2009-09-03 |
div0 | trigger_impulse: make it sane again (strength 1 = ident... |
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2009-09-03 |
lordhavoc | fixed a bug which prevented falloff modes from working... |
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2009-09-03 |
lordhavoc | rewrote acceleration/damping mode in trigger_impulse... |
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2009-09-03 |
lordhavoc | rewrote rubble handling to fix more bugs |
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2009-09-03 |
blub0 | Okay, this is preparation for the freetype support... |
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2009-09-03 |
lordhavoc | removed sv_gameplayfix_delayprojectiles 0 |
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2009-09-03 |
fruitiex | make the scoreboard background more visible, crank... |
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2009-09-03 |
div0 | fix routing to personal waypoints that I broke today |
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2009-09-03 |
div0 | - do not crash on "disconnect" or "quit" in CTF |
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2009-09-03 |
div0 | prevent screwup when trying to route to a waypoint... |
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2009-09-03 |
div0 | updated credits |
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2009-09-03 |
div0 | race: big preparation for higher-res timer; see the... |
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2009-09-03 |
lordhavoc | fix bugs with removal of least recent rubble, there... |
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2009-09-03 |
div0 | make declaration of getresolution match DP |
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2009-09-03 |
mand1nga | Refactored waypoint linking into human readable code... |
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2009-09-03 |
mand1nga | Refactored lag simulation to human-readable code |
commit | commitdiff | tree |
2009-09-02 |
div0 | [NOT FOR 2.5.2] fireball: better damage reporting to... |
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2009-09-02 |
div0 | fix setsize warning |
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2009-09-02 |
div0 | fireball: more BFG radius, less BFG damage -> better... |
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2009-09-02 |
div0 | fix bogus "unreachable code" by changing the break... |
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2009-09-02 |
div0 | [NOT FOR 2.5.2] fireball now uses less alpha on shockwave |
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2009-09-02 |
div0 | better sphere |
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2009-09-02 |
div0 | redo fire math |
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2009-09-02 |
div0 | slightly improved sounds for fireball |
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2009-09-01 |
div0 | [NOT FOR 2.5.2] uncomment the stuff I commented out... |
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2009-09-01 |
div0 | [NOT FOR 2.5.2] fireball weapon: code changes, cfgs |
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2009-09-01 |
div0 | fireball sounds |
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2009-09-01 |
div0 | needs HUD icon too |
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2009-09-01 |
div0 | [for 2.5.2] fireball weapon DATA |
commit | commitdiff | tree |
2009-09-01 |
div0 | do not rot/regen fuel when using unlimited ammo |
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2009-09-01 |
tzork | <div0> add a 0 as second argument then commit |
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2009-09-01 |
div0 | modeleffects: also network skin |
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2009-09-01 |
div0 | entities.def merge |
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2009-09-01 |
div0 | spawnflag 256 on most damageable entities = ignore... |
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2009-09-01 |
div0 | fix typo |
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2009-09-01 |
div0 | honor teleport bit |
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2009-09-01 |
div0 | teleport bit for projectiles |
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2009-09-01 |
div0 | add a missing file |
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2009-09-01 |
div0 | proper shockwave origin |
commit | commitdiff | tree |
2009-09-01 |
div0 | fix size calc in shockwave |
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2009-08-31 |
lordhavoc | fix transparent items behavior for teamed items |
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2009-08-31 |
fruitiex | add sv_gameplayfix_delayprojectiles 0 to nexrun |
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2009-08-31 |
div0 | turn off warmup in runematch too (warmup code SUCKS) |
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2009-08-31 |
div0 | [NOT FOR 2.5.2] projectiles on jumppads: make them... |
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2009-08-30 |
lordhavoc | made items transparent when awaiting respawn, not invisible |
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2009-08-30 |
lordhavoc | major changes to havoc mode |
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2009-08-30 |
div0 | add a subsystem to set players on fire (unused) |
commit | commitdiff | tree |
2009-08-30 |
