1 2003-11-03 Bradley Bell <btb@icculus.org>
3 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
6 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
9 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
11 * main/movie.c: when no movies are found, divide by six the
12 number of warning lines sent to stdout
14 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
16 * include/byteswap.h: fix stupid copy/paste error
18 2003-10-24 Bradley Bell <btb@icculus.org>
20 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
21 gr_linear_rep_movsd_2x instead of almost identical
22 gr_linear_movsd_double. Better since we have assembly versions.
24 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
26 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
29 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
31 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
32 error with --disable-network, move reset_network_objects()
33 from gameseq.c to multi.c
35 2003-10-14 Bradley Bell <btb@icculus.org>
37 * AUTHORS, NEWS: stuff
39 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
41 2003-10-12 Bradley Bell <btb@icculus.org>
43 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
44 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
47 2003-10-12 Aaron Plattner <plattner@caltech.edu>
49 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
50 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
51 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
52 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
53 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
54 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
55 arch/win32/ipx_win.c, arch/win32/winnet.c,
56 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
57 main/multi.h, main/network.c: add IPv4 multicasting support
59 2003-10-11 Bradley Bell <btb@icculus.org>
61 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
63 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
64 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
65 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
66 main/weapon.h: lots of shareware and oem fixes
68 2003-10-10 Bradley Bell <btb@icculus.org>
70 * arch/win32/winnet.c: fixed stupid win32 network bug
72 2003-10-10 Bradley Bell <btb@icculus.org>
74 * main/piggy.c: increased D1_MAX_TMAP_NUM
76 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
78 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
79 which are animated in d2, refactorizes d1 texture reading
81 2003-10-10 Bradley Bell <btb@icculus.org>
83 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
84 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
85 main/collide.h, main/compbit.h, main/config.h, main/console.c,
86 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
87 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
88 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
89 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
90 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
91 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
92 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
93 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
94 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
95 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
96 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
97 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
98 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
99 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
100 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
101 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
102 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
103 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
104 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
105 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
106 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
107 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
108 main/wall.h: comments/formatting
110 2003-10-09 Bradley Bell <btb@icculus.org>
112 * main/text.c: fix text when using old datafiles
114 * main/laser.h: comments/whitespace
116 * main/laser.c, main/weapon.c: fixed smart missiles and smart
117 mines w/shareware data
119 * include/DT_drawtext.h: deleted unused file
121 2003-10-08 Bradley Bell <btb@icculus.org>
123 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
125 * arch/win32/ipx_udp.c: use closesocket() instead of close()
127 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
128 main/menu.c: Disabled 'd2x keys' weapon selection
130 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
132 * main/object.h, main/multi.h: get rid of most warnings issued by
133 cpp-precomp of gcc from Mac OS X dev tools
135 2003-10-05 Bradley Bell <btb@icculus.org>
137 * NEWS, configure.ac: increment version number
139 * cfile/cfile.c: better handling of CRLF text files (when that is
142 * utilities/hogcreate.c, utilities/hogextract.c,
143 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
144 reading/writing files
146 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
147 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
150 2003-10-04 Bradley Bell <btb@icculus.org>
152 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
154 * main/netmisc.c: change byte to sbyte, comments/whitespace
156 2003-10-03 Bradley Bell <btb@icculus.org>
158 * cfile/cfile.c, main/config.c: fix win32 eof bug.
160 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
163 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
164 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
165 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
166 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
167 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
168 main/object.c, main/object.h, main/paging.c, main/player.h,
169 main/robot.h, main/segment.h, main/state.c, main/switch.c,
170 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
171 main/weapon.c, main/weapon.h: change byte to sbyte,
174 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
175 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
176 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
177 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
179 * configure.ac: better checking for timeval
181 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
183 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
184 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
185 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
186 arch/win32/winnet.c, configure.ac, include/byteswap.h,
187 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
188 main/multibot.c, main/network.c: Make network architecture
189 choosable from game menu, add support for UDP/IP on Mac OS X and
192 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
194 * include/byteswap.h: added macros for coping with alignment
197 2003-10-02 Bradley Bell <btb@icculus.org>
199 * main/multi.h: added padding to little-endian version of
202 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
204 * main/netmisc.c: delete duplicate function
206 2003-10-01 Bradley Bell <btb@icculus.org>
208 * main/bm.c: make sure d1_texture_indices gets freed between
211 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
213 * main/piggy.h: fix size of d1 shareware descent.pig
215 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
217 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
218 main/gameseq.c, main/piggy.c: fix loading of d1 texture
219 replacements for non-animated textures
221 2003-08-02 Matthew Mueller <donut@dakotacom.net>
223 * main/controls.c: use fixed 20fps wiggle
225 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
227 * Makefile.am, debian/changelog.in, debian/control,
228 debian/d2x-common.dirs, debian/d2x-common.install,
229 debian/d2x-common.manpages, debian/d2x-gl.files,
230 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
231 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
232 utilities/Makefile.am, utilities/hogcreate.1,
233 utilities/hogextract.1, utilities/mvlcreate.1,
234 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
235 add man pages, distribute utility programs in new d2x-common deb
237 * rpm/d2x.spec.in: updated rpm spec file
239 2003-08-02 Bradley Bell <btb@icculus.org>
241 * cfile/cfile.c: update raw_position in cfputc and cfputs
243 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
245 * main/piggy.c: make error message more friendly
247 * main/piggy.c: simplify copying of bitmap flags
249 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
252 * cfile/cfile.c: revert to always using custom fgets
254 * main/endlevel.c, main/mission.c: handle missing exit sequence
255 components gracefully
257 * main/playsave.c: comments
259 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
261 * cfile/cfile.c: update raw_position in cfwrite
263 * main/network.c: comments/formatting
265 2003-06-22 Bradley Bell <btb@icculus.org>
267 * cfile/cfile.c: use standard fgets for non-archive files
269 * main/movie.c: use con_printf for missing movie warning
271 2003-06-18 Bradley Bell <btb@icculus.org>
273 * main/movie.c: fixed cfile conversion of movielib code
275 * main/console.c, main/hud.c: strip out colors, etc when printing
278 * include/u_mem.h: fix NDEBUG calloc macro
280 2003-06-15 Bradley Bell <btb@icculus.org>
282 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
285 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
286 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
287 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
288 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
289 main/scores.c, main/state.c, main/text.c, misc/args.c,
290 misc/strio.c: convert file i/o to cfile
292 2003-06-14 Bradley Bell <btb@icculus.org>
