1 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
3 * main/state.c: fix problems with copying/deleting save files
5 * main/automap.c: make automap fonts transparent.
7 2005-01-07 Bradley Bell <btb@icculus.org>
9 * main/menu.c: In Load Level, if there is no current mission,
12 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
14 * main/gameseq.c: Free polymodel data before reloading ham file.
16 * arch/ogl/gr.c: Implement fading in ogl_urect()
18 * main/gauges.c: Draw ship before shields in HUD.
20 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
22 * main/editor/centers.c: Use both ints with the robot producer
25 2004-12-23 Bradley Bell <btb@icculus.org>
27 * main/editor/centers.c, main/editor/editor.h,
28 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
29 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
30 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
33 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
35 * main/bmread.c: don't duplicate the period in the filename
37 * main/dumpmine.c: Add function prototypes to remove warnings
39 * main/dumpmine.c, ui/window.c: Specify that two functions return
42 * main/editor/autosave.c, main/editor/curves.c,
43 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
44 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
47 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
49 * main/editor/eobject.c, main/editor/kgame.c,
50 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
51 extra two parameters to get_seg_masks.
53 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
54 structs for mine saving functions
56 * main/inferno.c: Use PhysicsFS for making the hoard ham.
58 * main/bmread.c: add missing includes
60 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
62 * main/dumpmine.c: Fix type mismatches
64 2004-12-19 Bradley Bell <btb@icculus.org>
66 * ui/Makefile.am: fix ui Makefile.am
68 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
69 removeext, use it in ds_load instead of splitpath
71 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
73 * include/u_mem.h: prototype for strdup with MPW
75 * main/laser.c: abort weapon fire if unable to create object
77 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
78 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
79 unused/ui/icon.c: replace byte with sbyte
81 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
82 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
83 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
84 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
85 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
86 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
87 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
88 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
89 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
90 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
91 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
92 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
93 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
94 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
95 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
98 * ui/Makefile.am: added Makefile.am for ui
100 * main/editor/Makefile.am, main/editor/autosave.c,
101 main/editor/centers.c, main/editor/centers.h,
102 main/editor/curves.c, main/editor/eglobal.c,
103 main/editor/ehostage.c, main/editor/ehostage.h,
104 main/editor/elight.c, main/editor/eobject.c,
105 main/editor/eobject.h, main/editor/eswitch.c,
106 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
107 main/editor/group.c, main/editor/info.c, main/editor/info.h,
108 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
109 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
110 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
111 main/editor/ksegsel.c, main/editor/ksegsize.c,
112 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
113 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
114 main/editor/medlisp.h, main/editor/medmisc.c,
115 main/editor/medmisc.h, main/editor/medrobot.c,
116 main/editor/medrobot.h, main/editor/medsel.c,
117 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
118 main/editor/objpage.c, main/editor/objpage.h,
119 main/editor/seguvs.c, main/editor/texpage.c,
120 main/editor/texture.c: imported missing editor files from d1x
122 * main/Makefile.am: build dumpmine.c for editor
124 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
125 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
126 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
127 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
128 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
130 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
131 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
132 main/editor/eglobal.c, main/editor/ehostage.c,
133 main/editor/ehostage.h, main/editor/elight.c,
134 main/editor/eobject.c, main/editor/eobject.h,
135 main/editor/eswitch.c, main/editor/eswitch.h,
136 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
137 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
138 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
139 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
140 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
141 main/editor/ksegsel.c, main/editor/ksegsize.c,
142 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
143 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
144 main/editor/meddraw.h, main/editor/medlisp.h,
145 main/editor/medmisc.c, main/editor/medmisc.h,
146 main/editor/medrobot.c, main/editor/medrobot.h,
147 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
148 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
149 main/editor/objpage.h, main/editor/segment.c,
150 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
151 main/editor/texpage.h, main/editor/texture.c: Move old logs to
154 * main/editor/autosave.c main/editor/centers.c
155 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
156 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
157 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
158 main/editor/fixseg.c main/editor/func.c main/editor/group.c
159 main/editor/info.c main/editor/info.h main/editor/kbuild.c
160 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
161 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
162 main/editor/ksegmove.c main/editor/ksegsel.c
163 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
164 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
165 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
166 main/editor/medmisc.h main/editor/medrobot.c
167 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
168 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
169 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
170 main/editor/texpage.h main/editor/texture.c ui/barbox.c
171 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
172 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
173 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
174 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
175 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
176 conf.h in new editor files
178 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
180 * main/state.c: open autosave file for writing, not reading
182 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
183 main/state.c, main/state.h: added fast save
185 * main/gameseq.c, main/inferno.c: force gr_update() so screens
186 always show in OpenGL
188 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
190 * misc/strutil.c: Implement strdup for MPW
192 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
195 * misc/strutil.c: fix MPW compiler errors
197 * main/mission.c, main/mission.h: allocate mission filenames
200 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
202 * 2d/font.c: Initialise the dataptr member correctly.
204 * include/mono.h: Print only mildly interesting messages to
205 stderr.txt. (revert earlier carbon changes)
207 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
209 * include/physfsx.h: getRealPath uses the write directory if it
210 can't get the real directory
212 * D2X.make: remove misc/d_io.c
214 2004-12-03 Bradley Bell <btb@icculus.org>
216 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
217 pathname, ensure correct translation of path separators
219 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
221 * misc/strutil.c: fix stricmp and strnicmp
223 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
226 2004-12-02 Bradley Bell <btb@icculus.org>
228 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
229 I couldn't figure out why the previous code kept segfaulting under
232 * main/kconfig.c: disable call to reset_cockpit() which was
233 causing the "letterbox" bug
235 * main/inferno.c: don't die if title screens not found
237 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
239 * configure.ac: require PhysicsFS header and library
241 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
243 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
245 * D2X.make: fix build on Carbon by adding digiobj.c
247 * main/mission.c: set builtin_hogsize for non-built-in missions
249 * main/mission.c: pass individual mission around instead of whole list
251 * main/mission.c: remove mission list from global memory
253 2004-12-02 Bradley Bell <btb@icculus.org>
255 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
256 path separator gets added to hogdir
258 2004-12-01 Bradley Bell <btb@icculus.org>
260 * README, configure.ac, VisualC/d2x/d2x.dsp,
261 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
262 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
263 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
264 uses dynamic opengl loading
266 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
268 * arch/ogl/gr.c: make write_bmp use PhysicsFS
270 * include/args.h, misc/args.c: new AppendArgs function. This
271 separates the copying of the arguments passed to main() from the
272 reading of the arguments file
274 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
275 the flexible cfgets, Fix compiling issues in MPW.
277 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
278 reading into an int, so it's removed completely. PHYSFSX_getc was
279 removed, because it's only use in misc/strio.c was removed. Put
280 in PHYSFSX_getRealPath, which recognises platform-specific
281 separators and doesn't use snprintf (MPW doesn't have it). MPW
284 * main/inferno.c: Remove use of open_movie_file. Read the
285 arguments file from the base directory, if there is one. Set up
286 D2X's write directory, including replacing any tilde at the start
287 of the path (if there is one) with the string returned by
288 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
289 default is still ~/.d2x. Check if the write directory has to be
290 created. Read the arguments file in this write directory if there
291 is one. If there's still no write directory, set it to the base
292 directory. Won't set it to the current directory if this fails,
293 because of the issue of which character to use for which platform.
295 * main/playsave.c: Use PHYSFS_readSLE32 instead of
296 PHYSFS_readULE32 due to compiling issues in MPW. Use
297 cfile_read_short instead of PHYSFS_readULE16 because of both
298 compiling and endian issues. cfile_read_byte instead of
299 PHYSFSX_readU8. Write a dummy structure instead of seeking when
300 NETWORK isn't defined
302 * D2X.make: Don't compile cfile.c on Mac OS 9.
304 * README: add PhysicsFS to the required 'tools' in README, and
305 instructions for building in MPW.
307 * include/cfile.h: Make cfopen into an inline, where a read buffer
308 is set up. This speeds up loading significantly.
310 2004-12-01 Bradley Bell <btb@icculus.org>
312 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
313 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
316 * main/newmenu.c: fix player file deletion
318 * include/physfsx.h: fix statfs includes for OS X
320 * main/inferno.c, main/network.c: misc physfs conversions
322 * arch/linux/Makefile.am, arch/linux/findfile.c,
323 arch/win32/Makefile.am, arch/win32/findfile.c,
324 include/findfile.h, main/kludge.c, main/mission.c,
325 main/newmenu.c, main/piggy.c: get rid of findfile stuff
327 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
330 * main/state.c: improve savegame load/save
332 * main/movie.c: make -nomovies friendlier
334 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
336 * include/d_io.h, include/physfsx.h, main/inferno.c,
337 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
340 * main/scores.c: use physfs for scores file
342 * main/playsave.c: improve player loading
344 * main/movie.c: improve movie loading
346 * main/mission.c: improve mission loading
348 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
349 main/state.c: use physfs for savegames
351 * README: minor update
353 * main/newdemo.c: use physfs for demos
355 * include/physfsx.h: added PHYSFSX_rename function
357 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
358 physfs/rwops, add libmve callbacks
360 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
361 added physfsrwops stuff
363 * include/cfile.h: added cfile_close wrapper
365 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
368 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
371 * main/config.c: use physfs to read config file
373 * include/physfsx.h: added gets and puts functions
375 * include/cfile.h: correct seek return value
377 * main/config.c, main/playsave.c: use physfs to write
380 * include/physfsx.h: added my physfs extensions
382 * main/inferno.c: physfs initialization stuff
384 * configure.ac: add check for physfs lib
386 * include/cfile.h: made cfile into a wrapper for physfs
388 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
389 disabled althogdir stuff (shouldn't be needed w/physfs)
391 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
392 configure.ac: drop cfile stuff
394 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
396 * D2X.make: Don't use D2XFolder, because the userdir can now be
397 specified in Mac OS 9. Putting it in the source code folder is
398 more convenient. Turn debugging on. Don't compile old files,
399 compile new ones. Add the PhysicsFS library.
401 * iff/iff.c: Get rid of MIN redefinition.
403 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
404 MPW doesn't like switches of long longs
406 2004-11-30 Bradley Bell <btb@icculus.org>
408 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
409 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
410 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
411 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
412 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
413 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
414 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
416 2004-11-28 Bradley Bell <btb@icculus.org>
418 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
420 * arch/sdl/digi.c: use d2src system for persistent sounds
422 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
425 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
426 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
427 ripped object stuff out of digi.c, now using digiobj.c. get rid of
428 a bunch of kludges, sound should be more true to original game now
430 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
433 2004-11-27 Bradley Bell <btb@icculus.org>
435 * main/text.c, main/text.h, main/titles.c: added function to
436 properly decode multi-line strings
438 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
439 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
442 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
444 * main/inferno.c: enable logo screens for shareware/oem
446 2004-11-26 Bradley Bell <btb@icculus.org>
448 * main/mission.c, main/titles.c: fix d1 briefing glitches
450 * main/game.c: free up cpu by not calling timer_delay so many
451 times (fixes Bug 2034)
453 * main/gameseq.c: enable briefing screens for mac shareware
455 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
456 doesn't care if it draws offscreen, I guess)
458 * main/credits.c: reduce flickering in credits w/opengl
460 2004-11-25 Bradley Bell <btb@icculus.org>
462 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
463 garbage on windows for some reason.
