]>
icculus.org git repositories - divverent/nexuiz.git/log
div0 [Fri, 26 Sep 2008 09:27:00 +0000 (09:27 +0000)]
fix wrong vote message
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4496
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 25 Sep 2008 11:34:38 +0000 (11:34 +0000)]
Morphed, WHY did you delete SavageX's damage_dissolve? Learn how to use svn properly. Do NOT copy files in/out of svn! ALWAYS work on the current copies.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4495
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
morphed [Thu, 25 Sep 2008 10:33:26 +0000 (10:33 +0000)]
lots of new particle fx, explosions, blood, shotgun/mg gun impact, electo impact, nexgun beam and much more, too much to write them all here
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4494
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 25 Sep 2008 07:05:42 +0000 (07:05 +0000)]
adjusted default columns layout
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4493
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 24 Sep 2008 16:41:49 +0000 (16:41 +0000)]
fix bugs reported by MirceaKitsune
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4492
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 23 Sep 2008 10:50:52 +0000 (10:50 +0000)]
give morphed's models proper names
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4491
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 23 Sep 2008 10:50:38 +0000 (10:50 +0000)]
recompiled ons-reborn (now ALL are done)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4490
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 23 Sep 2008 08:11:22 +0000 (08:11 +0000)]
second batch of the recompile
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4489
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 23 Sep 2008 06:31:04 +0000 (06:31 +0000)]
remove two all-black lightmaps
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4488
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 23 Sep 2008 06:24:48 +0000 (06:24 +0000)]
make nexuiz-map-compiler use external lightmaps
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4487
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 23 Sep 2008 06:23:24 +0000 (06:23 +0000)]
first batch of external lightmap compiles of the Nexuiz maps
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4486
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 23 Sep 2008 05:48:23 +0000 (05:48 +0000)]
undo accidental change of basement
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4485
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 22 Sep 2008 06:42:25 +0000 (06:42 +0000)]
allow weaponreplace to entirely remove weapons too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4484
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 21 Sep 2008 18:51:19 +0000 (18:51 +0000)]
extra check for fog sending
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4483
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 21 Sep 2008 18:29:17 +0000 (18:29 +0000)]
cleanups, change nothing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4482
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 21 Sep 2008 15:42:56 +0000 (15:42 +0000)]
add foginterval to the csqc message
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4481
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 21 Sep 2008 15:41:19 +0000 (15:41 +0000)]
handle sv_foginterval on the client now (TESTING)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4480
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 21 Sep 2008 15:28:55 +0000 (15:28 +0000)]
fog
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4479
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 21 Sep 2008 15:25:00 +0000 (15:25 +0000)]
fix fog handling a bit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4478
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 21 Sep 2008 12:44:50 +0000 (12:44 +0000)]
properly reset teamed items
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4477
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 21 Sep 2008 12:35:38 +0000 (12:35 +0000)]
add a misisng portal side check
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4476
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 21 Sep 2008 11:13:47 +0000 (11:13 +0000)]
experimental favorites feature (right click a server)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4475
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 20 Sep 2008 15:20:16 +0000 (15:20 +0000)]
race:
- enter race from qualifying at timelimit when at least one player is "ready"
- abandon race when DYING, not when RESPAWNING
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4474
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 19 Sep 2008 17:38:42 +0000 (17:38 +0000)]
add an engine check (for old clients on svn servers)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4473
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Fri, 19 Sep 2008 16:56:02 +0000 (16:56 +0000)]
crude way to display keybinds in the hud, currently used for the info in the upper right corner.
NEEDS !!! DP revision 8506 to work. As the next release will include that build i see no reason to add a check for this DP extention
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4472
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Fri, 19 Sep 2008 11:56:13 +0000 (11:56 +0000)]
check ip ban in say/teamsay too as to make banned people less annoying (they no longer can say something during the short time from connect till being kicked by the ban system)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4471
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 19 Sep 2008 08:22:07 +0000 (08:22 +0000)]
fix winning condiiton..
