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icculus.org git repositories - divverent/nexuiz.git/log
div0 [Sat, 11 Oct 2008 08:04:21 +0000 (08:04 +0000)]
credit tenshihan with full name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4725
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div0 [Sat, 11 Oct 2008 07:04:17 +0000 (07:04 +0000)]
stop using the insane tokenizer for menu skin files
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4724
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div0 [Sat, 11 Oct 2008 07:00:30 +0000 (07:00 +0000)]
Experimental new tokenizer (should now be 1:1 compatible to the console parsing), used for about anything now.
Votes no longer get accidentally reformatted, e.g. "(foo)" to "( foo )".
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4723
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div0 [Sat, 11 Oct 2008 05:18:44 +0000 (05:18 +0000)]
[-z-]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4722
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div0 [Fri, 10 Oct 2008 19:00:58 +0000 (19:00 +0000)]
allow flag dropping, but disabled by default. Also fix flag portal sound spam.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4721
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div0 [Fri, 10 Oct 2008 17:02:44 +0000 (17:02 +0000)]
irc_trigger
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4720
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div0 [Fri, 10 Oct 2008 16:25:04 +0000 (16:25 +0000)]
credits fixes (Tenshihan, [-z-], Blub)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4719
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div0 [Fri, 10 Oct 2008 16:19:49 +0000 (16:19 +0000)]
use sound/weapons/minstanexfire.ogg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4718
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div0 [Fri, 10 Oct 2008 16:12:42 +0000 (16:12 +0000)]
fix keyhunt crash with warmup
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4717
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div0 [Fri, 10 Oct 2008 15:55:56 +0000 (15:55 +0000)]
remove debug print too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4716
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div0 [Fri, 10 Oct 2008 15:55:33 +0000 (15:55 +0000)]
oops :P forgot to un-setmodel when getting the modelindexes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4715
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div0 [Fri, 10 Oct 2008 15:38:57 +0000 (15:38 +0000)]
fix func_bobbing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4714
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div0 [Fri, 10 Oct 2008 15:30:48 +0000 (15:30 +0000)]
correctly track player ID of last holding player
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4713
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div0 [Fri, 10 Oct 2008 15:21:05 +0000 (15:21 +0000)]
fix fraglimit display for CTF
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4712
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div0 [Fri, 10 Oct 2008 15:01:53 +0000 (15:01 +0000)]
ctf: always sort scoreboard by personal score
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4711
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div0 [Fri, 10 Oct 2008 14:45:22 +0000 (14:45 +0000)]
hook is a mutator, why seta?
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4710
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morphed [Fri, 10 Oct 2008 14:22:06 +0000 (14:22 +0000)]
toned down hagar trail, more powerfull rocket explosion, tweaked fire particle textures
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4709
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div0 [Fri, 10 Oct 2008 13:59:44 +0000 (13:59 +0000)]
new teamradar alpha defaults, should look better and not be overwhtie
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4708
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div0 [Fri, 10 Oct 2008 13:42:00 +0000 (13:42 +0000)]
more visible vote/warmup naggers
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4707
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esteel [Fri, 10 Oct 2008 13:41:56 +0000 (13:41 +0000)]
made build-compat-pack.sh executable
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4706
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div0 [Fri, 10 Oct 2008 13:26:35 +0000 (13:26 +0000)]
fix team radar FG alpha default
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4705
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div0 [Fri, 10 Oct 2008 13:25:10 +0000 (13:25 +0000)]
fix missing CTF settings in server.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4704
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div0 [Fri, 10 Oct 2008 13:11:43 +0000 (13:11 +0000)]
oops, forgot these
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4703
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div0 [Fri, 10 Oct 2008 13:09:56 +0000 (13:09 +0000)]
better name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4702
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div0 [Fri, 10 Oct 2008 13:09:34 +0000 (13:09 +0000)]
