1 2006-02-24 Chris Taylor <chris@icculus.org>
3 * main/gauges.c: make sure the correct font is used (whoops)
5 2005-11-29 Chris Taylor <chris@icculus.org>
7 * main/titles.c: for Descent 1 briefings, look for briefings no
8 further than NUM_D1_BRIEFING_SCREENS (fix bug #2270)
10 2005-11-07 Chris Taylor <chris@icculus.org>
12 * arch/ogl/ogl.c: make super transparent textures have alpha
14 2005-08-13 Chris Taylor <chris@icculus.org>
16 * main/gauges.c: draw all gauges properly when using the cockpit
17 in d2x-gl, including the energy bars when empty
19 2005-08-07 Chris Taylor <chris@icculus.org>
21 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
22 get the cockpit to show with d2x-gl (actually committed!)
24 2005-08-06 Chris Taylor <chris@icculus.org>
26 * main/automap.c: must_free_canvas isn't used when
27 AUTOMAP_DIRECT_RENDER is defined (whoops)
29 * main/inferno.c: print the command line help properly
31 * arch/ogl/ogl.c, main/game.c, main/gamerend.c:
32 get the cockpit to show with d2x-gl
34 2005-08-02 Chris Taylor <chris@icculus.org>
36 * 2d/bitblt.c, 2d/bitmap.c, 2d/pixel.c, 2d/rect.c, 2d/rle.c,
37 3d/draw.c, 3d/instance.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
39 include/3d.h, include/palette.h,
40 main/automap.c, main/cntrlcen.c, main/credits.c, main/endlevel.c,
41 main/escort.c, main/game.c, main/game.h, main/gamecntl.c,
42 main/gamerend.c, main/gameseq.c, main/gauges.c, main/hud.c,
43 main/kconfig.c, main/kmatrix.c, main/menu.c, main/newmenu.c,
44 main/object.c, main/paging.c, main/piggy.c, main/scores.c,
45 main/state.c, main/titles.c:
46 remove DirectDraw use and Windows mouse stuff made redundant by SDL
47 (lots of WINDOWS code).
48 Makes cockpit draw properly in SDL
50 2005-07-30 Chris Taylor <chris@icculus.org>
52 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/font.c, 2d/ibitblt.c,
53 2d/palette.c, 2d/pcx.c, 2d/rle.c,
55 main/automap.c, main/config.c, main/credits.c, main/escort.c,
56 main/game.c, main/gamecntl.c, main/gamepal.c, main/gamerend.c,
57 main/gameseq.c, main/gauges.c, main/hud.c, main/inferno.c,
58 main/kconfig.c, main/kmatrix.c, main/menu.c, main/movie.c,
59 main/newmenu.c, main/object.c, main/playsave.c, main/polyobj.c,
60 main/render.c, main/state.c, main/texmerge.c, main/titles.c:
61 remove all the redundant Polygon Acceleration stuff
64 * 2d/bitblt.c, main/gamerend.c, main/inferno.c, main/object.c,
65 main/polyobj.c: remove old _3DFX code
67 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/ibitblt.h,
68 main/game.c, main/game.h, main/gamecntl.c, main/gamerend.c,
69 main/gauges.c, main/hud.c: remove pixel double code
71 2005-07-29 Chris Taylor <chris@icculus.org>
73 * 2d/font.c: show some missing wide 1's (bug #2269)
75 * main/game.c: only shoot when fire button down (fix bug #2271)
77 2005-07-28 Chris Taylor <chris@icculus.org>
79 * main/gauges.c: show gauges in SDL (help fix bug #2267)
81 2005-07-27 Chris Taylor <chris@icculus.org>
83 * d2x.xcode/project.pbxproj: build the editor by default
85 2005-07-25 Chris Taylor <chris@icculus.org>
87 * main/bmread.c: cast some fprintf arguments to int, to fix
90 * main/editor/medrobot.c: no checking if obj->id > -1
93 * main/editor/ksegsize.c, main/editor/segment.c,
94 main/editor/seguvs.c, ui/mouse.c: avoid assignments between
95 sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
97 2005-07-24 Chris Taylor <chris@icculus.org>
99 * main/bmread.c: call file static var 'time' 'play_time' instead,
100 because of conflict with function 'time' in /usr/include/time.h
103 2005-07-22 Chris Taylor <chris@icculus.org>
105 * main/editor/group.c: remove duplicate tmap_xlate_table
107 2005-07-21 Chris Taylor <chris@icculus.org>
109 * d2x.xcode/project.pbxproj: make file paths relative to project,
110 add some files (so it builds), warnings are not errors
111 (ubyte *, sbyte * mismatches found when using gcc 4.0)
113 * arch/linux/ipx_mcast4.c, arch/linux/ipx_udp.c,
114 d2x.xcode/project.pbxproj, main/network.c, main/network.h,
115 main/newdemo.c: fix pointer mismatches, warnings are errors again
117 2005-07-03 Chris Taylor <chris@icculus.org>
119 * include/ui.h, ui/file.c, ui/inputbox.c: add ui_inputbox_set_text
121 * include/ui.h, main/editor/centers.c, main/editor/medrobot.c,
122 main/editor/medwall.c, ui/radio.c: add ui_radio_set_value,
123 draw an "O" in the current radio button
125 2005-07-01 Chris Taylor <chris@icculus.org>
127 * include/ui.h, main/editor/centers.c, main/editor/eswitch.c,
128 main/editor/medwall.c, ui/checkbox.c: add ui_checkbox_check
130 2005-06-23 Chris Taylor <chris@icculus.org>
132 * installation.txt: describe new directory system
133 and mention recursive mission searching
135 2005-06-22 Chris Taylor <chris@icculus.org>
137 * main/editor/kgame.c: load .rl2 files instead of .lvl files
138 (some editor info could be stored in .rdl / .rl2 files)
140 * include/nocfile.h, main/cntrlcen.c, main/cntrlcen.h,
141 main/fuelcen.c, main/fuelcen.h, main/game.c, main/game.h,
142 main/segment.c, main/segment.h, main/switch.c, main/switch.h,
143 main/wall.c, main/wall.h: add level component saving functions,
144 which use PhysicsFS and are endian friendly
146 * main/editor/mine.c, main/gamemine.c, main/gamemine.h:
147 add function for converting descent 2 texture numbers back to
148 descent 1 texture numbers
150 * main/editor/mine.c, main/gamesave.c: use PhysicsFS for saving
151 levels. Entirely endian friendly and allows saving of .rdl and .rl2
154 2005-06-14 Chris Taylor <chris@icculus.org>
156 * main/mission.c: make sure there is a path to free for D2 Demo/OEM
158 2005-06-13 Chris Taylor <chris@icculus.org>
160 * main/gamemine.c: convert_d1_tmap_num now returns 193 for texture
161 number 198 to maintain bijectivity, when descent.pig is available
162 (used to return 167, which is also returned for Descent 1 texture
165 * include/physfsx.h: added PHYSFSX_writeVector,
166 PHYSFSX_writeAngleVec, PHYSFSX_writeMatrix and PHYSFSX_printf
168 2005-04-05 Bradley Bell <btb@icculus.org>
170 * arch/linux/joystick.c, arch/sdl/joy.c, main/kconfig.c: fix some
171 bugs in joystick initialization
173 2005-04-04 Bradley Bell <btb@icculus.org>
175 * main/kconfig.c: cosmetic fixes to joystick config screen
177 * arch/dos/joyc.c, arch/include/joy.h, arch/linux/joydefs.c,
178 arch/linux/joystick.c, arch/linux/include/joystick.h,
179 arch/sdl/joy.c, arch/win32/joyhh.c, arch/win32/include/joy.h,
180 main/kconfig.c, unused/bios/joyc.c, unused/win95/joyc.c: change
181 MAX_BUTTONS to JOY_MAX_BUTTONS
183 * arch/sdl/joy.c, main/kconfig.c: don't use hardcoded descriptions
184 of joystick buttons/axes
186 * arch/win32/midi.c: don't play midi if -nosound
188 * arch/win32/mingw_init.c: remove redundant joy_init()
190 2005-04-01 Chris Taylor <chris@icculus.org>
192 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
193 main/editor/med.c: "Go to Main Menu" now works in editor
195 * main/editor/segment.c: set Highest_vertex_index and
196 Highest_segment_index to 0 when creating a new mine (avoids
197 problems with saving when another level was previously loaded)
199 2005-03-31 Chris Taylor <chris@icculus.org>
201 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
202 main/editor/eglobal.c, main/editor/eobject.c,
203 main/editor/medrobot.c, main/editor/objpage.c,
204 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
205 OL_ constants; use "object" instead of "robot" in some places;
206 draw and place reactors with correct modelnum
208 * main/editor/texpage.c: no using TmapList, initialise texture
209 category globals, no CurrentTmap (just use CurrentTexture)
211 2005-03-29 Bradley Bell <btb@icculus.org>
213 * mem/mem.c: remove obsolete malloc.h
215 2005-03-20 Bradley Bell <btb@icculus.org>
217 * Makefile.am: add some stuff to dist
219 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
222 * console/CON_console.c: Fixed console cursor positioning.
224 * main/text.c: revert to Error if text file not found.
226 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
228 * ui/.cvsignore: New file
230 2005-03-17 Bradley Bell <btb@icculus.org>
232 * arch/win32/midi.c: Add RCS ID tag
234 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
235 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
238 2005-03-16 Bradley Bell <btb@icculus.org>
240 * main/bm.c, main/bm.h: use hardcoded value instead of
241 sizeof(tmap_info), since size depends on whether editor is built
244 * ui/mouse.c: gcc doesn't like multi-line // comments
246 * main/dumpmine.c: get rid of compiler warnings
248 2005-03-15 Bradley Bell <btb@icculus.org>
250 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
251 Fixes laser and plasma lighting bug, hopefully doesn't break
254 * main/state.c: Fix crash if Num_walls=0
256 2005-03-12 Bradley Bell <btb@icculus.org>
258 * Makefile.am, configure.ac: enable editor in unix-style builds
260 2005-03-12 Chris Taylor <chris@icculus.org>
262 * main/gamesave.c: could check reactor model num, don't check
263 reactor object shields (not used anyway, it's stored/calculated
266 2005-03-06 Chris Taylor <chris@icculus.org>
268 * main/piggy.c: load the descent 1 color palette when NDEBUG is
271 * main/editor/seguvs.c: check the uvs after they're assigned
273 2005-02-27 Chris Taylor <chris@icculus.org>
275 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
276 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
277 gr_update in event loops
279 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
280 file.c, involves modifying the listbox so it can use
281 an array of string pointers
283 2005-02-26 Chris Taylor <chris@icculus.org>
285 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
288 * ui/window.c: only disable the keyboard for MS DOS
290 * main/editor/eswitch.c: add remove_trigger_num
293 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
294 still works if there's no BITMAPS.TBL in a PhysicsFS search path
296 * main/inferno.c: determine properly if 800x600 resolution is
297 available (for editor)
299 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
300 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
301 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
302 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
304 * ui/keypad.c: fix the reading of keypad (.pad) files
306 * ui/menubar.c: use cfile to read the menubar file MED.MNU
308 2005-02-25 Chris Taylor <chris@icculus.org>
310 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
311 allowing Mac OS 9 and X to both use conf.h but one can build for
312 OpenGL while the other doesn't.
314 * main/editor/mine.c: use the Descent 2 definitions for maximum
315 segments and vertices
317 2005-02-25 Bradley Bell <btb@icculus.org>
319 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
320 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
321 d2src system for persistent sounds. Untested, of course.
323 * ChangeLog-old: clean up old changelog a little
325 * ChangeLog-old: converted old changelog to "cvs log" format, so
326 it can be manipulated with cvs2cl and other tools.
