1 2004-05-22 Matthew Mueller <donut@dakotacom.net>
3 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
4 linux version (d1x r1.5)
6 * main/kconfig.c: make next axis config key skip currently
7 allocated axes (d1x r1.11)
9 2004-05-22 David Cleaver <wraithx@morpheus.net>
11 * main/kconfig.c: joy configuration next axis key from WraithX
14 2004-05-22 Bradley Bell <btb@icculus.org>
16 * main/game.c, main/inferno.c: typo
18 2004-05-21 Matthew Mueller <donut@dakotacom.net>
20 * main/game.c, main/game.h, main/inferno.c: make rear view
21 leave_time variable with -rearviewleavetime argument (d1x r1.25,
24 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
26 * main/inferno.c: change -udp documentation to d2x behaviour
28 2004-05-21 Bradley Bell <btb@icculus.org>
30 * include/gr.h: added missing define for menu fullscreen toggle
32 2004-05-21 Matthew Mueller <donut@dakotacom.net>
34 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
35 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
37 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
39 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
40 arch/linux/include/joystick.h: patch from Steven Mueller for using
41 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
43 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
45 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
46 main/physics.c, main/render.c, main/wall.c: file-line for segfault
47 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
49 * arch/win32/digi.c: digisound fixes (d1x r1.7)
51 2004-05-21 Bradley Bell <btb@icculus.org>
53 * main/inferno.c: added -udp documentation from d1x
55 2004-05-20 Bradley Bell <btb@icculus.org>
57 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
59 2004-05-20 David Cleaver <wraithx@morpheus.net>
61 * main/controls.c, main/gamecntl.c, main/kconfig.c,
62 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
63 game.c r1.21, r1.6, r1.4, r1.3)
65 2004-05-20 Bradley Bell <btb@icculus.org>
67 * main/inferno.c: document -ihaveabrokenmouse
69 2004-05-20 Matthew Mueller <donut@dakotacom.net>
71 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
73 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
75 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
76 mouse driver problems (d1x r1.2, r1.2)
78 2004-05-20 Matthew Mueller <donut@dakotacom.net>
80 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
81 join list score crash (d1x r1.8)
83 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
85 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
86 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
89 2004-05-20 Bradley Bell <btb@icculus.org>
91 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
93 * main/inferno.c: integrated some niceautomap stuff from d1x
95 2004-05-20 Matthew Mueller <donut@dakotacom.net>
97 * arch/win32/joyhh.c: fixed the config bug where it'd always put
98 in some weird axis (d1x r1.3)
100 * arch/win32/init.c: set win32 icon to icon from resource file
103 * arch/win32/key.c: win32: fixed space key not working in messages
106 2004-05-20 Bradley Bell <btb@icculus.org>
108 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
111 2004-05-20 Matthew Mueller <donut@dakotacom.net>
113 * main/inferno.c: document -gl_refresh (d1x r1.20)
115 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
116 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
119 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
120 change the arg type for (d1x r1.5)
122 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
124 * arch/win32/digi.c: altsounds (d1x r1.6)
126 2004-05-20 Matthew Mueller <donut@dakotacom.net>
128 * arch/win32/digi.c: fixed a major memory leak and removed a bit
129 of redundancy (d1x r1.5)
131 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
132 fix crashing (d1x r1.4)
134 * arch/win32/digi.c: win32's digi_start_sound was not calling
135 DS_release_slot after setting .playing=0, resulting in a
136 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
138 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
139 apparently it was somehow causing some joysticks (Sidewinder
140 Precision 2) to only turn when the stick was moving, but not when
141 at turned but held stationary. And it was completely unused
142 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
145 * main/game.c: add alt+enter to toggle fullscreen (in addition to
146 previous key combos (d1x r1.29)
148 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
149 g, and b values (d1x r1.15)
151 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
152 sometimes (didn't handle negative palette steps) (d1x r1.34)
154 * arch/ogl/ogl.c: add caching of weapon inner models, screen
155 shatter effects, robot explosions and weapons, and some more
156 always present stuff. Also clean up ogl_cache_weapon_textures
159 2004-05-20 Bradley Bell <btb@icculus.org>
161 * main/kludge.c, main/game.c: move gr_renderstats and
162 gr_badtexture back to game.c
164 2004-05-20 Matthew Mueller <donut@dakotacom.net>
166 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
167 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
169 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
171 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
172 loaded after texture caching stage (d1x r1.34)
174 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
175 for renderstats (d1x r1.33)
177 2004-05-19 Matthew Mueller <donut@dakotacom.net>
179 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
180 main/inferno.c: add anisotropic texture filtering suport (d1x
181 r1.33, r1.32, r1.23, r1.32)
183 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
186 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
187 include/ogl_init.h: utilize hardware multitexturing support if
188 possible (requires GL_NV_texture_env_combine4 extension) (d1x
189 r1.32, r1.30, r1.4, 1.22)
191 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
194 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
196 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
197 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
198 effects in OGL using SetGammaRamp, much faster than the hack that
199 was being used. currently SDL only (though not too hard to add to
200 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
202 * main/menu.c: allow arbitrary (custom) resolution entry in
203 change_res menu (d1x r1.14)
205 2004-05-19 Bradley Bell <btb@icculus.org>
207 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
208 d1x-style res change menu (mostly works)
210 * misc/args.c: use strnicmp instead of strncasecmp
212 2004-05-19 Matthew Mueller <donut@dakotacom.net>
214 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
215 command-line option (d1x r1.27)
217 * main/inferno.c: restore inferno.c initialization of
218 screen_compatible and use_double_buffer to 'normal' values, broken
219 long long ago in one of the high res menu patches (d1x r1.30)
221 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
222 resolutions to be specified on command line (d1x r1.2, r1.29,
223 r1.4) -- doesn't work yet
225 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
227 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
230 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
231 volume song stop/starting (d1x r1.7)
233 2004-05-18 Matthew Mueller <donut@dakotacom.net>
235 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
238 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
239 ogl_ulinec (d1x r1.29)
241 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
243 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
244 bottom are inclusive not exclusive (d1x r1.28)
246 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
247 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
249 * arch/sdl/digi.c: fix typo
251 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
253 * arch/win32/init.c, arch/win32/win32.c: move win32 window
254 creation code from arch_init_start into arch_init to fix weirdness
255 with --help (d1x r1.5, r1.6)
257 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
258 sync issues and lack of midi reset (d1x r1.5)
260 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
263 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
264 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
266 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
269 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
271 2004-05-18 Bradley Bell <btb@icculus.org>
273 * include/vecmat.h: comments/formatting
275 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
277 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
278 include/test.lnk: remove unnecessary files
280 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
281 This enables compilation with gcc 3.1
283 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
285 * main/switch.c: took care of switches triggering single-sided
286 walls (don't try to access the nonexistent adjacent wall via NULL
287 pointers or negative array indices)
289 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
291 * main/wall.c: fix invalid memory access for d1 levels which
292 don't have a corresponding wall behind.
294 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
296 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
297 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
298 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
299 interface header to new header file internal.h
301 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
303 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
304 bitmask for each joystick axis that has sent input data,
305 and will not crash Windows anymore during joystick setup because
306 of for() loop over axis being executed once too often.
308 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
309 gr_remap_mono_font() and call it after loading saved level.
311 * main/laser.c: limit homing missile turn rate
313 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
314 centers (work like fuel centers but provide shield)
316 * main/gameseg.c: fix endless loop in some levels with a
317 certain (complicated) structure
319 2004-05-13 Bradley Bell <btb@icculus.org>
321 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
322 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
323 updated project files for SDL 1.2.7
325 * Makefile.am: add VisualC, VisualCE dirs to tarball
327 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
329 * arch/sdl/digi.c: formatting
331 2004-05-12 Bradley Bell <btb@icculus.org>
333 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
336 * 2d/palette.c, include/palette.h: added function to create blend
339 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
341 2004-05-11 Bradley Bell <btb@icculus.org>
343 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
345 2004-05-10 Bradley Bell <btb@icculus.org>
347 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
348 g3_draw_transp_poly had the fade level backwards, decided to just
349 fix g3_draw_poly so it behaves correctly, transparency or not,
350 reverted changes to render_face
352 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
354 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
355 rendering transparent (e.g. cloaked) walls
357 * main/render.c: render_face now calls g3_draw_transp_poly() for
358 cloaked walls in OpenGL
360 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
362 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
363 that from other apps, had "static" distortions.
