From 4530cf8d5f9a16536147b118d64e5c91781b84fd Mon Sep 17 00:00:00 2001 From: mand1nga Date: Sat, 28 Mar 2009 13:09:57 +0000 Subject: [PATCH] faq fixed :) git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6336 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- Docs/faq.html | 4 +++- Docs/htmlfiles/faq.aft | 2 ++ 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/Docs/faq.html b/Docs/faq.html index e906db972..aad1ae053 100644 --- a/Docs/faq.html +++ b/Docs/faq.html @@ -292,7 +292,7 @@ Enter status at the server console. You will see a list of all players

How can I create or edit Nexuiz maps?

-You need NetRadiant, a stabilized Q3 map editor. For Convenience, a snapshot configured for Nexuiz is included in extra/ for Windows and MAC-Intel, but the program is not officially supported by Alientrap. +You need NetRadiant, a stabilized Q3 map editor. For convenience, a snapshot configured for Nexuiz is included in extra/ for Windows and MAC-Intel, but the program is not officially supported by Alientrap.

Where can I get latest development versions of the source code?

@@ -301,9 +301,11 @@ You need NetRadiant, a

Game data: to check out the Nexuiz svn, you'll need a svn client. To check out the repository with a command line svn client, do +

 svn co svn://svn.icculus.org/nexuiz/trunk/
 
+

To compile the game code you need fteqcc. Just download it and run it 3 times, once in data/qcsrc/menu, once in data/qcsrc/server and once in data/qcsrc/client. Alternatively a Makefile is available in data/ to perform directly the operation.

diff --git a/Docs/htmlfiles/faq.aft b/Docs/htmlfiles/faq.aft index 37cd711f7..34272c3d6 100644 --- a/Docs/htmlfiles/faq.aft +++ b/Docs/htmlfiles/faq.aft @@ -154,7 +154,9 @@ You need [NetRadiant (http://icculus.org/netradiant/)], a stabilized Q3 map edit _Engine:_ instructions are available at http://icculus.org/twilight/darkplaces/download.html look for |Accessing the SVN server| (you will need a [svn client (http://subversion.tigris.org/project_packages.html)], beta builds are available [here (http://icculus.org/twilight/darkplaces/files/)]) _Game data:_ to check out the Nexuiz svn, you'll need a [svn client (http://subversion.tigris.org/project_packages.html)]. To check out the repository with a command line svn client, do + ^<< svn co svn://svn.icculus.org/nexuiz/trunk/ ^>> + To compile the game code you need [fteqcc (http://sourceforge.net/project/showfiles.php?group\_id=116842&package\_id=129507)]. Just download it and run it 3 times, once in |data/qcsrc/menu|, once in |data/qcsrc/server| and once in |data/qcsrc/client|. Alternatively a Makefile is available in |data/| to perform directly the operation. -- 2.39.2