1 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * 2d/font.c: fix bug #2167: some characters would not display because
4 of signed/unsigned errors
5 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
6 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
8 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
9 all functions in kfuncs.c to return int instead of void
10 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
11 disable old hostage system in editor (d2 is simpler in this regard)
12 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
13 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
14 * main/editor/centers.c: change curseg2p to Curseg2p
15 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
16 * main/editor/macro.c: remove unused variable "length"
17 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
18 * main/editor/medmisc.c: Pass both arguments to render_frame
19 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
20 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
21 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
22 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
23 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
24 instead of d1-style mem.h and types.h
25 * main/editor/texpage.c: do texture replacement for any mission
26 * main/editor/medwall.c: add prototype for create_removable_wall
28 2005-01-23 Jason Owen <shannara256@yahoo.com>
30 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
31 may crash printf if the list of extensions is huge
33 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
35 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
36 only on last level of built-in mission.
37 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
39 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
40 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
41 buffers (speeding it up), and use cfopen instead of
42 PHYSFS_openRead/PHYSFS_openWrite where appropriate
43 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
44 sure nocfile.h and cfile.h are never both included
46 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
48 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
49 fix bug #1676 (filling up of OLG texture list)
51 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
53 * main/state.c: fix problems with copying/deleting save files
55 * main/automap.c: make automap fonts transparent.
57 2005-01-07 Bradley Bell <btb@icculus.org>
59 * main/menu.c: In Load Level, if there is no current mission,
62 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
64 * main/gameseq.c: Free polymodel data before reloading ham file.
66 * arch/ogl/gr.c: Implement fading in ogl_urect()
68 * main/gauges.c: Draw ship before shields in HUD.
70 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
72 * main/editor/centers.c: Use both ints with the robot producer
75 2004-12-23 Bradley Bell <btb@icculus.org>
77 * main/editor/centers.c, main/editor/editor.h,
78 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
79 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
80 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
83 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
85 * main/bmread.c: don't duplicate the period in the filename
87 * main/dumpmine.c: Add function prototypes to remove warnings
89 * main/dumpmine.c, ui/window.c: Specify that two functions return
92 * main/editor/autosave.c, main/editor/curves.c,
93 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
94 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
97 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
99 * main/editor/eobject.c, main/editor/kgame.c,
100 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
101 extra two parameters to get_seg_masks.
103 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
104 structs for mine saving functions
106 * main/inferno.c: Use PhysicsFS for making the hoard ham.
108 * main/bmread.c: add missing includes
110 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
112 * main/dumpmine.c: Fix type mismatches
114 2004-12-19 Bradley Bell <btb@icculus.org>
116 * ui/Makefile.am: fix ui Makefile.am
118 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
119 removeext, use it in ds_load instead of splitpath
121 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
123 * include/u_mem.h: prototype for strdup with MPW
125 * main/laser.c: abort weapon fire if unable to create object
127 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
128 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
129 unused/ui/icon.c: replace byte with sbyte
131 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
132 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
133 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
134 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
135 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
136 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
137 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
138 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
139 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
140 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
141 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
142 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
143 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
144 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
145 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
148 * ui/Makefile.am: added Makefile.am for ui
150 * main/editor/Makefile.am, main/editor/autosave.c,
151 main/editor/centers.c, main/editor/centers.h,
152 main/editor/curves.c, main/editor/eglobal.c,
153 main/editor/ehostage.c, main/editor/ehostage.h,
154 main/editor/elight.c, main/editor/eobject.c,
155 main/editor/eobject.h, main/editor/eswitch.c,
156 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
157 main/editor/group.c, main/editor/info.c, main/editor/info.h,
158 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
159 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
160 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
161 main/editor/ksegsel.c, main/editor/ksegsize.c,
162 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
163 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
164 main/editor/medlisp.h, main/editor/medmisc.c,
165 main/editor/medmisc.h, main/editor/medrobot.c,
166 main/editor/medrobot.h, main/editor/medsel.c,
167 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
168 main/editor/objpage.c, main/editor/objpage.h,
169 main/editor/seguvs.c, main/editor/texpage.c,
170 main/editor/texture.c: imported missing editor files from d1x
172 * main/Makefile.am: build dumpmine.c for editor
174 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
175 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
176 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
177 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
178 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
180 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
181 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
182 main/editor/eglobal.c, main/editor/ehostage.c,
183 main/editor/ehostage.h, main/editor/elight.c,
184 main/editor/eobject.c, main/editor/eobject.h,
185 main/editor/eswitch.c, main/editor/eswitch.h,
186 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
187 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
188 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
189 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
190 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
191 main/editor/ksegsel.c, main/editor/ksegsize.c,
192 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
193 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
194 main/editor/meddraw.h, main/editor/medlisp.h,
195 main/editor/medmisc.c, main/editor/medmisc.h,
196 main/editor/medrobot.c, main/editor/medrobot.h,
197 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
198 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
199 main/editor/objpage.h, main/editor/segment.c,
200 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
201 main/editor/texpage.h, main/editor/texture.c: Move old logs to
204 * main/editor/autosave.c main/editor/centers.c
205 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
206 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
207 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
208 main/editor/fixseg.c main/editor/func.c main/editor/group.c
209 main/editor/info.c main/editor/info.h main/editor/kbuild.c
210 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
211 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
212 main/editor/ksegmove.c main/editor/ksegsel.c
213 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
214 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
215 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
216 main/editor/medmisc.h main/editor/medrobot.c
217 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
218 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
219 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
220 main/editor/texpage.h main/editor/texture.c ui/barbox.c
221 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
222 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
223 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
224 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
225 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
226 conf.h in new editor files
228 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
230 * main/state.c: open autosave file for writing, not reading
232 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
233 main/state.c, main/state.h: added fast save
235 * main/gameseq.c, main/inferno.c: force gr_update() so screens
236 always show in OpenGL
238 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
240 * misc/strutil.c: Implement strdup for MPW
242 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
245 * misc/strutil.c: fix MPW compiler errors
247 * main/mission.c, main/mission.h: allocate mission filenames
250 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
252 * 2d/font.c: Initialise the dataptr member correctly.
254 * include/mono.h: Print only mildly interesting messages to
255 stderr.txt. (revert earlier carbon changes)
257 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
259 * include/physfsx.h: getRealPath uses the write directory if it
260 can't get the real directory
262 * D2X.make: remove misc/d_io.c
264 2004-12-03 Bradley Bell <btb@icculus.org>
266 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
267 pathname, ensure correct translation of path separators
269 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
271 * misc/strutil.c: fix stricmp and strnicmp
273 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
276 2004-12-02 Bradley Bell <btb@icculus.org>
278 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
279 I couldn't figure out why the previous code kept segfaulting under
282 * main/kconfig.c: disable call to reset_cockpit() which was
283 causing the "letterbox" bug
285 * main/inferno.c: don't die if title screens not found
287 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
289 * configure.ac: require PhysicsFS header and library
291 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
293 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
295 * D2X.make: fix build on Carbon by adding digiobj.c
297 * main/mission.c: set builtin_hogsize for non-built-in missions
299 * main/mission.c: pass individual mission around instead of whole list
301 * main/mission.c: remove mission list from global memory
303 2004-12-02 Bradley Bell <btb@icculus.org>
305 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
306 path separator gets added to hogdir
308 2004-12-01 Bradley Bell <btb@icculus.org>
310 * README, configure.ac, VisualC/d2x/d2x.dsp,
311 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
312 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
313 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
314 uses dynamic opengl loading
316 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
318 * arch/ogl/gr.c: make write_bmp use PhysicsFS
320 * include/args.h, misc/args.c: new AppendArgs function. This
321 separates the copying of the arguments passed to main() from the
322 reading of the arguments file
324 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
325 the flexible cfgets, Fix compiling issues in MPW.
327 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
328 reading into an int, so it's removed completely. PHYSFSX_getc was
329 removed, because it's only use in misc/strio.c was removed. Put
330 in PHYSFSX_getRealPath, which recognises platform-specific
331 separators and doesn't use snprintf (MPW doesn't have it). MPW
334 * main/inferno.c: Remove use of open_movie_file. Read the
335 arguments file from the base directory, if there is one. Set up
336 D2X's write directory, including replacing any tilde at the start
337 of the path (if there is one) with the string returned by
338 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
339 default is still ~/.d2x. Check if the write directory has to be
340 created. Read the arguments file in this write directory if there
341 is one. If there's still no write directory, set it to the base
342 directory. Won't set it to the current directory if this fails,
343 because of the issue of which character to use for which platform.
345 * main/playsave.c: Use PHYSFS_readSLE32 instead of
346 PHYSFS_readULE32 due to compiling issues in MPW. Use
347 cfile_read_short instead of PHYSFS_readULE16 because of both
348 compiling and endian issues. cfile_read_byte instead of
349 PHYSFSX_readU8. Write a dummy structure instead of seeking when
350 NETWORK isn't defined
352 * D2X.make: Don't compile cfile.c on Mac OS 9.
354 * README: add PhysicsFS to the required 'tools' in README, and
355 instructions for building in MPW.
357 * include/cfile.h: Make cfopen into an inline, where a read buffer
358 is set up. This speeds up loading significantly.
360 2004-12-01 Bradley Bell <btb@icculus.org>
362 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
363 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
366 * main/newmenu.c: fix player file deletion
368 * include/physfsx.h: fix statfs includes for OS X
370 * main/inferno.c, main/network.c: misc physfs conversions
372 * arch/linux/Makefile.am, arch/linux/findfile.c,
373 arch/win32/Makefile.am, arch/win32/findfile.c,
374 include/findfile.h, main/kludge.c, main/mission.c,
375 main/newmenu.c, main/piggy.c: get rid of findfile stuff
377 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
380 * main/state.c: improve savegame load/save
382 * main/movie.c: make -nomovies friendlier
384 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
386 * include/d_io.h, include/physfsx.h, main/inferno.c,
387 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
390 * main/scores.c: use physfs for scores file
392 * main/playsave.c: improve player loading
394 * main/movie.c: improve movie loading
396 * main/mission.c: improve mission loading
398 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
399 main/state.c: use physfs for savegames
401 * README: minor update
403 * main/newdemo.c: use physfs for demos
405 * include/physfsx.h: added PHYSFSX_rename function
407 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
408 physfs/rwops, add libmve callbacks
410 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
411 added physfsrwops stuff
413 * include/cfile.h: added cfile_close wrapper
415 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
418 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
421 * main/config.c: use physfs to read config file
423 * include/physfsx.h: added gets and puts functions
425 * include/cfile.h: correct seek return value
427 * main/config.c, main/playsave.c: use physfs to write
430 * include/physfsx.h: added my physfs extensions
432 * main/inferno.c: physfs initialization stuff
434 * configure.ac: add check for physfs lib
436 * include/cfile.h: made cfile into a wrapper for physfs
438 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
439 disabled althogdir stuff (shouldn't be needed w/physfs)
441 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
442 configure.ac: drop cfile stuff
444 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
446 * D2X.make: Don't use D2XFolder, because the userdir can now be
447 specified in Mac OS 9. Putting it in the source code folder is
448 more convenient. Turn debugging on. Don't compile old files,
449 compile new ones. Add the PhysicsFS library.
