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1714 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1717 2003-11-17 Bradley Bell <btb@icculus.org>
1719 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1720 main/menu.c: added option to disable kalinix under unix
1722 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1724 2003-11-14 Bradley Bell <btb@icculus.org>
1726 * main/automap.c: fix automap background image
1728 * main/automap.c, main/automap.h: delete cruft
1730 * main/automap.c: fix level number position
1732 * main/automap.c: simplify g3_draw_line hack
1734 * main/menu.c: stop pointless vid mode changes
1736 2003-11-07 Bradley Bell <btb@icculus.org>
1738 * NEWS, installation.txt: s'more documentation
1740 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1742 * configure.ac: fix .exe extension problems
1744 2003-11-07 Bradley Bell <btb@icculus.org>
1746 * arch/ogl/ogl.c: disable texture format verification for OS X -
1749 2003-11-06 Bradley Bell <btb@icculus.org>
1751 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1752 use more traditional Alt+Enter for toggling fullscreen
1754 * 2d/ibitblt.c, main/mission.h: comments/formatting
1756 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1758 2003-11-06 Bradley Bell <btb@icculus.org>
1760 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1761 resolution change, use kludge to avoid repetitive res changes
1763 2003-11-04 Bradley Bell <btb@icculus.org>
1765 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1766 structures and i/o routines back to piggy.c
1768 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1770 * installation.txt: tell to install d1 .pig for better textures
1772 2003-11-04 Bradley Bell <btb@icculus.org>
1774 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1775 oem d1 v1.0 and registered d2 v1.0, comments
1777 2003-11-03 Bradley Bell <btb@icculus.org>
1779 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1780 all d1 shareware - even though files are different!
1782 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1785 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1788 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1791 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1793 * main/movie.c: when no movies are found, divide by six the
1794 number of warning lines sent to stdout
1796 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1798 * include/byteswap.h: fix stupid copy/paste error
1800 2003-10-24 Bradley Bell <btb@icculus.org>
1802 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1803 gr_linear_rep_movsd_2x instead of almost identical
1804 gr_linear_movsd_double. Better since we have assembly versions.
1806 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1808 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1811 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1813 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1814 error with --disable-network, move reset_network_objects()
1815 from gameseq.c to multi.c
1817 2003-10-14 Bradley Bell <btb@icculus.org>
1819 * AUTHORS, NEWS: stuff
1821 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1823 2003-10-12 Bradley Bell <btb@icculus.org>
1825 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1826 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1829 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1831 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1832 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1833 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1834 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1835 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1836 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1837 arch/win32/ipx_win.c, arch/win32/winnet.c,
1838 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1839 main/multi.h, main/network.c: add IPv4 multicasting support
1841 2003-10-11 Bradley Bell <btb@icculus.org>
1843 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1845 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1846 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1847 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1848 main/weapon.h: lots of shareware and oem fixes
1850 2003-10-10 Bradley Bell <btb@icculus.org>
1852 * arch/win32/winnet.c: fixed stupid win32 network bug
1854 2003-10-10 Bradley Bell <btb@icculus.org>
1856 * main/piggy.c: increased D1_MAX_TMAP_NUM
1858 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1860 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1861 which are animated in d2, refactorizes d1 texture reading
1863 2003-10-10 Bradley Bell <btb@icculus.org>
1865 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1866 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1867 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1868 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1869 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1870 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1871 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1872 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1873 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1874 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1875 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1876 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1877 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1878 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1879 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1880 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1881 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1882 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1883 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1884 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1885 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1886 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1887 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1888 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1889 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1890 main/wall.h: comments/formatting
1892 2003-10-09 Bradley Bell <btb@icculus.org>
1894 * main/text.c: fix text when using old datafiles
1896 * main/laser.h: comments/whitespace
1898 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1899 mines w/shareware data
1901 * include/DT_drawtext.h: deleted unused file
1903 2003-10-08 Bradley Bell <btb@icculus.org>
1905 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1907 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1909 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1910 main/menu.c: Disabled 'd2x keys' weapon selection
1912 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1914 * main/object.h, main/multi.h: get rid of most warnings issued by
1915 cpp-precomp of gcc from Mac OS X dev tools
1917 2003-10-05 Bradley Bell <btb@icculus.org>
1919 * NEWS, configure.ac: increment version number
1921 * cfile/cfile.c: better handling of CRLF text files (when that is
1924 * utilities/hogcreate.c, utilities/hogextract.c,
1925 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1926 reading/writing files
1928 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1929 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1932 2003-10-04 Bradley Bell <btb@icculus.org>
1934 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1936 * main/netmisc.c: change byte to sbyte, comments/whitespace
1938 2003-10-03 Bradley Bell <btb@icculus.org>
1940 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1942 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1945 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1946 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1947 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1948 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1949 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1950 main/object.c, main/object.h, main/paging.c, main/player.h,
1951 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1952 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1953 main/weapon.c, main/weapon.h: change byte to sbyte,
1956 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1957 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1958 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1959 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1961 * configure.ac: better checking for timeval
1963 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1965 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1966 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1967 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1968 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1969 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1970 main/multibot.c, main/network.c: Make network architecture
1971 choosable from game menu, add support for UDP/IP on Mac OS X and
1974 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1976 * include/byteswap.h: added macros for coping with alignment
1979 2003-10-02 Bradley Bell <btb@icculus.org>
1981 * main/multi.h: added padding to little-endian version of
1984 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1986 * main/netmisc.c: delete duplicate function
1988 2003-10-01 Bradley Bell <btb@icculus.org>
1990 * main/bm.c: make sure d1_texture_indices gets freed between
1993 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1995 * main/piggy.h: fix size of d1 shareware descent.pig
1997 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1999 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2000 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2001 replacements for non-animated textures
2003 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2005 * main/controls.c: use fixed 20fps wiggle
2007 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2009 * Makefile.am, debian/changelog.in, debian/control,
2010 debian/d2x-common.dirs, debian/d2x-common.install,
2011 debian/d2x-common.manpages, debian/d2x-gl.files,
