1 2005-02-25 Chris Taylor <chris@icculus.org>
3 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
4 allowing Mac OS 9 and X to both use conf.h but one can build for
5 OpenGL while the other doesn't.
7 * main/editor/mine.c: use the Descent 2 definitions for maximum
10 2005-02-25 Bradley Bell <btb@icculus.org>
12 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
13 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
14 d2src system for persistent sounds. Untested, of course.
16 * ChangeLog-old: clean up old changelog a little
18 2005-02-24 Tim Massey <tmassey@obscorp.com>
20 * main/inferno.c: allow -notitles to work in shareware [and
21 non-RELEASE] version too. (d1x r1.35)
23 2005-02-24 Peter Hawkins <peterh@isa.net.au>
25 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
27 2005-02-24 Matthew Mueller <donut@dakotacom.net>
29 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
30 don't do it automatically (eg, ati's fglrx linux driver) (d1x
33 2005-02-24 Bradley Bell <btb@icculus.org>
35 * main/movie.c: change movie Warnings to con_printf, simplify
38 2005-02-24 Chris Taylor <chris@icculus.org>
40 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
41 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
42 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
43 PHYSFSX_openWriteBuffered, where appropriate
45 * main/gauges.c: draw behind the shield number properly with OpenGL
47 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
48 is selected as a secondary weapon
50 * main/titles.c: check properly whether there's a briefing
52 * main/mission.c: recursively search directories in "missions"
55 2005-02-11 Bradley Bell <btb@icculus.org>
57 * debian/control: build-dep on libphysfs-dev
59 * arch/ogl/gr.c: use GLint for arb_max_textures
61 * arch/ogl/Makefile.am: added internal.h to dist
63 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
65 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
67 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
68 dynamically find and load the OpenGL library
70 * main/editor/macro.c: use physfs instead of non-existing cflib.h
72 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
74 * main/editor/medwall.c: include cntrlcen.h
76 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
78 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
80 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
81 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
83 * ui/number.c: s/inputbox/Inputbox/
85 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
87 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
89 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
90 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
91 main/gamesave.c: s/128/PATH_MAX
93 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
95 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
97 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
98 mouse_set_limits and mouse_set_pos (we don't want to limit user)
100 * ui/menubar.c: specify int type for state2_alt_down
102 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
104 * main/piggy.c: call bm_read_all even if EDITOR is defined
106 * main/gamesave.c: if LVL can't be found, try filename that was passed
108 * main/mission.c: ensure mission name is properly terminated
110 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
112 * 2d/font.c: fix bug #2167: some characters would not display because
113 of signed/unsigned errors
115 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
117 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
118 gauge when appropriate
120 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
121 all functions in kfuncs.c to return int instead of void
123 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
124 disable old hostage system in editor (d2 is simpler in this regard)
126 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
128 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
130 * main/editor/centers.c: change curseg2p to Curseg2p
132 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
134 * main/editor/macro.c: remove unused variable "length"
136 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
138 * main/editor/medmisc.c: Pass both arguments to render_frame
140 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
141 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
142 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
143 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
144 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
145 instead of d1-style mem.h and types.h
147 * main/editor/texpage.c: do texture replacement for any mission
149 * main/editor/medwall.c: add prototype for create_removable_wall
151 * main/editor/medrobot.c: don't try to set the removed follow_path
153 2005-01-23 Jason Owen <shannara256@yahoo.com>
155 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
156 may crash printf if the list of extensions is huge
158 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
160 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
161 only on last level of built-in mission.
163 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
166 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
167 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
168 buffers (speeding it up), and use cfopen instead of
169 PHYSFS_openRead/PHYSFS_openWrite where appropriate
171 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
172 sure nocfile.h and cfile.h are never both included
174 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
176 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
177 fix bug #1676 (filling up of OLG texture list)
179 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
181 * main/state.c: fix problems with copying/deleting save files
183 * main/automap.c: make automap fonts transparent.
185 2005-01-07 Bradley Bell <btb@icculus.org>
187 * main/menu.c: In Load Level, if there is no current mission,
190 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
192 * main/gameseq.c: Free polymodel data before reloading ham file.
194 * arch/ogl/gr.c: Implement fading in ogl_urect()
196 * main/gauges.c: Draw ship before shields in HUD.
198 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
200 * main/editor/centers.c: Use both ints with the robot producer
203 2004-12-23 Bradley Bell <btb@icculus.org>
205 * main/editor/centers.c, main/editor/editor.h,
206 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
207 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
208 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
211 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
213 * main/bmread.c: don't duplicate the period in the filename
215 * main/dumpmine.c: Add function prototypes to remove warnings
217 * main/dumpmine.c, ui/window.c: Specify that two functions return
220 * main/editor/autosave.c, main/editor/curves.c,
221 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
222 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
225 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
227 * main/editor/eobject.c, main/editor/kgame.c,
228 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
229 extra two parameters to get_seg_masks.
231 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
232 structs for mine saving functions
234 * main/inferno.c: Use PhysicsFS for making the hoard ham.
236 * main/bmread.c: add missing includes
238 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
240 * main/dumpmine.c: Fix type mismatches
242 2004-12-19 Bradley Bell <btb@icculus.org>
244 * ui/Makefile.am: fix ui Makefile.am
246 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
247 removeext, use it in ds_load instead of splitpath
249 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
251 * include/u_mem.h: prototype for strdup with MPW
253 * main/laser.c: abort weapon fire if unable to create object
255 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
256 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
257 unused/ui/icon.c: replace byte with sbyte
259 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
260 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
261 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
262 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
263 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
264 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
265 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
266 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
267 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
268 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
269 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
270 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
271 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
272 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
273 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
276 * ui/Makefile.am: added Makefile.am for ui
278 * main/editor/Makefile.am, main/editor/autosave.c,
279 main/editor/centers.c, main/editor/centers.h,
280 main/editor/curves.c, main/editor/eglobal.c,
281 main/editor/ehostage.c, main/editor/ehostage.h,
282 main/editor/elight.c, main/editor/eobject.c,
283 main/editor/eobject.h, main/editor/eswitch.c,
284 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
285 main/editor/group.c, main/editor/info.c, main/editor/info.h,
286 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
287 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
288 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
289 main/editor/ksegsel.c, main/editor/ksegsize.c,
290 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
291 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
292 main/editor/medlisp.h, main/editor/medmisc.c,
293 main/editor/medmisc.h, main/editor/medrobot.c,
294 main/editor/medrobot.h, main/editor/medsel.c,
295 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
296 main/editor/objpage.c, main/editor/objpage.h,
297 main/editor/seguvs.c, main/editor/texpage.c,
298 main/editor/texture.c: imported missing editor files from d1x
300 * main/Makefile.am: build dumpmine.c for editor
302 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
303 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
304 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
305 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
306 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
308 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
309 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
310 main/editor/eglobal.c, main/editor/ehostage.c,
311 main/editor/ehostage.h, main/editor/elight.c,
312 main/editor/eobject.c, main/editor/eobject.h,
313 main/editor/eswitch.c, main/editor/eswitch.h,
314 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
315 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
316 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
317 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
318 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
319 main/editor/ksegsel.c, main/editor/ksegsize.c,
320 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
321 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
322 main/editor/meddraw.h, main/editor/medlisp.h,
323 main/editor/medmisc.c, main/editor/medmisc.h,
324 main/editor/medrobot.c, main/editor/medrobot.h,
325 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
326 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
327 main/editor/objpage.h, main/editor/segment.c,
328 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
329 main/editor/texpage.h, main/editor/texture.c: Move old logs to
332 * main/editor/autosave.c main/editor/centers.c
333 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
334 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
335 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
336 main/editor/fixseg.c main/editor/func.c main/editor/group.c
337 main/editor/info.c main/editor/info.h main/editor/kbuild.c
338 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
339 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
340 main/editor/ksegmove.c main/editor/ksegsel.c
341 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
342 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
343 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
344 main/editor/medmisc.h main/editor/medrobot.c
345 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
346 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
347 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
348 main/editor/texpage.h main/editor/texture.c ui/barbox.c
349 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
350 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
351 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
352 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
353 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
354 conf.h in new editor files
356 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
358 * main/state.c: open autosave file for writing, not reading
360 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
361 main/state.c, main/state.h: added fast save
363 * main/gameseq.c, main/inferno.c: force gr_update() so screens
364 always show in OpenGL
366 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
368 * misc/strutil.c: Implement strdup for MPW
370 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
373 * misc/strutil.c: fix MPW compiler errors
375 * main/mission.c, main/mission.h: allocate mission filenames
378 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
380 * 2d/font.c: Initialise the dataptr member correctly.
382 * include/mono.h: Print only mildly interesting messages to
383 stderr.txt. (revert earlier carbon changes)
385 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
387 * include/physfsx.h: getRealPath uses the write directory if it
388 can't get the real directory
390 * D2X.make: remove misc/d_io.c
392 2004-12-03 Bradley Bell <btb@icculus.org>
394 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
395 pathname, ensure correct translation of path separators
397 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
399 * misc/strutil.c: fix stricmp and strnicmp
401 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
404 2004-12-02 Bradley Bell <btb@icculus.org>
406 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
407 I couldn't figure out why the previous code kept segfaulting under
410 * main/kconfig.c: disable call to reset_cockpit() which was
411 causing the "letterbox" bug
413 * main/inferno.c: don't die if title screens not found
415 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
417 * configure.ac: require PhysicsFS header and library
419 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
421 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
423 * D2X.make: fix build on Carbon by adding digiobj.c
425 * main/mission.c: set builtin_hogsize for non-built-in missions
427 * main/mission.c: pass individual mission around instead of whole list
429 * main/mission.c: remove mission list from global memory
431 2004-12-02 Bradley Bell <btb@icculus.org>
433 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
434 path separator gets added to hogdir
436 2004-12-01 Bradley Bell <btb@icculus.org>
438 * README, configure.ac, VisualC/d2x/d2x.dsp,
439 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
440 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
441 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
442 uses dynamic opengl loading
444 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
446 * arch/ogl/gr.c: make write_bmp use PhysicsFS
448 * include/args.h, misc/args.c: new AppendArgs function. This
449 separates the copying of the arguments passed to main() from the
450 reading of the arguments file
452 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
453 the flexible cfgets, Fix compiling issues in MPW.
455 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
456 reading into an int, so it's removed completely. PHYSFSX_getc was
457 removed, because it's only use in misc/strio.c was removed. Put
458 in PHYSFSX_getRealPath, which recognises platform-specific
459 separators and doesn't use snprintf (MPW doesn't have it). MPW
462 * main/inferno.c: Remove use of open_movie_file. Read the
463 arguments file from the base directory, if there is one. Set up
464 D2X's write directory, including replacing any tilde at the start
465 of the path (if there is one) with the string returned by
466 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
467 default is still ~/.d2x. Check if the write directory has to be
468 created. Read the arguments file in this write directory if there
469 is one. If there's still no write directory, set it to the base
470 directory. Won't set it to the current directory if this fails,
471 because of the issue of which character to use for which platform.
473 * main/playsave.c: Use PHYSFS_readSLE32 instead of
474 PHYSFS_readULE32 due to compiling issues in MPW. Use
475 cfile_read_short instead of PHYSFS_readULE16 because of both
476 compiling and endian issues. cfile_read_byte instead of
477 PHYSFSX_readU8. Write a dummy structure instead of seeking when
478 NETWORK isn't defined
480 * D2X.make: Don't compile cfile.c on Mac OS 9.
