1 2003-12-18 Bradley Bell <btb@icculus.org>
3 * arch/include/joy.h: comments/formatting
5 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
7 * compilerdefs.txt: added FreeBSD defs
9 2003-12-08 Bradley Bell <btb@icculus.org>
11 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
14 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
16 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
17 arch/linux/ipx_udp.c: fix FreeBSD compile errors
19 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
21 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
22 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
23 get rid of silly ulongs
25 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
26 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
27 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
28 change relevant __linux__ macros to __ELF__
30 2003-11-27 Bradley Bell <btb@icculus.org>
32 * include/ogl_init.h: added proto for ogl_check_mode
34 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
35 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
38 2003-11-26 Bradley Bell <btb@icculus.org>
40 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
43 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
46 * include/pstypes.h: OS X fixes
48 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
49 main/newmenu.h: linux fixes
51 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
52 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
53 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
54 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
55 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
58 * arch/sdl/gr.c: fix sdl gr_update
60 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
61 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
62 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
63 cfile/cfile.c, console/CON_console.c, include/d_io.h,
64 include/error.h, include/pstypes.h, include/strutil.h,
65 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
66 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
67 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
68 main/playsave.c, main/songs.c, main/state.c, main/text.c,
69 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
72 2003-11-25 Bradley Bell <btb@icculus.org>
74 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
75 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
76 libmve/VisualC/mveplayer.dsp: updated project files
78 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
81 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
82 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
83 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
84 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
87 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
88 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
91 2003-11-24 Bradley Bell <btb@icculus.org>
93 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
94 libmve/mveplay.c: stuff to play mve's in WinCE
96 * arch/win32/findfile.c: unused functions...
100 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
101 enabled mouse control of menus
103 * main/mission.h: oops, didn't mean to change this.
105 2003-11-21 Bradley Bell <btb@icculus.org>
107 * VisualCE/d2x/d2x.vcp: updated project file
109 2003-11-20 Bradley Bell <btb@icculus.org>
111 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
112 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
113 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
116 2003-11-17 Bradley Bell <btb@icculus.org>
118 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
119 main/menu.c: added option to disable kalinix under unix
121 * main/game.c, main/newmenu.c: always set menu mode for GL popups
123 2003-11-14 Bradley Bell <btb@icculus.org>
125 * main/automap.c: fix automap background image
127 * main/automap.c, main/automap.h: delete cruft
129 * main/automap.c: fix level number position
131 * main/automap.c: simplify g3_draw_line hack
133 * main/menu.c: stop pointless vid mode changes
135 2003-11-07 Bradley Bell <btb@icculus.org>
137 * NEWS, installation.txt: s'more documentation
139 2003-11-07 Steffen Pohle <stpohle@gmx.net>
141 * configure.ac: fix .exe extension problems
143 2003-11-07 Bradley Bell <btb@icculus.org>
145 * arch/ogl/ogl.c: disable texture format verification for OS X -
148 2003-11-06 Bradley Bell <btb@icculus.org>
150 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
151 use more traditional Alt+Enter for toggling fullscreen
153 * 2d/ibitblt.c, main/mission.h: comments/formatting
155 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
157 2003-11-06 Bradley Bell <btb@icculus.org>
159 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
160 resolution change, use kludge to avoid repetitive res changes
162 2003-11-04 Bradley Bell <btb@icculus.org>
164 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
165 structures and i/o routines back to piggy.c
167 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
169 * installation.txt: tell to install d1 .pig for better textures
171 2003-11-04 Bradley Bell <btb@icculus.org>
173 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
174 oem d1 v1.0 and registered d2 v1.0, comments
176 2003-11-03 Bradley Bell <btb@icculus.org>
178 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
179 all d1 shareware - even though files are different!
181 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
184 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
187 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
190 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
192 * main/movie.c: when no movies are found, divide by six the
193 number of warning lines sent to stdout
195 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
197 * include/byteswap.h: fix stupid copy/paste error
199 2003-10-24 Bradley Bell <btb@icculus.org>
201 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
202 gr_linear_rep_movsd_2x instead of almost identical
203 gr_linear_movsd_double. Better since we have assembly versions.
205 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
207 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
210 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
212 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
213 error with --disable-network, move reset_network_objects()
214 from gameseq.c to multi.c
216 2003-10-14 Bradley Bell <btb@icculus.org>
218 * AUTHORS, NEWS: stuff
220 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
222 2003-10-12 Bradley Bell <btb@icculus.org>
224 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
225 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
228 2003-10-12 Aaron Plattner <plattner@caltech.edu>
230 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
231 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
232 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
233 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
234 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
235 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
236 arch/win32/ipx_win.c, arch/win32/winnet.c,
237 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
238 main/multi.h, main/network.c: add IPv4 multicasting support
240 2003-10-11 Bradley Bell <btb@icculus.org>
242 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
244 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
245 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
246 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
247 main/weapon.h: lots of shareware and oem fixes
249 2003-10-10 Bradley Bell <btb@icculus.org>
251 * arch/win32/winnet.c: fixed stupid win32 network bug
253 2003-10-10 Bradley Bell <btb@icculus.org>
255 * main/piggy.c: increased D1_MAX_TMAP_NUM
257 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
259 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
260 which are animated in d2, refactorizes d1 texture reading
262 2003-10-10 Bradley Bell <btb@icculus.org>
264 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
265 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
266 main/collide.h, main/compbit.h, main/config.h, main/console.c,
267 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
268 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
269 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
270 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
271 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
272 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
273 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
274 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
275 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
276 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
277 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
278 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
279 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
280 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
281 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
282 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
283 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
284 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
285 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
286 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
287 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
288 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
289 main/wall.h: comments/formatting
291 2003-10-09 Bradley Bell <btb@icculus.org>
293 * main/text.c: fix text when using old datafiles
295 * main/laser.h: comments/whitespace
297 * main/laser.c, main/weapon.c: fixed smart missiles and smart
298 mines w/shareware data
300 * include/DT_drawtext.h: deleted unused file
302 2003-10-08 Bradley Bell <btb@icculus.org>
304 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
306 * arch/win32/ipx_udp.c: use closesocket() instead of close()
308 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
309 main/menu.c: Disabled 'd2x keys' weapon selection
311 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
313 * main/object.h, main/multi.h: get rid of most warnings issued by
314 cpp-precomp of gcc from Mac OS X dev tools
316 2003-10-05 Bradley Bell <btb@icculus.org>
318 * NEWS, configure.ac: increment version number
320 * cfile/cfile.c: better handling of CRLF text files (when that is
323 * utilities/hogcreate.c, utilities/hogextract.c,
324 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
325 reading/writing files
327 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
328 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
331 2003-10-04 Bradley Bell <btb@icculus.org>
333 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
335 * main/netmisc.c: change byte to sbyte, comments/whitespace
337 2003-10-03 Bradley Bell <btb@icculus.org>
339 * cfile/cfile.c, main/config.c: fix win32 eof bug.
