From a12e553025f8d0ef0c6312fd275bc34d8f50d387 Mon Sep 17 00:00:00 2001 From: avirox Date: Mon, 21 Jan 2008 19:52:40 +0000 Subject: [PATCH] - onslaught_generator now activates its targets on spawn (this is so spawn points linked to the generator are set here..) git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3214 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/mode_onslaught.qc | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/data/qcsrc/server/mode_onslaught.qc b/data/qcsrc/server/mode_onslaught.qc index 6ba1f53c4..6f99f539a 100644 --- a/data/qcsrc/server/mode_onslaught.qc +++ b/data/qcsrc/server/mode_onslaught.qc @@ -304,6 +304,11 @@ void() onslaught_generator = setorigin(e, self.origin); e.colormap = self.colormap; e.team = self.team; + + // use our "target"s (spawn points linked to generator for Morphed..) + activator = self; + SUB_UseTargets(); + self.think = onslaught_generator_delayed; self.nextthink = time + 0.2; }; -- 2.39.2