328 2005-02-24 Tim Massey <tmassey@obscorp.com>
330 * main/inferno.c: allow -notitles to work in shareware [and
331 non-RELEASE] version too. (d1x r1.35)
333 2005-02-24 Peter Hawkins <peterh@isa.net.au>
335 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
337 2005-02-24 Matthew Mueller <donut@dakotacom.net>
339 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
340 don't do it automatically (eg, ati's fglrx linux driver) (d1x
343 2005-02-24 Bradley Bell <btb@icculus.org>
345 * main/movie.c: change movie Warnings to con_printf, simplify
348 2005-02-24 Chris Taylor <chris@icculus.org>
350 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
351 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
352 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
353 PHYSFSX_openWriteBuffered, where appropriate
355 * main/gauges.c: draw behind the shield number properly with OpenGL
357 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
358 is selected as a secondary weapon
360 * main/titles.c: check properly whether there's a briefing
362 * main/mission.c: recursively search directories in "missions"
365 2005-02-11 Bradley Bell <btb@icculus.org>
367 * debian/control: build-dep on libphysfs-dev
369 * arch/ogl/gr.c: use GLint for arb_max_textures
371 * arch/ogl/Makefile.am: added internal.h to dist
373 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
375 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
377 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
378 dynamically find and load the OpenGL library
380 * main/editor/macro.c: use physfs instead of non-existing cflib.h
382 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
384 * main/editor/medwall.c: include cntrlcen.h
386 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
388 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
390 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
391 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
393 * ui/number.c: s/inputbox/Inputbox/
395 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
397 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
399 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
400 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
401 main/gamesave.c: s/128/PATH_MAX
403 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
405 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
407 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
408 mouse_set_limits and mouse_set_pos (we don't want to limit user)
410 * ui/menubar.c: specify int type for state2_alt_down
412 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
414 * main/piggy.c: call bm_read_all even if EDITOR is defined
416 * main/gamesave.c: if LVL can't be found, try filename that was passed
418 * main/mission.c: ensure mission name is properly terminated
420 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
422 * 2d/font.c: fix bug #2167: some characters would not display because
423 of signed/unsigned errors
425 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
427 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
428 gauge when appropriate
430 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
431 all functions in kfuncs.c to return int instead of void
433 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
434 disable old hostage system in editor (d2 is simpler in this regard)
436 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
438 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
440 * main/editor/centers.c: change curseg2p to Curseg2p
442 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
444 * main/editor/macro.c: remove unused variable "length"
446 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
448 * main/editor/medmisc.c: Pass both arguments to render_frame
450 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
451 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
452 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
453 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
454 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
455 instead of d1-style mem.h and types.h
457 * main/editor/texpage.c: do texture replacement for any mission
459 * main/editor/medwall.c: add prototype for create_removable_wall
461 * main/editor/medrobot.c: don't try to set the removed follow_path
463 2005-01-23 Jason Owen <shannara256@yahoo.com>
465 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
466 may crash printf if the list of extensions is huge
468 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
470 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
471 only on last level of built-in mission.
473 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
476 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
477 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
478 buffers (speeding it up), and use cfopen instead of
479 PHYSFS_openRead/PHYSFS_openWrite where appropriate
481 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
482 sure nocfile.h and cfile.h are never both included
484 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
486 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
487 fix bug #1676 (filling up of OLG texture list)
489 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
491 * main/state.c: fix problems with copying/deleting save files
493 * main/automap.c: make automap fonts transparent.
495 2005-01-07 Bradley Bell <btb@icculus.org>
497 * main/menu.c: In Load Level, if there is no current mission,
500 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
502 * main/gameseq.c: Free polymodel data before reloading ham file.
504 * arch/ogl/gr.c: Implement fading in ogl_urect()
506 * main/gauges.c: Draw ship before shields in HUD.
508 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
510 * main/editor/centers.c: Use both ints with the robot producer
513 2004-12-23 Bradley Bell <btb@icculus.org>
515 * main/editor/centers.c, main/editor/editor.h,
516 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
517 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
518 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
521 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
523 * main/bmread.c: don't duplicate the period in the filename
525 * main/dumpmine.c: Add function prototypes to remove warnings
527 * main/dumpmine.c, ui/window.c: Specify that two functions return
530 * main/editor/autosave.c, main/editor/curves.c,
531 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
532 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
535 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
537 * main/editor/eobject.c, main/editor/kgame.c,
538 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
539 extra two parameters to get_seg_masks.
541 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
542 structs for mine saving functions
544 * main/inferno.c: Use PhysicsFS for making the hoard ham.
546 * main/bmread.c: add missing includes
548 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
550 * main/dumpmine.c: Fix type mismatches
552 2004-12-19 Bradley Bell <btb@icculus.org>
554 * ui/Makefile.am: fix ui Makefile.am
556 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
557 removeext, use it in ds_load instead of splitpath
559 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
561 * include/u_mem.h: prototype for strdup with MPW
563 * main/laser.c: abort weapon fire if unable to create object
565 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
566 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
567 unused/ui/icon.c: replace byte with sbyte
569 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
570 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
571 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
572 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
573 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
574 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
575 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
576 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
577 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
578 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
579 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
580 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
581 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
582 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
583 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
586 * ui/Makefile.am: added Makefile.am for ui
588 * main/editor/Makefile.am, main/editor/autosave.c,
589 main/editor/centers.c, main/editor/centers.h,
590 main/editor/curves.c, main/editor/eglobal.c,
591 main/editor/ehostage.c, main/editor/ehostage.h,
592 main/editor/elight.c, main/editor/eobject.c,
593 main/editor/eobject.h, main/editor/eswitch.c,
594 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
595 main/editor/group.c, main/editor/info.c, main/editor/info.h,
596 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
597 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
598 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
599 main/editor/ksegsel.c, main/editor/ksegsize.c,
600 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
601 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
602 main/editor/medlisp.h, main/editor/medmisc.c,
603 main/editor/medmisc.h, main/editor/medrobot.c,
604 main/editor/medrobot.h, main/editor/medsel.c,
605 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
606 main/editor/objpage.c, main/editor/objpage.h,
607 main/editor/seguvs.c, main/editor/texpage.c,
608 main/editor/texture.c: imported missing editor files from d1x
610 * main/Makefile.am: build dumpmine.c for editor
612 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
613 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
614 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
615 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
616 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
618 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
619 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
620 main/editor/eglobal.c, main/editor/ehostage.c,
621 main/editor/ehostage.h, main/editor/elight.c,
622 main/editor/eobject.c, main/editor/eobject.h,
623 main/editor/eswitch.c, main/editor/eswitch.h,
624 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
625 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
626 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
627 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
628 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
629 main/editor/ksegsel.c, main/editor/ksegsize.c,
630 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
631 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
632 main/editor/meddraw.h, main/editor/medlisp.h,
633 main/editor/medmisc.c, main/editor/medmisc.h,
634 main/editor/medrobot.c, main/editor/medrobot.h,
635 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
636 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
637 main/editor/objpage.h, main/editor/segment.c,
638 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
639 main/editor/texpage.h, main/editor/texture.c: Move old logs to
642 * main/editor/autosave.c main/editor/centers.c
643 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
644 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
645 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
646 main/editor/fixseg.c main/editor/func.c main/editor/group.c
647 main/editor/info.c main/editor/info.h main/editor/kbuild.c
648 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
649 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
650 main/editor/ksegmove.c main/editor/ksegsel.c
651 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
652 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
653 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
654 main/editor/medmisc.h main/editor/medrobot.c
655 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
656 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
657 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
658 main/editor/texpage.h main/editor/texture.c ui/barbox.c
659 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
660 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
661 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
662 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
663 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
664 conf.h in new editor files
666 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
668 * main/state.c: open autosave file for writing, not reading
670 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
671 main/state.c, main/state.h: added fast save
673 * main/gameseq.c, main/inferno.c: force gr_update() so screens
674 always show in OpenGL
676 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
678 * misc/strutil.c: Implement strdup for MPW
680 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
683 * misc/strutil.c: fix MPW compiler errors
685 * main/mission.c, main/mission.h: allocate mission filenames
688 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
690 * 2d/font.c: Initialise the dataptr member correctly.
692 * include/mono.h: Print only mildly interesting messages to
693 stderr.txt. (revert earlier carbon changes)
695 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
697 * include/physfsx.h: getRealPath uses the write directory if it
698 can't get the real directory
700 * D2X.make: remove misc/d_io.c
702 2004-12-03 Bradley Bell <btb@icculus.org>
704 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
705 pathname, ensure correct translation of path separators
707 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
709 * misc/strutil.c: fix stricmp and strnicmp
711 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
714 2004-12-02 Bradley Bell <btb@icculus.org>
716 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
717 I couldn't figure out why the previous code kept segfaulting under
720 * main/kconfig.c: disable call to reset_cockpit() which was
721 causing the "letterbox" bug
723 * main/inferno.c: don't die if title screens not found
725 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
727 * configure.ac: require PhysicsFS header and library
729 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
731 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
733 * D2X.make: fix build on Carbon by adding digiobj.c
735 * main/mission.c: set builtin_hogsize for non-built-in missions
737 * main/mission.c: pass individual mission around instead of whole list
739 * main/mission.c: remove mission list from global memory
741 2004-12-02 Bradley Bell <btb@icculus.org>
743 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
744 path separator gets added to hogdir
746 2004-12-01 Bradley Bell <btb@icculus.org>
748 * README, configure.ac, VisualC/d2x/d2x.dsp,
749 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
750 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
751 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
752 uses dynamic opengl loading
754 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
756 * arch/ogl/gr.c: make write_bmp use PhysicsFS
758 * include/args.h, misc/args.c: new AppendArgs function. This
759 separates the copying of the arguments passed to main() from the
760 reading of the arguments file
762 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
763 the flexible cfgets, Fix compiling issues in MPW.
765 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
766 reading into an int, so it's removed completely. PHYSFSX_getc was
767 removed, because it's only use in misc/strio.c was removed. Put
768 in PHYSFSX_getRealPath, which recognises platform-specific
769 separators and doesn't use snprintf (MPW doesn't have it). MPW
772 * main/inferno.c: Remove use of open_movie_file. Read the
773 arguments file from the base directory, if there is one. Set up
774 D2X's write directory, including replacing any tilde at the start
775 of the path (if there is one) with the string returned by
776 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
777 default is still ~/.d2x. Check if the write directory has to be
778 created. Read the arguments file in this write directory if there
779 is one. If there's still no write directory, set it to the base
780 directory. Won't set it to the current directory if this fails,
781 because of the issue of which character to use for which platform.
783 * main/playsave.c: Use PHYSFS_readSLE32 instead of
784 PHYSFS_readULE32 due to compiling issues in MPW. Use
785 cfile_read_short instead of PHYSFS_readULE16 because of both
786 compiling and endian issues. cfile_read_byte instead of
787 PHYSFSX_readU8. Write a dummy structure instead of seeking when
788 NETWORK isn't defined
790 * D2X.make: Don't compile cfile.c on Mac OS 9.
792 * README: add PhysicsFS to the required 'tools' in README, and
793 instructions for building in MPW.
795 * include/cfile.h: Make cfopen into an inline, where a read buffer
796 is set up. This speeds up loading significantly.
798 2004-12-01 Bradley Bell <btb@icculus.org>
800 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
801 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
804 * main/newmenu.c: fix player file deletion
806 * include/physfsx.h: fix statfs includes for OS X
808 * main/inferno.c, main/network.c: misc physfs conversions
810 * arch/linux/Makefile.am, arch/linux/findfile.c,
811 arch/win32/Makefile.am, arch/win32/findfile.c,
812 include/findfile.h, main/kludge.c, main/mission.c,
813 main/newmenu.c, main/piggy.c: get rid of findfile stuff
815 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
818 * main/state.c: improve savegame load/save
820 * main/movie.c: make -nomovies friendlier
822 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
824 * include/d_io.h, include/physfsx.h, main/inferno.c,
825 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
828 * main/scores.c: use physfs for scores file
830 * main/playsave.c: improve player loading
832 * main/movie.c: improve movie loading
834 * main/mission.c: improve mission loading
836 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
837 main/state.c: use physfs for savegames
839 * README: minor update
841 * main/newdemo.c: use physfs for demos
843 * include/physfsx.h: added PHYSFSX_rename function
845 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
846 physfs/rwops, add libmve callbacks
848 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
849 added physfsrwops stuff
851 * include/cfile.h: added cfile_close wrapper
853 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
856 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
859 * main/config.c: use physfs to read config file
861 * include/physfsx.h: added gets and puts functions
863 * include/cfile.h: correct seek return value
865 * main/config.c, main/playsave.c: use physfs to write
868 * include/physfsx.h: added my physfs extensions
870 * main/inferno.c: physfs initialization stuff
872 * configure.ac: add check for physfs lib
874 * include/cfile.h: made cfile into a wrapper for physfs
876 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
877 disabled althogdir stuff (shouldn't be needed w/physfs)
879 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
880 configure.ac: drop cfile stuff
882 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
884 * D2X.make: Don't use D2XFolder, because the userdir can now be
885 specified in Mac OS 9. Putting it in the source code folder is
886 more convenient. Turn debugging on. Don't compile old files,
887 compile new ones. Add the PhysicsFS library.
889 * iff/iff.c: Get rid of MIN redefinition.
891 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
892 MPW doesn't like switches of long longs
894 2004-11-30 Bradley Bell <btb@icculus.org>
896 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
897 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
898 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
899 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
900 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
901 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
902 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
904 2004-11-28 Bradley Bell <btb@icculus.org>
906 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
908 * arch/sdl/digi.c: use d2src system for persistent sounds
910 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
913 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
914 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
915 ripped object stuff out of digi.c, now using digiobj.c. get rid of
916 a bunch of kludges, sound should be more true to original game now
918 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
921 2004-11-27 Bradley Bell <btb@icculus.org>
923 * main/text.c, main/text.h, main/titles.c: added function to
924 properly decode multi-line strings
926 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
927 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
930 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
932 * main/inferno.c: enable logo screens for shareware/oem
934 2004-11-26 Bradley Bell <btb@icculus.org>
936 * main/mission.c, main/titles.c: fix d1 briefing glitches
938 * main/game.c: free up cpu by not calling timer_delay so many
939 times (fixes Bug 2034)
941 * main/gameseq.c: enable briefing screens for mac shareware
943 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
944 doesn't care if it draws offscreen, I guess)
946 * main/credits.c: reduce flickering in credits w/opengl
948 2004-11-25 Bradley Bell <btb@icculus.org>
950 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
951 garbage on windows for some reason.
