1 2005-02-24 Tim Massey <tmassey@obscorp.com>
3 * main/inferno.c: allow -notitles to work in shareware [and
4 non-RELEASE] version too. (d1x r1.35)
6 2005-02-24 Peter Hawkins <peterh@isa.net.au>
8 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
10 2005-02-24 Matthew Mueller <donut@dakotacom.net>
12 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
13 don't do it automatically (eg, ati's fglrx linux driver) (d1x
16 2005-02-24 Bradley Bell <btb@icculus.org>
18 * main/movie.c: change movie Warnings to con_printf, simplify
21 2005-02-24 Chris Taylor <chris@icculus.org>
23 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
24 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
25 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
26 PHYSFSX_openWriteBuffered, where appropriate
28 * main/gauges.c: draw behind the shield number properly with OpenGL
30 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
31 is selected as a secondary weapon
33 * main/titles.c: check properly whether there's a briefing
35 * main/mission.c: recursively search directories in "missions"
38 2005-02-11 Bradley Bell <btb@icculus.org>
40 * debian/control: build-dep on libphysfs-dev
42 * arch/ogl/gr.c: use GLint for arb_max_textures
44 * arch/ogl/Makefile.am: added internal.h to dist
46 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
48 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
50 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
51 dynamically find and load the OpenGL library on carbon
53 * main/editor/macro.c: use physfs instead of non-existing cflib.h
55 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
57 * main/editor/medwall.c: include cntrlcen.h
59 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
61 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
63 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
64 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
66 * ui/number.c: s/inputbox/Inputbox/
68 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
70 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
72 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
73 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
74 main/gamesave.c: s/128/PATH_MAX
76 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
78 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
80 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
81 mouse_set_limits and mouse_set_pos (we don't want to limit user)
83 * ui/menubar.c: specify int type for state2_alt_down
85 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
87 * main/piggy.c: call bm_read_all even if EDITOR is defined
89 * main/gamesave.c: if LVL can't be found, try filename that was passed
91 * main/mission.c: ensure mission name is properly terminated
93 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
95 * 2d/font.c: fix bug #2167: some characters would not display because
96 of signed/unsigned errors
98 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
100 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
101 gauge when appropriate
103 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
104 all functions in kfuncs.c to return int instead of void
106 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
107 disable old hostage system in editor (d2 is simpler in this regard)
109 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
111 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
113 * main/editor/centers.c: change curseg2p to Curseg2p
115 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
117 * main/editor/macro.c: remove unused variable "length"
119 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
121 * main/editor/medmisc.c: Pass both arguments to render_frame
123 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
124 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
125 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
126 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
127 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
128 instead of d1-style mem.h and types.h
130 * main/editor/texpage.c: do texture replacement for any mission
132 * main/editor/medwall.c: add prototype for create_removable_wall
134 * main/editor/medrobot.c: don't try to set the removed follow_path
136 2005-01-23 Jason Owen <shannara256@yahoo.com>
138 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
139 may crash printf if the list of extensions is huge
141 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
143 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
144 only on last level of built-in mission.
146 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
149 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
150 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
151 buffers (speeding it up), and use cfopen instead of
152 PHYSFS_openRead/PHYSFS_openWrite where appropriate
154 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
155 sure nocfile.h and cfile.h are never both included
157 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
159 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
160 fix bug #1676 (filling up of OLG texture list)
162 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
164 * main/state.c: fix problems with copying/deleting save files
166 * main/automap.c: make automap fonts transparent.
168 2005-01-07 Bradley Bell <btb@icculus.org>
170 * main/menu.c: In Load Level, if there is no current mission,
173 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
175 * main/gameseq.c: Free polymodel data before reloading ham file.
177 * arch/ogl/gr.c: Implement fading in ogl_urect()
179 * main/gauges.c: Draw ship before shields in HUD.
181 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
183 * main/editor/centers.c: Use both ints with the robot producer
186 2004-12-23 Bradley Bell <btb@icculus.org>
188 * main/editor/centers.c, main/editor/editor.h,
189 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
190 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
191 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
194 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
196 * main/bmread.c: don't duplicate the period in the filename
198 * main/dumpmine.c: Add function prototypes to remove warnings
200 * main/dumpmine.c, ui/window.c: Specify that two functions return
203 * main/editor/autosave.c, main/editor/curves.c,
204 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
205 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
208 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
210 * main/editor/eobject.c, main/editor/kgame.c,
211 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
212 extra two parameters to get_seg_masks.
214 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
215 structs for mine saving functions
217 * main/inferno.c: Use PhysicsFS for making the hoard ham.
219 * main/bmread.c: add missing includes
221 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
223 * main/dumpmine.c: Fix type mismatches
225 2004-12-19 Bradley Bell <btb@icculus.org>
227 * ui/Makefile.am: fix ui Makefile.am
229 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
230 removeext, use it in ds_load instead of splitpath
232 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
234 * include/u_mem.h: prototype for strdup with MPW
236 * main/laser.c: abort weapon fire if unable to create object
238 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
239 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
240 unused/ui/icon.c: replace byte with sbyte
242 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
243 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
244 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
245 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
246 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
247 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
248 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
249 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
250 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
251 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
252 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
253 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
254 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
255 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
256 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
259 * ui/Makefile.am: added Makefile.am for ui
261 * main/editor/Makefile.am, main/editor/autosave.c,
262 main/editor/centers.c, main/editor/centers.h,
263 main/editor/curves.c, main/editor/eglobal.c,
264 main/editor/ehostage.c, main/editor/ehostage.h,
265 main/editor/elight.c, main/editor/eobject.c,
266 main/editor/eobject.h, main/editor/eswitch.c,
267 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
268 main/editor/group.c, main/editor/info.c, main/editor/info.h,
269 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
270 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
271 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
272 main/editor/ksegsel.c, main/editor/ksegsize.c,
273 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
274 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
275 main/editor/medlisp.h, main/editor/medmisc.c,
276 main/editor/medmisc.h, main/editor/medrobot.c,
277 main/editor/medrobot.h, main/editor/medsel.c,
278 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
279 main/editor/objpage.c, main/editor/objpage.h,
280 main/editor/seguvs.c, main/editor/texpage.c,
281 main/editor/texture.c: imported missing editor files from d1x
283 * main/Makefile.am: build dumpmine.c for editor
285 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
286 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
287 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
288 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
289 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
291 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
292 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
293 main/editor/eglobal.c, main/editor/ehostage.c,
294 main/editor/ehostage.h, main/editor/elight.c,
295 main/editor/eobject.c, main/editor/eobject.h,
296 main/editor/eswitch.c, main/editor/eswitch.h,
297 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
298 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
299 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
300 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
301 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
302 main/editor/ksegsel.c, main/editor/ksegsize.c,
303 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
304 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
305 main/editor/meddraw.h, main/editor/medlisp.h,
306 main/editor/medmisc.c, main/editor/medmisc.h,
307 main/editor/medrobot.c, main/editor/medrobot.h,
308 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
309 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
310 main/editor/objpage.h, main/editor/segment.c,
311 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
312 main/editor/texpage.h, main/editor/texture.c: Move old logs to
315 * main/editor/autosave.c main/editor/centers.c
316 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
317 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
318 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
319 main/editor/fixseg.c main/editor/func.c main/editor/group.c
320 main/editor/info.c main/editor/info.h main/editor/kbuild.c
321 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
322 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
323 main/editor/ksegmove.c main/editor/ksegsel.c
324 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
325 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
326 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
327 main/editor/medmisc.h main/editor/medrobot.c
328 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
329 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
330 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
331 main/editor/texpage.h main/editor/texture.c ui/barbox.c
332 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
333 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
334 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
335 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
336 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
337 conf.h in new editor files
339 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
341 * main/state.c: open autosave file for writing, not reading
343 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
344 main/state.c, main/state.h: added fast save
346 * main/gameseq.c, main/inferno.c: force gr_update() so screens
347 always show in OpenGL
349 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
351 * misc/strutil.c: Implement strdup for MPW
353 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
356 * misc/strutil.c: fix MPW compiler errors
358 * main/mission.c, main/mission.h: allocate mission filenames
361 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
363 * 2d/font.c: Initialise the dataptr member correctly.
365 * include/mono.h: Print only mildly interesting messages to
366 stderr.txt. (revert earlier carbon changes)
368 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
370 * include/physfsx.h: getRealPath uses the write directory if it
371 can't get the real directory
373 * D2X.make: remove misc/d_io.c
375 2004-12-03 Bradley Bell <btb@icculus.org>
377 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
378 pathname, ensure correct translation of path separators
380 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
382 * misc/strutil.c: fix stricmp and strnicmp
384 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
387 2004-12-02 Bradley Bell <btb@icculus.org>
389 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
390 I couldn't figure out why the previous code kept segfaulting under
393 * main/kconfig.c: disable call to reset_cockpit() which was
394 causing the "letterbox" bug
396 * main/inferno.c: don't die if title screens not found
398 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
400 * configure.ac: require PhysicsFS header and library
402 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
404 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
406 * D2X.make: fix build on Carbon by adding digiobj.c
408 * main/mission.c: set builtin_hogsize for non-built-in missions
410 * main/mission.c: pass individual mission around instead of whole list
412 * main/mission.c: remove mission list from global memory
414 2004-12-02 Bradley Bell <btb@icculus.org>
416 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
417 path separator gets added to hogdir
419 2004-12-01 Bradley Bell <btb@icculus.org>
421 * README, configure.ac, VisualC/d2x/d2x.dsp,
422 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
423 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
424 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
425 uses dynamic opengl loading
427 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
429 * arch/ogl/gr.c: make write_bmp use PhysicsFS
431 * include/args.h, misc/args.c: new AppendArgs function. This
432 separates the copying of the arguments passed to main() from the
433 reading of the arguments file
435 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
436 the flexible cfgets, Fix compiling issues in MPW.
438 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
439 reading into an int, so it's removed completely. PHYSFSX_getc was
440 removed, because it's only use in misc/strio.c was removed. Put
441 in PHYSFSX_getRealPath, which recognises platform-specific
442 separators and doesn't use snprintf (MPW doesn't have it). MPW
445 * main/inferno.c: Remove use of open_movie_file. Read the
446 arguments file from the base directory, if there is one. Set up
447 D2X's write directory, including replacing any tilde at the start
448 of the path (if there is one) with the string returned by
449 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
450 default is still ~/.d2x. Check if the write directory has to be
451 created. Read the arguments file in this write directory if there
452 is one. If there's still no write directory, set it to the base
453 directory. Won't set it to the current directory if this fails,
454 because of the issue of which character to use for which platform.
456 * main/playsave.c: Use PHYSFS_readSLE32 instead of
457 PHYSFS_readULE32 due to compiling issues in MPW. Use
458 cfile_read_short instead of PHYSFS_readULE16 because of both
459 compiling and endian issues. cfile_read_byte instead of
460 PHYSFSX_readU8. Write a dummy structure instead of seeking when
461 NETWORK isn't defined
463 * D2X.make: Don't compile cfile.c on Mac OS 9.
465 * README: add PhysicsFS to the required 'tools' in README, and
466 instructions for building in MPW.
468 * include/cfile.h: Make cfopen into an inline, where a read buffer
469 is set up. This speeds up loading significantly.
