1 2003-10-04 Bradley Bell <btb@icculus.org>
3 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
5 * main/netmisc.c: change byte to sbyte, comments/whitespace
7 2003-10-03 Bradley Bell <btb@icculus.org>
9 * cfile/cfile.c, main/config.c: fix win32 eof bug.
11 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
14 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
15 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
16 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
17 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
18 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
19 main/object.c, main/object.h, main/paging.c, main/player.h,
20 main/robot.h, main/segment.h, main/state.c, main/switch.c,
21 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
22 main/weapon.c, main/weapon.h: change byte to sbyte,
25 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
26 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
27 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
28 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
30 * configure.ac: better checking for timeval
32 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
34 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
35 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
36 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
37 arch/win32/winnet.c, configure.ac, include/byteswap.h,
38 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
39 main/multibot.c, main/network.c: Make network architecture
40 choosable from game menu, add support for UDP/IP on Mac OS X and
43 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
45 * include/byteswap.h: added macros for coping with alignment
48 2003-10-02 Bradley Bell <btb@icculus.org>
50 * main/multi.h: added padding to little-endian version of
53 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
55 * main/netmisc.c: delete duplicate function
57 2003-10-01 Bradley Bell <btb@icculus.org>
59 * main/bm.c: make sure d1_texture_indices gets freed between
62 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
64 * main/piggy.h: fix size of d1 shareware descent.pig
66 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
68 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
69 main/gameseq.c, main/piggy.c: fix loading of d1 texture
70 replacements for non-animated textures
72 2003-08-02 Matthew Mueller <donut@dakotacom.net>
74 * main/controls.c: use fixed 20fps wiggle
76 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
78 * Makefile.am, debian/changelog.in, debian/control,
79 debian/d2x-common.dirs, debian/d2x-common.install,
80 debian/d2x-common.manpages, debian/d2x-gl.files,
81 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
82 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
83 utilities/Makefile.am, utilities/hogcreate.1,
84 utilities/hogextract.1, utilities/mvlcreate.1,
85 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
86 add man pages, distribute utility programs in new d2x-common deb
88 * rpm/d2x.spec.in: updated rpm spec file
90 2003-08-02 Bradley Bell <btb@icculus.org>
92 * cfile/cfile.c: update raw_position in cfputc and cfputs
94 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
96 * main/piggy.c: make error message more friendly
98 * main/piggy.c: simplify copying of bitmap flags
100 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
103 * cfile/cfile.c: revert to always using custom fgets
105 * main/endlevel.c, main/mission.c: handle missing exit sequence
106 components gracefully
108 * main/playsave.c: comments
110 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
112 * cfile/cfile.c: update raw_position in cfwrite
114 * main/network.c: comments/formatting
116 2003-06-22 Bradley Bell <btb@icculus.org>
118 * cfile/cfile.c: use standard fgets for non-archive files
120 * main/movie.c: use con_printf for missing movie warning
122 2003-06-18 Bradley Bell <btb@icculus.org>
124 * main/movie.c: fixed cfile conversion of movielib code
126 * main/console.c, main/hud.c: strip out colors, etc when printing
129 * include/u_mem.h: fix NDEBUG calloc macro
131 2003-06-15 Bradley Bell <btb@icculus.org>
133 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
136 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
137 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
138 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
139 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
140 main/scores.c, main/state.c, main/text.c, misc/args.c,
141 misc/strio.c: convert file i/o to cfile
143 2003-06-14 Bradley Bell <btb@icculus.org>
145 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
146 writing and other modes besides "rb" (mostly taken from
149 2003-06-09 Bradley Bell <btb@icculus.org>
151 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
154 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
155 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
158 2003-06-07 Taylor Richards <taylor@icculus.org>
160 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
162 2003-06-07 Bradley Bell <btb@icculus.org>
164 * main/console.c: fix non-console build
166 * main/gamesave.c: comments
168 * main/bm.c: remove redundant break
170 2003-06-06 Bradley Bell <btb@icculus.org>
172 * main/gauges.c, main/kconfig.c: comments/formatting
174 * console/.cvsignore: added .cvsignore
176 * main/console.c: can't write to console after it's closed
178 2003-06-05 Bradley Bell <btb@icculus.org>
180 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
181 console/internal.c, console/internal.h, include/CON_console.h,
182 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
183 finish console conversion away from SDL
185 2003-06-04 Bradley Bell <btb@icculus.org>
187 * console/CON_console.c, include/CON.console.h, include/console.h,
188 main/console.c, main/game.c: console conversion to native gr,
191 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
192 put prototype for gr_bm_bitblt in gr.h
194 2003-06-03 Bradley Bell <btb@icculus.org>
196 * console/CON_console.c, console/DT_drawtext.c,
197 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
198 main/console.c: use native fonts for console
200 * main/playsave.c: use shorts for short data
202 2003-06-02 Bradley Bell <btb@icculus.org>
204 * configure.ac, main/console.c: set console background, fix
207 2003-06-01 Bradley Bell <btb@icculus.org>
209 * Makefile.am, arch/sdl/event.c, configure.ac,
210 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
211 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
212 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
213 main/gamerend.c: added console code (from SDL_console)
215 2003-05-30 Bradley Bell <btb@icculus.org>
217 * README: minor update
219 2003-05-28 Bradley Bell <btb@icculus.org>
221 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
226 2003-06-06 Bradley Bell <btb@icculus.org>
228 * main/kconfig.c: fix crash in control menus
230 * main/gauges.c: force cockpit redraw in opengl
232 * main/gamerend.c: move ogl swap, so cockpit and console get
235 2003-06-01 Bradley Bell <btb@icculus.org>
237 * configure.ac, libmve/mveplay.c: define struct timeval if needed
241 2003-05-12 Bradley Bell <btb@icculus.org>
243 * configure.ac: increment version number
245 * main/bm.c: use con_printf for exit model warnings
247 * configure.ac: must check for timespec after setting -mno-cygwin
249 * main/inferno.c: added -nohogdir and -userdir options
251 * NEWS, main/titles.c: use briefings with no extension
255 2003-04-30 Bradley Bell <btb@icculus.org>
257 * configure.ac: have to include time.h when checking for nanosleep
259 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
262 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
263 increment version number
265 * main/Makefile.am: make dist fix
269 2003-04-29 Bradley Bell <btb@icculus.org>
271 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
274 2003-04-24 Bradley Bell <btb@icculus.org>
276 * configure.ac: increment version number
278 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
281 2003-04-24 Ingo van Lil <inguin@gmx.de>
283 * main/render.c: fix misspellings of NDEBUG
287 2003-04-14 Bradley Bell <btb@icculus.org>
289 * cfile/cfile.c: prefer files from d2 hog over d1 hog
291 2003-04-11 Bradley Bell <btb@icculus.org>
293 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
298 2003-04-11 Bradley Bell <btb@icculus.org>
300 * libmve/mveplay.c: use _sleep instead of sleep on win32
302 * Makefile.am, README, README.utils, arch/sdl/digi.c,
303 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
304 include/cfile.h, include/error.h, libmve/Makefile.am,
305 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
306 main/endlevel.h, main/playsave.c, misc/fileutil.c:
307 utilities/Makefile.am: comments/formatting/dist problems
309 * configure.ac: use different defines for os x
311 2003-04-07 Bradley Bell <btb@icculus.org>
313 * include/error.h, misc/error.c: put some old stuff back in,
314 eliminate duplicate error messages
316 * main/text.c: don't die on text not found
319 * main/inferno.c: print some useful info if hog not found, allow
320 -help to work if no text available
322 2003-04-07 Steffen Pohle <stpohle@gmx.net>
324 * arch/linux/Makefile.am: revert to previous version, so linux
327 2003-04-03 Bradley Bell <btb@icculus.org>
329 * main/endlevel.c: fixed exit model scheme yet again
331 2003-04-02 Bradley Bell <btb@icculus.org>
333 * misc/error.c: call Int3 on Assert
335 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
338 * main/wall.c: don't die when trying to toggle nonexistent
339 segment... vertigo level 10 is buggy!
