1 2006-07-24 Chris Taylor <chris@icculus.org>
3 * main/state.c: make the thumbnail properly when doing fast save
6 2006-07-12 Chris Taylor <chris@icculus.org>
8 * d2x.xcode/project.pbxproj: add references to headers in main
11 2006-07-09 Chris Taylor <chris@icculus.org>
13 * main/laser.c, main/object.c: fix crash when a robot's guided
16 * arch/carbon/descent.r: don't allow MPW build to run in OS X
17 (it won't work and doesn't need to)
19 * main/gauges.c: only free the gauge canvases when they exist
21 2006-06-05 Chris Taylor <chris@icculus.org>
23 * main/slew.h: fix error when building editor with RELEASE
25 2006-06-03 Chris Taylor <chris@icculus.org>
27 * main/game.c, main/gauges.c: the gauges work in 320xXXX (sdl)
28 again. It needs to create gauge canvases in the game when they're
29 sub-canvases, which they were made into on 2005-08-13
31 2006-03-05 Chris Taylor <chris@icculus.org>
33 * main/inferno.c: create write directory if it doesn't exist
36 * main/gamesave.c, main/object.c, main/render.c,
37 main/editor/kfuncs.c, main/editor/med.c: allow the editor to be
40 2006-02-26 Chris Taylor <chris@icculus.org>
42 * include/strutil.h, main/bm.c, main/gamepal.c, main/gamesave.c,
43 main/movie.c, main/piggy.c, misc/strutil.c:
44 move change_filename_ext to strutil.c, rename to (and remove old)
45 change_filename_extension, add an assert and make it use strrchr
47 * main/gamerend.c: show the death sequence for d2x-gl
50 * main/gamesave.c: with the editor built, don't make .txm files
51 when a level is loaded (only make them when saving levels)
53 2006-02-25 Chris Taylor <chris@icculus.org>
55 * main/menu.c: complete removal of 7th option in Options menu,
56 hopefully fixing bug #2514
58 * main/gameseg.c: when breaking a light, allow segment light to
59 change by more than F1_0
61 2006-02-24 Chris Taylor <chris@icculus.org>
63 * main/gauges.c: make sure the correct font is used (whoops)
65 * main/newmenu.c: restore the old canvas after showing a menu,
66 avoiding potential problems
68 2005-11-29 Chris Taylor <chris@icculus.org>
70 * main/titles.c: for Descent 1 briefings, look for briefings no
71 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
73 2005-11-07 Chris Taylor <chris@icculus.org>
75 * arch/ogl/ogl.c: make super transparent textures have alpha
77 2005-08-13 Chris Taylor <chris@icculus.org>
79 * main/gauges.c: draw all gauges properly when using the cockpit
80 in d2x-gl, including the energy bars when empty
82 2005-08-07 Chris Taylor <chris@icculus.org>
84 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
85 get the cockpit to show with d2x-gl (actually committed!)
87 2005-08-06 Chris Taylor <chris@icculus.org>
89 * main/automap.c: must_free_canvas isn't used when
90 AUTOMAP_DIRECT_RENDER is defined (whoops)
92 * main/inferno.c: print the command line help properly
94 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
95 get the cockpit to show with d2x-gl
97 2005-08-02 Chris Taylor <chris@icculus.org>
99 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
100 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
102 include/3d.h, include/palette.h,
103 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
104 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
105 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
106 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
107 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
108 main/state.c, main/titles.c:
109 remove DirectDraw use and Windows mouse stuff made redundant by SDL
110 (lots of WINDOWS code).
111 Makes cockpit draw properly in SDL
113 2005-07-30 Chris Taylor <chris@icculus.org>
115 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
116 2d/palette.c, 2d/pcx.c, 2d/rle.c,
118 main/automap.c, main/config.c, main/credits.c, main/escort.c,
119 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
120 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
121 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
122 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
123 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
124 remove all the redundant Polygon Acceleration stuff
127 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
128 main/polyobj.c: remove old _3DFX code
130 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
131 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
132 main/gauges.c, main/hud.c: remove pixel double code
134 2005-07-29 Chris Taylor <chris@icculus.org>
136 * 2d/font.c: show some missing wide 1's (bug #2269)
138 * main/game.c: only shoot when fire button down (fix bug #2271)
140 2005-07-28 Chris Taylor <chris@icculus.org>
142 * main/gauges.c: show gauges in SDL (help fix bug #2267)
144 2005-07-27 Chris Taylor <chris@icculus.org>
146 * d2x.xcode/project.pbxproj: build the editor by default
148 2005-07-25 Chris Taylor <chris@icculus.org>
150 * main/bmread.c: cast some fprintf arguments to int, to fix
153 * main/editor/medrobot.c: no checking if obj->id > -1
156 * main/editor/ksegsize.c, main/editor/segment.c,
157 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
158 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
160 2005-07-24 Chris Taylor <chris@icculus.org>
162 * main/bmread.c: call file static var 'time' 'play_time' instead,
163 because of conflict with function 'time' in /usr/include/time.h
166 2005-07-22 Chris Taylor <chris@icculus.org>
168 * main/editor/group.c: remove duplicate tmap_xlate_table
170 2005-07-21 Chris Taylor <chris@icculus.org>
172 * d2x.xcode/project.pbxproj: make file paths relative to project,
173 add some files (so it builds), warnings are not errors
174 (ubyte *, sbyte * mismatches found when using gcc 4.0)
176 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
177 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
178 main/newdemo.c: fix pointer mismatches, warnings are errors again
180 2005-07-03 Chris Taylor <chris@icculus.org>
182 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
184 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
185 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
186 draw an "O" in the current radio button
188 2005-07-01 Chris Taylor <chris@icculus.org>
190 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
191 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
193 2005-06-23 Chris Taylor <chris@icculus.org>
195 * installation.txt: describe new directory system
196 and mention recursive mission searching
198 2005-06-22 Chris Taylor <chris@icculus.org>
200 * main/editor/kgame.c: load .rl2 files instead of .lvl files
201 (some editor info could be stored in .rdl / .rl2 files)
203 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
204 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
205 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
206 main/wall.c, main/wall.h: add level component saving functions,
207 which use PhysicsFS and are endian friendly
209 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
210 add function for converting descent 2 texture numbers back to
211 descent 1 texture numbers
213 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
214 levels. Entirely endian friendly and allows saving of .rdl and .rl2
217 2005-06-14 Chris Taylor <chris@icculus.org>
219 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
221 2005-06-13 Chris Taylor <chris@icculus.org>
223 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
224 number 198 to maintain bijectivity, when descent.pig is available
225 (used to return 167, which is also returned for Descent 1 texture
228 * include/physfsx.h: added PHYSFSX_writeVector,
229 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
231 2005-04-05 Bradley Bell <btb@icculus.org>
233 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
234 bugs in joystick initialization
236 2005-04-04 Bradley Bell <btb@icculus.org>
238 * main/kconfig.c: cosmetic fixes to joystick config screen
240 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
241 arch/linux/joystick.c, arch/linux/include/joystick.h,
242 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
243 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
244 MAX_BUTTONS to JOY_MAX_BUTTONS
246 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
247 of joystick buttons/axes
249 * arch/win32/midi.c: don't play midi if -nosound
251 * arch/win32/mingw_init.c: remove redundant joy_init()
253 2005-04-01 Chris Taylor <chris@icculus.org>
255 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
256 main/editor/med.c: "Go to Main Menu" now works in editor
258 * main/editor/segment.c: set Highest_vertex_index and
259 Highest_segment_index to 0 when creating a new mine (avoids
260 problems with saving when another level was previously loaded)
262 2005-03-31 Chris Taylor <chris@icculus.org>
264 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
265 main/editor/eglobal.c, main/editor/eobject.c,
266 main/editor/medrobot.c, main/editor/objpage.c,
267 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
268 OL_ constants; use "object" instead of "robot" in some places;
269 draw and place reactors with correct modelnum
271 * main/editor/texpage.c: no using TmapList, initialise texture
272 category globals, no CurrentTmap (just use CurrentTexture)
274 2005-03-29 Bradley Bell <btb@icculus.org>
276 * mem/mem.c: remove obsolete malloc.h
278 2005-03-20 Bradley Bell <btb@icculus.org>
280 * Makefile.am: add some stuff to dist
282 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
285 * console/CON_console.c: Fixed console cursor positioning.
287 * main/text.c: revert to Error if text file not found.
289 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
291 * ui/.cvsignore: New file
293 2005-03-17 Bradley Bell <btb@icculus.org>
295 * arch/win32/midi.c: Add RCS ID tag
297 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
298 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
301 2005-03-16 Bradley Bell <btb@icculus.org>
303 * main/bm.c, main/bm.h: use hardcoded value instead of
304 sizeof(tmap_info), since size depends on whether editor is built
307 * ui/mouse.c: gcc doesn't like multi-line // comments
309 * main/dumpmine.c: get rid of compiler warnings
311 2005-03-15 Bradley Bell <btb@icculus.org>
313 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
314 Fixes laser and plasma lighting bug, hopefully doesn't break
317 * main/state.c: Fix crash if Num_walls=0
319 2005-03-12 Bradley Bell <btb@icculus.org>
321 * Makefile.am, configure.ac: enable editor in unix-style builds
323 2005-03-12 Chris Taylor <chris@icculus.org>
325 * main/gamesave.c: could check reactor model num, don't check
326 reactor object shields (not used anyway, it's stored/calculated
329 2005-03-06 Chris Taylor <chris@icculus.org>
331 * main/piggy.c: load the descent 1 color palette when NDEBUG is
334 * main/editor/seguvs.c: check the uvs after they're assigned
336 2005-02-27 Chris Taylor <chris@icculus.org>
338 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
339 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
340 gr_update in event loops
342 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
343 file.c, involves modifying the listbox so it can use
344 an array of string pointers
346 2005-02-26 Chris Taylor <chris@icculus.org>
348 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
351 * ui/window.c: only disable the keyboard for MS DOS
353 * main/editor/eswitch.c: add remove_trigger_num
356 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
357 still works if there's no BITMAPS.TBL in a PhysicsFS search path
359 * main/inferno.c: determine properly if 800x600 resolution is
360 available (for editor)
362 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
363 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
364 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
365 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
367 * ui/keypad.c: fix the reading of keypad (.pad) files
369 * ui/menubar.c: use cfile to read the menubar file MED.MNU
371 2005-02-25 Chris Taylor <chris@icculus.org>
373 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
374 allowing Mac OS 9 and X to both use conf.h but one can build for
375 OpenGL while the other doesn't.
377 * main/editor/mine.c: use the Descent 2 definitions for maximum
378 segments and vertices
380 2005-02-25 Bradley Bell <btb@icculus.org>
382 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
383 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
384 d2src system for persistent sounds. Untested, of course.
386 * ChangeLog-old: clean up old changelog a little
388 * ChangeLog-old: converted old changelog to "cvs log" format, so
389 it can be manipulated with cvs2cl and other tools.
391 2005-02-24 Tim Massey <tmassey@obscorp.com>
393 * main/inferno.c: allow -notitles to work in shareware [and
394 non-RELEASE] version too. (d1x r1.35)
396 2005-02-24 Peter Hawkins <peterh@isa.net.au>
398 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
400 2005-02-24 Matthew Mueller <donut@dakotacom.net>
402 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
403 don't do it automatically (eg, ati's fglrx linux driver) (d1x
406 2005-02-24 Bradley Bell <btb@icculus.org>
408 * main/movie.c: change movie Warnings to con_printf, simplify
411 2005-02-24 Chris Taylor <chris@icculus.org>
413 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
414 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
415 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
416 PHYSFSX_openWriteBuffered, where appropriate
418 * main/gauges.c: draw behind the shield number properly with OpenGL
420 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
421 is selected as a secondary weapon
423 * main/titles.c: check properly whether there's a briefing
425 * main/mission.c: recursively search directories in "missions"
428 2005-02-11 Bradley Bell <btb@icculus.org>
430 * debian/control: build-dep on libphysfs-dev
432 * arch/ogl/gr.c: use GLint for arb_max_textures
434 * arch/ogl/Makefile.am: added internal.h to dist
436 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
438 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
440 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
441 dynamically find and load the OpenGL library
443 * main/editor/macro.c: use physfs instead of non-existing cflib.h
445 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
447 * main/editor/medwall.c: include cntrlcen.h
449 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
451 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
453 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
454 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
456 * ui/number.c: s/inputbox/Inputbox/
458 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
460 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
462 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
463 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
464 main/gamesave.c: s/128/PATH_MAX
466 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
468 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
470 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
471 mouse_set_limits and mouse_set_pos (we don't want to limit user)
473 * ui/menubar.c: specify int type for state2_alt_down
475 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
477 * main/piggy.c: call bm_read_all even if EDITOR is defined
479 * main/gamesave.c: if LVL can't be found, try filename that was passed
481 * main/mission.c: ensure mission name is properly terminated
483 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
485 * 2d/font.c: fix bug #2167: some characters would not display because
486 of signed/unsigned errors
488 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
490 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
491 gauge when appropriate
493 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
494 all functions in kfuncs.c to return int instead of void
496 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
497 disable old hostage system in editor (d2 is simpler in this regard)
499 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
501 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
503 * main/editor/centers.c: change curseg2p to Curseg2p
505 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
507 * main/editor/macro.c: remove unused variable "length"
509 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
511 * main/editor/medmisc.c: Pass both arguments to render_frame
513 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
514 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
515 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
516 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
517 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
518 instead of d1-style mem.h and types.h
520 * main/editor/texpage.c: do texture replacement for any mission
522 * main/editor/medwall.c: add prototype for create_removable_wall
524 * main/editor/medrobot.c: don't try to set the removed follow_path
526 2005-01-23 Jason Owen <shannara256@yahoo.com>
528 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
529 may crash printf if the list of extensions is huge
531 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
533 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
534 only on last level of built-in mission.