2012 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2013 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2014 utilities/Makefile.am, utilities/hogcreate.1,
2015 utilities/hogextract.1, utilities/mvlcreate.1,
2016 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2017 add man pages, distribute utility programs in new d2x-common deb
2019 * rpm/d2x.spec.in: updated rpm spec file
2021 2003-08-02 Bradley Bell <btb@icculus.org>
2023 * cfile/cfile.c: update raw_position in cfputc and cfputs
2025 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2027 * main/piggy.c: make error message more friendly
2029 * main/piggy.c: simplify copying of bitmap flags
2031 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2034 * cfile/cfile.c: revert to always using custom fgets
2036 * main/endlevel.c, main/mission.c: handle missing exit sequence
2037 components gracefully
2039 * main/playsave.c: comments
2041 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2043 * cfile/cfile.c: update raw_position in cfwrite
2045 * main/network.c: comments/formatting
2047 2003-06-22 Bradley Bell <btb@icculus.org>
2049 * cfile/cfile.c: use standard fgets for non-archive files
2051 * main/movie.c: use con_printf for missing movie warning
2053 2003-06-18 Bradley Bell <btb@icculus.org>
2055 * main/movie.c: fixed cfile conversion of movielib code
2057 * main/console.c, main/hud.c: strip out colors, etc when printing
2060 * include/u_mem.h: fix NDEBUG calloc macro
2062 2003-06-15 Bradley Bell <btb@icculus.org>
2064 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2067 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2068 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2069 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2070 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2071 main/scores.c, main/state.c, main/text.c, misc/args.c,
2072 misc/strio.c: convert file i/o to cfile
2074 2003-06-14 Bradley Bell <btb@icculus.org>
2076 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2077 writing and other modes besides "rb" (mostly taken from
2080 2003-06-09 Bradley Bell <btb@icculus.org>
2082 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2085 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2086 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2089 2003-06-07 Taylor Richards <taylor@icculus.org>
2091 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2093 2003-06-07 Bradley Bell <btb@icculus.org>
2095 * main/console.c: fix non-console build
2097 * main/gamesave.c: comments
2099 * main/bm.c: remove redundant break
2101 2003-06-06 Bradley Bell <btb@icculus.org>
2103 * main/gauges.c, main/kconfig.c: comments/formatting
2105 * console/.cvsignore: added .cvsignore
2107 * main/console.c: can't write to console after it's closed
2109 2003-06-05 Bradley Bell <btb@icculus.org>
2111 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2112 console/internal.c, console/internal.h, include/CON_console.h,
2113 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2114 finish console conversion away from SDL
2116 2003-06-04 Bradley Bell <btb@icculus.org>
2118 * console/CON_console.c, include/CON.console.h, include/console.h,
2119 main/console.c, main/game.c: console conversion to native gr,
2122 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2123 put prototype for gr_bm_bitblt in gr.h
2125 2003-06-03 Bradley Bell <btb@icculus.org>
2127 * console/CON_console.c, console/DT_drawtext.c,
2128 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2129 main/console.c: use native fonts for console
2131 * main/playsave.c: use shorts for short data
2133 2003-06-02 Bradley Bell <btb@icculus.org>
2135 * configure.ac, main/console.c: set console background, fix
2138 2003-06-01 Bradley Bell <btb@icculus.org>
2140 * Makefile.am, arch/sdl/event.c, configure.ac,
2141 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2142 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2143 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2144 main/gamerend.c: added console code (from SDL_console)
2146 2003-05-30 Bradley Bell <btb@icculus.org>
2148 * README: minor update
2150 2003-05-28 Bradley Bell <btb@icculus.org>
2152 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2157 2003-06-06 Bradley Bell <btb@icculus.org>
2159 * main/kconfig.c: fix crash in control menus
2161 * main/gauges.c: force cockpit redraw in opengl
2163 * main/gamerend.c: move ogl swap, so cockpit and console get
2166 2003-06-01 Bradley Bell <btb@icculus.org>
2168 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2172 2003-05-12 Bradley Bell <btb@icculus.org>
2174 * configure.ac: increment version number
2176 * main/bm.c: use con_printf for exit model warnings
2178 * configure.ac: must check for timespec after setting -mno-cygwin
2180 * main/inferno.c: added -nohogdir and -userdir options
2182 * NEWS, main/titles.c: use briefings with no extension
2186 2003-04-30 Bradley Bell <btb@icculus.org>
2188 * configure.ac: have to include time.h when checking for nanosleep
2190 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2193 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2194 increment version number
2196 * main/Makefile.am: make dist fix
2200 2003-04-29 Bradley Bell <btb@icculus.org>
2202 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2205 2003-04-24 Bradley Bell <btb@icculus.org>
2207 * configure.ac: increment version number
2209 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2212 2003-04-24 Ingo van Lil <inguin@gmx.de>
2214 * main/render.c: fix misspellings of NDEBUG
2218 2003-04-14 Bradley Bell <btb@icculus.org>
2220 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2222 2003-04-11 Bradley Bell <btb@icculus.org>
2224 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2229 2003-04-11 Bradley Bell <btb@icculus.org>
2231 * libmve/mveplay.c: use _sleep instead of sleep on win32
2233 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2234 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2235 include/cfile.h, include/error.h, libmve/Makefile.am,
2236 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2237 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2238 utilities/Makefile.am: comments/formatting/dist problems
2240 * configure.ac: use different defines for os x
2242 2003-04-07 Bradley Bell <btb@icculus.org>
2244 * include/error.h, misc/error.c: put some old stuff back in,
2245 eliminate duplicate error messages
2247 * main/text.c: don't die on text not found
2250 * main/inferno.c: print some useful info if hog not found, allow
2251 -help to work if no text available
2253 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2255 * arch/linux/Makefile.am: revert to previous version, so linux
2258 2003-04-03 Bradley Bell <btb@icculus.org>
2260 * main/endlevel.c: fixed exit model scheme yet again
2262 2003-04-02 Bradley Bell <btb@icculus.org>
2264 * misc/error.c: call Int3 on Assert
2266 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2269 * main/wall.c: don't die when trying to toggle nonexistent
2270 segment... vertigo level 10 is buggy!
2272 * main/gamemine.c: comments/formatting
2274 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2276 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2277 main/inferno.c: Allow use of 22K sound samples
2279 2003-03-29 Bradley Bell <btb@icculus.org>
2281 * arch/ogl/gr.c: default to bitmapped reticle
2283 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2284 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2287 * arch/sdl/joy.c: fixed text seen for hats in control config
2290 2003-03-28 Bradley Bell <btb@icculus.org>
2292 * main/bm.c: heh, model nums in vertigo are hardcoded,
2293 N_D2_POLYGON_MODELS can't change
2295 * configure.ac, include/d1x.xpm, include/descent.xpm,
2296 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2299 2003-03-27 Bradley Bell <btb@icculus.org>
2301 * main/text.h: fixed text references for hat directions
2303 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2305 2003-03-26 Bradley Bell <btb@icculus.org>
2307 * main/playsave.c: make d2x keys backward compatible
2309 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2311 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2314 2003-03-26 Bradley Bell <btb@icculus.org>
2316 * main/piggy.c: fix crash when d1 data not present
2318 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2319 read/write from plr file
2321 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2322 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2323 added escort.h header
2325 2003-03-25 Bradley Bell <btb@icculus.org>
2327 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2328 D1_PIGFILE ("descent.pig") macro
2330 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2331 models from d1 pig file
2333 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2334 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2335 really) from d1 pig file
2337 2003-03-23 Bradley Bell <btb@icculus.org>
2339 * main/bm.c: stop extra robots from overwriting exit models
2341 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2342 texture list doesn't get full
2344 * main/bm.c: fix mem leak when reading extra robots
2346 2003-03-21 Bradley Bell <btb@icculus.org>
2348 * main/menu.c: Added option to set movie resolution (mostly works)
2350 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2352 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2353 replacement functions to piggy.c
2355 * main/gameseq.c: attempt to support mac d1 descent.pig
2357 * main/bm.c: fix mem leak
2359 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2360 files, both d1 and d2 oem briefing where showed
2362 * main/inferno.c, main/movie.c: Change the default movie
2363 resolution to "high", implement the option -lowresmovies
2365 2003-03-20 Bradley Bell <btb@icculus.org>
2367 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2369 * main/piggy.c: comments
2371 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2373 * main/gameseq.c: delete duplicate function
2375 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2377 2003-03-19 Bradley Bell <btb@icculus.org>
2379 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2380 (cddb discid) support