953 * 2d/font.c: fixed opengl menu font bug, caused by doing
954 arithmetic on signed chars.
956 2004-11-23 Bradley Bell <btb@icculus.org>
958 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
960 2004-11-22 Bradley Bell <btb@icculus.org>
962 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
963 arch/linux/joystick.c, arch/linux/include/joystick.h,
964 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
965 arch use global variable joy_num_axes
967 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
969 * main/gamemine.c, main/piggy.c: compile again on older C compilers
971 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
973 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
974 Vertigo) missions, load add-on ham file at every load, not only the 1st
976 * main/bm.ch: fix bug where loading a hxm would affect other levels too
978 * main/fireball.c: don't Int3() every time explosions don't look best
980 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
982 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
984 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
986 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
988 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
990 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
992 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
993 shareware version of descent.hog. This is not yet bug-free
995 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
997 * main/network.c: fix crash introduced with previous change
999 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
1001 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
1002 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
1003 make mission structre memory allocated
1005 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
1007 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
1008 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
1009 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
1010 delete file compbit.h, move functionality to text.c, modify all
1011 previous users of compbit.h to use existing function in text.h
1013 * main/inferno.c: remove warning created by the fix for the cfgets
1016 * main/bmread.c: add comment
1018 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
1020 * cfile/cfile.c: declare variable on top of block
1022 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
1023 main/multi.h, main/network.c: move mission list handling functionality
1024 to mission.c, remove unnecessary load_mission calls in menu.c
1026 * main/game.c: remove unnecessary build_mission_list call
1028 * main/mission.c, main/mission.h: correct comments about anarchy-only
1030 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
1031 remove explicit uses of mission list
1033 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
1035 * libmve/mveplay.c: make it compile on Cygwin
1037 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
1039 * main/config.c: fix bug uncovered by having fgets cut off ending \n
1041 * main/text.c: fix crash on Mac OS X, probably fix bug 738
1043 * include/mono.h: add mprintf support for carbon (Mac OS 9)
1045 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
1047 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
1048 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
1049 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
1050 information about the current mission, for easier code refactorisation.
1052 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
1054 * main/gamemine.c, main/piggy.c: fix bug 1675:
1055 use better d2 textures if d1 hog is present but not loadable
1057 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
1059 * cfile/cfile.c: simplify, reduce number of global vars
1061 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
1063 * main/gameseg.c: fix bugfix of 2004-05-15
1065 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
1067 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
1069 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
1070 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
1071 cfgets now always copies the terminating character to the dest buffer.
1072 This fixes a bug that occured when reading cmd line args from d2x.ini
1074 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
1076 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
1077 move more old change logs into ChangeLog-old
1079 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1080 and Martin Schaffner <maschaffner@gmx.ch>
1082 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
1083 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
1084 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
1085 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
1086 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
1087 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
1088 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
1089 arch/include/joy.h, arch/win32/include/key.h
1090 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
1091 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
1092 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
1093 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
1094 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
1095 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
1096 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
1097 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
1098 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
1099 main/config.c, main/config.h, main/controls.c, main/controls.h
1100 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
1101 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
1102 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
1103 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
1104 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
1105 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
1106 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
1107 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
1108 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
1109 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
1110 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
1111 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
1112 main/mission.c, main/mission.h, main/modem.h, main/morph.c
1113 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
1114 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
1115 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
1116 main/paging.c, main/paging.h, main/physics.c, main/physics.h
1117 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
1118 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
1119 main/powerup.h, main/render.c, main/render.h, main/robot.c
1120 main/robot.h, main/scores.c, main/scores.h, main/screens.h
1121 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
1122 main/songs.c, main/songs.h, main/sounds.h, main/state.c
1123 main/state.h, main/switch.c, main/switch.h, main/terrain.c
1124 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
1125 main/text.h, main/textures.h, main/titles.c, main/titles.h
1126 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
1127 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
1128 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
1129 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
1130 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
1131 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
1133 move old per-file change logs into new file ChangeLog-old
1135 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
1137 * arch/ogl/ogl.c: enable -gl_mipmap switch
1139 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
1141 * arch/carbon/descent.r: swap min and max size to correct places
1143 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
1145 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1147 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
1149 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
1151 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
1153 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
1154 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
1156 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
1157 link) on MPW on Mac OS 9 (carbon)
1159 * include/mono.h: disable mprintf on carbon to avoid significant bloat
1161 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
1163 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
1165 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
1167 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
1169 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
1171 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
1173 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
1174 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
1175 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
1176 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
1177 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
1179 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
1180 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
1181 new files for supporting compilation with MPW for carbon (Mac OS 9)
1183 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
1185 * main/playsave.c: do not seek while writing, carbon does not like it
1187 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1189 * cfile/cfile.c: use portable ffilelength in cfile_size
1191 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1192 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1193 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1194 unsigned and signed char, MPW does not like these
1196 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1198 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1201 2004-06-01 Bradley Bell <btb@icculus.org>
1203 * libmve/mve_main.c: cast malloc function pointer
1205 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1206 target to XCode project
1208 2004-05-31 Bradley Bell <btb@icculus.org>
1210 * include/pstypes.h: fix accidental solaris breakage
1212 * main/object.c: fix crash caused by death-cam code
1214 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1215 XCode project simplifications, network enabled
1217 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1218 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1220 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1223 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1224 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1225 d2x.xcode/project.pbxproj: added XCode project files
1227 2004-05-22 Bradley Bell <btb@icculus.org>
1229 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1232 * rpm/d2x.spec.in: Changed descriptions
1234 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1236 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1239 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1241 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1242 the win32 code (d1x r1.8, key_arch.c r1.2)
1244 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1245 use 32bpp screen mode by default, add option to use 16bpp (d1x
1248 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1249 replacement texture paletted->rgb conversion alpha problem (d1x
1252 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1253 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1254 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1257 * arch/ogl/gr.c, include/loadgl.h: fix win32
1258 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1260 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1261 include/ogl_init.h, main/render.c: opengl hardware
1262 super-transparency support using GL_NV_register_combiners (d1x
1263 r1.38, r1.41, r1.6, r1.26, r1.7)
1265 2004-05-22 Bradley Bell <btb@icculus.org>
1267 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1270 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1272 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1273 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1274 fix fonts not having transparent flag set (wouldn't get paletted)
1275 (d1x r1.15, r1.37, r1.40, r1.25)
1277 * arch/ogl/ogl.c: don't try to use paletted textures with
1278 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1280 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1281 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1284 * 2d/font.c: memset ogl font bitmap data since the copy function
1285 leaves some (unused) parts uninitialized, which aggravates
1286 valgrind (d1x r1.14)
1288 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1289 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1292 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1293 screenshots if the entire thing wasn't written in one call to
1296 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1297 info not being updated on win32 (d1x r1.11)
1299 * arch/win32/digi.c: remove some redundancy by not needing to do
1300 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1301 clean up some indenting of DS_release_slot calls. And make
1302 DS_release_slot return 1 when a sound is already not playing, in
1303 addition to when a sound was killed. (d1x r1.10)
1305 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1306 linux version (d1x r1.5)
1308 * main/kconfig.c: make next axis config key skip currently
1309 allocated axes (d1x r1.11)
1311 2004-05-22 David Cleaver <wraithx@morpheus.net>
1313 * main/kconfig.c: joy configuration next axis key from WraithX
1316 2004-05-22 Bradley Bell <btb@icculus.org>
1318 * main/game.c, main/inferno.c: typo
1320 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1322 * main/game.c, main/game.h, main/inferno.c: make rear view
1323 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1326 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1328 * main/inferno.c: change -udp documentation to d2x behaviour
1330 2004-05-21 Bradley Bell <btb@icculus.org>
1332 * include/gr.h: added missing define for menu fullscreen toggle
1334 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1336 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1337 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1339 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1341 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1342 arch/linux/include/joystick.h: patch from Steven Mueller for using
1343 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1345 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1347 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1348 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1349 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1351 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1353 2004-05-21 Bradley Bell <btb@icculus.org>
1355 * main/inferno.c: added -udp documentation from d1x
1357 2004-05-20 Bradley Bell <btb@icculus.org>
1359 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1361 2004-05-20 David Cleaver <wraithx@morpheus.net>
1363 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1364 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1365 game.c r1.21, r1.6, r1.4, r1.3)
1367 2004-05-20 Bradley Bell <btb@icculus.org>
1369 * main/inferno.c: document -ihaveabrokenmouse
1371 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1373 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1375 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1377 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1378 mouse driver problems (d1x r1.2, r1.2)
1380 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1382 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1383 join list score crash (d1x r1.8)
1385 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1387 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1388 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1391 2004-05-20 Bradley Bell <btb@icculus.org>
1393 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1395 * main/inferno.c: integrated some niceautomap stuff from d1x
1397 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1399 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1400 in some weird axis (d1x r1.3)
1402 * arch/win32/init.c: set win32 icon to icon from resource file
1405 * arch/win32/key.c: win32: fixed space key not working in messages
1408 2004-05-20 Bradley Bell <btb@icculus.org>
1410 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1413 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1415 * main/inferno.c: document -gl_refresh (d1x r1.20)
1417 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1418 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1421 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1422 change the arg type for (d1x r1.5)
1424 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1426 * arch/win32/digi.c: altsounds (d1x r1.6)
1428 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1430 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1431 of redundancy (d1x r1.5)
1433 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1434 fix crashing (d1x r1.4)
1436 * arch/win32/digi.c: win32's digi_start_sound was not calling
1437 DS_release_slot after setting .playing=0, resulting in a
1438 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1440 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1441 apparently it was somehow causing some joysticks (Sidewinder
1442 Precision 2) to only turn when the stick was moving, but not when
1443 at turned but held stationary. And it was completely unused
1444 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1447 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1448 previous key combos (d1x r1.29)
1450 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1451 g, and b values (d1x r1.15)
1453 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1454 sometimes (didn't handle negative palette steps) (d1x r1.34)
1456 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1457 shatter effects, robot explosions and weapons, and some more
1458 always present stuff. Also clean up ogl_cache_weapon_textures
1459 calling. (d1x r1.37)
1461 2004-05-20 Bradley Bell <btb@icculus.org>
1463 * main/kludge.c, main/game.c: move gr_renderstats and
1464 gr_badtexture back to game.c
1466 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1468 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1469 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1471 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1473 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1474 loaded after texture caching stage (d1x r1.34)
1476 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1477 for renderstats (d1x r1.33)
1479 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1481 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1482 main/inferno.c: add anisotropic texture filtering suport (d1x
1483 r1.33, r1.32, r1.23, r1.32)
1485 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1488 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1489 include/ogl_init.h: utilize hardware multitexturing support if
1490 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1491 r1.32, r1.30, r1.4, 1.22)
1493 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1496 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1498 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1499 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1500 effects in OGL using SetGammaRamp, much faster than the hack that
1501 was being used. currently SDL only (though not too hard to add to
1502 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1504 * main/menu.c: allow arbitrary (custom) resolution entry in
1505 change_res menu (d1x r1.14)
1507 2004-05-19 Bradley Bell <btb@icculus.org>
1509 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1510 d1x-style res change menu (mostly works)
1512 * misc/args.c: use strnicmp instead of strncasecmp
1514 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1516 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1517 command-line option (d1x r1.27)
1519 * main/inferno.c: restore inferno.c initialization of
1520 screen_compatible and use_double_buffer to 'normal' values, broken
1521 long long ago in one of the high res menu patches (d1x r1.30)
1523 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1524 resolutions to be specified on command line (d1x r1.2, r1.29,
1525 r1.4) -- doesn't work yet
1527 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1529 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1532 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1533 volume song stop/starting (d1x r1.7)
1535 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1537 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1540 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1541 ogl_ulinec (d1x r1.29)
1543 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1545 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1546 bottom are inclusive not exclusive (d1x r1.28)
1548 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1549 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1551 * arch/sdl/digi.c: fix typo
1553 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1555 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1556 creation code from arch_init_start into arch_init to fix weirdness
1557 with --help (d1x r1.5, r1.6)
1559 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1560 sync issues and lack of midi reset (d1x r1.5)
1562 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1565 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1566 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1568 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1571 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1573 2004-05-18 Bradley Bell <btb@icculus.org>
1575 * include/vecmat.h: comments/formatting
1577 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1579 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1580 include/test.lnk: remove unnecessary files
1582 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1583 This enables compilation with gcc 3.1
1585 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1587 * main/switch.c: took care of switches triggering single-sided
1588 walls (don't try to access the nonexistent adjacent wall via NULL
1589 pointers or negative array indices)
1591 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1593 * main/wall.c: fix invalid memory access for d1 levels which
1594 don't have a corresponding wall behind.