482 * README: add PhysicsFS to the required 'tools' in README, and
483 instructions for building in MPW.
485 * include/cfile.h: Make cfopen into an inline, where a read buffer
486 is set up. This speeds up loading significantly.
488 2004-12-01 Bradley Bell <btb@icculus.org>
490 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
491 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
494 * main/newmenu.c: fix player file deletion
496 * include/physfsx.h: fix statfs includes for OS X
498 * main/inferno.c, main/network.c: misc physfs conversions
500 * arch/linux/Makefile.am, arch/linux/findfile.c,
501 arch/win32/Makefile.am, arch/win32/findfile.c,
502 include/findfile.h, main/kludge.c, main/mission.c,
503 main/newmenu.c, main/piggy.c: get rid of findfile stuff
505 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
508 * main/state.c: improve savegame load/save
510 * main/movie.c: make -nomovies friendlier
512 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
514 * include/d_io.h, include/physfsx.h, main/inferno.c,
515 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
518 * main/scores.c: use physfs for scores file
520 * main/playsave.c: improve player loading
522 * main/movie.c: improve movie loading
524 * main/mission.c: improve mission loading
526 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
527 main/state.c: use physfs for savegames
529 * README: minor update
531 * main/newdemo.c: use physfs for demos
533 * include/physfsx.h: added PHYSFSX_rename function
535 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
536 physfs/rwops, add libmve callbacks
538 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
539 added physfsrwops stuff
541 * include/cfile.h: added cfile_close wrapper
543 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
546 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
549 * main/config.c: use physfs to read config file
551 * include/physfsx.h: added gets and puts functions
553 * include/cfile.h: correct seek return value
555 * main/config.c, main/playsave.c: use physfs to write
558 * include/physfsx.h: added my physfs extensions
560 * main/inferno.c: physfs initialization stuff
562 * configure.ac: add check for physfs lib
564 * include/cfile.h: made cfile into a wrapper for physfs
566 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
567 disabled althogdir stuff (shouldn't be needed w/physfs)
569 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
570 configure.ac: drop cfile stuff
572 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
574 * D2X.make: Don't use D2XFolder, because the userdir can now be
575 specified in Mac OS 9. Putting it in the source code folder is
576 more convenient. Turn debugging on. Don't compile old files,
577 compile new ones. Add the PhysicsFS library.
579 * iff/iff.c: Get rid of MIN redefinition.
581 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
582 MPW doesn't like switches of long longs
584 2004-11-30 Bradley Bell <btb@icculus.org>
586 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
587 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
588 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
589 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
590 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
591 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
592 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
594 2004-11-28 Bradley Bell <btb@icculus.org>
596 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
598 * arch/sdl/digi.c: use d2src system for persistent sounds
600 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
603 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
604 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
605 ripped object stuff out of digi.c, now using digiobj.c. get rid of
606 a bunch of kludges, sound should be more true to original game now
608 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
611 2004-11-27 Bradley Bell <btb@icculus.org>
613 * main/text.c, main/text.h, main/titles.c: added function to
614 properly decode multi-line strings
616 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
617 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
620 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
622 * main/inferno.c: enable logo screens for shareware/oem
624 2004-11-26 Bradley Bell <btb@icculus.org>
626 * main/mission.c, main/titles.c: fix d1 briefing glitches
628 * main/game.c: free up cpu by not calling timer_delay so many
629 times (fixes Bug 2034)
631 * main/gameseq.c: enable briefing screens for mac shareware
633 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
634 doesn't care if it draws offscreen, I guess)
636 * main/credits.c: reduce flickering in credits w/opengl
638 2004-11-25 Bradley Bell <btb@icculus.org>
640 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
641 garbage on windows for some reason.
643 * 2d/font.c: fixed opengl menu font bug, caused by doing
644 arithmetic on signed chars.
646 2004-11-23 Bradley Bell <btb@icculus.org>
648 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
650 2004-11-22 Bradley Bell <btb@icculus.org>
652 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
653 arch/linux/joystick.c, arch/linux/include/joystick.h,
654 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
655 arch use global variable joy_num_axes
657 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
659 * main/gamemine.c, main/piggy.c: compile again on older C compilers
661 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
663 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
664 Vertigo) missions, load add-on ham file at every load, not only the 1st
666 * main/bm.ch: fix bug where loading a hxm would affect other levels too
668 * main/fireball.c: don't Int3() every time explosions don't look best
670 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
672 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
674 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
676 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
678 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
680 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
682 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
683 shareware version of descent.hog. This is not yet bug-free
685 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
687 * main/network.c: fix crash introduced with previous change
689 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
691 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
692 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
693 make mission structre memory allocated
695 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
697 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
698 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
699 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
700 delete file compbit.h, move functionality to text.c, modify all
701 previous users of compbit.h to use existing function in text.h
703 * main/inferno.c: remove warning created by the fix for the cfgets
706 * main/bmread.c: add comment
708 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
710 * cfile/cfile.c: declare variable on top of block
712 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
713 main/multi.h, main/network.c: move mission list handling functionality
714 to mission.c, remove unnecessary load_mission calls in menu.c
716 * main/game.c: remove unnecessary build_mission_list call
718 * main/mission.c, main/mission.h: correct comments about anarchy-only
720 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
721 remove explicit uses of mission list
723 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
725 * libmve/mveplay.c: make it compile on Cygwin
727 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
729 * main/config.c: fix bug uncovered by having fgets cut off ending \n
731 * main/text.c: fix crash on Mac OS X, probably fix bug 738
733 * include/mono.h: add mprintf support for carbon (Mac OS 9)
735 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
737 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
738 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
739 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
740 information about the current mission, for easier code refactorisation.
742 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
744 * main/gamemine.c, main/piggy.c: fix bug 1675:
745 use better d2 textures if d1 hog is present but not loadable
747 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
749 * cfile/cfile.c: simplify, reduce number of global vars
751 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
753 * main/gameseg.c: fix bugfix of 2004-05-15
755 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
757 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
759 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
760 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
761 cfgets now always copies the terminating character to the dest buffer.
762 This fixes a bug that occured when reading cmd line args from d2x.ini
764 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
766 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
767 move more old change logs into ChangeLog-old
769 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
770 and Martin Schaffner <maschaffner@gmx.ch>
772 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
773 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
774 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
775 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
776 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
777 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
778 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
779 arch/include/joy.h, arch/win32/include/key.h
780 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
781 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
782 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
783 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
784 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
785 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
786 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
787 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
788 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
789 main/config.c, main/config.h, main/controls.c, main/controls.h
790 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
791 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
792 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
793 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
794 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
795 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
796 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
797 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
798 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
799 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
800 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
801 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
802 main/mission.c, main/mission.h, main/modem.h, main/morph.c
803 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
804 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
805 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
806 main/paging.c, main/paging.h, main/physics.c, main/physics.h
807 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
808 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
809 main/powerup.h, main/render.c, main/render.h, main/robot.c
810 main/robot.h, main/scores.c, main/scores.h, main/screens.h
811 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
812 main/songs.c, main/songs.h, main/sounds.h, main/state.c
813 main/state.h, main/switch.c, main/switch.h, main/terrain.c
814 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
815 main/text.h, main/textures.h, main/titles.c, main/titles.h
816 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
817 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
818 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
819 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
820 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
821 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
823 move old per-file change logs into new file ChangeLog-old
825 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
827 * arch/ogl/ogl.c: enable -gl_mipmap switch
829 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
831 * arch/carbon/descent.r: swap min and max size to correct places
833 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
835 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
837 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
839 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
841 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
843 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
844 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
846 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
847 link) on MPW on Mac OS 9 (carbon)
849 * include/mono.h: disable mprintf on carbon to avoid significant bloat
851 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
853 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
855 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
857 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
859 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
861 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
863 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
864 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
865 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
866 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
867 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
869 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
870 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
871 new files for supporting compilation with MPW for carbon (Mac OS 9)
873 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
875 * main/playsave.c: do not seek while writing, carbon does not like it
877 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
879 * cfile/cfile.c: use portable ffilelength in cfile_size
881 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
882 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
883 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
884 unsigned and signed char, MPW does not like these
886 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
888 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
891 2004-06-01 Bradley Bell <btb@icculus.org>
893 * libmve/mve_main.c: cast malloc function pointer
895 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
896 target to XCode project
898 2004-05-31 Bradley Bell <btb@icculus.org>
900 * include/pstypes.h: fix accidental solaris breakage
902 * main/object.c: fix crash caused by death-cam code
904 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
905 XCode project simplifications, network enabled
907 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
908 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
910 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
913 * English.lproj/InfoPlist.strings, d2x-Info.plist,
914 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
915 d2x.xcode/project.pbxproj: added XCode project files
917 2004-05-22 Bradley Bell <btb@icculus.org>
919 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
922 * rpm/d2x.spec.in: Changed descriptions
924 2004-05-22 Matthew Mueller <donut@dakotacom.net>
926 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
929 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
931 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
932 the win32 code (d1x r1.8, key_arch.c r1.2)
934 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
935 use 32bpp screen mode by default, add option to use 16bpp (d1x
938 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
939 replacement texture paletted->rgb conversion alpha problem (d1x
942 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
943 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
944 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
947 * arch/ogl/gr.c, include/loadgl.h: fix win32
948 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
950 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
951 include/ogl_init.h, main/render.c: opengl hardware
952 super-transparency support using GL_NV_register_combiners (d1x
953 r1.38, r1.41, r1.6, r1.26, r1.7)
955 2004-05-22 Bradley Bell <btb@icculus.org>
957 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
960 2004-05-22 Matthew Mueller <donut@dakotacom.net>
962 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
963 include/ogl_init.h: use GL_RGB for non-transparent textures, and
964 fix fonts not having transparent flag set (wouldn't get paletted)
965 (d1x r1.15, r1.37, r1.40, r1.25)
967 * arch/ogl/ogl.c: don't try to use paletted textures with
968 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
970 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
971 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
974 * 2d/font.c: memset ogl font bitmap data since the copy function
975 leaves some (unused) parts uninitialized, which aggravates
978 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
979 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
982 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
983 screenshots if the entire thing wasn't written in one call to
986 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
987 info not being updated on win32 (d1x r1.11)
989 * arch/win32/digi.c: remove some redundancy by not needing to do
990 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
991 clean up some indenting of DS_release_slot calls. And make
992 DS_release_slot return 1 when a sound is already not playing, in
993 addition to when a sound was killed. (d1x r1.10)
995 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
996 linux version (d1x r1.5)
998 * main/kconfig.c: make next axis config key skip currently
999 allocated axes (d1x r1.11)
1001 2004-05-22 David Cleaver <wraithx@morpheus.net>
1003 * main/kconfig.c: joy configuration next axis key from WraithX
1006 2004-05-22 Bradley Bell <btb@icculus.org>
1008 * main/game.c, main/inferno.c: typo
1010 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1012 * main/game.c, main/game.h, main/inferno.c: make rear view
1013 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1016 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1018 * main/inferno.c: change -udp documentation to d2x behaviour
1020 2004-05-21 Bradley Bell <btb@icculus.org>
