1 2003-06-07 Taylor Richards <taylor@icculus.org>
3 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
5 2003-06-07 Bradley Bell <btb@icculus.org>
7 * main/console.c: fix non-console build
9 * main/gamesave.c: comments
11 * main/bm.c: remove redundant break
13 2003-06-06 Bradley Bell <btb@icculus.org>
15 * main/gauges.c, main/kconfig.c: comments/formatting
17 * console/.cvsignore: added .cvsignore
19 * main/console.c: can't write to console after it's closed
21 2003-06-05 Bradley Bell <btb@icculus.org>
23 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
24 console/internal.c, console/internal.h, include/CON_console.h,
25 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
26 finish console conversion away from SDL
28 2003-06-04 Bradley Bell <btb@icculus.org>
30 * console/CON_console.c, include/CON.console.h, include/console.h,
31 main/console.c, main/game.c: console conversion to native gr,
34 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
35 put prototype for gr_bm_bitblt in gr.h
37 2003-06-03 Bradley Bell <btb@icculus.org>
39 * console/CON_console.c, console/DT_drawtext.c,
40 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
41 main/console.c: use native fonts for console
43 * main/playsave.c: use shorts for short data
45 2003-06-02 Bradley Bell <btb@icculus.org>
47 * configure.ac, main/console.c: set console background, fix
50 2003-06-01 Bradley Bell <btb@icculus.org>
52 * Makefile.am, arch/sdl/event.c, configure.ac,
53 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
54 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
55 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
56 main/gamerend.c: added console code (from SDL_console)
58 2003-05-30 Bradley Bell <btb@icculus.org>
60 * README: minor update
62 2003-05-28 Bradley Bell <btb@icculus.org>
64 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
69 2003-06-06 Bradley Bell <btb@icculus.org>
71 * main/kconfig.c: fix crash in control menus
73 * main/gauges.c: force cockpit redraw in opengl
75 * main/gamerend.c: move ogl swap, so cockpit and console get
78 2003-06-01 Bradley Bell <btb@icculus.org>
80 * configure.ac, libmve/mveplay.c: define struct timeval if needed
84 2003-05-12 Bradley Bell <btb@icculus.org>
86 * configure.ac: increment version number
88 * main/bm.c: use con_printf for exit model warnings
90 * configure.ac: must check for timespec after setting -mno-cygwin
92 * main/inferno.c: added -nohogdir and -userdir options
94 * NEWS, main/titles.c: use briefings with no extension
98 2003-04-30 Bradley Bell <btb@icculus.org>
100 * configure.ac: have to include time.h when checking for nanosleep
102 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
105 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
106 increment version number
108 * main/Makefile.am: make dist fix
112 2003-04-29 Bradley Bell <btb@icculus.org>
114 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
117 2003-04-24 Bradley Bell <btb@icculus.org>
119 * configure.ac: increment version number
121 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
124 2003-04-24 Ingo van Lil <inguin@gmx.de>
126 * main/render.c: fix misspellings of NDEBUG
130 2003-04-14 Bradley Bell <btb@icculus.org>
132 * cfile/cfile.c: prefer files from d2 hog over d1 hog
134 2003-04-11 Bradley Bell <btb@icculus.org>
136 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
141 2003-04-11 Bradley Bell <btb@icculus.org>
143 * libmve/mveplay.c: use _sleep instead of sleep on win32
145 * Makefile.am, README, README.utils, arch/sdl/digi.c,
146 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
147 include/cfile.h, include/error.h, libmve/Makefile.am,
148 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
149 main/endlevel.h, main/playsave.c, misc/fileutil.c:
150 utilities/Makefile.am: comments/formatting/dist problems
152 * configure.ac: use different defines for os x
154 2003-04-07 Bradley Bell <btb@icculus.org>
156 * include/error.h, misc/error.c: put some old stuff back in,
157 eliminate duplicate error messages
159 * main/text.c: don't die on text not found
162 * main/inferno.c: print some useful info if hog not found, allow
163 -help to work if no text available
165 2003-04-07 Steffen Pohle <stpohle@gmx.net>
167 * arch/linux/Makefile.am: revert to previous version, so linux
170 2003-04-03 Bradley Bell <btb@icculus.org>
172 * main/endlevel.c: fixed exit model scheme yet again
174 2003-04-02 Bradley Bell <btb@icculus.org>
176 * misc/error.c: call Int3 on Assert
178 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
181 * main/wall.c: don't die when trying to toggle nonexistent
182 segment... vertigo level 10 is buggy!
184 * main/gamemine.c: comments/formatting
186 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
188 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
189 main/inferno.c: Allow use of 22K sound samples
191 2003-03-29 Bradley Bell <btb@icculus.org>
193 * arch/ogl/gr.c: default to bitmapped reticle
195 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
196 main/polyobj.c: rewrote endlevel stuff to reread exit model info
199 * arch/sdl/joy.c: fixed text seen for hats in control config
202 2003-03-28 Bradley Bell <btb@icculus.org>
204 * main/bm.c: heh, model nums in vertigo are hardcoded,
205 N_D2_POLYGON_MODELS can't change
207 * configure.ac, include/d1x.xpm, include/descent.xpm,
208 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
211 2003-03-27 Bradley Bell <btb@icculus.org>
213 * main/text.h: fixed text references for hat directions
215 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
217 2003-03-26 Bradley Bell <btb@icculus.org>
219 * main/playsave.c: make d2x keys backward compatible
221 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
223 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
226 2003-03-26 Bradley Bell <btb@icculus.org>
228 * main/piggy.c: fix crash when d1 data not present
230 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
231 read/write from plr file
233 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
234 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
235 added escort.h header
237 2003-03-25 Bradley Bell <btb@icculus.org>
239 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
240 D1_PIGFILE ("descent.pig") macro
242 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
243 models from d1 pig file
245 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
246 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
247 really) from d1 pig file
249 2003-03-23 Bradley Bell <btb@icculus.org>
251 * main/bm.c: stop extra robots from overwriting exit models
253 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
254 texture list doesn't get full
256 * main/bm.c: fix mem leak when reading extra robots
258 2003-03-21 Bradley Bell <btb@icculus.org>
260 * main/menu.c: Added option to set movie resolution (mostly works)
262 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
264 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
265 replacement functions to piggy.c
267 * main/gameseq.c: attempt to support mac d1 descent.pig
269 * main/bm.c: fix mem leak
271 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
272 files, both d1 and d2 oem briefing where showed
274 * main/inferno.c, main/movie.c: Change the default movie
275 resolution to "high", implement the option -lowresmovies
277 2003-03-20 Bradley Bell <btb@icculus.org>
279 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
281 * main/piggy.c: comments
283 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
285 * main/gameseq.c: delete duplicate function
