1 2003-06-14 Bradley Bell <btb@icculus.org>
3 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
4 writing and other modes besides "rb" (mostly taken from
7 2003-06-09 Bradley Bell <btb@icculus.org>
9 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
12 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
13 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
16 2003-06-07 Taylor Richards <taylor@icculus.org>
18 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
20 2003-06-07 Bradley Bell <btb@icculus.org>
22 * main/console.c: fix non-console build
24 * main/gamesave.c: comments
26 * main/bm.c: remove redundant break
28 2003-06-06 Bradley Bell <btb@icculus.org>
30 * main/gauges.c, main/kconfig.c: comments/formatting
32 * console/.cvsignore: added .cvsignore
34 * main/console.c: can't write to console after it's closed
36 2003-06-05 Bradley Bell <btb@icculus.org>
38 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
39 console/internal.c, console/internal.h, include/CON_console.h,
40 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
41 finish console conversion away from SDL
43 2003-06-04 Bradley Bell <btb@icculus.org>
45 * console/CON_console.c, include/CON.console.h, include/console.h,
46 main/console.c, main/game.c: console conversion to native gr,
49 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
50 put prototype for gr_bm_bitblt in gr.h
52 2003-06-03 Bradley Bell <btb@icculus.org>
54 * console/CON_console.c, console/DT_drawtext.c,
55 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
56 main/console.c: use native fonts for console
58 * main/playsave.c: use shorts for short data
60 2003-06-02 Bradley Bell <btb@icculus.org>
62 * configure.ac, main/console.c: set console background, fix
65 2003-06-01 Bradley Bell <btb@icculus.org>
67 * Makefile.am, arch/sdl/event.c, configure.ac,
68 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
69 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
70 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
71 main/gamerend.c: added console code (from SDL_console)
73 2003-05-30 Bradley Bell <btb@icculus.org>
75 * README: minor update
77 2003-05-28 Bradley Bell <btb@icculus.org>
79 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
84 2003-06-06 Bradley Bell <btb@icculus.org>
86 * main/kconfig.c: fix crash in control menus
88 * main/gauges.c: force cockpit redraw in opengl
90 * main/gamerend.c: move ogl swap, so cockpit and console get
93 2003-06-01 Bradley Bell <btb@icculus.org>
95 * configure.ac, libmve/mveplay.c: define struct timeval if needed
99 2003-05-12 Bradley Bell <btb@icculus.org>
101 * configure.ac: increment version number
103 * main/bm.c: use con_printf for exit model warnings
105 * configure.ac: must check for timespec after setting -mno-cygwin
107 * main/inferno.c: added -nohogdir and -userdir options
109 * NEWS, main/titles.c: use briefings with no extension
113 2003-04-30 Bradley Bell <btb@icculus.org>
115 * configure.ac: have to include time.h when checking for nanosleep
117 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
120 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
121 increment version number
123 * main/Makefile.am: make dist fix
127 2003-04-29 Bradley Bell <btb@icculus.org>
129 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
132 2003-04-24 Bradley Bell <btb@icculus.org>
134 * configure.ac: increment version number
136 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
139 2003-04-24 Ingo van Lil <inguin@gmx.de>
141 * main/render.c: fix misspellings of NDEBUG
145 2003-04-14 Bradley Bell <btb@icculus.org>
147 * cfile/cfile.c: prefer files from d2 hog over d1 hog
149 2003-04-11 Bradley Bell <btb@icculus.org>
151 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
156 2003-04-11 Bradley Bell <btb@icculus.org>
158 * libmve/mveplay.c: use _sleep instead of sleep on win32
160 * Makefile.am, README, README.utils, arch/sdl/digi.c,
161 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
162 include/cfile.h, include/error.h, libmve/Makefile.am,
163 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
164 main/endlevel.h, main/playsave.c, misc/fileutil.c:
165 utilities/Makefile.am: comments/formatting/dist problems
167 * configure.ac: use different defines for os x
169 2003-04-07 Bradley Bell <btb@icculus.org>
171 * include/error.h, misc/error.c: put some old stuff back in,
172 eliminate duplicate error messages
174 * main/text.c: don't die on text not found
177 * main/inferno.c: print some useful info if hog not found, allow
178 -help to work if no text available
180 2003-04-07 Steffen Pohle <stpohle@gmx.net>
182 * arch/linux/Makefile.am: revert to previous version, so linux
185 2003-04-03 Bradley Bell <btb@icculus.org>
187 * main/endlevel.c: fixed exit model scheme yet again
189 2003-04-02 Bradley Bell <btb@icculus.org>
191 * misc/error.c: call Int3 on Assert
193 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
196 * main/wall.c: don't die when trying to toggle nonexistent
197 segment... vertigo level 10 is buggy!