451 * iff/iff.c: Get rid of MIN redefinition.
453 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
454 MPW doesn't like switches of long longs
456 2004-11-30 Bradley Bell <btb@icculus.org>
458 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
459 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
460 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
461 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
462 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
463 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
464 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
466 2004-11-28 Bradley Bell <btb@icculus.org>
468 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
470 * arch/sdl/digi.c: use d2src system for persistent sounds
472 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
475 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
476 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
477 ripped object stuff out of digi.c, now using digiobj.c. get rid of
478 a bunch of kludges, sound should be more true to original game now
480 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
483 2004-11-27 Bradley Bell <btb@icculus.org>
485 * main/text.c, main/text.h, main/titles.c: added function to
486 properly decode multi-line strings
488 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
489 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
492 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
494 * main/inferno.c: enable logo screens for shareware/oem
496 2004-11-26 Bradley Bell <btb@icculus.org>
498 * main/mission.c, main/titles.c: fix d1 briefing glitches
500 * main/game.c: free up cpu by not calling timer_delay so many
501 times (fixes Bug 2034)
503 * main/gameseq.c: enable briefing screens for mac shareware
505 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
506 doesn't care if it draws offscreen, I guess)
508 * main/credits.c: reduce flickering in credits w/opengl
510 2004-11-25 Bradley Bell <btb@icculus.org>
512 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
513 garbage on windows for some reason.
515 * 2d/font.c: fixed opengl menu font bug, caused by doing
516 arithmetic on signed chars.
518 2004-11-23 Bradley Bell <btb@icculus.org>
520 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
522 2004-11-22 Bradley Bell <btb@icculus.org>
524 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
525 arch/linux/joystick.c, arch/linux/include/joystick.h,
526 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
527 arch use global variable joy_num_axes
529 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
531 * main/gamemine.c, main/piggy.c: compile again on older C compilers
533 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
535 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
536 Vertigo) missions, load add-on ham file at every load, not only the 1st
538 * main/bm.ch: fix bug where loading a hxm would affect other levels too
540 * main/fireball.c: don't Int3() every time explosions don't look best
542 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
544 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
546 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
548 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
550 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
552 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
554 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
555 shareware version of descent.hog. This is not yet bug-free
557 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
559 * main/network.c: fix crash introduced with previous change
561 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
563 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
564 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
565 make mission structre memory allocated
567 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
569 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
570 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
571 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
572 delete file compbit.h, move functionality to text.c, modify all
573 previous users of compbit.h to use existing function in text.h
575 * main/inferno.c: remove warning created by the fix for the cfgets
578 * main/bmread.c: add comment
580 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
582 * cfile/cfile.c: declare variable on top of block
584 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
585 main/multi.h, main/network.c: move mission list handling functionality
586 to mission.c, remove unnecessary load_mission calls in menu.c
588 * main/game.c: remove unnecessary build_mission_list call
590 * main/mission.c, main/mission.h: correct comments about anarchy-only
592 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
593 remove explicit uses of mission list
595 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
597 * libmve/mveplay.c: make it compile on Cygwin
599 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
601 * main/config.c: fix bug uncovered by having fgets cut off ending \n
603 * main/text.c: fix crash on Mac OS X, probably fix bug 738
605 * include/mono.h: add mprintf support for carbon (Mac OS 9)
607 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
609 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
610 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
611 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
612 information about the current mission, for easier code refactorisation.
614 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
616 * main/gamemine.c, main/piggy.c: fix bug 1675:
617 use better d2 textures if d1 hog is present but not loadable
619 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
621 * cfile/cfile.c: simplify, reduce number of global vars
623 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
625 * main/gameseg.c: fix bugfix of 2004-05-15
627 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
629 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
631 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
632 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
633 cfgets now always copies the terminating character to the dest buffer.
634 This fixes a bug that occured when reading cmd line args from d2x.ini
636 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
638 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
639 move more old change logs into ChangeLog-old
641 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
642 and Martin Schaffner <maschaffner@gmx.ch>
644 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
645 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
646 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
647 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
648 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
649 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
650 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
651 arch/include/joy.h, arch/win32/include/key.h
652 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
653 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
654 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
655 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
656 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
657 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
658 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
659 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
660 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
661 main/config.c, main/config.h, main/controls.c, main/controls.h
662 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
663 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
664 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
665 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
666 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
667 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
668 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
669 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
670 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
671 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
672 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
673 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
674 main/mission.c, main/mission.h, main/modem.h, main/morph.c
675 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
676 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
677 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
678 main/paging.c, main/paging.h, main/physics.c, main/physics.h
679 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
680 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
681 main/powerup.h, main/render.c, main/render.h, main/robot.c
682 main/robot.h, main/scores.c, main/scores.h, main/screens.h
683 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
684 main/songs.c, main/songs.h, main/sounds.h, main/state.c
685 main/state.h, main/switch.c, main/switch.h, main/terrain.c
686 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
687 main/text.h, main/textures.h, main/titles.c, main/titles.h
688 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
689 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
690 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
691 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
692 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
693 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
695 move old per-file change logs into new file ChangeLog-old
697 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
699 * arch/ogl/ogl.c: enable -gl_mipmap switch
701 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
703 * arch/carbon/descent.r: swap min and max size to correct places
705 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
707 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
709 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
711 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
713 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
715 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
716 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
718 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
719 link) on MPW on Mac OS 9 (carbon)
721 * include/mono.h: disable mprintf on carbon to avoid significant bloat
723 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
725 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
727 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
729 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
731 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
733 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
735 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
736 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
737 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
738 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
739 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
741 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
742 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
743 new files for supporting compilation with MPW for carbon (Mac OS 9)
745 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
747 * main/playsave.c: do not seek while writing, carbon does not like it
749 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
751 * cfile/cfile.c: use portable ffilelength in cfile_size
753 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
754 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
755 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
756 unsigned and signed char, MPW does not like these
758 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
760 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
763 2004-06-01 Bradley Bell <btb@icculus.org>
765 * libmve/mve_main.c: cast malloc function pointer
767 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
768 target to XCode project
770 2004-05-31 Bradley Bell <btb@icculus.org>
772 * include/pstypes.h: fix accidental solaris breakage
774 * main/object.c: fix crash caused by death-cam code
776 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
777 XCode project simplifications, network enabled
779 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
780 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
782 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
785 * English.lproj/InfoPlist.strings, d2x-Info.plist,
786 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
787 d2x.xcode/project.pbxproj: added XCode project files
789 2004-05-22 Bradley Bell <btb@icculus.org>
791 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
794 * rpm/d2x.spec.in: Changed descriptions
796 2004-05-22 Matthew Mueller <donut@dakotacom.net>
798 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
801 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
803 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
804 the win32 code (d1x r1.8, key_arch.c r1.2)
806 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
807 use 32bpp screen mode by default, add option to use 16bpp (d1x
810 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
811 replacement texture paletted->rgb conversion alpha problem (d1x
814 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
815 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
816 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
819 * arch/ogl/gr.c, include/loadgl.h: fix win32
820 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
822 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
823 include/ogl_init.h, main/render.c: opengl hardware
824 super-transparency support using GL_NV_register_combiners (d1x
825 r1.38, r1.41, r1.6, r1.26, r1.7)
827 2004-05-22 Bradley Bell <btb@icculus.org>
829 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
832 2004-05-22 Matthew Mueller <donut@dakotacom.net>
834 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
835 include/ogl_init.h: use GL_RGB for non-transparent textures, and
836 fix fonts not having transparent flag set (wouldn't get paletted)
837 (d1x r1.15, r1.37, r1.40, r1.25)
839 * arch/ogl/ogl.c: don't try to use paletted textures with
840 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
842 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
843 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
846 * 2d/font.c: memset ogl font bitmap data since the copy function
847 leaves some (unused) parts uninitialized, which aggravates
850 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
851 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
854 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
855 screenshots if the entire thing wasn't written in one call to
858 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
859 info not being updated on win32 (d1x r1.11)
861 * arch/win32/digi.c: remove some redundancy by not needing to do
862 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
863 clean up some indenting of DS_release_slot calls. And make
864 DS_release_slot return 1 when a sound is already not playing, in
865 addition to when a sound was killed. (d1x r1.10)
867 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
868 linux version (d1x r1.5)
870 * main/kconfig.c: make next axis config key skip currently
871 allocated axes (d1x r1.11)
873 2004-05-22 David Cleaver <wraithx@morpheus.net>
875 * main/kconfig.c: joy configuration next axis key from WraithX
878 2004-05-22 Bradley Bell <btb@icculus.org>
880 * main/game.c, main/inferno.c: typo
882 2004-05-21 Matthew Mueller <donut@dakotacom.net>
884 * main/game.c, main/game.h, main/inferno.c: make rear view
885 leave_time variable with -rearviewleavetime argument (d1x r1.25,
888 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
890 * main/inferno.c: change -udp documentation to d2x behaviour
892 2004-05-21 Bradley Bell <btb@icculus.org>
894 * include/gr.h: added missing define for menu fullscreen toggle
896 2004-05-21 Matthew Mueller <donut@dakotacom.net>
898 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
899 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
901 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
903 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
904 arch/linux/include/joystick.h: patch from Steven Mueller for using
905 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
907 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
909 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
910 main/physics.c, main/render.c, main/wall.c: file-line for segfault
911 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
913 * arch/win32/digi.c: digisound fixes (d1x r1.7)
915 2004-05-21 Bradley Bell <btb@icculus.org>
917 * main/inferno.c: added -udp documentation from d1x
919 2004-05-20 Bradley Bell <btb@icculus.org>
921 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
923 2004-05-20 David Cleaver <wraithx@morpheus.net>
925 * main/controls.c, main/gamecntl.c, main/kconfig.c,
926 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
927 game.c r1.21, r1.6, r1.4, r1.3)
929 2004-05-20 Bradley Bell <btb@icculus.org>
931 * main/inferno.c: document -ihaveabrokenmouse
933 2004-05-20 Matthew Mueller <donut@dakotacom.net>
935 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
