From db9490cd07e542006872f39573bd56248085c20f Mon Sep 17 00:00:00 2001 From: havoc Date: Fri, 21 May 2004 19:18:15 +0000 Subject: [PATCH] *** empty log message *** git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4221 d7cf8633-e32d-0410-b094-e92efae38249 --- todo | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/todo b/todo index bc80c388..7f84c0af 100644 --- a/todo +++ b/todo @@ -19,7 +19,7 @@ -d darkplaces: don't complain if lightning bolt models are missing in client (Electro, Sajt) -d darkplaces: examine the surface rendering code to make sure it has no bugs regarding texture selection for any of the passes (sublim3) -d darkplaces: figure out the 'inverted bumps' bug on some texture orientations (see crate tops at end of e1m1, tenebrae1 does not suffer this problem somehow) (U8Poo) --d darkplaces: figure out what is breaking with rate limited (partial) entity updates that is losing entities (Urre, FrikaC, Harb) +d darkplaces: figure out what is breaking with rate limited (partial) entity updates that is losing entities (Urre, FrikaC, Harb) -d darkplaces: figure out what is wrong with dedicated server console on win32 and fix it (and tell willis@deathmask.net) -d darkplaces: figure out what's wrong with ctrl key in Linux, hitting character keys tends to do nothing, and holding a character key and then hitting ctrl tends to leave the character key stuck on, this sounds like a window manager issue, but somehow quake3 works around it (Baalz) -d darkplaces: fix a crash when changing level while using qe1 textures (Todd) @@ -43,7 +43,7 @@ -d darkplaces: upgrade network protocol to send precise angles for entities, and make EF_LOWPRECISION downgrade both origin and angles (Urre, -Wazat for Battlemech, FrikaC, mashakos, RenegadeC, Sajt) -d darkplaces: write a readme (Antti) -d dpmod: make grapple off-hand (joe hill) --d hmap2: report locations of lights which can not be vis optimized (Urre, FrikaC) +-d hmap2: report locations of lights which can not be vis optimized (Urre, -FrikaC) -f darkplaces: figure out what crashes when this sequence is done: r_speeds 1;map anything, crash (Stribbs) -f darkplaces: fix view blends slightly lingering as time goes on, they should go away completely (Cruaich) -f darkplaces: model interpolation off crashes? (SeienAbunae) @@ -157,7 +157,7 @@ d darkplaces: add vid_pixelaspect patch from Grisha Spivak's email -d darkplaces: r_skyscroll1 and r_skyscroll2 cvars (SeienAbunae) 0 darkplaces: release darkplaces build 0 darkplaces: remove the loop unrolling in Image_Resample32LerpLine and Image_Resample24LerpLine and related functions, as the loop is really too long to get much benefit, and it might even not fit in the L1 instruction cache on Pentium1 (fuh) -0 darkplaces: rename cl_fakelocalping_* to cl_netlocalping_* and *_fakepacketloss_* to *_netpacketloss_* +d darkplaces: rename cl_fakelocalping_* to cl_netlocalping_* and *_fakepacketloss_* to *_netpacketloss_* 0 darkplaces: rename everything possible in msurface_t, mleaf_t, and mnode_t to be named like q3mface_t, q3mleaf_t, and q3mnode_t, to make them more similar 0 darkplaces: rename r_picmip and r_max_size and such to glquake names 0 darkplaces: reset zoom on connect (Rick) -- 2.39.2