365 2004-04-22 Bradley Bell <btb@icculus.org>
367 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
369 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
370 aligned version of PUT_INTEL_* macros
372 2004-04-15 Bradley Bell <btb@icculus.org>
374 * main/inferno.c: comment out unused checksum variable
376 2004-04-14 Bradley Bell <btb@icculus.org>
378 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
380 2004-04-14 Terran Melconian <terran@consistent.org>
382 * main/gameseg.c: use portable rand function (fixes #1118)
384 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
386 * main/songs.c: uncomment calls to RBAStop (fixes #473)
388 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
390 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
391 get rid of warnings (now compiles with -Werror on SunOS)
393 * main/piggy.c: fix (really) wierd SunOS bug
395 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
396 caused by not allocating enough mem for rle bitmaps
398 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
400 * include/pstypes.h: sun OS typedef fixes
402 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
404 * main/piggy.c: fix bug 1067
406 * main/piggy.c: fix bugfix for 1067
408 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
409 with descent.pig of mac registered)
411 2003-12-18 Bradley Bell <btb@icculus.org>
413 * main/kconfig.c: fixes for linux-native joystick
415 * main/kconfig.c: bunch of fixes (esp. for non linux-native
418 * arch/include/joy.h: comments/formatting
420 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
422 * compilerdefs.txt: added FreeBSD defs
424 2003-12-08 Bradley Bell <btb@icculus.org>
426 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
429 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
431 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
432 arch/linux/ipx_udp.c: fix FreeBSD compile errors
434 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
436 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
437 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
438 get rid of silly ulongs
440 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
441 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
442 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
443 change relevant __linux__ macros to __ELF__
445 2003-11-27 Bradley Bell <btb@icculus.org>
447 * include/ogl_init.h: added proto for ogl_check_mode
449 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
450 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
453 2003-11-26 Bradley Bell <btb@icculus.org>
455 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
456 3.3 compiler warnings
458 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
461 * include/pstypes.h: OS X fixes
463 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
464 main/newmenu.h: linux fixes
466 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
467 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
468 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
469 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
470 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
473 * arch/sdl/gr.c: fix sdl gr_update
475 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
476 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
477 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
478 cfile/cfile.c, console/CON_console.c, include/d_io.h,
479 include/error.h, include/pstypes.h, include/strutil.h,
480 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
481 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
482 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
483 main/playsave.c, main/songs.c, main/state.c, main/text.c,
484 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
487 2003-11-25 Bradley Bell <btb@icculus.org>
489 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
490 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
491 libmve/VisualC/mveplayer.dsp: updated project files
493 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
496 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
497 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
498 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
499 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
502 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
503 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
506 2003-11-24 Bradley Bell <btb@icculus.org>
508 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
509 libmve/mveplay.c: stuff to play mve's in WinCE
511 * arch/win32/findfile.c: unused functions...
515 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
516 enabled mouse control of menus
518 * main/mission.h: oops, didn't mean to change this.
520 2003-11-21 Bradley Bell <btb@icculus.org>
522 * VisualCE/d2x/d2x.vcp: updated project file
524 2003-11-20 Bradley Bell <btb@icculus.org>
526 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
527 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
528 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
531 2003-11-17 Bradley Bell <btb@icculus.org>
533 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
534 main/menu.c: added option to disable kalinix under unix
536 * main/game.c, main/newmenu.c: always set menu mode for GL popups
538 2003-11-14 Bradley Bell <btb@icculus.org>
540 * main/automap.c: fix automap background image
542 * main/automap.c, main/automap.h: delete cruft
544 * main/automap.c: fix level number position
546 * main/automap.c: simplify g3_draw_line hack
548 * main/menu.c: stop pointless vid mode changes
550 2003-11-07 Bradley Bell <btb@icculus.org>
552 * NEWS, installation.txt: s'more documentation
554 2003-11-07 Steffen Pohle <stpohle@gmx.net>
556 * configure.ac: fix .exe extension problems
558 2003-11-07 Bradley Bell <btb@icculus.org>
560 * arch/ogl/ogl.c: disable texture format verification for OS X -
563 2003-11-06 Bradley Bell <btb@icculus.org>
565 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
566 use more traditional Alt+Enter for toggling fullscreen
568 * 2d/ibitblt.c, main/mission.h: comments/formatting
570 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
572 2003-11-06 Bradley Bell <btb@icculus.org>
574 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
575 resolution change, use kludge to avoid repetitive res changes
577 2003-11-04 Bradley Bell <btb@icculus.org>
579 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
580 structures and i/o routines back to piggy.c
582 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
584 * installation.txt: tell to install d1 .pig for better textures
586 2003-11-04 Bradley Bell <btb@icculus.org>
588 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
589 oem d1 v1.0 and registered d2 v1.0, comments
591 2003-11-03 Bradley Bell <btb@icculus.org>
593 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
594 all d1 shareware - even though files are different!
596 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
599 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
602 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
605 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
607 * main/movie.c: when no movies are found, divide by six the
608 number of warning lines sent to stdout
610 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
612 * include/byteswap.h: fix stupid copy/paste error
614 2003-10-24 Bradley Bell <btb@icculus.org>
616 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
617 gr_linear_rep_movsd_2x instead of almost identical
618 gr_linear_movsd_double. Better since we have assembly versions.
620 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
622 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
625 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
627 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
628 error with --disable-network, move reset_network_objects()
629 from gameseq.c to multi.c
631 2003-10-14 Bradley Bell <btb@icculus.org>
633 * AUTHORS, NEWS: stuff
635 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
637 2003-10-12 Bradley Bell <btb@icculus.org>
639 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
640 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
643 2003-10-12 Aaron Plattner <plattner@caltech.edu>
645 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
646 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
647 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
648 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
649 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
650 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
651 arch/win32/ipx_win.c, arch/win32/winnet.c,
652 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
653 main/multi.h, main/network.c: add IPv4 multicasting support
655 2003-10-11 Bradley Bell <btb@icculus.org>
657 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
659 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
660 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
661 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
662 main/weapon.h: lots of shareware and oem fixes
664 2003-10-10 Bradley Bell <btb@icculus.org>
666 * arch/win32/winnet.c: fixed stupid win32 network bug
668 2003-10-10 Bradley Bell <btb@icculus.org>
670 * main/piggy.c: increased D1_MAX_TMAP_NUM
672 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
674 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
675 which are animated in d2, refactorizes d1 texture reading
677 2003-10-10 Bradley Bell <btb@icculus.org>
679 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
680 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
681 main/collide.h, main/compbit.h, main/config.h, main/console.c,
682 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
683 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
684 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
685 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
686 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
687 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
688 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
689 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
690 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
691 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
692 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
693 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
694 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
695 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
696 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
697 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
698 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
699 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
700 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
701 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
702 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
703 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
704 main/wall.h: comments/formatting
706 2003-10-09 Bradley Bell <btb@icculus.org>
708 * main/text.c: fix text when using old datafiles
710 * main/laser.h: comments/whitespace
712 * main/laser.c, main/weapon.c: fixed smart missiles and smart
713 mines w/shareware data
715 * include/DT_drawtext.h: deleted unused file
717 2003-10-08 Bradley Bell <btb@icculus.org>
719 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
721 * arch/win32/ipx_udp.c: use closesocket() instead of close()
723 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
724 main/menu.c: Disabled 'd2x keys' weapon selection
726 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
728 * main/object.h, main/multi.h: get rid of most warnings issued by
729 cpp-precomp of gcc from Mac OS X dev tools
731 2003-10-05 Bradley Bell <btb@icculus.org>
733 * NEWS, configure.ac: increment version number
735 * cfile/cfile.c: better handling of CRLF text files (when that is
738 * utilities/hogcreate.c, utilities/hogextract.c,
739 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
740 reading/writing files
742 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
743 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
746 2003-10-04 Bradley Bell <btb@icculus.org>
748 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
750 * main/netmisc.c: change byte to sbyte, comments/whitespace
752 2003-10-03 Bradley Bell <btb@icculus.org>
754 * cfile/cfile.c, main/config.c: fix win32 eof bug.
