From ea29763e328191d47580005891dabf98ccb8d8a1 Mon Sep 17 00:00:00 2001 From: lordhavoc Date: Thu, 27 Apr 2006 11:05:09 +0000 Subject: [PATCH] make water be lightmapped git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1328 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/scripts/liquids.shader | 4 ++-- data/scripts/reaper.shader | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/data/scripts/liquids.shader b/data/scripts/liquids.shader index 72f8e3af1..bcc9d8be1 100644 --- a/data/scripts/liquids.shader +++ b/data/scripts/liquids.shader @@ -15,6 +15,6 @@ textures/liquids/clear_ripple3 { map textures/water/pool3d_5e.jpg blendFunc add - rgbGen identity + rgbGen vertex } -} \ No newline at end of file +} diff --git a/data/scripts/reaper.shader b/data/scripts/reaper.shader index 54c502a69..0a0018765 100644 --- a/data/scripts/reaper.shader +++ b/data/scripts/reaper.shader @@ -424,7 +424,7 @@ textures/water/pool3d_5e { map textures/water/pool3d_5e.jpg blendFunc add - rgbGen identity + rgbGen vertex } } @@ -549,4 +549,4 @@ textures/Reaptxt/HRSky q3map_skyLight 50 3 qer_editorimage textures/Reaptxt/HRSky.jpg skyparms env/rsky - - -} \ No newline at end of file +} -- 2.39.2