div0 | allow projectile "trails" when not moving (unused yet) |
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2009-08-30 |
fruitiex | add a missing light on stormeep, make simply walking... |
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2009-08-30 |
mand1nga | Increased bot_ai_navigation_jetpack_mindistance a little |
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2009-08-29 |
div0 | more fugbix |
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2009-08-29 |
mand1nga | Even distribution of attackers |
commit | commitdiff | tree |
2009-08-29 |
div0 | more particlefont goodness |
commit | commitdiff | tree |
2009-08-29 |
div0 | fix particle font |
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2009-08-29 |
fruitiex | hide cl_showpressedkeys and cl_showspeed if r_letterbox... |
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2009-08-29 |
div0 | cvars |
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2009-08-29 |
div0 | new cvars sv_taunt, sv_autotaunt |
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2009-08-28 |
fruitiex | fix small caulk problem on stormkeep2 |
commit | commitdiff | tree |
2009-08-28 |
div0 | particle font generator script, for new-style particle... |
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2009-08-28 |
div0 | jumppads: do not touch pushltime on non-players |
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2009-08-28 |
div0 | entities merge |
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2009-08-28 |
div0 | { |
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2009-08-27 |
fruitiex | move physicsCPMAnex.cfg to physicsNexrun.cfg |
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2009-08-27 |
fruitiex | updates to physicsCPMAnex.cfg, now also matches the... |
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2009-08-27 |
fruitiex | original stormkeep removed from maplist, the map should... |
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2009-08-26 |
m0rfar | sync shaderlist and maplist |
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2009-08-26 |
fruitiex | readme.txt for hip_inter |
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2009-08-26 |
tzork | Fix turrets bboxes. |
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2009-08-26 |
fruitiex | warmup text hidden for spectators |
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2009-08-26 |
fruitiex | whoops, forgot these |
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2009-08-26 |
fruitiex | sbar.qc positioning fixes, please test |
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2009-08-26 |
div0 | make CTF flag cap shockwave clientside too |
commit | commitdiff | tree |
2009-08-26 |
div0 | onslaught: change another model effect to be clientside... |
commit | commitdiff | tree |
2009-08-26 |
fruitiex | move fuel ammo at vid_conwidth < 800 |
commit | commitdiff | tree |
2009-08-26 |
fruitiex | move powerup timer instead of scores at vid_conwidth... |
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2009-08-26 |
fruitiex | dynamic placement for the spectator's name according... |
commit | commitdiff | tree |
2009-08-26 |
fruitiex | bigger observed player's name |
commit | commitdiff | tree |
2009-08-26 |
lordhavoc | fix compile error |
commit | commitdiff | tree |
2009-08-26 |
div0 | shockwave is now clientside (smoother) |
commit | commitdiff | tree |
2009-08-26 |
fruitiex | ctf speedrun impulse fix by TH |
commit | commitdiff | tree |
2009-08-26 |
mand1nga | Disabled bot jetpack navigation by default |
commit | commitdiff | tree |
2009-08-26 |
mand1nga | Fixed tracking of stats in warmup stage |
commit | commitdiff | tree |
2009-08-26 |
mand1nga | Too much visual basic? .. |
commit | commitdiff | tree |
2009-08-25 |
fruitiex | more team cleanups by TH |
commit | commitdiff | tree |
2009-08-25 |
fruitiex | fix timer display in last minute of warmup mode |
commit | commitdiff | tree |
2009-08-25 |
fruitiex | g_warmup_limit fix by terencehill + timeout slowmo... |
commit | commitdiff | tree |
2009-08-25 |
fruitiex | teams order patch by terencehill |
commit | commitdiff | tree |
2009-08-25 |
fruitiex | weapon accuracy stats cleanup patch by terencehill |
commit | commitdiff | tree |
2009-08-25 |
div0 | add tuba documentation ;) |
commit | commitdiff | tree |
2009-08-25 |
div0 | remove stupid prints and unused function |
commit | commitdiff | tree |
2009-08-25 |
div0 | onslaught shockwave: make this feature available to... |
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2009-08-24 |
fruitiex | stormkeep2! |
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2009-08-24 |
mrbougo | update cfg hashes |
commit | commitdiff | tree |
2009-08-24 |
div0 | fix nex whoosh spamming misc_laser |
commit | commitdiff | tree |
2009-08-23 |
mand1nga | whoops |
commit | commitdiff | tree |
2009-08-23 |
mand1nga | Enable code for jetpack navigation, although the featur... |
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2009-08-23 |
mand1nga | Don't attack neutral entities |
commit | commitdiff | tree |
2009-08-23 |
mand1nga | Updated recommended motion blur dose |
commit | commitdiff | tree |
2009-08-23 |
mand1nga | Lowered default motion blur settings to 0.5 |
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2009-08-23 |
fruitiex | show only needed ammo types on the HUD in nixnex and... |
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next |