536 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
539 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
540 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
541 buffers (speeding it up), and use cfopen instead of
542 PHYSFS_openRead/PHYSFS_openWrite where appropriate
544 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
545 sure nocfile.h and cfile.h are never both included
547 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
549 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
550 fix bug #1676 (filling up of OLG texture list)
552 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
554 * main/state.c: fix problems with copying/deleting save files
556 * main/automap.c: make automap fonts transparent.
558 2005-01-07 Bradley Bell <btb@icculus.org>
560 * main/menu.c: In Load Level, if there is no current mission,
563 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
565 * main/gameseq.c: Free polymodel data before reloading ham file.
567 * arch/ogl/gr.c: Implement fading in ogl_urect()
569 * main/gauges.c: Draw ship before shields in HUD.
571 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
573 * main/editor/centers.c: Use both ints with the robot producer
576 2004-12-23 Bradley Bell <btb@icculus.org>
578 * main/editor/centers.c, main/editor/editor.h,
579 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
580 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
581 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
584 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
586 * main/bmread.c: don't duplicate the period in the filename
588 * main/dumpmine.c: Add function prototypes to remove warnings
590 * main/dumpmine.c, ui/window.c: Specify that two functions return
593 * main/editor/autosave.c, main/editor/curves.c,
594 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
595 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
598 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
600 * main/editor/eobject.c, main/editor/kgame.c,
601 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
602 extra two parameters to get_seg_masks.
604 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
605 structs for mine saving functions
607 * main/inferno.c: Use PhysicsFS for making the hoard ham.
609 * main/bmread.c: add missing includes
611 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
613 * main/dumpmine.c: Fix type mismatches
615 2004-12-19 Bradley Bell <btb@icculus.org>
617 * ui/Makefile.am: fix ui Makefile.am
619 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
620 removeext, use it in ds_load instead of splitpath
622 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
624 * include/u_mem.h: prototype for strdup with MPW
626 * main/laser.c: abort weapon fire if unable to create object
628 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
629 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
630 unused/ui/icon.c: replace byte with sbyte
632 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
633 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
634 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
635 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
636 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
637 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
638 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
639 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
640 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
641 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
642 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
643 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
644 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
645 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
646 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
649 * ui/Makefile.am: added Makefile.am for ui
651 * main/editor/Makefile.am, main/editor/autosave.c,
652 main/editor/centers.c, main/editor/centers.h,
653 main/editor/curves.c, main/editor/eglobal.c,
654 main/editor/ehostage.c, main/editor/ehostage.h,
655 main/editor/elight.c, main/editor/eobject.c,
656 main/editor/eobject.h, main/editor/eswitch.c,
657 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
658 main/editor/group.c, main/editor/info.c, main/editor/info.h,
659 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
660 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
661 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
662 main/editor/ksegsel.c, main/editor/ksegsize.c,
663 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
664 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
665 main/editor/medlisp.h, main/editor/medmisc.c,
666 main/editor/medmisc.h, main/editor/medrobot.c,
667 main/editor/medrobot.h, main/editor/medsel.c,
668 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
669 main/editor/objpage.c, main/editor/objpage.h,
670 main/editor/seguvs.c, main/editor/texpage.c,
671 main/editor/texture.c: imported missing editor files from d1x
673 * main/Makefile.am: build dumpmine.c for editor
675 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
676 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
677 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
678 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
679 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
681 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
682 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
683 main/editor/eglobal.c, main/editor/ehostage.c,
684 main/editor/ehostage.h, main/editor/elight.c,
685 main/editor/eobject.c, main/editor/eobject.h,
686 main/editor/eswitch.c, main/editor/eswitch.h,
687 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
688 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
689 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
690 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
691 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
692 main/editor/ksegsel.c, main/editor/ksegsize.c,
693 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
694 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
695 main/editor/meddraw.h, main/editor/medlisp.h,
696 main/editor/medmisc.c, main/editor/medmisc.h,
697 main/editor/medrobot.c, main/editor/medrobot.h,
698 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
699 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
700 main/editor/objpage.h, main/editor/segment.c,
701 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
702 main/editor/texpage.h, main/editor/texture.c: Move old logs to
705 * main/editor/autosave.c main/editor/centers.c
706 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
707 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
708 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
709 main/editor/fixseg.c main/editor/func.c main/editor/group.c
710 main/editor/info.c main/editor/info.h main/editor/kbuild.c
711 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
712 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
713 main/editor/ksegmove.c main/editor/ksegsel.c
714 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
715 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
716 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
717 main/editor/medmisc.h main/editor/medrobot.c
718 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
719 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
720 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
721 main/editor/texpage.h main/editor/texture.c ui/barbox.c
722 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
723 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
724 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
725 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
726 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
727 conf.h in new editor files
729 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
731 * main/state.c: open autosave file for writing, not reading
733 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
734 main/state.c, main/state.h: added fast save
736 * main/gameseq.c, main/inferno.c: force gr_update() so screens
737 always show in OpenGL
739 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
741 * misc/strutil.c: Implement strdup for MPW
743 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
746 * misc/strutil.c: fix MPW compiler errors
748 * main/mission.c, main/mission.h: allocate mission filenames
751 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
753 * 2d/font.c: Initialise the dataptr member correctly.
755 * include/mono.h: Print only mildly interesting messages to
756 stderr.txt. (revert earlier carbon changes)
758 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
760 * include/physfsx.h: getRealPath uses the write directory if it
761 can't get the real directory
763 * D2X.make: remove misc/d_io.c
765 2004-12-03 Bradley Bell <btb@icculus.org>
767 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
768 pathname, ensure correct translation of path separators
770 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
772 * misc/strutil.c: fix stricmp and strnicmp
774 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
777 2004-12-02 Bradley Bell <btb@icculus.org>
779 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
780 I couldn't figure out why the previous code kept segfaulting under
783 * main/kconfig.c: disable call to reset_cockpit() which was
784 causing the "letterbox" bug
786 * main/inferno.c: don't die if title screens not found
788 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
790 * configure.ac: require PhysicsFS header and library
792 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
794 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
796 * D2X.make: fix build on Carbon by adding digiobj.c
798 * main/mission.c: set builtin_hogsize for non-built-in missions
800 * main/mission.c: pass individual mission around instead of whole list
802 * main/mission.c: remove mission list from global memory
804 2004-12-02 Bradley Bell <btb@icculus.org>
806 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
807 path separator gets added to hogdir
809 2004-12-01 Bradley Bell <btb@icculus.org>
811 * README, configure.ac, VisualC/d2x/d2x.dsp,
812 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
813 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
814 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
815 uses dynamic opengl loading
817 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
819 * arch/ogl/gr.c: make write_bmp use PhysicsFS
821 * include/args.h, misc/args.c: new AppendArgs function. This
822 separates the copying of the arguments passed to main() from the
823 reading of the arguments file
825 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
826 the flexible cfgets, Fix compiling issues in MPW.
828 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
829 reading into an int, so it's removed completely. PHYSFSX_getc was
830 removed, because it's only use in misc/strio.c was removed. Put
831 in PHYSFSX_getRealPath, which recognises platform-specific
832 separators and doesn't use snprintf (MPW doesn't have it). MPW
835 * main/inferno.c: Remove use of open_movie_file. Read the
836 arguments file from the base directory, if there is one. Set up
837 D2X's write directory, including replacing any tilde at the start
838 of the path (if there is one) with the string returned by
839 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
840 default is still ~/.d2x. Check if the write directory has to be
841 created. Read the arguments file in this write directory if there
842 is one. If there's still no write directory, set it to the base
843 directory. Won't set it to the current directory if this fails,
844 because of the issue of which character to use for which platform.
846 * main/playsave.c: Use PHYSFS_readSLE32 instead of
847 PHYSFS_readULE32 due to compiling issues in MPW. Use
848 cfile_read_short instead of PHYSFS_readULE16 because of both
849 compiling and endian issues. cfile_read_byte instead of
850 PHYSFSX_readU8. Write a dummy structure instead of seeking when
851 NETWORK isn't defined
853 * D2X.make: Don't compile cfile.c on Mac OS 9.
855 * README: add PhysicsFS to the required 'tools' in README, and
856 instructions for building in MPW.
858 * include/cfile.h: Make cfopen into an inline, where a read buffer
859 is set up. This speeds up loading significantly.
861 2004-12-01 Bradley Bell <btb@icculus.org>
863 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
864 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
867 * main/newmenu.c: fix player file deletion
869 * include/physfsx.h: fix statfs includes for OS X
871 * main/inferno.c, main/network.c: misc physfs conversions
873 * arch/linux/Makefile.am, arch/linux/findfile.c,
874 arch/win32/Makefile.am, arch/win32/findfile.c,
875 include/findfile.h, main/kludge.c, main/mission.c,
876 main/newmenu.c, main/piggy.c: get rid of findfile stuff
878 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
881 * main/state.c: improve savegame load/save
883 * main/movie.c: make -nomovies friendlier
885 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
887 * include/d_io.h, include/physfsx.h, main/inferno.c,
888 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
891 * main/scores.c: use physfs for scores file
893 * main/playsave.c: improve player loading
895 * main/movie.c: improve movie loading
897 * main/mission.c: improve mission loading
899 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
900 main/state.c: use physfs for savegames
902 * README: minor update
904 * main/newdemo.c: use physfs for demos
906 * include/physfsx.h: added PHYSFSX_rename function
908 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
909 physfs/rwops, add libmve callbacks
911 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
912 added physfsrwops stuff
914 * include/cfile.h: added cfile_close wrapper
916 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
919 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
922 * main/config.c: use physfs to read config file
924 * include/physfsx.h: added gets and puts functions
926 * include/cfile.h: correct seek return value
928 * main/config.c, main/playsave.c: use physfs to write
931 * include/physfsx.h: added my physfs extensions
933 * main/inferno.c: physfs initialization stuff
935 * configure.ac: add check for physfs lib
937 * include/cfile.h: made cfile into a wrapper for physfs
939 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
940 disabled althogdir stuff (shouldn't be needed w/physfs)
942 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
943 configure.ac: drop cfile stuff
945 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
947 * D2X.make: Don't use D2XFolder, because the userdir can now be
948 specified in Mac OS 9. Putting it in the source code folder is
949 more convenient. Turn debugging on. Don't compile old files,
950 compile new ones. Add the PhysicsFS library.
952 * iff/iff.c: Get rid of MIN redefinition.
954 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
955 MPW doesn't like switches of long longs
957 2004-11-30 Bradley Bell <btb@icculus.org>
959 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
960 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
961 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
962 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
963 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
964 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
965 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
967 2004-11-28 Bradley Bell <btb@icculus.org>
969 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
971 * arch/sdl/digi.c: use d2src system for persistent sounds
973 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
976 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
977 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
978 ripped object stuff out of digi.c, now using digiobj.c. get rid of
979 a bunch of kludges, sound should be more true to original game now
981 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
984 2004-11-27 Bradley Bell <btb@icculus.org>
986 * main/text.c, main/text.h, main/titles.c: added function to
987 properly decode multi-line strings
989 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
990 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
993 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
995 * main/inferno.c: enable logo screens for shareware/oem
997 2004-11-26 Bradley Bell <btb@icculus.org>
999 * main/mission.c, main/titles.c: fix d1 briefing glitches
1001 * main/game.c: free up cpu by not calling timer_delay so many
1002 times (fixes Bug 2034)
1004 * main/gameseq.c: enable briefing screens for mac shareware
1006 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
1007 doesn't care if it draws offscreen, I guess)
1009 * main/credits.c: reduce flickering in credits w/opengl
1011 2004-11-25 Bradley Bell <btb@icculus.org>
1013 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
1014 garbage on windows for some reason.