756 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
759 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
760 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
761 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
762 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
763 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
764 main/object.c, main/object.h, main/paging.c, main/player.h,
765 main/robot.h, main/segment.h, main/state.c, main/switch.c,
766 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
767 main/weapon.c, main/weapon.h: change byte to sbyte,
770 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
771 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
772 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
773 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
775 * configure.ac: better checking for timeval
777 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
779 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
780 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
781 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
782 arch/win32/winnet.c, configure.ac, include/byteswap.h,
783 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
784 main/multibot.c, main/network.c: Make network architecture
785 choosable from game menu, add support for UDP/IP on Mac OS X and
788 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
790 * include/byteswap.h: added macros for coping with alignment
793 2003-10-02 Bradley Bell <btb@icculus.org>
795 * main/multi.h: added padding to little-endian version of
798 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
800 * main/netmisc.c: delete duplicate function
802 2003-10-01 Bradley Bell <btb@icculus.org>
804 * main/bm.c: make sure d1_texture_indices gets freed between
807 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
809 * main/piggy.h: fix size of d1 shareware descent.pig
811 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
813 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
814 main/gameseq.c, main/piggy.c: fix loading of d1 texture
815 replacements for non-animated textures
817 2003-08-02 Matthew Mueller <donut@dakotacom.net>
819 * main/controls.c: use fixed 20fps wiggle
821 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
823 * Makefile.am, debian/changelog.in, debian/control,
824 debian/d2x-common.dirs, debian/d2x-common.install,
825 debian/d2x-common.manpages, debian/d2x-gl.files,
826 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
827 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
828 utilities/Makefile.am, utilities/hogcreate.1,
829 utilities/hogextract.1, utilities/mvlcreate.1,
830 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
831 add man pages, distribute utility programs in new d2x-common deb
833 * rpm/d2x.spec.in: updated rpm spec file
835 2003-08-02 Bradley Bell <btb@icculus.org>
837 * cfile/cfile.c: update raw_position in cfputc and cfputs
839 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
841 * main/piggy.c: make error message more friendly
843 * main/piggy.c: simplify copying of bitmap flags
845 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
848 * cfile/cfile.c: revert to always using custom fgets
850 * main/endlevel.c, main/mission.c: handle missing exit sequence
851 components gracefully
853 * main/playsave.c: comments
855 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
857 * cfile/cfile.c: update raw_position in cfwrite
859 * main/network.c: comments/formatting
861 2003-06-22 Bradley Bell <btb@icculus.org>
863 * cfile/cfile.c: use standard fgets for non-archive files
865 * main/movie.c: use con_printf for missing movie warning
867 2003-06-18 Bradley Bell <btb@icculus.org>
869 * main/movie.c: fixed cfile conversion of movielib code
871 * main/console.c, main/hud.c: strip out colors, etc when printing
874 * include/u_mem.h: fix NDEBUG calloc macro
876 2003-06-15 Bradley Bell <btb@icculus.org>
878 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
881 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
882 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
883 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
884 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
885 main/scores.c, main/state.c, main/text.c, misc/args.c,
886 misc/strio.c: convert file i/o to cfile
888 2003-06-14 Bradley Bell <btb@icculus.org>
890 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
891 writing and other modes besides "rb" (mostly taken from
894 2003-06-09 Bradley Bell <btb@icculus.org>
896 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
899 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
900 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
903 2003-06-07 Taylor Richards <taylor@icculus.org>
905 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
907 2003-06-07 Bradley Bell <btb@icculus.org>
909 * main/console.c: fix non-console build
911 * main/gamesave.c: comments
913 * main/bm.c: remove redundant break
915 2003-06-06 Bradley Bell <btb@icculus.org>
917 * main/gauges.c, main/kconfig.c: comments/formatting
919 * console/.cvsignore: added .cvsignore
921 * main/console.c: can't write to console after it's closed
923 2003-06-05 Bradley Bell <btb@icculus.org>
925 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
926 console/internal.c, console/internal.h, include/CON_console.h,
927 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
928 finish console conversion away from SDL
930 2003-06-04 Bradley Bell <btb@icculus.org>
932 * console/CON_console.c, include/CON.console.h, include/console.h,
933 main/console.c, main/game.c: console conversion to native gr,
936 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
937 put prototype for gr_bm_bitblt in gr.h
939 2003-06-03 Bradley Bell <btb@icculus.org>
941 * console/CON_console.c, console/DT_drawtext.c,
942 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
943 main/console.c: use native fonts for console
945 * main/playsave.c: use shorts for short data
947 2003-06-02 Bradley Bell <btb@icculus.org>
949 * configure.ac, main/console.c: set console background, fix
952 2003-06-01 Bradley Bell <btb@icculus.org>
954 * Makefile.am, arch/sdl/event.c, configure.ac,
955 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
956 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
957 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
958 main/gamerend.c: added console code (from SDL_console)
960 2003-05-30 Bradley Bell <btb@icculus.org>
962 * README: minor update
964 2003-05-28 Bradley Bell <btb@icculus.org>
966 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
971 2003-06-06 Bradley Bell <btb@icculus.org>
973 * main/kconfig.c: fix crash in control menus
975 * main/gauges.c: force cockpit redraw in opengl
977 * main/gamerend.c: move ogl swap, so cockpit and console get
980 2003-06-01 Bradley Bell <btb@icculus.org>
982 * configure.ac, libmve/mveplay.c: define struct timeval if needed
986 2003-05-12 Bradley Bell <btb@icculus.org>
988 * configure.ac: increment version number
990 * main/bm.c: use con_printf for exit model warnings
992 * configure.ac: must check for timespec after setting -mno-cygwin
994 * main/inferno.c: added -nohogdir and -userdir options
996 * NEWS, main/titles.c: use briefings with no extension
1000 2003-04-30 Bradley Bell <btb@icculus.org>
1002 * configure.ac: have to include time.h when checking for nanosleep
1004 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1007 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1008 increment version number
1010 * main/Makefile.am: make dist fix
1014 2003-04-29 Bradley Bell <btb@icculus.org>
1016 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1019 2003-04-24 Bradley Bell <btb@icculus.org>
1021 * configure.ac: increment version number
1023 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1026 2003-04-24 Ingo van Lil <inguin@gmx.de>
1028 * main/render.c: fix misspellings of NDEBUG
1032 2003-04-14 Bradley Bell <btb@icculus.org>
1034 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1036 2003-04-11 Bradley Bell <btb@icculus.org>
1038 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1043 2003-04-11 Bradley Bell <btb@icculus.org>
1045 * libmve/mveplay.c: use _sleep instead of sleep on win32
1047 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1048 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1049 include/cfile.h, include/error.h, libmve/Makefile.am,
1050 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1051 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1052 utilities/Makefile.am: comments/formatting/dist problems
1054 * configure.ac: use different defines for os x
1056 2003-04-07 Bradley Bell <btb@icculus.org>
1058 * include/error.h, misc/error.c: put some old stuff back in,
1059 eliminate duplicate error messages
1061 * main/text.c: don't die on text not found
1064 * main/inferno.c: print some useful info if hog not found, allow
1065 -help to work if no text available
1067 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1069 * arch/linux/Makefile.am: revert to previous version, so linux
1072 2003-04-03 Bradley Bell <btb@icculus.org>
1074 * main/endlevel.c: fixed exit model scheme yet again
1076 2003-04-02 Bradley Bell <btb@icculus.org>
1078 * misc/error.c: call Int3 on Assert
1080 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1083 * main/wall.c: don't die when trying to toggle nonexistent
1084 segment... vertigo level 10 is buggy!
1086 * main/gamemine.c: comments/formatting
1088 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1090 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1091 main/inferno.c: Allow use of 22K sound samples
1093 2003-03-29 Bradley Bell <btb@icculus.org>
1095 * arch/ogl/gr.c: default to bitmapped reticle
1097 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1098 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1101 * arch/sdl/joy.c: fixed text seen for hats in control config
1104 2003-03-28 Bradley Bell <btb@icculus.org>
1106 * main/bm.c: heh, model nums in vertigo are hardcoded,
1107 N_D2_POLYGON_MODELS can't change
1109 * configure.ac, include/d1x.xpm, include/descent.xpm,
1110 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1113 2003-03-27 Bradley Bell <btb@icculus.org>
1115 * main/text.h: fixed text references for hat directions
1117 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1119 2003-03-26 Bradley Bell <btb@icculus.org>
1121 * main/playsave.c: make d2x keys backward compatible
1123 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1125 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1128 2003-03-26 Bradley Bell <btb@icculus.org>
1130 * main/piggy.c: fix crash when d1 data not present
1132 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1133 read/write from plr file
1135 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1136 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1137 added escort.h header
1139 2003-03-25 Bradley Bell <btb@icculus.org>
1141 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1142 D1_PIGFILE ("descent.pig") macro
1144 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1145 models from d1 pig file
1147 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1148 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1149 really) from d1 pig file
1151 2003-03-23 Bradley Bell <btb@icculus.org>
1153 * main/bm.c: stop extra robots from overwriting exit models
1155 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1156 texture list doesn't get full
1158 * main/bm.c: fix mem leak when reading extra robots
1160 2003-03-21 Bradley Bell <btb@icculus.org>
1162 * main/menu.c: Added option to set movie resolution (mostly works)
1164 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1166 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1167 replacement functions to piggy.c
1169 * main/gameseq.c: attempt to support mac d1 descent.pig
1171 * main/bm.c: fix mem leak
1173 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1174 files, both d1 and d2 oem briefing where showed
1176 * main/inferno.c, main/movie.c: Change the default movie