1596 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1598 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1599 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1600 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1601 interface header to new header file internal.h
1603 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1605 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1606 bitmask for each joystick axis that has sent input data,
1607 and will not crash Windows anymore during joystick setup because
1608 of for() loop over axis being executed once too often.
1610 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1611 gr_remap_mono_font() and call it after loading saved level.
1613 * main/laser.c: limit homing missile turn rate
1615 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1616 centers (work like fuel centers but provide shield)
1618 * main/gameseg.c: fix endless loop in some levels with a
1619 certain (complicated) structure
1621 2004-05-13 Bradley Bell <btb@icculus.org>
1623 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1624 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1625 updated project files for SDL 1.2.7
1627 * Makefile.am: add VisualC, VisualCE dirs to tarball
1629 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1631 * arch/sdl/digi.c: formatting
1633 2004-05-12 Bradley Bell <btb@icculus.org>
1635 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1638 * 2d/palette.c, include/palette.h: added function to create blend
1641 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1643 2004-05-11 Bradley Bell <btb@icculus.org>
1645 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1647 2004-05-10 Bradley Bell <btb@icculus.org>
1649 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1650 g3_draw_transp_poly had the fade level backwards, decided to just
1651 fix g3_draw_poly so it behaves correctly, transparency or not,
1652 reverted changes to render_face
1654 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1656 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1657 rendering transparent (e.g. cloaked) walls
1659 * main/render.c: render_face now calls g3_draw_transp_poly() for
1660 cloaked walls in OpenGL
1662 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1664 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1665 that from other apps, had "static" distortions.
1667 2004-04-22 Bradley Bell <btb@icculus.org>
1669 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1671 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1672 aligned version of PUT_INTEL_* macros
1674 2004-04-15 Bradley Bell <btb@icculus.org>
1676 * main/inferno.c: comment out unused checksum variable
1678 2004-04-14 Bradley Bell <btb@icculus.org>
1680 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1682 2004-04-14 Terran Melconian <terran@consistent.org>
1684 * main/gameseg.c: use portable rand function (fixes #1118)
1686 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1688 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1690 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1692 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1693 get rid of warnings (now compiles with -Werror on SunOS)
1695 * main/piggy.c: fix (really) wierd SunOS bug
1697 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1698 caused by not allocating enough mem for rle bitmaps
1700 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1702 * include/pstypes.h: sun OS typedef fixes
1704 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1706 * main/piggy.c: fix bug 1067
1708 * main/piggy.c: fix bugfix for 1067
1710 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1711 with descent.pig of mac registered)
1713 2003-12-18 Bradley Bell <btb@icculus.org>
1715 * main/kconfig.c: fixes for linux-native joystick
1717 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1720 * arch/include/joy.h: comments/formatting
1722 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1724 * compilerdefs.txt: added FreeBSD defs
1726 2003-12-08 Bradley Bell <btb@icculus.org>
1728 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1731 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1733 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1734 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1736 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1738 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1739 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1740 get rid of silly ulongs
1742 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1743 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1744 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1745 change relevant __linux__ macros to __ELF__
1747 2003-11-27 Bradley Bell <btb@icculus.org>
1749 * include/ogl_init.h: added proto for ogl_check_mode
1751 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1752 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1755 2003-11-26 Bradley Bell <btb@icculus.org>
1757 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1758 3.3 compiler warnings
1760 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1763 * include/pstypes.h: OS X fixes
1765 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1766 main/newmenu.h: linux fixes
1768 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1769 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1770 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1771 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1772 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1775 * arch/sdl/gr.c: fix sdl gr_update
1777 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1778 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1779 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1780 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1781 include/error.h, include/pstypes.h, include/strutil.h,
1782 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1783 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1784 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1785 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1786 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1789 2003-11-25 Bradley Bell <btb@icculus.org>
1791 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1792 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1793 libmve/VisualC/mveplayer.dsp: updated project files
1795 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1796 working w/Visual C++
1798 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1799 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1800 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1801 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1804 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1805 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1808 2003-11-24 Bradley Bell <btb@icculus.org>
1810 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1811 libmve/mveplay.c: stuff to play mve's in WinCE
1813 * arch/win32/findfile.c: unused functions...
1817 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1818 enabled mouse control of menus
1820 * main/mission.h: oops, didn't mean to change this.
1822 2003-11-21 Bradley Bell <btb@icculus.org>
1824 * VisualCE/d2x/d2x.vcp: updated project file
1826 2003-11-20 Bradley Bell <btb@icculus.org>
1828 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1829 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1830 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1833 2003-11-17 Bradley Bell <btb@icculus.org>
1835 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1836 main/menu.c: added option to disable kalinix under unix
1838 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1840 2003-11-14 Bradley Bell <btb@icculus.org>
1842 * main/automap.c: fix automap background image
1844 * main/automap.c, main/automap.h: delete cruft
1846 * main/automap.c: fix level number position
1848 * main/automap.c: simplify g3_draw_line hack
1850 * main/menu.c: stop pointless vid mode changes
1852 2003-11-07 Bradley Bell <btb@icculus.org>
1854 * NEWS, installation.txt: s'more documentation
1856 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1858 * configure.ac: fix .exe extension problems
1860 2003-11-07 Bradley Bell <btb@icculus.org>
1862 * arch/ogl/ogl.c: disable texture format verification for OS X -
1865 2003-11-06 Bradley Bell <btb@icculus.org>
1867 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1868 use more traditional Alt+Enter for toggling fullscreen
1870 * 2d/ibitblt.c, main/mission.h: comments/formatting
1872 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1874 2003-11-06 Bradley Bell <btb@icculus.org>
1876 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1877 resolution change, use kludge to avoid repetitive res changes
1879 2003-11-04 Bradley Bell <btb@icculus.org>
1881 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1882 structures and i/o routines back to piggy.c
1884 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1886 * installation.txt: tell to install d1 .pig for better textures
1888 2003-11-04 Bradley Bell <btb@icculus.org>
1890 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1891 oem d1 v1.0 and registered d2 v1.0, comments
1893 2003-11-03 Bradley Bell <btb@icculus.org>
1895 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1896 all d1 shareware - even though files are different!
1898 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1901 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1904 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1907 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1909 * main/movie.c: when no movies are found, divide by six the
1910 number of warning lines sent to stdout
1912 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1914 * include/byteswap.h: fix stupid copy/paste error
1916 2003-10-24 Bradley Bell <btb@icculus.org>
1918 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1919 gr_linear_rep_movsd_2x instead of almost identical
1920 gr_linear_movsd_double. Better since we have assembly versions.
1922 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1924 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1927 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1929 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1930 error with --disable-network, move reset_network_objects()
1931 from gameseq.c to multi.c
1933 2003-10-14 Bradley Bell <btb@icculus.org>
1935 * AUTHORS, NEWS: stuff
1937 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1939 2003-10-12 Bradley Bell <btb@icculus.org>
1941 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1942 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1945 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1947 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1948 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1949 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1950 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1951 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1952 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1953 arch/win32/ipx_win.c, arch/win32/winnet.c,
1954 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1955 main/multi.h, main/network.c: add IPv4 multicasting support
1957 2003-10-11 Bradley Bell <btb@icculus.org>
1959 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1961 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1962 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1963 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1964 main/weapon.h: lots of shareware and oem fixes
1966 2003-10-10 Bradley Bell <btb@icculus.org>
1968 * arch/win32/winnet.c: fixed stupid win32 network bug
1970 2003-10-10 Bradley Bell <btb@icculus.org>
1972 * main/piggy.c: increased D1_MAX_TMAP_NUM
1974 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1976 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1977 which are animated in d2, refactorizes d1 texture reading
1979 2003-10-10 Bradley Bell <btb@icculus.org>
1981 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1982 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1983 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1984 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1985 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1986 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1987 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1988 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1989 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1990 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1991 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1992 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1993 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1994 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1995 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1996 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1997 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1998 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1999 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
2000 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
2001 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
2002 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
2003 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
2004 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
2005 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
2006 main/wall.h: comments/formatting
2008 2003-10-09 Bradley Bell <btb@icculus.org>
2010 * main/text.c: fix text when using old datafiles
2012 * main/laser.h: comments/whitespace
2014 * main/laser.c, main/weapon.c: fixed smart missiles and smart
2015 mines w/shareware data
2017 * include/DT_drawtext.h: deleted unused file
2019 2003-10-08 Bradley Bell <btb@icculus.org>
2021 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
2023 * arch/win32/ipx_udp.c: use closesocket() instead of close()
2025 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
2026 main/menu.c: Disabled 'd2x keys' weapon selection
2028 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
2030 * main/object.h, main/multi.h: get rid of most warnings issued by
2031 cpp-precomp of gcc from Mac OS X dev tools
2033 2003-10-05 Bradley Bell <btb@icculus.org>
2035 * NEWS, configure.ac: increment version number
2037 * cfile/cfile.c: better handling of CRLF text files (when that is
2040 * utilities/hogcreate.c, utilities/hogextract.c,
2041 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
2042 reading/writing files
2044 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
2045 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
2048 2003-10-04 Bradley Bell <btb@icculus.org>
2050 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
2052 * main/netmisc.c: change byte to sbyte, comments/whitespace
2054 2003-10-03 Bradley Bell <btb@icculus.org>
2056 * cfile/cfile.c, main/config.c: fix win32 eof bug.