1016 * 2d/font.c: fixed opengl menu font bug, caused by doing
1017 arithmetic on signed chars.
1019 2004-11-23 Bradley Bell <btb@icculus.org>
1021 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
1023 2004-11-22 Bradley Bell <btb@icculus.org>
1025 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
1026 arch/linux/joystick.c, arch/linux/include/joystick.h,
1027 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
1028 arch use global variable joy_num_axes
1030 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
1032 * main/gamemine.c, main/piggy.c: compile again on older C compilers
1034 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
1036 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
1037 Vertigo) missions, load add-on ham file at every load, not only the 1st
1039 * main/bm.ch: fix bug where loading a hxm would affect other levels too
1041 * main/fireball.c: don't Int3() every time explosions don't look best
1043 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
1045 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
1047 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1049 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
1051 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
1053 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
1055 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
1056 shareware version of descent.hog. This is not yet bug-free
1058 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
1060 * main/network.c: fix crash introduced with previous change
1062 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
1064 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
1065 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
1066 make mission structre memory allocated
1068 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1070 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1071 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1072 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1073 delete file compbit.h, move functionality to text.c, modify all
1074 previous users of compbit.h to use existing function in text.h
1076 * main/inferno.c: remove warning created by the fix for the cfgets
1079 * main/bmread.c: add comment
1081 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1083 * cfile/cfile.c: declare variable on top of block
1085 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1086 main/multi.h, main/network.c: move mission list handling functionality
1087 to mission.c, remove unnecessary load_mission calls in menu.c
1089 * main/game.c: remove unnecessary build_mission_list call
1091 * main/mission.c, main/mission.h: correct comments about anarchy-only
1093 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1094 remove explicit uses of mission list
1096 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1098 * libmve/mveplay.c: make it compile on Cygwin
1100 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1102 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1104 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1106 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1108 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1110 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1111 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1112 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1113 information about the current mission, for easier code refactorisation.
1115 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1117 * main/gamemine.c, main/piggy.c: fix bug 1675:
1118 use better d2 textures if d1 hog is present but not loadable
1120 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1122 * cfile/cfile.c: simplify, reduce number of global vars
1124 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1126 * main/gameseg.c: fix bugfix of 2004-05-15
1128 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1130 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1132 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1133 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1134 cfgets now always copies the terminating character to the dest buffer.
1135 This fixes a bug that occured when reading cmd line args from d2x.ini
1137 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1139 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1140 move more old change logs into ChangeLog-old
1142 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1143 and Martin Schaffner <maschaffner@gmx.ch>
1145 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1146 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1147 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1148 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1149 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1150 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1151 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1152 arch/include/joy.h, arch/win32/include/key.h
1153 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1154 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1155 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1156 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1157 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1158 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1159 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1160 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1161 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1162 main/config.c, main/config.h, main/controls.c, main/controls.h
1163 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1164 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1165 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1166 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1167 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1168 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1169 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1170 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1171 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1172 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1173 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1174 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1175 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1176 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1177 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1178 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1179 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1180 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1181 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1182 main/powerup.h, main/render.c, main/render.h, main/robot.c
1183 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1184 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1185 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1186 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1187 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1188 main/text.h, main/textures.h, main/titles.c, main/titles.h
1189 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1190 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1191 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1192 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1193 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1194 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1196 move old per-file change logs into new file ChangeLog-old
1198 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1200 * arch/ogl/ogl.c: enable -gl_mipmap switch
1202 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1204 * arch/carbon/descent.r: swap min and max size to correct places
1206 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1208 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1210 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1212 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1214 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1216 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1217 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1219 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1220 link) on MPW on Mac OS 9 (carbon)
1222 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1224 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1226 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1228 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1230 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1232 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1234 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1236 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1237 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1238 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1239 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1240 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1242 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1243 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1244 new files for supporting compilation with MPW for carbon (Mac OS 9)
1246 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1248 * main/playsave.c: do not seek while writing, carbon does not like it
1250 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1252 * cfile/cfile.c: use portable ffilelength in cfile_size
1254 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1255 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1256 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1257 unsigned and signed char, MPW does not like these
1259 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1261 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1264 2004-06-01 Bradley Bell <btb@icculus.org>
1266 * libmve/mve_main.c: cast malloc function pointer
1268 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1269 target to XCode project
1271 2004-05-31 Bradley Bell <btb@icculus.org>
1273 * include/pstypes.h: fix accidental solaris breakage
1275 * main/object.c: fix crash caused by death-cam code
1277 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1278 XCode project simplifications, network enabled
1280 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1281 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1283 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1286 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1287 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1288 d2x.xcode/project.pbxproj: added XCode project files
1290 2004-05-22 Bradley Bell <btb@icculus.org>
1292 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1295 * rpm/d2x.spec.in: Changed descriptions
1297 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1299 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1302 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1304 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1305 the win32 code (d1x r1.8, key_arch.c r1.2)
1307 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1308 use 32bpp screen mode by default, add option to use 16bpp (d1x
1311 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1312 replacement texture paletted->rgb conversion alpha problem (d1x
1315 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1316 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1317 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1320 * arch/ogl/gr.c, include/loadgl.h: fix win32
1321 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1323 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1324 include/ogl_init.h, main/render.c: opengl hardware
1325 super-transparency support using GL_NV_register_combiners (d1x
1326 r1.38, r1.41, r1.6, r1.26, r1.7)
1328 2004-05-22 Bradley Bell <btb@icculus.org>
1330 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1333 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1335 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1336 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1337 fix fonts not having transparent flag set (wouldn't get paletted)
1338 (d1x r1.15, r1.37, r1.40, r1.25)
1340 * arch/ogl/ogl.c: don't try to use paletted textures with
1341 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1343 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1344 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1347 * 2d/font.c: memset ogl font bitmap data since the copy function
1348 leaves some (unused) parts uninitialized, which aggravates
1349 valgrind (d1x r1.14)
1351 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1352 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1355 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1356 screenshots if the entire thing wasn't written in one call to
1359 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1360 info not being updated on win32 (d1x r1.11)
1362 * arch/win32/digi.c: remove some redundancy by not needing to do
1363 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1364 clean up some indenting of DS_release_slot calls. And make
1365 DS_release_slot return 1 when a sound is already not playing, in
1366 addition to when a sound was killed. (d1x r1.10)
1368 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1369 linux version (d1x r1.5)
1371 * main/kconfig.c: make next axis config key skip currently
1372 allocated axes (d1x r1.11)
1374 2004-05-22 David Cleaver <wraithx@morpheus.net>
1376 * main/kconfig.c: joy configuration next axis key from WraithX
1379 2004-05-22 Bradley Bell <btb@icculus.org>
1381 * main/game.c, main/inferno.c: typo
1383 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1385 * main/game.c, main/game.h, main/inferno.c: make rear view
1386 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1389 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1391 * main/inferno.c: change -udp documentation to d2x behaviour
1393 2004-05-21 Bradley Bell <btb@icculus.org>
1395 * include/gr.h: added missing define for menu fullscreen toggle
1397 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1399 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1400 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1402 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1404 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1405 arch/linux/include/joystick.h: patch from Steven Mueller for using
1406 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1408 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1410 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1411 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1412 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1414 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1416 2004-05-21 Bradley Bell <btb@icculus.org>
1418 * main/inferno.c: added -udp documentation from d1x
1420 2004-05-20 Bradley Bell <btb@icculus.org>
1422 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1424 2004-05-20 David Cleaver <wraithx@morpheus.net>
1426 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1427 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1428 game.c r1.21, r1.6, r1.4, r1.3)
1430 2004-05-20 Bradley Bell <btb@icculus.org>
1432 * main/inferno.c: document -ihaveabrokenmouse
1434 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1436 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1438 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1440 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1441 mouse driver problems (d1x r1.2, r1.2)
1443 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1445 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1446 join list score crash (d1x r1.8)
1448 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1450 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1451 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1454 2004-05-20 Bradley Bell <btb@icculus.org>
1456 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1458 * main/inferno.c: integrated some niceautomap stuff from d1x
1460 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1462 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1463 in some weird axis (d1x r1.3)
1465 * arch/win32/init.c: set win32 icon to icon from resource file
1468 * arch/win32/key.c: win32: fixed space key not working in messages
1471 2004-05-20 Bradley Bell <btb@icculus.org>
1473 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1476 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1478 * main/inferno.c: document -gl_refresh (d1x r1.20)
1480 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1481 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1484 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1485 change the arg type for (d1x r1.5)
1487 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1489 * arch/win32/digi.c: altsounds (d1x r1.6)
1491 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1493 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1494 of redundancy (d1x r1.5)
1496 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1497 fix crashing (d1x r1.4)
1499 * arch/win32/digi.c: win32's digi_start_sound was not calling
1500 DS_release_slot after setting .playing=0, resulting in a
1501 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1503 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1504 apparently it was somehow causing some joysticks (Sidewinder
1505 Precision 2) to only turn when the stick was moving, but not when
1506 at turned but held stationary. And it was completely unused
1507 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1510 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1511 previous key combos (d1x r1.29)
1513 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1514 g, and b values (d1x r1.15)
1516 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1517 sometimes (didn't handle negative palette steps) (d1x r1.34)
1519 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1520 shatter effects, robot explosions and weapons, and some more
1521 always present stuff. Also clean up ogl_cache_weapon_textures
1522 calling. (d1x r1.37)
1524 2004-05-20 Bradley Bell <btb@icculus.org>
1526 * main/kludge.c, main/game.c: move gr_renderstats and
1527 gr_badtexture back to game.c
1529 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1531 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1532 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1534 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1536 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1537 loaded after texture caching stage (d1x r1.34)
1539 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1540 for renderstats (d1x r1.33)
1542 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1544 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1545 main/inferno.c: add anisotropic texture filtering suport (d1x
1546 r1.33, r1.32, r1.23, r1.32)
1548 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1551 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1552 include/ogl_init.h: utilize hardware multitexturing support if
1553 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1554 r1.32, r1.30, r1.4, 1.22)
1556 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1559 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1561 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1562 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1563 effects in OGL using SetGammaRamp, much faster than the hack that
1564 was being used. currently SDL only (though not too hard to add to
1565 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1567 * main/menu.c: allow arbitrary (custom) resolution entry in
1568 change_res menu (d1x r1.14)
1570 2004-05-19 Bradley Bell <btb@icculus.org>
1572 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1573 d1x-style res change menu (mostly works)
1575 * misc/args.c: use strnicmp instead of strncasecmp
1577 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1579 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1580 command-line option (d1x r1.27)
1582 * main/inferno.c: restore inferno.c initialization of
1583 screen_compatible and use_double_buffer to 'normal' values, broken
1584 long long ago in one of the high res menu patches (d1x r1.30)
1586 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1587 resolutions to be specified on command line (d1x r1.2, r1.29,
1588 r1.4) -- doesn't work yet
1590 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1592 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1595 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1596 volume song stop/starting (d1x r1.7)
1598 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1600 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1603 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1604 ogl_ulinec (d1x r1.29)
1606 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1608 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1609 bottom are inclusive not exclusive (d1x r1.28)
1611 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1612 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1614 * arch/sdl/digi.c: fix typo
1616 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1618 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1619 creation code from arch_init_start into arch_init to fix weirdness
1620 with --help (d1x r1.5, r1.6)
1622 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1623 sync issues and lack of midi reset (d1x r1.5)
1625 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1628 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1629 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1631 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1634 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1636 2004-05-18 Bradley Bell <btb@icculus.org>
1638 * include/vecmat.h: comments/formatting
1640 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1642 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1643 include/test.lnk: remove unnecessary files
1645 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1646 This enables compilation with gcc 3.1
1648 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1650 * main/switch.c: took care of switches triggering single-sided
1651 walls (don't try to access the nonexistent adjacent wall via NULL
1652 pointers or negative array indices)
1654 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1656 * main/wall.c: fix invalid memory access for d1 levels which
1657 don't have a corresponding wall behind.
1659 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1661 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1662 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1663 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1664 interface header to new header file internal.h
1666 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1668 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1669 bitmask for each joystick axis that has sent input data,
1670 and will not crash Windows anymore during joystick setup because
1671 of for() loop over axis being executed once too often.
1673 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1674 gr_remap_mono_font() and call it after loading saved level.