2382 * arch/sdl/digi.c, main/kludge.c: implemented
2383 digi_link_sound_to_object3 for looping sounds, other looping stuff
2385 * arch/sdl/gr.c: removing dependencies on stuff in main/
2387 * arch/linux/Makefile.am, arch/linux/init.c,
2388 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2389 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2390 other header cleanups
2392 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2394 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2396 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2397 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2398 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2399 load d1 textures for d1 levels
2401 2003-03-19 Bradley Bell <btb@icculus.org>
2403 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2404 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2405 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2406 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2409 * README: added some OS X info
2411 2003-03-17 Bradley Bell <btb@icculus.org>
2413 * main/newdemo.c: simplify DEMO_FILENAME macro
2415 * main/console.c, main/game.c: enable experimental console support
2417 * main/gamerend.c: fixed location of fps meter in multi
2419 2003-03-16 Bradley Bell <btb@icculus.org>
2421 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2422 also look in shared data dir for demos
2424 * main/newdemo.c, main/newdemo.h: comments/formatting
2426 2003-03-15 Christopher Thielen <chris@luethy.net>
2428 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2429 thinking d2 cd is always present
2431 2003-03-15 Bradley Bell <btb@icculus.org>
2433 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2436 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2439 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2440 gr_init. don't really know why this works, though
2442 2003-03-14 Bradley Bell <btb@icculus.org>
2444 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2446 * unused/bios/rbaudio.h: removed duplicate file
2448 2003-03-14 Christopher Thielen <chris@luethy.net>
2450 * arch/sdl/rbaudio.c: stop cd audio when exiting
2452 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2454 * main/gamecntl.c: add comments to the "only matt knows" cheats
2456 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2458 * main/gamemine.c: formatting, better texture conversion for d1
2461 2003-03-14 Bradley Bell <btb@icculus.org>
2463 * main/piggy.c: must swap all mac version pigfiles
2465 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2466 main/multi.c: formatting, minor cleanups
2468 * 2d/rle.c: need to swap line_size on bigendian machines
2470 * main/mission.c, main/mission.h: detect mac full version hogfile
2472 2003-03-13 Bradley Bell <btb@icculus.org>
2474 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2475 added joy/mouse sensitivity slider, increased range to 16, and
2478 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2481 * arch/linux/Makefile.am: removed extra backslash
2483 * TODO, installation.txt: updated some documentation
2485 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2486 menu, with maxfps option
2488 2003-03-12 Bradley Bell <btb@icculus.org>
2490 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2492 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2493 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2494 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2495 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2496 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2497 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2498 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2499 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2500 arch/linux/include/music.h, arch/linux/include/serial.h,
2501 arch/linux/include/ukali.h: formatting
2503 2003-03-11 Chris Arena <ccarena@cox.net>
2505 * main/menu.c: fixed brightness slider
2507 2003-03-01 Bradley Bell <btb@icculus.org>
2509 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2510 robots and animated bitmaps work, but colors are messed up
2512 2003-02-28 Bradley Bell <btb@icculus.org>
2514 * main/player.h: whitespace
2516 * main/automap.c, main/cntrlcen.c, main/collide.c,
2517 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2518 descent.hog is present, d1 becomes mission 0)
2520 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2521 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2522 arch/win32/winnet.c: MinGW compiles with network enabled again,
2523 but still doesn't work
2527 2003-02-28 Bradley Bell <btb@icculus.org>
2529 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2530 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2531 many opengl glitches
2533 2003-02-27 Bradley Bell <btb@icculus.org>
2535 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2536 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2537 main/network.c, main/network.h: noted that hoard.ham is only needed
2538 for multiplayer HOARD games, and should not be equated with
2539 "vertigo". put HoardEquipped() back in network.c.
2541 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2542 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2543 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2544 use timer_delay instead of d_delay
2546 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2548 * main/render.c: added replacement qsort for solaris
2550 2003-02-26 Bradley Bell <btb@icculus.org>
2552 * main/gamemine.c: texture conversion for d1 shareware
2554 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2556 * main/gamemine.c: better texture conversion for d1 levels
2558 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2560 * main/kconfig.c: fix joystick support under MinGW
2562 2003-02-26 Bradley Bell <btb@icculus.org>
2564 * main/playsave.c: fix swapping glitch
2566 * configure.ac, readme.txt: clean stuff up, getting ready for
2569 * main/titles.c: begin support for rendering spinning robots in
2572 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2575 * main/gamemine.c: load d1 shareware levels!
2577 2003-02-25 Bradley Bell <btb@icculus.org>
2581 * autogen.sh: add warning about old auto* versions, use
2584 2003-02-24 Bradley Bell <btb@icculus.org>
2586 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2587 briefings mostly working
2589 * main/movie.c, main/titles.c: fixed some more briefing glitches
2591 2003-02-23 Bradley Bell <btb@icculus.org>
2593 * main/movie.c: fixed crash when using shareware data files
2596 * arch/sdl/digi.c: fix crash on non-existent sounds
2597 (i.e. shareware data)
2599 2003-02-22 Bradley Bell <btb@icculus.org>
2601 * main/titles.c: fixed fullscreen toggle in briefings
2603 2003-02-21 Bradley Bell <btb@icculus.org>
2605 * configure.ac: check for mingw when enabling nasm
2607 * main/playsave.c: enable loading player files of either byte
2610 2003-02-20 Bradley Bell <btb@icculus.org>
2612 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2614 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2615 #343, not "rest of solution to bug #344"
2617 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2620 * main/kludge.c: partial solution to bug #344
2622 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2624 * compilerdefs.txt: added linux/mips info
2626 * ChangeLog: clean up changelog
2628 2003-02-19 Bradley Bell <btb@icculus.org>
2630 * libmve/mveplay.c: os x needs nanosleep prototype.
2632 2003-02-18 Bradley Bell <btb@icculus.org>
2634 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2636 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2637 to disable/enable audio
2639 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2641 * main/: movie.h, titles.c: make sure movie's palette is set before
2642 writing briefing text. Fixes bug #359
2644 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2647 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2648 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2651 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2654 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2655 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2656 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2659 * include/libmve.h: blah
2661 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2663 * main/render.c: 2nd attempt to fix solaris qsort bug
2665 2003-02-18 Bradley Bell <btb@icculus.org>
2667 * configure.ac, include/pstypes.h: put alignment detection in
2670 2003-02-17 Bradley Bell <btb@icculus.org>
2672 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2673 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2674 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2675 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2676 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2677 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2678 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2679 moved mve stuff to separate subdir
2681 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2682 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2683 mve code. Fixes (at least) bugs #41, #348, and #350.
2685 2003-02-14 Bradley Bell <btb@icculus.org>
2687 * main/Makefile.am: no more Makefile.mveplay. again
2689 * main/mveplay.c: typo
2691 2003-02-13 Bradley Bell <btb@icculus.org>
2693 * utilities/mvlextract.c: uint -> unsigned int
2695 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2696 standalone mveplayer, win32 support
2698 * main/movie.c: random bugfixes, win32 support
2700 * arch/sdl/Makefile.am: formatting
2702 * configure.ac: disable networking on mac/win for now
2704 * main/newmenu.c: comments
2706 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2708 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2709 redundant swap functions.
2711 2003-02-13 Bradley Bell <btb@icculus.org>
2713 * ChangeLog: update changelog
2715 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2717 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2718 polymodel alignment issues.