2058 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
2061 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
2062 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
2063 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
2064 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
2065 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
2066 main/object.c, main/object.h, main/paging.c, main/player.h,
2067 main/robot.h, main/segment.h, main/state.c, main/switch.c,
2068 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
2069 main/weapon.c, main/weapon.h: change byte to sbyte,
2072 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
2073 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
2074 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
2075 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
2077 * configure.ac: better checking for timeval
2079 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
2081 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
2082 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
2083 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
2084 arch/win32/winnet.c, configure.ac, include/byteswap.h,
2085 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
2086 main/multibot.c, main/network.c: Make network architecture
2087 choosable from game menu, add support for UDP/IP on Mac OS X and
2090 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
2092 * include/byteswap.h: added macros for coping with alignment
2095 2003-10-02 Bradley Bell <btb@icculus.org>
2097 * main/multi.h: added padding to little-endian version of
2100 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
2102 * main/netmisc.c: delete duplicate function
2104 2003-10-01 Bradley Bell <btb@icculus.org>
2106 * main/bm.c: make sure d1_texture_indices gets freed between
2109 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
2111 * main/piggy.h: fix size of d1 shareware descent.pig
2113 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
2115 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
2116 main/gameseq.c, main/piggy.c: fix loading of d1 texture
2117 replacements for non-animated textures
2119 2003-08-02 Matthew Mueller <donut@dakotacom.net>
2121 * main/controls.c: use fixed 20fps wiggle
2123 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
2125 * Makefile.am, debian/changelog.in, debian/control,
2126 debian/d2x-common.dirs, debian/d2x-common.install,
2127 debian/d2x-common.manpages, debian/d2x-gl.files,
2128 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
2129 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
2130 utilities/Makefile.am, utilities/hogcreate.1,
2131 utilities/hogextract.1, utilities/mvlcreate.1,
2132 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
2133 add man pages, distribute utility programs in new d2x-common deb
2135 * rpm/d2x.spec.in: updated rpm spec file
2137 2003-08-02 Bradley Bell <btb@icculus.org>
2139 * cfile/cfile.c: update raw_position in cfputc and cfputs
2141 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
2143 * main/piggy.c: make error message more friendly
2145 * main/piggy.c: simplify copying of bitmap flags
2147 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
2150 * cfile/cfile.c: revert to always using custom fgets
2152 * main/endlevel.c, main/mission.c: handle missing exit sequence
2153 components gracefully
2155 * main/playsave.c: comments
2157 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
2159 * cfile/cfile.c: update raw_position in cfwrite
2161 * main/network.c: comments/formatting
2163 2003-06-22 Bradley Bell <btb@icculus.org>
2165 * cfile/cfile.c: use standard fgets for non-archive files
2167 * main/movie.c: use con_printf for missing movie warning
2169 2003-06-18 Bradley Bell <btb@icculus.org>
2171 * main/movie.c: fixed cfile conversion of movielib code
2173 * main/console.c, main/hud.c: strip out colors, etc when printing
2176 * include/u_mem.h: fix NDEBUG calloc macro
2178 2003-06-15 Bradley Bell <btb@icculus.org>
2180 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
2183 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
2184 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
2185 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
2186 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
2187 main/scores.c, main/state.c, main/text.c, misc/args.c,
2188 misc/strio.c: convert file i/o to cfile
2190 2003-06-14 Bradley Bell <btb@icculus.org>
2192 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2193 writing and other modes besides "rb" (mostly taken from
2196 2003-06-09 Bradley Bell <btb@icculus.org>
2198 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2201 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2202 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2205 2003-06-07 Taylor Richards <taylor@icculus.org>
2207 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2209 2003-06-07 Bradley Bell <btb@icculus.org>
2211 * main/console.c: fix non-console build
2213 * main/gamesave.c: comments
2215 * main/bm.c: remove redundant break
2217 2003-06-06 Bradley Bell <btb@icculus.org>
2219 * main/gauges.c, main/kconfig.c: comments/formatting
2221 * console/.cvsignore: added .cvsignore
2223 * main/console.c: can't write to console after it's closed
2225 2003-06-05 Bradley Bell <btb@icculus.org>
2227 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2228 console/internal.c, console/internal.h, include/CON_console.h,
2229 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2230 finish console conversion away from SDL
2232 2003-06-04 Bradley Bell <btb@icculus.org>
2234 * console/CON_console.c, include/CON.console.h, include/console.h,
2235 main/console.c, main/game.c: console conversion to native gr,
2238 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2239 put prototype for gr_bm_bitblt in gr.h
2241 2003-06-03 Bradley Bell <btb@icculus.org>
2243 * console/CON_console.c, console/DT_drawtext.c,
2244 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2245 main/console.c: use native fonts for console
2247 * main/playsave.c: use shorts for short data
2249 2003-06-02 Bradley Bell <btb@icculus.org>
2251 * configure.ac, main/console.c: set console background, fix
2254 2003-06-01 Bradley Bell <btb@icculus.org>
2256 * Makefile.am, arch/sdl/event.c, configure.ac,
2257 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2258 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2259 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2260 main/gamerend.c: added console code (from SDL_console)
2262 2003-05-30 Bradley Bell <btb@icculus.org>
2264 * README: minor update
2266 2003-05-28 Bradley Bell <btb@icculus.org>
2268 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2273 2003-06-06 Bradley Bell <btb@icculus.org>
2275 * main/kconfig.c: fix crash in control menus
2277 * main/gauges.c: force cockpit redraw in opengl
2279 * main/gamerend.c: move ogl swap, so cockpit and console get
2282 2003-06-01 Bradley Bell <btb@icculus.org>
2284 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2288 2003-05-12 Bradley Bell <btb@icculus.org>
2290 * configure.ac: increment version number
2292 * main/bm.c: use con_printf for exit model warnings
2294 * configure.ac: must check for timespec after setting -mno-cygwin
2296 * main/inferno.c: added -nohogdir and -userdir options
2298 * NEWS, main/titles.c: use briefings with no extension
2302 2003-04-30 Bradley Bell <btb@icculus.org>
2304 * configure.ac: have to include time.h when checking for nanosleep
2306 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2309 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2310 increment version number
2312 * main/Makefile.am: make dist fix
2316 2003-04-29 Bradley Bell <btb@icculus.org>
2318 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2321 2003-04-24 Bradley Bell <btb@icculus.org>
2323 * configure.ac: increment version number
2325 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2328 2003-04-24 Ingo van Lil <inguin@gmx.de>
2330 * main/render.c: fix misspellings of NDEBUG
2334 2003-04-14 Bradley Bell <btb@icculus.org>
2336 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2338 2003-04-11 Bradley Bell <btb@icculus.org>
2340 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2345 2003-04-11 Bradley Bell <btb@icculus.org>
2347 * libmve/mveplay.c: use _sleep instead of sleep on win32
2349 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2350 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2351 include/cfile.h, include/error.h, libmve/Makefile.am,
2352 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2353 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2354 utilities/Makefile.am: comments/formatting/dist problems
2356 * configure.ac: use different defines for os x
2358 2003-04-07 Bradley Bell <btb@icculus.org>
2360 * include/error.h, misc/error.c: put some old stuff back in,
2361 eliminate duplicate error messages
2363 * main/text.c: don't die on text not found
2366 * main/inferno.c: print some useful info if hog not found, allow
2367 -help to work if no text available
2369 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2371 * arch/linux/Makefile.am: revert to previous version, so linux
2374 2003-04-03 Bradley Bell <btb@icculus.org>
2376 * main/endlevel.c: fixed exit model scheme yet again
2378 2003-04-02 Bradley Bell <btb@icculus.org>
2380 * misc/error.c: call Int3 on Assert
2382 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2385 * main/wall.c: don't die when trying to toggle nonexistent
2386 segment... vertigo level 10 is buggy!
2388 * main/gamemine.c: comments/formatting
2390 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2392 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2393 main/inferno.c: Allow use of 22K sound samples
2395 2003-03-29 Bradley Bell <btb@icculus.org>
2397 * arch/ogl/gr.c: default to bitmapped reticle
2399 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2400 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2403 * arch/sdl/joy.c: fixed text seen for hats in control config
2406 2003-03-28 Bradley Bell <btb@icculus.org>
2408 * main/bm.c: heh, model nums in vertigo are hardcoded,
2409 N_D2_POLYGON_MODELS can't change
2411 * configure.ac, include/d1x.xpm, include/descent.xpm,
2412 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2415 2003-03-27 Bradley Bell <btb@icculus.org>
2417 * main/text.h: fixed text references for hat directions
2419 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2421 2003-03-26 Bradley Bell <btb@icculus.org>
2423 * main/playsave.c: make d2x keys backward compatible
2425 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2427 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2430 2003-03-26 Bradley Bell <btb@icculus.org>
2432 * main/piggy.c: fix crash when d1 data not present
2434 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2435 read/write from plr file
2437 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2438 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2439 added escort.h header
2441 2003-03-25 Bradley Bell <btb@icculus.org>
2443 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2444 D1_PIGFILE ("descent.pig") macro
2446 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2447 models from d1 pig file
2449 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2450 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2451 really) from d1 pig file
2453 2003-03-23 Bradley Bell <btb@icculus.org>
2455 * main/bm.c: stop extra robots from overwriting exit models
2457 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2458 texture list doesn't get full
2460 * main/bm.c: fix mem leak when reading extra robots
2462 2003-03-21 Bradley Bell <btb@icculus.org>
2464 * main/menu.c: Added option to set movie resolution (mostly works)
2466 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2468 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2469 replacement functions to piggy.c
2471 * main/gameseq.c: attempt to support mac d1 descent.pig
2473 * main/bm.c: fix mem leak
2475 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2476 files, both d1 and d2 oem briefing where showed
2478 * main/inferno.c, main/movie.c: Change the default movie
2479 resolution to "high", implement the option -lowresmovies
2481 2003-03-20 Bradley Bell <btb@icculus.org>
2483 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2485 * main/piggy.c: comments
2487 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2489 * main/gameseq.c: delete duplicate function
2491 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2493 2003-03-19 Bradley Bell <btb@icculus.org>
2495 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2496 (cddb discid) support
2498 * arch/sdl/digi.c, main/kludge.c: implemented
2499 digi_link_sound_to_object3 for looping sounds, other looping stuff
2501 * arch/sdl/gr.c: removing dependencies on stuff in main/
2503 * arch/linux/Makefile.am, arch/linux/init.c,
2504 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2505 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2506 other header cleanups
2508 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2510 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2512 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2513 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2514 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2515 load d1 textures for d1 levels
2517 2003-03-19 Bradley Bell <btb@icculus.org>
2519 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2520 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2521 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2522 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2525 * README: added some OS X info
2527 2003-03-17 Bradley Bell <btb@icculus.org>
2529 * main/newdemo.c: simplify DEMO_FILENAME macro
2531 * main/console.c, main/game.c: enable experimental console support
2533 * main/gamerend.c: fixed location of fps meter in multi
2535 2003-03-16 Bradley Bell <btb@icculus.org>
2537 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2538 also look in shared data dir for demos
2540 * main/newdemo.c, main/newdemo.h: comments/formatting
2542 2003-03-15 Christopher Thielen <chris@luethy.net>
2544 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2545 thinking d2 cd is always present
2547 2003-03-15 Bradley Bell <btb@icculus.org>
2549 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2552 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2555 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2556 gr_init. don't really know why this works, though
2558 2003-03-14 Bradley Bell <btb@icculus.org>
2560 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2562 * unused/bios/rbaudio.h: removed duplicate file
2564 2003-03-14 Christopher Thielen <chris@luethy.net>
2566 * arch/sdl/rbaudio.c: stop cd audio when exiting
2568 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2570 * main/gamecntl.c: add comments to the "only matt knows" cheats
2572 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2574 * main/gamemine.c: formatting, better texture conversion for d1
2577 2003-03-14 Bradley Bell <btb@icculus.org>
2579 * main/piggy.c: must swap all mac version pigfiles
2581 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2582 main/multi.c: formatting, minor cleanups
2584 * 2d/rle.c: need to swap line_size on bigendian machines
2586 * main/mission.c, main/mission.h: detect mac full version hogfile
2588 2003-03-13 Bradley Bell <btb@icculus.org>
2590 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2591 added joy/mouse sensitivity slider, increased range to 16, and
2594 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2597 * arch/linux/Makefile.am: removed extra backslash
2599 * TODO, installation.txt: updated some documentation
2601 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2602 menu, with maxfps option
2604 2003-03-12 Bradley Bell <btb@icculus.org>
2606 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2608 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2609 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2610 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2611 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2612 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2613 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2614 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2615 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2616 arch/linux/include/music.h, arch/linux/include/serial.h,
2617 arch/linux/include/ukali.h: formatting
2619 2003-03-11 Chris Arena <ccarena@cox.net>
2621 * main/menu.c: fixed brightness slider
2623 2003-03-01 Bradley Bell <btb@icculus.org>
2625 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2626 robots and animated bitmaps work, but colors are messed up
2628 2003-02-28 Bradley Bell <btb@icculus.org>
2630 * main/player.h: whitespace
2632 * main/automap.c, main/cntrlcen.c, main/collide.c,
2633 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2634 descent.hog is present, d1 becomes mission 0)
2636 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2637 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2638 arch/win32/winnet.c: MinGW compiles with network enabled again,
2639 but still doesn't work
2643 2003-02-28 Bradley Bell <btb@icculus.org>
2645 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2646 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2647 many opengl glitches
2649 2003-02-27 Bradley Bell <btb@icculus.org>
2651 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2652 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2653 main/network.c, main/network.h: noted that hoard.ham is only needed
2654 for multiplayer HOARD games, and should not be equated with
2655 "vertigo". put HoardEquipped() back in network.c.
2657 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2658 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2659 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2660 use timer_delay instead of d_delay
2662 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2664 * main/render.c: added replacement qsort for solaris
2666 2003-02-26 Bradley Bell <btb@icculus.org>
2668 * main/gamemine.c: texture conversion for d1 shareware
2670 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2672 * main/gamemine.c: better texture conversion for d1 levels
2674 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2676 * main/kconfig.c: fix joystick support under MinGW
2678 2003-02-26 Bradley Bell <btb@icculus.org>
2680 * main/playsave.c: fix swapping glitch
2682 * configure.ac, readme.txt: clean stuff up, getting ready for
2685 * main/titles.c: begin support for rendering spinning robots in
2688 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2691 * main/gamemine.c: load d1 shareware levels!
2693 2003-02-25 Bradley Bell <btb@icculus.org>
2697 * autogen.sh: add warning about old auto* versions, use
2700 2003-02-24 Bradley Bell <btb@icculus.org>
2702 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2703 briefings mostly working
2705 * main/movie.c, main/titles.c: fixed some more briefing glitches
2707 2003-02-23 Bradley Bell <btb@icculus.org>
2709 * main/movie.c: fixed crash when using shareware data files
2712 * arch/sdl/digi.c: fix crash on non-existent sounds
2713 (i.e. shareware data)
2715 2003-02-22 Bradley Bell <btb@icculus.org>
2717 * main/titles.c: fixed fullscreen toggle in briefings
2719 2003-02-21 Bradley Bell <btb@icculus.org>
2721 * configure.ac: check for mingw when enabling nasm
2723 * main/playsave.c: enable loading player files of either byte
2726 2003-02-20 Bradley Bell <btb@icculus.org>
2728 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2730 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2731 #343, not "rest of solution to bug #344"
2733 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2736 * main/kludge.c: partial solution to bug #344
2738 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2740 * compilerdefs.txt: added linux/mips info
2742 * ChangeLog: clean up changelog
2744 2003-02-19 Bradley Bell <btb@icculus.org>
2746 * libmve/mveplay.c: os x needs nanosleep prototype.
2748 2003-02-18 Bradley Bell <btb@icculus.org>
2750 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2752 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2753 to disable/enable audio
2755 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2757 * main/: movie.h, titles.c: make sure movie's palette is set before
2758 writing briefing text. Fixes bug #359
2760 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2763 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2764 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2767 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2770 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2771 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2772 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2775 * include/libmve.h: blah
2777 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2779 * main/render.c: 2nd attempt to fix solaris qsort bug
2781 2003-02-18 Bradley Bell <btb@icculus.org>
2783 * configure.ac, include/pstypes.h: put alignment detection in
2786 2003-02-17 Bradley Bell <btb@icculus.org>
2788 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2789 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2790 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2791 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2792 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2793 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2794 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2795 moved mve stuff to separate subdir
2797 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2798 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2799 mve code. Fixes (at least) bugs #41, #348, and #350.