1676 * main/laser.c: limit homing missile turn rate
1678 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1679 centers (work like fuel centers but provide shield)
1681 * main/gameseg.c: fix endless loop in some levels with a
1682 certain (complicated) structure
1684 2004-05-13 Bradley Bell <btb@icculus.org>
1686 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1687 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1688 updated project files for SDL 1.2.7
1690 * Makefile.am: add VisualC, VisualCE dirs to tarball
1692 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1694 * arch/sdl/digi.c: formatting
1696 2004-05-12 Bradley Bell <btb@icculus.org>
1698 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1701 * 2d/palette.c, include/palette.h: added function to create blend
1704 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1706 2004-05-11 Bradley Bell <btb@icculus.org>
1708 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1710 2004-05-10 Bradley Bell <btb@icculus.org>
1712 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1713 g3_draw_transp_poly had the fade level backwards, decided to just
1714 fix g3_draw_poly so it behaves correctly, transparency or not,
1715 reverted changes to render_face
1717 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1719 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1720 rendering transparent (e.g. cloaked) walls
1722 * main/render.c: render_face now calls g3_draw_transp_poly() for
1723 cloaked walls in OpenGL
1725 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1727 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1728 that from other apps, had "static" distortions.
1730 2004-04-22 Bradley Bell <btb@icculus.org>
1732 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1734 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1735 aligned version of PUT_INTEL_* macros
1737 2004-04-15 Bradley Bell <btb@icculus.org>
1739 * main/inferno.c: comment out unused checksum variable
1741 2004-04-14 Bradley Bell <btb@icculus.org>
1743 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1745 2004-04-14 Terran Melconian <terran@consistent.org>
1747 * main/gameseg.c: use portable rand function (fixes #1118)
1749 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1751 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1753 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1755 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1756 get rid of warnings (now compiles with -Werror on SunOS)
1758 * main/piggy.c: fix (really) wierd SunOS bug
1760 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1761 caused by not allocating enough mem for rle bitmaps
1763 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1765 * include/pstypes.h: sun OS typedef fixes
1767 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1769 * main/piggy.c: fix bug 1067
1771 * main/piggy.c: fix bugfix for 1067
1773 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1774 with descent.pig of mac registered)
1776 2003-12-18 Bradley Bell <btb@icculus.org>
1778 * main/kconfig.c: fixes for linux-native joystick
1780 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1783 * arch/include/joy.h: comments/formatting
1785 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1787 * compilerdefs.txt: added FreeBSD defs
1789 2003-12-08 Bradley Bell <btb@icculus.org>
1791 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1794 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1796 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1797 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1799 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1801 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1802 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1803 get rid of silly ulongs
1805 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1806 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1807 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1808 change relevant __linux__ macros to __ELF__
1810 2003-11-27 Bradley Bell <btb@icculus.org>
1812 * include/ogl_init.h: added proto for ogl_check_mode
1814 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1815 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1818 2003-11-26 Bradley Bell <btb@icculus.org>
1820 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1821 3.3 compiler warnings
1823 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1826 * include/pstypes.h: OS X fixes
1828 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1829 main/newmenu.h: linux fixes
1831 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1832 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1833 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1834 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1835 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1838 * arch/sdl/gr.c: fix sdl gr_update
1840 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1841 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1842 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1843 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1844 include/error.h, include/pstypes.h, include/strutil.h,
1845 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1846 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1847 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1848 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1849 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1852 2003-11-25 Bradley Bell <btb@icculus.org>
1854 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1855 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1856 libmve/VisualC/mveplayer.dsp: updated project files
1858 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1859 working w/Visual C++
1861 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1862 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1863 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1864 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1867 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1868 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1871 2003-11-24 Bradley Bell <btb@icculus.org>
1873 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1874 libmve/mveplay.c: stuff to play mve's in WinCE
1876 * arch/win32/findfile.c: unused functions...
1880 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1881 enabled mouse control of menus
1883 * main/mission.h: oops, didn't mean to change this.
1885 2003-11-21 Bradley Bell <btb@icculus.org>
1887 * VisualCE/d2x/d2x.vcp: updated project file
1889 2003-11-20 Bradley Bell <btb@icculus.org>
1891 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1892 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1893 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1896 2003-11-17 Bradley Bell <btb@icculus.org>
1898 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1899 main/menu.c: added option to disable kalinix under unix
1901 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1903 2003-11-14 Bradley Bell <btb@icculus.org>
1905 * main/automap.c: fix automap background image
1907 * main/automap.c, main/automap.h: delete cruft
1909 * main/automap.c: fix level number position
1911 * main/automap.c: simplify g3_draw_line hack
1913 * main/menu.c: stop pointless vid mode changes
1915 2003-11-07 Bradley Bell <btb@icculus.org>
1917 * NEWS, installation.txt: s'more documentation
1919 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1921 * configure.ac: fix .exe extension problems
1923 2003-11-07 Bradley Bell <btb@icculus.org>
1925 * arch/ogl/ogl.c: disable texture format verification for OS X -
1928 2003-11-06 Bradley Bell <btb@icculus.org>
1930 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1931 use more traditional Alt+Enter for toggling fullscreen
1933 * 2d/ibitblt.c, main/mission.h: comments/formatting
1935 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1937 2003-11-06 Bradley Bell <btb@icculus.org>
1939 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1940 resolution change, use kludge to avoid repetitive res changes
1942 2003-11-04 Bradley Bell <btb@icculus.org>
1944 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1945 structures and i/o routines back to piggy.c
1947 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1949 * installation.txt: tell to install d1 .pig for better textures
1951 2003-11-04 Bradley Bell <btb@icculus.org>
1953 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1954 oem d1 v1.0 and registered d2 v1.0, comments
1956 2003-11-03 Bradley Bell <btb@icculus.org>
1958 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1959 all d1 shareware - even though files are different!
1961 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1964 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1967 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1970 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1972 * main/movie.c: when no movies are found, divide by six the
1973 number of warning lines sent to stdout
1975 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1977 * include/byteswap.h: fix stupid copy/paste error
1979 2003-10-24 Bradley Bell <btb@icculus.org>
1981 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1982 gr_linear_rep_movsd_2x instead of almost identical
1983 gr_linear_movsd_double. Better since we have assembly versions.
1985 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1987 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1990 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1992 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1993 error with --disable-network, move reset_network_objects()
1994 from gameseq.c to multi.c
1996 2003-10-14 Bradley Bell <btb@icculus.org>
1998 * AUTHORS, NEWS: stuff
2000 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
2002 2003-10-12 Bradley Bell <btb@icculus.org>
2004 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
2005 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
2008 2003-10-12 Aaron Plattner <plattner@caltech.edu>
2010 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2011 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
2012 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
2013 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
2014 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2015 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
2016 arch/win32/ipx_win.c, arch/win32/winnet.c,
2017 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
2018 main/multi.h, main/network.c: add IPv4 multicasting support
2020 2003-10-11 Bradley Bell <btb@icculus.org>
2022 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
2024 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
2025 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
2026 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
2027 main/weapon.h: lots of shareware and oem fixes
2029 2003-10-10 Bradley Bell <btb@icculus.org>
2031 * arch/win32/winnet.c: fixed stupid win32 network bug
2033 2003-10-10 Bradley Bell <btb@icculus.org>
2035 * main/piggy.c: increased D1_MAX_TMAP_NUM
2037 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
2039 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
2040 which are animated in d2, refactorizes d1 texture reading
2042 2003-10-10 Bradley Bell <btb@icculus.org>
2044 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
2045 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
2046 main/collide.h, main/compbit.h, main/config.h, main/console.c,
2047 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
2048 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
2049 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
2050 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
2051 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
2052 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
2053 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
2054 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
2055 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
2056 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
2057 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
2058 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
2059 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
2060 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
2061 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
2062 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
2063 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
2064 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
2065 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
2066 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2067 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2068 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2069 main/wall.h: comments/formatting
2071 2003-10-09 Bradley Bell <btb@icculus.org>
2073 * main/text.c: fix text when using old datafiles
2075 * main/laser.h: comments/whitespace
2077 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2078 mines w/shareware data
2080 * include/DT_drawtext.h: deleted unused file
2082 2003-10-08 Bradley Bell <btb@icculus.org>
2084 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2086 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2088 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2089 main/menu.c: Disabled 'd2x keys' weapon selection
2091 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2093 * main/object.h, main/multi.h: get rid of most warnings issued by
2094 cpp-precomp of gcc from Mac OS X dev tools
2096 2003-10-05 Bradley Bell <btb@icculus.org>
2098 * NEWS, configure.ac: increment version number
2100 * cfile/cfile.c: better handling of CRLF text files (when that is
2103 * utilities/hogcreate.c, utilities/hogextract.c,
2104 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2105 reading/writing files
2107 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2108 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2111 2003-10-04 Bradley Bell <btb@icculus.org>
2113 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2115 * main/netmisc.c: change byte to sbyte, comments/whitespace
2117 2003-10-03 Bradley Bell <btb@icculus.org>
2119 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2121 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2124 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2125 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2126 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2127 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2128 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2129 main/object.c, main/object.h, main/paging.c, main/player.h,
2130 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2131 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2132 main/weapon.c, main/weapon.h: change byte to sbyte,
2135 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2136 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2137 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2138 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2140 * configure.ac: better checking for timeval
2142 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2144 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2145 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2146 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2147 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2148 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2149 main/multibot.c, main/network.c: Make network architecture
2150 choosable from game menu, add support for UDP/IP on Mac OS X and
2153 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2155 * include/byteswap.h: added macros for coping with alignment
2158 2003-10-02 Bradley Bell <btb@icculus.org>
2160 * main/multi.h: added padding to little-endian version of
2163 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2165 * main/netmisc.c: delete duplicate function
2167 2003-10-01 Bradley Bell <btb@icculus.org>
2169 * main/bm.c: make sure d1_texture_indices gets freed between
2172 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2174 * main/piggy.h: fix size of d1 shareware descent.pig
2176 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2178 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2179 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2180 replacements for non-animated textures
2182 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2184 * main/controls.c: use fixed 20fps wiggle
2186 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2188 * Makefile.am, debian/changelog.in, debian/control,
2189 debian/d2x-common.dirs, debian/d2x-common.install,
2190 debian/d2x-common.manpages, debian/d2x-gl.files,
2191 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2192 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2193 utilities/Makefile.am, utilities/hogcreate.1,
2194 utilities/hogextract.1, utilities/mvlcreate.1,
2195 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2196 add man pages, distribute utility programs in new d2x-common deb
2198 * rpm/d2x.spec.in: updated rpm spec file
2200 2003-08-02 Bradley Bell <btb@icculus.org>
2202 * cfile/cfile.c: update raw_position in cfputc and cfputs
2204 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2206 * main/piggy.c: make error message more friendly
2208 * main/piggy.c: simplify copying of bitmap flags
2210 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2213 * cfile/cfile.c: revert to always using custom fgets
2215 * main/endlevel.c, main/mission.c: handle missing exit sequence
2216 components gracefully
2218 * main/playsave.c: comments
2220 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2222 * cfile/cfile.c: update raw_position in cfwrite
2224 * main/network.c: comments/formatting
2226 2003-06-22 Bradley Bell <btb@icculus.org>
2228 * cfile/cfile.c: use standard fgets for non-archive files
2230 * main/movie.c: use con_printf for missing movie warning
2232 2003-06-18 Bradley Bell <btb@icculus.org>
2234 * main/movie.c: fixed cfile conversion of movielib code
2236 * main/console.c, main/hud.c: strip out colors, etc when printing
2239 * include/u_mem.h: fix NDEBUG calloc macro
2241 2003-06-15 Bradley Bell <btb@icculus.org>
2243 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2246 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2247 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2248 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2249 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2250 main/scores.c, main/state.c, main/text.c, misc/args.c,
2251 misc/strio.c: convert file i/o to cfile
2253 2003-06-14 Bradley Bell <btb@icculus.org>
2255 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2256 writing and other modes besides "rb" (mostly taken from
2259 2003-06-09 Bradley Bell <btb@icculus.org>
2261 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2264 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2265 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2268 2003-06-07 Taylor Richards <taylor@icculus.org>
2270 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2272 2003-06-07 Bradley Bell <btb@icculus.org>
2274 * main/console.c: fix non-console build
2276 * main/gamesave.c: comments
2278 * main/bm.c: remove redundant break
2280 2003-06-06 Bradley Bell <btb@icculus.org>
2282 * main/gauges.c, main/kconfig.c: comments/formatting
2284 * console/.cvsignore: added .cvsignore
2286 * main/console.c: can't write to console after it's closed
2288 2003-06-05 Bradley Bell <btb@icculus.org>
2290 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2291 console/internal.c, console/internal.h, include/CON_console.h,
2292 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2293 finish console conversion away from SDL
2295 2003-06-04 Bradley Bell <btb@icculus.org>
2297 * console/CON_console.c, include/CON.console.h, include/console.h,
2298 main/console.c, main/game.c: console conversion to native gr,
2301 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2302 put prototype for gr_bm_bitblt in gr.h
2304 2003-06-03 Bradley Bell <btb@icculus.org>
2306 * console/CON_console.c, console/DT_drawtext.c,
2307 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2308 main/console.c: use native fonts for console
2310 * main/playsave.c: use shorts for short data
2312 2003-06-02 Bradley Bell <btb@icculus.org>
2314 * configure.ac, main/console.c: set console background, fix
2317 2003-06-01 Bradley Bell <btb@icculus.org>
2319 * Makefile.am, arch/sdl/event.c, configure.ac,
2320 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2321 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2322 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2323 main/gamerend.c: added console code (from SDL_console)
2325 2003-05-30 Bradley Bell <btb@icculus.org>
2327 * README: minor update
2329 2003-05-28 Bradley Bell <btb@icculus.org>
2331 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2336 2003-06-06 Bradley Bell <btb@icculus.org>
2338 * main/kconfig.c: fix crash in control menus
2340 * main/gauges.c: force cockpit redraw in opengl
2342 * main/gamerend.c: move ogl swap, so cockpit and console get
2345 2003-06-01 Bradley Bell <btb@icculus.org>
2347 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2351 2003-05-12 Bradley Bell <btb@icculus.org>
2353 * configure.ac: increment version number
2355 * main/bm.c: use con_printf for exit model warnings
2357 * configure.ac: must check for timespec after setting -mno-cygwin
2359 * main/inferno.c: added -nohogdir and -userdir options
2361 * NEWS, main/titles.c: use briefings with no extension
2365 2003-04-30 Bradley Bell <btb@icculus.org>
2367 * configure.ac: have to include time.h when checking for nanosleep
2369 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2372 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2373 increment version number
2375 * main/Makefile.am: make dist fix
2379 2003-04-29 Bradley Bell <btb@icculus.org>
2381 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2384 2003-04-24 Bradley Bell <btb@icculus.org>
2386 * configure.ac: increment version number
2388 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2391 2003-04-24 Ingo van Lil <inguin@gmx.de>
2393 * main/render.c: fix misspellings of NDEBUG
2397 2003-04-14 Bradley Bell <btb@icculus.org>
2399 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2401 2003-04-11 Bradley Bell <btb@icculus.org>
2403 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2408 2003-04-11 Bradley Bell <btb@icculus.org>
2410 * libmve/mveplay.c: use _sleep instead of sleep on win32
2412 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2413 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2414 include/cfile.h, include/error.h, libmve/Makefile.am,
2415 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2416 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2417 utilities/Makefile.am: comments/formatting/dist problems
2419 * configure.ac: use different defines for os x
2421 2003-04-07 Bradley Bell <btb@icculus.org>
2423 * include/error.h, misc/error.c: put some old stuff back in,
2424 eliminate duplicate error messages
2426 * main/text.c: don't die on text not found
2429 * main/inferno.c: print some useful info if hog not found, allow
2430 -help to work if no text available
2432 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2434 * arch/linux/Makefile.am: revert to previous version, so linux
2437 2003-04-03 Bradley Bell <btb@icculus.org>
2439 * main/endlevel.c: fixed exit model scheme yet again
2441 2003-04-02 Bradley Bell <btb@icculus.org>
2443 * misc/error.c: call Int3 on Assert
2445 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2448 * main/wall.c: don't die when trying to toggle nonexistent
2449 segment... vertigo level 10 is buggy!