341 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
344 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
345 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
346 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
347 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
348 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
349 main/object.c, main/object.h, main/paging.c, main/player.h,
350 main/robot.h, main/segment.h, main/state.c, main/switch.c,
351 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
352 main/weapon.c, main/weapon.h: change byte to sbyte,
355 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
356 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
357 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
358 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
360 * configure.ac: better checking for timeval
362 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
364 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
365 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
366 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
367 arch/win32/winnet.c, configure.ac, include/byteswap.h,
368 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
369 main/multibot.c, main/network.c: Make network architecture
370 choosable from game menu, add support for UDP/IP on Mac OS X and
373 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
375 * include/byteswap.h: added macros for coping with alignment
378 2003-10-02 Bradley Bell <btb@icculus.org>
380 * main/multi.h: added padding to little-endian version of
383 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
385 * main/netmisc.c: delete duplicate function
387 2003-10-01 Bradley Bell <btb@icculus.org>
389 * main/bm.c: make sure d1_texture_indices gets freed between
392 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
394 * main/piggy.h: fix size of d1 shareware descent.pig
396 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
398 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
399 main/gameseq.c, main/piggy.c: fix loading of d1 texture
400 replacements for non-animated textures
402 2003-08-02 Matthew Mueller <donut@dakotacom.net>
404 * main/controls.c: use fixed 20fps wiggle
406 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
408 * Makefile.am, debian/changelog.in, debian/control,
409 debian/d2x-common.dirs, debian/d2x-common.install,
410 debian/d2x-common.manpages, debian/d2x-gl.files,
411 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
412 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
413 utilities/Makefile.am, utilities/hogcreate.1,
414 utilities/hogextract.1, utilities/mvlcreate.1,
415 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
416 add man pages, distribute utility programs in new d2x-common deb
418 * rpm/d2x.spec.in: updated rpm spec file
420 2003-08-02 Bradley Bell <btb@icculus.org>
422 * cfile/cfile.c: update raw_position in cfputc and cfputs
424 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
426 * main/piggy.c: make error message more friendly
428 * main/piggy.c: simplify copying of bitmap flags
430 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
433 * cfile/cfile.c: revert to always using custom fgets
435 * main/endlevel.c, main/mission.c: handle missing exit sequence
436 components gracefully
438 * main/playsave.c: comments
440 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
442 * cfile/cfile.c: update raw_position in cfwrite
444 * main/network.c: comments/formatting
446 2003-06-22 Bradley Bell <btb@icculus.org>
448 * cfile/cfile.c: use standard fgets for non-archive files
450 * main/movie.c: use con_printf for missing movie warning
452 2003-06-18 Bradley Bell <btb@icculus.org>
454 * main/movie.c: fixed cfile conversion of movielib code
456 * main/console.c, main/hud.c: strip out colors, etc when printing
459 * include/u_mem.h: fix NDEBUG calloc macro
461 2003-06-15 Bradley Bell <btb@icculus.org>
463 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
466 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
467 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
468 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
469 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
470 main/scores.c, main/state.c, main/text.c, misc/args.c,
471 misc/strio.c: convert file i/o to cfile
473 2003-06-14 Bradley Bell <btb@icculus.org>
475 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
476 writing and other modes besides "rb" (mostly taken from
479 2003-06-09 Bradley Bell <btb@icculus.org>
481 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
484 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
485 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
488 2003-06-07 Taylor Richards <taylor@icculus.org>
490 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
492 2003-06-07 Bradley Bell <btb@icculus.org>
494 * main/console.c: fix non-console build
496 * main/gamesave.c: comments
498 * main/bm.c: remove redundant break
500 2003-06-06 Bradley Bell <btb@icculus.org>
502 * main/gauges.c, main/kconfig.c: comments/formatting
504 * console/.cvsignore: added .cvsignore
506 * main/console.c: can't write to console after it's closed
508 2003-06-05 Bradley Bell <btb@icculus.org>
510 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
511 console/internal.c, console/internal.h, include/CON_console.h,
512 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
513 finish console conversion away from SDL
515 2003-06-04 Bradley Bell <btb@icculus.org>
517 * console/CON_console.c, include/CON.console.h, include/console.h,
518 main/console.c, main/game.c: console conversion to native gr,
521 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
522 put prototype for gr_bm_bitblt in gr.h
524 2003-06-03 Bradley Bell <btb@icculus.org>
526 * console/CON_console.c, console/DT_drawtext.c,
527 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
528 main/console.c: use native fonts for console
530 * main/playsave.c: use shorts for short data
532 2003-06-02 Bradley Bell <btb@icculus.org>
534 * configure.ac, main/console.c: set console background, fix
537 2003-06-01 Bradley Bell <btb@icculus.org>
539 * Makefile.am, arch/sdl/event.c, configure.ac,
540 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
541 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
542 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
543 main/gamerend.c: added console code (from SDL_console)
545 2003-05-30 Bradley Bell <btb@icculus.org>
547 * README: minor update
549 2003-05-28 Bradley Bell <btb@icculus.org>
551 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
556 2003-06-06 Bradley Bell <btb@icculus.org>
558 * main/kconfig.c: fix crash in control menus
560 * main/gauges.c: force cockpit redraw in opengl
562 * main/gamerend.c: move ogl swap, so cockpit and console get
565 2003-06-01 Bradley Bell <btb@icculus.org>
567 * configure.ac, libmve/mveplay.c: define struct timeval if needed
571 2003-05-12 Bradley Bell <btb@icculus.org>
573 * configure.ac: increment version number
575 * main/bm.c: use con_printf for exit model warnings
577 * configure.ac: must check for timespec after setting -mno-cygwin
579 * main/inferno.c: added -nohogdir and -userdir options
581 * NEWS, main/titles.c: use briefings with no extension
585 2003-04-30 Bradley Bell <btb@icculus.org>
587 * configure.ac: have to include time.h when checking for nanosleep
589 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
592 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
593 increment version number
595 * main/Makefile.am: make dist fix
599 2003-04-29 Bradley Bell <btb@icculus.org>
601 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
604 2003-04-24 Bradley Bell <btb@icculus.org>
606 * configure.ac: increment version number
608 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
611 2003-04-24 Ingo van Lil <inguin@gmx.de>
613 * main/render.c: fix misspellings of NDEBUG
617 2003-04-14 Bradley Bell <btb@icculus.org>
619 * cfile/cfile.c: prefer files from d2 hog over d1 hog
621 2003-04-11 Bradley Bell <btb@icculus.org>
623 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
628 2003-04-11 Bradley Bell <btb@icculus.org>
630 * libmve/mveplay.c: use _sleep instead of sleep on win32
632 * Makefile.am, README, README.utils, arch/sdl/digi.c,
633 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
634 include/cfile.h, include/error.h, libmve/Makefile.am,
635 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
636 main/endlevel.h, main/playsave.c, misc/fileutil.c:
637 utilities/Makefile.am: comments/formatting/dist problems
639 * configure.ac: use different defines for os x
641 2003-04-07 Bradley Bell <btb@icculus.org>
643 * include/error.h, misc/error.c: put some old stuff back in,
644 eliminate duplicate error messages
646 * main/text.c: don't die on text not found
649 * main/inferno.c: print some useful info if hog not found, allow
650 -help to work if no text available
652 2003-04-07 Steffen Pohle <stpohle@gmx.net>
654 * arch/linux/Makefile.am: revert to previous version, so linux
657 2003-04-03 Bradley Bell <btb@icculus.org>
659 * main/endlevel.c: fixed exit model scheme yet again
661 2003-04-02 Bradley Bell <btb@icculus.org>
663 * misc/error.c: call Int3 on Assert
665 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
668 * main/wall.c: don't die when trying to toggle nonexistent
669 segment... vertigo level 10 is buggy!