937 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
939 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
940 mouse driver problems (d1x r1.2, r1.2)
942 2004-05-20 Matthew Mueller <donut@dakotacom.net>
944 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
945 join list score crash (d1x r1.8)
947 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
949 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
950 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
953 2004-05-20 Bradley Bell <btb@icculus.org>
955 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
957 * main/inferno.c: integrated some niceautomap stuff from d1x
959 2004-05-20 Matthew Mueller <donut@dakotacom.net>
961 * arch/win32/joyhh.c: fixed the config bug where it'd always put
962 in some weird axis (d1x r1.3)
964 * arch/win32/init.c: set win32 icon to icon from resource file
967 * arch/win32/key.c: win32: fixed space key not working in messages
970 2004-05-20 Bradley Bell <btb@icculus.org>
972 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
975 2004-05-20 Matthew Mueller <donut@dakotacom.net>
977 * main/inferno.c: document -gl_refresh (d1x r1.20)
979 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
980 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
983 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
984 change the arg type for (d1x r1.5)
986 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
988 * arch/win32/digi.c: altsounds (d1x r1.6)
990 2004-05-20 Matthew Mueller <donut@dakotacom.net>
992 * arch/win32/digi.c: fixed a major memory leak and removed a bit
993 of redundancy (d1x r1.5)
995 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
996 fix crashing (d1x r1.4)
998 * arch/win32/digi.c: win32's digi_start_sound was not calling
999 DS_release_slot after setting .playing=0, resulting in a
1000 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1002 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1003 apparently it was somehow causing some joysticks (Sidewinder
1004 Precision 2) to only turn when the stick was moving, but not when
1005 at turned but held stationary. And it was completely unused
1006 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1009 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1010 previous key combos (d1x r1.29)
1012 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1013 g, and b values (d1x r1.15)
1015 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1016 sometimes (didn't handle negative palette steps) (d1x r1.34)
1018 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1019 shatter effects, robot explosions and weapons, and some more
1020 always present stuff. Also clean up ogl_cache_weapon_textures
1021 calling. (d1x r1.37)
1023 2004-05-20 Bradley Bell <btb@icculus.org>
1025 * main/kludge.c, main/game.c: move gr_renderstats and
1026 gr_badtexture back to game.c
1028 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1030 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1031 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1033 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1035 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1036 loaded after texture caching stage (d1x r1.34)
1038 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1039 for renderstats (d1x r1.33)
1041 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1043 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1044 main/inferno.c: add anisotropic texture filtering suport (d1x
1045 r1.33, r1.32, r1.23, r1.32)
1047 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1050 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1051 include/ogl_init.h: utilize hardware multitexturing support if
1052 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1053 r1.32, r1.30, r1.4, 1.22)
1055 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1058 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1060 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1061 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1062 effects in OGL using SetGammaRamp, much faster than the hack that
1063 was being used. currently SDL only (though not too hard to add to
1064 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1066 * main/menu.c: allow arbitrary (custom) resolution entry in
1067 change_res menu (d1x r1.14)
1069 2004-05-19 Bradley Bell <btb@icculus.org>
1071 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1072 d1x-style res change menu (mostly works)
1074 * misc/args.c: use strnicmp instead of strncasecmp
1076 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1078 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1079 command-line option (d1x r1.27)
1081 * main/inferno.c: restore inferno.c initialization of
1082 screen_compatible and use_double_buffer to 'normal' values, broken
1083 long long ago in one of the high res menu patches (d1x r1.30)
1085 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1086 resolutions to be specified on command line (d1x r1.2, r1.29,
1087 r1.4) -- doesn't work yet
1089 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1091 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1094 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1095 volume song stop/starting (d1x r1.7)
1097 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1099 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1102 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1103 ogl_ulinec (d1x r1.29)
1105 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1107 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1108 bottom are inclusive not exclusive (d1x r1.28)
1110 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1111 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1113 * arch/sdl/digi.c: fix typo
1115 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1117 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1118 creation code from arch_init_start into arch_init to fix weirdness
1119 with --help (d1x r1.5, r1.6)
1121 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1122 sync issues and lack of midi reset (d1x r1.5)
1124 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1127 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1128 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1130 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1133 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1135 2004-05-18 Bradley Bell <btb@icculus.org>
1137 * include/vecmat.h: comments/formatting
1139 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1141 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1142 include/test.lnk: remove unnecessary files
1144 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1145 This enables compilation with gcc 3.1
1147 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1149 * main/switch.c: took care of switches triggering single-sided
1150 walls (don't try to access the nonexistent adjacent wall via NULL
1151 pointers or negative array indices)
1153 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1155 * main/wall.c: fix invalid memory access for d1 levels which
1156 don't have a corresponding wall behind.
1158 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1160 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1161 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1162 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1163 interface header to new header file internal.h
1165 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1167 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1168 bitmask for each joystick axis that has sent input data,
1169 and will not crash Windows anymore during joystick setup because
1170 of for() loop over axis being executed once too often.
1172 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1173 gr_remap_mono_font() and call it after loading saved level.
1175 * main/laser.c: limit homing missile turn rate
1177 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1178 centers (work like fuel centers but provide shield)
1180 * main/gameseg.c: fix endless loop in some levels with a
1181 certain (complicated) structure
1183 2004-05-13 Bradley Bell <btb@icculus.org>
1185 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1186 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1187 updated project files for SDL 1.2.7
1189 * Makefile.am: add VisualC, VisualCE dirs to tarball
1191 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1193 * arch/sdl/digi.c: formatting
1195 2004-05-12 Bradley Bell <btb@icculus.org>
1197 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1200 * 2d/palette.c, include/palette.h: added function to create blend
1203 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1205 2004-05-11 Bradley Bell <btb@icculus.org>
1207 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1209 2004-05-10 Bradley Bell <btb@icculus.org>
1211 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1212 g3_draw_transp_poly had the fade level backwards, decided to just
1213 fix g3_draw_poly so it behaves correctly, transparency or not,
1214 reverted changes to render_face
1216 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1218 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1219 rendering transparent (e.g. cloaked) walls
1221 * main/render.c: render_face now calls g3_draw_transp_poly() for
1222 cloaked walls in OpenGL
1224 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1226 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1227 that from other apps, had "static" distortions.
1229 2004-04-22 Bradley Bell <btb@icculus.org>
1231 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1233 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1234 aligned version of PUT_INTEL_* macros
1236 2004-04-15 Bradley Bell <btb@icculus.org>
1238 * main/inferno.c: comment out unused checksum variable
1240 2004-04-14 Bradley Bell <btb@icculus.org>
1242 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1244 2004-04-14 Terran Melconian <terran@consistent.org>
1246 * main/gameseg.c: use portable rand function (fixes #1118)
1248 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1250 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1252 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1254 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1255 get rid of warnings (now compiles with -Werror on SunOS)
1257 * main/piggy.c: fix (really) wierd SunOS bug
1259 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1260 caused by not allocating enough mem for rle bitmaps
1262 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1264 * include/pstypes.h: sun OS typedef fixes
1266 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1268 * main/piggy.c: fix bug 1067
1270 * main/piggy.c: fix bugfix for 1067
1272 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1273 with descent.pig of mac registered)
1275 2003-12-18 Bradley Bell <btb@icculus.org>
1277 * main/kconfig.c: fixes for linux-native joystick
1279 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1282 * arch/include/joy.h: comments/formatting
1284 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1286 * compilerdefs.txt: added FreeBSD defs
1288 2003-12-08 Bradley Bell <btb@icculus.org>
1290 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1293 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1295 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1296 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1298 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1300 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1301 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1302 get rid of silly ulongs
1304 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1305 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1306 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1307 change relevant __linux__ macros to __ELF__
1309 2003-11-27 Bradley Bell <btb@icculus.org>
1311 * include/ogl_init.h: added proto for ogl_check_mode
1313 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1314 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1317 2003-11-26 Bradley Bell <btb@icculus.org>
1319 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1320 3.3 compiler warnings
1322 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1325 * include/pstypes.h: OS X fixes
1327 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1328 main/newmenu.h: linux fixes
1330 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1331 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1332 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1333 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1334 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1337 * arch/sdl/gr.c: fix sdl gr_update
1339 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1340 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1341 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1342 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1343 include/error.h, include/pstypes.h, include/strutil.h,
1344 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1345 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1346 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1347 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1348 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1351 2003-11-25 Bradley Bell <btb@icculus.org>
1353 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1354 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1355 libmve/VisualC/mveplayer.dsp: updated project files
1357 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1358 working w/Visual C++
1360 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1361 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1362 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1363 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1366 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1367 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1370 2003-11-24 Bradley Bell <btb@icculus.org>
1372 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1373 libmve/mveplay.c: stuff to play mve's in WinCE
1375 * arch/win32/findfile.c: unused functions...
1379 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1380 enabled mouse control of menus
1382 * main/mission.h: oops, didn't mean to change this.
1384 2003-11-21 Bradley Bell <btb@icculus.org>
1386 * VisualCE/d2x/d2x.vcp: updated project file
1388 2003-11-20 Bradley Bell <btb@icculus.org>
1390 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1391 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1392 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1395 2003-11-17 Bradley Bell <btb@icculus.org>
1397 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1398 main/menu.c: added option to disable kalinix under unix
1400 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1402 2003-11-14 Bradley Bell <btb@icculus.org>
1404 * main/automap.c: fix automap background image
1406 * main/automap.c, main/automap.h: delete cruft
1408 * main/automap.c: fix level number position
1410 * main/automap.c: simplify g3_draw_line hack
1412 * main/menu.c: stop pointless vid mode changes
1414 2003-11-07 Bradley Bell <btb@icculus.org>
1416 * NEWS, installation.txt: s'more documentation
1418 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1420 * configure.ac: fix .exe extension problems
1422 2003-11-07 Bradley Bell <btb@icculus.org>
1424 * arch/ogl/ogl.c: disable texture format verification for OS X -
1427 2003-11-06 Bradley Bell <btb@icculus.org>
1429 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1430 use more traditional Alt+Enter for toggling fullscreen
1432 * 2d/ibitblt.c, main/mission.h: comments/formatting
1434 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1436 2003-11-06 Bradley Bell <btb@icculus.org>
1438 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1439 resolution change, use kludge to avoid repetitive res changes
1441 2003-11-04 Bradley Bell <btb@icculus.org>
1443 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1444 structures and i/o routines back to piggy.c
1446 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1448 * installation.txt: tell to install d1 .pig for better textures
1450 2003-11-04 Bradley Bell <btb@icculus.org>
1452 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1453 oem d1 v1.0 and registered d2 v1.0, comments
1455 2003-11-03 Bradley Bell <btb@icculus.org>
1457 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1458 all d1 shareware - even though files are different!
1460 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1463 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1466 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1469 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1471 * main/movie.c: when no movies are found, divide by six the
1472 number of warning lines sent to stdout
1474 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1476 * include/byteswap.h: fix stupid copy/paste error
1478 2003-10-24 Bradley Bell <btb@icculus.org>
1480 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1481 gr_linear_rep_movsd_2x instead of almost identical
1482 gr_linear_movsd_double. Better since we have assembly versions.