199 * main/gamemine.c: comments/formatting
201 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
203 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
204 main/inferno.c: Allow use of 22K sound samples
206 2003-03-29 Bradley Bell <btb@icculus.org>
208 * arch/ogl/gr.c: default to bitmapped reticle
210 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
211 main/polyobj.c: rewrote endlevel stuff to reread exit model info
214 * arch/sdl/joy.c: fixed text seen for hats in control config
217 2003-03-28 Bradley Bell <btb@icculus.org>
219 * main/bm.c: heh, model nums in vertigo are hardcoded,
220 N_D2_POLYGON_MODELS can't change
222 * configure.ac, include/d1x.xpm, include/descent.xpm,
223 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
226 2003-03-27 Bradley Bell <btb@icculus.org>
228 * main/text.h: fixed text references for hat directions
230 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
232 2003-03-26 Bradley Bell <btb@icculus.org>
234 * main/playsave.c: make d2x keys backward compatible
236 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
238 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
241 2003-03-26 Bradley Bell <btb@icculus.org>
243 * main/piggy.c: fix crash when d1 data not present
245 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
246 read/write from plr file
248 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
249 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
250 added escort.h header
252 2003-03-25 Bradley Bell <btb@icculus.org>
254 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
255 D1_PIGFILE ("descent.pig") macro
257 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
258 models from d1 pig file
260 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
261 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
262 really) from d1 pig file
264 2003-03-23 Bradley Bell <btb@icculus.org>
266 * main/bm.c: stop extra robots from overwriting exit models
268 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
269 texture list doesn't get full
271 * main/bm.c: fix mem leak when reading extra robots
273 2003-03-21 Bradley Bell <btb@icculus.org>
275 * main/menu.c: Added option to set movie resolution (mostly works)
277 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
279 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
280 replacement functions to piggy.c
282 * main/gameseq.c: attempt to support mac d1 descent.pig
284 * main/bm.c: fix mem leak
286 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
287 files, both d1 and d2 oem briefing where showed
289 * main/inferno.c, main/movie.c: Change the default movie
290 resolution to "high", implement the option -lowresmovies
292 2003-03-20 Bradley Bell <btb@icculus.org>
294 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
296 * main/piggy.c: comments
298 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
300 * main/gameseq.c: delete duplicate function
302 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
304 2003-03-19 Bradley Bell <btb@icculus.org>
306 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
307 (cddb discid) support
309 * arch/sdl/digi.c, main/kludge.c: implemented
310 digi_link_sound_to_object3 for looping sounds, other looping stuff
312 * arch/sdl/gr.c: removing dependencies on stuff in main/
314 * arch/linux/Makefile.am, arch/linux/init.c,
315 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
316 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
317 other header cleanups
319 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
321 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
323 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
324 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
325 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
326 load d1 textures for d1 levels
328 2003-03-19 Bradley Bell <btb@icculus.org>
330 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
331 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
332 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
333 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
336 * README: added some OS X info
338 2003-03-17 Bradley Bell <btb@icculus.org>
340 * main/newdemo.c: simplify DEMO_FILENAME macro
342 * main/console.c, main/game.c: enable experimental console support
344 * main/gamerend.c: fixed location of fps meter in multi
346 2003-03-16 Bradley Bell <btb@icculus.org>
348 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
349 also look in shared data dir for demos
351 * main/newdemo.c, main/newdemo.h: comments/formatting
353 2003-03-15 Christopher Thielen <chris@luethy.net>
355 * main/kludge.c: set CDROM_dir back to "." - tricks game into
356 thinking d2 cd is always present
358 2003-03-15 Bradley Bell <btb@icculus.org>
360 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
363 * arch/sdl/rbaudio.c: formatting, enabled volume control under
366 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
367 gr_init. don't really know why this works, though
369 2003-03-14 Bradley Bell <btb@icculus.org>
371 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
373 * unused/bios/rbaudio.h: removed duplicate file
375 2003-03-14 Christopher Thielen <chris@luethy.net>
377 * arch/sdl/rbaudio.c: stop cd audio when exiting
379 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
381 * main/gamecntl.c: add comments to the "only matt knows" cheats
383 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
385 * main/gamemine.c: formatting, better texture conversion for d1
388 2003-03-14 Bradley Bell <btb@icculus.org>
390 * main/piggy.c: must swap all mac version pigfiles
392 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
393 main/multi.c: formatting, minor cleanups
395 * 2d/rle.c: need to swap line_size on bigendian machines
397 * main/mission.c, main/mission.h: detect mac full version hogfile
399 2003-03-13 Bradley Bell <btb@icculus.org>
401 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
402 added joy/mouse sensitivity slider, increased range to 16, and
405 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
408 * arch/linux/Makefile.am: removed extra backslash
410 * TODO, installation.txt: updated some documentation
412 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
413 menu, with maxfps option
415 2003-03-12 Bradley Bell <btb@icculus.org>
417 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
419 * arch/linux/alsadigi.c, arch/linux/findfile.c,
420 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
421 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
422 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
423 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
424 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
425 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
426 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
427 arch/linux/include/music.h, arch/linux/include/serial.h,
428 arch/linux/include/ukali.h: formatting
430 2003-03-11 Chris Arena <ccarena@cox.net>
432 * main/menu.c: fixed brightness slider
434 2003-03-01 Bradley Bell <btb@icculus.org>
436 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
437 robots and animated bitmaps work, but colors are messed up
439 2003-02-28 Bradley Bell <btb@icculus.org>
441 * main/player.h: whitespace
443 * main/automap.c, main/cntrlcen.c, main/collide.c,
444 main/gamerend.c: use Builtin_mission_num instead of 0 (if
445 descent.hog is present, d1 becomes mission 0)
447 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
448 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
449 arch/win32/winnet.c: MinGW compiles with network enabled again,
450 but still doesn't work
454 2003-02-28 Bradley Bell <btb@icculus.org>
456 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
457 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
460 2003-02-27 Bradley Bell <btb@icculus.org>
462 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
463 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
464 main/network.c, main/network.h: noted that hoard.ham is only needed
465 for multiplayer HOARD games, and should not be equated with
466 "vertigo". put HoardEquipped() back in network.c.
468 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
469 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
470 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
471 use timer_delay instead of d_delay
473 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
475 * main/render.c: added replacement qsort for solaris
477 2003-02-26 Bradley Bell <btb@icculus.org>
479 * main/gamemine.c: texture conversion for d1 shareware
481 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
483 * main/gamemine.c: better texture conversion for d1 levels
485 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
487 * main/kconfig.c: fix joystick support under MinGW
489 2003-02-26 Bradley Bell <btb@icculus.org>
491 * main/playsave.c: fix swapping glitch
493 * configure.ac, readme.txt: clean stuff up, getting ready for
496 * main/titles.c: begin support for rendering spinning robots in
499 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
502 * main/gamemine.c: load d1 shareware levels!
504 2003-02-25 Bradley Bell <btb@icculus.org>
508 * autogen.sh: add warning about old auto* versions, use
511 2003-02-24 Bradley Bell <btb@icculus.org>
513 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
514 briefings mostly working
515 * main/movie.c, main/titles.c: fixed some more briefing glitches
517 2003-02-23 Bradley Bell <btb@icculus.org>
519 * main/movie.c: fixed crash when using shareware data files
521 * arch/sdl/digi.c: fix crash on non-existent sounds
522 (i.e. shareware data)
524 2003-02-22 Bradley Bell <btb@icculus.org>
526 * main/titles.c: fixed fullscreen toggle in briefings
528 2003-02-21 Bradley Bell <btb@icculus.org>
530 * configure.ac: check for mingw when enabling nasm
531 * main/playsave.c: enable loading player files of either byte
534 2003-02-20 Bradley Bell <btb@icculus.org>
536 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
537 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
538 #343, not "rest of solution to bug #344"
539 * arch/sdl/timer.c, include/timer.h: revert to more accurate
541 * main/kludge.c: partial solution to bug #344
542 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
543 * compilerdefs.txt: added linux/mips info
544 * ChangeLog: clean up changelog
546 2003-02-19 Bradley Bell <btb@icculus.org>
548 * libmve/mveplay.c: os x needs nanosleep prototype.