294 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
295 writing and other modes besides "rb" (mostly taken from
298 2003-06-09 Bradley Bell <btb@icculus.org>
300 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
303 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
304 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
307 2003-06-07 Taylor Richards <taylor@icculus.org>
309 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
311 2003-06-07 Bradley Bell <btb@icculus.org>
313 * main/console.c: fix non-console build
315 * main/gamesave.c: comments
317 * main/bm.c: remove redundant break
319 2003-06-06 Bradley Bell <btb@icculus.org>
321 * main/gauges.c, main/kconfig.c: comments/formatting
323 * console/.cvsignore: added .cvsignore
325 * main/console.c: can't write to console after it's closed
327 2003-06-05 Bradley Bell <btb@icculus.org>
329 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
330 console/internal.c, console/internal.h, include/CON_console.h,
331 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
332 finish console conversion away from SDL
334 2003-06-04 Bradley Bell <btb@icculus.org>
336 * console/CON_console.c, include/CON.console.h, include/console.h,
337 main/console.c, main/game.c: console conversion to native gr,
340 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
341 put prototype for gr_bm_bitblt in gr.h
343 2003-06-03 Bradley Bell <btb@icculus.org>
345 * console/CON_console.c, console/DT_drawtext.c,
346 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
347 main/console.c: use native fonts for console
349 * main/playsave.c: use shorts for short data
351 2003-06-02 Bradley Bell <btb@icculus.org>
353 * configure.ac, main/console.c: set console background, fix
356 2003-06-01 Bradley Bell <btb@icculus.org>
358 * Makefile.am, arch/sdl/event.c, configure.ac,
359 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
360 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
361 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
362 main/gamerend.c: added console code (from SDL_console)
364 2003-05-30 Bradley Bell <btb@icculus.org>
366 * README: minor update
368 2003-05-28 Bradley Bell <btb@icculus.org>
370 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
375 2003-06-06 Bradley Bell <btb@icculus.org>
377 * main/kconfig.c: fix crash in control menus
379 * main/gauges.c: force cockpit redraw in opengl
381 * main/gamerend.c: move ogl swap, so cockpit and console get
384 2003-06-01 Bradley Bell <btb@icculus.org>
386 * configure.ac, libmve/mveplay.c: define struct timeval if needed
390 2003-05-12 Bradley Bell <btb@icculus.org>
392 * configure.ac: increment version number
394 * main/bm.c: use con_printf for exit model warnings
396 * configure.ac: must check for timespec after setting -mno-cygwin
398 * main/inferno.c: added -nohogdir and -userdir options
400 * NEWS, main/titles.c: use briefings with no extension
404 2003-04-30 Bradley Bell <btb@icculus.org>
406 * configure.ac: have to include time.h when checking for nanosleep
408 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
411 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
412 increment version number
414 * main/Makefile.am: make dist fix
418 2003-04-29 Bradley Bell <btb@icculus.org>
420 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
423 2003-04-24 Bradley Bell <btb@icculus.org>
425 * configure.ac: increment version number
427 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
430 2003-04-24 Ingo van Lil <inguin@gmx.de>
432 * main/render.c: fix misspellings of NDEBUG
436 2003-04-14 Bradley Bell <btb@icculus.org>
438 * cfile/cfile.c: prefer files from d2 hog over d1 hog
440 2003-04-11 Bradley Bell <btb@icculus.org>
442 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
447 2003-04-11 Bradley Bell <btb@icculus.org>
449 * libmve/mveplay.c: use _sleep instead of sleep on win32
451 * Makefile.am, README, README.utils, arch/sdl/digi.c,
452 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
453 include/cfile.h, include/error.h, libmve/Makefile.am,
454 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
455 main/endlevel.h, main/playsave.c, misc/fileutil.c:
456 utilities/Makefile.am: comments/formatting/dist problems
458 * configure.ac: use different defines for os x
460 2003-04-07 Bradley Bell <btb@icculus.org>
462 * include/error.h, misc/error.c: put some old stuff back in,
463 eliminate duplicate error messages
465 * main/text.c: don't die on text not found
468 * main/inferno.c: print some useful info if hog not found, allow
469 -help to work if no text available
471 2003-04-07 Steffen Pohle <stpohle@gmx.net>
473 * arch/linux/Makefile.am: revert to previous version, so linux
476 2003-04-03 Bradley Bell <btb@icculus.org>
478 * main/endlevel.c: fixed exit model scheme yet again
480 2003-04-02 Bradley Bell <btb@icculus.org>
482 * misc/error.c: call Int3 on Assert
484 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
487 * main/wall.c: don't die when trying to toggle nonexistent
488 segment... vertigo level 10 is buggy!
490 * main/gamemine.c: comments/formatting
492 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
494 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
495 main/inferno.c: Allow use of 22K sound samples
497 2003-03-29 Bradley Bell <btb@icculus.org>
499 * arch/ogl/gr.c: default to bitmapped reticle
501 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
502 main/polyobj.c: rewrote endlevel stuff to reread exit model info
505 * arch/sdl/joy.c: fixed text seen for hats in control config
508 2003-03-28 Bradley Bell <btb@icculus.org>
510 * main/bm.c: heh, model nums in vertigo are hardcoded,
511 N_D2_POLYGON_MODELS can't change
513 * configure.ac, include/d1x.xpm, include/descent.xpm,
514 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
517 2003-03-27 Bradley Bell <btb@icculus.org>
519 * main/text.h: fixed text references for hat directions
521 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
523 2003-03-26 Bradley Bell <btb@icculus.org>
525 * main/playsave.c: make d2x keys backward compatible
527 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
529 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
532 2003-03-26 Bradley Bell <btb@icculus.org>
534 * main/piggy.c: fix crash when d1 data not present
536 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
537 read/write from plr file
539 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
540 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
541 added escort.h header
543 2003-03-25 Bradley Bell <btb@icculus.org>
545 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
546 D1_PIGFILE ("descent.pig") macro
548 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
549 models from d1 pig file
551 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
552 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
553 really) from d1 pig file
555 2003-03-23 Bradley Bell <btb@icculus.org>
557 * main/bm.c: stop extra robots from overwriting exit models
559 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
560 texture list doesn't get full
562 * main/bm.c: fix mem leak when reading extra robots
564 2003-03-21 Bradley Bell <btb@icculus.org>
566 * main/menu.c: Added option to set movie resolution (mostly works)
568 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
570 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
571 replacement functions to piggy.c
573 * main/gameseq.c: attempt to support mac d1 descent.pig
575 * main/bm.c: fix mem leak
577 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
578 files, both d1 and d2 oem briefing where showed
580 * main/inferno.c, main/movie.c: Change the default movie
581 resolution to "high", implement the option -lowresmovies
583 2003-03-20 Bradley Bell <btb@icculus.org>
585 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
587 * main/piggy.c: comments
589 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
591 * main/gameseq.c: delete duplicate function
593 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
595 2003-03-19 Bradley Bell <btb@icculus.org>
597 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
598 (cddb discid) support
600 * arch/sdl/digi.c, main/kludge.c: implemented
601 digi_link_sound_to_object3 for looping sounds, other looping stuff
603 * arch/sdl/gr.c: removing dependencies on stuff in main/
605 * arch/linux/Makefile.am, arch/linux/init.c,
606 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
607 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
608 other header cleanups
610 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
612 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
614 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
615 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
616 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
617 load d1 textures for d1 levels
619 2003-03-19 Bradley Bell <btb@icculus.org>
621 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
622 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
623 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
624 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
627 * README: added some OS X info
629 2003-03-17 Bradley Bell <btb@icculus.org>
631 * main/newdemo.c: simplify DEMO_FILENAME macro
633 * main/console.c, main/game.c: enable experimental console support
635 * main/gamerend.c: fixed location of fps meter in multi
637 2003-03-16 Bradley Bell <btb@icculus.org>
639 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
640 also look in shared data dir for demos
642 * main/newdemo.c, main/newdemo.h: comments/formatting
644 2003-03-15 Christopher Thielen <chris@luethy.net>
646 * main/kludge.c: set CDROM_dir back to "." - tricks game into
647 thinking d2 cd is always present
649 2003-03-15 Bradley Bell <btb@icculus.org>
