From da7d5372741b434faa8c1e611fe67af39f160d4e Mon Sep 17 00:00:00 2001 From: m0rfar Date: Fri, 11 May 2007 13:04:51 +0000 Subject: [PATCH] Fixed 4 stuck player spawns on Dismal. git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2548 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/maps/dismal.ent | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/data/maps/dismal.ent b/data/maps/dismal.ent index 86f8eb6eb..ade273944 100644 --- a/data/maps/dismal.ent +++ b/data/maps/dismal.ent @@ -118,7 +118,7 @@ { "angle" "180" "classname" "info_player_deathmatch" -"origin" "3035 -848 0" +"origin" "3035 -848 32" } { "classname" "weapon_electro" @@ -126,7 +126,7 @@ } { "angle" "180" -"origin" "3003 256 0" +"origin" "3003 256 32" "classname" "info_player_deathmatch" } { @@ -141,7 +141,7 @@ } { "classname" "info_player_deathmatch" -"origin" "-264 -1024 0" +"origin" "-264 -1024 32" } { "target" "t9" @@ -174,7 +174,7 @@ "model" "*10" } { -"origin" "-296 80 0" +"origin" "-296 80 32" "classname" "info_player_deathmatch" } { -- 2.39.2