3 * main/object.h, main/multi.h: get rid of most warnings issued by
4 cpp-precomp of gcc from Mac OS X dev tools
6 2003-10-05 Bradley Bell <btb@icculus.org>
8 * NEWS, configure.ac: increment version number
10 * cfile/cfile.c: better handling of CRLF text files (when that is
13 * utilities/hogcreate.c, utilities/hogextract.c,
14 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
17 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
18 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
21 2003-10-04 Bradley Bell <btb@icculus.org>
23 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
25 * main/netmisc.c: change byte to sbyte, comments/whitespace
27 2003-10-03 Bradley Bell <btb@icculus.org>
29 * cfile/cfile.c, main/config.c: fix win32 eof bug.
31 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
34 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
35 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
36 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
37 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
38 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
39 main/object.c, main/object.h, main/paging.c, main/player.h,
40 main/robot.h, main/segment.h, main/state.c, main/switch.c,
41 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
42 main/weapon.c, main/weapon.h: change byte to sbyte,
45 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
46 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
47 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
48 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
50 * configure.ac: better checking for timeval
52 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
54 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
55 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
56 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
57 arch/win32/winnet.c, configure.ac, include/byteswap.h,
58 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
59 main/multibot.c, main/network.c: Make network architecture
60 choosable from game menu, add support for UDP/IP on Mac OS X and
63 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
65 * include/byteswap.h: added macros for coping with alignment
68 2003-10-02 Bradley Bell <btb@icculus.org>
70 * main/multi.h: added padding to little-endian version of
73 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
75 * main/netmisc.c: delete duplicate function
77 2003-10-01 Bradley Bell <btb@icculus.org>
79 * main/bm.c: make sure d1_texture_indices gets freed between
82 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
84 * main/piggy.h: fix size of d1 shareware descent.pig
86 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
88 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
89 main/gameseq.c, main/piggy.c: fix loading of d1 texture
90 replacements for non-animated textures
92 2003-08-02 Matthew Mueller <donut@dakotacom.net>
94 * main/controls.c: use fixed 20fps wiggle
96 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
98 * Makefile.am, debian/changelog.in, debian/control,
99 debian/d2x-common.dirs, debian/d2x-common.install,
100 debian/d2x-common.manpages, debian/d2x-gl.files,
101 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
102 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
103 utilities/Makefile.am, utilities/hogcreate.1,
104 utilities/hogextract.1, utilities/mvlcreate.1,
105 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
106 add man pages, distribute utility programs in new d2x-common deb
108 * rpm/d2x.spec.in: updated rpm spec file
110 2003-08-02 Bradley Bell <btb@icculus.org>
112 * cfile/cfile.c: update raw_position in cfputc and cfputs
114 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
116 * main/piggy.c: make error message more friendly
118 * main/piggy.c: simplify copying of bitmap flags
120 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
123 * cfile/cfile.c: revert to always using custom fgets
125 * main/endlevel.c, main/mission.c: handle missing exit sequence
126 components gracefully
128 * main/playsave.c: comments
130 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
132 * cfile/cfile.c: update raw_position in cfwrite
134 * main/network.c: comments/formatting
136 2003-06-22 Bradley Bell <btb@icculus.org>
138 * cfile/cfile.c: use standard fgets for non-archive files
140 * main/movie.c: use con_printf for missing movie warning
142 2003-06-18 Bradley Bell <btb@icculus.org>
144 * main/movie.c: fixed cfile conversion of movielib code
146 * main/console.c, main/hud.c: strip out colors, etc when printing
149 * include/u_mem.h: fix NDEBUG calloc macro
151 2003-06-15 Bradley Bell <btb@icculus.org>
153 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
156 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
157 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
158 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
159 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
160 main/scores.c, main/state.c, main/text.c, misc/args.c,
161 misc/strio.c: convert file i/o to cfile
163 2003-06-14 Bradley Bell <btb@icculus.org>
165 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
166 writing and other modes besides "rb" (mostly taken from
169 2003-06-09 Bradley Bell <btb@icculus.org>
171 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
174 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
175 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
178 2003-06-07 Taylor Richards <taylor@icculus.org>
180 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
182 2003-06-07 Bradley Bell <btb@icculus.org>
184 * main/console.c: fix non-console build
186 * main/gamesave.c: comments
188 * main/bm.c: remove redundant break
190 2003-06-06 Bradley Bell <btb@icculus.org>
192 * main/gauges.c, main/kconfig.c: comments/formatting
194 * console/.cvsignore: added .cvsignore
196 * main/console.c: can't write to console after it's closed
198 2003-06-05 Bradley Bell <btb@icculus.org>
200 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
201 console/internal.c, console/internal.h, include/CON_console.h,
202 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
203 finish console conversion away from SDL
205 2003-06-04 Bradley Bell <btb@icculus.org>
207 * console/CON_console.c, include/CON.console.h, include/console.h,
208 main/console.c, main/game.c: console conversion to native gr,
211 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
212 put prototype for gr_bm_bitblt in gr.h
214 2003-06-03 Bradley Bell <btb@icculus.org>
216 * console/CON_console.c, console/DT_drawtext.c,
217 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
218 main/console.c: use native fonts for console
220 * main/playsave.c: use shorts for short data
222 2003-06-02 Bradley Bell <btb@icculus.org>
224 * configure.ac, main/console.c: set console background, fix
227 2003-06-01 Bradley Bell <btb@icculus.org>
229 * Makefile.am, arch/sdl/event.c, configure.ac,
230 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
231 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
232 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
233 main/gamerend.c: added console code (from SDL_console)
235 2003-05-30 Bradley Bell <btb@icculus.org>
237 * README: minor update
239 2003-05-28 Bradley Bell <btb@icculus.org>
241 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
246 2003-06-06 Bradley Bell <btb@icculus.org>
248 * main/kconfig.c: fix crash in control menus
250 * main/gauges.c: force cockpit redraw in opengl
252 * main/gamerend.c: move ogl swap, so cockpit and console get
255 2003-06-01 Bradley Bell <btb@icculus.org>
257 * configure.ac, libmve/mveplay.c: define struct timeval if needed
261 2003-05-12 Bradley Bell <btb@icculus.org>
263 * configure.ac: increment version number
265 * main/bm.c: use con_printf for exit model warnings
267 * configure.ac: must check for timespec after setting -mno-cygwin
269 * main/inferno.c: added -nohogdir and -userdir options
271 * NEWS, main/titles.c: use briefings with no extension
275 2003-04-30 Bradley Bell <btb@icculus.org>
277 * configure.ac: have to include time.h when checking for nanosleep
279 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
282 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
283 increment version number
285 * main/Makefile.am: make dist fix
289 2003-04-29 Bradley Bell <btb@icculus.org>
291 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
294 2003-04-24 Bradley Bell <btb@icculus.org>
296 * configure.ac: increment version number
298 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
301 2003-04-24 Ingo van Lil <inguin@gmx.de>
303 * main/render.c: fix misspellings of NDEBUG
307 2003-04-14 Bradley Bell <btb@icculus.org>
309 * cfile/cfile.c: prefer files from d2 hog over d1 hog
311 2003-04-11 Bradley Bell <btb@icculus.org>
313 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
318 2003-04-11 Bradley Bell <btb@icculus.org>
320 * libmve/mveplay.c: use _sleep instead of sleep on win32
322 * Makefile.am, README, README.utils, arch/sdl/digi.c,
323 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
324 include/cfile.h, include/error.h, libmve/Makefile.am,
325 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
326 main/endlevel.h, main/playsave.c, misc/fileutil.c:
327 utilities/Makefile.am: comments/formatting/dist problems
329 * configure.ac: use different defines for os x
331 2003-04-07 Bradley Bell <btb@icculus.org>
333 * include/error.h, misc/error.c: put some old stuff back in,
334 eliminate duplicate error messages
336 * main/text.c: don't die on text not found
339 * main/inferno.c: print some useful info if hog not found, allow
340 -help to work if no text available
342 2003-04-07 Steffen Pohle <stpohle@gmx.net>
344 * arch/linux/Makefile.am: revert to previous version, so linux
347 2003-04-03 Bradley Bell <btb@icculus.org>
349 * main/endlevel.c: fixed exit model scheme yet again
351 2003-04-02 Bradley Bell <btb@icculus.org>
353 * misc/error.c: call Int3 on Assert
355 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
358 * main/wall.c: don't die when trying to toggle nonexistent
359 segment... vertigo level 10 is buggy!
