1 2004-11-26 Bradley Bell <btb@icculus.org>
3 * main/gameseq.c: enable briefing screens for mac shareware
5 2004-11-25 Bradley Bell <btb@icculus.org>
7 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
8 garbage on windows for some reason.
10 * 2d/font.c: fixed opengl menu font bug, caused by doing
11 arithmetic on signed chars.
13 2004-11-23 Bradley Bell <btb@icculus.org>
15 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
17 2004-11-22 Bradley Bell <btb@icculus.org>
19 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
20 arch/linux/joystick.c, arch/linux/include/joystick.h,
21 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
22 arch use global variable joy_num_axes
24 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
26 * main/gamemine.c, main/piggy.c: compile again on older C compilers
27 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
28 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
29 Vertigo) missions, load add-on ham file at every load, not only the 1st
30 * main/bm.ch: fix bug where loading a hxm would affect other levels too
31 * main/fireball.c: don't Int3() every time explosions don't look best
33 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
35 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
37 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
39 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
40 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
42 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
44 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
45 shareware version of descent.hog. This is not yet bug-free
47 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
49 * main/network.c: fix crash introduced with previous change
51 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
53 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
54 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
55 make mission structre memory allocated
57 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
59 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
60 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
61 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
62 delete file compbit.h, move functionality to text.c, modify all
63 previous users of compbit.h to use existing function in text.h
64 * main/inferno.c: remove warning created by the fix for the cfgets
66 * main/bmread.c: add comment
68 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
70 * cfile/cfile.c: declare variable on top of block
71 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
72 main/multi.h, main/network.c: move mission list handling functionality
73 to mission.c, remove unnecessary load_mission calls in menu.c
74 * main/game.c: remove unnecessary build_mission_list call
75 * main/mission.c, main/mission.h: correct comments about anarchy-only
76 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
77 remove explicit uses of mission list
79 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
81 * libmve/mveplay.c: make it compile on Cygwin
83 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
85 * main/config.c: fix bug uncovered by having fgets cut off ending \n
87 * main/text.c: fix crash on Mac OS X, probably fix bug 738
89 * include/mono.h: add mprintf support for carbon (Mac OS 9)
91 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
93 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
94 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
95 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
96 information about the current mission, for easier code refactorisation.
98 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
100 * main/gamemine.c, main/piggy.c: fix bug 1675:
101 use better d2 textures if d1 hog is present but not loadable
103 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
105 * cfile/cfile.c: simplify, reduce number of global vars
107 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
109 * main/gameseg.c: fix bugfix of 2004-05-15
111 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
113 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
115 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
116 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
117 cfgets now always copies the terminating character to the dest buffer.
118 This fixes a bug that occured when reading cmd line args from d2x.ini
120 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
122 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
123 move more old change logs into ChangeLog-old
125 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
126 and Martin Schaffner <maschaffner@gmx.ch>
128 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
129 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
130 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
131 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
132 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
133 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
134 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
135 arch/include/joy.h, arch/win32/include/key.h
136 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
137 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
138 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
139 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
140 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
141 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
142 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
143 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
144 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
145 main/config.c, main/config.h, main/controls.c, main/controls.h
146 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
147 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
148 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
149 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
150 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
151 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
152 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
153 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
154 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
155 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
156 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
157 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
158 main/mission.c, main/mission.h, main/modem.h, main/morph.c
159 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
160 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
161 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
162 main/paging.c, main/paging.h, main/physics.c, main/physics.h
163 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
164 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
165 main/powerup.h, main/render.c, main/render.h, main/robot.c
166 main/robot.h, main/scores.c, main/scores.h, main/screens.h
167 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
168 main/songs.c, main/songs.h, main/sounds.h, main/state.c
169 main/state.h, main/switch.c, main/switch.h, main/terrain.c
170 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
171 main/text.h, main/textures.h, main/titles.c, main/titles.h
172 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
173 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
174 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
175 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
176 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
177 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
179 move old per-file change logs into new file ChangeLog-old
181 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
183 * arch/ogl/ogl.c: enable -gl_mipmap switch
185 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
187 * arch/carbon/descent.r: swap min and max size to correct places
189 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
191 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
193 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
195 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
197 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
199 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
200 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
202 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
203 link) on MPW on Mac OS 9 (carbon)
205 * include/mono.h: disable mprintf on carbon to avoid significant bloat
207 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
209 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
211 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
213 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
215 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
217 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
219 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
220 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
221 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
222 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
223 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
225 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
226 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
227 new files for supporting compilation with MPW for carbon (Mac OS 9)
229 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
231 * main/playsave.c: do not seek while writing, carbon does not like it
233 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
235 * cfile/cfile.c: use portable ffilelength in cfile_size
237 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
238 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
239 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
240 unsigned and signed char, MPW does not like these
242 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
244 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
247 2004-06-01 Bradley Bell <btb@icculus.org>
249 * libmve/mve_main.c: cast malloc function pointer
251 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
252 target to XCode project
254 2004-05-31 Bradley Bell <btb@icculus.org>
256 * include/pstypes.h: fix accidental solaris breakage
258 * main/object.c: fix crash caused by death-cam code
260 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
261 XCode project simplifications, network enabled
263 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
264 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
266 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
269 * English.lproj/InfoPlist.strings, d2x-Info.plist,
270 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
271 d2x.xcode/project.pbxproj: added XCode project files
273 2004-05-22 Bradley Bell <btb@icculus.org>
275 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
278 * rpm/d2x.spec.in: Changed descriptions
280 2004-05-22 Matthew Mueller <donut@dakotacom.net>
282 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
285 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
287 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
288 the win32 code (d1x r1.8, key_arch.c r1.2)
290 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
291 use 32bpp screen mode by default, add option to use 16bpp (d1x
294 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
295 replacement texture paletted->rgb conversion alpha problem (d1x
298 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
299 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
300 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
303 * arch/ogl/gr.c, include/loadgl.h: fix win32
304 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
306 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
307 include/ogl_init.h, main/render.c: opengl hardware
308 super-transparency support using GL_NV_register_combiners (d1x
309 r1.38, r1.41, r1.6, r1.26, r1.7)
311 2004-05-22 Bradley Bell <btb@icculus.org>
313 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
316 2004-05-22 Matthew Mueller <donut@dakotacom.net>
318 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
319 include/ogl_init.h: use GL_RGB for non-transparent textures, and
320 fix fonts not having transparent flag set (wouldn't get paletted)
321 (d1x r1.15, r1.37, r1.40, r1.25)
323 * arch/ogl/ogl.c: don't try to use paletted textures with
324 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
326 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
327 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
330 * 2d/font.c: memset ogl font bitmap data since the copy function
331 leaves some (unused) parts uninitialized, which aggravates
334 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
335 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
338 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
339 screenshots if the entire thing wasn't written in one call to
342 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
343 info not being updated on win32 (d1x r1.11)
345 * arch/win32/digi.c: remove some redundancy by not needing to do
346 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
347 clean up some indenting of DS_release_slot calls. And make
348 DS_release_slot return 1 when a sound is already not playing, in
349 addition to when a sound was killed. (d1x r1.10)
351 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
352 linux version (d1x r1.5)
354 * main/kconfig.c: make next axis config key skip currently
355 allocated axes (d1x r1.11)
357 2004-05-22 David Cleaver <wraithx@morpheus.net>
359 * main/kconfig.c: joy configuration next axis key from WraithX
362 2004-05-22 Bradley Bell <btb@icculus.org>
364 * main/game.c, main/inferno.c: typo
366 2004-05-21 Matthew Mueller <donut@dakotacom.net>
368 * main/game.c, main/game.h, main/inferno.c: make rear view
369 leave_time variable with -rearviewleavetime argument (d1x r1.25,
372 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
374 * main/inferno.c: change -udp documentation to d2x behaviour
376 2004-05-21 Bradley Bell <btb@icculus.org>
378 * include/gr.h: added missing define for menu fullscreen toggle
380 2004-05-21 Matthew Mueller <donut@dakotacom.net>
382 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
383 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
385 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
387 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
388 arch/linux/include/joystick.h: patch from Steven Mueller for using
389 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
391 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
393 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
394 main/physics.c, main/render.c, main/wall.c: file-line for segfault
395 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
397 * arch/win32/digi.c: digisound fixes (d1x r1.7)
399 2004-05-21 Bradley Bell <btb@icculus.org>
401 * main/inferno.c: added -udp documentation from d1x
403 2004-05-20 Bradley Bell <btb@icculus.org>
405 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
407 2004-05-20 David Cleaver <wraithx@morpheus.net>
409 * main/controls.c, main/gamecntl.c, main/kconfig.c,
410 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
411 game.c r1.21, r1.6, r1.4, r1.3)
413 2004-05-20 Bradley Bell <btb@icculus.org>
415 * main/inferno.c: document -ihaveabrokenmouse
417 2004-05-20 Matthew Mueller <donut@dakotacom.net>
419 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
421 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
423 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
424 mouse driver problems (d1x r1.2, r1.2)
426 2004-05-20 Matthew Mueller <donut@dakotacom.net>
428 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
429 join list score crash (d1x r1.8)
431 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
433 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
434 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