550 2003-02-18 Bradley Bell <btb@icculus.org>
552 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
553 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
554 to disable/enable audio
555 * libmve/: mve_main.c, mveplay.c: bigendian fixes
556 * main/: movie.h, titles.c: make sure movie's palette is set before
557 writing briefing text. Fixes bug #359
558 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
560 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
561 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
563 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
565 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
566 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
567 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
569 * include/libmve.h: blah
571 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
573 * main/render.c: 2nd attempt to fix solaris qsort bug
575 2003-02-18 Bradley Bell <btb@icculus.org>
577 * configure.ac, include/pstypes.h: put alignment detection in
580 2003-02-17 Bradley Bell <btb@icculus.org>
582 * Makefile.am, README.utils, configure.ac, include/libmve.h,
583 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
584 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
585 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
586 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
587 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
588 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
589 moved mve stuff to separate subdir
590 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
591 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
592 mve code. Fixes (at least) bugs #41, #348, and #350.
594 2003-02-14 Bradley Bell <btb@icculus.org>
596 * main/Makefile.am: no more Makefile.mveplay. again
597 * main/mveplay.c: typo
599 2003-02-13 Bradley Bell <btb@icculus.org>
601 * utilities/mvlextract.c: uint -> unsigned int
602 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
603 standalone mveplayer, win32 support
604 * main/movie.c: random bugfixes, win32 support
605 * arch/sdl/Makefile.am: formatting
606 * configure.ac: disable networking on mac/win for now
607 * main/newmenu.c: comments
609 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
611 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
612 redundant swap functions.
614 2003-02-13 Bradley Bell <btb@icculus.org>
616 * ChangeLog: update changelog
618 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
620 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
621 polymodel alignment issues.
623 2003-02-13 Bradley Bell <btb@icculus.org>
625 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
626 fix various little bugs
627 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
628 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
629 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
631 * README.utils: new file
632 * main/: mve_main.c, mveplay.c: more movie fixes
633 * README: updated README
634 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
636 2003-02-12 Bradley Bell <btb@icculus.org>
638 * utilities/mvlextract.c: bigendian mvl support
639 * main/mveplay.c: formatting, stuff
640 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
641 truecolor mve support, standalone mveplayer
642 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
643 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
644 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
647 2003-01-22 Bradley Bell <btb@icculus.org>
649 * include/: interp.h, interp.h: restore prototype for
650 swap_polygon_model_data
652 2003-01-21 Bradley Bell <btb@icculus.org>
654 * main/piggy.c: use memcpy to avoid alignment problem
655 * compilerdefs.txt: updated some defs, added sunos/sparc
657 2003-01-15 Bradley Bell <btb@icculus.org>
659 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
660 * main/gamemine.c: attempting to support d1 shareware
661 * compilerdefs.txt: update defs
663 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
665 * main/mveplay.c: fix several bugs, comments, formatting.
667 2003-01-15 Bradley Bell <btb@icculus.org>
669 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
670 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
671 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
672 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
674 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
677 2003-01-11 Bradley Bell <btb@icculus.org>
679 * main/: mission.c, mission.h: attempt to support d1 for mac
681 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
684 2003-01-09 Bradley Bell <btb@icculus.org>
686 * main/movie.c: use ifdef around gr_toggle_fullscreen
688 2003-01-07 Bradley Bell <btb@icculus.org>
690 * Makefile.am, descent.msn, installation.txt, main/mission.c,
691 main/mission.h: don't need .msn file for descent.hog anymore
694 2003-01-06 Bradley Bell <btb@icculus.org>
696 * main/mission.h, main/mission.c: comments
697 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
700 2003-01-03 Bradley Bell <btb@icculus.org>
702 * utilities/: txb2txt.c, txt2txb.c: remove old files
703 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
704 * main/polyobj.c: attempt to make read_model_file
706 * main/menu.c: move vertigo text
708 2003-01-02 Bradley Bell <btb@icculus.org>
710 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
711 main/polyobj.h: cleanup alignment changes
712 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
713 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
714 main/object.h: fix alignment issues on sparc
715 * cvshowto.txt: update cvs info
717 * 2d/rle.c: make rle_swap handle RLE_BIG
719 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
721 * main/render.c: workaround solaris qsort bug
723 2003-01-01 Steffen Pohle <stpohle@gmx.net>
725 * arch/linux/linuxnet.c, arch/linux/ukali.c,
726 arch/linux/include/ukali.h, main/inferno.c: enabled kali
727 * arch/linux/Makefile.am: enabled linux joystick, kali
728 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
729 arch/sdl/event.c: enabled linux joystick
731 2002-12-31 Bradley Bell <btb@icculus.org>
733 * main/gamemine.c: simplified warning msg
734 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
735 * main/render.h: fix compiler warning
737 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
739 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
741 2002-12-24 Bradley Bell <btb@icculus.org>
743 * main/mission.c: fixes an infinite loop which was caused by d2x
744 thinking d2demo was a descent 1 mission
746 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
748 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
750 2002-12-24 Bradley Bell <btb@icculus.org>
752 * main/render.c: comments
754 2002-10-30 Bradley Bell <btb@icculus.org>
756 * main/inferno.c: add help for -hogdir option
757 * main/inferno.c: added -hogdir option
759 2002-10-28 Bradley Bell <btb@icculus.org>
761 * main/: inferno.c, menu.c: enabled Vertigo displays
764 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
766 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
767 main/netmisc.c, main/network.c: simplify and eliminate redundant
770 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
772 * maths/fixc.c: fix infinite loop in quad_sqrt.
773 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
774 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
776 2002-10-12 Bradley Bell <btb@icculus.org>
778 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
780 2002-10-11 Bradley Bell <btb@icculus.org>
782 * main/hud.c: make hud_message work correctly
783 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
785 * main/network.c: formatting, small fixes
787 2002-10-10 Bradley Bell <btb@icculus.org>
789 * main/netmisc.h: no swap_object for little-endian
790 * main/: netmisc.h, network.c: use macros to simplify network
792 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
794 * main/inferno.c: enable loading screen for mac shareware with
796 * main/netmisc.c: whitespace
797 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
799 * main/hud.c: whitespace
800 * configure.ac: remove shareware build, add macdata build
801 * main/songs.c: whitespace
802 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
803 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
805 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
808 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
810 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
811 comments, formatting, etc.
812 * iff/iff.c: fix bigendian iff loading.