1484 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1486 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1489 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1491 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1492 error with --disable-network, move reset_network_objects()
1493 from gameseq.c to multi.c
1495 2003-10-14 Bradley Bell <btb@icculus.org>
1497 * AUTHORS, NEWS: stuff
1499 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1501 2003-10-12 Bradley Bell <btb@icculus.org>
1503 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1504 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1507 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1509 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1510 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1511 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1512 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1513 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1514 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1515 arch/win32/ipx_win.c, arch/win32/winnet.c,
1516 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1517 main/multi.h, main/network.c: add IPv4 multicasting support
1519 2003-10-11 Bradley Bell <btb@icculus.org>
1521 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1523 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1524 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1525 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1526 main/weapon.h: lots of shareware and oem fixes
1528 2003-10-10 Bradley Bell <btb@icculus.org>
1530 * arch/win32/winnet.c: fixed stupid win32 network bug
1532 2003-10-10 Bradley Bell <btb@icculus.org>
1534 * main/piggy.c: increased D1_MAX_TMAP_NUM
1536 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1538 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1539 which are animated in d2, refactorizes d1 texture reading
1541 2003-10-10 Bradley Bell <btb@icculus.org>
1543 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1544 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1545 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1546 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1547 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1548 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1549 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1550 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1551 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1552 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1553 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1554 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1555 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1556 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1557 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1558 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1559 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1560 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1561 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1562 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1563 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1564 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1565 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1566 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1567 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1568 main/wall.h: comments/formatting
1570 2003-10-09 Bradley Bell <btb@icculus.org>
1572 * main/text.c: fix text when using old datafiles
1574 * main/laser.h: comments/whitespace
1576 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1577 mines w/shareware data
1579 * include/DT_drawtext.h: deleted unused file
1581 2003-10-08 Bradley Bell <btb@icculus.org>
1583 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1585 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1587 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1588 main/menu.c: Disabled 'd2x keys' weapon selection
1590 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1592 * main/object.h, main/multi.h: get rid of most warnings issued by
1593 cpp-precomp of gcc from Mac OS X dev tools
1595 2003-10-05 Bradley Bell <btb@icculus.org>
1597 * NEWS, configure.ac: increment version number
1599 * cfile/cfile.c: better handling of CRLF text files (when that is
1602 * utilities/hogcreate.c, utilities/hogextract.c,
1603 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1604 reading/writing files
1606 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1607 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1610 2003-10-04 Bradley Bell <btb@icculus.org>
1612 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1614 * main/netmisc.c: change byte to sbyte, comments/whitespace
1616 2003-10-03 Bradley Bell <btb@icculus.org>
1618 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1620 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1623 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1624 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1625 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1626 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1627 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1628 main/object.c, main/object.h, main/paging.c, main/player.h,
1629 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1630 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1631 main/weapon.c, main/weapon.h: change byte to sbyte,
1634 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1635 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1636 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1637 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1639 * configure.ac: better checking for timeval
1641 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1643 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1644 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1645 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1646 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1647 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1648 main/multibot.c, main/network.c: Make network architecture
1649 choosable from game menu, add support for UDP/IP on Mac OS X and
1652 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1654 * include/byteswap.h: added macros for coping with alignment
1657 2003-10-02 Bradley Bell <btb@icculus.org>
1659 * main/multi.h: added padding to little-endian version of
1662 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1664 * main/netmisc.c: delete duplicate function
1666 2003-10-01 Bradley Bell <btb@icculus.org>
1668 * main/bm.c: make sure d1_texture_indices gets freed between
1671 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1673 * main/piggy.h: fix size of d1 shareware descent.pig
1675 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1677 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1678 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1679 replacements for non-animated textures
1681 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1683 * main/controls.c: use fixed 20fps wiggle
1685 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1687 * Makefile.am, debian/changelog.in, debian/control,
1688 debian/d2x-common.dirs, debian/d2x-common.install,
1689 debian/d2x-common.manpages, debian/d2x-gl.files,
1690 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1691 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1692 utilities/Makefile.am, utilities/hogcreate.1,
1693 utilities/hogextract.1, utilities/mvlcreate.1,
1694 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1695 add man pages, distribute utility programs in new d2x-common deb
1697 * rpm/d2x.spec.in: updated rpm spec file
1699 2003-08-02 Bradley Bell <btb@icculus.org>
1701 * cfile/cfile.c: update raw_position in cfputc and cfputs
1703 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1705 * main/piggy.c: make error message more friendly
1707 * main/piggy.c: simplify copying of bitmap flags
1709 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1712 * cfile/cfile.c: revert to always using custom fgets
1714 * main/endlevel.c, main/mission.c: handle missing exit sequence
1715 components gracefully
1717 * main/playsave.c: comments
1719 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1721 * cfile/cfile.c: update raw_position in cfwrite
1723 * main/network.c: comments/formatting
1725 2003-06-22 Bradley Bell <btb@icculus.org>
1727 * cfile/cfile.c: use standard fgets for non-archive files
1729 * main/movie.c: use con_printf for missing movie warning
1731 2003-06-18 Bradley Bell <btb@icculus.org>
1733 * main/movie.c: fixed cfile conversion of movielib code
1735 * main/console.c, main/hud.c: strip out colors, etc when printing
1738 * include/u_mem.h: fix NDEBUG calloc macro
1740 2003-06-15 Bradley Bell <btb@icculus.org>
1742 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1745 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1746 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1747 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1748 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1749 main/scores.c, main/state.c, main/text.c, misc/args.c,
1750 misc/strio.c: convert file i/o to cfile
1752 2003-06-14 Bradley Bell <btb@icculus.org>
1754 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1755 writing and other modes besides "rb" (mostly taken from
1758 2003-06-09 Bradley Bell <btb@icculus.org>
1760 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1763 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1764 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1767 2003-06-07 Taylor Richards <taylor@icculus.org>
1769 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1771 2003-06-07 Bradley Bell <btb@icculus.org>
1773 * main/console.c: fix non-console build
1775 * main/gamesave.c: comments
1777 * main/bm.c: remove redundant break
1779 2003-06-06 Bradley Bell <btb@icculus.org>
1781 * main/gauges.c, main/kconfig.c: comments/formatting
1783 * console/.cvsignore: added .cvsignore
1785 * main/console.c: can't write to console after it's closed
1787 2003-06-05 Bradley Bell <btb@icculus.org>
1789 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1790 console/internal.c, console/internal.h, include/CON_console.h,
1791 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1792 finish console conversion away from SDL
1794 2003-06-04 Bradley Bell <btb@icculus.org>
1796 * console/CON_console.c, include/CON.console.h, include/console.h,
1797 main/console.c, main/game.c: console conversion to native gr,
1800 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1801 put prototype for gr_bm_bitblt in gr.h
1803 2003-06-03 Bradley Bell <btb@icculus.org>
1805 * console/CON_console.c, console/DT_drawtext.c,
1806 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1807 main/console.c: use native fonts for console
1809 * main/playsave.c: use shorts for short data
1811 2003-06-02 Bradley Bell <btb@icculus.org>
1813 * configure.ac, main/console.c: set console background, fix
1816 2003-06-01 Bradley Bell <btb@icculus.org>
1818 * Makefile.am, arch/sdl/event.c, configure.ac,
1819 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1820 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1821 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1822 main/gamerend.c: added console code (from SDL_console)
1824 2003-05-30 Bradley Bell <btb@icculus.org>
1826 * README: minor update
1828 2003-05-28 Bradley Bell <btb@icculus.org>
1830 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1835 2003-06-06 Bradley Bell <btb@icculus.org>
1837 * main/kconfig.c: fix crash in control menus
1839 * main/gauges.c: force cockpit redraw in opengl
1841 * main/gamerend.c: move ogl swap, so cockpit and console get
1844 2003-06-01 Bradley Bell <btb@icculus.org>
1846 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1850 2003-05-12 Bradley Bell <btb@icculus.org>
1852 * configure.ac: increment version number
1854 * main/bm.c: use con_printf for exit model warnings
1856 * configure.ac: must check for timespec after setting -mno-cygwin
1858 * main/inferno.c: added -nohogdir and -userdir options
1860 * NEWS, main/titles.c: use briefings with no extension
1864 2003-04-30 Bradley Bell <btb@icculus.org>
1866 * configure.ac: have to include time.h when checking for nanosleep
1868 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1871 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1872 increment version number
1874 * main/Makefile.am: make dist fix
1878 2003-04-29 Bradley Bell <btb@icculus.org>
1880 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1883 2003-04-24 Bradley Bell <btb@icculus.org>
1885 * configure.ac: increment version number
1887 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1890 2003-04-24 Ingo van Lil <inguin@gmx.de>
1892 * main/render.c: fix misspellings of NDEBUG
1896 2003-04-14 Bradley Bell <btb@icculus.org>
1898 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1900 2003-04-11 Bradley Bell <btb@icculus.org>
1902 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1907 2003-04-11 Bradley Bell <btb@icculus.org>
1909 * libmve/mveplay.c: use _sleep instead of sleep on win32
1911 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1912 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1913 include/cfile.h, include/error.h, libmve/Makefile.am,
1914 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1915 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1916 utilities/Makefile.am: comments/formatting/dist problems
1918 * configure.ac: use different defines for os x
1920 2003-04-07 Bradley Bell <btb@icculus.org>
1922 * include/error.h, misc/error.c: put some old stuff back in,
1923 eliminate duplicate error messages
1925 * main/text.c: don't die on text not found
1928 * main/inferno.c: print some useful info if hog not found, allow
1929 -help to work if no text available
1931 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1933 * arch/linux/Makefile.am: revert to previous version, so linux
1936 2003-04-03 Bradley Bell <btb@icculus.org>
1938 * main/endlevel.c: fixed exit model scheme yet again
1940 2003-04-02 Bradley Bell <btb@icculus.org>
1942 * misc/error.c: call Int3 on Assert
1944 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1947 * main/wall.c: don't die when trying to toggle nonexistent
1948 segment... vertigo level 10 is buggy!