1177 resolution to "high", implement the option -lowresmovies
1179 2003-03-20 Bradley Bell <btb@icculus.org>
1181 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1183 * main/piggy.c: comments
1185 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1187 * main/gameseq.c: delete duplicate function
1189 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1191 2003-03-19 Bradley Bell <btb@icculus.org>
1193 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1194 (cddb discid) support
1196 * arch/sdl/digi.c, main/kludge.c: implemented
1197 digi_link_sound_to_object3 for looping sounds, other looping stuff
1199 * arch/sdl/gr.c: removing dependencies on stuff in main/
1201 * arch/linux/Makefile.am, arch/linux/init.c,
1202 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1203 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1204 other header cleanups
1206 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1208 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1210 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1211 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1212 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1213 load d1 textures for d1 levels
1215 2003-03-19 Bradley Bell <btb@icculus.org>
1217 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1218 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1219 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1220 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1223 * README: added some OS X info
1225 2003-03-17 Bradley Bell <btb@icculus.org>
1227 * main/newdemo.c: simplify DEMO_FILENAME macro
1229 * main/console.c, main/game.c: enable experimental console support
1231 * main/gamerend.c: fixed location of fps meter in multi
1233 2003-03-16 Bradley Bell <btb@icculus.org>
1235 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1236 also look in shared data dir for demos
1238 * main/newdemo.c, main/newdemo.h: comments/formatting
1240 2003-03-15 Christopher Thielen <chris@luethy.net>
1242 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1243 thinking d2 cd is always present
1245 2003-03-15 Bradley Bell <btb@icculus.org>
1247 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1250 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1253 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1254 gr_init. don't really know why this works, though
1256 2003-03-14 Bradley Bell <btb@icculus.org>
1258 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1260 * unused/bios/rbaudio.h: removed duplicate file
1262 2003-03-14 Christopher Thielen <chris@luethy.net>
1264 * arch/sdl/rbaudio.c: stop cd audio when exiting
1266 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1268 * main/gamecntl.c: add comments to the "only matt knows" cheats
1270 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1272 * main/gamemine.c: formatting, better texture conversion for d1
1275 2003-03-14 Bradley Bell <btb@icculus.org>
1277 * main/piggy.c: must swap all mac version pigfiles
1279 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1280 main/multi.c: formatting, minor cleanups
1282 * 2d/rle.c: need to swap line_size on bigendian machines
1284 * main/mission.c, main/mission.h: detect mac full version hogfile
1286 2003-03-13 Bradley Bell <btb@icculus.org>
1288 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1289 added joy/mouse sensitivity slider, increased range to 16, and
1292 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1295 * arch/linux/Makefile.am: removed extra backslash
1297 * TODO, installation.txt: updated some documentation
1299 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1300 menu, with maxfps option
1302 2003-03-12 Bradley Bell <btb@icculus.org>
1304 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1306 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1307 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1308 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1309 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1310 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1311 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1312 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1313 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1314 arch/linux/include/music.h, arch/linux/include/serial.h,
1315 arch/linux/include/ukali.h: formatting
1317 2003-03-11 Chris Arena <ccarena@cox.net>
1319 * main/menu.c: fixed brightness slider
1321 2003-03-01 Bradley Bell <btb@icculus.org>
1323 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1324 robots and animated bitmaps work, but colors are messed up
1326 2003-02-28 Bradley Bell <btb@icculus.org>
1328 * main/player.h: whitespace
1330 * main/automap.c, main/cntrlcen.c, main/collide.c,
1331 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1332 descent.hog is present, d1 becomes mission 0)
1334 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1335 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1336 arch/win32/winnet.c: MinGW compiles with network enabled again,
1337 but still doesn't work
1341 2003-02-28 Bradley Bell <btb@icculus.org>
1343 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1344 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1345 many opengl glitches
1347 2003-02-27 Bradley Bell <btb@icculus.org>
1349 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1350 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1351 main/network.c, main/network.h: noted that hoard.ham is only needed
1352 for multiplayer HOARD games, and should not be equated with
1353 "vertigo". put HoardEquipped() back in network.c.
1355 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1356 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1357 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1358 use timer_delay instead of d_delay
1360 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1362 * main/render.c: added replacement qsort for solaris
1364 2003-02-26 Bradley Bell <btb@icculus.org>
1366 * main/gamemine.c: texture conversion for d1 shareware
1368 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1370 * main/gamemine.c: better texture conversion for d1 levels
1372 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1374 * main/kconfig.c: fix joystick support under MinGW
1376 2003-02-26 Bradley Bell <btb@icculus.org>
1378 * main/playsave.c: fix swapping glitch
1380 * configure.ac, readme.txt: clean stuff up, getting ready for
1383 * main/titles.c: begin support for rendering spinning robots in
1386 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1389 * main/gamemine.c: load d1 shareware levels!
1391 2003-02-25 Bradley Bell <btb@icculus.org>
1395 * autogen.sh: add warning about old auto* versions, use
1398 2003-02-24 Bradley Bell <btb@icculus.org>
1400 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1401 briefings mostly working
1403 * main/movie.c, main/titles.c: fixed some more briefing glitches
1405 2003-02-23 Bradley Bell <btb@icculus.org>
1407 * main/movie.c: fixed crash when using shareware data files
1410 * arch/sdl/digi.c: fix crash on non-existent sounds
1411 (i.e. shareware data)
1413 2003-02-22 Bradley Bell <btb@icculus.org>
1415 * main/titles.c: fixed fullscreen toggle in briefings
1417 2003-02-21 Bradley Bell <btb@icculus.org>
1419 * configure.ac: check for mingw when enabling nasm
1421 * main/playsave.c: enable loading player files of either byte
1424 2003-02-20 Bradley Bell <btb@icculus.org>
1426 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1428 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1429 #343, not "rest of solution to bug #344"
1431 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1434 * main/kludge.c: partial solution to bug #344
1436 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1438 * compilerdefs.txt: added linux/mips info
1440 * ChangeLog: clean up changelog
1442 2003-02-19 Bradley Bell <btb@icculus.org>
1444 * libmve/mveplay.c: os x needs nanosleep prototype.
1446 2003-02-18 Bradley Bell <btb@icculus.org>
1448 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1450 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1451 to disable/enable audio
1453 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1455 * main/: movie.h, titles.c: make sure movie's palette is set before
1456 writing briefing text. Fixes bug #359
1458 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1461 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1462 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1465 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1468 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1469 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1470 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1473 * include/libmve.h: blah
1475 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1477 * main/render.c: 2nd attempt to fix solaris qsort bug
1479 2003-02-18 Bradley Bell <btb@icculus.org>
1481 * configure.ac, include/pstypes.h: put alignment detection in
1484 2003-02-17 Bradley Bell <btb@icculus.org>
1486 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1487 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1488 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1489 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1490 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1491 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1492 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1493 moved mve stuff to separate subdir
1495 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1496 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1497 mve code. Fixes (at least) bugs #41, #348, and #350.
1499 2003-02-14 Bradley Bell <btb@icculus.org>
1501 * main/Makefile.am: no more Makefile.mveplay. again
1503 * main/mveplay.c: typo
1505 2003-02-13 Bradley Bell <btb@icculus.org>
1507 * utilities/mvlextract.c: uint -> unsigned int
1509 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1510 standalone mveplayer, win32 support
1512 * main/movie.c: random bugfixes, win32 support
1514 * arch/sdl/Makefile.am: formatting
1516 * configure.ac: disable networking on mac/win for now
1518 * main/newmenu.c: comments
1520 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1522 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1523 redundant swap functions.
1525 2003-02-13 Bradley Bell <btb@icculus.org>
1527 * ChangeLog: update changelog
1529 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1531 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1532 polymodel alignment issues.
1534 2003-02-13 Bradley Bell <btb@icculus.org>
1536 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1537 fix various little bugs
1539 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1540 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1542 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1545 * README.utils: new file
1547 * main/: mve_main.c, mveplay.c: more movie fixes
1549 * README: updated README
1551 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1553 2003-02-12 Bradley Bell <btb@icculus.org>
1555 * utilities/mvlextract.c: bigendian mvl support
1557 * main/mveplay.c: formatting, stuff
1559 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1560 truecolor mve support, standalone mveplayer
1562 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1563 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1564 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1565 standalone mveplayer
1567 2003-01-22 Bradley Bell <btb@icculus.org>
1569 * include/: interp.h, interp.h: restore prototype for
1570 swap_polygon_model_data
1572 2003-01-21 Bradley Bell <btb@icculus.org>
1574 * main/piggy.c: use memcpy to avoid alignment problem
1576 * compilerdefs.txt: updated some defs, added sunos/sparc
1578 2003-01-15 Bradley Bell <btb@icculus.org>
1580 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1582 * main/gamemine.c: attempting to support d1 shareware
1584 * compilerdefs.txt: update defs
1586 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1588 * main/mveplay.c: fix several bugs, comments, formatting.