added a script to make svn server support pk3s
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4701
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div0 [Fri, 10 Oct 2008 13:02:33 +0000 (13:02 +0000)]
separated out the mortar trail and the hagar trail to be less ugly for the hagar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4700
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div0 [Fri, 10 Oct 2008 12:39:34 +0000 (12:39 +0000)]
fix float logic for almost_in_bounds
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4699
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div0 [Fri, 10 Oct 2008 09:18:35 +0000 (09:18 +0000)]
tiny cleanup
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4698
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div0 [Fri, 10 Oct 2008 08:57:11 +0000 (08:57 +0000)]
don't kill impressive that easily :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4697
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div0 [Fri, 10 Oct 2008 08:36:48 +0000 (08:36 +0000)]
support for announcer/male/impressive and announcer/male/headshot ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4696
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div0 [Fri, 10 Oct 2008 07:23:39 +0000 (07:23 +0000)]
yet another scoring mode...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4695
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div0 [Fri, 10 Oct 2008 06:56:26 +0000 (06:56 +0000)]
fix that cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4694
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div0 [Fri, 10 Oct 2008 06:54:19 +0000 (06:54 +0000)]
forgot this cvar. THERE IS NO LONGER g_ctf_win_mode 3, this functionality is now in g_ctf_ignore_frags!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4693
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div0 [Fri, 10 Oct 2008 06:53:05 +0000 (06:53 +0000)]
use g_ctf_personalscore* cvars if g_ctf_win_mode is 0 or 1 (caps scoring); this fixes the problems with [-z-]'s scoring system as it would be HIGHLY broken as only decider of a match (it would reward camping more than anything else)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4692
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div0 [Fri, 10 Oct 2008 05:46:11 +0000 (05:46 +0000)]
fix flag scoring config
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4691
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div0 [Thu, 9 Oct 2008 13:51:13 +0000 (13:51 +0000)]
"message2" for hurt triggers
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4690
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div0 [Thu, 9 Oct 2008 11:29:03 +0000 (11:29 +0000)]
make portal health/lifetime cvars
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4689
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div0 [Thu, 9 Oct 2008 11:26:45 +0000 (11:26 +0000)]
- make portals easier to destruct (200 health instead of 300)
- fix bug that caused red portal to never regenerate
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4688
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div0 [Thu, 9 Oct 2008 10:53:49 +0000 (10:53 +0000)]
argh... last typo there
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4687
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div0 [Thu, 9 Oct 2008 10:52:03 +0000 (10:52 +0000)]
fix typo in radar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4686
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div0 [Thu, 9 Oct 2008 10:49:20 +0000 (10:49 +0000)]
cl_teamradar_foreground_alpha cvar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4685
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div0 [Thu, 9 Oct 2008 09:28:25 +0000 (09:28 +0000)]
defer droptofloor to after all entities are loaded. Fixes issues with q3skoredm1.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4684
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div0 [Thu, 9 Oct 2008 08:54:48 +0000 (08:54 +0000)]
fix shotgun effect
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4683
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div0 [Thu, 9 Oct 2008 08:05:17 +0000 (08:05 +0000)]
fix setsize calls. This should now fix flag going through bunker.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4682
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div0 [Thu, 9 Oct 2008 08:00:18 +0000 (08:00 +0000)]
g_ctf_fullbrightflags
g_balance_ctf_damageforcescale
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4681
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div0 [Thu, 9 Oct 2008 06:31:51 +0000 (06:31 +0000)]
more death types (now weapons know whether the hit was primary or secondary, whether it was splash damage or not, and whether the projectile bounced before the hit)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4680
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div0 [Wed, 8 Oct 2008 19:49:49 +0000 (19:49 +0000)]
wider radar dialog
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4679
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div0 [Wed, 8 Oct 2008 17:50:33 +0000 (17:50 +0000)]
fix overtime msg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4678