1950 * main/gamemine.c: comments/formatting
1952 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1954 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1955 main/inferno.c: Allow use of 22K sound samples
1957 2003-03-29 Bradley Bell <btb@icculus.org>
1959 * arch/ogl/gr.c: default to bitmapped reticle
1961 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1962 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1965 * arch/sdl/joy.c: fixed text seen for hats in control config
1968 2003-03-28 Bradley Bell <btb@icculus.org>
1970 * main/bm.c: heh, model nums in vertigo are hardcoded,
1971 N_D2_POLYGON_MODELS can't change
1973 * configure.ac, include/d1x.xpm, include/descent.xpm,
1974 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1977 2003-03-27 Bradley Bell <btb@icculus.org>
1979 * main/text.h: fixed text references for hat directions
1981 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1983 2003-03-26 Bradley Bell <btb@icculus.org>
1985 * main/playsave.c: make d2x keys backward compatible
1987 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1989 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1992 2003-03-26 Bradley Bell <btb@icculus.org>
1994 * main/piggy.c: fix crash when d1 data not present
1996 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1997 read/write from plr file
1999 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2000 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2001 added escort.h header
2003 2003-03-25 Bradley Bell <btb@icculus.org>
2005 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2006 D1_PIGFILE ("descent.pig") macro
2008 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2009 models from d1 pig file
2011 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2012 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2013 really) from d1 pig file
2015 2003-03-23 Bradley Bell <btb@icculus.org>
2017 * main/bm.c: stop extra robots from overwriting exit models
2019 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2020 texture list doesn't get full
2022 * main/bm.c: fix mem leak when reading extra robots
2024 2003-03-21 Bradley Bell <btb@icculus.org>
2026 * main/menu.c: Added option to set movie resolution (mostly works)
2028 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2030 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2031 replacement functions to piggy.c
2033 * main/gameseq.c: attempt to support mac d1 descent.pig
2035 * main/bm.c: fix mem leak
2037 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2038 files, both d1 and d2 oem briefing where showed
2040 * main/inferno.c, main/movie.c: Change the default movie
2041 resolution to "high", implement the option -lowresmovies
2043 2003-03-20 Bradley Bell <btb@icculus.org>
2045 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2047 * main/piggy.c: comments
2049 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2051 * main/gameseq.c: delete duplicate function
2053 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2055 2003-03-19 Bradley Bell <btb@icculus.org>
2057 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2058 (cddb discid) support
2060 * arch/sdl/digi.c, main/kludge.c: implemented
2061 digi_link_sound_to_object3 for looping sounds, other looping stuff
2063 * arch/sdl/gr.c: removing dependencies on stuff in main/
2065 * arch/linux/Makefile.am, arch/linux/init.c,
2066 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2067 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2068 other header cleanups
2070 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2072 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2074 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2075 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2076 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2077 load d1 textures for d1 levels
2079 2003-03-19 Bradley Bell <btb@icculus.org>
2081 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2082 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2083 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2084 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2087 * README: added some OS X info
2089 2003-03-17 Bradley Bell <btb@icculus.org>
2091 * main/newdemo.c: simplify DEMO_FILENAME macro
2093 * main/console.c, main/game.c: enable experimental console support
2095 * main/gamerend.c: fixed location of fps meter in multi
2097 2003-03-16 Bradley Bell <btb@icculus.org>
2099 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2100 also look in shared data dir for demos
2102 * main/newdemo.c, main/newdemo.h: comments/formatting
2104 2003-03-15 Christopher Thielen <chris@luethy.net>
2106 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2107 thinking d2 cd is always present
2109 2003-03-15 Bradley Bell <btb@icculus.org>
2111 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2114 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2117 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2118 gr_init. don't really know why this works, though
2120 2003-03-14 Bradley Bell <btb@icculus.org>
2122 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2124 * unused/bios/rbaudio.h: removed duplicate file
2126 2003-03-14 Christopher Thielen <chris@luethy.net>
2128 * arch/sdl/rbaudio.c: stop cd audio when exiting
2130 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2132 * main/gamecntl.c: add comments to the "only matt knows" cheats
2134 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2136 * main/gamemine.c: formatting, better texture conversion for d1
2139 2003-03-14 Bradley Bell <btb@icculus.org>
2141 * main/piggy.c: must swap all mac version pigfiles
2143 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2144 main/multi.c: formatting, minor cleanups
2146 * 2d/rle.c: need to swap line_size on bigendian machines
2148 * main/mission.c, main/mission.h: detect mac full version hogfile
2150 2003-03-13 Bradley Bell <btb@icculus.org>
2152 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2153 added joy/mouse sensitivity slider, increased range to 16, and
2156 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2159 * arch/linux/Makefile.am: removed extra backslash
2161 * TODO, installation.txt: updated some documentation
2163 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2164 menu, with maxfps option
2166 2003-03-12 Bradley Bell <btb@icculus.org>
2168 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2170 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2171 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2172 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2173 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2174 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2175 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2176 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2177 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2178 arch/linux/include/music.h, arch/linux/include/serial.h,
2179 arch/linux/include/ukali.h: formatting
2181 2003-03-11 Chris Arena <ccarena@cox.net>
2183 * main/menu.c: fixed brightness slider
2185 2003-03-01 Bradley Bell <btb@icculus.org>
2187 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2188 robots and animated bitmaps work, but colors are messed up
2190 2003-02-28 Bradley Bell <btb@icculus.org>
2192 * main/player.h: whitespace
2194 * main/automap.c, main/cntrlcen.c, main/collide.c,
2195 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2196 descent.hog is present, d1 becomes mission 0)
2198 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2199 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2200 arch/win32/winnet.c: MinGW compiles with network enabled again,
2201 but still doesn't work
2205 2003-02-28 Bradley Bell <btb@icculus.org>
2207 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2208 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2209 many opengl glitches
2211 2003-02-27 Bradley Bell <btb@icculus.org>
2213 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2214 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2215 main/network.c, main/network.h: noted that hoard.ham is only needed
2216 for multiplayer HOARD games, and should not be equated with
2217 "vertigo". put HoardEquipped() back in network.c.
2219 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2220 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2221 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2222 use timer_delay instead of d_delay
2224 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2226 * main/render.c: added replacement qsort for solaris
2228 2003-02-26 Bradley Bell <btb@icculus.org>
2230 * main/gamemine.c: texture conversion for d1 shareware
2232 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2234 * main/gamemine.c: better texture conversion for d1 levels
2236 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2238 * main/kconfig.c: fix joystick support under MinGW
2240 2003-02-26 Bradley Bell <btb@icculus.org>
2242 * main/playsave.c: fix swapping glitch
2244 * configure.ac, readme.txt: clean stuff up, getting ready for
2247 * main/titles.c: begin support for rendering spinning robots in
2250 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2253 * main/gamemine.c: load d1 shareware levels!
2255 2003-02-25 Bradley Bell <btb@icculus.org>
2259 * autogen.sh: add warning about old auto* versions, use
2262 2003-02-24 Bradley Bell <btb@icculus.org>
2264 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2265 briefings mostly working
2267 * main/movie.c, main/titles.c: fixed some more briefing glitches
2269 2003-02-23 Bradley Bell <btb@icculus.org>
2271 * main/movie.c: fixed crash when using shareware data files
2274 * arch/sdl/digi.c: fix crash on non-existent sounds
2275 (i.e. shareware data)
2277 2003-02-22 Bradley Bell <btb@icculus.org>
2279 * main/titles.c: fixed fullscreen toggle in briefings
2281 2003-02-21 Bradley Bell <btb@icculus.org>
2283 * configure.ac: check for mingw when enabling nasm
2285 * main/playsave.c: enable loading player files of either byte
2288 2003-02-20 Bradley Bell <btb@icculus.org>
2290 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2292 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2293 #343, not "rest of solution to bug #344"
2295 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2298 * main/kludge.c: partial solution to bug #344
2300 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2302 * compilerdefs.txt: added linux/mips info
2304 * ChangeLog: clean up changelog
2306 2003-02-19 Bradley Bell <btb@icculus.org>
2308 * libmve/mveplay.c: os x needs nanosleep prototype.
2310 2003-02-18 Bradley Bell <btb@icculus.org>
2312 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2314 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2315 to disable/enable audio
2317 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2319 * main/: movie.h, titles.c: make sure movie's palette is set before
2320 writing briefing text. Fixes bug #359
2322 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2325 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2326 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2329 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2332 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2333 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2334 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2337 * include/libmve.h: blah
2339 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2341 * main/render.c: 2nd attempt to fix solaris qsort bug
2343 2003-02-18 Bradley Bell <btb@icculus.org>
2345 * configure.ac, include/pstypes.h: put alignment detection in
2348 2003-02-17 Bradley Bell <btb@icculus.org>
2350 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2351 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2352 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2353 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2354 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2355 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2356 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2357 moved mve stuff to separate subdir
2359 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2360 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2361 mve code. Fixes (at least) bugs #41, #348, and #350.
2363 2003-02-14 Bradley Bell <btb@icculus.org>
2365 * main/Makefile.am: no more Makefile.mveplay. again
2367 * main/mveplay.c: typo
2369 2003-02-13 Bradley Bell <btb@icculus.org>
2371 * utilities/mvlextract.c: uint -> unsigned int
2373 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2374 standalone mveplayer, win32 support
2376 * main/movie.c: random bugfixes, win32 support
2378 * arch/sdl/Makefile.am: formatting
2380 * configure.ac: disable networking on mac/win for now
2382 * main/newmenu.c: comments
2384 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2386 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2387 redundant swap functions.
2389 2003-02-13 Bradley Bell <btb@icculus.org>
2391 * ChangeLog: update changelog
2393 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2395 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2396 polymodel alignment issues.
2398 2003-02-13 Bradley Bell <btb@icculus.org>
2400 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2401 fix various little bugs
2403 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2404 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2406 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2409 * README.utils: new file
2411 * main/: mve_main.c, mveplay.c: more movie fixes
2413 * README: updated README
2415 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2417 2003-02-12 Bradley Bell <btb@icculus.org>
2419 * utilities/mvlextract.c: bigendian mvl support
2421 * main/mveplay.c: formatting, stuff
2423 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2424 truecolor mve support, standalone mveplayer
2426 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2427 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2428 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2429 standalone mveplayer
2431 2003-01-22 Bradley Bell <btb@icculus.org>
2433 * include/: interp.h, interp.h: restore prototype for
2434 swap_polygon_model_data
2436 2003-01-21 Bradley Bell <btb@icculus.org>
2438 * main/piggy.c: use memcpy to avoid alignment problem
2440 * compilerdefs.txt: updated some defs, added sunos/sparc
2442 2003-01-15 Bradley Bell <btb@icculus.org>
2444 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2446 * main/gamemine.c: attempting to support d1 shareware
2448 * compilerdefs.txt: update defs
2450 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2452 * main/mveplay.c: fix several bugs, comments, formatting.
2454 2003-01-15 Bradley Bell <btb@icculus.org>
2456 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2457 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2458 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2459 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2462 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2463 formatting, comments
2465 2003-01-11 Bradley Bell <btb@icculus.org>
2467 * main/: mission.c, mission.h: attempt to support d1 for mac
2470 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2472 * main/object.h: foo
2474 2003-01-09 Bradley Bell <btb@icculus.org>
2476 * main/movie.c: use ifdef around gr_toggle_fullscreen
2478 2003-01-07 Bradley Bell <btb@icculus.org>
2480 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2481 main/mission.h: don't need .msn file for descent.hog anymore
2485 2003-01-06 Bradley Bell <btb@icculus.org>
2487 * main/mission.h, main/mission.c: comments
2489 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2492 2003-01-03 Bradley Bell <btb@icculus.org>
2494 * utilities/: txb2txt.c, txt2txb.c: remove old files
2496 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2498 * main/polyobj.c: attempt to make read_model_file
2501 * main/menu.c: move vertigo text
2503 2003-01-02 Bradley Bell <btb@icculus.org>
2505 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2506 main/polyobj.h: cleanup alignment changes
2508 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2509 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2510 main/object.h: fix alignment issues on sparc
2512 * cvshowto.txt: update cvs info
2516 * 2d/rle.c: make rle_swap handle RLE_BIG
2518 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2520 * main/render.c: workaround solaris qsort bug
2522 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2524 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2525 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2527 * arch/linux/Makefile.am: enabled linux joystick, kali
2529 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2530 arch/sdl/event.c: enabled linux joystick
2532 2002-12-31 Bradley Bell <btb@icculus.org>
2534 * main/gamemine.c: simplified warning msg
2536 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2538 * main/render.h: fix compiler warning
2540 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2542 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2544 2002-12-24 Bradley Bell <btb@icculus.org>
2546 * main/mission.c: fixes an infinite loop which was caused by d2x
2547 thinking d2demo was a descent 1 mission
2549 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2551 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2553 2002-12-24 Bradley Bell <btb@icculus.org>
2555 * main/render.c: comments
2557 2002-10-30 Bradley Bell <btb@icculus.org>
2559 * main/inferno.c: add help for -hogdir option
2561 * main/inferno.c: added -hogdir option
2563 2002-10-28 Bradley Bell <btb@icculus.org>
2565 * main/: inferno.c, menu.c: enabled Vertigo displays
2567 * include/3d.h: typo
2569 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2571 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2572 main/netmisc.c, main/network.c: simplify and eliminate redundant
2575 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2577 * maths/fixc.c: fix infinite loop in quad_sqrt.