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4470
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 19 Sep 2008 07:41:07 +0000 (07:41 +0000)]
revert the laser chnage (complaints)...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4469
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 19 Sep 2008 07:36:10 +0000 (07:36 +0000)]
allow the "score" column even if disabled by CTF win mode
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4468
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 19 Sep 2008 06:39:27 +0000 (06:39 +0000)]
minor tunings: faster and weaker laser, less quad self-damage and self-force, less self-force for flag carriers; PLEASE TEST
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4467
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 17 Sep 2008 08:39:29 +0000 (08:39 +0000)]
fix typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4466
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 17 Sep 2008 08:34:24 +0000 (08:34 +0000)]
support race_place -1 to mark a qualifying-only finish spawn point
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4465
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 16 Sep 2008 18:46:09 +0000 (18:46 +0000)]
remove one wrong uri_unescape
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4464
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Tue, 16 Sep 2008 13:36:16 +0000 (13:36 +0000)]
added sv_status_privacy and mention kick/kickban as addition to the vote commands
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4463
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Mon, 15 Sep 2008 11:32:35 +0000 (11:32 +0000)]
cvar'd projectile health.. try g_balance_rocketlauncher_health 999 and show yoda how to deflect rockets using the for.. aehm explosions :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4462
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Sat, 13 Sep 2008 12:27:42 +0000 (12:27 +0000)]
back to old rocketlauncher settings, my experiment did not work out: they now feel to weak to me, neither did i get enough positive reports back
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4461
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 13 Sep 2008 10:55:43 +0000 (10:55 +0000)]
demotc: put the cut marks slightly different; allow removing them again using an "uncut" operation
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4460
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Fri, 12 Sep 2008 22:54:49 +0000 (22:54 +0000)]
Made two debug prints regarding g_footsteps dprints instead.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4459
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 12 Sep 2008 13:12:57 +0000 (13:12 +0000)]
add new version of tenshihan's portal sounds
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4458
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 12 Sep 2008 12:14:50 +0000 (12:14 +0000)]
CTF: fix portal exploit by adding a flag drop penalty of the same score as pickup if you drop the flag when going through a portal or suiciding
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4457
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Fri, 12 Sep 2008 11:40:53 +0000 (11:40 +0000)]
Smoke particles cvar typo.
There is no cl_netinputpacketlosstolerance.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4456
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Fri, 12 Sep 2008 09:30:56 +0000 (09:30 +0000)]
changed warmup marker slightly (hint at using ready, shorter and more in line with the other text in this corner)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4455
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 12 Sep 2008 09:18:47 +0000 (09:18 +0000)]
require player model names to be lower case
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4454
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 12 Sep 2008 08:22:27 +0000 (08:22 +0000)]
add DP_QC_URI_GET
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4453
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 12 Sep 2008 05:33:24 +0000 (05:33 +0000)]
remove the debug code that now causes portals to crash
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4452
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Thu, 11 Sep 2008 18:20:30 +0000 (18:20 +0000)]
lets see if making the warmup maker bigger helps people to notice it :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4451
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Thu, 11 Sep 2008 16:49:36 +0000 (16:49 +0000)]
Show all active mutators in motd.
Fixed some mutator typos.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4450
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 11 Sep 2008 12:53:14 +0000 (12:53 +0000)]
add tenshihan
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4449
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 11 Sep 2008 12:52:49 +0000 (12:52 +0000)]
if we can't get our own portal missile model, at least make it additive for now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4448
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 11 Sep 2008 12:46:31 +0000 (12:46 +0000)]
sounds by Tenshihan for the Port-O-Launch... but not perfect yet
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4447
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 11 Sep 2008 09:01:43 +0000 (09:01 +0000)]
add a trivial patch to write BSP version 46 again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4446
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 10 Sep 2008 17:09:40 +0000 (17:09 +0000)]
use the right stat for zoom
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4445
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 10 Sep 2008 16:58:33 +0000 (16:58 +0000)]
replaced weapons: use the respawntime of the "master"
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4444
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 10 Sep 2008 15:00:57 +0000 (15:00 +0000)]
make portal shot REFLECT off playerclip
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4443
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 10 Sep 2008 09:59:37 +0000 (09:59 +0000)]
rename weapon priority to weapon order
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4441
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 10 Sep 2008 06:05:22 +0000 (06:05 +0000)]
fix a tiny accuracy bug in speedhack detection
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4440
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 19:28:16 +0000 (19:28 +0000)]
make reset_map no longer overwrite "self" so even Green's code works with it :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4439
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 18:58:27 +0000 (18:58 +0000)]
sv_clmovement_waitforinput 2 was perhaps a bad idea, back to 4
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4438
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 18:12:19 +0000 (18:12 +0000)]
again: remove portals when owner dies, but this time without crash
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4437
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 13:36:42 +0000 (13:36 +0000)]
improve the last fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4436
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 13:33:55 +0000 (13:33 +0000)]
prevent an exploit to create portals on noimpact
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4435
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 12:07:15 +0000 (12:07 +0000)]