465 * 2d/font.c: fixed opengl menu font bug, caused by doing
466 arithmetic on signed chars.
468 2004-11-23 Bradley Bell <btb@icculus.org>
470 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
472 2004-11-22 Bradley Bell <btb@icculus.org>
474 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
475 arch/linux/joystick.c, arch/linux/include/joystick.h,
476 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
477 arch use global variable joy_num_axes
479 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
481 * main/gamemine.c, main/piggy.c: compile again on older C compilers
483 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
485 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
486 Vertigo) missions, load add-on ham file at every load, not only the 1st
488 * main/bm.ch: fix bug where loading a hxm would affect other levels too
490 * main/fireball.c: don't Int3() every time explosions don't look best
492 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
494 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
496 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
498 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
500 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
502 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
504 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
505 shareware version of descent.hog. This is not yet bug-free
507 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
509 * main/network.c: fix crash introduced with previous change
511 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
513 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
514 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
515 make mission structre memory allocated
517 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
519 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
520 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
521 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
522 delete file compbit.h, move functionality to text.c, modify all
523 previous users of compbit.h to use existing function in text.h
525 * main/inferno.c: remove warning created by the fix for the cfgets
528 * main/bmread.c: add comment
530 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
532 * cfile/cfile.c: declare variable on top of block
534 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
535 main/multi.h, main/network.c: move mission list handling functionality
536 to mission.c, remove unnecessary load_mission calls in menu.c
538 * main/game.c: remove unnecessary build_mission_list call
540 * main/mission.c, main/mission.h: correct comments about anarchy-only
542 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
543 remove explicit uses of mission list
545 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
547 * libmve/mveplay.c: make it compile on Cygwin
549 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
551 * main/config.c: fix bug uncovered by having fgets cut off ending \n
553 * main/text.c: fix crash on Mac OS X, probably fix bug 738
555 * include/mono.h: add mprintf support for carbon (Mac OS 9)
557 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
559 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
560 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
561 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
562 information about the current mission, for easier code refactorisation.
564 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
566 * main/gamemine.c, main/piggy.c: fix bug 1675:
567 use better d2 textures if d1 hog is present but not loadable
569 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
571 * cfile/cfile.c: simplify, reduce number of global vars
573 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
575 * main/gameseg.c: fix bugfix of 2004-05-15
577 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
579 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
581 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
582 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
583 cfgets now always copies the terminating character to the dest buffer.
584 This fixes a bug that occured when reading cmd line args from d2x.ini
586 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
588 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
589 move more old change logs into ChangeLog-old
591 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
592 and Martin Schaffner <maschaffner@gmx.ch>
594 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
595 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
596 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
597 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
598 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
599 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
600 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
601 arch/include/joy.h, arch/win32/include/key.h
602 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
603 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
604 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
605 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
606 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
607 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
608 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
609 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
610 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
611 main/config.c, main/config.h, main/controls.c, main/controls.h
612 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
613 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
614 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
615 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
616 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
617 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
618 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
619 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
620 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
621 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
622 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
623 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
624 main/mission.c, main/mission.h, main/modem.h, main/morph.c
625 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
626 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
627 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
628 main/paging.c, main/paging.h, main/physics.c, main/physics.h
629 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
630 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
631 main/powerup.h, main/render.c, main/render.h, main/robot.c
632 main/robot.h, main/scores.c, main/scores.h, main/screens.h
633 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
634 main/songs.c, main/songs.h, main/sounds.h, main/state.c
635 main/state.h, main/switch.c, main/switch.h, main/terrain.c
636 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
637 main/text.h, main/textures.h, main/titles.c, main/titles.h
638 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
639 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
640 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
641 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
642 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
643 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
645 move old per-file change logs into new file ChangeLog-old
647 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
649 * arch/ogl/ogl.c: enable -gl_mipmap switch
651 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
653 * arch/carbon/descent.r: swap min and max size to correct places
655 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
657 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
659 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
661 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
663 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
665 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
666 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
668 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
669 link) on MPW on Mac OS 9 (carbon)
671 * include/mono.h: disable mprintf on carbon to avoid significant bloat
673 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
675 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
677 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
679 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
681 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
683 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
685 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
686 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
687 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
688 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
689 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
691 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
692 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
693 new files for supporting compilation with MPW for carbon (Mac OS 9)
695 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
697 * main/playsave.c: do not seek while writing, carbon does not like it
699 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
701 * cfile/cfile.c: use portable ffilelength in cfile_size
703 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
704 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
705 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
706 unsigned and signed char, MPW does not like these
708 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
710 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
713 2004-06-01 Bradley Bell <btb@icculus.org>
715 * libmve/mve_main.c: cast malloc function pointer
717 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
718 target to XCode project
720 2004-05-31 Bradley Bell <btb@icculus.org>
722 * include/pstypes.h: fix accidental solaris breakage
724 * main/object.c: fix crash caused by death-cam code
726 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
727 XCode project simplifications, network enabled
729 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
730 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
732 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
735 * English.lproj/InfoPlist.strings, d2x-Info.plist,
736 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
737 d2x.xcode/project.pbxproj: added XCode project files
739 2004-05-22 Bradley Bell <btb@icculus.org>
741 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
744 * rpm/d2x.spec.in: Changed descriptions
746 2004-05-22 Matthew Mueller <donut@dakotacom.net>
748 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
751 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
753 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
754 the win32 code (d1x r1.8, key_arch.c r1.2)
756 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
757 use 32bpp screen mode by default, add option to use 16bpp (d1x
760 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
761 replacement texture paletted->rgb conversion alpha problem (d1x
764 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
765 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
766 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
769 * arch/ogl/gr.c, include/loadgl.h: fix win32
770 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
772 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
773 include/ogl_init.h, main/render.c: opengl hardware
774 super-transparency support using GL_NV_register_combiners (d1x
775 r1.38, r1.41, r1.6, r1.26, r1.7)
777 2004-05-22 Bradley Bell <btb@icculus.org>
779 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
782 2004-05-22 Matthew Mueller <donut@dakotacom.net>
784 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
785 include/ogl_init.h: use GL_RGB for non-transparent textures, and
786 fix fonts not having transparent flag set (wouldn't get paletted)
787 (d1x r1.15, r1.37, r1.40, r1.25)
789 * arch/ogl/ogl.c: don't try to use paletted textures with
790 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
792 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
793 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
796 * 2d/font.c: memset ogl font bitmap data since the copy function
797 leaves some (unused) parts uninitialized, which aggravates
800 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
801 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
804 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
805 screenshots if the entire thing wasn't written in one call to
808 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
809 info not being updated on win32 (d1x r1.11)
811 * arch/win32/digi.c: remove some redundancy by not needing to do
812 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
813 clean up some indenting of DS_release_slot calls. And make
814 DS_release_slot return 1 when a sound is already not playing, in
815 addition to when a sound was killed. (d1x r1.10)
817 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
818 linux version (d1x r1.5)
820 * main/kconfig.c: make next axis config key skip currently
821 allocated axes (d1x r1.11)
823 2004-05-22 David Cleaver <wraithx@morpheus.net>
825 * main/kconfig.c: joy configuration next axis key from WraithX
828 2004-05-22 Bradley Bell <btb@icculus.org>
830 * main/game.c, main/inferno.c: typo
832 2004-05-21 Matthew Mueller <donut@dakotacom.net>
834 * main/game.c, main/game.h, main/inferno.c: make rear view
835 leave_time variable with -rearviewleavetime argument (d1x r1.25,
838 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
840 * main/inferno.c: change -udp documentation to d2x behaviour
842 2004-05-21 Bradley Bell <btb@icculus.org>
844 * include/gr.h: added missing define for menu fullscreen toggle
846 2004-05-21 Matthew Mueller <donut@dakotacom.net>
848 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
849 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
851 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
853 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
854 arch/linux/include/joystick.h: patch from Steven Mueller for using
855 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
857 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
859 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
860 main/physics.c, main/render.c, main/wall.c: file-line for segfault
861 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
863 * arch/win32/digi.c: digisound fixes (d1x r1.7)
865 2004-05-21 Bradley Bell <btb@icculus.org>
867 * main/inferno.c: added -udp documentation from d1x
869 2004-05-20 Bradley Bell <btb@icculus.org>
871 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
873 2004-05-20 David Cleaver <wraithx@morpheus.net>
875 * main/controls.c, main/gamecntl.c, main/kconfig.c,
876 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
877 game.c r1.21, r1.6, r1.4, r1.3)
879 2004-05-20 Bradley Bell <btb@icculus.org>
881 * main/inferno.c: document -ihaveabrokenmouse
883 2004-05-20 Matthew Mueller <donut@dakotacom.net>
885 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
887 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
889 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
890 mouse driver problems (d1x r1.2, r1.2)
892 2004-05-20 Matthew Mueller <donut@dakotacom.net>
894 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
895 join list score crash (d1x r1.8)
897 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
899 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
900 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
903 2004-05-20 Bradley Bell <btb@icculus.org>
905 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
907 * main/inferno.c: integrated some niceautomap stuff from d1x
909 2004-05-20 Matthew Mueller <donut@dakotacom.net>
911 * arch/win32/joyhh.c: fixed the config bug where it'd always put
912 in some weird axis (d1x r1.3)
914 * arch/win32/init.c: set win32 icon to icon from resource file
917 * arch/win32/key.c: win32: fixed space key not working in messages
920 2004-05-20 Bradley Bell <btb@icculus.org>
922 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
925 2004-05-20 Matthew Mueller <donut@dakotacom.net>
927 * main/inferno.c: document -gl_refresh (d1x r1.20)
929 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
930 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
933 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
934 change the arg type for (d1x r1.5)
936 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
938 * arch/win32/digi.c: altsounds (d1x r1.6)
940 2004-05-20 Matthew Mueller <donut@dakotacom.net>
942 * arch/win32/digi.c: fixed a major memory leak and removed a bit
943 of redundancy (d1x r1.5)
945 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
946 fix crashing (d1x r1.4)
948 * arch/win32/digi.c: win32's digi_start_sound was not calling
949 DS_release_slot after setting .playing=0, resulting in a
950 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
952 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
953 apparently it was somehow causing some joysticks (Sidewinder
954 Precision 2) to only turn when the stick was moving, but not when
955 at turned but held stationary. And it was completely unused
956 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
959 * main/game.c: add alt+enter to toggle fullscreen (in addition to
960 previous key combos (d1x r1.29)
962 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
963 g, and b values (d1x r1.15)
965 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
966 sometimes (didn't handle negative palette steps) (d1x r1.34)
968 * arch/ogl/ogl.c: add caching of weapon inner models, screen
969 shatter effects, robot explosions and weapons, and some more
970 always present stuff. Also clean up ogl_cache_weapon_textures
973 2004-05-20 Bradley Bell <btb@icculus.org>
975 * main/kludge.c, main/game.c: move gr_renderstats and
976 gr_badtexture back to game.c
978 2004-05-20 Matthew Mueller <donut@dakotacom.net>
980 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
981 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
983 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
985 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
986 loaded after texture caching stage (d1x r1.34)
988 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
989 for renderstats (d1x r1.33)
991 2004-05-19 Matthew Mueller <donut@dakotacom.net>
993 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
994 main/inferno.c: add anisotropic texture filtering suport (d1x
995 r1.33, r1.32, r1.23, r1.32)
997 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1000 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1001 include/ogl_init.h: utilize hardware multitexturing support if
1002 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1003 r1.32, r1.30, r1.4, 1.22)
1005 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1008 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1010 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1011 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1012 effects in OGL using SetGammaRamp, much faster than the hack that
1013 was being used. currently SDL only (though not too hard to add to
1014 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1016 * main/menu.c: allow arbitrary (custom) resolution entry in
1017 change_res menu (d1x r1.14)
1019 2004-05-19 Bradley Bell <btb@icculus.org>
1021 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1022 d1x-style res change menu (mostly works)
1024 * misc/args.c: use strnicmp instead of strncasecmp
1026 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1028 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1029 command-line option (d1x r1.27)
1031 * main/inferno.c: restore inferno.c initialization of
1032 screen_compatible and use_double_buffer to 'normal' values, broken
1033 long long ago in one of the high res menu patches (d1x r1.30)
1035 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1036 resolutions to be specified on command line (d1x r1.2, r1.29,
1037 r1.4) -- doesn't work yet
1039 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1041 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1044 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1045 volume song stop/starting (d1x r1.7)
1047 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1049 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1052 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1053 ogl_ulinec (d1x r1.29)
1055 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1057 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1058 bottom are inclusive not exclusive (d1x r1.28)
1060 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1061 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1063 * arch/sdl/digi.c: fix typo
1065 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1067 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1068 creation code from arch_init_start into arch_init to fix weirdness
1069 with --help (d1x r1.5, r1.6)
1071 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1072 sync issues and lack of midi reset (d1x r1.5)
1074 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1077 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1078 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1080 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1083 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1085 2004-05-18 Bradley Bell <btb@icculus.org>
1087 * include/vecmat.h: comments/formatting
1089 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1091 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1092 include/test.lnk: remove unnecessary files
1094 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1095 This enables compilation with gcc 3.1
1097 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1099 * main/switch.c: took care of switches triggering single-sided
1100 walls (don't try to access the nonexistent adjacent wall via NULL
1101 pointers or negative array indices)
1103 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1105 * main/wall.c: fix invalid memory access for d1 levels which
1106 don't have a corresponding wall behind.