341 * main/gamemine.c: comments/formatting
343 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
345 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
346 main/inferno.c: Allow use of 22K sound samples
348 2003-03-29 Bradley Bell <btb@icculus.org>
350 * arch/ogl/gr.c: default to bitmapped reticle
352 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
353 main/polyobj.c: rewrote endlevel stuff to reread exit model info
356 * arch/sdl/joy.c: fixed text seen for hats in control config
359 2003-03-28 Bradley Bell <btb@icculus.org>
361 * main/bm.c: heh, model nums in vertigo are hardcoded,
362 N_D2_POLYGON_MODELS can't change
364 * configure.ac, include/d1x.xpm, include/descent.xpm,
365 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
368 2003-03-27 Bradley Bell <btb@icculus.org>
370 * main/text.h: fixed text references for hat directions
372 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
374 2003-03-26 Bradley Bell <btb@icculus.org>
376 * main/playsave.c: make d2x keys backward compatible
378 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
380 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
383 2003-03-26 Bradley Bell <btb@icculus.org>
385 * main/piggy.c: fix crash when d1 data not present
387 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
388 read/write from plr file
390 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
391 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
392 added escort.h header
394 2003-03-25 Bradley Bell <btb@icculus.org>
396 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
397 D1_PIGFILE ("descent.pig") macro
399 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
400 models from d1 pig file
402 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
403 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
404 really) from d1 pig file
406 2003-03-23 Bradley Bell <btb@icculus.org>
408 * main/bm.c: stop extra robots from overwriting exit models
410 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
411 texture list doesn't get full
413 * main/bm.c: fix mem leak when reading extra robots
415 2003-03-21 Bradley Bell <btb@icculus.org>
417 * main/menu.c: Added option to set movie resolution (mostly works)
419 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
421 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
422 replacement functions to piggy.c
424 * main/gameseq.c: attempt to support mac d1 descent.pig
426 * main/bm.c: fix mem leak
428 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
429 files, both d1 and d2 oem briefing where showed
431 * main/inferno.c, main/movie.c: Change the default movie
432 resolution to "high", implement the option -lowresmovies
434 2003-03-20 Bradley Bell <btb@icculus.org>
436 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
438 * main/piggy.c: comments
440 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
442 * main/gameseq.c: delete duplicate function
444 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
446 2003-03-19 Bradley Bell <btb@icculus.org>
448 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
449 (cddb discid) support
451 * arch/sdl/digi.c, main/kludge.c: implemented
452 digi_link_sound_to_object3 for looping sounds, other looping stuff
454 * arch/sdl/gr.c: removing dependencies on stuff in main/
456 * arch/linux/Makefile.am, arch/linux/init.c,
457 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
458 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
459 other header cleanups
461 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
463 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
465 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
466 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
467 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
468 load d1 textures for d1 levels
470 2003-03-19 Bradley Bell <btb@icculus.org>
472 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
473 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
474 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
475 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
478 * README: added some OS X info
480 2003-03-17 Bradley Bell <btb@icculus.org>
482 * main/newdemo.c: simplify DEMO_FILENAME macro
484 * main/console.c, main/game.c: enable experimental console support
486 * main/gamerend.c: fixed location of fps meter in multi
488 2003-03-16 Bradley Bell <btb@icculus.org>
490 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
491 also look in shared data dir for demos
493 * main/newdemo.c, main/newdemo.h: comments/formatting
495 2003-03-15 Christopher Thielen <chris@luethy.net>
497 * main/kludge.c: set CDROM_dir back to "." - tricks game into
498 thinking d2 cd is always present
500 2003-03-15 Bradley Bell <btb@icculus.org>
502 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
505 * arch/sdl/rbaudio.c: formatting, enabled volume control under
508 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
509 gr_init. don't really know why this works, though
511 2003-03-14 Bradley Bell <btb@icculus.org>
513 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
515 * unused/bios/rbaudio.h: removed duplicate file
517 2003-03-14 Christopher Thielen <chris@luethy.net>
519 * arch/sdl/rbaudio.c: stop cd audio when exiting
521 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
523 * main/gamecntl.c: add comments to the "only matt knows" cheats
525 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
527 * main/gamemine.c: formatting, better texture conversion for d1
530 2003-03-14 Bradley Bell <btb@icculus.org>
532 * main/piggy.c: must swap all mac version pigfiles
534 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
535 main/multi.c: formatting, minor cleanups
537 * 2d/rle.c: need to swap line_size on bigendian machines
539 * main/mission.c, main/mission.h: detect mac full version hogfile
541 2003-03-13 Bradley Bell <btb@icculus.org>
543 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
544 added joy/mouse sensitivity slider, increased range to 16, and
547 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
550 * arch/linux/Makefile.am: removed extra backslash
552 * TODO, installation.txt: updated some documentation
554 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
555 menu, with maxfps option
557 2003-03-12 Bradley Bell <btb@icculus.org>
559 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
561 * arch/linux/alsadigi.c, arch/linux/findfile.c,
562 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
563 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
564 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
565 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
566 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
567 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
568 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
569 arch/linux/include/music.h, arch/linux/include/serial.h,
570 arch/linux/include/ukali.h: formatting
572 2003-03-11 Chris Arena <ccarena@cox.net>
574 * main/menu.c: fixed brightness slider
576 2003-03-01 Bradley Bell <btb@icculus.org>
578 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
579 robots and animated bitmaps work, but colors are messed up
581 2003-02-28 Bradley Bell <btb@icculus.org>
583 * main/player.h: whitespace
585 * main/automap.c, main/cntrlcen.c, main/collide.c,
586 main/gamerend.c: use Builtin_mission_num instead of 0 (if
587 descent.hog is present, d1 becomes mission 0)
589 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
590 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
591 arch/win32/winnet.c: MinGW compiles with network enabled again,
592 but still doesn't work
596 2003-02-28 Bradley Bell <btb@icculus.org>
598 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
599 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
602 2003-02-27 Bradley Bell <btb@icculus.org>
604 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
605 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
606 main/network.c, main/network.h: noted that hoard.ham is only needed
607 for multiplayer HOARD games, and should not be equated with
608 "vertigo". put HoardEquipped() back in network.c.