651 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
654 * arch/sdl/rbaudio.c: formatting, enabled volume control under
657 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
658 gr_init. don't really know why this works, though
660 2003-03-14 Bradley Bell <btb@icculus.org>
662 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
664 * unused/bios/rbaudio.h: removed duplicate file
666 2003-03-14 Christopher Thielen <chris@luethy.net>
668 * arch/sdl/rbaudio.c: stop cd audio when exiting
670 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
672 * main/gamecntl.c: add comments to the "only matt knows" cheats
674 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
676 * main/gamemine.c: formatting, better texture conversion for d1
679 2003-03-14 Bradley Bell <btb@icculus.org>
681 * main/piggy.c: must swap all mac version pigfiles
683 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
684 main/multi.c: formatting, minor cleanups
686 * 2d/rle.c: need to swap line_size on bigendian machines
688 * main/mission.c, main/mission.h: detect mac full version hogfile
690 2003-03-13 Bradley Bell <btb@icculus.org>
692 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
693 added joy/mouse sensitivity slider, increased range to 16, and
696 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
699 * arch/linux/Makefile.am: removed extra backslash
701 * TODO, installation.txt: updated some documentation
703 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
704 menu, with maxfps option
706 2003-03-12 Bradley Bell <btb@icculus.org>
708 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
710 * arch/linux/alsadigi.c, arch/linux/findfile.c,
711 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
712 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
713 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
714 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
715 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
716 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
717 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
718 arch/linux/include/music.h, arch/linux/include/serial.h,
719 arch/linux/include/ukali.h: formatting
721 2003-03-11 Chris Arena <ccarena@cox.net>
723 * main/menu.c: fixed brightness slider
725 2003-03-01 Bradley Bell <btb@icculus.org>
727 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
728 robots and animated bitmaps work, but colors are messed up
730 2003-02-28 Bradley Bell <btb@icculus.org>
732 * main/player.h: whitespace
734 * main/automap.c, main/cntrlcen.c, main/collide.c,
735 main/gamerend.c: use Builtin_mission_num instead of 0 (if
736 descent.hog is present, d1 becomes mission 0)
738 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
739 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
740 arch/win32/winnet.c: MinGW compiles with network enabled again,
741 but still doesn't work
745 2003-02-28 Bradley Bell <btb@icculus.org>
747 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
748 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
751 2003-02-27 Bradley Bell <btb@icculus.org>
753 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
754 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
755 main/network.c, main/network.h: noted that hoard.ham is only needed
756 for multiplayer HOARD games, and should not be equated with
757 "vertigo". put HoardEquipped() back in network.c.
759 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
760 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
761 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
762 use timer_delay instead of d_delay
764 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
766 * main/render.c: added replacement qsort for solaris
768 2003-02-26 Bradley Bell <btb@icculus.org>
770 * main/gamemine.c: texture conversion for d1 shareware
772 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
774 * main/gamemine.c: better texture conversion for d1 levels
776 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
778 * main/kconfig.c: fix joystick support under MinGW
780 2003-02-26 Bradley Bell <btb@icculus.org>
782 * main/playsave.c: fix swapping glitch
784 * configure.ac, readme.txt: clean stuff up, getting ready for
787 * main/titles.c: begin support for rendering spinning robots in
790 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
793 * main/gamemine.c: load d1 shareware levels!
795 2003-02-25 Bradley Bell <btb@icculus.org>
799 * autogen.sh: add warning about old auto* versions, use
802 2003-02-24 Bradley Bell <btb@icculus.org>
804 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
805 briefings mostly working
806 * main/movie.c, main/titles.c: fixed some more briefing glitches
808 2003-02-23 Bradley Bell <btb@icculus.org>
810 * main/movie.c: fixed crash when using shareware data files
812 * arch/sdl/digi.c: fix crash on non-existent sounds
813 (i.e. shareware data)
815 2003-02-22 Bradley Bell <btb@icculus.org>
817 * main/titles.c: fixed fullscreen toggle in briefings
819 2003-02-21 Bradley Bell <btb@icculus.org>
821 * configure.ac: check for mingw when enabling nasm
822 * main/playsave.c: enable loading player files of either byte
825 2003-02-20 Bradley Bell <btb@icculus.org>
827 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
828 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
829 #343, not "rest of solution to bug #344"
830 * arch/sdl/timer.c, include/timer.h: revert to more accurate
832 * main/kludge.c: partial solution to bug #344
833 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
834 * compilerdefs.txt: added linux/mips info
835 * ChangeLog: clean up changelog
837 2003-02-19 Bradley Bell <btb@icculus.org>
839 * libmve/mveplay.c: os x needs nanosleep prototype.
841 2003-02-18 Bradley Bell <btb@icculus.org>
843 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
844 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
845 to disable/enable audio
846 * libmve/: mve_main.c, mveplay.c: bigendian fixes
847 * main/: movie.h, titles.c: make sure movie's palette is set before
848 writing briefing text. Fixes bug #359
849 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
851 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
852 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
854 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
856 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
857 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
858 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
860 * include/libmve.h: blah
862 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
864 * main/render.c: 2nd attempt to fix solaris qsort bug
866 2003-02-18 Bradley Bell <btb@icculus.org>
868 * configure.ac, include/pstypes.h: put alignment detection in
871 2003-02-17 Bradley Bell <btb@icculus.org>
873 * Makefile.am, README.utils, configure.ac, include/libmve.h,
874 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
875 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
876 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
877 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
878 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
879 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
880 moved mve stuff to separate subdir
881 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
882 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
883 mve code. Fixes (at least) bugs #41, #348, and #350.
885 2003-02-14 Bradley Bell <btb@icculus.org>
887 * main/Makefile.am: no more Makefile.mveplay. again
888 * main/mveplay.c: typo
890 2003-02-13 Bradley Bell <btb@icculus.org>
892 * utilities/mvlextract.c: uint -> unsigned int
893 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
894 standalone mveplayer, win32 support
895 * main/movie.c: random bugfixes, win32 support
896 * arch/sdl/Makefile.am: formatting
897 * configure.ac: disable networking on mac/win for now
898 * main/newmenu.c: comments
900 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
902 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
903 redundant swap functions.
905 2003-02-13 Bradley Bell <btb@icculus.org>
907 * ChangeLog: update changelog
909 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
911 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
912 polymodel alignment issues.
914 2003-02-13 Bradley Bell <btb@icculus.org>
916 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
917 fix various little bugs
918 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
919 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
920 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
922 * README.utils: new file
923 * main/: mve_main.c, mveplay.c: more movie fixes
924 * README: updated README
925 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
927 2003-02-12 Bradley Bell <btb@icculus.org>
929 * utilities/mvlextract.c: bigendian mvl support
930 * main/mveplay.c: formatting, stuff
931 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
932 truecolor mve support, standalone mveplayer
933 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
934 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
935 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
938 2003-01-22 Bradley Bell <btb@icculus.org>
940 * include/: interp.h, interp.h: restore prototype for
941 swap_polygon_model_data
943 2003-01-21 Bradley Bell <btb@icculus.org>
945 * main/piggy.c: use memcpy to avoid alignment problem
946 * compilerdefs.txt: updated some defs, added sunos/sparc
948 2003-01-15 Bradley Bell <btb@icculus.org>
950 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
951 * main/gamemine.c: attempting to support d1 shareware
952 * compilerdefs.txt: update defs
954 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
956 * main/mveplay.c: fix several bugs, comments, formatting.
