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icculus.org git repositories - divverent/nexuiz.git/log
div0 [Sat, 23 Jan 2010 15:24:03 +0000 (15:24 +0000)]
fix a warning
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8535
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div0 [Sat, 23 Jan 2010 15:10:30 +0000 (15:10 +0000)]
extract common-spog.pk3 (binaries in version control suck)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8534
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div0 [Sat, 23 Jan 2010 15:06:45 +0000 (15:06 +0000)]
interesting metrics (idea by KrimZon) to maybe sort players in the
scoreboard, immediately updates when overtaking (but, the code is
currently unused)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8533
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fruitiex [Sat, 23 Jan 2010 10:04:31 +0000 (10:04 +0000)]
cvar switch for globally turning off selfdamage/falldamage in cts (independent from balance cfg #includes)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8532
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fruitiex [Sat, 23 Jan 2010 10:03:12 +0000 (10:03 +0000)]
fix yellow race medal, add gained/improved pos to them
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8531
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fruitiex [Fri, 22 Jan 2010 20:53:50 +0000 (20:53 +0000)]
more/improved race badges by sev :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8530
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merlijn [Fri, 22 Jan 2010 20:44:07 +0000 (20:44 +0000)]
oops, that change wasn't supposed to go in
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8529
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merlijn [Fri, 22 Jan 2010 20:40:18 +0000 (20:40 +0000)]
**Team Leaders:
Lee Vermeulen
*Project Founder and Co-Designer
Forest "LordHavoc" Hale
*Lead Programmer and Co-Designer
Rudolf "div0" Polzer
*Programmer
**Project maintainers:
Kristian "morfar" Johansson
Maik "SavageX" Merten
**Development Team:
Andreas "Black" Kirsch
*Programmer
Michael "Tenshihan" Quinn
*Sound FX and Player-Voices
Paul "Strahlemann" Evers
*Level Designer
Peter "Morphed" Pielak
*Artist
Samual Lenks
*Programmer
Saulo "mand1nga" Gil
*Programmer
Stephan "esteel" Stahl
*Programmer
Jakob "tZork" Markstrom Grohn
*Programmer and Artist
Tyler "-z-" Mulligan
*Web Developer and Interaction Designer
Wolfgang "Blub\0" Bumiller
*Programmer
Merlijn Hofstra
*Programmer and server admin
**Past Team Members
*In alphabetical order
*(nickname or surname)
Kurt Dereli
*Artist
Yves "EviLair" Allaire
*Artist
Fabien "H. Reaper" Tschirhart
*Level Designer
"Innovati"
*Artist
KadaverJack
*Programmer
William Libert
* Level Designer
MauveBib
*Bot Programmer
Rick "Rat" Kelley
*Lead Animator, Skinner
Gottfried "Toddd" Hofmann
*Sound FX
Marko "Urre" Permanto
*Bot Programmer
Dan "Wazat" Hale
*Programmer
Garth "Zombie" Hendy
*Level Designer
**Special Thanks:
*In alphabetical order
*(nickname or surname)
Robert "ai" Kuroto
*Various models
Chris "amethyst7" Matz
*Level design
blkrbt
*Music
Gerd "Elysis" Raudenbusch
*Music
Rasmus "FruitieX" Eskola
*Artist and Programmer
Marius "GreEn`mArine" Shekow
*Programmer
Braden "meoblast001" Walters
*Music
Alexander "motorsep" Zubov
*Weapon animation
Eric "Munyul Verminard" Sambach
*Level design
Severin "sev" Meyer
*Artist
Simon O'Callaghan
*egyptsoc texture set
Michael "Tenshihan" Quinn
*Sound effects
Amos "torus" Dudley
*Announcer voices
Mattrew "Tronyn" Rye
*Level design
Henning "Tymo" Janssen
*Level design
Kevin "Tyrann" Shanahan
*Level design
William "Willis" Weilep
*Master server host
**Thanks:
Attila "WW3" Houtkooper
BigMac
Brain Younds
Christian Ice
Clinton "Kaziganthe" Freeman
Dan "Digger" Korostelev
Donkey
Dustin Geeraert
Edgenetwork
Edward "Ed" Holness
FrikaC
Jitspoe
Jody Gallagher
Juergen "LowDragon" Timm
Lee David Ash
Mathieu "Elric" Olivier
Mephisto
MirceaKitsune
MrBougo
Munyul
Netzwerg
NoelCower
Parapraxis
Petithomme
Q1 Retexturing Project
Qantourisc
Ronan
Sajt
Shaggy
Shank
SomeGuy
Spike
Spirit
Steve Vermeulen
Supajoe
Tei
Tomaz
Ulrich Galbraith
Vortex
Zenex
dstrek
lcatlnx
leileilol
michaelb
terencehill
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8528
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div0 [Fri, 22 Jan 2010 20:06:38 +0000 (20:06 +0000)]
minor code cleanups in merlijn's patch
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8527
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div0 [Fri, 22 Jan 2010 20:06:20 +0000 (20:06 +0000)]
merlijn's quakenet auth patch for rcon2irc
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8526
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div0 [Fri, 22 Jan 2010 20:05:53 +0000 (20:05 +0000)]
make the weapon declaration lines more self explaining
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8525