610 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
611 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
612 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
613 use timer_delay instead of d_delay
615 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
617 * main/render.c: added replacement qsort for solaris
619 2003-02-26 Bradley Bell <btb@icculus.org>
621 * main/gamemine.c: texture conversion for d1 shareware
623 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
625 * main/gamemine.c: better texture conversion for d1 levels
627 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
629 * main/kconfig.c: fix joystick support under MinGW
631 2003-02-26 Bradley Bell <btb@icculus.org>
633 * main/playsave.c: fix swapping glitch
635 * configure.ac, readme.txt: clean stuff up, getting ready for
638 * main/titles.c: begin support for rendering spinning robots in
641 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
644 * main/gamemine.c: load d1 shareware levels!
646 2003-02-25 Bradley Bell <btb@icculus.org>
650 * autogen.sh: add warning about old auto* versions, use
653 2003-02-24 Bradley Bell <btb@icculus.org>
655 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
656 briefings mostly working
657 * main/movie.c, main/titles.c: fixed some more briefing glitches
659 2003-02-23 Bradley Bell <btb@icculus.org>
661 * main/movie.c: fixed crash when using shareware data files
663 * arch/sdl/digi.c: fix crash on non-existent sounds
664 (i.e. shareware data)
666 2003-02-22 Bradley Bell <btb@icculus.org>
668 * main/titles.c: fixed fullscreen toggle in briefings
670 2003-02-21 Bradley Bell <btb@icculus.org>
672 * configure.ac: check for mingw when enabling nasm
673 * main/playsave.c: enable loading player files of either byte
676 2003-02-20 Bradley Bell <btb@icculus.org>
678 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
679 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
680 #343, not "rest of solution to bug #344"
681 * arch/sdl/timer.c, include/timer.h: revert to more accurate
683 * main/kludge.c: partial solution to bug #344
684 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
685 * compilerdefs.txt: added linux/mips info
686 * ChangeLog: clean up changelog
688 2003-02-19 Bradley Bell <btb@icculus.org>
690 * libmve/mveplay.c: os x needs nanosleep prototype.
692 2003-02-18 Bradley Bell <btb@icculus.org>
694 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
695 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
696 to disable/enable audio
697 * libmve/: mve_main.c, mveplay.c: bigendian fixes
698 * main/: movie.h, titles.c: make sure movie's palette is set before
699 writing briefing text. Fixes bug #359
700 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
702 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
703 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
705 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
707 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
708 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
709 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
711 * include/libmve.h: blah
713 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
715 * main/render.c: 2nd attempt to fix solaris qsort bug
717 2003-02-18 Bradley Bell <btb@icculus.org>
719 * configure.ac, include/pstypes.h: put alignment detection in
722 2003-02-17 Bradley Bell <btb@icculus.org>
724 * Makefile.am, README.utils, configure.ac, include/libmve.h,
725 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
726 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
727 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
728 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
729 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
730 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
731 moved mve stuff to separate subdir
732 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
733 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
734 mve code. Fixes (at least) bugs #41, #348, and #350.
736 2003-02-14 Bradley Bell <btb@icculus.org>
738 * main/Makefile.am: no more Makefile.mveplay. again
739 * main/mveplay.c: typo
741 2003-02-13 Bradley Bell <btb@icculus.org>
743 * utilities/mvlextract.c: uint -> unsigned int
744 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
745 standalone mveplayer, win32 support
746 * main/movie.c: random bugfixes, win32 support
747 * arch/sdl/Makefile.am: formatting
748 * configure.ac: disable networking on mac/win for now
749 * main/newmenu.c: comments
751 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
753 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
754 redundant swap functions.
756 2003-02-13 Bradley Bell <btb@icculus.org>
758 * ChangeLog: update changelog
760 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
762 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
763 polymodel alignment issues.
765 2003-02-13 Bradley Bell <btb@icculus.org>
767 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
768 fix various little bugs
769 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
770 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
771 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
773 * README.utils: new file
774 * main/: mve_main.c, mveplay.c: more movie fixes
775 * README: updated README
776 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
778 2003-02-12 Bradley Bell <btb@icculus.org>
780 * utilities/mvlextract.c: bigendian mvl support
781 * main/mveplay.c: formatting, stuff
782 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
783 truecolor mve support, standalone mveplayer
784 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
785 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
786 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
789 2003-01-22 Bradley Bell <btb@icculus.org>
791 * include/: interp.h, interp.h: restore prototype for
792 swap_polygon_model_data
794 2003-01-21 Bradley Bell <btb@icculus.org>
796 * main/piggy.c: use memcpy to avoid alignment problem
797 * compilerdefs.txt: updated some defs, added sunos/sparc
799 2003-01-15 Bradley Bell <btb@icculus.org>
801 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
802 * main/gamemine.c: attempting to support d1 shareware
803 * compilerdefs.txt: update defs
805 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
807 * main/mveplay.c: fix several bugs, comments, formatting.
809 2003-01-15 Bradley Bell <btb@icculus.org>
811 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
812 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
813 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
814 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
816 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
819 2003-01-11 Bradley Bell <btb@icculus.org>
821 * main/: mission.c, mission.h: attempt to support d1 for mac
823 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
826 2003-01-09 Bradley Bell <btb@icculus.org>
828 * main/movie.c: use ifdef around gr_toggle_fullscreen
830 2003-01-07 Bradley Bell <btb@icculus.org>
832 * Makefile.am, descent.msn, installation.txt, main/mission.c,
833 main/mission.h: don't need .msn file for descent.hog anymore
836 2003-01-06 Bradley Bell <btb@icculus.org>
838 * main/mission.h, main/mission.c: comments
839 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
842 2003-01-03 Bradley Bell <btb@icculus.org>
844 * utilities/: txb2txt.c, txt2txb.c: remove old files
845 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
846 * main/polyobj.c: attempt to make read_model_file
848 * main/menu.c: move vertigo text
850 2003-01-02 Bradley Bell <btb@icculus.org>
852 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
853 main/polyobj.h: cleanup alignment changes
854 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
855 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
856 main/object.h: fix alignment issues on sparc
857 * cvshowto.txt: update cvs info
859 * 2d/rle.c: make rle_swap handle RLE_BIG
861 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
863 * main/render.c: workaround solaris qsort bug
865 2003-01-01 Steffen Pohle <stpohle@gmx.net>
867 * arch/linux/linuxnet.c, arch/linux/ukali.c,
868 arch/linux/include/ukali.h, main/inferno.c: enabled kali
869 * arch/linux/Makefile.am: enabled linux joystick, kali
870 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
871 arch/sdl/event.c: enabled linux joystick
873 2002-12-31 Bradley Bell <btb@icculus.org>
875 * main/gamemine.c: simplified warning msg
876 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
877 * main/render.h: fix compiler warning
879 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
881 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
883 2002-12-24 Bradley Bell <btb@icculus.org>
885 * main/mission.c: fixes an infinite loop which was caused by d2x
886 thinking d2demo was a descent 1 mission
888 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
890 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
892 2002-12-24 Bradley Bell <btb@icculus.org>
894 * main/render.c: comments
896 2002-10-30 Bradley Bell <btb@icculus.org>
898 * main/inferno.c: add help for -hogdir option
899 * main/inferno.c: added -hogdir option
901 2002-10-28 Bradley Bell <btb@icculus.org>
903 * main/: inferno.c, menu.c: enabled Vertigo displays
906 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
908 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
909 main/netmisc.c, main/network.c: simplify and eliminate redundant
912 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
914 * maths/fixc.c: fix infinite loop in quad_sqrt.