287 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
289 2003-03-19 Bradley Bell <btb@icculus.org>
291 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
292 (cddb discid) support
294 * arch/sdl/digi.c, main/kludge.c: implemented
295 digi_link_sound_to_object3 for looping sounds, other looping stuff
297 * arch/sdl/gr.c: removing dependencies on stuff in main/
299 * arch/linux/Makefile.am, arch/linux/init.c,
300 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
301 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
302 other header cleanups
304 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
306 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
308 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
309 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
310 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
311 load d1 textures for d1 levels
313 2003-03-19 Bradley Bell <btb@icculus.org>
315 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
316 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
317 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
318 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
321 * README: added some OS X info
323 2003-03-17 Bradley Bell <btb@icculus.org>
325 * main/newdemo.c: simplify DEMO_FILENAME macro
327 * main/console.c, main/game.c: enable experimental console support
329 * main/gamerend.c: fixed location of fps meter in multi
331 2003-03-16 Bradley Bell <btb@icculus.org>
333 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
334 also look in shared data dir for demos
336 * main/newdemo.c, main/newdemo.h: comments/formatting
338 2003-03-15 Christopher Thielen <chris@luethy.net>
340 * main/kludge.c: set CDROM_dir back to "." - tricks game into
341 thinking d2 cd is always present
343 2003-03-15 Bradley Bell <btb@icculus.org>
345 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
348 * arch/sdl/rbaudio.c: formatting, enabled volume control under
351 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
352 gr_init. don't really know why this works, though
354 2003-03-14 Bradley Bell <btb@icculus.org>
356 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
358 * unused/bios/rbaudio.h: removed duplicate file
360 2003-03-14 Christopher Thielen <chris@luethy.net>
362 * arch/sdl/rbaudio.c: stop cd audio when exiting
364 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
366 * main/gamecntl.c: add comments to the "only matt knows" cheats
368 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
370 * main/gamemine.c: formatting, better texture conversion for d1
373 2003-03-14 Bradley Bell <btb@icculus.org>
375 * main/piggy.c: must swap all mac version pigfiles
377 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
378 main/multi.c: formatting, minor cleanups
380 * 2d/rle.c: need to swap line_size on bigendian machines
382 * main/mission.c, main/mission.h: detect mac full version hogfile
384 2003-03-13 Bradley Bell <btb@icculus.org>
386 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
387 added joy/mouse sensitivity slider, increased range to 16, and
390 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
393 * arch/linux/Makefile.am: removed extra backslash
395 * TODO, installation.txt: updated some documentation
397 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
398 menu, with maxfps option
400 2003-03-12 Bradley Bell <btb@icculus.org>
402 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
404 * arch/linux/alsadigi.c, arch/linux/findfile.c,
405 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
406 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
407 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
408 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
409 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
410 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
411 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
412 arch/linux/include/music.h, arch/linux/include/serial.h,
413 arch/linux/include/ukali.h: formatting
415 2003-03-11 Chris Arena <ccarena@cox.net>
417 * main/menu.c: fixed brightness slider
419 2003-03-01 Bradley Bell <btb@icculus.org>
421 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
422 robots and animated bitmaps work, but colors are messed up
424 2003-02-28 Bradley Bell <btb@icculus.org>
426 * main/player.h: whitespace
428 * main/automap.c, main/cntrlcen.c, main/collide.c,
429 main/gamerend.c: use Builtin_mission_num instead of 0 (if
430 descent.hog is present, d1 becomes mission 0)
432 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
433 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
434 arch/win32/winnet.c: MinGW compiles with network enabled again,
435 but still doesn't work
439 2003-02-28 Bradley Bell <btb@icculus.org>
441 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
442 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
445 2003-02-27 Bradley Bell <btb@icculus.org>
447 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
448 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
449 main/network.c, main/network.h: noted that hoard.ham is only needed
450 for multiplayer HOARD games, and should not be equated with
451 "vertigo". put HoardEquipped() back in network.c.
453 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
454 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
455 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
456 use timer_delay instead of d_delay
458 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
460 * main/render.c: added replacement qsort for solaris
462 2003-02-26 Bradley Bell <btb@icculus.org>
464 * main/gamemine.c: texture conversion for d1 shareware
466 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
468 * main/gamemine.c: better texture conversion for d1 levels
470 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
472 * main/kconfig.c: fix joystick support under MinGW
474 2003-02-26 Bradley Bell <btb@icculus.org>
476 * main/playsave.c: fix swapping glitch
478 * configure.ac, readme.txt: clean stuff up, getting ready for
481 * main/titles.c: begin support for rendering spinning robots in
484 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
487 * main/gamemine.c: load d1 shareware levels!
489 2003-02-25 Bradley Bell <btb@icculus.org>
493 * autogen.sh: add warning about old auto* versions, use
496 2003-02-24 Bradley Bell <btb@icculus.org>
498 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
499 briefings mostly working
500 * main/movie.c, main/titles.c: fixed some more briefing glitches
502 2003-02-23 Bradley Bell <btb@icculus.org>
504 * main/movie.c: fixed crash when using shareware data files
506 * arch/sdl/digi.c: fix crash on non-existent sounds
507 (i.e. shareware data)
509 2003-02-22 Bradley Bell <btb@icculus.org>
511 * main/titles.c: fixed fullscreen toggle in briefings
513 2003-02-21 Bradley Bell <btb@icculus.org>
515 * configure.ac: check for mingw when enabling nasm
516 * main/playsave.c: enable loading player files of either byte
519 2003-02-20 Bradley Bell <btb@icculus.org>
521 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
522 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
523 #343, not "rest of solution to bug #344"
524 * arch/sdl/timer.c, include/timer.h: revert to more accurate
526 * main/kludge.c: partial solution to bug #344
527 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
528 * compilerdefs.txt: added linux/mips info
529 * ChangeLog: clean up changelog
531 2003-02-19 Bradley Bell <btb@icculus.org>
533 * libmve/mveplay.c: os x needs nanosleep prototype.