958 2003-01-15 Bradley Bell <btb@icculus.org>
960 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
961 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
962 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
963 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
965 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
968 2003-01-11 Bradley Bell <btb@icculus.org>
970 * main/: mission.c, mission.h: attempt to support d1 for mac
972 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
975 2003-01-09 Bradley Bell <btb@icculus.org>
977 * main/movie.c: use ifdef around gr_toggle_fullscreen
979 2003-01-07 Bradley Bell <btb@icculus.org>
981 * Makefile.am, descent.msn, installation.txt, main/mission.c,
982 main/mission.h: don't need .msn file for descent.hog anymore
985 2003-01-06 Bradley Bell <btb@icculus.org>
987 * main/mission.h, main/mission.c: comments
988 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
991 2003-01-03 Bradley Bell <btb@icculus.org>
993 * utilities/: txb2txt.c, txt2txb.c: remove old files
994 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
995 * main/polyobj.c: attempt to make read_model_file
997 * main/menu.c: move vertigo text
999 2003-01-02 Bradley Bell <btb@icculus.org>
1001 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1002 main/polyobj.h: cleanup alignment changes
1003 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1004 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1005 main/object.h: fix alignment issues on sparc
1006 * cvshowto.txt: update cvs info
1008 * 2d/rle.c: make rle_swap handle RLE_BIG
1010 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1012 * main/render.c: workaround solaris qsort bug
1014 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1016 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1017 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1018 * arch/linux/Makefile.am: enabled linux joystick, kali
1019 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1020 arch/sdl/event.c: enabled linux joystick
1022 2002-12-31 Bradley Bell <btb@icculus.org>
1024 * main/gamemine.c: simplified warning msg
1025 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1026 * main/render.h: fix compiler warning
1028 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1030 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1032 2002-12-24 Bradley Bell <btb@icculus.org>
1034 * main/mission.c: fixes an infinite loop which was caused by d2x
1035 thinking d2demo was a descent 1 mission
1037 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1039 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1041 2002-12-24 Bradley Bell <btb@icculus.org>
1043 * main/render.c: comments
1045 2002-10-30 Bradley Bell <btb@icculus.org>
1047 * main/inferno.c: add help for -hogdir option
1048 * main/inferno.c: added -hogdir option
1050 2002-10-28 Bradley Bell <btb@icculus.org>
1052 * main/: inferno.c, menu.c: enabled Vertigo displays
1053 * include/3d.h: typo
1055 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1057 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1058 main/netmisc.c, main/network.c: simplify and eliminate redundant
1061 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1063 * maths/fixc.c: fix infinite loop in quad_sqrt.
1064 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1065 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1067 2002-10-12 Bradley Bell <btb@icculus.org>
1069 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1071 2002-10-11 Bradley Bell <btb@icculus.org>
1073 * main/hud.c: make hud_message work correctly
1074 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1076 * main/network.c: formatting, small fixes
1078 2002-10-10 Bradley Bell <btb@icculus.org>
1080 * main/netmisc.h: no swap_object for little-endian
1081 * main/: netmisc.h, network.c: use macros to simplify network
1083 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1085 * main/inferno.c: enable loading screen for mac shareware with
1087 * main/netmisc.c: whitespace
1088 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1090 * main/hud.c: whitespace
1091 * configure.ac: remove shareware build, add macdata build
1092 * main/songs.c: whitespace
1093 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1094 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1096 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1099 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1101 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1102 comments, formatting, etc.
1103 * iff/iff.c: fix bigendian iff loading.
1105 2002-10-03 Bradley Bell <btb@icculus.org>
1107 * utilities/txb2tex.c: typo
1108 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1109 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1111 * arch/sdl/mouse.c: whitespace
1113 2002-09-19 Bradley Bell <btb@icculus.org>
1115 * main/kconfig.c: fix a oops, add old logs
1116 * main/kconfig.c: support for >3 mouse buttons
1118 2002-09-18 Bradley Bell <btb@icculus.org>
1120 * include/gr.h: fix palette swap define
1122 2002-09-14 Bradley Bell <btb@icculus.org>
1124 * main/titles.c: load hires briefing screen if lores doesn't exist
1125 (i.e. vertigo) and MenuHires=0
1127 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1129 * main/: multi.h, network.h: pack some structures for ipx
1132 2002-09-14 Bradley Bell <btb@icculus.org>
1134 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1135 and load_endlevel_data() to expect newline-terminated strings, fix
1136 load_game_data to read null-terminated string for
1139 2002-09-07 Bradley Bell <btb@icculus.org>
1141 * main/newmenu.c: added error message
1142 * main/menu.h: enable -nohires with mac shareware
1143 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1144 * 2d/font.c: enable 0/255 palette swap for fonts
1145 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1147 * 2d/2dsline.c: fix ogl blooper
1149 2002-09-05 Bradley Bell <btb@icculus.org>
1151 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1153 * include/strutil.h: need string.h for strcasecmp
1154 * include/rle.h: okay, maybe it needs to be this way
1155 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1156 * 2d/scalec.c: more stuff from d2src
1157 * 2d/rle.c: more stuff from d2src, formatting
1158 * 2d/font.c: useless cruft
1159 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1160 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1163 2002-09-04 Bradley Bell <btb@icculus.org>
1165 * include/grdef.h: fix compiler warnings
1166 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1167 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1169 * main/game.c: we want the mac ibitblt for everything but dos and
1171 * main/texmerge.c: these routines are in tmerge.c
1172 * main/credits.c: enable credits for mac and oem data
1173 * main/bm.c: use either exit.ham or exit.pofs
1174 * include/ibitblt.h: enable some more code from d2src
1175 * include/gr.h: enable mac ubitblt_double
1176 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1177 * include/grdef.h: moved some inline asm from linear.h
1178 * 2d/ibitblt.c: brought in line with original d2 version
1179 * 2d/bitblt.c: reverted to original d2 version of this file, then
1180 added d1x enhancements
1181 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1182 * 2d/linear.h: moved these back to their original locations
1184 * main/mveplay.c: close some memory holes, speed up palette loading
1185 * main/movie.c: added fullscreen toggle while playing movies
1186 * main/inferno.c: comment out -superhires help text (always on)
1187 * include/timer.h: added approx_fsec_to_usec macro
1188 * arch/sdl/joy.c: fix compiler warning
1190 2002-09-01 Bradley Bell <btb@icculus.org>
1192 * main/network.c: oops
1193 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1194 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1195 timer_get_fixed_seconds
1198 2002-08-31 Bradley Bell <btb@icculus.org>
1200 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1202 * main/multi.h: network endian stuff
1203 * 2d/font.c, include/gr.h: fast file i/o for font headers
1204 * arch/win32/arch_ip.cpp: unused file
1205 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1206 bigendian networking fixes
1207 * main/menu.c: make net menu more accurate, also make superhires
1209 * include/pstypes.h: better to have __pack__ all the time, I think.
1210 needed for networking, e.g.
1211 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1213 * arch/win32/Makefile.am: unused file
1216 2002-08-30 Bradley Bell <btb@icculus.org>
1218 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1219 * main/: newmenu.h, titles.c: formatting
1220 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1221 main/multi.h: networking works, finally
1222 * TODO: added TODO file
1223 * arch/linux/arch_ip.cpp: unused fine
1224 * README: network sorta working
1225 * main/: Makefile.am, multi.c, network.c, network.h: more
1227 * main/menu.c: load builtin mission correctly
1228 * main/inferno.c: documentation
1229 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1231 * main/Makefile.mveplay: don't need no more
1233 2002-08-29 Bradley Bell <btb@icculus.org>
1235 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1236 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1237 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1239 * include/ipx_drv.h: more network fixing
1240 * arch/linux/include/ipx_drv.h: more network fixing
1241 * include/ipx.h: formatting
1242 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1243 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1244 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1245 main/inferno.c: fixed networking fuck-up?