814 2002-10-03 Bradley Bell <btb@icculus.org>
816 * utilities/txb2tex.c: typo
817 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
818 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
820 * arch/sdl/mouse.c: whitespace
822 2002-09-19 Bradley Bell <btb@icculus.org>
824 * main/kconfig.c: fix a oops, add old logs
825 * main/kconfig.c: support for >3 mouse buttons
827 2002-09-18 Bradley Bell <btb@icculus.org>
829 * include/gr.h: fix palette swap define
831 2002-09-14 Bradley Bell <btb@icculus.org>
833 * main/titles.c: load hires briefing screen if lores doesn't exist
834 (i.e. vertigo) and MenuHires=0
836 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
838 * main/: multi.h, network.h: pack some structures for ipx
841 2002-09-14 Bradley Bell <btb@icculus.org>
843 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
844 and load_endlevel_data() to expect newline-terminated strings, fix
845 load_game_data to read null-terminated string for
848 2002-09-07 Bradley Bell <btb@icculus.org>
850 * main/newmenu.c: added error message
851 * main/menu.h: enable -nohires with mac shareware
852 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
853 * 2d/font.c: enable 0/255 palette swap for fonts
854 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
856 * 2d/2dsline.c: fix ogl blooper
858 2002-09-05 Bradley Bell <btb@icculus.org>
860 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
862 * include/strutil.h: need string.h for strcasecmp
863 * include/rle.h: okay, maybe it needs to be this way
864 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
865 * 2d/scalec.c: more stuff from d2src
866 * 2d/rle.c: more stuff from d2src, formatting
867 * 2d/font.c: useless cruft
868 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
869 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
872 2002-09-04 Bradley Bell <btb@icculus.org>
874 * include/grdef.h: fix compiler warnings
875 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
876 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
878 * main/game.c: we want the mac ibitblt for everything but dos and
880 * main/texmerge.c: these routines are in tmerge.c
881 * main/credits.c: enable credits for mac and oem data
882 * main/bm.c: use either exit.ham or exit.pofs
883 * include/ibitblt.h: enable some more code from d2src
884 * include/gr.h: enable mac ubitblt_double
885 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
886 * include/grdef.h: moved some inline asm from linear.h
887 * 2d/ibitblt.c: brought in line with original d2 version
888 * 2d/bitblt.c: reverted to original d2 version of this file, then
889 added d1x enhancements
890 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
891 * 2d/linear.h: moved these back to their original locations
893 * main/mveplay.c: close some memory holes, speed up palette loading
894 * main/movie.c: added fullscreen toggle while playing movies
895 * main/inferno.c: comment out -superhires help text (always on)
896 * include/timer.h: added approx_fsec_to_usec macro
897 * arch/sdl/joy.c: fix compiler warning
899 2002-09-01 Bradley Bell <btb@icculus.org>
901 * main/network.c: oops
902 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
903 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
904 timer_get_fixed_seconds
907 2002-08-31 Bradley Bell <btb@icculus.org>
909 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
911 * main/multi.h: network endian stuff
912 * 2d/font.c, include/gr.h: fast file i/o for font headers
913 * arch/win32/arch_ip.cpp: unused file
914 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
915 bigendian networking fixes
916 * main/menu.c: make net menu more accurate, also make superhires
918 * include/pstypes.h: better to have __pack__ all the time, I think.
919 needed for networking, e.g.
920 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
922 * arch/win32/Makefile.am: unused file
925 2002-08-30 Bradley Bell <btb@icculus.org>
927 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
928 * main/: newmenu.h, titles.c: formatting
929 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
930 main/multi.h: networking works, finally
931 * TODO: added TODO file
932 * arch/linux/arch_ip.cpp: unused fine
933 * README: network sorta working
934 * main/: Makefile.am, multi.c, network.c, network.h: more
936 * main/menu.c: load builtin mission correctly
937 * main/inferno.c: documentation
938 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
940 * main/Makefile.mveplay: don't need no more
942 2002-08-29 Bradley Bell <btb@icculus.org>
944 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
945 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
946 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
948 * include/ipx_drv.h: more network fixing
949 * arch/linux/include/ipx_drv.h: more network fixing
950 * include/ipx.h: formatting
951 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
952 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
953 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
954 main/inferno.c: fixed networking fuck-up?
955 * Makefile.am: moved mingw info to README
956 * README, mingw32.txt: moved mingw info to README
958 2002-08-27 Bradley Bell <btb@icculus.org>
960 * utilities/mvlextract.c: allow specifying file to extract
961 * utilities/: tex2txb.c, txb2tex.c: use default extension to
963 * utilities/hogextract.c: allow specifying file to extract
964 * main/mission.c: Have to get mission_num _after_ promoting...
965 * main/: gameseq.c, titles.c: beginning d1 briefing support
966 * descent.msn: beginning d1 briefing support
967 * main/: titles.c, titles.h: d1-style mission briefings
968 * main/piggy.h: whitespace
969 * main/movie.c: beginning robot movie support, fall back on lo/hi
970 res if hi/lo not available
971 * main/mission.c: added Builtin_mission_num for builtin mission,
972 D1Hogdir, d1-style mission briefings
973 * main/: gameseq.c, mission.h: added Builtin_mission_num for
975 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
976 (for d1 missions that need d1 data)
977 * 2d/ibitblt.c: whitespace
979 2002-08-26 Bradley Bell <btb@icculus.org>
981 * utilities/mvlcreate.c: oops
982 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
984 * utilities/hogextract.c: added [v]iew option
985 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
986 * main/titles.c: fix writable string, disable DumbAdjust thing
987 * main/polyobj.h: whitespace
988 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
990 * main/movie.c: read movies from AltHogDir, other fixes
991 * main/: mission.c, mission.h: fix bug w/mission filename
992 * main/gameseq.c: comments
993 * main/digi.h: whitespace n stuff
994 * include/mve_audio.h: added audio flag macros
995 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
999 2002-08-23 Bradley Bell <btb@icculus.org>
1001 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1003 * Makefile.am: remove d2demo.mn2
1004 * cfile/cfile.c, include/cfile.h: add cfile_size function
1005 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1006 eliminate need for .mn2 files for oem and demo
1008 2002-08-22 Bradley Bell <btb@icculus.org>
1010 * main/bm.c: fix for vertigo
1011 * main/menu.h: make OEM menu pcx available
1012 * 2d/rle.c: merge with original d2 file
1013 * Makefile.am, configure.ac: let mission files get installed by
1016 2002-08-17 Bradley Bell <btb@icculus.org>
1018 * configure.ac: make FAST_FILE_IO the default on little-endian
1020 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1021 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1024 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1026 * main/: game.c, menu.c, mission.c: promote builtin missions.