2579 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2580 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2582 2002-10-12 Bradley Bell <btb@icculus.org>
2584 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2586 2002-10-11 Bradley Bell <btb@icculus.org>
2588 * main/hud.c: make hud_message work correctly
2590 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2593 * main/network.c: formatting, small fixes
2595 2002-10-10 Bradley Bell <btb@icculus.org>
2597 * main/netmisc.h: no swap_object for little-endian
2599 * main/: netmisc.h, network.c: use macros to simplify network
2602 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2605 * main/inferno.c: enable loading screen for mac shareware with
2608 * main/netmisc.c: whitespace
2610 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2613 * main/hud.c: whitespace
2615 * configure.ac: remove shareware build, add macdata build
2617 * main/songs.c: whitespace
2619 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2620 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2623 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2626 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2628 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2629 comments, formatting, etc.
2631 * iff/iff.c: fix bigendian iff loading.
2633 2002-10-03 Bradley Bell <btb@icculus.org>
2635 * utilities/txb2tex.c: typo
2637 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2638 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2641 * arch/sdl/mouse.c: whitespace
2643 2002-09-19 Bradley Bell <btb@icculus.org>
2645 * main/kconfig.c: fix a oops, add old logs
2647 * main/kconfig.c: support for >3 mouse buttons
2649 2002-09-18 Bradley Bell <btb@icculus.org>
2651 * include/gr.h: fix palette swap define
2653 2002-09-14 Bradley Bell <btb@icculus.org>
2655 * main/titles.c: load hires briefing screen if lores doesn't exist
2656 (i.e. vertigo) and MenuHires=0
2658 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2660 * main/: multi.h, network.h: pack some structures for ipx
2663 2002-09-14 Bradley Bell <btb@icculus.org>
2665 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2666 and load_endlevel_data() to expect newline-terminated strings, fix
2667 load_game_data to read null-terminated string for
2670 2002-09-07 Bradley Bell <btb@icculus.org>
2672 * main/newmenu.c: added error message
2674 * main/menu.h: enable -nohires with mac shareware
2676 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2678 * 2d/font.c: enable 0/255 palette swap for fonts
2680 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2683 * 2d/2dsline.c: fix ogl blooper
2685 2002-09-05 Bradley Bell <btb@icculus.org>
2687 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2690 * include/strutil.h: need string.h for strcasecmp
2692 * include/rle.h: okay, maybe it needs to be this way
2694 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2696 * 2d/scalec.c: more stuff from d2src
2698 * 2d/rle.c: more stuff from d2src, formatting
2700 * 2d/font.c: useless cruft
2702 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2704 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2707 2002-09-04 Bradley Bell <btb@icculus.org>
2709 * include/grdef.h: fix compiler warnings
2711 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2713 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2716 * main/game.c: we want the mac ibitblt for everything but dos and
2719 * main/texmerge.c: these routines are in tmerge.c
2721 * main/credits.c: enable credits for mac and oem data
2723 * main/bm.c: use either exit.ham or exit.pofs
2725 * include/ibitblt.h: enable some more code from d2src
2727 * include/gr.h: enable mac ubitblt_double
2729 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2731 * include/grdef.h: moved some inline asm from linear.h
2733 * 2d/ibitblt.c: brought in line with original d2 version
2735 * 2d/bitblt.c: reverted to original d2 version of this file, then
2736 added d1x enhancements
2738 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2740 * 2d/linear.h: moved these back to their original locations
2743 * main/mveplay.c: close some memory holes, speed up palette loading
2745 * main/movie.c: added fullscreen toggle while playing movies
2747 * main/inferno.c: comment out -superhires help text (always on)
2749 * include/timer.h: added approx_fsec_to_usec macro
2751 * arch/sdl/joy.c: fix compiler warning
2753 2002-09-01 Bradley Bell <btb@icculus.org>
2755 * main/network.c: oops
2757 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2759 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2760 timer_get_fixed_seconds
2764 2002-08-31 Bradley Bell <btb@icculus.org>
2766 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2769 * main/multi.h: network endian stuff
2771 * 2d/font.c, include/gr.h: fast file i/o for font headers
2773 * arch/win32/arch_ip.cpp: unused file
2775 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2776 bigendian networking fixes
2778 * main/menu.c: make net menu more accurate, also make superhires
2781 * include/pstypes.h: better to have __pack__ all the time, I think.
2782 needed for networking, e.g.
2784 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2787 * arch/win32/Makefile.am: unused file
2791 2002-08-30 Bradley Bell <btb@icculus.org>
2793 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2795 * main/: newmenu.h, titles.c: formatting
2797 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2798 main/multi.h: networking works, finally
2800 * TODO: added TODO file
2802 * arch/linux/arch_ip.cpp: unused fine
2804 * README: network sorta working
2806 * main/: Makefile.am, multi.c, network.c, network.h: more
2809 * main/menu.c: load builtin mission correctly
2811 * main/inferno.c: documentation
2813 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2816 * main/Makefile.mveplay: don't need no more
2818 2002-08-29 Bradley Bell <btb@icculus.org>
2820 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2821 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2822 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2825 * include/ipx_drv.h: more network fixing
2827 * arch/linux/include/ipx_drv.h: more network fixing
2829 * include/ipx.h: formatting
2831 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2833 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2834 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2835 main/inferno.c: fixed networking fuck-up?
2837 * Makefile.am: moved mingw info to README
2839 * README, mingw32.txt: moved mingw info to README
2841 2002-08-27 Bradley Bell <btb@icculus.org>
2843 * utilities/mvlextract.c: allow specifying file to extract
2845 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2848 * utilities/hogextract.c: allow specifying file to extract
2850 * main/mission.c: Have to get mission_num _after_ promoting...
2852 * main/: gameseq.c, titles.c: beginning d1 briefing support
2854 * descent.msn: beginning d1 briefing support
2856 * main/: titles.c, titles.h: d1-style mission briefings
2858 * main/piggy.h: whitespace
2860 * main/movie.c: beginning robot movie support, fall back on lo/hi
2861 res if hi/lo not available
2863 * main/mission.c: added Builtin_mission_num for builtin mission,
2864 D1Hogdir, d1-style mission briefings
2866 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2869 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2870 (for d1 missions that need d1 data)
2872 * 2d/ibitblt.c: whitespace
2874 2002-08-26 Bradley Bell <btb@icculus.org>
2876 * utilities/mvlcreate.c: oops
2878 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2881 * utilities/hogextract.c: added [v]iew option
2883 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2885 * main/titles.c: fix writable string, disable DumbAdjust thing
2887 * main/polyobj.h: whitespace
2889 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2892 * main/movie.c: read movies from AltHogDir, other fixes
2894 * main/: mission.c, mission.h: fix bug w/mission filename
2896 * main/gameseq.c: comments
2898 * main/digi.h: whitespace n stuff
2900 * include/mve_audio.h: added audio flag macros
2902 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2907 2002-08-23 Bradley Bell <btb@icculus.org>
2909 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2912 * Makefile.am: remove d2demo.mn2
2914 * cfile/cfile.c, include/cfile.h: add cfile_size function
2916 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2917 eliminate need for .mn2 files for oem and demo
2919 2002-08-22 Bradley Bell <btb@icculus.org>
2921 * main/bm.c: fix for vertigo
2923 * main/menu.h: make OEM menu pcx available
2925 * 2d/rle.c: merge with original d2 file
2927 * Makefile.am, configure.ac: let mission files get installed by
2930 2002-08-17 Bradley Bell <btb@icculus.org>
2932 * configure.ac: make FAST_FILE_IO the default on little-endian
2935 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2937 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2940 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2942 * main/: game.c, menu.c, mission.c: promote builtin missions.
2944 2002-08-15 Bradley Bell <btb@icculus.org>
2946 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2947 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2949 * utilities/.cvsignore: added cvsignore
2951 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2954 * main/piggy.c: mac data file loading
2956 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2957 transparency and swap 0/255 correctly for mac data files
2959 2002-08-13 Bradley Bell <btb@icculus.org>
2961 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2962 to utilities to avoid conflict with c++ std lib <utility>
2964 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2965 txt2txb.c: moved utility to utilities to avoid conflict with c++
2968 * Makefile.am, configure.ac: add utilities
2970 2002-08-09 Bradley Bell <btb@icculus.org>
2972 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2975 2002-08-08 Bradley Bell <btb@icculus.org>
2977 * main/inferno.c: comments
2979 * main/: newmenu.c, songs.c: mac demo datafile support
2981 * installation.txt: update
2983 * main/gamesave.c: use lowercase for consistency
2985 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2986 models for other than d2demo
2988 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2990 * main/gamemine.c: formatting, better d1 texture conversion
2992 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2993 main/mission.h: recognize .msn mission files.
2995 2002-08-07 Bradley Bell <btb@icculus.org>
2997 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2998 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2999 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3000 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3001 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3002 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3005 2002-08-06 Bradley Bell <btb@icculus.org>
3007 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3009 * main/Makefile.am: formatting
3011 * 2d/font.c: make gr_remap_font just reload the whole thing
3013 * configure.ac: formatting
3015 * Makefile.am: added d2demo.mn2
3017 * d2demo.mn2: mission file for shareware
3019 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3020 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3022 * main/sounds.h: shareware stuff, whitespace
3024 * main/: polyobj.c, polyobj.h: more fast i/o macros
3026 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3029 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3030 endlevel stuff to non-shareware, allow movies/endlevel for
3033 * main/cntrlcen.c: typo
3035 * main/bm.h: use global Piggy_hamfile_version
3037 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3038 macros, use global Piggy_hamfile_version
3040 * main/Makefile.am: terrain and movie stuff always used now
3042 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3045 * main/: gamemine.c, gamesave.c: load DMB levels
3047 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3048 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3050 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3052 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3054 2002-08-04 Bradley Bell <btb@icculus.org>
3056 * main/inferno.c: shareware stuff, formatting
3058 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3060 * arch/sdl/gr.c: don't need to set mode in gr_init
3062 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3064 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3067 * Makefile.am, descent.mn2: added mission file for descent 1
3069 2002-08-02 Bradley Bell <btb@icculus.org>
3071 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3072 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3073 main/piggy.h, misc/error.c: junk
3075 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3076 render.h, scores.c, scores.h, terrain.c: shareware stuff
3078 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3079 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3080 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3081 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3082 main/weapon.c, main/weapon.h: fast i/o macros
3084 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3086 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3087 main/gamemine.h, main/gamesave.c: load d1 levels
3089 2002-07-30 Bradley Bell <btb@icculus.org>
3091 * configure.ac: oops
3093 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3096 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3097 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3098 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3099 main/piggy.c, main/titles.c: support shareware datafiles!