535 2003-02-18 Bradley Bell <btb@icculus.org>
537 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
538 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
539 to disable/enable audio
540 * libmve/: mve_main.c, mveplay.c: bigendian fixes
541 * main/: movie.h, titles.c: make sure movie's palette is set before
542 writing briefing text. Fixes bug #359
543 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
545 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
546 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
548 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
550 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
551 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
552 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
554 * include/libmve.h: blah
556 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
558 * main/render.c: 2nd attempt to fix solaris qsort bug
560 2003-02-18 Bradley Bell <btb@icculus.org>
562 * configure.ac, include/pstypes.h: put alignment detection in
565 2003-02-17 Bradley Bell <btb@icculus.org>
567 * Makefile.am, README.utils, configure.ac, include/libmve.h,
568 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
569 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
570 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
571 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
572 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
573 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
574 moved mve stuff to separate subdir
575 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
576 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
577 mve code. Fixes (at least) bugs #41, #348, and #350.
579 2003-02-14 Bradley Bell <btb@icculus.org>
581 * main/Makefile.am: no more Makefile.mveplay. again
582 * main/mveplay.c: typo
584 2003-02-13 Bradley Bell <btb@icculus.org>
586 * utilities/mvlextract.c: uint -> unsigned int
587 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
588 standalone mveplayer, win32 support
589 * main/movie.c: random bugfixes, win32 support
590 * arch/sdl/Makefile.am: formatting
591 * configure.ac: disable networking on mac/win for now
592 * main/newmenu.c: comments
594 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
596 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
597 redundant swap functions.
599 2003-02-13 Bradley Bell <btb@icculus.org>
601 * ChangeLog: update changelog
603 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
605 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
606 polymodel alignment issues.
608 2003-02-13 Bradley Bell <btb@icculus.org>
610 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
611 fix various little bugs
612 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
613 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
614 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
616 * README.utils: new file
617 * main/: mve_main.c, mveplay.c: more movie fixes
618 * README: updated README
619 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
621 2003-02-12 Bradley Bell <btb@icculus.org>
623 * utilities/mvlextract.c: bigendian mvl support
624 * main/mveplay.c: formatting, stuff
625 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
626 truecolor mve support, standalone mveplayer
627 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
628 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
629 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
632 2003-01-22 Bradley Bell <btb@icculus.org>
634 * include/: interp.h, interp.h: restore prototype for
635 swap_polygon_model_data
637 2003-01-21 Bradley Bell <btb@icculus.org>
639 * main/piggy.c: use memcpy to avoid alignment problem
640 * compilerdefs.txt: updated some defs, added sunos/sparc
642 2003-01-15 Bradley Bell <btb@icculus.org>
644 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
645 * main/gamemine.c: attempting to support d1 shareware
646 * compilerdefs.txt: update defs
648 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
650 * main/mveplay.c: fix several bugs, comments, formatting.
652 2003-01-15 Bradley Bell <btb@icculus.org>
654 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
655 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
656 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
657 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
659 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
662 2003-01-11 Bradley Bell <btb@icculus.org>
664 * main/: mission.c, mission.h: attempt to support d1 for mac
666 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
669 2003-01-09 Bradley Bell <btb@icculus.org>
671 * main/movie.c: use ifdef around gr_toggle_fullscreen
673 2003-01-07 Bradley Bell <btb@icculus.org>
675 * Makefile.am, descent.msn, installation.txt, main/mission.c,
676 main/mission.h: don't need .msn file for descent.hog anymore
679 2003-01-06 Bradley Bell <btb@icculus.org>
681 * main/mission.h, main/mission.c: comments
682 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
685 2003-01-03 Bradley Bell <btb@icculus.org>
687 * utilities/: txb2txt.c, txt2txb.c: remove old files
688 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
689 * main/polyobj.c: attempt to make read_model_file
691 * main/menu.c: move vertigo text
693 2003-01-02 Bradley Bell <btb@icculus.org>
695 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
696 main/polyobj.h: cleanup alignment changes
697 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
698 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
699 main/object.h: fix alignment issues on sparc
700 * cvshowto.txt: update cvs info
702 * 2d/rle.c: make rle_swap handle RLE_BIG
704 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
706 * main/render.c: workaround solaris qsort bug
708 2003-01-01 Steffen Pohle <stpohle@gmx.net>
710 * arch/linux/linuxnet.c, arch/linux/ukali.c,
711 arch/linux/include/ukali.h, main/inferno.c: enabled kali
712 * arch/linux/Makefile.am: enabled linux joystick, kali
713 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
714 arch/sdl/event.c: enabled linux joystick
716 2002-12-31 Bradley Bell <btb@icculus.org>
718 * main/gamemine.c: simplified warning msg
719 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
720 * main/render.h: fix compiler warning
722 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
724 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
726 2002-12-24 Bradley Bell <btb@icculus.org>
728 * main/mission.c: fixes an infinite loop which was caused by d2x
729 thinking d2demo was a descent 1 mission
731 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
733 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
735 2002-12-24 Bradley Bell <btb@icculus.org>
737 * main/render.c: comments
739 2002-10-30 Bradley Bell <btb@icculus.org>
741 * main/inferno.c: add help for -hogdir option
742 * main/inferno.c: added -hogdir option
744 2002-10-28 Bradley Bell <btb@icculus.org>
746 * main/: inferno.c, menu.c: enabled Vertigo displays
749 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
751 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
752 main/netmisc.c, main/network.c: simplify and eliminate redundant
755 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
757 * maths/fixc.c: fix infinite loop in quad_sqrt.
758 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
759 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
761 2002-10-12 Bradley Bell <btb@icculus.org>
763 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
765 2002-10-11 Bradley Bell <btb@icculus.org>
767 * main/hud.c: make hud_message work correctly
768 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
770 * main/network.c: formatting, small fixes
772 2002-10-10 Bradley Bell <btb@icculus.org>
774 * main/netmisc.h: no swap_object for little-endian
775 * main/: netmisc.h, network.c: use macros to simplify network
777 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
779 * main/inferno.c: enable loading screen for mac shareware with
781 * main/netmisc.c: whitespace
782 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
784 * main/hud.c: whitespace
785 * configure.ac: remove shareware build, add macdata build
786 * main/songs.c: whitespace
787 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
788 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
790 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
793 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
795 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
796 comments, formatting, etc.
797 * iff/iff.c: fix bigendian iff loading.
