From b12d762f20e92c9dc0e0acb792de674fc90f6160 Mon Sep 17 00:00:00 2001 From: havoc Date: Sat, 29 Mar 2003 20:02:11 +0000 Subject: [PATCH] fix zym model rendering (wrong vertex padding) git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2878 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_models.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gl_models.c b/gl_models.c index 13cc278d..bb63bf3d 100644 --- a/gl_models.c +++ b/gl_models.c @@ -727,7 +727,7 @@ void ZymoticTransformVerts(int vertcount, float *vertex, int *bonecounts, zymver vert++; } } - out += 4; + out += 3; } } -- 2.39.2