471 2004-12-01 Bradley Bell <btb@icculus.org>
473 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
474 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
477 * main/newmenu.c: fix player file deletion
479 * include/physfsx.h: fix statfs includes for OS X
481 * main/inferno.c, main/network.c: misc physfs conversions
483 * arch/linux/Makefile.am, arch/linux/findfile.c,
484 arch/win32/Makefile.am, arch/win32/findfile.c,
485 include/findfile.h, main/kludge.c, main/mission.c,
486 main/newmenu.c, main/piggy.c: get rid of findfile stuff
488 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
491 * main/state.c: improve savegame load/save
493 * main/movie.c: make -nomovies friendlier
495 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
497 * include/d_io.h, include/physfsx.h, main/inferno.c,
498 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
501 * main/scores.c: use physfs for scores file
503 * main/playsave.c: improve player loading
505 * main/movie.c: improve movie loading
507 * main/mission.c: improve mission loading
509 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
510 main/state.c: use physfs for savegames
512 * README: minor update
514 * main/newdemo.c: use physfs for demos
516 * include/physfsx.h: added PHYSFSX_rename function
518 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
519 physfs/rwops, add libmve callbacks
521 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
522 added physfsrwops stuff
524 * include/cfile.h: added cfile_close wrapper
526 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
529 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
532 * main/config.c: use physfs to read config file
534 * include/physfsx.h: added gets and puts functions
536 * include/cfile.h: correct seek return value
538 * main/config.c, main/playsave.c: use physfs to write
541 * include/physfsx.h: added my physfs extensions
543 * main/inferno.c: physfs initialization stuff
545 * configure.ac: add check for physfs lib
547 * include/cfile.h: made cfile into a wrapper for physfs
549 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
550 disabled althogdir stuff (shouldn't be needed w/physfs)
552 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
553 configure.ac: drop cfile stuff
555 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
557 * D2X.make: Don't use D2XFolder, because the userdir can now be
558 specified in Mac OS 9. Putting it in the source code folder is
559 more convenient. Turn debugging on. Don't compile old files,
560 compile new ones. Add the PhysicsFS library.
562 * iff/iff.c: Get rid of MIN redefinition.
564 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
565 MPW doesn't like switches of long longs
567 2004-11-30 Bradley Bell <btb@icculus.org>
569 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
570 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
571 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
572 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
573 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
574 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
575 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
577 2004-11-28 Bradley Bell <btb@icculus.org>
579 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
581 * arch/sdl/digi.c: use d2src system for persistent sounds
583 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
586 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
587 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
588 ripped object stuff out of digi.c, now using digiobj.c. get rid of
589 a bunch of kludges, sound should be more true to original game now
591 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
594 2004-11-27 Bradley Bell <btb@icculus.org>
596 * main/text.c, main/text.h, main/titles.c: added function to
597 properly decode multi-line strings
599 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
600 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
603 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
605 * main/inferno.c: enable logo screens for shareware/oem
607 2004-11-26 Bradley Bell <btb@icculus.org>
609 * main/mission.c, main/titles.c: fix d1 briefing glitches
611 * main/game.c: free up cpu by not calling timer_delay so many
612 times (fixes Bug 2034)
614 * main/gameseq.c: enable briefing screens for mac shareware
616 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
617 doesn't care if it draws offscreen, I guess)
619 * main/credits.c: reduce flickering in credits w/opengl
621 2004-11-25 Bradley Bell <btb@icculus.org>
623 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
624 garbage on windows for some reason.
626 * 2d/font.c: fixed opengl menu font bug, caused by doing
627 arithmetic on signed chars.
629 2004-11-23 Bradley Bell <btb@icculus.org>
631 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
633 2004-11-22 Bradley Bell <btb@icculus.org>
635 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
636 arch/linux/joystick.c, arch/linux/include/joystick.h,
637 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
638 arch use global variable joy_num_axes
640 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
642 * main/gamemine.c, main/piggy.c: compile again on older C compilers
644 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
646 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
647 Vertigo) missions, load add-on ham file at every load, not only the 1st
649 * main/bm.ch: fix bug where loading a hxm would affect other levels too
651 * main/fireball.c: don't Int3() every time explosions don't look best
653 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
655 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
657 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
659 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
661 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
663 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
665 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
666 shareware version of descent.hog. This is not yet bug-free
668 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
670 * main/network.c: fix crash introduced with previous change
672 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
674 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
675 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
676 make mission structre memory allocated
678 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
680 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
681 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
682 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
683 delete file compbit.h, move functionality to text.c, modify all
684 previous users of compbit.h to use existing function in text.h
686 * main/inferno.c: remove warning created by the fix for the cfgets
689 * main/bmread.c: add comment
691 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
693 * cfile/cfile.c: declare variable on top of block
695 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
696 main/multi.h, main/network.c: move mission list handling functionality
697 to mission.c, remove unnecessary load_mission calls in menu.c
699 * main/game.c: remove unnecessary build_mission_list call
701 * main/mission.c, main/mission.h: correct comments about anarchy-only
703 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
704 remove explicit uses of mission list
706 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
708 * libmve/mveplay.c: make it compile on Cygwin
710 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
712 * main/config.c: fix bug uncovered by having fgets cut off ending \n
714 * main/text.c: fix crash on Mac OS X, probably fix bug 738
716 * include/mono.h: add mprintf support for carbon (Mac OS 9)
718 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
720 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
721 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
722 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
723 information about the current mission, for easier code refactorisation.
725 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
727 * main/gamemine.c, main/piggy.c: fix bug 1675:
728 use better d2 textures if d1 hog is present but not loadable
730 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
732 * cfile/cfile.c: simplify, reduce number of global vars
734 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
736 * main/gameseg.c: fix bugfix of 2004-05-15
738 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
740 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
742 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
743 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
744 cfgets now always copies the terminating character to the dest buffer.
745 This fixes a bug that occured when reading cmd line args from d2x.ini
747 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
749 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
750 move more old change logs into ChangeLog-old
752 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
753 and Martin Schaffner <maschaffner@gmx.ch>
755 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
756 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
757 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
758 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
759 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
760 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
761 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
762 arch/include/joy.h, arch/win32/include/key.h
763 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
764 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
765 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
766 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
767 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
768 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
769 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
770 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
771 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
772 main/config.c, main/config.h, main/controls.c, main/controls.h
773 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
774 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
775 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
776 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
777 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
778 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
779 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
780 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
781 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
782 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
783 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
784 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
785 main/mission.c, main/mission.h, main/modem.h, main/morph.c
786 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
787 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
788 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
789 main/paging.c, main/paging.h, main/physics.c, main/physics.h
790 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
791 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
792 main/powerup.h, main/render.c, main/render.h, main/robot.c
793 main/robot.h, main/scores.c, main/scores.h, main/screens.h
794 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
795 main/songs.c, main/songs.h, main/sounds.h, main/state.c
796 main/state.h, main/switch.c, main/switch.h, main/terrain.c
797 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
798 main/text.h, main/textures.h, main/titles.c, main/titles.h
799 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
800 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
801 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
802 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
803 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
804 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
806 move old per-file change logs into new file ChangeLog-old
808 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
810 * arch/ogl/ogl.c: enable -gl_mipmap switch
812 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
814 * arch/carbon/descent.r: swap min and max size to correct places
816 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
818 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
820 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
822 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
824 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
826 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
827 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
829 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
830 link) on MPW on Mac OS 9 (carbon)
832 * include/mono.h: disable mprintf on carbon to avoid significant bloat
834 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
836 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
838 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
840 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
842 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
844 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
846 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
847 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
848 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
849 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
850 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
852 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
853 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
854 new files for supporting compilation with MPW for carbon (Mac OS 9)
856 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
858 * main/playsave.c: do not seek while writing, carbon does not like it
860 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
862 * cfile/cfile.c: use portable ffilelength in cfile_size
864 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
865 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
866 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
867 unsigned and signed char, MPW does not like these
869 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
871 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
874 2004-06-01 Bradley Bell <btb@icculus.org>
876 * libmve/mve_main.c: cast malloc function pointer
878 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
879 target to XCode project
881 2004-05-31 Bradley Bell <btb@icculus.org>
883 * include/pstypes.h: fix accidental solaris breakage
885 * main/object.c: fix crash caused by death-cam code
887 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
888 XCode project simplifications, network enabled
890 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
891 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
893 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
896 * English.lproj/InfoPlist.strings, d2x-Info.plist,
897 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
898 d2x.xcode/project.pbxproj: added XCode project files
900 2004-05-22 Bradley Bell <btb@icculus.org>
902 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
905 * rpm/d2x.spec.in: Changed descriptions
907 2004-05-22 Matthew Mueller <donut@dakotacom.net>
909 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
912 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
914 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
915 the win32 code (d1x r1.8, key_arch.c r1.2)
917 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
918 use 32bpp screen mode by default, add option to use 16bpp (d1x
921 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
922 replacement texture paletted->rgb conversion alpha problem (d1x
925 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
926 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
927 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
930 * arch/ogl/gr.c, include/loadgl.h: fix win32
931 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
933 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
934 include/ogl_init.h, main/render.c: opengl hardware
935 super-transparency support using GL_NV_register_combiners (d1x
936 r1.38, r1.41, r1.6, r1.26, r1.7)
938 2004-05-22 Bradley Bell <btb@icculus.org>
940 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
943 2004-05-22 Matthew Mueller <donut@dakotacom.net>
945 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
946 include/ogl_init.h: use GL_RGB for non-transparent textures, and
947 fix fonts not having transparent flag set (wouldn't get paletted)
948 (d1x r1.15, r1.37, r1.40, r1.25)
950 * arch/ogl/ogl.c: don't try to use paletted textures with
951 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
953 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
954 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
957 * 2d/font.c: memset ogl font bitmap data since the copy function
958 leaves some (unused) parts uninitialized, which aggravates
961 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
962 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
965 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
966 screenshots if the entire thing wasn't written in one call to
969 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
970 info not being updated on win32 (d1x r1.11)
972 * arch/win32/digi.c: remove some redundancy by not needing to do
973 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
974 clean up some indenting of DS_release_slot calls. And make
975 DS_release_slot return 1 when a sound is already not playing, in
976 addition to when a sound was killed. (d1x r1.10)
978 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
979 linux version (d1x r1.5)
981 * main/kconfig.c: make next axis config key skip currently
982 allocated axes (d1x r1.11)
984 2004-05-22 David Cleaver <wraithx@morpheus.net>
986 * main/kconfig.c: joy configuration next axis key from WraithX
989 2004-05-22 Bradley Bell <btb@icculus.org>
991 * main/game.c, main/inferno.c: typo
993 2004-05-21 Matthew Mueller <donut@dakotacom.net>
995 * main/game.c, main/game.h, main/inferno.c: make rear view
996 leave_time variable with -rearviewleavetime argument (d1x r1.25,
999 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1001 * main/inferno.c: change -udp documentation to d2x behaviour
1003 2004-05-21 Bradley Bell <btb@icculus.org>
1005 * include/gr.h: added missing define for menu fullscreen toggle