1108 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1110 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1111 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1112 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1113 interface header to new header file internal.h
1115 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1117 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1118 bitmask for each joystick axis that has sent input data,
1119 and will not crash Windows anymore during joystick setup because
1120 of for() loop over axis being executed once too often.
1122 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1123 gr_remap_mono_font() and call it after loading saved level.
1125 * main/laser.c: limit homing missile turn rate
1127 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1128 centers (work like fuel centers but provide shield)
1130 * main/gameseg.c: fix endless loop in some levels with a
1131 certain (complicated) structure
1133 2004-05-13 Bradley Bell <btb@icculus.org>
1135 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1136 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1137 updated project files for SDL 1.2.7
1139 * Makefile.am: add VisualC, VisualCE dirs to tarball
1141 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1143 * arch/sdl/digi.c: formatting
1145 2004-05-12 Bradley Bell <btb@icculus.org>
1147 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1150 * 2d/palette.c, include/palette.h: added function to create blend
1153 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1155 2004-05-11 Bradley Bell <btb@icculus.org>
1157 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1159 2004-05-10 Bradley Bell <btb@icculus.org>
1161 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1162 g3_draw_transp_poly had the fade level backwards, decided to just
1163 fix g3_draw_poly so it behaves correctly, transparency or not,
1164 reverted changes to render_face
1166 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1168 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1169 rendering transparent (e.g. cloaked) walls
1171 * main/render.c: render_face now calls g3_draw_transp_poly() for
1172 cloaked walls in OpenGL
1174 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1176 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1177 that from other apps, had "static" distortions.
1179 2004-04-22 Bradley Bell <btb@icculus.org>
1181 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1183 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1184 aligned version of PUT_INTEL_* macros
1186 2004-04-15 Bradley Bell <btb@icculus.org>
1188 * main/inferno.c: comment out unused checksum variable
1190 2004-04-14 Bradley Bell <btb@icculus.org>
1192 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1194 2004-04-14 Terran Melconian <terran@consistent.org>
1196 * main/gameseg.c: use portable rand function (fixes #1118)
1198 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1200 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1202 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1204 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1205 get rid of warnings (now compiles with -Werror on SunOS)
1207 * main/piggy.c: fix (really) wierd SunOS bug
1209 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1210 caused by not allocating enough mem for rle bitmaps
1212 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1214 * include/pstypes.h: sun OS typedef fixes
1216 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1218 * main/piggy.c: fix bug 1067
1220 * main/piggy.c: fix bugfix for 1067
1222 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1223 with descent.pig of mac registered)
1225 2003-12-18 Bradley Bell <btb@icculus.org>
1227 * main/kconfig.c: fixes for linux-native joystick
1229 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1232 * arch/include/joy.h: comments/formatting
1234 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1236 * compilerdefs.txt: added FreeBSD defs
1238 2003-12-08 Bradley Bell <btb@icculus.org>
1240 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1243 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1245 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1246 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1248 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1250 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1251 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1252 get rid of silly ulongs
1254 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1255 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1256 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1257 change relevant __linux__ macros to __ELF__
1259 2003-11-27 Bradley Bell <btb@icculus.org>
1261 * include/ogl_init.h: added proto for ogl_check_mode
1263 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1264 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1267 2003-11-26 Bradley Bell <btb@icculus.org>
1269 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1270 3.3 compiler warnings
1272 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1275 * include/pstypes.h: OS X fixes
1277 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1278 main/newmenu.h: linux fixes
1280 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1281 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1282 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1283 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1284 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1287 * arch/sdl/gr.c: fix sdl gr_update
1289 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1290 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1291 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1292 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1293 include/error.h, include/pstypes.h, include/strutil.h,
1294 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1295 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1296 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1297 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1298 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1301 2003-11-25 Bradley Bell <btb@icculus.org>
1303 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1304 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1305 libmve/VisualC/mveplayer.dsp: updated project files
1307 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1308 working w/Visual C++
1310 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1311 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1312 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1313 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1316 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1317 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1320 2003-11-24 Bradley Bell <btb@icculus.org>
1322 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1323 libmve/mveplay.c: stuff to play mve's in WinCE
1325 * arch/win32/findfile.c: unused functions...
1329 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1330 enabled mouse control of menus
1332 * main/mission.h: oops, didn't mean to change this.
1334 2003-11-21 Bradley Bell <btb@icculus.org>
1336 * VisualCE/d2x/d2x.vcp: updated project file
1338 2003-11-20 Bradley Bell <btb@icculus.org>
1340 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1341 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1342 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1345 2003-11-17 Bradley Bell <btb@icculus.org>
1347 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1348 main/menu.c: added option to disable kalinix under unix
1350 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1352 2003-11-14 Bradley Bell <btb@icculus.org>
1354 * main/automap.c: fix automap background image
1356 * main/automap.c, main/automap.h: delete cruft
1358 * main/automap.c: fix level number position
1360 * main/automap.c: simplify g3_draw_line hack
1362 * main/menu.c: stop pointless vid mode changes
1364 2003-11-07 Bradley Bell <btb@icculus.org>
1366 * NEWS, installation.txt: s'more documentation
1368 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1370 * configure.ac: fix .exe extension problems
1372 2003-11-07 Bradley Bell <btb@icculus.org>
1374 * arch/ogl/ogl.c: disable texture format verification for OS X -
1377 2003-11-06 Bradley Bell <btb@icculus.org>
1379 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1380 use more traditional Alt+Enter for toggling fullscreen
1382 * 2d/ibitblt.c, main/mission.h: comments/formatting
1384 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1386 2003-11-06 Bradley Bell <btb@icculus.org>
1388 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1389 resolution change, use kludge to avoid repetitive res changes
1391 2003-11-04 Bradley Bell <btb@icculus.org>
1393 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1394 structures and i/o routines back to piggy.c
1396 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1398 * installation.txt: tell to install d1 .pig for better textures
1400 2003-11-04 Bradley Bell <btb@icculus.org>
1402 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1403 oem d1 v1.0 and registered d2 v1.0, comments
1405 2003-11-03 Bradley Bell <btb@icculus.org>
1407 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1408 all d1 shareware - even though files are different!
1410 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1413 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1416 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1419 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1421 * main/movie.c: when no movies are found, divide by six the
1422 number of warning lines sent to stdout
1424 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1426 * include/byteswap.h: fix stupid copy/paste error
1428 2003-10-24 Bradley Bell <btb@icculus.org>
1430 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1431 gr_linear_rep_movsd_2x instead of almost identical
1432 gr_linear_movsd_double. Better since we have assembly versions.