3101 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3102 piggy.c: SHAREWARE fixes
3104 2002-07-29 Bradley Bell <btb@icculus.org>
3106 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3107 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3108 misc/fileutil.c: Portability - OS X support
3110 2002-07-27 Bradley Bell <btb@icculus.org>
3112 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3113 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3114 segment.h: portability
3116 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3117 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3118 main/wall.h: portabilization
3120 * 2d/font.c, include/gr.h: portability
3122 2002-07-26 Bradley Bell <btb@icculus.org>
3124 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3126 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3128 * main/player.c: foo
3130 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3132 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3133 misc/fileutil.h: portable file i/o utils
3135 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3136 writable string anymore... / formatting
3138 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3139 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3140 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3141 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3142 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3143 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3144 portable-izing file loading routines
3146 2002-07-24 Bradley Bell <btb@icculus.org>
3148 * main/mveplay.c: correctly play files with 16bit uncompressed
3149 audio, mem checking, etc
3151 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3154 2002-07-23 Bradley Bell <btb@icculus.org>
3156 * misc/Makefile.am: unused file
3158 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3159 main/sounds.h: remove experimental nmovie stuff
3161 * main/movie.c: add some debugging output
3163 2002-07-22 Bradley Bell <btb@icculus.org>
3165 * main/: console.c, state.c: simplified header
3167 * main/movie.c: enable mveplay audio
3169 * main/old/movie.c: moved to main/
3171 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3172 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3173 main/mvelib.c, main/mveplay.c: initial movie support
3175 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3176 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3177 include/ogl_init.h, include/pstypes.h, main/console.c,
3178 main/state.c, mem/mem.c: OS X stuff
3180 * configure.ac: OS X and movie stuff
3182 2002-07-19 Bradley Bell <btb@icculus.org>
3184 * compilerdefs.txt: OSX defs
3186 2002-07-18 Bradley Bell <btb@icculus.org>
3188 * main/inferno.c: use simpler rcs tags
3190 * autogen.sh: keep Changelog in cvs (and use --accum)
3192 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3193 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3194 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3195 main/songs.c: changed cdrom->rbaudio
3197 * include/rbaudio.h: moved to /include
3199 2002-07-17 Bradley Bell <btb@icculus.org>
3201 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3202 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3203 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3204 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3205 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3206 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3207 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3208 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3209 3d/setup.c: use simpler rcs tags
3214 2002-07-17 Bradley Bell <btb@icculus.org>
3216 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3218 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3220 * debian/rules: don't need readme's
3222 * debian/rules: move d1x license to COPYING, license clarifications
3224 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3225 license to COPYING, license clarifications
3227 * debian/rules: fix debian docs
3229 * debian/rules: fix debian manpages
3231 * debian/d2x-sdl.menu: fix debian menu
3233 * debian/rules: link to undocumented man page for debs
3235 * Makefile.am, configure.ac, debian/control, debian/copyright,
3236 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3237 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3238 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3241 2002-07-16 Bradley Bell <btb@icculus.org>
3243 * debian/: rules, changelog.in: deb stuff
3245 * configure.ac: cleaner nasm detection
3247 * debian/: changelog.in, control, rules: deb stuff
3249 * README, installation.txt: typos, stuff
3251 * configure.ac: better #defines
3253 * configure.ac: whitespace
3255 * configure.ac: better documentation
3257 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3258 SDL_JOYSTICK not needed
3260 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3262 * configure.ac: need higher SDL for joystick
3264 * debian/: control, rules: deb stuff
3266 * arch/sdl/joy.c: old junk
3268 * Makefile.am, configure.ac: automake updates
3270 * main/: inferno.c, text.c: don't use althogdir on non-unix
3272 * configure.ac: more autoconf updates
3274 * misc/strutil.c: better strrev
3276 * main/inferno.c: need limits.h on mingw also
3278 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3281 2002-04-19 Bradley Bell <btb@icculus.org>
3283 * main/network.c: let hoard.ham be a cfile
3285 * main/text.c: better error message when hog not found
3289 2002-03-23 Bradley Bell <btb@icculus.org>
3291 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3292 arch/sdl/Makefile.am: Use SDL joystick automatically
3294 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3296 2002-03-05 Bradley Bell <btb@icculus.org>
3298 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3301 2002-02-23 Bradley Bell <btb@icculus.org>
3303 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3305 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3306 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3307 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3308 main/editor/Makefile.am: moved includes to include
3310 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3312 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3313 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3314 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3317 * main/game.c: disabled cockpit for OGL, formatting
3319 * 2d/ibitblt.c: formatting
3321 2002-02-16 Bradley Bell <btb@icculus.org>
3323 * include/oldsdl.h: check for older macros
3325 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3326 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3327 allow older sdl versions
3329 2002-02-15 Bradley Bell <btb@icculus.org>
3331 * main/: automap.c, automap.h, inferno.c: automap resolution now
3334 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3336 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3337 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3338 win32/include/key_arch.h: never mind - that would be pointless
3340 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3341 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3342 win32/include/key_arch.h: copied files from d1x
3344 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3345 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3347 * main/multipow.c: need conf.h
3349 * arch/win32/Makefile.am: new file
3351 * include/pstypes.h: added u_int16_t (needed in base_ip)
3353 * arch/win32/arch_ip.cpp: copied from d1x
3355 2002-02-14 Bradley Bell <btb@icculus.org>
3357 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3359 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3360 main/netlist.c: Added hotkeys to toggle fullscreen mode
3362 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3363 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3365 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3366 reorder.h: Lotsa networking stuff from d1x
3368 2002-02-13 Bradley Bell <btb@icculus.org>
3370 * include/gr.h, main/game.c: Fullscreen toggle stuff
3372 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3375 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3376 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3379 2002-02-11 Bradley Bell <btb@icculus.org>
3381 * main/bm.c: use portable loader if bigendian
3383 * include/pstypes.h: don't define bool for c++
3385 * include/cfile.h: extern AltHogDir stuff
3387 * include/byteswap.h: use WORDS_BIGENDIAN
3389 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3391 * main/vers_id.h: added D2X_IVER
3393 * misc/args.c: don't use d1x.ini
3395 * Makefile.am: rpm stuff
3397 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3400 2002-02-09 Bradley Bell <btb@icculus.org>
3402 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3404 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3406 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3409 2002-02-06 Bradley Bell <btb@icculus.org>
3411 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3412 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3413 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3415 * debian/: changelog.in, control, copyright, d2x-gl.files,
3416 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3420 2002-02-02 Bradley Bell <btb@icculus.org>
3422 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3424 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3425 Enabled RELEASE option
3427 2002-01-31 Bradley Bell <btb@icculus.org>
3429 * Makefile.am, configure.ac: specify prerequisite versions of
3430 autoconf and automake
3432 2002-01-29 Bradley Bell <btb@icculus.org>
3434 * main/mission.c: RCS header added
3436 * main/inferno.c: update copyright date
3438 * main/mission.c: allow missions to be in AltHogDir
3440 * configure.ac: Display results of configure
3442 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3445 2002-01-28 Bradley Bell <btb@icculus.org>
3447 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3448 Data files now go in DATADIR/games/d2x, user files now go in
3451 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3453 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3454 files now go in ~/.d2x
3456 2002-01-24 Bradley Bell <btb@icculus.org>
3458 * configure.ac: fix nasm not found error message
3460 2002-01-18 Bradley Bell <btb@icculus.org>
3462 * configure.in: getting rid of old configure.in
3464 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3465 main/movie.c: Movie playing kludgey stuff
3467 * misc/args.c: formatting
3469 * main/inferno.c: allow -h for help
3471 * include/error.h: don't die on int3, unless -debug given
3473 * mingw32.txt: more stuff
3475 2001-12-29 Bradley Bell <btb@icculus.org>
3477 * Makefile.am: Got rid of thinking.txt
3479 * main/inferno.c: document -nomovies option
3481 2001-12-28 Bradley Bell <btb@icculus.org>
3483 * main/titles.c: formatting, put some code into place for rendering
3484 of robots during briefings
3486 2001-12-27 Bradley Bell <btb@icculus.org>
3490 2001-12-23 Craig Hadady <chadady@iglou.com>
3492 * 2d/rle.c: fixed bug in dummy array.
3494 2001-12-03 Bradley Bell <btb@icculus.org>
3496 * arch/sdl/init.c: fix formatting
3498 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3499 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3500 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3501 and sdl joystick stuff
3503 2001-11-30 Bradley Bell <btb@icculus.org>
3505 * thinking.txt: not needed
3507 2001-11-27 Bradley Bell <btb@icculus.org>
3509 * cygconf, mingw32.txt: use sdl from source on cygwin
3511 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3512 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3513 SDL_CFLAGS to CFLAGS
3515 2001-11-27 Bradley Bell <btb@icculus.org>
3519 2001-11-14 Bradley Bell <btb@icculus.org>
3521 * texmap/scanline.c: use optimization flags as texmap default
3523 * NEWS: mouse wheel, etc
3525 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3526 wheel to emulate 3rd axis
3528 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3530 * include/error.h: kludge to ungrab mouse when we hit an int3
3532 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3533 __ENV_MSDOS__ to __MSDOS__
3535 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3538 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3541 * arch/sdl/digi.c: implemented digi_set_volume
3543 * include/grdef.h, main/config.c, misc/d_io.c: change
3544 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3546 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3547 main/piggy.c: use MAKE_SIG
3549 * installation.txt: update
3551 * configure.ac: new file
3553 * arch/sdl/joydefs.c: #include pstypes.h
3555 * arch/sdl/init.c: SDL joystick stuff
3557 * acconfig.h: adjust MINGW defines
3559 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3560 controls menu now works
3562 2001-11-13 Bradley Bell <btb@icculus.org>
3564 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3567 * Makefile.am: New file
3569 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3572 * compilerdefs.txt: New file
3574 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3576 2001-11-12 Bradley Bell <btb@icculus.org>
3578 * main/playsave.c: load player files regardless of byte order of
3581 2001-11-11 Bradley Bell <btb@icculus.org>
3583 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3586 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3588 * NEWS: GL savegame thumbnails
3590 * acconfig.h, configure.in: make option for NMOVIES, default to off
3592 2001-11-09 Bradley Bell <btb@icculus.org>
3594 * main/state.c: Enabled savegame thumbnails under OpenGL
3596 * unused/pa_null/pa_enabl.h: remove duplicate header
3598 * misc/args.c: use d2x.ini for option file
3600 * mem/mem.c: Move mem_realloc inside the ifdef
3602 * main/menu.c: fix 640x400 menu text
3604 * main/inferno.c: added documentation
3606 * main/endlevel.c: fix warnings
3608 * arch/ogl/gr.c: Get rid of gl spew
3610 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3612 * acconfig.h: Define __SDL__ for mingw
3614 2001-11-08 Bradley Bell <btb@icculus.org>
3616 * 2d/font.c: free OGL font data when rereading
3618 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3619 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3620 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3621 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3622 main/weapon.h: Enabled shareware build, endlevel flythrough
3625 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3626 of use for shareware build
3628 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3631 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3633 2001-11-05 Bradley Bell <btb@icculus.org>
3635 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3638 * include/3d.h: Add comment
3640 2001-11-04 Bradley Bell <btb@icculus.org>
3642 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3645 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3648 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3650 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3651 main/hudmsg.h: Enable d1x-style hud_message
3653 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3655 * 2d/font.c: re-init ogl fonts after remapping colors.