1590 2003-01-15 Bradley Bell <btb@icculus.org>
1592 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1593 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1594 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1595 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1598 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1599 formatting, comments
1601 2003-01-11 Bradley Bell <btb@icculus.org>
1603 * main/: mission.c, mission.h: attempt to support d1 for mac
1606 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1608 * main/object.h: foo
1610 2003-01-09 Bradley Bell <btb@icculus.org>
1612 * main/movie.c: use ifdef around gr_toggle_fullscreen
1614 2003-01-07 Bradley Bell <btb@icculus.org>
1616 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1617 main/mission.h: don't need .msn file for descent.hog anymore
1621 2003-01-06 Bradley Bell <btb@icculus.org>
1623 * main/mission.h, main/mission.c: comments
1625 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1628 2003-01-03 Bradley Bell <btb@icculus.org>
1630 * utilities/: txb2txt.c, txt2txb.c: remove old files
1632 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1634 * main/polyobj.c: attempt to make read_model_file
1637 * main/menu.c: move vertigo text
1639 2003-01-02 Bradley Bell <btb@icculus.org>
1641 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1642 main/polyobj.h: cleanup alignment changes
1644 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1645 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1646 main/object.h: fix alignment issues on sparc
1648 * cvshowto.txt: update cvs info
1652 * 2d/rle.c: make rle_swap handle RLE_BIG
1654 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1656 * main/render.c: workaround solaris qsort bug
1658 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1660 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1661 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1663 * arch/linux/Makefile.am: enabled linux joystick, kali
1665 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1666 arch/sdl/event.c: enabled linux joystick
1668 2002-12-31 Bradley Bell <btb@icculus.org>
1670 * main/gamemine.c: simplified warning msg
1672 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1674 * main/render.h: fix compiler warning
1676 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1678 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1680 2002-12-24 Bradley Bell <btb@icculus.org>
1682 * main/mission.c: fixes an infinite loop which was caused by d2x
1683 thinking d2demo was a descent 1 mission
1685 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1687 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1689 2002-12-24 Bradley Bell <btb@icculus.org>
1691 * main/render.c: comments
1693 2002-10-30 Bradley Bell <btb@icculus.org>
1695 * main/inferno.c: add help for -hogdir option
1697 * main/inferno.c: added -hogdir option
1699 2002-10-28 Bradley Bell <btb@icculus.org>
1701 * main/: inferno.c, menu.c: enabled Vertigo displays
1703 * include/3d.h: typo
1705 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1707 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1708 main/netmisc.c, main/network.c: simplify and eliminate redundant
1711 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1713 * maths/fixc.c: fix infinite loop in quad_sqrt.
1715 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1716 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1718 2002-10-12 Bradley Bell <btb@icculus.org>
1720 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1722 2002-10-11 Bradley Bell <btb@icculus.org>
1724 * main/hud.c: make hud_message work correctly
1726 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1729 * main/network.c: formatting, small fixes
1731 2002-10-10 Bradley Bell <btb@icculus.org>
1733 * main/netmisc.h: no swap_object for little-endian
1735 * main/: netmisc.h, network.c: use macros to simplify network
1738 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1741 * main/inferno.c: enable loading screen for mac shareware with
1744 * main/netmisc.c: whitespace
1746 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1749 * main/hud.c: whitespace
1751 * configure.ac: remove shareware build, add macdata build
1753 * main/songs.c: whitespace
1755 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1756 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1759 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1762 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1764 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1765 comments, formatting, etc.
1767 * iff/iff.c: fix bigendian iff loading.
1769 2002-10-03 Bradley Bell <btb@icculus.org>
1771 * utilities/txb2tex.c: typo
1773 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1774 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1777 * arch/sdl/mouse.c: whitespace
1779 2002-09-19 Bradley Bell <btb@icculus.org>
1781 * main/kconfig.c: fix a oops, add old logs
1783 * main/kconfig.c: support for >3 mouse buttons
1785 2002-09-18 Bradley Bell <btb@icculus.org>
1787 * include/gr.h: fix palette swap define
1789 2002-09-14 Bradley Bell <btb@icculus.org>
1791 * main/titles.c: load hires briefing screen if lores doesn't exist
1792 (i.e. vertigo) and MenuHires=0
1794 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1796 * main/: multi.h, network.h: pack some structures for ipx
1799 2002-09-14 Bradley Bell <btb@icculus.org>
1801 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1802 and load_endlevel_data() to expect newline-terminated strings, fix
1803 load_game_data to read null-terminated string for
1806 2002-09-07 Bradley Bell <btb@icculus.org>
1808 * main/newmenu.c: added error message
1810 * main/menu.h: enable -nohires with mac shareware
1812 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1814 * 2d/font.c: enable 0/255 palette swap for fonts
1816 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1819 * 2d/2dsline.c: fix ogl blooper
1821 2002-09-05 Bradley Bell <btb@icculus.org>
1823 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1826 * include/strutil.h: need string.h for strcasecmp
1828 * include/rle.h: okay, maybe it needs to be this way
1830 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1832 * 2d/scalec.c: more stuff from d2src
1834 * 2d/rle.c: more stuff from d2src, formatting
1836 * 2d/font.c: useless cruft
1838 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1840 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1843 2002-09-04 Bradley Bell <btb@icculus.org>
1845 * include/grdef.h: fix compiler warnings
1847 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1849 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1852 * main/game.c: we want the mac ibitblt for everything but dos and
1855 * main/texmerge.c: these routines are in tmerge.c
1857 * main/credits.c: enable credits for mac and oem data
1859 * main/bm.c: use either exit.ham or exit.pofs
1861 * include/ibitblt.h: enable some more code from d2src
1863 * include/gr.h: enable mac ubitblt_double
1865 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1867 * include/grdef.h: moved some inline asm from linear.h
1869 * 2d/ibitblt.c: brought in line with original d2 version
1871 * 2d/bitblt.c: reverted to original d2 version of this file, then
1872 added d1x enhancements
1874 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1876 * 2d/linear.h: moved these back to their original locations
1879 * main/mveplay.c: close some memory holes, speed up palette loading
1881 * main/movie.c: added fullscreen toggle while playing movies
1883 * main/inferno.c: comment out -superhires help text (always on)
1885 * include/timer.h: added approx_fsec_to_usec macro
1887 * arch/sdl/joy.c: fix compiler warning
1889 2002-09-01 Bradley Bell <btb@icculus.org>
1891 * main/network.c: oops
1893 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1895 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1896 timer_get_fixed_seconds
1900 2002-08-31 Bradley Bell <btb@icculus.org>
1902 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1905 * main/multi.h: network endian stuff
1907 * 2d/font.c, include/gr.h: fast file i/o for font headers
1909 * arch/win32/arch_ip.cpp: unused file
1911 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1912 bigendian networking fixes
1914 * main/menu.c: make net menu more accurate, also make superhires
1917 * include/pstypes.h: better to have __pack__ all the time, I think.
1918 needed for networking, e.g.
1920 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1923 * arch/win32/Makefile.am: unused file
1927 2002-08-30 Bradley Bell <btb@icculus.org>
1929 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1931 * main/: newmenu.h, titles.c: formatting
1933 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1934 main/multi.h: networking works, finally
1936 * TODO: added TODO file
1938 * arch/linux/arch_ip.cpp: unused fine
1940 * README: network sorta working
1942 * main/: Makefile.am, multi.c, network.c, network.h: more
1945 * main/menu.c: load builtin mission correctly
1947 * main/inferno.c: documentation
1949 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1952 * main/Makefile.mveplay: don't need no more
1954 2002-08-29 Bradley Bell <btb@icculus.org>
1956 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1957 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1958 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1961 * include/ipx_drv.h: more network fixing
1963 * arch/linux/include/ipx_drv.h: more network fixing
1965 * include/ipx.h: formatting
1967 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1969 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1970 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1971 main/inferno.c: fixed networking fuck-up?
1973 * Makefile.am: moved mingw info to README
1975 * README, mingw32.txt: moved mingw info to README
1977 2002-08-27 Bradley Bell <btb@icculus.org>
1979 * utilities/mvlextract.c: allow specifying file to extract
1981 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1984 * utilities/hogextract.c: allow specifying file to extract
1986 * main/mission.c: Have to get mission_num _after_ promoting...
1988 * main/: gameseq.c, titles.c: beginning d1 briefing support
1990 * descent.msn: beginning d1 briefing support
1992 * main/: titles.c, titles.h: d1-style mission briefings
1994 * main/piggy.h: whitespace
1996 * main/movie.c: beginning robot movie support, fall back on lo/hi
1997 res if hi/lo not available
1999 * main/mission.c: added Builtin_mission_num for builtin mission,
2000 D1Hogdir, d1-style mission briefings
2002 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2005 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2006 (for d1 missions that need d1 data)
2008 * 2d/ibitblt.c: whitespace
2010 2002-08-26 Bradley Bell <btb@icculus.org>
2012 * utilities/mvlcreate.c: oops
2014 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2017 * utilities/hogextract.c: added [v]iew option
2019 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2021 * main/titles.c: fix writable string, disable DumbAdjust thing
2023 * main/polyobj.h: whitespace
2025 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2028 * main/movie.c: read movies from AltHogDir, other fixes
2030 * main/: mission.c, mission.h: fix bug w/mission filename
2032 * main/gameseq.c: comments
2034 * main/digi.h: whitespace n stuff
2036 * include/mve_audio.h: added audio flag macros
2038 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2043 2002-08-23 Bradley Bell <btb@icculus.org>
2045 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2048 * Makefile.am: remove d2demo.mn2
2050 * cfile/cfile.c, include/cfile.h: add cfile_size function
2052 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2053 eliminate need for .mn2 files for oem and demo
2055 2002-08-22 Bradley Bell <btb@icculus.org>
2057 * main/bm.c: fix for vertigo
2059 * main/menu.h: make OEM menu pcx available
2061 * 2d/rle.c: merge with original d2 file
2063 * Makefile.am, configure.ac: let mission files get installed by
2066 2002-08-17 Bradley Bell <btb@icculus.org>
2068 * configure.ac: make FAST_FILE_IO the default on little-endian
2071 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2073 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2076 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2078 * main/: game.c, menu.c, mission.c: promote builtin missions.