1022 * include/gr.h: added missing define for menu fullscreen toggle
1024 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1026 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1027 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1029 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1031 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1032 arch/linux/include/joystick.h: patch from Steven Mueller for using
1033 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1035 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1037 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1038 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1039 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1041 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1043 2004-05-21 Bradley Bell <btb@icculus.org>
1045 * main/inferno.c: added -udp documentation from d1x
1047 2004-05-20 Bradley Bell <btb@icculus.org>
1049 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1051 2004-05-20 David Cleaver <wraithx@morpheus.net>
1053 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1054 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1055 game.c r1.21, r1.6, r1.4, r1.3)
1057 2004-05-20 Bradley Bell <btb@icculus.org>
1059 * main/inferno.c: document -ihaveabrokenmouse
1061 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1063 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1065 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1067 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1068 mouse driver problems (d1x r1.2, r1.2)
1070 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1072 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1073 join list score crash (d1x r1.8)
1075 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1077 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1078 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1081 2004-05-20 Bradley Bell <btb@icculus.org>
1083 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1085 * main/inferno.c: integrated some niceautomap stuff from d1x
1087 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1089 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1090 in some weird axis (d1x r1.3)
1092 * arch/win32/init.c: set win32 icon to icon from resource file
1095 * arch/win32/key.c: win32: fixed space key not working in messages
1098 2004-05-20 Bradley Bell <btb@icculus.org>
1100 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1103 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1105 * main/inferno.c: document -gl_refresh (d1x r1.20)
1107 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1108 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1111 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1112 change the arg type for (d1x r1.5)
1114 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1116 * arch/win32/digi.c: altsounds (d1x r1.6)
1118 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1120 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1121 of redundancy (d1x r1.5)
1123 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1124 fix crashing (d1x r1.4)
1126 * arch/win32/digi.c: win32's digi_start_sound was not calling
1127 DS_release_slot after setting .playing=0, resulting in a
1128 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1130 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1131 apparently it was somehow causing some joysticks (Sidewinder
1132 Precision 2) to only turn when the stick was moving, but not when
1133 at turned but held stationary. And it was completely unused
1134 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1137 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1138 previous key combos (d1x r1.29)
1140 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1141 g, and b values (d1x r1.15)
1143 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1144 sometimes (didn't handle negative palette steps) (d1x r1.34)
1146 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1147 shatter effects, robot explosions and weapons, and some more
1148 always present stuff. Also clean up ogl_cache_weapon_textures
1149 calling. (d1x r1.37)
1151 2004-05-20 Bradley Bell <btb@icculus.org>
1153 * main/kludge.c, main/game.c: move gr_renderstats and
1154 gr_badtexture back to game.c
1156 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1158 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1159 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1161 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1163 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1164 loaded after texture caching stage (d1x r1.34)
1166 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1167 for renderstats (d1x r1.33)
1169 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1171 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1172 main/inferno.c: add anisotropic texture filtering suport (d1x
1173 r1.33, r1.32, r1.23, r1.32)
1175 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1178 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1179 include/ogl_init.h: utilize hardware multitexturing support if
1180 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1181 r1.32, r1.30, r1.4, 1.22)
1183 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1186 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1188 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1189 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1190 effects in OGL using SetGammaRamp, much faster than the hack that
1191 was being used. currently SDL only (though not too hard to add to
1192 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1194 * main/menu.c: allow arbitrary (custom) resolution entry in
1195 change_res menu (d1x r1.14)
1197 2004-05-19 Bradley Bell <btb@icculus.org>
1199 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1200 d1x-style res change menu (mostly works)
1202 * misc/args.c: use strnicmp instead of strncasecmp
1204 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1206 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1207 command-line option (d1x r1.27)
1209 * main/inferno.c: restore inferno.c initialization of
1210 screen_compatible and use_double_buffer to 'normal' values, broken
1211 long long ago in one of the high res menu patches (d1x r1.30)
1213 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1214 resolutions to be specified on command line (d1x r1.2, r1.29,
1215 r1.4) -- doesn't work yet
1217 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1219 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1222 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1223 volume song stop/starting (d1x r1.7)
1225 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1227 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1230 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1231 ogl_ulinec (d1x r1.29)
1233 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1235 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1236 bottom are inclusive not exclusive (d1x r1.28)
1238 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1239 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1241 * arch/sdl/digi.c: fix typo
1243 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1245 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1246 creation code from arch_init_start into arch_init to fix weirdness
1247 with --help (d1x r1.5, r1.6)
1249 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1250 sync issues and lack of midi reset (d1x r1.5)
1252 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1255 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1256 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1258 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1261 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1263 2004-05-18 Bradley Bell <btb@icculus.org>
1265 * include/vecmat.h: comments/formatting
1267 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1269 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1270 include/test.lnk: remove unnecessary files
1272 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1273 This enables compilation with gcc 3.1
1275 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1277 * main/switch.c: took care of switches triggering single-sided
1278 walls (don't try to access the nonexistent adjacent wall via NULL
1279 pointers or negative array indices)
1281 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1283 * main/wall.c: fix invalid memory access for d1 levels which
1284 don't have a corresponding wall behind.
1286 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1288 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1289 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1290 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1291 interface header to new header file internal.h
1293 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1295 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1296 bitmask for each joystick axis that has sent input data,
1297 and will not crash Windows anymore during joystick setup because
1298 of for() loop over axis being executed once too often.
1300 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1301 gr_remap_mono_font() and call it after loading saved level.
1303 * main/laser.c: limit homing missile turn rate
1305 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1306 centers (work like fuel centers but provide shield)
1308 * main/gameseg.c: fix endless loop in some levels with a
1309 certain (complicated) structure
1311 2004-05-13 Bradley Bell <btb@icculus.org>
1313 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1314 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1315 updated project files for SDL 1.2.7
1317 * Makefile.am: add VisualC, VisualCE dirs to tarball
1319 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1321 * arch/sdl/digi.c: formatting
1323 2004-05-12 Bradley Bell <btb@icculus.org>
1325 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1328 * 2d/palette.c, include/palette.h: added function to create blend
1331 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1333 2004-05-11 Bradley Bell <btb@icculus.org>
1335 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1337 2004-05-10 Bradley Bell <btb@icculus.org>
1339 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1340 g3_draw_transp_poly had the fade level backwards, decided to just
1341 fix g3_draw_poly so it behaves correctly, transparency or not,
1342 reverted changes to render_face
1344 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1346 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1347 rendering transparent (e.g. cloaked) walls
1349 * main/render.c: render_face now calls g3_draw_transp_poly() for
1350 cloaked walls in OpenGL
1352 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1354 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1355 that from other apps, had "static" distortions.
1357 2004-04-22 Bradley Bell <btb@icculus.org>
1359 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1361 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1362 aligned version of PUT_INTEL_* macros
1364 2004-04-15 Bradley Bell <btb@icculus.org>
1366 * main/inferno.c: comment out unused checksum variable
1368 2004-04-14 Bradley Bell <btb@icculus.org>
1370 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1372 2004-04-14 Terran Melconian <terran@consistent.org>
1374 * main/gameseg.c: use portable rand function (fixes #1118)
1376 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1378 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1380 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1382 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1383 get rid of warnings (now compiles with -Werror on SunOS)
1385 * main/piggy.c: fix (really) wierd SunOS bug
1387 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1388 caused by not allocating enough mem for rle bitmaps
1390 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1392 * include/pstypes.h: sun OS typedef fixes
1394 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1396 * main/piggy.c: fix bug 1067
1398 * main/piggy.c: fix bugfix for 1067
1400 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1401 with descent.pig of mac registered)
1403 2003-12-18 Bradley Bell <btb@icculus.org>
1405 * main/kconfig.c: fixes for linux-native joystick
1407 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1410 * arch/include/joy.h: comments/formatting
1412 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1414 * compilerdefs.txt: added FreeBSD defs
1416 2003-12-08 Bradley Bell <btb@icculus.org>
1418 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1421 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1423 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1424 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1426 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1428 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1429 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1430 get rid of silly ulongs
1432 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1433 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1434 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1435 change relevant __linux__ macros to __ELF__
1437 2003-11-27 Bradley Bell <btb@icculus.org>
1439 * include/ogl_init.h: added proto for ogl_check_mode
1441 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1442 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1445 2003-11-26 Bradley Bell <btb@icculus.org>
1447 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1448 3.3 compiler warnings
1450 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1453 * include/pstypes.h: OS X fixes
1455 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1456 main/newmenu.h: linux fixes
1458 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1459 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1460 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1461 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1462 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1465 * arch/sdl/gr.c: fix sdl gr_update
1467 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1468 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1469 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1470 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1471 include/error.h, include/pstypes.h, include/strutil.h,
1472 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1473 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1474 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1475 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1476 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1479 2003-11-25 Bradley Bell <btb@icculus.org>
1481 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1482 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1483 libmve/VisualC/mveplayer.dsp: updated project files
1485 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1486 working w/Visual C++
1488 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1489 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1490 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1491 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1494 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1495 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1498 2003-11-24 Bradley Bell <btb@icculus.org>
1500 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1501 libmve/mveplay.c: stuff to play mve's in WinCE
1503 * arch/win32/findfile.c: unused functions...
1507 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1508 enabled mouse control of menus
1510 * main/mission.h: oops, didn't mean to change this.
1512 2003-11-21 Bradley Bell <btb@icculus.org>
1514 * VisualCE/d2x/d2x.vcp: updated project file
1516 2003-11-20 Bradley Bell <btb@icculus.org>
1518 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1519 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1520 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1523 2003-11-17 Bradley Bell <btb@icculus.org>
1525 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1526 main/menu.c: added option to disable kalinix under unix
1528 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1530 2003-11-14 Bradley Bell <btb@icculus.org>
1532 * main/automap.c: fix automap background image
1534 * main/automap.c, main/automap.h: delete cruft
1536 * main/automap.c: fix level number position
1538 * main/automap.c: simplify g3_draw_line hack
1540 * main/menu.c: stop pointless vid mode changes
1542 2003-11-07 Bradley Bell <btb@icculus.org>
1544 * NEWS, installation.txt: s'more documentation
1546 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1548 * configure.ac: fix .exe extension problems
1550 2003-11-07 Bradley Bell <btb@icculus.org>
1552 * arch/ogl/ogl.c: disable texture format verification for OS X -
1555 2003-11-06 Bradley Bell <btb@icculus.org>
1557 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1558 use more traditional Alt+Enter for toggling fullscreen
1560 * 2d/ibitblt.c, main/mission.h: comments/formatting
1562 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1564 2003-11-06 Bradley Bell <btb@icculus.org>
1566 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1567 resolution change, use kludge to avoid repetitive res changes
1569 2003-11-04 Bradley Bell <btb@icculus.org>
1571 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1572 structures and i/o routines back to piggy.c
1574 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1576 * installation.txt: tell to install d1 .pig for better textures
1578 2003-11-04 Bradley Bell <btb@icculus.org>
1580 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1581 oem d1 v1.0 and registered d2 v1.0, comments
1583 2003-11-03 Bradley Bell <btb@icculus.org>
1585 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1586 all d1 shareware - even though files are different!
1588 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1591 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1594 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1597 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1599 * main/movie.c: when no movies are found, divide by six the
1600 number of warning lines sent to stdout
1602 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1604 * include/byteswap.h: fix stupid copy/paste error
1606 2003-10-24 Bradley Bell <btb@icculus.org>
1608 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1609 gr_linear_rep_movsd_2x instead of almost identical
1610 gr_linear_movsd_double. Better since we have assembly versions.