1434 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1436 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1439 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1441 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1442 error with --disable-network, move reset_network_objects()
1443 from gameseq.c to multi.c
1445 2003-10-14 Bradley Bell <btb@icculus.org>
1447 * AUTHORS, NEWS: stuff
1449 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1451 2003-10-12 Bradley Bell <btb@icculus.org>
1453 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1454 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1457 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1459 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1460 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1461 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1462 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1463 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1464 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1465 arch/win32/ipx_win.c, arch/win32/winnet.c,
1466 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1467 main/multi.h, main/network.c: add IPv4 multicasting support
1469 2003-10-11 Bradley Bell <btb@icculus.org>
1471 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1473 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1474 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1475 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1476 main/weapon.h: lots of shareware and oem fixes
1478 2003-10-10 Bradley Bell <btb@icculus.org>
1480 * arch/win32/winnet.c: fixed stupid win32 network bug
1482 2003-10-10 Bradley Bell <btb@icculus.org>
1484 * main/piggy.c: increased D1_MAX_TMAP_NUM
1486 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1488 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1489 which are animated in d2, refactorizes d1 texture reading
1491 2003-10-10 Bradley Bell <btb@icculus.org>
1493 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1494 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1495 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1496 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1497 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1498 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1499 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1500 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1501 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1502 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1503 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1504 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1505 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1506 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1507 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1508 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1509 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1510 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1511 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1512 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1513 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1514 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1515 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1516 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1517 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1518 main/wall.h: comments/formatting
1520 2003-10-09 Bradley Bell <btb@icculus.org>
1522 * main/text.c: fix text when using old datafiles
1524 * main/laser.h: comments/whitespace
1526 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1527 mines w/shareware data
1529 * include/DT_drawtext.h: deleted unused file
1531 2003-10-08 Bradley Bell <btb@icculus.org>
1533 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1535 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1537 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1538 main/menu.c: Disabled 'd2x keys' weapon selection
1540 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1542 * main/object.h, main/multi.h: get rid of most warnings issued by
1543 cpp-precomp of gcc from Mac OS X dev tools
1545 2003-10-05 Bradley Bell <btb@icculus.org>
1547 * NEWS, configure.ac: increment version number
1549 * cfile/cfile.c: better handling of CRLF text files (when that is
1552 * utilities/hogcreate.c, utilities/hogextract.c,
1553 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1554 reading/writing files
1556 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1557 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1560 2003-10-04 Bradley Bell <btb@icculus.org>
1562 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1564 * main/netmisc.c: change byte to sbyte, comments/whitespace
1566 2003-10-03 Bradley Bell <btb@icculus.org>
1568 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1570 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1573 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1574 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1575 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1576 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1577 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1578 main/object.c, main/object.h, main/paging.c, main/player.h,
1579 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1580 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1581 main/weapon.c, main/weapon.h: change byte to sbyte,
1584 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1585 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1586 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1587 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1589 * configure.ac: better checking for timeval
1591 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1593 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1594 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1595 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1596 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1597 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1598 main/multibot.c, main/network.c: Make network architecture
1599 choosable from game menu, add support for UDP/IP on Mac OS X and
1602 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1604 * include/byteswap.h: added macros for coping with alignment
1607 2003-10-02 Bradley Bell <btb@icculus.org>
1609 * main/multi.h: added padding to little-endian version of
1612 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1614 * main/netmisc.c: delete duplicate function
1616 2003-10-01 Bradley Bell <btb@icculus.org>
1618 * main/bm.c: make sure d1_texture_indices gets freed between
1621 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1623 * main/piggy.h: fix size of d1 shareware descent.pig
1625 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1627 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1628 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1629 replacements for non-animated textures
1631 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1633 * main/controls.c: use fixed 20fps wiggle
1635 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1637 * Makefile.am, debian/changelog.in, debian/control,
1638 debian/d2x-common.dirs, debian/d2x-common.install,
1639 debian/d2x-common.manpages, debian/d2x-gl.files,
1640 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1641 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1642 utilities/Makefile.am, utilities/hogcreate.1,
1643 utilities/hogextract.1, utilities/mvlcreate.1,
1644 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1645 add man pages, distribute utility programs in new d2x-common deb
1647 * rpm/d2x.spec.in: updated rpm spec file
1649 2003-08-02 Bradley Bell <btb@icculus.org>
1651 * cfile/cfile.c: update raw_position in cfputc and cfputs
1653 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1655 * main/piggy.c: make error message more friendly
1657 * main/piggy.c: simplify copying of bitmap flags
1659 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1662 * cfile/cfile.c: revert to always using custom fgets
1664 * main/endlevel.c, main/mission.c: handle missing exit sequence
1665 components gracefully
1667 * main/playsave.c: comments
1669 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1671 * cfile/cfile.c: update raw_position in cfwrite
1673 * main/network.c: comments/formatting
1675 2003-06-22 Bradley Bell <btb@icculus.org>
1677 * cfile/cfile.c: use standard fgets for non-archive files
1679 * main/movie.c: use con_printf for missing movie warning
1681 2003-06-18 Bradley Bell <btb@icculus.org>
1683 * main/movie.c: fixed cfile conversion of movielib code
1685 * main/console.c, main/hud.c: strip out colors, etc when printing
1688 * include/u_mem.h: fix NDEBUG calloc macro
1690 2003-06-15 Bradley Bell <btb@icculus.org>
1692 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1695 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1696 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1697 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1698 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1699 main/scores.c, main/state.c, main/text.c, misc/args.c,
1700 misc/strio.c: convert file i/o to cfile
1702 2003-06-14 Bradley Bell <btb@icculus.org>
1704 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1705 writing and other modes besides "rb" (mostly taken from
1708 2003-06-09 Bradley Bell <btb@icculus.org>
1710 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1713 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1714 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1717 2003-06-07 Taylor Richards <taylor@icculus.org>
1719 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1721 2003-06-07 Bradley Bell <btb@icculus.org>
1723 * main/console.c: fix non-console build
1725 * main/gamesave.c: comments
1727 * main/bm.c: remove redundant break
1729 2003-06-06 Bradley Bell <btb@icculus.org>
1731 * main/gauges.c, main/kconfig.c: comments/formatting
1733 * console/.cvsignore: added .cvsignore
1735 * main/console.c: can't write to console after it's closed
1737 2003-06-05 Bradley Bell <btb@icculus.org>
1739 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1740 console/internal.c, console/internal.h, include/CON_console.h,
1741 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1742 finish console conversion away from SDL
1744 2003-06-04 Bradley Bell <btb@icculus.org>
1746 * console/CON_console.c, include/CON.console.h, include/console.h,
1747 main/console.c, main/game.c: console conversion to native gr,
1750 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1751 put prototype for gr_bm_bitblt in gr.h
1753 2003-06-03 Bradley Bell <btb@icculus.org>
1755 * console/CON_console.c, console/DT_drawtext.c,
1756 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1757 main/console.c: use native fonts for console
1759 * main/playsave.c: use shorts for short data
1761 2003-06-02 Bradley Bell <btb@icculus.org>
1763 * configure.ac, main/console.c: set console background, fix
1766 2003-06-01 Bradley Bell <btb@icculus.org>
1768 * Makefile.am, arch/sdl/event.c, configure.ac,
1769 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1770 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1771 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1772 main/gamerend.c: added console code (from SDL_console)
1774 2003-05-30 Bradley Bell <btb@icculus.org>
1776 * README: minor update
1778 2003-05-28 Bradley Bell <btb@icculus.org>
1780 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1785 2003-06-06 Bradley Bell <btb@icculus.org>
1787 * main/kconfig.c: fix crash in control menus
1789 * main/gauges.c: force cockpit redraw in opengl
1791 * main/gamerend.c: move ogl swap, so cockpit and console get
1794 2003-06-01 Bradley Bell <btb@icculus.org>
1796 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1800 2003-05-12 Bradley Bell <btb@icculus.org>
1802 * configure.ac: increment version number
1804 * main/bm.c: use con_printf for exit model warnings
1806 * configure.ac: must check for timespec after setting -mno-cygwin
1808 * main/inferno.c: added -nohogdir and -userdir options
1810 * NEWS, main/titles.c: use briefings with no extension
1814 2003-04-30 Bradley Bell <btb@icculus.org>
1816 * configure.ac: have to include time.h when checking for nanosleep
1818 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1821 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1822 increment version number
1824 * main/Makefile.am: make dist fix
1828 2003-04-29 Bradley Bell <btb@icculus.org>
1830 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1833 2003-04-24 Bradley Bell <btb@icculus.org>
1835 * configure.ac: increment version number
1837 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1840 2003-04-24 Ingo van Lil <inguin@gmx.de>
1842 * main/render.c: fix misspellings of NDEBUG
1846 2003-04-14 Bradley Bell <btb@icculus.org>
1848 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1850 2003-04-11 Bradley Bell <btb@icculus.org>
1852 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1857 2003-04-11 Bradley Bell <btb@icculus.org>
1859 * libmve/mveplay.c: use _sleep instead of sleep on win32
1861 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1862 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1863 include/cfile.h, include/error.h, libmve/Makefile.am,
1864 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1865 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1866 utilities/Makefile.am: comments/formatting/dist problems
1868 * configure.ac: use different defines for os x
1870 2003-04-07 Bradley Bell <btb@icculus.org>
1872 * include/error.h, misc/error.c: put some old stuff back in,
1873 eliminate duplicate error messages
1875 * main/text.c: don't die on text not found
1878 * main/inferno.c: print some useful info if hog not found, allow
1879 -help to work if no text available
1881 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1883 * arch/linux/Makefile.am: revert to previous version, so linux
1886 2003-04-03 Bradley Bell <btb@icculus.org>
1888 * main/endlevel.c: fixed exit model scheme yet again
1890 2003-04-02 Bradley Bell <btb@icculus.org>
1892 * misc/error.c: call Int3 on Assert
1894 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1897 * main/wall.c: don't die when trying to toggle nonexistent
1898 segment... vertigo level 10 is buggy!