1007 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1009 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1010 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1012 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1014 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1015 arch/linux/include/joystick.h: patch from Steven Mueller for using
1016 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1018 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1020 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1021 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1022 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1024 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1026 2004-05-21 Bradley Bell <btb@icculus.org>
1028 * main/inferno.c: added -udp documentation from d1x
1030 2004-05-20 Bradley Bell <btb@icculus.org>
1032 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1034 2004-05-20 David Cleaver <wraithx@morpheus.net>
1036 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1037 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1038 game.c r1.21, r1.6, r1.4, r1.3)
1040 2004-05-20 Bradley Bell <btb@icculus.org>
1042 * main/inferno.c: document -ihaveabrokenmouse
1044 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1046 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1048 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1050 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1051 mouse driver problems (d1x r1.2, r1.2)
1053 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1055 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1056 join list score crash (d1x r1.8)
1058 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1060 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1061 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1064 2004-05-20 Bradley Bell <btb@icculus.org>
1066 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1068 * main/inferno.c: integrated some niceautomap stuff from d1x
1070 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1072 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1073 in some weird axis (d1x r1.3)
1075 * arch/win32/init.c: set win32 icon to icon from resource file
1078 * arch/win32/key.c: win32: fixed space key not working in messages
1081 2004-05-20 Bradley Bell <btb@icculus.org>
1083 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1086 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1088 * main/inferno.c: document -gl_refresh (d1x r1.20)
1090 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1091 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1094 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1095 change the arg type for (d1x r1.5)
1097 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1099 * arch/win32/digi.c: altsounds (d1x r1.6)
1101 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1103 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1104 of redundancy (d1x r1.5)
1106 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1107 fix crashing (d1x r1.4)
1109 * arch/win32/digi.c: win32's digi_start_sound was not calling
1110 DS_release_slot after setting .playing=0, resulting in a
1111 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1113 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1114 apparently it was somehow causing some joysticks (Sidewinder
1115 Precision 2) to only turn when the stick was moving, but not when
1116 at turned but held stationary. And it was completely unused
1117 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1120 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1121 previous key combos (d1x r1.29)
1123 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1124 g, and b values (d1x r1.15)
1126 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1127 sometimes (didn't handle negative palette steps) (d1x r1.34)
1129 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1130 shatter effects, robot explosions and weapons, and some more
1131 always present stuff. Also clean up ogl_cache_weapon_textures
1132 calling. (d1x r1.37)
1134 2004-05-20 Bradley Bell <btb@icculus.org>
1136 * main/kludge.c, main/game.c: move gr_renderstats and
1137 gr_badtexture back to game.c
1139 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1141 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1142 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1144 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1146 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1147 loaded after texture caching stage (d1x r1.34)
1149 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1150 for renderstats (d1x r1.33)
1152 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1154 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1155 main/inferno.c: add anisotropic texture filtering suport (d1x
1156 r1.33, r1.32, r1.23, r1.32)
1158 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1161 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1162 include/ogl_init.h: utilize hardware multitexturing support if
1163 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1164 r1.32, r1.30, r1.4, 1.22)
1166 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1169 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1171 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1172 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1173 effects in OGL using SetGammaRamp, much faster than the hack that
1174 was being used. currently SDL only (though not too hard to add to
1175 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1177 * main/menu.c: allow arbitrary (custom) resolution entry in
1178 change_res menu (d1x r1.14)
1180 2004-05-19 Bradley Bell <btb@icculus.org>
1182 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1183 d1x-style res change menu (mostly works)
1185 * misc/args.c: use strnicmp instead of strncasecmp
1187 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1189 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1190 command-line option (d1x r1.27)
1192 * main/inferno.c: restore inferno.c initialization of
1193 screen_compatible and use_double_buffer to 'normal' values, broken
1194 long long ago in one of the high res menu patches (d1x r1.30)
1196 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1197 resolutions to be specified on command line (d1x r1.2, r1.29,
1198 r1.4) -- doesn't work yet
1200 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1202 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1205 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1206 volume song stop/starting (d1x r1.7)
1208 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1210 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1213 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1214 ogl_ulinec (d1x r1.29)
1216 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1218 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1219 bottom are inclusive not exclusive (d1x r1.28)
1221 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1222 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1224 * arch/sdl/digi.c: fix typo
1226 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1228 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1229 creation code from arch_init_start into arch_init to fix weirdness
1230 with --help (d1x r1.5, r1.6)
1232 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1233 sync issues and lack of midi reset (d1x r1.5)
1235 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1238 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1239 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1241 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1244 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1246 2004-05-18 Bradley Bell <btb@icculus.org>
1248 * include/vecmat.h: comments/formatting
1250 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1252 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1253 include/test.lnk: remove unnecessary files
1255 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1256 This enables compilation with gcc 3.1
1258 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1260 * main/switch.c: took care of switches triggering single-sided
1261 walls (don't try to access the nonexistent adjacent wall via NULL
1262 pointers or negative array indices)
1264 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1266 * main/wall.c: fix invalid memory access for d1 levels which
1267 don't have a corresponding wall behind.
1269 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1271 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1272 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1273 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1274 interface header to new header file internal.h
1276 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1278 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1279 bitmask for each joystick axis that has sent input data,
1280 and will not crash Windows anymore during joystick setup because
1281 of for() loop over axis being executed once too often.
1283 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1284 gr_remap_mono_font() and call it after loading saved level.
1286 * main/laser.c: limit homing missile turn rate
1288 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1289 centers (work like fuel centers but provide shield)
1291 * main/gameseg.c: fix endless loop in some levels with a
1292 certain (complicated) structure
1294 2004-05-13 Bradley Bell <btb@icculus.org>
1296 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1297 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1298 updated project files for SDL 1.2.7
1300 * Makefile.am: add VisualC, VisualCE dirs to tarball
1302 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1304 * arch/sdl/digi.c: formatting
1306 2004-05-12 Bradley Bell <btb@icculus.org>
1308 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1311 * 2d/palette.c, include/palette.h: added function to create blend
1314 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1316 2004-05-11 Bradley Bell <btb@icculus.org>
1318 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1320 2004-05-10 Bradley Bell <btb@icculus.org>
1322 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1323 g3_draw_transp_poly had the fade level backwards, decided to just
1324 fix g3_draw_poly so it behaves correctly, transparency or not,
1325 reverted changes to render_face
1327 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1329 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1330 rendering transparent (e.g. cloaked) walls
1332 * main/render.c: render_face now calls g3_draw_transp_poly() for
1333 cloaked walls in OpenGL
1335 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1337 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1338 that from other apps, had "static" distortions.
1340 2004-04-22 Bradley Bell <btb@icculus.org>
1342 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1344 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1345 aligned version of PUT_INTEL_* macros
1347 2004-04-15 Bradley Bell <btb@icculus.org>
1349 * main/inferno.c: comment out unused checksum variable
1351 2004-04-14 Bradley Bell <btb@icculus.org>
1353 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1355 2004-04-14 Terran Melconian <terran@consistent.org>
1357 * main/gameseg.c: use portable rand function (fixes #1118)
1359 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1361 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1363 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1365 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1366 get rid of warnings (now compiles with -Werror on SunOS)
1368 * main/piggy.c: fix (really) wierd SunOS bug
1370 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1371 caused by not allocating enough mem for rle bitmaps
1373 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1375 * include/pstypes.h: sun OS typedef fixes
1377 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1379 * main/piggy.c: fix bug 1067
1381 * main/piggy.c: fix bugfix for 1067
1383 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1384 with descent.pig of mac registered)
1386 2003-12-18 Bradley Bell <btb@icculus.org>
1388 * main/kconfig.c: fixes for linux-native joystick
1390 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1393 * arch/include/joy.h: comments/formatting
1395 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1397 * compilerdefs.txt: added FreeBSD defs
1399 2003-12-08 Bradley Bell <btb@icculus.org>
1401 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1404 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1406 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1407 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1409 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1411 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1412 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1413 get rid of silly ulongs
1415 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1416 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1417 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1418 change relevant __linux__ macros to __ELF__
1420 2003-11-27 Bradley Bell <btb@icculus.org>
1422 * include/ogl_init.h: added proto for ogl_check_mode
1424 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1425 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1428 2003-11-26 Bradley Bell <btb@icculus.org>
1430 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1431 3.3 compiler warnings
1433 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1436 * include/pstypes.h: OS X fixes
1438 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1439 main/newmenu.h: linux fixes
1441 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1442 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1443 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1444 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1445 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1448 * arch/sdl/gr.c: fix sdl gr_update
1450 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1451 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1452 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1453 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1454 include/error.h, include/pstypes.h, include/strutil.h,
1455 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1456 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1457 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1458 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1459 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1462 2003-11-25 Bradley Bell <btb@icculus.org>
1464 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1465 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1466 libmve/VisualC/mveplayer.dsp: updated project files
1468 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1469 working w/Visual C++
1471 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1472 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1473 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1474 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1477 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1478 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1481 2003-11-24 Bradley Bell <btb@icculus.org>
1483 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1484 libmve/mveplay.c: stuff to play mve's in WinCE
1486 * arch/win32/findfile.c: unused functions...
1490 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1491 enabled mouse control of menus
1493 * main/mission.h: oops, didn't mean to change this.
1495 2003-11-21 Bradley Bell <btb@icculus.org>
1497 * VisualCE/d2x/d2x.vcp: updated project file
1499 2003-11-20 Bradley Bell <btb@icculus.org>
1501 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1502 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1503 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1506 2003-11-17 Bradley Bell <btb@icculus.org>
1508 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1509 main/menu.c: added option to disable kalinix under unix
1511 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1513 2003-11-14 Bradley Bell <btb@icculus.org>
1515 * main/automap.c: fix automap background image
1517 * main/automap.c, main/automap.h: delete cruft
1519 * main/automap.c: fix level number position
1521 * main/automap.c: simplify g3_draw_line hack
1523 * main/menu.c: stop pointless vid mode changes
1525 2003-11-07 Bradley Bell <btb@icculus.org>
1527 * NEWS, installation.txt: s'more documentation
1529 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1531 * configure.ac: fix .exe extension problems
1533 2003-11-07 Bradley Bell <btb@icculus.org>
1535 * arch/ogl/ogl.c: disable texture format verification for OS X -
1538 2003-11-06 Bradley Bell <btb@icculus.org>
1540 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1541 use more traditional Alt+Enter for toggling fullscreen
1543 * 2d/ibitblt.c, main/mission.h: comments/formatting
1545 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1547 2003-11-06 Bradley Bell <btb@icculus.org>
1549 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1550 resolution change, use kludge to avoid repetitive res changes
1552 2003-11-04 Bradley Bell <btb@icculus.org>
1554 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1555 structures and i/o routines back to piggy.c
1557 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1559 * installation.txt: tell to install d1 .pig for better textures
1561 2003-11-04 Bradley Bell <btb@icculus.org>
1563 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1564 oem d1 v1.0 and registered d2 v1.0, comments
1566 2003-11-03 Bradley Bell <btb@icculus.org>
1568 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1569 all d1 shareware - even though files are different!
1571 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1574 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1577 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1580 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1582 * main/movie.c: when no movies are found, divide by six the
1583 number of warning lines sent to stdout
1585 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1587 * include/byteswap.h: fix stupid copy/paste error
1589 2003-10-24 Bradley Bell <btb@icculus.org>
1591 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1592 gr_linear_rep_movsd_2x instead of almost identical
1593 gr_linear_movsd_double. Better since we have assembly versions.