1028 2002-08-15 Bradley Bell <btb@icculus.org>
1030 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1031 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1032 * utilities/.cvsignore: added cvsignore
1033 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1035 * main/piggy.c: mac data file loading
1036 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1037 transparency and swap 0/255 correctly for mac data files
1039 2002-08-13 Bradley Bell <btb@icculus.org>
1041 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1042 to utilities to avoid conflict with c++ std lib <utility>
1043 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1044 txt2txb.c: moved utility to utilities to avoid conflict with c++
1046 * Makefile.am, configure.ac: add utilities
1048 2002-08-09 Bradley Bell <btb@icculus.org>
1050 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1053 2002-08-08 Bradley Bell <btb@icculus.org>
1055 * main/inferno.c: comments
1056 * main/: newmenu.c, songs.c: mac demo datafile support
1057 * installation.txt: update
1058 * main/gamesave.c: use lowercase for consistency
1059 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1060 models for other than d2demo
1062 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1064 * main/gamemine.c: formatting, better d1 texture conversion
1065 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1066 main/mission.h: recognize .msn mission files.
1068 2002-08-07 Bradley Bell <btb@icculus.org>
1070 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1071 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1072 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1073 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1074 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1075 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1078 2002-08-06 Bradley Bell <btb@icculus.org>
1080 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1081 * main/Makefile.am: formatting
1082 * 2d/font.c: make gr_remap_font just reload the whole thing
1083 * configure.ac: formatting
1084 * Makefile.am: added d2demo.mn2
1085 * d2demo.mn2: mission file for shareware
1086 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1087 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1088 * main/sounds.h: shareware stuff, whitespace
1089 * main/: polyobj.c, polyobj.h: more fast i/o macros
1090 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1092 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1093 endlevel stuff to non-shareware, allow movies/endlevel for
1095 * main/cntrlcen.c: typo
1096 * main/bm.h: use global Piggy_hamfile_version
1097 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1098 macros, use global Piggy_hamfile_version
1099 * main/Makefile.am: terrain and movie stuff always used now
1100 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1102 * main/: gamemine.c, gamesave.c: load DMB levels
1103 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1104 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1106 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1108 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1110 2002-08-04 Bradley Bell <btb@icculus.org>
1112 * main/inferno.c: shareware stuff, formatting
1113 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1114 * arch/sdl/gr.c: don't need to set mode in gr_init
1116 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1118 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1120 * Makefile.am, descent.mn2: added mission file for descent 1
1122 2002-08-02 Bradley Bell <btb@icculus.org>
1124 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1125 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1126 main/piggy.h, misc/error.c: junk
1127 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1128 render.h, scores.c, scores.h, terrain.c: shareware stuff
1129 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1130 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1131 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1132 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1133 main/weapon.c, main/weapon.h: fast i/o macros
1135 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1137 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1138 main/gamemine.h, main/gamesave.c: load d1 levels
1140 2002-07-30 Bradley Bell <btb@icculus.org>
1142 * configure.ac: oops
1143 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1145 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1146 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1147 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1148 main/piggy.c, main/titles.c: support shareware datafiles!
1149 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1150 piggy.c: SHAREWARE fixes
1152 2002-07-29 Bradley Bell <btb@icculus.org>
1154 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1155 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1156 misc/fileutil.c: Portability - OS X support
1158 2002-07-27 Bradley Bell <btb@icculus.org>
1160 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1161 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1162 segment.h: portability
1163 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1164 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1165 main/wall.h: portabilization
1166 * 2d/font.c, include/gr.h: portability
1168 2002-07-26 Bradley Bell <btb@icculus.org>
1170 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1171 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1172 * main/player.c: foo
1173 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1174 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1175 misc/fileutil.h: portable file i/o utils
1176 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1177 writable string anymore... / formatting
1178 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1179 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1180 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1181 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1182 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1183 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1184 portable-izing file loading routines
1186 2002-07-24 Bradley Bell <btb@icculus.org>
1188 * main/mveplay.c: correctly play files with 16bit uncompressed
1189 audio, mem checking, etc
1190 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1193 2002-07-23 Bradley Bell <btb@icculus.org>
1195 * misc/Makefile.am: unused file
1196 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1197 main/sounds.h: remove experimental nmovie stuff
1198 * main/movie.c: add some debugging output
1200 2002-07-22 Bradley Bell <btb@icculus.org>
1202 * main/: console.c, state.c: simplified header
1203 * main/movie.c: enable mveplay audio
1204 * main/old/movie.c: moved to main/
1205 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1206 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1207 main/mvelib.c, main/mveplay.c: initial movie support
1208 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1209 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1210 include/ogl_init.h, include/pstypes.h, main/console.c,
1211 main/state.c, mem/mem.c: OS X stuff
1212 * configure.ac: OS X and movie stuff
1214 2002-07-19 Bradley Bell <btb@icculus.org>
1216 * compilerdefs.txt: OSX defs
1218 2002-07-18 Bradley Bell <btb@icculus.org>
1220 * main/inferno.c: use simpler rcs tags
1221 * autogen.sh: keep Changelog in cvs (and use --accum)
1222 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1223 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1224 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1225 main/songs.c: changed cdrom->rbaudio
1226 * include/rbaudio.h: moved to /include
1228 2002-07-17 Bradley Bell <btb@icculus.org>
1230 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1231 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1232 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1233 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1234 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1235 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1236 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1237 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1238 3d/setup.c: use simpler rcs tags
1243 2002-07-17 Bradley Bell <btb@icculus.org>
1245 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1246 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1247 * debian/rules: don't need readme's
1248 * debian/rules: move d1x license to COPYING, license clarifications
1249 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1250 license to COPYING, license clarifications
1251 * debian/rules: fix debian docs
1252 * debian/rules: fix debian manpages
1253 * debian/d2x-sdl.menu: fix debian menu
1254 * debian/rules: link to undocumented man page for debs
1255 * Makefile.am, configure.ac, debian/control, debian/copyright,
1256 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1257 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1258 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1261 2002-07-16 Bradley Bell <btb@icculus.org>
1263 * debian/: rules, changelog.in: deb stuff
1264 * configure.ac: cleaner nasm detection
1265 * debian/: changelog.in, control, rules: deb stuff
1266 * README, installation.txt: typos, stuff
1267 * configure.ac: better #defines
1268 * configure.ac: whitespace
1269 * configure.ac: better documentation
1270 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1271 SDL_JOYSTICK not needed
1272 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1273 * configure.ac: need higher SDL for joystick
1274 * debian/: control, rules: deb stuff
1275 * arch/sdl/joy.c: old junk
1276 * Makefile.am, configure.ac: automake updates
1277 * main/: inferno.c, text.c: don't use althogdir on non-unix
1278 * configure.ac: more autoconf updates
1279 * misc/strutil.c: better strrev
1280 * main/inferno.c: need limits.h on mingw also
1281 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1284 2002-04-19 Bradley Bell <btb@icculus.org>
1286 * main/network.c: let hoard.ham be a cfile
1287 * main/text.c: better error message when hog not found
1290 2002-03-23 Bradley Bell <btb@icculus.org>
1292 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1293 arch/sdl/Makefile.am: Use SDL joystick automatically
1294 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1296 2002-03-05 Bradley Bell <btb@icculus.org>
1298 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1301 2002-02-23 Bradley Bell <btb@icculus.org>
1303 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1304 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1305 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1306 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1307 main/editor/Makefile.am: moved includes to include
1308 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1309 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1310 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1311 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1313 * main/game.c: disabled cockpit for OGL, formatting
1314 * 2d/ibitblt.c: formatting
1316 2002-02-16 Bradley Bell <btb@icculus.org>
1318 * include/oldsdl.h: check for older macros
1319 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1320 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1321 allow older sdl versions
1323 2002-02-15 Bradley Bell <btb@icculus.org>
1325 * main/: automap.c, automap.h, inferno.c: automap resolution now
1327 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1328 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1329 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1330 win32/include/key_arch.h: never mind - that would be pointless
1331 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1332 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1333 win32/include/key_arch.h: copied files from d1x
1334 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1335 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1336 * main/multipow.c: need conf.h
1337 * arch/win32/Makefile.am: new file
1338 * include/pstypes.h: added u_int16_t (needed in base_ip)
1339 * arch/win32/arch_ip.cpp: copied from d1x
1341 2002-02-14 Bradley Bell <btb@icculus.org>
1343 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1344 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1345 main/netlist.c: Added hotkeys to toggle fullscreen mode
1346 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1347 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1348 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1349 reorder.h: Lotsa networking stuff from d1x
1351 2002-02-13 Bradley Bell <btb@icculus.org>
1353 * include/gr.h, main/game.c: Fullscreen toggle stuff
1354 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1356 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1357 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1360 2002-02-11 Bradley Bell <btb@icculus.org>
1362 * main/bm.c: use portable loader if bigendian
1363 * include/pstypes.h: don't define bool for c++
1364 * include/cfile.h: extern AltHogDir stuff
1365 * include/byteswap.h: use WORDS_BIGENDIAN
1366 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1367 * main/vers_id.h: added D2X_IVER
1368 * misc/args.c: don't use d1x.ini
1369 * Makefile.am: rpm stuff
1370 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1373 2002-02-09 Bradley Bell <btb@icculus.org>
1375 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1377 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1379 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1382 2002-02-06 Bradley Bell <btb@icculus.org>
1384 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1385 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1386 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1387 * debian/: changelog.in, control, copyright, d2x-gl.files,
1388 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1392 2002-02-02 Bradley Bell <btb@icculus.org>
1394 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1395 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1396 Enabled RELEASE option
1398 2002-01-31 Bradley Bell <btb@icculus.org>
1400 * Makefile.am, configure.ac: specify prerequisite versions of
1401 autoconf and automake
1403 2002-01-29 Bradley Bell <btb@icculus.org>
1405 * main/mission.c: RCS header added
1406 * main/inferno.c: update copyright date
1407 * main/mission.c: allow missions to be in AltHogDir
1408 * configure.ac: Display results of configure
1409 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1412 2002-01-28 Bradley Bell <btb@icculus.org>
1414 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1415 Data files now go in DATADIR/games/d2x, user files now go in
1418 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1420 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1421 files now go in ~/.d2x
1423 2002-01-24 Bradley Bell <btb@icculus.org>
1425 * configure.ac: fix nasm not found error message
1427 2002-01-18 Bradley Bell <btb@icculus.org>
1429 * configure.in: getting rid of old configure.in
1430 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1431 main/movie.c: Movie playing kludgey stuff
1432 * misc/args.c: formatting
1433 * main/inferno.c: allow -h for help
1434 * include/error.h: don't die on int3, unless -debug given
1435 * mingw32.txt: more stuff
1437 2001-12-29 Bradley Bell <btb@icculus.org>
1439 * Makefile.am: Got rid of thinking.txt
1440 * main/inferno.c: document -nomovies option
1442 2001-12-28 Bradley Bell <btb@icculus.org>
1444 * main/titles.c: formatting, put some code into place for rendering
1445 of robots during briefings
1447 2001-12-27 Bradley Bell <btb@icculus.org>
1451 2001-12-23 Craig Hadady <chadady@iglou.com>
1453 * 2d/rle.c: fixed bug in dummy array.
1455 2001-12-03 Bradley Bell <btb@icculus.org>
1457 * arch/sdl/init.c: fix formatting
1458 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1459 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1460 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1461 and sdl joystick stuff
1463 2001-11-30 Bradley Bell <btb@icculus.org>
1465 * thinking.txt: not needed
1467 2001-11-27 Bradley Bell <btb@icculus.org>
1469 * cygconf, mingw32.txt: use sdl from source on cygwin
1470 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1471 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1472 SDL_CFLAGS to CFLAGS
1474 2001-11-27 Bradley Bell <btb@icculus.org>
1478 2001-11-14 Bradley Bell <btb@icculus.org>
1480 * texmap/scanline.c: use optimization flags as texmap default
1481 * NEWS: mouse wheel, etc
1482 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1483 wheel to emulate 3rd axis
1484 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1485 * include/error.h: kludge to ungrab mouse when we hit an int3
1486 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1487 __ENV_MSDOS__ to __MSDOS__
1488 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1490 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1492 * arch/sdl/digi.c: implemented digi_set_volume
1493 * include/grdef.h, main/config.c, misc/d_io.c: change
1494 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1495 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1496 main/piggy.c: use MAKE_SIG
1497 * installation.txt: update
1498 * configure.ac: new file
1499 * arch/sdl/joydefs.c: #include pstypes.h
1500 * arch/sdl/init.c: SDL joystick stuff
1501 * acconfig.h: adjust MINGW defines
1502 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1503 controls menu now works
1505 2001-11-13 Bradley Bell <btb@icculus.org>
1507 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1509 * Makefile.am: New file
1510 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1512 * compilerdefs.txt: New file
1513 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1515 2001-11-12 Bradley Bell <btb@icculus.org>
1517 * main/playsave.c: load player files regardless of byte order of
1520 2001-11-11 Bradley Bell <btb@icculus.org>
1522 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1524 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1525 * NEWS: GL savegame thumbnails
1526 * acconfig.h, configure.in: make option for NMOVIES, default to off
1528 2001-11-09 Bradley Bell <btb@icculus.org>
1530 * main/state.c: Enabled savegame thumbnails under OpenGL
1531 * unused/pa_null/pa_enabl.h: remove duplicate header
1532 * misc/args.c: use d2x.ini for option file
1533 * mem/mem.c: Move mem_realloc inside the ifdef
1534 * main/menu.c: fix 640x400 menu text
1535 * main/inferno.c: added documentation
1536 * main/endlevel.c: fix warnings
1537 * arch/ogl/gr.c: Get rid of gl spew
1538 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1539 * acconfig.h: Define __SDL__ for mingw
1541 2001-11-08 Bradley Bell <btb@icculus.org>
1543 * 2d/font.c: free OGL font data when rereading
1544 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1545 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1546 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1547 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1548 main/weapon.h: Enabled shareware build, endlevel flythrough
1550 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1551 of use for shareware build
1552 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1554 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1556 2001-11-05 Bradley Bell <btb@icculus.org>
1558 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1560 * include/3d.h: Add comment
1562 2001-11-04 Bradley Bell <btb@icculus.org>
1564 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1566 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1568 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1569 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1570 main/hudmsg.h: Enable d1x-style hud_message
1571 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1572 * 2d/font.c: re-init ogl fonts after remapping colors.