437 2004-05-20 Bradley Bell <btb@icculus.org>
439 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
441 * main/inferno.c: integrated some niceautomap stuff from d1x
443 2004-05-20 Matthew Mueller <donut@dakotacom.net>
445 * arch/win32/joyhh.c: fixed the config bug where it'd always put
446 in some weird axis (d1x r1.3)
448 * arch/win32/init.c: set win32 icon to icon from resource file
451 * arch/win32/key.c: win32: fixed space key not working in messages
454 2004-05-20 Bradley Bell <btb@icculus.org>
456 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
459 2004-05-20 Matthew Mueller <donut@dakotacom.net>
461 * main/inferno.c: document -gl_refresh (d1x r1.20)
463 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
464 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
467 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
468 change the arg type for (d1x r1.5)
470 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
472 * arch/win32/digi.c: altsounds (d1x r1.6)
474 2004-05-20 Matthew Mueller <donut@dakotacom.net>
476 * arch/win32/digi.c: fixed a major memory leak and removed a bit
477 of redundancy (d1x r1.5)
479 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
480 fix crashing (d1x r1.4)
482 * arch/win32/digi.c: win32's digi_start_sound was not calling
483 DS_release_slot after setting .playing=0, resulting in a
484 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
486 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
487 apparently it was somehow causing some joysticks (Sidewinder
488 Precision 2) to only turn when the stick was moving, but not when
489 at turned but held stationary. And it was completely unused
490 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
493 * main/game.c: add alt+enter to toggle fullscreen (in addition to
494 previous key combos (d1x r1.29)
496 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
497 g, and b values (d1x r1.15)
499 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
500 sometimes (didn't handle negative palette steps) (d1x r1.34)
502 * arch/ogl/ogl.c: add caching of weapon inner models, screen
503 shatter effects, robot explosions and weapons, and some more
504 always present stuff. Also clean up ogl_cache_weapon_textures
507 2004-05-20 Bradley Bell <btb@icculus.org>
509 * main/kludge.c, main/game.c: move gr_renderstats and
510 gr_badtexture back to game.c
512 2004-05-20 Matthew Mueller <donut@dakotacom.net>
514 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
515 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
517 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
519 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
520 loaded after texture caching stage (d1x r1.34)
522 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
523 for renderstats (d1x r1.33)
525 2004-05-19 Matthew Mueller <donut@dakotacom.net>
527 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
528 main/inferno.c: add anisotropic texture filtering suport (d1x
529 r1.33, r1.32, r1.23, r1.32)
531 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
534 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
535 include/ogl_init.h: utilize hardware multitexturing support if
536 possible (requires GL_NV_texture_env_combine4 extension) (d1x
537 r1.32, r1.30, r1.4, 1.22)
539 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
542 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
544 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
545 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
546 effects in OGL using SetGammaRamp, much faster than the hack that
547 was being used. currently SDL only (though not too hard to add to
548 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
550 * main/menu.c: allow arbitrary (custom) resolution entry in
551 change_res menu (d1x r1.14)
553 2004-05-19 Bradley Bell <btb@icculus.org>
555 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
556 d1x-style res change menu (mostly works)
558 * misc/args.c: use strnicmp instead of strncasecmp
560 2004-05-19 Matthew Mueller <donut@dakotacom.net>
562 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
563 command-line option (d1x r1.27)
565 * main/inferno.c: restore inferno.c initialization of
566 screen_compatible and use_double_buffer to 'normal' values, broken
567 long long ago in one of the high res menu patches (d1x r1.30)
569 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
570 resolutions to be specified on command line (d1x r1.2, r1.29,
571 r1.4) -- doesn't work yet
573 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
575 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
578 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
579 volume song stop/starting (d1x r1.7)
581 2004-05-18 Matthew Mueller <donut@dakotacom.net>
583 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
586 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
587 ogl_ulinec (d1x r1.29)
589 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
591 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
592 bottom are inclusive not exclusive (d1x r1.28)
594 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
595 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
597 * arch/sdl/digi.c: fix typo
599 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
601 * arch/win32/init.c, arch/win32/win32.c: move win32 window
602 creation code from arch_init_start into arch_init to fix weirdness
603 with --help (d1x r1.5, r1.6)
605 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
606 sync issues and lack of midi reset (d1x r1.5)
608 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
611 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
612 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
614 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
617 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
619 2004-05-18 Bradley Bell <btb@icculus.org>
621 * include/vecmat.h: comments/formatting
623 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
625 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
626 include/test.lnk: remove unnecessary files
628 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
629 This enables compilation with gcc 3.1
631 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
633 * main/switch.c: took care of switches triggering single-sided
634 walls (don't try to access the nonexistent adjacent wall via NULL
635 pointers or negative array indices)
637 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
639 * main/wall.c: fix invalid memory access for d1 levels which
640 don't have a corresponding wall behind.
642 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
644 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
645 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
646 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
647 interface header to new header file internal.h
649 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
651 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
652 bitmask for each joystick axis that has sent input data,
653 and will not crash Windows anymore during joystick setup because
654 of for() loop over axis being executed once too often.
656 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
657 gr_remap_mono_font() and call it after loading saved level.
659 * main/laser.c: limit homing missile turn rate
661 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
662 centers (work like fuel centers but provide shield)
664 * main/gameseg.c: fix endless loop in some levels with a
665 certain (complicated) structure
667 2004-05-13 Bradley Bell <btb@icculus.org>
669 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
670 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
671 updated project files for SDL 1.2.7
673 * Makefile.am: add VisualC, VisualCE dirs to tarball
675 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
677 * arch/sdl/digi.c: formatting
679 2004-05-12 Bradley Bell <btb@icculus.org>
681 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
684 * 2d/palette.c, include/palette.h: added function to create blend
687 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
689 2004-05-11 Bradley Bell <btb@icculus.org>
691 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
693 2004-05-10 Bradley Bell <btb@icculus.org>
695 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
696 g3_draw_transp_poly had the fade level backwards, decided to just
697 fix g3_draw_poly so it behaves correctly, transparency or not,
698 reverted changes to render_face
700 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
702 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
703 rendering transparent (e.g. cloaked) walls
705 * main/render.c: render_face now calls g3_draw_transp_poly() for
706 cloaked walls in OpenGL
708 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
710 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
711 that from other apps, had "static" distortions.
713 2004-04-22 Bradley Bell <btb@icculus.org>
715 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
717 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
718 aligned version of PUT_INTEL_* macros
720 2004-04-15 Bradley Bell <btb@icculus.org>
722 * main/inferno.c: comment out unused checksum variable
724 2004-04-14 Bradley Bell <btb@icculus.org>
726 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
728 2004-04-14 Terran Melconian <terran@consistent.org>
730 * main/gameseg.c: use portable rand function (fixes #1118)
732 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
734 * main/songs.c: uncomment calls to RBAStop (fixes #473)
736 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
738 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
739 get rid of warnings (now compiles with -Werror on SunOS)
741 * main/piggy.c: fix (really) wierd SunOS bug
743 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
744 caused by not allocating enough mem for rle bitmaps
746 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
748 * include/pstypes.h: sun OS typedef fixes
750 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
752 * main/piggy.c: fix bug 1067
754 * main/piggy.c: fix bugfix for 1067
756 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
757 with descent.pig of mac registered)
759 2003-12-18 Bradley Bell <btb@icculus.org>
761 * main/kconfig.c: fixes for linux-native joystick
763 * main/kconfig.c: bunch of fixes (esp. for non linux-native
766 * arch/include/joy.h: comments/formatting
768 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
770 * compilerdefs.txt: added FreeBSD defs
772 2003-12-08 Bradley Bell <btb@icculus.org>
774 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
777 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
779 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
780 arch/linux/ipx_udp.c: fix FreeBSD compile errors
782 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
784 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
785 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
786 get rid of silly ulongs
788 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
789 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
790 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
791 change relevant __linux__ macros to __ELF__
793 2003-11-27 Bradley Bell <btb@icculus.org>
795 * include/ogl_init.h: added proto for ogl_check_mode
797 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
798 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
801 2003-11-26 Bradley Bell <btb@icculus.org>
803 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
804 3.3 compiler warnings
806 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
809 * include/pstypes.h: OS X fixes
811 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
812 main/newmenu.h: linux fixes
814 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
815 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
816 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
817 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
818 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
821 * arch/sdl/gr.c: fix sdl gr_update
823 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
824 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
825 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
826 cfile/cfile.c, console/CON_console.c, include/d_io.h,
827 include/error.h, include/pstypes.h, include/strutil.h,
828 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
829 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
830 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
831 main/playsave.c, main/songs.c, main/state.c, main/text.c,
832 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
835 2003-11-25 Bradley Bell <btb@icculus.org>
837 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
838 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
839 libmve/VisualC/mveplayer.dsp: updated project files
841 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
844 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
845 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
846 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
847 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
850 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
851 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
854 2003-11-24 Bradley Bell <btb@icculus.org>
856 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
857 libmve/mveplay.c: stuff to play mve's in WinCE
859 * arch/win32/findfile.c: unused functions...
863 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
864 enabled mouse control of menus
866 * main/mission.h: oops, didn't mean to change this.
868 2003-11-21 Bradley Bell <btb@icculus.org>
870 * VisualCE/d2x/d2x.vcp: updated project file
872 2003-11-20 Bradley Bell <btb@icculus.org>
874 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
875 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
876 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
879 2003-11-17 Bradley Bell <btb@icculus.org>
881 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
882 main/menu.c: added option to disable kalinix under unix
884 * main/game.c, main/newmenu.c: always set menu mode for GL popups
886 2003-11-14 Bradley Bell <btb@icculus.org>
888 * main/automap.c: fix automap background image
890 * main/automap.c, main/automap.h: delete cruft
892 * main/automap.c: fix level number position
894 * main/automap.c: simplify g3_draw_line hack
896 * main/menu.c: stop pointless vid mode changes
898 2003-11-07 Bradley Bell <btb@icculus.org>
900 * NEWS, installation.txt: s'more documentation
902 2003-11-07 Steffen Pohle <stpohle@gmx.net>
904 * configure.ac: fix .exe extension problems
906 2003-11-07 Bradley Bell <btb@icculus.org>
908 * arch/ogl/ogl.c: disable texture format verification for OS X -
911 2003-11-06 Bradley Bell <btb@icculus.org>
913 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
914 use more traditional Alt+Enter for toggling fullscreen
916 * 2d/ibitblt.c, main/mission.h: comments/formatting
918 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
920 2003-11-06 Bradley Bell <btb@icculus.org>
922 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
923 resolution change, use kludge to avoid repetitive res changes
925 2003-11-04 Bradley Bell <btb@icculus.org>
927 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
928 structures and i/o routines back to piggy.c
930 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
932 * installation.txt: tell to install d1 .pig for better textures
934 2003-11-04 Bradley Bell <btb@icculus.org>
936 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
937 oem d1 v1.0 and registered d2 v1.0, comments
939 2003-11-03 Bradley Bell <btb@icculus.org>
941 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
942 all d1 shareware - even though files are different!