1246 * Makefile.am: moved mingw info to README
1247 * README, mingw32.txt: moved mingw info to README
1249 2002-08-27 Bradley Bell <btb@icculus.org>
1251 * utilities/mvlextract.c: allow specifying file to extract
1252 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1254 * utilities/hogextract.c: allow specifying file to extract
1255 * main/mission.c: Have to get mission_num _after_ promoting...
1256 * main/: gameseq.c, titles.c: beginning d1 briefing support
1257 * descent.msn: beginning d1 briefing support
1258 * main/: titles.c, titles.h: d1-style mission briefings
1259 * main/piggy.h: whitespace
1260 * main/movie.c: beginning robot movie support, fall back on lo/hi
1261 res if hi/lo not available
1262 * main/mission.c: added Builtin_mission_num for builtin mission,
1263 D1Hogdir, d1-style mission briefings
1264 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1266 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1267 (for d1 missions that need d1 data)
1268 * 2d/ibitblt.c: whitespace
1270 2002-08-26 Bradley Bell <btb@icculus.org>
1272 * utilities/mvlcreate.c: oops
1273 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1275 * utilities/hogextract.c: added [v]iew option
1276 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1277 * main/titles.c: fix writable string, disable DumbAdjust thing
1278 * main/polyobj.h: whitespace
1279 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1281 * main/movie.c: read movies from AltHogDir, other fixes
1282 * main/: mission.c, mission.h: fix bug w/mission filename
1283 * main/gameseq.c: comments
1284 * main/digi.h: whitespace n stuff
1285 * include/mve_audio.h: added audio flag macros
1286 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1290 2002-08-23 Bradley Bell <btb@icculus.org>
1292 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1294 * Makefile.am: remove d2demo.mn2
1295 * cfile/cfile.c, include/cfile.h: add cfile_size function
1296 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1297 eliminate need for .mn2 files for oem and demo
1299 2002-08-22 Bradley Bell <btb@icculus.org>
1301 * main/bm.c: fix for vertigo
1302 * main/menu.h: make OEM menu pcx available
1303 * 2d/rle.c: merge with original d2 file
1304 * Makefile.am, configure.ac: let mission files get installed by
1307 2002-08-17 Bradley Bell <btb@icculus.org>
1309 * configure.ac: make FAST_FILE_IO the default on little-endian
1311 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1312 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1315 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1317 * main/: game.c, menu.c, mission.c: promote builtin missions.
1319 2002-08-15 Bradley Bell <btb@icculus.org>
1321 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1322 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1323 * utilities/.cvsignore: added cvsignore
1324 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1326 * main/piggy.c: mac data file loading
1327 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1328 transparency and swap 0/255 correctly for mac data files
1330 2002-08-13 Bradley Bell <btb@icculus.org>
1332 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1333 to utilities to avoid conflict with c++ std lib <utility>
1334 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1335 txt2txb.c: moved utility to utilities to avoid conflict with c++
1337 * Makefile.am, configure.ac: add utilities
1339 2002-08-09 Bradley Bell <btb@icculus.org>
1341 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1344 2002-08-08 Bradley Bell <btb@icculus.org>
1346 * main/inferno.c: comments
1347 * main/: newmenu.c, songs.c: mac demo datafile support
1348 * installation.txt: update
1349 * main/gamesave.c: use lowercase for consistency
1350 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1351 models for other than d2demo
1353 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1355 * main/gamemine.c: formatting, better d1 texture conversion
1356 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1357 main/mission.h: recognize .msn mission files.
1359 2002-08-07 Bradley Bell <btb@icculus.org>
1361 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1362 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1363 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1364 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1365 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1366 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1369 2002-08-06 Bradley Bell <btb@icculus.org>
1371 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1372 * main/Makefile.am: formatting
1373 * 2d/font.c: make gr_remap_font just reload the whole thing
1374 * configure.ac: formatting
1375 * Makefile.am: added d2demo.mn2
1376 * d2demo.mn2: mission file for shareware
1377 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1378 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1379 * main/sounds.h: shareware stuff, whitespace
1380 * main/: polyobj.c, polyobj.h: more fast i/o macros
1381 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1383 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1384 endlevel stuff to non-shareware, allow movies/endlevel for
1386 * main/cntrlcen.c: typo
1387 * main/bm.h: use global Piggy_hamfile_version
1388 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1389 macros, use global Piggy_hamfile_version
1390 * main/Makefile.am: terrain and movie stuff always used now
1391 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1393 * main/: gamemine.c, gamesave.c: load DMB levels
1394 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1395 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1397 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1399 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1401 2002-08-04 Bradley Bell <btb@icculus.org>
1403 * main/inferno.c: shareware stuff, formatting
1404 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1405 * arch/sdl/gr.c: don't need to set mode in gr_init
1407 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1409 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1411 * Makefile.am, descent.mn2: added mission file for descent 1
1413 2002-08-02 Bradley Bell <btb@icculus.org>
1415 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1416 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1417 main/piggy.h, misc/error.c: junk
1418 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1419 render.h, scores.c, scores.h, terrain.c: shareware stuff
1420 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1421 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1422 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1423 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1424 main/weapon.c, main/weapon.h: fast i/o macros
1426 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1428 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1429 main/gamemine.h, main/gamesave.c: load d1 levels
1431 2002-07-30 Bradley Bell <btb@icculus.org>
1433 * configure.ac: oops
1434 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1436 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1437 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1438 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1439 main/piggy.c, main/titles.c: support shareware datafiles!