1595 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1597 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1600 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1602 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1603 error with --disable-network, move reset_network_objects()
1604 from gameseq.c to multi.c
1606 2003-10-14 Bradley Bell <btb@icculus.org>
1608 * AUTHORS, NEWS: stuff
1610 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1612 2003-10-12 Bradley Bell <btb@icculus.org>
1614 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1615 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1618 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1620 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1621 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1622 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1623 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1624 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1625 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1626 arch/win32/ipx_win.c, arch/win32/winnet.c,
1627 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1628 main/multi.h, main/network.c: add IPv4 multicasting support
1630 2003-10-11 Bradley Bell <btb@icculus.org>
1632 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1634 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1635 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1636 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1637 main/weapon.h: lots of shareware and oem fixes
1639 2003-10-10 Bradley Bell <btb@icculus.org>
1641 * arch/win32/winnet.c: fixed stupid win32 network bug
1643 2003-10-10 Bradley Bell <btb@icculus.org>
1645 * main/piggy.c: increased D1_MAX_TMAP_NUM
1647 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1649 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1650 which are animated in d2, refactorizes d1 texture reading
1652 2003-10-10 Bradley Bell <btb@icculus.org>
1654 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1655 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1656 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1657 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1658 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1659 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1660 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1661 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1662 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1663 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1664 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1665 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1666 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1667 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1668 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1669 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1670 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1671 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1672 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1673 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1674 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1675 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1676 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1677 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1678 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1679 main/wall.h: comments/formatting
1681 2003-10-09 Bradley Bell <btb@icculus.org>
1683 * main/text.c: fix text when using old datafiles
1685 * main/laser.h: comments/whitespace
1687 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1688 mines w/shareware data
1690 * include/DT_drawtext.h: deleted unused file
1692 2003-10-08 Bradley Bell <btb@icculus.org>
1694 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1696 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1698 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1699 main/menu.c: Disabled 'd2x keys' weapon selection
1701 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1703 * main/object.h, main/multi.h: get rid of most warnings issued by
1704 cpp-precomp of gcc from Mac OS X dev tools
1706 2003-10-05 Bradley Bell <btb@icculus.org>
1708 * NEWS, configure.ac: increment version number
1710 * cfile/cfile.c: better handling of CRLF text files (when that is
1713 * utilities/hogcreate.c, utilities/hogextract.c,
1714 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1715 reading/writing files
1717 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1718 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1721 2003-10-04 Bradley Bell <btb@icculus.org>
1723 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1725 * main/netmisc.c: change byte to sbyte, comments/whitespace
1727 2003-10-03 Bradley Bell <btb@icculus.org>
1729 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1731 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1734 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1735 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1736 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1737 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1738 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1739 main/object.c, main/object.h, main/paging.c, main/player.h,
1740 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1741 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1742 main/weapon.c, main/weapon.h: change byte to sbyte,
1745 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1746 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1747 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1748 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1750 * configure.ac: better checking for timeval
1752 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1754 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1755 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1756 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1757 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1758 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1759 main/multibot.c, main/network.c: Make network architecture
1760 choosable from game menu, add support for UDP/IP on Mac OS X and
1763 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1765 * include/byteswap.h: added macros for coping with alignment
1768 2003-10-02 Bradley Bell <btb@icculus.org>
1770 * main/multi.h: added padding to little-endian version of
1773 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1775 * main/netmisc.c: delete duplicate function
1777 2003-10-01 Bradley Bell <btb@icculus.org>
1779 * main/bm.c: make sure d1_texture_indices gets freed between
1782 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1784 * main/piggy.h: fix size of d1 shareware descent.pig
1786 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1788 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1789 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1790 replacements for non-animated textures
1792 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1794 * main/controls.c: use fixed 20fps wiggle
1796 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1798 * Makefile.am, debian/changelog.in, debian/control,
1799 debian/d2x-common.dirs, debian/d2x-common.install,
1800 debian/d2x-common.manpages, debian/d2x-gl.files,
1801 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1802 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1803 utilities/Makefile.am, utilities/hogcreate.1,
1804 utilities/hogextract.1, utilities/mvlcreate.1,
1805 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1806 add man pages, distribute utility programs in new d2x-common deb
1808 * rpm/d2x.spec.in: updated rpm spec file
1810 2003-08-02 Bradley Bell <btb@icculus.org>
1812 * cfile/cfile.c: update raw_position in cfputc and cfputs
1814 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1816 * main/piggy.c: make error message more friendly
1818 * main/piggy.c: simplify copying of bitmap flags
1820 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1823 * cfile/cfile.c: revert to always using custom fgets
1825 * main/endlevel.c, main/mission.c: handle missing exit sequence
1826 components gracefully
1828 * main/playsave.c: comments
1830 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1832 * cfile/cfile.c: update raw_position in cfwrite
1834 * main/network.c: comments/formatting
1836 2003-06-22 Bradley Bell <btb@icculus.org>
1838 * cfile/cfile.c: use standard fgets for non-archive files
1840 * main/movie.c: use con_printf for missing movie warning
1842 2003-06-18 Bradley Bell <btb@icculus.org>
1844 * main/movie.c: fixed cfile conversion of movielib code
1846 * main/console.c, main/hud.c: strip out colors, etc when printing
1849 * include/u_mem.h: fix NDEBUG calloc macro
1851 2003-06-15 Bradley Bell <btb@icculus.org>
1853 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1856 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1857 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1858 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1859 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1860 main/scores.c, main/state.c, main/text.c, misc/args.c,
1861 misc/strio.c: convert file i/o to cfile
1863 2003-06-14 Bradley Bell <btb@icculus.org>
1865 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1866 writing and other modes besides "rb" (mostly taken from
1869 2003-06-09 Bradley Bell <btb@icculus.org>
1871 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1874 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1875 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1878 2003-06-07 Taylor Richards <taylor@icculus.org>
1880 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1882 2003-06-07 Bradley Bell <btb@icculus.org>
1884 * main/console.c: fix non-console build
1886 * main/gamesave.c: comments
1888 * main/bm.c: remove redundant break
1890 2003-06-06 Bradley Bell <btb@icculus.org>
1892 * main/gauges.c, main/kconfig.c: comments/formatting
1894 * console/.cvsignore: added .cvsignore
1896 * main/console.c: can't write to console after it's closed
1898 2003-06-05 Bradley Bell <btb@icculus.org>
1900 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1901 console/internal.c, console/internal.h, include/CON_console.h,
1902 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1903 finish console conversion away from SDL
1905 2003-06-04 Bradley Bell <btb@icculus.org>
1907 * console/CON_console.c, include/CON.console.h, include/console.h,
1908 main/console.c, main/game.c: console conversion to native gr,
1911 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1912 put prototype for gr_bm_bitblt in gr.h
1914 2003-06-03 Bradley Bell <btb@icculus.org>
1916 * console/CON_console.c, console/DT_drawtext.c,
1917 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1918 main/console.c: use native fonts for console
1920 * main/playsave.c: use shorts for short data
1922 2003-06-02 Bradley Bell <btb@icculus.org>
1924 * configure.ac, main/console.c: set console background, fix
1927 2003-06-01 Bradley Bell <btb@icculus.org>
1929 * Makefile.am, arch/sdl/event.c, configure.ac,
1930 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1931 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1932 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1933 main/gamerend.c: added console code (from SDL_console)
1935 2003-05-30 Bradley Bell <btb@icculus.org>
1937 * README: minor update
1939 2003-05-28 Bradley Bell <btb@icculus.org>
1941 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1946 2003-06-06 Bradley Bell <btb@icculus.org>
1948 * main/kconfig.c: fix crash in control menus
1950 * main/gauges.c: force cockpit redraw in opengl
1952 * main/gamerend.c: move ogl swap, so cockpit and console get
1955 2003-06-01 Bradley Bell <btb@icculus.org>
1957 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1961 2003-05-12 Bradley Bell <btb@icculus.org>
1963 * configure.ac: increment version number
1965 * main/bm.c: use con_printf for exit model warnings
1967 * configure.ac: must check for timespec after setting -mno-cygwin
1969 * main/inferno.c: added -nohogdir and -userdir options
1971 * NEWS, main/titles.c: use briefings with no extension
1975 2003-04-30 Bradley Bell <btb@icculus.org>
1977 * configure.ac: have to include time.h when checking for nanosleep
1979 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1982 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1983 increment version number
1985 * main/Makefile.am: make dist fix
1989 2003-04-29 Bradley Bell <btb@icculus.org>
1991 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1994 2003-04-24 Bradley Bell <btb@icculus.org>
1996 * configure.ac: increment version number
1998 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2001 2003-04-24 Ingo van Lil <inguin@gmx.de>
2003 * main/render.c: fix misspellings of NDEBUG
2007 2003-04-14 Bradley Bell <btb@icculus.org>
2009 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2011 2003-04-11 Bradley Bell <btb@icculus.org>
2013 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2018 2003-04-11 Bradley Bell <btb@icculus.org>
2020 * libmve/mveplay.c: use _sleep instead of sleep on win32
2022 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2023 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2024 include/cfile.h, include/error.h, libmve/Makefile.am,
2025 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2026 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2027 utilities/Makefile.am: comments/formatting/dist problems
2029 * configure.ac: use different defines for os x
2031 2003-04-07 Bradley Bell <btb@icculus.org>
2033 * include/error.h, misc/error.c: put some old stuff back in,
2034 eliminate duplicate error messages
2036 * main/text.c: don't die on text not found
2039 * main/inferno.c: print some useful info if hog not found, allow
2040 -help to work if no text available
2042 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2044 * arch/linux/Makefile.am: revert to previous version, so linux
2047 2003-04-03 Bradley Bell <btb@icculus.org>
2049 * main/endlevel.c: fixed exit model scheme yet again
2051 2003-04-02 Bradley Bell <btb@icculus.org>
2053 * misc/error.c: call Int3 on Assert
2055 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2058 * main/wall.c: don't die when trying to toggle nonexistent
2059 segment... vertigo level 10 is buggy!