2720 2003-02-13 Bradley Bell <btb@icculus.org>
2722 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2723 fix various little bugs
2725 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2726 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2728 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2731 * README.utils: new file
2733 * main/: mve_main.c, mveplay.c: more movie fixes
2735 * README: updated README
2737 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2739 2003-02-12 Bradley Bell <btb@icculus.org>
2741 * utilities/mvlextract.c: bigendian mvl support
2743 * main/mveplay.c: formatting, stuff
2745 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2746 truecolor mve support, standalone mveplayer
2748 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2749 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2750 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2751 standalone mveplayer
2753 2003-01-22 Bradley Bell <btb@icculus.org>
2755 * include/: interp.h, interp.h: restore prototype for
2756 swap_polygon_model_data
2758 2003-01-21 Bradley Bell <btb@icculus.org>
2760 * main/piggy.c: use memcpy to avoid alignment problem
2762 * compilerdefs.txt: updated some defs, added sunos/sparc
2764 2003-01-15 Bradley Bell <btb@icculus.org>
2766 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2768 * main/gamemine.c: attempting to support d1 shareware
2770 * compilerdefs.txt: update defs
2772 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2774 * main/mveplay.c: fix several bugs, comments, formatting.
2776 2003-01-15 Bradley Bell <btb@icculus.org>
2778 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2779 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2780 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2781 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2784 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2785 formatting, comments
2787 2003-01-11 Bradley Bell <btb@icculus.org>
2789 * main/: mission.c, mission.h: attempt to support d1 for mac
2792 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2794 * main/object.h: foo
2796 2003-01-09 Bradley Bell <btb@icculus.org>
2798 * main/movie.c: use ifdef around gr_toggle_fullscreen
2800 2003-01-07 Bradley Bell <btb@icculus.org>
2802 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2803 main/mission.h: don't need .msn file for descent.hog anymore
2807 2003-01-06 Bradley Bell <btb@icculus.org>
2809 * main/mission.h, main/mission.c: comments
2811 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2814 2003-01-03 Bradley Bell <btb@icculus.org>
2816 * utilities/: txb2txt.c, txt2txb.c: remove old files
2818 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2820 * main/polyobj.c: attempt to make read_model_file
2823 * main/menu.c: move vertigo text
2825 2003-01-02 Bradley Bell <btb@icculus.org>
2827 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2828 main/polyobj.h: cleanup alignment changes
2830 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2831 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2832 main/object.h: fix alignment issues on sparc
2834 * cvshowto.txt: update cvs info
2838 * 2d/rle.c: make rle_swap handle RLE_BIG
2840 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2842 * main/render.c: workaround solaris qsort bug
2844 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2846 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2847 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2849 * arch/linux/Makefile.am: enabled linux joystick, kali
2851 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2852 arch/sdl/event.c: enabled linux joystick
2854 2002-12-31 Bradley Bell <btb@icculus.org>
2856 * main/gamemine.c: simplified warning msg
2858 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2860 * main/render.h: fix compiler warning
2862 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2864 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2866 2002-12-24 Bradley Bell <btb@icculus.org>
2868 * main/mission.c: fixes an infinite loop which was caused by d2x
2869 thinking d2demo was a descent 1 mission
2871 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2873 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2875 2002-12-24 Bradley Bell <btb@icculus.org>
2877 * main/render.c: comments
2879 2002-10-30 Bradley Bell <btb@icculus.org>
2881 * main/inferno.c: add help for -hogdir option
2883 * main/inferno.c: added -hogdir option
2885 2002-10-28 Bradley Bell <btb@icculus.org>
2887 * main/: inferno.c, menu.c: enabled Vertigo displays
2889 * include/3d.h: typo
2891 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2893 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2894 main/netmisc.c, main/network.c: simplify and eliminate redundant
2897 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2899 * maths/fixc.c: fix infinite loop in quad_sqrt.
2901 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2902 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2904 2002-10-12 Bradley Bell <btb@icculus.org>
2906 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2908 2002-10-11 Bradley Bell <btb@icculus.org>
2910 * main/hud.c: make hud_message work correctly
2912 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2915 * main/network.c: formatting, small fixes
2917 2002-10-10 Bradley Bell <btb@icculus.org>
2919 * main/netmisc.h: no swap_object for little-endian
2921 * main/: netmisc.h, network.c: use macros to simplify network
2924 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2927 * main/inferno.c: enable loading screen for mac shareware with
2930 * main/netmisc.c: whitespace
2932 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2935 * main/hud.c: whitespace
2937 * configure.ac: remove shareware build, add macdata build
2939 * main/songs.c: whitespace
2941 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2942 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2945 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2948 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2950 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2951 comments, formatting, etc.
2953 * iff/iff.c: fix bigendian iff loading.
2955 2002-10-03 Bradley Bell <btb@icculus.org>
2957 * utilities/txb2tex.c: typo
2959 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2960 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2963 * arch/sdl/mouse.c: whitespace
2965 2002-09-19 Bradley Bell <btb@icculus.org>
2967 * main/kconfig.c: fix a oops, add old logs
2969 * main/kconfig.c: support for >3 mouse buttons
2971 2002-09-18 Bradley Bell <btb@icculus.org>
2973 * include/gr.h: fix palette swap define
2975 2002-09-14 Bradley Bell <btb@icculus.org>
2977 * main/titles.c: load hires briefing screen if lores doesn't exist
2978 (i.e. vertigo) and MenuHires=0
2980 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2982 * main/: multi.h, network.h: pack some structures for ipx
2985 2002-09-14 Bradley Bell <btb@icculus.org>
2987 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2988 and load_endlevel_data() to expect newline-terminated strings, fix
2989 load_game_data to read null-terminated string for
2992 2002-09-07 Bradley Bell <btb@icculus.org>
2994 * main/newmenu.c: added error message
2996 * main/menu.h: enable -nohires with mac shareware
2998 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3000 * 2d/font.c: enable 0/255 palette swap for fonts
3002 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3005 * 2d/2dsline.c: fix ogl blooper
3007 2002-09-05 Bradley Bell <btb@icculus.org>
3009 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3012 * include/strutil.h: need string.h for strcasecmp
3014 * include/rle.h: okay, maybe it needs to be this way
3016 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3018 * 2d/scalec.c: more stuff from d2src
3020 * 2d/rle.c: more stuff from d2src, formatting
3022 * 2d/font.c: useless cruft
3024 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3026 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3029 2002-09-04 Bradley Bell <btb@icculus.org>
3031 * include/grdef.h: fix compiler warnings
3033 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3035 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3038 * main/game.c: we want the mac ibitblt for everything but dos and
3041 * main/texmerge.c: these routines are in tmerge.c
3043 * main/credits.c: enable credits for mac and oem data
3045 * main/bm.c: use either exit.ham or exit.pofs
3047 * include/ibitblt.h: enable some more code from d2src
3049 * include/gr.h: enable mac ubitblt_double
3051 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3053 * include/grdef.h: moved some inline asm from linear.h
3055 * 2d/ibitblt.c: brought in line with original d2 version
3057 * 2d/bitblt.c: reverted to original d2 version of this file, then
3058 added d1x enhancements
3060 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3062 * 2d/linear.h: moved these back to their original locations
3065 * main/mveplay.c: close some memory holes, speed up palette loading
3067 * main/movie.c: added fullscreen toggle while playing movies
3069 * main/inferno.c: comment out -superhires help text (always on)
3071 * include/timer.h: added approx_fsec_to_usec macro
3073 * arch/sdl/joy.c: fix compiler warning
3075 2002-09-01 Bradley Bell <btb@icculus.org>
3077 * main/network.c: oops
3079 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3081 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3082 timer_get_fixed_seconds
3086 2002-08-31 Bradley Bell <btb@icculus.org>
3088 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3091 * main/multi.h: network endian stuff
3093 * 2d/font.c, include/gr.h: fast file i/o for font headers
3095 * arch/win32/arch_ip.cpp: unused file
3097 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3098 bigendian networking fixes
3100 * main/menu.c: make net menu more accurate, also make superhires
3103 * include/pstypes.h: better to have __pack__ all the time, I think.