671 * main/gamemine.c: comments/formatting
673 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
675 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
676 main/inferno.c: Allow use of 22K sound samples
678 2003-03-29 Bradley Bell <btb@icculus.org>
680 * arch/ogl/gr.c: default to bitmapped reticle
682 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
683 main/polyobj.c: rewrote endlevel stuff to reread exit model info
686 * arch/sdl/joy.c: fixed text seen for hats in control config
689 2003-03-28 Bradley Bell <btb@icculus.org>
691 * main/bm.c: heh, model nums in vertigo are hardcoded,
692 N_D2_POLYGON_MODELS can't change
694 * configure.ac, include/d1x.xpm, include/descent.xpm,
695 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
698 2003-03-27 Bradley Bell <btb@icculus.org>
700 * main/text.h: fixed text references for hat directions
702 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
704 2003-03-26 Bradley Bell <btb@icculus.org>
706 * main/playsave.c: make d2x keys backward compatible
708 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
710 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
713 2003-03-26 Bradley Bell <btb@icculus.org>
715 * main/piggy.c: fix crash when d1 data not present
717 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
718 read/write from plr file
720 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
721 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
722 added escort.h header
724 2003-03-25 Bradley Bell <btb@icculus.org>
726 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
727 D1_PIGFILE ("descent.pig") macro
729 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
730 models from d1 pig file
732 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
733 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
734 really) from d1 pig file
736 2003-03-23 Bradley Bell <btb@icculus.org>
738 * main/bm.c: stop extra robots from overwriting exit models
740 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
741 texture list doesn't get full
743 * main/bm.c: fix mem leak when reading extra robots
745 2003-03-21 Bradley Bell <btb@icculus.org>
747 * main/menu.c: Added option to set movie resolution (mostly works)
749 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
751 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
752 replacement functions to piggy.c
754 * main/gameseq.c: attempt to support mac d1 descent.pig
756 * main/bm.c: fix mem leak
758 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
759 files, both d1 and d2 oem briefing where showed
761 * main/inferno.c, main/movie.c: Change the default movie
762 resolution to "high", implement the option -lowresmovies
764 2003-03-20 Bradley Bell <btb@icculus.org>
766 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
768 * main/piggy.c: comments
770 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
772 * main/gameseq.c: delete duplicate function
774 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
776 2003-03-19 Bradley Bell <btb@icculus.org>
778 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
779 (cddb discid) support
781 * arch/sdl/digi.c, main/kludge.c: implemented
782 digi_link_sound_to_object3 for looping sounds, other looping stuff
784 * arch/sdl/gr.c: removing dependencies on stuff in main/
786 * arch/linux/Makefile.am, arch/linux/init.c,
787 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
788 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
789 other header cleanups
791 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
793 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
795 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
796 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
797 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
798 load d1 textures for d1 levels
800 2003-03-19 Bradley Bell <btb@icculus.org>
802 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
803 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
804 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
805 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
808 * README: added some OS X info
810 2003-03-17 Bradley Bell <btb@icculus.org>
812 * main/newdemo.c: simplify DEMO_FILENAME macro
814 * main/console.c, main/game.c: enable experimental console support
816 * main/gamerend.c: fixed location of fps meter in multi
818 2003-03-16 Bradley Bell <btb@icculus.org>
820 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
821 also look in shared data dir for demos
823 * main/newdemo.c, main/newdemo.h: comments/formatting
825 2003-03-15 Christopher Thielen <chris@luethy.net>
827 * main/kludge.c: set CDROM_dir back to "." - tricks game into
828 thinking d2 cd is always present
830 2003-03-15 Bradley Bell <btb@icculus.org>
832 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
835 * arch/sdl/rbaudio.c: formatting, enabled volume control under
838 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
839 gr_init. don't really know why this works, though
841 2003-03-14 Bradley Bell <btb@icculus.org>
843 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
845 * unused/bios/rbaudio.h: removed duplicate file
847 2003-03-14 Christopher Thielen <chris@luethy.net>
849 * arch/sdl/rbaudio.c: stop cd audio when exiting
851 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
853 * main/gamecntl.c: add comments to the "only matt knows" cheats
855 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
857 * main/gamemine.c: formatting, better texture conversion for d1
860 2003-03-14 Bradley Bell <btb@icculus.org>
862 * main/piggy.c: must swap all mac version pigfiles
864 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
865 main/multi.c: formatting, minor cleanups
867 * 2d/rle.c: need to swap line_size on bigendian machines
869 * main/mission.c, main/mission.h: detect mac full version hogfile
871 2003-03-13 Bradley Bell <btb@icculus.org>
873 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
874 added joy/mouse sensitivity slider, increased range to 16, and
877 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
880 * arch/linux/Makefile.am: removed extra backslash
882 * TODO, installation.txt: updated some documentation
884 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
885 menu, with maxfps option
887 2003-03-12 Bradley Bell <btb@icculus.org>
889 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
891 * arch/linux/alsadigi.c, arch/linux/findfile.c,
892 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
893 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
894 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
895 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
896 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
897 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
898 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
899 arch/linux/include/music.h, arch/linux/include/serial.h,
900 arch/linux/include/ukali.h: formatting
902 2003-03-11 Chris Arena <ccarena@cox.net>
904 * main/menu.c: fixed brightness slider
906 2003-03-01 Bradley Bell <btb@icculus.org>
908 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
909 robots and animated bitmaps work, but colors are messed up
911 2003-02-28 Bradley Bell <btb@icculus.org>
913 * main/player.h: whitespace
915 * main/automap.c, main/cntrlcen.c, main/collide.c,
916 main/gamerend.c: use Builtin_mission_num instead of 0 (if
917 descent.hog is present, d1 becomes mission 0)
919 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
920 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
921 arch/win32/winnet.c: MinGW compiles with network enabled again,
922 but still doesn't work
926 2003-02-28 Bradley Bell <btb@icculus.org>
928 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
929 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
932 2003-02-27 Bradley Bell <btb@icculus.org>
934 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
935 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
936 main/network.c, main/network.h: noted that hoard.ham is only needed
937 for multiplayer HOARD games, and should not be equated with
938 "vertigo". put HoardEquipped() back in network.c.
940 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
941 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
942 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
943 use timer_delay instead of d_delay
945 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
947 * main/render.c: added replacement qsort for solaris
949 2003-02-26 Bradley Bell <btb@icculus.org>
951 * main/gamemine.c: texture conversion for d1 shareware
953 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
955 * main/gamemine.c: better texture conversion for d1 levels
957 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
959 * main/kconfig.c: fix joystick support under MinGW
961 2003-02-26 Bradley Bell <btb@icculus.org>
963 * main/playsave.c: fix swapping glitch
965 * configure.ac, readme.txt: clean stuff up, getting ready for
968 * main/titles.c: begin support for rendering spinning robots in
971 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
974 * main/gamemine.c: load d1 shareware levels!
976 2003-02-25 Bradley Bell <btb@icculus.org>
980 * autogen.sh: add warning about old auto* versions, use
983 2003-02-24 Bradley Bell <btb@icculus.org>
985 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
986 briefings mostly working
987 * main/movie.c, main/titles.c: fixed some more briefing glitches
989 2003-02-23 Bradley Bell <btb@icculus.org>
991 * main/movie.c: fixed crash when using shareware data files
993 * arch/sdl/digi.c: fix crash on non-existent sounds
994 (i.e. shareware data)
996 2003-02-22 Bradley Bell <btb@icculus.org>
998 * main/titles.c: fixed fullscreen toggle in briefings
1000 2003-02-21 Bradley Bell <btb@icculus.org>
1002 * configure.ac: check for mingw when enabling nasm
1003 * main/playsave.c: enable loading player files of either byte
1006 2003-02-20 Bradley Bell <btb@icculus.org>
1008 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1009 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1010 #343, not "rest of solution to bug #344"
1011 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1013 * main/kludge.c: partial solution to bug #344
1014 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1015 * compilerdefs.txt: added linux/mips info
1016 * ChangeLog: clean up changelog
1018 2003-02-19 Bradley Bell <btb@icculus.org>
1020 * libmve/mveplay.c: os x needs nanosleep prototype.
1022 2003-02-18 Bradley Bell <btb@icculus.org>
1024 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1025 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1026 to disable/enable audio
1027 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1028 * main/: movie.h, titles.c: make sure movie's palette is set before
1029 writing briefing text. Fixes bug #359
1030 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1032 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1033 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1035 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1037 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1038 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1039 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1041 * include/libmve.h: blah
1043 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1045 * main/render.c: 2nd attempt to fix solaris qsort bug
1047 2003-02-18 Bradley Bell <btb@icculus.org>
1049 * configure.ac, include/pstypes.h: put alignment detection in
1052 2003-02-17 Bradley Bell <btb@icculus.org>
1054 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1055 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1056 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1057 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1058 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1059 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1060 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1061 moved mve stuff to separate subdir
1062 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1063 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1064 mve code. Fixes (at least) bugs #41, #348, and #350.