915 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
916 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
918 2002-10-12 Bradley Bell <btb@icculus.org>
920 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
922 2002-10-11 Bradley Bell <btb@icculus.org>
924 * main/hud.c: make hud_message work correctly
925 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
927 * main/network.c: formatting, small fixes
929 2002-10-10 Bradley Bell <btb@icculus.org>
931 * main/netmisc.h: no swap_object for little-endian
932 * main/: netmisc.h, network.c: use macros to simplify network
934 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
936 * main/inferno.c: enable loading screen for mac shareware with
938 * main/netmisc.c: whitespace
939 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
941 * main/hud.c: whitespace
942 * configure.ac: remove shareware build, add macdata build
943 * main/songs.c: whitespace
944 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
945 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
947 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
950 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
952 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
953 comments, formatting, etc.
954 * iff/iff.c: fix bigendian iff loading.
956 2002-10-03 Bradley Bell <btb@icculus.org>
958 * utilities/txb2tex.c: typo
959 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
960 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
962 * arch/sdl/mouse.c: whitespace
964 2002-09-19 Bradley Bell <btb@icculus.org>
966 * main/kconfig.c: fix a oops, add old logs
967 * main/kconfig.c: support for >3 mouse buttons
969 2002-09-18 Bradley Bell <btb@icculus.org>
971 * include/gr.h: fix palette swap define
973 2002-09-14 Bradley Bell <btb@icculus.org>
975 * main/titles.c: load hires briefing screen if lores doesn't exist
976 (i.e. vertigo) and MenuHires=0
978 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
980 * main/: multi.h, network.h: pack some structures for ipx
983 2002-09-14 Bradley Bell <btb@icculus.org>
985 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
986 and load_endlevel_data() to expect newline-terminated strings, fix
987 load_game_data to read null-terminated string for
990 2002-09-07 Bradley Bell <btb@icculus.org>
992 * main/newmenu.c: added error message
993 * main/menu.h: enable -nohires with mac shareware
994 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
995 * 2d/font.c: enable 0/255 palette swap for fonts
996 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
998 * 2d/2dsline.c: fix ogl blooper
1000 2002-09-05 Bradley Bell <btb@icculus.org>
1002 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1004 * include/strutil.h: need string.h for strcasecmp
1005 * include/rle.h: okay, maybe it needs to be this way
1006 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1007 * 2d/scalec.c: more stuff from d2src
1008 * 2d/rle.c: more stuff from d2src, formatting
1009 * 2d/font.c: useless cruft
1010 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1011 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1014 2002-09-04 Bradley Bell <btb@icculus.org>
1016 * include/grdef.h: fix compiler warnings
1017 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1018 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1020 * main/game.c: we want the mac ibitblt for everything but dos and
1022 * main/texmerge.c: these routines are in tmerge.c
1023 * main/credits.c: enable credits for mac and oem data
1024 * main/bm.c: use either exit.ham or exit.pofs
1025 * include/ibitblt.h: enable some more code from d2src
1026 * include/gr.h: enable mac ubitblt_double
1027 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1028 * include/grdef.h: moved some inline asm from linear.h
1029 * 2d/ibitblt.c: brought in line with original d2 version
1030 * 2d/bitblt.c: reverted to original d2 version of this file, then
1031 added d1x enhancements
1032 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1033 * 2d/linear.h: moved these back to their original locations
1035 * main/mveplay.c: close some memory holes, speed up palette loading
1036 * main/movie.c: added fullscreen toggle while playing movies
1037 * main/inferno.c: comment out -superhires help text (always on)
1038 * include/timer.h: added approx_fsec_to_usec macro
1039 * arch/sdl/joy.c: fix compiler warning
1041 2002-09-01 Bradley Bell <btb@icculus.org>
1043 * main/network.c: oops
1044 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1045 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1046 timer_get_fixed_seconds
1049 2002-08-31 Bradley Bell <btb@icculus.org>
1051 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1053 * main/multi.h: network endian stuff
1054 * 2d/font.c, include/gr.h: fast file i/o for font headers
1055 * arch/win32/arch_ip.cpp: unused file
1056 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1057 bigendian networking fixes
1058 * main/menu.c: make net menu more accurate, also make superhires
1060 * include/pstypes.h: better to have __pack__ all the time, I think.
1061 needed for networking, e.g.
1062 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1064 * arch/win32/Makefile.am: unused file
1067 2002-08-30 Bradley Bell <btb@icculus.org>
1069 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1070 * main/: newmenu.h, titles.c: formatting
1071 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1072 main/multi.h: networking works, finally
1073 * TODO: added TODO file
1074 * arch/linux/arch_ip.cpp: unused fine
1075 * README: network sorta working
1076 * main/: Makefile.am, multi.c, network.c, network.h: more
1078 * main/menu.c: load builtin mission correctly
1079 * main/inferno.c: documentation
1080 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1082 * main/Makefile.mveplay: don't need no more
1084 2002-08-29 Bradley Bell <btb@icculus.org>
1086 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1087 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1088 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1090 * include/ipx_drv.h: more network fixing
1091 * arch/linux/include/ipx_drv.h: more network fixing
1092 * include/ipx.h: formatting
1093 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1094 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1095 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1096 main/inferno.c: fixed networking fuck-up?
1097 * Makefile.am: moved mingw info to README
1098 * README, mingw32.txt: moved mingw info to README
1100 2002-08-27 Bradley Bell <btb@icculus.org>
1102 * utilities/mvlextract.c: allow specifying file to extract
1103 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1105 * utilities/hogextract.c: allow specifying file to extract
1106 * main/mission.c: Have to get mission_num _after_ promoting...