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div0 [Fri, 22 Jan 2010 19:46:28 +0000 (19:46 +0000)]
fix typo (W_NumberWeaponOrder)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8524
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div0 [Fri, 22 Jan 2010 19:46:23 +0000 (19:46 +0000)]
make weapons named, not numbered, everywhere
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8523
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div0 [Fri, 22 Jan 2010 19:46:17 +0000 (19:46 +0000)]
Dynamic weapon system - assign weapon IDs dynamically
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8522
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m0rfar [Fri, 22 Jan 2010 18:41:23 +0000 (18:41 +0000)]
rcon2irc updates by merlijn
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8521
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mrbougo [Fri, 22 Jan 2010 13:16:58 +0000 (13:16 +0000)]
fixed flood_*_tell descriptions and added a space
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8520
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div0 [Wed, 20 Jan 2010 07:49:01 +0000 (07:49 +0000)]
crylink fading
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8519
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div0 [Tue, 19 Jan 2010 07:38:43 +0000 (07:38 +0000)]
Fix the Makefile in git-svn-commit case
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8518
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div0 [Tue, 19 Jan 2010 07:38:39 +0000 (07:38 +0000)]
Fix mapvote crash
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8517
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tzork [Sun, 17 Jan 2010 21:06:25 +0000 (21:06 +0000)]
add monster_zombie.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8516
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div0 [Sun, 17 Jan 2010 20:36:11 +0000 (20:36 +0000)]
remove weaponreplace from the default cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8515
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fruitiex [Sun, 17 Jan 2010 17:59:16 +0000 (17:59 +0000)]
fix a typo in g_world.qc
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8514
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div0 [Sun, 17 Jan 2010 16:27:00 +0000 (16:27 +0000)]
Revert "revert the mapvote change, it didnt really work online.", and fix it
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8513
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fruitiex [Sun, 17 Jan 2010 12:12:26 +0000 (12:12 +0000)]
record badge updates by sev
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8512
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fruitiex [Sun, 17 Jan 2010 11:34:50 +0000 (11:34 +0000)]
revert the mapvote change, it didnt really work online.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8511
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fruitiex [Sun, 17 Jan 2010 09:49:58 +0000 (09:49 +0000)]
fix small bug with badge, add support for a secondary mapshot dir into mapvotes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8510
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fruitiex [Sat, 16 Jan 2010 22:26:53 +0000 (22:26 +0000)]
move the badge to a better place, show them to all players along with a name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8509
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fruitiex [Sat, 16 Jan 2010 20:30:17 +0000 (20:30 +0000)]
increase size of the badge, fix the code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8508
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div0 [Sat, 16 Jan 2010 20:25:42 +0000 (20:25 +0000)]
_cl_rate: we can do up to 60k now, given that sys_ticrate got reduced
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8507
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fruitiex [Sat, 16 Jan 2010 19:25:28 +0000 (19:25 +0000)]
race/cts "record badges" (new time/rank/record) by sev, update notify message color scheme to match them :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8506
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div0 [Sat, 16 Jan 2010 18:04:00 +0000 (18:04 +0000)]
User ID support (compile with -DUID)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8505
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fruitiex [Sat, 16 Jan 2010 12:14:20 +0000 (12:14 +0000)]
UID system with race/cts rankings support
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8504
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fruitiex [Sat, 16 Jan 2010 10:30:43 +0000 (10:30 +0000)]
FINALLY a fix to the cursed defrag checkpoint bug preventing two players from hitting a checkpoint simultaneously.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8503
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fruitiex [Sat, 16 Jan 2010 00:43:58 +0000 (00:43 +0000)]