1066 2003-02-14 Bradley Bell <btb@icculus.org>
1068 * main/Makefile.am: no more Makefile.mveplay. again
1069 * main/mveplay.c: typo
1071 2003-02-13 Bradley Bell <btb@icculus.org>
1073 * utilities/mvlextract.c: uint -> unsigned int
1074 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1075 standalone mveplayer, win32 support
1076 * main/movie.c: random bugfixes, win32 support
1077 * arch/sdl/Makefile.am: formatting
1078 * configure.ac: disable networking on mac/win for now
1079 * main/newmenu.c: comments
1081 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1083 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1084 redundant swap functions.
1086 2003-02-13 Bradley Bell <btb@icculus.org>
1088 * ChangeLog: update changelog
1090 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1092 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1093 polymodel alignment issues.
1095 2003-02-13 Bradley Bell <btb@icculus.org>
1097 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1098 fix various little bugs
1099 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1100 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1101 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1103 * README.utils: new file
1104 * main/: mve_main.c, mveplay.c: more movie fixes
1105 * README: updated README
1106 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1108 2003-02-12 Bradley Bell <btb@icculus.org>
1110 * utilities/mvlextract.c: bigendian mvl support
1111 * main/mveplay.c: formatting, stuff
1112 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1113 truecolor mve support, standalone mveplayer
1114 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1115 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1116 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1117 standalone mveplayer
1119 2003-01-22 Bradley Bell <btb@icculus.org>
1121 * include/: interp.h, interp.h: restore prototype for
1122 swap_polygon_model_data
1124 2003-01-21 Bradley Bell <btb@icculus.org>
1126 * main/piggy.c: use memcpy to avoid alignment problem
1127 * compilerdefs.txt: updated some defs, added sunos/sparc
1129 2003-01-15 Bradley Bell <btb@icculus.org>
1131 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1132 * main/gamemine.c: attempting to support d1 shareware
1133 * compilerdefs.txt: update defs
1135 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1137 * main/mveplay.c: fix several bugs, comments, formatting.
1139 2003-01-15 Bradley Bell <btb@icculus.org>
1141 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1142 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1143 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1144 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1146 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1147 formatting, comments
1149 2003-01-11 Bradley Bell <btb@icculus.org>
1151 * main/: mission.c, mission.h: attempt to support d1 for mac
1153 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1154 * main/object.h: foo
1156 2003-01-09 Bradley Bell <btb@icculus.org>
1158 * main/movie.c: use ifdef around gr_toggle_fullscreen
1160 2003-01-07 Bradley Bell <btb@icculus.org>
1162 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1163 main/mission.h: don't need .msn file for descent.hog anymore
1166 2003-01-06 Bradley Bell <btb@icculus.org>
1168 * main/mission.h, main/mission.c: comments
1169 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1172 2003-01-03 Bradley Bell <btb@icculus.org>
1174 * utilities/: txb2txt.c, txt2txb.c: remove old files
1175 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1176 * main/polyobj.c: attempt to make read_model_file
1178 * main/menu.c: move vertigo text
1180 2003-01-02 Bradley Bell <btb@icculus.org>
1182 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1183 main/polyobj.h: cleanup alignment changes
1184 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1185 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1186 main/object.h: fix alignment issues on sparc
1187 * cvshowto.txt: update cvs info
1189 * 2d/rle.c: make rle_swap handle RLE_BIG
1191 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1193 * main/render.c: workaround solaris qsort bug
1195 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1197 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1198 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1199 * arch/linux/Makefile.am: enabled linux joystick, kali
1200 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1201 arch/sdl/event.c: enabled linux joystick
1203 2002-12-31 Bradley Bell <btb@icculus.org>
1205 * main/gamemine.c: simplified warning msg
1206 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1207 * main/render.h: fix compiler warning
1209 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1211 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1213 2002-12-24 Bradley Bell <btb@icculus.org>
1215 * main/mission.c: fixes an infinite loop which was caused by d2x
1216 thinking d2demo was a descent 1 mission
1218 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1220 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1222 2002-12-24 Bradley Bell <btb@icculus.org>
1224 * main/render.c: comments
1226 2002-10-30 Bradley Bell <btb@icculus.org>
1228 * main/inferno.c: add help for -hogdir option
1229 * main/inferno.c: added -hogdir option
1231 2002-10-28 Bradley Bell <btb@icculus.org>
1233 * main/: inferno.c, menu.c: enabled Vertigo displays
1234 * include/3d.h: typo
1236 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1238 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1239 main/netmisc.c, main/network.c: simplify and eliminate redundant
1242 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1244 * maths/fixc.c: fix infinite loop in quad_sqrt.
1245 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1246 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1248 2002-10-12 Bradley Bell <btb@icculus.org>
1250 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1252 2002-10-11 Bradley Bell <btb@icculus.org>
1254 * main/hud.c: make hud_message work correctly
1255 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1257 * main/network.c: formatting, small fixes
1259 2002-10-10 Bradley Bell <btb@icculus.org>
1261 * main/netmisc.h: no swap_object for little-endian
1262 * main/: netmisc.h, network.c: use macros to simplify network
1264 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1266 * main/inferno.c: enable loading screen for mac shareware with
1268 * main/netmisc.c: whitespace
1269 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1271 * main/hud.c: whitespace
1272 * configure.ac: remove shareware build, add macdata build
1273 * main/songs.c: whitespace
1274 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1275 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1277 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1280 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1282 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1283 comments, formatting, etc.
1284 * iff/iff.c: fix bigendian iff loading.
1286 2002-10-03 Bradley Bell <btb@icculus.org>
1288 * utilities/txb2tex.c: typo
1289 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1290 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1292 * arch/sdl/mouse.c: whitespace
1294 2002-09-19 Bradley Bell <btb@icculus.org>
1296 * main/kconfig.c: fix a oops, add old logs
1297 * main/kconfig.c: support for >3 mouse buttons
1299 2002-09-18 Bradley Bell <btb@icculus.org>
1301 * include/gr.h: fix palette swap define
1303 2002-09-14 Bradley Bell <btb@icculus.org>
1305 * main/titles.c: load hires briefing screen if lores doesn't exist
1306 (i.e. vertigo) and MenuHires=0
1308 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1310 * main/: multi.h, network.h: pack some structures for ipx
1313 2002-09-14 Bradley Bell <btb@icculus.org>
1315 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1316 and load_endlevel_data() to expect newline-terminated strings, fix
1317 load_game_data to read null-terminated string for
1320 2002-09-07 Bradley Bell <btb@icculus.org>
1322 * main/newmenu.c: added error message
1323 * main/menu.h: enable -nohires with mac shareware
1324 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1325 * 2d/font.c: enable 0/255 palette swap for fonts
1326 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1328 * 2d/2dsline.c: fix ogl blooper
1330 2002-09-05 Bradley Bell <btb@icculus.org>
1332 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1334 * include/strutil.h: need string.h for strcasecmp
1335 * include/rle.h: okay, maybe it needs to be this way
1336 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1337 * 2d/scalec.c: more stuff from d2src
1338 * 2d/rle.c: more stuff from d2src, formatting
1339 * 2d/font.c: useless cruft
1340 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1341 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1344 2002-09-04 Bradley Bell <btb@icculus.org>
1346 * include/grdef.h: fix compiler warnings
1347 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1348 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1350 * main/game.c: we want the mac ibitblt for everything but dos and
1352 * main/texmerge.c: these routines are in tmerge.c
1353 * main/credits.c: enable credits for mac and oem data
1354 * main/bm.c: use either exit.ham or exit.pofs
1355 * include/ibitblt.h: enable some more code from d2src
1356 * include/gr.h: enable mac ubitblt_double
1357 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1358 * include/grdef.h: moved some inline asm from linear.h
1359 * 2d/ibitblt.c: brought in line with original d2 version
1360 * 2d/bitblt.c: reverted to original d2 version of this file, then
1361 added d1x enhancements
1362 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1363 * 2d/linear.h: moved these back to their original locations
1365 * main/mveplay.c: close some memory holes, speed up palette loading
1366 * main/movie.c: added fullscreen toggle while playing movies
1367 * main/inferno.c: comment out -superhires help text (always on)
1368 * include/timer.h: added approx_fsec_to_usec macro
1369 * arch/sdl/joy.c: fix compiler warning
1371 2002-09-01 Bradley Bell <btb@icculus.org>
1373 * main/network.c: oops
1374 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1375 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1376 timer_get_fixed_seconds
1379 2002-08-31 Bradley Bell <btb@icculus.org>
1381 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1383 * main/multi.h: network endian stuff
1384 * 2d/font.c, include/gr.h: fast file i/o for font headers
1385 * arch/win32/arch_ip.cpp: unused file
1386 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1387 bigendian networking fixes
1388 * main/menu.c: make net menu more accurate, also make superhires
1390 * include/pstypes.h: better to have __pack__ all the time, I think.