1107 * main/: gameseq.c, titles.c: beginning d1 briefing support
1108 * descent.msn: beginning d1 briefing support
1109 * main/: titles.c, titles.h: d1-style mission briefings
1110 * main/piggy.h: whitespace
1111 * main/movie.c: beginning robot movie support, fall back on lo/hi
1112 res if hi/lo not available
1113 * main/mission.c: added Builtin_mission_num for builtin mission,
1114 D1Hogdir, d1-style mission briefings
1115 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1117 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1118 (for d1 missions that need d1 data)
1119 * 2d/ibitblt.c: whitespace
1121 2002-08-26 Bradley Bell <btb@icculus.org>
1123 * utilities/mvlcreate.c: oops
1124 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1126 * utilities/hogextract.c: added [v]iew option
1127 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1128 * main/titles.c: fix writable string, disable DumbAdjust thing
1129 * main/polyobj.h: whitespace
1130 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1132 * main/movie.c: read movies from AltHogDir, other fixes
1133 * main/: mission.c, mission.h: fix bug w/mission filename
1134 * main/gameseq.c: comments
1135 * main/digi.h: whitespace n stuff
1136 * include/mve_audio.h: added audio flag macros
1137 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1141 2002-08-23 Bradley Bell <btb@icculus.org>
1143 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1145 * Makefile.am: remove d2demo.mn2
1146 * cfile/cfile.c, include/cfile.h: add cfile_size function
1147 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1148 eliminate need for .mn2 files for oem and demo
1150 2002-08-22 Bradley Bell <btb@icculus.org>
1152 * main/bm.c: fix for vertigo
1153 * main/menu.h: make OEM menu pcx available
1154 * 2d/rle.c: merge with original d2 file
1155 * Makefile.am, configure.ac: let mission files get installed by
1158 2002-08-17 Bradley Bell <btb@icculus.org>
1160 * configure.ac: make FAST_FILE_IO the default on little-endian
1162 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1163 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1166 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1168 * main/: game.c, menu.c, mission.c: promote builtin missions.
1170 2002-08-15 Bradley Bell <btb@icculus.org>
1172 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1173 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1174 * utilities/.cvsignore: added cvsignore
1175 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1177 * main/piggy.c: mac data file loading
1178 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1179 transparency and swap 0/255 correctly for mac data files
1181 2002-08-13 Bradley Bell <btb@icculus.org>
1183 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1184 to utilities to avoid conflict with c++ std lib <utility>
1185 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1186 txt2txb.c: moved utility to utilities to avoid conflict with c++
1188 * Makefile.am, configure.ac: add utilities
1190 2002-08-09 Bradley Bell <btb@icculus.org>
1192 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1195 2002-08-08 Bradley Bell <btb@icculus.org>
1197 * main/inferno.c: comments
1198 * main/: newmenu.c, songs.c: mac demo datafile support
1199 * installation.txt: update
1200 * main/gamesave.c: use lowercase for consistency
1201 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1202 models for other than d2demo
1204 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1206 * main/gamemine.c: formatting, better d1 texture conversion
1207 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1208 main/mission.h: recognize .msn mission files.
1210 2002-08-07 Bradley Bell <btb@icculus.org>
1212 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1213 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1214 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1215 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1216 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1217 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1220 2002-08-06 Bradley Bell <btb@icculus.org>
1222 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1223 * main/Makefile.am: formatting
1224 * 2d/font.c: make gr_remap_font just reload the whole thing
1225 * configure.ac: formatting
1226 * Makefile.am: added d2demo.mn2
1227 * d2demo.mn2: mission file for shareware
1228 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1229 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1230 * main/sounds.h: shareware stuff, whitespace
1231 * main/: polyobj.c, polyobj.h: more fast i/o macros
1232 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1234 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1235 endlevel stuff to non-shareware, allow movies/endlevel for
1237 * main/cntrlcen.c: typo
1238 * main/bm.h: use global Piggy_hamfile_version
1239 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1240 macros, use global Piggy_hamfile_version
1241 * main/Makefile.am: terrain and movie stuff always used now
1242 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1244 * main/: gamemine.c, gamesave.c: load DMB levels
1245 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1246 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1248 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1250 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1252 2002-08-04 Bradley Bell <btb@icculus.org>
1254 * main/inferno.c: shareware stuff, formatting
1255 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1256 * arch/sdl/gr.c: don't need to set mode in gr_init
1258 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1260 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1262 * Makefile.am, descent.mn2: added mission file for descent 1
1264 2002-08-02 Bradley Bell <btb@icculus.org>
1266 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1267 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1268 main/piggy.h, misc/error.c: junk
1269 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1270 render.h, scores.c, scores.h, terrain.c: shareware stuff
1271 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1272 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1273 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1274 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1275 main/weapon.c, main/weapon.h: fast i/o macros
1277 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1279 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1280 main/gamemine.h, main/gamesave.c: load d1 levels
1282 2002-07-30 Bradley Bell <btb@icculus.org>
1284 * configure.ac: oops
1285 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1287 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1288 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1289 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1290 main/piggy.c, main/titles.c: support shareware datafiles!
1291 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1292 piggy.c: SHAREWARE fixes
1294 2002-07-29 Bradley Bell <btb@icculus.org>
1296 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1297 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1298 misc/fileutil.c: Portability - OS X support
1300 2002-07-27 Bradley Bell <btb@icculus.org>
1302 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1303 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1304 segment.h: portability
1305 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1306 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1307 main/wall.h: portabilization
1308 * 2d/font.c, include/gr.h: portability
1310 2002-07-26 Bradley Bell <btb@icculus.org>
1312 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1313 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1314 * main/player.c: foo
1315 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1316 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1317 misc/fileutil.h: portable file i/o utils
1318 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1319 writable string anymore... / formatting
1320 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1321 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1322 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1323 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1324 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1325 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1326 portable-izing file loading routines
1328 2002-07-24 Bradley Bell <btb@icculus.org>
1330 * main/mveplay.c: correctly play files with 16bit uncompressed
1331 audio, mem checking, etc
1332 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1335 2002-07-23 Bradley Bell <btb@icculus.org>
1337 * misc/Makefile.am: unused file
1338 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1339 main/sounds.h: remove experimental nmovie stuff
1340 * main/movie.c: add some debugging output
1342 2002-07-22 Bradley Bell <btb@icculus.org>
1344 * main/: console.c, state.c: simplified header
1345 * main/movie.c: enable mveplay audio