2801 2003-02-14 Bradley Bell <btb@icculus.org>
2803 * main/Makefile.am: no more Makefile.mveplay. again
2805 * main/mveplay.c: typo
2807 2003-02-13 Bradley Bell <btb@icculus.org>
2809 * utilities/mvlextract.c: uint -> unsigned int
2811 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2812 standalone mveplayer, win32 support
2814 * main/movie.c: random bugfixes, win32 support
2816 * arch/sdl/Makefile.am: formatting
2818 * configure.ac: disable networking on mac/win for now
2820 * main/newmenu.c: comments
2822 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2824 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2825 redundant swap functions.
2827 2003-02-13 Bradley Bell <btb@icculus.org>
2829 * ChangeLog: update changelog
2831 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2833 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2834 polymodel alignment issues.
2836 2003-02-13 Bradley Bell <btb@icculus.org>
2838 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2839 fix various little bugs
2841 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2842 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2844 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2847 * README.utils: new file
2849 * main/: mve_main.c, mveplay.c: more movie fixes
2851 * README: updated README
2853 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2855 2003-02-12 Bradley Bell <btb@icculus.org>
2857 * utilities/mvlextract.c: bigendian mvl support
2859 * main/mveplay.c: formatting, stuff
2861 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2862 truecolor mve support, standalone mveplayer
2864 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2865 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2866 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2867 standalone mveplayer
2869 2003-01-22 Bradley Bell <btb@icculus.org>
2871 * include/: interp.h, interp.h: restore prototype for
2872 swap_polygon_model_data
2874 2003-01-21 Bradley Bell <btb@icculus.org>
2876 * main/piggy.c: use memcpy to avoid alignment problem
2878 * compilerdefs.txt: updated some defs, added sunos/sparc
2880 2003-01-15 Bradley Bell <btb@icculus.org>
2882 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2884 * main/gamemine.c: attempting to support d1 shareware
2886 * compilerdefs.txt: update defs
2888 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2890 * main/mveplay.c: fix several bugs, comments, formatting.
2892 2003-01-15 Bradley Bell <btb@icculus.org>
2894 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2895 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2896 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2897 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2900 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2901 formatting, comments
2903 2003-01-11 Bradley Bell <btb@icculus.org>
2905 * main/: mission.c, mission.h: attempt to support d1 for mac
2908 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2910 * main/object.h: foo
2912 2003-01-09 Bradley Bell <btb@icculus.org>
2914 * main/movie.c: use ifdef around gr_toggle_fullscreen
2916 2003-01-07 Bradley Bell <btb@icculus.org>
2918 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2919 main/mission.h: don't need .msn file for descent.hog anymore
2923 2003-01-06 Bradley Bell <btb@icculus.org>
2925 * main/mission.h, main/mission.c: comments
2927 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2930 2003-01-03 Bradley Bell <btb@icculus.org>
2932 * utilities/: txb2txt.c, txt2txb.c: remove old files
2934 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2936 * main/polyobj.c: attempt to make read_model_file
2939 * main/menu.c: move vertigo text
2941 2003-01-02 Bradley Bell <btb@icculus.org>
2943 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2944 main/polyobj.h: cleanup alignment changes
2946 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2947 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2948 main/object.h: fix alignment issues on sparc
2950 * cvshowto.txt: update cvs info
2954 * 2d/rle.c: make rle_swap handle RLE_BIG
2956 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2958 * main/render.c: workaround solaris qsort bug
2960 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2962 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2963 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2965 * arch/linux/Makefile.am: enabled linux joystick, kali
2967 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2968 arch/sdl/event.c: enabled linux joystick
2970 2002-12-31 Bradley Bell <btb@icculus.org>
2972 * main/gamemine.c: simplified warning msg
2974 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2976 * main/render.h: fix compiler warning
2978 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2980 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2982 2002-12-24 Bradley Bell <btb@icculus.org>
2984 * main/mission.c: fixes an infinite loop which was caused by d2x
2985 thinking d2demo was a descent 1 mission
2987 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2989 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2991 2002-12-24 Bradley Bell <btb@icculus.org>
2993 * main/render.c: comments
2995 2002-10-30 Bradley Bell <btb@icculus.org>
2997 * main/inferno.c: add help for -hogdir option
2999 * main/inferno.c: added -hogdir option
3001 2002-10-28 Bradley Bell <btb@icculus.org>
3003 * main/: inferno.c, menu.c: enabled Vertigo displays
3005 * include/3d.h: typo
3007 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
3009 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
3010 main/netmisc.c, main/network.c: simplify and eliminate redundant
3013 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
3015 * maths/fixc.c: fix infinite loop in quad_sqrt.
3017 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
3018 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
3020 2002-10-12 Bradley Bell <btb@icculus.org>
3022 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
3024 2002-10-11 Bradley Bell <btb@icculus.org>
3026 * main/hud.c: make hud_message work correctly
3028 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
3031 * main/network.c: formatting, small fixes
3033 2002-10-10 Bradley Bell <btb@icculus.org>
3035 * main/netmisc.h: no swap_object for little-endian
3037 * main/: netmisc.h, network.c: use macros to simplify network
3040 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
3043 * main/inferno.c: enable loading screen for mac shareware with
3046 * main/netmisc.c: whitespace
3048 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
3051 * main/hud.c: whitespace
3053 * configure.ac: remove shareware build, add macdata build
3055 * main/songs.c: whitespace
3057 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
3058 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
3061 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
3064 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
3066 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
3067 comments, formatting, etc.
3069 * iff/iff.c: fix bigendian iff loading.
3071 2002-10-03 Bradley Bell <btb@icculus.org>
3073 * utilities/txb2tex.c: typo
3075 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
3076 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
3079 * arch/sdl/mouse.c: whitespace
3081 2002-09-19 Bradley Bell <btb@icculus.org>
3083 * main/kconfig.c: fix a oops, add old logs
3085 * main/kconfig.c: support for >3 mouse buttons
3087 2002-09-18 Bradley Bell <btb@icculus.org>
3089 * include/gr.h: fix palette swap define
3091 2002-09-14 Bradley Bell <btb@icculus.org>
3093 * main/titles.c: load hires briefing screen if lores doesn't exist
3094 (i.e. vertigo) and MenuHires=0
3096 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
3098 * main/: multi.h, network.h: pack some structures for ipx
3101 2002-09-14 Bradley Bell <btb@icculus.org>
3103 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
3104 and load_endlevel_data() to expect newline-terminated strings, fix
3105 load_game_data to read null-terminated string for
3108 2002-09-07 Bradley Bell <btb@icculus.org>
3110 * main/newmenu.c: added error message
3112 * main/menu.h: enable -nohires with mac shareware
3114 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
3116 * 2d/font.c: enable 0/255 palette swap for fonts
3118 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
3121 * 2d/2dsline.c: fix ogl blooper
3123 2002-09-05 Bradley Bell <btb@icculus.org>
3125 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
3128 * include/strutil.h: need string.h for strcasecmp
3130 * include/rle.h: okay, maybe it needs to be this way
3132 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
3134 * 2d/scalec.c: more stuff from d2src
3136 * 2d/rle.c: more stuff from d2src, formatting
3138 * 2d/font.c: useless cruft
3140 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
3142 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
3145 2002-09-04 Bradley Bell <btb@icculus.org>
3147 * include/grdef.h: fix compiler warnings
3149 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
3151 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
3154 * main/game.c: we want the mac ibitblt for everything but dos and
3157 * main/texmerge.c: these routines are in tmerge.c
3159 * main/credits.c: enable credits for mac and oem data
3161 * main/bm.c: use either exit.ham or exit.pofs
3163 * include/ibitblt.h: enable some more code from d2src
3165 * include/gr.h: enable mac ubitblt_double
3167 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
3169 * include/grdef.h: moved some inline asm from linear.h
3171 * 2d/ibitblt.c: brought in line with original d2 version
3173 * 2d/bitblt.c: reverted to original d2 version of this file, then
3174 added d1x enhancements
3176 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
3178 * 2d/linear.h: moved these back to their original locations
3181 * main/mveplay.c: close some memory holes, speed up palette loading
3183 * main/movie.c: added fullscreen toggle while playing movies
3185 * main/inferno.c: comment out -superhires help text (always on)
3187 * include/timer.h: added approx_fsec_to_usec macro
3189 * arch/sdl/joy.c: fix compiler warning
3191 2002-09-01 Bradley Bell <btb@icculus.org>
3193 * main/network.c: oops
3195 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3197 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3198 timer_get_fixed_seconds
3202 2002-08-31 Bradley Bell <btb@icculus.org>
3204 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3207 * main/multi.h: network endian stuff
3209 * 2d/font.c, include/gr.h: fast file i/o for font headers
3211 * arch/win32/arch_ip.cpp: unused file
3213 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3214 bigendian networking fixes
3216 * main/menu.c: make net menu more accurate, also make superhires
3219 * include/pstypes.h: better to have __pack__ all the time, I think.
3220 needed for networking, e.g.
3222 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3225 * arch/win32/Makefile.am: unused file
3229 2002-08-30 Bradley Bell <btb@icculus.org>
3231 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3233 * main/: newmenu.h, titles.c: formatting
3235 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3236 main/multi.h: networking works, finally
3238 * TODO: added TODO file
3240 * arch/linux/arch_ip.cpp: unused fine
3242 * README: network sorta working
3244 * main/: Makefile.am, multi.c, network.c, network.h: more
3247 * main/menu.c: load builtin mission correctly
3249 * main/inferno.c: documentation
3251 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3254 * main/Makefile.mveplay: don't need no more
3256 2002-08-29 Bradley Bell <btb@icculus.org>
3258 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3259 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3260 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3263 * include/ipx_drv.h: more network fixing
3265 * arch/linux/include/ipx_drv.h: more network fixing
3267 * include/ipx.h: formatting
3269 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3271 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3272 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3273 main/inferno.c: fixed networking fuck-up?
3275 * Makefile.am: moved mingw info to README
3277 * README, mingw32.txt: moved mingw info to README
3279 2002-08-27 Bradley Bell <btb@icculus.org>
3281 * utilities/mvlextract.c: allow specifying file to extract
3283 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3286 * utilities/hogextract.c: allow specifying file to extract
3288 * main/mission.c: Have to get mission_num _after_ promoting...
3290 * main/: gameseq.c, titles.c: beginning d1 briefing support
3292 * descent.msn: beginning d1 briefing support
3294 * main/: titles.c, titles.h: d1-style mission briefings
3296 * main/piggy.h: whitespace
3298 * main/movie.c: beginning robot movie support, fall back on lo/hi
3299 res if hi/lo not available
3301 * main/mission.c: added Builtin_mission_num for builtin mission,
3302 D1Hogdir, d1-style mission briefings
3304 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3307 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3308 (for d1 missions that need d1 data)
3310 * 2d/ibitblt.c: whitespace
3312 2002-08-26 Bradley Bell <btb@icculus.org>
3314 * utilities/mvlcreate.c: oops
3316 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3319 * utilities/hogextract.c: added [v]iew option
3321 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3323 * main/titles.c: fix writable string, disable DumbAdjust thing
3325 * main/polyobj.h: whitespace
3327 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3330 * main/movie.c: read movies from AltHogDir, other fixes
3332 * main/: mission.c, mission.h: fix bug w/mission filename
3334 * main/gameseq.c: comments
3336 * main/digi.h: whitespace n stuff
3338 * include/mve_audio.h: added audio flag macros
3340 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3345 2002-08-23 Bradley Bell <btb@icculus.org>
3347 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3350 * Makefile.am: remove d2demo.mn2
3352 * cfile/cfile.c, include/cfile.h: add cfile_size function
3354 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3355 eliminate need for .mn2 files for oem and demo
3357 2002-08-22 Bradley Bell <btb@icculus.org>
3359 * main/bm.c: fix for vertigo
3361 * main/menu.h: make OEM menu pcx available
3363 * 2d/rle.c: merge with original d2 file
3365 * Makefile.am, configure.ac: let mission files get installed by
3368 2002-08-17 Bradley Bell <btb@icculus.org>
3370 * configure.ac: make FAST_FILE_IO the default on little-endian
3373 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3375 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3378 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3380 * main/: game.c, menu.c, mission.c: promote builtin missions.
3382 2002-08-15 Bradley Bell <btb@icculus.org>
3384 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3385 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3387 * utilities/.cvsignore: added cvsignore
3389 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3392 * main/piggy.c: mac data file loading
3394 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3395 transparency and swap 0/255 correctly for mac data files
3397 2002-08-13 Bradley Bell <btb@icculus.org>
3399 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3400 to utilities to avoid conflict with c++ std lib <utility>
3402 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3403 txt2txb.c: moved utility to utilities to avoid conflict with c++
3406 * Makefile.am, configure.ac: add utilities
3408 2002-08-09 Bradley Bell <btb@icculus.org>
3410 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3413 2002-08-08 Bradley Bell <btb@icculus.org>
3415 * main/inferno.c: comments
3417 * main/: newmenu.c, songs.c: mac demo datafile support
3419 * installation.txt: update
3421 * main/gamesave.c: use lowercase for consistency
3423 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3424 models for other than d2demo
3426 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3428 * main/gamemine.c: formatting, better d1 texture conversion
3430 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3431 main/mission.h: recognize .msn mission files.