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div0 [Wed, 8 Oct 2008 17:04:48 +0000 (17:04 +0000)]
this file has to match defaultNexuiz.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4676
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div0 [Wed, 8 Oct 2008 16:11:22 +0000 (16:11 +0000)]
make objerror safe for all entities again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4674
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div0 [Wed, 8 Oct 2008 16:00:18 +0000 (16:00 +0000)]
same bug again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4673
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div0 [Wed, 8 Oct 2008 15:57:36 +0000 (15:57 +0000)]
it currently is not allowed to objerror() when an InitializeEntity function is set!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4672
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div0 [Wed, 8 Oct 2008 15:42:00 +0000 (15:42 +0000)]
background alpha 0.25 for team radar should be enough
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4670
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div0 [Wed, 8 Oct 2008 14:31:25 +0000 (14:31 +0000)]
add an engine check before using the MIPMAP flag
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4668
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div0 [Wed, 8 Oct 2008 13:21:02 +0000 (13:21 +0000)]
fix division by zero if cl_zoomfactor == 1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4666
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div0 [Wed, 8 Oct 2008 13:15:43 +0000 (13:15 +0000)]
use q3map2 not mapinfo bounds for short circuit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4665
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div0 [Wed, 8 Oct 2008 11:26:32 +0000 (11:26 +0000)]
reset the ready count too on ready-restart (not just the flags)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4663
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div0 [Wed, 8 Oct 2008 10:24:32 +0000 (10:24 +0000)]
fix default weapon color (0xAA is no longer neutral)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4662
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div0 [Wed, 8 Oct 2008 09:19:18 +0000 (09:19 +0000)]
improve "radarmap" help
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4660
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div0 [Wed, 8 Oct 2008 09:10:03 +0000 (09:10 +0000)]
soylent now uses the new way
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4659
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div0 [Wed, 8 Oct 2008 09:05:25 +0000 (09:05 +0000)]
renamed roughmap to radarmap; automatically sharpen it
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4658
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div0 [Wed, 8 Oct 2008 07:58:41 +0000 (07:58 +0000)]
fix bogus keyhunt interfere messages
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4656
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div0 [Wed, 8 Oct 2008 05:28:04 +0000 (05:28 +0000)]
new command "sv_cmd bbox" outputting all relevant bboxes of a map (q3map2 written bbox, mapinfo written bbox, solid bbox)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4655
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div0 [Tue, 7 Oct 2008 18:05:28 +0000 (18:05 +0000)]
update world mins/maxs fro mapinfo; fix comment
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4654
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div0 [Tue, 7 Oct 2008 12:03:16 +0000 (12:03 +0000)]
update change list
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4652
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div0 [Tue, 7 Oct 2008 08:54:02 +0000 (08:54 +0000)]
add option "sv_cmd roughmap --quit" to exit the server when done (to allow using roughmap in scripts)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4651
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div0 [Tue, 7 Oct 2008 06:02:50 +0000 (06:02 +0000)]
team radar menu controls
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4649
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div0 [Mon, 6 Oct 2008 17:52:54 +0000 (17:52 +0000)]
minor portals fix again :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4648
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div0 [Mon, 6 Oct 2008 16:58:41 +0000 (16:58 +0000)]
updated entcs, less of a bandwidth hog
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4647
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div0 [Mon, 6 Oct 2008 13:21:54 +0000 (13:21 +0000)]
experimental change: only resend a waypointsprite if its origin (or its carrier's) actually changed. Please test this in CTF when your flag carrier does not move and you change team. Should work because of the latest CSQC code change.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4646
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div0 [Mon, 6 Oct 2008 13:18:46 +0000 (13:18 +0000)]
also compare the team in SPRITERULE_DEFAULT. Should make it possible to hide a waypoint when changing teams, even if CEFC can't disable it yet (because no other update happens).
