From 3ce9ba6fb3116de962eaa5b2876ef273bc365dbc Mon Sep 17 00:00:00 2001 From: div0 Date: Fri, 28 Nov 2008 07:50:01 +0000 Subject: [PATCH] add weapon_hook git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5134 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/scripts/entities.def | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/data/scripts/entities.def b/data/scripts/entities.def index d6ba4dc64..9d5c62bdd 100644 --- a/data/scripts/entities.def +++ b/data/scripts/entities.def @@ -1211,6 +1211,17 @@ FLOATING: the item will float in air, instead of aligning to the floor by fallin model="models/weapons/g_seeker.md3" */ +/*QUAKED weapon_hook (1 0 .5) (-30 -30 0) (30 30 32) FLOATING +the on-hand Grappling Hook. +-------- KEYS -------- +respawntime: time till it respawns (default: 30) +team: out of items with the same value here, only one (random one) will spawn. Useful to put multiple items on one spot. +-------- SPAWNFLAGS -------- +FLOATING: the item will float in air, instead of aligning to the floor by falling +-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY -------- +model="models/weapons/g_hookgun.md3" +*/ + /*QUAKED trigger_heal (.5 .5 .5) ? Any object touching this will be healed. -------- KEYS -------- -- 2.39.2