1612 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1614 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1617 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1619 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1620 error with --disable-network, move reset_network_objects()
1621 from gameseq.c to multi.c
1623 2003-10-14 Bradley Bell <btb@icculus.org>
1625 * AUTHORS, NEWS: stuff
1627 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1629 2003-10-12 Bradley Bell <btb@icculus.org>
1631 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1632 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1635 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1637 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1638 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1639 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1640 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1641 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1642 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1643 arch/win32/ipx_win.c, arch/win32/winnet.c,
1644 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1645 main/multi.h, main/network.c: add IPv4 multicasting support
1647 2003-10-11 Bradley Bell <btb@icculus.org>
1649 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1651 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1652 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1653 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1654 main/weapon.h: lots of shareware and oem fixes
1656 2003-10-10 Bradley Bell <btb@icculus.org>
1658 * arch/win32/winnet.c: fixed stupid win32 network bug
1660 2003-10-10 Bradley Bell <btb@icculus.org>
1662 * main/piggy.c: increased D1_MAX_TMAP_NUM
1664 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1666 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1667 which are animated in d2, refactorizes d1 texture reading
1669 2003-10-10 Bradley Bell <btb@icculus.org>
1671 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1672 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1673 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1674 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1675 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1676 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1677 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1678 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1679 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1680 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1681 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1682 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1683 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1684 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1685 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1686 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1687 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1688 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1689 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1690 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1691 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1692 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1693 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1694 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1695 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1696 main/wall.h: comments/formatting
1698 2003-10-09 Bradley Bell <btb@icculus.org>
1700 * main/text.c: fix text when using old datafiles
1702 * main/laser.h: comments/whitespace
1704 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1705 mines w/shareware data
1707 * include/DT_drawtext.h: deleted unused file
1709 2003-10-08 Bradley Bell <btb@icculus.org>
1711 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1713 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1715 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1716 main/menu.c: Disabled 'd2x keys' weapon selection
1718 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1720 * main/object.h, main/multi.h: get rid of most warnings issued by
1721 cpp-precomp of gcc from Mac OS X dev tools
1723 2003-10-05 Bradley Bell <btb@icculus.org>
1725 * NEWS, configure.ac: increment version number
1727 * cfile/cfile.c: better handling of CRLF text files (when that is
1730 * utilities/hogcreate.c, utilities/hogextract.c,
1731 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1732 reading/writing files
1734 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1735 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1738 2003-10-04 Bradley Bell <btb@icculus.org>
1740 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1742 * main/netmisc.c: change byte to sbyte, comments/whitespace
1744 2003-10-03 Bradley Bell <btb@icculus.org>
1746 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1748 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1751 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1752 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1753 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1754 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1755 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1756 main/object.c, main/object.h, main/paging.c, main/player.h,
1757 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1758 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1759 main/weapon.c, main/weapon.h: change byte to sbyte,
1762 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1763 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1764 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1765 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1767 * configure.ac: better checking for timeval
1769 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1771 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1772 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1773 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1774 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1775 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1776 main/multibot.c, main/network.c: Make network architecture
1777 choosable from game menu, add support for UDP/IP on Mac OS X and
1780 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1782 * include/byteswap.h: added macros for coping with alignment
1785 2003-10-02 Bradley Bell <btb@icculus.org>
1787 * main/multi.h: added padding to little-endian version of
1790 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1792 * main/netmisc.c: delete duplicate function
1794 2003-10-01 Bradley Bell <btb@icculus.org>
1796 * main/bm.c: make sure d1_texture_indices gets freed between
1799 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1801 * main/piggy.h: fix size of d1 shareware descent.pig
1803 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1805 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1806 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1807 replacements for non-animated textures
1809 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1811 * main/controls.c: use fixed 20fps wiggle
1813 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1815 * Makefile.am, debian/changelog.in, debian/control,
1816 debian/d2x-common.dirs, debian/d2x-common.install,
1817 debian/d2x-common.manpages, debian/d2x-gl.files,
1818 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1819 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1820 utilities/Makefile.am, utilities/hogcreate.1,
1821 utilities/hogextract.1, utilities/mvlcreate.1,
1822 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1823 add man pages, distribute utility programs in new d2x-common deb
1825 * rpm/d2x.spec.in: updated rpm spec file
1827 2003-08-02 Bradley Bell <btb@icculus.org>
1829 * cfile/cfile.c: update raw_position in cfputc and cfputs
1831 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1833 * main/piggy.c: make error message more friendly
1835 * main/piggy.c: simplify copying of bitmap flags
1837 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1840 * cfile/cfile.c: revert to always using custom fgets
1842 * main/endlevel.c, main/mission.c: handle missing exit sequence
1843 components gracefully
1845 * main/playsave.c: comments
1847 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1849 * cfile/cfile.c: update raw_position in cfwrite
1851 * main/network.c: comments/formatting
1853 2003-06-22 Bradley Bell <btb@icculus.org>
1855 * cfile/cfile.c: use standard fgets for non-archive files
1857 * main/movie.c: use con_printf for missing movie warning
1859 2003-06-18 Bradley Bell <btb@icculus.org>
1861 * main/movie.c: fixed cfile conversion of movielib code
1863 * main/console.c, main/hud.c: strip out colors, etc when printing
1866 * include/u_mem.h: fix NDEBUG calloc macro
1868 2003-06-15 Bradley Bell <btb@icculus.org>
1870 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1873 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1874 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1875 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1876 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1877 main/scores.c, main/state.c, main/text.c, misc/args.c,
1878 misc/strio.c: convert file i/o to cfile
1880 2003-06-14 Bradley Bell <btb@icculus.org>
1882 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1883 writing and other modes besides "rb" (mostly taken from
1886 2003-06-09 Bradley Bell <btb@icculus.org>
1888 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1891 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1892 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1895 2003-06-07 Taylor Richards <taylor@icculus.org>
1897 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1899 2003-06-07 Bradley Bell <btb@icculus.org>
1901 * main/console.c: fix non-console build
1903 * main/gamesave.c: comments
1905 * main/bm.c: remove redundant break
1907 2003-06-06 Bradley Bell <btb@icculus.org>
1909 * main/gauges.c, main/kconfig.c: comments/formatting
1911 * console/.cvsignore: added .cvsignore
1913 * main/console.c: can't write to console after it's closed
1915 2003-06-05 Bradley Bell <btb@icculus.org>
1917 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1918 console/internal.c, console/internal.h, include/CON_console.h,
1919 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1920 finish console conversion away from SDL
1922 2003-06-04 Bradley Bell <btb@icculus.org>
1924 * console/CON_console.c, include/CON.console.h, include/console.h,
1925 main/console.c, main/game.c: console conversion to native gr,
1928 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1929 put prototype for gr_bm_bitblt in gr.h
1931 2003-06-03 Bradley Bell <btb@icculus.org>
1933 * console/CON_console.c, console/DT_drawtext.c,
1934 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1935 main/console.c: use native fonts for console
1937 * main/playsave.c: use shorts for short data
1939 2003-06-02 Bradley Bell <btb@icculus.org>
1941 * configure.ac, main/console.c: set console background, fix
1944 2003-06-01 Bradley Bell <btb@icculus.org>
1946 * Makefile.am, arch/sdl/event.c, configure.ac,
1947 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1948 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1949 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1950 main/gamerend.c: added console code (from SDL_console)
1952 2003-05-30 Bradley Bell <btb@icculus.org>
1954 * README: minor update
1956 2003-05-28 Bradley Bell <btb@icculus.org>
1958 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1963 2003-06-06 Bradley Bell <btb@icculus.org>
1965 * main/kconfig.c: fix crash in control menus
1967 * main/gauges.c: force cockpit redraw in opengl
1969 * main/gamerend.c: move ogl swap, so cockpit and console get
1972 2003-06-01 Bradley Bell <btb@icculus.org>
1974 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1978 2003-05-12 Bradley Bell <btb@icculus.org>
1980 * configure.ac: increment version number
1982 * main/bm.c: use con_printf for exit model warnings
1984 * configure.ac: must check for timespec after setting -mno-cygwin
1986 * main/inferno.c: added -nohogdir and -userdir options
1988 * NEWS, main/titles.c: use briefings with no extension
1992 2003-04-30 Bradley Bell <btb@icculus.org>
1994 * configure.ac: have to include time.h when checking for nanosleep
1996 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1999 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2000 increment version number
2002 * main/Makefile.am: make dist fix
2006 2003-04-29 Bradley Bell <btb@icculus.org>
2008 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2011 2003-04-24 Bradley Bell <btb@icculus.org>
2013 * configure.ac: increment version number
2015 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2018 2003-04-24 Ingo van Lil <inguin@gmx.de>
2020 * main/render.c: fix misspellings of NDEBUG
2024 2003-04-14 Bradley Bell <btb@icculus.org>
2026 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2028 2003-04-11 Bradley Bell <btb@icculus.org>
2030 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2035 2003-04-11 Bradley Bell <btb@icculus.org>
2037 * libmve/mveplay.c: use _sleep instead of sleep on win32
2039 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2040 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2041 include/cfile.h, include/error.h, libmve/Makefile.am,
2042 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2043 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2044 utilities/Makefile.am: comments/formatting/dist problems
2046 * configure.ac: use different defines for os x
2048 2003-04-07 Bradley Bell <btb@icculus.org>
2050 * include/error.h, misc/error.c: put some old stuff back in,
2051 eliminate duplicate error messages
2053 * main/text.c: don't die on text not found
2056 * main/inferno.c: print some useful info if hog not found, allow
2057 -help to work if no text available
2059 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2061 * arch/linux/Makefile.am: revert to previous version, so linux
2064 2003-04-03 Bradley Bell <btb@icculus.org>
2066 * main/endlevel.c: fixed exit model scheme yet again
2068 2003-04-02 Bradley Bell <btb@icculus.org>
2070 * misc/error.c: call Int3 on Assert
2072 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2075 * main/wall.c: don't die when trying to toggle nonexistent
2076 segment... vertigo level 10 is buggy!
2078 * main/gamemine.c: comments/formatting
2080 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2082 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2083 main/inferno.c: Allow use of 22K sound samples
2085 2003-03-29 Bradley Bell <btb@icculus.org>
2087 * arch/ogl/gr.c: default to bitmapped reticle
2089 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2090 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2093 * arch/sdl/joy.c: fixed text seen for hats in control config
2096 2003-03-28 Bradley Bell <btb@icculus.org>
2098 * main/bm.c: heh, model nums in vertigo are hardcoded,
2099 N_D2_POLYGON_MODELS can't change
2101 * configure.ac, include/d1x.xpm, include/descent.xpm,
2102 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2105 2003-03-27 Bradley Bell <btb@icculus.org>
2107 * main/text.h: fixed text references for hat directions
2109 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2111 2003-03-26 Bradley Bell <btb@icculus.org>
2113 * main/playsave.c: make d2x keys backward compatible
2115 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2117 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2120 2003-03-26 Bradley Bell <btb@icculus.org>
2122 * main/piggy.c: fix crash when d1 data not present
2124 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2125 read/write from plr file
2127 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2128 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2129 added escort.h header
2131 2003-03-25 Bradley Bell <btb@icculus.org>
2133 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2134 D1_PIGFILE ("descent.pig") macro
2136 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2137 models from d1 pig file
2139 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2140 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2141 really) from d1 pig file
2143 2003-03-23 Bradley Bell <btb@icculus.org>
2145 * main/bm.c: stop extra robots from overwriting exit models
2147 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2148 texture list doesn't get full
2150 * main/bm.c: fix mem leak when reading extra robots
2152 2003-03-21 Bradley Bell <btb@icculus.org>
2154 * main/menu.c: Added option to set movie resolution (mostly works)
2156 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2158 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2159 replacement functions to piggy.c
2161 * main/gameseq.c: attempt to support mac d1 descent.pig
2163 * main/bm.c: fix mem leak
2165 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2166 files, both d1 and d2 oem briefing where showed
2168 * main/inferno.c, main/movie.c: Change the default movie
2169 resolution to "high", implement the option -lowresmovies
2171 2003-03-20 Bradley Bell <btb@icculus.org>
2173 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2175 * main/piggy.c: comments
2177 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2179 * main/gameseq.c: delete duplicate function
2181 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2183 2003-03-19 Bradley Bell <btb@icculus.org>
2185 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2186 (cddb discid) support
2188 * arch/sdl/digi.c, main/kludge.c: implemented
2189 digi_link_sound_to_object3 for looping sounds, other looping stuff
2191 * arch/sdl/gr.c: removing dependencies on stuff in main/
2193 * arch/linux/Makefile.am, arch/linux/init.c,
2194 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2195 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2196 other header cleanups
2198 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2200 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2202 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2203 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2204 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2205 load d1 textures for d1 levels
2207 2003-03-19 Bradley Bell <btb@icculus.org>
2209 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2210 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2211 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2212 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2215 * README: added some OS X info
2217 2003-03-17 Bradley Bell <btb@icculus.org>
2219 * main/newdemo.c: simplify DEMO_FILENAME macro
2221 * main/console.c, main/game.c: enable experimental console support
2223 * main/gamerend.c: fixed location of fps meter in multi
2225 2003-03-16 Bradley Bell <btb@icculus.org>
2227 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2228 also look in shared data dir for demos
2230 * main/newdemo.c, main/newdemo.h: comments/formatting
2232 2003-03-15 Christopher Thielen <chris@luethy.net>
2234 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2235 thinking d2 cd is always present
2237 2003-03-15 Bradley Bell <btb@icculus.org>
2239 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2242 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2245 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2246 gr_init. don't really know why this works, though
2248 2003-03-14 Bradley Bell <btb@icculus.org>
2250 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2252 * unused/bios/rbaudio.h: removed duplicate file
2254 2003-03-14 Christopher Thielen <chris@luethy.net>
2256 * arch/sdl/rbaudio.c: stop cd audio when exiting
2258 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2260 * main/gamecntl.c: add comments to the "only matt knows" cheats
2262 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2264 * main/gamemine.c: formatting, better texture conversion for d1
2267 2003-03-14 Bradley Bell <btb@icculus.org>
2269 * main/piggy.c: must swap all mac version pigfiles
2271 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2272 main/multi.c: formatting, minor cleanups
2274 * 2d/rle.c: need to swap line_size on bigendian machines
2276 * main/mission.c, main/mission.h: detect mac full version hogfile
2278 2003-03-13 Bradley Bell <btb@icculus.org>
2280 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2281 added joy/mouse sensitivity slider, increased range to 16, and
2284 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2287 * arch/linux/Makefile.am: removed extra backslash
2289 * TODO, installation.txt: updated some documentation
2291 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2292 menu, with maxfps option
2294 2003-03-12 Bradley Bell <btb@icculus.org>
2296 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2298 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2299 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2300 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2301 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2302 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2303 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2304 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2305 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2306 arch/linux/include/music.h, arch/linux/include/serial.h,
2307 arch/linux/include/ukali.h: formatting
2309 2003-03-11 Chris Arena <ccarena@cox.net>
2311 * main/menu.c: fixed brightness slider
2313 2003-03-01 Bradley Bell <btb@icculus.org>
2315 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2316 robots and animated bitmaps work, but colors are messed up
2318 2003-02-28 Bradley Bell <btb@icculus.org>
2320 * main/player.h: whitespace
2322 * main/automap.c, main/cntrlcen.c, main/collide.c,
2323 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2324 descent.hog is present, d1 becomes mission 0)
2326 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2327 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2328 arch/win32/winnet.c: MinGW compiles with network enabled again,
2329 but still doesn't work
2333 2003-02-28 Bradley Bell <btb@icculus.org>
2335 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2336 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2337 many opengl glitches
2339 2003-02-27 Bradley Bell <btb@icculus.org>
2341 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2342 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2343 main/network.c, main/network.h: noted that hoard.ham is only needed
2344 for multiplayer HOARD games, and should not be equated with
2345 "vertigo". put HoardEquipped() back in network.c.
2347 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2348 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2349 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2350 use timer_delay instead of d_delay
2352 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2354 * main/render.c: added replacement qsort for solaris
2356 2003-02-26 Bradley Bell <btb@icculus.org>
2358 * main/gamemine.c: texture conversion for d1 shareware
2360 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2362 * main/gamemine.c: better texture conversion for d1 levels
2364 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2366 * main/kconfig.c: fix joystick support under MinGW
2368 2003-02-26 Bradley Bell <btb@icculus.org>
2370 * main/playsave.c: fix swapping glitch
2372 * configure.ac, readme.txt: clean stuff up, getting ready for
2375 * main/titles.c: begin support for rendering spinning robots in
2378 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2381 * main/gamemine.c: load d1 shareware levels!
2383 2003-02-25 Bradley Bell <btb@icculus.org>
2387 * autogen.sh: add warning about old auto* versions, use
2390 2003-02-24 Bradley Bell <btb@icculus.org>
2392 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2393 briefings mostly working
2395 * main/movie.c, main/titles.c: fixed some more briefing glitches
2397 2003-02-23 Bradley Bell <btb@icculus.org>
2399 * main/movie.c: fixed crash when using shareware data files
2402 * arch/sdl/digi.c: fix crash on non-existent sounds
2403 (i.e. shareware data)
2405 2003-02-22 Bradley Bell <btb@icculus.org>
2407 * main/titles.c: fixed fullscreen toggle in briefings
2409 2003-02-21 Bradley Bell <btb@icculus.org>
2411 * configure.ac: check for mingw when enabling nasm
2413 * main/playsave.c: enable loading player files of either byte
2416 2003-02-20 Bradley Bell <btb@icculus.org>
2418 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2420 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2421 #343, not "rest of solution to bug #344"
2423 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2426 * main/kludge.c: partial solution to bug #344
2428 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2430 * compilerdefs.txt: added linux/mips info
2432 * ChangeLog: clean up changelog
2434 2003-02-19 Bradley Bell <btb@icculus.org>
2436 * libmve/mveplay.c: os x needs nanosleep prototype.
2438 2003-02-18 Bradley Bell <btb@icculus.org>
2440 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2442 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2443 to disable/enable audio
2445 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2447 * main/: movie.h, titles.c: make sure movie's palette is set before
2448 writing briefing text. Fixes bug #359
2450 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2453 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2454 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2457 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2460 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2461 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2462 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2465 * include/libmve.h: blah
2467 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2469 * main/render.c: 2nd attempt to fix solaris qsort bug
2471 2003-02-18 Bradley Bell <btb@icculus.org>
2473 * configure.ac, include/pstypes.h: put alignment detection in
2476 2003-02-17 Bradley Bell <btb@icculus.org>
2478 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2479 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2480 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2481 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2482 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2483 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2484 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2485 moved mve stuff to separate subdir
2487 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2488 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2489 mve code. Fixes (at least) bugs #41, #348, and #350.
2491 2003-02-14 Bradley Bell <btb@icculus.org>
2493 * main/Makefile.am: no more Makefile.mveplay. again
2495 * main/mveplay.c: typo
2497 2003-02-13 Bradley Bell <btb@icculus.org>
2499 * utilities/mvlextract.c: uint -> unsigned int
2501 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2502 standalone mveplayer, win32 support
2504 * main/movie.c: random bugfixes, win32 support
2506 * arch/sdl/Makefile.am: formatting
2508 * configure.ac: disable networking on mac/win for now
2510 * main/newmenu.c: comments
2512 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2514 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2515 redundant swap functions.
2517 2003-02-13 Bradley Bell <btb@icculus.org>
2519 * ChangeLog: update changelog
2521 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2523 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2524 polymodel alignment issues.
2526 2003-02-13 Bradley Bell <btb@icculus.org>
2528 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2529 fix various little bugs
2531 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2532 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2534 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2537 * README.utils: new file
2539 * main/: mve_main.c, mveplay.c: more movie fixes
2541 * README: updated README
2543 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2545 2003-02-12 Bradley Bell <btb@icculus.org>
2547 * utilities/mvlextract.c: bigendian mvl support
2549 * main/mveplay.c: formatting, stuff
2551 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2552 truecolor mve support, standalone mveplayer
2554 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2555 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2556 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2557 standalone mveplayer
2559 2003-01-22 Bradley Bell <btb@icculus.org>
2561 * include/: interp.h, interp.h: restore prototype for
2562 swap_polygon_model_data
2564 2003-01-21 Bradley Bell <btb@icculus.org>
2566 * main/piggy.c: use memcpy to avoid alignment problem
2568 * compilerdefs.txt: updated some defs, added sunos/sparc
2570 2003-01-15 Bradley Bell <btb@icculus.org>
2572 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2574 * main/gamemine.c: attempting to support d1 shareware
2576 * compilerdefs.txt: update defs
2578 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2580 * main/mveplay.c: fix several bugs, comments, formatting.
2582 2003-01-15 Bradley Bell <btb@icculus.org>
2584 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2585 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2586 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2587 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2590 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2591 formatting, comments
2593 2003-01-11 Bradley Bell <btb@icculus.org>
2595 * main/: mission.c, mission.h: attempt to support d1 for mac
2598 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2600 * main/object.h: foo
2602 2003-01-09 Bradley Bell <btb@icculus.org>
2604 * main/movie.c: use ifdef around gr_toggle_fullscreen
2606 2003-01-07 Bradley Bell <btb@icculus.org>
2608 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2609 main/mission.h: don't need .msn file for descent.hog anymore
2613 2003-01-06 Bradley Bell <btb@icculus.org>
2615 * main/mission.h, main/mission.c: comments
2617 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2620 2003-01-03 Bradley Bell <btb@icculus.org>
2622 * utilities/: txb2txt.c, txt2txb.c: remove old files
2624 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2626 * main/polyobj.c: attempt to make read_model_file
2629 * main/menu.c: move vertigo text
2631 2003-01-02 Bradley Bell <btb@icculus.org>
2633 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2634 main/polyobj.h: cleanup alignment changes
2636 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2637 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2638 main/object.h: fix alignment issues on sparc
2640 * cvshowto.txt: update cvs info
2644 * 2d/rle.c: make rle_swap handle RLE_BIG
2646 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2648 * main/render.c: workaround solaris qsort bug
2650 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2652 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2653 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2655 * arch/linux/Makefile.am: enabled linux joystick, kali
2657 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2658 arch/sdl/event.c: enabled linux joystick
2660 2002-12-31 Bradley Bell <btb@icculus.org>
2662 * main/gamemine.c: simplified warning msg
2664 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2666 * main/render.h: fix compiler warning
2668 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2670 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2672 2002-12-24 Bradley Bell <btb@icculus.org>
2674 * main/mission.c: fixes an infinite loop which was caused by d2x
2675 thinking d2demo was a descent 1 mission
2677 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2679 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2681 2002-12-24 Bradley Bell <btb@icculus.org>
2683 * main/render.c: comments
2685 2002-10-30 Bradley Bell <btb@icculus.org>
2687 * main/inferno.c: add help for -hogdir option
2689 * main/inferno.c: added -hogdir option
2691 2002-10-28 Bradley Bell <btb@icculus.org>
2693 * main/: inferno.c, menu.c: enabled Vertigo displays
2695 * include/3d.h: typo
2697 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2699 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2700 main/netmisc.c, main/network.c: simplify and eliminate redundant
2703 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2705 * maths/fixc.c: fix infinite loop in quad_sqrt.