1900 * main/gamemine.c: comments/formatting
1902 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1904 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1905 main/inferno.c: Allow use of 22K sound samples
1907 2003-03-29 Bradley Bell <btb@icculus.org>
1909 * arch/ogl/gr.c: default to bitmapped reticle
1911 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1912 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1915 * arch/sdl/joy.c: fixed text seen for hats in control config
1918 2003-03-28 Bradley Bell <btb@icculus.org>
1920 * main/bm.c: heh, model nums in vertigo are hardcoded,
1921 N_D2_POLYGON_MODELS can't change
1923 * configure.ac, include/d1x.xpm, include/descent.xpm,
1924 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1927 2003-03-27 Bradley Bell <btb@icculus.org>
1929 * main/text.h: fixed text references for hat directions
1931 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1933 2003-03-26 Bradley Bell <btb@icculus.org>
1935 * main/playsave.c: make d2x keys backward compatible
1937 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1939 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1942 2003-03-26 Bradley Bell <btb@icculus.org>
1944 * main/piggy.c: fix crash when d1 data not present
1946 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1947 read/write from plr file
1949 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1950 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1951 added escort.h header
1953 2003-03-25 Bradley Bell <btb@icculus.org>
1955 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1956 D1_PIGFILE ("descent.pig") macro
1958 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1959 models from d1 pig file
1961 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1962 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1963 really) from d1 pig file
1965 2003-03-23 Bradley Bell <btb@icculus.org>
1967 * main/bm.c: stop extra robots from overwriting exit models
1969 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1970 texture list doesn't get full
1972 * main/bm.c: fix mem leak when reading extra robots
1974 2003-03-21 Bradley Bell <btb@icculus.org>
1976 * main/menu.c: Added option to set movie resolution (mostly works)
1978 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1980 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1981 replacement functions to piggy.c
1983 * main/gameseq.c: attempt to support mac d1 descent.pig
1985 * main/bm.c: fix mem leak
1987 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1988 files, both d1 and d2 oem briefing where showed
1990 * main/inferno.c, main/movie.c: Change the default movie
1991 resolution to "high", implement the option -lowresmovies
1993 2003-03-20 Bradley Bell <btb@icculus.org>
1995 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1997 * main/piggy.c: comments
1999 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2001 * main/gameseq.c: delete duplicate function
2003 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2005 2003-03-19 Bradley Bell <btb@icculus.org>
2007 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2008 (cddb discid) support
2010 * arch/sdl/digi.c, main/kludge.c: implemented
2011 digi_link_sound_to_object3 for looping sounds, other looping stuff
2013 * arch/sdl/gr.c: removing dependencies on stuff in main/
2015 * arch/linux/Makefile.am, arch/linux/init.c,
2016 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2017 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2018 other header cleanups
2020 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2022 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2024 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2025 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2026 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2027 load d1 textures for d1 levels
2029 2003-03-19 Bradley Bell <btb@icculus.org>
2031 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2032 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2033 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2034 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2037 * README: added some OS X info
2039 2003-03-17 Bradley Bell <btb@icculus.org>
2041 * main/newdemo.c: simplify DEMO_FILENAME macro
2043 * main/console.c, main/game.c: enable experimental console support
2045 * main/gamerend.c: fixed location of fps meter in multi
2047 2003-03-16 Bradley Bell <btb@icculus.org>
2049 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2050 also look in shared data dir for demos
2052 * main/newdemo.c, main/newdemo.h: comments/formatting
2054 2003-03-15 Christopher Thielen <chris@luethy.net>
2056 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2057 thinking d2 cd is always present
2059 2003-03-15 Bradley Bell <btb@icculus.org>
2061 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2064 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2067 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2068 gr_init. don't really know why this works, though
2070 2003-03-14 Bradley Bell <btb@icculus.org>
2072 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2074 * unused/bios/rbaudio.h: removed duplicate file
2076 2003-03-14 Christopher Thielen <chris@luethy.net>
2078 * arch/sdl/rbaudio.c: stop cd audio when exiting
2080 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2082 * main/gamecntl.c: add comments to the "only matt knows" cheats
2084 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2086 * main/gamemine.c: formatting, better texture conversion for d1
2089 2003-03-14 Bradley Bell <btb@icculus.org>
2091 * main/piggy.c: must swap all mac version pigfiles
2093 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2094 main/multi.c: formatting, minor cleanups
2096 * 2d/rle.c: need to swap line_size on bigendian machines
2098 * main/mission.c, main/mission.h: detect mac full version hogfile
2100 2003-03-13 Bradley Bell <btb@icculus.org>
2102 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2103 added joy/mouse sensitivity slider, increased range to 16, and
2106 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2109 * arch/linux/Makefile.am: removed extra backslash
2111 * TODO, installation.txt: updated some documentation
2113 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2114 menu, with maxfps option
2116 2003-03-12 Bradley Bell <btb@icculus.org>
2118 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2120 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2121 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2122 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2123 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2124 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2125 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2126 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2127 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2128 arch/linux/include/music.h, arch/linux/include/serial.h,
2129 arch/linux/include/ukali.h: formatting
2131 2003-03-11 Chris Arena <ccarena@cox.net>
2133 * main/menu.c: fixed brightness slider
2135 2003-03-01 Bradley Bell <btb@icculus.org>
2137 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2138 robots and animated bitmaps work, but colors are messed up
2140 2003-02-28 Bradley Bell <btb@icculus.org>
2142 * main/player.h: whitespace
2144 * main/automap.c, main/cntrlcen.c, main/collide.c,
2145 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2146 descent.hog is present, d1 becomes mission 0)
2148 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2149 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2150 arch/win32/winnet.c: MinGW compiles with network enabled again,
2151 but still doesn't work
2155 2003-02-28 Bradley Bell <btb@icculus.org>
2157 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2158 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2159 many opengl glitches
2161 2003-02-27 Bradley Bell <btb@icculus.org>
2163 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2164 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2165 main/network.c, main/network.h: noted that hoard.ham is only needed
2166 for multiplayer HOARD games, and should not be equated with
2167 "vertigo". put HoardEquipped() back in network.c.
2169 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2170 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2171 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2172 use timer_delay instead of d_delay
2174 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2176 * main/render.c: added replacement qsort for solaris
2178 2003-02-26 Bradley Bell <btb@icculus.org>
2180 * main/gamemine.c: texture conversion for d1 shareware
2182 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2184 * main/gamemine.c: better texture conversion for d1 levels
2186 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2188 * main/kconfig.c: fix joystick support under MinGW
2190 2003-02-26 Bradley Bell <btb@icculus.org>
2192 * main/playsave.c: fix swapping glitch
2194 * configure.ac, readme.txt: clean stuff up, getting ready for
2197 * main/titles.c: begin support for rendering spinning robots in
2200 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2203 * main/gamemine.c: load d1 shareware levels!
2205 2003-02-25 Bradley Bell <btb@icculus.org>
2209 * autogen.sh: add warning about old auto* versions, use
2212 2003-02-24 Bradley Bell <btb@icculus.org>
2214 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2215 briefings mostly working
2217 * main/movie.c, main/titles.c: fixed some more briefing glitches
2219 2003-02-23 Bradley Bell <btb@icculus.org>
2221 * main/movie.c: fixed crash when using shareware data files
2224 * arch/sdl/digi.c: fix crash on non-existent sounds
2225 (i.e. shareware data)
2227 2003-02-22 Bradley Bell <btb@icculus.org>
2229 * main/titles.c: fixed fullscreen toggle in briefings
2231 2003-02-21 Bradley Bell <btb@icculus.org>
2233 * configure.ac: check for mingw when enabling nasm
2235 * main/playsave.c: enable loading player files of either byte
2238 2003-02-20 Bradley Bell <btb@icculus.org>
2240 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2242 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2243 #343, not "rest of solution to bug #344"
2245 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2248 * main/kludge.c: partial solution to bug #344
2250 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2252 * compilerdefs.txt: added linux/mips info
2254 * ChangeLog: clean up changelog
2256 2003-02-19 Bradley Bell <btb@icculus.org>
2258 * libmve/mveplay.c: os x needs nanosleep prototype.
2260 2003-02-18 Bradley Bell <btb@icculus.org>
2262 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2264 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2265 to disable/enable audio
2267 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2269 * main/: movie.h, titles.c: make sure movie's palette is set before
2270 writing briefing text. Fixes bug #359
2272 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2275 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2276 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2279 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2282 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2283 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2284 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2287 * include/libmve.h: blah
2289 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2291 * main/render.c: 2nd attempt to fix solaris qsort bug
2293 2003-02-18 Bradley Bell <btb@icculus.org>
2295 * configure.ac, include/pstypes.h: put alignment detection in
2298 2003-02-17 Bradley Bell <btb@icculus.org>
2300 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2301 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2302 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2303 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2304 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2305 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2306 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2307 moved mve stuff to separate subdir
2309 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2310 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2311 mve code. Fixes (at least) bugs #41, #348, and #350.
2313 2003-02-14 Bradley Bell <btb@icculus.org>
2315 * main/Makefile.am: no more Makefile.mveplay. again
2317 * main/mveplay.c: typo
2319 2003-02-13 Bradley Bell <btb@icculus.org>
2321 * utilities/mvlextract.c: uint -> unsigned int
2323 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2324 standalone mveplayer, win32 support
2326 * main/movie.c: random bugfixes, win32 support
2328 * arch/sdl/Makefile.am: formatting
2330 * configure.ac: disable networking on mac/win for now
2332 * main/newmenu.c: comments
2334 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2336 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2337 redundant swap functions.
2339 2003-02-13 Bradley Bell <btb@icculus.org>
2341 * ChangeLog: update changelog
2343 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2345 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2346 polymodel alignment issues.
2348 2003-02-13 Bradley Bell <btb@icculus.org>
2350 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2351 fix various little bugs
2353 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2354 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2356 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2359 * README.utils: new file
2361 * main/: mve_main.c, mveplay.c: more movie fixes
2363 * README: updated README
2365 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2367 2003-02-12 Bradley Bell <btb@icculus.org>
2369 * utilities/mvlextract.c: bigendian mvl support
2371 * main/mveplay.c: formatting, stuff
2373 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2374 truecolor mve support, standalone mveplayer
2376 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2377 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2378 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2379 standalone mveplayer
2381 2003-01-22 Bradley Bell <btb@icculus.org>
2383 * include/: interp.h, interp.h: restore prototype for
2384 swap_polygon_model_data
2386 2003-01-21 Bradley Bell <btb@icculus.org>
2388 * main/piggy.c: use memcpy to avoid alignment problem
2390 * compilerdefs.txt: updated some defs, added sunos/sparc
2392 2003-01-15 Bradley Bell <btb@icculus.org>
2394 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2396 * main/gamemine.c: attempting to support d1 shareware
2398 * compilerdefs.txt: update defs
2400 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2402 * main/mveplay.c: fix several bugs, comments, formatting.
2404 2003-01-15 Bradley Bell <btb@icculus.org>
2406 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2407 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2408 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2409 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2412 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2413 formatting, comments
2415 2003-01-11 Bradley Bell <btb@icculus.org>
2417 * main/: mission.c, mission.h: attempt to support d1 for mac
2420 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2422 * main/object.h: foo
2424 2003-01-09 Bradley Bell <btb@icculus.org>
2426 * main/movie.c: use ifdef around gr_toggle_fullscreen
2428 2003-01-07 Bradley Bell <btb@icculus.org>
2430 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2431 main/mission.h: don't need .msn file for descent.hog anymore
2435 2003-01-06 Bradley Bell <btb@icculus.org>
2437 * main/mission.h, main/mission.c: comments
2439 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2442 2003-01-03 Bradley Bell <btb@icculus.org>
2444 * utilities/: txb2txt.c, txt2txb.c: remove old files
2446 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2448 * main/polyobj.c: attempt to make read_model_file
2451 * main/menu.c: move vertigo text
2453 2003-01-02 Bradley Bell <btb@icculus.org>
2455 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2456 main/polyobj.h: cleanup alignment changes
2458 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2459 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2460 main/object.h: fix alignment issues on sparc
2462 * cvshowto.txt: update cvs info
2466 * 2d/rle.c: make rle_swap handle RLE_BIG
2468 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2470 * main/render.c: workaround solaris qsort bug
2472 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2474 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2475 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2477 * arch/linux/Makefile.am: enabled linux joystick, kali
2479 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2480 arch/sdl/event.c: enabled linux joystick
2482 2002-12-31 Bradley Bell <btb@icculus.org>
2484 * main/gamemine.c: simplified warning msg
2486 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2488 * main/render.h: fix compiler warning
2490 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2492 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2494 2002-12-24 Bradley Bell <btb@icculus.org>
2496 * main/mission.c: fixes an infinite loop which was caused by d2x
2497 thinking d2demo was a descent 1 mission
2499 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2501 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2503 2002-12-24 Bradley Bell <btb@icculus.org>
2505 * main/render.c: comments
2507 2002-10-30 Bradley Bell <btb@icculus.org>
2509 * main/inferno.c: add help for -hogdir option
2511 * main/inferno.c: added -hogdir option
2513 2002-10-28 Bradley Bell <btb@icculus.org>
2515 * main/: inferno.c, menu.c: enabled Vertigo displays
2517 * include/3d.h: typo
2519 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2521 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2522 main/netmisc.c, main/network.c: simplify and eliminate redundant
2525 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2527 * maths/fixc.c: fix infinite loop in quad_sqrt.
2529 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2530 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2532 2002-10-12 Bradley Bell <btb@icculus.org>
2534 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2536 2002-10-11 Bradley Bell <btb@icculus.org>
2538 * main/hud.c: make hud_message work correctly
2540 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2543 * main/network.c: formatting, small fixes
2545 2002-10-10 Bradley Bell <btb@icculus.org>
2547 * main/netmisc.h: no swap_object for little-endian
2549 * main/: netmisc.h, network.c: use macros to simplify network
2552 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2555 * main/inferno.c: enable loading screen for mac shareware with
2558 * main/netmisc.c: whitespace
2560 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2563 * main/hud.c: whitespace
2565 * configure.ac: remove shareware build, add macdata build
2567 * main/songs.c: whitespace
2569 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2570 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2573 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2576 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2578 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2579 comments, formatting, etc.