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4645
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div0 [Mon, 6 Oct 2008 10:05:38 +0000 (10:05 +0000)]
improve error message for size line
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4644
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div0 [Mon, 6 Oct 2008 09:54:41 +0000 (09:54 +0000)]
hidewaypoints is handled by client now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4643
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div0 [Mon, 6 Oct 2008 08:10:00 +0000 (08:10 +0000)]
added a new crosshair 12 (idea by tweak)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4642
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div0 [Sun, 5 Oct 2008 18:25:00 +0000 (18:25 +0000)]
fix vote display
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4641
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div0 [Sun, 5 Oct 2008 15:47:19 +0000 (15:47 +0000)]
fix a broken check by commenting it out. It never was needed to begin with :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4640
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div0 [Sun, 5 Oct 2008 15:15:26 +0000 (15:15 +0000)]
fix assault brush entities
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4639
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div0 [Sun, 5 Oct 2008 15:07:26 +0000 (15:07 +0000)]
also copy weapon and switchweapon to spectators
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4638
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div0 [Sun, 5 Oct 2008 11:03:48 +0000 (11:03 +0000)]
do not generate that many porto weapons :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4637
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div0 [Sun, 5 Oct 2008 10:10:39 +0000 (10:10 +0000)]
iapply the vid_conwidth/height ratio for the sprites
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4636
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div0 [Sun, 5 Oct 2008 09:59:07 +0000 (09:59 +0000)]
forgot this file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4635
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div0 [Sun, 5 Oct 2008 09:58:24 +0000 (09:58 +0000)]
work around engine crash by drawing 2D polygons after R_RenderView() (i.e. forcing some DrawQ call before)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4634
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div0 [Sat, 4 Oct 2008 21:46:08 +0000 (21:46 +0000)]
draw HUD before other stuff again (no idea why this is needed)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4633
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div0 [Sat, 4 Oct 2008 21:31:26 +0000 (21:31 +0000)]
do not use "chain" that way!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4632
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div0 [Sat, 4 Oct 2008 21:04:07 +0000 (21:04 +0000)]
let HUD draw over other stuff
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4631
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div0 [Sat, 4 Oct 2008 20:45:13 +0000 (20:45 +0000)]
try to detect missing minimap and show no radar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4630
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 4 Oct 2008 20:38:24 +0000 (20:38 +0000)]
cl_teamradar_position
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4629
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div0 [Sat, 4 Oct 2008 20:30:37 +0000 (20:30 +0000)]
fix MrBougo's portal bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4628
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 4 Oct 2008 20:16:03 +0000 (20:16 +0000)]
fix hook bug, but why?
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4627
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div0 [Sat, 4 Oct 2008 19:47:01 +0000 (19:47 +0000)]
ignore "trace_endpos in solid" error as it sometimes can actually happen
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4626
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 4 Oct 2008 18:44:07 +0000 (18:44 +0000)]
fix wrong observe message
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4625
f962a42d -fe04-0410-a3ab-
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m0rfar [Sat, 4 Oct 2008 18:23:26 +0000 (18:23 +0000)]
Better alpha on silver skin. Still looks about the same :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4624
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 4 Oct 2008 18:08:22 +0000 (18:08 +0000)]
more teamradar features (zoom mode)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4623
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 4 Oct 2008 14:32:14 +0000 (14:32 +0000)]
cl_teamradar_size cvar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4622
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div0 [Sat, 4 Oct 2008 13:59:32 +0000 (13:59 +0000)]
use the new mipmap drawflag
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4621
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div0 [Sat, 4 Oct 2008 11:21:08 +0000 (11:21 +0000)]
fix timelimit display after ready-restart (no longer 20.
166666667 )
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4620
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m0rfar [Fri, 3 Oct 2008 15:44:06 +0000 (15:44 +0000)]
crosshair9 & 10 got 'fatter' cross, they look about the same as they did in 2.4.2
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4618
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div0 [Fri, 3 Oct 2008 15:31:37 +0000 (15:31 +0000)]
HELP ME now with a better color
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4617
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div0 [Fri, 3 Oct 2008 15:28:34 +0000 (15:28 +0000)]
make Help Me show up on the radar THIS time
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4616
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div0 [Fri, 3 Oct 2008 15:19:28 +0000 (15:19 +0000)]
fteqcc, why did this compile? Now REALLY fixed.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4615
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