border
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4434
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 10:53:06 +0000 (10:53 +0000)]
force returning the dummy weapon info if the weapon number is out of range
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4433
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 07:35:18 +0000 (07:35 +0000)]
the usual (forgot two files)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4431
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 07:07:44 +0000 (07:07 +0000)]
oops in makebuild.sh
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4430
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 07:06:17 +0000 (07:06 +0000)]
update the changes list
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4429
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 06:53:16 +0000 (06:53 +0000)]
add weapbest to keybinds.txt
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4427
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 06:48:23 +0000 (06:48 +0000)]
fix skinvalues.txt of the default skin
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4426
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 06:46:06 +0000 (06:46 +0000)]
Add a weapon priority menu item
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4425
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 05:43:19 +0000 (05:43 +0000)]
workarounds for fteqcc ?: bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4424
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 05:42:13 +0000 (05:42 +0000)]
typos... :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4423
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 05:36:14 +0000 (05:36 +0000)]
add "weapbest" alias
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4422
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 05:34:46 +0000 (05:34 +0000)]
fixes for the last commit :P (typos)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4421
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 9 Sep 2008 05:32:56 +0000 (05:32 +0000)]
cl_weaponpriority_useforcycling; if that is off, the current HUD is used to determine weapon cycling order
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4420
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Mon, 8 Sep 2008 19:27:38 +0000 (19:27 +0000)]
the warmup marker shall always be visible in the upperright corner
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4419
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 8 Sep 2008 18:08:53 +0000 (18:08 +0000)]
check if the player touches a checkpoint, and ignore portal shooting while in one
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4418
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 8 Sep 2008 17:51:33 +0000 (17:51 +0000)]
fix a portal crash
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4417
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 8 Sep 2008 14:28:29 +0000 (14:28 +0000)]
no real change :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4415
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 8 Sep 2008 13:59:23 +0000 (13:59 +0000)]
comment makebuild.sh
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4414
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 8 Sep 2008 12:23:45 +0000 (12:23 +0000)]
fix my accidental runematch breakage
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4413
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 8 Sep 2008 12:22:08 +0000 (12:22 +0000)]
add missing progs.dat copy to "make pk3"; TODO use this target in makebuild.sh
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4412
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Mon, 8 Sep 2008 10:59:45 +0000 (10:59 +0000)]
Oops. The water brush wasn't big enough.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4411
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Mon, 8 Sep 2008 10:43:14 +0000 (10:43 +0000)]
A small spot right next to the teleporter was missing a water brush.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4410
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Mon, 8 Sep 2008 10:20:17 +0000 (10:20 +0000)]
User-friendly sound channels selection (Mono, Stereo, 2.1, etc, etc)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4409
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 8 Sep 2008 07:09:31 +0000 (07:09 +0000)]
fix portal vanishing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4408
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 8 Sep 2008 05:52:16 +0000 (05:52 +0000)]
fix the portal transform for projectiles (unrelated to the crashes)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4407
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 8 Sep 2008 05:31:10 +0000 (05:31 +0000)]
no idea about these portal crashes... added debug code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4406
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Sun, 7 Sep 2008 23:45:04 +0000 (23:45 +0000)]
Remove the imposter 'textures/Reaptxt/sun' once for all
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4405
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 7 Sep 2008 16:18:23 +0000 (16:18 +0000)]
possibly fix velocity-killer bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4404
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 7 Sep 2008 16:12:53 +0000 (16:12 +0000)]
portal: better error handling
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4403
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 7 Sep 2008 15:43:59 +0000 (15:43 +0000)]
add a weird demo "cutter", and a race demo record extractor
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4402
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 7 Sep 2008 15:42:32 +0000 (15:42 +0000)]
add debug code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4401
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 7 Sep 2008 13:52:45 +0000 (13:52 +0000)]
make strength make the porto grenades faster
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4400
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 7 Sep 2008 13:50:17 +0000 (13:50 +0000)]
another typo bites the dust
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4399
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 7 Sep 2008 13:48:05 +0000 (13:48 +0000)]
fix typo breaking trigger_items
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4398
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 7 Sep 2008 13:46:21 +0000 (13:46 +0000)]
text fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4397
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 7 Sep 2008 13:45:13 +0000 (13:45 +0000)]
trigger_multiple: add ALLENTS spawnflag (to respond to touches by ALL entities, not just players)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4396
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 7 Sep 2008 13:36:17 +0000 (13:36 +0000)]
rename trigger_items to target_items (Radiant sucks)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4395
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 7 Sep 2008 13:32:01 +0000 (13:32 +0000)]
fix the worst bugs in warmup
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4394
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 7 Sep 2008 11:08:23 +0000 (11:08 +0000)]
add precaching to trigger_items; make it support a trigger brush too (not just targeting)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4393
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa