]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2006-12-31 div0parse +vid_x11_display option
2006-12-31 div0nexuiz-linux-* features (vid_x11_display)
2006-12-29 div0Crylink center fixed
2006-12-26 m0rfarDowner: Teleporters don't eat projectiles anymore ...
2006-12-24 div02.2.1 -> 2.2.2
2006-12-23 div0speling
2006-12-23 div0falling damage fix
2006-12-23 div0fallthrough detection now uses -131072 units
2006-12-21 div0no more flag fallthrough
2006-12-21 div0door crusher patch
2006-12-21 div0winning condiiton bug in LMS
2006-12-18 div0quit_when_empty
2006-12-18 div0spawn_debug 2
2006-12-17 div0version nagging; strstr fix
2006-12-15 esteelcorrected the colors for fast/medim ping
2006-12-14 esteelmerged blacks colored ping patch from trunk
2006-12-14 div0fix division by zero in bots (thanks DCC)
2006-12-12 div0version := 2.2.1
2006-12-12 div0damn lms bug...
2006-12-12 div0developer 1 -> try to find that LMS bug... switch devel...
2006-12-11 div0do not subtract from dead count for players who have...
2006-12-10 esteelused a more generic filename in the FAQ
2006-12-10 esteelreverted bloodprison.bsp as it gave some black items...
2006-12-10 savagexreplaced nexuiz22.zip with nexuiz-22.zip
2006-12-10 esteeladded %p to say-escapes.txt
2006-12-09 esteelcorrected ctf_dismal fraglimit to be 100 like the other...
2006-12-09 esteelUse Team_ColorCode like in trunk
2006-12-09 div0really prevent same map from coming again
2006-12-09 esteelwas still missing in branch: add a switch to the game...
2006-12-09 esteelwas still missing in branch: added newlines to config...
2006-12-09 div0prevent same map from appearing again even when size...
2006-12-08 esteelchanged credits from Cheapalert to leileilol as requested
2006-12-08 div0%p macro
2006-12-08 div0bloodprison fix; choose lowest scoring team in case...
2006-12-08 div0made colors for voting display match chat better
2006-12-08 div0vote -> chat
2006-12-08 div0more intelligence for maplist editing
2006-12-07 esteelFrom trunk: corrected MG firstperson viewmodel, now...
2006-12-07 savagexput the cell ammo pickup item on the ground. No spinning.
2006-12-06 esteeltextures removed.. slipped in
2006-12-06 div0chat area changes
2006-12-06 esteelteam messages bound to the numberpad
2006-12-05 esteelFrom trunk: Added tZorks very very cool new HUD and...
2006-12-05 m0rfarHitground sounds is less likely to be played now. It...
2006-12-04 div0g_maplist_ editing commands
2006-12-03 esteelscaled machinegun
2006-12-03 div0green's simplification
2006-12-03 esteelnew grenade bounce sounds from tChr
2006-12-03 m0rfarShirt color is above pants color in options now. As...
2006-12-03 div0oops, annoying dprint
2006-12-03 div0remove stupid requirement to manually call g_maplist_sh...
2006-12-03 div0doc changes
2006-12-03 div0"shuffle now" command
2006-12-03 div0g_maplist_selectrandom deprecation
2006-12-03 div0new maplist code, g_maplist_shuffle, g_maplist_selectra...
2006-12-02 m0rfar2 new crosshairs by esteel. ;)
2006-12-02 m0rfarAdded settings "Crosshair Alpha" to menu
2006-12-02 div0chat bubble status --> eventlog
2006-12-01 kadaverjackchanged menuqc path in FAQ
2006-12-01 savagexadd a nice patch from esteel to fix the rapid weapon...
2006-11-30 esteelfrom trunk: menu entries for the minstagib nexgun settings
2006-11-30 div0separate minstagib settings
2006-11-29 esteelremoved variable was defined twice (attack_finished)
2006-11-29 div0Nex balance changes
2006-11-29 esteelregister campaign variable first to make it stop compla...
2006-11-28 div0preserve campaign cvars in data/campaign.cfg
2006-11-28 savagexadd new MG (by Morphed) to 2.0 branch
2006-11-27 esteelset classname for flags (needed for q3 compatibility
2006-11-27 esteelsomethings better be saved in config.cfg :)
2006-11-27 savagexadd func_rain and func_snow from dpmod to Nexuiz trunk...
2006-11-27 div0make auto button the first button
2006-11-25 div0Nexuiz version := 2.2
2006-11-25 kadaverjackraised weapon_shotgun so it doesn't clip through the...
2006-11-25 esteelFrom trunk: Basic multi-campaign menu support,
2006-11-20 kadaverjacknothing to see here...
2006-11-20 kadaverjackrecompiled FAQ (toc was missing) and added warning
2006-11-20 savagexbump Readme.htm version to 2.2
2006-11-20 savagexbump doc FAQ version to 2.2
2006-11-12 div0increased network timeouts for slow havocbot code
2006-11-12 kadaverjackspawnfunctions for q3 ctf flags
2006-11-12 div0no more fbskins for teamplay
2006-11-11 kadaverjackcleaned up my autoscreenshot changes from this morning
2006-11-11 kadaverjackfixed sv_autoscreenshot (again... the last fix worked...
2006-11-10 div0no -1 for teamchangers
2006-11-09 kadaverjackmoved navnodeedit & TeamNexuiz to attic
2006-11-08 div0multi-campaign support (still to do: changing campaign...
2006-11-07 kadaverjackbumped FAQ version
2006-11-07 div0default maxspeed := 300
2006-11-06 div0MERGE: bail out on multiple worldspawns
2006-11-05 div0version is now 2.1.1
2006-11-05 savagexback to original carni (now the standing animation...
2006-11-05 savagexmerge new shotgun into branch
2006-11-05 kadaverjackremoved navnodeedit from FAQ
2006-10-29 div0backport fix "cmd" security hole by redundantly copying...
2006-10-22 div0merged FTE compatibility
2006-10-14 div0- slow armor increase fix
2006-09-20 kadaverjackuse another entity as exterior muzzle flash, attached...
2006-09-20 kadaverjackwaypoints for runningman
2006-09-19 kadaverjacksetattachment() for uzi muzzle flash... it's currently...
2006-09-19 kadaverjackchanged ctf flag to use setattachment(), so it won...
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