2707 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2708 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2710 2002-10-12 Bradley Bell <btb@icculus.org>
2712 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2714 2002-10-11 Bradley Bell <btb@icculus.org>
2716 * main/hud.c: make hud_message work correctly
2718 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2721 * main/network.c: formatting, small fixes
2723 2002-10-10 Bradley Bell <btb@icculus.org>
2725 * main/netmisc.h: no swap_object for little-endian
2727 * main/: netmisc.h, network.c: use macros to simplify network
2730 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2733 * main/inferno.c: enable loading screen for mac shareware with
2736 * main/netmisc.c: whitespace
2738 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2741 * main/hud.c: whitespace
2743 * configure.ac: remove shareware build, add macdata build
2745 * main/songs.c: whitespace
2747 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2748 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2751 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2754 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2756 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2757 comments, formatting, etc.
2759 * iff/iff.c: fix bigendian iff loading.
2761 2002-10-03 Bradley Bell <btb@icculus.org>
2763 * utilities/txb2tex.c: typo
2765 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2766 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2769 * arch/sdl/mouse.c: whitespace
2771 2002-09-19 Bradley Bell <btb@icculus.org>
2773 * main/kconfig.c: fix a oops, add old logs
2775 * main/kconfig.c: support for >3 mouse buttons
2777 2002-09-18 Bradley Bell <btb@icculus.org>
2779 * include/gr.h: fix palette swap define
2781 2002-09-14 Bradley Bell <btb@icculus.org>
2783 * main/titles.c: load hires briefing screen if lores doesn't exist
2784 (i.e. vertigo) and MenuHires=0
2786 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2788 * main/: multi.h, network.h: pack some structures for ipx
2791 2002-09-14 Bradley Bell <btb@icculus.org>
2793 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2794 and load_endlevel_data() to expect newline-terminated strings, fix
2795 load_game_data to read null-terminated string for
2798 2002-09-07 Bradley Bell <btb@icculus.org>
2800 * main/newmenu.c: added error message
2802 * main/menu.h: enable -nohires with mac shareware
2804 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2806 * 2d/font.c: enable 0/255 palette swap for fonts
2808 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2811 * 2d/2dsline.c: fix ogl blooper
2813 2002-09-05 Bradley Bell <btb@icculus.org>
2815 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2818 * include/strutil.h: need string.h for strcasecmp
2820 * include/rle.h: okay, maybe it needs to be this way
2822 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2824 * 2d/scalec.c: more stuff from d2src
2826 * 2d/rle.c: more stuff from d2src, formatting
2828 * 2d/font.c: useless cruft
2830 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2832 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2835 2002-09-04 Bradley Bell <btb@icculus.org>
2837 * include/grdef.h: fix compiler warnings
2839 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2841 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2844 * main/game.c: we want the mac ibitblt for everything but dos and
2847 * main/texmerge.c: these routines are in tmerge.c
2849 * main/credits.c: enable credits for mac and oem data
2851 * main/bm.c: use either exit.ham or exit.pofs
2853 * include/ibitblt.h: enable some more code from d2src
2855 * include/gr.h: enable mac ubitblt_double
2857 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2859 * include/grdef.h: moved some inline asm from linear.h
2861 * 2d/ibitblt.c: brought in line with original d2 version
2863 * 2d/bitblt.c: reverted to original d2 version of this file, then
2864 added d1x enhancements
2866 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2868 * 2d/linear.h: moved these back to their original locations
2871 * main/mveplay.c: close some memory holes, speed up palette loading
2873 * main/movie.c: added fullscreen toggle while playing movies
2875 * main/inferno.c: comment out -superhires help text (always on)
2877 * include/timer.h: added approx_fsec_to_usec macro
2879 * arch/sdl/joy.c: fix compiler warning
2881 2002-09-01 Bradley Bell <btb@icculus.org>
2883 * main/network.c: oops
2885 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2887 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2888 timer_get_fixed_seconds
2892 2002-08-31 Bradley Bell <btb@icculus.org>
2894 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2897 * main/multi.h: network endian stuff
2899 * 2d/font.c, include/gr.h: fast file i/o for font headers
2901 * arch/win32/arch_ip.cpp: unused file
2903 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2904 bigendian networking fixes
2906 * main/menu.c: make net menu more accurate, also make superhires
2909 * include/pstypes.h: better to have __pack__ all the time, I think.
2910 needed for networking, e.g.
2912 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2915 * arch/win32/Makefile.am: unused file
2919 2002-08-30 Bradley Bell <btb@icculus.org>
2921 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2923 * main/: newmenu.h, titles.c: formatting
2925 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2926 main/multi.h: networking works, finally
2928 * TODO: added TODO file
2930 * arch/linux/arch_ip.cpp: unused fine
2932 * README: network sorta working
2934 * main/: Makefile.am, multi.c, network.c, network.h: more
2937 * main/menu.c: load builtin mission correctly
2939 * main/inferno.c: documentation
2941 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2944 * main/Makefile.mveplay: don't need no more
2946 2002-08-29 Bradley Bell <btb@icculus.org>
2948 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2949 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2950 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2953 * include/ipx_drv.h: more network fixing
2955 * arch/linux/include/ipx_drv.h: more network fixing
2957 * include/ipx.h: formatting
2959 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2961 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2962 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2963 main/inferno.c: fixed networking fuck-up?
2965 * Makefile.am: moved mingw info to README
2967 * README, mingw32.txt: moved mingw info to README
2969 2002-08-27 Bradley Bell <btb@icculus.org>
2971 * utilities/mvlextract.c: allow specifying file to extract
2973 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2976 * utilities/hogextract.c: allow specifying file to extract
2978 * main/mission.c: Have to get mission_num _after_ promoting...
2980 * main/: gameseq.c, titles.c: beginning d1 briefing support
2982 * descent.msn: beginning d1 briefing support
2984 * main/: titles.c, titles.h: d1-style mission briefings
2986 * main/piggy.h: whitespace
2988 * main/movie.c: beginning robot movie support, fall back on lo/hi
2989 res if hi/lo not available
2991 * main/mission.c: added Builtin_mission_num for builtin mission,
2992 D1Hogdir, d1-style mission briefings
2994 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2997 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2998 (for d1 missions that need d1 data)
3000 * 2d/ibitblt.c: whitespace
3002 2002-08-26 Bradley Bell <btb@icculus.org>
3004 * utilities/mvlcreate.c: oops
3006 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3009 * utilities/hogextract.c: added [v]iew option
3011 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3013 * main/titles.c: fix writable string, disable DumbAdjust thing
3015 * main/polyobj.h: whitespace
3017 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3020 * main/movie.c: read movies from AltHogDir, other fixes
3022 * main/: mission.c, mission.h: fix bug w/mission filename
3024 * main/gameseq.c: comments
3026 * main/digi.h: whitespace n stuff
3028 * include/mve_audio.h: added audio flag macros
3030 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3035 2002-08-23 Bradley Bell <btb@icculus.org>
3037 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3040 * Makefile.am: remove d2demo.mn2
3042 * cfile/cfile.c, include/cfile.h: add cfile_size function
3044 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3045 eliminate need for .mn2 files for oem and demo
3047 2002-08-22 Bradley Bell <btb@icculus.org>
3049 * main/bm.c: fix for vertigo
3051 * main/menu.h: make OEM menu pcx available
3053 * 2d/rle.c: merge with original d2 file
3055 * Makefile.am, configure.ac: let mission files get installed by
3058 2002-08-17 Bradley Bell <btb@icculus.org>
3060 * configure.ac: make FAST_FILE_IO the default on little-endian
3063 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3065 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3068 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3070 * main/: game.c, menu.c, mission.c: promote builtin missions.
3072 2002-08-15 Bradley Bell <btb@icculus.org>
3074 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3075 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3077 * utilities/.cvsignore: added cvsignore
3079 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3082 * main/piggy.c: mac data file loading
3084 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3085 transparency and swap 0/255 correctly for mac data files
3087 2002-08-13 Bradley Bell <btb@icculus.org>
3089 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3090 to utilities to avoid conflict with c++ std lib <utility>
3092 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3093 txt2txb.c: moved utility to utilities to avoid conflict with c++
3096 * Makefile.am, configure.ac: add utilities
3098 2002-08-09 Bradley Bell <btb@icculus.org>
3100 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3103 2002-08-08 Bradley Bell <btb@icculus.org>
3105 * main/inferno.c: comments
3107 * main/: newmenu.c, songs.c: mac demo datafile support
3109 * installation.txt: update
3111 * main/gamesave.c: use lowercase for consistency
3113 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3114 models for other than d2demo
3116 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3118 * main/gamemine.c: formatting, better d1 texture conversion
3120 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3121 main/mission.h: recognize .msn mission files.
3123 2002-08-07 Bradley Bell <btb@icculus.org>
3125 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3126 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3127 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3128 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3129 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3130 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3133 2002-08-06 Bradley Bell <btb@icculus.org>
3135 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3137 * main/Makefile.am: formatting
3139 * 2d/font.c: make gr_remap_font just reload the whole thing
3141 * configure.ac: formatting
3143 * Makefile.am: added d2demo.mn2
3145 * d2demo.mn2: mission file for shareware
3147 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3148 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3150 * main/sounds.h: shareware stuff, whitespace
3152 * main/: polyobj.c, polyobj.h: more fast i/o macros
3154 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3157 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3158 endlevel stuff to non-shareware, allow movies/endlevel for
3161 * main/cntrlcen.c: typo
3163 * main/bm.h: use global Piggy_hamfile_version
3165 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3166 macros, use global Piggy_hamfile_version
3168 * main/Makefile.am: terrain and movie stuff always used now
3170 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3173 * main/: gamemine.c, gamesave.c: load DMB levels
3175 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3176 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3178 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3180 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3182 2002-08-04 Bradley Bell <btb@icculus.org>
3184 * main/inferno.c: shareware stuff, formatting
3186 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3188 * arch/sdl/gr.c: don't need to set mode in gr_init
3190 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3192 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3195 * Makefile.am, descent.mn2: added mission file for descent 1
3197 2002-08-02 Bradley Bell <btb@icculus.org>
3199 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3200 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3201 main/piggy.h, misc/error.c: junk
3203 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3204 render.h, scores.c, scores.h, terrain.c: shareware stuff
3206 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3207 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3208 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3209 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3210 main/weapon.c, main/weapon.h: fast i/o macros
3212 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3214 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3215 main/gamemine.h, main/gamesave.c: load d1 levels
3217 2002-07-30 Bradley Bell <btb@icculus.org>
3219 * configure.ac: oops
3221 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3224 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3225 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3226 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3227 main/piggy.c, main/titles.c: support shareware datafiles!