3433 2002-08-07 Bradley Bell <btb@icculus.org>
3435 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3436 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3437 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3438 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3439 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3440 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3443 2002-08-06 Bradley Bell <btb@icculus.org>
3445 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3447 * main/Makefile.am: formatting
3449 * 2d/font.c: make gr_remap_font just reload the whole thing
3451 * configure.ac: formatting
3453 * Makefile.am: added d2demo.mn2
3455 * d2demo.mn2: mission file for shareware
3457 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3458 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3460 * main/sounds.h: shareware stuff, whitespace
3462 * main/: polyobj.c, polyobj.h: more fast i/o macros
3464 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3467 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3468 endlevel stuff to non-shareware, allow movies/endlevel for
3471 * main/cntrlcen.c: typo
3473 * main/bm.h: use global Piggy_hamfile_version
3475 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3476 macros, use global Piggy_hamfile_version
3478 * main/Makefile.am: terrain and movie stuff always used now
3480 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3483 * main/: gamemine.c, gamesave.c: load DMB levels
3485 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3486 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3488 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3490 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3492 2002-08-04 Bradley Bell <btb@icculus.org>
3494 * main/inferno.c: shareware stuff, formatting
3496 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3498 * arch/sdl/gr.c: don't need to set mode in gr_init
3500 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3502 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3505 * Makefile.am, descent.mn2: added mission file for descent 1
3507 2002-08-02 Bradley Bell <btb@icculus.org>
3509 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3510 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3511 main/piggy.h, misc/error.c: junk
3513 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3514 render.h, scores.c, scores.h, terrain.c: shareware stuff
3516 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3517 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3518 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3519 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3520 main/weapon.c, main/weapon.h: fast i/o macros
3522 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3524 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3525 main/gamemine.h, main/gamesave.c: load d1 levels
3527 2002-07-30 Bradley Bell <btb@icculus.org>
3529 * configure.ac: oops
3531 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3534 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3535 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3536 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3537 main/piggy.c, main/titles.c: support shareware datafiles!
3539 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3540 piggy.c: SHAREWARE fixes
3542 2002-07-29 Bradley Bell <btb@icculus.org>
3544 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3545 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3546 misc/fileutil.c: Portability - OS X support
3548 2002-07-27 Bradley Bell <btb@icculus.org>
3550 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3551 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3552 segment.h: portability
3554 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3555 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3556 main/wall.h: portabilization
3558 * 2d/font.c, include/gr.h: portability
3560 2002-07-26 Bradley Bell <btb@icculus.org>
3562 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3564 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3566 * main/player.c: foo
3568 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3570 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3571 misc/fileutil.h: portable file i/o utils
3573 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3574 writable string anymore... / formatting
3576 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3577 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3578 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3579 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3580 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3581 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3582 portable-izing file loading routines
3584 2002-07-24 Bradley Bell <btb@icculus.org>
3586 * main/mveplay.c: correctly play files with 16bit uncompressed
3587 audio, mem checking, etc
3589 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3592 2002-07-23 Bradley Bell <btb@icculus.org>
3594 * misc/Makefile.am: unused file
3596 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3597 main/sounds.h: remove experimental nmovie stuff
3599 * main/movie.c: add some debugging output
3601 2002-07-22 Bradley Bell <btb@icculus.org>
3603 * main/: console.c, state.c: simplified header
3605 * main/movie.c: enable mveplay audio
3607 * main/old/movie.c: moved to main/
3609 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3610 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3611 main/mvelib.c, main/mveplay.c: initial movie support
3613 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3614 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3615 include/ogl_init.h, include/pstypes.h, main/console.c,
3616 main/state.c, mem/mem.c: OS X stuff
3618 * configure.ac: OS X and movie stuff
3620 2002-07-19 Bradley Bell <btb@icculus.org>
3622 * compilerdefs.txt: OSX defs
3624 2002-07-18 Bradley Bell <btb@icculus.org>
3626 * main/inferno.c: use simpler rcs tags
3628 * autogen.sh: keep Changelog in cvs (and use --accum)
3630 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3631 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3632 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3633 main/songs.c: changed cdrom->rbaudio
3635 * include/rbaudio.h: moved to /include
3637 2002-07-17 Bradley Bell <btb@icculus.org>
3639 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3640 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3641 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3642 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3643 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3644 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3645 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3646 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3647 3d/setup.c: use simpler rcs tags
3652 2002-07-17 Bradley Bell <btb@icculus.org>
3654 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3656 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3658 * debian/rules: don't need readme's
3660 * debian/rules: move d1x license to COPYING, license clarifications
3662 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3663 license to COPYING, license clarifications
3665 * debian/rules: fix debian docs
3667 * debian/rules: fix debian manpages
3669 * debian/d2x-sdl.menu: fix debian menu
3671 * debian/rules: link to undocumented man page for debs
3673 * Makefile.am, configure.ac, debian/control, debian/copyright,
3674 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3675 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3676 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3679 2002-07-16 Bradley Bell <btb@icculus.org>
3681 * debian/: rules, changelog.in: deb stuff
3683 * configure.ac: cleaner nasm detection
3685 * debian/: changelog.in, control, rules: deb stuff
3687 * README, installation.txt: typos, stuff
3689 * configure.ac: better #defines
3691 * configure.ac: whitespace
3693 * configure.ac: better documentation
3695 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3696 SDL_JOYSTICK not needed
3698 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3700 * configure.ac: need higher SDL for joystick
3702 * debian/: control, rules: deb stuff
3704 * arch/sdl/joy.c: old junk
3706 * Makefile.am, configure.ac: automake updates
3708 * main/: inferno.c, text.c: don't use althogdir on non-unix
3710 * configure.ac: more autoconf updates
3712 * misc/strutil.c: better strrev
3714 * main/inferno.c: need limits.h on mingw also
3716 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3719 2002-04-19 Bradley Bell <btb@icculus.org>
3721 * main/network.c: let hoard.ham be a cfile
3723 * main/text.c: better error message when hog not found
3727 2002-03-23 Bradley Bell <btb@icculus.org>
3729 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3730 arch/sdl/Makefile.am: Use SDL joystick automatically
3732 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3734 2002-03-05 Bradley Bell <btb@icculus.org>
3736 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3739 2002-02-23 Bradley Bell <btb@icculus.org>
3741 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3743 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3744 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3745 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3746 main/editor/Makefile.am: moved includes to include
3748 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3750 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3751 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3752 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3755 * main/game.c: disabled cockpit for OGL, formatting
3757 * 2d/ibitblt.c: formatting
3759 2002-02-16 Bradley Bell <btb@icculus.org>
3761 * include/oldsdl.h: check for older macros
3763 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3764 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3765 allow older sdl versions
3767 2002-02-15 Bradley Bell <btb@icculus.org>
3769 * main/: automap.c, automap.h, inferno.c: automap resolution now
3772 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3774 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3775 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3776 win32/include/key_arch.h: never mind - that would be pointless
3778 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3779 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3780 win32/include/key_arch.h: copied files from d1x
3782 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3783 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3785 * main/multipow.c: need conf.h
3787 * arch/win32/Makefile.am: new file
3789 * include/pstypes.h: added u_int16_t (needed in base_ip)
3791 * arch/win32/arch_ip.cpp: copied from d1x
3793 2002-02-14 Bradley Bell <btb@icculus.org>
3795 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3797 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3798 main/netlist.c: Added hotkeys to toggle fullscreen mode
3800 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3801 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3803 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3804 reorder.h: Lotsa networking stuff from d1x
3806 2002-02-13 Bradley Bell <btb@icculus.org>
3808 * include/gr.h, main/game.c: Fullscreen toggle stuff
3810 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3813 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3814 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3817 2002-02-11 Bradley Bell <btb@icculus.org>
3819 * main/bm.c: use portable loader if bigendian
3821 * include/pstypes.h: don't define bool for c++
3823 * include/cfile.h: extern AltHogDir stuff
3825 * include/byteswap.h: use WORDS_BIGENDIAN
3827 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3829 * main/vers_id.h: added D2X_IVER
3831 * misc/args.c: don't use d1x.ini
3833 * Makefile.am: rpm stuff
3835 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3838 2002-02-09 Bradley Bell <btb@icculus.org>
3840 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3842 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3844 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3847 2002-02-06 Bradley Bell <btb@icculus.org>
3849 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3850 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3851 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3853 * debian/: changelog.in, control, copyright, d2x-gl.files,
3854 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3858 2002-02-02 Bradley Bell <btb@icculus.org>
3860 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3862 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3863 Enabled RELEASE option
3865 2002-01-31 Bradley Bell <btb@icculus.org>
3867 * Makefile.am, configure.ac: specify prerequisite versions of
3868 autoconf and automake
3870 2002-01-29 Bradley Bell <btb@icculus.org>
3872 * main/mission.c: RCS header added
3874 * main/inferno.c: update copyright date
3876 * main/mission.c: allow missions to be in AltHogDir
3878 * configure.ac: Display results of configure
3880 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3883 2002-01-28 Bradley Bell <btb@icculus.org>
3885 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3886 Data files now go in DATADIR/games/d2x, user files now go in
3889 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3891 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3892 files now go in ~/.d2x
3894 2002-01-24 Bradley Bell <btb@icculus.org>
3896 * configure.ac: fix nasm not found error message
3898 2002-01-18 Bradley Bell <btb@icculus.org>
3900 * configure.in: getting rid of old configure.in
3902 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3903 main/movie.c: Movie playing kludgey stuff
3905 * misc/args.c: formatting
3907 * main/inferno.c: allow -h for help
3909 * include/error.h: don't die on int3, unless -debug given
3911 * mingw32.txt: more stuff
3913 2001-12-29 Bradley Bell <btb@icculus.org>
3915 * Makefile.am: Got rid of thinking.txt
3917 * main/inferno.c: document -nomovies option
3919 2001-12-28 Bradley Bell <btb@icculus.org>
3921 * main/titles.c: formatting, put some code into place for rendering
3922 of robots during briefings
3924 2001-12-27 Bradley Bell <btb@icculus.org>
3928 2001-12-23 Craig Hadady <chadady@iglou.com>
3930 * 2d/rle.c: fixed bug in dummy array.
3932 2001-12-03 Bradley Bell <btb@icculus.org>
3934 * arch/sdl/init.c: fix formatting
3936 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3937 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3938 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3939 and sdl joystick stuff
3941 2001-11-30 Bradley Bell <btb@icculus.org>
3943 * thinking.txt: not needed
3945 2001-11-27 Bradley Bell <btb@icculus.org>
3947 * cygconf, mingw32.txt: use sdl from source on cygwin
3949 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3950 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3951 SDL_CFLAGS to CFLAGS
3953 2001-11-27 Bradley Bell <btb@icculus.org>
3957 2001-11-14 Bradley Bell <btb@icculus.org>
3959 * texmap/scanline.c: use optimization flags as texmap default
3961 * NEWS: mouse wheel, etc
3963 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3964 wheel to emulate 3rd axis
3966 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3968 * include/error.h: kludge to ungrab mouse when we hit an int3
3970 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3971 __ENV_MSDOS__ to __MSDOS__
3973 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3976 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3979 * arch/sdl/digi.c: implemented digi_set_volume
3981 * include/grdef.h, main/config.c, misc/d_io.c: change
3982 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3984 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3985 main/piggy.c: use MAKE_SIG
3987 * installation.txt: update
3989 * configure.ac: new file
3991 * arch/sdl/joydefs.c: #include pstypes.h
3993 * arch/sdl/init.c: SDL joystick stuff
3995 * acconfig.h: adjust MINGW defines
3997 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3998 controls menu now works
4000 2001-11-13 Bradley Bell <btb@icculus.org>
4002 * main/Makefile.am: Make sure bmread.c and terrain.c get included
4005 * Makefile.am: New file
4007 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
4010 * compilerdefs.txt: New file
4012 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
4014 2001-11-12 Bradley Bell <btb@icculus.org>
4016 * main/playsave.c: load player files regardless of byte order of
4019 2001-11-11 Bradley Bell <btb@icculus.org>
4021 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
4024 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
4026 * NEWS: GL savegame thumbnails
4028 * acconfig.h, configure.in: make option for NMOVIES, default to off
4030 2001-11-09 Bradley Bell <btb@icculus.org>
4032 * main/state.c: Enabled savegame thumbnails under OpenGL
4034 * unused/pa_null/pa_enabl.h: remove duplicate header
4036 * misc/args.c: use d2x.ini for option file
4038 * mem/mem.c: Move mem_realloc inside the ifdef
4040 * main/menu.c: fix 640x400 menu text
4042 * main/inferno.c: added documentation
4044 * main/endlevel.c: fix warnings
4046 * arch/ogl/gr.c: Get rid of gl spew
4048 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
4050 * acconfig.h: Define __SDL__ for mingw
4052 2001-11-08 Bradley Bell <btb@icculus.org>
4054 * 2d/font.c: free OGL font data when rereading
4056 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
4057 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
4058 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
4059 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
4060 main/weapon.h: Enabled shareware build, endlevel flythrough
4063 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
4064 of use for shareware build
4066 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
4069 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
4071 2001-11-05 Bradley Bell <btb@icculus.org>
4073 * include/args.h, main/inferno.c, misc/args.c: Change args_init
4076 * include/3d.h: Add comment
4078 2001-11-04 Bradley Bell <btb@icculus.org>
4080 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
4083 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
4086 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
4088 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
4089 main/hudmsg.h: Enable d1x-style hud_message
4091 * arch/ogl/: glx.c, wgl.c: Sync with d1x
4093 * 2d/font.c: re-init ogl fonts after remapping colors.