3104 needed for networking, e.g.
3106 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3109 * arch/win32/Makefile.am: unused file
3113 2002-08-30 Bradley Bell <btb@icculus.org>
3115 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3117 * main/: newmenu.h, titles.c: formatting
3119 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3120 main/multi.h: networking works, finally
3122 * TODO: added TODO file
3124 * arch/linux/arch_ip.cpp: unused fine
3126 * README: network sorta working
3128 * main/: Makefile.am, multi.c, network.c, network.h: more
3131 * main/menu.c: load builtin mission correctly
3133 * main/inferno.c: documentation
3135 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3138 * main/Makefile.mveplay: don't need no more
3140 2002-08-29 Bradley Bell <btb@icculus.org>
3142 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3143 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3144 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3147 * include/ipx_drv.h: more network fixing
3149 * arch/linux/include/ipx_drv.h: more network fixing
3151 * include/ipx.h: formatting
3153 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3155 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3156 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3157 main/inferno.c: fixed networking fuck-up?
3159 * Makefile.am: moved mingw info to README
3161 * README, mingw32.txt: moved mingw info to README
3163 2002-08-27 Bradley Bell <btb@icculus.org>
3165 * utilities/mvlextract.c: allow specifying file to extract
3167 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3170 * utilities/hogextract.c: allow specifying file to extract
3172 * main/mission.c: Have to get mission_num _after_ promoting...
3174 * main/: gameseq.c, titles.c: beginning d1 briefing support
3176 * descent.msn: beginning d1 briefing support
3178 * main/: titles.c, titles.h: d1-style mission briefings
3180 * main/piggy.h: whitespace
3182 * main/movie.c: beginning robot movie support, fall back on lo/hi
3183 res if hi/lo not available
3185 * main/mission.c: added Builtin_mission_num for builtin mission,
3186 D1Hogdir, d1-style mission briefings
3188 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3191 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3192 (for d1 missions that need d1 data)
3194 * 2d/ibitblt.c: whitespace
3196 2002-08-26 Bradley Bell <btb@icculus.org>
3198 * utilities/mvlcreate.c: oops
3200 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3203 * utilities/hogextract.c: added [v]iew option
3205 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3207 * main/titles.c: fix writable string, disable DumbAdjust thing
3209 * main/polyobj.h: whitespace
3211 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3214 * main/movie.c: read movies from AltHogDir, other fixes
3216 * main/: mission.c, mission.h: fix bug w/mission filename
3218 * main/gameseq.c: comments
3220 * main/digi.h: whitespace n stuff
3222 * include/mve_audio.h: added audio flag macros
3224 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3229 2002-08-23 Bradley Bell <btb@icculus.org>
3231 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3234 * Makefile.am: remove d2demo.mn2
3236 * cfile/cfile.c, include/cfile.h: add cfile_size function
3238 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3239 eliminate need for .mn2 files for oem and demo
3241 2002-08-22 Bradley Bell <btb@icculus.org>
3243 * main/bm.c: fix for vertigo
3245 * main/menu.h: make OEM menu pcx available
3247 * 2d/rle.c: merge with original d2 file
3249 * Makefile.am, configure.ac: let mission files get installed by
3252 2002-08-17 Bradley Bell <btb@icculus.org>
3254 * configure.ac: make FAST_FILE_IO the default on little-endian
3257 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3259 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3262 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3264 * main/: game.c, menu.c, mission.c: promote builtin missions.
3266 2002-08-15 Bradley Bell <btb@icculus.org>
3268 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3269 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3271 * utilities/.cvsignore: added cvsignore
3273 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3276 * main/piggy.c: mac data file loading
3278 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3279 transparency and swap 0/255 correctly for mac data files
3281 2002-08-13 Bradley Bell <btb@icculus.org>
3283 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3284 to utilities to avoid conflict with c++ std lib <utility>
3286 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3287 txt2txb.c: moved utility to utilities to avoid conflict with c++
3290 * Makefile.am, configure.ac: add utilities
3292 2002-08-09 Bradley Bell <btb@icculus.org>
3294 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3297 2002-08-08 Bradley Bell <btb@icculus.org>
3299 * main/inferno.c: comments
3301 * main/: newmenu.c, songs.c: mac demo datafile support
3303 * installation.txt: update
3305 * main/gamesave.c: use lowercase for consistency
3307 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3308 models for other than d2demo
3310 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3312 * main/gamemine.c: formatting, better d1 texture conversion
3314 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3315 main/mission.h: recognize .msn mission files.
3317 2002-08-07 Bradley Bell <btb@icculus.org>
3319 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3320 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3321 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3322 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3323 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3324 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3327 2002-08-06 Bradley Bell <btb@icculus.org>
3329 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3331 * main/Makefile.am: formatting
3333 * 2d/font.c: make gr_remap_font just reload the whole thing
3335 * configure.ac: formatting
3337 * Makefile.am: added d2demo.mn2
3339 * d2demo.mn2: mission file for shareware
3341 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3342 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3344 * main/sounds.h: shareware stuff, whitespace
3346 * main/: polyobj.c, polyobj.h: more fast i/o macros
3348 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3351 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3352 endlevel stuff to non-shareware, allow movies/endlevel for
3355 * main/cntrlcen.c: typo
3357 * main/bm.h: use global Piggy_hamfile_version
3359 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3360 macros, use global Piggy_hamfile_version
3362 * main/Makefile.am: terrain and movie stuff always used now
3364 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3367 * main/: gamemine.c, gamesave.c: load DMB levels
3369 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3370 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3372 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3374 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3376 2002-08-04 Bradley Bell <btb@icculus.org>
3378 * main/inferno.c: shareware stuff, formatting
3380 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3382 * arch/sdl/gr.c: don't need to set mode in gr_init
3384 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3386 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3389 * Makefile.am, descent.mn2: added mission file for descent 1
3391 2002-08-02 Bradley Bell <btb@icculus.org>
3393 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3394 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3395 main/piggy.h, misc/error.c: junk
3397 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3398 render.h, scores.c, scores.h, terrain.c: shareware stuff
3400 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3401 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3402 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3403 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3404 main/weapon.c, main/weapon.h: fast i/o macros
3406 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3408 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3409 main/gamemine.h, main/gamesave.c: load d1 levels
3411 2002-07-30 Bradley Bell <btb@icculus.org>
3413 * configure.ac: oops
3415 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3418 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3419 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3420 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3421 main/piggy.c, main/titles.c: support shareware datafiles!