361 * main/gamemine.c: comments/formatting
363 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
365 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
366 main/inferno.c: Allow use of 22K sound samples
368 2003-03-29 Bradley Bell <btb@icculus.org>
370 * arch/ogl/gr.c: default to bitmapped reticle
372 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
373 main/polyobj.c: rewrote endlevel stuff to reread exit model info
376 * arch/sdl/joy.c: fixed text seen for hats in control config
379 2003-03-28 Bradley Bell <btb@icculus.org>
381 * main/bm.c: heh, model nums in vertigo are hardcoded,
382 N_D2_POLYGON_MODELS can't change
384 * configure.ac, include/d1x.xpm, include/descent.xpm,
385 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
388 2003-03-27 Bradley Bell <btb@icculus.org>
390 * main/text.h: fixed text references for hat directions
392 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
394 2003-03-26 Bradley Bell <btb@icculus.org>
396 * main/playsave.c: make d2x keys backward compatible
398 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
400 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
403 2003-03-26 Bradley Bell <btb@icculus.org>
405 * main/piggy.c: fix crash when d1 data not present
407 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
408 read/write from plr file
410 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
411 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
412 added escort.h header
414 2003-03-25 Bradley Bell <btb@icculus.org>
416 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
417 D1_PIGFILE ("descent.pig") macro
419 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
420 models from d1 pig file
422 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
423 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
424 really) from d1 pig file
426 2003-03-23 Bradley Bell <btb@icculus.org>
428 * main/bm.c: stop extra robots from overwriting exit models
430 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
431 texture list doesn't get full
433 * main/bm.c: fix mem leak when reading extra robots
435 2003-03-21 Bradley Bell <btb@icculus.org>
437 * main/menu.c: Added option to set movie resolution (mostly works)
439 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
441 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
442 replacement functions to piggy.c
444 * main/gameseq.c: attempt to support mac d1 descent.pig
446 * main/bm.c: fix mem leak
448 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
449 files, both d1 and d2 oem briefing where showed
451 * main/inferno.c, main/movie.c: Change the default movie
452 resolution to "high", implement the option -lowresmovies
454 2003-03-20 Bradley Bell <btb@icculus.org>
456 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
458 * main/piggy.c: comments
460 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
462 * main/gameseq.c: delete duplicate function
464 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
466 2003-03-19 Bradley Bell <btb@icculus.org>
468 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
469 (cddb discid) support
471 * arch/sdl/digi.c, main/kludge.c: implemented
472 digi_link_sound_to_object3 for looping sounds, other looping stuff
474 * arch/sdl/gr.c: removing dependencies on stuff in main/
476 * arch/linux/Makefile.am, arch/linux/init.c,
477 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
478 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
479 other header cleanups
481 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
483 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
485 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
486 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
487 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
488 load d1 textures for d1 levels
490 2003-03-19 Bradley Bell <btb@icculus.org>
492 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
493 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
494 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
495 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
498 * README: added some OS X info
500 2003-03-17 Bradley Bell <btb@icculus.org>
502 * main/newdemo.c: simplify DEMO_FILENAME macro
504 * main/console.c, main/game.c: enable experimental console support
506 * main/gamerend.c: fixed location of fps meter in multi
508 2003-03-16 Bradley Bell <btb@icculus.org>
510 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
511 also look in shared data dir for demos
513 * main/newdemo.c, main/newdemo.h: comments/formatting
515 2003-03-15 Christopher Thielen <chris@luethy.net>
517 * main/kludge.c: set CDROM_dir back to "." - tricks game into
518 thinking d2 cd is always present
520 2003-03-15 Bradley Bell <btb@icculus.org>
522 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
525 * arch/sdl/rbaudio.c: formatting, enabled volume control under
528 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
529 gr_init. don't really know why this works, though
531 2003-03-14 Bradley Bell <btb@icculus.org>
533 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
535 * unused/bios/rbaudio.h: removed duplicate file
537 2003-03-14 Christopher Thielen <chris@luethy.net>
539 * arch/sdl/rbaudio.c: stop cd audio when exiting
541 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
543 * main/gamecntl.c: add comments to the "only matt knows" cheats
545 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
547 * main/gamemine.c: formatting, better texture conversion for d1
550 2003-03-14 Bradley Bell <btb@icculus.org>
552 * main/piggy.c: must swap all mac version pigfiles
554 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
555 main/multi.c: formatting, minor cleanups
557 * 2d/rle.c: need to swap line_size on bigendian machines
559 * main/mission.c, main/mission.h: detect mac full version hogfile
561 2003-03-13 Bradley Bell <btb@icculus.org>
563 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
564 added joy/mouse sensitivity slider, increased range to 16, and
567 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
570 * arch/linux/Makefile.am: removed extra backslash
572 * TODO, installation.txt: updated some documentation
574 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
575 menu, with maxfps option
577 2003-03-12 Bradley Bell <btb@icculus.org>
579 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
581 * arch/linux/alsadigi.c, arch/linux/findfile.c,
582 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
583 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
584 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
585 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
586 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
587 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
588 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
589 arch/linux/include/music.h, arch/linux/include/serial.h,
590 arch/linux/include/ukali.h: formatting
592 2003-03-11 Chris Arena <ccarena@cox.net>
594 * main/menu.c: fixed brightness slider
596 2003-03-01 Bradley Bell <btb@icculus.org>
598 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
599 robots and animated bitmaps work, but colors are messed up
601 2003-02-28 Bradley Bell <btb@icculus.org>
603 * main/player.h: whitespace
605 * main/automap.c, main/cntrlcen.c, main/collide.c,
606 main/gamerend.c: use Builtin_mission_num instead of 0 (if
607 descent.hog is present, d1 becomes mission 0)
609 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
610 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
611 arch/win32/winnet.c: MinGW compiles with network enabled again,
612 but still doesn't work
616 2003-02-28 Bradley Bell <btb@icculus.org>
618 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
619 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
622 2003-02-27 Bradley Bell <btb@icculus.org>
624 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
625 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
626 main/network.c, main/network.h: noted that hoard.ham is only needed
627 for multiplayer HOARD games, and should not be equated with
628 "vertigo". put HoardEquipped() back in network.c.