fix a silly bug and a typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8502
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fruitiex [Sat, 16 Jan 2010 00:01:53 +0000 (00:01 +0000)]
lifetime tweaks (little longer)...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8501
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samual [Fri, 15 Jan 2010 21:56:24 +0000 (21:56 +0000)]
Lower sv_accelerate from 7 to 6 in physicsSamual.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8500
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fruitiex [Fri, 15 Jan 2010 21:53:43 +0000 (21:53 +0000)]
race/cts rankings (default 15 best)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8499
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div0 [Wed, 13 Jan 2010 20:37:01 +0000 (20:37 +0000)]
make it also write the git-svn config data on "make commit"
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8498
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div0 [Wed, 13 Jan 2010 20:32:18 +0000 (20:32 +0000)]
Add new Makefile targets to use same commands in git and svn:
make update
make commit
make diff
make revert FILE=filename
make log, logv, logupdate, logvupdate also ported
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8497
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tzork [Mon, 11 Jan 2010 17:42:56 +0000 (17:42 +0000)]
Ehh.. make last commit work.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8496
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tzork [Mon, 11 Jan 2010 17:38:42 +0000 (17:38 +0000)]
check for broken md3 models in engine, cry & die if detected when using turrets.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8495
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tzork [Mon, 11 Jan 2010 17:20:13 +0000 (17:20 +0000)]
All turrets: Get rid of TFL_TURRCAPS_HEADATTACHED, all turrets use attached heads now.
Walker & eWheel: Get rid of verbstack and use .framegroups
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8494
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samual [Sun, 10 Jan 2010 21:41:47 +0000 (21:41 +0000)]
Remove the #message from keyhunt.qc
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8493
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div0 [Sun, 10 Jan 2010 19:53:56 +0000 (19:53 +0000)]
Fix alignment of the effects dialog; add checkboxes for motion- and damegeblur
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8492
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div0 [Sat, 9 Jan 2010 19:01:04 +0000 (19:01 +0000)]
crylink: honor g_weaponspreadfactor
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8491
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fruitiex [Thu, 7 Jan 2010 21:45:15 +0000 (21:45 +0000)]
(nexrun) halve the weapon animtimes to make switching much closer to what it is in Nexuiz balance, remove the rifle and the hlac completely
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8490
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fruitiex [Wed, 6 Jan 2010 17:15:35 +0000 (17:15 +0000)]
flag pickup notification by centerprint
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8489
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fruitiex [Wed, 6 Jan 2010 15:55:02 +0000 (15:55 +0000)]
hide accuracy stats when observing and fix a typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8488
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fruitiex [Wed, 6 Jan 2010 15:32:15 +0000 (15:32 +0000)]
fix output of movetoteam command, the id was sometimes destroyed by MoveToTeam()
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8487
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fruitiex [Wed, 6 Jan 2010 15:12:24 +0000 (15:12 +0000)]
sv_cmd defer_clear <id> and sv_cmd defer_clear_all
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8486
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fruitiex [Wed, 6 Jan 2010 15:01:53 +0000 (15:01 +0000)]
movetoteam alias fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8485
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fruitiex [Wed, 6 Jan 2010 14:43:31 +0000 (14:43 +0000)]
fix a link in the docs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8484
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fruitiex [Wed, 6 Jan 2010 14:35:53 +0000 (14:35 +0000)]
hide accuracy stats in race/cts
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8483
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fruitiex [Wed, 6 Jan 2010 14:08:26 +0000 (14:08 +0000)]
stretch the xolar model preview to look normal
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8482
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fruitiex [Wed, 6 Jan 2010 14:06:19 +0000 (14:06 +0000)]
fix announcer spam in arena
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8481