3423 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3424 piggy.c: SHAREWARE fixes
3426 2002-07-29 Bradley Bell <btb@icculus.org>
3428 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3429 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3430 misc/fileutil.c: Portability - OS X support
3432 2002-07-27 Bradley Bell <btb@icculus.org>
3434 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3435 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3436 segment.h: portability
3438 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3439 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3440 main/wall.h: portabilization
3442 * 2d/font.c, include/gr.h: portability
3444 2002-07-26 Bradley Bell <btb@icculus.org>
3446 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3448 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3450 * main/player.c: foo
3452 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3454 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3455 misc/fileutil.h: portable file i/o utils
3457 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3458 writable string anymore... / formatting
3460 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3461 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3462 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3463 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3464 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3465 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3466 portable-izing file loading routines
3468 2002-07-24 Bradley Bell <btb@icculus.org>
3470 * main/mveplay.c: correctly play files with 16bit uncompressed
3471 audio, mem checking, etc
3473 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3476 2002-07-23 Bradley Bell <btb@icculus.org>
3478 * misc/Makefile.am: unused file
3480 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3481 main/sounds.h: remove experimental nmovie stuff
3483 * main/movie.c: add some debugging output
3485 2002-07-22 Bradley Bell <btb@icculus.org>
3487 * main/: console.c, state.c: simplified header
3489 * main/movie.c: enable mveplay audio
3491 * main/old/movie.c: moved to main/
3493 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3494 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3495 main/mvelib.c, main/mveplay.c: initial movie support
3497 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3498 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3499 include/ogl_init.h, include/pstypes.h, main/console.c,
3500 main/state.c, mem/mem.c: OS X stuff
3502 * configure.ac: OS X and movie stuff
3504 2002-07-19 Bradley Bell <btb@icculus.org>
3506 * compilerdefs.txt: OSX defs
3508 2002-07-18 Bradley Bell <btb@icculus.org>
3510 * main/inferno.c: use simpler rcs tags
3512 * autogen.sh: keep Changelog in cvs (and use --accum)
3514 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3515 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3516 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3517 main/songs.c: changed cdrom->rbaudio
3519 * include/rbaudio.h: moved to /include
3521 2002-07-17 Bradley Bell <btb@icculus.org>
3523 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3524 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3525 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3526 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3527 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3528 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3529 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3530 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3531 3d/setup.c: use simpler rcs tags
3536 2002-07-17 Bradley Bell <btb@icculus.org>
3538 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3540 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3542 * debian/rules: don't need readme's
3544 * debian/rules: move d1x license to COPYING, license clarifications
3546 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3547 license to COPYING, license clarifications
3549 * debian/rules: fix debian docs
3551 * debian/rules: fix debian manpages
3553 * debian/d2x-sdl.menu: fix debian menu
3555 * debian/rules: link to undocumented man page for debs
3557 * Makefile.am, configure.ac, debian/control, debian/copyright,
3558 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3559 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3560 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3563 2002-07-16 Bradley Bell <btb@icculus.org>
3565 * debian/: rules, changelog.in: deb stuff
3567 * configure.ac: cleaner nasm detection
3569 * debian/: changelog.in, control, rules: deb stuff
3571 * README, installation.txt: typos, stuff
3573 * configure.ac: better #defines
3575 * configure.ac: whitespace
3577 * configure.ac: better documentation
3579 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3580 SDL_JOYSTICK not needed
3582 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3584 * configure.ac: need higher SDL for joystick
3586 * debian/: control, rules: deb stuff
3588 * arch/sdl/joy.c: old junk
3590 * Makefile.am, configure.ac: automake updates
3592 * main/: inferno.c, text.c: don't use althogdir on non-unix
3594 * configure.ac: more autoconf updates
3596 * misc/strutil.c: better strrev
3598 * main/inferno.c: need limits.h on mingw also
3600 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3603 2002-04-19 Bradley Bell <btb@icculus.org>
3605 * main/network.c: let hoard.ham be a cfile
3607 * main/text.c: better error message when hog not found
3611 2002-03-23 Bradley Bell <btb@icculus.org>
3613 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3614 arch/sdl/Makefile.am: Use SDL joystick automatically
3616 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3618 2002-03-05 Bradley Bell <btb@icculus.org>
3620 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3623 2002-02-23 Bradley Bell <btb@icculus.org>
3625 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3627 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3628 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3629 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3630 main/editor/Makefile.am: moved includes to include
3632 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3634 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3635 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3636 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3639 * main/game.c: disabled cockpit for OGL, formatting
3641 * 2d/ibitblt.c: formatting
3643 2002-02-16 Bradley Bell <btb@icculus.org>
3645 * include/oldsdl.h: check for older macros
3647 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3648 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3649 allow older sdl versions
3651 2002-02-15 Bradley Bell <btb@icculus.org>
3653 * main/: automap.c, automap.h, inferno.c: automap resolution now
3656 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3658 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3659 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3660 win32/include/key_arch.h: never mind - that would be pointless
3662 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3663 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3664 win32/include/key_arch.h: copied files from d1x
3666 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3667 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3669 * main/multipow.c: need conf.h
3671 * arch/win32/Makefile.am: new file
3673 * include/pstypes.h: added u_int16_t (needed in base_ip)
3675 * arch/win32/arch_ip.cpp: copied from d1x
3677 2002-02-14 Bradley Bell <btb@icculus.org>
3679 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3681 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3682 main/netlist.c: Added hotkeys to toggle fullscreen mode
3684 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3685 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3687 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3688 reorder.h: Lotsa networking stuff from d1x
3690 2002-02-13 Bradley Bell <btb@icculus.org>
3692 * include/gr.h, main/game.c: Fullscreen toggle stuff
3694 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3697 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3698 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3701 2002-02-11 Bradley Bell <btb@icculus.org>
3703 * main/bm.c: use portable loader if bigendian
3705 * include/pstypes.h: don't define bool for c++
3707 * include/cfile.h: extern AltHogDir stuff
3709 * include/byteswap.h: use WORDS_BIGENDIAN
3711 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3713 * main/vers_id.h: added D2X_IVER
3715 * misc/args.c: don't use d1x.ini
3717 * Makefile.am: rpm stuff
3719 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3722 2002-02-09 Bradley Bell <btb@icculus.org>
3724 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3726 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3728 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3731 2002-02-06 Bradley Bell <btb@icculus.org>
3733 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3734 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3735 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3737 * debian/: changelog.in, control, copyright, d2x-gl.files,
3738 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3742 2002-02-02 Bradley Bell <btb@icculus.org>
3744 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3746 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3747 Enabled RELEASE option
3749 2002-01-31 Bradley Bell <btb@icculus.org>
3751 * Makefile.am, configure.ac: specify prerequisite versions of
3752 autoconf and automake
3754 2002-01-29 Bradley Bell <btb@icculus.org>
3756 * main/mission.c: RCS header added
3758 * main/inferno.c: update copyright date
3760 * main/mission.c: allow missions to be in AltHogDir
3762 * configure.ac: Display results of configure
3764 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3767 2002-01-28 Bradley Bell <btb@icculus.org>
3769 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3770 Data files now go in DATADIR/games/d2x, user files now go in
3773 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3775 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3776 files now go in ~/.d2x
3778 2002-01-24 Bradley Bell <btb@icculus.org>
3780 * configure.ac: fix nasm not found error message
3782 2002-01-18 Bradley Bell <btb@icculus.org>
3784 * configure.in: getting rid of old configure.in
3786 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3787 main/movie.c: Movie playing kludgey stuff
3789 * misc/args.c: formatting
3791 * main/inferno.c: allow -h for help
3793 * include/error.h: don't die on int3, unless -debug given
3795 * mingw32.txt: more stuff
3797 2001-12-29 Bradley Bell <btb@icculus.org>
3799 * Makefile.am: Got rid of thinking.txt
3801 * main/inferno.c: document -nomovies option
3803 2001-12-28 Bradley Bell <btb@icculus.org>
3805 * main/titles.c: formatting, put some code into place for rendering
3806 of robots during briefings
3808 2001-12-27 Bradley Bell <btb@icculus.org>
3812 2001-12-23 Craig Hadady <chadady@iglou.com>
3814 * 2d/rle.c: fixed bug in dummy array.