1391 needed for networking, e.g.
1392 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1394 * arch/win32/Makefile.am: unused file
1397 2002-08-30 Bradley Bell <btb@icculus.org>
1399 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1400 * main/: newmenu.h, titles.c: formatting
1401 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1402 main/multi.h: networking works, finally
1403 * TODO: added TODO file
1404 * arch/linux/arch_ip.cpp: unused fine
1405 * README: network sorta working
1406 * main/: Makefile.am, multi.c, network.c, network.h: more
1408 * main/menu.c: load builtin mission correctly
1409 * main/inferno.c: documentation
1410 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1412 * main/Makefile.mveplay: don't need no more
1414 2002-08-29 Bradley Bell <btb@icculus.org>
1416 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1417 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1418 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1420 * include/ipx_drv.h: more network fixing
1421 * arch/linux/include/ipx_drv.h: more network fixing
1422 * include/ipx.h: formatting
1423 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1424 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1425 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1426 main/inferno.c: fixed networking fuck-up?
1427 * Makefile.am: moved mingw info to README
1428 * README, mingw32.txt: moved mingw info to README
1430 2002-08-27 Bradley Bell <btb@icculus.org>
1432 * utilities/mvlextract.c: allow specifying file to extract
1433 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1435 * utilities/hogextract.c: allow specifying file to extract
1436 * main/mission.c: Have to get mission_num _after_ promoting...
1437 * main/: gameseq.c, titles.c: beginning d1 briefing support
1438 * descent.msn: beginning d1 briefing support
1439 * main/: titles.c, titles.h: d1-style mission briefings
1440 * main/piggy.h: whitespace
1441 * main/movie.c: beginning robot movie support, fall back on lo/hi
1442 res if hi/lo not available
1443 * main/mission.c: added Builtin_mission_num for builtin mission,
1444 D1Hogdir, d1-style mission briefings
1445 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1447 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1448 (for d1 missions that need d1 data)
1449 * 2d/ibitblt.c: whitespace
1451 2002-08-26 Bradley Bell <btb@icculus.org>
1453 * utilities/mvlcreate.c: oops
1454 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1456 * utilities/hogextract.c: added [v]iew option
1457 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1458 * main/titles.c: fix writable string, disable DumbAdjust thing
1459 * main/polyobj.h: whitespace
1460 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1462 * main/movie.c: read movies from AltHogDir, other fixes
1463 * main/: mission.c, mission.h: fix bug w/mission filename
1464 * main/gameseq.c: comments
1465 * main/digi.h: whitespace n stuff
1466 * include/mve_audio.h: added audio flag macros
1467 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1471 2002-08-23 Bradley Bell <btb@icculus.org>
1473 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1475 * Makefile.am: remove d2demo.mn2
1476 * cfile/cfile.c, include/cfile.h: add cfile_size function
1477 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1478 eliminate need for .mn2 files for oem and demo
1480 2002-08-22 Bradley Bell <btb@icculus.org>
1482 * main/bm.c: fix for vertigo
1483 * main/menu.h: make OEM menu pcx available
1484 * 2d/rle.c: merge with original d2 file
1485 * Makefile.am, configure.ac: let mission files get installed by
1488 2002-08-17 Bradley Bell <btb@icculus.org>
1490 * configure.ac: make FAST_FILE_IO the default on little-endian
1492 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1493 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1496 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1498 * main/: game.c, menu.c, mission.c: promote builtin missions.
1500 2002-08-15 Bradley Bell <btb@icculus.org>
1502 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1503 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1504 * utilities/.cvsignore: added cvsignore
1505 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1507 * main/piggy.c: mac data file loading
1508 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1509 transparency and swap 0/255 correctly for mac data files
1511 2002-08-13 Bradley Bell <btb@icculus.org>
1513 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1514 to utilities to avoid conflict with c++ std lib <utility>
1515 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1516 txt2txb.c: moved utility to utilities to avoid conflict with c++
1518 * Makefile.am, configure.ac: add utilities
1520 2002-08-09 Bradley Bell <btb@icculus.org>
1522 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1525 2002-08-08 Bradley Bell <btb@icculus.org>
1527 * main/inferno.c: comments
1528 * main/: newmenu.c, songs.c: mac demo datafile support
1529 * installation.txt: update
1530 * main/gamesave.c: use lowercase for consistency
1531 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1532 models for other than d2demo
1534 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1536 * main/gamemine.c: formatting, better d1 texture conversion
1537 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1538 main/mission.h: recognize .msn mission files.
1540 2002-08-07 Bradley Bell <btb@icculus.org>
1542 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1543 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1544 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1545 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1546 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1547 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1550 2002-08-06 Bradley Bell <btb@icculus.org>
1552 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1553 * main/Makefile.am: formatting
1554 * 2d/font.c: make gr_remap_font just reload the whole thing
1555 * configure.ac: formatting
1556 * Makefile.am: added d2demo.mn2
1557 * d2demo.mn2: mission file for shareware
1558 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1559 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1560 * main/sounds.h: shareware stuff, whitespace
1561 * main/: polyobj.c, polyobj.h: more fast i/o macros
1562 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1564 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1565 endlevel stuff to non-shareware, allow movies/endlevel for
1567 * main/cntrlcen.c: typo
1568 * main/bm.h: use global Piggy_hamfile_version
1569 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1570 macros, use global Piggy_hamfile_version
1571 * main/Makefile.am: terrain and movie stuff always used now
1572 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1574 * main/: gamemine.c, gamesave.c: load DMB levels
1575 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1576 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1578 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1580 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1582 2002-08-04 Bradley Bell <btb@icculus.org>
1584 * main/inferno.c: shareware stuff, formatting
1585 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1586 * arch/sdl/gr.c: don't need to set mode in gr_init
1588 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1590 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1592 * Makefile.am, descent.mn2: added mission file for descent 1
1594 2002-08-02 Bradley Bell <btb@icculus.org>
1596 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1597 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1598 main/piggy.h, misc/error.c: junk
1599 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1600 render.h, scores.c, scores.h, terrain.c: shareware stuff
1601 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1602 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1603 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1604 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1605 main/weapon.c, main/weapon.h: fast i/o macros
1607 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1609 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1610 main/gamemine.h, main/gamesave.c: load d1 levels
1612 2002-07-30 Bradley Bell <btb@icculus.org>
1614 * configure.ac: oops
1615 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1617 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1618 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1619 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1620 main/piggy.c, main/titles.c: support shareware datafiles!