2451 * main/gamemine.c: comments/formatting
2453 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2455 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2456 main/inferno.c: Allow use of 22K sound samples
2458 2003-03-29 Bradley Bell <btb@icculus.org>
2460 * arch/ogl/gr.c: default to bitmapped reticle
2462 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2463 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2466 * arch/sdl/joy.c: fixed text seen for hats in control config
2469 2003-03-28 Bradley Bell <btb@icculus.org>
2471 * main/bm.c: heh, model nums in vertigo are hardcoded,
2472 N_D2_POLYGON_MODELS can't change
2474 * configure.ac, include/d1x.xpm, include/descent.xpm,
2475 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2478 2003-03-27 Bradley Bell <btb@icculus.org>
2480 * main/text.h: fixed text references for hat directions
2482 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2484 2003-03-26 Bradley Bell <btb@icculus.org>
2486 * main/playsave.c: make d2x keys backward compatible
2488 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2490 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2493 2003-03-26 Bradley Bell <btb@icculus.org>
2495 * main/piggy.c: fix crash when d1 data not present
2497 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2498 read/write from plr file
2500 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2501 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2502 added escort.h header
2504 2003-03-25 Bradley Bell <btb@icculus.org>
2506 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2507 D1_PIGFILE ("descent.pig") macro
2509 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2510 models from d1 pig file
2512 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2513 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2514 really) from d1 pig file
2516 2003-03-23 Bradley Bell <btb@icculus.org>
2518 * main/bm.c: stop extra robots from overwriting exit models
2520 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2521 texture list doesn't get full
2523 * main/bm.c: fix mem leak when reading extra robots
2525 2003-03-21 Bradley Bell <btb@icculus.org>
2527 * main/menu.c: Added option to set movie resolution (mostly works)
2529 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2531 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2532 replacement functions to piggy.c
2534 * main/gameseq.c: attempt to support mac d1 descent.pig
2536 * main/bm.c: fix mem leak
2538 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2539 files, both d1 and d2 oem briefing where showed
2541 * main/inferno.c, main/movie.c: Change the default movie
2542 resolution to "high", implement the option -lowresmovies
2544 2003-03-20 Bradley Bell <btb@icculus.org>
2546 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2548 * main/piggy.c: comments
2550 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2552 * main/gameseq.c: delete duplicate function
2554 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2556 2003-03-19 Bradley Bell <btb@icculus.org>
2558 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2559 (cddb discid) support
2561 * arch/sdl/digi.c, main/kludge.c: implemented
2562 digi_link_sound_to_object3 for looping sounds, other looping stuff
2564 * arch/sdl/gr.c: removing dependencies on stuff in main/
2566 * arch/linux/Makefile.am, arch/linux/init.c,
2567 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2568 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2569 other header cleanups
2571 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2573 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2575 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2576 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2577 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2578 load d1 textures for d1 levels
2580 2003-03-19 Bradley Bell <btb@icculus.org>
2582 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2583 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2584 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2585 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2588 * README: added some OS X info
2590 2003-03-17 Bradley Bell <btb@icculus.org>
2592 * main/newdemo.c: simplify DEMO_FILENAME macro
2594 * main/console.c, main/game.c: enable experimental console support
2596 * main/gamerend.c: fixed location of fps meter in multi
2598 2003-03-16 Bradley Bell <btb@icculus.org>
2600 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2601 also look in shared data dir for demos
2603 * main/newdemo.c, main/newdemo.h: comments/formatting
2605 2003-03-15 Christopher Thielen <chris@luethy.net>
2607 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2608 thinking d2 cd is always present
2610 2003-03-15 Bradley Bell <btb@icculus.org>
2612 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2615 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2618 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2619 gr_init. don't really know why this works, though
2621 2003-03-14 Bradley Bell <btb@icculus.org>
2623 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2625 * unused/bios/rbaudio.h: removed duplicate file
2627 2003-03-14 Christopher Thielen <chris@luethy.net>
2629 * arch/sdl/rbaudio.c: stop cd audio when exiting
2631 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2633 * main/gamecntl.c: add comments to the "only matt knows" cheats
2635 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2637 * main/gamemine.c: formatting, better texture conversion for d1
2640 2003-03-14 Bradley Bell <btb@icculus.org>
2642 * main/piggy.c: must swap all mac version pigfiles
2644 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2645 main/multi.c: formatting, minor cleanups
2647 * 2d/rle.c: need to swap line_size on bigendian machines
2649 * main/mission.c, main/mission.h: detect mac full version hogfile
2651 2003-03-13 Bradley Bell <btb@icculus.org>
2653 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2654 added joy/mouse sensitivity slider, increased range to 16, and
2657 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2660 * arch/linux/Makefile.am: removed extra backslash
2662 * TODO, installation.txt: updated some documentation
2664 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2665 menu, with maxfps option
2667 2003-03-12 Bradley Bell <btb@icculus.org>
2669 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2671 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2672 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2673 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2674 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2675 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2676 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2677 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2678 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2679 arch/linux/include/music.h, arch/linux/include/serial.h,
2680 arch/linux/include/ukali.h: formatting
2682 2003-03-11 Chris Arena <ccarena@cox.net>
2684 * main/menu.c: fixed brightness slider
2686 2003-03-01 Bradley Bell <btb@icculus.org>
2688 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2689 robots and animated bitmaps work, but colors are messed up
2691 2003-02-28 Bradley Bell <btb@icculus.org>
2693 * main/player.h: whitespace
2695 * main/automap.c, main/cntrlcen.c, main/collide.c,
2696 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2697 descent.hog is present, d1 becomes mission 0)
2699 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2700 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2701 arch/win32/winnet.c: MinGW compiles with network enabled again,
2702 but still doesn't work
2706 2003-02-28 Bradley Bell <btb@icculus.org>
2708 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2709 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2710 many opengl glitches
2712 2003-02-27 Bradley Bell <btb@icculus.org>
2714 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2715 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2716 main/network.c, main/network.h: noted that hoard.ham is only needed
2717 for multiplayer HOARD games, and should not be equated with
2718 "vertigo". put HoardEquipped() back in network.c.
2720 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2721 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2722 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2723 use timer_delay instead of d_delay
2725 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2727 * main/render.c: added replacement qsort for solaris
2729 2003-02-26 Bradley Bell <btb@icculus.org>
2731 * main/gamemine.c: texture conversion for d1 shareware
2733 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2735 * main/gamemine.c: better texture conversion for d1 levels
2737 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2739 * main/kconfig.c: fix joystick support under MinGW
2741 2003-02-26 Bradley Bell <btb@icculus.org>
2743 * main/playsave.c: fix swapping glitch
2745 * configure.ac, readme.txt: clean stuff up, getting ready for
2748 * main/titles.c: begin support for rendering spinning robots in
2751 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2754 * main/gamemine.c: load d1 shareware levels!
2756 2003-02-25 Bradley Bell <btb@icculus.org>
2760 * autogen.sh: add warning about old auto* versions, use
2763 2003-02-24 Bradley Bell <btb@icculus.org>
2765 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2766 briefings mostly working
2768 * main/movie.c, main/titles.c: fixed some more briefing glitches
2770 2003-02-23 Bradley Bell <btb@icculus.org>
2772 * main/movie.c: fixed crash when using shareware data files
2775 * arch/sdl/digi.c: fix crash on non-existent sounds
2776 (i.e. shareware data)
2778 2003-02-22 Bradley Bell <btb@icculus.org>
2780 * main/titles.c: fixed fullscreen toggle in briefings
2782 2003-02-21 Bradley Bell <btb@icculus.org>
2784 * configure.ac: check for mingw when enabling nasm
2786 * main/playsave.c: enable loading player files of either byte
2789 2003-02-20 Bradley Bell <btb@icculus.org>
2791 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2793 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2794 #343, not "rest of solution to bug #344"
2796 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2799 * main/kludge.c: partial solution to bug #344
2801 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2803 * compilerdefs.txt: added linux/mips info
2805 * ChangeLog: clean up changelog
2807 2003-02-19 Bradley Bell <btb@icculus.org>
2809 * libmve/mveplay.c: os x needs nanosleep prototype.
2811 2003-02-18 Bradley Bell <btb@icculus.org>
2813 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2815 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2816 to disable/enable audio
2818 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2820 * main/: movie.h, titles.c: make sure movie's palette is set before
2821 writing briefing text. Fixes bug #359
2823 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2826 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2827 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2830 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2833 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2834 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2835 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2838 * include/libmve.h: blah
2840 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2842 * main/render.c: 2nd attempt to fix solaris qsort bug
2844 2003-02-18 Bradley Bell <btb@icculus.org>
2846 * configure.ac, include/pstypes.h: put alignment detection in
2849 2003-02-17 Bradley Bell <btb@icculus.org>
2851 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2852 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2853 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2854 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2855 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2856 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2857 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2858 moved mve stuff to separate subdir
2860 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2861 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2862 mve code. Fixes (at least) bugs #41, #348, and #350.
2864 2003-02-14 Bradley Bell <btb@icculus.org>
2866 * main/Makefile.am: no more Makefile.mveplay. again
2868 * main/mveplay.c: typo
2870 2003-02-13 Bradley Bell <btb@icculus.org>
2872 * utilities/mvlextract.c: uint -> unsigned int
2874 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2875 standalone mveplayer, win32 support
2877 * main/movie.c: random bugfixes, win32 support
2879 * arch/sdl/Makefile.am: formatting
2881 * configure.ac: disable networking on mac/win for now
2883 * main/newmenu.c: comments
2885 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2887 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2888 redundant swap functions.