3816 2001-12-03 Bradley Bell <btb@icculus.org>
3818 * arch/sdl/init.c: fix formatting
3820 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3821 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3822 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3823 and sdl joystick stuff
3825 2001-11-30 Bradley Bell <btb@icculus.org>
3827 * thinking.txt: not needed
3829 2001-11-27 Bradley Bell <btb@icculus.org>
3831 * cygconf, mingw32.txt: use sdl from source on cygwin
3833 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3834 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3835 SDL_CFLAGS to CFLAGS
3837 2001-11-27 Bradley Bell <btb@icculus.org>
3841 2001-11-14 Bradley Bell <btb@icculus.org>
3843 * texmap/scanline.c: use optimization flags as texmap default
3845 * NEWS: mouse wheel, etc
3847 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3848 wheel to emulate 3rd axis
3850 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3852 * include/error.h: kludge to ungrab mouse when we hit an int3
3854 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3855 __ENV_MSDOS__ to __MSDOS__
3857 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3860 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3863 * arch/sdl/digi.c: implemented digi_set_volume
3865 * include/grdef.h, main/config.c, misc/d_io.c: change
3866 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3868 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3869 main/piggy.c: use MAKE_SIG
3871 * installation.txt: update
3873 * configure.ac: new file
3875 * arch/sdl/joydefs.c: #include pstypes.h
3877 * arch/sdl/init.c: SDL joystick stuff
3879 * acconfig.h: adjust MINGW defines
3881 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3882 controls menu now works
3884 2001-11-13 Bradley Bell <btb@icculus.org>
3886 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3889 * Makefile.am: New file
3891 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3894 * compilerdefs.txt: New file
3896 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3898 2001-11-12 Bradley Bell <btb@icculus.org>
3900 * main/playsave.c: load player files regardless of byte order of
3903 2001-11-11 Bradley Bell <btb@icculus.org>
3905 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3908 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3910 * NEWS: GL savegame thumbnails
3912 * acconfig.h, configure.in: make option for NMOVIES, default to off
3914 2001-11-09 Bradley Bell <btb@icculus.org>
3916 * main/state.c: Enabled savegame thumbnails under OpenGL
3918 * unused/pa_null/pa_enabl.h: remove duplicate header
3920 * misc/args.c: use d2x.ini for option file
3922 * mem/mem.c: Move mem_realloc inside the ifdef
3924 * main/menu.c: fix 640x400 menu text
3926 * main/inferno.c: added documentation
3928 * main/endlevel.c: fix warnings
3930 * arch/ogl/gr.c: Get rid of gl spew
3932 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3934 * acconfig.h: Define __SDL__ for mingw
3936 2001-11-08 Bradley Bell <btb@icculus.org>
3938 * 2d/font.c: free OGL font data when rereading
3940 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3941 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3942 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3943 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3944 main/weapon.h: Enabled shareware build, endlevel flythrough
3947 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3948 of use for shareware build
3950 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3953 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3955 2001-11-05 Bradley Bell <btb@icculus.org>
3957 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3960 * include/3d.h: Add comment
3962 2001-11-04 Bradley Bell <btb@icculus.org>
3964 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3967 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3970 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3972 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3973 main/hudmsg.h: Enable d1x-style hud_message
3975 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3977 * 2d/font.c: re-init ogl fonts after remapping colors.
3979 2001-11-02 Bradley Bell <btb@icculus.org>
3981 * misc/Makefile.am: remove byteswap.h (duplicate header)
3983 * 2d/font.c: fixed gr_remap_font, minor stuff
3985 * configure.in: take out -O2 if doing debug build
3987 * main/bm.c: formatting
3989 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3991 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3992 macros, get rid of functions
3994 2001-11-01 Bradley Bell <btb@icculus.org>
3996 * misc/byteswap.h: removed duplicate header
3998 2001-10-31 Bradley Bell <btb@icculus.org>
4000 * NEWS, main/automap.c: automap works in opengl
4002 * NEWS, configure.in: Added news
4004 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4006 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4008 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4009 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4010 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4012 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4014 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4016 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4017 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4019 2001-10-27 Bradley Bell <btb@icculus.org>
4021 * main/inferno.c: added some documentation
4023 2001-10-25 Bradley Bell <btb@icculus.org>
4025 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4028 * Makefile.am, configure.in, arch/Makefile.am,
4029 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4030 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4031 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4032 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4033 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4034 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4035 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4036 it's ugly, but It'll be easier to sync with d1x.
4038 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4039 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4040 main/editor/Makefile.am: attempt at support for editor, makefile
4043 * misc/d_delay.c: formatting fix
4045 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4046 tmappent.S, tmapppro.S: adding support for runtime selection of
4049 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4050 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4051 including multi.h and network.h, fix backslashes, fix compiler
4054 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4055 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4056 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4057 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4058 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4059 including multi.h and network.h, fix backslashes
4061 * include/pstypes.h: added typedef for u_int64_t on mingw
4063 * include/3d.h: added prototype for g3_uninit_polygon_model
4065 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4067 2001-10-24 Bradley Bell <btb@icculus.org>
4069 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4070 arch subdirs, as in d1x.
4072 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4073 earlier style until i understand automake 1.5 better. remove input
4076 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4077 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4078 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4079 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4080 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4081 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4082 Moved input stuff to arch subdirs, as in d1x.
4084 * NEWS, configure.in: blah blah
4086 2001-10-23 Bradley Bell <btb@icculus.org>
4088 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4090 * texmap/tmapppro.S: no need for #include <conf.h> here
4092 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4095 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4096 file. RCS header added
4098 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4099 #ifdef'ing out the whole file. RCS header added
4101 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4102 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4103 fixes. Now works with automake 1.5 and autoconf 2.52.
4104 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4105 mingw (-grabmouse now works on win32).
4107 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4108 These don't belong in cvs
4112 2001-10-20 Bradley Bell <btb@icculus.org>
4114 * 2d/font.c: Don't free unused variables...
4116 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4119 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4120 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4121 main/Makefile.am: make dist more sensible
4123 * Makefile.am: Kludge for linking on mingw
4125 2001-10-19 Bradley Bell <btb@icculus.org>
4127 * Makefile.am, configure.in, arch/win32/Makefile.am,
4128 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4130 * include/ipx_drv.h: Check for __MINGW32__
4132 * include/i86.h: Imported from d1x
4134 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4136 * arch/dos/modex.asm: Fixed %include
4138 * main/console.c: RCS headers added
4140 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4143 * Makefile.am, main/Makefile.am: Moved final link to top-level
4144 directory instead of main/
4146 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4147 __ENV_LINUX__ to __linux__
4149 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4150 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4151 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4152 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4153 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4154 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4155 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4156 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4157 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4158 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4161 * configure.in: add --enable-xploader, support arch/linux subdir,
4164 * main/inferno.c: conditionalize conf.h
4166 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4168 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4169 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4170 misc/fileutil.h: Partial application of linux/alpha patch.
4172 2001-10-19 Bradley Bell <btb@icculus.org>
4174 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4175 networking in line with d1x, moved some arch/linux_* stuff to
4178 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4179 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4180 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4181 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4184 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4185 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4186 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4187 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4188 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4189 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4190 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4191 linux/include/ukali.h: Brought linux networking in line with d1x,
4192 moved some arch/linux_* stuff to arch/linux/*
4194 * include/ipx_drv.h: Imported from d1x
4196 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4198 * main/ipx_drv.c: Imported from d1x
4200 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4201 main/network.h, main/Makefile.am: Trying to get network working on
4204 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4205 main/Makefile.am: build fixes
4207 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4208 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4209 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4210 starting to get net working.
