]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2007-04-20 div0add fs_empty_files_in_pack_mark_deletions
2007-04-20 div0spawnpoints drop on g_spawnpoints_autodrop; merged...
2007-04-20 div0The Big Merge:
2007-04-20 m0rfarFrom trunk and strahlemann:
2007-04-20 div0Oops, they aren't leak files, they are navnodes not...
2007-04-20 div0fix: bots following carried flags, bot waypoints being...
2007-04-19 esteelrev 2227 from trunk: Strahlemanns map ruiner
2007-04-19 esteelthere was an other glsl shader update in the engine
2007-04-19 esteelfrom trunk: join menu now displays human player count
2007-04-19 esteelupdated default.glsl with engine shader (so updates...
2007-04-19 div0zoom sets should be setas
2007-04-18 esteelfrom trunk revision 2328, strahlemanns animmap'd jumppads
2007-04-18 div0capture time with 2 decimals
2007-04-18 esteelcorrected csqc 'dead' check
2007-04-18 kadaverjackmerged from trunk: r2327, r2333 & r2335
2007-04-18 div0EF_LOWPRECISION whereever needed
2007-04-17 div0gamecommand support;
2007-04-15 div0r_picmipsprites 0
2007-04-14 div0What was I smoking... old clients have the broken viewz...
2007-04-14 div0fixed zoom factor to match current engines
2007-04-14 div0teams_matter check fixed
2007-04-13 div0damn, this function again. THIS IS DEBUG CODE...
2007-04-13 div0waypoint sprites system
2007-04-11 div0NO MORE TDEATH :)
2007-04-08 div0more hook updates; less dlight
2007-04-05 div0sorry, I committed flood control, but not the settings...
2007-04-04 div0cleanup of player physics calls; no rebalancing in...
2007-04-03 div0strcat cleanups;
2007-04-02 esteeluse cl_bobcycle/up 0 instead of cl_bob as this also...
2007-04-02 m0rfar3 new benchmark demos! :D
2007-04-01 div0g_balance_teams_complain to nag about team balance...
2007-03-30 esteelnexus now also has mulders gloss. looks less boring...
2007-03-28 div0put the vote message in one line less so it's centered...
2007-03-28 div0damn, forgot this file
2007-03-28 div0map voting; simple majority; vote nagging; FOR_EACH_PLAYER
2007-03-27 div0added an empty finale.tga so mods can use SVC_FINALE...
2007-03-22 esteelfrom trunk: shotgun is made a bit weaker (slightly...
2007-03-22 esteelreenabled new nexgun effect but removed liquidfriction...
2007-03-17 div0talk2 support
2007-03-17 div0chat area cvars
2007-03-16 div0"impossible shot" dprint killed
2007-03-16 div0projectile velocity stuff
2007-03-16 esteelchanged cl_autodemo_nameformat to write demos into...
2007-03-16 esteelcl_autodemo is back and working. USE IT USE IT USE...
2007-03-15 esteelmerged from trunk: removed clientcommand and reworded FAQ
2007-03-14 savagexmerge lightmaps up to 1024x1024
2007-03-14 esteeladded cl_particles_rain/snow to effect config files
2007-03-12 esteelreverted new nex effect again as it can be bad for...
2007-03-11 esteelimproved the nexgun effect a bit (used some of the...
2007-03-11 esteeladded locs_enable 0 to handle % macros in QC only
2007-03-10 esteelcorrected two typos
2007-03-08 esteelreptile's _glow and _gloss work quite well for lurk too
2007-03-03 esteelmulders gloss textures for the fullbright skins
2007-03-03 esteelmade more stuff in server.cfg comments so it will use...
2007-03-03 div0oops... committed an unlit slimepit. DAMN. fixed.
2007-02-28 esteelremoved a few 'set' from variables to make things look...
2007-02-27 esteeladded sv_cullentities_trace 1
2007-02-27 esteeladded cl_netinputpacketlosstolerance 0
2007-02-24 div0merged several minor map changes (added caulk inside...
2007-02-23 m0rfarUpdated effectinfo.txt by LordHavoc
2007-02-23 esteelremoved a lot of 'seta effectvariables' from default...
2007-02-23 esteelremoved scores aliases and host_min/maxfps
2007-02-21 div0spawnflag == 1 now also sets noalign... for Q3A maps
2007-02-20 m0rfar* Removed non-existent zenex1 from shaderlist.txt
2007-02-19 esteeluse newhook.cfg
2007-02-18 div0This file was broken, fixed now. (nex pants)
2007-02-18 kadaverjackmenu switch for vid_vsync
2007-02-18 m0rfarRemoved color codes in map title.
2007-02-18 div0check for teamkills AFTER making sure it was a player
2007-02-17 div0RLE recompressed some TGAs (should fix ClamAV heuristic...
2007-02-15 esteelfrom trunk: tried to make console more appealing
2007-02-13 div0-clientcommands check (engine can do it now)
2007-02-13 esteeluse physicsQBR.cfg instead of having the same settings...
2007-02-08 esteelreverted that last checking as it will not work with...
2007-02-08 kadaverjacksimplified nextmap check (might be a bit more efficient...
2007-02-08 kadaverjackcheck if "nextmap" is empty, to avoid error messages...
2007-02-08 esteelno mirror damage for hitting team corpses
2007-02-07 div0merged LH's changes from trunk (droptofloor item/spawn...
2007-02-06 esteelmade first machinegun (and thus secondary firemode...
2007-02-06 esteelsome water textures from trunk
2007-02-06 esteelcompile.sh IS obsolete
2007-02-06 esteelfrom trunk: removed scr_conforcewhiledisconnected 0...
2007-02-06 esteelremoved attic from branch
2007-02-06 esteelforgotten change from Strahlemann, merged from trunk...
2007-02-06 esteelmerged nexuiz-linux-*.sh changes from trunk
2007-02-06 esteelremoved those dreaded cl_bob and cl_rollangle settings
2007-02-03 esteelcorrected campaign description for silvercity. Its...
2007-01-27 div0oops... relink freshly spawned waypoint please
2007-01-27 div0net_banlist menu support broken, fixed now
2007-01-27 div0waypoints-from-items now configurable;
2007-01-24 esteelmade team_* aliases more useful and bound team_auto...
2007-01-24 div0bugport of fix of unused function
2007-01-23 div0there's a version string here too!
2007-01-23 div02.2.2 -> 2.2.3
2007-01-22 div0forgot this
2007-01-22 div0if g_respawn_mapsettings is on, respawn settings can...
2007-01-21 div0hopefully fix joining from spectator mode
2007-01-21 div0prevent bad map cycles
2007-01-17 div0only shuffle ONCE; add nexuiz-dinput.bat
2007-01-17 esteelfixed a warning in data/qcsrc/menu/custom/campaign...
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