1440 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1441 piggy.c: SHAREWARE fixes
1443 2002-07-29 Bradley Bell <btb@icculus.org>
1445 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1446 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1447 misc/fileutil.c: Portability - OS X support
1449 2002-07-27 Bradley Bell <btb@icculus.org>
1451 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1452 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1453 segment.h: portability
1454 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1455 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1456 main/wall.h: portabilization
1457 * 2d/font.c, include/gr.h: portability
1459 2002-07-26 Bradley Bell <btb@icculus.org>
1461 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1462 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1463 * main/player.c: foo
1464 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1465 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1466 misc/fileutil.h: portable file i/o utils
1467 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1468 writable string anymore... / formatting
1469 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1470 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1471 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1472 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1473 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1474 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1475 portable-izing file loading routines
1477 2002-07-24 Bradley Bell <btb@icculus.org>
1479 * main/mveplay.c: correctly play files with 16bit uncompressed
1480 audio, mem checking, etc
1481 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1484 2002-07-23 Bradley Bell <btb@icculus.org>
1486 * misc/Makefile.am: unused file
1487 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1488 main/sounds.h: remove experimental nmovie stuff
1489 * main/movie.c: add some debugging output
1491 2002-07-22 Bradley Bell <btb@icculus.org>
1493 * main/: console.c, state.c: simplified header
1494 * main/movie.c: enable mveplay audio
1495 * main/old/movie.c: moved to main/
1496 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1497 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1498 main/mvelib.c, main/mveplay.c: initial movie support
1499 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1500 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1501 include/ogl_init.h, include/pstypes.h, main/console.c,
1502 main/state.c, mem/mem.c: OS X stuff
1503 * configure.ac: OS X and movie stuff
1505 2002-07-19 Bradley Bell <btb@icculus.org>
1507 * compilerdefs.txt: OSX defs
1509 2002-07-18 Bradley Bell <btb@icculus.org>
1511 * main/inferno.c: use simpler rcs tags
1512 * autogen.sh: keep Changelog in cvs (and use --accum)
1513 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1514 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1515 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1516 main/songs.c: changed cdrom->rbaudio
1517 * include/rbaudio.h: moved to /include
1519 2002-07-17 Bradley Bell <btb@icculus.org>
1521 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1522 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1523 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1524 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1525 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1526 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1527 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1528 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1529 3d/setup.c: use simpler rcs tags
1534 2002-07-17 Bradley Bell <btb@icculus.org>
1536 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1537 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1538 * debian/rules: don't need readme's
1539 * debian/rules: move d1x license to COPYING, license clarifications
1540 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1541 license to COPYING, license clarifications
1542 * debian/rules: fix debian docs
1543 * debian/rules: fix debian manpages
1544 * debian/d2x-sdl.menu: fix debian menu
1545 * debian/rules: link to undocumented man page for debs
1546 * Makefile.am, configure.ac, debian/control, debian/copyright,
1547 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1548 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1549 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1552 2002-07-16 Bradley Bell <btb@icculus.org>
1554 * debian/: rules, changelog.in: deb stuff
1555 * configure.ac: cleaner nasm detection
1556 * debian/: changelog.in, control, rules: deb stuff
1557 * README, installation.txt: typos, stuff
1558 * configure.ac: better #defines
1559 * configure.ac: whitespace
1560 * configure.ac: better documentation
1561 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1562 SDL_JOYSTICK not needed
1563 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1564 * configure.ac: need higher SDL for joystick
1565 * debian/: control, rules: deb stuff
1566 * arch/sdl/joy.c: old junk
1567 * Makefile.am, configure.ac: automake updates
1568 * main/: inferno.c, text.c: don't use althogdir on non-unix
1569 * configure.ac: more autoconf updates
1570 * misc/strutil.c: better strrev
1571 * main/inferno.c: need limits.h on mingw also
1572 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1575 2002-04-19 Bradley Bell <btb@icculus.org>
1577 * main/network.c: let hoard.ham be a cfile
1578 * main/text.c: better error message when hog not found
1581 2002-03-23 Bradley Bell <btb@icculus.org>
1583 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1584 arch/sdl/Makefile.am: Use SDL joystick automatically
1585 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1587 2002-03-05 Bradley Bell <btb@icculus.org>
1589 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1592 2002-02-23 Bradley Bell <btb@icculus.org>
1594 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1595 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1596 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1597 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1598 main/editor/Makefile.am: moved includes to include
1599 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1600 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1601 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1602 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1604 * main/game.c: disabled cockpit for OGL, formatting
1605 * 2d/ibitblt.c: formatting
1607 2002-02-16 Bradley Bell <btb@icculus.org>
1609 * include/oldsdl.h: check for older macros
1610 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1611 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1612 allow older sdl versions
1614 2002-02-15 Bradley Bell <btb@icculus.org>
1616 * main/: automap.c, automap.h, inferno.c: automap resolution now
1618 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1619 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1620 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1621 win32/include/key_arch.h: never mind - that would be pointless
1622 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1623 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1624 win32/include/key_arch.h: copied files from d1x
1625 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1626 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1627 * main/multipow.c: need conf.h
1628 * arch/win32/Makefile.am: new file
1629 * include/pstypes.h: added u_int16_t (needed in base_ip)
1630 * arch/win32/arch_ip.cpp: copied from d1x
1632 2002-02-14 Bradley Bell <btb@icculus.org>
1634 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1635 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1636 main/netlist.c: Added hotkeys to toggle fullscreen mode
1637 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1638 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1639 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1640 reorder.h: Lotsa networking stuff from d1x
1642 2002-02-13 Bradley Bell <btb@icculus.org>
1644 * include/gr.h, main/game.c: Fullscreen toggle stuff
1645 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1647 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1648 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1651 2002-02-11 Bradley Bell <btb@icculus.org>
1653 * main/bm.c: use portable loader if bigendian
1654 * include/pstypes.h: don't define bool for c++
1655 * include/cfile.h: extern AltHogDir stuff
1656 * include/byteswap.h: use WORDS_BIGENDIAN
1657 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1658 * main/vers_id.h: added D2X_IVER
1659 * misc/args.c: don't use d1x.ini
1660 * Makefile.am: rpm stuff
1661 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1664 2002-02-09 Bradley Bell <btb@icculus.org>
1666 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1668 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1670 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1673 2002-02-06 Bradley Bell <btb@icculus.org>
1675 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1676 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1677 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1678 * debian/: changelog.in, control, copyright, d2x-gl.files,
1679 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1683 2002-02-02 Bradley Bell <btb@icculus.org>
1685 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1686 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1687 Enabled RELEASE option
1689 2002-01-31 Bradley Bell <btb@icculus.org>
1691 * Makefile.am, configure.ac: specify prerequisite versions of
1692 autoconf and automake
1694 2002-01-29 Bradley Bell <btb@icculus.org>
1696 * main/mission.c: RCS header added
1697 * main/inferno.c: update copyright date
1698 * main/mission.c: allow missions to be in AltHogDir
1699 * configure.ac: Display results of configure
1700 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1703 2002-01-28 Bradley Bell <btb@icculus.org>
1705 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1706 Data files now go in DATADIR/games/d2x, user files now go in
1709 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1711 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1712 files now go in ~/.d2x
1714 2002-01-24 Bradley Bell <btb@icculus.org>
1716 * configure.ac: fix nasm not found error message
1718 2002-01-18 Bradley Bell <btb@icculus.org>
1720 * configure.in: getting rid of old configure.in
1721 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1722 main/movie.c: Movie playing kludgey stuff
1723 * misc/args.c: formatting
1724 * main/inferno.c: allow -h for help
1725 * include/error.h: don't die on int3, unless -debug given
1726 * mingw32.txt: more stuff
1728 2001-12-29 Bradley Bell <btb@icculus.org>
1730 * Makefile.am: Got rid of thinking.txt
1731 * main/inferno.c: document -nomovies option
1733 2001-12-28 Bradley Bell <btb@icculus.org>
1735 * main/titles.c: formatting, put some code into place for rendering
1736 of robots during briefings
1738 2001-12-27 Bradley Bell <btb@icculus.org>
1742 2001-12-23 Craig Hadady <chadady@iglou.com>
1744 * 2d/rle.c: fixed bug in dummy array.