944 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
947 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
950 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
953 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
955 * main/movie.c: when no movies are found, divide by six the
956 number of warning lines sent to stdout
958 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
960 * include/byteswap.h: fix stupid copy/paste error
962 2003-10-24 Bradley Bell <btb@icculus.org>
964 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
965 gr_linear_rep_movsd_2x instead of almost identical
966 gr_linear_movsd_double. Better since we have assembly versions.
968 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
970 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
973 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
975 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
976 error with --disable-network, move reset_network_objects()
977 from gameseq.c to multi.c
979 2003-10-14 Bradley Bell <btb@icculus.org>
981 * AUTHORS, NEWS: stuff
983 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
985 2003-10-12 Bradley Bell <btb@icculus.org>
987 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
988 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
991 2003-10-12 Aaron Plattner <plattner@caltech.edu>
993 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
994 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
995 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
996 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
997 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
998 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
999 arch/win32/ipx_win.c, arch/win32/winnet.c,
1000 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1001 main/multi.h, main/network.c: add IPv4 multicasting support
1003 2003-10-11 Bradley Bell <btb@icculus.org>
1005 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1007 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1008 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1009 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1010 main/weapon.h: lots of shareware and oem fixes
1012 2003-10-10 Bradley Bell <btb@icculus.org>
1014 * arch/win32/winnet.c: fixed stupid win32 network bug
1016 2003-10-10 Bradley Bell <btb@icculus.org>
1018 * main/piggy.c: increased D1_MAX_TMAP_NUM
1020 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1022 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1023 which are animated in d2, refactorizes d1 texture reading
1025 2003-10-10 Bradley Bell <btb@icculus.org>
1027 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1028 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1029 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1030 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1031 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1032 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1033 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1034 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1035 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1036 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1037 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1038 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1039 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1040 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1041 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1042 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1043 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1044 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1045 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1046 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1047 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1048 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1049 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1050 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1051 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1052 main/wall.h: comments/formatting
1054 2003-10-09 Bradley Bell <btb@icculus.org>
1056 * main/text.c: fix text when using old datafiles
1058 * main/laser.h: comments/whitespace
1060 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1061 mines w/shareware data
1063 * include/DT_drawtext.h: deleted unused file
1065 2003-10-08 Bradley Bell <btb@icculus.org>
1067 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1069 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1071 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1072 main/menu.c: Disabled 'd2x keys' weapon selection
1074 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1076 * main/object.h, main/multi.h: get rid of most warnings issued by
1077 cpp-precomp of gcc from Mac OS X dev tools
1079 2003-10-05 Bradley Bell <btb@icculus.org>
1081 * NEWS, configure.ac: increment version number
1083 * cfile/cfile.c: better handling of CRLF text files (when that is
1086 * utilities/hogcreate.c, utilities/hogextract.c,
1087 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1088 reading/writing files
1090 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1091 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1094 2003-10-04 Bradley Bell <btb@icculus.org>
1096 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1098 * main/netmisc.c: change byte to sbyte, comments/whitespace
1100 2003-10-03 Bradley Bell <btb@icculus.org>
1102 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1104 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1107 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1108 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1109 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1110 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1111 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1112 main/object.c, main/object.h, main/paging.c, main/player.h,
1113 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1114 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1115 main/weapon.c, main/weapon.h: change byte to sbyte,
1118 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1119 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1120 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1121 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1123 * configure.ac: better checking for timeval
1125 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1127 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1128 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1129 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1130 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1131 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1132 main/multibot.c, main/network.c: Make network architecture
1133 choosable from game menu, add support for UDP/IP on Mac OS X and
1136 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1138 * include/byteswap.h: added macros for coping with alignment
1141 2003-10-02 Bradley Bell <btb@icculus.org>
1143 * main/multi.h: added padding to little-endian version of
1146 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1148 * main/netmisc.c: delete duplicate function
1150 2003-10-01 Bradley Bell <btb@icculus.org>
1152 * main/bm.c: make sure d1_texture_indices gets freed between
1155 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1157 * main/piggy.h: fix size of d1 shareware descent.pig
1159 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1161 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1162 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1163 replacements for non-animated textures
1165 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1167 * main/controls.c: use fixed 20fps wiggle
1169 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1171 * Makefile.am, debian/changelog.in, debian/control,
1172 debian/d2x-common.dirs, debian/d2x-common.install,
1173 debian/d2x-common.manpages, debian/d2x-gl.files,
1174 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1175 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1176 utilities/Makefile.am, utilities/hogcreate.1,
1177 utilities/hogextract.1, utilities/mvlcreate.1,
1178 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1179 add man pages, distribute utility programs in new d2x-common deb
1181 * rpm/d2x.spec.in: updated rpm spec file
1183 2003-08-02 Bradley Bell <btb@icculus.org>
1185 * cfile/cfile.c: update raw_position in cfputc and cfputs
1187 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1189 * main/piggy.c: make error message more friendly
1191 * main/piggy.c: simplify copying of bitmap flags
1193 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1196 * cfile/cfile.c: revert to always using custom fgets
1198 * main/endlevel.c, main/mission.c: handle missing exit sequence
1199 components gracefully
1201 * main/playsave.c: comments
1203 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1205 * cfile/cfile.c: update raw_position in cfwrite
1207 * main/network.c: comments/formatting
1209 2003-06-22 Bradley Bell <btb@icculus.org>
1211 * cfile/cfile.c: use standard fgets for non-archive files
1213 * main/movie.c: use con_printf for missing movie warning
1215 2003-06-18 Bradley Bell <btb@icculus.org>
1217 * main/movie.c: fixed cfile conversion of movielib code
1219 * main/console.c, main/hud.c: strip out colors, etc when printing
1222 * include/u_mem.h: fix NDEBUG calloc macro
1224 2003-06-15 Bradley Bell <btb@icculus.org>
1226 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1229 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1230 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1231 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1232 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1233 main/scores.c, main/state.c, main/text.c, misc/args.c,
1234 misc/strio.c: convert file i/o to cfile
1236 2003-06-14 Bradley Bell <btb@icculus.org>
1238 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1239 writing and other modes besides "rb" (mostly taken from
1242 2003-06-09 Bradley Bell <btb@icculus.org>
1244 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1247 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1248 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1251 2003-06-07 Taylor Richards <taylor@icculus.org>
1253 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1255 2003-06-07 Bradley Bell <btb@icculus.org>
1257 * main/console.c: fix non-console build
1259 * main/gamesave.c: comments
1261 * main/bm.c: remove redundant break
1263 2003-06-06 Bradley Bell <btb@icculus.org>
1265 * main/gauges.c, main/kconfig.c: comments/formatting
1267 * console/.cvsignore: added .cvsignore
1269 * main/console.c: can't write to console after it's closed
1271 2003-06-05 Bradley Bell <btb@icculus.org>
1273 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1274 console/internal.c, console/internal.h, include/CON_console.h,
1275 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1276 finish console conversion away from SDL
1278 2003-06-04 Bradley Bell <btb@icculus.org>
1280 * console/CON_console.c, include/CON.console.h, include/console.h,
1281 main/console.c, main/game.c: console conversion to native gr,
1284 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1285 put prototype for gr_bm_bitblt in gr.h
1287 2003-06-03 Bradley Bell <btb@icculus.org>
1289 * console/CON_console.c, console/DT_drawtext.c,
1290 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1291 main/console.c: use native fonts for console
1293 * main/playsave.c: use shorts for short data
1295 2003-06-02 Bradley Bell <btb@icculus.org>
1297 * configure.ac, main/console.c: set console background, fix
1300 2003-06-01 Bradley Bell <btb@icculus.org>
1302 * Makefile.am, arch/sdl/event.c, configure.ac,
1303 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1304 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1305 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1306 main/gamerend.c: added console code (from SDL_console)
1308 2003-05-30 Bradley Bell <btb@icculus.org>
1310 * README: minor update
1312 2003-05-28 Bradley Bell <btb@icculus.org>
1314 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1319 2003-06-06 Bradley Bell <btb@icculus.org>
1321 * main/kconfig.c: fix crash in control menus
1323 * main/gauges.c: force cockpit redraw in opengl
1325 * main/gamerend.c: move ogl swap, so cockpit and console get
1328 2003-06-01 Bradley Bell <btb@icculus.org>
1330 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1334 2003-05-12 Bradley Bell <btb@icculus.org>
1336 * configure.ac: increment version number
1338 * main/bm.c: use con_printf for exit model warnings
1340 * configure.ac: must check for timespec after setting -mno-cygwin
1342 * main/inferno.c: added -nohogdir and -userdir options
1344 * NEWS, main/titles.c: use briefings with no extension
1348 2003-04-30 Bradley Bell <btb@icculus.org>
1350 * configure.ac: have to include time.h when checking for nanosleep
1352 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1355 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1356 increment version number
1358 * main/Makefile.am: make dist fix
1362 2003-04-29 Bradley Bell <btb@icculus.org>
1364 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1367 2003-04-24 Bradley Bell <btb@icculus.org>
1369 * configure.ac: increment version number
1371 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1374 2003-04-24 Ingo van Lil <inguin@gmx.de>
1376 * main/render.c: fix misspellings of NDEBUG
1380 2003-04-14 Bradley Bell <btb@icculus.org>
1382 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1384 2003-04-11 Bradley Bell <btb@icculus.org>
1386 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1391 2003-04-11 Bradley Bell <btb@icculus.org>
1393 * libmve/mveplay.c: use _sleep instead of sleep on win32
1395 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1396 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1397 include/cfile.h, include/error.h, libmve/Makefile.am,
1398 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1399 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1400 utilities/Makefile.am: comments/formatting/dist problems
1402 * configure.ac: use different defines for os x
1404 2003-04-07 Bradley Bell <btb@icculus.org>
1406 * include/error.h, misc/error.c: put some old stuff back in,
1407 eliminate duplicate error messages
1409 * main/text.c: don't die on text not found
1412 * main/inferno.c: print some useful info if hog not found, allow
1413 -help to work if no text available
1415 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1417 * arch/linux/Makefile.am: revert to previous version, so linux
1420 2003-04-03 Bradley Bell <btb@icculus.org>
1422 * main/endlevel.c: fixed exit model scheme yet again
1424 2003-04-02 Bradley Bell <btb@icculus.org>
1426 * misc/error.c: call Int3 on Assert
1428 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1431 * main/wall.c: don't die when trying to toggle nonexistent
1432 segment... vertigo level 10 is buggy!