630 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
631 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
632 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
633 use timer_delay instead of d_delay
635 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
637 * main/render.c: added replacement qsort for solaris
639 2003-02-26 Bradley Bell <btb@icculus.org>
641 * main/gamemine.c: texture conversion for d1 shareware
643 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
645 * main/gamemine.c: better texture conversion for d1 levels
647 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
649 * main/kconfig.c: fix joystick support under MinGW
651 2003-02-26 Bradley Bell <btb@icculus.org>
653 * main/playsave.c: fix swapping glitch
655 * configure.ac, readme.txt: clean stuff up, getting ready for
658 * main/titles.c: begin support for rendering spinning robots in
661 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
664 * main/gamemine.c: load d1 shareware levels!
666 2003-02-25 Bradley Bell <btb@icculus.org>
670 * autogen.sh: add warning about old auto* versions, use
673 2003-02-24 Bradley Bell <btb@icculus.org>
675 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
676 briefings mostly working
677 * main/movie.c, main/titles.c: fixed some more briefing glitches
679 2003-02-23 Bradley Bell <btb@icculus.org>
681 * main/movie.c: fixed crash when using shareware data files
683 * arch/sdl/digi.c: fix crash on non-existent sounds
684 (i.e. shareware data)
686 2003-02-22 Bradley Bell <btb@icculus.org>
688 * main/titles.c: fixed fullscreen toggle in briefings
690 2003-02-21 Bradley Bell <btb@icculus.org>
692 * configure.ac: check for mingw when enabling nasm
693 * main/playsave.c: enable loading player files of either byte
696 2003-02-20 Bradley Bell <btb@icculus.org>
698 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
699 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
700 #343, not "rest of solution to bug #344"
701 * arch/sdl/timer.c, include/timer.h: revert to more accurate
703 * main/kludge.c: partial solution to bug #344
704 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
705 * compilerdefs.txt: added linux/mips info
706 * ChangeLog: clean up changelog
708 2003-02-19 Bradley Bell <btb@icculus.org>
710 * libmve/mveplay.c: os x needs nanosleep prototype.
712 2003-02-18 Bradley Bell <btb@icculus.org>
714 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
715 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
716 to disable/enable audio
717 * libmve/: mve_main.c, mveplay.c: bigendian fixes
718 * main/: movie.h, titles.c: make sure movie's palette is set before
719 writing briefing text. Fixes bug #359
720 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
722 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
723 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
725 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
727 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
728 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
729 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
731 * include/libmve.h: blah
733 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
735 * main/render.c: 2nd attempt to fix solaris qsort bug
737 2003-02-18 Bradley Bell <btb@icculus.org>
739 * configure.ac, include/pstypes.h: put alignment detection in
742 2003-02-17 Bradley Bell <btb@icculus.org>
744 * Makefile.am, README.utils, configure.ac, include/libmve.h,
745 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
746 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
747 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
748 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
749 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
750 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
751 moved mve stuff to separate subdir
752 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
753 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
754 mve code. Fixes (at least) bugs #41, #348, and #350.
756 2003-02-14 Bradley Bell <btb@icculus.org>
758 * main/Makefile.am: no more Makefile.mveplay. again
759 * main/mveplay.c: typo
761 2003-02-13 Bradley Bell <btb@icculus.org>
763 * utilities/mvlextract.c: uint -> unsigned int
764 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
765 standalone mveplayer, win32 support
766 * main/movie.c: random bugfixes, win32 support
767 * arch/sdl/Makefile.am: formatting
768 * configure.ac: disable networking on mac/win for now
769 * main/newmenu.c: comments
771 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
773 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
774 redundant swap functions.
776 2003-02-13 Bradley Bell <btb@icculus.org>
778 * ChangeLog: update changelog
780 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
782 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
783 polymodel alignment issues.
785 2003-02-13 Bradley Bell <btb@icculus.org>
787 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
788 fix various little bugs
789 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
790 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
791 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
793 * README.utils: new file
794 * main/: mve_main.c, mveplay.c: more movie fixes
795 * README: updated README
796 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
798 2003-02-12 Bradley Bell <btb@icculus.org>
800 * utilities/mvlextract.c: bigendian mvl support
801 * main/mveplay.c: formatting, stuff
802 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
803 truecolor mve support, standalone mveplayer
804 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
805 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
806 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
809 2003-01-22 Bradley Bell <btb@icculus.org>
811 * include/: interp.h, interp.h: restore prototype for
812 swap_polygon_model_data
814 2003-01-21 Bradley Bell <btb@icculus.org>
816 * main/piggy.c: use memcpy to avoid alignment problem
817 * compilerdefs.txt: updated some defs, added sunos/sparc
819 2003-01-15 Bradley Bell <btb@icculus.org>
821 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
822 * main/gamemine.c: attempting to support d1 shareware
823 * compilerdefs.txt: update defs
825 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
827 * main/mveplay.c: fix several bugs, comments, formatting.
829 2003-01-15 Bradley Bell <btb@icculus.org>
831 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
832 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
833 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
834 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
836 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
839 2003-01-11 Bradley Bell <btb@icculus.org>
841 * main/: mission.c, mission.h: attempt to support d1 for mac
843 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
846 2003-01-09 Bradley Bell <btb@icculus.org>
848 * main/movie.c: use ifdef around gr_toggle_fullscreen
850 2003-01-07 Bradley Bell <btb@icculus.org>
852 * Makefile.am, descent.msn, installation.txt, main/mission.c,
853 main/mission.h: don't need .msn file for descent.hog anymore
856 2003-01-06 Bradley Bell <btb@icculus.org>
858 * main/mission.h, main/mission.c: comments
859 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
862 2003-01-03 Bradley Bell <btb@icculus.org>
864 * utilities/: txb2txt.c, txt2txb.c: remove old files
865 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
866 * main/polyobj.c: attempt to make read_model_file
868 * main/menu.c: move vertigo text
870 2003-01-02 Bradley Bell <btb@icculus.org>
872 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
873 main/polyobj.h: cleanup alignment changes
874 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
875 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
876 main/object.h: fix alignment issues on sparc
877 * cvshowto.txt: update cvs info
879 * 2d/rle.c: make rle_swap handle RLE_BIG
881 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
883 * main/render.c: workaround solaris qsort bug
885 2003-01-01 Steffen Pohle <stpohle@gmx.net>
887 * arch/linux/linuxnet.c, arch/linux/ukali.c,
888 arch/linux/include/ukali.h, main/inferno.c: enabled kali
889 * arch/linux/Makefile.am: enabled linux joystick, kali
890 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
891 arch/sdl/event.c: enabled linux joystick
893 2002-12-31 Bradley Bell <btb@icculus.org>
895 * main/gamemine.c: simplified warning msg
896 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
897 * main/render.h: fix compiler warning
899 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
901 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
903 2002-12-24 Bradley Bell <btb@icculus.org>
905 * main/mission.c: fixes an infinite loop which was caused by d2x
906 thinking d2demo was a descent 1 mission
908 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
910 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
912 2002-12-24 Bradley Bell <btb@icculus.org>
914 * main/render.c: comments
916 2002-10-30 Bradley Bell <btb@icculus.org>
918 * main/inferno.c: add help for -hogdir option
919 * main/inferno.c: added -hogdir option
921 2002-10-28 Bradley Bell <btb@icculus.org>
923 * main/: inferno.c, menu.c: enabled Vertigo displays
926 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
928 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
929 main/netmisc.c, main/network.c: simplify and eliminate redundant
932 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
934 * maths/fixc.c: fix infinite loop in quad_sqrt.