2061 * main/gamemine.c: comments/formatting
2063 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2065 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2066 main/inferno.c: Allow use of 22K sound samples
2068 2003-03-29 Bradley Bell <btb@icculus.org>
2070 * arch/ogl/gr.c: default to bitmapped reticle
2072 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2073 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2076 * arch/sdl/joy.c: fixed text seen for hats in control config
2079 2003-03-28 Bradley Bell <btb@icculus.org>
2081 * main/bm.c: heh, model nums in vertigo are hardcoded,
2082 N_D2_POLYGON_MODELS can't change
2084 * configure.ac, include/d1x.xpm, include/descent.xpm,
2085 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2088 2003-03-27 Bradley Bell <btb@icculus.org>
2090 * main/text.h: fixed text references for hat directions
2092 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2094 2003-03-26 Bradley Bell <btb@icculus.org>
2096 * main/playsave.c: make d2x keys backward compatible
2098 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2100 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2103 2003-03-26 Bradley Bell <btb@icculus.org>
2105 * main/piggy.c: fix crash when d1 data not present
2107 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2108 read/write from plr file
2110 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2111 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2112 added escort.h header
2114 2003-03-25 Bradley Bell <btb@icculus.org>
2116 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2117 D1_PIGFILE ("descent.pig") macro
2119 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2120 models from d1 pig file
2122 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2123 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2124 really) from d1 pig file
2126 2003-03-23 Bradley Bell <btb@icculus.org>
2128 * main/bm.c: stop extra robots from overwriting exit models
2130 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2131 texture list doesn't get full
2133 * main/bm.c: fix mem leak when reading extra robots
2135 2003-03-21 Bradley Bell <btb@icculus.org>
2137 * main/menu.c: Added option to set movie resolution (mostly works)
2139 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2141 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2142 replacement functions to piggy.c
2144 * main/gameseq.c: attempt to support mac d1 descent.pig
2146 * main/bm.c: fix mem leak
2148 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2149 files, both d1 and d2 oem briefing where showed
2151 * main/inferno.c, main/movie.c: Change the default movie
2152 resolution to "high", implement the option -lowresmovies
2154 2003-03-20 Bradley Bell <btb@icculus.org>
2156 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2158 * main/piggy.c: comments
2160 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2162 * main/gameseq.c: delete duplicate function
2164 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2166 2003-03-19 Bradley Bell <btb@icculus.org>
2168 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2169 (cddb discid) support
2171 * arch/sdl/digi.c, main/kludge.c: implemented
2172 digi_link_sound_to_object3 for looping sounds, other looping stuff
2174 * arch/sdl/gr.c: removing dependencies on stuff in main/
2176 * arch/linux/Makefile.am, arch/linux/init.c,
2177 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2178 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2179 other header cleanups
2181 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2183 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2185 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2186 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2187 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2188 load d1 textures for d1 levels
2190 2003-03-19 Bradley Bell <btb@icculus.org>
2192 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2193 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2194 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2195 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2198 * README: added some OS X info
2200 2003-03-17 Bradley Bell <btb@icculus.org>
2202 * main/newdemo.c: simplify DEMO_FILENAME macro
2204 * main/console.c, main/game.c: enable experimental console support
2206 * main/gamerend.c: fixed location of fps meter in multi
2208 2003-03-16 Bradley Bell <btb@icculus.org>
2210 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2211 also look in shared data dir for demos
2213 * main/newdemo.c, main/newdemo.h: comments/formatting
2215 2003-03-15 Christopher Thielen <chris@luethy.net>
2217 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2218 thinking d2 cd is always present
2220 2003-03-15 Bradley Bell <btb@icculus.org>
2222 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2225 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2228 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2229 gr_init. don't really know why this works, though
2231 2003-03-14 Bradley Bell <btb@icculus.org>
2233 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2235 * unused/bios/rbaudio.h: removed duplicate file
2237 2003-03-14 Christopher Thielen <chris@luethy.net>
2239 * arch/sdl/rbaudio.c: stop cd audio when exiting
2241 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2243 * main/gamecntl.c: add comments to the "only matt knows" cheats
2245 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2247 * main/gamemine.c: formatting, better texture conversion for d1
2250 2003-03-14 Bradley Bell <btb@icculus.org>
2252 * main/piggy.c: must swap all mac version pigfiles
2254 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2255 main/multi.c: formatting, minor cleanups
2257 * 2d/rle.c: need to swap line_size on bigendian machines
2259 * main/mission.c, main/mission.h: detect mac full version hogfile
2261 2003-03-13 Bradley Bell <btb@icculus.org>
2263 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2264 added joy/mouse sensitivity slider, increased range to 16, and
2267 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2270 * arch/linux/Makefile.am: removed extra backslash
2272 * TODO, installation.txt: updated some documentation
2274 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2275 menu, with maxfps option
2277 2003-03-12 Bradley Bell <btb@icculus.org>
2279 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2281 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2282 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2283 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2284 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2285 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2286 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2287 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2288 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2289 arch/linux/include/music.h, arch/linux/include/serial.h,
2290 arch/linux/include/ukali.h: formatting
2292 2003-03-11 Chris Arena <ccarena@cox.net>
2294 * main/menu.c: fixed brightness slider
2296 2003-03-01 Bradley Bell <btb@icculus.org>
2298 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2299 robots and animated bitmaps work, but colors are messed up
2301 2003-02-28 Bradley Bell <btb@icculus.org>
2303 * main/player.h: whitespace
2305 * main/automap.c, main/cntrlcen.c, main/collide.c,
2306 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2307 descent.hog is present, d1 becomes mission 0)
2309 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2310 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2311 arch/win32/winnet.c: MinGW compiles with network enabled again,
2312 but still doesn't work
2316 2003-02-28 Bradley Bell <btb@icculus.org>
2318 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2319 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2320 many opengl glitches
2322 2003-02-27 Bradley Bell <btb@icculus.org>
2324 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2325 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2326 main/network.c, main/network.h: noted that hoard.ham is only needed
2327 for multiplayer HOARD games, and should not be equated with
2328 "vertigo". put HoardEquipped() back in network.c.
2330 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2331 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2332 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2333 use timer_delay instead of d_delay
2335 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2337 * main/render.c: added replacement qsort for solaris
2339 2003-02-26 Bradley Bell <btb@icculus.org>
2341 * main/gamemine.c: texture conversion for d1 shareware
2343 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2345 * main/gamemine.c: better texture conversion for d1 levels
2347 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2349 * main/kconfig.c: fix joystick support under MinGW
2351 2003-02-26 Bradley Bell <btb@icculus.org>
2353 * main/playsave.c: fix swapping glitch
2355 * configure.ac, readme.txt: clean stuff up, getting ready for
2358 * main/titles.c: begin support for rendering spinning robots in
2361 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2364 * main/gamemine.c: load d1 shareware levels!
2366 2003-02-25 Bradley Bell <btb@icculus.org>
2370 * autogen.sh: add warning about old auto* versions, use
2373 2003-02-24 Bradley Bell <btb@icculus.org>
2375 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2376 briefings mostly working
2378 * main/movie.c, main/titles.c: fixed some more briefing glitches
2380 2003-02-23 Bradley Bell <btb@icculus.org>
2382 * main/movie.c: fixed crash when using shareware data files
2385 * arch/sdl/digi.c: fix crash on non-existent sounds
2386 (i.e. shareware data)
2388 2003-02-22 Bradley Bell <btb@icculus.org>
2390 * main/titles.c: fixed fullscreen toggle in briefings
2392 2003-02-21 Bradley Bell <btb@icculus.org>
2394 * configure.ac: check for mingw when enabling nasm
2396 * main/playsave.c: enable loading player files of either byte
2399 2003-02-20 Bradley Bell <btb@icculus.org>
2401 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2403 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2404 #343, not "rest of solution to bug #344"
2406 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2409 * main/kludge.c: partial solution to bug #344
2411 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2413 * compilerdefs.txt: added linux/mips info
2415 * ChangeLog: clean up changelog
2417 2003-02-19 Bradley Bell <btb@icculus.org>
2419 * libmve/mveplay.c: os x needs nanosleep prototype.
2421 2003-02-18 Bradley Bell <btb@icculus.org>
2423 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2425 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2426 to disable/enable audio
2428 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2430 * main/: movie.h, titles.c: make sure movie's palette is set before
2431 writing briefing text. Fixes bug #359
2433 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2436 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2437 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2440 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2443 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2444 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2445 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2448 * include/libmve.h: blah
2450 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2452 * main/render.c: 2nd attempt to fix solaris qsort bug
2454 2003-02-18 Bradley Bell <btb@icculus.org>
2456 * configure.ac, include/pstypes.h: put alignment detection in
2459 2003-02-17 Bradley Bell <btb@icculus.org>
2461 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2462 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2463 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2464 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2465 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2466 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2467 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2468 moved mve stuff to separate subdir
2470 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2471 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2472 mve code. Fixes (at least) bugs #41, #348, and #350.
2474 2003-02-14 Bradley Bell <btb@icculus.org>
2476 * main/Makefile.am: no more Makefile.mveplay. again
2478 * main/mveplay.c: typo
2480 2003-02-13 Bradley Bell <btb@icculus.org>
2482 * utilities/mvlextract.c: uint -> unsigned int
2484 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2485 standalone mveplayer, win32 support
2487 * main/movie.c: random bugfixes, win32 support
2489 * arch/sdl/Makefile.am: formatting
2491 * configure.ac: disable networking on mac/win for now
2493 * main/newmenu.c: comments
2495 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2497 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2498 redundant swap functions.
2500 2003-02-13 Bradley Bell <btb@icculus.org>
2502 * ChangeLog: update changelog
2504 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2506 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2507 polymodel alignment issues.
2509 2003-02-13 Bradley Bell <btb@icculus.org>
2511 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2512 fix various little bugs
2514 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2515 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2517 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2520 * README.utils: new file
2522 * main/: mve_main.c, mveplay.c: more movie fixes
2524 * README: updated README
2526 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2528 2003-02-12 Bradley Bell <btb@icculus.org>
2530 * utilities/mvlextract.c: bigendian mvl support
2532 * main/mveplay.c: formatting, stuff
2534 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2535 truecolor mve support, standalone mveplayer
2537 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2538 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2539 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2540 standalone mveplayer
2542 2003-01-22 Bradley Bell <btb@icculus.org>
2544 * include/: interp.h, interp.h: restore prototype for
2545 swap_polygon_model_data
2547 2003-01-21 Bradley Bell <btb@icculus.org>
2549 * main/piggy.c: use memcpy to avoid alignment problem
2551 * compilerdefs.txt: updated some defs, added sunos/sparc
2553 2003-01-15 Bradley Bell <btb@icculus.org>
2555 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2557 * main/gamemine.c: attempting to support d1 shareware
2559 * compilerdefs.txt: update defs
2561 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2563 * main/mveplay.c: fix several bugs, comments, formatting.
2565 2003-01-15 Bradley Bell <btb@icculus.org>
2567 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2568 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2569 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2570 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2573 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2574 formatting, comments
2576 2003-01-11 Bradley Bell <btb@icculus.org>
2578 * main/: mission.c, mission.h: attempt to support d1 for mac
2581 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2583 * main/object.h: foo
2585 2003-01-09 Bradley Bell <btb@icculus.org>
2587 * main/movie.c: use ifdef around gr_toggle_fullscreen
2589 2003-01-07 Bradley Bell <btb@icculus.org>
2591 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2592 main/mission.h: don't need .msn file for descent.hog anymore
2596 2003-01-06 Bradley Bell <btb@icculus.org>
2598 * main/mission.h, main/mission.c: comments
2600 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2603 2003-01-03 Bradley Bell <btb@icculus.org>
2605 * utilities/: txb2txt.c, txt2txb.c: remove old files
2607 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2609 * main/polyobj.c: attempt to make read_model_file
2612 * main/menu.c: move vertigo text
2614 2003-01-02 Bradley Bell <btb@icculus.org>
2616 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2617 main/polyobj.h: cleanup alignment changes
2619 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2620 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2621 main/object.h: fix alignment issues on sparc
2623 * cvshowto.txt: update cvs info
2627 * 2d/rle.c: make rle_swap handle RLE_BIG
2629 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2631 * main/render.c: workaround solaris qsort bug
2633 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2635 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2636 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2638 * arch/linux/Makefile.am: enabled linux joystick, kali
2640 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2641 arch/sdl/event.c: enabled linux joystick
2643 2002-12-31 Bradley Bell <btb@icculus.org>
2645 * main/gamemine.c: simplified warning msg
2647 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2649 * main/render.h: fix compiler warning
2651 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2653 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2655 2002-12-24 Bradley Bell <btb@icculus.org>
2657 * main/mission.c: fixes an infinite loop which was caused by d2x
2658 thinking d2demo was a descent 1 mission
2660 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2662 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2664 2002-12-24 Bradley Bell <btb@icculus.org>
2666 * main/render.c: comments
2668 2002-10-30 Bradley Bell <btb@icculus.org>
2670 * main/inferno.c: add help for -hogdir option
2672 * main/inferno.c: added -hogdir option
2674 2002-10-28 Bradley Bell <btb@icculus.org>
2676 * main/: inferno.c, menu.c: enabled Vertigo displays
2678 * include/3d.h: typo
2680 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2682 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2683 main/netmisc.c, main/network.c: simplify and eliminate redundant
2686 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2688 * maths/fixc.c: fix infinite loop in quad_sqrt.