1346 * main/old/movie.c: moved to main/
1347 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1348 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1349 main/mvelib.c, main/mveplay.c: initial movie support
1350 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1351 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1352 include/ogl_init.h, include/pstypes.h, main/console.c,
1353 main/state.c, mem/mem.c: OS X stuff
1354 * configure.ac: OS X and movie stuff
1356 2002-07-19 Bradley Bell <btb@icculus.org>
1358 * compilerdefs.txt: OSX defs
1360 2002-07-18 Bradley Bell <btb@icculus.org>
1362 * main/inferno.c: use simpler rcs tags
1363 * autogen.sh: keep Changelog in cvs (and use --accum)
1364 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1365 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1366 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1367 main/songs.c: changed cdrom->rbaudio
1368 * include/rbaudio.h: moved to /include
1370 2002-07-17 Bradley Bell <btb@icculus.org>
1372 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1373 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1374 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1375 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1376 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1377 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1378 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1379 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1380 3d/setup.c: use simpler rcs tags
1385 2002-07-17 Bradley Bell <btb@icculus.org>
1387 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1388 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1389 * debian/rules: don't need readme's
1390 * debian/rules: move d1x license to COPYING, license clarifications
1391 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1392 license to COPYING, license clarifications
1393 * debian/rules: fix debian docs
1394 * debian/rules: fix debian manpages
1395 * debian/d2x-sdl.menu: fix debian menu
1396 * debian/rules: link to undocumented man page for debs
1397 * Makefile.am, configure.ac, debian/control, debian/copyright,
1398 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1399 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1400 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1403 2002-07-16 Bradley Bell <btb@icculus.org>
1405 * debian/: rules, changelog.in: deb stuff
1406 * configure.ac: cleaner nasm detection
1407 * debian/: changelog.in, control, rules: deb stuff
1408 * README, installation.txt: typos, stuff
1409 * configure.ac: better #defines
1410 * configure.ac: whitespace
1411 * configure.ac: better documentation
1412 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1413 SDL_JOYSTICK not needed
1414 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1415 * configure.ac: need higher SDL for joystick
1416 * debian/: control, rules: deb stuff
1417 * arch/sdl/joy.c: old junk
1418 * Makefile.am, configure.ac: automake updates
1419 * main/: inferno.c, text.c: don't use althogdir on non-unix
1420 * configure.ac: more autoconf updates
1421 * misc/strutil.c: better strrev
1422 * main/inferno.c: need limits.h on mingw also
1423 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1426 2002-04-19 Bradley Bell <btb@icculus.org>
1428 * main/network.c: let hoard.ham be a cfile
1429 * main/text.c: better error message when hog not found
1432 2002-03-23 Bradley Bell <btb@icculus.org>
1434 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1435 arch/sdl/Makefile.am: Use SDL joystick automatically
1436 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1438 2002-03-05 Bradley Bell <btb@icculus.org>
1440 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1443 2002-02-23 Bradley Bell <btb@icculus.org>
1445 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1446 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1447 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1448 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1449 main/editor/Makefile.am: moved includes to include
1450 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1451 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1452 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1453 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1455 * main/game.c: disabled cockpit for OGL, formatting
1456 * 2d/ibitblt.c: formatting
1458 2002-02-16 Bradley Bell <btb@icculus.org>
1460 * include/oldsdl.h: check for older macros
1461 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1462 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1463 allow older sdl versions
1465 2002-02-15 Bradley Bell <btb@icculus.org>
1467 * main/: automap.c, automap.h, inferno.c: automap resolution now
1469 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1470 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1471 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1472 win32/include/key_arch.h: never mind - that would be pointless
1473 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1474 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1475 win32/include/key_arch.h: copied files from d1x
1476 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1477 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1478 * main/multipow.c: need conf.h
1479 * arch/win32/Makefile.am: new file
1480 * include/pstypes.h: added u_int16_t (needed in base_ip)
1481 * arch/win32/arch_ip.cpp: copied from d1x
1483 2002-02-14 Bradley Bell <btb@icculus.org>
1485 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1486 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1487 main/netlist.c: Added hotkeys to toggle fullscreen mode
1488 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1489 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1490 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1491 reorder.h: Lotsa networking stuff from d1x
1493 2002-02-13 Bradley Bell <btb@icculus.org>
1495 * include/gr.h, main/game.c: Fullscreen toggle stuff
1496 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1498 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1499 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1502 2002-02-11 Bradley Bell <btb@icculus.org>
1504 * main/bm.c: use portable loader if bigendian
1505 * include/pstypes.h: don't define bool for c++
1506 * include/cfile.h: extern AltHogDir stuff
1507 * include/byteswap.h: use WORDS_BIGENDIAN
1508 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1509 * main/vers_id.h: added D2X_IVER
1510 * misc/args.c: don't use d1x.ini
1511 * Makefile.am: rpm stuff
1512 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1515 2002-02-09 Bradley Bell <btb@icculus.org>
1517 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1519 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1521 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1524 2002-02-06 Bradley Bell <btb@icculus.org>
1526 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1527 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1528 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1529 * debian/: changelog.in, control, copyright, d2x-gl.files,
1530 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1534 2002-02-02 Bradley Bell <btb@icculus.org>
1536 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1537 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1538 Enabled RELEASE option
1540 2002-01-31 Bradley Bell <btb@icculus.org>
1542 * Makefile.am, configure.ac: specify prerequisite versions of
1543 autoconf and automake
1545 2002-01-29 Bradley Bell <btb@icculus.org>
1547 * main/mission.c: RCS header added
1548 * main/inferno.c: update copyright date
1549 * main/mission.c: allow missions to be in AltHogDir
1550 * configure.ac: Display results of configure
1551 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1554 2002-01-28 Bradley Bell <btb@icculus.org>
1556 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1557 Data files now go in DATADIR/games/d2x, user files now go in
1560 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1562 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1563 files now go in ~/.d2x
1565 2002-01-24 Bradley Bell <btb@icculus.org>
1567 * configure.ac: fix nasm not found error message
1569 2002-01-18 Bradley Bell <btb@icculus.org>
1571 * configure.in: getting rid of old configure.in
1572 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1573 main/movie.c: Movie playing kludgey stuff
1574 * misc/args.c: formatting
1575 * main/inferno.c: allow -h for help
1576 * include/error.h: don't die on int3, unless -debug given
1577 * mingw32.txt: more stuff
1579 2001-12-29 Bradley Bell <btb@icculus.org>
1581 * Makefile.am: Got rid of thinking.txt
1582 * main/inferno.c: document -nomovies option
1584 2001-12-28 Bradley Bell <btb@icculus.org>
1586 * main/titles.c: formatting, put some code into place for rendering
1587 of robots during briefings
1589 2001-12-27 Bradley Bell <btb@icculus.org>
1593 2001-12-23 Craig Hadady <chadady@iglou.com>
1595 * 2d/rle.c: fixed bug in dummy array.