935 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
936 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
938 2002-10-12 Bradley Bell <btb@icculus.org>
940 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
942 2002-10-11 Bradley Bell <btb@icculus.org>
944 * main/hud.c: make hud_message work correctly
945 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
947 * main/network.c: formatting, small fixes
949 2002-10-10 Bradley Bell <btb@icculus.org>
951 * main/netmisc.h: no swap_object for little-endian
952 * main/: netmisc.h, network.c: use macros to simplify network
954 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
956 * main/inferno.c: enable loading screen for mac shareware with
958 * main/netmisc.c: whitespace
959 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
961 * main/hud.c: whitespace
962 * configure.ac: remove shareware build, add macdata build
963 * main/songs.c: whitespace
964 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
965 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
967 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
970 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
972 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
973 comments, formatting, etc.
974 * iff/iff.c: fix bigendian iff loading.
976 2002-10-03 Bradley Bell <btb@icculus.org>
978 * utilities/txb2tex.c: typo
979 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
980 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
982 * arch/sdl/mouse.c: whitespace
984 2002-09-19 Bradley Bell <btb@icculus.org>
986 * main/kconfig.c: fix a oops, add old logs
987 * main/kconfig.c: support for >3 mouse buttons
989 2002-09-18 Bradley Bell <btb@icculus.org>
991 * include/gr.h: fix palette swap define
993 2002-09-14 Bradley Bell <btb@icculus.org>
995 * main/titles.c: load hires briefing screen if lores doesn't exist
996 (i.e. vertigo) and MenuHires=0
998 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1000 * main/: multi.h, network.h: pack some structures for ipx
1003 2002-09-14 Bradley Bell <btb@icculus.org>
1005 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1006 and load_endlevel_data() to expect newline-terminated strings, fix
1007 load_game_data to read null-terminated string for
1010 2002-09-07 Bradley Bell <btb@icculus.org>
1012 * main/newmenu.c: added error message
1013 * main/menu.h: enable -nohires with mac shareware
1014 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1015 * 2d/font.c: enable 0/255 palette swap for fonts
1016 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1018 * 2d/2dsline.c: fix ogl blooper
1020 2002-09-05 Bradley Bell <btb@icculus.org>
1022 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1024 * include/strutil.h: need string.h for strcasecmp
1025 * include/rle.h: okay, maybe it needs to be this way
1026 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1027 * 2d/scalec.c: more stuff from d2src
1028 * 2d/rle.c: more stuff from d2src, formatting
1029 * 2d/font.c: useless cruft
1030 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1031 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1034 2002-09-04 Bradley Bell <btb@icculus.org>
1036 * include/grdef.h: fix compiler warnings
1037 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1038 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1040 * main/game.c: we want the mac ibitblt for everything but dos and
1042 * main/texmerge.c: these routines are in tmerge.c
1043 * main/credits.c: enable credits for mac and oem data
1044 * main/bm.c: use either exit.ham or exit.pofs
1045 * include/ibitblt.h: enable some more code from d2src
1046 * include/gr.h: enable mac ubitblt_double
1047 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1048 * include/grdef.h: moved some inline asm from linear.h
1049 * 2d/ibitblt.c: brought in line with original d2 version
1050 * 2d/bitblt.c: reverted to original d2 version of this file, then
1051 added d1x enhancements
1052 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1053 * 2d/linear.h: moved these back to their original locations
1055 * main/mveplay.c: close some memory holes, speed up palette loading
1056 * main/movie.c: added fullscreen toggle while playing movies
1057 * main/inferno.c: comment out -superhires help text (always on)
1058 * include/timer.h: added approx_fsec_to_usec macro
1059 * arch/sdl/joy.c: fix compiler warning
1061 2002-09-01 Bradley Bell <btb@icculus.org>
1063 * main/network.c: oops
1064 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1065 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1066 timer_get_fixed_seconds
1069 2002-08-31 Bradley Bell <btb@icculus.org>
1071 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1073 * main/multi.h: network endian stuff
1074 * 2d/font.c, include/gr.h: fast file i/o for font headers
1075 * arch/win32/arch_ip.cpp: unused file
1076 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1077 bigendian networking fixes
1078 * main/menu.c: make net menu more accurate, also make superhires
1080 * include/pstypes.h: better to have __pack__ all the time, I think.
1081 needed for networking, e.g.
1082 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1084 * arch/win32/Makefile.am: unused file
1087 2002-08-30 Bradley Bell <btb@icculus.org>
1089 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1090 * main/: newmenu.h, titles.c: formatting
1091 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1092 main/multi.h: networking works, finally
1093 * TODO: added TODO file
1094 * arch/linux/arch_ip.cpp: unused fine
1095 * README: network sorta working
1096 * main/: Makefile.am, multi.c, network.c, network.h: more
1098 * main/menu.c: load builtin mission correctly
1099 * main/inferno.c: documentation
1100 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1102 * main/Makefile.mveplay: don't need no more
1104 2002-08-29 Bradley Bell <btb@icculus.org>
1106 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1107 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1108 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1110 * include/ipx_drv.h: more network fixing
1111 * arch/linux/include/ipx_drv.h: more network fixing
1112 * include/ipx.h: formatting
1113 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1114 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1115 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1116 main/inferno.c: fixed networking fuck-up?
1117 * Makefile.am: moved mingw info to README
1118 * README, mingw32.txt: moved mingw info to README
1120 2002-08-27 Bradley Bell <btb@icculus.org>
1122 * utilities/mvlextract.c: allow specifying file to extract
1123 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1125 * utilities/hogextract.c: allow specifying file to extract
1126 * main/mission.c: Have to get mission_num _after_ promoting...