1434 * main/gamemine.c: comments/formatting
1436 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1438 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1439 main/inferno.c: Allow use of 22K sound samples
1441 2003-03-29 Bradley Bell <btb@icculus.org>
1443 * arch/ogl/gr.c: default to bitmapped reticle
1445 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1446 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1449 * arch/sdl/joy.c: fixed text seen for hats in control config
1452 2003-03-28 Bradley Bell <btb@icculus.org>
1454 * main/bm.c: heh, model nums in vertigo are hardcoded,
1455 N_D2_POLYGON_MODELS can't change
1457 * configure.ac, include/d1x.xpm, include/descent.xpm,
1458 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1461 2003-03-27 Bradley Bell <btb@icculus.org>
1463 * main/text.h: fixed text references for hat directions
1465 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1467 2003-03-26 Bradley Bell <btb@icculus.org>
1469 * main/playsave.c: make d2x keys backward compatible
1471 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1473 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1476 2003-03-26 Bradley Bell <btb@icculus.org>
1478 * main/piggy.c: fix crash when d1 data not present
1480 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1481 read/write from plr file
1483 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1484 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1485 added escort.h header
1487 2003-03-25 Bradley Bell <btb@icculus.org>
1489 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1490 D1_PIGFILE ("descent.pig") macro
1492 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1493 models from d1 pig file
1495 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1496 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1497 really) from d1 pig file
1499 2003-03-23 Bradley Bell <btb@icculus.org>
1501 * main/bm.c: stop extra robots from overwriting exit models
1503 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1504 texture list doesn't get full
1506 * main/bm.c: fix mem leak when reading extra robots
1508 2003-03-21 Bradley Bell <btb@icculus.org>
1510 * main/menu.c: Added option to set movie resolution (mostly works)
1512 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1514 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1515 replacement functions to piggy.c
1517 * main/gameseq.c: attempt to support mac d1 descent.pig
1519 * main/bm.c: fix mem leak
1521 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1522 files, both d1 and d2 oem briefing where showed
1524 * main/inferno.c, main/movie.c: Change the default movie
1525 resolution to "high", implement the option -lowresmovies
1527 2003-03-20 Bradley Bell <btb@icculus.org>
1529 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1531 * main/piggy.c: comments
1533 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1535 * main/gameseq.c: delete duplicate function
1537 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1539 2003-03-19 Bradley Bell <btb@icculus.org>
1541 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1542 (cddb discid) support
1544 * arch/sdl/digi.c, main/kludge.c: implemented
1545 digi_link_sound_to_object3 for looping sounds, other looping stuff
1547 * arch/sdl/gr.c: removing dependencies on stuff in main/
1549 * arch/linux/Makefile.am, arch/linux/init.c,
1550 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1551 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1552 other header cleanups
1554 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1556 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1558 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1559 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1560 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1561 load d1 textures for d1 levels
1563 2003-03-19 Bradley Bell <btb@icculus.org>
1565 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1566 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1567 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1568 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1571 * README: added some OS X info
1573 2003-03-17 Bradley Bell <btb@icculus.org>
1575 * main/newdemo.c: simplify DEMO_FILENAME macro
1577 * main/console.c, main/game.c: enable experimental console support
1579 * main/gamerend.c: fixed location of fps meter in multi
1581 2003-03-16 Bradley Bell <btb@icculus.org>
1583 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1584 also look in shared data dir for demos
1586 * main/newdemo.c, main/newdemo.h: comments/formatting
1588 2003-03-15 Christopher Thielen <chris@luethy.net>
1590 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1591 thinking d2 cd is always present
1593 2003-03-15 Bradley Bell <btb@icculus.org>
1595 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1598 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1601 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1602 gr_init. don't really know why this works, though
1604 2003-03-14 Bradley Bell <btb@icculus.org>
1606 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1608 * unused/bios/rbaudio.h: removed duplicate file
1610 2003-03-14 Christopher Thielen <chris@luethy.net>
1612 * arch/sdl/rbaudio.c: stop cd audio when exiting
1614 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1616 * main/gamecntl.c: add comments to the "only matt knows" cheats
1618 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1620 * main/gamemine.c: formatting, better texture conversion for d1
1623 2003-03-14 Bradley Bell <btb@icculus.org>
1625 * main/piggy.c: must swap all mac version pigfiles
1627 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1628 main/multi.c: formatting, minor cleanups
1630 * 2d/rle.c: need to swap line_size on bigendian machines
1632 * main/mission.c, main/mission.h: detect mac full version hogfile
1634 2003-03-13 Bradley Bell <btb@icculus.org>
1636 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1637 added joy/mouse sensitivity slider, increased range to 16, and
1640 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1643 * arch/linux/Makefile.am: removed extra backslash
1645 * TODO, installation.txt: updated some documentation
1647 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1648 menu, with maxfps option
1650 2003-03-12 Bradley Bell <btb@icculus.org>
1652 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1654 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1655 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1656 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1657 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1658 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1659 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1660 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1661 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1662 arch/linux/include/music.h, arch/linux/include/serial.h,
1663 arch/linux/include/ukali.h: formatting
1665 2003-03-11 Chris Arena <ccarena@cox.net>
1667 * main/menu.c: fixed brightness slider
1669 2003-03-01 Bradley Bell <btb@icculus.org>
1671 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1672 robots and animated bitmaps work, but colors are messed up
1674 2003-02-28 Bradley Bell <btb@icculus.org>
1676 * main/player.h: whitespace
1678 * main/automap.c, main/cntrlcen.c, main/collide.c,
1679 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1680 descent.hog is present, d1 becomes mission 0)
1682 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1683 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1684 arch/win32/winnet.c: MinGW compiles with network enabled again,
1685 but still doesn't work
1689 2003-02-28 Bradley Bell <btb@icculus.org>
1691 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1692 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1693 many opengl glitches
1695 2003-02-27 Bradley Bell <btb@icculus.org>
1697 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1698 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1699 main/network.c, main/network.h: noted that hoard.ham is only needed
1700 for multiplayer HOARD games, and should not be equated with
1701 "vertigo". put HoardEquipped() back in network.c.
1703 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1704 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1705 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1706 use timer_delay instead of d_delay
1708 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1710 * main/render.c: added replacement qsort for solaris
1712 2003-02-26 Bradley Bell <btb@icculus.org>
1714 * main/gamemine.c: texture conversion for d1 shareware
1716 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1718 * main/gamemine.c: better texture conversion for d1 levels
1720 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1722 * main/kconfig.c: fix joystick support under MinGW
1724 2003-02-26 Bradley Bell <btb@icculus.org>
1726 * main/playsave.c: fix swapping glitch
1728 * configure.ac, readme.txt: clean stuff up, getting ready for
1731 * main/titles.c: begin support for rendering spinning robots in
1734 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1737 * main/gamemine.c: load d1 shareware levels!
1739 2003-02-25 Bradley Bell <btb@icculus.org>
1743 * autogen.sh: add warning about old auto* versions, use
1746 2003-02-24 Bradley Bell <btb@icculus.org>
1748 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1749 briefings mostly working
1751 * main/movie.c, main/titles.c: fixed some more briefing glitches
1753 2003-02-23 Bradley Bell <btb@icculus.org>
1755 * main/movie.c: fixed crash when using shareware data files
1758 * arch/sdl/digi.c: fix crash on non-existent sounds
1759 (i.e. shareware data)
1761 2003-02-22 Bradley Bell <btb@icculus.org>
1763 * main/titles.c: fixed fullscreen toggle in briefings
1765 2003-02-21 Bradley Bell <btb@icculus.org>
1767 * configure.ac: check for mingw when enabling nasm
1769 * main/playsave.c: enable loading player files of either byte
1772 2003-02-20 Bradley Bell <btb@icculus.org>
1774 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1776 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1777 #343, not "rest of solution to bug #344"
1779 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1782 * main/kludge.c: partial solution to bug #344
1784 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1786 * compilerdefs.txt: added linux/mips info
1788 * ChangeLog: clean up changelog
1790 2003-02-19 Bradley Bell <btb@icculus.org>
1792 * libmve/mveplay.c: os x needs nanosleep prototype.
1794 2003-02-18 Bradley Bell <btb@icculus.org>
1796 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1798 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1799 to disable/enable audio
1801 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1803 * main/: movie.h, titles.c: make sure movie's palette is set before
1804 writing briefing text. Fixes bug #359
1806 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1809 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1810 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1813 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1816 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1817 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1818 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1821 * include/libmve.h: blah
1823 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1825 * main/render.c: 2nd attempt to fix solaris qsort bug
1827 2003-02-18 Bradley Bell <btb@icculus.org>
1829 * configure.ac, include/pstypes.h: put alignment detection in
1832 2003-02-17 Bradley Bell <btb@icculus.org>
1834 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1835 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1836 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1837 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1838 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1839 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1840 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1841 moved mve stuff to separate subdir
1843 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1844 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1845 mve code. Fixes (at least) bugs #41, #348, and #350.
1847 2003-02-14 Bradley Bell <btb@icculus.org>
1849 * main/Makefile.am: no more Makefile.mveplay. again
1851 * main/mveplay.c: typo
1853 2003-02-13 Bradley Bell <btb@icculus.org>
1855 * utilities/mvlextract.c: uint -> unsigned int
1857 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1858 standalone mveplayer, win32 support
1860 * main/movie.c: random bugfixes, win32 support
1862 * arch/sdl/Makefile.am: formatting
1864 * configure.ac: disable networking on mac/win for now
1866 * main/newmenu.c: comments
1868 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1870 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1871 redundant swap functions.
1873 2003-02-13 Bradley Bell <btb@icculus.org>
1875 * ChangeLog: update changelog
1877 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1879 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1880 polymodel alignment issues.
1882 2003-02-13 Bradley Bell <btb@icculus.org>
1884 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1885 fix various little bugs
1887 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1888 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1890 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1893 * README.utils: new file
1895 * main/: mve_main.c, mveplay.c: more movie fixes
1897 * README: updated README
1899 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1901 2003-02-12 Bradley Bell <btb@icculus.org>
1903 * utilities/mvlextract.c: bigendian mvl support
1905 * main/mveplay.c: formatting, stuff
1907 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1908 truecolor mve support, standalone mveplayer
1910 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1911 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1912 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1913 standalone mveplayer
1915 2003-01-22 Bradley Bell <btb@icculus.org>
1917 * include/: interp.h, interp.h: restore prototype for
1918 swap_polygon_model_data
1920 2003-01-21 Bradley Bell <btb@icculus.org>
1922 * main/piggy.c: use memcpy to avoid alignment problem
1924 * compilerdefs.txt: updated some defs, added sunos/sparc
1926 2003-01-15 Bradley Bell <btb@icculus.org>
1928 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1930 * main/gamemine.c: attempting to support d1 shareware
1932 * compilerdefs.txt: update defs
1934 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1936 * main/mveplay.c: fix several bugs, comments, formatting.
1938 2003-01-15 Bradley Bell <btb@icculus.org>
1940 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1941 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1942 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1943 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1946 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1947 formatting, comments
1949 2003-01-11 Bradley Bell <btb@icculus.org>
1951 * main/: mission.c, mission.h: attempt to support d1 for mac
1954 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1956 * main/object.h: foo
1958 2003-01-09 Bradley Bell <btb@icculus.org>
1960 * main/movie.c: use ifdef around gr_toggle_fullscreen
1962 2003-01-07 Bradley Bell <btb@icculus.org>
1964 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1965 main/mission.h: don't need .msn file for descent.hog anymore
1969 2003-01-06 Bradley Bell <btb@icculus.org>
1971 * main/mission.h, main/mission.c: comments
1973 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1976 2003-01-03 Bradley Bell <btb@icculus.org>
1978 * utilities/: txb2txt.c, txt2txb.c: remove old files
1980 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1982 * main/polyobj.c: attempt to make read_model_file
1985 * main/menu.c: move vertigo text
1987 2003-01-02 Bradley Bell <btb@icculus.org>
1989 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1990 main/polyobj.h: cleanup alignment changes
1992 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1993 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1994 main/object.h: fix alignment issues on sparc
1996 * cvshowto.txt: update cvs info
2000 * 2d/rle.c: make rle_swap handle RLE_BIG
2002 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2004 * main/render.c: workaround solaris qsort bug
2006 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2008 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2009 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2011 * arch/linux/Makefile.am: enabled linux joystick, kali
2013 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2014 arch/sdl/event.c: enabled linux joystick
2016 2002-12-31 Bradley Bell <btb@icculus.org>
2018 * main/gamemine.c: simplified warning msg
2020 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2022 * main/render.h: fix compiler warning
2024 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2026 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2028 2002-12-24 Bradley Bell <btb@icculus.org>
2030 * main/mission.c: fixes an infinite loop which was caused by d2x
2031 thinking d2demo was a descent 1 mission
2033 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2035 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2037 2002-12-24 Bradley Bell <btb@icculus.org>
2039 * main/render.c: comments
2041 2002-10-30 Bradley Bell <btb@icculus.org>
2043 * main/inferno.c: add help for -hogdir option
2045 * main/inferno.c: added -hogdir option
2047 2002-10-28 Bradley Bell <btb@icculus.org>
2049 * main/: inferno.c, menu.c: enabled Vertigo displays
2051 * include/3d.h: typo
2053 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2055 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2056 main/netmisc.c, main/network.c: simplify and eliminate redundant
2059 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2061 * maths/fixc.c: fix infinite loop in quad_sqrt.
2063 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2064 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2066 2002-10-12 Bradley Bell <btb@icculus.org>
2068 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2070 2002-10-11 Bradley Bell <btb@icculus.org>
2072 * main/hud.c: make hud_message work correctly
2074 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2077 * main/network.c: formatting, small fixes
2079 2002-10-10 Bradley Bell <btb@icculus.org>
2081 * main/netmisc.h: no swap_object for little-endian
2083 * main/: netmisc.h, network.c: use macros to simplify network
2086 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2089 * main/inferno.c: enable loading screen for mac shareware with
2092 * main/netmisc.c: whitespace
2094 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2097 * main/hud.c: whitespace
2099 * configure.ac: remove shareware build, add macdata build
2101 * main/songs.c: whitespace
2103 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2104 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2107 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2110 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2112 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2113 comments, formatting, etc.
2115 * iff/iff.c: fix bigendian iff loading.
2117 2002-10-03 Bradley Bell <btb@icculus.org>
2119 * utilities/txb2tex.c: typo
2121 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2122 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2125 * arch/sdl/mouse.c: whitespace
2127 2002-09-19 Bradley Bell <btb@icculus.org>
2129 * main/kconfig.c: fix a oops, add old logs
2131 * main/kconfig.c: support for >3 mouse buttons
2133 2002-09-18 Bradley Bell <btb@icculus.org>
2135 * include/gr.h: fix palette swap define
2137 2002-09-14 Bradley Bell <btb@icculus.org>
2139 * main/titles.c: load hires briefing screen if lores doesn't exist
2140 (i.e. vertigo) and MenuHires=0
2142 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2144 * main/: multi.h, network.h: pack some structures for ipx
2147 2002-09-14 Bradley Bell <btb@icculus.org>
2149 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2150 and load_endlevel_data() to expect newline-terminated strings, fix
2151 load_game_data to read null-terminated string for
2154 2002-09-07 Bradley Bell <btb@icculus.org>
2156 * main/newmenu.c: added error message
2158 * main/menu.h: enable -nohires with mac shareware
2160 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2162 * 2d/font.c: enable 0/255 palette swap for fonts
2164 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2167 * 2d/2dsline.c: fix ogl blooper
2169 2002-09-05 Bradley Bell <btb@icculus.org>
2171 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2174 * include/strutil.h: need string.h for strcasecmp
2176 * include/rle.h: okay, maybe it needs to be this way
2178 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2180 * 2d/scalec.c: more stuff from d2src
2182 * 2d/rle.c: more stuff from d2src, formatting
2184 * 2d/font.c: useless cruft
2186 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2188 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2191 2002-09-04 Bradley Bell <btb@icculus.org>
2193 * include/grdef.h: fix compiler warnings
2195 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2197 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2200 * main/game.c: we want the mac ibitblt for everything but dos and
2203 * main/texmerge.c: these routines are in tmerge.c
2205 * main/credits.c: enable credits for mac and oem data
2207 * main/bm.c: use either exit.ham or exit.pofs
2209 * include/ibitblt.h: enable some more code from d2src
2211 * include/gr.h: enable mac ubitblt_double
2213 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2215 * include/grdef.h: moved some inline asm from linear.h
2217 * 2d/ibitblt.c: brought in line with original d2 version
2219 * 2d/bitblt.c: reverted to original d2 version of this file, then
2220 added d1x enhancements
2222 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2224 * 2d/linear.h: moved these back to their original locations
2227 * main/mveplay.c: close some memory holes, speed up palette loading
2229 * main/movie.c: added fullscreen toggle while playing movies
2231 * main/inferno.c: comment out -superhires help text (always on)
2233 * include/timer.h: added approx_fsec_to_usec macro
2235 * arch/sdl/joy.c: fix compiler warning
2237 2002-09-01 Bradley Bell <btb@icculus.org>
2239 * main/network.c: oops
2241 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2243 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2244 timer_get_fixed_seconds
2248 2002-08-31 Bradley Bell <btb@icculus.org>
2250 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2253 * main/multi.h: network endian stuff
2255 * 2d/font.c, include/gr.h: fast file i/o for font headers
2257 * arch/win32/arch_ip.cpp: unused file
2259 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2260 bigendian networking fixes
2262 * main/menu.c: make net menu more accurate, also make superhires
2265 * include/pstypes.h: better to have __pack__ all the time, I think.
2266 needed for networking, e.g.