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div0 [Tue, 5 Jan 2010 16:13:06 +0000 (16:13 +0000)]
add a multi-cvar single-value tgo the text slider
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8480
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div0 [Tue, 5 Jan 2010 16:10:04 +0000 (16:10 +0000)]
use the new multi-cvar slider code for the team number slider, and no longer makeMulti
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8479
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div0 [Tue, 5 Jan 2010 16:08:48 +0000 (16:08 +0000)]
NexuizSlider: allow multiple cvars to be controlled
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8478
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div0 [Mon, 4 Jan 2010 12:45:15 +0000 (12:45 +0000)]
sounds file for xolar.dpm
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8477
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blub0 [Mon, 4 Jan 2010 11:12:38 +0000 (11:12 +0000)]
added libfreetype.dylib for osx
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8476
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blub0 [Mon, 4 Jan 2010 11:10:17 +0000 (11:10 +0000)]
added win32 libfreetype-6.dll - please test
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8475
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fruitiex [Sun, 3 Jan 2010 21:55:39 +0000 (21:55 +0000)]
cl_showspeed_z to show z-axis speed as a separate number instead
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8474
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fruitiex [Sun, 3 Jan 2010 19:54:57 +0000 (19:54 +0000)]
joinsparts.pl plugin update by merlijn
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8473
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div0 [Sun, 3 Jan 2010 19:16:16 +0000 (19:16 +0000)]
new cvar g_weaponspreadfactor
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8472
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fruitiex [Sun, 3 Jan 2010 14:02:08 +0000 (14:02 +0000)]
add vnextmap vote alias, allow by default
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8471
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fruitiex [Sat, 2 Jan 2010 15:28:50 +0000 (15:28 +0000)]
rcon2irc plugin update by merlijn
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8470
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div0 [Fri, 1 Jan 2010 13:28:54 +0000 (13:28 +0000)]
fix nexposee-fontsize-snapping of the title bar of dialogs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8469
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div0 [Fri, 1 Jan 2010 08:02:44 +0000 (08:02 +0000)]
remove spawn restriction on the tuba, and instead change eggandbacon to use cvarfilter to get the same result
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8468
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div0 [Thu, 31 Dec 2009 09:19:39 +0000 (09:19 +0000)]
--stupid_debug_prints ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8467
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div0 [Thu, 31 Dec 2009 08:31:50 +0000 (08:31 +0000)]
fix pitch/yaw of weapon entities
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8466
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div0 [Thu, 31 Dec 2009 08:13:50 +0000 (08:13 +0000)]
improve fallback code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8465
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div0 [Thu, 31 Dec 2009 08:07:49 +0000 (08:07 +0000)]
allow loading any bsp
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8464
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div0 [Tue, 29 Dec 2009 11:15:02 +0000 (11:15 +0000)]
fix missing newlines in banlist print
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8463
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div0 [Tue, 29 Dec 2009 06:37:57 +0000 (06:37 +0000)]
undo the dprint optimization that saved on builtin calls because dprints now should ALWAYS print to the engine, and are just hidden from the console buffer
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8462
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div0 [Sat, 26 Dec 2009 20:38:56 +0000 (20:38 +0000)]
reintroduce the 640x480 hack as I have found out what it was good for
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8461
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div0 [Sat, 26 Dec 2009 20:35:36 +0000 (20:35 +0000)]
remove hack for 640x480 menu in preparation of freetype (which simply does not need it)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8460
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div0 [Sat, 26 Dec 2009 20:29:34 +0000 (20:29 +0000)]
fix menu aspect fixing :(
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8459
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div0 [Sat, 26 Dec 2009 19:51:38 +0000 (19:51 +0000)]
