From 3f1ca30205ee2c893600eb7f861e48133fdb83b0 Mon Sep 17 00:00:00 2001 From: div0 Date: Wed, 25 Apr 2007 08:39:58 +0000 Subject: [PATCH] netname checking moved to engine git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2383 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/cl_client.qc | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/data/qcsrc/server/cl_client.qc b/data/qcsrc/server/cl_client.qc index f743a2d6e..0d95b91f7 100644 --- a/data/qcsrc/server/cl_client.qc +++ b/data/qcsrc/server/cl_client.qc @@ -1272,18 +1272,8 @@ Called every frame for each client before the physics are run */ void() ctf_setstatus; .float vote_nagtime; -.string need_to_free; void PlayerPreThink (void) { - if(self.need_to_free != "") - { - strunzone(self.need_to_free); - self.need_to_free = ""; - } - if(strlen(self.netname) > 0) - if(substring(self.netname, strlen(self.netname) - 1, 1) == "^") - self.netname = self.need_to_free = strzone(strcat(substring(self.netname, 0, strlen(self.netname) - 1), " ")); // BROKEN COLORS can be annoying! - // version nagging if(self.version_nagtime) if(self.cvar_g_nexuizversion) -- 2.39.2