1127 * main/: gameseq.c, titles.c: beginning d1 briefing support
1128 * descent.msn: beginning d1 briefing support
1129 * main/: titles.c, titles.h: d1-style mission briefings
1130 * main/piggy.h: whitespace
1131 * main/movie.c: beginning robot movie support, fall back on lo/hi
1132 res if hi/lo not available
1133 * main/mission.c: added Builtin_mission_num for builtin mission,
1134 D1Hogdir, d1-style mission briefings
1135 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1137 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1138 (for d1 missions that need d1 data)
1139 * 2d/ibitblt.c: whitespace
1141 2002-08-26 Bradley Bell <btb@icculus.org>
1143 * utilities/mvlcreate.c: oops
1144 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1146 * utilities/hogextract.c: added [v]iew option
1147 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1148 * main/titles.c: fix writable string, disable DumbAdjust thing
1149 * main/polyobj.h: whitespace
1150 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1152 * main/movie.c: read movies from AltHogDir, other fixes
1153 * main/: mission.c, mission.h: fix bug w/mission filename
1154 * main/gameseq.c: comments
1155 * main/digi.h: whitespace n stuff
1156 * include/mve_audio.h: added audio flag macros
1157 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1161 2002-08-23 Bradley Bell <btb@icculus.org>
1163 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1165 * Makefile.am: remove d2demo.mn2
1166 * cfile/cfile.c, include/cfile.h: add cfile_size function
1167 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1168 eliminate need for .mn2 files for oem and demo
1170 2002-08-22 Bradley Bell <btb@icculus.org>
1172 * main/bm.c: fix for vertigo
1173 * main/menu.h: make OEM menu pcx available
1174 * 2d/rle.c: merge with original d2 file
1175 * Makefile.am, configure.ac: let mission files get installed by
1178 2002-08-17 Bradley Bell <btb@icculus.org>
1180 * configure.ac: make FAST_FILE_IO the default on little-endian
1182 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1183 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1186 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1188 * main/: game.c, menu.c, mission.c: promote builtin missions.
1190 2002-08-15 Bradley Bell <btb@icculus.org>
1192 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1193 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1194 * utilities/.cvsignore: added cvsignore
1195 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1197 * main/piggy.c: mac data file loading
1198 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1199 transparency and swap 0/255 correctly for mac data files
1201 2002-08-13 Bradley Bell <btb@icculus.org>
1203 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1204 to utilities to avoid conflict with c++ std lib <utility>
1205 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1206 txt2txb.c: moved utility to utilities to avoid conflict with c++
1208 * Makefile.am, configure.ac: add utilities
1210 2002-08-09 Bradley Bell <btb@icculus.org>
1212 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1215 2002-08-08 Bradley Bell <btb@icculus.org>
1217 * main/inferno.c: comments
1218 * main/: newmenu.c, songs.c: mac demo datafile support
1219 * installation.txt: update
1220 * main/gamesave.c: use lowercase for consistency
1221 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1222 models for other than d2demo
1224 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1226 * main/gamemine.c: formatting, better d1 texture conversion
1227 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1228 main/mission.h: recognize .msn mission files.
1230 2002-08-07 Bradley Bell <btb@icculus.org>
1232 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1233 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1234 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1235 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1236 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1237 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1240 2002-08-06 Bradley Bell <btb@icculus.org>
1242 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1243 * main/Makefile.am: formatting
1244 * 2d/font.c: make gr_remap_font just reload the whole thing
1245 * configure.ac: formatting
1246 * Makefile.am: added d2demo.mn2
1247 * d2demo.mn2: mission file for shareware
1248 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1249 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1250 * main/sounds.h: shareware stuff, whitespace
1251 * main/: polyobj.c, polyobj.h: more fast i/o macros
1252 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1254 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1255 endlevel stuff to non-shareware, allow movies/endlevel for
1257 * main/cntrlcen.c: typo
1258 * main/bm.h: use global Piggy_hamfile_version
1259 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1260 macros, use global Piggy_hamfile_version
1261 * main/Makefile.am: terrain and movie stuff always used now
1262 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1264 * main/: gamemine.c, gamesave.c: load DMB levels
1265 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1266 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1268 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1270 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1272 2002-08-04 Bradley Bell <btb@icculus.org>
1274 * main/inferno.c: shareware stuff, formatting
1275 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1276 * arch/sdl/gr.c: don't need to set mode in gr_init
1278 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1280 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1282 * Makefile.am, descent.mn2: added mission file for descent 1
1284 2002-08-02 Bradley Bell <btb@icculus.org>
1286 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1287 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1288 main/piggy.h, misc/error.c: junk
1289 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1290 render.h, scores.c, scores.h, terrain.c: shareware stuff
1291 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1292 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1293 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1294 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1295 main/weapon.c, main/weapon.h: fast i/o macros
1297 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1299 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1300 main/gamemine.h, main/gamesave.c: load d1 levels
1302 2002-07-30 Bradley Bell <btb@icculus.org>
1304 * configure.ac: oops
1305 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1307 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1308 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1309 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1310 main/piggy.c, main/titles.c: support shareware datafiles!
1311 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1312 piggy.c: SHAREWARE fixes
1314 2002-07-29 Bradley Bell <btb@icculus.org>
1316 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1317 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1318 misc/fileutil.c: Portability - OS X support
1320 2002-07-27 Bradley Bell <btb@icculus.org>
1322 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1323 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1324 segment.h: portability
1325 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1326 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1327 main/wall.h: portabilization
1328 * 2d/font.c, include/gr.h: portability
1330 2002-07-26 Bradley Bell <btb@icculus.org>
1332 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1333 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1334 * main/player.c: foo
1335 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1336 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1337 misc/fileutil.h: portable file i/o utils
1338 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1339 writable string anymore... / formatting
1340 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1341 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1342 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1343 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1344 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1345 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1346 portable-izing file loading routines
1348 2002-07-24 Bradley Bell <btb@icculus.org>
1350 * main/mveplay.c: correctly play files with 16bit uncompressed
1351 audio, mem checking, etc
1352 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1355 2002-07-23 Bradley Bell <btb@icculus.org>
1357 * misc/Makefile.am: unused file
1358 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1359 main/sounds.h: remove experimental nmovie stuff
1360 * main/movie.c: add some debugging output
1362 2002-07-22 Bradley Bell <btb@icculus.org>
1364 * main/: console.c, state.c: simplified header
1365 * main/movie.c: enable mveplay audio