3657 2001-11-02 Bradley Bell <btb@icculus.org>
3659 * misc/Makefile.am: remove byteswap.h (duplicate header)
3661 * 2d/font.c: fixed gr_remap_font, minor stuff
3663 * configure.in: take out -O2 if doing debug build
3665 * main/bm.c: formatting
3667 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3669 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3670 macros, get rid of functions
3672 2001-11-01 Bradley Bell <btb@icculus.org>
3674 * misc/byteswap.h: removed duplicate header
3676 2001-10-31 Bradley Bell <btb@icculus.org>
3678 * NEWS, main/automap.c: automap works in opengl
3680 * NEWS, configure.in: Added news
3682 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3684 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3686 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3687 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3688 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3690 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3692 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3694 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3695 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3697 2001-10-27 Bradley Bell <btb@icculus.org>
3699 * main/inferno.c: added some documentation
3701 2001-10-25 Bradley Bell <btb@icculus.org>
3703 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3706 * Makefile.am, configure.in, arch/Makefile.am,
3707 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3708 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3709 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3710 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3711 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3712 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3713 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3714 it's ugly, but It'll be easier to sync with d1x.
3716 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3717 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3718 main/editor/Makefile.am: attempt at support for editor, makefile
3721 * misc/d_delay.c: formatting fix
3723 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3724 tmappent.S, tmapppro.S: adding support for runtime selection of
3727 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3728 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3729 including multi.h and network.h, fix backslashes, fix compiler
3732 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3733 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3734 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3735 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3736 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3737 including multi.h and network.h, fix backslashes
3739 * include/pstypes.h: added typedef for u_int64_t on mingw
3741 * include/3d.h: added prototype for g3_uninit_polygon_model
3743 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3745 2001-10-24 Bradley Bell <btb@icculus.org>
3747 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3748 arch subdirs, as in d1x.
3750 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3751 earlier style until i understand automake 1.5 better. remove input
3754 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3755 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3756 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3757 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3758 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3759 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3760 Moved input stuff to arch subdirs, as in d1x.
3762 * NEWS, configure.in: blah blah
3764 2001-10-23 Bradley Bell <btb@icculus.org>
3766 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3768 * texmap/tmapppro.S: no need for #include <conf.h> here
3770 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3773 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3774 file. RCS header added
3776 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3777 #ifdef'ing out the whole file. RCS header added
3779 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3780 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3781 fixes. Now works with automake 1.5 and autoconf 2.52.
3782 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3783 mingw (-grabmouse now works on win32).
3785 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3786 These don't belong in cvs
3790 2001-10-20 Bradley Bell <btb@icculus.org>
3792 * 2d/font.c: Don't free unused variables...
3794 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3797 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3798 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3799 main/Makefile.am: make dist more sensible
3801 * Makefile.am: Kludge for linking on mingw
3803 2001-10-19 Bradley Bell <btb@icculus.org>
3805 * Makefile.am, configure.in, arch/win32/Makefile.am,
3806 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3808 * include/ipx_drv.h: Check for __MINGW32__
3810 * include/i86.h: Imported from d1x
3812 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3814 * arch/dos/modex.asm: Fixed %include
3816 * main/console.c: RCS headers added
3818 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3821 * Makefile.am, main/Makefile.am: Moved final link to top-level
3822 directory instead of main/
3824 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3825 __ENV_LINUX__ to __linux__
3827 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3828 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3829 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3830 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3831 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3832 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3833 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3834 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3835 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3836 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3839 * configure.in: add --enable-xploader, support arch/linux subdir,
3842 * main/inferno.c: conditionalize conf.h
3844 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3846 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3847 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3848 misc/fileutil.h: Partial application of linux/alpha patch.
3850 2001-10-19 Bradley Bell <btb@icculus.org>
3852 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3853 networking in line with d1x, moved some arch/linux_* stuff to
3856 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3857 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3858 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3859 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3862 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3863 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3864 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3865 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3866 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3867 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3868 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3869 linux/include/ukali.h: Brought linux networking in line with d1x,
3870 moved some arch/linux_* stuff to arch/linux/*
3872 * include/ipx_drv.h: Imported from d1x
3874 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3876 * main/ipx_drv.c: Imported from d1x
3878 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3879 main/network.h, main/Makefile.am: Trying to get network working on
3882 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3883 main/Makefile.am: build fixes
3885 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3886 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3887 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3888 starting to get net working.
3890 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3891 conditionalized min,max macros
3893 2001-10-18 Bradley Bell <btb@icculus.org>
3895 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3896 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3897 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3898 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3901 * 2d/2dsline.c: RCS headers added/changed
3903 * configure.in: fix NASMFLAGS bug
3905 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3908 2001-10-17 Bradley Bell <btb@icculus.org>
3910 * NEWS: Fixed the invulnerable robots bug!
3912 * main/collide.c: Fixed the invulnerable robots bug!
3914 2001-10-14 Bradley Bell <btb@icculus.org>
3916 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3919 2001-10-13 Bradley Bell <btb@icculus.org>
3921 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3922 arch/Makefile.am, arch/dos/Makefile.am,
3923 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3924 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3925 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3926 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3927 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3928 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3929 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3930 arch/win32/include/Makefile.am, iff/Makefile.am,
3931 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3932 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3933 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3934 unused/bios/Makefile.am, unused/lib/Makefile.am,
3935 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3936 unused/ui/Makefile.am, unused/vga/Makefile.am,
3937 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3938 automake stuff from "inert" subdirs. And there was much rejoicing.
3940 * Makefile.am, NEWS, configure.in: Stuff
3942 * ChangeLog: removing auto-generated file
3944 * cygconf: Added instructions for mingw32 build
3946 * Makefile.am: renamed INSTALL to installation.txt
3948 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3950 * mingw32.txt: Added instructions for mingw32 build
3952 * configure.in: Enable assembly under mingw32
3954 2001-10-12 Bradley Bell <btb@icculus.org>
3956 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3958 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3959 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3960 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3961 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3962 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3963 to __DJGPP__, since it's built-in.
3965 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3967 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3968 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3972 2001-10-12 Bradley Bell <btb@icculus.org>
3974 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3976 * Makefile.am: make sure cygconf gets archived
3978 * configure.in: Increment version number in preparation for release
3980 * configure.in: Fix detection of opengl
3982 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3983 cygconf, arch/Makefile.am, arch/include/joy.h,
3984 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3985 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3986 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3987 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3988 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3989 Vastly improved compilability.
3991 2001-10-11 Bradley Bell <btb@icculus.org>
3993 * Makefile.am: Added macros/sdl.m4
3995 * autogen.sh: Added macros/sdl.m4
3997 2001-10-09 Bradley Bell <btb@icculus.org>
3999 * main/vers_id.h: Added DESCENT_VERSION constant
4001 * main/inferno.c: Added command-line help.
4003 * include/ogl_init.h: opengl improvments (following d1x changes)
4005 2001-10-07 Bradley Bell <btb@icculus.org>
4007 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4008 arch/ogl/Makefile.am: Remove duplicate headers.
4010 2001-08-02 Thimo Neubauer <thimo@debian.org>
4012 * mem/mem.c: totally crippled the memory manager because it does
4013 not make sense for non-DOS-systems and it would have been too
4014 complicated to get it 64bit clean
4016 2001-06-19 Bradley Bell <btb@icculus.org>
4018 * cvshowto.txt: updated anonymous password
4020 2001-02-08 Bradley Bell <btb@icculus.org>
4022 * COPYING, license.txt: Added d1x license
4024 2001-02-01 Bradley Bell <btb@icculus.org>
4026 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4028 2001-01-31 Bradley Bell <btb@icculus.org>
4030 * configure.in, arch/include/mouse.h, include/pstypes.h,
4031 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4033 * main/polyobj.c: fix typo
4035 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4036 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4037 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4038 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4039 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4040 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4041 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4042 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4043 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4044 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4045 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4046 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4047 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4048 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4049 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4050 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4051 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4052 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4053 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4054 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4055 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4056 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4057 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4058 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4059 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4060 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4063 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4064 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4065 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4066 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4069 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4072 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4073 cross-compiling, and cygwin fixes
4075 2001-01-30 Bradley Bell <btb@icculus.org>
4077 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4078 include/pstypes.h, include/strutil.h, main/Makefile.am,
4079 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4080 needs --without-assembler and --without-network to compile
4082 2001-01-29 Bradley Bell <btb@icculus.org>
4084 * configure.in, main/Makefile.am: Fixes to build system
4086 * main/kconfig.c: fix for non-linux joysticks
4088 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4089 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4090 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4091 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4092 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4093 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4094 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4095 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4096 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4097 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4099 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4100 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4101 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4102 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4103 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4104 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4107 * arch/dos/include/joy.h, arch/dos/include/key.h,
4108 arch/dos/include/mouse.h: Unified input headers.
4110 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4112 2001-01-28 Bradley Bell <btb@icculus.org>
4114 * conf.h.in, configure.in, arch/Makefile.am,
4115 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4116 arch/include/key.h, main/Makefile.am: More header unification...
4118 * main/newdemo.c: Added <ctype.h>
4120 * arch/include/event.h, arch/include/joy.h: unified input headers.
4122 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4123 OpenGL now uses SDL-GL instead of gii
4125 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4127 2001-01-25 Bradley Bell <btb@icculus.org>
4129 * autogen.sh: use "set -e" so execution stops if something goes
4132 2001-01-24 Bradley Bell <btb@icculus.org>
4136 * Makefile.am: Add ChangeLog to dist
4140 2001-01-24 Bradley Bell <btb@icculus.org>
4142 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4144 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4145 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4148 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4149 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4150 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4151 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4152 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4153 arch/Makefile.am, arch/dos/Makefile.am,
4154 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4155 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4156 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4157 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4158 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4159 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4160 unused/Makefile.am, unused/bios/Makefile.am,
4161 unused/lib/Makefile.am, unused/novga/Makefile.am,
4162 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4163 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4164 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4165 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4166 make dist, VPATH builds, ...
4168 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4169 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4170 arch/dos/Makefile.in, arch/linux/Makefile.in,
4171 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4172 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4173 misc/Makefile.in, texmap/Makefile.in: cruft removal
4175 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4178 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4180 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4182 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4185 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4186 added -grabmouse option
4188 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4189 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4190 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4191 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4192 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4193 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4194 main/songs.c, misc/args.c: changed args_find to FindArg
4196 2001-01-22 Bradley Bell <btb@icculus.org>
4198 * configure, main/Makefile.am, main/Makefile.in: configuration
4201 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4202 fix compiler warnings w/opengl
4204 * include/console.h: ggi support
4206 * arch/linux_init.c: svgalib support
4208 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4209 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4210 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4211 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4212 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4213 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4216 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4218 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4219 main/render.c: fix warnings and enable NDEBUG *
4220 arch/svgalib_init.c: svgalib support
4222 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4224 * main/kconfig.c: joystick support
4226 2001-01-21 Bradley Bell <btb@icculus.org>
4228 * cvshowto.txt: new file, taken from d1x webpage
4230 * AUTHORS, README: Taking over as maintainer of d2x
4232 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4234 2001-01-20 Bradley Bell <btb@icculus.org>
4236 * configure, configure.in: Turned -Werror back off by default
4238 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4239 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4240 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4241 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4242 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4243 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4244 main/laser.c, main/multi.c, main/network.c, main/network.h,
4245 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4246 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4247 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4248 warnings, for non-OpenGL on linux, anyway...
4250 2001-01-19 Bradley Bell <btb@icculus.org>
4252 * copying: remove duplicate file
4254 * Import of d2x-0.0.9-pre1
4256 * Import of d2x-0.0.8