1574 2001-11-02 Bradley Bell <btb@icculus.org>
1576 * misc/Makefile.am: remove byteswap.h (duplicate header)
1577 * 2d/font.c: fixed gr_remap_font, minor stuff
1578 * configure.in: take out -O2 if doing debug build
1579 * main/bm.c: formatting
1580 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1581 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1582 macros, get rid of functions
1584 2001-11-01 Bradley Bell <btb@icculus.org>
1586 * misc/byteswap.h: removed duplicate header
1588 2001-10-31 Bradley Bell <btb@icculus.org>
1590 * NEWS, main/automap.c: automap works in opengl
1591 * NEWS, configure.in: Added news
1592 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1593 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1594 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1595 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1596 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1597 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1598 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1599 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1600 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1602 2001-10-27 Bradley Bell <btb@icculus.org>
1604 * main/inferno.c: added some documentation
1606 2001-10-25 Bradley Bell <btb@icculus.org>
1608 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1610 * Makefile.am, configure.in, arch/Makefile.am,
1611 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1612 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1613 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1614 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1615 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1616 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1617 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1618 it's ugly, but It'll be easier to sync with d1x.
1619 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1620 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1621 main/editor/Makefile.am: attempt at support for editor, makefile
1623 * misc/d_delay.c: formatting fix
1624 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1625 tmappent.S, tmapppro.S: adding support for runtime selection of
1627 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1628 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1629 including multi.h and network.h, fix backslashes, fix compiler
1631 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1632 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1633 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1634 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1635 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1636 including multi.h and network.h, fix backslashes
1637 * include/pstypes.h: added typedef for u_int64_t on mingw
1638 * include/3d.h: added prototype for g3_uninit_polygon_model
1639 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1641 2001-10-24 Bradley Bell <btb@icculus.org>
1643 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1644 arch subdirs, as in d1x.
1645 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1646 earlier style until i understand automake 1.5 better. remove input
1648 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1649 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1650 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1651 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1652 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1653 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1654 Moved input stuff to arch subdirs, as in d1x.
1655 * NEWS, configure.in: blah blah
1657 2001-10-23 Bradley Bell <btb@icculus.org>
1659 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1660 * texmap/tmapppro.S: no need for #include <conf.h> here
1661 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1663 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1664 file. RCS header added
1665 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1666 #ifdef'ing out the whole file. RCS header added
1667 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1668 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1669 fixes. Now works with automake 1.5 and autoconf 2.52.
1670 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1671 mingw (-grabmouse now works on win32).
1672 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1673 These don't belong in cvs
1677 2001-10-20 Bradley Bell <btb@icculus.org>
1679 * 2d/font.c: Don't free unused variables...
1680 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1682 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1683 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1684 main/Makefile.am: make dist more sensible
1685 * Makefile.am: Kludge for linking on mingw
1687 2001-10-19 Bradley Bell <btb@icculus.org>
1689 * Makefile.am, configure.in, arch/win32/Makefile.am,
1690 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1691 * include/ipx_drv.h: Check for __MINGW32__
1692 * include/i86.h: Imported from d1x
1693 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1694 * arch/dos/modex.asm: Fixed %include
1695 * main/console.c: RCS headers added
1696 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1698 * Makefile.am, main/Makefile.am: Moved final link to top-level
1699 directory instead of main/
1700 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1701 __ENV_LINUX__ to __linux__
1702 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1703 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1704 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1705 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1706 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1707 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1708 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1709 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1710 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1711 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1713 * configure.in: add --enable-xploader, support arch/linux subdir,
1715 * main/inferno.c: conditionalize conf.h
1717 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1719 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1720 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1721 misc/fileutil.h: Partial application of linux/alpha patch.
1723 2001-10-19 Bradley Bell <btb@icculus.org>
1725 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1726 networking in line with d1x, moved some arch/linux_* stuff to
1728 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1729 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1730 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1731 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1733 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1734 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1735 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1736 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1737 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1738 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1739 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1740 linux/include/ukali.h: Brought linux networking in line with d1x,
1741 moved some arch/linux_* stuff to arch/linux/*
1742 * include/ipx_drv.h: Imported from d1x
1743 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1744 * main/ipx_drv.c: Imported from d1x
1745 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1746 main/network.h, main/Makefile.am: Trying to get network working on
1748 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1749 main/Makefile.am: build fixes
1750 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1751 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1752 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1753 starting to get net working.
1754 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1755 conditionalized min,max macros
1757 2001-10-18 Bradley Bell <btb@icculus.org>
1759 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1760 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1761 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1762 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1764 * 2d/2dsline.c: RCS headers added/changed
1765 * configure.in: fix NASMFLAGS bug
1766 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1769 2001-10-17 Bradley Bell <btb@icculus.org>
1771 * NEWS: Fixed the invulnerable robots bug!
1772 * main/collide.c: Fixed the invulnerable robots bug!
1774 2001-10-14 Bradley Bell <btb@icculus.org>
1776 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1779 2001-10-13 Bradley Bell <btb@icculus.org>
1781 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1782 arch/Makefile.am, arch/dos/Makefile.am,
1783 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1784 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1785 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1786 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1787 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1788 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1789 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1790 arch/win32/include/Makefile.am, iff/Makefile.am,
1791 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1792 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1793 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1794 unused/bios/Makefile.am, unused/lib/Makefile.am,
1795 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1796 unused/ui/Makefile.am, unused/vga/Makefile.am,
1797 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1798 automake stuff from "inert" subdirs. And there was much rejoicing.