2581 * iff/iff.c: fix bigendian iff loading.
2583 2002-10-03 Bradley Bell <btb@icculus.org>
2585 * utilities/txb2tex.c: typo
2587 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2588 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2591 * arch/sdl/mouse.c: whitespace
2593 2002-09-19 Bradley Bell <btb@icculus.org>
2595 * main/kconfig.c: fix a oops, add old logs
2597 * main/kconfig.c: support for >3 mouse buttons
2599 2002-09-18 Bradley Bell <btb@icculus.org>
2601 * include/gr.h: fix palette swap define
2603 2002-09-14 Bradley Bell <btb@icculus.org>
2605 * main/titles.c: load hires briefing screen if lores doesn't exist
2606 (i.e. vertigo) and MenuHires=0
2608 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2610 * main/: multi.h, network.h: pack some structures for ipx
2613 2002-09-14 Bradley Bell <btb@icculus.org>
2615 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2616 and load_endlevel_data() to expect newline-terminated strings, fix
2617 load_game_data to read null-terminated string for
2620 2002-09-07 Bradley Bell <btb@icculus.org>
2622 * main/newmenu.c: added error message
2624 * main/menu.h: enable -nohires with mac shareware
2626 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2628 * 2d/font.c: enable 0/255 palette swap for fonts
2630 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2633 * 2d/2dsline.c: fix ogl blooper
2635 2002-09-05 Bradley Bell <btb@icculus.org>
2637 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2640 * include/strutil.h: need string.h for strcasecmp
2642 * include/rle.h: okay, maybe it needs to be this way
2644 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2646 * 2d/scalec.c: more stuff from d2src
2648 * 2d/rle.c: more stuff from d2src, formatting
2650 * 2d/font.c: useless cruft
2652 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2654 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2657 2002-09-04 Bradley Bell <btb@icculus.org>
2659 * include/grdef.h: fix compiler warnings
2661 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2663 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2666 * main/game.c: we want the mac ibitblt for everything but dos and
2669 * main/texmerge.c: these routines are in tmerge.c
2671 * main/credits.c: enable credits for mac and oem data
2673 * main/bm.c: use either exit.ham or exit.pofs
2675 * include/ibitblt.h: enable some more code from d2src
2677 * include/gr.h: enable mac ubitblt_double
2679 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2681 * include/grdef.h: moved some inline asm from linear.h
2683 * 2d/ibitblt.c: brought in line with original d2 version
2685 * 2d/bitblt.c: reverted to original d2 version of this file, then
2686 added d1x enhancements
2688 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2690 * 2d/linear.h: moved these back to their original locations
2693 * main/mveplay.c: close some memory holes, speed up palette loading
2695 * main/movie.c: added fullscreen toggle while playing movies
2697 * main/inferno.c: comment out -superhires help text (always on)
2699 * include/timer.h: added approx_fsec_to_usec macro
2701 * arch/sdl/joy.c: fix compiler warning
2703 2002-09-01 Bradley Bell <btb@icculus.org>
2705 * main/network.c: oops
2707 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2709 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2710 timer_get_fixed_seconds
2714 2002-08-31 Bradley Bell <btb@icculus.org>
2716 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2719 * main/multi.h: network endian stuff
2721 * 2d/font.c, include/gr.h: fast file i/o for font headers
2723 * arch/win32/arch_ip.cpp: unused file
2725 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2726 bigendian networking fixes
2728 * main/menu.c: make net menu more accurate, also make superhires
2731 * include/pstypes.h: better to have __pack__ all the time, I think.
2732 needed for networking, e.g.
2734 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2737 * arch/win32/Makefile.am: unused file
2741 2002-08-30 Bradley Bell <btb@icculus.org>
2743 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2745 * main/: newmenu.h, titles.c: formatting
2747 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2748 main/multi.h: networking works, finally
2750 * TODO: added TODO file
2752 * arch/linux/arch_ip.cpp: unused fine
2754 * README: network sorta working
2756 * main/: Makefile.am, multi.c, network.c, network.h: more
2759 * main/menu.c: load builtin mission correctly
2761 * main/inferno.c: documentation
2763 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2766 * main/Makefile.mveplay: don't need no more
2768 2002-08-29 Bradley Bell <btb@icculus.org>
2770 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2771 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2772 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2775 * include/ipx_drv.h: more network fixing
2777 * arch/linux/include/ipx_drv.h: more network fixing
2779 * include/ipx.h: formatting
2781 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2783 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2784 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2785 main/inferno.c: fixed networking fuck-up?
2787 * Makefile.am: moved mingw info to README
2789 * README, mingw32.txt: moved mingw info to README
2791 2002-08-27 Bradley Bell <btb@icculus.org>
2793 * utilities/mvlextract.c: allow specifying file to extract
2795 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2798 * utilities/hogextract.c: allow specifying file to extract
2800 * main/mission.c: Have to get mission_num _after_ promoting...
2802 * main/: gameseq.c, titles.c: beginning d1 briefing support
2804 * descent.msn: beginning d1 briefing support
2806 * main/: titles.c, titles.h: d1-style mission briefings
2808 * main/piggy.h: whitespace
2810 * main/movie.c: beginning robot movie support, fall back on lo/hi
2811 res if hi/lo not available
2813 * main/mission.c: added Builtin_mission_num for builtin mission,
2814 D1Hogdir, d1-style mission briefings
2816 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2819 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2820 (for d1 missions that need d1 data)
2822 * 2d/ibitblt.c: whitespace
2824 2002-08-26 Bradley Bell <btb@icculus.org>
2826 * utilities/mvlcreate.c: oops
2828 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2831 * utilities/hogextract.c: added [v]iew option
2833 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2835 * main/titles.c: fix writable string, disable DumbAdjust thing
2837 * main/polyobj.h: whitespace
2839 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2842 * main/movie.c: read movies from AltHogDir, other fixes
2844 * main/: mission.c, mission.h: fix bug w/mission filename
2846 * main/gameseq.c: comments
2848 * main/digi.h: whitespace n stuff
2850 * include/mve_audio.h: added audio flag macros
2852 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2857 2002-08-23 Bradley Bell <btb@icculus.org>
2859 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2862 * Makefile.am: remove d2demo.mn2
2864 * cfile/cfile.c, include/cfile.h: add cfile_size function
2866 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2867 eliminate need for .mn2 files for oem and demo
2869 2002-08-22 Bradley Bell <btb@icculus.org>
2871 * main/bm.c: fix for vertigo
2873 * main/menu.h: make OEM menu pcx available
2875 * 2d/rle.c: merge with original d2 file
2877 * Makefile.am, configure.ac: let mission files get installed by
2880 2002-08-17 Bradley Bell <btb@icculus.org>
2882 * configure.ac: make FAST_FILE_IO the default on little-endian
2885 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2887 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2890 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2892 * main/: game.c, menu.c, mission.c: promote builtin missions.
2894 2002-08-15 Bradley Bell <btb@icculus.org>
2896 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2897 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2899 * utilities/.cvsignore: added cvsignore
2901 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2904 * main/piggy.c: mac data file loading
2906 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2907 transparency and swap 0/255 correctly for mac data files
2909 2002-08-13 Bradley Bell <btb@icculus.org>
2911 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2912 to utilities to avoid conflict with c++ std lib <utility>
2914 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2915 txt2txb.c: moved utility to utilities to avoid conflict with c++
2918 * Makefile.am, configure.ac: add utilities
2920 2002-08-09 Bradley Bell <btb@icculus.org>
2922 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2925 2002-08-08 Bradley Bell <btb@icculus.org>
2927 * main/inferno.c: comments
2929 * main/: newmenu.c, songs.c: mac demo datafile support
2931 * installation.txt: update
2933 * main/gamesave.c: use lowercase for consistency
2935 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2936 models for other than d2demo
2938 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2940 * main/gamemine.c: formatting, better d1 texture conversion
2942 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2943 main/mission.h: recognize .msn mission files.
2945 2002-08-07 Bradley Bell <btb@icculus.org>
2947 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2948 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2949 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2950 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2951 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2952 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2955 2002-08-06 Bradley Bell <btb@icculus.org>
2957 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2959 * main/Makefile.am: formatting
2961 * 2d/font.c: make gr_remap_font just reload the whole thing
2963 * configure.ac: formatting
2965 * Makefile.am: added d2demo.mn2
2967 * d2demo.mn2: mission file for shareware
2969 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2970 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2972 * main/sounds.h: shareware stuff, whitespace
2974 * main/: polyobj.c, polyobj.h: more fast i/o macros
2976 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2979 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2980 endlevel stuff to non-shareware, allow movies/endlevel for
2983 * main/cntrlcen.c: typo
2985 * main/bm.h: use global Piggy_hamfile_version
2987 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2988 macros, use global Piggy_hamfile_version
2990 * main/Makefile.am: terrain and movie stuff always used now
2992 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2995 * main/: gamemine.c, gamesave.c: load DMB levels
2997 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2998 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3000 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3002 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3004 2002-08-04 Bradley Bell <btb@icculus.org>
3006 * main/inferno.c: shareware stuff, formatting
3008 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3010 * arch/sdl/gr.c: don't need to set mode in gr_init
3012 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3014 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3017 * Makefile.am, descent.mn2: added mission file for descent 1
3019 2002-08-02 Bradley Bell <btb@icculus.org>
3021 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3022 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3023 main/piggy.h, misc/error.c: junk
3025 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3026 render.h, scores.c, scores.h, terrain.c: shareware stuff
3028 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3029 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3030 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3031 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3032 main/weapon.c, main/weapon.h: fast i/o macros
3034 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3036 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3037 main/gamemine.h, main/gamesave.c: load d1 levels
3039 2002-07-30 Bradley Bell <btb@icculus.org>
3041 * configure.ac: oops
3043 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3046 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3047 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3048 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3049 main/piggy.c, main/titles.c: support shareware datafiles!