799 2002-10-03 Bradley Bell <btb@icculus.org>
801 * utilities/txb2tex.c: typo
802 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
803 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
805 * arch/sdl/mouse.c: whitespace
807 2002-09-19 Bradley Bell <btb@icculus.org>
809 * main/kconfig.c: fix a oops, add old logs
810 * main/kconfig.c: support for >3 mouse buttons
812 2002-09-18 Bradley Bell <btb@icculus.org>
814 * include/gr.h: fix palette swap define
816 2002-09-14 Bradley Bell <btb@icculus.org>
818 * main/titles.c: load hires briefing screen if lores doesn't exist
819 (i.e. vertigo) and MenuHires=0
821 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
823 * main/: multi.h, network.h: pack some structures for ipx
826 2002-09-14 Bradley Bell <btb@icculus.org>
828 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
829 and load_endlevel_data() to expect newline-terminated strings, fix
830 load_game_data to read null-terminated string for
833 2002-09-07 Bradley Bell <btb@icculus.org>
835 * main/newmenu.c: added error message
836 * main/menu.h: enable -nohires with mac shareware
837 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
838 * 2d/font.c: enable 0/255 palette swap for fonts
839 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
841 * 2d/2dsline.c: fix ogl blooper
843 2002-09-05 Bradley Bell <btb@icculus.org>
845 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
847 * include/strutil.h: need string.h for strcasecmp
848 * include/rle.h: okay, maybe it needs to be this way
849 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
850 * 2d/scalec.c: more stuff from d2src
851 * 2d/rle.c: more stuff from d2src, formatting
852 * 2d/font.c: useless cruft
853 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
854 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
857 2002-09-04 Bradley Bell <btb@icculus.org>
859 * include/grdef.h: fix compiler warnings
860 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
861 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
863 * main/game.c: we want the mac ibitblt for everything but dos and
865 * main/texmerge.c: these routines are in tmerge.c
866 * main/credits.c: enable credits for mac and oem data
867 * main/bm.c: use either exit.ham or exit.pofs
868 * include/ibitblt.h: enable some more code from d2src
869 * include/gr.h: enable mac ubitblt_double
870 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
871 * include/grdef.h: moved some inline asm from linear.h
872 * 2d/ibitblt.c: brought in line with original d2 version
873 * 2d/bitblt.c: reverted to original d2 version of this file, then
874 added d1x enhancements
875 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
876 * 2d/linear.h: moved these back to their original locations
878 * main/mveplay.c: close some memory holes, speed up palette loading
879 * main/movie.c: added fullscreen toggle while playing movies
880 * main/inferno.c: comment out -superhires help text (always on)
881 * include/timer.h: added approx_fsec_to_usec macro
882 * arch/sdl/joy.c: fix compiler warning
884 2002-09-01 Bradley Bell <btb@icculus.org>
886 * main/network.c: oops
887 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
888 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
889 timer_get_fixed_seconds
892 2002-08-31 Bradley Bell <btb@icculus.org>
894 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
896 * main/multi.h: network endian stuff
897 * 2d/font.c, include/gr.h: fast file i/o for font headers
898 * arch/win32/arch_ip.cpp: unused file
899 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
900 bigendian networking fixes
901 * main/menu.c: make net menu more accurate, also make superhires
903 * include/pstypes.h: better to have __pack__ all the time, I think.
904 needed for networking, e.g.
905 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
907 * arch/win32/Makefile.am: unused file
910 2002-08-30 Bradley Bell <btb@icculus.org>
912 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
913 * main/: newmenu.h, titles.c: formatting
914 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
915 main/multi.h: networking works, finally
916 * TODO: added TODO file
917 * arch/linux/arch_ip.cpp: unused fine
918 * README: network sorta working
919 * main/: Makefile.am, multi.c, network.c, network.h: more
921 * main/menu.c: load builtin mission correctly
922 * main/inferno.c: documentation
923 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
925 * main/Makefile.mveplay: don't need no more
927 2002-08-29 Bradley Bell <btb@icculus.org>
929 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
930 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
931 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
933 * include/ipx_drv.h: more network fixing
934 * arch/linux/include/ipx_drv.h: more network fixing
935 * include/ipx.h: formatting
936 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
937 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
938 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
939 main/inferno.c: fixed networking fuck-up?
940 * Makefile.am: moved mingw info to README
941 * README, mingw32.txt: moved mingw info to README
943 2002-08-27 Bradley Bell <btb@icculus.org>
945 * utilities/mvlextract.c: allow specifying file to extract
946 * utilities/: tex2txb.c, txb2tex.c: use default extension to
948 * utilities/hogextract.c: allow specifying file to extract
949 * main/mission.c: Have to get mission_num _after_ promoting...
950 * main/: gameseq.c, titles.c: beginning d1 briefing support
951 * descent.msn: beginning d1 briefing support
952 * main/: titles.c, titles.h: d1-style mission briefings
953 * main/piggy.h: whitespace
954 * main/movie.c: beginning robot movie support, fall back on lo/hi
955 res if hi/lo not available
956 * main/mission.c: added Builtin_mission_num for builtin mission,
957 D1Hogdir, d1-style mission briefings
958 * main/: gameseq.c, mission.h: added Builtin_mission_num for
960 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
961 (for d1 missions that need d1 data)
962 * 2d/ibitblt.c: whitespace
964 2002-08-26 Bradley Bell <btb@icculus.org>
966 * utilities/mvlcreate.c: oops
967 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
969 * utilities/hogextract.c: added [v]iew option
970 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
971 * main/titles.c: fix writable string, disable DumbAdjust thing
972 * main/polyobj.h: whitespace
973 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
975 * main/movie.c: read movies from AltHogDir, other fixes
976 * main/: mission.c, mission.h: fix bug w/mission filename
977 * main/gameseq.c: comments
978 * main/digi.h: whitespace n stuff
979 * include/mve_audio.h: added audio flag macros
980 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
984 2002-08-23 Bradley Bell <btb@icculus.org>
986 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
988 * Makefile.am: remove d2demo.mn2
989 * cfile/cfile.c, include/cfile.h: add cfile_size function
990 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
991 eliminate need for .mn2 files for oem and demo
993 2002-08-22 Bradley Bell <btb@icculus.org>
995 * main/bm.c: fix for vertigo
996 * main/menu.h: make OEM menu pcx available
997 * 2d/rle.c: merge with original d2 file
998 * Makefile.am, configure.ac: let mission files get installed by
1001 2002-08-17 Bradley Bell <btb@icculus.org>
1003 * configure.ac: make FAST_FILE_IO the default on little-endian
1005 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1006 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1009 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1011 * main/: game.c, menu.c, mission.c: promote builtin missions.