3229 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3230 piggy.c: SHAREWARE fixes
3232 2002-07-29 Bradley Bell <btb@icculus.org>
3234 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3235 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3236 misc/fileutil.c: Portability - OS X support
3238 2002-07-27 Bradley Bell <btb@icculus.org>
3240 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3241 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3242 segment.h: portability
3244 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3245 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3246 main/wall.h: portabilization
3248 * 2d/font.c, include/gr.h: portability
3250 2002-07-26 Bradley Bell <btb@icculus.org>
3252 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3254 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3256 * main/player.c: foo
3258 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3260 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3261 misc/fileutil.h: portable file i/o utils
3263 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3264 writable string anymore... / formatting
3266 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3267 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3268 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3269 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3270 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3271 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3272 portable-izing file loading routines
3274 2002-07-24 Bradley Bell <btb@icculus.org>
3276 * main/mveplay.c: correctly play files with 16bit uncompressed
3277 audio, mem checking, etc
3279 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3282 2002-07-23 Bradley Bell <btb@icculus.org>
3284 * misc/Makefile.am: unused file
3286 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3287 main/sounds.h: remove experimental nmovie stuff
3289 * main/movie.c: add some debugging output
3291 2002-07-22 Bradley Bell <btb@icculus.org>
3293 * main/: console.c, state.c: simplified header
3295 * main/movie.c: enable mveplay audio
3297 * main/old/movie.c: moved to main/
3299 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3300 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3301 main/mvelib.c, main/mveplay.c: initial movie support
3303 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3304 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3305 include/ogl_init.h, include/pstypes.h, main/console.c,
3306 main/state.c, mem/mem.c: OS X stuff
3308 * configure.ac: OS X and movie stuff
3310 2002-07-19 Bradley Bell <btb@icculus.org>
3312 * compilerdefs.txt: OSX defs
3314 2002-07-18 Bradley Bell <btb@icculus.org>
3316 * main/inferno.c: use simpler rcs tags
3318 * autogen.sh: keep Changelog in cvs (and use --accum)
3320 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3321 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3322 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3323 main/songs.c: changed cdrom->rbaudio
3325 * include/rbaudio.h: moved to /include
3327 2002-07-17 Bradley Bell <btb@icculus.org>
3329 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3330 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3331 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3332 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3333 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3334 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3335 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3336 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3337 3d/setup.c: use simpler rcs tags
3342 2002-07-17 Bradley Bell <btb@icculus.org>
3344 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3346 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3348 * debian/rules: don't need readme's
3350 * debian/rules: move d1x license to COPYING, license clarifications
3352 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3353 license to COPYING, license clarifications
3355 * debian/rules: fix debian docs
3357 * debian/rules: fix debian manpages
3359 * debian/d2x-sdl.menu: fix debian menu
3361 * debian/rules: link to undocumented man page for debs
3363 * Makefile.am, configure.ac, debian/control, debian/copyright,
3364 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3365 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3366 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3369 2002-07-16 Bradley Bell <btb@icculus.org>
3371 * debian/: rules, changelog.in: deb stuff
3373 * configure.ac: cleaner nasm detection
3375 * debian/: changelog.in, control, rules: deb stuff
3377 * README, installation.txt: typos, stuff
3379 * configure.ac: better #defines
3381 * configure.ac: whitespace
3383 * configure.ac: better documentation
3385 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3386 SDL_JOYSTICK not needed
3388 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3390 * configure.ac: need higher SDL for joystick
3392 * debian/: control, rules: deb stuff
3394 * arch/sdl/joy.c: old junk
3396 * Makefile.am, configure.ac: automake updates
3398 * main/: inferno.c, text.c: don't use althogdir on non-unix
3400 * configure.ac: more autoconf updates
3402 * misc/strutil.c: better strrev
3404 * main/inferno.c: need limits.h on mingw also
3406 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3409 2002-04-19 Bradley Bell <btb@icculus.org>
3411 * main/network.c: let hoard.ham be a cfile
3413 * main/text.c: better error message when hog not found
3417 2002-03-23 Bradley Bell <btb@icculus.org>
3419 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3420 arch/sdl/Makefile.am: Use SDL joystick automatically
3422 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3424 2002-03-05 Bradley Bell <btb@icculus.org>
3426 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3429 2002-02-23 Bradley Bell <btb@icculus.org>
3431 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3433 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3434 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3435 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3436 main/editor/Makefile.am: moved includes to include
3438 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3440 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3441 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3442 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3445 * main/game.c: disabled cockpit for OGL, formatting
3447 * 2d/ibitblt.c: formatting
3449 2002-02-16 Bradley Bell <btb@icculus.org>
3451 * include/oldsdl.h: check for older macros
3453 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3454 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3455 allow older sdl versions
3457 2002-02-15 Bradley Bell <btb@icculus.org>
3459 * main/: automap.c, automap.h, inferno.c: automap resolution now
3462 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3464 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3465 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3466 win32/include/key_arch.h: never mind - that would be pointless
3468 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3469 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3470 win32/include/key_arch.h: copied files from d1x
3472 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3473 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3475 * main/multipow.c: need conf.h
3477 * arch/win32/Makefile.am: new file
3479 * include/pstypes.h: added u_int16_t (needed in base_ip)
3481 * arch/win32/arch_ip.cpp: copied from d1x
3483 2002-02-14 Bradley Bell <btb@icculus.org>
3485 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3487 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3488 main/netlist.c: Added hotkeys to toggle fullscreen mode
3490 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3491 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3493 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3494 reorder.h: Lotsa networking stuff from d1x
3496 2002-02-13 Bradley Bell <btb@icculus.org>
3498 * include/gr.h, main/game.c: Fullscreen toggle stuff
3500 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3503 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3504 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3507 2002-02-11 Bradley Bell <btb@icculus.org>
3509 * main/bm.c: use portable loader if bigendian
3511 * include/pstypes.h: don't define bool for c++
3513 * include/cfile.h: extern AltHogDir stuff
3515 * include/byteswap.h: use WORDS_BIGENDIAN
3517 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3519 * main/vers_id.h: added D2X_IVER
3521 * misc/args.c: don't use d1x.ini
3523 * Makefile.am: rpm stuff
3525 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3528 2002-02-09 Bradley Bell <btb@icculus.org>
3530 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3532 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3534 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3537 2002-02-06 Bradley Bell <btb@icculus.org>
3539 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3540 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3541 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3543 * debian/: changelog.in, control, copyright, d2x-gl.files,
3544 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3548 2002-02-02 Bradley Bell <btb@icculus.org>
3550 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3552 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3553 Enabled RELEASE option
3555 2002-01-31 Bradley Bell <btb@icculus.org>
3557 * Makefile.am, configure.ac: specify prerequisite versions of
3558 autoconf and automake
3560 2002-01-29 Bradley Bell <btb@icculus.org>
3562 * main/mission.c: RCS header added
3564 * main/inferno.c: update copyright date
3566 * main/mission.c: allow missions to be in AltHogDir
3568 * configure.ac: Display results of configure
3570 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3573 2002-01-28 Bradley Bell <btb@icculus.org>
3575 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3576 Data files now go in DATADIR/games/d2x, user files now go in
3579 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3581 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3582 files now go in ~/.d2x
3584 2002-01-24 Bradley Bell <btb@icculus.org>
3586 * configure.ac: fix nasm not found error message
3588 2002-01-18 Bradley Bell <btb@icculus.org>
3590 * configure.in: getting rid of old configure.in
3592 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3593 main/movie.c: Movie playing kludgey stuff
3595 * misc/args.c: formatting
3597 * main/inferno.c: allow -h for help
3599 * include/error.h: don't die on int3, unless -debug given
3601 * mingw32.txt: more stuff
3603 2001-12-29 Bradley Bell <btb@icculus.org>
3605 * Makefile.am: Got rid of thinking.txt
3607 * main/inferno.c: document -nomovies option
3609 2001-12-28 Bradley Bell <btb@icculus.org>
3611 * main/titles.c: formatting, put some code into place for rendering
3612 of robots during briefings
3614 2001-12-27 Bradley Bell <btb@icculus.org>
3618 2001-12-23 Craig Hadady <chadady@iglou.com>
3620 * 2d/rle.c: fixed bug in dummy array.
3622 2001-12-03 Bradley Bell <btb@icculus.org>
3624 * arch/sdl/init.c: fix formatting
3626 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3627 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3628 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3629 and sdl joystick stuff
3631 2001-11-30 Bradley Bell <btb@icculus.org>
3633 * thinking.txt: not needed
3635 2001-11-27 Bradley Bell <btb@icculus.org>
3637 * cygconf, mingw32.txt: use sdl from source on cygwin
3639 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3640 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3641 SDL_CFLAGS to CFLAGS
3643 2001-11-27 Bradley Bell <btb@icculus.org>
3647 2001-11-14 Bradley Bell <btb@icculus.org>
3649 * texmap/scanline.c: use optimization flags as texmap default
3651 * NEWS: mouse wheel, etc
3653 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3654 wheel to emulate 3rd axis
3656 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3658 * include/error.h: kludge to ungrab mouse when we hit an int3
3660 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3661 __ENV_MSDOS__ to __MSDOS__
3663 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3666 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3669 * arch/sdl/digi.c: implemented digi_set_volume
3671 * include/grdef.h, main/config.c, misc/d_io.c: change
3672 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3674 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3675 main/piggy.c: use MAKE_SIG
3677 * installation.txt: update
3679 * configure.ac: new file
3681 * arch/sdl/joydefs.c: #include pstypes.h
3683 * arch/sdl/init.c: SDL joystick stuff
3685 * acconfig.h: adjust MINGW defines
3687 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3688 controls menu now works
3690 2001-11-13 Bradley Bell <btb@icculus.org>
3692 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3695 * Makefile.am: New file
3697 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3700 * compilerdefs.txt: New file
3702 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3704 2001-11-12 Bradley Bell <btb@icculus.org>
3706 * main/playsave.c: load player files regardless of byte order of
3709 2001-11-11 Bradley Bell <btb@icculus.org>
3711 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3714 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3716 * NEWS: GL savegame thumbnails
3718 * acconfig.h, configure.in: make option for NMOVIES, default to off
3720 2001-11-09 Bradley Bell <btb@icculus.org>
3722 * main/state.c: Enabled savegame thumbnails under OpenGL
3724 * unused/pa_null/pa_enabl.h: remove duplicate header
3726 * misc/args.c: use d2x.ini for option file
3728 * mem/mem.c: Move mem_realloc inside the ifdef
3730 * main/menu.c: fix 640x400 menu text
3732 * main/inferno.c: added documentation
3734 * main/endlevel.c: fix warnings
3736 * arch/ogl/gr.c: Get rid of gl spew
3738 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3740 * acconfig.h: Define __SDL__ for mingw
3742 2001-11-08 Bradley Bell <btb@icculus.org>
3744 * 2d/font.c: free OGL font data when rereading
3746 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3747 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3748 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3749 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3750 main/weapon.h: Enabled shareware build, endlevel flythrough
3753 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3754 of use for shareware build
3756 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3759 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3761 2001-11-05 Bradley Bell <btb@icculus.org>
3763 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3766 * include/3d.h: Add comment
3768 2001-11-04 Bradley Bell <btb@icculus.org>
3770 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3773 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3776 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3778 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3779 main/hudmsg.h: Enable d1x-style hud_message
3781 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3783 * 2d/font.c: re-init ogl fonts after remapping colors.