3051 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3052 piggy.c: SHAREWARE fixes
3054 2002-07-29 Bradley Bell <btb@icculus.org>
3056 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3057 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3058 misc/fileutil.c: Portability - OS X support
3060 2002-07-27 Bradley Bell <btb@icculus.org>
3062 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3063 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3064 segment.h: portability
3066 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3067 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3068 main/wall.h: portabilization
3070 * 2d/font.c, include/gr.h: portability
3072 2002-07-26 Bradley Bell <btb@icculus.org>
3074 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3076 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3078 * main/player.c: foo
3080 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3082 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3083 misc/fileutil.h: portable file i/o utils
3085 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3086 writable string anymore... / formatting
3088 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3089 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3090 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3091 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3092 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3093 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3094 portable-izing file loading routines
3096 2002-07-24 Bradley Bell <btb@icculus.org>
3098 * main/mveplay.c: correctly play files with 16bit uncompressed
3099 audio, mem checking, etc
3101 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3104 2002-07-23 Bradley Bell <btb@icculus.org>
3106 * misc/Makefile.am: unused file
3108 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3109 main/sounds.h: remove experimental nmovie stuff
3111 * main/movie.c: add some debugging output
3113 2002-07-22 Bradley Bell <btb@icculus.org>
3115 * main/: console.c, state.c: simplified header
3117 * main/movie.c: enable mveplay audio
3119 * main/old/movie.c: moved to main/
3121 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3122 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3123 main/mvelib.c, main/mveplay.c: initial movie support
3125 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3126 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3127 include/ogl_init.h, include/pstypes.h, main/console.c,
3128 main/state.c, mem/mem.c: OS X stuff
3130 * configure.ac: OS X and movie stuff
3132 2002-07-19 Bradley Bell <btb@icculus.org>
3134 * compilerdefs.txt: OSX defs
3136 2002-07-18 Bradley Bell <btb@icculus.org>
3138 * main/inferno.c: use simpler rcs tags
3140 * autogen.sh: keep Changelog in cvs (and use --accum)
3142 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3143 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3144 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3145 main/songs.c: changed cdrom->rbaudio
3147 * include/rbaudio.h: moved to /include
3149 2002-07-17 Bradley Bell <btb@icculus.org>
3151 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3152 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3153 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3154 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3155 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3156 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3157 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3158 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3159 3d/setup.c: use simpler rcs tags
3164 2002-07-17 Bradley Bell <btb@icculus.org>
3166 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3168 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3170 * debian/rules: don't need readme's
3172 * debian/rules: move d1x license to COPYING, license clarifications
3174 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3175 license to COPYING, license clarifications
3177 * debian/rules: fix debian docs
3179 * debian/rules: fix debian manpages
3181 * debian/d2x-sdl.menu: fix debian menu
3183 * debian/rules: link to undocumented man page for debs
3185 * Makefile.am, configure.ac, debian/control, debian/copyright,
3186 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3187 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3188 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3191 2002-07-16 Bradley Bell <btb@icculus.org>
3193 * debian/: rules, changelog.in: deb stuff
3195 * configure.ac: cleaner nasm detection
3197 * debian/: changelog.in, control, rules: deb stuff
3199 * README, installation.txt: typos, stuff
3201 * configure.ac: better #defines
3203 * configure.ac: whitespace
3205 * configure.ac: better documentation
3207 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3208 SDL_JOYSTICK not needed
3210 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3212 * configure.ac: need higher SDL for joystick
3214 * debian/: control, rules: deb stuff
3216 * arch/sdl/joy.c: old junk
3218 * Makefile.am, configure.ac: automake updates
3220 * main/: inferno.c, text.c: don't use althogdir on non-unix
3222 * configure.ac: more autoconf updates
3224 * misc/strutil.c: better strrev
3226 * main/inferno.c: need limits.h on mingw also
3228 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3231 2002-04-19 Bradley Bell <btb@icculus.org>
3233 * main/network.c: let hoard.ham be a cfile
3235 * main/text.c: better error message when hog not found
3239 2002-03-23 Bradley Bell <btb@icculus.org>
3241 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3242 arch/sdl/Makefile.am: Use SDL joystick automatically
3244 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3246 2002-03-05 Bradley Bell <btb@icculus.org>
3248 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3251 2002-02-23 Bradley Bell <btb@icculus.org>
3253 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3255 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3256 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3257 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3258 main/editor/Makefile.am: moved includes to include
3260 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3262 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3263 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3264 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3267 * main/game.c: disabled cockpit for OGL, formatting
3269 * 2d/ibitblt.c: formatting
3271 2002-02-16 Bradley Bell <btb@icculus.org>
3273 * include/oldsdl.h: check for older macros
3275 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3276 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3277 allow older sdl versions
3279 2002-02-15 Bradley Bell <btb@icculus.org>
3281 * main/: automap.c, automap.h, inferno.c: automap resolution now
3284 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3286 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3287 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3288 win32/include/key_arch.h: never mind - that would be pointless
3290 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3291 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3292 win32/include/key_arch.h: copied files from d1x
3294 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3295 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3297 * main/multipow.c: need conf.h
3299 * arch/win32/Makefile.am: new file
3301 * include/pstypes.h: added u_int16_t (needed in base_ip)
3303 * arch/win32/arch_ip.cpp: copied from d1x
3305 2002-02-14 Bradley Bell <btb@icculus.org>
3307 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3309 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3310 main/netlist.c: Added hotkeys to toggle fullscreen mode
3312 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3313 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3315 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3316 reorder.h: Lotsa networking stuff from d1x
3318 2002-02-13 Bradley Bell <btb@icculus.org>
3320 * include/gr.h, main/game.c: Fullscreen toggle stuff
3322 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3325 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3326 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3329 2002-02-11 Bradley Bell <btb@icculus.org>
3331 * main/bm.c: use portable loader if bigendian
3333 * include/pstypes.h: don't define bool for c++
3335 * include/cfile.h: extern AltHogDir stuff
3337 * include/byteswap.h: use WORDS_BIGENDIAN
3339 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3341 * main/vers_id.h: added D2X_IVER
3343 * misc/args.c: don't use d1x.ini
3345 * Makefile.am: rpm stuff
3347 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3350 2002-02-09 Bradley Bell <btb@icculus.org>
3352 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3354 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3356 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3359 2002-02-06 Bradley Bell <btb@icculus.org>
3361 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3362 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3363 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3365 * debian/: changelog.in, control, copyright, d2x-gl.files,
3366 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3370 2002-02-02 Bradley Bell <btb@icculus.org>
3372 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3374 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3375 Enabled RELEASE option
3377 2002-01-31 Bradley Bell <btb@icculus.org>
3379 * Makefile.am, configure.ac: specify prerequisite versions of
3380 autoconf and automake
3382 2002-01-29 Bradley Bell <btb@icculus.org>
3384 * main/mission.c: RCS header added
3386 * main/inferno.c: update copyright date
3388 * main/mission.c: allow missions to be in AltHogDir
3390 * configure.ac: Display results of configure
3392 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3395 2002-01-28 Bradley Bell <btb@icculus.org>
3397 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3398 Data files now go in DATADIR/games/d2x, user files now go in
3401 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3403 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3404 files now go in ~/.d2x
3406 2002-01-24 Bradley Bell <btb@icculus.org>
3408 * configure.ac: fix nasm not found error message
3410 2002-01-18 Bradley Bell <btb@icculus.org>
3412 * configure.in: getting rid of old configure.in
3414 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3415 main/movie.c: Movie playing kludgey stuff
3417 * misc/args.c: formatting
3419 * main/inferno.c: allow -h for help
3421 * include/error.h: don't die on int3, unless -debug given
3423 * mingw32.txt: more stuff
3425 2001-12-29 Bradley Bell <btb@icculus.org>
3427 * Makefile.am: Got rid of thinking.txt
3429 * main/inferno.c: document -nomovies option
3431 2001-12-28 Bradley Bell <btb@icculus.org>
3433 * main/titles.c: formatting, put some code into place for rendering
3434 of robots during briefings
3436 2001-12-27 Bradley Bell <btb@icculus.org>
3440 2001-12-23 Craig Hadady <chadady@iglou.com>
3442 * 2d/rle.c: fixed bug in dummy array.
3444 2001-12-03 Bradley Bell <btb@icculus.org>
3446 * arch/sdl/init.c: fix formatting
3448 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3449 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3450 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3451 and sdl joystick stuff
3453 2001-11-30 Bradley Bell <btb@icculus.org>
3455 * thinking.txt: not needed
3457 2001-11-27 Bradley Bell <btb@icculus.org>
3459 * cygconf, mingw32.txt: use sdl from source on cygwin
3461 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3462 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3463 SDL_CFLAGS to CFLAGS
3465 2001-11-27 Bradley Bell <btb@icculus.org>
3469 2001-11-14 Bradley Bell <btb@icculus.org>
3471 * texmap/scanline.c: use optimization flags as texmap default
3473 * NEWS: mouse wheel, etc
3475 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3476 wheel to emulate 3rd axis
3478 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3480 * include/error.h: kludge to ungrab mouse when we hit an int3
3482 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3483 __ENV_MSDOS__ to __MSDOS__
3485 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3488 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3491 * arch/sdl/digi.c: implemented digi_set_volume
3493 * include/grdef.h, main/config.c, misc/d_io.c: change
3494 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3496 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3497 main/piggy.c: use MAKE_SIG
3499 * installation.txt: update
3501 * configure.ac: new file
3503 * arch/sdl/joydefs.c: #include pstypes.h
3505 * arch/sdl/init.c: SDL joystick stuff
3507 * acconfig.h: adjust MINGW defines
3509 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3510 controls menu now works
3512 2001-11-13 Bradley Bell <btb@icculus.org>
3514 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3517 * Makefile.am: New file
3519 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3522 * compilerdefs.txt: New file
3524 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3526 2001-11-12 Bradley Bell <btb@icculus.org>
3528 * main/playsave.c: load player files regardless of byte order of
3531 2001-11-11 Bradley Bell <btb@icculus.org>
3533 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3536 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3538 * NEWS: GL savegame thumbnails
3540 * acconfig.h, configure.in: make option for NMOVIES, default to off
3542 2001-11-09 Bradley Bell <btb@icculus.org>
3544 * main/state.c: Enabled savegame thumbnails under OpenGL
3546 * unused/pa_null/pa_enabl.h: remove duplicate header
3548 * misc/args.c: use d2x.ini for option file
3550 * mem/mem.c: Move mem_realloc inside the ifdef
3552 * main/menu.c: fix 640x400 menu text
3554 * main/inferno.c: added documentation
3556 * main/endlevel.c: fix warnings
3558 * arch/ogl/gr.c: Get rid of gl spew
3560 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3562 * acconfig.h: Define __SDL__ for mingw
3564 2001-11-08 Bradley Bell <btb@icculus.org>
3566 * 2d/font.c: free OGL font data when rereading
3568 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3569 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3570 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3571 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3572 main/weapon.h: Enabled shareware build, endlevel flythrough
3575 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3576 of use for shareware build
3578 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3581 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3583 2001-11-05 Bradley Bell <btb@icculus.org>
3585 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3588 * include/3d.h: Add comment
3590 2001-11-04 Bradley Bell <btb@icculus.org>
3592 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3595 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3598 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3600 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3601 main/hudmsg.h: Enable d1x-style hud_message
3603 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3605 * 2d/font.c: re-init ogl fonts after remapping colors.
3607 2001-11-02 Bradley Bell <btb@icculus.org>
3609 * misc/Makefile.am: remove byteswap.h (duplicate header)
3611 * 2d/font.c: fixed gr_remap_font, minor stuff
3613 * configure.in: take out -O2 if doing debug build
3615 * main/bm.c: formatting
3617 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3619 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3620 macros, get rid of functions
3622 2001-11-01 Bradley Bell <btb@icculus.org>
3624 * misc/byteswap.h: removed duplicate header
3626 2001-10-31 Bradley Bell <btb@icculus.org>
3628 * NEWS, main/automap.c: automap works in opengl
3630 * NEWS, configure.in: Added news
3632 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3634 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3636 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3637 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3638 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3640 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3642 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3644 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3645 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3647 2001-10-27 Bradley Bell <btb@icculus.org>
3649 * main/inferno.c: added some documentation
3651 2001-10-25 Bradley Bell <btb@icculus.org>
3653 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3656 * Makefile.am, configure.in, arch/Makefile.am,
3657 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3658 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3659 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3660 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3661 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3662 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3663 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3664 it's ugly, but It'll be easier to sync with d1x.