2268 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2271 * arch/win32/Makefile.am: unused file
2275 2002-08-30 Bradley Bell <btb@icculus.org>
2277 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2279 * main/: newmenu.h, titles.c: formatting
2281 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2282 main/multi.h: networking works, finally
2284 * TODO: added TODO file
2286 * arch/linux/arch_ip.cpp: unused fine
2288 * README: network sorta working
2290 * main/: Makefile.am, multi.c, network.c, network.h: more
2293 * main/menu.c: load builtin mission correctly
2295 * main/inferno.c: documentation
2297 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2300 * main/Makefile.mveplay: don't need no more
2302 2002-08-29 Bradley Bell <btb@icculus.org>
2304 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2305 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2306 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2309 * include/ipx_drv.h: more network fixing
2311 * arch/linux/include/ipx_drv.h: more network fixing
2313 * include/ipx.h: formatting
2315 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2317 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2318 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2319 main/inferno.c: fixed networking fuck-up?
2321 * Makefile.am: moved mingw info to README
2323 * README, mingw32.txt: moved mingw info to README
2325 2002-08-27 Bradley Bell <btb@icculus.org>
2327 * utilities/mvlextract.c: allow specifying file to extract
2329 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2332 * utilities/hogextract.c: allow specifying file to extract
2334 * main/mission.c: Have to get mission_num _after_ promoting...
2336 * main/: gameseq.c, titles.c: beginning d1 briefing support
2338 * descent.msn: beginning d1 briefing support
2340 * main/: titles.c, titles.h: d1-style mission briefings
2342 * main/piggy.h: whitespace
2344 * main/movie.c: beginning robot movie support, fall back on lo/hi
2345 res if hi/lo not available
2347 * main/mission.c: added Builtin_mission_num for builtin mission,
2348 D1Hogdir, d1-style mission briefings
2350 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2353 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2354 (for d1 missions that need d1 data)
2356 * 2d/ibitblt.c: whitespace
2358 2002-08-26 Bradley Bell <btb@icculus.org>
2360 * utilities/mvlcreate.c: oops
2362 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2365 * utilities/hogextract.c: added [v]iew option
2367 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2369 * main/titles.c: fix writable string, disable DumbAdjust thing
2371 * main/polyobj.h: whitespace
2373 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2376 * main/movie.c: read movies from AltHogDir, other fixes
2378 * main/: mission.c, mission.h: fix bug w/mission filename
2380 * main/gameseq.c: comments
2382 * main/digi.h: whitespace n stuff
2384 * include/mve_audio.h: added audio flag macros
2386 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2391 2002-08-23 Bradley Bell <btb@icculus.org>
2393 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2396 * Makefile.am: remove d2demo.mn2
2398 * cfile/cfile.c, include/cfile.h: add cfile_size function
2400 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2401 eliminate need for .mn2 files for oem and demo
2403 2002-08-22 Bradley Bell <btb@icculus.org>
2405 * main/bm.c: fix for vertigo
2407 * main/menu.h: make OEM menu pcx available
2409 * 2d/rle.c: merge with original d2 file
2411 * Makefile.am, configure.ac: let mission files get installed by
2414 2002-08-17 Bradley Bell <btb@icculus.org>
2416 * configure.ac: make FAST_FILE_IO the default on little-endian
2419 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2421 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2424 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2426 * main/: game.c, menu.c, mission.c: promote builtin missions.
2428 2002-08-15 Bradley Bell <btb@icculus.org>
2430 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2431 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2433 * utilities/.cvsignore: added cvsignore
2435 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2438 * main/piggy.c: mac data file loading
2440 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2441 transparency and swap 0/255 correctly for mac data files
2443 2002-08-13 Bradley Bell <btb@icculus.org>
2445 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2446 to utilities to avoid conflict with c++ std lib <utility>
2448 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2449 txt2txb.c: moved utility to utilities to avoid conflict with c++
2452 * Makefile.am, configure.ac: add utilities
2454 2002-08-09 Bradley Bell <btb@icculus.org>
2456 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2459 2002-08-08 Bradley Bell <btb@icculus.org>
2461 * main/inferno.c: comments
2463 * main/: newmenu.c, songs.c: mac demo datafile support
2465 * installation.txt: update
2467 * main/gamesave.c: use lowercase for consistency
2469 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2470 models for other than d2demo
2472 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2474 * main/gamemine.c: formatting, better d1 texture conversion
2476 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2477 main/mission.h: recognize .msn mission files.
2479 2002-08-07 Bradley Bell <btb@icculus.org>
2481 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2482 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2483 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2484 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2485 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2486 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2489 2002-08-06 Bradley Bell <btb@icculus.org>
2491 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2493 * main/Makefile.am: formatting
2495 * 2d/font.c: make gr_remap_font just reload the whole thing
2497 * configure.ac: formatting
2499 * Makefile.am: added d2demo.mn2
2501 * d2demo.mn2: mission file for shareware
2503 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2504 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2506 * main/sounds.h: shareware stuff, whitespace
2508 * main/: polyobj.c, polyobj.h: more fast i/o macros
2510 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2513 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2514 endlevel stuff to non-shareware, allow movies/endlevel for
2517 * main/cntrlcen.c: typo
2519 * main/bm.h: use global Piggy_hamfile_version
2521 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2522 macros, use global Piggy_hamfile_version
2524 * main/Makefile.am: terrain and movie stuff always used now
2526 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2529 * main/: gamemine.c, gamesave.c: load DMB levels
2531 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2532 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2534 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2536 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2538 2002-08-04 Bradley Bell <btb@icculus.org>
2540 * main/inferno.c: shareware stuff, formatting
2542 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2544 * arch/sdl/gr.c: don't need to set mode in gr_init
2546 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2548 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2551 * Makefile.am, descent.mn2: added mission file for descent 1
2553 2002-08-02 Bradley Bell <btb@icculus.org>
2555 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2556 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2557 main/piggy.h, misc/error.c: junk
2559 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2560 render.h, scores.c, scores.h, terrain.c: shareware stuff
2562 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2563 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2564 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2565 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2566 main/weapon.c, main/weapon.h: fast i/o macros
2568 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2570 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2571 main/gamemine.h, main/gamesave.c: load d1 levels
2573 2002-07-30 Bradley Bell <btb@icculus.org>
2575 * configure.ac: oops
2577 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2580 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2581 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2582 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2583 main/piggy.c, main/titles.c: support shareware datafiles!
2585 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2586 piggy.c: SHAREWARE fixes
2588 2002-07-29 Bradley Bell <btb@icculus.org>
2590 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2591 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2592 misc/fileutil.c: Portability - OS X support
2594 2002-07-27 Bradley Bell <btb@icculus.org>
2596 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2597 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2598 segment.h: portability
2600 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2601 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2602 main/wall.h: portabilization
2604 * 2d/font.c, include/gr.h: portability
2606 2002-07-26 Bradley Bell <btb@icculus.org>
2608 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2610 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2612 * main/player.c: foo
2614 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2616 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2617 misc/fileutil.h: portable file i/o utils
2619 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2620 writable string anymore... / formatting
2622 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2623 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2624 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2625 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2626 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2627 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2628 portable-izing file loading routines
2630 2002-07-24 Bradley Bell <btb@icculus.org>
2632 * main/mveplay.c: correctly play files with 16bit uncompressed
2633 audio, mem checking, etc
2635 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2638 2002-07-23 Bradley Bell <btb@icculus.org>
2640 * misc/Makefile.am: unused file
2642 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2643 main/sounds.h: remove experimental nmovie stuff
2645 * main/movie.c: add some debugging output
2647 2002-07-22 Bradley Bell <btb@icculus.org>
2649 * main/: console.c, state.c: simplified header
2651 * main/movie.c: enable mveplay audio
2653 * main/old/movie.c: moved to main/
2655 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2656 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2657 main/mvelib.c, main/mveplay.c: initial movie support
2659 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2660 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2661 include/ogl_init.h, include/pstypes.h, main/console.c,
2662 main/state.c, mem/mem.c: OS X stuff
2664 * configure.ac: OS X and movie stuff
2666 2002-07-19 Bradley Bell <btb@icculus.org>
2668 * compilerdefs.txt: OSX defs
2670 2002-07-18 Bradley Bell <btb@icculus.org>
2672 * main/inferno.c: use simpler rcs tags
2674 * autogen.sh: keep Changelog in cvs (and use --accum)
2676 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2677 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2678 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2679 main/songs.c: changed cdrom->rbaudio
2681 * include/rbaudio.h: moved to /include
2683 2002-07-17 Bradley Bell <btb@icculus.org>
2685 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2686 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2687 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2688 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2689 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2690 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2691 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2692 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2693 3d/setup.c: use simpler rcs tags
2698 2002-07-17 Bradley Bell <btb@icculus.org>
2700 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2702 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2704 * debian/rules: don't need readme's
2706 * debian/rules: move d1x license to COPYING, license clarifications
2708 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2709 license to COPYING, license clarifications
2711 * debian/rules: fix debian docs
2713 * debian/rules: fix debian manpages
2715 * debian/d2x-sdl.menu: fix debian menu
2717 * debian/rules: link to undocumented man page for debs
2719 * Makefile.am, configure.ac, debian/control, debian/copyright,
2720 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2721 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2722 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2725 2002-07-16 Bradley Bell <btb@icculus.org>
2727 * debian/: rules, changelog.in: deb stuff
2729 * configure.ac: cleaner nasm detection
2731 * debian/: changelog.in, control, rules: deb stuff
2733 * README, installation.txt: typos, stuff
2735 * configure.ac: better #defines
2737 * configure.ac: whitespace
2739 * configure.ac: better documentation
2741 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2742 SDL_JOYSTICK not needed
2744 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2746 * configure.ac: need higher SDL for joystick
2748 * debian/: control, rules: deb stuff
2750 * arch/sdl/joy.c: old junk
2752 * Makefile.am, configure.ac: automake updates
2754 * main/: inferno.c, text.c: don't use althogdir on non-unix