1013 2002-08-15 Bradley Bell <btb@icculus.org>
1015 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1016 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1017 * utilities/.cvsignore: added cvsignore
1018 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1020 * main/piggy.c: mac data file loading
1021 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1022 transparency and swap 0/255 correctly for mac data files
1024 2002-08-13 Bradley Bell <btb@icculus.org>
1026 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1027 to utilities to avoid conflict with c++ std lib <utility>
1028 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1029 txt2txb.c: moved utility to utilities to avoid conflict with c++
1031 * Makefile.am, configure.ac: add utilities
1033 2002-08-09 Bradley Bell <btb@icculus.org>
1035 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1038 2002-08-08 Bradley Bell <btb@icculus.org>
1040 * main/inferno.c: comments
1041 * main/: newmenu.c, songs.c: mac demo datafile support
1042 * installation.txt: update
1043 * main/gamesave.c: use lowercase for consistency
1044 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1045 models for other than d2demo
1047 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1049 * main/gamemine.c: formatting, better d1 texture conversion
1050 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1051 main/mission.h: recognize .msn mission files.
1053 2002-08-07 Bradley Bell <btb@icculus.org>
1055 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1056 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1057 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1058 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1059 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1060 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1063 2002-08-06 Bradley Bell <btb@icculus.org>
1065 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1066 * main/Makefile.am: formatting
1067 * 2d/font.c: make gr_remap_font just reload the whole thing
1068 * configure.ac: formatting
1069 * Makefile.am: added d2demo.mn2
1070 * d2demo.mn2: mission file for shareware
1071 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1072 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1073 * main/sounds.h: shareware stuff, whitespace
1074 * main/: polyobj.c, polyobj.h: more fast i/o macros
1075 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1077 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1078 endlevel stuff to non-shareware, allow movies/endlevel for
1080 * main/cntrlcen.c: typo
1081 * main/bm.h: use global Piggy_hamfile_version
1082 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1083 macros, use global Piggy_hamfile_version
1084 * main/Makefile.am: terrain and movie stuff always used now
1085 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1087 * main/: gamemine.c, gamesave.c: load DMB levels
1088 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1089 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1091 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1093 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1095 2002-08-04 Bradley Bell <btb@icculus.org>
1097 * main/inferno.c: shareware stuff, formatting
1098 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1099 * arch/sdl/gr.c: don't need to set mode in gr_init
1101 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1103 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1105 * Makefile.am, descent.mn2: added mission file for descent 1
1107 2002-08-02 Bradley Bell <btb@icculus.org>
1109 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1110 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1111 main/piggy.h, misc/error.c: junk
1112 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1113 render.h, scores.c, scores.h, terrain.c: shareware stuff
1114 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1115 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1116 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1117 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1118 main/weapon.c, main/weapon.h: fast i/o macros
1120 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1122 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1123 main/gamemine.h, main/gamesave.c: load d1 levels
1125 2002-07-30 Bradley Bell <btb@icculus.org>
1127 * configure.ac: oops
1128 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1130 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1131 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1132 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1133 main/piggy.c, main/titles.c: support shareware datafiles!
1134 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1135 piggy.c: SHAREWARE fixes
1137 2002-07-29 Bradley Bell <btb@icculus.org>
1139 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1140 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1141 misc/fileutil.c: Portability - OS X support
1143 2002-07-27 Bradley Bell <btb@icculus.org>
1145 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1146 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1147 segment.h: portability
1148 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1149 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1150 main/wall.h: portabilization
1151 * 2d/font.c, include/gr.h: portability
1153 2002-07-26 Bradley Bell <btb@icculus.org>
1155 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1156 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1157 * main/player.c: foo
1158 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1159 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1160 misc/fileutil.h: portable file i/o utils
1161 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1162 writable string anymore... / formatting
1163 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1164 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1165 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1166 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1167 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1168 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1169 portable-izing file loading routines
1171 2002-07-24 Bradley Bell <btb@icculus.org>
1173 * main/mveplay.c: correctly play files with 16bit uncompressed
1174 audio, mem checking, etc
1175 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1178 2002-07-23 Bradley Bell <btb@icculus.org>
1180 * misc/Makefile.am: unused file
1181 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1182 main/sounds.h: remove experimental nmovie stuff
1183 * main/movie.c: add some debugging output
1185 2002-07-22 Bradley Bell <btb@icculus.org>
1187 * main/: console.c, state.c: simplified header
1188 * main/movie.c: enable mveplay audio
1189 * main/old/movie.c: moved to main/
1190 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1191 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1192 main/mvelib.c, main/mveplay.c: initial movie support
1193 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1194 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1195 include/ogl_init.h, include/pstypes.h, main/console.c,
1196 main/state.c, mem/mem.c: OS X stuff
1197 * configure.ac: OS X and movie stuff
1199 2002-07-19 Bradley Bell <btb@icculus.org>
1201 * compilerdefs.txt: OSX defs
1203 2002-07-18 Bradley Bell <btb@icculus.org>
1205 * main/inferno.c: use simpler rcs tags
1206 * autogen.sh: keep Changelog in cvs (and use --accum)
1207 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1208 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1209 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1210 main/songs.c: changed cdrom->rbaudio
1211 * include/rbaudio.h: moved to /include
1213 2002-07-17 Bradley Bell <btb@icculus.org>
1215 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1216 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1217 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1218 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1219 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1220 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1221 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1222 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1223 3d/setup.c: use simpler rcs tags
1228 2002-07-17 Bradley Bell <btb@icculus.org>
1230 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1231 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1232 * debian/rules: don't need readme's
1233 * debian/rules: move d1x license to COPYING, license clarifications
1234 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1235 license to COPYING, license clarifications
1236 * debian/rules: fix debian docs
1237 * debian/rules: fix debian manpages
1238 * debian/d2x-sdl.menu: fix debian menu
1239 * debian/rules: link to undocumented man page for debs
1240 * Makefile.am, configure.ac, debian/control, debian/copyright,
1241 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1242 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1243 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1246 2002-07-16 Bradley Bell <btb@icculus.org>
1248 * debian/: rules, changelog.in: deb stuff
1249 * configure.ac: cleaner nasm detection
1250 * debian/: changelog.in, control, rules: deb stuff
1251 * README, installation.txt: typos, stuff
1252 * configure.ac: better #defines
1253 * configure.ac: whitespace
1254 * configure.ac: better documentation
1255 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1256 SDL_JOYSTICK not needed
1257 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1258 * configure.ac: need higher SDL for joystick
1259 * debian/: control, rules: deb stuff
1260 * arch/sdl/joy.c: old junk
1261 * Makefile.am, configure.ac: automake updates
1262 * main/: inferno.c, text.c: don't use althogdir on non-unix
1263 * configure.ac: more autoconf updates
1264 * misc/strutil.c: better strrev
1265 * main/inferno.c: need limits.h on mingw also