2080 2002-08-15 Bradley Bell <btb@icculus.org>
2082 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2083 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2085 * utilities/.cvsignore: added cvsignore
2087 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2090 * main/piggy.c: mac data file loading
2092 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2093 transparency and swap 0/255 correctly for mac data files
2095 2002-08-13 Bradley Bell <btb@icculus.org>
2097 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2098 to utilities to avoid conflict with c++ std lib <utility>
2100 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2101 txt2txb.c: moved utility to utilities to avoid conflict with c++
2104 * Makefile.am, configure.ac: add utilities
2106 2002-08-09 Bradley Bell <btb@icculus.org>
2108 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2111 2002-08-08 Bradley Bell <btb@icculus.org>
2113 * main/inferno.c: comments
2115 * main/: newmenu.c, songs.c: mac demo datafile support
2117 * installation.txt: update
2119 * main/gamesave.c: use lowercase for consistency
2121 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2122 models for other than d2demo
2124 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2126 * main/gamemine.c: formatting, better d1 texture conversion
2128 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2129 main/mission.h: recognize .msn mission files.
2131 2002-08-07 Bradley Bell <btb@icculus.org>
2133 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2134 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2135 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2136 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2137 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2138 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2141 2002-08-06 Bradley Bell <btb@icculus.org>
2143 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2145 * main/Makefile.am: formatting
2147 * 2d/font.c: make gr_remap_font just reload the whole thing
2149 * configure.ac: formatting
2151 * Makefile.am: added d2demo.mn2
2153 * d2demo.mn2: mission file for shareware
2155 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2156 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2158 * main/sounds.h: shareware stuff, whitespace
2160 * main/: polyobj.c, polyobj.h: more fast i/o macros
2162 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2165 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2166 endlevel stuff to non-shareware, allow movies/endlevel for
2169 * main/cntrlcen.c: typo
2171 * main/bm.h: use global Piggy_hamfile_version
2173 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2174 macros, use global Piggy_hamfile_version
2176 * main/Makefile.am: terrain and movie stuff always used now
2178 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2181 * main/: gamemine.c, gamesave.c: load DMB levels
2183 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2184 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2186 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2188 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2190 2002-08-04 Bradley Bell <btb@icculus.org>
2192 * main/inferno.c: shareware stuff, formatting
2194 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2196 * arch/sdl/gr.c: don't need to set mode in gr_init
2198 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2200 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2203 * Makefile.am, descent.mn2: added mission file for descent 1
2205 2002-08-02 Bradley Bell <btb@icculus.org>
2207 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2208 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2209 main/piggy.h, misc/error.c: junk
2211 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2212 render.h, scores.c, scores.h, terrain.c: shareware stuff
2214 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2215 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2216 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2217 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2218 main/weapon.c, main/weapon.h: fast i/o macros
2220 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2222 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2223 main/gamemine.h, main/gamesave.c: load d1 levels
2225 2002-07-30 Bradley Bell <btb@icculus.org>
2227 * configure.ac: oops
2229 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2232 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2233 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2234 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2235 main/piggy.c, main/titles.c: support shareware datafiles!
2237 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2238 piggy.c: SHAREWARE fixes
2240 2002-07-29 Bradley Bell <btb@icculus.org>
2242 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2243 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2244 misc/fileutil.c: Portability - OS X support
2246 2002-07-27 Bradley Bell <btb@icculus.org>
2248 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2249 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2250 segment.h: portability
2252 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2253 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2254 main/wall.h: portabilization
2256 * 2d/font.c, include/gr.h: portability
2258 2002-07-26 Bradley Bell <btb@icculus.org>
2260 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2262 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2264 * main/player.c: foo
2266 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2268 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2269 misc/fileutil.h: portable file i/o utils
2271 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2272 writable string anymore... / formatting
2274 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2275 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2276 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2277 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2278 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2279 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2280 portable-izing file loading routines
2282 2002-07-24 Bradley Bell <btb@icculus.org>
2284 * main/mveplay.c: correctly play files with 16bit uncompressed
2285 audio, mem checking, etc
2287 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2290 2002-07-23 Bradley Bell <btb@icculus.org>
2292 * misc/Makefile.am: unused file
2294 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2295 main/sounds.h: remove experimental nmovie stuff
2297 * main/movie.c: add some debugging output
2299 2002-07-22 Bradley Bell <btb@icculus.org>
2301 * main/: console.c, state.c: simplified header
2303 * main/movie.c: enable mveplay audio
2305 * main/old/movie.c: moved to main/
2307 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2308 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2309 main/mvelib.c, main/mveplay.c: initial movie support
2311 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2312 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2313 include/ogl_init.h, include/pstypes.h, main/console.c,
2314 main/state.c, mem/mem.c: OS X stuff
2316 * configure.ac: OS X and movie stuff
2318 2002-07-19 Bradley Bell <btb@icculus.org>
2320 * compilerdefs.txt: OSX defs
2322 2002-07-18 Bradley Bell <btb@icculus.org>
2324 * main/inferno.c: use simpler rcs tags
2326 * autogen.sh: keep Changelog in cvs (and use --accum)
2328 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2329 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2330 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2331 main/songs.c: changed cdrom->rbaudio
2333 * include/rbaudio.h: moved to /include
2335 2002-07-17 Bradley Bell <btb@icculus.org>
2337 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2338 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2339 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2340 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2341 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2342 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2343 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2344 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2345 3d/setup.c: use simpler rcs tags
2350 2002-07-17 Bradley Bell <btb@icculus.org>
2352 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2354 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2356 * debian/rules: don't need readme's
2358 * debian/rules: move d1x license to COPYING, license clarifications
2360 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2361 license to COPYING, license clarifications
2363 * debian/rules: fix debian docs
2365 * debian/rules: fix debian manpages
2367 * debian/d2x-sdl.menu: fix debian menu
2369 * debian/rules: link to undocumented man page for debs
2371 * Makefile.am, configure.ac, debian/control, debian/copyright,
2372 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2373 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2374 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2377 2002-07-16 Bradley Bell <btb@icculus.org>
2379 * debian/: rules, changelog.in: deb stuff
2381 * configure.ac: cleaner nasm detection
2383 * debian/: changelog.in, control, rules: deb stuff
2385 * README, installation.txt: typos, stuff
2387 * configure.ac: better #defines
2389 * configure.ac: whitespace
2391 * configure.ac: better documentation
2393 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2394 SDL_JOYSTICK not needed
2396 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2398 * configure.ac: need higher SDL for joystick
2400 * debian/: control, rules: deb stuff
2402 * arch/sdl/joy.c: old junk
2404 * Makefile.am, configure.ac: automake updates
2406 * main/: inferno.c, text.c: don't use althogdir on non-unix
2408 * configure.ac: more autoconf updates
2410 * misc/strutil.c: better strrev
2412 * main/inferno.c: need limits.h on mingw also
2414 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2417 2002-04-19 Bradley Bell <btb@icculus.org>
2419 * main/network.c: let hoard.ham be a cfile
2421 * main/text.c: better error message when hog not found
2425 2002-03-23 Bradley Bell <btb@icculus.org>
2427 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2428 arch/sdl/Makefile.am: Use SDL joystick automatically
2430 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2432 2002-03-05 Bradley Bell <btb@icculus.org>
2434 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2437 2002-02-23 Bradley Bell <btb@icculus.org>
2439 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2441 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2442 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2443 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2444 main/editor/Makefile.am: moved includes to include
2446 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2448 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2449 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2450 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2453 * main/game.c: disabled cockpit for OGL, formatting
2455 * 2d/ibitblt.c: formatting
2457 2002-02-16 Bradley Bell <btb@icculus.org>
2459 * include/oldsdl.h: check for older macros
2461 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2462 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2463 allow older sdl versions
2465 2002-02-15 Bradley Bell <btb@icculus.org>
2467 * main/: automap.c, automap.h, inferno.c: automap resolution now
2470 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2472 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2473 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2474 win32/include/key_arch.h: never mind - that would be pointless
2476 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2477 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2478 win32/include/key_arch.h: copied files from d1x
2480 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2481 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2483 * main/multipow.c: need conf.h
2485 * arch/win32/Makefile.am: new file
2487 * include/pstypes.h: added u_int16_t (needed in base_ip)
2489 * arch/win32/arch_ip.cpp: copied from d1x