2756 * configure.ac: more autoconf updates
2758 * misc/strutil.c: better strrev
2760 * main/inferno.c: need limits.h on mingw also
2762 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2765 2002-04-19 Bradley Bell <btb@icculus.org>
2767 * main/network.c: let hoard.ham be a cfile
2769 * main/text.c: better error message when hog not found
2773 2002-03-23 Bradley Bell <btb@icculus.org>
2775 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2776 arch/sdl/Makefile.am: Use SDL joystick automatically
2778 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2780 2002-03-05 Bradley Bell <btb@icculus.org>
2782 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2785 2002-02-23 Bradley Bell <btb@icculus.org>
2787 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2789 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2790 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2791 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2792 main/editor/Makefile.am: moved includes to include
2794 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2796 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2797 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2798 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2801 * main/game.c: disabled cockpit for OGL, formatting
2803 * 2d/ibitblt.c: formatting
2805 2002-02-16 Bradley Bell <btb@icculus.org>
2807 * include/oldsdl.h: check for older macros
2809 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2810 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2811 allow older sdl versions
2813 2002-02-15 Bradley Bell <btb@icculus.org>
2815 * main/: automap.c, automap.h, inferno.c: automap resolution now
2818 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2820 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2821 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2822 win32/include/key_arch.h: never mind - that would be pointless
2824 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2825 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2826 win32/include/key_arch.h: copied files from d1x
2828 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2829 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2831 * main/multipow.c: need conf.h
2833 * arch/win32/Makefile.am: new file
2835 * include/pstypes.h: added u_int16_t (needed in base_ip)
2837 * arch/win32/arch_ip.cpp: copied from d1x
2839 2002-02-14 Bradley Bell <btb@icculus.org>
2841 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2843 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2844 main/netlist.c: Added hotkeys to toggle fullscreen mode
2846 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2847 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2849 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2850 reorder.h: Lotsa networking stuff from d1x
2852 2002-02-13 Bradley Bell <btb@icculus.org>
2854 * include/gr.h, main/game.c: Fullscreen toggle stuff
2856 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2859 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2860 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2863 2002-02-11 Bradley Bell <btb@icculus.org>
2865 * main/bm.c: use portable loader if bigendian
2867 * include/pstypes.h: don't define bool for c++
2869 * include/cfile.h: extern AltHogDir stuff
2871 * include/byteswap.h: use WORDS_BIGENDIAN
2873 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2875 * main/vers_id.h: added D2X_IVER
2877 * misc/args.c: don't use d1x.ini
2879 * Makefile.am: rpm stuff
2881 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2884 2002-02-09 Bradley Bell <btb@icculus.org>
2886 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2888 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2890 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2893 2002-02-06 Bradley Bell <btb@icculus.org>
2895 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2896 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2897 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2899 * debian/: changelog.in, control, copyright, d2x-gl.files,
2900 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2904 2002-02-02 Bradley Bell <btb@icculus.org>
2906 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2908 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2909 Enabled RELEASE option
2911 2002-01-31 Bradley Bell <btb@icculus.org>
2913 * Makefile.am, configure.ac: specify prerequisite versions of
2914 autoconf and automake
2916 2002-01-29 Bradley Bell <btb@icculus.org>
2918 * main/mission.c: RCS header added
2920 * main/inferno.c: update copyright date
2922 * main/mission.c: allow missions to be in AltHogDir
2924 * configure.ac: Display results of configure
2926 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2929 2002-01-28 Bradley Bell <btb@icculus.org>
2931 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2932 Data files now go in DATADIR/games/d2x, user files now go in
2935 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2937 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2938 files now go in ~/.d2x
2940 2002-01-24 Bradley Bell <btb@icculus.org>
2942 * configure.ac: fix nasm not found error message
2944 2002-01-18 Bradley Bell <btb@icculus.org>
2946 * configure.in: getting rid of old configure.in
2948 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2949 main/movie.c: Movie playing kludgey stuff
2951 * misc/args.c: formatting
2953 * main/inferno.c: allow -h for help
2955 * include/error.h: don't die on int3, unless -debug given
2957 * mingw32.txt: more stuff
2959 2001-12-29 Bradley Bell <btb@icculus.org>
2961 * Makefile.am: Got rid of thinking.txt
2963 * main/inferno.c: document -nomovies option
2965 2001-12-28 Bradley Bell <btb@icculus.org>
2967 * main/titles.c: formatting, put some code into place for rendering
2968 of robots during briefings
2970 2001-12-27 Bradley Bell <btb@icculus.org>
2974 2001-12-23 Craig Hadady <chadady@iglou.com>
2976 * 2d/rle.c: fixed bug in dummy array.
2978 2001-12-03 Bradley Bell <btb@icculus.org>
2980 * arch/sdl/init.c: fix formatting
2982 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2983 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2984 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2985 and sdl joystick stuff
2987 2001-11-30 Bradley Bell <btb@icculus.org>
2989 * thinking.txt: not needed
2991 2001-11-27 Bradley Bell <btb@icculus.org>
2993 * cygconf, mingw32.txt: use sdl from source on cygwin
2995 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2996 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2997 SDL_CFLAGS to CFLAGS
2999 2001-11-27 Bradley Bell <btb@icculus.org>
3003 2001-11-14 Bradley Bell <btb@icculus.org>
3005 * texmap/scanline.c: use optimization flags as texmap default
3007 * NEWS: mouse wheel, etc
3009 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3010 wheel to emulate 3rd axis
3012 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3014 * include/error.h: kludge to ungrab mouse when we hit an int3
3016 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3017 __ENV_MSDOS__ to __MSDOS__
3019 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3022 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3025 * arch/sdl/digi.c: implemented digi_set_volume
3027 * include/grdef.h, main/config.c, misc/d_io.c: change
3028 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3030 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3031 main/piggy.c: use MAKE_SIG
3033 * installation.txt: update
3035 * configure.ac: new file
3037 * arch/sdl/joydefs.c: #include pstypes.h
3039 * arch/sdl/init.c: SDL joystick stuff
3041 * acconfig.h: adjust MINGW defines
3043 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3044 controls menu now works
3046 2001-11-13 Bradley Bell <btb@icculus.org>
3048 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3051 * Makefile.am: New file
3053 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3056 * compilerdefs.txt: New file
3058 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3060 2001-11-12 Bradley Bell <btb@icculus.org>
3062 * main/playsave.c: load player files regardless of byte order of
3065 2001-11-11 Bradley Bell <btb@icculus.org>
3067 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3070 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3072 * NEWS: GL savegame thumbnails
3074 * acconfig.h, configure.in: make option for NMOVIES, default to off
3076 2001-11-09 Bradley Bell <btb@icculus.org>
3078 * main/state.c: Enabled savegame thumbnails under OpenGL
3080 * unused/pa_null/pa_enabl.h: remove duplicate header
3082 * misc/args.c: use d2x.ini for option file
3084 * mem/mem.c: Move mem_realloc inside the ifdef
3086 * main/menu.c: fix 640x400 menu text
3088 * main/inferno.c: added documentation
3090 * main/endlevel.c: fix warnings
3092 * arch/ogl/gr.c: Get rid of gl spew
3094 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3096 * acconfig.h: Define __SDL__ for mingw
3098 2001-11-08 Bradley Bell <btb@icculus.org>
3100 * 2d/font.c: free OGL font data when rereading
3102 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3103 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3104 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3105 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3106 main/weapon.h: Enabled shareware build, endlevel flythrough
3109 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3110 of use for shareware build
3112 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3115 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3117 2001-11-05 Bradley Bell <btb@icculus.org>
3119 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3122 * include/3d.h: Add comment
3124 2001-11-04 Bradley Bell <btb@icculus.org>
3126 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3129 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3132 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3134 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3135 main/hudmsg.h: Enable d1x-style hud_message
3137 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3139 * 2d/font.c: re-init ogl fonts after remapping colors.
3141 2001-11-02 Bradley Bell <btb@icculus.org>
3143 * misc/Makefile.am: remove byteswap.h (duplicate header)
3145 * 2d/font.c: fixed gr_remap_font, minor stuff
3147 * configure.in: take out -O2 if doing debug build
3149 * main/bm.c: formatting
3151 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3153 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3154 macros, get rid of functions
3156 2001-11-01 Bradley Bell <btb@icculus.org>
3158 * misc/byteswap.h: removed duplicate header
3160 2001-10-31 Bradley Bell <btb@icculus.org>
3162 * NEWS, main/automap.c: automap works in opengl
3164 * NEWS, configure.in: Added news
3166 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3168 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3170 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3171 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3172 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3174 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3176 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3178 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3179 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3181 2001-10-27 Bradley Bell <btb@icculus.org>
3183 * main/inferno.c: added some documentation
3185 2001-10-25 Bradley Bell <btb@icculus.org>
3187 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3190 * Makefile.am, configure.in, arch/Makefile.am,
3191 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3192 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3193 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3194 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3195 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3196 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3197 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3198 it's ugly, but It'll be easier to sync with d1x.
3200 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3201 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3202 main/editor/Makefile.am: attempt at support for editor, makefile
3205 * misc/d_delay.c: formatting fix
3207 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3208 tmappent.S, tmapppro.S: adding support for runtime selection of
3211 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3212 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3213 including multi.h and network.h, fix backslashes, fix compiler
3216 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3217 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3218 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3219 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3220 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3221 including multi.h and network.h, fix backslashes
3223 * include/pstypes.h: added typedef for u_int64_t on mingw
3225 * include/3d.h: added prototype for g3_uninit_polygon_model
3227 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3229 2001-10-24 Bradley Bell <btb@icculus.org>
3231 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3232 arch subdirs, as in d1x.
3234 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3235 earlier style until i understand automake 1.5 better. remove input
3238 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3239 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3240 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3241 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3242 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3243 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3244 Moved input stuff to arch subdirs, as in d1x.