1266 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1269 2002-04-19 Bradley Bell <btb@icculus.org>
1271 * main/network.c: let hoard.ham be a cfile
1272 * main/text.c: better error message when hog not found
1275 2002-03-23 Bradley Bell <btb@icculus.org>
1277 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1278 arch/sdl/Makefile.am: Use SDL joystick automatically
1279 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1281 2002-03-05 Bradley Bell <btb@icculus.org>
1283 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1286 2002-02-23 Bradley Bell <btb@icculus.org>
1288 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1289 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1290 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1291 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1292 main/editor/Makefile.am: moved includes to include
1293 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1294 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1295 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1296 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1298 * main/game.c: disabled cockpit for OGL, formatting
1299 * 2d/ibitblt.c: formatting
1301 2002-02-16 Bradley Bell <btb@icculus.org>
1303 * include/oldsdl.h: check for older macros
1304 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1305 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1306 allow older sdl versions
1308 2002-02-15 Bradley Bell <btb@icculus.org>
1310 * main/: automap.c, automap.h, inferno.c: automap resolution now
1312 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1313 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1314 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1315 win32/include/key_arch.h: never mind - that would be pointless
1316 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1317 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1318 win32/include/key_arch.h: copied files from d1x
1319 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1320 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1321 * main/multipow.c: need conf.h
1322 * arch/win32/Makefile.am: new file
1323 * include/pstypes.h: added u_int16_t (needed in base_ip)
1324 * arch/win32/arch_ip.cpp: copied from d1x
1326 2002-02-14 Bradley Bell <btb@icculus.org>
1328 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1329 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1330 main/netlist.c: Added hotkeys to toggle fullscreen mode
1331 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1332 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1333 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1334 reorder.h: Lotsa networking stuff from d1x
1336 2002-02-13 Bradley Bell <btb@icculus.org>
1338 * include/gr.h, main/game.c: Fullscreen toggle stuff
1339 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1341 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1342 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1345 2002-02-11 Bradley Bell <btb@icculus.org>
1347 * main/bm.c: use portable loader if bigendian
1348 * include/pstypes.h: don't define bool for c++
1349 * include/cfile.h: extern AltHogDir stuff
1350 * include/byteswap.h: use WORDS_BIGENDIAN
1351 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1352 * main/vers_id.h: added D2X_IVER
1353 * misc/args.c: don't use d1x.ini
1354 * Makefile.am: rpm stuff
1355 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1358 2002-02-09 Bradley Bell <btb@icculus.org>
1360 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1362 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1364 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1367 2002-02-06 Bradley Bell <btb@icculus.org>
1369 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1370 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1371 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1372 * debian/: changelog.in, control, copyright, d2x-gl.files,
1373 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1377 2002-02-02 Bradley Bell <btb@icculus.org>
1379 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1380 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1381 Enabled RELEASE option
1383 2002-01-31 Bradley Bell <btb@icculus.org>
1385 * Makefile.am, configure.ac: specify prerequisite versions of
1386 autoconf and automake
1388 2002-01-29 Bradley Bell <btb@icculus.org>
1390 * main/mission.c: RCS header added
1391 * main/inferno.c: update copyright date
1392 * main/mission.c: allow missions to be in AltHogDir
1393 * configure.ac: Display results of configure
1394 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1397 2002-01-28 Bradley Bell <btb@icculus.org>
1399 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1400 Data files now go in DATADIR/games/d2x, user files now go in
1403 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1405 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1406 files now go in ~/.d2x
1408 2002-01-24 Bradley Bell <btb@icculus.org>
1410 * configure.ac: fix nasm not found error message
1412 2002-01-18 Bradley Bell <btb@icculus.org>
1414 * configure.in: getting rid of old configure.in
1415 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1416 main/movie.c: Movie playing kludgey stuff
1417 * misc/args.c: formatting
1418 * main/inferno.c: allow -h for help
1419 * include/error.h: don't die on int3, unless -debug given
1420 * mingw32.txt: more stuff
1422 2001-12-29 Bradley Bell <btb@icculus.org>
1424 * Makefile.am: Got rid of thinking.txt
1425 * main/inferno.c: document -nomovies option
1427 2001-12-28 Bradley Bell <btb@icculus.org>
1429 * main/titles.c: formatting, put some code into place for rendering
1430 of robots during briefings
1432 2001-12-27 Bradley Bell <btb@icculus.org>
1436 2001-12-23 Craig Hadady <chadady@iglou.com>
1438 * 2d/rle.c: fixed bug in dummy array.
1440 2001-12-03 Bradley Bell <btb@icculus.org>
1442 * arch/sdl/init.c: fix formatting
1443 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1444 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1445 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1446 and sdl joystick stuff
1448 2001-11-30 Bradley Bell <btb@icculus.org>
1450 * thinking.txt: not needed
1452 2001-11-27 Bradley Bell <btb@icculus.org>
1454 * cygconf, mingw32.txt: use sdl from source on cygwin
1455 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1456 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1457 SDL_CFLAGS to CFLAGS
1459 2001-11-27 Bradley Bell <btb@icculus.org>
1463 2001-11-14 Bradley Bell <btb@icculus.org>
1465 * texmap/scanline.c: use optimization flags as texmap default
1466 * NEWS: mouse wheel, etc
1467 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1468 wheel to emulate 3rd axis
1469 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1470 * include/error.h: kludge to ungrab mouse when we hit an int3
1471 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1472 __ENV_MSDOS__ to __MSDOS__
1473 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1475 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1477 * arch/sdl/digi.c: implemented digi_set_volume
1478 * include/grdef.h, main/config.c, misc/d_io.c: change
1479 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1480 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1481 main/piggy.c: use MAKE_SIG
1482 * installation.txt: update
1483 * configure.ac: new file
1484 * arch/sdl/joydefs.c: #include pstypes.h
1485 * arch/sdl/init.c: SDL joystick stuff
1486 * acconfig.h: adjust MINGW defines
1487 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1488 controls menu now works
1490 2001-11-13 Bradley Bell <btb@icculus.org>
1492 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1494 * Makefile.am: New file
1495 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1497 * compilerdefs.txt: New file
1498 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1500 2001-11-12 Bradley Bell <btb@icculus.org>
1502 * main/playsave.c: load player files regardless of byte order of
1505 2001-11-11 Bradley Bell <btb@icculus.org>
1507 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1509 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1510 * NEWS: GL savegame thumbnails
1511 * acconfig.h, configure.in: make option for NMOVIES, default to off
1513 2001-11-09 Bradley Bell <btb@icculus.org>
1515 * main/state.c: Enabled savegame thumbnails under OpenGL
1516 * unused/pa_null/pa_enabl.h: remove duplicate header
1517 * misc/args.c: use d2x.ini for option file
1518 * mem/mem.c: Move mem_realloc inside the ifdef
1519 * main/menu.c: fix 640x400 menu text
1520 * main/inferno.c: added documentation
1521 * main/endlevel.c: fix warnings
1522 * arch/ogl/gr.c: Get rid of gl spew
1523 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1524 * acconfig.h: Define __SDL__ for mingw
1526 2001-11-08 Bradley Bell <btb@icculus.org>
1528 * 2d/font.c: free OGL font data when rereading
1529 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1530 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1531 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1532 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1533 main/weapon.h: Enabled shareware build, endlevel flythrough
1535 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1536 of use for shareware build
1537 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1539 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1541 2001-11-05 Bradley Bell <btb@icculus.org>
1543 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1545 * include/3d.h: Add comment
1547 2001-11-04 Bradley Bell <btb@icculus.org>
1549 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1551 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1553 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1554 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1555 main/hudmsg.h: Enable d1x-style hud_message
1556 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1557 * 2d/font.c: re-init ogl fonts after remapping colors.