2690 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2691 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2693 2002-10-12 Bradley Bell <btb@icculus.org>
2695 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2697 2002-10-11 Bradley Bell <btb@icculus.org>
2699 * main/hud.c: make hud_message work correctly
2701 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2704 * main/network.c: formatting, small fixes
2706 2002-10-10 Bradley Bell <btb@icculus.org>
2708 * main/netmisc.h: no swap_object for little-endian
2710 * main/: netmisc.h, network.c: use macros to simplify network
2713 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2716 * main/inferno.c: enable loading screen for mac shareware with
2719 * main/netmisc.c: whitespace
2721 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2724 * main/hud.c: whitespace
2726 * configure.ac: remove shareware build, add macdata build
2728 * main/songs.c: whitespace
2730 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2731 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2734 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2737 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2739 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2740 comments, formatting, etc.
2742 * iff/iff.c: fix bigendian iff loading.
2744 2002-10-03 Bradley Bell <btb@icculus.org>
2746 * utilities/txb2tex.c: typo
2748 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2749 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2752 * arch/sdl/mouse.c: whitespace
2754 2002-09-19 Bradley Bell <btb@icculus.org>
2756 * main/kconfig.c: fix a oops, add old logs
2758 * main/kconfig.c: support for >3 mouse buttons
2760 2002-09-18 Bradley Bell <btb@icculus.org>
2762 * include/gr.h: fix palette swap define
2764 2002-09-14 Bradley Bell <btb@icculus.org>
2766 * main/titles.c: load hires briefing screen if lores doesn't exist
2767 (i.e. vertigo) and MenuHires=0
2769 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2771 * main/: multi.h, network.h: pack some structures for ipx
2774 2002-09-14 Bradley Bell <btb@icculus.org>
2776 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2777 and load_endlevel_data() to expect newline-terminated strings, fix
2778 load_game_data to read null-terminated string for
2781 2002-09-07 Bradley Bell <btb@icculus.org>
2783 * main/newmenu.c: added error message
2785 * main/menu.h: enable -nohires with mac shareware
2787 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2789 * 2d/font.c: enable 0/255 palette swap for fonts
2791 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2794 * 2d/2dsline.c: fix ogl blooper
2796 2002-09-05 Bradley Bell <btb@icculus.org>
2798 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2801 * include/strutil.h: need string.h for strcasecmp
2803 * include/rle.h: okay, maybe it needs to be this way
2805 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2807 * 2d/scalec.c: more stuff from d2src
2809 * 2d/rle.c: more stuff from d2src, formatting
2811 * 2d/font.c: useless cruft
2813 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2815 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2818 2002-09-04 Bradley Bell <btb@icculus.org>
2820 * include/grdef.h: fix compiler warnings
2822 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2824 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2827 * main/game.c: we want the mac ibitblt for everything but dos and
2830 * main/texmerge.c: these routines are in tmerge.c
2832 * main/credits.c: enable credits for mac and oem data
2834 * main/bm.c: use either exit.ham or exit.pofs
2836 * include/ibitblt.h: enable some more code from d2src
2838 * include/gr.h: enable mac ubitblt_double
2840 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2842 * include/grdef.h: moved some inline asm from linear.h
2844 * 2d/ibitblt.c: brought in line with original d2 version
2846 * 2d/bitblt.c: reverted to original d2 version of this file, then
2847 added d1x enhancements
2849 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2851 * 2d/linear.h: moved these back to their original locations
2854 * main/mveplay.c: close some memory holes, speed up palette loading
2856 * main/movie.c: added fullscreen toggle while playing movies
2858 * main/inferno.c: comment out -superhires help text (always on)
2860 * include/timer.h: added approx_fsec_to_usec macro
2862 * arch/sdl/joy.c: fix compiler warning
2864 2002-09-01 Bradley Bell <btb@icculus.org>
2866 * main/network.c: oops
2868 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2870 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2871 timer_get_fixed_seconds
2875 2002-08-31 Bradley Bell <btb@icculus.org>
2877 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2880 * main/multi.h: network endian stuff
2882 * 2d/font.c, include/gr.h: fast file i/o for font headers
2884 * arch/win32/arch_ip.cpp: unused file
2886 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2887 bigendian networking fixes
2889 * main/menu.c: make net menu more accurate, also make superhires
2892 * include/pstypes.h: better to have __pack__ all the time, I think.
2893 needed for networking, e.g.
2895 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2898 * arch/win32/Makefile.am: unused file
2902 2002-08-30 Bradley Bell <btb@icculus.org>
2904 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2906 * main/: newmenu.h, titles.c: formatting
2908 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2909 main/multi.h: networking works, finally
2911 * TODO: added TODO file
2913 * arch/linux/arch_ip.cpp: unused fine
2915 * README: network sorta working
2917 * main/: Makefile.am, multi.c, network.c, network.h: more
2920 * main/menu.c: load builtin mission correctly
2922 * main/inferno.c: documentation
2924 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2927 * main/Makefile.mveplay: don't need no more
2929 2002-08-29 Bradley Bell <btb@icculus.org>
2931 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2932 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2933 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2936 * include/ipx_drv.h: more network fixing
2938 * arch/linux/include/ipx_drv.h: more network fixing
2940 * include/ipx.h: formatting
2942 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2944 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2945 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2946 main/inferno.c: fixed networking fuck-up?
2948 * Makefile.am: moved mingw info to README
2950 * README, mingw32.txt: moved mingw info to README
2952 2002-08-27 Bradley Bell <btb@icculus.org>
2954 * utilities/mvlextract.c: allow specifying file to extract
2956 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2959 * utilities/hogextract.c: allow specifying file to extract
2961 * main/mission.c: Have to get mission_num _after_ promoting...
2963 * main/: gameseq.c, titles.c: beginning d1 briefing support
2965 * descent.msn: beginning d1 briefing support
2967 * main/: titles.c, titles.h: d1-style mission briefings
2969 * main/piggy.h: whitespace
2971 * main/movie.c: beginning robot movie support, fall back on lo/hi
2972 res if hi/lo not available
2974 * main/mission.c: added Builtin_mission_num for builtin mission,
2975 D1Hogdir, d1-style mission briefings
2977 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2980 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2981 (for d1 missions that need d1 data)
2983 * 2d/ibitblt.c: whitespace
2985 2002-08-26 Bradley Bell <btb@icculus.org>
2987 * utilities/mvlcreate.c: oops
2989 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2992 * utilities/hogextract.c: added [v]iew option
2994 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2996 * main/titles.c: fix writable string, disable DumbAdjust thing
2998 * main/polyobj.h: whitespace
3000 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3003 * main/movie.c: read movies from AltHogDir, other fixes
3005 * main/: mission.c, mission.h: fix bug w/mission filename
3007 * main/gameseq.c: comments
3009 * main/digi.h: whitespace n stuff
3011 * include/mve_audio.h: added audio flag macros
3013 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3018 2002-08-23 Bradley Bell <btb@icculus.org>
3020 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3023 * Makefile.am: remove d2demo.mn2
3025 * cfile/cfile.c, include/cfile.h: add cfile_size function
3027 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3028 eliminate need for .mn2 files for oem and demo
3030 2002-08-22 Bradley Bell <btb@icculus.org>
3032 * main/bm.c: fix for vertigo
3034 * main/menu.h: make OEM menu pcx available
3036 * 2d/rle.c: merge with original d2 file
3038 * Makefile.am, configure.ac: let mission files get installed by
3041 2002-08-17 Bradley Bell <btb@icculus.org>
3043 * configure.ac: make FAST_FILE_IO the default on little-endian
3046 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3048 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3051 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3053 * main/: game.c, menu.c, mission.c: promote builtin missions.
3055 2002-08-15 Bradley Bell <btb@icculus.org>
3057 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3058 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3060 * utilities/.cvsignore: added cvsignore
3062 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3065 * main/piggy.c: mac data file loading
3067 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3068 transparency and swap 0/255 correctly for mac data files
3070 2002-08-13 Bradley Bell <btb@icculus.org>
3072 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3073 to utilities to avoid conflict with c++ std lib <utility>
3075 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3076 txt2txb.c: moved utility to utilities to avoid conflict with c++
3079 * Makefile.am, configure.ac: add utilities
3081 2002-08-09 Bradley Bell <btb@icculus.org>
3083 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3086 2002-08-08 Bradley Bell <btb@icculus.org>
3088 * main/inferno.c: comments
3090 * main/: newmenu.c, songs.c: mac demo datafile support
3092 * installation.txt: update
3094 * main/gamesave.c: use lowercase for consistency
3096 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3097 models for other than d2demo
3099 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3101 * main/gamemine.c: formatting, better d1 texture conversion
3103 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3104 main/mission.h: recognize .msn mission files.
3106 2002-08-07 Bradley Bell <btb@icculus.org>
3108 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3109 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3110 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3111 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3112 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3113 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3116 2002-08-06 Bradley Bell <btb@icculus.org>
3118 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3120 * main/Makefile.am: formatting
3122 * 2d/font.c: make gr_remap_font just reload the whole thing
3124 * configure.ac: formatting
3126 * Makefile.am: added d2demo.mn2
3128 * d2demo.mn2: mission file for shareware
3130 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3131 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3133 * main/sounds.h: shareware stuff, whitespace
3135 * main/: polyobj.c, polyobj.h: more fast i/o macros
3137 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3140 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3141 endlevel stuff to non-shareware, allow movies/endlevel for
3144 * main/cntrlcen.c: typo
3146 * main/bm.h: use global Piggy_hamfile_version
3148 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3149 macros, use global Piggy_hamfile_version
3151 * main/Makefile.am: terrain and movie stuff always used now
3153 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3156 * main/: gamemine.c, gamesave.c: load DMB levels
3158 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3159 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3161 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3163 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3165 2002-08-04 Bradley Bell <btb@icculus.org>
3167 * main/inferno.c: shareware stuff, formatting
3169 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3171 * arch/sdl/gr.c: don't need to set mode in gr_init
3173 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3175 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3178 * Makefile.am, descent.mn2: added mission file for descent 1
3180 2002-08-02 Bradley Bell <btb@icculus.org>
3182 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3183 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3184 main/piggy.h, misc/error.c: junk
3186 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3187 render.h, scores.c, scores.h, terrain.c: shareware stuff
3189 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3190 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3191 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3192 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3193 main/weapon.c, main/weapon.h: fast i/o macros
3195 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3197 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3198 main/gamemine.h, main/gamesave.c: load d1 levels
3200 2002-07-30 Bradley Bell <btb@icculus.org>
3202 * configure.ac: oops
3204 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3207 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3208 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3209 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3210 main/piggy.c, main/titles.c: support shareware datafiles!