3785 2001-11-02 Bradley Bell <btb@icculus.org>
3787 * misc/Makefile.am: remove byteswap.h (duplicate header)
3789 * 2d/font.c: fixed gr_remap_font, minor stuff
3791 * configure.in: take out -O2 if doing debug build
3793 * main/bm.c: formatting
3795 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3797 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3798 macros, get rid of functions
3800 2001-11-01 Bradley Bell <btb@icculus.org>
3802 * misc/byteswap.h: removed duplicate header
3804 2001-10-31 Bradley Bell <btb@icculus.org>
3806 * NEWS, main/automap.c: automap works in opengl
3808 * NEWS, configure.in: Added news
3810 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3812 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3814 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3815 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3816 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3818 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3820 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3822 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3823 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3825 2001-10-27 Bradley Bell <btb@icculus.org>
3827 * main/inferno.c: added some documentation
3829 2001-10-25 Bradley Bell <btb@icculus.org>
3831 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3834 * Makefile.am, configure.in, arch/Makefile.am,
3835 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3836 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3837 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3838 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3839 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3840 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3841 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3842 it's ugly, but It'll be easier to sync with d1x.
3844 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3845 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3846 main/editor/Makefile.am: attempt at support for editor, makefile
3849 * misc/d_delay.c: formatting fix
3851 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3852 tmappent.S, tmapppro.S: adding support for runtime selection of
3855 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3856 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3857 including multi.h and network.h, fix backslashes, fix compiler
3860 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3861 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3862 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3863 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3864 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3865 including multi.h and network.h, fix backslashes
3867 * include/pstypes.h: added typedef for u_int64_t on mingw
3869 * include/3d.h: added prototype for g3_uninit_polygon_model
3871 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3873 2001-10-24 Bradley Bell <btb@icculus.org>
3875 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3876 arch subdirs, as in d1x.
3878 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3879 earlier style until i understand automake 1.5 better. remove input
3882 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3883 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3884 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3885 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3886 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3887 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3888 Moved input stuff to arch subdirs, as in d1x.
3890 * NEWS, configure.in: blah blah
3892 2001-10-23 Bradley Bell <btb@icculus.org>
3894 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3896 * texmap/tmapppro.S: no need for #include <conf.h> here
3898 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3901 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3902 file. RCS header added
3904 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3905 #ifdef'ing out the whole file. RCS header added
3907 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3908 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3909 fixes. Now works with automake 1.5 and autoconf 2.52.
3910 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3911 mingw (-grabmouse now works on win32).
3913 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3914 These don't belong in cvs
3918 2001-10-20 Bradley Bell <btb@icculus.org>
3920 * 2d/font.c: Don't free unused variables...
3922 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3925 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3926 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3927 main/Makefile.am: make dist more sensible
3929 * Makefile.am: Kludge for linking on mingw
3931 2001-10-19 Bradley Bell <btb@icculus.org>
3933 * Makefile.am, configure.in, arch/win32/Makefile.am,
3934 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3936 * include/ipx_drv.h: Check for __MINGW32__
3938 * include/i86.h: Imported from d1x
3940 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3942 * arch/dos/modex.asm: Fixed %include
3944 * main/console.c: RCS headers added
3946 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3949 * Makefile.am, main/Makefile.am: Moved final link to top-level
3950 directory instead of main/
3952 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3953 __ENV_LINUX__ to __linux__
3955 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3956 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3957 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3958 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3959 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3960 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3961 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3962 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3963 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3964 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3967 * configure.in: add --enable-xploader, support arch/linux subdir,
3970 * main/inferno.c: conditionalize conf.h
3972 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3974 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3975 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3976 misc/fileutil.h: Partial application of linux/alpha patch.
3978 2001-10-19 Bradley Bell <btb@icculus.org>
3980 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3981 networking in line with d1x, moved some arch/linux_* stuff to
3984 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3985 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3986 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3987 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3990 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3991 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3992 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3993 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3994 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3995 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3996 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3997 linux/include/ukali.h: Brought linux networking in line with d1x,
3998 moved some arch/linux_* stuff to arch/linux/*
4000 * include/ipx_drv.h: Imported from d1x
4002 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4004 * main/ipx_drv.c: Imported from d1x
4006 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4007 main/network.h, main/Makefile.am: Trying to get network working on
4010 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4011 main/Makefile.am: build fixes
4013 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4014 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4015 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4016 starting to get net working.
4018 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4019 conditionalized min,max macros
4021 2001-10-18 Bradley Bell <btb@icculus.org>
4023 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4024 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4025 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4026 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4029 * 2d/2dsline.c: RCS headers added/changed
4031 * configure.in: fix NASMFLAGS bug
4033 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4036 2001-10-17 Bradley Bell <btb@icculus.org>
4038 * NEWS: Fixed the invulnerable robots bug!
4040 * main/collide.c: Fixed the invulnerable robots bug!
4042 2001-10-14 Bradley Bell <btb@icculus.org>
4044 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4047 2001-10-13 Bradley Bell <btb@icculus.org>
4049 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4050 arch/Makefile.am, arch/dos/Makefile.am,
4051 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4052 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4053 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4054 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4055 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4056 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4057 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4058 arch/win32/include/Makefile.am, iff/Makefile.am,
4059 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4060 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4061 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4062 unused/bios/Makefile.am, unused/lib/Makefile.am,
4063 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4064 unused/ui/Makefile.am, unused/vga/Makefile.am,
4065 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4066 automake stuff from "inert" subdirs. And there was much rejoicing.
4068 * Makefile.am, NEWS, configure.in: Stuff
4070 * ChangeLog: removing auto-generated file
4072 * cygconf: Added instructions for mingw32 build
4074 * Makefile.am: renamed INSTALL to installation.txt
4076 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4078 * mingw32.txt: Added instructions for mingw32 build
4080 * configure.in: Enable assembly under mingw32
4082 2001-10-12 Bradley Bell <btb@icculus.org>
4084 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4086 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4087 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4088 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4089 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4090 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4091 to __DJGPP__, since it's built-in.
4093 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4095 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4096 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4100 2001-10-12 Bradley Bell <btb@icculus.org>
4102 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4104 * Makefile.am: make sure cygconf gets archived
4106 * configure.in: Increment version number in preparation for release
4108 * configure.in: Fix detection of opengl
4110 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4111 cygconf, arch/Makefile.am, arch/include/joy.h,
4112 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4113 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4114 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4115 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4116 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4117 Vastly improved compilability.
4119 2001-10-11 Bradley Bell <btb@icculus.org>
4121 * Makefile.am: Added macros/sdl.m4
4123 * autogen.sh: Added macros/sdl.m4
4125 2001-10-09 Bradley Bell <btb@icculus.org>
4127 * main/vers_id.h: Added DESCENT_VERSION constant
4129 * main/inferno.c: Added command-line help.
4131 * include/ogl_init.h: opengl improvments (following d1x changes)
4133 2001-10-07 Bradley Bell <btb@icculus.org>
4135 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4136 arch/ogl/Makefile.am: Remove duplicate headers.
4138 2001-08-02 Thimo Neubauer <thimo@debian.org>
4140 * mem/mem.c: totally crippled the memory manager because it does
4141 not make sense for non-DOS-systems and it would have been too
4142 complicated to get it 64bit clean
4144 2001-06-19 Bradley Bell <btb@icculus.org>
4146 * cvshowto.txt: updated anonymous password
4148 2001-02-08 Bradley Bell <btb@icculus.org>
4150 * COPYING, license.txt: Added d1x license
4152 2001-02-01 Bradley Bell <btb@icculus.org>
4154 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4156 2001-01-31 Bradley Bell <btb@icculus.org>
4158 * configure.in, arch/include/mouse.h, include/pstypes.h,
4159 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4161 * main/polyobj.c: fix typo
4163 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4164 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4165 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4166 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4167 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4168 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4169 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4170 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4171 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4172 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4173 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4174 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4175 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4176 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4177 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4178 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4179 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4180 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4181 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4182 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4183 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4184 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4185 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4186 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4187 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4188 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4191 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4192 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4193 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4194 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4197 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4200 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4201 cross-compiling, and cygwin fixes
4203 2001-01-30 Bradley Bell <btb@icculus.org>
4205 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4206 include/pstypes.h, include/strutil.h, main/Makefile.am,
4207 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4208 needs --without-assembler and --without-network to compile
4210 2001-01-29 Bradley Bell <btb@icculus.org>
4212 * configure.in, main/Makefile.am: Fixes to build system
4214 * main/kconfig.c: fix for non-linux joysticks
4216 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4217 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4218 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4219 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4220 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4221 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4222 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4223 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4224 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4225 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4227 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4228 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4229 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4230 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4231 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4232 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4235 * arch/dos/include/joy.h, arch/dos/include/key.h,
4236 arch/dos/include/mouse.h: Unified input headers.
4238 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4240 2001-01-28 Bradley Bell <btb@icculus.org>
4242 * conf.h.in, configure.in, arch/Makefile.am,
4243 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4244 arch/include/key.h, main/Makefile.am: More header unification...
4246 * main/newdemo.c: Added <ctype.h>
4248 * arch/include/event.h, arch/include/joy.h: unified input headers.
4250 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4251 OpenGL now uses SDL-GL instead of gii
4253 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4255 2001-01-25 Bradley Bell <btb@icculus.org>
4257 * autogen.sh: use "set -e" so execution stops if something goes
4260 2001-01-24 Bradley Bell <btb@icculus.org>
4264 * Makefile.am: Add ChangeLog to dist
4268 2001-01-24 Bradley Bell <btb@icculus.org>
4270 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4272 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4273 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4276 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4277 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4278 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4279 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4280 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4281 arch/Makefile.am, arch/dos/Makefile.am,
4282 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4283 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4284 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4285 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4286 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4287 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4288 unused/Makefile.am, unused/bios/Makefile.am,
4289 unused/lib/Makefile.am, unused/novga/Makefile.am,
4290 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4291 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4292 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4293 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4294 make dist, VPATH builds, ...
4296 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4297 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4298 arch/dos/Makefile.in, arch/linux/Makefile.in,
4299 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4300 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4301 misc/Makefile.in, texmap/Makefile.in: cruft removal
4303 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4306 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4308 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4310 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4313 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4314 added -grabmouse option
4316 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4317 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4318 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4319 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4320 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4321 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4322 main/songs.c, misc/args.c: changed args_find to FindArg
4324 2001-01-22 Bradley Bell <btb@icculus.org>
4326 * configure, main/Makefile.am, main/Makefile.in: configuration
4329 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4330 fix compiler warnings w/opengl
4332 * include/console.h: ggi support
4334 * arch/linux_init.c: svgalib support
4336 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4337 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4338 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4339 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4340 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4341 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4344 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4346 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4347 main/render.c: fix warnings and enable NDEBUG *
4348 arch/svgalib_init.c: svgalib support
4350 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4352 * main/kconfig.c: joystick support
4354 2001-01-21 Bradley Bell <btb@icculus.org>
4356 * cvshowto.txt: new file, taken from d1x webpage
4358 * AUTHORS, README: Taking over as maintainer of d2x
4360 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4362 2001-01-20 Bradley Bell <btb@icculus.org>
4364 * configure, configure.in: Turned -Werror back off by default
4366 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4367 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4368 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4369 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4370 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4371 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4372 main/laser.c, main/multi.c, main/network.c, main/network.h,
4373 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4374 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4375 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4376 warnings, for non-OpenGL on linux, anyway...
4378 2001-01-19 Bradley Bell <btb@icculus.org>
4380 * copying: remove duplicate file
4382 * Import of d2x-0.0.9-pre1
4384 * Import of d2x-0.0.8