2491 2002-02-14 Bradley Bell <btb@icculus.org>
2493 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2495 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2496 main/netlist.c: Added hotkeys to toggle fullscreen mode
2498 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2499 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2501 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2502 reorder.h: Lotsa networking stuff from d1x
2504 2002-02-13 Bradley Bell <btb@icculus.org>
2506 * include/gr.h, main/game.c: Fullscreen toggle stuff
2508 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2511 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2512 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2515 2002-02-11 Bradley Bell <btb@icculus.org>
2517 * main/bm.c: use portable loader if bigendian
2519 * include/pstypes.h: don't define bool for c++
2521 * include/cfile.h: extern AltHogDir stuff
2523 * include/byteswap.h: use WORDS_BIGENDIAN
2525 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2527 * main/vers_id.h: added D2X_IVER
2529 * misc/args.c: don't use d1x.ini
2531 * Makefile.am: rpm stuff
2533 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2536 2002-02-09 Bradley Bell <btb@icculus.org>
2538 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2540 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2542 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2545 2002-02-06 Bradley Bell <btb@icculus.org>
2547 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2548 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2549 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2551 * debian/: changelog.in, control, copyright, d2x-gl.files,
2552 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2556 2002-02-02 Bradley Bell <btb@icculus.org>
2558 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2560 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2561 Enabled RELEASE option
2563 2002-01-31 Bradley Bell <btb@icculus.org>
2565 * Makefile.am, configure.ac: specify prerequisite versions of
2566 autoconf and automake
2568 2002-01-29 Bradley Bell <btb@icculus.org>
2570 * main/mission.c: RCS header added
2572 * main/inferno.c: update copyright date
2574 * main/mission.c: allow missions to be in AltHogDir
2576 * configure.ac: Display results of configure
2578 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2581 2002-01-28 Bradley Bell <btb@icculus.org>
2583 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2584 Data files now go in DATADIR/games/d2x, user files now go in
2587 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2589 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2590 files now go in ~/.d2x
2592 2002-01-24 Bradley Bell <btb@icculus.org>
2594 * configure.ac: fix nasm not found error message
2596 2002-01-18 Bradley Bell <btb@icculus.org>
2598 * configure.in: getting rid of old configure.in
2600 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2601 main/movie.c: Movie playing kludgey stuff
2603 * misc/args.c: formatting
2605 * main/inferno.c: allow -h for help
2607 * include/error.h: don't die on int3, unless -debug given
2609 * mingw32.txt: more stuff
2611 2001-12-29 Bradley Bell <btb@icculus.org>
2613 * Makefile.am: Got rid of thinking.txt
2615 * main/inferno.c: document -nomovies option
2617 2001-12-28 Bradley Bell <btb@icculus.org>
2619 * main/titles.c: formatting, put some code into place for rendering
2620 of robots during briefings
2622 2001-12-27 Bradley Bell <btb@icculus.org>
2626 2001-12-23 Craig Hadady <chadady@iglou.com>
2628 * 2d/rle.c: fixed bug in dummy array.
2630 2001-12-03 Bradley Bell <btb@icculus.org>
2632 * arch/sdl/init.c: fix formatting
2634 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2635 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2636 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2637 and sdl joystick stuff
2639 2001-11-30 Bradley Bell <btb@icculus.org>
2641 * thinking.txt: not needed
2643 2001-11-27 Bradley Bell <btb@icculus.org>
2645 * cygconf, mingw32.txt: use sdl from source on cygwin
2647 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2648 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2649 SDL_CFLAGS to CFLAGS
2651 2001-11-27 Bradley Bell <btb@icculus.org>
2655 2001-11-14 Bradley Bell <btb@icculus.org>
2657 * texmap/scanline.c: use optimization flags as texmap default
2659 * NEWS: mouse wheel, etc
2661 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2662 wheel to emulate 3rd axis
2664 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2666 * include/error.h: kludge to ungrab mouse when we hit an int3
2668 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2669 __ENV_MSDOS__ to __MSDOS__
2671 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2674 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2677 * arch/sdl/digi.c: implemented digi_set_volume
2679 * include/grdef.h, main/config.c, misc/d_io.c: change
2680 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2682 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2683 main/piggy.c: use MAKE_SIG
2685 * installation.txt: update
2687 * configure.ac: new file
2689 * arch/sdl/joydefs.c: #include pstypes.h
2691 * arch/sdl/init.c: SDL joystick stuff
2693 * acconfig.h: adjust MINGW defines
2695 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2696 controls menu now works
2698 2001-11-13 Bradley Bell <btb@icculus.org>
2700 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2703 * Makefile.am: New file
2705 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2708 * compilerdefs.txt: New file
2710 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2712 2001-11-12 Bradley Bell <btb@icculus.org>
2714 * main/playsave.c: load player files regardless of byte order of
2717 2001-11-11 Bradley Bell <btb@icculus.org>
2719 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2722 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2724 * NEWS: GL savegame thumbnails
2726 * acconfig.h, configure.in: make option for NMOVIES, default to off
2728 2001-11-09 Bradley Bell <btb@icculus.org>
2730 * main/state.c: Enabled savegame thumbnails under OpenGL
2732 * unused/pa_null/pa_enabl.h: remove duplicate header
2734 * misc/args.c: use d2x.ini for option file
2736 * mem/mem.c: Move mem_realloc inside the ifdef
2738 * main/menu.c: fix 640x400 menu text
2740 * main/inferno.c: added documentation
2742 * main/endlevel.c: fix warnings
2744 * arch/ogl/gr.c: Get rid of gl spew
2746 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2748 * acconfig.h: Define __SDL__ for mingw
2750 2001-11-08 Bradley Bell <btb@icculus.org>
2752 * 2d/font.c: free OGL font data when rereading
2754 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2755 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2756 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2757 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2758 main/weapon.h: Enabled shareware build, endlevel flythrough
2761 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2762 of use for shareware build
2764 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2767 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2769 2001-11-05 Bradley Bell <btb@icculus.org>
2771 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2774 * include/3d.h: Add comment
2776 2001-11-04 Bradley Bell <btb@icculus.org>
2778 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2781 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2784 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2786 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2787 main/hudmsg.h: Enable d1x-style hud_message
2789 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2791 * 2d/font.c: re-init ogl fonts after remapping colors.
2793 2001-11-02 Bradley Bell <btb@icculus.org>
2795 * misc/Makefile.am: remove byteswap.h (duplicate header)
2797 * 2d/font.c: fixed gr_remap_font, minor stuff
2799 * configure.in: take out -O2 if doing debug build
2801 * main/bm.c: formatting
2803 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2805 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2806 macros, get rid of functions
2808 2001-11-01 Bradley Bell <btb@icculus.org>
2810 * misc/byteswap.h: removed duplicate header
2812 2001-10-31 Bradley Bell <btb@icculus.org>
2814 * NEWS, main/automap.c: automap works in opengl
2816 * NEWS, configure.in: Added news
2818 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2820 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2822 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2823 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2824 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2826 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2828 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2830 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2831 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2833 2001-10-27 Bradley Bell <btb@icculus.org>
2835 * main/inferno.c: added some documentation
2837 2001-10-25 Bradley Bell <btb@icculus.org>
2839 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2842 * Makefile.am, configure.in, arch/Makefile.am,
2843 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2844 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2845 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2846 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2847 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2848 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2849 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2850 it's ugly, but It'll be easier to sync with d1x.
2852 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2853 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2854 main/editor/Makefile.am: attempt at support for editor, makefile
2857 * misc/d_delay.c: formatting fix
2859 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2860 tmappent.S, tmapppro.S: adding support for runtime selection of
2863 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2864 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2865 including multi.h and network.h, fix backslashes, fix compiler
2868 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2869 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2870 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2871 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2872 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2873 including multi.h and network.h, fix backslashes
2875 * include/pstypes.h: added typedef for u_int64_t on mingw
2877 * include/3d.h: added prototype for g3_uninit_polygon_model
2879 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2881 2001-10-24 Bradley Bell <btb@icculus.org>
2883 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2884 arch subdirs, as in d1x.
2886 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2887 earlier style until i understand automake 1.5 better. remove input
2890 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2891 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2892 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2893 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2894 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2895 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2896 Moved input stuff to arch subdirs, as in d1x.
2898 * NEWS, configure.in: blah blah
2900 2001-10-23 Bradley Bell <btb@icculus.org>
2902 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2904 * texmap/tmapppro.S: no need for #include <conf.h> here
2906 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2909 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2910 file. RCS header added
2912 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2913 #ifdef'ing out the whole file. RCS header added
2915 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2916 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2917 fixes. Now works with automake 1.5 and autoconf 2.52.
2918 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2919 mingw (-grabmouse now works on win32).
2921 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2922 These don't belong in cvs
2926 2001-10-20 Bradley Bell <btb@icculus.org>
2928 * 2d/font.c: Don't free unused variables...