4212 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4213 conditionalized min,max macros
4215 2001-10-18 Bradley Bell <btb@icculus.org>
4217 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4218 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4219 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4220 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4223 * 2d/2dsline.c: RCS headers added/changed
4225 * configure.in: fix NASMFLAGS bug
4227 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4230 2001-10-17 Bradley Bell <btb@icculus.org>
4232 * NEWS: Fixed the invulnerable robots bug!
4234 * main/collide.c: Fixed the invulnerable robots bug!
4236 2001-10-14 Bradley Bell <btb@icculus.org>
4238 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4241 2001-10-13 Bradley Bell <btb@icculus.org>
4243 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4244 arch/Makefile.am, arch/dos/Makefile.am,
4245 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4246 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4247 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4248 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4249 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4250 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4251 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4252 arch/win32/include/Makefile.am, iff/Makefile.am,
4253 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4254 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4255 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4256 unused/bios/Makefile.am, unused/lib/Makefile.am,
4257 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4258 unused/ui/Makefile.am, unused/vga/Makefile.am,
4259 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4260 automake stuff from "inert" subdirs. And there was much rejoicing.
4262 * Makefile.am, NEWS, configure.in: Stuff
4264 * ChangeLog: removing auto-generated file
4266 * cygconf: Added instructions for mingw32 build
4268 * Makefile.am: renamed INSTALL to installation.txt
4270 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4272 * mingw32.txt: Added instructions for mingw32 build
4274 * configure.in: Enable assembly under mingw32
4276 2001-10-12 Bradley Bell <btb@icculus.org>
4278 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4280 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4281 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4282 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4283 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4284 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4285 to __DJGPP__, since it's built-in.
4287 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4289 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4290 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4294 2001-10-12 Bradley Bell <btb@icculus.org>
4296 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4298 * Makefile.am: make sure cygconf gets archived
4300 * configure.in: Increment version number in preparation for release
4302 * configure.in: Fix detection of opengl
4304 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4305 cygconf, arch/Makefile.am, arch/include/joy.h,
4306 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4307 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4308 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4309 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4310 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4311 Vastly improved compilability.
4313 2001-10-11 Bradley Bell <btb@icculus.org>
4315 * Makefile.am: Added macros/sdl.m4
4317 * autogen.sh: Added macros/sdl.m4
4319 2001-10-09 Bradley Bell <btb@icculus.org>
4321 * main/vers_id.h: Added DESCENT_VERSION constant
4323 * main/inferno.c: Added command-line help.
4325 * include/ogl_init.h: opengl improvments (following d1x changes)
4327 2001-10-07 Bradley Bell <btb@icculus.org>
4329 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4330 arch/ogl/Makefile.am: Remove duplicate headers.
4332 2001-08-02 Thimo Neubauer <thimo@debian.org>
4334 * mem/mem.c: totally crippled the memory manager because it does
4335 not make sense for non-DOS-systems and it would have been too
4336 complicated to get it 64bit clean
4338 2001-06-19 Bradley Bell <btb@icculus.org>
4340 * cvshowto.txt: updated anonymous password
4342 2001-02-08 Bradley Bell <btb@icculus.org>
4344 * COPYING, license.txt: Added d1x license
4346 2001-02-01 Bradley Bell <btb@icculus.org>
4348 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4350 2001-01-31 Bradley Bell <btb@icculus.org>
4352 * configure.in, arch/include/mouse.h, include/pstypes.h,
4353 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4355 * main/polyobj.c: fix typo
4357 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4358 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4359 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4360 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4361 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4362 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4363 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4364 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4365 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4366 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4367 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4368 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4369 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4370 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4371 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4372 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4373 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4374 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4375 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4376 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4377 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4378 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4379 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4380 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4381 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4382 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4385 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4386 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4387 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4388 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4391 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4394 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4395 cross-compiling, and cygwin fixes
4397 2001-01-30 Bradley Bell <btb@icculus.org>
4399 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4400 include/pstypes.h, include/strutil.h, main/Makefile.am,
4401 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4402 needs --without-assembler and --without-network to compile
4404 2001-01-29 Bradley Bell <btb@icculus.org>
4406 * configure.in, main/Makefile.am: Fixes to build system
4408 * main/kconfig.c: fix for non-linux joysticks
4410 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4411 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4412 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4413 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4414 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4415 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4416 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4417 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4418 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4419 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4421 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4422 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4423 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4424 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4425 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4426 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4429 * arch/dos/include/joy.h, arch/dos/include/key.h,
4430 arch/dos/include/mouse.h: Unified input headers.
4432 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4434 2001-01-28 Bradley Bell <btb@icculus.org>
4436 * conf.h.in, configure.in, arch/Makefile.am,
4437 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4438 arch/include/key.h, main/Makefile.am: More header unification...
4440 * main/newdemo.c: Added <ctype.h>
4442 * arch/include/event.h, arch/include/joy.h: unified input headers.
4444 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4445 OpenGL now uses SDL-GL instead of gii
4447 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4449 2001-01-25 Bradley Bell <btb@icculus.org>
4451 * autogen.sh: use "set -e" so execution stops if something goes
4454 2001-01-24 Bradley Bell <btb@icculus.org>
4458 * Makefile.am: Add ChangeLog to dist
4462 2001-01-24 Bradley Bell <btb@icculus.org>
4464 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4466 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4467 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4470 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4471 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4472 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4473 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4474 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4475 arch/Makefile.am, arch/dos/Makefile.am,
4476 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4477 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4478 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4479 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4480 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4481 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4482 unused/Makefile.am, unused/bios/Makefile.am,
4483 unused/lib/Makefile.am, unused/novga/Makefile.am,
4484 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4485 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4486 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4487 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4488 make dist, VPATH builds, ...
4490 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4491 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4492 arch/dos/Makefile.in, arch/linux/Makefile.in,
4493 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4494 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4495 misc/Makefile.in, texmap/Makefile.in: cruft removal
4497 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4500 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4502 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4504 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4507 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4508 added -grabmouse option
4510 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4511 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4512 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4513 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4514 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4515 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4516 main/songs.c, misc/args.c: changed args_find to FindArg
4518 2001-01-22 Bradley Bell <btb@icculus.org>
4520 * configure, main/Makefile.am, main/Makefile.in: configuration
4523 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4524 fix compiler warnings w/opengl
4526 * include/console.h: ggi support
4528 * arch/linux_init.c: svgalib support
4530 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4531 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4532 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4533 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4534 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4535 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4538 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4540 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4541 main/render.c: fix warnings and enable NDEBUG *
4542 arch/svgalib_init.c: svgalib support
4544 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4546 * main/kconfig.c: joystick support
4548 2001-01-21 Bradley Bell <btb@icculus.org>
4550 * cvshowto.txt: new file, taken from d1x webpage
4552 * AUTHORS, README: Taking over as maintainer of d2x
4554 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4556 2001-01-20 Bradley Bell <btb@icculus.org>
4558 * configure, configure.in: Turned -Werror back off by default
4560 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4561 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4562 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4563 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4564 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4565 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4566 main/laser.c, main/multi.c, main/network.c, main/network.h,
4567 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4568 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4569 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4570 warnings, for non-OpenGL on linux, anyway...
4572 2001-01-19 Bradley Bell <btb@icculus.org>
4574 * copying: remove duplicate file
4576 * Import of d2x-0.0.9-pre1
4578 * Import of d2x-0.0.8