2890 2003-02-13 Bradley Bell <btb@icculus.org>
2892 * ChangeLog: update changelog
2894 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2896 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2897 polymodel alignment issues.
2899 2003-02-13 Bradley Bell <btb@icculus.org>
2901 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2902 fix various little bugs
2904 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2905 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2907 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2910 * README.utils: new file
2912 * main/: mve_main.c, mveplay.c: more movie fixes
2914 * README: updated README
2916 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2918 2003-02-12 Bradley Bell <btb@icculus.org>
2920 * utilities/mvlextract.c: bigendian mvl support
2922 * main/mveplay.c: formatting, stuff
2924 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2925 truecolor mve support, standalone mveplayer
2927 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2928 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2929 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2930 standalone mveplayer
2932 2003-01-22 Bradley Bell <btb@icculus.org>
2934 * include/: interp.h, interp.h: restore prototype for
2935 swap_polygon_model_data
2937 2003-01-21 Bradley Bell <btb@icculus.org>
2939 * main/piggy.c: use memcpy to avoid alignment problem
2941 * compilerdefs.txt: updated some defs, added sunos/sparc
2943 2003-01-15 Bradley Bell <btb@icculus.org>
2945 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2947 * main/gamemine.c: attempting to support d1 shareware
2949 * compilerdefs.txt: update defs
2951 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2953 * main/mveplay.c: fix several bugs, comments, formatting.
2955 2003-01-15 Bradley Bell <btb@icculus.org>
2957 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2958 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2959 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2960 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2963 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2964 formatting, comments
2966 2003-01-11 Bradley Bell <btb@icculus.org>
2968 * main/: mission.c, mission.h: attempt to support d1 for mac
2971 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2973 * main/object.h: foo
2975 2003-01-09 Bradley Bell <btb@icculus.org>
2977 * main/movie.c: use ifdef around gr_toggle_fullscreen
2979 2003-01-07 Bradley Bell <btb@icculus.org>
2981 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2982 main/mission.h: don't need .msn file for descent.hog anymore
2986 2003-01-06 Bradley Bell <btb@icculus.org>
2988 * main/mission.h, main/mission.c: comments
2990 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2993 2003-01-03 Bradley Bell <btb@icculus.org>
2995 * utilities/: txb2txt.c, txt2txb.c: remove old files
2997 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2999 * main/polyobj.c: attempt to make read_model_file
3002 * main/menu.c: move vertigo text
3004 2003-01-02 Bradley Bell <btb@icculus.org>
3006 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
3007 main/polyobj.h: cleanup alignment changes
3009 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
3010 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
3011 main/object.h: fix alignment issues on sparc
3013 * cvshowto.txt: update cvs info
3017 * 2d/rle.c: make rle_swap handle RLE_BIG
3019 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
3021 * main/render.c: workaround solaris qsort bug
3023 2003-01-01 Steffen Pohle <stpohle@gmx.net>
3025 * arch/linux/linuxnet.c, arch/linux/ukali.c,
3026 arch/linux/include/ukali.h, main/inferno.c: enabled kali
3028 * arch/linux/Makefile.am: enabled linux joystick, kali
3030 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
3031 arch/sdl/event.c: enabled linux joystick
3033 2002-12-31 Bradley Bell <btb@icculus.org>
3035 * main/gamemine.c: simplified warning msg
3037 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
3039 * main/render.h: fix compiler warning
3041 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
3043 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
3045 2002-12-24 Bradley Bell <btb@icculus.org>
3047 * main/mission.c: fixes an infinite loop which was caused by d2x
3048 thinking d2demo was a descent 1 mission
3050 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
3052 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
3054 2002-12-24 Bradley Bell <btb@icculus.org>
3056 * main/render.c: comments
3058 2002-10-30 Bradley Bell <btb@icculus.org>
3060 * main/inferno.c: add help for -hogdir option
3062 * main/inferno.c: added -hogdir option
3064 2002-10-28 Bradley Bell <btb@icculus.org>
3066 * main/: inferno.c, menu.c: enabled Vertigo displays
3068 * include/3d.h: typo
3070 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3072 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3073 main/netmisc.c, main/network.c: simplify and eliminate redundant
3076 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3078 * maths/fixc.c: fix infinite loop in quad_sqrt.
3080 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3081 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3083 2002-10-12 Bradley Bell <btb@icculus.org>
3085 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3087 2002-10-11 Bradley Bell <btb@icculus.org>
3089 * main/hud.c: make hud_message work correctly
3091 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3094 * main/network.c: formatting, small fixes
3096 2002-10-10 Bradley Bell <btb@icculus.org>
3098 * main/netmisc.h: no swap_object for little-endian
3100 * main/: netmisc.h, network.c: use macros to simplify network
3103 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3106 * main/inferno.c: enable loading screen for mac shareware with
3109 * main/netmisc.c: whitespace
3111 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3114 * main/hud.c: whitespace
3116 * configure.ac: remove shareware build, add macdata build
3118 * main/songs.c: whitespace
3120 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3121 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3124 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3127 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3129 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3130 comments, formatting, etc.
3132 * iff/iff.c: fix bigendian iff loading.
3134 2002-10-03 Bradley Bell <btb@icculus.org>
3136 * utilities/txb2tex.c: typo
3138 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3139 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3142 * arch/sdl/mouse.c: whitespace
3144 2002-09-19 Bradley Bell <btb@icculus.org>
3146 * main/kconfig.c: fix a oops, add old logs
3148 * main/kconfig.c: support for >3 mouse buttons
3150 2002-09-18 Bradley Bell <btb@icculus.org>
3152 * include/gr.h: fix palette swap define
3154 2002-09-14 Bradley Bell <btb@icculus.org>
3156 * main/titles.c: load hires briefing screen if lores doesn't exist
3157 (i.e. vertigo) and MenuHires=0
3159 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3161 * main/: multi.h, network.h: pack some structures for ipx
3164 2002-09-14 Bradley Bell <btb@icculus.org>
3166 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3167 and load_endlevel_data() to expect newline-terminated strings, fix
3168 load_game_data to read null-terminated string for
3171 2002-09-07 Bradley Bell <btb@icculus.org>
3173 * main/newmenu.c: added error message
3175 * main/menu.h: enable -nohires with mac shareware
3177 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3179 * 2d/font.c: enable 0/255 palette swap for fonts
3181 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3184 * 2d/2dsline.c: fix ogl blooper
3186 2002-09-05 Bradley Bell <btb@icculus.org>
3188 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3191 * include/strutil.h: need string.h for strcasecmp
3193 * include/rle.h: okay, maybe it needs to be this way
3195 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3197 * 2d/scalec.c: more stuff from d2src
3199 * 2d/rle.c: more stuff from d2src, formatting
3201 * 2d/font.c: useless cruft
3203 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3205 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3208 2002-09-04 Bradley Bell <btb@icculus.org>
3210 * include/grdef.h: fix compiler warnings
3212 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3214 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3217 * main/game.c: we want the mac ibitblt for everything but dos and
3220 * main/texmerge.c: these routines are in tmerge.c
3222 * main/credits.c: enable credits for mac and oem data
3224 * main/bm.c: use either exit.ham or exit.pofs
3226 * include/ibitblt.h: enable some more code from d2src
3228 * include/gr.h: enable mac ubitblt_double
3230 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3232 * include/grdef.h: moved some inline asm from linear.h
3234 * 2d/ibitblt.c: brought in line with original d2 version
3236 * 2d/bitblt.c: reverted to original d2 version of this file, then
3237 added d1x enhancements
3239 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3241 * 2d/linear.h: moved these back to their original locations
3244 * main/mveplay.c: close some memory holes, speed up palette loading
3246 * main/movie.c: added fullscreen toggle while playing movies
3248 * main/inferno.c: comment out -superhires help text (always on)
3250 * include/timer.h: added approx_fsec_to_usec macro
3252 * arch/sdl/joy.c: fix compiler warning
3254 2002-09-01 Bradley Bell <btb@icculus.org>
3256 * main/network.c: oops
3258 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3260 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3261 timer_get_fixed_seconds
3265 2002-08-31 Bradley Bell <btb@icculus.org>
3267 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3270 * main/multi.h: network endian stuff
3272 * 2d/font.c, include/gr.h: fast file i/o for font headers
3274 * arch/win32/arch_ip.cpp: unused file
3276 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3277 bigendian networking fixes
3279 * main/menu.c: make net menu more accurate, also make superhires
3282 * include/pstypes.h: better to have __pack__ all the time, I think.
3283 needed for networking, e.g.
3285 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3288 * arch/win32/Makefile.am: unused file
3292 2002-08-30 Bradley Bell <btb@icculus.org>
3294 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3296 * main/: newmenu.h, titles.c: formatting
3298 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3299 main/multi.h: networking works, finally
3301 * TODO: added TODO file
3303 * arch/linux/arch_ip.cpp: unused fine
3305 * README: network sorta working
3307 * main/: Makefile.am, multi.c, network.c, network.h: more
3310 * main/menu.c: load builtin mission correctly
3312 * main/inferno.c: documentation
3314 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3317 * main/Makefile.mveplay: don't need no more
3319 2002-08-29 Bradley Bell <btb@icculus.org>
3321 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3322 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3323 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3326 * include/ipx_drv.h: more network fixing
3328 * arch/linux/include/ipx_drv.h: more network fixing
3330 * include/ipx.h: formatting
3332 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3334 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3335 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3336 main/inferno.c: fixed networking fuck-up?
3338 * Makefile.am: moved mingw info to README
3340 * README, mingw32.txt: moved mingw info to README
3342 2002-08-27 Bradley Bell <btb@icculus.org>
3344 * utilities/mvlextract.c: allow specifying file to extract
3346 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3349 * utilities/hogextract.c: allow specifying file to extract
3351 * main/mission.c: Have to get mission_num _after_ promoting...
3353 * main/: gameseq.c, titles.c: beginning d1 briefing support
3355 * descent.msn: beginning d1 briefing support
3357 * main/: titles.c, titles.h: d1-style mission briefings
3359 * main/piggy.h: whitespace
3361 * main/movie.c: beginning robot movie support, fall back on lo/hi
3362 res if hi/lo not available
3364 * main/mission.c: added Builtin_mission_num for builtin mission,
3365 D1Hogdir, d1-style mission briefings
3367 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3370 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3371 (for d1 missions that need d1 data)
3373 * 2d/ibitblt.c: whitespace
3375 2002-08-26 Bradley Bell <btb@icculus.org>
3377 * utilities/mvlcreate.c: oops
3379 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3382 * utilities/hogextract.c: added [v]iew option
3384 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3386 * main/titles.c: fix writable string, disable DumbAdjust thing
3388 * main/polyobj.h: whitespace
3390 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3393 * main/movie.c: read movies from AltHogDir, other fixes
3395 * main/: mission.c, mission.h: fix bug w/mission filename
3397 * main/gameseq.c: comments
3399 * main/digi.h: whitespace n stuff
3401 * include/mve_audio.h: added audio flag macros
3403 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3408 2002-08-23 Bradley Bell <btb@icculus.org>
3410 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3413 * Makefile.am: remove d2demo.mn2
3415 * cfile/cfile.c, include/cfile.h: add cfile_size function
3417 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3418 eliminate need for .mn2 files for oem and demo
3420 2002-08-22 Bradley Bell <btb@icculus.org>
3422 * main/bm.c: fix for vertigo
3424 * main/menu.h: make OEM menu pcx available
3426 * 2d/rle.c: merge with original d2 file
3428 * Makefile.am, configure.ac: let mission files get installed by
3431 2002-08-17 Bradley Bell <btb@icculus.org>
3433 * configure.ac: make FAST_FILE_IO the default on little-endian
3436 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3438 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3441 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3443 * main/: game.c, menu.c, mission.c: promote builtin missions.
3445 2002-08-15 Bradley Bell <btb@icculus.org>
3447 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3448 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3450 * utilities/.cvsignore: added cvsignore
3452 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3455 * main/piggy.c: mac data file loading
3457 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3458 transparency and swap 0/255 correctly for mac data files
3460 2002-08-13 Bradley Bell <btb@icculus.org>
3462 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3463 to utilities to avoid conflict with c++ std lib <utility>
3465 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3466 txt2txb.c: moved utility to utilities to avoid conflict with c++
3469 * Makefile.am, configure.ac: add utilities
3471 2002-08-09 Bradley Bell <btb@icculus.org>
3473 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3476 2002-08-08 Bradley Bell <btb@icculus.org>
3478 * main/inferno.c: comments
3480 * main/: newmenu.c, songs.c: mac demo datafile support
3482 * installation.txt: update
3484 * main/gamesave.c: use lowercase for consistency
3486 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3487 models for other than d2demo
3489 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3491 * main/gamemine.c: formatting, better d1 texture conversion
3493 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3494 main/mission.h: recognize .msn mission files.