3246 * NEWS, configure.in: blah blah
3248 2001-10-23 Bradley Bell <btb@icculus.org>
3250 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3252 * texmap/tmapppro.S: no need for #include <conf.h> here
3254 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3257 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3258 file. RCS header added
3260 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3261 #ifdef'ing out the whole file. RCS header added
3263 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3264 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3265 fixes. Now works with automake 1.5 and autoconf 2.52.
3266 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3267 mingw (-grabmouse now works on win32).
3269 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3270 These don't belong in cvs
3274 2001-10-20 Bradley Bell <btb@icculus.org>
3276 * 2d/font.c: Don't free unused variables...
3278 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3281 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3282 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3283 main/Makefile.am: make dist more sensible
3285 * Makefile.am: Kludge for linking on mingw
3287 2001-10-19 Bradley Bell <btb@icculus.org>
3289 * Makefile.am, configure.in, arch/win32/Makefile.am,
3290 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3292 * include/ipx_drv.h: Check for __MINGW32__
3294 * include/i86.h: Imported from d1x
3296 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3298 * arch/dos/modex.asm: Fixed %include
3300 * main/console.c: RCS headers added
3302 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3305 * Makefile.am, main/Makefile.am: Moved final link to top-level
3306 directory instead of main/
3308 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3309 __ENV_LINUX__ to __linux__
3311 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3312 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3313 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3314 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3315 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3316 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3317 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3318 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3319 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3320 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3323 * configure.in: add --enable-xploader, support arch/linux subdir,
3326 * main/inferno.c: conditionalize conf.h
3328 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3330 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3331 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3332 misc/fileutil.h: Partial application of linux/alpha patch.
3334 2001-10-19 Bradley Bell <btb@icculus.org>
3336 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3337 networking in line with d1x, moved some arch/linux_* stuff to
3340 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3341 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3342 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3343 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3346 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3347 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3348 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3349 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3350 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3351 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3352 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3353 linux/include/ukali.h: Brought linux networking in line with d1x,
3354 moved some arch/linux_* stuff to arch/linux/*
3356 * include/ipx_drv.h: Imported from d1x
3358 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3360 * main/ipx_drv.c: Imported from d1x
3362 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3363 main/network.h, main/Makefile.am: Trying to get network working on
3366 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3367 main/Makefile.am: build fixes
3369 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3370 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3371 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3372 starting to get net working.
3374 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3375 conditionalized min,max macros
3377 2001-10-18 Bradley Bell <btb@icculus.org>
3379 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3380 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3381 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3382 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3385 * 2d/2dsline.c: RCS headers added/changed
3387 * configure.in: fix NASMFLAGS bug
3389 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3392 2001-10-17 Bradley Bell <btb@icculus.org>
3394 * NEWS: Fixed the invulnerable robots bug!
3396 * main/collide.c: Fixed the invulnerable robots bug!
3398 2001-10-14 Bradley Bell <btb@icculus.org>
3400 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3403 2001-10-13 Bradley Bell <btb@icculus.org>
3405 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3406 arch/Makefile.am, arch/dos/Makefile.am,
3407 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3408 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3409 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3410 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3411 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3412 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3413 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3414 arch/win32/include/Makefile.am, iff/Makefile.am,
3415 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3416 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3417 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3418 unused/bios/Makefile.am, unused/lib/Makefile.am,
3419 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3420 unused/ui/Makefile.am, unused/vga/Makefile.am,
3421 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3422 automake stuff from "inert" subdirs. And there was much rejoicing.
3424 * Makefile.am, NEWS, configure.in: Stuff
3426 * ChangeLog: removing auto-generated file
3428 * cygconf: Added instructions for mingw32 build
3430 * Makefile.am: renamed INSTALL to installation.txt
3432 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3434 * mingw32.txt: Added instructions for mingw32 build
3436 * configure.in: Enable assembly under mingw32
3438 2001-10-12 Bradley Bell <btb@icculus.org>
3440 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3442 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3443 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3444 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3445 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3446 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3447 to __DJGPP__, since it's built-in.
3449 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3451 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3452 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3456 2001-10-12 Bradley Bell <btb@icculus.org>
3458 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3460 * Makefile.am: make sure cygconf gets archived
3462 * configure.in: Increment version number in preparation for release
3464 * configure.in: Fix detection of opengl
3466 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3467 cygconf, arch/Makefile.am, arch/include/joy.h,
3468 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3469 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3470 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3471 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3472 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3473 Vastly improved compilability.
3475 2001-10-11 Bradley Bell <btb@icculus.org>
3477 * Makefile.am: Added macros/sdl.m4
3479 * autogen.sh: Added macros/sdl.m4
3481 2001-10-09 Bradley Bell <btb@icculus.org>
3483 * main/vers_id.h: Added DESCENT_VERSION constant
3485 * main/inferno.c: Added command-line help.
3487 * include/ogl_init.h: opengl improvments (following d1x changes)
3489 2001-10-07 Bradley Bell <btb@icculus.org>
3491 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3492 arch/ogl/Makefile.am: Remove duplicate headers.
3494 2001-08-02 Thimo Neubauer <thimo@debian.org>
3496 * mem/mem.c: totally crippled the memory manager because it does
3497 not make sense for non-DOS-systems and it would have been too
3498 complicated to get it 64bit clean
3500 2001-06-19 Bradley Bell <btb@icculus.org>
3502 * cvshowto.txt: updated anonymous password
3504 2001-02-08 Bradley Bell <btb@icculus.org>
3506 * COPYING, license.txt: Added d1x license
3508 2001-02-01 Bradley Bell <btb@icculus.org>
3510 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3512 2001-01-31 Bradley Bell <btb@icculus.org>
3514 * configure.in, arch/include/mouse.h, include/pstypes.h,
3515 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3517 * main/polyobj.c: fix typo
3519 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3520 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3521 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3522 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3523 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3524 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3525 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3526 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3527 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3528 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3529 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3530 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3531 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3532 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3533 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3534 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3535 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3536 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3537 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3538 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3539 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3540 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3541 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3542 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3543 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3544 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3547 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3548 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3549 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3550 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3553 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3556 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3557 cross-compiling, and cygwin fixes
3559 2001-01-30 Bradley Bell <btb@icculus.org>
3561 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3562 include/pstypes.h, include/strutil.h, main/Makefile.am,
3563 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3564 needs --without-assembler and --without-network to compile
3566 2001-01-29 Bradley Bell <btb@icculus.org>
3568 * configure.in, main/Makefile.am: Fixes to build system
3570 * main/kconfig.c: fix for non-linux joysticks
3572 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3573 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3574 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3575 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3576 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3577 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3578 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3579 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3580 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3581 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3583 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3584 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3585 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3586 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3587 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3588 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3591 * arch/dos/include/joy.h, arch/dos/include/key.h,
3592 arch/dos/include/mouse.h: Unified input headers.
3594 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3596 2001-01-28 Bradley Bell <btb@icculus.org>
3598 * conf.h.in, configure.in, arch/Makefile.am,
3599 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3600 arch/include/key.h, main/Makefile.am: More header unification...
3602 * main/newdemo.c: Added <ctype.h>
3604 * arch/include/event.h, arch/include/joy.h: unified input headers.
3606 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3607 OpenGL now uses SDL-GL instead of gii
3609 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3611 2001-01-25 Bradley Bell <btb@icculus.org>
3613 * autogen.sh: use "set -e" so execution stops if something goes
3616 2001-01-24 Bradley Bell <btb@icculus.org>
3620 * Makefile.am: Add ChangeLog to dist
3624 2001-01-24 Bradley Bell <btb@icculus.org>
3626 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3628 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3629 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3632 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3633 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3634 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3635 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3636 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3637 arch/Makefile.am, arch/dos/Makefile.am,
3638 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3639 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3640 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3641 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3642 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3643 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3644 unused/Makefile.am, unused/bios/Makefile.am,
3645 unused/lib/Makefile.am, unused/novga/Makefile.am,
3646 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3647 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3648 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3649 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3650 make dist, VPATH builds, ...
3652 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3653 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3654 arch/dos/Makefile.in, arch/linux/Makefile.in,
3655 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3656 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3657 misc/Makefile.in, texmap/Makefile.in: cruft removal
3659 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3662 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3664 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3666 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3669 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3670 added -grabmouse option
3672 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3673 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3674 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3675 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3676 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3677 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3678 main/songs.c, misc/args.c: changed args_find to FindArg
3680 2001-01-22 Bradley Bell <btb@icculus.org>
3682 * configure, main/Makefile.am, main/Makefile.in: configuration
3685 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3686 fix compiler warnings w/opengl
3688 * include/console.h: ggi support
3690 * arch/linux_init.c: svgalib support
3692 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3693 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3694 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3695 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3696 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3697 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3700 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3702 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3703 main/render.c: fix warnings and enable NDEBUG *
3704 arch/svgalib_init.c: svgalib support
3706 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3708 * main/kconfig.c: joystick support
3710 2001-01-21 Bradley Bell <btb@icculus.org>
3712 * cvshowto.txt: new file, taken from d1x webpage
3714 * AUTHORS, README: Taking over as maintainer of d2x
3716 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3718 2001-01-20 Bradley Bell <btb@icculus.org>
3720 * configure, configure.in: Turned -Werror back off by default
3722 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3723 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3724 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3725 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3726 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3727 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3728 main/laser.c, main/multi.c, main/network.c, main/network.h,
3729 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3730 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3731 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3732 warnings, for non-OpenGL on linux, anyway...
3734 2001-01-19 Bradley Bell <btb@icculus.org>
3736 * copying: remove duplicate file
3738 * Import of d2x-0.0.9-pre1
3740 * Import of d2x-0.0.8