2930 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2933 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2934 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2935 main/Makefile.am: make dist more sensible
2937 * Makefile.am: Kludge for linking on mingw
2939 2001-10-19 Bradley Bell <btb@icculus.org>
2941 * Makefile.am, configure.in, arch/win32/Makefile.am,
2942 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2944 * include/ipx_drv.h: Check for __MINGW32__
2946 * include/i86.h: Imported from d1x
2948 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2950 * arch/dos/modex.asm: Fixed %include
2952 * main/console.c: RCS headers added
2954 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2957 * Makefile.am, main/Makefile.am: Moved final link to top-level
2958 directory instead of main/
2960 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2961 __ENV_LINUX__ to __linux__
2963 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2964 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2965 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2966 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2967 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2968 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2969 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2970 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2971 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2972 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2975 * configure.in: add --enable-xploader, support arch/linux subdir,
2978 * main/inferno.c: conditionalize conf.h
2980 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2982 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2983 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2984 misc/fileutil.h: Partial application of linux/alpha patch.
2986 2001-10-19 Bradley Bell <btb@icculus.org>
2988 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2989 networking in line with d1x, moved some arch/linux_* stuff to
2992 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2993 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2994 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2995 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2998 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2999 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3000 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3001 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3002 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3003 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3004 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3005 linux/include/ukali.h: Brought linux networking in line with d1x,
3006 moved some arch/linux_* stuff to arch/linux/*
3008 * include/ipx_drv.h: Imported from d1x
3010 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3012 * main/ipx_drv.c: Imported from d1x
3014 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3015 main/network.h, main/Makefile.am: Trying to get network working on
3018 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3019 main/Makefile.am: build fixes
3021 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3022 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3023 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3024 starting to get net working.
3026 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3027 conditionalized min,max macros
3029 2001-10-18 Bradley Bell <btb@icculus.org>
3031 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3032 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3033 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3034 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3037 * 2d/2dsline.c: RCS headers added/changed
3039 * configure.in: fix NASMFLAGS bug
3041 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3044 2001-10-17 Bradley Bell <btb@icculus.org>
3046 * NEWS: Fixed the invulnerable robots bug!
3048 * main/collide.c: Fixed the invulnerable robots bug!
3050 2001-10-14 Bradley Bell <btb@icculus.org>
3052 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3055 2001-10-13 Bradley Bell <btb@icculus.org>
3057 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3058 arch/Makefile.am, arch/dos/Makefile.am,
3059 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3060 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3061 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3062 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3063 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3064 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3065 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3066 arch/win32/include/Makefile.am, iff/Makefile.am,
3067 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3068 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3069 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3070 unused/bios/Makefile.am, unused/lib/Makefile.am,
3071 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3072 unused/ui/Makefile.am, unused/vga/Makefile.am,
3073 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3074 automake stuff from "inert" subdirs. And there was much rejoicing.
3076 * Makefile.am, NEWS, configure.in: Stuff
3078 * ChangeLog: removing auto-generated file
3080 * cygconf: Added instructions for mingw32 build
3082 * Makefile.am: renamed INSTALL to installation.txt
3084 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3086 * mingw32.txt: Added instructions for mingw32 build
3088 * configure.in: Enable assembly under mingw32
3090 2001-10-12 Bradley Bell <btb@icculus.org>
3092 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3094 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3095 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3096 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3097 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3098 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3099 to __DJGPP__, since it's built-in.
3101 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3103 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3104 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3108 2001-10-12 Bradley Bell <btb@icculus.org>
3110 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3112 * Makefile.am: make sure cygconf gets archived
3114 * configure.in: Increment version number in preparation for release
3116 * configure.in: Fix detection of opengl
3118 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3119 cygconf, arch/Makefile.am, arch/include/joy.h,
3120 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3121 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3122 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3123 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3124 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3125 Vastly improved compilability.
3127 2001-10-11 Bradley Bell <btb@icculus.org>
3129 * Makefile.am: Added macros/sdl.m4
3131 * autogen.sh: Added macros/sdl.m4
3133 2001-10-09 Bradley Bell <btb@icculus.org>
3135 * main/vers_id.h: Added DESCENT_VERSION constant
3137 * main/inferno.c: Added command-line help.
3139 * include/ogl_init.h: opengl improvments (following d1x changes)
3141 2001-10-07 Bradley Bell <btb@icculus.org>
3143 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3144 arch/ogl/Makefile.am: Remove duplicate headers.
3146 2001-08-02 Thimo Neubauer <thimo@debian.org>
3148 * mem/mem.c: totally crippled the memory manager because it does
3149 not make sense for non-DOS-systems and it would have been too
3150 complicated to get it 64bit clean
3152 2001-06-19 Bradley Bell <btb@icculus.org>
3154 * cvshowto.txt: updated anonymous password
3156 2001-02-08 Bradley Bell <btb@icculus.org>
3158 * COPYING, license.txt: Added d1x license
3160 2001-02-01 Bradley Bell <btb@icculus.org>
3162 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3164 2001-01-31 Bradley Bell <btb@icculus.org>
3166 * configure.in, arch/include/mouse.h, include/pstypes.h,
3167 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3169 * main/polyobj.c: fix typo
3171 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3172 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3173 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3174 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3175 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3176 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3177 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3178 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3179 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3180 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3181 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3182 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3183 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3184 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3185 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3186 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3187 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3188 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3189 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3190 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3191 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3192 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3193 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3194 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3195 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3196 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3199 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3200 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3201 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3202 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3205 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3208 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3209 cross-compiling, and cygwin fixes
3211 2001-01-30 Bradley Bell <btb@icculus.org>
3213 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3214 include/pstypes.h, include/strutil.h, main/Makefile.am,
3215 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3216 needs --without-assembler and --without-network to compile
3218 2001-01-29 Bradley Bell <btb@icculus.org>
3220 * configure.in, main/Makefile.am: Fixes to build system
3222 * main/kconfig.c: fix for non-linux joysticks
3224 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3225 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3226 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3227 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3228 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3229 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3230 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3231 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3232 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3233 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3235 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3236 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3237 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3238 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3239 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3240 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3243 * arch/dos/include/joy.h, arch/dos/include/key.h,
3244 arch/dos/include/mouse.h: Unified input headers.
3246 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3248 2001-01-28 Bradley Bell <btb@icculus.org>
3250 * conf.h.in, configure.in, arch/Makefile.am,
3251 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3252 arch/include/key.h, main/Makefile.am: More header unification...
3254 * main/newdemo.c: Added <ctype.h>
3256 * arch/include/event.h, arch/include/joy.h: unified input headers.
3258 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3259 OpenGL now uses SDL-GL instead of gii
3261 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3263 2001-01-25 Bradley Bell <btb@icculus.org>
3265 * autogen.sh: use "set -e" so execution stops if something goes
3268 2001-01-24 Bradley Bell <btb@icculus.org>
3272 * Makefile.am: Add ChangeLog to dist
3276 2001-01-24 Bradley Bell <btb@icculus.org>
3278 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3280 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3281 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3284 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3285 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3286 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3287 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3288 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3289 arch/Makefile.am, arch/dos/Makefile.am,
3290 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3291 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3292 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3293 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3294 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3295 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3296 unused/Makefile.am, unused/bios/Makefile.am,
3297 unused/lib/Makefile.am, unused/novga/Makefile.am,
3298 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3299 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3300 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3301 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3302 make dist, VPATH builds, ...
3304 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3305 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3306 arch/dos/Makefile.in, arch/linux/Makefile.in,
3307 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3308 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3309 misc/Makefile.in, texmap/Makefile.in: cruft removal
3311 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3314 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3316 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3318 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3321 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3322 added -grabmouse option
3324 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3325 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3326 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3327 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3328 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3329 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3330 main/songs.c, misc/args.c: changed args_find to FindArg
3332 2001-01-22 Bradley Bell <btb@icculus.org>
3334 * configure, main/Makefile.am, main/Makefile.in: configuration
3337 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3338 fix compiler warnings w/opengl
3340 * include/console.h: ggi support
3342 * arch/linux_init.c: svgalib support
3344 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3345 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3346 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3347 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3348 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3349 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3352 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3354 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3355 main/render.c: fix warnings and enable NDEBUG *
3356 arch/svgalib_init.c: svgalib support
3358 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3360 * main/kconfig.c: joystick support
3362 2001-01-21 Bradley Bell <btb@icculus.org>
3364 * cvshowto.txt: new file, taken from d1x webpage
3366 * AUTHORS, README: Taking over as maintainer of d2x
3368 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3370 2001-01-20 Bradley Bell <btb@icculus.org>
3372 * configure, configure.in: Turned -Werror back off by default
3374 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3375 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3376 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3377 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3378 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3379 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3380 main/laser.c, main/multi.c, main/network.c, main/network.h,
3381 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3382 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3383 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3384 warnings, for non-OpenGL on linux, anyway...
3386 2001-01-19 Bradley Bell <btb@icculus.org>
3388 * copying: remove duplicate file
3390 * Import of d2x-0.0.9-pre1
3392 * Import of d2x-0.0.8