3496 2002-08-07 Bradley Bell <btb@icculus.org>
3498 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3499 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3500 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3501 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3502 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3503 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3506 2002-08-06 Bradley Bell <btb@icculus.org>
3508 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3510 * main/Makefile.am: formatting
3512 * 2d/font.c: make gr_remap_font just reload the whole thing
3514 * configure.ac: formatting
3516 * Makefile.am: added d2demo.mn2
3518 * d2demo.mn2: mission file for shareware
3520 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3521 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3523 * main/sounds.h: shareware stuff, whitespace
3525 * main/: polyobj.c, polyobj.h: more fast i/o macros
3527 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3530 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3531 endlevel stuff to non-shareware, allow movies/endlevel for
3534 * main/cntrlcen.c: typo
3536 * main/bm.h: use global Piggy_hamfile_version
3538 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3539 macros, use global Piggy_hamfile_version
3541 * main/Makefile.am: terrain and movie stuff always used now
3543 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3546 * main/: gamemine.c, gamesave.c: load DMB levels
3548 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3549 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3551 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3553 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3555 2002-08-04 Bradley Bell <btb@icculus.org>
3557 * main/inferno.c: shareware stuff, formatting
3559 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3561 * arch/sdl/gr.c: don't need to set mode in gr_init
3563 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3565 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3568 * Makefile.am, descent.mn2: added mission file for descent 1
3570 2002-08-02 Bradley Bell <btb@icculus.org>
3572 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3573 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3574 main/piggy.h, misc/error.c: junk
3576 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3577 render.h, scores.c, scores.h, terrain.c: shareware stuff
3579 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3580 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3581 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3582 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3583 main/weapon.c, main/weapon.h: fast i/o macros
3585 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3587 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3588 main/gamemine.h, main/gamesave.c: load d1 levels
3590 2002-07-30 Bradley Bell <btb@icculus.org>
3592 * configure.ac: oops
3594 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3597 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3598 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3599 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3600 main/piggy.c, main/titles.c: support shareware datafiles!
3602 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3603 piggy.c: SHAREWARE fixes
3605 2002-07-29 Bradley Bell <btb@icculus.org>
3607 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3608 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3609 misc/fileutil.c: Portability - OS X support
3611 2002-07-27 Bradley Bell <btb@icculus.org>
3613 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3614 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3615 segment.h: portability
3617 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3618 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3619 main/wall.h: portabilization
3621 * 2d/font.c, include/gr.h: portability
3623 2002-07-26 Bradley Bell <btb@icculus.org>
3625 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3627 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3629 * main/player.c: foo
3631 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3633 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3634 misc/fileutil.h: portable file i/o utils
3636 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3637 writable string anymore... / formatting
3639 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3640 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3641 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3642 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3643 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3644 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3645 portable-izing file loading routines
3647 2002-07-24 Bradley Bell <btb@icculus.org>
3649 * main/mveplay.c: correctly play files with 16bit uncompressed
3650 audio, mem checking, etc
3652 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3655 2002-07-23 Bradley Bell <btb@icculus.org>
3657 * misc/Makefile.am: unused file
3659 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3660 main/sounds.h: remove experimental nmovie stuff
3662 * main/movie.c: add some debugging output
3664 2002-07-22 Bradley Bell <btb@icculus.org>
3666 * main/: console.c, state.c: simplified header
3668 * main/movie.c: enable mveplay audio
3670 * main/old/movie.c: moved to main/
3672 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3673 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3674 main/mvelib.c, main/mveplay.c: initial movie support
3676 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3677 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3678 include/ogl_init.h, include/pstypes.h, main/console.c,
3679 main/state.c, mem/mem.c: OS X stuff
3681 * configure.ac: OS X and movie stuff
3683 2002-07-19 Bradley Bell <btb@icculus.org>
3685 * compilerdefs.txt: OSX defs
3687 2002-07-18 Bradley Bell <btb@icculus.org>
3689 * main/inferno.c: use simpler rcs tags
3691 * autogen.sh: keep Changelog in cvs (and use --accum)
3693 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3694 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3695 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3696 main/songs.c: changed cdrom->rbaudio
3698 * include/rbaudio.h: moved to /include
3700 2002-07-17 Bradley Bell <btb@icculus.org>
3702 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3703 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3704 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3705 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3706 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3707 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3708 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3709 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3710 3d/setup.c: use simpler rcs tags
3715 2002-07-17 Bradley Bell <btb@icculus.org>
3717 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3719 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3721 * debian/rules: don't need readme's
3723 * debian/rules: move d1x license to COPYING, license clarifications
3725 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3726 license to COPYING, license clarifications
3728 * debian/rules: fix debian docs
3730 * debian/rules: fix debian manpages
3732 * debian/d2x-sdl.menu: fix debian menu
3734 * debian/rules: link to undocumented man page for debs
3736 * Makefile.am, configure.ac, debian/control, debian/copyright,
3737 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3738 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3739 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3742 2002-07-16 Bradley Bell <btb@icculus.org>
3744 * debian/: rules, changelog.in: deb stuff
3746 * configure.ac: cleaner nasm detection
3748 * debian/: changelog.in, control, rules: deb stuff
3750 * README, installation.txt: typos, stuff
3752 * configure.ac: better #defines
3754 * configure.ac: whitespace
3756 * configure.ac: better documentation
3758 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3759 SDL_JOYSTICK not needed
3761 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3763 * configure.ac: need higher SDL for joystick
3765 * debian/: control, rules: deb stuff
3767 * arch/sdl/joy.c: old junk
3769 * Makefile.am, configure.ac: automake updates
3771 * main/: inferno.c, text.c: don't use althogdir on non-unix
3773 * configure.ac: more autoconf updates
3775 * misc/strutil.c: better strrev
3777 * main/inferno.c: need limits.h on mingw also
3779 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3782 2002-04-19 Bradley Bell <btb@icculus.org>
3784 * main/network.c: let hoard.ham be a cfile
3786 * main/text.c: better error message when hog not found
3790 2002-03-23 Bradley Bell <btb@icculus.org>
3792 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3793 arch/sdl/Makefile.am: Use SDL joystick automatically
3795 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3797 2002-03-05 Bradley Bell <btb@icculus.org>
3799 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3802 2002-02-23 Bradley Bell <btb@icculus.org>
3804 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3806 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3807 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3808 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3809 main/editor/Makefile.am: moved includes to include
3811 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3813 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3814 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3815 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3818 * main/game.c: disabled cockpit for OGL, formatting
3820 * 2d/ibitblt.c: formatting
3822 2002-02-16 Bradley Bell <btb@icculus.org>
3824 * include/oldsdl.h: check for older macros
3826 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3827 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3828 allow older sdl versions
3830 2002-02-15 Bradley Bell <btb@icculus.org>
3832 * main/: automap.c, automap.h, inferno.c: automap resolution now
3835 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3837 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3838 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3839 win32/include/key_arch.h: never mind - that would be pointless
3841 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3842 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3843 win32/include/key_arch.h: copied files from d1x
3845 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3846 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3848 * main/multipow.c: need conf.h
3850 * arch/win32/Makefile.am: new file
3852 * include/pstypes.h: added u_int16_t (needed in base_ip)
3854 * arch/win32/arch_ip.cpp: copied from d1x
3856 2002-02-14 Bradley Bell <btb@icculus.org>
3858 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3860 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3861 main/netlist.c: Added hotkeys to toggle fullscreen mode
3863 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3864 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3866 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3867 reorder.h: Lotsa networking stuff from d1x
3869 2002-02-13 Bradley Bell <btb@icculus.org>
3871 * include/gr.h, main/game.c: Fullscreen toggle stuff
3873 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3876 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3877 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3880 2002-02-11 Bradley Bell <btb@icculus.org>
3882 * main/bm.c: use portable loader if bigendian
3884 * include/pstypes.h: don't define bool for c++
3886 * include/cfile.h: extern AltHogDir stuff
3888 * include/byteswap.h: use WORDS_BIGENDIAN
3890 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3892 * main/vers_id.h: added D2X_IVER
3894 * misc/args.c: don't use d1x.ini
3896 * Makefile.am: rpm stuff
3898 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3901 2002-02-09 Bradley Bell <btb@icculus.org>
3903 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3905 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3907 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3910 2002-02-06 Bradley Bell <btb@icculus.org>
3912 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3913 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3914 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3916 * debian/: changelog.in, control, copyright, d2x-gl.files,
3917 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3921 2002-02-02 Bradley Bell <btb@icculus.org>
3923 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3925 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3926 Enabled RELEASE option
3928 2002-01-31 Bradley Bell <btb@icculus.org>
3930 * Makefile.am, configure.ac: specify prerequisite versions of
3931 autoconf and automake
3933 2002-01-29 Bradley Bell <btb@icculus.org>
3935 * main/mission.c: RCS header added
3937 * main/inferno.c: update copyright date
3939 * main/mission.c: allow missions to be in AltHogDir
3941 * configure.ac: Display results of configure
3943 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3946 2002-01-28 Bradley Bell <btb@icculus.org>
3948 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3949 Data files now go in DATADIR/games/d2x, user files now go in
3952 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3954 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3955 files now go in ~/.d2x
3957 2002-01-24 Bradley Bell <btb@icculus.org>
3959 * configure.ac: fix nasm not found error message
3961 2002-01-18 Bradley Bell <btb@icculus.org>
3963 * configure.in: getting rid of old configure.in
3965 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3966 main/movie.c: Movie playing kludgey stuff
3968 * misc/args.c: formatting
3970 * main/inferno.c: allow -h for help
3972 * include/error.h: don't die on int3, unless -debug given
3974 * mingw32.txt: more stuff
3976 2001-12-29 Bradley Bell <btb@icculus.org>
3978 * Makefile.am: Got rid of thinking.txt
3980 * main/inferno.c: document -nomovies option
3982 2001-12-28 Bradley Bell <btb@icculus.org>
3984 * main/titles.c: formatting, put some code into place for rendering
3985 of robots during briefings
3987 2001-12-27 Bradley Bell <btb@icculus.org>
3991 2001-12-23 Craig Hadady <chadady@iglou.com>
3993 * 2d/rle.c: fixed bug in dummy array.
3995 2001-12-03 Bradley Bell <btb@icculus.org>
3997 * arch/sdl/init.c: fix formatting
3999 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
4000 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
4001 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
4002 and sdl joystick stuff
4004 2001-11-30 Bradley Bell <btb@icculus.org>
4006 * thinking.txt: not needed
4008 2001-11-27 Bradley Bell <btb@icculus.org>
4010 * cygconf, mingw32.txt: use sdl from source on cygwin
4012 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
4013 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
4014 SDL_CFLAGS to CFLAGS
4016 2001-11-27 Bradley Bell <btb@icculus.org>
4020 2001-11-14 Bradley Bell <btb@icculus.org>
4022 * texmap/scanline.c: use optimization flags as texmap default
4024 * NEWS: mouse wheel, etc
4026 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
4027 wheel to emulate 3rd axis
4029 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
4031 * include/error.h: kludge to ungrab mouse when we hit an int3
4033 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
4034 __ENV_MSDOS__ to __MSDOS__
4036 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
4039 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
4042 * arch/sdl/digi.c: implemented digi_set_volume
4044 * include/grdef.h, main/config.c, misc/d_io.c: change
4045 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
4047 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
4048 main/piggy.c: use MAKE_SIG
4050 * installation.txt: update
4052 * configure.ac: new file
4054 * arch/sdl/joydefs.c: #include pstypes.h
4056 * arch/sdl/init.c: SDL joystick stuff
4058 * acconfig.h: adjust MINGW defines
4060 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
4061 controls menu now works
4063 2001-11-13 Bradley Bell <btb@icculus.org>
4065 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4068 * Makefile.am: New file
4070 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4073 * compilerdefs.txt: New file
4075 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4077 2001-11-12 Bradley Bell <btb@icculus.org>
4079 * main/playsave.c: load player files regardless of byte order of
4082 2001-11-11 Bradley Bell <btb@icculus.org>
4084 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4087 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4089 * NEWS: GL savegame thumbnails
4091 * acconfig.h, configure.in: make option for NMOVIES, default to off
4093 2001-11-09 Bradley Bell <btb@icculus.org>
4095 * main/state.c: Enabled savegame thumbnails under OpenGL
4097 * unused/pa_null/pa_enabl.h: remove duplicate header
4099 * misc/args.c: use d2x.ini for option file
4101 * mem/mem.c: Move mem_realloc inside the ifdef
4103 * main/menu.c: fix 640x400 menu text
4105 * main/inferno.c: added documentation
4107 * main/endlevel.c: fix warnings
4109 * arch/ogl/gr.c: Get rid of gl spew
4111 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4113 * acconfig.h: Define __SDL__ for mingw
4115 2001-11-08 Bradley Bell <btb@icculus.org>
4117 * 2d/font.c: free OGL font data when rereading
4119 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4120 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4121 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4122 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4123 main/weapon.h: Enabled shareware build, endlevel flythrough
4126 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4127 of use for shareware build
4129 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4132 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4134 2001-11-05 Bradley Bell <btb@icculus.org>
4136 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4139 * include/3d.h: Add comment
4141 2001-11-04 Bradley Bell <btb@icculus.org>
4143 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4146 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4149 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4151 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4152 main/hudmsg.h: Enable d1x-style hud_message
4154 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4156 * 2d/font.c: re-init ogl fonts after remapping colors.
