From 87d669cf217395db722654627ac144051fa51483 Mon Sep 17 00:00:00 2001 From: mand1nga Date: Tue, 11 Aug 2009 00:57:45 +0000 Subject: [PATCH] Fix frozen bots when joining a campaign level with F5 (Issue #469) git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7421 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/clientcommands.qc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/data/qcsrc/server/clientcommands.qc b/data/qcsrc/server/clientcommands.qc index 5869b1002..03f67fc11 100644 --- a/data/qcsrc/server/clientcommands.qc +++ b/data/qcsrc/server/clientcommands.qc @@ -236,6 +236,8 @@ void SV_ParseClientCommand(string s) { PlayerScore_Clear(self); bprint ("^4", self.netname, "^4 is playing now\n"); PutClientInServer(); + if(cvar("g_campaign")) + campaign_bots_may_start = 1; } else { //player may not join because of g_maxplayers is set -- 2.39.2