forgot this cvar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8458
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div0 [Sat, 26 Dec 2009 19:36:40 +0000 (19:36 +0000)]
drawstring_expanding :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8457
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div0 [Sat, 26 Dec 2009 13:28:24 +0000 (13:28 +0000)]
small sidefric < 0 fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8456
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div0 [Fri, 25 Dec 2009 16:23:21 +0000 (16:23 +0000)]
modal controller: set font scale too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8455
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div0 [Fri, 25 Dec 2009 15:19:24 +0000 (15:19 +0000)]
use draw_fontscale in nexposee for fixing the text scale effect... sorry for that, blub
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8454
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div0 [Fri, 25 Dec 2009 08:43:47 +0000 (08:43 +0000)]
add %#s and %#c conversions to sprintf (i.e. use byte count, not char count)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8453
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div0 [Thu, 24 Dec 2009 08:10:25 +0000 (08:10 +0000)]
fix relative mouse coordinate handling
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8452
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div0 [Wed, 23 Dec 2009 20:33:50 +0000 (20:33 +0000)]
mark the fog command as untranslatable (example)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8451
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div0 [Wed, 23 Dec 2009 18:40:59 +0000 (18:40 +0000)]
document DP_QC_SPRINTF
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8450
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div0 [Wed, 23 Dec 2009 09:06:58 +0000 (09:06 +0000)]
improved networking of ping and packet loss, now updates every 3 sec and distributes the bandwidth over multiple packets
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8449
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lordhavoc [Wed, 23 Dec 2009 05:39:48 +0000 (05:39 +0000)]
added torchflame effect
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8448
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div0 [Tue, 22 Dec 2009 21:07:07 +0000 (21:07 +0000)]
fix sys_ticrate -> sys_frametime in vehicles
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8447
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div0 [Tue, 22 Dec 2009 10:21:28 +0000 (10:21 +0000)]
more minsta fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8446
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div0 [Mon, 21 Dec 2009 12:48:47 +0000 (12:48 +0000)]
improve movement packet loss showing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8445
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div0 [Mon, 21 Dec 2009 12:35:36 +0000 (12:35 +0000)]
add missing variable
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8444
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div0 [Mon, 21 Dec 2009 12:30:57 +0000 (12:30 +0000)]
csqc support for a new engine feature: movement packet loss (PL not compensated by cl_netrepeatinput)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8443
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samual [Mon, 21 Dec 2009 02:02:13 +0000 (02:02 +0000)]
Fix shotgun from being too strong in 2.6 balance and balanceSamual.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8442
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div0 [Sun, 20 Dec 2009 22:09:24 +0000 (22:09 +0000)]
fix crosshair effects
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8441
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div0 [Sun, 20 Dec 2009 14:15:01 +0000 (14:15 +0000)]
give invisible names a random ID too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8440
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div0 [Sun, 20 Dec 2009 14:09:17 +0000 (14:09 +0000)]
try to detect invisible nicknames
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8439
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div0 [Sun, 20 Dec 2009 13:12:56 +0000 (13:12 +0000)]
remove a leftover print
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8438
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div0 [Sun, 20 Dec 2009 12:13:29 +0000 (12:13 +0000)]
tune lerping
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8437
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div0 [Sun, 20 Dec 2009 09:36:18 +0000 (09:36 +0000)]
- rename sys_ticrate global to sys_frametime, and premultiply it with slowmo (fixes lots of bugs)
- make player weapon anims play one frame longer, gets rid of flicker introduced by subframe weaponframes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8436
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