1621 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1622 piggy.c: SHAREWARE fixes
1624 2002-07-29 Bradley Bell <btb@icculus.org>
1626 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1627 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1628 misc/fileutil.c: Portability - OS X support
1630 2002-07-27 Bradley Bell <btb@icculus.org>
1632 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1633 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1634 segment.h: portability
1635 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1636 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1637 main/wall.h: portabilization
1638 * 2d/font.c, include/gr.h: portability
1640 2002-07-26 Bradley Bell <btb@icculus.org>
1642 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1643 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1644 * main/player.c: foo
1645 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1646 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1647 misc/fileutil.h: portable file i/o utils
1648 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1649 writable string anymore... / formatting
1650 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1651 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1652 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1653 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1654 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1655 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1656 portable-izing file loading routines
1658 2002-07-24 Bradley Bell <btb@icculus.org>
1660 * main/mveplay.c: correctly play files with 16bit uncompressed
1661 audio, mem checking, etc
1662 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1665 2002-07-23 Bradley Bell <btb@icculus.org>
1667 * misc/Makefile.am: unused file
1668 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1669 main/sounds.h: remove experimental nmovie stuff
1670 * main/movie.c: add some debugging output
1672 2002-07-22 Bradley Bell <btb@icculus.org>
1674 * main/: console.c, state.c: simplified header
1675 * main/movie.c: enable mveplay audio
1676 * main/old/movie.c: moved to main/
1677 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1678 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1679 main/mvelib.c, main/mveplay.c: initial movie support
1680 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1681 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1682 include/ogl_init.h, include/pstypes.h, main/console.c,
1683 main/state.c, mem/mem.c: OS X stuff
1684 * configure.ac: OS X and movie stuff
1686 2002-07-19 Bradley Bell <btb@icculus.org>
1688 * compilerdefs.txt: OSX defs
1690 2002-07-18 Bradley Bell <btb@icculus.org>
1692 * main/inferno.c: use simpler rcs tags
1693 * autogen.sh: keep Changelog in cvs (and use --accum)
1694 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1695 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1696 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1697 main/songs.c: changed cdrom->rbaudio
1698 * include/rbaudio.h: moved to /include
1700 2002-07-17 Bradley Bell <btb@icculus.org>
1702 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1703 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1704 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1705 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1706 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1707 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1708 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1709 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1710 3d/setup.c: use simpler rcs tags
1715 2002-07-17 Bradley Bell <btb@icculus.org>
1717 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1718 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1719 * debian/rules: don't need readme's
1720 * debian/rules: move d1x license to COPYING, license clarifications
1721 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1722 license to COPYING, license clarifications
1723 * debian/rules: fix debian docs
1724 * debian/rules: fix debian manpages
1725 * debian/d2x-sdl.menu: fix debian menu
1726 * debian/rules: link to undocumented man page for debs
1727 * Makefile.am, configure.ac, debian/control, debian/copyright,
1728 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1729 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1730 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1733 2002-07-16 Bradley Bell <btb@icculus.org>
1735 * debian/: rules, changelog.in: deb stuff
1736 * configure.ac: cleaner nasm detection
1737 * debian/: changelog.in, control, rules: deb stuff
1738 * README, installation.txt: typos, stuff
1739 * configure.ac: better #defines
1740 * configure.ac: whitespace
1741 * configure.ac: better documentation
1742 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1743 SDL_JOYSTICK not needed
1744 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1745 * configure.ac: need higher SDL for joystick
1746 * debian/: control, rules: deb stuff
1747 * arch/sdl/joy.c: old junk
1748 * Makefile.am, configure.ac: automake updates
1749 * main/: inferno.c, text.c: don't use althogdir on non-unix
1750 * configure.ac: more autoconf updates
1751 * misc/strutil.c: better strrev
1752 * main/inferno.c: need limits.h on mingw also
1753 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1756 2002-04-19 Bradley Bell <btb@icculus.org>
1758 * main/network.c: let hoard.ham be a cfile
1759 * main/text.c: better error message when hog not found
1762 2002-03-23 Bradley Bell <btb@icculus.org>
1764 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1765 arch/sdl/Makefile.am: Use SDL joystick automatically
1766 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1768 2002-03-05 Bradley Bell <btb@icculus.org>
1770 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1773 2002-02-23 Bradley Bell <btb@icculus.org>
1775 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1776 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1777 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1778 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1779 main/editor/Makefile.am: moved includes to include
1780 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1781 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1782 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1783 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1785 * main/game.c: disabled cockpit for OGL, formatting
1786 * 2d/ibitblt.c: formatting
1788 2002-02-16 Bradley Bell <btb@icculus.org>
1790 * include/oldsdl.h: check for older macros
1791 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1792 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1793 allow older sdl versions
1795 2002-02-15 Bradley Bell <btb@icculus.org>
1797 * main/: automap.c, automap.h, inferno.c: automap resolution now
1799 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1800 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1801 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1802 win32/include/key_arch.h: never mind - that would be pointless
1803 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1804 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1805 win32/include/key_arch.h: copied files from d1x
1806 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1807 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1808 * main/multipow.c: need conf.h
1809 * arch/win32/Makefile.am: new file
1810 * include/pstypes.h: added u_int16_t (needed in base_ip)
1811 * arch/win32/arch_ip.cpp: copied from d1x
1813 2002-02-14 Bradley Bell <btb@icculus.org>
1815 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1816 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1817 main/netlist.c: Added hotkeys to toggle fullscreen mode
1818 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1819 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1820 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1821 reorder.h: Lotsa networking stuff from d1x
1823 2002-02-13 Bradley Bell <btb@icculus.org>
1825 * include/gr.h, main/game.c: Fullscreen toggle stuff
1826 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1828 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1829 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1832 2002-02-11 Bradley Bell <btb@icculus.org>
1834 * main/bm.c: use portable loader if bigendian
1835 * include/pstypes.h: don't define bool for c++
1836 * include/cfile.h: extern AltHogDir stuff
1837 * include/byteswap.h: use WORDS_BIGENDIAN
1838 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1839 * main/vers_id.h: added D2X_IVER
1840 * misc/args.c: don't use d1x.ini
1841 * Makefile.am: rpm stuff
1842 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1845 2002-02-09 Bradley Bell <btb@icculus.org>
1847 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1849 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1851 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1854 2002-02-06 Bradley Bell <btb@icculus.org>
1856 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1857 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1858 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1859 * debian/: changelog.in, control, copyright, d2x-gl.files,
1860 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1864 2002-02-02 Bradley Bell <btb@icculus.org>
1866 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1867 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1868 Enabled RELEASE option
1870 2002-01-31 Bradley Bell <btb@icculus.org>
1872 * Makefile.am, configure.ac: specify prerequisite versions of
1873 autoconf and automake
1875 2002-01-29 Bradley Bell <btb@icculus.org>
1877 * main/mission.c: RCS header added
1878 * main/inferno.c: update copyright date
1879 * main/mission.c: allow missions to be in AltHogDir
1880 * configure.ac: Display results of configure
1881 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1884 2002-01-28 Bradley Bell <btb@icculus.org>
1886 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1887 Data files now go in DATADIR/games/d2x, user files now go in
1890 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1892 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1893 files now go in ~/.d2x
1895 2002-01-24 Bradley Bell <btb@icculus.org>
1897 * configure.ac: fix nasm not found error message
1899 2002-01-18 Bradley Bell <btb@icculus.org>
1901 * configure.in: getting rid of old configure.in
1902 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1903 main/movie.c: Movie playing kludgey stuff
1904 * misc/args.c: formatting
1905 * main/inferno.c: allow -h for help
1906 * include/error.h: don't die on int3, unless -debug given
1907 * mingw32.txt: more stuff
1909 2001-12-29 Bradley Bell <btb@icculus.org>
1911 * Makefile.am: Got rid of thinking.txt
1912 * main/inferno.c: document -nomovies option
1914 2001-12-28 Bradley Bell <btb@icculus.org>
1916 * main/titles.c: formatting, put some code into place for rendering
1917 of robots during briefings
1919 2001-12-27 Bradley Bell <btb@icculus.org>
1923 2001-12-23 Craig Hadady <chadady@iglou.com>
1925 * 2d/rle.c: fixed bug in dummy array.