1366 * main/old/movie.c: moved to main/
1367 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1368 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1369 main/mvelib.c, main/mveplay.c: initial movie support
1370 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1371 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1372 include/ogl_init.h, include/pstypes.h, main/console.c,
1373 main/state.c, mem/mem.c: OS X stuff
1374 * configure.ac: OS X and movie stuff
1376 2002-07-19 Bradley Bell <btb@icculus.org>
1378 * compilerdefs.txt: OSX defs
1380 2002-07-18 Bradley Bell <btb@icculus.org>
1382 * main/inferno.c: use simpler rcs tags
1383 * autogen.sh: keep Changelog in cvs (and use --accum)
1384 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1385 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1386 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1387 main/songs.c: changed cdrom->rbaudio
1388 * include/rbaudio.h: moved to /include
1390 2002-07-17 Bradley Bell <btb@icculus.org>
1392 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1393 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1394 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1395 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1396 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1397 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1398 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1399 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1400 3d/setup.c: use simpler rcs tags
1405 2002-07-17 Bradley Bell <btb@icculus.org>
1407 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1408 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1409 * debian/rules: don't need readme's
1410 * debian/rules: move d1x license to COPYING, license clarifications
1411 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1412 license to COPYING, license clarifications
1413 * debian/rules: fix debian docs
1414 * debian/rules: fix debian manpages
1415 * debian/d2x-sdl.menu: fix debian menu
1416 * debian/rules: link to undocumented man page for debs
1417 * Makefile.am, configure.ac, debian/control, debian/copyright,
1418 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1419 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1420 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1423 2002-07-16 Bradley Bell <btb@icculus.org>
1425 * debian/: rules, changelog.in: deb stuff
1426 * configure.ac: cleaner nasm detection
1427 * debian/: changelog.in, control, rules: deb stuff
1428 * README, installation.txt: typos, stuff
1429 * configure.ac: better #defines
1430 * configure.ac: whitespace
1431 * configure.ac: better documentation
1432 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1433 SDL_JOYSTICK not needed
1434 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1435 * configure.ac: need higher SDL for joystick
1436 * debian/: control, rules: deb stuff
1437 * arch/sdl/joy.c: old junk
1438 * Makefile.am, configure.ac: automake updates
1439 * main/: inferno.c, text.c: don't use althogdir on non-unix
1440 * configure.ac: more autoconf updates
1441 * misc/strutil.c: better strrev
1442 * main/inferno.c: need limits.h on mingw also
1443 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1446 2002-04-19 Bradley Bell <btb@icculus.org>
1448 * main/network.c: let hoard.ham be a cfile
1449 * main/text.c: better error message when hog not found
1452 2002-03-23 Bradley Bell <btb@icculus.org>
1454 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1455 arch/sdl/Makefile.am: Use SDL joystick automatically
1456 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1458 2002-03-05 Bradley Bell <btb@icculus.org>
1460 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1463 2002-02-23 Bradley Bell <btb@icculus.org>
1465 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1466 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1467 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1468 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1469 main/editor/Makefile.am: moved includes to include
1470 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1471 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1472 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1473 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1475 * main/game.c: disabled cockpit for OGL, formatting
1476 * 2d/ibitblt.c: formatting
1478 2002-02-16 Bradley Bell <btb@icculus.org>
1480 * include/oldsdl.h: check for older macros
1481 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1482 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1483 allow older sdl versions
1485 2002-02-15 Bradley Bell <btb@icculus.org>
1487 * main/: automap.c, automap.h, inferno.c: automap resolution now
1489 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1490 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1491 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1492 win32/include/key_arch.h: never mind - that would be pointless
1493 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1494 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1495 win32/include/key_arch.h: copied files from d1x
1496 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1497 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1498 * main/multipow.c: need conf.h
1499 * arch/win32/Makefile.am: new file
1500 * include/pstypes.h: added u_int16_t (needed in base_ip)
1501 * arch/win32/arch_ip.cpp: copied from d1x
1503 2002-02-14 Bradley Bell <btb@icculus.org>
1505 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1506 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1507 main/netlist.c: Added hotkeys to toggle fullscreen mode
1508 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1509 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1510 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1511 reorder.h: Lotsa networking stuff from d1x
1513 2002-02-13 Bradley Bell <btb@icculus.org>
1515 * include/gr.h, main/game.c: Fullscreen toggle stuff
1516 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1518 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1519 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1522 2002-02-11 Bradley Bell <btb@icculus.org>
1524 * main/bm.c: use portable loader if bigendian
1525 * include/pstypes.h: don't define bool for c++
1526 * include/cfile.h: extern AltHogDir stuff
1527 * include/byteswap.h: use WORDS_BIGENDIAN
1528 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1529 * main/vers_id.h: added D2X_IVER
1530 * misc/args.c: don't use d1x.ini
1531 * Makefile.am: rpm stuff
1532 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1535 2002-02-09 Bradley Bell <btb@icculus.org>
1537 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1539 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1541 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1544 2002-02-06 Bradley Bell <btb@icculus.org>
1546 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1547 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1548 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1549 * debian/: changelog.in, control, copyright, d2x-gl.files,
1550 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1554 2002-02-02 Bradley Bell <btb@icculus.org>
1556 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1557 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1558 Enabled RELEASE option
1560 2002-01-31 Bradley Bell <btb@icculus.org>
1562 * Makefile.am, configure.ac: specify prerequisite versions of
1563 autoconf and automake
1565 2002-01-29 Bradley Bell <btb@icculus.org>
1567 * main/mission.c: RCS header added
1568 * main/inferno.c: update copyright date
1569 * main/mission.c: allow missions to be in AltHogDir
1570 * configure.ac: Display results of configure
1571 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1574 2002-01-28 Bradley Bell <btb@icculus.org>
1576 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1577 Data files now go in DATADIR/games/d2x, user files now go in
1580 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1582 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1583 files now go in ~/.d2x
1585 2002-01-24 Bradley Bell <btb@icculus.org>
1587 * configure.ac: fix nasm not found error message
1589 2002-01-18 Bradley Bell <btb@icculus.org>
1591 * configure.in: getting rid of old configure.in
1592 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1593 main/movie.c: Movie playing kludgey stuff
1594 * misc/args.c: formatting
1595 * main/inferno.c: allow -h for help
1596 * include/error.h: don't die on int3, unless -debug given
1597 * mingw32.txt: more stuff
1599 2001-12-29 Bradley Bell <btb@icculus.org>
1601 * Makefile.am: Got rid of thinking.txt
1602 * main/inferno.c: document -nomovies option
1604 2001-12-28 Bradley Bell <btb@icculus.org>
1606 * main/titles.c: formatting, put some code into place for rendering
1607 of robots during briefings
1609 2001-12-27 Bradley Bell <btb@icculus.org>
1613 2001-12-23 Craig Hadady <chadady@iglou.com>
1615 * 2d/rle.c: fixed bug in dummy array.