1746 2001-12-03 Bradley Bell <btb@icculus.org>
1748 * arch/sdl/init.c: fix formatting
1749 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1750 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1751 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1752 and sdl joystick stuff
1754 2001-11-30 Bradley Bell <btb@icculus.org>
1756 * thinking.txt: not needed
1758 2001-11-27 Bradley Bell <btb@icculus.org>
1760 * cygconf, mingw32.txt: use sdl from source on cygwin
1761 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1762 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1763 SDL_CFLAGS to CFLAGS
1765 2001-11-27 Bradley Bell <btb@icculus.org>
1769 2001-11-14 Bradley Bell <btb@icculus.org>
1771 * texmap/scanline.c: use optimization flags as texmap default
1772 * NEWS: mouse wheel, etc
1773 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1774 wheel to emulate 3rd axis
1775 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1776 * include/error.h: kludge to ungrab mouse when we hit an int3
1777 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1778 __ENV_MSDOS__ to __MSDOS__
1779 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1781 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1783 * arch/sdl/digi.c: implemented digi_set_volume
1784 * include/grdef.h, main/config.c, misc/d_io.c: change
1785 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1786 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1787 main/piggy.c: use MAKE_SIG
1788 * installation.txt: update
1789 * configure.ac: new file
1790 * arch/sdl/joydefs.c: #include pstypes.h
1791 * arch/sdl/init.c: SDL joystick stuff
1792 * acconfig.h: adjust MINGW defines
1793 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1794 controls menu now works
1796 2001-11-13 Bradley Bell <btb@icculus.org>
1798 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1800 * Makefile.am: New file
1801 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1803 * compilerdefs.txt: New file
1804 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1806 2001-11-12 Bradley Bell <btb@icculus.org>
1808 * main/playsave.c: load player files regardless of byte order of
1811 2001-11-11 Bradley Bell <btb@icculus.org>
1813 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1815 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1816 * NEWS: GL savegame thumbnails
1817 * acconfig.h, configure.in: make option for NMOVIES, default to off
1819 2001-11-09 Bradley Bell <btb@icculus.org>
1821 * main/state.c: Enabled savegame thumbnails under OpenGL
1822 * unused/pa_null/pa_enabl.h: remove duplicate header
1823 * misc/args.c: use d2x.ini for option file
1824 * mem/mem.c: Move mem_realloc inside the ifdef
1825 * main/menu.c: fix 640x400 menu text
1826 * main/inferno.c: added documentation
1827 * main/endlevel.c: fix warnings
1828 * arch/ogl/gr.c: Get rid of gl spew
1829 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1830 * acconfig.h: Define __SDL__ for mingw
1832 2001-11-08 Bradley Bell <btb@icculus.org>
1834 * 2d/font.c: free OGL font data when rereading
1835 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1836 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1837 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1838 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1839 main/weapon.h: Enabled shareware build, endlevel flythrough
1841 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1842 of use for shareware build
1843 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1845 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1847 2001-11-05 Bradley Bell <btb@icculus.org>
1849 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1851 * include/3d.h: Add comment
1853 2001-11-04 Bradley Bell <btb@icculus.org>
1855 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1857 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1859 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1860 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1861 main/hudmsg.h: Enable d1x-style hud_message
1862 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1863 * 2d/font.c: re-init ogl fonts after remapping colors.
1865 2001-11-02 Bradley Bell <btb@icculus.org>
1867 * misc/Makefile.am: remove byteswap.h (duplicate header)
1868 * 2d/font.c: fixed gr_remap_font, minor stuff
1869 * configure.in: take out -O2 if doing debug build
1870 * main/bm.c: formatting
1871 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1872 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1873 macros, get rid of functions
1875 2001-11-01 Bradley Bell <btb@icculus.org>
1877 * misc/byteswap.h: removed duplicate header
1879 2001-10-31 Bradley Bell <btb@icculus.org>
1881 * NEWS, main/automap.c: automap works in opengl
1882 * NEWS, configure.in: Added news
1883 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1884 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1885 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1886 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1887 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1888 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1889 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1890 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1891 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1893 2001-10-27 Bradley Bell <btb@icculus.org>
1895 * main/inferno.c: added some documentation
1897 2001-10-25 Bradley Bell <btb@icculus.org>
1899 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1901 * Makefile.am, configure.in, arch/Makefile.am,
1902 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1903 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1904 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1905 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1906 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1907 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1908 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1909 it's ugly, but It'll be easier to sync with d1x.
1910 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1911 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1912 main/editor/Makefile.am: attempt at support for editor, makefile
1914 * misc/d_delay.c: formatting fix
1915 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1916 tmappent.S, tmapppro.S: adding support for runtime selection of
1918 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1919 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1920 including multi.h and network.h, fix backslashes, fix compiler
1922 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1923 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1924 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1925 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1926 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1927 including multi.h and network.h, fix backslashes
1928 * include/pstypes.h: added typedef for u_int64_t on mingw
1929 * include/3d.h: added prototype for g3_uninit_polygon_model
1930 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1932 2001-10-24 Bradley Bell <btb@icculus.org>
1934 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1935 arch subdirs, as in d1x.
1936 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1937 earlier style until i understand automake 1.5 better. remove input
1939 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1940 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1941 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1942 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1943 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1944 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1945 Moved input stuff to arch subdirs, as in d1x.
1946 * NEWS, configure.in: blah blah
1948 2001-10-23 Bradley Bell <btb@icculus.org>
1950 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1951 * texmap/tmapppro.S: no need for #include <conf.h> here
1952 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1954 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1955 file. RCS header added
1956 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1957 #ifdef'ing out the whole file. RCS header added
1958 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1959 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1960 fixes. Now works with automake 1.5 and autoconf 2.52.
1961 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1962 mingw (-grabmouse now works on win32).
1963 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1964 These don't belong in cvs
1968 2001-10-20 Bradley Bell <btb@icculus.org>
1970 * 2d/font.c: Don't free unused variables...
1971 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1973 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1974 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1975 main/Makefile.am: make dist more sensible
1976 * Makefile.am: Kludge for linking on mingw
1978 2001-10-19 Bradley Bell <btb@icculus.org>
1980 * Makefile.am, configure.in, arch/win32/Makefile.am,
1981 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1982 * include/ipx_drv.h: Check for __MINGW32__
1983 * include/i86.h: Imported from d1x
1984 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1985 * arch/dos/modex.asm: Fixed %include
1986 * main/console.c: RCS headers added
1987 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1989 * Makefile.am, main/Makefile.am: Moved final link to top-level
1990 directory instead of main/
1991 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1992 __ENV_LINUX__ to __linux__
1993 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1994 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1995 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1996 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1997 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1998 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1999 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2000 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2001 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2002 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2004 * configure.in: add --enable-xploader, support arch/linux subdir,
2006 * main/inferno.c: conditionalize conf.h
2008 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2010 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2011 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2012 misc/fileutil.h: Partial application of linux/alpha patch.
2014 2001-10-19 Bradley Bell <btb@icculus.org>
2016 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2017 networking in line with d1x, moved some arch/linux_* stuff to
2019 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2020 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2021 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2022 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2024 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2025 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2026 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2027 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2028 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2029 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2030 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2031 linux/include/ukali.h: Brought linux networking in line with d1x,
2032 moved some arch/linux_* stuff to arch/linux/*
2033 * include/ipx_drv.h: Imported from d1x
2034 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2035 * main/ipx_drv.c: Imported from d1x
2036 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2037 main/network.h, main/Makefile.am: Trying to get network working on
2039 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2040 main/Makefile.am: build fixes
2041 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2042 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2043 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2044 starting to get net working.
2045 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2046 conditionalized min,max macros
2048 2001-10-18 Bradley Bell <btb@icculus.org>
2050 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2051 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2052 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2053 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2055 * 2d/2dsline.c: RCS headers added/changed
2056 * configure.in: fix NASMFLAGS bug
2057 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2060 2001-10-17 Bradley Bell <btb@icculus.org>
2062 * NEWS: Fixed the invulnerable robots bug!
2063 * main/collide.c: Fixed the invulnerable robots bug!