3666 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3667 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3668 main/editor/Makefile.am: attempt at support for editor, makefile
3671 * misc/d_delay.c: formatting fix
3673 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3674 tmappent.S, tmapppro.S: adding support for runtime selection of
3677 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3678 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3679 including multi.h and network.h, fix backslashes, fix compiler
3682 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3683 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3684 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3685 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3686 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3687 including multi.h and network.h, fix backslashes
3689 * include/pstypes.h: added typedef for u_int64_t on mingw
3691 * include/3d.h: added prototype for g3_uninit_polygon_model
3693 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3695 2001-10-24 Bradley Bell <btb@icculus.org>
3697 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3698 arch subdirs, as in d1x.
3700 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3701 earlier style until i understand automake 1.5 better. remove input
3704 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3705 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3706 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3707 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3708 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3709 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3710 Moved input stuff to arch subdirs, as in d1x.
3712 * NEWS, configure.in: blah blah
3714 2001-10-23 Bradley Bell <btb@icculus.org>
3716 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3718 * texmap/tmapppro.S: no need for #include <conf.h> here
3720 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3723 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3724 file. RCS header added
3726 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3727 #ifdef'ing out the whole file. RCS header added
3729 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3730 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3731 fixes. Now works with automake 1.5 and autoconf 2.52.
3732 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3733 mingw (-grabmouse now works on win32).
3735 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3736 These don't belong in cvs
3740 2001-10-20 Bradley Bell <btb@icculus.org>
3742 * 2d/font.c: Don't free unused variables...
3744 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3747 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3748 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3749 main/Makefile.am: make dist more sensible
3751 * Makefile.am: Kludge for linking on mingw
3753 2001-10-19 Bradley Bell <btb@icculus.org>
3755 * Makefile.am, configure.in, arch/win32/Makefile.am,
3756 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3758 * include/ipx_drv.h: Check for __MINGW32__
3760 * include/i86.h: Imported from d1x
3762 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3764 * arch/dos/modex.asm: Fixed %include
3766 * main/console.c: RCS headers added
3768 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3771 * Makefile.am, main/Makefile.am: Moved final link to top-level
3772 directory instead of main/
3774 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3775 __ENV_LINUX__ to __linux__
3777 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3778 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3779 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3780 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3781 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3782 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3783 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3784 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3785 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3786 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3789 * configure.in: add --enable-xploader, support arch/linux subdir,
3792 * main/inferno.c: conditionalize conf.h
3794 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3796 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3797 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3798 misc/fileutil.h: Partial application of linux/alpha patch.
3800 2001-10-19 Bradley Bell <btb@icculus.org>
3802 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3803 networking in line with d1x, moved some arch/linux_* stuff to
3806 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3807 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3808 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3809 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3812 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3813 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3814 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3815 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3816 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3817 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3818 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3819 linux/include/ukali.h: Brought linux networking in line with d1x,
3820 moved some arch/linux_* stuff to arch/linux/*
3822 * include/ipx_drv.h: Imported from d1x
3824 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3826 * main/ipx_drv.c: Imported from d1x
3828 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3829 main/network.h, main/Makefile.am: Trying to get network working on
3832 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3833 main/Makefile.am: build fixes
3835 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3836 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3837 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3838 starting to get net working.
3840 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3841 conditionalized min,max macros
3843 2001-10-18 Bradley Bell <btb@icculus.org>
3845 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3846 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3847 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3848 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3851 * 2d/2dsline.c: RCS headers added/changed
3853 * configure.in: fix NASMFLAGS bug
3855 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3858 2001-10-17 Bradley Bell <btb@icculus.org>
3860 * NEWS: Fixed the invulnerable robots bug!
3862 * main/collide.c: Fixed the invulnerable robots bug!
3864 2001-10-14 Bradley Bell <btb@icculus.org>
3866 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3869 2001-10-13 Bradley Bell <btb@icculus.org>
3871 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3872 arch/Makefile.am, arch/dos/Makefile.am,
3873 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3874 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3875 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3876 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3877 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3878 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3879 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3880 arch/win32/include/Makefile.am, iff/Makefile.am,
3881 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3882 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3883 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3884 unused/bios/Makefile.am, unused/lib/Makefile.am,
3885 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3886 unused/ui/Makefile.am, unused/vga/Makefile.am,
3887 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3888 automake stuff from "inert" subdirs. And there was much rejoicing.
3890 * Makefile.am, NEWS, configure.in: Stuff
3892 * ChangeLog: removing auto-generated file
3894 * cygconf: Added instructions for mingw32 build
3896 * Makefile.am: renamed INSTALL to installation.txt
3898 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3900 * mingw32.txt: Added instructions for mingw32 build
3902 * configure.in: Enable assembly under mingw32
3904 2001-10-12 Bradley Bell <btb@icculus.org>
3906 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3908 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3909 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3910 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3911 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3912 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3913 to __DJGPP__, since it's built-in.
3915 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3917 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3918 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3922 2001-10-12 Bradley Bell <btb@icculus.org>
3924 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3926 * Makefile.am: make sure cygconf gets archived
3928 * configure.in: Increment version number in preparation for release
3930 * configure.in: Fix detection of opengl
3932 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3933 cygconf, arch/Makefile.am, arch/include/joy.h,
3934 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3935 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3936 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3937 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3938 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3939 Vastly improved compilability.
3941 2001-10-11 Bradley Bell <btb@icculus.org>
3943 * Makefile.am: Added macros/sdl.m4
3945 * autogen.sh: Added macros/sdl.m4
3947 2001-10-09 Bradley Bell <btb@icculus.org>
3949 * main/vers_id.h: Added DESCENT_VERSION constant
3951 * main/inferno.c: Added command-line help.
3953 * include/ogl_init.h: opengl improvments (following d1x changes)
3955 2001-10-07 Bradley Bell <btb@icculus.org>
3957 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3958 arch/ogl/Makefile.am: Remove duplicate headers.
3960 2001-08-02 Thimo Neubauer <thimo@debian.org>
3962 * mem/mem.c: totally crippled the memory manager because it does
3963 not make sense for non-DOS-systems and it would have been too
3964 complicated to get it 64bit clean
3966 2001-06-19 Bradley Bell <btb@icculus.org>
3968 * cvshowto.txt: updated anonymous password
3970 2001-02-08 Bradley Bell <btb@icculus.org>
3972 * COPYING, license.txt: Added d1x license
3974 2001-02-01 Bradley Bell <btb@icculus.org>
3976 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3978 2001-01-31 Bradley Bell <btb@icculus.org>
3980 * configure.in, arch/include/mouse.h, include/pstypes.h,
3981 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3983 * main/polyobj.c: fix typo
3985 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3986 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3987 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3988 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3989 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3990 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3991 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3992 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3993 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3994 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3995 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3996 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3997 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3998 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3999 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4000 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4001 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4002 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4003 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4004 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4005 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4006 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4007 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4008 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4009 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4010 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4013 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4014 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4015 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4016 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4019 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4022 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4023 cross-compiling, and cygwin fixes
4025 2001-01-30 Bradley Bell <btb@icculus.org>
4027 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4028 include/pstypes.h, include/strutil.h, main/Makefile.am,
4029 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4030 needs --without-assembler and --without-network to compile
4032 2001-01-29 Bradley Bell <btb@icculus.org>
4034 * configure.in, main/Makefile.am: Fixes to build system
4036 * main/kconfig.c: fix for non-linux joysticks
4038 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4039 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4040 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4041 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4042 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4043 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4044 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4045 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4046 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4047 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4049 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4050 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4051 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4052 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4053 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4054 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4057 * arch/dos/include/joy.h, arch/dos/include/key.h,
4058 arch/dos/include/mouse.h: Unified input headers.
4060 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4062 2001-01-28 Bradley Bell <btb@icculus.org>
4064 * conf.h.in, configure.in, arch/Makefile.am,
4065 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4066 arch/include/key.h, main/Makefile.am: More header unification...
4068 * main/newdemo.c: Added <ctype.h>
4070 * arch/include/event.h, arch/include/joy.h: unified input headers.
4072 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4073 OpenGL now uses SDL-GL instead of gii
4075 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4077 2001-01-25 Bradley Bell <btb@icculus.org>
4079 * autogen.sh: use "set -e" so execution stops if something goes
4082 2001-01-24 Bradley Bell <btb@icculus.org>
4086 * Makefile.am: Add ChangeLog to dist
4090 2001-01-24 Bradley Bell <btb@icculus.org>
4092 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4094 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4095 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4098 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4099 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4100 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4101 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4102 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4103 arch/Makefile.am, arch/dos/Makefile.am,
4104 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4105 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4106 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4107 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4108 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4109 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4110 unused/Makefile.am, unused/bios/Makefile.am,
4111 unused/lib/Makefile.am, unused/novga/Makefile.am,
4112 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4113 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4114 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4115 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4116 make dist, VPATH builds, ...
4118 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4119 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4120 arch/dos/Makefile.in, arch/linux/Makefile.in,
4121 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4122 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4123 misc/Makefile.in, texmap/Makefile.in: cruft removal
4125 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4128 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4130 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4132 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4135 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4136 added -grabmouse option
4138 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4139 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4140 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4141 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4142 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4143 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4144 main/songs.c, misc/args.c: changed args_find to FindArg
4146 2001-01-22 Bradley Bell <btb@icculus.org>
4148 * configure, main/Makefile.am, main/Makefile.in: configuration
4151 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4152 fix compiler warnings w/opengl
4154 * include/console.h: ggi support
4156 * arch/linux_init.c: svgalib support
4158 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4159 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4160 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4161 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4162 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4163 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4166 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4168 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4169 main/render.c: fix warnings and enable NDEBUG *
4170 arch/svgalib_init.c: svgalib support
4172 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4174 * main/kconfig.c: joystick support
4176 2001-01-21 Bradley Bell <btb@icculus.org>
4178 * cvshowto.txt: new file, taken from d1x webpage
4180 * AUTHORS, README: Taking over as maintainer of d2x
4182 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4184 2001-01-20 Bradley Bell <btb@icculus.org>
4186 * configure, configure.in: Turned -Werror back off by default
4188 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4189 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4190 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4191 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4192 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4193 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4194 main/laser.c, main/multi.c, main/network.c, main/network.h,
4195 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4196 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4197 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4198 warnings, for non-OpenGL on linux, anyway...
4200 2001-01-19 Bradley Bell <btb@icculus.org>
4202 * copying: remove duplicate file
4204 * Import of d2x-0.0.9-pre1
4206 * Import of d2x-0.0.8