1617 2001-12-03 Bradley Bell <btb@icculus.org>
1619 * arch/sdl/init.c: fix formatting
1620 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1621 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1622 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1623 and sdl joystick stuff
1625 2001-11-30 Bradley Bell <btb@icculus.org>
1627 * thinking.txt: not needed
1629 2001-11-27 Bradley Bell <btb@icculus.org>
1631 * cygconf, mingw32.txt: use sdl from source on cygwin
1632 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1633 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1634 SDL_CFLAGS to CFLAGS
1636 2001-11-27 Bradley Bell <btb@icculus.org>
1640 2001-11-14 Bradley Bell <btb@icculus.org>
1642 * texmap/scanline.c: use optimization flags as texmap default
1643 * NEWS: mouse wheel, etc
1644 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1645 wheel to emulate 3rd axis
1646 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1647 * include/error.h: kludge to ungrab mouse when we hit an int3
1648 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1649 __ENV_MSDOS__ to __MSDOS__
1650 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1652 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1654 * arch/sdl/digi.c: implemented digi_set_volume
1655 * include/grdef.h, main/config.c, misc/d_io.c: change
1656 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1657 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1658 main/piggy.c: use MAKE_SIG
1659 * installation.txt: update
1660 * configure.ac: new file
1661 * arch/sdl/joydefs.c: #include pstypes.h
1662 * arch/sdl/init.c: SDL joystick stuff
1663 * acconfig.h: adjust MINGW defines
1664 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1665 controls menu now works
1667 2001-11-13 Bradley Bell <btb@icculus.org>
1669 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1671 * Makefile.am: New file
1672 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1674 * compilerdefs.txt: New file
1675 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1677 2001-11-12 Bradley Bell <btb@icculus.org>
1679 * main/playsave.c: load player files regardless of byte order of
1682 2001-11-11 Bradley Bell <btb@icculus.org>
1684 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1686 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1687 * NEWS: GL savegame thumbnails
1688 * acconfig.h, configure.in: make option for NMOVIES, default to off
1690 2001-11-09 Bradley Bell <btb@icculus.org>
1692 * main/state.c: Enabled savegame thumbnails under OpenGL
1693 * unused/pa_null/pa_enabl.h: remove duplicate header
1694 * misc/args.c: use d2x.ini for option file
1695 * mem/mem.c: Move mem_realloc inside the ifdef
1696 * main/menu.c: fix 640x400 menu text
1697 * main/inferno.c: added documentation
1698 * main/endlevel.c: fix warnings
1699 * arch/ogl/gr.c: Get rid of gl spew
1700 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1701 * acconfig.h: Define __SDL__ for mingw
1703 2001-11-08 Bradley Bell <btb@icculus.org>
1705 * 2d/font.c: free OGL font data when rereading
1706 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1707 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1708 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1709 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1710 main/weapon.h: Enabled shareware build, endlevel flythrough
1712 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1713 of use for shareware build
1714 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1716 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1718 2001-11-05 Bradley Bell <btb@icculus.org>
1720 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1722 * include/3d.h: Add comment
1724 2001-11-04 Bradley Bell <btb@icculus.org>
1726 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1728 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1730 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1731 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1732 main/hudmsg.h: Enable d1x-style hud_message
1733 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1734 * 2d/font.c: re-init ogl fonts after remapping colors.
1736 2001-11-02 Bradley Bell <btb@icculus.org>
1738 * misc/Makefile.am: remove byteswap.h (duplicate header)
1739 * 2d/font.c: fixed gr_remap_font, minor stuff
1740 * configure.in: take out -O2 if doing debug build
1741 * main/bm.c: formatting
1742 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1743 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1744 macros, get rid of functions
1746 2001-11-01 Bradley Bell <btb@icculus.org>
1748 * misc/byteswap.h: removed duplicate header
1750 2001-10-31 Bradley Bell <btb@icculus.org>
1752 * NEWS, main/automap.c: automap works in opengl
1753 * NEWS, configure.in: Added news
1754 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1755 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1756 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1757 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1758 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1759 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1760 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1761 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1762 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1764 2001-10-27 Bradley Bell <btb@icculus.org>
1766 * main/inferno.c: added some documentation
1768 2001-10-25 Bradley Bell <btb@icculus.org>
1770 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1772 * Makefile.am, configure.in, arch/Makefile.am,
1773 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1774 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1775 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1776 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1777 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1778 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1779 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1780 it's ugly, but It'll be easier to sync with d1x.
1781 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1782 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1783 main/editor/Makefile.am: attempt at support for editor, makefile
1785 * misc/d_delay.c: formatting fix
1786 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1787 tmappent.S, tmapppro.S: adding support for runtime selection of
1789 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1790 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1791 including multi.h and network.h, fix backslashes, fix compiler
1793 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1794 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1795 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1796 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1797 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1798 including multi.h and network.h, fix backslashes
1799 * include/pstypes.h: added typedef for u_int64_t on mingw
1800 * include/3d.h: added prototype for g3_uninit_polygon_model
1801 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1803 2001-10-24 Bradley Bell <btb@icculus.org>
1805 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1806 arch subdirs, as in d1x.
1807 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1808 earlier style until i understand automake 1.5 better. remove input
1810 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1811 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1812 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1813 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1814 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1815 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1816 Moved input stuff to arch subdirs, as in d1x.
1817 * NEWS, configure.in: blah blah
1819 2001-10-23 Bradley Bell <btb@icculus.org>
1821 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1822 * texmap/tmapppro.S: no need for #include <conf.h> here
1823 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1825 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1826 file. RCS header added
1827 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1828 #ifdef'ing out the whole file. RCS header added
1829 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1830 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1831 fixes. Now works with automake 1.5 and autoconf 2.52.
1832 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1833 mingw (-grabmouse now works on win32).
1834 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1835 These don't belong in cvs
1839 2001-10-20 Bradley Bell <btb@icculus.org>
1841 * 2d/font.c: Don't free unused variables...
1842 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1844 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1845 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1846 main/Makefile.am: make dist more sensible
1847 * Makefile.am: Kludge for linking on mingw
1849 2001-10-19 Bradley Bell <btb@icculus.org>
1851 * Makefile.am, configure.in, arch/win32/Makefile.am,
1852 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1853 * include/ipx_drv.h: Check for __MINGW32__
1854 * include/i86.h: Imported from d1x
1855 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1856 * arch/dos/modex.asm: Fixed %include
1857 * main/console.c: RCS headers added
1858 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1860 * Makefile.am, main/Makefile.am: Moved final link to top-level
1861 directory instead of main/
1862 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1863 __ENV_LINUX__ to __linux__
1864 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1865 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1866 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1867 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1868 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1869 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1870 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1871 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1872 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1873 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1875 * configure.in: add --enable-xploader, support arch/linux subdir,
1877 * main/inferno.c: conditionalize conf.h
1879 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1881 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1882 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1883 misc/fileutil.h: Partial application of linux/alpha patch.
1885 2001-10-19 Bradley Bell <btb@icculus.org>
1887 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1888 networking in line with d1x, moved some arch/linux_* stuff to
1890 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1891 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1892 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1893 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1895 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1896 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1897 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1898 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1899 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1900 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1901 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1902 linux/include/ukali.h: Brought linux networking in line with d1x,
1903 moved some arch/linux_* stuff to arch/linux/*
1904 * include/ipx_drv.h: Imported from d1x
1905 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1906 * main/ipx_drv.c: Imported from d1x
1907 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1908 main/network.h, main/Makefile.am: Trying to get network working on
1910 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1911 main/Makefile.am: build fixes
1912 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1913 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1914 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1915 starting to get net working.
1916 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1917 conditionalized min,max macros
1919 2001-10-18 Bradley Bell <btb@icculus.org>
1921 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1922 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1923 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1924 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1926 * 2d/2dsline.c: RCS headers added/changed
1927 * configure.in: fix NASMFLAGS bug
1928 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1931 2001-10-17 Bradley Bell <btb@icculus.org>
1933 * NEWS: Fixed the invulnerable robots bug!