2065 2001-10-14 Bradley Bell <btb@icculus.org>
2067 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2070 2001-10-13 Bradley Bell <btb@icculus.org>
2072 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2073 arch/Makefile.am, arch/dos/Makefile.am,
2074 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2075 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2076 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2077 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2078 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2079 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2080 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2081 arch/win32/include/Makefile.am, iff/Makefile.am,
2082 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2083 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2084 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2085 unused/bios/Makefile.am, unused/lib/Makefile.am,
2086 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2087 unused/ui/Makefile.am, unused/vga/Makefile.am,
2088 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2089 automake stuff from "inert" subdirs. And there was much rejoicing.
2090 * Makefile.am, NEWS, configure.in: Stuff
2091 * ChangeLog: removing auto-generated file
2092 * cygconf: Added instructions for mingw32 build
2093 * Makefile.am: renamed INSTALL to installation.txt
2094 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2095 * mingw32.txt: Added instructions for mingw32 build
2096 * configure.in: Enable assembly under mingw32
2098 2001-10-12 Bradley Bell <btb@icculus.org>
2100 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2101 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2102 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2103 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2104 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2105 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2106 to __DJGPP__, since it's built-in.
2108 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2110 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2111 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2115 2001-10-12 Bradley Bell <btb@icculus.org>
2117 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2118 * Makefile.am: make sure cygconf gets archived
2119 * configure.in: Increment version number in preparation for release
2120 * configure.in: Fix detection of opengl
2121 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2122 cygconf, arch/Makefile.am, arch/include/joy.h,
2123 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2124 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2125 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2126 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2127 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2128 Vastly improved compilability.
2130 2001-10-11 Bradley Bell <btb@icculus.org>
2132 * Makefile.am: Added macros/sdl.m4
2133 * autogen.sh: Added macros/sdl.m4
2135 2001-10-09 Bradley Bell <btb@icculus.org>
2137 * main/vers_id.h: Added DESCENT_VERSION constant
2138 * main/inferno.c: Added command-line help.
2139 * include/ogl_init.h: opengl improvments (following d1x changes)
2141 2001-10-07 Bradley Bell <btb@icculus.org>
2143 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2144 arch/ogl/Makefile.am: Remove duplicate headers.
2146 2001-08-02 Thimo Neubauer <thimo@debian.org>
2148 * mem/mem.c: totally crippled the memory manager because it does
2149 not make sense for non-DOS-systems and it would have been too
2150 complicated to get it 64bit clean
2152 2001-06-19 Bradley Bell <btb@icculus.org>
2154 * cvshowto.txt: updated anonymous password
2156 2001-02-08 Bradley Bell <btb@icculus.org>
2158 * COPYING, license.txt: Added d1x license
2160 2001-02-01 Bradley Bell <btb@icculus.org>
2162 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2164 2001-01-31 Bradley Bell <btb@icculus.org>
2166 * configure.in, arch/include/mouse.h, include/pstypes.h,
2167 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2168 * main/polyobj.c: fix typo
2169 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2170 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2171 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2172 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2173 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2174 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2175 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2176 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2177 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2178 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2179 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2180 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2181 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2182 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2183 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2184 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2185 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2186 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2187 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2188 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2189 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2190 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
2191 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
2192 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
2193 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
2194 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
2196 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
2197 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
2198 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
2199 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
2201 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
2203 * configure.in, include/pstypes.h, main/kconfig.c: Support for
2204 cross-compiling, and cygwin fixes
2206 2001-01-30 Bradley Bell <btb@icculus.org>
2208 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
2209 include/pstypes.h, include/strutil.h, main/Makefile.am,
2210 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
2211 needs --without-assembler and --without-network to compile
2213 2001-01-29 Bradley Bell <btb@icculus.org>
2215 * configure.in, main/Makefile.am: Fixes to build system
2216 * main/kconfig.c: fix for non-linux joysticks
2217 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
2218 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
2219 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
2220 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
2221 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
2222 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
2223 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
2225 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
2226 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
2227 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
2228 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
2229 sdl_timer.c: Fixed build system, minor fixes
2230 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
2231 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
2233 2001-01-28 Bradley Bell <btb@icculus.org>
2235 * conf.h.in, configure.in, arch/Makefile.am,
2236 arch/dos/include/Makefile.am, arch/include/Makefile.am,
2237 arch/include/key.h, main/Makefile.am: More header unification...
2238 * main/newdemo.c: Added <ctype.h>
2239 * arch/include/: event.h, joy.h: unified input headers.
2240 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
2241 OpenGL now uses SDL-GL instead of gii
2242 * arch/include/: key.h, mouse.h: Unified arch headers
2244 2001-01-25 Bradley Bell <btb@icculus.org>
2246 * autogen.sh: use "set -e" so execution stops if something goes
2249 2001-01-24 Bradley Bell <btb@icculus.org>
2252 * Makefile.am: Add ChangeLog to dist
2253 * ChangeLog: Putting this here so automake doesn't complain
2257 2001-01-24 Bradley Bell <btb@icculus.org>
2259 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
2260 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
2261 for building ChangeLog from RCS entries
2262 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
2263 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2264 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2265 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2266 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
2267 arch/Makefile.am, arch/dos/Makefile.am,
2268 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
2269 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2270 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
2271 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
2272 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
2273 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
2274 unused/Makefile.am, unused/bios/Makefile.am,
2275 unused/lib/Makefile.am, unused/novga/Makefile.am,
2276 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
2277 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
2278 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
2279 misc/Makefile.am, texmap/Makefile.am: improved automake config.
2280 make dist, VPATH builds, ...
2281 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
2282 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
2283 arch/dos/Makefile.in, arch/linux/Makefile.in,
2284 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
2285 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
2286 misc/Makefile.in, texmap/Makefile.in: cruft removal
2287 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
2289 * ChangeLog, NEWS: moved old ChangeLog to NEWS
2290 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
2291 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
2292 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
2294 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
2295 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
2296 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
2297 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
2298 main/config.c, main/hud.c, main/menu.c, main/multi.c,
2299 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
2300 main/songs.c, misc/args.c: changed args_find to FindArg
2302 2001-01-22 Bradley Bell <btb@icculus.org>
2304 * configure, main/Makefile.am, main/Makefile.in: configuration
2306 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2307 fix compiler warnings w/opengl
2308 * include/console.h: ggi support
2309 * arch/linux_init.c: svgalib support
2310 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2311 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2312 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2313 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2314 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2315 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2316 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2317 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2318 warnings and enable NDEBUG
2319 * arch/svgalib_init.c: svgalib support
2321 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2323 * main/kconfig.c: joystick support
2325 2001-01-21 Bradley Bell <btb@icculus.org>
2327 * cvshowto.txt: new file, taken from d1x webpage
2328 * AUTHORS, README: Taking over as maintainer of d2x
2329 * ChangeLog: Grab mouse with SDL/X11
2330 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2332 2001-01-20 Bradley Bell <btb@icculus.org>
2334 * configure, configure.in: Turned -Werror back off by default
2335 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2336 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2337 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2338 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2339 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2340 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2341 main/laser.c, main/multi.c, main/network.c, main/network.h,
2342 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2343 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2344 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2345 warnings, for non-OpenGL on linux, anyway...
2347 2001-01-19 Bradley Bell <btb@icculus.org>
2349 * copying: remove duplicate file
2350 * Import of d2x-0.0.9-pre1
2351 * Import of d2x-0.0.8