3212 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3213 piggy.c: SHAREWARE fixes
3215 2002-07-29 Bradley Bell <btb@icculus.org>
3217 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3218 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3219 misc/fileutil.c: Portability - OS X support
3221 2002-07-27 Bradley Bell <btb@icculus.org>
3223 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3224 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3225 segment.h: portability
3227 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3228 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3229 main/wall.h: portabilization
3231 * 2d/font.c, include/gr.h: portability
3233 2002-07-26 Bradley Bell <btb@icculus.org>
3235 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3237 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3239 * main/player.c: foo
3241 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3243 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3244 misc/fileutil.h: portable file i/o utils
3246 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3247 writable string anymore... / formatting
3249 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3250 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3251 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3252 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3253 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3254 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3255 portable-izing file loading routines
3257 2002-07-24 Bradley Bell <btb@icculus.org>
3259 * main/mveplay.c: correctly play files with 16bit uncompressed
3260 audio, mem checking, etc
3262 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3265 2002-07-23 Bradley Bell <btb@icculus.org>
3267 * misc/Makefile.am: unused file
3269 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3270 main/sounds.h: remove experimental nmovie stuff
3272 * main/movie.c: add some debugging output
3274 2002-07-22 Bradley Bell <btb@icculus.org>
3276 * main/: console.c, state.c: simplified header
3278 * main/movie.c: enable mveplay audio
3280 * main/old/movie.c: moved to main/
3282 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3283 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3284 main/mvelib.c, main/mveplay.c: initial movie support
3286 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3287 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3288 include/ogl_init.h, include/pstypes.h, main/console.c,
3289 main/state.c, mem/mem.c: OS X stuff
3291 * configure.ac: OS X and movie stuff
3293 2002-07-19 Bradley Bell <btb@icculus.org>
3295 * compilerdefs.txt: OSX defs
3297 2002-07-18 Bradley Bell <btb@icculus.org>
3299 * main/inferno.c: use simpler rcs tags
3301 * autogen.sh: keep Changelog in cvs (and use --accum)
3303 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3304 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3305 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3306 main/songs.c: changed cdrom->rbaudio
3308 * include/rbaudio.h: moved to /include
3310 2002-07-17 Bradley Bell <btb@icculus.org>
3312 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3313 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3314 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3315 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3316 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3317 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3318 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3319 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3320 3d/setup.c: use simpler rcs tags
3325 2002-07-17 Bradley Bell <btb@icculus.org>
3327 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3329 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3331 * debian/rules: don't need readme's
3333 * debian/rules: move d1x license to COPYING, license clarifications
3335 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3336 license to COPYING, license clarifications
3338 * debian/rules: fix debian docs
3340 * debian/rules: fix debian manpages
3342 * debian/d2x-sdl.menu: fix debian menu
3344 * debian/rules: link to undocumented man page for debs
3346 * Makefile.am, configure.ac, debian/control, debian/copyright,
3347 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3348 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3349 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3352 2002-07-16 Bradley Bell <btb@icculus.org>
3354 * debian/: rules, changelog.in: deb stuff
3356 * configure.ac: cleaner nasm detection
3358 * debian/: changelog.in, control, rules: deb stuff
3360 * README, installation.txt: typos, stuff
3362 * configure.ac: better #defines
3364 * configure.ac: whitespace
3366 * configure.ac: better documentation
3368 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3369 SDL_JOYSTICK not needed
3371 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3373 * configure.ac: need higher SDL for joystick
3375 * debian/: control, rules: deb stuff
3377 * arch/sdl/joy.c: old junk
3379 * Makefile.am, configure.ac: automake updates
3381 * main/: inferno.c, text.c: don't use althogdir on non-unix
3383 * configure.ac: more autoconf updates
3385 * misc/strutil.c: better strrev
3387 * main/inferno.c: need limits.h on mingw also
3389 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3392 2002-04-19 Bradley Bell <btb@icculus.org>
3394 * main/network.c: let hoard.ham be a cfile
3396 * main/text.c: better error message when hog not found
3400 2002-03-23 Bradley Bell <btb@icculus.org>
3402 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3403 arch/sdl/Makefile.am: Use SDL joystick automatically
3405 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3407 2002-03-05 Bradley Bell <btb@icculus.org>
3409 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3412 2002-02-23 Bradley Bell <btb@icculus.org>
3414 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3416 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3417 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3418 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3419 main/editor/Makefile.am: moved includes to include
3421 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3423 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3424 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3425 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3428 * main/game.c: disabled cockpit for OGL, formatting
3430 * 2d/ibitblt.c: formatting
3432 2002-02-16 Bradley Bell <btb@icculus.org>
3434 * include/oldsdl.h: check for older macros
3436 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3437 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3438 allow older sdl versions
3440 2002-02-15 Bradley Bell <btb@icculus.org>
3442 * main/: automap.c, automap.h, inferno.c: automap resolution now
3445 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3447 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3448 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3449 win32/include/key_arch.h: never mind - that would be pointless
3451 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3452 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3453 win32/include/key_arch.h: copied files from d1x
3455 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3456 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3458 * main/multipow.c: need conf.h
3460 * arch/win32/Makefile.am: new file
3462 * include/pstypes.h: added u_int16_t (needed in base_ip)
3464 * arch/win32/arch_ip.cpp: copied from d1x
3466 2002-02-14 Bradley Bell <btb@icculus.org>
3468 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3470 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3471 main/netlist.c: Added hotkeys to toggle fullscreen mode
3473 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3474 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3476 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3477 reorder.h: Lotsa networking stuff from d1x
3479 2002-02-13 Bradley Bell <btb@icculus.org>
3481 * include/gr.h, main/game.c: Fullscreen toggle stuff
3483 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3486 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3487 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3490 2002-02-11 Bradley Bell <btb@icculus.org>
3492 * main/bm.c: use portable loader if bigendian
3494 * include/pstypes.h: don't define bool for c++
3496 * include/cfile.h: extern AltHogDir stuff
3498 * include/byteswap.h: use WORDS_BIGENDIAN
3500 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3502 * main/vers_id.h: added D2X_IVER
3504 * misc/args.c: don't use d1x.ini
3506 * Makefile.am: rpm stuff
3508 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3511 2002-02-09 Bradley Bell <btb@icculus.org>
3513 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3515 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3517 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3520 2002-02-06 Bradley Bell <btb@icculus.org>
3522 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3523 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3524 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3526 * debian/: changelog.in, control, copyright, d2x-gl.files,
3527 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3531 2002-02-02 Bradley Bell <btb@icculus.org>
3533 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3535 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3536 Enabled RELEASE option
3538 2002-01-31 Bradley Bell <btb@icculus.org>
3540 * Makefile.am, configure.ac: specify prerequisite versions of
3541 autoconf and automake
3543 2002-01-29 Bradley Bell <btb@icculus.org>
3545 * main/mission.c: RCS header added
3547 * main/inferno.c: update copyright date
3549 * main/mission.c: allow missions to be in AltHogDir
3551 * configure.ac: Display results of configure
3553 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3556 2002-01-28 Bradley Bell <btb@icculus.org>
3558 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3559 Data files now go in DATADIR/games/d2x, user files now go in
3562 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3564 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3565 files now go in ~/.d2x
3567 2002-01-24 Bradley Bell <btb@icculus.org>
3569 * configure.ac: fix nasm not found error message
3571 2002-01-18 Bradley Bell <btb@icculus.org>
3573 * configure.in: getting rid of old configure.in
3575 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3576 main/movie.c: Movie playing kludgey stuff
3578 * misc/args.c: formatting
3580 * main/inferno.c: allow -h for help
3582 * include/error.h: don't die on int3, unless -debug given
3584 * mingw32.txt: more stuff
3586 2001-12-29 Bradley Bell <btb@icculus.org>
3588 * Makefile.am: Got rid of thinking.txt
3590 * main/inferno.c: document -nomovies option
3592 2001-12-28 Bradley Bell <btb@icculus.org>
3594 * main/titles.c: formatting, put some code into place for rendering
3595 of robots during briefings
3597 2001-12-27 Bradley Bell <btb@icculus.org>
3601 2001-12-23 Craig Hadady <chadady@iglou.com>
3603 * 2d/rle.c: fixed bug in dummy array.
3605 2001-12-03 Bradley Bell <btb@icculus.org>
3607 * arch/sdl/init.c: fix formatting
3609 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3610 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3611 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3612 and sdl joystick stuff
3614 2001-11-30 Bradley Bell <btb@icculus.org>
3616 * thinking.txt: not needed
3618 2001-11-27 Bradley Bell <btb@icculus.org>
3620 * cygconf, mingw32.txt: use sdl from source on cygwin
3622 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3623 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3624 SDL_CFLAGS to CFLAGS
3626 2001-11-27 Bradley Bell <btb@icculus.org>
3630 2001-11-14 Bradley Bell <btb@icculus.org>
3632 * texmap/scanline.c: use optimization flags as texmap default
3634 * NEWS: mouse wheel, etc
3636 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3637 wheel to emulate 3rd axis
3639 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3641 * include/error.h: kludge to ungrab mouse when we hit an int3
3643 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3644 __ENV_MSDOS__ to __MSDOS__
3646 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3649 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3652 * arch/sdl/digi.c: implemented digi_set_volume
3654 * include/grdef.h, main/config.c, misc/d_io.c: change
3655 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3657 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3658 main/piggy.c: use MAKE_SIG
3660 * installation.txt: update
3662 * configure.ac: new file
3664 * arch/sdl/joydefs.c: #include pstypes.h
3666 * arch/sdl/init.c: SDL joystick stuff
3668 * acconfig.h: adjust MINGW defines
3670 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3671 controls menu now works
3673 2001-11-13 Bradley Bell <btb@icculus.org>
3675 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3678 * Makefile.am: New file
3680 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3683 * compilerdefs.txt: New file
3685 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3687 2001-11-12 Bradley Bell <btb@icculus.org>
3689 * main/playsave.c: load player files regardless of byte order of
3692 2001-11-11 Bradley Bell <btb@icculus.org>
3694 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3697 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3699 * NEWS: GL savegame thumbnails
3701 * acconfig.h, configure.in: make option for NMOVIES, default to off
3703 2001-11-09 Bradley Bell <btb@icculus.org>
3705 * main/state.c: Enabled savegame thumbnails under OpenGL
3707 * unused/pa_null/pa_enabl.h: remove duplicate header
3709 * misc/args.c: use d2x.ini for option file
3711 * mem/mem.c: Move mem_realloc inside the ifdef
3713 * main/menu.c: fix 640x400 menu text
3715 * main/inferno.c: added documentation
3717 * main/endlevel.c: fix warnings
3719 * arch/ogl/gr.c: Get rid of gl spew
3721 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3723 * acconfig.h: Define __SDL__ for mingw
3725 2001-11-08 Bradley Bell <btb@icculus.org>
3727 * 2d/font.c: free OGL font data when rereading
3729 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3730 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3731 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3732 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3733 main/weapon.h: Enabled shareware build, endlevel flythrough
3736 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3737 of use for shareware build
3739 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3742 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3744 2001-11-05 Bradley Bell <btb@icculus.org>
3746 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3749 * include/3d.h: Add comment
3751 2001-11-04 Bradley Bell <btb@icculus.org>
3753 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3756 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3759 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3761 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3762 main/hudmsg.h: Enable d1x-style hud_message
3764 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3766 * 2d/font.c: re-init ogl fonts after remapping colors.