1559 2001-11-02 Bradley Bell <btb@icculus.org>
1561 * misc/Makefile.am: remove byteswap.h (duplicate header)
1562 * 2d/font.c: fixed gr_remap_font, minor stuff
1563 * configure.in: take out -O2 if doing debug build
1564 * main/bm.c: formatting
1565 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1566 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1567 macros, get rid of functions
1569 2001-11-01 Bradley Bell <btb@icculus.org>
1571 * misc/byteswap.h: removed duplicate header
1573 2001-10-31 Bradley Bell <btb@icculus.org>
1575 * NEWS, main/automap.c: automap works in opengl
1576 * NEWS, configure.in: Added news
1577 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1578 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1579 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1580 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1581 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1582 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1583 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1584 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1585 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1587 2001-10-27 Bradley Bell <btb@icculus.org>
1589 * main/inferno.c: added some documentation
1591 2001-10-25 Bradley Bell <btb@icculus.org>
1593 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1595 * Makefile.am, configure.in, arch/Makefile.am,
1596 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1597 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1598 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1599 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1600 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1601 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1602 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1603 it's ugly, but It'll be easier to sync with d1x.
1604 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1605 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1606 main/editor/Makefile.am: attempt at support for editor, makefile
1608 * misc/d_delay.c: formatting fix
1609 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1610 tmappent.S, tmapppro.S: adding support for runtime selection of
1612 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1613 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1614 including multi.h and network.h, fix backslashes, fix compiler
1616 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1617 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1618 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1619 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1620 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1621 including multi.h and network.h, fix backslashes
1622 * include/pstypes.h: added typedef for u_int64_t on mingw
1623 * include/3d.h: added prototype for g3_uninit_polygon_model
1624 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1626 2001-10-24 Bradley Bell <btb@icculus.org>
1628 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1629 arch subdirs, as in d1x.
1630 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1631 earlier style until i understand automake 1.5 better. remove input
1633 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1634 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1635 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1636 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1637 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1638 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1639 Moved input stuff to arch subdirs, as in d1x.
1640 * NEWS, configure.in: blah blah
1642 2001-10-23 Bradley Bell <btb@icculus.org>
1644 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1645 * texmap/tmapppro.S: no need for #include <conf.h> here
1646 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1648 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1649 file. RCS header added
1650 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1651 #ifdef'ing out the whole file. RCS header added
1652 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1653 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1654 fixes. Now works with automake 1.5 and autoconf 2.52.
1655 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1656 mingw (-grabmouse now works on win32).
1657 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1658 These don't belong in cvs
1662 2001-10-20 Bradley Bell <btb@icculus.org>
1664 * 2d/font.c: Don't free unused variables...
1665 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1667 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1668 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1669 main/Makefile.am: make dist more sensible
1670 * Makefile.am: Kludge for linking on mingw
1672 2001-10-19 Bradley Bell <btb@icculus.org>
1674 * Makefile.am, configure.in, arch/win32/Makefile.am,
1675 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1676 * include/ipx_drv.h: Check for __MINGW32__
1677 * include/i86.h: Imported from d1x
1678 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1679 * arch/dos/modex.asm: Fixed %include
1680 * main/console.c: RCS headers added
1681 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1683 * Makefile.am, main/Makefile.am: Moved final link to top-level
1684 directory instead of main/
1685 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1686 __ENV_LINUX__ to __linux__
1687 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1688 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1689 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1690 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1691 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1692 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1693 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1694 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1695 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1696 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1698 * configure.in: add --enable-xploader, support arch/linux subdir,
1700 * main/inferno.c: conditionalize conf.h
1702 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1704 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1705 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1706 misc/fileutil.h: Partial application of linux/alpha patch.
1708 2001-10-19 Bradley Bell <btb@icculus.org>
1710 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1711 networking in line with d1x, moved some arch/linux_* stuff to
1713 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1714 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1715 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1716 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1718 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1719 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1720 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1721 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1722 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1723 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1724 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1725 linux/include/ukali.h: Brought linux networking in line with d1x,
1726 moved some arch/linux_* stuff to arch/linux/*
1727 * include/ipx_drv.h: Imported from d1x
1728 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1729 * main/ipx_drv.c: Imported from d1x
1730 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1731 main/network.h, main/Makefile.am: Trying to get network working on
1733 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1734 main/Makefile.am: build fixes
1735 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1736 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1737 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1738 starting to get net working.
1739 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1740 conditionalized min,max macros
1742 2001-10-18 Bradley Bell <btb@icculus.org>
1744 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1745 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1746 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1747 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1749 * 2d/2dsline.c: RCS headers added/changed
1750 * configure.in: fix NASMFLAGS bug
1751 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1754 2001-10-17 Bradley Bell <btb@icculus.org>
1756 * NEWS: Fixed the invulnerable robots bug!
1757 * main/collide.c: Fixed the invulnerable robots bug!
1759 2001-10-14 Bradley Bell <btb@icculus.org>
1761 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1764 2001-10-13 Bradley Bell <btb@icculus.org>
1766 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1767 arch/Makefile.am, arch/dos/Makefile.am,
1768 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1769 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1770 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1771 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1772 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1773 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1774 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1775 arch/win32/include/Makefile.am, iff/Makefile.am,
1776 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1777 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1778 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1779 unused/bios/Makefile.am, unused/lib/Makefile.am,
1780 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1781 unused/ui/Makefile.am, unused/vga/Makefile.am,
1782 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1783 automake stuff from "inert" subdirs. And there was much rejoicing.