1597 2001-12-03 Bradley Bell <btb@icculus.org>
1599 * arch/sdl/init.c: fix formatting
1600 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1601 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1602 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1603 and sdl joystick stuff
1605 2001-11-30 Bradley Bell <btb@icculus.org>
1607 * thinking.txt: not needed
1609 2001-11-27 Bradley Bell <btb@icculus.org>
1611 * cygconf, mingw32.txt: use sdl from source on cygwin
1612 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1613 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1614 SDL_CFLAGS to CFLAGS
1616 2001-11-27 Bradley Bell <btb@icculus.org>
1620 2001-11-14 Bradley Bell <btb@icculus.org>
1622 * texmap/scanline.c: use optimization flags as texmap default
1623 * NEWS: mouse wheel, etc
1624 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1625 wheel to emulate 3rd axis
1626 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1627 * include/error.h: kludge to ungrab mouse when we hit an int3
1628 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1629 __ENV_MSDOS__ to __MSDOS__
1630 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1632 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1634 * arch/sdl/digi.c: implemented digi_set_volume
1635 * include/grdef.h, main/config.c, misc/d_io.c: change
1636 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1637 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1638 main/piggy.c: use MAKE_SIG
1639 * installation.txt: update
1640 * configure.ac: new file
1641 * arch/sdl/joydefs.c: #include pstypes.h
1642 * arch/sdl/init.c: SDL joystick stuff
1643 * acconfig.h: adjust MINGW defines
1644 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1645 controls menu now works
1647 2001-11-13 Bradley Bell <btb@icculus.org>
1649 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1651 * Makefile.am: New file
1652 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1654 * compilerdefs.txt: New file
1655 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1657 2001-11-12 Bradley Bell <btb@icculus.org>
1659 * main/playsave.c: load player files regardless of byte order of
1662 2001-11-11 Bradley Bell <btb@icculus.org>
1664 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1666 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1667 * NEWS: GL savegame thumbnails
1668 * acconfig.h, configure.in: make option for NMOVIES, default to off
1670 2001-11-09 Bradley Bell <btb@icculus.org>
1672 * main/state.c: Enabled savegame thumbnails under OpenGL
1673 * unused/pa_null/pa_enabl.h: remove duplicate header
1674 * misc/args.c: use d2x.ini for option file
1675 * mem/mem.c: Move mem_realloc inside the ifdef
1676 * main/menu.c: fix 640x400 menu text
1677 * main/inferno.c: added documentation
1678 * main/endlevel.c: fix warnings
1679 * arch/ogl/gr.c: Get rid of gl spew
1680 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1681 * acconfig.h: Define __SDL__ for mingw
1683 2001-11-08 Bradley Bell <btb@icculus.org>
1685 * 2d/font.c: free OGL font data when rereading
1686 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1687 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1688 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1689 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1690 main/weapon.h: Enabled shareware build, endlevel flythrough
1692 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1693 of use for shareware build
1694 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1696 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1698 2001-11-05 Bradley Bell <btb@icculus.org>
1700 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1702 * include/3d.h: Add comment
1704 2001-11-04 Bradley Bell <btb@icculus.org>
1706 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1708 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1710 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1711 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1712 main/hudmsg.h: Enable d1x-style hud_message
1713 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1714 * 2d/font.c: re-init ogl fonts after remapping colors.
1716 2001-11-02 Bradley Bell <btb@icculus.org>
1718 * misc/Makefile.am: remove byteswap.h (duplicate header)
1719 * 2d/font.c: fixed gr_remap_font, minor stuff
1720 * configure.in: take out -O2 if doing debug build
1721 * main/bm.c: formatting
1722 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1723 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1724 macros, get rid of functions
1726 2001-11-01 Bradley Bell <btb@icculus.org>
1728 * misc/byteswap.h: removed duplicate header
1730 2001-10-31 Bradley Bell <btb@icculus.org>
1732 * NEWS, main/automap.c: automap works in opengl
1733 * NEWS, configure.in: Added news
1734 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1735 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1736 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1737 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1738 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1739 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1740 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1741 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1742 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1744 2001-10-27 Bradley Bell <btb@icculus.org>
1746 * main/inferno.c: added some documentation
1748 2001-10-25 Bradley Bell <btb@icculus.org>
1750 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1752 * Makefile.am, configure.in, arch/Makefile.am,
1753 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1754 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1755 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1756 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1757 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1758 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1759 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1760 it's ugly, but It'll be easier to sync with d1x.
1761 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1762 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1763 main/editor/Makefile.am: attempt at support for editor, makefile
1765 * misc/d_delay.c: formatting fix
1766 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1767 tmappent.S, tmapppro.S: adding support for runtime selection of
1769 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1770 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1771 including multi.h and network.h, fix backslashes, fix compiler
1773 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1774 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1775 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1776 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1777 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1778 including multi.h and network.h, fix backslashes
1779 * include/pstypes.h: added typedef for u_int64_t on mingw
1780 * include/3d.h: added prototype for g3_uninit_polygon_model
1781 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1783 2001-10-24 Bradley Bell <btb@icculus.org>
1785 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1786 arch subdirs, as in d1x.
1787 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1788 earlier style until i understand automake 1.5 better. remove input
1790 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1791 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1792 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1793 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1794 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1795 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1796 Moved input stuff to arch subdirs, as in d1x.
1797 * NEWS, configure.in: blah blah
1799 2001-10-23 Bradley Bell <btb@icculus.org>
1801 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1802 * texmap/tmapppro.S: no need for #include <conf.h> here
1803 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1805 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1806 file. RCS header added
1807 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1808 #ifdef'ing out the whole file. RCS header added
1809 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1810 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1811 fixes. Now works with automake 1.5 and autoconf 2.52.
1812 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1813 mingw (-grabmouse now works on win32).
1814 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1815 These don't belong in cvs
1819 2001-10-20 Bradley Bell <btb@icculus.org>
1821 * 2d/font.c: Don't free unused variables...
1822 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1824 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1825 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1826 main/Makefile.am: make dist more sensible
1827 * Makefile.am: Kludge for linking on mingw
1829 2001-10-19 Bradley Bell <btb@icculus.org>
1831 * Makefile.am, configure.in, arch/win32/Makefile.am,
1832 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1833 * include/ipx_drv.h: Check for __MINGW32__
1834 * include/i86.h: Imported from d1x
1835 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1836 * arch/dos/modex.asm: Fixed %include
1837 * main/console.c: RCS headers added
1838 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1840 * Makefile.am, main/Makefile.am: Moved final link to top-level
1841 directory instead of main/
1842 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1843 __ENV_LINUX__ to __linux__
1844 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1845 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1846 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1847 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1848 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1849 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1850 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1851 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1852 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1853 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1855 * configure.in: add --enable-xploader, support arch/linux subdir,
1857 * main/inferno.c: conditionalize conf.h
1859 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1861 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1862 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1863 misc/fileutil.h: Partial application of linux/alpha patch.
1865 2001-10-19 Bradley Bell <btb@icculus.org>
1867 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1868 networking in line with d1x, moved some arch/linux_* stuff to
1870 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1871 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1872 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1873 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1875 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1876 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1877 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1878 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1879 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1880 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1881 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1882 linux/include/ukali.h: Brought linux networking in line with d1x,
1883 moved some arch/linux_* stuff to arch/linux/*
1884 * include/ipx_drv.h: Imported from d1x
1885 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1886 * main/ipx_drv.c: Imported from d1x
1887 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1888 main/network.h, main/Makefile.am: Trying to get network working on
1890 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1891 main/Makefile.am: build fixes
1892 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1893 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1894 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1895 starting to get net working.
1896 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1897 conditionalized min,max macros
1899 2001-10-18 Bradley Bell <btb@icculus.org>
1901 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1902 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1903 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1904 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1906 * 2d/2dsline.c: RCS headers added/changed
1907 * configure.in: fix NASMFLAGS bug
1908 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1911 2001-10-17 Bradley Bell <btb@icculus.org>
1913 * NEWS: Fixed the invulnerable robots bug!
1914 * main/collide.c: Fixed the invulnerable robots bug!