3768 2001-11-02 Bradley Bell <btb@icculus.org>
3770 * misc/Makefile.am: remove byteswap.h (duplicate header)
3772 * 2d/font.c: fixed gr_remap_font, minor stuff
3774 * configure.in: take out -O2 if doing debug build
3776 * main/bm.c: formatting
3778 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3780 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3781 macros, get rid of functions
3783 2001-11-01 Bradley Bell <btb@icculus.org>
3785 * misc/byteswap.h: removed duplicate header
3787 2001-10-31 Bradley Bell <btb@icculus.org>
3789 * NEWS, main/automap.c: automap works in opengl
3791 * NEWS, configure.in: Added news
3793 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3795 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3797 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3798 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3799 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3801 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3803 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3805 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3806 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3808 2001-10-27 Bradley Bell <btb@icculus.org>
3810 * main/inferno.c: added some documentation
3812 2001-10-25 Bradley Bell <btb@icculus.org>
3814 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3817 * Makefile.am, configure.in, arch/Makefile.am,
3818 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3819 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3820 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3821 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3822 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3823 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3824 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3825 it's ugly, but It'll be easier to sync with d1x.
3827 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3828 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3829 main/editor/Makefile.am: attempt at support for editor, makefile
3832 * misc/d_delay.c: formatting fix
3834 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3835 tmappent.S, tmapppro.S: adding support for runtime selection of
3838 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3839 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3840 including multi.h and network.h, fix backslashes, fix compiler
3843 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3844 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3845 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3846 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3847 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3848 including multi.h and network.h, fix backslashes
3850 * include/pstypes.h: added typedef for u_int64_t on mingw
3852 * include/3d.h: added prototype for g3_uninit_polygon_model
3854 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3856 2001-10-24 Bradley Bell <btb@icculus.org>
3858 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3859 arch subdirs, as in d1x.
3861 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3862 earlier style until i understand automake 1.5 better. remove input
3865 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3866 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3867 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3868 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3869 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3870 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3871 Moved input stuff to arch subdirs, as in d1x.
3873 * NEWS, configure.in: blah blah
3875 2001-10-23 Bradley Bell <btb@icculus.org>
3877 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3879 * texmap/tmapppro.S: no need for #include <conf.h> here
3881 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3884 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3885 file. RCS header added
3887 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3888 #ifdef'ing out the whole file. RCS header added
3890 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3891 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3892 fixes. Now works with automake 1.5 and autoconf 2.52.
3893 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3894 mingw (-grabmouse now works on win32).
3896 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3897 These don't belong in cvs
3901 2001-10-20 Bradley Bell <btb@icculus.org>
3903 * 2d/font.c: Don't free unused variables...
3905 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3908 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3909 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3910 main/Makefile.am: make dist more sensible
3912 * Makefile.am: Kludge for linking on mingw
3914 2001-10-19 Bradley Bell <btb@icculus.org>
3916 * Makefile.am, configure.in, arch/win32/Makefile.am,
3917 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3919 * include/ipx_drv.h: Check for __MINGW32__
3921 * include/i86.h: Imported from d1x
3923 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3925 * arch/dos/modex.asm: Fixed %include
3927 * main/console.c: RCS headers added
3929 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3932 * Makefile.am, main/Makefile.am: Moved final link to top-level
3933 directory instead of main/
3935 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3936 __ENV_LINUX__ to __linux__
3938 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3939 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3940 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3941 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3942 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3943 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3944 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3945 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3946 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3947 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3950 * configure.in: add --enable-xploader, support arch/linux subdir,
3953 * main/inferno.c: conditionalize conf.h
3955 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3957 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3958 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3959 misc/fileutil.h: Partial application of linux/alpha patch.
3961 2001-10-19 Bradley Bell <btb@icculus.org>
3963 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3964 networking in line with d1x, moved some arch/linux_* stuff to
3967 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3968 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3969 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3970 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3973 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3974 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3975 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3976 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3977 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3978 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3979 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3980 linux/include/ukali.h: Brought linux networking in line with d1x,
3981 moved some arch/linux_* stuff to arch/linux/*
3983 * include/ipx_drv.h: Imported from d1x
3985 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3987 * main/ipx_drv.c: Imported from d1x
3989 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3990 main/network.h, main/Makefile.am: Trying to get network working on
3993 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3994 main/Makefile.am: build fixes
3996 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3997 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3998 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3999 starting to get net working.
4001 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4002 conditionalized min,max macros
4004 2001-10-18 Bradley Bell <btb@icculus.org>
4006 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4007 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4008 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4009 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4012 * 2d/2dsline.c: RCS headers added/changed
4014 * configure.in: fix NASMFLAGS bug
4016 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4019 2001-10-17 Bradley Bell <btb@icculus.org>
4021 * NEWS: Fixed the invulnerable robots bug!
4023 * main/collide.c: Fixed the invulnerable robots bug!
4025 2001-10-14 Bradley Bell <btb@icculus.org>
4027 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4030 2001-10-13 Bradley Bell <btb@icculus.org>
4032 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4033 arch/Makefile.am, arch/dos/Makefile.am,
4034 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4035 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4036 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4037 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4038 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4039 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4040 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4041 arch/win32/include/Makefile.am, iff/Makefile.am,
4042 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4043 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4044 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4045 unused/bios/Makefile.am, unused/lib/Makefile.am,
4046 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4047 unused/ui/Makefile.am, unused/vga/Makefile.am,
4048 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4049 automake stuff from "inert" subdirs. And there was much rejoicing.
4051 * Makefile.am, NEWS, configure.in: Stuff
4053 * ChangeLog: removing auto-generated file
4055 * cygconf: Added instructions for mingw32 build
4057 * Makefile.am: renamed INSTALL to installation.txt
4059 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4061 * mingw32.txt: Added instructions for mingw32 build
4063 * configure.in: Enable assembly under mingw32
4065 2001-10-12 Bradley Bell <btb@icculus.org>
4067 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4069 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4070 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4071 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4072 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4073 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4074 to __DJGPP__, since it's built-in.
4076 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4078 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4079 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4083 2001-10-12 Bradley Bell <btb@icculus.org>
4085 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4087 * Makefile.am: make sure cygconf gets archived
4089 * configure.in: Increment version number in preparation for release
4091 * configure.in: Fix detection of opengl
4093 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4094 cygconf, arch/Makefile.am, arch/include/joy.h,
4095 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4096 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4097 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4098 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4099 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4100 Vastly improved compilability.
4102 2001-10-11 Bradley Bell <btb@icculus.org>
4104 * Makefile.am: Added macros/sdl.m4
4106 * autogen.sh: Added macros/sdl.m4
4108 2001-10-09 Bradley Bell <btb@icculus.org>
4110 * main/vers_id.h: Added DESCENT_VERSION constant
4112 * main/inferno.c: Added command-line help.
4114 * include/ogl_init.h: opengl improvments (following d1x changes)
4116 2001-10-07 Bradley Bell <btb@icculus.org>
4118 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4119 arch/ogl/Makefile.am: Remove duplicate headers.
4121 2001-08-02 Thimo Neubauer <thimo@debian.org>
4123 * mem/mem.c: totally crippled the memory manager because it does
4124 not make sense for non-DOS-systems and it would have been too
4125 complicated to get it 64bit clean
4127 2001-06-19 Bradley Bell <btb@icculus.org>
4129 * cvshowto.txt: updated anonymous password
4131 2001-02-08 Bradley Bell <btb@icculus.org>
4133 * COPYING, license.txt: Added d1x license
4135 2001-02-01 Bradley Bell <btb@icculus.org>
4137 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4139 2001-01-31 Bradley Bell <btb@icculus.org>
4141 * configure.in, arch/include/mouse.h, include/pstypes.h,
4142 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4144 * main/polyobj.c: fix typo
4146 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4147 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4148 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4149 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4150 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4151 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4152 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4153 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4154 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4155 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4156 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4157 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4158 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4159 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4160 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4161 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4162 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4163 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4164 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4165 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4166 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4167 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4168 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4169 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4170 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4171 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4174 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4175 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4176 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4177 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4180 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4183 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4184 cross-compiling, and cygwin fixes
4186 2001-01-30 Bradley Bell <btb@icculus.org>
4188 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4189 include/pstypes.h, include/strutil.h, main/Makefile.am,
4190 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4191 needs --without-assembler and --without-network to compile
4193 2001-01-29 Bradley Bell <btb@icculus.org>
4195 * configure.in, main/Makefile.am: Fixes to build system
4197 * main/kconfig.c: fix for non-linux joysticks
4199 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4200 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4201 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4202 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4203 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4204 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4205 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4206 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4207 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4208 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4210 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4211 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4212 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4213 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4214 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4215 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4218 * arch/dos/include/joy.h, arch/dos/include/key.h,
4219 arch/dos/include/mouse.h: Unified input headers.
4221 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4223 2001-01-28 Bradley Bell <btb@icculus.org>
4225 * conf.h.in, configure.in, arch/Makefile.am,
4226 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4227 arch/include/key.h, main/Makefile.am: More header unification...
4229 * main/newdemo.c: Added <ctype.h>
4231 * arch/include/event.h, arch/include/joy.h: unified input headers.
4233 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4234 OpenGL now uses SDL-GL instead of gii
4236 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4238 2001-01-25 Bradley Bell <btb@icculus.org>
4240 * autogen.sh: use "set -e" so execution stops if something goes
4243 2001-01-24 Bradley Bell <btb@icculus.org>
4247 * Makefile.am: Add ChangeLog to dist
4251 2001-01-24 Bradley Bell <btb@icculus.org>
4253 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4255 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4256 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4259 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4260 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4261 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4262 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4263 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4264 arch/Makefile.am, arch/dos/Makefile.am,
4265 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4266 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4267 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4268 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4269 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4270 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4271 unused/Makefile.am, unused/bios/Makefile.am,
4272 unused/lib/Makefile.am, unused/novga/Makefile.am,
4273 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4274 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4275 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4276 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4277 make dist, VPATH builds, ...
4279 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4280 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4281 arch/dos/Makefile.in, arch/linux/Makefile.in,
4282 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4283 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4284 misc/Makefile.in, texmap/Makefile.in: cruft removal
4286 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4289 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4291 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4293 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4296 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4297 added -grabmouse option
4299 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4300 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4301 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4302 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4303 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4304 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4305 main/songs.c, misc/args.c: changed args_find to FindArg
4307 2001-01-22 Bradley Bell <btb@icculus.org>
4309 * configure, main/Makefile.am, main/Makefile.in: configuration
4312 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4313 fix compiler warnings w/opengl
4315 * include/console.h: ggi support
4317 * arch/linux_init.c: svgalib support
4319 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4320 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4321 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4322 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4323 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4324 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4327 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4329 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4330 main/render.c: fix warnings and enable NDEBUG *
4331 arch/svgalib_init.c: svgalib support
4333 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4335 * main/kconfig.c: joystick support
4337 2001-01-21 Bradley Bell <btb@icculus.org>
4339 * cvshowto.txt: new file, taken from d1x webpage
4341 * AUTHORS, README: Taking over as maintainer of d2x
4343 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4345 2001-01-20 Bradley Bell <btb@icculus.org>
4347 * configure, configure.in: Turned -Werror back off by default
4349 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4350 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4351 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4352 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4353 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4354 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4355 main/laser.c, main/multi.c, main/network.c, main/network.h,
4356 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4357 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4358 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4359 warnings, for non-OpenGL on linux, anyway...
4361 2001-01-19 Bradley Bell <btb@icculus.org>
4363 * copying: remove duplicate file
4365 * Import of d2x-0.0.9-pre1
4367 * Import of d2x-0.0.8