1934 * main/collide.c: Fixed the invulnerable robots bug!
1936 2001-10-14 Bradley Bell <btb@icculus.org>
1938 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1941 2001-10-13 Bradley Bell <btb@icculus.org>
1943 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1944 arch/Makefile.am, arch/dos/Makefile.am,
1945 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1946 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1947 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1948 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1949 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1950 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1951 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1952 arch/win32/include/Makefile.am, iff/Makefile.am,
1953 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1954 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1955 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1956 unused/bios/Makefile.am, unused/lib/Makefile.am,
1957 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1958 unused/ui/Makefile.am, unused/vga/Makefile.am,
1959 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1960 automake stuff from "inert" subdirs. And there was much rejoicing.
1961 * Makefile.am, NEWS, configure.in: Stuff
1962 * ChangeLog: removing auto-generated file
1963 * cygconf: Added instructions for mingw32 build
1964 * Makefile.am: renamed INSTALL to installation.txt
1965 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1966 * mingw32.txt: Added instructions for mingw32 build
1967 * configure.in: Enable assembly under mingw32
1969 2001-10-12 Bradley Bell <btb@icculus.org>
1971 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1972 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1973 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1974 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1975 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1976 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1977 to __DJGPP__, since it's built-in.
1979 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1981 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1982 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1986 2001-10-12 Bradley Bell <btb@icculus.org>
1988 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1989 * Makefile.am: make sure cygconf gets archived
1990 * configure.in: Increment version number in preparation for release
1991 * configure.in: Fix detection of opengl
1992 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1993 cygconf, arch/Makefile.am, arch/include/joy.h,
1994 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1995 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1996 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1997 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1998 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1999 Vastly improved compilability.
2001 2001-10-11 Bradley Bell <btb@icculus.org>
2003 * Makefile.am: Added macros/sdl.m4
2004 * autogen.sh: Added macros/sdl.m4
2006 2001-10-09 Bradley Bell <btb@icculus.org>
2008 * main/vers_id.h: Added DESCENT_VERSION constant
2009 * main/inferno.c: Added command-line help.
2010 * include/ogl_init.h: opengl improvments (following d1x changes)
2012 2001-10-07 Bradley Bell <btb@icculus.org>
2014 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2015 arch/ogl/Makefile.am: Remove duplicate headers.
2017 2001-08-02 Thimo Neubauer <thimo@debian.org>
2019 * mem/mem.c: totally crippled the memory manager because it does
2020 not make sense for non-DOS-systems and it would have been too
2021 complicated to get it 64bit clean
2023 2001-06-19 Bradley Bell <btb@icculus.org>
2025 * cvshowto.txt: updated anonymous password
2027 2001-02-08 Bradley Bell <btb@icculus.org>
2029 * COPYING, license.txt: Added d1x license
2031 2001-02-01 Bradley Bell <btb@icculus.org>
2033 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2035 2001-01-31 Bradley Bell <btb@icculus.org>
2037 * configure.in, arch/include/mouse.h, include/pstypes.h,
2038 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2039 * main/polyobj.c: fix typo
2040 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2041 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2042 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2043 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2044 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2045 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2046 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2047 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2048 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2049 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2050 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2051 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2052 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2053 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2054 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2055 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2056 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2057 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2058 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2059 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2060 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2061 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2062 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2063 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2064 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2065 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2067 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2068 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2069 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2070 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2072 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2074 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2075 cross-compiling, and cygwin fixes
2077 2001-01-30 Bradley Bell <btb@icculus.org>
2079 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2080 include/pstypes.h, include/strutil.h, main/Makefile.am,
2081 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2082 needs --without-assembler and --without-network to compile
2084 2001-01-29 Bradley Bell <btb@icculus.org>
2086 * configure.in, main/Makefile.am: Fixes to build system
2087 * main/kconfig.c: fix for non-linux joysticks
2088 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2089 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2090 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2091 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2092 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2093 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2094 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2096 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2097 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2098 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2099 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2100 sdl_timer.c: Fixed build system, minor fixes
2101 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2102 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2104 2001-01-28 Bradley Bell <btb@icculus.org>
2106 * conf.h.in, configure.in, arch/Makefile.am,
2107 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2108 arch/include/key.h, main/Makefile.am: More header unification...
2109 * main/newdemo.c: Added <ctype.h>
2110 * arch/include/: event.h, joy.h: unified input headers.
2111 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2112 OpenGL now uses SDL-GL instead of gii
2113 * arch/include/: key.h, mouse.h: Unified arch headers
2115 2001-01-25 Bradley Bell <btb@icculus.org>
2117 * autogen.sh: use "set -e" so execution stops if something goes
2120 2001-01-24 Bradley Bell <btb@icculus.org>
2123 * Makefile.am: Add ChangeLog to dist
2124 * ChangeLog: Putting this here so automake doesn't complain
2128 2001-01-24 Bradley Bell <btb@icculus.org>
2130 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2131 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2132 for building ChangeLog from RCS entries
2133 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2134 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2135 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2136 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2137 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2138 arch/Makefile.am, arch/dos/Makefile.am,
2139 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2140 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2141 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2142 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2143 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2144 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2145 unused/Makefile.am, unused/bios/Makefile.am,
2146 unused/lib/Makefile.am, unused/novga/Makefile.am,
2147 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2148 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2149 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2150 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2151 make dist, VPATH builds, ...
2152 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2153 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2154 arch/dos/Makefile.in, arch/linux/Makefile.in,
2155 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2156 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2157 misc/Makefile.in, texmap/Makefile.in: cruft removal
2158 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2160 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2161 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2162 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2163 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2165 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2166 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2167 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2168 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2169 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2170 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2171 main/songs.c, misc/args.c: changed args_find to FindArg
2173 2001-01-22 Bradley Bell <btb@icculus.org>
2175 * configure, main/Makefile.am, main/Makefile.in: configuration
2177 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2178 fix compiler warnings w/opengl
2179 * include/console.h: ggi support
2180 * arch/linux_init.c: svgalib support
2181 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2182 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2183 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2184 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2185 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2186 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2187 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2188 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2189 warnings and enable NDEBUG
2190 * arch/svgalib_init.c: svgalib support
2192 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2194 * main/kconfig.c: joystick support
2196 2001-01-21 Bradley Bell <btb@icculus.org>
2198 * cvshowto.txt: new file, taken from d1x webpage
2199 * AUTHORS, README: Taking over as maintainer of d2x
2200 * ChangeLog: Grab mouse with SDL/X11
2201 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2203 2001-01-20 Bradley Bell <btb@icculus.org>
2205 * configure, configure.in: Turned -Werror back off by default
2206 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2207 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2208 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2209 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2210 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2211 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2212 main/laser.c, main/multi.c, main/network.c, main/network.h,
2213 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2214 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2215 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2216 warnings, for non-OpenGL on linux, anyway...
2218 2001-01-19 Bradley Bell <btb@icculus.org>
2220 * copying: remove duplicate file
2221 * Import of d2x-0.0.9-pre1
2222 * Import of d2x-0.0.8