1916 2001-10-14 Bradley Bell <btb@icculus.org>
1918 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1921 2001-10-13 Bradley Bell <btb@icculus.org>
1923 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1924 arch/Makefile.am, arch/dos/Makefile.am,
1925 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1926 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1927 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1928 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1929 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1930 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1931 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1932 arch/win32/include/Makefile.am, iff/Makefile.am,
1933 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1934 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1935 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1936 unused/bios/Makefile.am, unused/lib/Makefile.am,
1937 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1938 unused/ui/Makefile.am, unused/vga/Makefile.am,
1939 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1940 automake stuff from "inert" subdirs. And there was much rejoicing.
1941 * Makefile.am, NEWS, configure.in: Stuff
1942 * ChangeLog: removing auto-generated file
1943 * cygconf: Added instructions for mingw32 build
1944 * Makefile.am: renamed INSTALL to installation.txt
1945 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1946 * mingw32.txt: Added instructions for mingw32 build
1947 * configure.in: Enable assembly under mingw32
1949 2001-10-12 Bradley Bell <btb@icculus.org>
1951 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1952 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1953 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1954 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1955 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1956 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1957 to __DJGPP__, since it's built-in.
1959 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1961 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1962 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1966 2001-10-12 Bradley Bell <btb@icculus.org>
1968 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1969 * Makefile.am: make sure cygconf gets archived
1970 * configure.in: Increment version number in preparation for release
1971 * configure.in: Fix detection of opengl
1972 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1973 cygconf, arch/Makefile.am, arch/include/joy.h,
1974 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1975 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1976 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1977 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1978 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1979 Vastly improved compilability.
1981 2001-10-11 Bradley Bell <btb@icculus.org>
1983 * Makefile.am: Added macros/sdl.m4
1984 * autogen.sh: Added macros/sdl.m4
1986 2001-10-09 Bradley Bell <btb@icculus.org>
1988 * main/vers_id.h: Added DESCENT_VERSION constant
1989 * main/inferno.c: Added command-line help.
1990 * include/ogl_init.h: opengl improvments (following d1x changes)
1992 2001-10-07 Bradley Bell <btb@icculus.org>
1994 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1995 arch/ogl/Makefile.am: Remove duplicate headers.
1997 2001-08-02 Thimo Neubauer <thimo@debian.org>
1999 * mem/mem.c: totally crippled the memory manager because it does
2000 not make sense for non-DOS-systems and it would have been too
2001 complicated to get it 64bit clean
2003 2001-06-19 Bradley Bell <btb@icculus.org>
2005 * cvshowto.txt: updated anonymous password
2007 2001-02-08 Bradley Bell <btb@icculus.org>
2009 * COPYING, license.txt: Added d1x license
2011 2001-02-01 Bradley Bell <btb@icculus.org>
2013 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2015 2001-01-31 Bradley Bell <btb@icculus.org>
2017 * configure.in, arch/include/mouse.h, include/pstypes.h,
2018 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2019 * main/polyobj.c: fix typo
2020 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2021 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2022 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2023 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2024 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2025 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2026 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2027 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2028 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2029 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2030 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2031 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2032 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2033 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2034 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2035 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2036 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2037 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2038 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2039 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2040 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2041 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2042 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2043 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2044 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2045 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2047 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2048 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2049 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2050 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2052 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2054 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2055 cross-compiling, and cygwin fixes
2057 2001-01-30 Bradley Bell <btb@icculus.org>
2059 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2060 include/pstypes.h, include/strutil.h, main/Makefile.am,
2061 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2062 needs --without-assembler and --without-network to compile
2064 2001-01-29 Bradley Bell <btb@icculus.org>
2066 * configure.in, main/Makefile.am: Fixes to build system
2067 * main/kconfig.c: fix for non-linux joysticks
2068 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2069 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2070 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2071 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2072 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2073 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2074 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2076 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2077 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2078 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2079 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2080 sdl_timer.c: Fixed build system, minor fixes
2081 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2082 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2084 2001-01-28 Bradley Bell <btb@icculus.org>
2086 * conf.h.in, configure.in, arch/Makefile.am,
2087 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2088 arch/include/key.h, main/Makefile.am: More header unification...
2089 * main/newdemo.c: Added <ctype.h>
2090 * arch/include/: event.h, joy.h: unified input headers.
2091 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2092 OpenGL now uses SDL-GL instead of gii
2093 * arch/include/: key.h, mouse.h: Unified arch headers
2095 2001-01-25 Bradley Bell <btb@icculus.org>
2097 * autogen.sh: use "set -e" so execution stops if something goes
2100 2001-01-24 Bradley Bell <btb@icculus.org>
2103 * Makefile.am: Add ChangeLog to dist
2104 * ChangeLog: Putting this here so automake doesn't complain
2108 2001-01-24 Bradley Bell <btb@icculus.org>
2110 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2111 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2112 for building ChangeLog from RCS entries
2113 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2114 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2115 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2116 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2117 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2118 arch/Makefile.am, arch/dos/Makefile.am,
2119 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2120 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2121 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2122 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2123 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2124 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2125 unused/Makefile.am, unused/bios/Makefile.am,
2126 unused/lib/Makefile.am, unused/novga/Makefile.am,
2127 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2128 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2129 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2130 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2131 make dist, VPATH builds, ...
2132 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2133 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2134 arch/dos/Makefile.in, arch/linux/Makefile.in,
2135 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2136 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2137 misc/Makefile.in, texmap/Makefile.in: cruft removal
2138 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2140 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2141 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2142 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2143 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2145 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2146 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2147 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2148 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2149 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2150 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2151 main/songs.c, misc/args.c: changed args_find to FindArg
2153 2001-01-22 Bradley Bell <btb@icculus.org>
2155 * configure, main/Makefile.am, main/Makefile.in: configuration
2157 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2158 fix compiler warnings w/opengl
2159 * include/console.h: ggi support
2160 * arch/linux_init.c: svgalib support
2161 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2162 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2163 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2164 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2165 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2166 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2167 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2168 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2169 warnings and enable NDEBUG
2170 * arch/svgalib_init.c: svgalib support
2172 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2174 * main/kconfig.c: joystick support
2176 2001-01-21 Bradley Bell <btb@icculus.org>
2178 * cvshowto.txt: new file, taken from d1x webpage
2179 * AUTHORS, README: Taking over as maintainer of d2x
2180 * ChangeLog: Grab mouse with SDL/X11
2181 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2183 2001-01-20 Bradley Bell <btb@icculus.org>
2185 * configure, configure.in: Turned -Werror back off by default
2186 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2187 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2188 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2189 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2190 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2191 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2192 main/laser.c, main/multi.c, main/network.c, main/network.h,
2193 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2194 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2195 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2196 warnings, for non-OpenGL on linux, anyway...
2198 2001-01-19 Bradley Bell <btb@icculus.org>
2200 * copying: remove duplicate file
2201 * Import of d2x-0.0.9-pre1
2202 * Import of d2x-0.0.8