4158 2001-11-02 Bradley Bell <btb@icculus.org>
4160 * misc/Makefile.am: remove byteswap.h (duplicate header)
4162 * 2d/font.c: fixed gr_remap_font, minor stuff
4164 * configure.in: take out -O2 if doing debug build
4166 * main/bm.c: formatting
4168 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4170 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4171 macros, get rid of functions
4173 2001-11-01 Bradley Bell <btb@icculus.org>
4175 * misc/byteswap.h: removed duplicate header
4177 2001-10-31 Bradley Bell <btb@icculus.org>
4179 * NEWS, main/automap.c: automap works in opengl
4181 * NEWS, configure.in: Added news
4183 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4185 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4187 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4188 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4189 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4191 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4193 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4195 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4196 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4198 2001-10-27 Bradley Bell <btb@icculus.org>
4200 * main/inferno.c: added some documentation
4202 2001-10-25 Bradley Bell <btb@icculus.org>
4204 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4207 * Makefile.am, configure.in, arch/Makefile.am,
4208 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4209 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4210 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4211 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4212 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4213 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4214 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4215 it's ugly, but It'll be easier to sync with d1x.
4217 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4218 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4219 main/editor/Makefile.am: attempt at support for editor, makefile
4222 * misc/d_delay.c: formatting fix
4224 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4225 tmappent.S, tmapppro.S: adding support for runtime selection of
4228 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4229 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4230 including multi.h and network.h, fix backslashes, fix compiler
4233 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4234 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4235 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4236 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4237 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4238 including multi.h and network.h, fix backslashes
4240 * include/pstypes.h: added typedef for u_int64_t on mingw
4242 * include/3d.h: added prototype for g3_uninit_polygon_model
4244 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4246 2001-10-24 Bradley Bell <btb@icculus.org>
4248 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4249 arch subdirs, as in d1x.
4251 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4252 earlier style until i understand automake 1.5 better. remove input
4255 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4256 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4257 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4258 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4259 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4260 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4261 Moved input stuff to arch subdirs, as in d1x.
4263 * NEWS, configure.in: blah blah
4265 2001-10-23 Bradley Bell <btb@icculus.org>
4267 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4269 * texmap/tmapppro.S: no need for #include <conf.h> here
4271 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4274 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4275 file. RCS header added
4277 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4278 #ifdef'ing out the whole file. RCS header added
4280 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4281 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4282 fixes. Now works with automake 1.5 and autoconf 2.52.
4283 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4284 mingw (-grabmouse now works on win32).
4286 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4287 These don't belong in cvs
4291 2001-10-20 Bradley Bell <btb@icculus.org>
4293 * 2d/font.c: Don't free unused variables...
4295 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4298 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4299 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4300 main/Makefile.am: make dist more sensible
4302 * Makefile.am: Kludge for linking on mingw
4304 2001-10-19 Bradley Bell <btb@icculus.org>
4306 * Makefile.am, configure.in, arch/win32/Makefile.am,
4307 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4309 * include/ipx_drv.h: Check for __MINGW32__
4311 * include/i86.h: Imported from d1x
4313 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4315 * arch/dos/modex.asm: Fixed %include
4317 * main/console.c: RCS headers added
4319 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4322 * Makefile.am, main/Makefile.am: Moved final link to top-level
4323 directory instead of main/
4325 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4326 __ENV_LINUX__ to __linux__
4328 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4329 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4330 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4331 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4332 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4333 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4334 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4335 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4336 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4337 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4340 * configure.in: add --enable-xploader, support arch/linux subdir,
4343 * main/inferno.c: conditionalize conf.h
4345 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4347 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4348 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4349 misc/fileutil.h: Partial application of linux/alpha patch.
4351 2001-10-19 Bradley Bell <btb@icculus.org>
4353 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4354 networking in line with d1x, moved some arch/linux_* stuff to
4357 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4358 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4359 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4360 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4363 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4364 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4365 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4366 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4367 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4368 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4369 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4370 linux/include/ukali.h: Brought linux networking in line with d1x,
4371 moved some arch/linux_* stuff to arch/linux/*
4373 * include/ipx_drv.h: Imported from d1x
4375 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4377 * main/ipx_drv.c: Imported from d1x
4379 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4380 main/network.h, main/Makefile.am: Trying to get network working on
4383 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4384 main/Makefile.am: build fixes
4386 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4387 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4388 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4389 starting to get net working.
4391 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4392 conditionalized min,max macros
4394 2001-10-18 Bradley Bell <btb@icculus.org>
4396 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4397 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4398 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4399 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4402 * 2d/2dsline.c: RCS headers added/changed
4404 * configure.in: fix NASMFLAGS bug
4406 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4409 2001-10-17 Bradley Bell <btb@icculus.org>
4411 * NEWS: Fixed the invulnerable robots bug!
4413 * main/collide.c: Fixed the invulnerable robots bug!
4415 2001-10-14 Bradley Bell <btb@icculus.org>
4417 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4420 2001-10-13 Bradley Bell <btb@icculus.org>
4422 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4423 arch/Makefile.am, arch/dos/Makefile.am,
4424 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4425 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4426 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4427 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4428 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4429 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4430 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4431 arch/win32/include/Makefile.am, iff/Makefile.am,
4432 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4433 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4434 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4435 unused/bios/Makefile.am, unused/lib/Makefile.am,
4436 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4437 unused/ui/Makefile.am, unused/vga/Makefile.am,
4438 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4439 automake stuff from "inert" subdirs. And there was much rejoicing.
4441 * Makefile.am, NEWS, configure.in: Stuff
4443 * ChangeLog: removing auto-generated file
4445 * cygconf: Added instructions for mingw32 build
4447 * Makefile.am: renamed INSTALL to installation.txt
4449 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4451 * mingw32.txt: Added instructions for mingw32 build
4453 * configure.in: Enable assembly under mingw32
4455 2001-10-12 Bradley Bell <btb@icculus.org>
4457 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4459 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4460 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4461 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4462 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4463 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4464 to __DJGPP__, since it's built-in.
4466 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4468 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4469 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4473 2001-10-12 Bradley Bell <btb@icculus.org>
4475 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4477 * Makefile.am: make sure cygconf gets archived
4479 * configure.in: Increment version number in preparation for release
4481 * configure.in: Fix detection of opengl
4483 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4484 cygconf, arch/Makefile.am, arch/include/joy.h,
4485 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4486 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4487 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4488 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4489 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4490 Vastly improved compilability.
4492 2001-10-11 Bradley Bell <btb@icculus.org>
4494 * Makefile.am: Added macros/sdl.m4
4496 * autogen.sh: Added macros/sdl.m4
4498 2001-10-09 Bradley Bell <btb@icculus.org>
4500 * main/vers_id.h: Added DESCENT_VERSION constant
4502 * main/inferno.c: Added command-line help.
4504 * include/ogl_init.h: opengl improvments (following d1x changes)
4506 2001-10-07 Bradley Bell <btb@icculus.org>
4508 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4509 arch/ogl/Makefile.am: Remove duplicate headers.
4511 2001-08-02 Thimo Neubauer <thimo@debian.org>
4513 * mem/mem.c: totally crippled the memory manager because it does
4514 not make sense for non-DOS-systems and it would have been too
4515 complicated to get it 64bit clean
4517 2001-06-19 Bradley Bell <btb@icculus.org>
4519 * cvshowto.txt: updated anonymous password
4521 2001-02-08 Bradley Bell <btb@icculus.org>
4523 * COPYING, license.txt: Added d1x license
4525 2001-02-01 Bradley Bell <btb@icculus.org>
4527 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4529 2001-01-31 Bradley Bell <btb@icculus.org>
4531 * configure.in, arch/include/mouse.h, include/pstypes.h,
4532 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4534 * main/polyobj.c: fix typo
4536 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4537 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4538 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4539 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4540 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4541 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4542 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4543 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4544 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4545 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4546 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4547 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4548 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4549 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4550 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4551 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4552 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4553 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4554 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4555 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4556 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4557 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4558 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4559 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4560 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4561 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4564 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4565 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4566 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4567 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4570 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4573 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4574 cross-compiling, and cygwin fixes
4576 2001-01-30 Bradley Bell <btb@icculus.org>
4578 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4579 include/pstypes.h, include/strutil.h, main/Makefile.am,
4580 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4581 needs --without-assembler and --without-network to compile
4583 2001-01-29 Bradley Bell <btb@icculus.org>
4585 * configure.in, main/Makefile.am: Fixes to build system
4587 * main/kconfig.c: fix for non-linux joysticks
4589 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4590 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4591 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4592 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4593 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4594 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4595 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4596 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4597 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4598 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4600 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4601 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4602 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4603 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4604 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4605 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4608 * arch/dos/include/joy.h, arch/dos/include/key.h,
4609 arch/dos/include/mouse.h: Unified input headers.
4611 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4613 2001-01-28 Bradley Bell <btb@icculus.org>
4615 * conf.h.in, configure.in, arch/Makefile.am,
4616 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4617 arch/include/key.h, main/Makefile.am: More header unification...
4619 * main/newdemo.c: Added <ctype.h>
4621 * arch/include/event.h, arch/include/joy.h: unified input headers.
4623 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4624 OpenGL now uses SDL-GL instead of gii
4626 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4628 2001-01-25 Bradley Bell <btb@icculus.org>
4630 * autogen.sh: use "set -e" so execution stops if something goes
4633 2001-01-24 Bradley Bell <btb@icculus.org>
4637 * Makefile.am: Add ChangeLog to dist
4641 2001-01-24 Bradley Bell <btb@icculus.org>
4643 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4645 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4646 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4649 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4650 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4651 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4652 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4653 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4654 arch/Makefile.am, arch/dos/Makefile.am,
4655 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4656 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4657 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4658 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4659 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4660 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4661 unused/Makefile.am, unused/bios/Makefile.am,
4662 unused/lib/Makefile.am, unused/novga/Makefile.am,
4663 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4664 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4665 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4666 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4667 make dist, VPATH builds, ...
4669 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4670 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4671 arch/dos/Makefile.in, arch/linux/Makefile.in,
4672 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4673 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4674 misc/Makefile.in, texmap/Makefile.in: cruft removal
4676 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4679 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4681 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4683 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4686 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4687 added -grabmouse option
4689 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4690 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4691 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4692 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4693 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4694 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4695 main/songs.c, misc/args.c: changed args_find to FindArg
4697 2001-01-22 Bradley Bell <btb@icculus.org>
4699 * configure, main/Makefile.am, main/Makefile.in: configuration
4702 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4703 fix compiler warnings w/opengl
4705 * include/console.h: ggi support
4707 * arch/linux_init.c: svgalib support
4709 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4710 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4711 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4712 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4713 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4714 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4717 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4719 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4720 main/render.c: fix warnings and enable NDEBUG *
4721 arch/svgalib_init.c: svgalib support
4723 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4725 * main/kconfig.c: joystick support
4727 2001-01-21 Bradley Bell <btb@icculus.org>
4729 * cvshowto.txt: new file, taken from d1x webpage
4731 * AUTHORS, README: Taking over as maintainer of d2x
4733 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4735 2001-01-20 Bradley Bell <btb@icculus.org>
4737 * configure, configure.in: Turned -Werror back off by default
4739 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4740 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4741 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4742 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4743 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4744 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4745 main/laser.c, main/multi.c, main/network.c, main/network.h,
4746 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4747 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4748 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4749 warnings, for non-OpenGL on linux, anyway...
4751 2001-01-19 Bradley Bell <btb@icculus.org>
4753 * copying: remove duplicate file
4755 * Import of d2x-0.0.9-pre1
4757 * Import of d2x-0.0.8