From eb43c539ab95b468ae62bf7fe819c8fa75610088 Mon Sep 17 00:00:00 2001 From: sajt Date: Sat, 25 Mar 2006 10:56:16 +0000 Subject: [PATCH] 452 git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6188 d7cf8633-e32d-0410-b094-e92efae38249 --- todo | 1 + 1 file changed, 1 insertion(+) diff --git a/todo b/todo index fff96104..5894c857 100644 --- a/todo +++ b/todo @@ -44,6 +44,7 @@ 0 bug darkplaces client: GAME_NEHAHRA: make sure cutscenes and movies work, got a report of seeing a black screen (NightFright) 0 bug darkplaces client: fix cl_bobmodel bug which momentarily jolts the gun when you pass through a trigger, pick up an item, etc, Sajt thinks this is related to console prints as well as centerprint (Sajt) 0 bug darkplaces client: prydon cursor highlighting of EF_SELECTABLE entities flickers with lower server framerate than client framerate (carni) +0 buf darkplaces collision: frikbots are falling through the map (Sajt) 0 bug darkplaces csqc: after the drawqueue was eliminated, the CSQC probably can't draw 2D polygons the same way, so it may need fixing ([515]) 0 bug darkplaces csqc: engine-based rocket entities have a trail but they don't glow if csqc is used 0 bug darkplaces loader: make rtlight entity loader support q3map/q3map2 lights properly, they use a spawnflag for LINEAR mode, by default they use 1/(x*x) falloff (Carni, motorsep) -- 2.39.2