1784 * Makefile.am, NEWS, configure.in: Stuff
1785 * ChangeLog: removing auto-generated file
1786 * cygconf: Added instructions for mingw32 build
1787 * Makefile.am: renamed INSTALL to installation.txt
1788 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1789 * mingw32.txt: Added instructions for mingw32 build
1790 * configure.in: Enable assembly under mingw32
1792 2001-10-12 Bradley Bell <btb@icculus.org>
1794 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1795 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1796 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1797 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1798 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1799 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1800 to __DJGPP__, since it's built-in.
1802 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1804 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1805 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1809 2001-10-12 Bradley Bell <btb@icculus.org>
1811 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1812 * Makefile.am: make sure cygconf gets archived
1813 * configure.in: Increment version number in preparation for release
1814 * configure.in: Fix detection of opengl
1815 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1816 cygconf, arch/Makefile.am, arch/include/joy.h,
1817 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1818 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1819 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1820 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1821 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1822 Vastly improved compilability.
1824 2001-10-11 Bradley Bell <btb@icculus.org>
1826 * Makefile.am: Added macros/sdl.m4
1827 * autogen.sh: Added macros/sdl.m4
1829 2001-10-09 Bradley Bell <btb@icculus.org>
1831 * main/vers_id.h: Added DESCENT_VERSION constant
1832 * main/inferno.c: Added command-line help.
1833 * include/ogl_init.h: opengl improvments (following d1x changes)
1835 2001-10-07 Bradley Bell <btb@icculus.org>
1837 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1838 arch/ogl/Makefile.am: Remove duplicate headers.
1840 2001-08-02 Thimo Neubauer <thimo@debian.org>
1842 * mem/mem.c: totally crippled the memory manager because it does
1843 not make sense for non-DOS-systems and it would have been too
1844 complicated to get it 64bit clean
1846 2001-06-19 Bradley Bell <btb@icculus.org>
1848 * cvshowto.txt: updated anonymous password
1850 2001-02-08 Bradley Bell <btb@icculus.org>
1852 * COPYING, license.txt: Added d1x license
1854 2001-02-01 Bradley Bell <btb@icculus.org>
1856 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1858 2001-01-31 Bradley Bell <btb@icculus.org>
1860 * configure.in, arch/include/mouse.h, include/pstypes.h,
1861 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1862 * main/polyobj.c: fix typo
1863 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1864 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1865 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1866 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1867 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1868 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1869 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1870 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1871 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1872 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1873 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1874 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1875 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1876 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1877 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1878 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1879 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1880 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1881 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1882 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1883 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1884 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1885 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1886 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1887 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1888 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1890 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1891 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1892 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1893 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1895 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1897 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1898 cross-compiling, and cygwin fixes
1900 2001-01-30 Bradley Bell <btb@icculus.org>
1902 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1903 include/pstypes.h, include/strutil.h, main/Makefile.am,
1904 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1905 needs --without-assembler and --without-network to compile
1907 2001-01-29 Bradley Bell <btb@icculus.org>
1909 * configure.in, main/Makefile.am: Fixes to build system
1910 * main/kconfig.c: fix for non-linux joysticks
1911 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1912 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1913 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1914 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1915 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1916 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1917 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1919 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1920 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1921 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1922 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1923 sdl_timer.c: Fixed build system, minor fixes
1924 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1925 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1927 2001-01-28 Bradley Bell <btb@icculus.org>
1929 * conf.h.in, configure.in, arch/Makefile.am,
1930 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1931 arch/include/key.h, main/Makefile.am: More header unification...
1932 * main/newdemo.c: Added <ctype.h>
1933 * arch/include/: event.h, joy.h: unified input headers.
1934 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1935 OpenGL now uses SDL-GL instead of gii
1936 * arch/include/: key.h, mouse.h: Unified arch headers
1938 2001-01-25 Bradley Bell <btb@icculus.org>
1940 * autogen.sh: use "set -e" so execution stops if something goes
1943 2001-01-24 Bradley Bell <btb@icculus.org>
1946 * Makefile.am: Add ChangeLog to dist
1947 * ChangeLog: Putting this here so automake doesn't complain
1951 2001-01-24 Bradley Bell <btb@icculus.org>
1953 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1954 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1955 for building ChangeLog from RCS entries
1956 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1957 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1958 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1959 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1960 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1961 arch/Makefile.am, arch/dos/Makefile.am,
1962 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1963 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1964 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1965 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1966 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1967 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1968 unused/Makefile.am, unused/bios/Makefile.am,
1969 unused/lib/Makefile.am, unused/novga/Makefile.am,
1970 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1971 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1972 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1973 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1974 make dist, VPATH builds, ...
1975 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1976 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1977 arch/dos/Makefile.in, arch/linux/Makefile.in,
1978 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1979 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1980 misc/Makefile.in, texmap/Makefile.in: cruft removal
1981 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1983 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1984 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1985 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1986 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1988 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1989 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1990 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1991 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1992 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1993 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1994 main/songs.c, misc/args.c: changed args_find to FindArg
1996 2001-01-22 Bradley Bell <btb@icculus.org>
1998 * configure, main/Makefile.am, main/Makefile.in: configuration
2000 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
2001 fix compiler warnings w/opengl
2002 * include/console.h: ggi support
2003 * arch/linux_init.c: svgalib support
2004 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
2005 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
2006 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
2007 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
2008 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
2009 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
2010 * iff/iff.c, include/u_mem.h: NDEBUG fixes
2011 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
2012 warnings and enable NDEBUG
2013 * arch/svgalib_init.c: svgalib support
2015 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
2017 * main/kconfig.c: joystick support
2019 2001-01-21 Bradley Bell <btb@icculus.org>
2021 * cvshowto.txt: new file, taken from d1x webpage
2022 * AUTHORS, README: Taking over as maintainer of d2x
2023 * ChangeLog: Grab mouse with SDL/X11
2024 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
2026 2001-01-20 Bradley Bell <btb@icculus.org>
2028 * configure, configure.in: Turned -Werror back off by default
2029 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
2030 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
2031 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
2032 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
2033 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
2034 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
2035 main/laser.c, main/multi.c, main/network.c, main/network.h,
2036 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
2037 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
2038 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
2039 warnings, for non-OpenGL on linux, anyway...
2041 2001-01-19 Bradley Bell <btb@icculus.org>
2043 * copying: remove duplicate file
2044 * Import of d2x-0.0.9-pre1
2045 * Import of d2x-0.0.8