1927 2001-12-03 Bradley Bell <btb@icculus.org>
1929 * arch/sdl/init.c: fix formatting
1930 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1931 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1932 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1933 and sdl joystick stuff
1935 2001-11-30 Bradley Bell <btb@icculus.org>
1937 * thinking.txt: not needed
1939 2001-11-27 Bradley Bell <btb@icculus.org>
1941 * cygconf, mingw32.txt: use sdl from source on cygwin
1942 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1943 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1944 SDL_CFLAGS to CFLAGS
1946 2001-11-27 Bradley Bell <btb@icculus.org>
1950 2001-11-14 Bradley Bell <btb@icculus.org>
1952 * texmap/scanline.c: use optimization flags as texmap default
1953 * NEWS: mouse wheel, etc
1954 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1955 wheel to emulate 3rd axis
1956 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1957 * include/error.h: kludge to ungrab mouse when we hit an int3
1958 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1959 __ENV_MSDOS__ to __MSDOS__
1960 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1962 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1964 * arch/sdl/digi.c: implemented digi_set_volume
1965 * include/grdef.h, main/config.c, misc/d_io.c: change
1966 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1967 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1968 main/piggy.c: use MAKE_SIG
1969 * installation.txt: update
1970 * configure.ac: new file
1971 * arch/sdl/joydefs.c: #include pstypes.h
1972 * arch/sdl/init.c: SDL joystick stuff
1973 * acconfig.h: adjust MINGW defines
1974 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1975 controls menu now works
1977 2001-11-13 Bradley Bell <btb@icculus.org>
1979 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1981 * Makefile.am: New file
1982 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1984 * compilerdefs.txt: New file
1985 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1987 2001-11-12 Bradley Bell <btb@icculus.org>
1989 * main/playsave.c: load player files regardless of byte order of
1992 2001-11-11 Bradley Bell <btb@icculus.org>
1994 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1996 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1997 * NEWS: GL savegame thumbnails
1998 * acconfig.h, configure.in: make option for NMOVIES, default to off
2000 2001-11-09 Bradley Bell <btb@icculus.org>
2002 * main/state.c: Enabled savegame thumbnails under OpenGL
2003 * unused/pa_null/pa_enabl.h: remove duplicate header
2004 * misc/args.c: use d2x.ini for option file
2005 * mem/mem.c: Move mem_realloc inside the ifdef
2006 * main/menu.c: fix 640x400 menu text
2007 * main/inferno.c: added documentation
2008 * main/endlevel.c: fix warnings
2009 * arch/ogl/gr.c: Get rid of gl spew
2010 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2011 * acconfig.h: Define __SDL__ for mingw
2013 2001-11-08 Bradley Bell <btb@icculus.org>
2015 * 2d/font.c: free OGL font data when rereading
2016 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2017 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2018 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2019 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2020 main/weapon.h: Enabled shareware build, endlevel flythrough
2022 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2023 of use for shareware build
2024 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2026 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2028 2001-11-05 Bradley Bell <btb@icculus.org>
2030 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2032 * include/3d.h: Add comment
2034 2001-11-04 Bradley Bell <btb@icculus.org>
2036 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2038 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2040 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2041 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2042 main/hudmsg.h: Enable d1x-style hud_message
2043 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2044 * 2d/font.c: re-init ogl fonts after remapping colors.
2046 2001-11-02 Bradley Bell <btb@icculus.org>
2048 * misc/Makefile.am: remove byteswap.h (duplicate header)
2049 * 2d/font.c: fixed gr_remap_font, minor stuff
2050 * configure.in: take out -O2 if doing debug build
2051 * main/bm.c: formatting
2052 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2053 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2054 macros, get rid of functions
2056 2001-11-01 Bradley Bell <btb@icculus.org>
2058 * misc/byteswap.h: removed duplicate header
2060 2001-10-31 Bradley Bell <btb@icculus.org>
2062 * NEWS, main/automap.c: automap works in opengl
2063 * NEWS, configure.in: Added news
2064 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2065 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2066 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2067 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2068 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2069 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2070 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2071 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2072 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2074 2001-10-27 Bradley Bell <btb@icculus.org>
2076 * main/inferno.c: added some documentation
2078 2001-10-25 Bradley Bell <btb@icculus.org>
2080 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2082 * Makefile.am, configure.in, arch/Makefile.am,
2083 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2084 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2085 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2086 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2087 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2088 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2089 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2090 it's ugly, but It'll be easier to sync with d1x.
2091 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2092 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2093 main/editor/Makefile.am: attempt at support for editor, makefile
2095 * misc/d_delay.c: formatting fix
2096 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2097 tmappent.S, tmapppro.S: adding support for runtime selection of
2099 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2100 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2101 including multi.h and network.h, fix backslashes, fix compiler
2103 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2104 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2105 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2106 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2107 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2108 including multi.h and network.h, fix backslashes
2109 * include/pstypes.h: added typedef for u_int64_t on mingw
2110 * include/3d.h: added prototype for g3_uninit_polygon_model
2111 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2113 2001-10-24 Bradley Bell <btb@icculus.org>
2115 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2116 arch subdirs, as in d1x.
2117 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2118 earlier style until i understand automake 1.5 better. remove input
2120 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2121 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2122 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2123 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2124 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2125 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2126 Moved input stuff to arch subdirs, as in d1x.
2127 * NEWS, configure.in: blah blah
2129 2001-10-23 Bradley Bell <btb@icculus.org>
2131 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2132 * texmap/tmapppro.S: no need for #include <conf.h> here
2133 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2135 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2136 file. RCS header added
2137 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2138 #ifdef'ing out the whole file. RCS header added
2139 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2140 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2141 fixes. Now works with automake 1.5 and autoconf 2.52.
2142 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2143 mingw (-grabmouse now works on win32).
2144 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2145 These don't belong in cvs
2149 2001-10-20 Bradley Bell <btb@icculus.org>
2151 * 2d/font.c: Don't free unused variables...
2152 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2154 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2155 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2156 main/Makefile.am: make dist more sensible
2157 * Makefile.am: Kludge for linking on mingw
2159 2001-10-19 Bradley Bell <btb@icculus.org>
2161 * Makefile.am, configure.in, arch/win32/Makefile.am,
2162 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2163 * include/ipx_drv.h: Check for __MINGW32__
2164 * include/i86.h: Imported from d1x
2165 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2166 * arch/dos/modex.asm: Fixed %include
2167 * main/console.c: RCS headers added
2168 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2170 * Makefile.am, main/Makefile.am: Moved final link to top-level
2171 directory instead of main/
2172 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2173 __ENV_LINUX__ to __linux__
2174 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2175 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2176 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2177 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2178 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2179 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2180 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2181 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2182 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2183 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2185 * configure.in: add --enable-xploader, support arch/linux subdir,
2187 * main/inferno.c: conditionalize conf.h
2189 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2191 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2192 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2193 misc/fileutil.h: Partial application of linux/alpha patch.