4095 2001-11-02 Bradley Bell <btb@icculus.org>
4097 * misc/Makefile.am: remove byteswap.h (duplicate header)
4099 * 2d/font.c: fixed gr_remap_font, minor stuff
4101 * configure.in: take out -O2 if doing debug build
4103 * main/bm.c: formatting
4105 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
4107 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
4108 macros, get rid of functions
4110 2001-11-01 Bradley Bell <btb@icculus.org>
4112 * misc/byteswap.h: removed duplicate header
4114 2001-10-31 Bradley Bell <btb@icculus.org>
4116 * NEWS, main/automap.c: automap works in opengl
4118 * NEWS, configure.in: Added news
4120 * main/newmenu.c: Must call set_screen_mode for menus when using GL
4122 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
4124 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
4125 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
4126 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
4128 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
4130 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
4132 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
4133 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
4135 2001-10-27 Bradley Bell <btb@icculus.org>
4137 * main/inferno.c: added some documentation
4139 2001-10-25 Bradley Bell <btb@icculus.org>
4141 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
4144 * Makefile.am, configure.in, arch/Makefile.am,
4145 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4146 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
4147 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
4148 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
4149 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
4150 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
4151 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
4152 it's ugly, but It'll be easier to sync with d1x.
4154 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
4155 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
4156 main/editor/Makefile.am: attempt at support for editor, makefile
4159 * misc/d_delay.c: formatting fix
4161 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
4162 tmappent.S, tmapppro.S: adding support for runtime selection of
4165 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
4166 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
4167 including multi.h and network.h, fix backslashes, fix compiler
4170 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
4171 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
4172 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
4173 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
4174 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
4175 including multi.h and network.h, fix backslashes
4177 * include/pstypes.h: added typedef for u_int64_t on mingw
4179 * include/3d.h: added prototype for g3_uninit_polygon_model
4181 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
4183 2001-10-24 Bradley Bell <btb@icculus.org>
4185 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
4186 arch subdirs, as in d1x.
4188 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4189 earlier style until i understand automake 1.5 better. remove input
4192 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4193 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4194 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4195 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4196 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4197 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4198 Moved input stuff to arch subdirs, as in d1x.
4200 * NEWS, configure.in: blah blah
4202 2001-10-23 Bradley Bell <btb@icculus.org>
4204 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4206 * texmap/tmapppro.S: no need for #include <conf.h> here
4208 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4211 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4212 file. RCS header added
4214 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4215 #ifdef'ing out the whole file. RCS header added
4217 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4218 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4219 fixes. Now works with automake 1.5 and autoconf 2.52.
4220 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4221 mingw (-grabmouse now works on win32).
4223 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4224 These don't belong in cvs
4228 2001-10-20 Bradley Bell <btb@icculus.org>
4230 * 2d/font.c: Don't free unused variables...
4232 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4235 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4236 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4237 main/Makefile.am: make dist more sensible
4239 * Makefile.am: Kludge for linking on mingw
4241 2001-10-19 Bradley Bell <btb@icculus.org>
4243 * Makefile.am, configure.in, arch/win32/Makefile.am,
4244 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4246 * include/ipx_drv.h: Check for __MINGW32__
4248 * include/i86.h: Imported from d1x
4250 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4252 * arch/dos/modex.asm: Fixed %include
4254 * main/console.c: RCS headers added
4256 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4259 * Makefile.am, main/Makefile.am: Moved final link to top-level
4260 directory instead of main/
4262 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4263 __ENV_LINUX__ to __linux__
4265 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4266 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4267 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4268 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4269 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4270 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4271 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4272 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4273 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4274 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4277 * configure.in: add --enable-xploader, support arch/linux subdir,
4280 * main/inferno.c: conditionalize conf.h
4282 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4284 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4285 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4286 misc/fileutil.h: Partial application of linux/alpha patch.
4288 2001-10-19 Bradley Bell <btb@icculus.org>
4290 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4291 networking in line with d1x, moved some arch/linux_* stuff to
4294 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4295 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4296 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4297 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4300 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4301 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4302 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4303 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4304 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4305 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4306 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4307 linux/include/ukali.h: Brought linux networking in line with d1x,
4308 moved some arch/linux_* stuff to arch/linux/*
4310 * include/ipx_drv.h: Imported from d1x
4312 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4314 * main/ipx_drv.c: Imported from d1x
4316 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4317 main/network.h, main/Makefile.am: Trying to get network working on
4320 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4321 main/Makefile.am: build fixes
4323 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4324 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4325 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4326 starting to get net working.
4328 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4329 conditionalized min,max macros
4331 2001-10-18 Bradley Bell <btb@icculus.org>
4333 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4334 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4335 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4336 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4339 * 2d/2dsline.c: RCS headers added/changed
4341 * configure.in: fix NASMFLAGS bug
4343 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4346 2001-10-17 Bradley Bell <btb@icculus.org>
4348 * NEWS: Fixed the invulnerable robots bug!
4350 * main/collide.c: Fixed the invulnerable robots bug!
4352 2001-10-14 Bradley Bell <btb@icculus.org>
4354 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4357 2001-10-13 Bradley Bell <btb@icculus.org>
4359 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4360 arch/Makefile.am, arch/dos/Makefile.am,
4361 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4362 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4363 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4364 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4365 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4366 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4367 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4368 arch/win32/include/Makefile.am, iff/Makefile.am,
4369 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4370 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4371 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4372 unused/bios/Makefile.am, unused/lib/Makefile.am,
4373 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4374 unused/ui/Makefile.am, unused/vga/Makefile.am,
4375 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4376 automake stuff from "inert" subdirs. And there was much rejoicing.
4378 * Makefile.am, NEWS, configure.in: Stuff
4380 * ChangeLog: removing auto-generated file
4382 * cygconf: Added instructions for mingw32 build
4384 * Makefile.am: renamed INSTALL to installation.txt
4386 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4388 * mingw32.txt: Added instructions for mingw32 build
4390 * configure.in: Enable assembly under mingw32
4392 2001-10-12 Bradley Bell <btb@icculus.org>
4394 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4396 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4397 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4398 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4399 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4400 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4401 to __DJGPP__, since it's built-in.
4403 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4405 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4406 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4410 2001-10-12 Bradley Bell <btb@icculus.org>
4412 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4414 * Makefile.am: make sure cygconf gets archived
4416 * configure.in: Increment version number in preparation for release
4418 * configure.in: Fix detection of opengl
4420 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4421 cygconf, arch/Makefile.am, arch/include/joy.h,
4422 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4423 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4424 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4425 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4426 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4427 Vastly improved compilability.
4429 2001-10-11 Bradley Bell <btb@icculus.org>
4431 * Makefile.am: Added macros/sdl.m4
4433 * autogen.sh: Added macros/sdl.m4
4435 2001-10-09 Bradley Bell <btb@icculus.org>
4437 * main/vers_id.h: Added DESCENT_VERSION constant
4439 * main/inferno.c: Added command-line help.
4441 * include/ogl_init.h: opengl improvments (following d1x changes)
4443 2001-10-07 Bradley Bell <btb@icculus.org>
4445 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4446 arch/ogl/Makefile.am: Remove duplicate headers.
4448 2001-08-02 Thimo Neubauer <thimo@debian.org>
4450 * mem/mem.c: totally crippled the memory manager because it does
4451 not make sense for non-DOS-systems and it would have been too
4452 complicated to get it 64bit clean
4454 2001-06-19 Bradley Bell <btb@icculus.org>
4456 * cvshowto.txt: updated anonymous password
4458 2001-02-08 Bradley Bell <btb@icculus.org>
4460 * COPYING, license.txt: Added d1x license
4462 2001-02-01 Bradley Bell <btb@icculus.org>
4464 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4466 2001-01-31 Bradley Bell <btb@icculus.org>
4468 * configure.in, arch/include/mouse.h, include/pstypes.h,
4469 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4471 * main/polyobj.c: fix typo
4473 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4474 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4475 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4476 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4477 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4478 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4479 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4480 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4481 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4482 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4483 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4484 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4485 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4486 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4487 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4488 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4489 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4490 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4491 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4492 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4493 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4494 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4495 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4496 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4497 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4498 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4501 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4502 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4503 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4504 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4507 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4510 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4511 cross-compiling, and cygwin fixes
4513 2001-01-30 Bradley Bell <btb@icculus.org>
4515 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4516 include/pstypes.h, include/strutil.h, main/Makefile.am,
4517 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4518 needs --without-assembler and --without-network to compile
4520 2001-01-29 Bradley Bell <btb@icculus.org>
4522 * configure.in, main/Makefile.am: Fixes to build system
4524 * main/kconfig.c: fix for non-linux joysticks
4526 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4527 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4528 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4529 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4530 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4531 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4532 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4533 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4534 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4535 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4537 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4538 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4539 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4540 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4541 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4542 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4545 * arch/dos/include/joy.h, arch/dos/include/key.h,
4546 arch/dos/include/mouse.h: Unified input headers.
4548 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4550 2001-01-28 Bradley Bell <btb@icculus.org>
4552 * conf.h.in, configure.in, arch/Makefile.am,
4553 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4554 arch/include/key.h, main/Makefile.am: More header unification...
4556 * main/newdemo.c: Added <ctype.h>
4558 * arch/include/event.h, arch/include/joy.h: unified input headers.
4560 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4561 OpenGL now uses SDL-GL instead of gii
4563 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4565 2001-01-25 Bradley Bell <btb@icculus.org>
4567 * autogen.sh: use "set -e" so execution stops if something goes
4570 2001-01-24 Bradley Bell <btb@icculus.org>
4574 * Makefile.am: Add ChangeLog to dist
4578 2001-01-24 Bradley Bell <btb@icculus.org>
4580 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4582 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4583 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4586 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4587 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4588 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4589 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4590 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4591 arch/Makefile.am, arch/dos/Makefile.am,
4592 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4593 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4594 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4595 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4596 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4597 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4598 unused/Makefile.am, unused/bios/Makefile.am,
4599 unused/lib/Makefile.am, unused/novga/Makefile.am,
4600 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4601 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4602 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4603 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4604 make dist, VPATH builds, ...
4606 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4607 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4608 arch/dos/Makefile.in, arch/linux/Makefile.in,
4609 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4610 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4611 misc/Makefile.in, texmap/Makefile.in: cruft removal
4613 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4616 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4618 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4620 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4623 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4624 added -grabmouse option
4626 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4627 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4628 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4629 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4630 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4631 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4632 main/songs.c, misc/args.c: changed args_find to FindArg
4634 2001-01-22 Bradley Bell <btb@icculus.org>
4636 * configure, main/Makefile.am, main/Makefile.in: configuration
4639 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4640 fix compiler warnings w/opengl
4642 * include/console.h: ggi support
4644 * arch/linux_init.c: svgalib support
4646 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4647 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4648 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4649 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4650 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4651 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4654 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4656 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4657 main/render.c: fix warnings and enable NDEBUG *
4658 arch/svgalib_init.c: svgalib support
4660 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4662 * main/kconfig.c: joystick support
4664 2001-01-21 Bradley Bell <btb@icculus.org>
4666 * cvshowto.txt: new file, taken from d1x webpage
4668 * AUTHORS, README: Taking over as maintainer of d2x
4670 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4672 2001-01-20 Bradley Bell <btb@icculus.org>
4674 * configure, configure.in: Turned -Werror back off by default
4676 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4677 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4678 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4679 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4680 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4681 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4682 main/laser.c, main/multi.c, main/network.c, main/network.h,
4683 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4684 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4685 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4686 warnings, for non-OpenGL on linux, anyway...
4688 2001-01-19 Bradley Bell <btb@icculus.org>
4690 * copying: remove duplicate file
4692 * Import of d2x-0.0.9-pre1
4694 * Import of d2x-0.0.8