1799 * Makefile.am, NEWS, configure.in: Stuff
1800 * ChangeLog: removing auto-generated file
1801 * cygconf: Added instructions for mingw32 build
1802 * Makefile.am: renamed INSTALL to installation.txt
1803 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1804 * mingw32.txt: Added instructions for mingw32 build
1805 * configure.in: Enable assembly under mingw32
1807 2001-10-12 Bradley Bell <btb@icculus.org>
1809 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1810 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1811 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1812 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1813 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1814 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1815 to __DJGPP__, since it's built-in.
1817 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1819 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1820 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1824 2001-10-12 Bradley Bell <btb@icculus.org>
1826 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1827 * Makefile.am: make sure cygconf gets archived
1828 * configure.in: Increment version number in preparation for release
1829 * configure.in: Fix detection of opengl
1830 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1831 cygconf, arch/Makefile.am, arch/include/joy.h,
1832 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1833 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1834 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1835 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1836 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1837 Vastly improved compilability.
1839 2001-10-11 Bradley Bell <btb@icculus.org>
1841 * Makefile.am: Added macros/sdl.m4
1842 * autogen.sh: Added macros/sdl.m4
1844 2001-10-09 Bradley Bell <btb@icculus.org>
1846 * main/vers_id.h: Added DESCENT_VERSION constant
1847 * main/inferno.c: Added command-line help.
1848 * include/ogl_init.h: opengl improvments (following d1x changes)
1850 2001-10-07 Bradley Bell <btb@icculus.org>
1852 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1853 arch/ogl/Makefile.am: Remove duplicate headers.
1855 2001-08-02 Thimo Neubauer <thimo@debian.org>
1857 * mem/mem.c: totally crippled the memory manager because it does
1858 not make sense for non-DOS-systems and it would have been too
1859 complicated to get it 64bit clean
1861 2001-06-19 Bradley Bell <btb@icculus.org>
1863 * cvshowto.txt: updated anonymous password
1865 2001-02-08 Bradley Bell <btb@icculus.org>
1867 * COPYING, license.txt: Added d1x license
1869 2001-02-01 Bradley Bell <btb@icculus.org>
1871 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1873 2001-01-31 Bradley Bell <btb@icculus.org>
1875 * configure.in, arch/include/mouse.h, include/pstypes.h,
1876 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1877 * main/polyobj.c: fix typo
1878 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1879 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1880 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1881 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1882 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1883 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1884 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1885 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1886 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1887 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1888 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1889 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1890 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1891 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1892 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1893 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1894 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1895 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1896 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1897 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1898 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1899 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1900 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1901 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1902 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1903 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1905 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1906 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1907 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1908 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1910 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1912 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1913 cross-compiling, and cygwin fixes
1915 2001-01-30 Bradley Bell <btb@icculus.org>
1917 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1918 include/pstypes.h, include/strutil.h, main/Makefile.am,
1919 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1920 needs --without-assembler and --without-network to compile
1922 2001-01-29 Bradley Bell <btb@icculus.org>
1924 * configure.in, main/Makefile.am: Fixes to build system
1925 * main/kconfig.c: fix for non-linux joysticks
1926 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1927 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1928 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1929 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1930 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1931 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1932 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1934 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1935 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1936 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1937 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1938 sdl_timer.c: Fixed build system, minor fixes
1939 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1940 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1942 2001-01-28 Bradley Bell <btb@icculus.org>
1944 * conf.h.in, configure.in, arch/Makefile.am,
1945 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1946 arch/include/key.h, main/Makefile.am: More header unification...
1947 * main/newdemo.c: Added <ctype.h>
1948 * arch/include/: event.h, joy.h: unified input headers.
1949 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1950 OpenGL now uses SDL-GL instead of gii
1951 * arch/include/: key.h, mouse.h: Unified arch headers
1953 2001-01-25 Bradley Bell <btb@icculus.org>
1955 * autogen.sh: use "set -e" so execution stops if something goes
1958 2001-01-24 Bradley Bell <btb@icculus.org>
1961 * Makefile.am: Add ChangeLog to dist
1962 * ChangeLog: Putting this here so automake doesn't complain
1966 2001-01-24 Bradley Bell <btb@icculus.org>
1968 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1969 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1970 for building ChangeLog from RCS entries
1971 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1972 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1973 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1974 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1975 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1976 arch/Makefile.am, arch/dos/Makefile.am,
1977 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1978 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1979 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1980 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1981 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1982 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1983 unused/Makefile.am, unused/bios/Makefile.am,
1984 unused/lib/Makefile.am, unused/novga/Makefile.am,
1985 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1986 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1987 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1988 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1989 make dist, VPATH builds, ...
1990 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1991 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1992 arch/dos/Makefile.in, arch/linux/Makefile.in,
1993 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1994 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1995 misc/Makefile.in, texmap/Makefile.in: cruft removal
1996 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1998 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1999 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2000 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2001 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2003 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2004 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2005 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2006 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2007 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2008 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2009 main/songs.c, misc/args.c: changed args_find to FindArg
2011 2001-01-22 Bradley Bell <btb@icculus.org>
2013 * configure, main/Makefile.am, main/Makefile.in: configuration
2015 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2016 fix compiler warnings w/opengl
2017 * include/console.h: ggi support
2018 * arch/linux_init.c: svgalib support
2019 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2020 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2021 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2022 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2023 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2024 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2025 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2026 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2027 warnings and enable NDEBUG
2028 * arch/svgalib_init.c: svgalib support
2030 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2032 * main/kconfig.c: joystick support
2034 2001-01-21 Bradley Bell <btb@icculus.org>
2036 * cvshowto.txt: new file, taken from d1x webpage
2037 * AUTHORS, README: Taking over as maintainer of d2x
2038 * ChangeLog: Grab mouse with SDL/X11
2039 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2041 2001-01-20 Bradley Bell <btb@icculus.org>
2043 * configure, configure.in: Turned -Werror back off by default
2044 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2045 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2046 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2047 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2048 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2049 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2050 main/laser.c, main/multi.c, main/network.c, main/network.h,
2051 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2052 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2053 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2054 warnings, for non-OpenGL on linux, anyway...
2056 2001-01-19 Bradley Bell <btb@icculus.org>
2058 * copying: remove duplicate file
2059 * Import of d2x-0.0.9-pre1
2060 * Import of d2x-0.0.8