2195 2001-10-19 Bradley Bell <btb@icculus.org>
2197 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2198 networking in line with d1x, moved some arch/linux_* stuff to
2200 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2201 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2202 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2203 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2205 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2206 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2207 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2208 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2209 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2210 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2211 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2212 linux/include/ukali.h: Brought linux networking in line with d1x,
2213 moved some arch/linux_* stuff to arch/linux/*
2214 * include/ipx_drv.h: Imported from d1x
2215 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2216 * main/ipx_drv.c: Imported from d1x
2217 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2218 main/network.h, main/Makefile.am: Trying to get network working on
2220 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2221 main/Makefile.am: build fixes
2222 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2223 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2224 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2225 starting to get net working.
2226 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2227 conditionalized min,max macros
2229 2001-10-18 Bradley Bell <btb@icculus.org>
2231 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2232 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2233 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2234 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2236 * 2d/2dsline.c: RCS headers added/changed
2237 * configure.in: fix NASMFLAGS bug
2238 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2241 2001-10-17 Bradley Bell <btb@icculus.org>
2243 * NEWS: Fixed the invulnerable robots bug!
2244 * main/collide.c: Fixed the invulnerable robots bug!
2246 2001-10-14 Bradley Bell <btb@icculus.org>
2248 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2251 2001-10-13 Bradley Bell <btb@icculus.org>
2253 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2254 arch/Makefile.am, arch/dos/Makefile.am,
2255 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2256 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2257 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2258 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2259 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2260 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2261 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2262 arch/win32/include/Makefile.am, iff/Makefile.am,
2263 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2264 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2265 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2266 unused/bios/Makefile.am, unused/lib/Makefile.am,
2267 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2268 unused/ui/Makefile.am, unused/vga/Makefile.am,
2269 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2270 automake stuff from "inert" subdirs. And there was much rejoicing.
2271 * Makefile.am, NEWS, configure.in: Stuff
2272 * ChangeLog: removing auto-generated file
2273 * cygconf: Added instructions for mingw32 build
2274 * Makefile.am: renamed INSTALL to installation.txt
2275 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2276 * mingw32.txt: Added instructions for mingw32 build
2277 * configure.in: Enable assembly under mingw32
2279 2001-10-12 Bradley Bell <btb@icculus.org>
2281 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2282 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2283 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2284 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2285 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2286 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2287 to __DJGPP__, since it's built-in.
2289 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2291 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2292 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2296 2001-10-12 Bradley Bell <btb@icculus.org>
2298 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2299 * Makefile.am: make sure cygconf gets archived
2300 * configure.in: Increment version number in preparation for release
2301 * configure.in: Fix detection of opengl
2302 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2303 cygconf, arch/Makefile.am, arch/include/joy.h,
2304 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2305 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2306 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2307 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2308 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2309 Vastly improved compilability.
2311 2001-10-11 Bradley Bell <btb@icculus.org>
2313 * Makefile.am: Added macros/sdl.m4
2314 * autogen.sh: Added macros/sdl.m4
2316 2001-10-09 Bradley Bell <btb@icculus.org>
2318 * main/vers_id.h: Added DESCENT_VERSION constant
2319 * main/inferno.c: Added command-line help.
2320 * include/ogl_init.h: opengl improvments (following d1x changes)
2322 2001-10-07 Bradley Bell <btb@icculus.org>
2324 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2325 arch/ogl/Makefile.am: Remove duplicate headers.
2327 2001-08-02 Thimo Neubauer <thimo@debian.org>
2329 * mem/mem.c: totally crippled the memory manager because it does
2330 not make sense for non-DOS-systems and it would have been too
2331 complicated to get it 64bit clean
2333 2001-06-19 Bradley Bell <btb@icculus.org>
2335 * cvshowto.txt: updated anonymous password
2337 2001-02-08 Bradley Bell <btb@icculus.org>
2339 * COPYING, license.txt: Added d1x license
2341 2001-02-01 Bradley Bell <btb@icculus.org>
2343 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2345 2001-01-31 Bradley Bell <btb@icculus.org>
2347 * configure.in, arch/include/mouse.h, include/pstypes.h,
2348 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2349 * main/polyobj.c: fix typo
2350 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2351 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2352 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2353 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2354 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2355 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2356 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2357 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2358 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2359 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2360 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2361 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2362 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2363 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2364 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2365 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2366 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2367 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2368 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2369 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2370 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2371 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2372 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2373 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2374 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2375 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2377 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2378 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2379 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2380 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2382 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2384 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2385 cross-compiling, and cygwin fixes
2387 2001-01-30 Bradley Bell <btb@icculus.org>
2389 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2390 include/pstypes.h, include/strutil.h, main/Makefile.am,
2391 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2392 needs --without-assembler and --without-network to compile
2394 2001-01-29 Bradley Bell <btb@icculus.org>
2396 * configure.in, main/Makefile.am: Fixes to build system
2397 * main/kconfig.c: fix for non-linux joysticks
2398 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2399 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2400 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2401 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2402 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2403 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2404 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2406 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2407 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2408 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2409 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2410 sdl_timer.c: Fixed build system, minor fixes
2411 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2412 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2414 2001-01-28 Bradley Bell <btb@icculus.org>
2416 * conf.h.in, configure.in, arch/Makefile.am,
2417 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2418 arch/include/key.h, main/Makefile.am: More header unification...
2419 * main/newdemo.c: Added <ctype.h>
2420 * arch/include/: event.h, joy.h: unified input headers.
2421 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2422 OpenGL now uses SDL-GL instead of gii
2423 * arch/include/: key.h, mouse.h: Unified arch headers
2425 2001-01-25 Bradley Bell <btb@icculus.org>
2427 * autogen.sh: use "set -e" so execution stops if something goes
2430 2001-01-24 Bradley Bell <btb@icculus.org>
2433 * Makefile.am: Add ChangeLog to dist
2434 * ChangeLog: Putting this here so automake doesn't complain
2438 2001-01-24 Bradley Bell <btb@icculus.org>
2440 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2441 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2442 for building ChangeLog from RCS entries
2443 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2444 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2445 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2446 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2447 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2448 arch/Makefile.am, arch/dos/Makefile.am,
2449 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2450 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2451 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2452 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2453 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2454 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2455 unused/Makefile.am, unused/bios/Makefile.am,
2456 unused/lib/Makefile.am, unused/novga/Makefile.am,
2457 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2458 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2459 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2460 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2461 make dist, VPATH builds, ...
2462 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2463 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2464 arch/dos/Makefile.in, arch/linux/Makefile.in,
2465 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2466 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2467 misc/Makefile.in, texmap/Makefile.in: cruft removal
2468 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2470 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2471 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2472 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2473 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2475 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2476 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2477 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2478 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2479 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2480 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2481 main/songs.c, misc/args.c: changed args_find to FindArg
2483 2001-01-22 Bradley Bell <btb@icculus.org>
2485 * configure, main/Makefile.am, main/Makefile.in: configuration
2487 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2488 fix compiler warnings w/opengl
2489 * include/console.h: ggi support
2490 * arch/linux_init.c: svgalib support
2491 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2492 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2493 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2494 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2495 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2496 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2497 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2498 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2499 warnings and enable NDEBUG
2500 * arch/svgalib_init.c: svgalib support
2502 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2504 * main/kconfig.c: joystick support
2506 2001-01-21 Bradley Bell <btb@icculus.org>
2508 * cvshowto.txt: new file, taken from d1x webpage
2509 * AUTHORS, README: Taking over as maintainer of d2x
2510 * ChangeLog: Grab mouse with SDL/X11
2511 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2513 2001-01-20 Bradley Bell <btb@icculus.org>
2515 * configure, configure.in: Turned -Werror back off by default
2516 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2517 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2518 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2519 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2520 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2521 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2522 main/laser.c, main/multi.c, main/network.c, main/network.h,
2523 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2524 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2525 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2526 warnings, for non-OpenGL on linux, anyway...
2528 2001-01-19 Bradley Bell <btb@icculus.org>
2530 * copying: remove duplicate file
2531 * Import of d2x-0.0.9-pre1
2532 * Import of d2x-0.0.8